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punktfunk/packaging/kde/host.env
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enricobuehlerandClaude Fable 5 6617275387
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docs(env): stop teaching the compositor pin + uid-1000 anchors in starters
Field triage (Nobara, Discord): the kde.md starter host.env told desktop
users to set PUNKTFUNK_COMPOSITOR=kwin, which PINS the backend — detect()
short-circuits and the capture-loss rebuild never re-detects — so a
mid-stream switch to Game Mode killed the stream instead of following it.
A follow-up hardcoded XDG_RUNTIME_DIR=/run/user/1000 anchor broke PipeWire
for any non-1000 uid (pw audio connect: Creation failed).

Revamp across every starter/example/reference:
- Desktop starters (kde/gnome/hyprland/sway) shrink to
  PUNKTFUNK_VIDEO_SOURCE=virtual + an explicit warning that pinning
  disables session-following; forcing a backend is CI/appliance-only.
- host.env.example: rewritten around auto-detection; anchors demoted to a
  commented ssh/cron-only block with the uid trap spelled out; the
  gamescope ATTACH/MANAGED knobs documented (previously missing);
  case-sensitivity called out.
- packaging/bazzite/host.env + README: drop the uid-1000 anchors (a
  systemctl --user service inherits/derives them); README's stale
  PUNKTFUNK_COMPOSITOR=gamescope-era template synced to the real one.
- packaging/kde/host.env: loud APPLIANCE-ONLY header (it pins on purpose).
- configuration.md: session-anchors section inverted to "leave unset",
  compositor row states the pin consequence, case-sensitivity note.
- troubleshooting.md: new "session fails right after editing host.env"
  section (case, wrong-uid anchors, stale pin, restart-to-apply).
- gamescope.md/bazzite.md: attach/managed descriptions match current
  behavior (managed is the infra-detected default; attach re-modes a
  box-owned session to the client's resolution).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:42:59 +02:00

31 lines
2.0 KiB
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# punktfunk host config for a Fedora/Ubuntu KDE Plasma appliance (kwin backend).
#
# APPLIANCE-ONLY: this file deliberately PINS the backend (PUNKTFUNK_COMPOSITOR) and the session
# env (WAYLAND_DISPLAY/XDG_CURRENT_DESKTOP) at the dedicated headless KWin session — which also
# turns OFF the host's live-session auto-detection and Desktop<->Game following. On a normal
# desktop (or any box that switches to Steam Game Mode) do NOT use this file; start from
# host.env.example instead, whose defaults auto-detect and follow the live session.
#
# Copy to ~/.config/punktfunk/host.env. Pairs with punktfunk-kde-session.service, which brings
# up a headless `kwin --virtual` on wayland-kde (with KWIN_WAYLAND_NO_PERMISSION_CHECKS=1 so the
# host can bind KWin's privileged zkde_screencast protocol — an interactive Plasma session will
# NOT hand that protocol to an external client). The host streams a per-client virtual output
# from that session, captured zero-copy (dmabuf -> CUDA -> NVENC) on NVIDIA.
WAYLAND_DISPLAY=wayland-kde
XDG_CURRENT_DESKTOP=KDE
PUNKTFUNK_COMPOSITOR=kwin
PUNKTFUNK_VIDEO_SOURCE=virtual
# GPU zero-copy (dmabuf → CUDA → NVENC) is ON by default; auto-falls back to CPU. Set =0 to force CPU.
PUNKTFUNK_INPUT_BACKEND=libei
# UDP Generic Segmentation Offload on the send path: coalesce a frame's equal-size packets into
# kernel super-buffers (one sendmsg per ~64 packets instead of one per packet) — the dominant
# lever above ~1 Gbps, where per-packet send syscalls/pps become the host bottleneck. Safe: it
# auto-falls back to sendmmsg on any kernel/path that rejects UDP_SEGMENT. Set PUNKTFUNK_GSO=0 to
# force it off if a NIC/middlebox mishandles GSO segments.
PUNKTFUNK_GSO=1
# Make the per-session streamed output the SOLE desktop, so plasmashell + windows render on it
# rather than on the headless session's `kwin --virtual` bootstrap output (without this the client
# sees only the wallpaper of an empty extended output). KWin re-homes the desktop; the bootstrap is
# re-enabled on teardown.
PUNKTFUNK_KWIN_VIRTUAL_PRIMARY=1