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punktfunk/docs-site/content/docs/quickstart.md
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enricobuehler 2c937855b3 fix(packaging/windows): Windows 11 22H2 floor + tray install task + stale console-port fixes
The OS floor is now enforced at install time (MinVersion=10.0.22621 with an
explanatory [Messages] override): pf-vdisplay is built against IddCx 1.10, and
on Windows 10 (incl. LTSC) / Win11 21H2 the device fails start with Code 10
STATUS_DEVICE_POWER_FAILURE (field-reported). Docs (site requirements/install/
windows-host pages + README) state the floor; new docs-site Security page.

Installer also gains the trayicon task (punktfunk-tray.exe file + HKLM Run key,
post-install launch as the signed-in user, upgrade taskkill + uninstall
--quit/taskkill choreography before file deletion), and the wizard/cleanup
text/port sweeps move off the stale :3000 web-console references to :47992
(cleanups sweep both for upgrades from old installs).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 12:09:52 +00:00

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2.6 KiB
Markdown

---
title: Quick Start
description: From nothing to streaming — set up a host and connect your first client.
---
This is the shortest path to a working stream. Each step links to the details.
> A streaming host is remote control of the machine, so it's built for **trusted local networks** — keep
> it on your LAN or a VPN and don't expose it to the internet. Two minutes on
> [Security & Safe Use](/docs/security) before you start is worth it.
## 1. Set up the host
On your Linux gaming machine (NVIDIA, AMD, or Intel GPU), follow the guide for your system:
- [Ubuntu — GNOME](/docs/ubuntu-gnome)
- [Ubuntu — KDE Plasma](/docs/ubuntu-kde)
- [Fedora — KDE Plasma](/docs/fedora-kde)
- [Bazzite — gamescope / Steam](/docs/bazzite)
Each one covers the GPU driver, the dependencies, and how to build and run the host. Check the
[Requirements](/docs/requirements) first if you're not sure your machine is a fit.
## 2. Start the host
From a terminal **inside your desktop session** (so the host can reach your compositor):
```sh
punktfunk-host serve
```
This is the secure native-only default — the native `punktfunk/1` plane plus the web console. To also
serve stock Moonlight clients, add `--gamestream` (trusted-LAN only; see [Moonlight](/docs/moonlight)).
The host starts listening and prints its identity fingerprint. It advertises itself on your local
network, so clients can find it by name. Leave it running. (To start it automatically at boot, see
[Running as a Service](/docs/running-as-a-service).)
## 3. Connect and pair a client
On the device you want to stream to, use a [native punktfunk client](/docs/clients) for the lowest
latency, or any Moonlight client:
- **Native client (Apple, Linux, Windows, Android):** open the punktfunk app — your host appears in
the list of hosts found on your network. Select it, and when prompted, **pair**.
- **Anything with Moonlight:** add the host (it should be discovered automatically), then pair.
To pair, the host needs to show a PIN. Arm pairing from the host's web console — the host displays a
4-digit PIN, you type it into the client, and they trust each other from then on. Pairing is required
by default. Full details: [Pairing & Trust](/docs/pairing).
## 4. Stream
Once paired, select the host and start streaming. The host creates a virtual display at your device's
resolution and refresh, and the picture comes up. Mouse, keyboard, and controllers flow back to the
host.
## Next steps
- Tune [resolution, refresh, and bitrate](/docs/configuration).
- Run the host [as a background service](/docs/running-as-a-service) so it's always available.
- Hit a snag? See [Troubleshooting](/docs/troubleshooting).