chore(web): console onto @unom/ui 0.9.2 #142
Merged
enricobuehler
merged 3 commits from 2026-08-09 15:32:39 +00:00
worktree-console-unom-092 into main
3
Commits
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0b252403cd |
fix(web): fix the card inset at the root, not at the call sites
ci / bun-nix (pull_request) Successful in 51s
ci / docs-site (pull_request) Successful in 1m35s
ci / web (pull_request) Successful in 2m30s
ci / rust-arm64 (pull_request) Successful in 3m16s
ci / rust (pull_request) Failing after 9m12s
nix / flake (pull_request) Failing after 19m50s
The broken inset on the Displays configuration card was the symptom. The cause is structural, and it had already been diagnosed at least twice in-tree without being fixed. Two faults, both in components/ui/card.tsx: 1. The padding was a RESPONSIVE COMPOUND: `p-4 pt-0 sm:p-6 sm:pt-0`. tailwind-merge resolves conflicts only within a variant, so any call-site override won at the base and lost at `sm:` — correct on a phone, wrong on every desktop. Measured on the Displays card before this change: padding-top 24px at 500px, 0px at 1440px. 2. `pt-0` encoded an assumption about a SIBLING that nothing enforced — "a CardHeader is above me and supplies the top inset". Delete the header, which is exactly what tabbing a page does since the tab label replaces the card title, and the top inset silently vanishes at ≥640px. Fix: - One single-variant utility, `p-padding-card` — the same `--spacing-padding-card` token @unom/ui's own Card uses, so nested cards finally agree on their inset. A single variant cannot half-lose an override. - Top inset is now self-correcting: `[&:not(:first-child)]:pt-0`. Ask the DOM instead of the author. A headerless CardContent keeps its inset with nothing to remember. Seven call sites had grown their own compensation in five dialects — `p-6`, `p-card pt-card sm:pt-card` (×3), `p-4 sm:pt-6` (×3), `pt-4 sm:pt-6`, and my own `pt-6` from the tabs commit. All removed; they are the symptom-fixes this replaces. LogsCard even carried a six-line comment correctly describing the trap and working around it locally — that comment is now three lines saying it no longer needs saying. `flush` stays: full-bleed content is a real intent, expressed as a prop the component honours rather than a utility that has to out-argue the one already there. Guarded by UI/Card → "Inset with and without header", a headered/headerless pair that has to look identical on every side. It must be checked at BOTH widths — a single width cannot show this class of bug, which is why it kept surviving. Verified by measuring computed padding at 500px and 1440px: first child 20px on all four sides, after-a-header 0px top and 20px elsewhere, identical at both widths. tsc clean, biome clean on every touched file, 9/9 server tests, build + i18n clean, 32/32 screenshots. |
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31aef4b09f |
feat(web): tab the Virtual displays page
ci / rust-arm64 (pull_request) Successful in 2m6s
ci / docs-site (pull_request) Successful in 3m59s
ci / bun-nix (pull_request) Successful in 4m39s
ci / web (pull_request) Successful in 5m1s
ci / rust (pull_request) Failing after 13m18s
nix / flake (pull_request) Failing after 23m11s
Same pill strip the plugin UIs use, via @unom/ui's Tabs: Configuration | Live displays. The page was two stacked cards, and the configuration card ALONE is taller than the viewport — the existing comment on the unsaved badge says as much, because that height is how pending edits went unnoticed. The live-display list sat below all of it, so in practice it was off screen. Two details that are not cosmetic: - The dirty marker moved from the card header onto the Configuration TRIGGER. Behind a tab the old badge would vanish entirely while Live was open — a strictly worse version of the problem it was added to solve. On the trigger it survives both tabs, and the Custom block keeps its own inline badge for when the tab IS open. - The strip is extracted as a presentational `DisplayTabs` rather than inlined in `DisplaySection`. The container calls `useBlocker`, which needs a router, so it cannot render in Storybook — and this page's story exists specifically to pin the MOTION NESTING of the preset grid (a card sets no delayChildren, so tiles nested one level deeper stop staggering). Inserting tabs changes that ancestor chain, so the story has to render the real one or it passes for the wrong reason. Adds Pages/Displays → "Unsaved on other tab", which switches to Live with a dirty draft: if the marker ever goes silent there, the warning is gone exactly when it matters. Verified: tsc clean, biome clean, `bun test server/` 9/9, vite build + i18n check clean, Storybook builds, 32/32 screenshots. |
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d13d253c2f |
chore(web): @unom/ui 0.8.16 → 0.9.2
ci / rust-arm64 (pull_request) Failing after 31s
ci / docs-site (pull_request) Successful in 3m1s
ci / bun-nix (pull_request) Successful in 3m27s
ci / web (pull_request) Successful in 4m29s
ci / rust (pull_request) Failing after 13m16s
nix / flake (pull_request) Failing after 19m47s
Brings the console onto the current design system. 0.9.x adds the Badge, Spinner, Skeleton, Switch, Table, EmptyState and CodeBlock primitives, and 0.9.2 carries the form fixes found while overhauling the rom-manager plugin UI: - Select's border and focus ring resolved to `--main`, which is the FOREGROUND here (`--main: var(--foreground)` in web/src/styles.css), so the trigger wore a near-white border and a 3px near-white focus ring. Its chevron and placeholder were painted `--secondary`, a SURFACE colour, and all but vanished. Now on `--input`/`--ring`, the same tokens InputText already used. - InputNumber declares a color-scheme, so the browser-drawn spinner arrows stop being near-black on a near-black field. Both defects were live in this console too — the console palette is what exposes them. Verified: codegen + vite build clean, `tsc --noEmit` clean, `bun test server/` 9/9, Storybook builds, 31/31 screenshots. A probe over all 61 stories reports ZERO page errors, and the two stories containing a Select now render it at h-input-height with `border: rgb(42, 33, 72)` (the input token) and a muted-foreground chevron. Note: the console's components/ui/ wrapper layer is unchanged and still required — @unom/ui's DialogContent remains a surface with no Portal or placement, which is exactly what web/src/components/ui/dialog.tsx supplies. |