Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP (#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5, a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing + per-direction AEAD nonces) has neither. So flip the default to secure-by-default: - `serve` → native punktfunk/1 plane + management API ONLY (no GameStream surface). - `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias. - The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified GameStream+native host is `serve --gamestream`. `gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native plane + mgmt + native-pairing handle always run. To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare `serve` default (new/manual use) is secure. Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README, …): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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title, description
| title | description |
|---|---|
| Configuration | The host.env settings — compositor, resolution, bitrate, input — and how to tune them. |
The host reads its settings from ~/.config/punktfunk/host.env (a simple KEY=value file). Your
setup guide gives you a starting host.env for your desktop; this page is the
reference.
Session settings
These tell the host which desktop session to attach to. Your setup guide sets them for you.
| Setting | What it does |
|---|---|
WAYLAND_DISPLAY |
The Wayland socket of your session (wayland-0 for a normal desktop). |
XDG_CURRENT_DESKTOP |
Your desktop (GNOME, KDE). |
XDG_RUNTIME_DIR, DBUS_SESSION_BUS_ADDRESS |
Needed when the host runs outside your interactive session (e.g. as a service). |
Core settings
| Setting | Values | Meaning |
|---|---|---|
PUNKTFUNK_COMPOSITOR |
mutter · kwin · gamescope · wlroots |
Which backend creates the virtual display. Match your desktop. |
PUNKTFUNK_VIDEO_SOURCE |
virtual · portal |
virtual creates a per-client display at its exact mode (the normal choice). portal captures an existing monitor instead. |
PUNKTFUNK_ZEROCOPY |
1 · 0 |
GPU zero-copy capture→encode. Leave on; it falls back to a CPU path automatically. |
PUNKTFUNK_INPUT_BACKEND |
libei · gamescope · wlr · uinput |
How input is injected. libei for GNOME/KDE, gamescope for Bazzite. |
Resolution and refresh rate
You don't set these on the host — the client chooses them. When a device connects, the host creates a virtual display at that device's resolution and refresh rate. A 1080p60 laptop and a 1440p120 desktop each get their own. (With Moonlight, set the mode in Moonlight's settings; the native clients let you pick a mode or default to the device's display.)
Bitrate
The client requests a bitrate; the host encodes to it. To find a good value for your link:
- Native clients (Apple, Linux, and more): use the built-in speed test (from a host's menu). It measures your link, suggests a bitrate, and applies it.
- Moonlight: set the bitrate in Moonlight's settings. Start moderate and raise it.
Multiple devices at once
Today the native punktfunk/1 host (serve) streams one session at a time — additional
clients wait in the accept queue until the active session ends. Each session gets its own virtual
display at the client's exact resolution; concurrent native sessions are on the roadmap.
(punktfunk1-host, the standalone test host, has a --max-concurrent N knob, default 4, bounded by your
GPU's encoder — see the Host CLI reference — but serve does not take
that flag.)
Codec and FEC
- The host encodes HEVC (H.265) by default; AV1 is available for clients that support it.
- The native protocol adds forward error correction for lossy links.
PUNKTFUNK_FEC_PCT=Nsets the redundancy percentage (the default is sensible for a normal LAN).
Diagnostics
PUNKTFUNK_PERF=1logs per-stage timing (capture, encode, send) — handy when tuning latency.RUST_LOG=info(ordebug) controls log verbosity.