9afcbcd307
Networking-audit deferred plan §4 (the qos.rs follow-up). On Windows set_tos_v4 succeeds but the stack strips the mark without a qWAVE flow, so PUNKTFUNK_DSCP=1 was a silent wire no-op there. Now (Apollo/Sunshine's approach): QOSCreateHandle once per process; QOSAddSocketToFlow per connected media socket — video → QOSTrafficTypeAudioVideo, audio → QOSTrafficTypeVoice (QOS_NON_ADAPTIVE_FLOW) — then best-effort QOSSetFlow(QOSSetOutgoingDSCPValue, 40/48) to pin the exact CS5/CS6 the other platforms mark. The pin lands for elevated processes (the host runs as the SYSTEM service — exactly where the video egress is) or under the "allow non-admin DSCP" policy; otherwise the traffic-type default marking stands (still WMM-useful). Gating + contract unchanged: opt-in via dscp_enabled(), every step debug-logs and continues. set_media_qos now returns an RAII QosFlow guard (QOSRemoveSocketFromFlow on drop) that must outlive the socket's traffic: stored in UdpTransport (declared before the socket, so drop order removes the flow first) and held for the stream's scope by the GameStream video/audio senders — whose tagging moved after connect(), since qWAVE derives the flow's 5-tuple from the connected socket (behavior-neutral on Linux). Off-Windows the guard is inert and never constructed. Validated: cargo check -p punktfunk-core --target x86_64-pc-windows-msvc green (the full host can't cross-check from Linux — aws-lc-sys needs MSVC tooling; it builds on-box via deploy-host.ps1). Remaining on the next Windows pass per plan: deploy to the RTX box and pktmon/Wireshark the client side — DSCP ≠ 0 on video egress with PUNKTFUNK_DSCP=1, 0 without. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
101 lines
5.3 KiB
TOML
101 lines
5.3 KiB
TOML
[package]
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name = "punktfunk-core"
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description = "punktfunk shared protocol/transport/FEC core, exposed over a stable C ABI"
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version.workspace = true
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edition.workspace = true
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rust-version.workspace = true
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license.workspace = true
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authors.workspace = true
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repository.workspace = true
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[lib]
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name = "punktfunk_core"
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# `lib` — so punktfunk-host / punktfunk-probe / tools link it as a normal Rust crate.
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# `staticlib` — `libpunktfunk_core.a` for the C test harness and static embedding.
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# `cdylib` — `libpunktfunk_core.{so,dylib}` for Swift/Kotlin clients via the C ABI.
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crate-type = ["lib", "cdylib", "staticlib"]
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[features]
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default = []
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# Control-plane QUIC (pairing, config, reverse audio). tokio is permitted ONLY here,
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# never on the per-frame hot path. Off by default so the core stays runtime-free.
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quic = ["dep:quinn", "dep:tokio", "dep:rustls", "dep:rcgen", "dep:rustls-pki-types", "dep:sha2", "dep:hmac", "dep:spake2", "dep:opus"]
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[dependencies]
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reed-solomon-simd = "3.1" # GF(2^16) Leopard-RS, SIMD, O(n log n) — the wall-breaker (P2)
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# Vendored fork of fec-rs: GF(2^8) classic RS with the *Cauchy* generator matrix
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# (M[j][i] = inv[(m+i)^j]) — byte-identical to the `nanors` library Moonlight uses, so our
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# parity is decodable by a stock Moonlight client. (reed-solomon-erasure is Vandermonde and is
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# NOT interoperable.) See vendor/fec-rs/LICENSE (BSD-2-Clause).
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fec-rs = { path = "vendor/fec-rs" }
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aes-gcm = "0.10" # AES-128-GCM session crypto, matches GameStream
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zerocopy = { version = "0.8", features = ["derive"] }
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bytes = "1"
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socket2 = { version = "0.6", features = [
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"all",
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] } # SO_SNDBUF/SO_RCVBUF growth (default UDP buffers too small for 4K/5K bursts) + DSCP/SO_PRIORITY media QoS
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thiserror = "2"
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tracing = { version = "0.1", default-features = false, features = ["std"] }
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rand = "0.9"
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zeroize = "1"
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# Interface enumeration for Wake-on-LAN: computes each NIC's subnet-directed broadcast so a
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# magic packet reaches the host's L2 segment on multi-homed clients (VPN/docker/multiple LANs),
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# not just the default route. Tiny, cross-platform (getifaddrs / GetAdaptersAddresses), no cmake.
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if-addrs = "0.13"
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quinn = { version = "0.11", optional = true }
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rustls = { version = "0.23", optional = true, default-features = false, features = ["ring", "std"] }
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# Crypto backend pinned to `ring` (matching rustls/quinn above) so the whole quic tree is
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# ring-only: no aws-lc-rs/aws-lc-sys (heavy C dep, needs cmake) is pulled in. Keeps the
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# Android/iOS cdylib lean and the cross-compile cmake-free. `generate_simple_self_signed`
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# is backend-agnostic, so the swap is transparent.
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rcgen = { version = "0.13", optional = true, default-features = false, features = ["ring", "pem"] }
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rustls-pki-types = { version = "1", optional = true }
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sha2 = { version = "0.10", optional = true }
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hmac = { version = "0.12", optional = true }
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spake2 = { version = "0.4", optional = true }
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tokio = { version = "1", optional = true, features = ["rt-multi-thread", "net", "sync", "macros"] }
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# In-core Opus (multistream) DECODE for the C-ABI `punktfunk_connection_next_audio_pcm` path —
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# used by embedders without a multistream-capable Opus decoder (Apple's AudioToolbox is
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# stereo-only). The Rust clients link `opus` themselves and decode the raw `next_audio` frames,
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# so this only matters when the connection API (quic) is built. Same libopus the host vendors;
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# cargo unifies the build. Multistream API: `opus::MSDecoder` (lib.rs:1187).
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opus = { version = "0.3", optional = true }
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# `libc` for batched UDP syscalls: `sendmmsg`/`recvmmsg` on Linux (the 1 Gbps+ lever) and the
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# `recv(MSG_DONTWAIT)` drain on the other unix (Apple/BSD) targets, which have no `recvmmsg`
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# (see transport/udp.rs `recv_batch`). Needed on every unix target — non-unix (Windows) uses
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# the scalar fallbacks. Cross-compiles (iOS/tvOS) don't pull libc transitively the way the
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# macOS host build does, so it must be a direct dep here or those slices fail to link `libc::`.
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[target.'cfg(unix)'.dependencies]
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libc = "0.2"
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# Windows UDP Send Offload (USO): `WSASendMsg` + `UDP_SEND_MSG_SIZE` is the Windows analogue of
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# Linux UDP GSO — the 1 Gbps+ send lever (the host otherwise sends one packet per `send` syscall,
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# which caps throughput at high packet rates). See transport/udp.rs.
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[target.'cfg(windows)'.dependencies]
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# windows-sys (raw FFI, the quinn-udp choice): the high-level `windows` crate doesn't bind the
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# `WSASendMsg` extension function. WinSock feature gives WSASendMsg + WSAMSG/WSABUF/CMSGHDR.
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# Win32_System_IO too: WSASendMsg's signature references OVERLAPPED, so it's gated on that feature.
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# Win32_NetworkManagement_QoS + Win32_Foundation: the qWAVE flow API for real on-the-wire DSCP
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# marking (transport/qos_windows.rs) — plain IP_TOS is stripped by the Windows stack.
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windows-sys = { version = "0.59", features = [
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"Win32_Networking_WinSock",
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"Win32_System_IO",
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"Win32_Foundation",
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"Win32_NetworkManagement_QoS",
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] }
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[dev-dependencies]
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proptest = "1"
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# Tier-1 microbenchmarks (benches/pipeline.rs). default-features off → no plotters/HTML (headless
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# CI just needs the measurement + target/criterion/**/estimates.json for the regression compare).
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criterion = { version = "0.5", default-features = false, features = ["cargo_bench_support"] }
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[[bench]]
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name = "pipeline"
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harness = false
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[build-dependencies]
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cbindgen = "0.29"
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