28491acf2a
VulkanVideoEncoder::open_inner creates ~20 Vulkan objects across ~15 fallible steps, but all cleanup lived in the encoder's Drop — which only runs once the value exists at the final Ok(Self). Any earlier ?/bail! leaked everything built so far (a VkDevice + GPU memory per retried open, and this backend is the default encode path on AMD/Intel Linux hosts where open can fail transiently). Factor the entire teardown sequence — unchanged — into a VkTeardown guard whose Drop destroys any prefix of the build (vkDestroy*/vkFree* are defined no-ops on VK_NULL_HANDLE): open_inner mirrors each object into the guard as it is created and disarms it only at Ok(Self); the encoder's own Drop rebuilds one from its fields, so both paths share one sequence and cannot drift. make_frame now builds in place into a guard-parked null Frame so a mid-build failure unwinds its partial handles too, and make_video_image / vk_util::make_plain_image (also used by the PyroWave backend) / build_parameters_h265 no longer leak their own partially-created objects on failure. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>