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~1150 feat/fix commits landed since v0.19 and the docs drifted badly. This is a full sweep of every page against the code as shipped: ~280 verified corrections, nine new pages, and one deletion. The worst of what was wrong: the quickstart's five-minute path could not work (`serve` never started the web console, so step 3 had no PIN to read); every packaged Linux host runs `serve --gamestream` while security.md told readers to leave GameStream off; HDR was documented as Windows-only; `PUNKTFUNK_SECURE_DDA` was documented as a working knob that nothing reads; `PUNKTFUNK_INPUT_BACKEND` listed a `uinput` value that does not exist and named libei for KDE instead of kwin; README linked three pages deleted on 2026-07-05; and the rpm-ostree update command pointed at a script no package installs. Completeness: about half of what shipped since v0.19 had no page at all. New: support-matrix (what works where, from 217 verified capability cells), input (mouse/touch/pen — and the in-stream chords, so the docs finally say how to get your mouse back), client-settings, profiles-and-links, game-library, clipboard, wake-on-lan, hdr, uninstall. Updating existed but had zero inbound links. status.md is gone: its facts moved into the support matrix, its shell stays as a redirect so the public URL does not 404. roadmap.md is themes now, not a feature checklist — checkboxes are what rotted. Debian is no longer claimed. The .deb's Depends resolve against Ubuntu images, nothing in CI builds or tests Debian, and Debian 12 is below the glibc 2.39 floor. The `debian` in the repo URL is the package format. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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221 lines
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Markdown
---
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title: Install the Host
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description: Install the Punktfunk host — on Linux from its package registry, or on Windows from a signed installer.
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---
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On Linux, the package registries are the real distribution channel. Pick your distro, add the repo, and
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install with your native package manager. Each row links to the full per-distro guide (add the repo,
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first-run steps, the web console) — those are the source of truth, so this page doesn't duplicate them.
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On **Windows**, the host ships as a signed installer instead — see [Windows](#windows).
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> **First, read [Security & Safe Use](/docs/security).** A streaming host is remote control of the
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> machine. It's built for trusted local networks — don't expose it to the internet, and be thoughtful
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> about which machine you host on (especially on Windows).
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## Pick your distro
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| Distro | Package manager | One-command happy path | Guide |
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|--------|-----------------|------------------------|-------|
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| **Ubuntu** | apt | `sudo apt install punktfunk-host` | [Ubuntu](/docs/ubuntu) · [packaging/debian](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/debian/README.md) |
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| **Bazzite / Fedora Atomic** | systemd-sysext | `curl -fsSLO https://git.unom.io/unom/punktfunk/raw/branch/main/packaging/bazzite/punktfunk-sysext.sh && sudo bash punktfunk-sysext.sh install` (no layering, no reboot) | [Bazzite](/docs/bazzite) · [packaging/bazzite](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/bazzite/README.md) |
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| **Fedora (dnf)** | dnf / rpm-ostree | `sudo dnf install punktfunk` | [Fedora](/docs/fedora) · [packaging/rpm](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/rpm/README.md) |
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| **Arch** | pacman | `sudo pacman -Syu punktfunk-host` (binary repo — always a full `-Syu`, never `-Sy`) | [Arch Linux](/docs/arch) · [packaging/arch](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/arch/README.md) |
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| **SteamOS (host)** | on-device script | clone the repo, then `bash ~/punktfunk/scripts/steamdeck/install.sh` (builds on-device) | [SteamOS (Host)](/docs/steamos-host) |
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| **NixOS / Nix** | nix flake | `nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream` | [NixOS](#nixos) · [packaging/nix](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/nix/README.md) |
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Each registry is public — no auth, you just trust the repo's signing key. Adding the repo is a
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one-time step covered in the linked guide; after that, normal `apt upgrade` / `dnf upgrade` /
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`pacman -Syu` (or `sudo punktfunk-sysext update` on Bazzite) tracks new builds. On **NixOS** there
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is no repo to add — you add the flake as an input and enable its module, see [NixOS](#nixos).
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> **Stable vs canary.** The repos in the per-distro guides are the **stable** channel — it only
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> moves when a `vX.Y.Z` release is cut. For the latest `main` build (fast, possibly broken), point
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> at the **canary** channel instead (`canary` apt distribution / `*-canary` rpm group). See
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> [Release Channels](/docs/channels).
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## Windows
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Punktfunk also runs as a native host on **Windows 11 22H2+ (x64)**, shipped as a signed
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installer — see [Windows Host](/docs/windows-host) for what it includes and its limitations.
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For hardware encode you need a GPU — NVIDIA (NVENC), AMD (AMF), or Intel (QSV); there's a software
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fallback without one. More detail — including the CLI `punktfunk-host service install` path — is in
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[Running as a Service → Windows](/docs/running-as-a-service#windows).
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### winget (recommended)
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In an **admin** PowerShell, register the Punktfunk source once, then install:
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```powershell
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winget source add -n punktfunk https://winget.punktfunk.unom.io -t Microsoft.Rest
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winget install unom.PunktfunkHost
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```
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Later, `winget upgrade unom.PunktfunkHost` updates it in place. Add `--interactive` to get the full
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wizard instead (the optional task checkboxes, the web-console password page). winget carries
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**stable** releases only — canary builds are not published there.
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### Manual download
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Download `punktfunk-host-setup-<ver>.exe` and run it elevated. The full procedure — where to get it,
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everything the installer puts on the machine, its optional tasks, the console password, and the
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`/VERYSILENT` unattended switch — lives on one page: [Windows Host → Install](/docs/windows-host#install).
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This is also the path for **canary** builds, which winget doesn't carry — see
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[Release Channels](/docs/channels) for that download.
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> **About the Unknown Publisher prompt.** The installer is signed with a self-signed certificate, so
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> Windows warns before it runs — accepting the prompt is enough, nothing else is required. The winget
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> route is no different: it downloads and runs that same installer. If you'd
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> rather silence it, the matching **`punktfunk-host-windows_<ver>.cer`** is published next to the
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> installer, and it's the **same certificate for every release**, so this is one-time. A self-signed
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> certificate is its own root, so it has to go in both stores. In an **admin** PowerShell:
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>
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> ```powershell
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> Import-Certificate -FilePath .\punktfunk-host-windows_<ver>.cer `
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> -CertStoreLocation Cert:\LocalMachine\Root
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> Import-Certificate -FilePath .\punktfunk-host-windows_<ver>.cer `
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> -CertStoreLocation Cert:\LocalMachine\TrustedPublisher
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> ```
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>
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> This is a different certificate from the one the bundled **drivers** are signed with — the
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> installer imports that one for you.
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## NixOS
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The repo's `flake.nix` is a supported install path: it builds `punktfunk-host`, `punktfunk-client`,
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`punktfunk-web` and `punktfunk-scripting`, and ships a NixOS module. **`x86_64-linux` only**, and
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NixOS **24.11 or newer**.
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You can run it straight from the flake without NixOS (on other distros, wrap it in
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[nixGL](https://github.com/nix-community/nixGL) so the GPU drivers resolve):
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```sh
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nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream
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```
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On NixOS, add the flake as an input, add `punktfunk.nixosModules.default` to your system's modules,
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and enable the host:
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```nix
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services.punktfunk.host = {
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enable = true;
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users = [ "alice" ]; # added to the `input` group, for virtual gamepads
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openFirewall = true;
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settings = { RUST_LOG = "info"; }; # these become host.env
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};
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```
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The module does declaratively what the deb/RPM scriptlets do — the systemd user service, udev rules,
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kernel modules, sysctl tuning, the firewall ports and `input` group membership — and brings in the
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web console alongside the host. Because `settings` writes the environment file for you, skip the
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`host.env` step in [After installing](#after-installing). The user services are defined but not
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started, so from your graphical session enable the host and the console:
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```sh
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systemctl --user enable --now punktfunk-host punktfunk-web
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```
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The full option reference (client, console and scripting options, GPU driver notes, headless
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appliance setup) is in
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[packaging/nix](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/nix/README.md). To
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update, run `nix flake update punktfunk` in your flake directory, then `sudo nixos-rebuild switch`.
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## What the packages are
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- **`punktfunk-host`** — the streaming host. Install this on your Linux gaming machine.
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- **`punktfunk-web`** — the browser management console (pairing + status). Recommended alongside the
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host. On apt and RPM the host package *recommends* it, so your package manager pulls it in by
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default, and the Bazzite sysext image already contains it. On **Arch** it's an optional
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dependency, so name it yourself: `sudo pacman -Syu punktfunk-web`.
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- **`punktfunk-client`** — the GTK4 desktop client, for streaming *to* a Linux box (shipped via
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apt / RPM / Arch, and as a Flatpak). On a **Steam Deck** take the Flatpak instead — SteamOS's
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`/usr` is read-only, so the native package isn't the path there:
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```sh
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flatpak install --user https://flatpak.unom.io/io.unom.Punktfunk.flatpakref
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```
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For Gaming Mode, add the [Decky plugin](/docs/steam-deck) on top of it. Full client instructions
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for every device: [Install a Client](/docs/install-client).
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- **`punktfunk-scripting`** — the plugin/script runner. Install it if you want
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[plugins](/docs/plugins) or [automation](/docs/automation). It's inert until you add something to
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run, so its user unit ships **disabled** — enable it once you have:
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```sh
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systemctl --user enable --now punktfunk-scripting
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```
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## After installing
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These three steps are for the **Linux packages**. On Windows the installer does the equivalent for
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you; on NixOS the module does steps 1 and 2, and [NixOS](#nixos) above has the units to enable.
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1. Add yourself to the `input` group — virtual gamepads and [pen
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input](/docs/input#pen-and-stylus) both need `/dev/uinput` — then re-login. The exact
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command differs per distro — see your guide (`usermod -aG input "$USER"`, or `ujust
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add-user-to-input-group` on Bazzite).
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2. Put your `host.env` in place, then start the host. Every Linux package ships a systemd **user**
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unit, so you don't run the host by hand — but that unit reads `~/.config/punktfunk/host.env` and
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won't start until the file exists. Each package ships a template to copy; your distro and desktop
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guides say which one to pick (on Bazzite it's `host.env.bazzite`):
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```sh
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mkdir -p ~/.config/punktfunk
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# /usr/share/punktfunk/ on Fedora/Arch/Bazzite, /usr/share/punktfunk-host/ on Ubuntu
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cp /usr/share/punktfunk/host.env.example ~/.config/punktfunk/host.env
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systemctl --user enable --now punktfunk-host
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```
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The shipped unit runs `serve --gamestream` — the native `punktfunk/1` plane **plus** the
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GameStream/Moonlight-compatible planes, so stock [Moonlight](/docs/moonlight) clients work out of
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the box. Those extra planes are only appropriate on a trusted LAN. To run native-only, drop the
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flag with a drop-in (`systemctl --user edit punktfunk-host`):
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```ini
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[Service]
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ExecStart=
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ExecStart=/usr/bin/punktfunk-host serve
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```
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The empty `ExecStart=` is required — without it systemd adds a second command instead of
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replacing the first — and the binary path has to match your install (`systemctl --user cat
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punktfunk-host` shows it; the distro packages use `/usr/bin`). Save the drop-in, then
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`systemctl --user restart punktfunk-host`. For what each mode starts, see
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[Host CLI → `serve`](/docs/host-cli#serve).
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3. Enable the web console:
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```sh
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systemctl --user enable --now punktfunk-web
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```
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Then open `https://<host-ip>:47992`. Reading its [login password](/docs/web-console#login-password)
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and [arming PIN pairing](/docs/web-console#arm-pairing) are covered in
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[The Web Console](/docs/web-console).
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### Configure your desktop
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How the virtual display and input work depends on your desktop — see [KDE](/docs/kde),
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[GNOME](/docs/gnome), [Steam / gamescope](/docs/gamescope), [Hyprland](/docs/hyprland), or
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[Sway](/docs/sway) for the compositor-specific setup.
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From there, follow the [Quick Start](/docs/quickstart) to pair your first client. To run the host
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automatically at boot, see [Running as a Service](/docs/running-as-a-service). If something doesn't
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come up, [Troubleshooting](/docs/troubleshooting) starts from the symptom.
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## Updating and removing
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The web console's **Host → Updates** card tells you when a newer host is out and shows the exact
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command for the way you installed — the full list, plus one-click updating and how to turn the check
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off, is on [Updating the Host](/docs/updating).
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To take it back off, see [Uninstall](/docs/uninstall) — it covers every install method and what is
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deliberately left behind (your `~/.config/punktfunk` — identity certificate, paired devices, console
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password — survives package removal).
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## Building from source
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If no package exists for your platform, you can build from source — see the repository README. Source
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builds are a fallback; the registries are the supported path.
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