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1cefd37603 |
fix(pf-encode): arbitrate NVENC split-encode vs sub-frame readback (Phase 8)
Verified against nvEncodeAPI.h's own splitEncodeMode doc (user-prompted — the audit's 'exclusive for HEVC' one-liner deserved checking): - H.264: split 'is not applicable' — hard-DISABLE the mode so the written config, CeilingKey, the split diagnostic log and the rejection-retry stay truthful (the retry used to re-open a byte-identical session after an H.264 'split rejection'). The libav path's operator arm gains the codec gate its auto arm always had. - HEVC: split 'not supported if … subframe mode' — when WE force split (TWO/THREE/AUTO_FORCED, the 4K120 throughput lever), sub-frame yields with a logged escape (PUNKTFUNK_SPLIT_ENCODE=0 chooses sub-frame). ⚠ Keyed on FORCED modes only, never != DISABLE: AUTO(0) is the resolver's fallthrough for every sub-950Mpix session, and the wider key would have disarmed the Phase-3 chunked-poll feature fleet-wide (critic catch). Under AUTO the driver arbitrates — the shipped state. - AV1: untouched — per-tile sub-frame + split are legal together. The arbitration is a pure nvenc_core fn called by each backend BEFORE the ladder, the ceiling key and the chunked-poll latch — all three see the post-arbitration truth. A drop inside build_init_params would have left poll_chunk busy-polling its whole budget every AU (numSlices stays 0 without reportSliceOffsets; both loop exits dead — critic catch). Linux latches subframe_forced beside subframe_on at query_caps (no env re-reads after open); Windows records the arbitrated state so reconfigure presents exactly the params the open had (also closes the pre-existing mid-session env-flip hazard there). Truth-table tests in nvenc_core; PUNKTFUNK_NVENC_SUBFRAME documented (it never was); PUNKTFUNK_SPLIT_ENCODE row updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9491cc8759 |
refactor(pf-encode): extract the range-family RFI recovery policy (WP7.2)
The two direct-NVENC backends carried hand-copied twins of the same loss-recovery decision: range validity, covering-range dedup, DPB window, clamp — ~30 duplicated lines each. The decision now lives once as nvenc_core::plan_range_recovery (the range half of WP7.2; the slot half is enc/rfi.rs), pure and unit-tested; each backend keeps its session gate, its unsafe per-timestamp driver loop, and its state stores. The step order is load-bearing and now pinned by tests: the covering dedup runs with the UNCLAMPED last and BEFORE the DPB window (a covered re-ask never touches the driver even when the range has since aged out of the DPB), the boundary at next_ts - RFI_DPB is inclusive, and the Invalidate carries the CLAMPED last — which is also what the caller records in last_rfi_range, exactly as the inline code stored it. A driver failure mid-loop still returns false with NO range recorded and no anchor armed. Decline deliberately clears nothing (neither twin touched pending_anchor on decline — same shape as Vulkan's non-clear, opposite of AMF/QSV; do not harmonize). The exact-cover → Covered test records EXISTING behavior including that a covered range survives a forced IDR with zero driver calls — a recorded fact, not an endorsement. RFI_DPB's import leaves both twins: its only per-backend use was the arithmetic that moved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0044649b19 |
fix(encode/nvenc): codec-gate the HEVC 4:4:4 union write, and stop it eating the 10-bit arm
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`encodeCodecConfig` is a C union, so the `hevcConfig` writes in the 4:4:4 branch are only meaningful on an HEVC session — on H.264 or AV1 they reinterpret that codec's own config bytes. The branch was gated purely on `chroma_444 && full_chroma_input` with no codec test, and stayed non-UB only because `lib.rs` degrades 4:4:4 for non-HEVC codecs: a two-file invariant with nothing asserting it, on the path BOTH direct-NVENC backends take. The audit filed that much. What it did not note is that the same shape hides a second bug: this is an `if`/`else if`, so a non-HEVC session that arrived with `chroma_444` set took the HEVC branch and skipped the per-codec bit-depth arm entirely — ending up with neither HEVC 4:4:4 (wrong for it) nor its own 10-bit configuration (simply absent). AV1 would have lost `pixelBitDepthMinus8`/`inputPixelBitDepthMinus8` silently. Non-HEVC now falls through to the arm that knows what to do with it, and an unexpected request is logged rather than swallowed. Adds two tests that need no GPU — `apply_low_latency_config` is pure config authoring, so an AV1 session can assert it never receives the HEVC FREXT profile GUID (an INVALID_PARAM at open) and that its own depth still lands, with an HEVC case guarding the good path. ⚠ `NV_ENC_CONFIG` must NOT be `mem::zeroed` in those tests: `frameFieldMode`/`mvPrecision` are C enums whose discriminants start at 1, so all-zero is not a valid value and Rust's zero-init check ABORTS the process (SIGABRT, caught by the Linux gate). They seed it from `Default` the same way `build_config` does before overwriting from the driver preset. Worth knowing before writing any further test against these SDK types. Verified: Linux gate L1-L4 green (39 tests, the two new ones among them) and the full Windows gate on .173 — 7 legs. Note the Windows test leg runs `--features qsv`, so these tests only execute on the Linux leg; the Windows legs prove the change compiles in all five feature combinations. |
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c1d54b835b |
fix(encode/nvenc): cache the level ceiling, expose the applied bitrate, force 2-way split at 4K120
Three encode-time fixes from the 4K120 field analysis (sessions pinned ~107 of 120 fps, 14-15 ms reported encode): - Ceiling truth: the codec-level bitrate clamp (binary search at session open) now records its result in a process-lifetime advisory cache keyed by GPU/config, so an ABR overshoot opens — or in-place reconfigures — straight AT the ceiling instead of re-running the ~6-open search (and a full rebuild + IDR) on every overshoot. New `Encoder::applied_bitrate_bps()` exposes the post-clamp rate so the session loop can stop pacing/acking a phantom requested rate (consumed host-side in a follow-up). - Clamp-search hygiene: only NVENC parameter/caps rejections steer the search now (`NvCallError` keeps the raw status downcastable); a transient failure (busy engine, session limit, OOM, driver skew) propagates instead of shrinking into — and now caching — a bogus ceiling. The floor fallback also records the split mode it actually opened with, so a later reconfigure re-presents the real session params. - Split-frame selection: one shared `resolve_split_mode` replaces the two byte-identical direct-SDK copies; the force-2-way threshold moves to `SPLIT_FORCE_PIXEL_RATE` (950 Mpix/s, shared with the libav path) because 4K120 = 995,328,000 px/s missed the old `> 1e9` gate by 0.47% and stayed on AUTO — which never engages at 2160 px height, leaving the second NVENC engine idle in exactly the mode the threshold existed for. The Linux session-ready info! line now carries the final split mode (journals are INFO+; this was undiagnosable from user logs). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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67b7981096 |
feat(encode/nvenc-linux): LN1 phase-3 — multi-slice sub-frame encode DEFAULT-ON for Linux direct-NVENC
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Gates recorded (nvenc-subframe-slice-output.md Phase 3): loss-harness curve identical streamed-vs-whole; adversarial security review clean; live .21 3-leg A/B — streamed 0 corrupted frames, p99 8527→5363 µs vs sliced-whole, first_slice_us ~500 µs of a ~1250 µs encode reaching the send thread; wire bytes rate-governed under CBR + 1-frame VBV (the ~1-2 % slice-header cost is absorbed by rate control, not added to the wire). GameStream: plane has zero code diff (own RTP packetizer; shares only untouched send_pacing); a live Moonlight re-test joins the standing owed Moonlight item. - resolve_slices(codec, default): env 1..=32 wins (1 = the NEW explicit single-slice escape), else the backend default — 4 on Linux direct-NVENC, 1 elsewhere. resolve_subframe(default_on): PUNKTFUNK_NVENC_SUBFRAME tri-state (0 = never, 1 = force, unset = backend default). - Linux nvenc_cuda: resolves both ONCE in query_caps — the sub-frame default is gated on the GPU's SUBFRAME_READBACK cap so an unsupporting GPU never has enableSubFrameWrite forced into its init params — and feeds the same resolved values to build_config, build_init_params (open AND in-place reconfigure) and the chunked-poll latch. - Windows: env-only as before (async path untouched, byte-identical config for unset env); LowLatencyConfig.slices + the explicit subframe param replace the shared env reads. - Tests: chunked e2e now runs at the DEFAULTS (no knobs); the fallback test becomes the escape test (SLICES=1 disarms; SUBFRAME=0 disarms while 4-slice encode continues on the plain poll path). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9d3b114fd6 |
feat(encode/nvenc): LN1 phase-1 — slice-boundary chunked encoder poll (poll_chunk/AuChunk)
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The encoder half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 1): with PUNKTFUNK_NVENC_SLICES=N +
PUNKTFUNK_NVENC_SUBFRAME=1 on a sync depth-1 session, Encoder::poll_chunk hands
the in-flight AU out as slice-boundary chunks read through doNotWait sub-frame
locks while the tail is still encoding — the readback loop the on-hw probe
validated (~200 µs slice spacing on the 5070 Ti), productionized.
- codec.rs: AuChunk (AU metadata on the first chunk, `last` closes the AU;
chunks concatenate to exactly the poll() bytes) + supports_chunked_poll /
poll_chunk trait surface. Default impl wraps poll() as one self-closing
chunk, so a chunk-driven consumer works against every backend.
- nvenc_cuda: chunked readback cut at slice boundaries only (bitstream size at
n reported slices = end of slice n, Annex-B contiguous); completion is NEVER
numSlices alone — one finishing BLOCKING lock is the authority and the wedge
watchdog, so the final chunk blocks exactly like sync poll (the depth-1 pump
contract;
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5a27c02738 |
feat(encode/nvenc): LN1 phase-0 — slice-count + sub-frame-readback knobs and the slice-timing probe
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PUNKTFUNK_NVENC_SLICES=N (2..=32, default off) splits H.264/HEVC frames into N slices (sliceMode 3); PUNKTFUNK_NVENC_SUBFRAME=1 (default off) arms enableSubFrameWrite + reportSliceOffsets on sync sessions only. Both experimental groundwork for sub-frame slice output (plan §7 LN1). nvenc_cuda_subframe_slice_probe (on-hardware, ignored) answers the LN1 go/no-go: spins lock_bitstream(doNotWait) against an in-flight frame and prints the (t_us, status, numSlices, bytes) timeline — incremental slice availability and its spacing, or all-at-completion. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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59b6d3796b |
perf(encode/nvenc-linux): LN0 — sampled submit/retrieve-lock split, sub-frame caps, zeroReorderDelay
Latency plan §7 LN0 (Linux/NVIDIA encode follow-on): - sampled PUNKTFUNK_PERF submit split (copy/blend/map/pic) in nvenc_cuda — the host loop's submit_us folds all four together; the D2D input copy is the LN2 zero-copy target and now measurable on its own - sampled blocking lock_bitstream timing on pf-nvenc-out — in two-thread mode the host loop's wait_us wraps a non-blocking poll, so the real encode wait was measured by no timer - caps probe + log SUPPORT_SUBFRAME_READBACK / SUPPORT_DYNAMIC_SLICE_MODE (LN1 sub-frame slice-output prerequisites, fleet visibility) - explicit zeroReorderDelay=1 in the shared low-latency config (P-only + no lookahead has no reordering anyway; pins the bit against preset or driver drift; shared with the Windows backend) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9a36ea2132 |
refactor(host/W6.2): extract the video encode backends into the pf-encode crate
encode.rs + encode/* (NVENC, VAAPI, native AMF, AMF/QSV ffmpeg, direct-SDK NVENC/CUDA, raw Vulkan-Video, PyroWave, openh264) move into crates/pf-encode behind one Encoder trait + open_video selector (plan §W6). The crate speaks the shared frame vocabulary (pf-frame: CapturedFrame/PixelFormat + the DXGI identity D3d11Frame/make_device) and pf-zerocopy (CUDA context/buffers), and NEVER pf-capture — the capture→encode edge is one-way (ZeroCopyPolicy, prior commit). Dep moves: the heavy encoder deps (ffmpeg-next, the NVENC SDK, openh264, pyrowave-sys) move from the host to pf-encode; the host's nvenc/amf-qsv/vulkan-encode/pyrowave features now FORWARD to pf-encode/*. The host keeps a mod-encode shim (pub use pf_encode) so every crate::encode::* path (negotiator + GameStream/native/mgmt planes) is unchanged. resolve_render_adapter_luid moves from the host's windows/win_adapter.rs into pf-gpu (both pf-encode and pf-capture need it as a peer of GPU selection); its 5 call sites (encode amf/nvenc, capture idd_push/synthetic_nv12, vdisplay manager) rewire to pf_gpu::resolve_render_adapter_luid and win_adapter.rs is deleted. pf-frame's make_device gains a # Safety section (public-unsafe-fn lint, latent since the pf-frame carve — a full-workspace -D warnings clippy catches it). Verified: Linux clippy -D warnings (pf-encode + host nvenc,vulkan-encode,pyrowave --all-targets) + 13/13 pf-encode + 299/299 host tests; Windows clippy -D warnings (pf-encode nvenc,amf-qsv --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |