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windows-drivers-provision / provision (push) Successful in 13s
windows-drivers / probe-and-proto (push) Successful in 17s
android / android (push) Failing after 40s
apple / swift (push) Successful in 1m0s
ci / web (push) Successful in 58s
windows-drivers / driver-build (push) Successful in 1m9s
ci / docs-site (push) Successful in 1m18s
ci / rust (push) Successful in 4m25s
apple / screenshots (push) Successful in 5m24s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
deb / build-publish (push) Successful in 2m29s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 29s
ci / bench (push) Successful in 4m48s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
windows-host / package (push) Successful in 6m38s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m31s
docker / deploy-docs (push) Successful in 18s
Now that the drivers build from source in CI, remove the dead checked-in binaries and
the toolchain cruft they left behind:
- Delete packaging/windows/{pf-vdisplay,gamepad-drivers}/ (the prebuilt .dll/.inf/.cat/.cer).
pack-host-installer.ps1 builds + signs all three drivers from the drivers/ workspace and
nothing reads the vendored dirs anymore; stage-pf-vdisplay.ps1's -VendorDir is now a
mandatory build-output path, not a vendored default.
- Drop the LLVM-21 pin. The vendored bindgen 0.71->0.72 bump (the shipping pack already
builds green on the runner-default clang 22) retired the bindgen-0.71 layout-test overflow
that needed LLVM 21.1.2, so windows-drivers.yml + provision-windows-wdk.ps1 no longer
install/point at C:\llvm-21 (~898 MB off a fresh provision) - both driver builds now use one
toolchain (clang 22 + bindgen 0.72).
- pack -SkipBuild on the gamepad build (build-pf-vdisplay.ps1 already builds the whole
workspace), build-web.ps1 reaps a stale node too, deploy-dev.ps1 nefconc path + comments.
- Reword the vendored-driver references (build scripts, .iss, READMEs, the vite web-bundle
comment) to the build-from-source reality.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
66 lines
3.5 KiB
TypeScript
66 lines
3.5 KiB
TypeScript
import { fileURLToPath } from "node:url";
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import { defineConfig } from "vite";
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import { tanstackStart } from "@tanstack/react-start/plugin/vite";
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import { nitroV2Plugin } from "@tanstack/nitro-v2-vite-plugin";
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import viteReact from "@vitejs/plugin-react";
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import viteTsConfigPaths from "vite-tsconfig-paths";
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import tailwindcss from "@tailwindcss/vite";
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import { paraglideVitePlugin } from "@inlang/paraglide-js";
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// Absolute path to our Nitro server source (middleware + routes). Passed as a scanDir
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// because the TanStack Nitro plugin doesn't auto-scan a server/ dir.
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const serverDir = fileURLToPath(new URL("./server", import.meta.url));
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// The management API the console drives. The browser always talks same-origin (/api/...):
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// in `vite dev` the dev server proxies it (below); in the built Bun/Nitro server a Nitro
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// route-rule proxies it (below). Override the upstream with PUNKTFUNK_MGMT_URL.
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const MGMT_URL = process.env.PUNKTFUNK_MGMT_URL ?? "https://127.0.0.1:47990";
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export default defineConfig({
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server: {
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proxy: {
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// `secure: false`: the host serves its own self-signed identity cert on loopback.
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"/api": { target: MGMT_URL, changeOrigin: true, secure: false },
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},
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},
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plugins: [
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viteTsConfigPaths({ projects: ["./tsconfig.json"] }),
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tailwindcss(),
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paraglideVitePlugin({
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project: "./project.inlang",
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outdir: "./src/paraglide",
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strategy: ["localStorage", "preferredLanguage", "baseLocale"],
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}),
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// Full SSR on the TanStack Start runtime (the management console's data queries run
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// client-side after hydration — React Query doesn't fetch during SSR — so the server
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// renders a data-free shell that hydrates in the browser).
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tanstackStart(),
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// Nitro v2 is the deployment target: the `bun` preset bundles a Bun-runnable server to
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// .output/ (`bun run .output/server/index.mjs`). Auth + the /api proxy live in the
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// scanned `server/` dir (middleware/auth.ts gates every request; routes/api/[...].ts
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// proxies to the management host injecting the bearer token server-side) — NOT a static
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// routeRule, so the proxy runs behind the login gate and reads env at runtime.
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nitroV2Plugin({
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// node-server (not bun): a STANDALONE node HTTP server (`node .output/server/index.mjs`
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// listens — the plain `node` preset only exports a handler). Lets the bundled punktfunk-web
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// .deb depend on apt-native `nodejs (>= 20)` instead of vendoring bun. CI still BUILDS with
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// bun; only the runtime target changes. (dev `vite dev` is unaffected.)
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preset: "node-server",
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// BUNDLE every dependency into the server output (no externalized node_modules). Three wins:
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// (1) the .output tree drops from ~47k files / 730 MB (the whole untree-shaken @unom/ui dep
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// tree — payload, lexical, date-fns…) to a handful of tree-shaken chunks; (2) the output is a
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// self-contained ~75-file `.output` the bundled `bun` runs directly (the Windows installer
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// ships bun + that `.output`, not node + a node_modules forest); (3) it removes the
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// bare external imports (`srvx`, `seroval`…) bun couldn't resolve at runtime — the reason we
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// used to need node. node still runs the same self-contained output for the Linux .deb.
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noExternals: true,
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compatibilityDate: "2026-06-10",
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// Scan server/{middleware,routes} for the auth gate + the /api proxy.
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scanDirs: [serverDir],
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}),
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// Must come AFTER tanstackStart — provides the React JSX transform + Refresh runtime
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// that Start's dev mode requires (omitting it leaves the client JS unable to load).
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viteReact(),
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],
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});
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