Verified against nvEncodeAPI.h's own splitEncodeMode doc (user-prompted — the audit's 'exclusive for HEVC' one-liner deserved checking): - H.264: split 'is not applicable' — hard-DISABLE the mode so the written config, CeilingKey, the split diagnostic log and the rejection-retry stay truthful (the retry used to re-open a byte-identical session after an H.264 'split rejection'). The libav path's operator arm gains the codec gate its auto arm always had. - HEVC: split 'not supported if … subframe mode' — when WE force split (TWO/THREE/AUTO_FORCED, the 4K120 throughput lever), sub-frame yields with a logged escape (PUNKTFUNK_SPLIT_ENCODE=0 chooses sub-frame). ⚠ Keyed on FORCED modes only, never != DISABLE: AUTO(0) is the resolver's fallthrough for every sub-950Mpix session, and the wider key would have disarmed the Phase-3 chunked-poll feature fleet-wide (critic catch). Under AUTO the driver arbitrates — the shipped state. - AV1: untouched — per-tile sub-frame + split are legal together. The arbitration is a pure nvenc_core fn called by each backend BEFORE the ladder, the ceiling key and the chunked-poll latch — all three see the post-arbitration truth. A drop inside build_init_params would have left poll_chunk busy-polling its whole budget every AU (numSlices stays 0 without reportSliceOffsets; both loop exits dead — critic catch). Linux latches subframe_forced beside subframe_on at query_caps (no env re-reads after open); Windows records the arbitrated state so reconfigure presents exactly the params the open had (also closes the pre-existing mid-session env-flip hazard there). Truth-table tests in nvenc_core; PUNKTFUNK_NVENC_SUBFRAME documented (it never was); PUNKTFUNK_SPLIT_ENCODE row updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
843 lines
39 KiB
Rust
843 lines
39 KiB
Rust
//! Shared direct-SDK NVENC core — the platform-agnostic pieces of the two `nvEncodeAPI` backends,
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//! Windows D3D11 (`encode/windows/nvenc.rs`) and Linux CUDA (`encode/linux/nvenc_cuda.rs`), so the
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//! byte-identical glue lives once (plan §2.2, the direct-NVENC Tier-2). The per-platform parts —
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//! the entry-table load (`nvEncodeAPI64.dll` via `LoadLibrary` vs `libnvidia-encode.so` via
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//! `libloading`), the device binding (D3D11 vs CUDA), input-surface registration, and the
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//! Windows-only async retrieve — stay in their backends. Sibling of [`super::nvenc_status`].
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use super::Codec;
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use nvidia_video_codec_sdk::sys::nvEncodeAPI as nv;
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/// Local `NVENCSTATUS` → `Result` (replaces the sdk's `result_without_string`, which lives in the
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/// crate's `safe` module — code these backends must not pull in). The raw status's Debug repr
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/// (`NV_ENC_ERR_INVALID_PARAM`, …) is the error payload; callers fold it through
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/// [`super::nvenc_status`] for an operator-actionable cause.
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pub(super) trait NvStatusExt {
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fn nv_ok(self) -> std::result::Result<(), nv::NVENCSTATUS>;
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}
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impl NvStatusExt for nv::NVENCSTATUS {
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fn nv_ok(self) -> std::result::Result<(), nv::NVENCSTATUS> {
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match self {
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nv::NVENCSTATUS::NV_ENC_SUCCESS => Ok(()),
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err => Err(err),
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}
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}
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}
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/// The NVENC codec GUID for a session [`Codec`]. PyroWave never opens the direct-NVENC backend
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/// (guarded by the `open_video` dispatch), so it is unreachable here.
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pub(super) fn codec_guid(codec: Codec) -> nv::GUID {
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match codec {
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Codec::H264 => nv::NV_ENC_CODEC_H264_GUID,
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Codec::H265 => nv::NV_ENC_CODEC_HEVC_GUID,
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Codec::Av1 => nv::NV_ENC_CODEC_AV1_GUID,
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Codec::PyroWave => unreachable!("PyroWave never opens the direct-NVENC backend"),
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}
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}
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/// Resolved per-frame slice count for a session (latency plan §7 LN1, Phase 3): the
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/// `PUNKTFUNK_NVENC_SLICES` env override wins (1..=32; **1 = the explicit single-slice
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/// escape**, needed now that a backend can default higher), else the backend's
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/// `default_slices` — 4 on Linux direct-NVENC since the Phase-3 default-on, 1 everywhere else
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/// (the Windows async path is deliberately untouched). H.264/HEVC only (AV1 partitions via
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/// tiles). ONE parse shared by the config author ([`apply_low_latency_config`] via
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/// [`LowLatencyConfig::slices`]) and the Linux backend's chunked-poll arming, so the two can
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/// never disagree about whether a session is multi-slice.
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pub(super) fn resolve_slices(codec: Codec, default_slices: u32) -> u32 {
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if !matches!(codec, Codec::H264 | Codec::H265) {
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return 1;
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}
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std::env::var("PUNKTFUNK_NVENC_SLICES")
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.ok()
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.and_then(|s| s.parse::<u32>().ok())
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.filter(|n| (1..=32).contains(n))
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.unwrap_or(default_slices)
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}
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/// Resolved sub-frame readback (`enableSubFrameWrite` + `reportSliceOffsets`; sync sessions
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/// only, see [`build_init_params`]): `PUNKTFUNK_NVENC_SUBFRAME` tri-state — `0` = never (the
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/// default-on escape), `1` = force (even where the caps probe says unsupported — an operator
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/// explicitly testing), unset = the backend's `default_on` (Linux direct-NVENC passes its
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/// SUBFRAME_READBACK caps-probe result since Phase 3; Windows passes `false`).
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pub(super) fn resolve_subframe(default_on: bool) -> bool {
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match std::env::var("PUNKTFUNK_NVENC_SUBFRAME").as_deref() {
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Ok("0") => false,
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Ok("1") => true,
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_ => default_on,
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}
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}
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/// Resolved NVENC split-frame encode mode for a session — ONE selector shared by the Windows and
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/// Linux direct-SDK backends (they had drifted into byte-identical duplicates, one of which
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/// logged and one didn't). Precedence:
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/// 1. `PUNKTFUNK_SPLIT_ENCODE` = `0`/`disable` | `1`/`auto` (AUTO_FORCED) | `2` | `3` — operator
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/// override, always wins.
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/// 2. 10-bit → DISABLE: 2-way split is measurably SLOWER on Ada for Main10 — at 5120×1440@240
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/// forced-2 took 7.6 ms/frame (~131 fps) vs 2.8 ms (~357 fps) single-engine (the split/merge
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/// overhead dominates), and a single engine handles 5K@240 Main10 well under budget. This was
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/// the "broken animations in HDR" cap at ~131 fps.
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/// 3. Pixel rate ≥ [`super::SPLIT_FORCE_PIXEL_RATE`] → force 2-way (AUTO never engages below
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/// ~2112 px height, so 4K120 must be forced onto the second engine).
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/// 4. Else AUTO (the ~2% BD-rate split cost isn't worth it at low pixel rates).
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///
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/// The caller still owns the rejection fallback (retry split-disabled) — a codec/config that
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/// rejects the chosen mode downgrades at open, not here.
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pub(super) fn resolve_split_mode(bit_depth: u8, pixel_rate: u64) -> u32 {
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use nv::NV_ENC_SPLIT_ENCODE_MODE as M;
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let mode = match std::env::var("PUNKTFUNK_SPLIT_ENCODE").ok().as_deref() {
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Some("0") | Some("disable") => M::NV_ENC_SPLIT_DISABLE_MODE as u32,
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Some("1") | Some("auto") => M::NV_ENC_SPLIT_AUTO_FORCED_MODE as u32,
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Some("3") => M::NV_ENC_SPLIT_THREE_FORCED_MODE as u32,
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Some("2") => M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32,
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_ if bit_depth >= 10 => M::NV_ENC_SPLIT_DISABLE_MODE as u32,
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_ if pixel_rate >= super::SPLIT_FORCE_PIXEL_RATE => M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32,
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_ => M::NV_ENC_SPLIT_AUTO_MODE as u32,
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};
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tracing::debug!(
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split_mode = mode,
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bit_depth,
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pixel_rate,
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"NVENC split-encode mode selected"
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);
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mode
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}
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/// Whether the operator EXPLICITLY forced sub-frame readback on (`PUNKTFUNK_NVENC_SUBFRAME=1`)
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/// — the log-severity input to [`resolve_split_subframe`]: a forced knob being overridden
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/// deserves a `warn`, a default being tuned an `info`. Callers LATCH this once next to their
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/// resolved subframe state (an env re-read at reconfigure would violate the "open and
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/// reconfigure present identical init params" invariant).
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/// Linux-cfg'd like its ONLY caller (the `nvenc_cuda` query_caps latch) — Windows sessions have
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/// `subframe == forced` by construction (env opt-in only) and never consult this; without the
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/// cfg it is dead code on every Windows leg (item-level dead_code, the recurring trap).
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#[cfg(target_os = "linux")]
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pub(super) fn subframe_env_forced() -> bool {
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matches!(
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std::env::var("PUNKTFUNK_NVENC_SUBFRAME").as_deref(),
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Ok("1")
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)
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}
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/// The split-encode × sub-frame arbitration (Phase 8; verified against `nvEncodeAPI.h`'s own
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/// `splitEncodeMode` doc, not folklore):
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/// - **H.264**: split "is not applicable" — hard-DISABLE the mode so the written config, the
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/// ceiling-cache key, the split diagnostic log and the rejection-retry all stay truthful (the
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/// retry used to re-open a byte-identical session after an H.264 "split rejection").
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/// - **HEVC**: split is "not supported if … subframe mode" — when WE force split
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/// (TWO/THREE/AUTO_FORCED, e.g. the 4K120 throughput requirement), sub-frame yields. Under
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/// plain AUTO the driver arbitrates — the shipped fleet state (1080p–1440p240 all run
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/// AUTO+subframe); keying on `!= DISABLE` here would have disarmed the Phase-3 chunked-poll
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/// feature fleet-wide.
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/// - **AV1**: both legal (sub-frame is per-tile; split is constrained only by
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/// output-into-vidmem, which we never use) — untouched.
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///
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/// Returns the `(split_mode, subframe)` to ACTUALLY configure. The caller must store BOTH back
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/// (the chunked-poll latch and `CeilingKey` key on them) — a silent in-params drop would leave
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/// `poll_chunk` busy-polling its full budget every AU (`numSlices` stays 0 without
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/// `reportSliceOffsets`, so neither loop exit ever fires).
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pub(super) fn resolve_split_subframe(
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codec: Codec,
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split_mode: u32,
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subframe: bool,
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subframe_forced: bool,
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) -> (u32, bool) {
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use nv::NV_ENC_SPLIT_ENCODE_MODE as M;
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if codec == Codec::H264 {
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return (M::NV_ENC_SPLIT_DISABLE_MODE as u32, subframe);
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}
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let split_forced = split_mode == M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32
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|| split_mode == M::NV_ENC_SPLIT_THREE_FORCED_MODE as u32
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|| split_mode == M::NV_ENC_SPLIT_AUTO_FORCED_MODE as u32;
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if codec == Codec::H265 && split_forced && subframe {
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if subframe_forced {
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tracing::warn!(
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split_mode,
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"HEVC forced split-encode and PUNKTFUNK_NVENC_SUBFRAME=1 are mutually \
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unsupported (nvEncodeAPI.h) — sub-frame readback disabled for this session; \
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set PUNKTFUNK_SPLIT_ENCODE=0 to choose sub-frame instead"
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);
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} else {
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tracing::info!(
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split_mode,
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"HEVC forced split-encode supersedes default-on sub-frame readback (mutually \
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unsupported per nvEncodeAPI.h; split is the 4K120 throughput lever) — set \
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PUNKTFUNK_SPLIT_ENCODE=0 to choose sub-frame instead"
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);
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}
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return (split_mode, false);
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}
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(split_mode, subframe)
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}
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#[cfg(test)]
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mod split_subframe_tests {
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use super::{resolve_split_subframe, Codec};
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use nvidia_video_codec_sdk::sys::nvEncodeAPI::NV_ENC_SPLIT_ENCODE_MODE as M;
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const AUTO: u32 = M::NV_ENC_SPLIT_AUTO_MODE as u32;
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const TWO: u32 = M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32;
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const AUTO_F: u32 = M::NV_ENC_SPLIT_AUTO_FORCED_MODE as u32;
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const DISABLE: u32 = M::NV_ENC_SPLIT_DISABLE_MODE as u32;
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/// THE FLEET CASE: plain AUTO + default-on sub-frame must pass through untouched — the
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/// driver arbitrates. Keying the rule on `!= DISABLE` would disarm sub-frame on every
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/// default Linux HEVC session (AUTO == 0 is the resolver's fallthrough).
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#[test]
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fn hevc_auto_keeps_subframe() {
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assert_eq!(
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resolve_split_subframe(Codec::H265, AUTO, true, false),
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(AUTO, true)
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);
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}
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#[test]
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fn hevc_forced_split_drops_subframe() {
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assert_eq!(
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resolve_split_subframe(Codec::H265, TWO, true, false),
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(TWO, false)
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);
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assert_eq!(
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resolve_split_subframe(Codec::H265, AUTO_F, true, true),
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(AUTO_F, false)
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);
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// No sub-frame to drop → nothing changes.
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assert_eq!(
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resolve_split_subframe(Codec::H265, TWO, false, false),
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(TWO, false)
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);
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// Explicitly disabled split → sub-frame kept (the documented escape).
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assert_eq!(
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resolve_split_subframe(Codec::H265, DISABLE, true, true),
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(DISABLE, true)
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);
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}
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/// H.264: split "is not applicable" (nvEncodeAPI.h) — hard-DISABLE regardless of the
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/// resolved mode; sub-frame (H.264 slices) is unaffected.
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#[test]
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fn h264_split_hard_disabled() {
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assert_eq!(
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resolve_split_subframe(Codec::H264, TWO, true, false),
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(DISABLE, true)
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);
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assert_eq!(
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resolve_split_subframe(Codec::H264, AUTO, false, false),
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(DISABLE, false)
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);
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}
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/// AV1: both features are legal together (per-tile sub-frame; split constrained only by
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/// output-into-vidmem) — the arbitration must not touch it.
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#[test]
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fn av1_untouched() {
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assert_eq!(
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resolve_split_subframe(Codec::Av1, TWO, true, true),
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(TWO, true)
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);
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}
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}
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/// One session config's identity for the process-lifetime bitrate-ceiling cache
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/// ([`cached_ceiling`]/[`store_ceiling`]). Everything the driver's codec-level validation keys
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/// off: the GPU (different NVENC generations have different level ceilings), dims/fps (the luma
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/// rate selects the level), depth/chroma (they select the profile) and the split mode the
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/// sessions ACTUALLY opened with (a split session budgets per engine).
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#[derive(Clone, Copy, PartialEq, Eq, Hash)]
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pub(super) struct CeilingKey {
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/// GPU identity — Linux: the process-global shared `CUcontext` pointer; Windows: the render
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/// adapter LUID (0 when unresolved). Best effort: the cache is advisory (see
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/// [`cached_ceiling`]), so a colliding identity costs one failed open + re-search, never a
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/// wrong session.
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pub gpu: u64,
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pub codec: Codec,
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pub width: u32,
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pub height: u32,
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pub fps: u32,
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pub bit_depth: u8,
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pub chroma_444: bool,
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pub split_mode: u32,
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}
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fn ceilings() -> &'static std::sync::Mutex<std::collections::HashMap<CeilingKey, u64>> {
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static CEILINGS: std::sync::OnceLock<
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std::sync::Mutex<std::collections::HashMap<CeilingKey, u64>>,
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> = std::sync::OnceLock::new();
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CEILINGS.get_or_init(Default::default)
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}
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/// The codec-level bitrate ceiling (bps) a previous clamp search discovered for `key` this
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/// process lifetime, if any. ADVISORY: the consumer must treat a failed open at the cached value
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/// as a stale entry (fall back to the full search, which rewrites it via [`store_ceiling`]) —
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/// that self-healing is what lets the key's GPU identity be best-effort. What this buys: an ABR
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/// overshoot on a config whose ceiling is already known opens (or in-place reconfigures) straight
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/// AT the ceiling instead of re-running the ~6-open binary search and its ~half-second of session
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/// churn per rebuild.
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pub(super) fn cached_ceiling(key: &CeilingKey) -> Option<u64> {
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ceilings().lock().unwrap().get(key).copied()
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}
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/// Record the clamp search's discovered max accepted bitrate (bps) for `key`.
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pub(super) fn store_ceiling(key: CeilingKey, bps: u64) {
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ceilings().lock().unwrap().insert(key, bps);
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use nv::NV_ENC_SPLIT_ENCODE_MODE as M;
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// These assume PUNKTFUNK_SPLIT_ENCODE is unset (CI); an operator override deliberately wins.
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/// `encodeCodecConfig` is a C union, so the HEVC 4:4:4 arm must be codec-gated or it stamps
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/// `hevcConfig` bytes onto another codec's config. Before the gate this branch was reached on
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/// ANY codec with `chroma_444 && full_chroma_input` and stayed non-UB only because `lib.rs`
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/// degrades 4:4:4 for non-HEVC — a two-file invariant with nothing asserting it.
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///
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/// It also had to stop swallowing the per-codec bit-depth arm: this is an `if`/`else if`, so a
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/// non-HEVC 4:4:4 session used to take the HEVC branch and get NEITHER 4:4:4 nor its own 10-bit
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/// setup. AV1 asserts the depth it actually needs.
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fn low_latency_cfg(codec: Codec, chroma_444: bool, bit_depth: u8) -> LowLatencyConfig {
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LowLatencyConfig {
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codec,
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bitrate: 20_000_000,
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fps: 60,
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custom_vbv: false,
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chroma_444,
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full_chroma_input: true,
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bit_depth,
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av1_input_depth_minus8: 0,
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hdr: false,
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rfi_supported: false,
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slices: 0,
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}
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}
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#[test]
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fn hevc_444_still_takes_the_frext_path() {
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// `NV_ENC_CONFIG` must NOT be `mem::zeroed` — `frameFieldMode`/`mvPrecision` are C enums
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// whose discriminants start at 1, so all-zero is not a valid value and Rust's own
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// zero-init check aborts the process. Production seeds it the same way, from `Default`
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// (then overwrites from the driver's preset).
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// SAFETY: `apply_low_latency_config` only writes into the caller's config (union writes
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// included) and makes no driver calls, so this is pure in-memory work.
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let cfg = unsafe {
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let mut cfg = nv::NV_ENC_CONFIG {
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version: nv::NV_ENC_CONFIG_VER,
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..Default::default()
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};
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apply_low_latency_config(&mut cfg, low_latency_cfg(Codec::H265, true, 10));
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cfg
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};
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assert_eq!(cfg.profileGUID, nv::NV_ENC_HEVC_PROFILE_FREXT_GUID);
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// SAFETY: an HEVC session's union arm is `hevcConfig` — the one this path wrote.
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unsafe {
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assert_eq!(cfg.encodeCodecConfig.hevcConfig.chromaFormatIDC(), 3);
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assert_eq!(cfg.encodeCodecConfig.hevcConfig.pixelBitDepthMinus8(), 2);
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}
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}
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|
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#[test]
|
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fn av1_never_takes_the_hevc_444_union_write() {
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// SAFETY: as above — pure in-memory config authoring, no driver involvement.
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let cfg = unsafe {
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let mut cfg = nv::NV_ENC_CONFIG {
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version: nv::NV_ENC_CONFIG_VER,
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..Default::default()
|
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};
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apply_low_latency_config(&mut cfg, low_latency_cfg(Codec::Av1, true, 10));
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cfg
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};
|
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// The HEVC FREXT profile GUID on an AV1 session is an INVALID_PARAM at open.
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assert_ne!(
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cfg.profileGUID,
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nv::NV_ENC_HEVC_PROFILE_FREXT_GUID,
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"4:4:4 on AV1 must not stamp the HEVC FREXT profile"
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);
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// ...and the AV1 arm must still have run, which the old if/else-if skipped entirely.
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// SAFETY: an AV1 session's union arm is `av1Config`.
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unsafe {
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assert_eq!(
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cfg.encodeCodecConfig.av1Config.pixelBitDepthMinus8(),
|
||
2,
|
||
"AV1 10-bit setup was swallowed by the HEVC 4:4:4 branch"
|
||
);
|
||
}
|
||
}
|
||
|
||
#[test]
|
||
fn split_forces_two_way_at_4k120() {
|
||
// The regression this threshold constant exists for: 3840×2160×120 = 995,328,000 sat
|
||
// 0.47% under the old `> 1_000_000_000` gate and stayed AUTO — pinned ~107 fps on a
|
||
// 4090 because AUTO never engages at 2160 px height.
|
||
let four_k_120 = 3840u64 * 2160 * 120;
|
||
assert_eq!(
|
||
resolve_split_mode(8, four_k_120),
|
||
M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn split_leaves_1440p240_auto() {
|
||
// 884.7 Mpix/s is comfortably single-engine — the threshold move must not drag it in.
|
||
let qhd_240 = 2560u64 * 1440 * 240;
|
||
assert_eq!(
|
||
resolve_split_mode(8, qhd_240),
|
||
M::NV_ENC_SPLIT_AUTO_MODE as u32
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn split_disabled_for_10bit_even_at_high_pixel_rate() {
|
||
// The measured Main10 rule: split/merge overhead dominates 10-bit on Ada (7.6 ms forced-2
|
||
// vs 2.8 ms single-engine at 5K240) — 10-bit precedes the pixel-rate arm.
|
||
let five_k_240 = 5120u64 * 1440 * 240;
|
||
assert_eq!(
|
||
resolve_split_mode(10, five_k_240),
|
||
M::NV_ENC_SPLIT_DISABLE_MODE as u32
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn ceiling_cache_round_trips_and_keys_precisely() {
|
||
let key = CeilingKey {
|
||
gpu: 0xB0B0,
|
||
codec: Codec::H265,
|
||
width: 3840,
|
||
height: 2160,
|
||
fps: 120,
|
||
bit_depth: 8,
|
||
chroma_444: false,
|
||
split_mode: M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32,
|
||
};
|
||
assert_eq!(cached_ceiling(&key), None);
|
||
store_ceiling(key, 794_000_000);
|
||
assert_eq!(cached_ceiling(&key), Some(794_000_000));
|
||
// Any config-identity change is a different ceiling — a miss, never a wrong clamp.
|
||
assert_eq!(cached_ceiling(&CeilingKey { fps: 60, ..key }), None);
|
||
assert_eq!(
|
||
cached_ceiling(&CeilingKey {
|
||
split_mode: M::NV_ENC_SPLIT_DISABLE_MODE as u32,
|
||
..key
|
||
}),
|
||
None
|
||
);
|
||
// A re-search overwrites (the advisory-cache stale-entry path).
|
||
store_ceiling(key, 620_000_000);
|
||
assert_eq!(cached_ceiling(&key), Some(620_000_000));
|
||
}
|
||
}
|
||
|
||
/// Reference-frame DPB depth when RFI is supported (Apollo uses 5). A deeper DPB lets an invalidated
|
||
/// reference fall back to an older still-valid frame instead of a full IDR; `numRefL0 = 1` keeps each
|
||
/// P-frame single-reference for low latency. Also the window [`plan_range_recovery`] checks against
|
||
/// (`next_ts - RFI_DPB` = the oldest frame still in the DPB).
|
||
pub(super) const RFI_DPB: u32 = 5;
|
||
|
||
/// One loss event's recovery decision for the timestamp-range RFI both direct-NVENC backends run
|
||
/// (the range half of WP7.2's policy extraction; the slot half — AMF/QSV/Vulkan — is
|
||
/// `crate::rfi`). The mechanism (the per-timestamp `nvEncInvalidateRefFrames` loop, the
|
||
/// `last_rfi_range`/`pending_anchor` stores, the null-handle/`rfi_supported` gate) stays in each
|
||
/// backend.
|
||
pub(super) enum RangePlan {
|
||
/// The last successful invalidation already covers this range — no new driver calls, no IDR.
|
||
/// The caller must still RE-ARM its recovery anchor: the client re-asking means the previous
|
||
/// anchor AU may itself have been lost, and the next frame is just as clean a re-anchor.
|
||
Covered,
|
||
/// Invalidate `first..=last` (the CLAMPED range — this is also what the caller must record in
|
||
/// `last_rfi_range` on success, exactly as the inline code stored the post-clamp values).
|
||
Invalidate { first: i64, last: i64 },
|
||
/// Recovery without an IDR is impossible (nonsense range, loss older than the DPB, or a range
|
||
/// entirely in the future) — the caller returns `false` and its (coalesced) keyframe path
|
||
/// recovers. Deliberately NOT paired with any state clearing: neither twin touches
|
||
/// `pending_anchor` on decline (matching Vulkan's decline, opposite of AMF/QSV's
|
||
/// `pending_force` clear — see `crate::rfi`'s module doc before "harmonizing").
|
||
Decline,
|
||
}
|
||
|
||
/// The range-RFI policy, extracted verbatim from the two backends' `invalidate_ref_frames` (they
|
||
/// were hand-copied twins). Step order is load-bearing and pinned by tests:
|
||
///
|
||
/// 1. nonsense range (`first < 0 || first > last`) → [`RangePlan::Decline`];
|
||
/// 2. covering-range dedup — checked with the UNCLAMPED `last`, BEFORE the DPB window, so a
|
||
/// covered re-ask never touches the driver even when the range has since left the DPB;
|
||
/// 3. DPB window: `first < next_ts - RFI_DPB` → Decline (a lost frame older than the DPB cannot
|
||
/// be invalidated; the only correct recovery is an IDR);
|
||
/// 4. clamp `last` to `next_ts - 1` (never invalidate a timestamp never assigned); an inverted
|
||
/// range after the clamp (loss entirely in the future — a prediction desync) → Decline.
|
||
///
|
||
/// `next_ts` is the backend's `frame_idx`: the NEXT timestamp to assign, which `submit_indexed`
|
||
/// pins to the wire frame index — so the client's lost-frame range maps 1:1 onto the timestamps
|
||
/// the driver invalidates, across every rebuild/reset. Note `teardown()` clears `last_rfi_range`
|
||
/// but NOT `frame_idx`, so a post-reset call legitimately sees a stale-high `next_ts` with a
|
||
/// `None` range — the same view the inline code had.
|
||
pub(super) fn plan_range_recovery(
|
||
first: i64,
|
||
last: i64,
|
||
next_ts: i64,
|
||
last_rfi_range: Option<(i64, i64)>,
|
||
) -> RangePlan {
|
||
if first < 0 || first > last {
|
||
return RangePlan::Decline;
|
||
}
|
||
if let Some((pf, pl)) = last_rfi_range {
|
||
if first >= pf && last <= pl {
|
||
return RangePlan::Covered;
|
||
}
|
||
}
|
||
let oldest_in_dpb = next_ts - RFI_DPB as i64;
|
||
if first < oldest_in_dpb {
|
||
return RangePlan::Decline;
|
||
}
|
||
let last = last.min(next_ts - 1);
|
||
if first > last {
|
||
return RangePlan::Decline;
|
||
}
|
||
RangePlan::Invalidate { first, last }
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod range_policy_tests {
|
||
use super::{plan_range_recovery, RangePlan, RFI_DPB};
|
||
|
||
/// Convenience: the plan with no prior invalidation recorded.
|
||
fn plan(first: i64, last: i64, next_ts: i64) -> RangePlan {
|
||
plan_range_recovery(first, last, next_ts, None)
|
||
}
|
||
|
||
#[test]
|
||
fn nonsense_ranges_decline() {
|
||
assert!(matches!(plan(-1, 5, 100), RangePlan::Decline));
|
||
assert!(matches!(plan(7, 5, 100), RangePlan::Decline));
|
||
}
|
||
|
||
#[test]
|
||
fn covering_range_dedups_partial_overlap_does_not() {
|
||
let prior = Some((90i64, 95i64));
|
||
// Exact cover and sub-range → Covered. This pins EXISTING behavior, including that a
|
||
// covered range survives a forced IDR with zero driver calls (nothing clears
|
||
// `last_rfi_range` on a keyframe) — a recorded fact, not an endorsement.
|
||
assert!(matches!(
|
||
plan_range_recovery(90, 95, 100, prior),
|
||
RangePlan::Covered
|
||
));
|
||
assert!(matches!(
|
||
plan_range_recovery(92, 94, 100, prior),
|
||
RangePlan::Covered
|
||
));
|
||
// Partial overlap re-invalidates the FULL new range (next_ts = 98 keeps the window open:
|
||
// oldest_in_dpb = 93; at next_ts = 100 the same range would age out and Decline instead).
|
||
assert!(matches!(
|
||
plan_range_recovery(93, 97, 98, prior),
|
||
RangePlan::Invalidate {
|
||
first: 93,
|
||
last: 97
|
||
}
|
||
));
|
||
}
|
||
|
||
/// The covering check runs BEFORE the DPB window: a covered re-ask stays Covered (no driver
|
||
/// calls needed) even when the range has since aged out of the DPB.
|
||
#[test]
|
||
fn covered_is_checked_before_the_dpb_window() {
|
||
let prior = Some((10i64, 12i64));
|
||
assert!(matches!(
|
||
plan_range_recovery(10, 12, 100, prior),
|
||
RangePlan::Covered
|
||
));
|
||
// ...whereas the same range with no prior invalidation is outside the window → Decline.
|
||
assert!(matches!(plan(10, 12, 100), RangePlan::Decline));
|
||
}
|
||
|
||
#[test]
|
||
fn dpb_window_boundary() {
|
||
let next_ts = 100i64;
|
||
let oldest = next_ts - RFI_DPB as i64; // 95: the oldest timestamp still in the DPB
|
||
assert!(matches!(
|
||
plan(oldest, oldest, next_ts),
|
||
RangePlan::Invalidate { .. }
|
||
));
|
||
assert!(matches!(
|
||
plan(oldest - 1, oldest, next_ts),
|
||
RangePlan::Decline
|
||
));
|
||
}
|
||
|
||
/// `last` clamps to `next_ts - 1` (the newest encoded frame); the Invalidate carries the
|
||
/// CLAMPED value — which is also what the caller records in `last_rfi_range`.
|
||
#[test]
|
||
fn clamps_to_newest_encoded() {
|
||
assert!(matches!(
|
||
plan(98, 150, 100),
|
||
RangePlan::Invalidate {
|
||
first: 98,
|
||
last: 99
|
||
}
|
||
));
|
||
// A range entirely in the future inverts under the clamp → Decline (prediction desync).
|
||
assert!(matches!(plan(100, 150, 100), RangePlan::Decline));
|
||
// Fresh session (`frame_idx == 0`): window passes (oldest = -5) but the clamp gives
|
||
// last = -1 < first → Decline. The inline code behaved identically.
|
||
assert!(matches!(plan(0, 3, 0), RangePlan::Decline));
|
||
}
|
||
}
|
||
|
||
/// The per-session knobs both direct-NVENC backends feed [`apply_low_latency_config`]. `Copy` so the
|
||
/// backend fills it from `self` at the call. The two input-format fields bridge the only real
|
||
/// divergence between the CUDA and D3D11 paths (which surface formats can carry full chroma / 10-bit
|
||
/// input); everything else in the config is identical across platforms.
|
||
#[derive(Clone, Copy)]
|
||
pub(super) struct LowLatencyConfig {
|
||
pub codec: Codec,
|
||
/// Target bitrate (bps); CBR average == max.
|
||
pub bitrate: u64,
|
||
pub fps: u32,
|
||
/// This GPU advertises custom VBV — else leave the preset default (per the caps probe).
|
||
pub custom_vbv: bool,
|
||
/// A 4:4:4 session was negotiated (HEVC Range Extensions).
|
||
pub chroma_444: bool,
|
||
/// The input surface can carry full chroma — Linux feeds a YUV444 surface, Windows a packed-RGB
|
||
/// surface NVENC CSCs internally. 4:4:4 engages only when this AND [`chroma_444`](Self::chroma_444).
|
||
pub full_chroma_input: bool,
|
||
/// Output bit depth (8 or 10).
|
||
pub bit_depth: u8,
|
||
/// AV1 `inputPixelBitDepthMinus8` — the encoder's view of the INPUT depth (Linux is 8-bit in
|
||
/// today, so 0; Windows derives it from the surface format). `u32` to match the SDK setter.
|
||
pub av1_input_depth_minus8: u32,
|
||
pub hdr: bool,
|
||
/// This GPU supports reference-frame invalidation (a deeper DPB for graceful loss recovery).
|
||
pub rfi_supported: bool,
|
||
/// Resolved per-frame slice count ([`resolve_slices`] — env override, else the backend
|
||
/// default). ≤ 1 leaves the preset's single slice untouched.
|
||
pub slices: u32,
|
||
}
|
||
|
||
/// Author the shared `NV_ENC_INITIALIZE_PARAMS` (P1/ULL preset, PTD, the session dimensions/rate)
|
||
/// pointing at `cfg`. `enable_async` drives the Windows two-thread async retrieve — Linux is
|
||
/// sync-only and passes `false`, leaving `enableEncodeAsync` at 0 as before. The returned struct
|
||
/// borrows `cfg` as a raw pointer; the caller must keep `cfg` alive across the NVENC call it feeds
|
||
/// this into. Used at open and at in-place reconfigure, which must present the SAME init params.
|
||
#[allow(clippy::too_many_arguments)]
|
||
pub(super) fn build_init_params(
|
||
codec_guid: nv::GUID,
|
||
width: u32,
|
||
height: u32,
|
||
fps: u32,
|
||
cfg: &mut nv::NV_ENC_CONFIG,
|
||
split_mode: u32,
|
||
enable_async: bool,
|
||
subframe: bool,
|
||
) -> nv::NV_ENC_INITIALIZE_PARAMS {
|
||
let mut init = nv::NV_ENC_INITIALIZE_PARAMS {
|
||
version: nv::NV_ENC_INITIALIZE_PARAMS_VER,
|
||
encodeGUID: codec_guid,
|
||
presetGUID: nv::NV_ENC_PRESET_P1_GUID,
|
||
tuningInfo: nv::NV_ENC_TUNING_INFO::NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY,
|
||
encodeWidth: width,
|
||
encodeHeight: height,
|
||
darWidth: width,
|
||
darHeight: height,
|
||
frameRateNum: fps,
|
||
frameRateDen: 1,
|
||
enablePTD: 1,
|
||
enableEncodeAsync: enable_async as u32,
|
||
encodeConfig: cfg,
|
||
..Default::default()
|
||
};
|
||
// splitEncodeMode is a C bitfield — set via the generated accessor, not a struct field.
|
||
init.set_splitEncodeMode(split_mode);
|
||
// Sub-frame readback (latency plan §7 LN1; default-on for Linux direct-NVENC since Phase 3 —
|
||
// the caller resolves `subframe` via [`resolve_subframe`] + its caps probe): the driver
|
||
// writes each slice into the output buffer as it completes and reports per-slice offsets, so
|
||
// a sync-mode consumer can read slices out while the frame is still encoding. Pair with
|
||
// multi-slice (a single-slice frame yields nothing to read early). `reportSliceOffsets`
|
||
// requires `enableEncodeAsync = 0`, so async (Windows) sessions never arm.
|
||
if !enable_async && subframe {
|
||
init.set_enableSubFrameWrite(1);
|
||
init.set_reportSliceOffsets(1);
|
||
}
|
||
init
|
||
}
|
||
|
||
/// Author the shared low-latency NVENC config onto a **preset-seeded** `cfg`: CBR + infinite GOP +
|
||
/// P-only + ~1-frame VBV, per-codec tier/level, chroma + bit depth, unconditional colour signaling,
|
||
/// and the RFI DPB. The caller seeds `cfg` from the P1/ULL preset first (that call needs the
|
||
/// per-platform entry table) and passes the input-format specifics via [`LowLatencyConfig`]; the
|
||
/// per-platform surface registration, device binding, and async retrieve stay in the backends.
|
||
///
|
||
/// # Safety
|
||
/// Writes NVENC codec-config union fields on `cfg`, which must be a valid, preset-seeded
|
||
/// `NV_ENC_CONFIG` whose active union arm matches [`LowLatencyConfig::codec`].
|
||
pub(super) unsafe fn apply_low_latency_config(cfg: &mut nv::NV_ENC_CONFIG, c: LowLatencyConfig) {
|
||
// CBR, infinite GOP, P-only, ~1-frame VBV — mirrors the AMF/VAAPI/QSV libav RC config.
|
||
cfg.gopLength = nv::NVENC_INFINITE_GOPLENGTH;
|
||
cfg.frameIntervalP = 1;
|
||
cfg.rcParams.rateControlMode = nv::NV_ENC_PARAMS_RC_MODE::NV_ENC_PARAMS_RC_CBR;
|
||
// Explicit zero reorder delay: with P-only + no lookahead there is no reordering to buffer,
|
||
// but pin the bit so no preset/driver default can ever slip a frame of reorder delay in.
|
||
cfg.rcParams.set_zeroReorderDelay(1);
|
||
let bps = c.bitrate.min(u32::MAX as u64) as u32;
|
||
cfg.rcParams.averageBitRate = bps;
|
||
cfg.rcParams.maxBitRate = bps;
|
||
// Shrink the VBV with the bitrate (NVENC validates it against the same level ceiling), but only
|
||
// when the GPU advertises custom-VBV support — else keep the preset default.
|
||
if c.custom_vbv {
|
||
// ~1-frame VBV by default; PUNKTFUNK_VBV_FRAMES scales it (parity with AMF/VAAPI/QSV).
|
||
let vbv = ((c.bitrate as f64 / c.fps.max(1) as f64) * crate::vbv_frames_env())
|
||
.clamp(1.0, u32::MAX as f64) as u32;
|
||
cfg.rcParams.vbvBufferSize = vbv;
|
||
cfg.rcParams.vbvInitialDelay = vbv;
|
||
}
|
||
|
||
// Tier + autoselect level, PER CODEC (the union writes must match the negotiated codec). HEVC
|
||
// keeps HIGH tier for its higher per-level bitrate ceiling (Main at 5K ≈ 240 Mbps, HIGH ≈ 800
|
||
// Mbps); AV1 supports the Main tier ONLY — tier=1 fails the session open with INVALID_PARAM, and
|
||
// its level enum's 0 is LEVEL 2.0 (NOT autoselect), so AV1 takes NO writes (the preset defaults
|
||
// are the only accepted config). H.264 has no tier. Level 0 = autoselect for HEVC.
|
||
match c.codec {
|
||
Codec::H265 => {
|
||
cfg.encodeCodecConfig.hevcConfig.tier = 1;
|
||
cfg.encodeCodecConfig.hevcConfig.level = 0;
|
||
}
|
||
Codec::Av1 => {}
|
||
Codec::H264 => {}
|
||
Codec::PyroWave => unreachable!("PyroWave never opens the direct-NVENC backend"),
|
||
}
|
||
|
||
// Multi-slice frames (latency plan §7 LN1): `c.slices` splits every frame into N slices
|
||
// (sliceMode 3 = "N slices per frame"), the unit sub-frame readback ships early and loss
|
||
// concealment can discard independently. Costs ~1-2 % bitrate in slice headers. H.264/HEVC
|
||
// only — AV1 partitions via tiles, not slices (the resolver already returns 1 there).
|
||
// Default 4 on Linux direct-NVENC (Phase 3), env-only elsewhere; ≤ 1 keeps the preset's
|
||
// single slice.
|
||
if let Some(n) = Some(c.slices).filter(|n| *n >= 2) {
|
||
match c.codec {
|
||
Codec::H264 => {
|
||
cfg.encodeCodecConfig.h264Config.sliceMode = 3;
|
||
cfg.encodeCodecConfig.h264Config.sliceModeData = n;
|
||
}
|
||
Codec::H265 => {
|
||
cfg.encodeCodecConfig.hevcConfig.sliceMode = 3;
|
||
cfg.encodeCodecConfig.hevcConfig.sliceModeData = n;
|
||
}
|
||
Codec::Av1 | Codec::PyroWave => {}
|
||
}
|
||
}
|
||
|
||
// Chroma + bit depth. Full-chroma 4:4:4 (HEVC Range Extensions, chromaFormatIDC=3 under the FREXT
|
||
// profile) takes precedence and composes with 10-bit (Main 4:4:4 10); it needs a full-chroma-
|
||
// capable input. Otherwise 10-bit selects Main10 (HEVC) or the AV1 output depth — stamping the
|
||
// HEVC Main10 GUID onto an AV1 session is an INVALID_PARAM, so bit depth is set PER CODEC.
|
||
// `encodeCodecConfig` is a C UNION, so the `hevcConfig` writes below are only meaningful on an
|
||
// HEVC session — on an H.264 or AV1 one they reinterpret that codec's own config bytes. The
|
||
// codec test is therefore load-bearing, not defensive: without it this branch was gated purely
|
||
// on `chroma_444 && full_chroma_input` and stayed non-UB only because `lib.rs` degrades 4:4:4
|
||
// for non-HEVC codecs. That was a two-file invariant with nothing asserting it, on the path
|
||
// BOTH direct-NVENC backends take.
|
||
//
|
||
// Being a codec test also fixes a second, quieter bug in the same shape: this is an
|
||
// `if`/`else if`, so a non-HEVC session that somehow arrived with `chroma_444` set took this
|
||
// branch and skipped the per-codec bit-depth arm entirely — ending up with neither HEVC 4:4:4
|
||
// (wrong for it) nor its own 10-bit configuration (simply missing). Non-HEVC now falls through
|
||
// to the arm that knows what to do with it.
|
||
let want_444 = c.chroma_444 && c.full_chroma_input;
|
||
if want_444 && c.codec != Codec::H265 {
|
||
tracing::warn!(
|
||
codec = ?c.codec,
|
||
"4:4:4 requested on a non-HEVC NVENC session — ignoring it (Range Extensions are \
|
||
HEVC-only); the negotiator should have degraded this to 4:2:0 before the open"
|
||
);
|
||
}
|
||
if want_444 && c.codec == Codec::H265 {
|
||
cfg.profileGUID = nv::NV_ENC_HEVC_PROFILE_FREXT_GUID;
|
||
cfg.encodeCodecConfig.hevcConfig.set_chromaFormatIDC(3);
|
||
if c.bit_depth == 10 {
|
||
cfg.encodeCodecConfig.hevcConfig.set_pixelBitDepthMinus8(2); // Main 4:4:4 10
|
||
}
|
||
} else if c.bit_depth == 10 {
|
||
match c.codec {
|
||
Codec::H265 => {
|
||
cfg.profileGUID = nv::NV_ENC_HEVC_PROFILE_MAIN10_GUID;
|
||
cfg.encodeCodecConfig.hevcConfig.set_pixelBitDepthMinus8(2);
|
||
}
|
||
Codec::Av1 => {
|
||
cfg.encodeCodecConfig.av1Config.set_pixelBitDepthMinus8(2);
|
||
cfg.encodeCodecConfig
|
||
.av1Config
|
||
.set_inputPixelBitDepthMinus8(c.av1_input_depth_minus8);
|
||
}
|
||
Codec::H264 => {} // no 10-bit H.264 encode on NVENC — negotiation never asks
|
||
Codec::PyroWave => unreachable!("PyroWave never opens the direct-NVENC backend"),
|
||
}
|
||
}
|
||
|
||
// Colour signaling, written UNCONDITIONALLY: the input is already CSC'd to a specific matrix
|
||
// (BT.709 limited SDR, or BT.2020 PQ for HDR), so the stream must say so — a decoder whose
|
||
// "unspecified" default is 601 (Moonlight/third-party/Android-vendor at sub-HD) otherwise
|
||
// mis-renders. HEVC/H.264 carry it in the VUI; AV1 has no VUI, so the same CICP code points go in
|
||
// the sequence-header colour config.
|
||
{
|
||
let (prim, trc, mat) = if c.hdr {
|
||
(
|
||
nv::NV_ENC_VUI_COLOR_PRIMARIES::NV_ENC_VUI_COLOR_PRIMARIES_BT2020,
|
||
nv::NV_ENC_VUI_TRANSFER_CHARACTERISTIC::NV_ENC_VUI_TRANSFER_CHARACTERISTIC_SMPTE2084,
|
||
nv::NV_ENC_VUI_MATRIX_COEFFS::NV_ENC_VUI_MATRIX_COEFFS_BT2020_NCL,
|
||
)
|
||
} else {
|
||
(
|
||
nv::NV_ENC_VUI_COLOR_PRIMARIES::NV_ENC_VUI_COLOR_PRIMARIES_BT709,
|
||
nv::NV_ENC_VUI_TRANSFER_CHARACTERISTIC::NV_ENC_VUI_TRANSFER_CHARACTERISTIC_BT709,
|
||
nv::NV_ENC_VUI_MATRIX_COEFFS::NV_ENC_VUI_MATRIX_COEFFS_BT709,
|
||
)
|
||
};
|
||
match c.codec {
|
||
Codec::H265 => {
|
||
let vui = &mut cfg.encodeCodecConfig.hevcConfig.hevcVUIParameters;
|
||
vui.videoSignalTypePresentFlag = 1;
|
||
vui.videoFullRangeFlag = 0;
|
||
vui.colourDescriptionPresentFlag = 1;
|
||
vui.colourPrimaries = prim;
|
||
vui.transferCharacteristics = trc;
|
||
vui.colourMatrix = mat;
|
||
}
|
||
Codec::H264 => {
|
||
let vui = &mut cfg.encodeCodecConfig.h264Config.h264VUIParameters;
|
||
vui.videoSignalTypePresentFlag = 1;
|
||
vui.videoFullRangeFlag = 0;
|
||
vui.colourDescriptionPresentFlag = 1;
|
||
vui.colourPrimaries = prim;
|
||
vui.transferCharacteristics = trc;
|
||
vui.colourMatrix = mat;
|
||
}
|
||
Codec::Av1 => {
|
||
let av1 = &mut cfg.encodeCodecConfig.av1Config;
|
||
av1.colorPrimaries = prim;
|
||
av1.transferCharacteristics = trc;
|
||
av1.matrixCoefficients = mat;
|
||
av1.colorRange = 0; // studio/limited swing
|
||
}
|
||
Codec::PyroWave => unreachable!("PyroWave never opens the direct-NVENC backend"),
|
||
}
|
||
}
|
||
|
||
// Reference-frame invalidation: a deeper DPB so an invalidated reference can fall back to an
|
||
// older still-valid frame instead of a full IDR; `numRefL0 = 1` keeps each P-frame
|
||
// single-reference for low latency. Only when this GPU supports RFI.
|
||
if c.rfi_supported {
|
||
let one = nv::NV_ENC_NUM_REF_FRAMES::NV_ENC_NUM_REF_FRAMES_1;
|
||
match c.codec {
|
||
Codec::H264 => {
|
||
cfg.encodeCodecConfig.h264Config.maxNumRefFrames = RFI_DPB;
|
||
cfg.encodeCodecConfig.h264Config.numRefL0 = one;
|
||
}
|
||
Codec::H265 => {
|
||
cfg.encodeCodecConfig.hevcConfig.maxNumRefFramesInDPB = RFI_DPB;
|
||
cfg.encodeCodecConfig.hevcConfig.numRefL0 = one;
|
||
}
|
||
Codec::Av1 => {
|
||
cfg.encodeCodecConfig.av1Config.maxNumRefFramesInDPB = RFI_DPB;
|
||
}
|
||
Codec::PyroWave => unreachable!("PyroWave never opens the direct-NVENC backend"),
|
||
}
|
||
}
|
||
}
|