C1 of design/client-architecture-split.md. There were four overlapping, none-complete CLIs:
the Linux shell's rich headless verbs, the Windows shell's near-none (it could not start a
stream at all), the session's own, and punktfunk-probe's diagnostics. This is the one a
script or a plugin should reach for, and it is a FRONT-END, not the brain — policy stays in
`pf-client-core` and the GUI shells keep calling it in-process. Shelling out for connects
would have traded duplicated code for a duplicated IPC protocol.
punktfunk pair | hosts list/add/forget | wake | library | launch | open
reachable | speed-test | profiles list | reset
Because it runs the same plan builder and the same wake machine as a card click, `launch`
and `open` WAKE A SLEEPING HOST — which the Linux shell's exec-style `--connect` never did;
it fired a packet at best and dialled into the void. Host references resolve through the
shared `resolve_host`, so `punktfunk launch desk` and `punktfunk://connect/desk` cannot
disagree about which box "desk" is.
Exit codes extend the session's contract so a consumer can branch without parsing prose:
0 ok, 2 connect, 3 trust, 4 renderer, 5 nothing matched what you named, 6 refused because
it needs a person. That last one is why `pair` and `reset` check for a terminal before
prompting — a CLI that blocks a CI job on a hidden question is a hang, not a UX.
Two deliberate non-features. `speed-test` measures and prints but does NOT apply: which
layer a bitrate belongs in is a decision the GUI makes with the user (global vs the bound
profile), and a CLI silently rewriting a profile is exactly the surprise that rule exists
to prevent. And `open` refuses an unknown host rather than pairing it — a URL may never
pair or trust on its own, at any surface.
`library` keeps TSV as its default output because that is what Decky's consumer parses;
`--json` is the door for tools, and the Playnite importer shells to exactly that. The
existing shell flags are untouched: they are a frozen compat contract until Decky migrates.
Verified on .21 against hand-authored stores: hosts list (TSV and JSON, with each host's
resolved profile and pins), profiles list, a launch honouring the binding ("Game"), a
one-off overriding it ("Work"), the same through `open` with `profile=`, and the refusal
codes (6 for an unknown host, 5 for `punktfunk://pair/...`).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
102 lines
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102 lines
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[workspace]
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resolver = "2"
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members = [
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"crates/punktfunk-core",
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"crates/punktfunk-host",
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"crates/punktfunk-host/vendor/usbip-sim",
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"crates/punktfunk-tray",
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"crates/pf-client-core",
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"crates/pf-clipboard",
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"crates/pf-presenter",
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"crates/pf-console-ui",
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"crates/pf-ffvk",
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"crates/pf-driver-proto",
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"crates/pf-paths",
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"crates/pf-host-config",
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"crates/pf-gpu",
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"crates/pf-zerocopy",
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"crates/pf-frame",
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"crates/pf-win-display",
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"crates/pf-encode",
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"crates/pf-capture",
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"crates/pf-inject",
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"crates/pf-vdisplay",
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"crates/pyrowave-sys",
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"crates/libvpl-sys",
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"clients/probe",
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"clients/cli",
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"clients/linux",
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"clients/session",
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"clients/windows",
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"clients/android/native",
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"tools/display-disturb",
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"tools/latency-probe",
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"tools/loss-harness",
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]
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# Standalone PoC (built on its own; pulls usbip/tokio/libusb we don't want in the workspace).
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# The vendored `ndk` is a [patch.crates-io] source, not a member: it only compiles for the
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# `*-linux-android` targets, so workspace membership would break host `cargo build --workspace`.
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exclude = [
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"packaging/linux/steam-deck-gadget/usbip-poc",
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"clients/android/native/vendor/ndk",
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]
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# ndk 0.9.0 verbatim from crates.io plus ONE visibility change (and two warning fixes — an
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# unnecessary `std::` qualification and a feature-gated `Result` import): `MediaCodec::as_ptr` made public
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# (upstream keeps it private and exposes no frame-rendered binding), so the Android client can
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# call `AMediaCodec_setOnFrameRenderedCallback` via ndk-sys for the HUD's `display` stage
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# (design/stats-unification.md). Drop the patch when upstream exposes the pointer or the callback.
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[patch.crates-io]
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ndk = { path = "clients/android/native/vendor/ndk" }
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[workspace.package]
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version = "0.21.0"
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edition = "2021"
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rust-version = "1.82"
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license = "MIT OR Apache-2.0"
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authors = ["unom"]
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repository = "https://git.unom.io/unom/punktfunk"
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# The `unsafe` discipline the `packaging/windows/drivers/*` crates already run, extended to the
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# workspace. `unsafe fn` marks a CONTRACT the caller must uphold; it is not a licence for the whole
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# body to skip checking. Without this lint an `unsafe fn` body is unchecked end to end, so a 600-line
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# function hides which handful of lines are actually the unsafe ones — exactly the reviewer-hostile
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# shape we are working down. (This is the Rust 2024 default; adopting it early also pays off the
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# edition migration.)
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#
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# `deny`, not `warn`. `warn` was never actually a softer setting: CI runs `cargo clippy … -D
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# warnings`, which promotes it to a hard error anyway — that is how adopting this lint turned main
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# red on every platform for a day without the level in this file ever saying `deny`. A level that
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# lies about its own severity is worse than a strict one, so this now states what CI already does,
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# and the exemptions are written down per file instead of hiding in a 689-warning wall nobody reads.
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#
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# THE EXEMPTIONS. Fourteen GPU/FFI backend files carry `#![allow(unsafe_op_in_unsafe_fn)]` with a
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# one-line reason each. They are not "not done yet" — they are where this lint stops paying:
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# their bodies are ash/CUDA/AMF/libav calls almost line for line (measured: 64% of the sites are a
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# single third-party FFI call, and of the 44 `unsafe fn`s in them only 4 have a body containing no
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# unsafe operation at all). Narrowing them means one `unsafe {}` per line plus, since pf-encode also
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# denies `clippy::undocumented_unsafe_blocks`, one hand-written SAFETY comment per line that could
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# only ever restate "an ash call on a live device" — the precise noise that made `unsafe` stop
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# meaning anything here before (see the header of `pf-win-display/src/win_display.rs`).
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#
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# Everything else in the workspace is at zero and enforced. Removing one of those allows, file by
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# file, is real work with a real payoff; blanket-narrowing all fourteen is not. Prefer DELETING an
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# `unsafe fn` marker over wrapping its body: keep the marker only where a caller can actually break
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# something (a raw pointer, a borrowed HANDLE, a GPU object that must not be in flight).
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[workspace.lints.rust]
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unsafe_op_in_unsafe_fn = "deny"
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[profile.release]
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opt-level = 3
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lto = "thin"
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codegen-units = 1
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# NOTE: deliberately NOT `panic = "abort"`. punktfunk-core ships as a cdylib/staticlib into
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# third-party apps (Swift/Kotlin/C) and its C ABI catches panics at the boundary
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# (`catch_unwind` → `PunktfunkStatus::Panic`). `panic = "abort"` would make that guard a
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# no-op and let a stray panic abort the embedding application. Unwinding keeps the
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# documented isolation guarantee real.
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# The per-frame hot path must stay fast even in dev builds.
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[profile.dev.package."*"]
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opt-level = 2
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