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Prep for a third (Ubuntu) test host: document the Mutter backend env — wayland-0 (not wayland-kde), XDG_CURRENT_DESKTOP=GNOME, PUNKTFUNK_COMPOSITOR=mutter, virtual source via RecordVirtual, libei input via the RemoteDesktop portal. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
46 lines
2.5 KiB
Bash
46 lines
2.5 KiB
Bash
# punktfunk host configuration (~/.config/punktfunk/host.env) — consumed by punktfunk-host.service.
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# Session / compositor environment (headless KWin example).
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XDG_RUNTIME_DIR=/run/user/1000
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DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus
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WAYLAND_DISPLAY=wayland-kde
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XDG_CURRENT_DESKTOP=KDE
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# Video source: `virtual` creates a per-client virtual output at the client's exact
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# resolution+refresh (the flagship mode); `portal` captures an existing monitor.
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PUNKTFUNK_VIDEO_SOURCE=virtual
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# GPU zero-copy capture (EGL/Vulkan → CUDA → NVENC). Falls back to CPU automatically.
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PUNKTFUNK_ZEROCOPY=1
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# --- Bazzite / SteamOS-like host: host-managed Steam-Deck-UI session -----------------------
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# The host LAUNCHES gamescope-session-plus headless AT THE CLIENT'S mode (so games see the
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# client's exact resolution + refresh, not the box's TV), and relaunches it when the mode
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# changes. Requires the headless-appliance prereqs (linger + multi-user.target — see
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# punktfunk-steam-session.service header) and NO physical gaming session running.
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#PUNKTFUNK_COMPOSITOR=gamescope
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#PUNKTFUNK_GAMESCOPE_SESSION=steam # host owns a gamescope-session-plus session at the client mode
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#PUNKTFUNK_INPUT_BACKEND=gamescope
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# Mutually exclusive with the above: ATTACH to a gamescope session something ELSE owns (fixed mode):
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#PUNKTFUNK_GAMESCOPE_NODE=auto # discover + capture a running gamescope (do NOT combine with SESSION)
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# --- GNOME / Mutter host (e.g. an Ubuntu desktop) -----------------------------------------
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# Attach to a running GNOME (Wayland) session — its default socket is wayland-0, not wayland-kde.
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# Mutter creates the per-client virtual output via its `RecordVirtual` D-Bus API (a virtual
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# monitor alongside any real one), and input goes through the RemoteDesktop portal (libei). On a
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# real desktop the host runs as the logged-in user; headless GNOME also works (gnome-shell
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# --headless). Needs GNOME ≥ 48 for the zero-copy RecordVirtual path.
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#WAYLAND_DISPLAY=wayland-0
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#XDG_CURRENT_DESKTOP=GNOME
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#PUNKTFUNK_COMPOSITOR=mutter
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#PUNKTFUNK_VIDEO_SOURCE=virtual
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#PUNKTFUNK_INPUT_BACKEND=libei
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# Optional overrides (apps.json is the primary mechanism for per-app settings):
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#PUNKTFUNK_COMPOSITOR=kwin # kwin | mutter | gamescope | wlroots
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#PUNKTFUNK_GAMESCOPE_APP=vkcube # nested command for ad-hoc bare-gamescope sessions
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#PUNKTFUNK_INPUT_BACKEND=libei # wlr | libei | gamescope | uinput
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#PUNKTFUNK_FEC_PCT=20 # video FEC overhead percent
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#PUNKTFUNK_PERF=1 # per-stage timing logs
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#RUST_LOG=info
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