25 Commits

Author SHA1 Message Date
enricobuehler 4c99b78366 fix(flatpak): prune pf-client-core's windows-rs git dep from the sandbox manifest — offline build broken since a69a83b5
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The flatpak's offline cargo build has failed on every run since the D3D11VA push:
pf-client-core now declares the same git-pinned `windows` dependency as the Windows
client (cfg(windows)-gated, never compiled on Linux), and `cargo --offline` needs
every DECLARED dependency's source just to build the unit graph — but windows-rs is
deliberately not vendored into cargo-sources.json (flatpak-builder would full-clone
the multi-GB repo; the reason prune-windows-lock.py exists). Removing the workspace
member alone no longer covers it.

New packaging/flatpak/prune-windows-toml.py (dependency-free, like its lock sibling)
strips windows-rs git entries from a manifest in place — single- or multi-line —
and the flatpak manifest runs it on crates/pf-client-core/Cargo.toml right after the
existing clients/windows member sed. Registry deps in the same cfg(windows) table
(wasapi, sdl3) are kept; they vendor normally.

Verified in a scratch worktree with both prunes applied: the TOML stays valid and
`cargo metadata` resolves ZERO windows-rs packages and zero git-source declarations
— nothing left for --offline to fetch. End-to-end proof is the flatpak CI run on
this push.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 12:52:26 +02:00
enricobuehler f4c3a5d0c3 fix(clients): shared-VkQueue race + swapchain recreate destroy-in-use — the intermittent device-lost stream killer
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Live-diagnosed on the RTX box during the adaptive-bitrate A/B: 2 of 3 streams died
with VK_ERROR_DEVICE_LOST at stream start or at a mid-stream encoder rebuild, then
zombied — the demote-to-software path rebuilt the decoder against the same dead
device, FFmpeg wedged inside the rebuild, and the pump flushed a never-draining
backlog every 2 s forever. No OS TDR: the client's own Vulkan misuse. Two causes:

1. The presenter creates ONE graphics-family queue and hands FFmpeg's
   AVVulkanDeviceContext the same family (nb_graphics_queues=1 ⇒ queue 0) for its
   transfer/compute prep — so the pump thread and the presenter thread submitted to
   the SAME VkQueue with no shared lock, violating vkQueueSubmit's external-sync
   rule exactly when FFmpeg puts work on the graphics queue (decoder open /
   frames-context rebuild = stream start and every ABR encoder re-target). New
   guard-less QueueLock (FFmpeg's lock_queue/unlock_queue callbacks are a raw pair)
   shared by all four queue users: FFmpeg (callbacks installed via user_opaque),
   the presenter's submit/present/wait-idle, and the Skia overlay's flushes.

2. Swapchain recreation destroyed the old swapchain + render semaphores after ONE
   fence cycle — the fence proves our submit, not the presentation engine's
   semaphore consumption (VUID-vkDestroySemaphore-05149 +
   VUID-vkDestroySwapchainKHR-01282 on every recreate). Recreate now drains the
   queue (vkQueueWaitIdle under the shared lock — safe now that FFmpeg honours it)
   and destroys immediately; the deferred DisplayGarbage machinery is gone.

Resilience: VK_ERROR_DEVICE_LOST anywhere in a present error chain is now fatal —
the run loop fails the session loudly instead of demoting to software on a dead
device (the zombie path).

Verified on the RTX box (RTX 4090 → host .21) under VK_LAYER_KHRONOS_validation:
3/3 stream start/stop cycles clean, then 8 mid-stream encoder rebuilds in one
session (4 ABR down-steps under 10% induced loss + 4 clean-link recovery up-steps
— the exact scenarios that previously killed the device): 0 device losses, 0
wedges, both recreate VUIDs gone (previously fired on every path). Remaining
validation messages are FFmpeg's own video-session VUIDs, untouched by this
change. Linux: clippy -D warnings + tests green (home-worker-2).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 12:42:11 +02:00
enricobuehler 4839c0e6f6 fix(ci): windows clippy + rustfmt debt from the D3D11VA push
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The windows workflow has been red since a69a83b5: clippy 1.96 rejects the two
field-reassign-with-default view-desc initializers in video_d3d11.rs (now struct
literals), and with clippy failing first, the rustfmt step never ran — cargo fmt
--all had genuine misses queued up in video_d3d11.rs / pf-presenter d3d11.rs +
vk.rs / core abr.rs + client.rs (plus this session's config.rs). Formatting only
beyond the two initializers; no behaviour change.

Verified: clippy -p pf-client-core --all-targets -D warnings clean on the RTX
Windows box, cargo fmt --all --check clean, core lib tests green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 11:47:06 +02:00
enricobuehler d0f68cbbcd feat(core,host): per-family MTU shard sizing — the IPv6 gating item
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Phase 1 of the dual-stack plan (design/client-parity-and-network-resilience.md, plan 5):
the host sizes each session's shard_payload from the QUIC remote's address family instead
of assuming IPv4 — 1408 over v4 (unchanged), 1388 over v6 (40-byte header). Rides the
existing Welcome::shard_payload negotiation, so there is zero wire change and old clients
simply follow.

This has to land before any v6 data path exists: the v4-maximal 1408 makes every sealed
video datagram overshoot a 1500-MTU IPv6 hop, and v6 routers never fragment — that's a
blackhole (every datagram dropped), not the graceful-ish degradation of the b5c30df v4
fragmentation saga. IPv4-mapped v6 remotes (::ffff:a.b.c.d, what a dual-stack [::] socket
reports for a v4 client) correctly keep the v4 size — they ride IPv4 on the wire.

New mtu1500_shard_payload_v6()/mtu1500_shard_payload_for() in core config with the same
pinned never-fragments/maximality tests as the v4 constant, plus a family-selection test.
Verified: 82 core lib tests + loopback/c_abi green and host check/clippy clean on Linux
(home-worker-2); core tests green on macOS.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 11:35:28 +02:00
enricobuehler 13d1aa5738 feat(clients/android): OnFrameRendered display stage — HUD headline becomes capture→displayed
The long-deferred Android display stage (design/stats-unification.md; plan 4.1 of
design/client-parity-and-network-resilience.md): AMediaCodec_setOnFrameRenderedCallback
(API 26, under the minSdk-28 floor ⇒ hard-linked via ndk-sys) reports SurfaceFlinger's
per-frame render timestamp, giving the HUD the spec's `display` = decoded→displayed term
and the directly-measured capture→displayed end-to-end headline on both decode loops.
Falls back per spec to the v1 capture→decoded endpoint on any window without render
callbacks (the platform may drop them under load), and to it permanently if registration
is refused.

- The render timestamp arrives on CLOCK_MONOTONIC; it's re-based onto CLOCK_REALTIME
  against monotonic-now at callback time, which also cancels the (batchable) callback
  delivery lag.
- The `ndk` crate exposes neither the callback nor the codec pointer needed to bind it
  raw, so the workspace pins `ndk` 0.9.0 to a vendored copy (clients/android/native/
  vendor/ndk) whose ONLY change makes MediaCodec::as_ptr public — the "as_ptr patch".
  Workspace-excluded so host builds never compile it; drop when upstream exposes either.
- nativeVideoStats grows to 26 doubles (22–25: dispValid, displayP50, e2eDispP50/P95;
  0–21 unchanged for older readers); StatsOverlay moves headline endpoint + equation
  together so the equation always tiles the headline interval.

Verified: host cargo check/test/clippy, aarch64-linux-android check/clippy, Kotlin
app+kit+tests compile, roborazzi HUD render shows the full 4-term equation. Device
verification rides plan 4.2's phone A/B.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 11:35:16 +02:00
enricobuehler f508d3213f polish(clients/windows): name the session exe "Punktfunk Session" in its version info
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UAC prompts, Task Manager and Properties→Details show FileDescription; without one the exe
appeared as its raw filename.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 10:57:41 +02:00
enricobuehler a69a83b545 feat(clients/windows): D3D11VA hardware decode in the session client — Vulkan chain becomes vulkan → d3d11va → software
The vendor-agnostic DXVA path for GPUs without Vulkan Video (Intel's Windows driver foremost,
which previously landed on CPU decode). Ported from the retired WinUI presenter's decoder with
its Intel-safe discipline intact (decode pool stays libavcodec-derived — a hand-built pool
broke Intel at the first SubmitDecoderBuffers), on a decode device LUID-matched to the
presenter's adapter.

Hand-off is a ring of shareable BGRA8 textures (SHARED_NTHANDLE | SHARED_KEYEDMUTEX) filled by
the fixed-function ID3D11VideoProcessor (NV12/P010 → BGRA8, colour spaces from the per-frame
CICP; PQ is tone-mapped to SDR by the processor — HDR-first boxes take Vulkan Video). BGRA is
deliberate: importing a multiplanar NV12 D3D11 texture device-losts on NVIDIA however it is
consumed (plane-view sampling and DMA copy both validation-clean, both TDR — bisected), while
single-plane RGBA D3D11↔Vulkan interop is the path Chromium/ANGLE exercise on every driver.
The presenter imports a slot's NT handle per frame (VK_KHR_external_memory_win32, gated on the
spec-required external-format probe) and blits it into the video image — no CSC pass; the DXGI
keyed mutex (key 0 both sides, drop-tolerant) is the cross-API lock and visibility barrier.

Verified live vs a real host at 5120x1440@240 HEVC on an RTX 4090: 240 fps, e2e 2.7/3.0 ms
p50/p95 under the Khronos validation layer — parity with Vulkan Video (2.6 ms); auto still
resolves vulkan on NVIDIA. PUNKTFUNK_DECODER=d3d11va forces it; import/present failures demote
to software on the existing streak contract.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 10:57:41 +02:00
enricobuehler d0fa8bd3ee fix(clients): pin mDNS discovery to IPv4 on every client
Host machines' OS mDNS responders answer AAAA for hostname.local even though the punktfunk
stack binds IPv4 sockets exclusively, so a v6-resolved address rendered a host card whose
connect always failed. Apple's Network.framework prefers IPv6 (RFC 6724) — force the resolve
connection to v4; pf-client-core (Linux/Windows/Deck shells) now picks get_addresses_v4()
instead of an arbitrary first address. Android already did exactly this, for the same reason.
Lift all three when the stack actually speaks IPv6 (per-family shard sizing is the gating
item — the IPv6 header costs 20 bytes of the MTU budget shard_payload is maximal against).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 10:57:41 +02:00
enricobuehler 8e6e8bb25c feat(core,host): adaptive bitrate — mid-stream encoder re-targeting when set to Automatic
New SetBitrate (0x05) / BitrateChanged (0x06) control messages: the host clamps like the
Hello request, acks the resolved rate, and rebuilds the ENCODER ONLY in place (same mode,
first new-rate frame is an IDR — the proven mode-switch resync, minus the pipeline churn).
The client side is an AIMD controller (core abr.rs) in the data-plane pump, armed only when
the user's bitrate is Automatic (Hello bitrate_kbps == 0): ×0.7 after two bad 750 ms windows
(FEC-unrecoverable frames, ≥2% loss, one-way-delay rise above its rolling baseline — the
pre-loss bufferbloat signal off the clock-skew handshake — or a jump-to-live flush), ~+6%
after ~10 s clean, ceiling = the session's starting rate, 3 s cooldown, self-disables against
a host that never acks (older build). Division of labour: adaptive FEC keeps answering fast
random loss; bitrate now answers persistent congestion, closing the FEC death-spiral gap.
The web-console sample reports the live rate. Also: join_host_port() brackets bare IPv6
literals before SocketAddr parsing (parse-side IPv6 groundwork, pairs with the next commit).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 10:57:41 +02:00
enricobuehler 180ac3aa61 feat(console): full gamepad shell — hosts, PIN pairing, settings, OSK, screen transitions
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The Skia console UI grows from the single library coverflow into a complete
couch shell (Apple gamepad-UI parity), so a Deck/gamescope session is
self-sufficient end to end:

- Home: host carousel (saved + discovered + Add Host tile) with presence
  pips, paired locks, wake & connect; A/Y/X/B per the Apple launcher.
- In-console SPAKE2 PIN pairing (previously needed the Decky plugin or a
  desktop), add-host with a controller keyboard, couch settings over the
  shared Settings store, wake-on-LAN overlay with retry, cancelable dials.
- Shell chrome: screen stack with push/pop entrance/exit choreography
  (slide + fade + recede; aurora↔form backdrop crossfade), per-pad button
  glyphs (PS shapes vs ABXY, keycaps with no pad), menu haptics, toasts,
  embedded Geist typography, in-stream start banner.
- Steam Deck: our OSK never draws — fields start SDL text input (the new
  Overlay::text_input_active hook) and Steam's keyboard types; a hint chip
  points at STEAM + X. Other Linux gets the full gamepad keyboard tray.
- punktfunk-session: bare --browse opens Home; --browse host opens that
  host's library with Home behind it (Decky launches keep working, B now
  pops instead of quitting). Service threads run discovery, 10 s probes,
  pairing, wake loops, fetches, and known-hosts persistence.
- Presenter contract: Launch actions carry the host, CancelConnect never
  engages a won race, pad kind/list ride FrameCtx, menu events flow while
  dialing so B can cancel.

Every screen renders to PNG on CPU raster for review
(PF_CONSOLE_DUMP=<dir> cargo test -p pf-console-ui -- --ignored dump).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 08:46:49 +02:00
enricobuehler c3fa6c1514 feat(clients/apple): AV1 decode support — OBU plumbing, hardware-gated advertisement
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The Apple client was HEVC/H.264-only: the receive path spoke Annex-B NALs
exclusively, so AV1 was never advertised and the codec picker hid it. Add
the OBU flavor of the same plumbing (AV1.swift, sibling of AnnexB.swift):
a zero-copy OBU walker, a full spec-5.5.1 sequence-header parser, an av1C
CMVideoFormatDescription with colorimetry extensions (so isHDRFormat and
the presenter stay codec-agnostic), and an ISOBMFF 'av01' sample repack
(temporal delimiter stripped, everything size-fielded, one copy per AU).

VideoCodec gains .av1 (wire 0x04); both pumps and VideoDecoder route
through dispatching formatDescription(fromKeyframe:)/sampleBuffer(au:) —
keyframe gating keys on the in-band sequence header exactly as the NAL
codecs key on in-band parameter sets, so loss recovery and mid-session
reconfigure work unchanged. AV1 sessions require a hardware decoder
(VideoToolbox has no software AV1; same fail-fast policy as 4:4:4), and
both the Hello advertisement and the Settings picker are gated on
VTIsHardwareDecodeSupported — AV1 only appears on devices that can
actually decode it (M3-class Macs, A17 Pro-class iPhones; no Apple TV).

Tests: real SVT-AV1 blobs (generation recipe in the file) cover the walk,
the parse against an independent reference, av1C bytes, delta-TU gating,
repack byte-exactness, and — on AV1 hardware — a real
VTDecompressionSession decode through VideoDecoder. Host precedence stays
HEVC > AV1 > H.264, so AV1 engages only when explicitly picked.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 01:22:56 +02:00
enricobuehler bf9be59f0b feat(clients/windows): rename the Help button to Shortcuts
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"Shortcuts" says what the page actually is — the in-stream keyboard/controller
reference — and the keyboard glyph reads better than the generic help icon
(user feedback from the live-test round). Page title follows.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 01:07:03 +02:00
enricobuehler a3332aedae fix(clients/apple): return to windowed after a stream error, not just an active disconnect
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A session error tears down the same as a deliberate disconnect (connection
→ nil flips FullscreenController's `active` off), but ALSO sets
`errorMessage`, raising the "Connection failed" alert. On macOS that alert
is a window sheet, and AppKit drops `-toggleFullScreen:` while a sheet is
attached — so the exit was swallowed and the window stayed fullscreen on
the home screen (an active disconnect sets no error, so it never stuck).

Defer the alert while a forced-fullscreen exit is pending: no sheet
attaches during the exit, the window returns to windowed, then the alert
presents over it. Not gated when fullscreen is the user's own manual
choice (opt-out setting), where nothing is auto-exiting.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 00:47:15 +02:00
enricobuehler 069fcdfca6 feat(clients/apple): user-configurable Allow VRR (macOS + iOS)
Add an "Allow VRR" toggle (Settings → Display; default on, non-tvOS) that
hands the presenter's display link a wide frame-rate RANGE — preferred =
the stream rate — so a ProMotion / adaptive-sync display can vary its
physical refresh to match the stream. `SessionPresenter.syncFrameRate`
now runs on macOS too: on it requests min 24 / max display / preferred
stream Hz; off restores the prior behavior (macOS free-runs at the native
rate, iOS keeps its 30 Hz floor). A no-op on fixed-refresh displays.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 00:47:15 +02:00
enricobuehler f58d91ba19 polish(clients/apple): tighten settings copy, fix stale ⌃⌥⇧S shortcut
The Statistics footer still advertised the old ⌘⇧S toggle after the
cross-client shortcut migration — corrected to ⌃⌥⇧S (StreamCommands).
Split the Audio footer into a platform-aware string (the "System default
follows device changes" note only applies to macOS, where the device
pickers live). Trim the overloaded Video-quality, Controllers, gamepad-UI,
touch/pointer, presenter and library footers to the load-bearing facts.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 00:47:15 +02:00
enricobuehler f4850625bd feat(clients/windows): game library page + session window placement + help polish
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UX polish batch 2 (plan workstreams D/E5/E6):

- D: a mouse/keyboard game library page over pf-client-core::library (the GTK
  ui_library.rs counterpart): responsive 2-6 column poster grid (2:3 portraits,
  store badge, monogram placeholder while art streams in), loading / error+retry
  / empty / grid states, tap-to-play via a normal spawn carrying --launch id.
  Poster bytes land in a disk cache (%LOCALAPPDATA%\punktfunk\art-cache) so the
  Image widget loads file:/// URIs (reactor has no from-bytes source) and
  revisits render instantly. Reached from a paired host's "Browse library..."
  menu item behind the new "Show game library (experimental)" Settings toggle
  (the shared library_enabled field, Apple/GTK parity). A Shared::library_gen
  generation guard keeps a superseded fetch from publishing (speed-test pattern).

- E5: the session window opens at the shell's own top-left (--window-pos, new
  SessionOpts::window_pos) instead of centered on the primary display - streams
  land on the monitor the shell is on, and the hide/restore handoff reads as one
  window changing content. Fullscreen follows that display.

- E6: the Help shortcuts add Alt+Enter and the controller escape chord
  (LB+RB+Start+Back, hold to disconnect).

Also: rustfmt normalization of the merged probe helper.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 00:43:46 +02:00
enricobuehler f5f186b691 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	clients/windows/src/app/mod.rs
2026-07-09 00:28:38 +02:00
enricobuehler 573b2af334 feat(clients/windows): single-window handoff, shared settings store, console-UI surfacing
UX polish batch 1 (clients/windows/ui-polish-plan.md, workstreams W0/A1/B/C/E):

- W0: the shell's duplicated trust/settings structs are gone — src/trust.rs
  re-exports pf-client-core's, so the shell and the spawned session binary share
  ONE Settings shape over client-windows-settings.json. Fixes real bugs: the
  shell's saves no longer drop session-side fields; the stats-overlay toggle
  (show_hud -> show_stats, serde alias migrates old files) and the forwarded-
  controller pick now actually reach the spawned session. The "Streaming engine"
  Settings combo is gone (PUNKTFUNK_BUILTIN_STREAM=1 stays as the dev A/B knob).

- Forwarded-controller pinning by stable key (vid:pid:name, pf-client-core's
  format): persisted as forward_pad, applied by the shell's own service at
  startup AND by the session binary in session_params (both OSes — the session
  never applied the pin before).

- A1 single window: the shell hides itself when the spawned session window
  presents its first frame ({"ready":true}) and restores + foregrounds on the
  child's exit — exactly one visible Punktfunk window at any time. Restore runs
  before the request-access cancel gate so a Ready/Cancel race can't strand the
  shell hidden.

- C console UI: punktfunk-session --browse gains --json-status (ready when the
  library window presents; error line on a failed start), and the shell
  surfaces it — "Open console UI" on paired hosts' menus, plus a controller-
  detected hint card targeting the most recent paired host (x64 only; aarch64
  ships no skia ui feature). Browse spawns hide/restore the shell like streams.

- B responsive: minimum window size (420x360); the hosts header collapses to
  icon-only buttons below 700 px; the session status card shrinks instead of
  clipping (max_width); busy pages, help actions, licenses and long labels wrap.

- E polish: session exe gets the app icon (winresource + WM_SETICON via the new
  pf-presenter win32.rs); both exes share an explicit AppUserModelID on
  unpackaged runs (packaged identity wins) so the windows group as one taskbar
  app across the visibility handoff; "Start streams fullscreen" toggle passes
  --fullscreen (GTK parity); connects stamp KnownHost::last_used; the connect
  target is stashed for every route so "Connecting to X" always names the host.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 00:25:02 +02:00
enricobuehler 01428ced58 feat(clients): reachability-probed presence + shareable Decky host management
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Add a bounded, trust-agnostic, mDNS-INDEPENDENT QUIC reachability probe and
surface it everywhere saved-host presence is shown, so a host reached over a
routed network (Tailscale/VPN/multicast-filtering LAN) no longer reads Offline
just because it isn't advertising — the display-side companion to the 0.8.4
dial-first connect fix.

Core:
- punktfunk-core: NativeClient::probe (bounded handshake; a real host answers even
  on trust mismatch, a wrong/closed/TCP-only port fails) + punktfunk_probe C ABI
  (ABI_VERSION 3->4, header regenerated).
- pf-client-core: trust::probe_reachable_many (parallel per-host sweep).

Presence pips now read `advertising OR probed-reachable`, refreshed by a ~10-12s
background sweep off the UI thread:
- Linux (relm4): ui_hosts probed map + HostsMsg::Probed sweep.
- Windows (windows-reactor): pf-probe worker -> HostsProps.probed.
- Apple (SwiftUI): HostStore.refreshReachability, driven by HomeView + GamepadHomeView .task.
- Android (Compose): nativeProbe JNI seam + periodic LaunchedEffect (LNP-gated),
  online dot added to the touch HostCard.
- Decky already probes via --list-hosts --probe.

Decky client: make the flatpak client's known-hosts store the single source of
truth via new headless CLI modes (--list-hosts / --add-host / --set-host /
--forget-host / --reset / --reachable). The plugin can now add a host by address,
edit/forget hosts, reset all state (keeping the client identity), and shows
probe-backed online pips — state is shared with the desktop client, not duplicated.

Also lands in-progress Android 17 LNP groundwork (targetSdk 37 +
ACCESS_LOCAL_NETWORK runtime flow, permission dialogs) that was already present in
the working tree.

Verified: cargo check + clippy clean (punktfunk-core, pf-client-core, linux,
android native); android assembleDebug BUILD SUCCESSFUL; decky typecheck + rollup
build clean; probe true/false-positive behaviour exercised against a live host.
Windows and Apple were not compiled locally (no MSVC/Xcode on this Linux box).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 00:14:56 +02:00
enricobuehler 6198da3daf feat(clients/apple): cross-client shortcuts + start banner, opt-in V-Sync, presenter rework
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Align the macOS/iPad Stream menu on the cross-client Ctrl+Alt+Shift set
the Windows and Linux clients reserve — Release Mouse (⌃⌥⇧Q), Disconnect
(⌃⌥⇧D), HUD toggle (⌃⌥⇧S) — with ⌘⎋ kept as the macOS/iPad capture
toggle, and surface them on a 6-second banner at stream start.

Add an opt-in V-Sync present mode (punktfunk.vsync, default OFF =
lowest-latency immediate present; PUNKTFUNK_PRESENT_MODE overrides for
A/B), with the presenter reworked to a frame-arrival-triggered render
thread across Stage2Pipeline / MetalVideoPresenter / SessionPresenter,
plus the windowed title-bar safe-area handling.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 00:12:02 +02:00
enricobuehler c511462536 feat(clients/apple): enable Game Mode across Apple platforms
Opt macOS and iOS into system Game Mode (GCSupportsGameMode=YES) and
unify the App Store category to Games across macOS/iOS/tvOS (tvOS omits
the key — no Game Mode there). Game Mode engages automatically when the
stream is native-fullscreen (already the default), giving GPU/CPU
priority and doubling controller/AirPods Bluetooth polling for lower
input/audio latency — parity with the Android client's appCategory=game.

Verified: macOS/iOS/tvOS Debug builds succeed and the produced bundle
Info.plists carry the expected keys.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 00:11:54 +02:00
enricobuehler d6647b9183 feat(clients/windows): port the Vulkan session client to Windows — session-always
The punktfunk-session Vulkan client (clients/linux-session, now clients/session)
builds and runs on Windows; the WinUI shell spawns it for every stream. Verified
live: 10-bit HEVC via Vulkan Video on both AMD (iGPU) and NVIDIA, 5120x1440 at
130 fps / 8 ms end-to-end on the RTX 4090.

- pf-ffvk: Windows bindgen branch (FFMPEG_DIR + PF_FFVK_VULKAN_INCLUDE, no
  pkg-config); provisioning fetches Vulkan-Headers (pinned v1.4.309).
- pf-client-core: builds on Windows — WASAPI audio (audio_wasapi.rs, cfg-swapped
  via #[path], same surface as the PipeWire twin), VAAPI/dmabuf gated inline
  (chain = vulkan -> software), trust reads the WinUI shell's %APPDATA% stores
  (parity tests pin both serialized shapes), Settings gains adapter/hdr_enabled
  (serde-defaulted; Linux stores unaffected).
- pf-presenter: builds on Windows — dmabuf module Linux-gated; SDL keyboard grab
  while captured (Alt+Tab/Win reach the host); pick_device ranks discrete over
  integrated (device 0 was the iGPU on hybrid boxes — the silent footgun) and
  honors PUNKTFUNK_VK_ADAPTER (the Settings GPU pick, exported by the session).
- run loop: block in one SDL wait woken by input AND decoded frames (a per-
  session forwarder pushes a FrameWake user event) instead of a 1 ms poll —
  measured 111%% -> 5%% of a core (NVIDIA), 86%% -> 3.5%% (AMD), stats unchanged.
  The pump's decode-fence wait became once-per-window sampling (no per-frame
  pipeline stall; the stat now shows true backlog).
- pf-console-ui: builds on Windows (skia-safe msvc prebuilts); font lookup falls
  through fontconfig aliases to concrete DirectWrite families (Consolas/Segoe UI)
  — browse/coverflow works, verified against a live host.
- WinUI shell: session-always via new src/spawn.rs (GTK spawn.rs port —
  CREATE_NO_WINDOW, stdout contract, kill handle); the Stream screen is a status
  card (chips + stage lines from the child's stats). The legacy in-process
  D3D11VA path stays behind Settings "Streaming engine" / PUNKTFUNK_BUILTIN_
  STREAM=1 as the A/B baseline until Phase 8 deletes it. SessionParams.video_caps
  makes the HDR toggle real.
- clients/linux-session renamed to clients/session (builds for both OSes).
- CI/MSIX: both workflows build/test both bins with widened path filters; the
  MSIX ships punktfunk-session.exe. ARM64 session builds --no-default-features
  (rust-skia has no aarch64-pc-windows-msvc prebuilts; flip when it does).

A/B on this box (5120x1440 HEVC vs home-worker-5): NVIDIA Vulkan 130 fps / 8 ms
e2e / 1.6 ms decode — clearly better than the built-in path. The AMD iGPU VCN
saturates at ~52 fps where its own D3D11VA does ~70 — Adrenalin Vulkan decode is
slower on APU silicon; discrete RDNA validation gates Phase 8.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 23:21:36 +02:00
enricobuehler 2003d8a75c style(host): rustfmt the bit_depth ternary in serve_session
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Collapse the manually-wrapped if/else to rustfmt's canonical form; fixes
the cargo fmt --all --check CI failure at punktfunk1.rs:895.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 22:07:54 +02:00
enricobuehler 838a1239cf feat(codec): make client codec selection real — GPU-aware native advertisement
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The clients' codec pickers sent a preference the host threw away:
host_wire_caps() hardcoded HEVC for every GPU backend, so the native
path never emitted H.264/AV1 regardless of what the user chose.

Host: advertise what the backend actually encodes, mirroring the
GameStream serverinfo logic — software openh264 emits H.264; probed
backends (Linux VAAPI, Windows AMF/QSV) advertise their per-GPU
CodecSupport via the new wire_mask(); NVENC keeps the
Moonlight-validated H.264|HEVC|AV1 static superset; an empty probe
falls back to the superset so auto clients still resolve HEVC. Gate
10-bit to HEVC (like the 4:4:4 gate) now that a client can steer the
codec — Main10 is the only 10-bit encode path. Fix the web-console
stats label hardcoded to "hevc" (new Codec::label(), shared with the
GameStream register_session mapping).

Android: replace the hardcoded H264|HEVC Hello advertisement with a
videoCodecs param fed by VideoDecoders.decodableCodecBits() (AV1 bit
only when a real hardware video/av01 decoder exists — the decode loop
was already mime-driven); offer AV1 in the codec picker on capable
devices.

Decky: add the missing "Video codec" dropdown (auto/hevc/h264/av1) to
the plugin settings, round-tripping the same codec key the flatpak
client reads.

Apple: unchanged by design (AnnexB.swift is NAL-only, AV1 is never
advertised); refresh the stale "hosts don't emit AV1 on the native
path yet" comments here and host-side.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 16:45:37 +02:00
enricobuehler 0290bf7285 fix(clients/windows): hide the local cursor while captured
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set_locked() hid the OS cursor with a one-shot ShowCursor(false), but the
WinUI content island answers WM_SETCURSOR and re-asserts the arrow on every
pointer move, so the cursor reappeared the instant the mouse moved while the
pointer lock was engaged. A low-level mouse hook never sees WM_SETCURSOR, so
it couldn't suppress it.

Subclass the WinUI window and all its descendants (the video is a composition
SwapChainPanel, so the pointer actually sits over WinUI's internal input-site
child, which is the window that receives WM_SETCURSOR) and, while the lock
wants the cursor hidden, answer WM_SETCURSOR ourselves with SetCursor(None)
and return TRUE — halting WinUI's arrow re-assertion. ShowCursor(false) stays
as the coarse first-frame hide. The subclass is removed on teardown so the
reused app window (host list) is left pristine.

Adds the Win32_UI_Shell feature for the subclassing APIs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 16:45:20 +02:00
174 changed files with 25351 additions and 2086 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ on:
# binary's dependency closure must be listed here. # binary's dependency closure must be listed here.
paths: paths:
- 'clients/linux/**' - 'clients/linux/**'
- 'clients/linux-session/**' - 'clients/session/**'
- 'crates/punktfunk-core/**' - 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**' - 'crates/pf-client-core/**'
- 'crates/pf-presenter/**' - 'crates/pf-presenter/**'
+15 -1
View File
@@ -33,7 +33,12 @@ on:
branches: [main] branches: [main]
paths: paths:
- 'clients/windows/**' - 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**' - 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-ffvk/**'
- 'Cargo.lock' - 'Cargo.lock'
- 'Cargo.toml' - 'Cargo.toml'
- '.gitea/workflows/windows-msix.yml' - '.gitea/workflows/windows-msix.yml'
@@ -57,10 +62,15 @@ jobs:
target: x86_64-pc-windows-msvc target: x86_64-pc-windows-msvc
ffmpeg: C:\Users\Public\ffmpeg ffmpeg: C:\Users\Public\ffmpeg
td: C:\t td: C:\t
session_flags: ''
- arch: arm64 - arch: arm64
target: aarch64-pc-windows-msvc target: aarch64-pc-windows-msvc
ffmpeg: C:\Users\Public\ffmpeg-arm64 ffmpeg: C:\Users\Public\ffmpeg-arm64
td: C:\t-a64 td: C:\t-a64
# No skia-binaries prebuilt for aarch64-pc-windows-msvc: the session ships
# without the Skia console UI on ARM64 (streaming unaffected) — flip when
# rust-skia adds the target.
session_flags: '--no-default-features'
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
@@ -78,6 +88,8 @@ jobs:
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8 "CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"CARGO_TARGET_DIR=${{ matrix.td }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8 "CARGO_TARGET_DIR=${{ matrix.td }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"FFMPEG_DIR=${{ matrix.ffmpeg }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8 "FFMPEG_DIR=${{ matrix.ffmpeg }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# pf-ffvk's bindgen needs Vulkan headers (arch-independent; provisioned alongside FFmpeg).
"PF_FFVK_VULKAN_INCLUDE=C:\Users\Public\vulkan-headers\include" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
rustup target add ${{ matrix.target }} rustup target add ${{ matrix.target }}
$pf = & "$env:GITHUB_WORKSPACE/scripts/ci/pf-version.ps1" # single source of truth: base is one minor ahead of the latest stable tag $pf = & "$env:GITHUB_WORKSPACE/scripts/ci/pf-version.ps1" # single source of truth: base is one minor ahead of the latest stable tag
$parts = if ($env:GITHUB_REF -like 'refs/tags/v*') { $parts = if ($env:GITHUB_REF -like 'refs/tags/v*') {
@@ -92,9 +104,11 @@ jobs:
"MSIX_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8 "MSIX_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
Write-Output "MSIX version $v arch ${{ matrix.arch }} target ${{ matrix.target }}" Write-Output "MSIX version $v arch ${{ matrix.arch }} target ${{ matrix.target }}"
# Both client binaries — the shell spawns punktfunk-session.exe (a package sibling)
# for every stream. --no-default-features on ARM64 is a no-op for the shell.
- name: Build (release) - name: Build (release)
shell: pwsh shell: pwsh
run: cargo build --release -p punktfunk-client-windows --target ${{ matrix.target }} run: cargo build --release -p punktfunk-client-windows -p punktfunk-client-session ${{ matrix.session_flags }} --target ${{ matrix.target }}
- name: Pack + sign MSIX - name: Pack + sign MSIX
shell: pwsh shell: pwsh
+34 -9
View File
@@ -1,9 +1,13 @@
# Windows client CI — runs on a self-hosted windows-amd64 runner (host mode; the generic runner + # Windows client CI — runs on a self-hosted windows-amd64 runner (host mode; the generic runner +
# toolchain come from unom/infra's windows-runner/; punktfunk's own extras - FFmpeg, WDK, Inno # toolchain come from unom/infra's windows-runner/; punktfunk's own extras - FFmpeg,
# Setup, the ARM64 rustup target - self-provision via the "Ensure Windows toolchain" step below, a # Vulkan-Headers, WDK, Inno Setup, the ARM64 rustup target - self-provision via the "Ensure
# fast no-op once already present, so any runner with that label works with no manual dispatch # Windows toolchain" step below, a fast no-op once already present, so any runner with that label
# step first). Build + clippy + fmt + test the WinUI 3 client # works with no manual dispatch step first). Build + clippy + fmt + test BOTH client binaries:
# (windows-reactor + D3D11/SwapChainPanel + WASAPI + SDL3). # the WinUI 3 shell (windows-reactor + WASAPI + SDL3) and the punktfunk-session Vulkan client
# (pf-presenter/pf-client-core/pf-console-ui/pf-ffvk — every stream runs in it, spawned by the
# shell). ARM64 note: rust-skia publishes no aarch64-pc-windows-msvc prebuilt binaries, so the
# session builds --no-default-features there (no Skia console UI; streaming is unaffected) —
# flip when skia-binaries adds the target.
# #
# Two architectures from ONE x64 runner: x86_64-pc-windows-msvc natively and # Two architectures from ONE x64 runner: x86_64-pc-windows-msvc natively and
# aarch64-pc-windows-msvc by cross-compiling. The x64 MSVC toolset ships an ARM64 cross compiler # aarch64-pc-windows-msvc by cross-compiling. The x64 MSVC toolset ships an ARM64 cross compiler
@@ -40,14 +44,24 @@ on:
branches: [main] branches: [main]
paths: paths:
- 'clients/windows/**' - 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**' - 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-ffvk/**'
- 'Cargo.lock' - 'Cargo.lock'
- 'Cargo.toml' - 'Cargo.toml'
- '.gitea/workflows/windows.yml' - '.gitea/workflows/windows.yml'
pull_request: pull_request:
paths: paths:
- 'clients/windows/**' - 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**' - 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-ffvk/**'
- 'Cargo.lock' - 'Cargo.lock'
- 'Cargo.toml' - 'Cargo.toml'
- '.gitea/workflows/windows.yml' - '.gitea/workflows/windows.yml'
@@ -78,6 +92,8 @@ jobs:
# Per-arch FFmpeg import libs (provision-windows-punktfunk-extras.ps1 fetches both). # Per-arch FFmpeg import libs (provision-windows-punktfunk-extras.ps1 fetches both).
$ff = if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { 'C:\Users\Public\ffmpeg-arm64' } else { 'C:\Users\Public\ffmpeg' } $ff = if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { 'C:\Users\Public\ffmpeg-arm64' } else { 'C:\Users\Public\ffmpeg' }
"FFMPEG_DIR=$ff" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8 "FFMPEG_DIR=$ff" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# pf-ffvk's bindgen needs Vulkan headers (arch-independent; provisioned alongside FFmpeg).
"PF_FFVK_VULKAN_INCLUDE=C:\Users\Public\vulkan-headers\include" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# $ff\bin on PATH too (not just FFMPEG_DIR, which only satisfies the linker): the test # $ff\bin on PATH too (not just FFMPEG_DIR, which only satisfies the linker): the test
# binary needs the actual DLLs to load at runtime. Set here rather than relying on the # binary needs the actual DLLs to load at runtime. Set here rather than relying on the
# daemon's own env (project-env.ps1) - on a freshly cloned/registered runner the daemon # daemon's own env (project-env.ps1) - on a freshly cloned/registered runner the daemon
@@ -89,20 +105,29 @@ jobs:
cargo --version cargo --version
Write-Output "target ${{ matrix.target }} target-dir $td ffmpeg $ff" Write-Output "target ${{ matrix.target }} target-dir $td ffmpeg $ff"
# Both client binaries. ARM64: no skia-binaries prebuilt for the target, so the session
# drops its `ui` feature there (pf-console-ui excluded; --no-default-features is a no-op
# for the shell, which has no features).
- name: Build - name: Build
shell: pwsh shell: pwsh
run: cargo build -p punktfunk-client-windows --target ${{ matrix.target }} run: |
$sf = @(); if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { $sf = @('--no-default-features') }
cargo build -p punktfunk-client-windows -p punktfunk-client-session @sf --target ${{ matrix.target }}
- name: Clippy (-D warnings) - name: Clippy (-D warnings)
shell: pwsh shell: pwsh
run: cargo clippy -p punktfunk-client-windows --all-targets --target ${{ matrix.target }} -- -D warnings run: |
$pkgs = @('-p','punktfunk-client-windows','-p','punktfunk-client-session','-p','pf-client-core','-p','pf-presenter','-p','pf-ffvk')
$sf = @()
if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { $sf = @('--no-default-features') } else { $pkgs += @('-p','pf-console-ui') }
cargo clippy @pkgs --all-targets @sf --target ${{ matrix.target }} -- -D warnings
- name: Rustfmt check - name: Rustfmt check
if: matrix.target == 'x86_64-pc-windows-msvc' if: matrix.target == 'x86_64-pc-windows-msvc'
shell: pwsh shell: pwsh
run: cargo fmt -p punktfunk-client-windows -- --check run: cargo fmt -p punktfunk-client-windows -p punktfunk-client-session -p pf-client-core -p pf-presenter -p pf-console-ui -p pf-ffvk -- --check
- name: Test - name: Test
if: matrix.target == 'x86_64-pc-windows-msvc' if: matrix.target == 'x86_64-pc-windows-msvc'
shell: pwsh shell: pwsh
run: cargo test -p punktfunk-client-windows --target ${{ matrix.target }} run: cargo test -p punktfunk-client-windows -p punktfunk-client-session -p pf-client-core -p pf-presenter -p pf-console-ui -p pf-ffvk --target ${{ matrix.target }}
Generated
+7 -2
View File
@@ -2407,8 +2407,6 @@ dependencies = [
[[package]] [[package]]
name = "ndk" name = "ndk"
version = "0.9.0" version = "0.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c3f42e7bbe13d351b6bead8286a43aac9534b82bd3cc43e47037f012ebfd62d4"
dependencies = [ dependencies = [
"bitflags", "bitflags",
"jni-sys 0.3.1", "jni-sys 0.3.1",
@@ -2783,6 +2781,8 @@ dependencies = [
"serde_json", "serde_json",
"tracing", "tracing",
"ureq", "ureq",
"wasapi",
"windows 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
] ]
[[package]] [[package]]
@@ -2793,6 +2793,7 @@ dependencies = [
"ash", "ash",
"pf-client-core", "pf-client-core",
"pf-presenter", "pf-presenter",
"punktfunk-core",
"sdl3", "sdl3",
"skia-safe", "skia-safe",
"tracing", "tracing",
@@ -2826,6 +2827,7 @@ dependencies = [
"punktfunk-core", "punktfunk-core",
"sdl3", "sdl3",
"tracing", "tracing",
"windows-sys 0.61.2",
] ]
[[package]] [[package]]
@@ -3007,6 +3009,7 @@ dependencies = [
"log", "log",
"mdns-sd", "mdns-sd",
"ndk", "ndk",
"ndk-sys",
"opus", "opus",
"punktfunk-core", "punktfunk-core",
"tracing", "tracing",
@@ -3040,6 +3043,7 @@ dependencies = [
"serde_json", "serde_json",
"tracing", "tracing",
"tracing-subscriber", "tracing-subscriber",
"winresource",
] ]
[[package]] [[package]]
@@ -3052,6 +3056,7 @@ dependencies = [
"ffmpeg-next", "ffmpeg-next",
"mdns-sd", "mdns-sd",
"opus", "opus",
"pf-client-core",
"punktfunk-core", "punktfunk-core",
"sdl3", "sdl3",
"serde", "serde",
+14 -2
View File
@@ -12,14 +12,26 @@ members = [
"crates/pf-driver-proto", "crates/pf-driver-proto",
"clients/probe", "clients/probe",
"clients/linux", "clients/linux",
"clients/linux-session", "clients/session",
"clients/windows", "clients/windows",
"clients/android/native", "clients/android/native",
"tools/latency-probe", "tools/latency-probe",
"tools/loss-harness", "tools/loss-harness",
] ]
# Standalone PoC (built on its own; pulls usbip/tokio/libusb we don't want in the workspace). # Standalone PoC (built on its own; pulls usbip/tokio/libusb we don't want in the workspace).
exclude = ["packaging/linux/steam-deck-gadget/usbip-poc"] # The vendored `ndk` is a [patch.crates-io] source, not a member: it only compiles for the
# `*-linux-android` targets, so workspace membership would break host `cargo build --workspace`.
exclude = [
"packaging/linux/steam-deck-gadget/usbip-poc",
"clients/android/native/vendor/ndk",
]
# ndk 0.9.0 verbatim from crates.io plus ONE visibility change: `MediaCodec::as_ptr` made public
# (upstream keeps it private and exposes no frame-rendered binding), so the Android client can
# call `AMediaCodec_setOnFrameRenderedCallback` via ndk-sys for the HUD's `display` stage
# (design/stats-unification.md). Drop the patch when upstream exposes the pointer or the callback.
[patch.crates-io]
ndk = { path = "clients/android/native/vendor/ndk" }
[workspace.package] [workspace.package]
version = "0.8.4" version = "0.8.4"
+6 -2
View File
@@ -11,7 +11,7 @@ plugins {
android { android {
namespace = "io.unom.punktfunk" namespace = "io.unom.punktfunk"
compileSdk = 37 // Android 17 — required by androidx.core 1.19.0; targetSdk stays 36 for now. compileSdk = 37 // Android 17 — required by androidx.core 1.19.0.
defaultConfig { defaultConfig {
// Load from .env if it exists (local dev), otherwise from System.getenv (CI) // Load from .env if it exists (local dev), otherwise from System.getenv (CI)
@@ -26,7 +26,11 @@ android {
// the handful of API 31+ APIs we use are runtime-gated (Material You → brand palette, rumble // the handful of API 31+ APIs we use are runtime-gated (Material You → brand palette, rumble
// → legacy Vibrator, NEARBY_WIFI/lights/ADPF already gated), so nothing is lost above 28. // → legacy Vibrator, NEARBY_WIFI/lights/ADPF already gated), so nothing is lost above 28.
minSdk = 28 minSdk = 28
targetSdk = 36 // Android 17: targeting 37 makes Local Network Protection MANDATORY — all LAN traffic (the
// QUIC dial, mDNS, WoL, the library fetch) is blocked until the user grants the
// ACCESS_LOCAL_NETWORK runtime permission. ConnectScreen owns that request/rationale flow;
// don't bump past 37 without re-checking the next release's behavior changes.
targetSdk = 37
val vCode = (props.getProperty("VERSION_CODE") ?: System.getenv("VERSION_CODE")) val vCode = (props.getProperty("VERSION_CODE") ?: System.getenv("VERSION_CODE"))
versionCode = vCode?.toInt() ?: 1 versionCode = vCode?.toInt() ?: 1
// versionName is the single project version, threaded from CI (a vX.Y.Z release or a // versionName is the single project version, threaded from CI (a vX.Y.Z release or a
@@ -19,8 +19,9 @@
Its absence went unnoticed for weeks because the acquire was wrapped in a silent Its absence went unnoticed for weeks because the acquire was wrapped in a silent
runCatching (now logged). --> runCatching (now logged). -->
<uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.WAKE_LOCK" />
<!-- Enforced from Android 17 (SDK 37) for ALL local-network traffic incl. the QUIC socket. <!-- Enforced from Android 17 (SDK 37, our targetSdk) for ALL local-network traffic incl. the
Harmless to declare on earlier releases. --> QUIC socket — a RUNTIME permission (NEARBY_DEVICES group): ConnectScreen requests it on
entry and gates every dial/wake on the grant. Harmless to declare on earlier releases. -->
<uses-permission android:name="android.permission.ACCESS_LOCAL_NETWORK" /> <uses-permission android:name="android.permission.ACCESS_LOCAL_NETWORK" />
<!-- Mic uplink to the host's virtual microphone (requested at runtime). --> <!-- Mic uplink to the host's virtual microphone (requested at runtime). -->
<uses-permission android:name="android.permission.RECORD_AUDIO" /> <uses-permission android:name="android.permission.RECORD_AUDIO" />
@@ -155,6 +155,35 @@ internal fun TrustNewHostDialog(
) )
} }
/**
* Android 17+ Local Network Protection rationale: ACCESS_LOCAL_NETWORK was denied, so discovery and
* every connect are dead — offer the system prompt again and a settings deep link (a permanently-
* denied request returns instantly without ever showing the prompt, so "Allow" alone isn't enough).
*/
@Composable
internal fun LocalNetworkDialog(onAllow: () -> Unit, onSettings: () -> Unit, onDismiss: () -> Unit) {
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Allow local network access") },
text = {
Text(
"Android blocks punktfunk from talking to devices on your network, so it can't " +
"find or reach any host until you allow it. If no prompt appears when you tap " +
"Allow, enable “Nearby devices” for punktfunk in system settings.",
)
},
confirmButton = {
TextButton(onClick = onAllow) { Text("Allow") }
},
dismissButton = {
Row {
TextButton(onClick = onSettings) { Text("Open settings") }
TextButton(onClick = onDismiss) { Text("Not now") }
}
},
)
}
/** The pinned fingerprint no longer matches — force re-pairing (never a silent re-trust). */ /** The pinned fingerprint no longer matches — force re-pairing (never a silent re-trust). */
@Composable @Composable
internal fun FingerprintChangedDialog( internal fun FingerprintChangedDialog(
@@ -2,7 +2,9 @@ package io.unom.punktfunk
import android.Manifest import android.Manifest
import android.content.Context import android.content.Context
import android.content.Intent
import android.content.pm.PackageManager import android.content.pm.PackageManager
import android.net.Uri
import android.os.Build import android.os.Build
import androidx.activity.compose.rememberLauncherForActivityResult import androidx.activity.compose.rememberLauncherForActivityResult
import androidx.activity.result.contract.ActivityResultContracts import androidx.activity.result.contract.ActivityResultContracts
@@ -30,6 +32,7 @@ import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Surface import androidx.compose.material3.Surface
import androidx.compose.material3.Text import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.LaunchedEffect import androidx.compose.runtime.LaunchedEffect
@@ -37,6 +40,7 @@ import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.rememberUpdatedState
import androidx.compose.runtime.setValue import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
@@ -44,6 +48,9 @@ import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.text.style.TextAlign import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
import androidx.core.content.ContextCompat import androidx.core.content.ContextCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.LifecycleOwner
import io.unom.punktfunk.components.EmptyHostsState import io.unom.punktfunk.components.EmptyHostsState
import io.unom.punktfunk.components.HostCard import io.unom.punktfunk.components.HostCard
import io.unom.punktfunk.components.SectionLabel import io.unom.punktfunk.components.SectionLabel
@@ -60,6 +67,7 @@ import io.unom.punktfunk.models.HostStatus
import io.unom.punktfunk.models.PendingTrust import io.unom.punktfunk.models.PendingTrust
import java.util.concurrent.atomic.AtomicBoolean import java.util.concurrent.atomic.AtomicBoolean
import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext import kotlinx.coroutines.withContext
@@ -111,14 +119,57 @@ fun ConnectScreen(
// denial used to leave discovery dead forever. // denial used to leave discovery dead forever.
val discovery = remember { HostDiscovery(context) } val discovery = remember { HostDiscovery(context) }
var discovered by remember { mutableStateOf<List<DiscoveredHost>>(emptyList()) } var discovered by remember { mutableStateOf<List<DiscoveredHost>>(emptyList()) }
// Android 17 Local Network Protection: with targetSdk 37, EVERYTHING this screen does — the mDNS
// browse, the QUIC dial (UDP 9777), Wake-on-LAN, the library fetch — is blocked until the user
// grants ACCESS_LOCAL_NETWORK (a runtime permission in the NEARBY_DEVICES group). Blocked UDP
// fails with EPERM, which quinn experiences as a silent handshake timeout — so without this gate
// a denial looks exactly like a dead host. Unlike NEARBY_WIFI_DEVICES below, this one is
// load-bearing: request it on entry, and surface a denial as an actionable dialog/banner (with a
// system-settings deep link) instead of dead-ending on timeouts.
var lnpGranted by remember { mutableStateOf(hasLocalNetworkPermission(context)) }
var lnpPrompt by remember { mutableStateOf(false) }
val localNetLauncher = rememberLauncherForActivityResult(
ActivityResultContracts.RequestPermission(),
) { granted ->
lnpGranted = granted
if (granted) {
lnpPrompt = false
// The browse started while blocked (its sockets failed or received nothing) — restart it
// now that the grant makes them work.
discovery.stop()
discovery.start()
} else {
lnpPrompt = true // rationale + "Open settings" (a permanently-denied request returns instantly)
}
}
val nearbyLauncher = rememberLauncherForActivityResult( val nearbyLauncher = rememberLauncherForActivityResult(
ActivityResultContracts.RequestPermission(), ActivityResultContracts.RequestPermission(),
) { _ -> /* best-effort hint; discovery runs regardless of the result */ } ) { _ -> /* best-effort hint; discovery runs regardless of the result */ }
LaunchedEffect(Unit) { LaunchedEffect(Unit) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU && !hasNearbyPermission(context)) { if (!lnpGranted) {
localNetLauncher.launch(Manifest.permission.ACCESS_LOCAL_NETWORK)
} else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU && !hasNearbyPermission(context)) {
// The old opportunistic multicast hedge (some OEMs filter multicast without it). On API
// 37+ it shares the NEARBY_DEVICES group with ACCESS_LOCAL_NETWORK, so once that is
// granted this auto-grants without a second prompt.
nearbyLauncher.launch(Manifest.permission.NEARBY_WIFI_DEVICES) nearbyLauncher.launch(Manifest.permission.NEARBY_WIFI_DEVICES)
} }
} }
// Re-check on resume: our dialog deep-links to system settings, and granting there doesn't kill
// or otherwise notify the app — this observer is what turns the grant into a live discovery.
DisposableEffect(Unit) {
val lifecycle = (context as? LifecycleOwner)?.lifecycle
val obs = LifecycleEventObserver { _, event ->
if (event == Lifecycle.Event.ON_RESUME && !lnpGranted && hasLocalNetworkPermission(context)) {
lnpGranted = true
lnpPrompt = false
discovery.stop()
discovery.start()
}
}
lifecycle?.addObserver(obs)
onDispose { lifecycle?.removeObserver(obs) }
}
DisposableEffect(Unit) { DisposableEffect(Unit) {
discovery.onChange = { discovered = it } discovery.onChange = { discovered = it }
discovery.start() discovery.start()
@@ -154,6 +205,29 @@ fun ConnectScreen(
} }
if (learned) savedHosts = knownHostStore.all() if (learned) savedHosts = knownHostStore.all()
} }
// Saved hosts proven reachable by a QUIC probe this cycle, keyed "address:port" — the
// routed-network (Tailscale/VPN) counterpart to mDNS presence, since such hosts never
// advertise. OR'd into `isOnline` below so their pips light up. Probe only saved hosts NOT
// already seen on mDNS, off the main thread, every ~12 s; gated on LNP (blocked UDP would
// just time out). `rememberUpdatedState` keeps the 1 Hz mDNS updates from restarting the loop.
var reachable by remember { mutableStateOf<Set<String>>(emptySet()) }
val discoveredNow by rememberUpdatedState(discovered)
LaunchedEffect(savedHosts, lnpGranted) {
if (!lnpGranted) {
reachable = emptySet()
return@LaunchedEffect
}
while (true) {
val targets = savedHosts.filter { kh -> discoveredNow.none { kh.matches(it) } }
reachable = withContext(Dispatchers.IO) {
targets
.filter { NativeBridge.nativeProbe(it.address, it.port, 3_000) }
.map { "${it.address}:${it.port}" }
.toSet()
}
delay(12_000)
}
}
// Mint-once on genuine first run; an Unrecoverable store (decrypt failure) surfaces here and // Mint-once on genuine first run; an Unrecoverable store (decrypt failure) surfaces here and
// refuses to connect — never silently shadow-minting a new identity (which would force re-pair). // refuses to connect — never silently shadow-minting a new identity (which would force re-pair).
var identity by remember { mutableStateOf<ClientIdentity?>(null) } var identity by remember { mutableStateOf<ClientIdentity?>(null) }
@@ -325,6 +399,12 @@ fun ConnectScreen(
dh: DiscoveredHost? = null, dh: DiscoveredHost? = null,
manualName: String? = null, manualName: String? = null,
) { ) {
// Every dial/pair path funnels through here — with local network access denied the connect
// can only EPERM its way to a 10 s timeout, so ask instead of pretending to try.
if (!lnpGranted) {
lnpPrompt = true
return
}
val known = knownHostStore.get(targetHost, targetPort) val known = knownHostStore.get(targetHost, targetPort)
val adv = dh?.fingerprint?.lowercase() val adv = dh?.fingerprint?.lowercase()
// Label precedence: a saved host keeps its (possibly user-renamed) name; else the discovered // Label precedence: a saved host keeps its (possibly user-renamed) name; else the discovered
@@ -361,7 +441,7 @@ fun ConnectScreen(
title = kh.name, title = kh.name,
subtitle = "${kh.address}:${kh.port}", subtitle = "${kh.address}:${kh.port}",
filled = true, filled = true,
online = discovered.any { it.host == kh.address && it.port == kh.port }, online = kh.isOnline(discovered, reachable),
paired = kh.paired, paired = kh.paired,
knownHost = kh, knownHost = kh,
activate = { connect(kh.address, kh.port) }, activate = { connect(kh.address, kh.port) },
@@ -398,7 +478,8 @@ fun ConnectScreen(
// handle — the touch grid guards the same way with enabled=!connecting), or while the whole // handle — the touch grid guards the same way with enabled=!connecting), or while the whole
// console home is cross-fading out. // console home is cross-fading out.
navActive = navGate && !connecting && !showManualSheet && pendingTrust == null && navActive = navGate && !connecting && !showManualSheet && pendingTrust == null &&
awaiting == null && editTarget == null && optionsTarget == null && waker.waking == null, awaiting == null && editTarget == null && optionsTarget == null &&
waker.waking == null && !lnpPrompt,
onActivate = { it.activate() }, onActivate = { it.activate() },
onOpenLibrary = { it.knownHost?.let(onOpenLibrary) }, onOpenLibrary = { it.knownHost?.let(onOpenLibrary) },
onOpenSettings = onOpenSettings, onOpenSettings = onOpenSettings,
@@ -465,6 +546,38 @@ fun ConnectScreen(
} }
} }
if (!lnpGranted) {
// Local network access denied: discovery can't ever find anything and every connect
// would time out — say so at the top, with the fix one tap away, instead of letting
// the screen look idle/broken.
item(span = { GridItemSpan(maxLineSpan) }) {
Surface(
color = MaterialTheme.colorScheme.errorContainer,
shape = MaterialTheme.shapes.medium,
modifier = Modifier.fillMaxWidth(),
) {
Column(
Modifier.padding(horizontal = 16.dp, vertical = 12.dp),
horizontalAlignment = Alignment.CenterHorizontally,
) {
Text(
"Local network access is off",
style = MaterialTheme.typography.titleSmall,
color = MaterialTheme.colorScheme.onErrorContainer,
)
Text(
"Android blocks punktfunk from finding or reaching hosts until you allow it.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onErrorContainer,
textAlign = TextAlign.Center,
)
TextButton(onClick = { lnpPrompt = true }) { Text("Allow…") }
}
}
Spacer(Modifier.height(12.dp))
}
}
if (savedHosts.isEmpty() && discoveredUnsaved.isEmpty()) { if (savedHosts.isEmpty() && discoveredUnsaved.isEmpty()) {
item(span = { GridItemSpan(maxLineSpan) }) { item(span = { GridItemSpan(maxLineSpan) }) {
EmptyHostsState() EmptyHostsState()
@@ -480,6 +593,7 @@ fun ConnectScreen(
name = kh.name, name = kh.name,
address = "${kh.address}:${kh.port}", address = "${kh.address}:${kh.port}",
status = if (kh.paired) HostStatus.PAIRED else HostStatus.TOFU, status = if (kh.paired) HostStatus.PAIRED else HostStatus.TOFU,
online = kh.isOnline(discovered, reachable),
enabled = !connecting, enabled = !connecting,
onConnect = { connect(kh.address, kh.port) }, onConnect = { connect(kh.address, kh.port) },
onForget = { onForget = {
@@ -491,8 +605,12 @@ fun ConnectScreen(
// through the WakeController so it shows the "Waking…" overlay and waits for // through the WakeController so it shows the "Waking…" overlay and waits for
// the host to come online (matched by fingerprint, so a new DHCP address on a // the host to come online (matched by fingerprint, so a new DHCP address on a
// cold boot still counts as "up") rather than firing a single silent packet. // cold boot still counts as "up") rather than firing a single silent packet.
onWake = if (kh.mac.isNotEmpty() && discovered.none { kh.matches(it) }) { onWake = if (kh.mac.isNotEmpty() && !kh.isOnline(discovered, reachable)) {
{ {
// The magic packet is UDP broadcast — LNP-blocked like everything else.
if (!lnpGranted) {
lnpPrompt = true
} else {
waker.start( waker.start(
hostName = kh.name, hostName = kh.name,
connectsAfter = false, connectsAfter = false,
@@ -502,6 +620,7 @@ fun ConnectScreen(
onOnline = {}, onOnline = {},
) )
} }
}
} else { } else {
null null
}, },
@@ -519,6 +638,7 @@ fun ConnectScreen(
name = dh.name, name = dh.name,
address = "${dh.host}:${dh.port}", address = "${dh.host}:${dh.port}",
status = if (dh.pairingRequired) HostStatus.PAIRING else HostStatus.TOFU, status = if (dh.pairingRequired) HostStatus.PAIRING else HostStatus.TOFU,
online = true, // in the discovered list ⇒ live on mDNS right now
enabled = !connecting, enabled = !connecting,
onConnect = { connect(dh.host, dh.port, dh) }, onConnect = { connect(dh.host, dh.port, dh) },
onForget = null, onForget = null,
@@ -528,8 +648,10 @@ fun ConnectScreen(
// Active-discovery hint: discovery runs whenever this screen is up, so while it's // Active-discovery hint: discovery runs whenever this screen is up, so while it's
// scanning but nothing's turned up yet (and we're not mid-connect), show it's working // scanning but nothing's turned up yet (and we're not mid-connect), show it's working
// rather than looking idle/empty. // rather than looking idle/empty. Suppressed while local network access is denied —
if (!connecting && discovered.isEmpty()) { // a spinner would be a lie there (the browse can't receive anything); the banner above
// owns that state.
if (lnpGranted && !connecting && discovered.isEmpty()) {
item(span = { GridItemSpan(maxLineSpan) }) { item(span = { GridItemSpan(maxLineSpan) }) {
Row( Row(
modifier = Modifier.fillMaxWidth().padding(vertical = 12.dp), modifier = Modifier.fillMaxWidth().padding(vertical = 12.dp),
@@ -629,17 +751,22 @@ fun ConnectScreen(
// Console host options (Up on a saved carousel tile): Wake / Edit / Forget. // Console host options (Up on a saved carousel tile): Wake / Edit / Forget.
optionsTarget?.let { kh -> optionsTarget?.let { kh ->
val offline = discovered.none { kh.matches(it) } val offline = !kh.isOnline(discovered, reachable)
GamepadHostOptionsDialog( GamepadHostOptionsDialog(
hostName = kh.name, hostName = kh.name,
canWake = kh.mac.isNotEmpty() && offline, canWake = kh.mac.isNotEmpty() && offline,
onWake = { onWake = {
optionsTarget = null optionsTarget = null
// The magic packet is UDP broadcast — LNP-blocked like everything else.
if (!lnpGranted) {
lnpPrompt = true
} else {
waker.start( waker.start(
hostName = kh.name, connectsAfter = false, macs = kh.mac, lastIp = kh.address, hostName = kh.name, connectsAfter = false, macs = kh.mac, lastIp = kh.address,
isOnline = { discovered.any { kh.matches(it) } }, isOnline = { discovered.any { kh.matches(it) } },
onOnline = {}, onOnline = {},
) )
}
}, },
// A saved host always has a library (it's a knownHost) → offer it when the setting's on, // A saved host always has a library (it's a knownHost) → offer it when the setting's on,
// so a TV remote reaches the library here instead of via the Y face button. // so a TV remote reaches the library here instead of via the Y face button.
@@ -687,6 +814,29 @@ fun ConnectScreen(
} }
} }
if (lnpPrompt) {
// Android 17+ local-network-permission rationale: re-request (a permanently-denied request
// returns instantly without a system prompt — hence the settings deep link alongside).
val onAllow = {
lnpPrompt = false
localNetLauncher.launch(Manifest.permission.ACCESS_LOCAL_NETWORK)
}
val onSettings = {
lnpPrompt = false
context.startActivity(
Intent(
android.provider.Settings.ACTION_APPLICATION_DETAILS_SETTINGS,
Uri.fromParts("package", context.packageName, null),
),
)
}
if (gamepadUi) {
GamepadLocalNetworkDialog(onAllow = onAllow, onSettings = onSettings, onDismiss = { lnpPrompt = false })
} else {
LocalNetworkDialog(onAllow = onAllow, onSettings = onSettings, onDismiss = { lnpPrompt = false })
}
}
// Topmost: the "Waking…" overlay rides over both the touch grid and the console home. // Topmost: the "Waking…" overlay rides over both the touch grid and the console home.
WakeOverlay(waker, gamepadUi) WakeOverlay(waker, gamepadUi)
} }
@@ -701,6 +851,18 @@ fun hasNearbyPermission(context: Context): Boolean =
ContextCompat.checkSelfPermission(context, Manifest.permission.NEARBY_WIFI_DEVICES) == ContextCompat.checkSelfPermission(context, Manifest.permission.NEARBY_WIFI_DEVICES) ==
PackageManager.PERMISSION_GRANTED PackageManager.PERMISSION_GRANTED
/**
* Whether ACCESS_LOCAL_NETWORK is held (API 37+; below, the permission doesn't exist and local
* network access is implicit). Android 17's Local Network Protection blocks ALL local-network
* traffic for apps targeting SDK 37 without this runtime grant: UDP sends fail with EPERM, so the
* QUIC dial surfaces as a silent handshake timeout and the mDNS browse receives nothing. Unlike
* [hasNearbyPermission] this is load-bearing — nothing on the connect screen works without it.
*/
fun hasLocalNetworkPermission(context: Context): Boolean =
Build.VERSION.SDK_INT < Build.VERSION_CODES.CINNAMON_BUN ||
ContextCompat.checkSelfPermission(context, Manifest.permission.ACCESS_LOCAL_NETWORK) ==
PackageManager.PERMISSION_GRANTED
/** /**
* True when a saved host and a discovered advert are the same machine — matched by certificate * True when a saved host and a discovered advert are the same machine — matched by certificate
* fingerprint when both carry it (so it survives a DHCP address change), else by address:port. * fingerprint when both carry it (so it survives a DHCP address change), else by address:port.
@@ -711,3 +873,11 @@ private fun KnownHost.matches(dh: DiscoveredHost): Boolean {
if (!advFp.isNullOrEmpty() && fpHex.isNotEmpty() && fpHex.lowercase() == advFp) return true if (!advFp.isNullOrEmpty() && fpHex.isNotEmpty() && fpHex.lowercase() == advFp) return true
return address == dh.host && port == dh.port return address == dh.host && port == dh.port
} }
/**
* True when a saved host is reachable RIGHT NOW: advertising on mDNS OR answering the QUIC probe
* (a host reached over a routed network — Tailscale/VPN — never advertises but is reachable). The
* display-side companion to dial-first: presence no longer means "on this LAN".
*/
private fun KnownHost.isOnline(discovered: List<DiscoveredHost>, reachable: Set<String>): Boolean =
discovered.any { matches(it) } || reachable.contains("$address:$port")
@@ -229,6 +229,29 @@ fun GamepadHostOptionsDialog(
} }
} }
/** Console counterpart of [LocalNetworkDialog] — the Android 17+ ACCESS_LOCAL_NETWORK rationale. */
@Composable
fun GamepadLocalNetworkDialog(onAllow: () -> Unit, onSettings: () -> Unit, onDismiss: () -> Unit) {
GamepadDialog(
title = "Allow local network access",
onDismiss = onDismiss,
actions = listOf(
DialogAction("Allow", primary = true, onClick = onAllow),
DialogAction("Open settings", onClick = onSettings),
DialogAction("Not now", onClick = onDismiss),
),
) {
DialogText(
"Android blocks punktfunk from talking to devices on your network, so it can't find " +
"or reach any host until you allow it.",
)
DialogText(
"If no prompt appears after Allow, enable “Nearby devices” for punktfunk in " +
"system settings.",
)
}
}
@Composable @Composable
fun GamepadTrustNewDialog(pt: PendingTrust, onTrust: () -> Unit, onPairInstead: () -> Unit, onDismiss: () -> Unit) { fun GamepadTrustNewDialog(pt: PendingTrust, onTrust: () -> Unit, onPairInstead: () -> Unit, onDismiss: () -> Unit) {
GamepadDialog( GamepadDialog(
@@ -3,6 +3,7 @@ package io.unom.punktfunk
import android.content.Context import android.content.Context
import io.unom.punktfunk.kit.Gamepad import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.NativeBridge import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.VideoDecoders
import io.unom.punktfunk.kit.security.ClientIdentity import io.unom.punktfunk.kit.security.ClientIdentity
import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext import kotlinx.coroutines.withContext
@@ -41,7 +42,10 @@ suspend fun connectToHost(
host, port, w, h, hz, host, port, w, h, hz,
identity.certPem, identity.privateKeyPem, pinHex, identity.certPem, identity.privateKeyPem, pinHex,
settings.bitrateKbps, settings.compositor, gamepadPref, settings.bitrateKbps, settings.compositor, gamepadPref,
hdrEnabled, settings.audioChannels, settings.preferredCodec(), timeoutMs, hdrEnabled, settings.audioChannels,
// What this device can decode (H.264|HEVC always, AV1 when a real decoder exists) +
// the user's soft codec preference — the host resolves the emitted codec from both.
VideoDecoders.decodableCodecBits(), settings.preferredCodec(), timeoutMs,
launch, launch,
) )
} }
@@ -26,8 +26,9 @@ data class Settings(
/** Requested audio channel count: 2 (stereo), 6 (5.1) or 8 (7.1). The host clamps to what it /** Requested audio channel count: 2 (stereo), 6 (5.1) or 8 (7.1). The host clamps to what it
* can capture; the resolved count drives the decoder + AAudio layout. */ * can capture; the resolved count drives the decoder + AAudio layout. */
val audioChannels: Int = 2, val audioChannels: Int = 2,
/** Preferred video codec: `"auto"` (host decides), `"hevc"`, or `"h264"`. A soft preference — the /** Preferred video codec: `"auto"` (host decides), `"hevc"`, `"h264"`, or `"av1"`. A soft
* host emits it when it can, else falls back. AMediaCodec decodes whichever the host resolves. */ * preference — the host emits it when it can, else falls back. AMediaCodec decodes whichever
* the host resolves (AV1 is only advertised/offered when the device has a real AV1 decoder). */
val codec: String = "auto", val codec: String = "auto",
val micEnabled: Boolean = false, val micEnabled: Boolean = false,
/** /**
@@ -271,14 +272,17 @@ val AUDIO_CHANNEL_OPTIONS = listOf(
8 to "7.1 Surround", 8 to "7.1 Surround",
) )
/** (stored value, label) for the preferred video codec. `"auto"` = host decides. */ /** (stored value, label) for the preferred video codec. `"auto"` = host decides. The `"av1"` row
* only makes sense on a device with a real AV1 decoder — SettingsScreen filters it out otherwise. */
val CODEC_OPTIONS = listOf( val CODEC_OPTIONS = listOf(
"auto" to "Automatic", "auto" to "Automatic",
"hevc" to "HEVC (H.265)", "hevc" to "HEVC (H.265)",
"h264" to "H.264 (AVC)", "h264" to "H.264 (AVC)",
"av1" to "AV1",
) )
/** The [Settings.codec] string as a `quic::CODEC_*` preference byte (`0` = auto). H264=1, HEVC=2. */ /** The [Settings.codec] string as a `quic::CODEC_*` preference byte (`0` = auto). H264=1, HEVC=2,
* AV1=4. */
fun Settings.preferredCodec(): Int = when (codec) { fun Settings.preferredCodec(): Int = when (codec) {
"h264" -> 1 "h264" -> 1
"hevc" -> 2 "hevc" -> 2
@@ -65,6 +65,7 @@ import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.platform.LocalContext import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
import androidx.core.content.ContextCompat import androidx.core.content.ContextCompat
import io.unom.punktfunk.kit.VideoDecoders
/** /**
* Stream settings, organised as an iOS-Settings / Android-system-settings style list of category * Stream settings, organised as an iOS-Settings / Android-system-settings style list of category
@@ -300,7 +301,12 @@ private fun DisplaySettings(s: Settings, update: (Settings) -> Unit, context: an
update(s.copy(bitrateKbps = kbps)) update(s.copy(bitrateKbps = kbps))
} }
SettingDropdown(label = "Video codec", options = CODEC_OPTIONS, selected = s.codec) { c -> // AV1 is only offered when the device has a real AV1 decoder (it's never advertised to the
// host otherwise, so preferring it would be a dead setting). A stored "av1" from a capable
// device stays visible so the selection is always representable.
val av1Capable = remember { VideoDecoders.pickDecoder("video/av01") != null }
val codecOptions = CODEC_OPTIONS.filter { (v, _) -> v != "av1" || av1Capable || s.codec == "av1" }
SettingDropdown(label = "Video codec", options = codecOptions, selected = s.codec) { c ->
update(s.copy(codec = c)) update(s.copy(codec = c))
} }
@@ -15,12 +15,14 @@ import io.unom.punktfunk.kit.NativeBridge
import kotlin.math.roundToInt import kotlin.math.roundToInt
/** /**
* The live stats overlay — the unified HUD (`design/stats-unification.md`, Android v1: headline is * The live stats overlay — the unified HUD (`design/stats-unification.md`): headline is
* `capture→decoded`, tiled by `host+network` + `decode`). Reads the 22-double layout from * `capture→displayed` tiled by `host+network` + `decode` + `display` when the platform delivered
* [NativeBridge.nativeVideoStats]: * OnFrameRendered render callbacks this window (`dispValid`), falling back to the v1
* `capture→decoded` headline without the `display` term when it didn't. Reads the 26-double
* layout from [NativeBridge.nativeVideoStats]:
* `[fps, mbps, e2eP50Ms, e2eP95Ms, latValid, skew, w, h, hz, lostTotal, bitDepth, colorPrimaries, * `[fps, mbps, e2eP50Ms, e2eP95Ms, latValid, skew, w, h, hz, lostTotal, bitDepth, colorPrimaries,
* colorTransfer, chromaFormatIdc, hostNetP50Ms, decodeP50Ms, hostP50Ms, netP50Ms, lost, skipped, * colorTransfer, chromaFormatIdc, hostNetP50Ms, decodeP50Ms, hostP50Ms, netP50Ms, lost, skipped,
* fec, frames]`. * fec, frames, dispValid, displayP50Ms, e2eDispP50Ms, e2eDispP95Ms]`.
* *
* [verbosity] selects how many lines render (each tier a superset of the last — see * [verbosity] selects how many lines render (each tier a superset of the last — see
* [StatsVerbosity]): * [StatsVerbosity]):
@@ -67,21 +69,32 @@ internal fun StatsOverlay(
videoFeedLine(s)?.let { statLine(it, Color.White) } videoFeedLine(s)?.let { statLine(it, Color.White) }
} }
if (latValid) { if (latValid) {
// Display stage (s[22]s[25], from OnFrameRendered): when a render timestamp landed
// this window the headline is the directly-measured capture→displayed pair and the
// equation gains its `display` term; otherwise (older lib / no callbacks) the endpoint
// honestly stays capture→decoded — the equation always tiles the headline interval.
val dispValid = s.size >= 26 && s[22] != 0.0
val tag = if (skew) "" else " (same-host clock)" val tag = if (skew) "" else " (same-host clock)"
val (p50, p95, endpoint) = if (dispValid) {
Triple(s[24], s[25], "capture→displayed")
} else {
Triple(s[2], s[3], "capture→decoded")
}
statLine( statLine(
"end-to-end ${"%.1f".format(s[2])} ms p50 · ${"%.1f".format(s[3])} p95 · capture→decoded$tag", "end-to-end ${"%.1f".format(p50)} ms p50 · ${"%.1f".format(p95)} p95 · $endpoint$tag",
Color.White, Color.White,
) )
if (detailed && s.size >= 16) { if (detailed && s.size >= 16) {
// Phase-2 split (s[16]/s[17]): render `host + network` separately when the host // Phase-2 split (s[16]/s[17]): render `host + network` separately when the host
// reported its share this window; otherwise the combined term (old host / no // reported its share this window; otherwise the combined term (old host / no
// matched 0xCF timing). // matched 0xCF timing).
val equation = if (s.size >= 18 && s[16] > 0) { val hostTerms = if (s.size >= 18 && s[16] > 0) {
"= host ${"%.1f".format(s[16])} + network ${"%.1f".format(s[17])} + decode ${"%.1f".format(s[15])}" "host ${"%.1f".format(s[16])} + network ${"%.1f".format(s[17])}"
} else { } else {
"= host+network ${"%.1f".format(s[14])} + decode ${"%.1f".format(s[15])}" "host+network ${"%.1f".format(s[14])}"
} }
statLine(equation, Color.White) val displayTerm = if (dispValid) " + display ${"%.1f".format(s[23])}" else ""
statLine("= $hostTerms + decode ${"%.1f".format(s[15])}$displayTerm", Color.White)
} }
} }
counterLine(s, lost)?.let { statLine(it, Color(0xFFFFB0B0)) } counterLine(s, lost)?.let { statLine(it, Color(0xFFFFB0B0)) }
@@ -101,9 +114,11 @@ private fun statLine(text: String, color: Color) {
* one reliability signal worth surfacing even at the tersest tier. * one reliability signal worth surfacing even at the tersest tier.
*/ */
private fun compactLine(s: DoubleArray, latValid: Boolean): String { private fun compactLine(s: DoubleArray, latValid: Boolean): String {
// Prefer the capture→displayed end-to-end (s[24]) when a render timestamp landed this window.
val e2eP50 = if (s.size >= 26 && s[22] != 0.0) s[24] else s[2]
val parts = buildList { val parts = buildList {
add("${s[0].roundToInt()} fps") add("${s[0].roundToInt()} fps")
if (latValid) add("${"%.1f".format(s[2])} ms") if (latValid) add("${"%.1f".format(e2eP50)} ms")
add("${s[1].roundToInt()} Mb/s") add("${s[1].roundToInt()} Mb/s")
} }
val lostWindow = if (s.size >= 22) s[18].toLong() else s[9].toLong() val lostWindow = if (s.size >= 22) s[18].toLong() else s[9].toLong()
@@ -2,6 +2,7 @@ package io.unom.punktfunk.components
import androidx.compose.foundation.background import androidx.compose.foundation.background
import androidx.compose.foundation.border import androidx.compose.foundation.border
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row import androidx.compose.foundation.layout.Row
@@ -56,6 +57,7 @@ fun HostCard(
name: String, name: String,
address: String, address: String,
status: HostStatus, status: HostStatus,
online: Boolean = false,
enabled: Boolean, enabled: Boolean,
onConnect: () -> Unit, onConnect: () -> Unit,
onForget: (() -> Unit)?, onForget: (() -> Unit)?,
@@ -105,8 +107,14 @@ fun HostCard(
textAlign = TextAlign.Center, textAlign = TextAlign.Center,
) )
Spacer(Modifier.height(12.dp)) Spacer(Modifier.height(12.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(12.dp),
) {
PresencePill(online)
StatusPill(status) StatusPill(status)
} }
}
if (onForget != null || onEdit != null || onWake != null) { if (onForget != null || onEdit != null || onWake != null) {
var menu by remember { mutableStateOf(false) } var menu by remember { mutableStateOf(false) }
@@ -173,6 +181,27 @@ fun HostAvatar(name: String) {
} }
} }
/**
* A small dot + label for live presence: green Online when the host advertises on mDNS OR answers
* the reachability probe (so a routed/VPN host that never advertises still reads Online), dimmed
* Offline otherwise.
*/
@Composable
fun PresencePill(online: Boolean) {
val color =
if (online) MaterialTheme.colorScheme.primary
else MaterialTheme.colorScheme.onSurfaceVariant
Row(verticalAlignment = Alignment.CenterVertically) {
Box(Modifier.size(8.dp).clip(CircleShape).background(color))
Spacer(Modifier.width(6.dp))
Text(
if (online) "Online" else "Offline",
style = MaterialTheme.typography.labelMedium,
color = color,
)
}
}
/** A small colored dot + label for the host's trust state. */ /** A small colored dot + label for the host's trust state. */
@Composable @Composable
fun StatusPill(status: HostStatus) { fun StatusPill(status: HostStatus) {
@@ -191,19 +191,23 @@ internal fun StreamScene(verbosity: StatsVerbosity = StatsVerbosity.DETAILED) {
Brush.linearGradient(listOf(Color(0xFF2A1E5C), Color(0xFF0E1B3D), Color(0xFF06122B))), Brush.linearGradient(listOf(Color(0xFF2A1E5C), Color(0xFF0E1B3D), Color(0xFF06122B))),
), ),
) { ) {
// The full 22-double unified layout (design/stats-unification.md): [fps, mbps, e2eP50, // The full 26-double unified layout (design/stats-unification.md): [fps, mbps, e2eP50,
// e2eP95, latValid, skew, w, h, hz, lostTotal, bitDepth, colorPrimaries, colorTransfer, // e2eP95, latValid, skew, w, h, hz, lostTotal, bitDepth, colorPrimaries, colorTransfer,
// chromaFormatIdc, hostNetP50, decodeP50, hostP50, netP50, lost, skipped, fec, frames]. // chromaFormatIdc, hostNetP50, decodeP50, hostP50, netP50, lost, skipped, fec, frames,
// dispValid, displayP50, e2eDispP50, e2eDispP95].
// 10/9/16/1 = a 10-bit BT.2020 PQ (HDR) 4:2:0 feed so the DETAILED HUD renders its // 10/9/16/1 = a 10-bit BT.2020 PQ (HDR) 4:2:0 feed so the DETAILED HUD renders its
// video-feed line; the Phase-2 stage terms (host 0.6 + network 0.3 + decode 0.4) tile the // video-feed line; the display stage is valid (dispValid 1) so the headline is the
// 1.3 ms headline so it renders the full split equation, and the decoder label shows the // directly-measured capture→displayed pair (1.8/2.6) and the Phase-2 stage terms
// ranked low-latency decoder. Light per-window loss (lost 2 · skipped 1 · FEC 5 of 238) so // (host 0.6 + network 0.3 + decode 0.4 + display 0.5) tile it, rendering the full split
// the reliability line (NORMAL/DETAILED) and the compact loss flag both render. // equation; the decoder label shows the ranked low-latency decoder. Light per-window loss
// (lost 2 · skipped 1 · FEC 5 of 238) so the reliability line (NORMAL/DETAILED) and the
// compact loss flag both render.
StatsOverlay( StatsOverlay(
doubleArrayOf( doubleArrayOf(
238.0, 921.4, 1.3, 2.1, 1.0, 1.0, 5120.0, 1440.0, 240.0, 2.0, 238.0, 921.4, 1.3, 2.1, 1.0, 1.0, 5120.0, 1440.0, 240.0, 2.0,
10.0, 9.0, 16.0, 1.0, 0.9, 0.4, 0.6, 0.3, 10.0, 9.0, 16.0, 1.0, 0.9, 0.4, 0.6, 0.3,
2.0, 1.0, 5.0, 238.0, 2.0, 1.0, 5.0, 238.0,
1.0, 0.5, 1.8, 2.6,
), ),
verbosity = verbosity, verbosity = verbosity,
decoderLabel = "c2.qti.hevc.decoder · low-latency", decoderLabel = "c2.qti.hevc.decoder · low-latency",
+1 -1
View File
@@ -3,7 +3,7 @@
// here (version + apply false) so modules can apply it version-less; its version pins the build's // here (version + apply false) so modules can apply it version-less; its version pins the build's
// Kotlin (compose-compiler and Kotlin release in lockstep), keeping them matched. // Kotlin (compose-compiler and Kotlin release in lockstep), keeping them matched.
// Toolchain: AGP 9.2.0 · Gradle 9.4.1 · Kotlin/Compose-compiler 2.3.21 · JDK 21 · Compose BOM // Toolchain: AGP 9.2.0 · Gradle 9.4.1 · Kotlin/Compose-compiler 2.3.21 · JDK 21 · Compose BOM
// 2026.05.01 · compileSdk 37 · targetSdk 36 · minSdk 31. // 2026.05.01 · compileSdk 37 · targetSdk 37 · minSdk 28.
plugins { plugins {
id("com.android.application") version "9.2.1" apply false id("com.android.application") version "9.2.1" apply false
id("com.android.library") version "9.2.1" apply false id("com.android.library") version "9.2.1" apply false
@@ -48,6 +48,9 @@ object NativeBridge {
gamepadPref: Int, gamepadPref: Int,
hdrEnabled: Boolean, hdrEnabled: Boolean,
audioChannels: Int, audioChannels: Int,
/** `quic::CODEC_*` bitfield of codecs this device decodes ([VideoDecoders.decodableCodecBits]);
* `0` falls back to H.264|HEVC. The host resolves the emitted codec from this ∩ its GPU. */
videoCodecs: Int,
/** Preferred video codec as a `quic::CODEC_*` bit (`0` = auto). Soft — the host falls back. */ /** Preferred video codec as a `quic::CODEC_*` bit (`0` = auto). Soft — the host falls back. */
preferredCodec: Int, preferredCodec: Int,
timeoutMs: Int, timeoutMs: Int,
@@ -123,6 +126,15 @@ object NativeBridge {
*/ */
external fun nativeWakeOnLan(macsCsv: String, lastIp: String): Boolean external fun nativeWakeOnLan(macsCsv: String, lastIp: String): Boolean
/**
* Bounded, trust-agnostic QUIC reachability probe to [host]:[port] (mDNS-independent): true if
* the host completed the handshake within [timeoutMs]. No pin/identity presented. Lets a saved
* host reached over a routed network (Tailscale/VPN/another subnet) — which never advertises on
* mDNS — still show as online. Blocking (builds its own runtime) — run on a background
* dispatcher, never the main thread.
*/
external fun nativeProbe(host: String, port: Int, timeoutMs: Int): Boolean
/** /**
* Apply the user's "Low-latency mode (experimental)" toggle to the process-wide transport * Apply the user's "Low-latency mode (experimental)" toggle to the process-wide transport
* defaults — today just DSCP/QoS marking on the media sockets. Must be called BEFORE * defaults — today just DSCP/QoS marking on the media sockets. Must be called BEFORE
@@ -171,16 +183,22 @@ object NativeBridge {
/** /**
* Drain ~1 s of live decode stats for the on-stream HUD, or `null` when no decode thread runs. * Drain ~1 s of live decode stats for the on-stream HUD, or `null` when no decode thread runs.
* Returns 18 doubles (unified stats spec, `design/stats-unification.md`): * Returns 26 doubles (unified stats spec, `design/stats-unification.md`):
* `[fps, mbps, e2eP50Ms, e2eP95Ms, latValid, skewCorrected, width, height, refreshHz, framesLost, * `[fps, mbps, e2eP50Ms, e2eP95Ms, latValid, skewCorrected, width, height, refreshHz, framesLost,
* bitDepth, colorPrimaries, colorTransfer, chromaFormatIdc, hostNetP50Ms, decodeP50Ms, hostP50Ms, * bitDepth, colorPrimaries, colorTransfer, chromaFormatIdc, hostNetP50Ms, decodeP50Ms, hostP50Ms,
* netP50Ms]` * netP50Ms, lostWindow, skippedWindow, fecWindow, framesWindow, dispValid, displayP50Ms,
* (the two flags are 1.0/0.0; indexes 2/3 are the end-to-end capture→decoded headline; 1013 * e2eDispP50Ms, e2eDispP95Ms]`
* (the flags are 1.0/0.0; indexes 2/3 are the end-to-end capture→decoded headline; 1013
* describe the negotiated video feed — bit depth 8/10, CICP primaries/transfer, and the HEVC * describe the negotiated video feed — bit depth 8/10, CICP primaries/transfer, and the HEVC
* chroma_format_idc 1=4:2:0 / 3=4:4:4; 14/15 are the stage p50s tiling the headline — * chroma_format_idc 1=4:2:0 / 3=4:4:4; 14/15 are the stage p50s tiling the headline —
* `host+network` = capture→received, `decode` = received→decoded; 16/17 split the * `host+network` = capture→received, `decode` = received→decoded; 16/17 split the
* `host+network` term via the host's per-AU 0xCF timings — `host` = the host's capture→sent, * `host+network` term via the host's per-AU 0xCF timings — `host` = the host's capture→sent,
* `network` = the remainder — both 0.0 when no timing matched this window, i.e. an old host). * `network` = the remainder — both 0.0 when no timing matched this window, i.e. an old host;
* 1821 are the per-window reliability counters — lost/skipped/FEC/received; 2225 are the
* `display` stage from the OnFrameRendered render timestamps — when `dispValid` is 1.0 the
* headline becomes the directly-measured capture→displayed pair at 24/25, tiled by
* `host+network` + `decode` + `display` (23), and when 0.0 the HUD falls back to the
* capture→decoded headline at 2/3 without the `display` term).
* Poll ~1 Hz; each call resets the measurement window. * Poll ~1 Hz; each call resets the measurement window.
*/ */
external fun nativeVideoStats(handle: Long): DoubleArray? external fun nativeVideoStats(handle: Long): DoubleArray?
@@ -44,6 +44,15 @@ object VideoDecoders {
* Pick the best decoder for [mime] (`"video/hevc"` / `"video/avc"` / `"video/av01"`), or `null` * Pick the best decoder for [mime] (`"video/hevc"` / `"video/avc"` / `"video/av01"`), or `null`
* to let the platform resolve its default. Enumerates once — call at stream start. * to let the platform resolve its default. Enumerates once — call at stream start.
*/ */
/**
* The `quic::CODEC_*` bitfield of codecs this device can decode, advertised in the Hello so the
* host never emits a codec the decode loop can't open: H.264 (1) and HEVC (2) always (universal
* on Android hardware), plus AV1 (4) only when [pickDecoder] finds a real (hardware, non-blocked)
* `video/av01` decoder. Enumerates `MediaCodecList` — call at connect time, not per frame.
*/
fun decodableCodecBits(): Int =
1 or 2 or (if (pickDecoder("video/av01") != null) 4 else 0)
fun pickDecoder(mime: String): DecoderChoice? { fun pickDecoder(mime: String): DecoderChoice? {
if (mime.isEmpty()) return null if (mime.isEmpty()) return null
val infos = runCatching { MediaCodecList(MediaCodecList.REGULAR_CODECS).codecInfos } val infos = runCatching { MediaCodecList(MediaCodecList.REGULAR_CODECS).codecInfos }
+6
View File
@@ -47,6 +47,12 @@ tracing = { version = "0.1", default-features = false, features = ["std", "log"]
# (ANativeWindow_setFrameRate) is dlsym-resolved at runtime (see decode::try_set_frame_rate), not # (ANativeWindow_setFrameRate) is dlsym-resolved at runtime (see decode::try_set_frame_rate), not
# linked, so the .so still loads on API 28/29. # linked, so the .so still loads on API 28/29.
ndk = { version = "0.9", features = ["media", "audio", "nativewindow", "api-level-28"] } ndk = { version = "0.9", features = ["media", "audio", "nativewindow", "api-level-28"] }
# Raw FFI for the one AMediaCodec entry point the `ndk` wrapper lacks:
# `AMediaCodec_setOnFrameRenderedCallback` (API 26, under the minSdk-28 floor ⇒ hard-linked) — the
# per-frame render-timestamp callback behind the HUD's `display` stage (see decode::DisplayTracker).
# Reaching it needs the codec's raw pointer, which is why the workspace pins `ndk` to the vendored
# copy whose only patch makes `MediaCodec::as_ptr` public (vendor/ndk, wired in the root Cargo.toml).
ndk-sys = { version = "0.6", features = ["media"] }
# setpriority/gettid to raise the decode thread toward URGENT_DISPLAY (see decode::boost_thread_priority). # setpriority/gettid to raise the decode thread toward URGENT_DISPLAY (see decode::boost_thread_priority).
libc = "0.2" libc = "0.2"
# Opus decode for the host→client audio plane (0xC9: 48 kHz stereo, 5 ms frames). Same crate the # Opus decode for the host→client audio plane (0xC9: 48 kHz stereo, 5 ms frames). Same crate the
+213 -34
View File
@@ -36,6 +36,12 @@ const IN_FLIGHT_CAP: usize = 64;
/// this deep is a lost datagram (or an old host that never sends any) and gets evicted. /// this deep is a lost datagram (or an old host that never sends any) and gets evicted.
const PENDING_SPLIT_CAP: usize = 256; const PENDING_SPLIT_CAP: usize = 256;
/// Cap on rendered frames parked in [`DisplayTracker`] awaiting their `OnFrameRendered` render
/// timestamp: the callback trails its release by at most a vsync or two, so anything this deep
/// means the platform stopped delivering render callbacks (allowed under load, per the docs) and
/// gets evicted.
const RENDERED_CAP: usize = 64;
/// Whether low-latency mode uses the event-driven async decode loop (default) or the synchronous /// Whether low-latency mode uses the event-driven async decode loop (default) or the synchronous
/// poll loop. Flip to `false` to A/B the two on the HUD (`design/…`); the async loop presents a /// poll loop. Flip to `false` to A/B the two on the HUD (`design/…`); the async loop presents a
/// decoded frame the instant it's ready instead of waiting out a poll interval. Only consulted when /// decoded frame the instant it's ready instead of waiting out a poll interval. Only consulted when
@@ -208,6 +214,12 @@ fn run_sync(
// host-minus-client clock offset (0 if the host didn't answer the skew handshake — then the // host-minus-client clock offset (0 if the host didn't answer the skew handshake — then the
// HUD flags it "(same-host clock)"). // HUD flags it "(same-host clock)").
let clock_offset = client.clock_offset_ns; let clock_offset = client.clock_offset_ns;
// Display stage (spec `display` + the capture→displayed headline): frames released with
// render = true are parked in the tracker; the OnFrameRendered callback pairs them with
// SurfaceFlinger's render timestamp. `render_cb` is the callback's leaked Arc refcount,
// reclaimed after the codec is dropped below.
let tracker = DisplayTracker::new(stats.clone(), clock_offset);
let render_cb = install_render_callback(&codec, &tracker);
// HUD stage split: receipt timestamps keyed by the pts we queue into the codec, so the decoded // HUD stage split: receipt timestamps keyed by the pts we queue into the codec, so the decoded
// point (output-buffer dequeue — MediaCodec round-trips presentationTimeUs) can be paired back // point (output-buffer dequeue — MediaCodec round-trips presentationTimeUs) can be paired back
// to its receipt for the `decode` stage. Only fed while the HUD is visible. // to its receipt for the `decode` stage. Only fed while the HUD is visible.
@@ -309,6 +321,7 @@ fn run_sync(
&stats, &stats,
&mut in_flight, &mut in_flight,
clock_offset, clock_offset,
&tracker,
); );
rendered += r; rendered += r;
discarded += d; discarded += d;
@@ -367,6 +380,11 @@ fn run_sync(
} }
let _ = codec.stop(); let _ = codec.stop();
drop(codec); // AMediaCodec_delete — after this no render callback can fire
if let Some(ud) = render_cb {
// SAFETY: the codec was dropped above; this registration's single reclaim.
unsafe { release_render_callback(ud) };
}
log::info!("decode: stopped (fed={fed} rendered={rendered} discarded={discarded})"); log::info!("decode: stopped (fed={fed} rendered={rendered} discarded={discarded})");
} }
@@ -380,6 +398,145 @@ fn now_realtime_ns() -> i128 {
.unwrap_or(0) .unwrap_or(0)
} }
/// `CLOCK_MONOTONIC` now in nanoseconds — the base of the `systemNano` render timestamp the
/// `OnFrameRendered` callback reports (Android's `System.nanoTime`), read only to re-base that
/// stamp onto `CLOCK_REALTIME` (see [`on_frame_rendered`]).
fn now_monotonic_ns() -> i128 {
let mut ts = libc::timespec {
tv_sec: 0,
tv_nsec: 0,
};
// SAFETY: `clock_gettime` with a valid out-pointer is an always-safe syscall.
unsafe { libc::clock_gettime(libc::CLOCK_MONOTONIC, &mut ts) };
ts.tv_sec as i128 * 1_000_000_000 + ts.tv_nsec as i128
}
/// State shared between the decode loop and the `AMediaCodec` `OnFrameRendered` callback (which
/// fires on a codec-internal thread): rendered frames awaiting their render timestamp, so the HUD
/// gets the spec's `display` stage (decoded→displayed) and the `capture→displayed` end-to-end
/// headline (`design/stats-unification.md` — this replaces Android's v1 `capture→decoded`
/// endpoint whenever the platform delivers render callbacks).
struct DisplayTracker {
stats: Arc<crate::stats::VideoStats>,
/// Host-minus-client clock offset (ns) for the skew-corrected end-to-end sample.
clock_offset: i64,
/// `(pts_us, decoded_real_ns)` of frames released with `render = true`, in release order,
/// awaiting their callback. Pushes are HUD-gated by the caller, so this stays empty (and the
/// callback early-outs) while the overlay is hidden.
rendered: Mutex<VecDeque<(u64, i128)>>,
}
impl DisplayTracker {
fn new(stats: Arc<crate::stats::VideoStats>, clock_offset: i64) -> Arc<DisplayTracker> {
Arc::new(DisplayTracker {
stats,
clock_offset,
rendered: Mutex::new(VecDeque::new()),
})
}
/// Park one just-rendered frame's `(pts, decoded stamp)` for the render callback to pair.
/// Caller gates on the HUD being visible.
fn note_rendered(&self, pts_us: u64, decoded_ns: i128) {
let mut g = self
.rendered
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
g.push_back((pts_us, decoded_ns));
if g.len() > RENDERED_CAP {
g.pop_front(); // render callbacks stopped coming (allowed under load) — evict
}
}
}
/// Register [`on_frame_rendered`] on the codec (`AMediaCodec_setOnFrameRenderedCallback`, API 26 —
/// under the minSdk-28 floor, so hard-linked via `ndk-sys`; the `ndk` wrapper has no binding, which
/// is what the vendored crate's public `as_ptr` patch is for). Returns the userdata pointer holding
/// a leaked `Arc<DisplayTracker>` refcount; the caller MUST reclaim it with
/// [`release_render_callback`] AFTER dropping the codec (`AMediaCodec_delete` is what guarantees no
/// further callback can fire). `None` (nothing to reclaim) if the platform refused — the HUD then
/// simply has no `display` stage, exactly the pre-callback behaviour.
fn install_render_callback(
codec: &MediaCodec,
tracker: &Arc<DisplayTracker>,
) -> Option<*const DisplayTracker> {
let ud = Arc::into_raw(tracker.clone());
// SAFETY: `codec.as_ptr()` is the live codec this thread owns; `ud` outlives the registration
// (reclaimed only after the codec is deleted, per this function's contract).
let status = unsafe {
ndk_sys::AMediaCodec_setOnFrameRenderedCallback(
codec.as_ptr(),
Some(on_frame_rendered),
ud as *mut c_void,
)
};
if status == ndk_sys::media_status_t::AMEDIA_OK {
Some(ud)
} else {
log::warn!("decode: setOnFrameRenderedCallback failed ({status:?}) — no display stage");
// SAFETY: registration failed, so the codec never took the reference — reclaim it now.
unsafe { drop(Arc::from_raw(ud)) };
None
}
}
/// Reclaim [`install_render_callback`]'s leaked `Arc` refcount.
///
/// # Safety
/// Call exactly once, and only after the codec the callback was registered on has been dropped —
/// deleting the codec stops its internal threads, so no callback can still be running (or run
/// later) against this pointer.
unsafe fn release_render_callback(ud: *const DisplayTracker) {
drop(Arc::from_raw(ud));
}
/// The `AMediaCodecOnFrameRendered` trampoline: fires (possibly batched) on a codec-internal
/// thread once per output frame actually placed on the output surface, with SurfaceFlinger's
/// render timestamp. That timestamp (`system_nano`) is on `CLOCK_MONOTONIC`, so it is re-based
/// onto `CLOCK_REALTIME` here — against monotonic-now at callback time, which also cancels any lag
/// between the frame rendering and the (batchable) callback delivery — to subtract against the
/// receipt/decode stamps and the host capture pts. Records the HUD's `displayed` point:
/// `end-to-end` = capture→displayed (skew-corrected) and `display` = decoded→displayed
/// (single-clock local). Panic-free by construction (poison-proof lock, saturating math) — an
/// unwind out of an `extern "C"` fn would abort the process.
unsafe extern "C" fn on_frame_rendered(
_codec: *mut ndk_sys::AMediaCodec,
userdata: *mut c_void,
media_time_us: i64,
system_nano: i64,
) {
let t = &*(userdata as *const DisplayTracker);
if !t.stats.enabled() {
return; // HUD hidden — the ring is empty too (pushes are caller-gated)
}
let displayed_ns = now_realtime_ns() - (now_monotonic_ns() - system_nano as i128);
let pts_us = media_time_us.max(0) as u64;
// Pair the frame back to its release record, evicting older entries (their callbacks were
// dropped by the platform, or the entry predates a HUD toggle) — same monotonic-eviction
// discipline as `note_decoded_pts`.
let mut decoded_ns = None;
{
let mut g = t
.rendered
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
while let Some(&(p, d)) = g.front() {
if p > pts_us {
break; // future frame — leave it for its own callback
}
g.pop_front();
if p == pts_us {
decoded_ns = Some(d);
break;
}
}
}
let e2e_ns = displayed_ns + t.clock_offset as i128 - pts_us as i128 * 1000;
let e2e_us = (e2e_ns > 0 && e2e_ns < 10_000_000_000).then_some((e2e_ns / 1000) as u64);
let display_us = decoded_ns.map(|d| ((displayed_ns - d).max(0) / 1000) as u64);
t.stats.note_displayed(e2e_us, display_us);
}
/// The MediaCodec MIME for the codec the host resolved (`Welcome.codec`). Shared by the decode /// The MediaCodec MIME for the codec the host resolved (`Welcome.codec`). Shared by the decode
/// thread and `nativeVideoMime` (which tells Kotlin what to rank decoders for). AV1 uses the /// thread and `nativeVideoMime` (which tells Kotlin what to rank decoders for). AV1 uses the
/// AOSP `video/av01` type; anything not H.264/AV1 is treated as HEVC (every pre-negotiation host /// AOSP `video/av01` type; anything not H.264/AV1 is treated as HEVC (every pre-negotiation host
@@ -649,6 +806,12 @@ fn run_async(
// HUD is visible. // HUD is visible.
let clock_offset = client.clock_offset_ns; let clock_offset = client.clock_offset_ns;
let in_flight = Arc::new(Mutex::new(VecDeque::<(u64, i128)>::new())); let in_flight = Arc::new(Mutex::new(VecDeque::<(u64, i128)>::new()));
// Display stage (spec `display` + the capture→displayed headline): the rendered frame is
// parked in the tracker at release; the OnFrameRendered callback pairs it with
// SurfaceFlinger's render timestamp. `render_cb` is the callback's leaked Arc refcount,
// reclaimed after the codec is dropped below.
let tracker = DisplayTracker::new(stats.clone(), clock_offset);
let render_cb = install_render_callback(&codec, &tracker);
// Feeder thread: block on the network so this loop doesn't (an AU's arrival becomes an event that // Feeder thread: block on the network so this loop doesn't (an AU's arrival becomes an event that
// wakes us immediately, with no input-side poll latency). It also records the `received` HUD stat. // wakes us immediately, with no input-side poll latency). It also records the `received` HUD stat.
@@ -744,6 +907,7 @@ fn run_async(
&stats, &stats,
&in_flight, &in_flight,
clock_offset, clock_offset,
&tracker,
&mut rendered, &mut rendered,
&mut discarded, &mut discarded,
); );
@@ -796,6 +960,11 @@ fn run_async(
if let Some(j) = feeder { if let Some(j) = feeder {
let _ = j.join(); let _ = j.join();
} }
drop(codec); // AMediaCodec_delete — after this no render callback can fire
if let Some(ud) = render_cb {
// SAFETY: the codec was dropped above; this registration's single reclaim.
unsafe { release_render_callback(ud) };
}
log::info!("decode: stopped (async, fed={fed} rendered={rendered} discarded={discarded})"); log::info!("decode: stopped (async, fed={fed} rendered={rendered} discarded={discarded})");
} }
@@ -938,13 +1107,17 @@ fn feed_ready(
/// burst of stale frames on glass is worse than skipping to the freshest (the sync loop's newest-ready /// burst of stale frames on glass is worse than skipping to the freshest (the sync loop's newest-ready
/// policy, callback-driven). Every dequeued buffer, rendered or not, is the HUD's `decoded` /// policy, callback-driven). Every dequeued buffer, rendered or not, is the HUD's `decoded`
/// measurement point (it finished decoding either way); samples are recorded in pts order so the /// measurement point (it finished decoding either way); samples are recorded in pts order so the
/// receipt-map eviction stays monotonic. `ready` is drained. /// receipt-map eviction stays monotonic. The presented frame's `(pts, decoded stamp)` is parked in
/// `tracker` for the OnFrameRendered callback — the `display` stage's other endpoint. `ready` is
/// drained.
#[allow(clippy::too_many_arguments)] // one call site; mirrors the sync loop's drain
fn present_ready( fn present_ready(
codec: &MediaCodec, codec: &MediaCodec,
ready: &mut Vec<OutputReady>, ready: &mut Vec<OutputReady>,
stats: &crate::stats::VideoStats, stats: &crate::stats::VideoStats,
in_flight: &Mutex<VecDeque<(u64, i128)>>, in_flight: &Mutex<VecDeque<(u64, i128)>>,
clock_offset: i64, clock_offset: i64,
tracker: &DisplayTracker,
rendered: &mut u64, rendered: &mut u64,
discarded: &mut u64, discarded: &mut u64,
) { ) {
@@ -964,7 +1137,12 @@ fn present_ready(
for (i, o) in ready.drain(..).enumerate() { for (i, o) in ready.drain(..).enumerate() {
let render = i == last; let render = i == last;
match codec.release_output_buffer_by_index(o.index, render) { match codec.release_output_buffer_by_index(o.index, render) {
Ok(()) if render => *rendered += 1, Ok(()) if render => {
*rendered += 1;
if stats.enabled() {
tracker.note_rendered(o.pts_us, o.decoded_ns);
}
}
Ok(()) => { Ok(()) => {
*discarded += 1; *discarded += 1;
skipped += 1; skipped += 1;
@@ -1143,7 +1321,10 @@ fn feed(codec: &MediaCodec, au: &[u8], pts_us: u64) -> bool {
/// Each dequeued buffer is also the HUD's `decoded` measurement point (rendered or not — the frame /// Each dequeued buffer is also the HUD's `decoded` measurement point (rendered or not — the frame
/// finished decoding either way): end-to-end = decoded + clock_offset capture pts, and the /// finished decoding either way): end-to-end = decoded + clock_offset capture pts, and the
/// `decode` stage pairs the buffer's echoed presentationTimeUs back to the receipt stamp in /// `decode` stage pairs the buffer's echoed presentationTimeUs back to the receipt stamp in
/// `in_flight` (single-clock local difference, no skew involved). /// `in_flight` (single-clock local difference, no skew involved). The presented frame's
/// `(pts, decoded stamp)` is additionally parked in `tracker` for the OnFrameRendered callback —
/// the `display` stage's other endpoint.
#[allow(clippy::too_many_arguments)] // one call site; mirrors the async loop's present_ready
fn drain( fn drain(
codec: &MediaCodec, codec: &MediaCodec,
window: &NativeWindow, window: &NativeWindow,
@@ -1152,18 +1333,27 @@ fn drain(
stats: &crate::stats::VideoStats, stats: &crate::stats::VideoStats,
in_flight: &mut VecDeque<(u64, i128)>, in_flight: &mut VecDeque<(u64, i128)>,
clock_offset: i64, clock_offset: i64,
tracker: &DisplayTracker,
) -> (u64, u64) { ) -> (u64, u64) {
let mut held = None; // newest ready buffer so far, presented after the loop // Newest ready buffer so far (presented after the loop) with its HUD metadata —
// `Some((pts_us, decoded_ns))` only while the HUD is visible (the stamp read is gated).
let mut held: Option<(OutputBuffer<'_>, Option<(u64, i128)>)> = None;
let mut discarded: u64 = 0; let mut discarded: u64 = 0;
let mut wait = first_wait; let mut wait = first_wait;
loop { loop {
match codec.dequeue_output_buffer(wait) { match codec.dequeue_output_buffer(wait) {
Ok(DequeuedOutputBufferInfoResult::Buffer(buf)) => { Ok(DequeuedOutputBufferInfoResult::Buffer(buf)) => {
wait = Duration::ZERO; // only the first dequeue may block wait = Duration::ZERO; // only the first dequeue may block
if stats.enabled() { let meta = if stats.enabled() {
note_decoded(stats, in_flight, clock_offset, &buf); // The dequeue IS the sync loop's decoded-availability instant.
} let pts_us = buf.info().presentation_time_us().max(0) as u64;
if let Some(stale) = held.replace(buf) { let decoded_ns = now_realtime_ns();
note_decoded_pts(stats, in_flight, clock_offset, pts_us, decoded_ns);
Some((pts_us, decoded_ns))
} else {
None
};
if let Some((stale, _)) = held.replace((buf, meta)) {
// A newer frame is ready — drop the held one without rendering. // A newer frame is ready — drop the held one without rendering.
if let Err(e) = codec.release_output_buffer(stale, false) { if let Err(e) = codec.release_output_buffer(stale, false) {
log::warn!("decode: release_output_buffer(discard): {e}"); log::warn!("decode: release_output_buffer(discard): {e}");
@@ -1202,41 +1392,30 @@ fn drain(
} }
} }
} }
// Present the newest ready frame, if any. // Present the newest ready frame, if any, and park its metadata for the render callback.
let mut rendered = 0; let mut rendered = 0;
if let Some(buf) = held { if let Some((buf, meta)) = held {
match codec.release_output_buffer(buf, true) { match codec.release_output_buffer(buf, true) {
Ok(()) => rendered = 1, Ok(()) => {
rendered = 1;
if let Some((pts_us, decoded_ns)) = meta {
tracker.note_rendered(pts_us, decoded_ns);
}
}
Err(e) => log::warn!("decode: release_output_buffer: {e}"), Err(e) => log::warn!("decode: release_output_buffer: {e}"),
} }
} }
(rendered, discarded) (rendered, discarded)
} }
/// HUD `decoded` point for one dequeued output buffer: build the end-to-end (capture→decoded, /// HUD `decoded` point for one dequeued output frame, keyed by the echoed `presentationTimeUs`:
/// skew-corrected, clamped to (0, 10 s)) and `decode` (received→decoded, single-clock local, ≥ 0) /// build the end-to-end (capture→decoded, skew-corrected, clamped to (0, 10 s)) and `decode`
/// samples and hand them to [`crate::stats::VideoStats::note_decoded`]. The codec echoes the input /// (received→decoded, single-clock local, ≥ 0) samples and hand them to
/// `presentationTimeUs` on the output buffer, which keys the receipt stamp in `in_flight`; entries /// [`crate::stats::VideoStats::note_decoded`]. The pts keys the receipt stamp in `in_flight`;
/// older than the echoed pts are evicted (decode order == input order here — low-latency, no /// entries older than it are evicted (decode order == input order here — low-latency, no
/// B-frames — so anything before it was dropped inside the codec or stamped before a flush). /// B-frames — so anything before it was dropped inside the codec or stamped before a flush).
fn note_decoded( /// `decoded_ns` is the availability instant: the dequeue (sync loop) or the output callback's
stats: &crate::stats::VideoStats, /// stamp (async loop).
in_flight: &mut VecDeque<(u64, i128)>,
clock_offset: i64,
buf: &OutputBuffer<'_>,
) {
note_decoded_pts(
stats,
in_flight,
clock_offset,
buf.info().presentation_time_us().max(0) as u64,
now_realtime_ns(), // sync loop: the dequeue IS the availability instant
);
}
/// The [`note_decoded`] body keyed by the echoed `presentationTimeUs` directly — the async loop has
/// the pts (from the output callback's `BufferInfo`) but no borrowed `OutputBuffer`, so it calls
/// this with the `decoded` stamp taken in the output callback itself (the availability instant).
fn note_decoded_pts( fn note_decoded_pts(
stats: &crate::stats::VideoStats, stats: &crate::stats::VideoStats,
in_flight: &mut VecDeque<(u64, i128)>, in_flight: &mut VecDeque<(u64, i128)>,
+3
View File
@@ -42,6 +42,9 @@ mod stats;
// Ungated like `discovery`: pure `jni` + `punktfunk_core::wol` (no Android framework), so it links // Ungated like `discovery`: pure `jni` + `punktfunk_core::wol` (no Android framework), so it links
// into the host workspace build too. Kotlin only ever calls it on device. // into the host workspace build too. Kotlin only ever calls it on device.
mod wol; mod wol;
// Ungated like `wol`: pure `jni` + `punktfunk_core::client` (the reachability probe). Kotlin calls
// it off the main thread to light saved-host "online" pips independently of mDNS.
mod probe;
/// Initialize `android_logger` once when the JVM loads the library. Logs land in logcat under the /// Initialize `android_logger` once when the JVM loads the library. Logs land in logcat under the
/// `punktfunk` tag. Core `tracing` events (transport warnings: socket-buffer clamp, QoS failures) /// `punktfunk` tag. Core `tracing` events (transport warnings: socket-buffer clamp, QoS failures)
+36
View File
@@ -0,0 +1,36 @@
//! JNI seam for the reachability probe: a bounded, trust-agnostic QUIC handshake to a saved host
//! (`punktfunk_core::client::NativeClient::probe`). Like [`crate::wol`] it takes no session handle
//! and links into the host workspace build (pure `jni` + `punktfunk_core`). Kotlin calls it
//! periodically, on a background dispatcher, to light the "online" pip for saved hosts that never
//! advertise on mDNS (reached over Tailscale / VPN / another subnet) — the display-side companion
//! to the dial-first connect fix.
use jni::objects::{JObject, JString};
use jni::sys::{jboolean, jint};
use jni::JNIEnv;
use punktfunk_core::client::NativeClient;
use std::time::Duration;
/// `NativeBridge.nativeProbe(host, port, timeoutMs): Boolean` — true if `host:port` completed a
/// QUIC handshake within `timeoutMs`. No pin/identity presented (trust-agnostic), mDNS-independent.
/// Blocking (builds its own runtime) — Kotlin runs it on `Dispatchers.IO`, never the main thread.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeProbe<'local>(
mut env: JNIEnv<'local>,
_this: JObject<'local>,
host: JString<'local>,
port: jint,
timeout_ms: jint,
) -> jboolean {
let host: String = match env.get_string(&host) {
Ok(s) => s.into(),
Err(_) => return 0,
};
let port = port.clamp(0, u16::MAX as jint) as u16;
let timeout = Duration::from_millis(timeout_ms.max(0) as u64);
if NativeClient::probe(&host, port, timeout) {
1
} else {
0
}
}
+18 -4
View File
@@ -76,6 +76,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
gamepad_pref: jint, gamepad_pref: jint,
hdr_enabled: jboolean, hdr_enabled: jboolean,
audio_channels: jint, audio_channels: jint,
video_codecs: jint,
preferred_codec: jint, preferred_codec: jint,
timeout_ms: jint, timeout_ms: jint,
launch: JString<'local>, launch: JString<'local>,
@@ -142,10 +143,23 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
// decoder + AAudio layout (read in `crate::audio::AudioPlayback::start`). Anything else // decoder + AAudio layout (read in `crate::audio::AudioPlayback::start`). Anything else
// normalizes to stereo here. // normalizes to stereo here.
punktfunk_core::audio::normalize_channels(audio_channels.clamp(0, u8::MAX as jint) as u8), punktfunk_core::audio::normalize_channels(audio_channels.clamp(0, u8::MAX as jint) as u8),
// Codecs this device can decode — AMediaCodec decodes both HEVC and H.264 (AV1 isn't wired; // Codecs this device can decode, ranked on the Kotlin side (`VideoDecoders.decodableCodecBits`:
// hosts don't emit it on the native path yet). The host resolves the emitted codec from these // H.264 + HEVC always, AV1 when a real `video/av01` decoder exists — AMediaCodec is
// + the soft `preferred_codec` and echoes it in `connector.codec`, which drives the mime below. // mime-driven, see `codec_mime`). Mask to the known bits and fall back to the pre-AV1
punktfunk_core::quic::CODEC_H264 | punktfunk_core::quic::CODEC_HEVC, // H.264|HEVC pair on 0 so a bogus value can't advertise nothing and kill the handshake.
// The host resolves the emitted codec from these + the soft `preferred_codec` and echoes it
// in `connector.codec`, which drives the mime below.
{
let bits = (video_codecs.clamp(0, u8::MAX as jint) as u8)
& (punktfunk_core::quic::CODEC_H264
| punktfunk_core::quic::CODEC_HEVC
| punktfunk_core::quic::CODEC_AV1);
if bits == 0 {
punktfunk_core::quic::CODEC_H264 | punktfunk_core::quic::CODEC_HEVC
} else {
bits
}
},
preferred_codec.clamp(0, u8::MAX as jint) as u8, preferred_codec.clamp(0, u8::MAX as jint) as u8,
launch, // a store-qualified library id to boot into a game, or None for the desktop launch, // a store-qualified library id to boot into a game, or None for the desktop
pin, // Some → Crypto on host-fp mismatch pin, // Some → Crypto on host-fp mismatch
+18 -5
View File
@@ -144,11 +144,12 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopVideo(
} }
/// `NativeBridge.nativeVideoStats(handle): DoubleArray?` — drain ~1 s of decode stats for the HUD /// `NativeBridge.nativeVideoStats(handle): DoubleArray?` — drain ~1 s of decode stats for the HUD
/// (unified stats spec, `design/stats-unification.md`). Returns 22 doubles /// (unified stats spec, `design/stats-unification.md`). Returns 26 doubles
/// `[fps, mbps, e2eP50Ms, e2eP95Ms, latValid, skewCorrected, width, height, refreshHz, framesLost, /// `[fps, mbps, e2eP50Ms, e2eP95Ms, latValid, skewCorrected, width, height, refreshHz, framesLost,
/// bitDepth, colorPrimaries, colorTransfer, chromaFormatIdc, hostNetP50Ms, decodeP50Ms, hostP50Ms, /// bitDepth, colorPrimaries, colorTransfer, chromaFormatIdc, hostNetP50Ms, decodeP50Ms, hostP50Ms,
/// netP50Ms, lostWindow, skippedWindow, fecWindow, framesWindow]` /// netP50Ms, lostWindow, skippedWindow, fecWindow, framesWindow, dispValid, displayP50Ms,
/// (the two flags are 1.0/0.0; indexes 017 match the previous 18-double layout — 013 the original /// e2eDispP50Ms, e2eDispP95Ms]`
/// (the flags are 1.0/0.0; indexes 021 match the previous 22-double layout — 013 the original
/// 14-double one with the latency pair re-based to the end-to-end capture→decoded headline, 14/15 /// 14-double one with the latency pair re-based to the end-to-end capture→decoded headline, 14/15
/// the stage p50s tiling it: `host+network` = capture→received, `decode` = received→decoded; 16/17 /// the stage p50s tiling it: `host+network` = capture→received, `decode` = received→decoded; 16/17
/// are the Phase-2 split of the `host+network` term from the per-AU 0xCF host timings — `host` = /// are the Phase-2 split of the `host+network` term from the per-AU 0xCF host timings — `host` =
@@ -156,7 +157,11 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopVideo(
/// window, i.e. an old host; 1821 are the spec's per-window line-4 counters — `lost` = /// window, i.e. an old host; 1821 are the spec's per-window line-4 counters — `lost` =
/// unrecoverable drops this window, `skipped` = client newest-wins/pacing drops, `fec` = shards /// unrecoverable drops this window, `skipped` = client newest-wins/pacing drops, `fec` = shards
/// recovered, `frames` = AUs received, so the HUD can compute `lost/(frames+lost)` — index 9 stays /// recovered, `frames` = AUs received, so the HUD can compute `lost/(frames+lost)` — index 9 stays
/// the cumulative session total for older readers), or `null` when no decode thread is running. /// the cumulative session total for older readers; 2225 are the `display` stage from the
/// OnFrameRendered render timestamps — when `dispValid` is 1.0 the HUD headline becomes the
/// directly-measured capture→displayed pair at 24/25 with `display` = decoded→displayed p50 at 23
/// closing the equation, and when 0.0 — no render callback landed this window — it falls back to
/// the capture→decoded headline at 2/3), or `null` when no decode thread is running.
/// Poll ~1 Hz from the UI; each call /// Poll ~1 Hz from the UI; each call
/// resets the measurement window. Not android-gated — pure `jni` + connector reads, so it links on /// resets the measurement window. Not android-gated — pure `jni` + connector reads, so it links on
/// the host build too (Kotlin only ever calls it on device). /// the host build too (Kotlin only ever calls it on device).
@@ -180,7 +185,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats(
.drain(h.client.frames_dropped(), h.client.fec_recovered_shards()); .drain(h.client.frames_dropped(), h.client.fec_recovered_shards());
let mode = h.client.mode(); let mode = h.client.mode();
let color = h.client.color; let color = h.client.color;
let buf: [f64; 22] = [ let buf: [f64; 26] = [
snap.fps, snap.fps,
snap.mbps, snap.mbps,
snap.e2e_p50_ms, snap.e2e_p50_ms,
@@ -213,6 +218,14 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats(
snap.skipped as f64, snap.skipped as f64,
snap.fec as f64, snap.fec as f64,
snap.frames as f64, snap.frames as f64,
// `display` stage (OnFrameRendered render timestamps): validity flag, the
// decoded→displayed stage p50, and the directly-measured capture→displayed headline
// pair that supersedes 2/3 whenever the flag is set (spec: the equation always tiles
// the headline interval, so endpoint and terms move together).
if snap.disp_valid { 1.0 } else { 0.0 },
snap.display_p50_ms,
snap.e2e_disp_p50_ms,
snap.e2e_disp_p95_ms,
]; ];
let arr = match env.new_double_array(buf.len() as jsize) { let arr = match env.new_double_array(buf.len() as jsize) {
Ok(a) => a, Ok(a) => a,
+63 -7
View File
@@ -1,9 +1,12 @@
//! Live decode stats for the on-stream HUD, following the unified stats spec //! Live decode stats for the on-stream HUD, following the unified stats spec
//! (`design/stats-unification.md`): FPS, receive throughput, and the Android v1 stage split — //! (`design/stats-unification.md`): FPS, receive throughput, and the full stage split — headline
//! headline `end-to-end` = capture→decoded (p50/p95) tiled by `host+network` = capture→received //! `end-to-end` = capture→displayed (p50/p95, measured directly from the `OnFrameRendered` render
//! and `decode` = received→decoded (stage p50s). When the host emits per-AU 0xCF host timings, the //! timestamps — `note_displayed`) tiled by `host+network` = capture→received, `decode` =
//! `host+network` term further splits into `host` + `network` (Phase 2, `note_host_split`); an old //! received→decoded, and `display` = decoded→displayed (stage p50s). When the platform delivers no
//! host emits none and the combined term stands. The spec's line-4 counters are per-window too: //! render callbacks (allowed under load; `disp_valid` false), the HUD falls back to the v1
//! capture→decoded headline without the `display` term. When the host emits per-AU 0xCF host
//! timings, the `host+network` term further splits into `host` + `network` (Phase 2,
//! `note_host_split`); an old host emits none and the combined term stands. The spec's line-4 counters are per-window too:
//! `lost` / `FEC` are windowed here from the connector's cumulative counters (the caller passes the //! `lost` / `FEC` are windowed here from the connector's cumulative counters (the caller passes the
//! current totals into `set_enabled`/`drain`), `skipped` counts the client's own newest-wins drops //! current totals into `set_enabled`/`drain`), `skipped` counts the client's own newest-wins drops
//! (`note_skipped`). The decode thread is the sole writer //! (`note_skipped`). The decode thread is the sole writer
@@ -57,6 +60,13 @@ struct Inner {
net_us: Vec<u64>, net_us: Vec<u64>,
/// `decode` stage = received→decoded samples, in microseconds (client-local, single clock). /// `decode` stage = received→decoded samples, in microseconds (client-local, single clock).
decode_us: Vec<u64>, decode_us: Vec<u64>,
/// `display` stage = decoded→displayed samples, in microseconds (client-local, single clock),
/// from the `OnFrameRendered` render timestamps. Empty when the platform delivers no render
/// callbacks — the HUD then drops the term and the headline endpoint moves back to `decoded`.
display_us: Vec<u64>,
/// `end-to-end` = capture→displayed samples, µs (skew-corrected) — the spec's headline,
/// measured directly (not summed from stages). Empty under the same fallback as `display_us`.
e2e_disp_us: Vec<u64>,
/// Client-side newest-wins/pacing drops this window (decoded frames released without /// Client-side newest-wins/pacing drops this window (decoded frames released without
/// rendering, or parked AUs dropped on overflow) — the spec's `skipped` counter. /// rendering, or parked AUs dropped on overflow) — the spec's `skipped` counter.
skipped: u64, skipped: u64,
@@ -75,12 +85,22 @@ struct Inner {
pub struct Snapshot { pub struct Snapshot {
pub fps: f64, pub fps: f64,
pub mbps: f64, pub mbps: f64,
/// Headline `end-to-end` (capture→decoded) percentiles, ms. /// Headline `end-to-end` (capture→decoded) percentiles, ms — the fallback headline when no
/// render callback landed this window (`disp_valid` false).
pub e2e_p50_ms: f64, pub e2e_p50_ms: f64,
pub e2e_p95_ms: f64, pub e2e_p95_ms: f64,
/// Stage p50s (ms): `host+network` (capture→received) and `decode` (received→decoded). /// The full headline: `end-to-end` = capture→displayed percentiles, ms, measured directly from
/// the render timestamps. Meaningful only when `disp_valid`.
pub e2e_disp_p50_ms: f64,
pub e2e_disp_p95_ms: f64,
/// Stage p50s (ms): `host+network` (capture→received), `decode` (received→decoded), and
/// `display` (decoded→displayed; 0.0 when `disp_valid` is false — the HUD drops the term).
pub hostnet_p50_ms: f64, pub hostnet_p50_ms: f64,
pub decode_p50_ms: f64, pub decode_p50_ms: f64,
pub display_p50_ms: f64,
/// Whether any capture→displayed sample landed this window — gates the HUD's headline endpoint
/// (`capture→displayed` vs the capture→decoded fallback) and the equation's `display` term.
pub disp_valid: bool,
/// Phase-2 `host` / `network` split p50s (ms) — 0.0 when no 0xCF timing matched this window /// Phase-2 `host` / `network` split p50s (ms) — 0.0 when no 0xCF timing matched this window
/// (old host / no samples yet), in which case the HUD keeps the combined `host+network` term. /// (old host / no samples yet), in which case the HUD keeps the combined `host+network` term.
pub host_p50_ms: f64, pub host_p50_ms: f64,
@@ -122,6 +142,8 @@ impl VideoStats {
host_us: Vec::with_capacity(256), host_us: Vec::with_capacity(256),
net_us: Vec::with_capacity(256), net_us: Vec::with_capacity(256),
decode_us: Vec::with_capacity(256), decode_us: Vec::with_capacity(256),
display_us: Vec::with_capacity(256),
e2e_disp_us: Vec::with_capacity(256),
skipped: 0, skipped: 0,
last_dropped_total: 0, last_dropped_total: 0,
last_fec_total: 0, last_fec_total: 0,
@@ -157,6 +179,8 @@ impl VideoStats {
g.host_us.clear(); g.host_us.clear();
g.net_us.clear(); g.net_us.clear();
g.decode_us.clear(); g.decode_us.clear();
g.display_us.clear();
g.e2e_disp_us.clear();
g.skipped = 0; g.skipped = 0;
g.last_dropped_total = dropped_total; g.last_dropped_total = dropped_total;
g.last_fec_total = fec_total; g.last_fec_total = fec_total;
@@ -273,6 +297,30 @@ impl VideoStats {
} }
} }
/// Record one displayed frame (the `OnFrameRendered` render timestamp, re-based to the
/// realtime clock): its capture→displayed `end-to-end` sample and its decoded→displayed
/// `display` stage sample (either may be absent — the e2e clamp rejected an out-of-range
/// value, or the decoded stamp for this pts was already evicted/pre-HUD). Fired from the
/// codec's render-callback thread, not the decode thread — the lock makes that safe.
// Driven only by the android-only decode path; unreferenced on the host build — expected.
#[cfg_attr(not(target_os = "android"), allow(dead_code))]
pub fn note_displayed(&self, e2e_us: Option<u64>, display_us: Option<u64>) {
if !self.enabled.load(Ordering::Relaxed) {
return; // HUD hidden — skip the lock (the callback already skipped the clock reads)
}
// Poison-proof for the same reason as `note_received`.
let mut g = self
.inner
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
if let Some(l) = e2e_us {
g.e2e_disp_us.push(l);
}
if let Some(l) = display_us {
g.display_us.push(l);
}
}
/// Compute the window's rates + latency percentiles, then reset for the next window. /// Compute the window's rates + latency percentiles, then reset for the next window.
/// `dropped_total` / `fec_total` are the connector's session-cumulative counters now; the /// `dropped_total` / `fec_total` are the connector's session-cumulative counters now; the
/// snapshot's `lost` / `fec` are their deltas since the last drain (or the enabling show). /// snapshot's `lost` / `fec` are their deltas since the last drain (or the enabling show).
@@ -291,13 +339,19 @@ impl VideoStats {
g.host_us.sort_unstable(); g.host_us.sort_unstable();
g.net_us.sort_unstable(); g.net_us.sort_unstable();
g.decode_us.sort_unstable(); g.decode_us.sort_unstable();
g.display_us.sort_unstable();
g.e2e_disp_us.sort_unstable();
let snap = Snapshot { let snap = Snapshot {
fps, fps,
mbps, mbps,
e2e_p50_ms: pctl_ms(&g.e2e_us, 0.50), e2e_p50_ms: pctl_ms(&g.e2e_us, 0.50),
e2e_p95_ms: pctl_ms(&g.e2e_us, 0.95), e2e_p95_ms: pctl_ms(&g.e2e_us, 0.95),
e2e_disp_p50_ms: pctl_ms(&g.e2e_disp_us, 0.50),
e2e_disp_p95_ms: pctl_ms(&g.e2e_disp_us, 0.95),
hostnet_p50_ms: pctl_ms(&g.hostnet_us, 0.50), hostnet_p50_ms: pctl_ms(&g.hostnet_us, 0.50),
decode_p50_ms: pctl_ms(&g.decode_us, 0.50), decode_p50_ms: pctl_ms(&g.decode_us, 0.50),
display_p50_ms: pctl_ms(&g.display_us, 0.50),
disp_valid: !g.e2e_disp_us.is_empty(),
host_p50_ms: pctl_ms(&g.host_us, 0.50), host_p50_ms: pctl_ms(&g.host_us, 0.50),
net_p50_ms: pctl_ms(&g.net_us, 0.50), net_p50_ms: pctl_ms(&g.net_us, 0.50),
lat_valid: !g.e2e_us.is_empty(), lat_valid: !g.e2e_us.is_empty(),
@@ -315,6 +369,8 @@ impl VideoStats {
g.host_us.clear(); g.host_us.clear();
g.net_us.clear(); g.net_us.clear();
g.decode_us.clear(); g.decode_us.clear();
g.display_us.clear();
g.e2e_disp_us.clear();
g.skipped = 0; g.skipped = 0;
g.last_dropped_total = dropped_total; g.last_dropped_total = dropped_total;
g.last_fec_total = fec_total; g.last_fec_total = fec_total;
@@ -0,0 +1,3 @@
/target
**/*.rs.bk
Cargo.lock
+137
View File
@@ -0,0 +1,137 @@
# Unreleased
# 0.9.0 (2024-04-26)
- Move `MediaFormat` from `media::media_codec` to its own `media::media_format` module. (#442)
- media_format: Expose `MediaFormat::copy()` and `MediaFormat::clear()` from API level 29. (#449)
- **Breaking:** media_format: Mark all `fn set_*()` and `fn str()` as taking `self` by `&mut`. (#452)
- **Breaking:** Require all `dyn Fn*` types to implement `Send` when the FFI implementation invokes them on a separate thread: (#455)
- `audio::AudioStreamDataCallback`;
- `audio::AudioStreamErrorCallback`;
- `media::image_reader::BufferRemovedListener`;
- `media::image_reader::ImageListener`;
- `media::media_codec::ErrorCallback`;
- `media::media_codec::FormatChangedCallback`;
- `media::media_codec::InputAvailableCallback`;
- `media::media_codec::OutputAvailableCallback`.
- Drop previous `Box`ed callbacks _after_ registering new ones, instead of before. (#455)
- input_queue: Add `from_java()` constructor, available since API level 33. (#456)
- event: Add `from_java()` constructors to `KeyEvent` and `MotionEvent`, available since API level 31. (#456)
- **Breaking:** image_reader: Special-case return statuses in `Image`-acquire functions. (#457)
- **Breaking:** image_reader: Mark `ImageReader::acquire_latest_image_async()` `unsafe` to match the safety requirements on `ImageReader::acquire_next_image_async()`. (#457)
- event: Implement `SourceClass` `bitflag` and provide `Source::class()` getter. (#458)
- Ensure all `bitflags` implementations consider all (including unknown) bits in negation and `all()`. (#458)
- **Breaking:** Mark all enums as `non_exhaustive` and fix `repr` types. (#459)
- **Breaking:** native_window: Remove redundant `TRANSFORM_` prefix from `NativeWindowTransform` variants. (#460)
- **Breaking:** hardware_buffer: Convert `HardwareBufferUsage` to `bitflags`. (#461)
- bitmap: Guard `BitmapCompressError` behind missing `api-level-30` feature. (#462)
- native_window: Require linking against `libnativewindow` for most API >= 26 functions. (#465)
- **Breaking:** audio: Merge `AudioResult` variant enum into `AudioError`. (#467)
- data_space: Add missing `DataSpaceRange::Unspecified` variant. (#468)
- **Breaking:** looper: Require `Send` marker when adding fd event callbacks on `ForeignLooper`. (#469)
- **Breaking:** Upgrade to [`ndk-sys 0.6.0`](../ndk-sys/CHANGELOG.md#060-2024-04-26). (#472)
# 0.8.0 (2023-10-15)
- event: Add `tool_type` getter for `Pointer`. (#323)
- input_queue: Allow any non-zero return code from `pre_dispatch()` again, as per documentation. (#325)
- asset: Use entire asset length when mapping buffer. (#387)
- Bump MSRV to 1.66 for `raw-window-handle 0.5.1`, `num_enum`'s `catch_all` with arbitrary enum discriminants. (#388, #431)
- Bump optional `jni` dependency for doctest example from `0.19` to `0.21`. (#390)
- **Breaking:** Upgrade to [`ndk-sys 0.5.0`](../ndk-sys/CHANGELOG.md#050-2023-10-15). (#370)
- **Breaking:** Upgrade `bitflags` crate from `1` to `2`. (#394)
- bitmap: Add `try_format()` to `AndroidBitmapInfo` to handle unexpected formats without panicking. (#395)
- Add `Font` bindings. (#397)
- **Breaking:** Upgrade `num_enum` crate from `0.5.1` to `0.7`. (#398, #419)
- **Breaking:** Renamed, moved and flattened "`media`" error types and helpers to a new `media_error` module. (#399, #432)
- **Breaking:** media_codec: Wrap common dequeued-buffer status codes in enum. (#401)
- **Breaking:** media_codec: Return `MaybeUninit` bytes in `buffer_mut()`. (#403)
- native_window: Add `lock()` to blit raw pixel data. (#404)
- hardware_buffer_format: Add `YCbCr_P010` and `R8_UNORM` variants. (#405)
- **Breaking:** hardware_buffer_format: Add catch-all variant. (#407)
- asset: Add missing `is_allocated()` and `open_file_descriptor()` methods. (#409)
- **Breaking:** media_codec: Add support for asynchronous notification callbacks. (#410)
- Add panic guards to callbacks. (#412)
- looper: Add `remove_fd()` to unregister events/callbacks for a file descriptor. (#416)
- **Breaking:** Use `BorrowedFd` and `OwnedFd` to clarify possible ownership transitions. (#417)
- **Breaking:** Upgrade to [`ndk-sys 0.5.0`](../ndk-sys/CHANGELOG.md#050-2023-10-15). (#420)
- Add bindings for `sync.h`. (#423)
- **Breaking:** bitmap: Provide detailed implementation for `AndroidBitmapInfoFlags`. (#424)
- native_window: Add `set_buffers_transform()`, `try_allocate_buffers()` and `set_frame_rate*()`. (#425)
- Add bindings for `ASharedMemory`. (#427)
- hardware_buffer: Add `id()` to retrieve a system-wide unique identifier for a `HardwareBuffer`. (#428)
- **Breaking:** bitmap: Strip `Android` prefix from structs and enums, and `Bitmap` from `Result`. (#430)
- **Breaking:** `raw-window-handle 0.5` support is now behind an _optional_ `rwh_05` crate feature and `raw-window-handle` `0.4` and `0.6` support is provided via the new `rwh_04` and (default-enabled) `rwh_06` crate features. (#434)
- **Breaking:** looper: Provide `event` value to file descriptor poll callback. (#435)
- **Breaking:** `HardwareBufferFormat` is no longer exported from `hardware_buffer` and `native_window`, and can only be reached through the `hardware_buffer_format` module. (#436)
- **Breaking:** `get_` prefixes have been removed from all public functions in light of the [C-GETTER](https://rust-lang.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter) convention. (#437)
- Add `DataSpace` type and relevant functions on `Bitmap` and `NativeWindow`. (#438)
- bitmap: Add `Bitmap::compress()` and `Bitmap::compress_raw()` functions. (#440)
- **Breaking:** Turn `BitmapError` into a `non_exhaustive` `enum`. (#440)
- **Breaking:** audio: Rename `AudioErrorResult` to `AudioResult` and turn into a `non_exhaustive` `enum`. (#441)
# 0.7.0 (2022-07-24)
- hardware_buffer: Make `HardwareBuffer::as_ptr()` public for interop with Vulkan. (#213)
- **Breaking:** `Configuration::country()` now returns `None` when the country is unset (akin to `Configuration::language()`). (#220)
- Add `MediaCodec` and `MediaFormat` bindings. (#216)
- **Breaking:** Upgrade to [`ndk-sys 0.4.0`](../ndk-sys/CHANGELOG.md#040-2022-07-24) and use new `enum` newtype wrappers. (#245)
- native_window: Use `release`/`acquire` for `Drop` and `Clone` respectively. (#207)
- **Breaking:** audio: Rename from `aaudio` to `audio` and drop `A` prefix. (#273)
- Implement `HasRawWindowHandle` directly on `NativeWindow`. (#274, #319)
- **Breaking:** native_activity: Replace `CStr` return types with `Path`. (#279)
- native_window: Add `format()` getter and `set_buffers_geometry()` setter. (#276)
- native_activity: Add `set_window_format()` setter. (#277)
- native_activity: Add `set_window_flags()` to change window behavior. (#278)
- Add `SurfaceTexture` bindings. (#267)
- Improve library and structure documentation, linking back to the NDK docs more rigorously. (#290)
- **Breaking:** input_queue: `get_event()` now returns a `Result` with `std::io::Error`; `InputQueueError` has been removed. (#292)
- **Breaking:** input_queue: `has_events()` now returns a `bool` directly without being wrapped in `Result`. (#294)
- **Breaking:** hardware_buffer: `HardwareBufferError` has been removed and replaced with `std::io::Error` in return types. (#295)
- Fixed `HardwareBuffer` leak on buffers returned from `AndroidBitmap::get_hardware_buffer()`. (#296)
- Bump optional `jni` dependency for doctest example from `0.18` to `0.19`. (#300)
- hardware_buffer: Made `HardwareBufferDesc` fields `pub`. (#313)
- **Breaking:** Remove `hardware_buffer` and `trace` features in favour of using `api-level-26` or `api-level-23` directly. (#320)
# 0.6.0 (2022-01-05)
- **Breaking:** Upgrade to [`ndk-sys 0.3.0`](../ndk-sys/CHANGELOG.md#030-2022-01-05) and migrate to `jni-sys` types that it now directly uses in its bindings. (#209 / #214)
# 0.5.0 (2021-11-22)
- **Breaking:** Replace `add_fd_with_callback` `ident` with constant value `ALOOPER_POLL_CALLBACK`,
as per <https://developer.android.com/ndk/reference/group/looper#alooper_addfd>.
- **Breaking:** Accept unboxed closure in `add_fd_with_callback`.
- aaudio: Replace "Added in" comments with missing `#[cfg(feature)]`.
- aaudio: Add missing `fn get_allowed_capture_policy()`.
- configuration: Add missing `api-level-30` feature to `fn screen_round()`.
# 0.4.0 (2021-08-02)
- **Breaking:** Model looper file descriptor events integer as `bitflags`.
# 0.3.0 (2021-01-30)
- **Breaking:** Looper `ident` not passed in `data` pointer anymore.
`attach_looper` now only sets the `ident` field when attaching an
`InputQueue` to a `ForeignLooper`.
If you are relying on `Poll::Event::data` to tell event fd and
input queue apart, please use `Poll::Event::ident` and the new
constants introduced in `ndk-glue`!
# 0.2.1 (2020-10-15)
- Fix documentation build on docs.rs
# 0.2.0 (2020-09-15)
- **Breaking:** Updated to use [ndk-sys 0.2.0](../ndk-sys/CHANGELOG.md#020-2020-09-15)
- Added `media` bindings
- Added `bitmap` and `hardware_buffer` bindings
- Added `aaudio` bindings
- Fixed assets directory path to be relative to the manifest
- Added `trace` feature for native tracing
# 0.1.0 (2020-04-22)
- Initial release! 🎉
+125
View File
@@ -0,0 +1,125 @@
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.
[package]
edition = "2021"
rust-version = "1.66"
name = "ndk"
version = "0.9.0"
authors = ["The Rust Mobile contributors"]
description = "Safe Rust bindings to the Android NDK"
homepage = "https://github.com/rust-mobile/ndk"
documentation = "https://docs.rs/ndk"
readme = "README.md"
keywords = [
"android",
"ndk",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/rust-mobile/ndk"
[package.metadata.docs.rs]
features = [
"jni",
"all",
]
rustdoc-args = [
"--cfg",
"docsrs",
]
targets = [
"aarch64-linux-android",
"armv7-linux-androideabi",
"i686-linux-android",
"x86_64-linux-android",
]
[dependencies.bitflags]
version = "2.4"
[dependencies.ffi]
version = "0.6.0"
package = "ndk-sys"
[dependencies.jni]
version = "0.21"
optional = true
[dependencies.jni-sys]
version = "0.3"
[dependencies.log]
version = "0.4.6"
[dependencies.num_enum]
version = "0.7"
[dependencies.rwh_04]
version = "0.4"
optional = true
package = "raw-window-handle"
[dependencies.rwh_05]
version = "0.5"
optional = true
package = "raw-window-handle"
[dependencies.rwh_06]
version = "0.6"
optional = true
package = "raw-window-handle"
[dependencies.thiserror]
version = "1.0.23"
[dev-dependencies.libc]
version = "0.2.3"
[features]
all = [
"audio",
"bitmap",
"media",
"nativewindow",
"sync",
"api-level-33",
"rwh_04",
"rwh_05",
"rwh_06",
]
api-level-23 = []
api-level-24 = ["api-level-23"]
api-level-25 = ["api-level-24"]
api-level-26 = ["api-level-25"]
api-level-27 = ["api-level-26"]
api-level-28 = ["api-level-27"]
api-level-29 = ["api-level-28"]
api-level-30 = ["api-level-29"]
api-level-31 = ["api-level-30"]
api-level-32 = ["api-level-31"]
api-level-33 = ["api-level-32"]
audio = [
"ffi/audio",
"api-level-26",
]
bitmap = ["ffi/bitmap"]
default = ["rwh_06"]
media = ["ffi/media"]
nativewindow = ["ffi/nativewindow"]
sync = [
"ffi/sync",
"api-level-26",
]
test = [
"ffi/test",
"jni",
"all",
]
+21
View File
@@ -0,0 +1,21 @@
[![ci](https://github.com/rust-mobile/ndk/actions/workflows/rust.yml/badge.svg)](https://github.com/rust-mobile/ndk/actions/workflows/rust.yml) ![MIT license](https://img.shields.io/badge/License-MIT-green.svg) ![APACHE2 license](https://img.shields.io/badge/License-APACHE2-green.svg)
Rust bindings to the [Android NDK](https://developer.android.com/ndk)
Name | Description | Badges
--- | --- | ---
[`ndk-sys`](./ndk-sys) | Raw FFI bindings to the NDK | [![crates.io](https://img.shields.io/crates/v/ndk-sys.svg)](https://crates.io/crates/ndk-sys) [![Docs](https://docs.rs/ndk-sys/badge.svg)](https://docs.rs/ndk-sys) [![MSRV](https://img.shields.io/badge/rustc-1.60.0+-ab6000.svg)](https://blog.rust-lang.org/2022/04/07/Rust-1.60.0.html)
[`ndk`](./ndk) | Safe abstraction of the bindings | [![crates.io](https://img.shields.io/crates/v/ndk.svg)](https://crates.io/crates/ndk) [![Docs](https://docs.rs/ndk/badge.svg)](https://docs.rs/ndk) [![MSRV](https://img.shields.io/badge/rustc-1.64.0+-ab6000.svg)](https://blog.rust-lang.org/2022/09/22/Rust-1.64.0.html)
See these [`ndk-examples`](https://github.com/rust-mobile/cargo-apk/tree/main/examples/examples) and these [`rust-android-examples`](https://github.com/rust-mobile/rust-android-examples) for examples using the NDK.
> [!IMPORTANT]
> This repository was recently [modularized](https://github.com/rust-mobile/ndk/issues/372) and the following crates were split into separate repositories:
>
> Crate | New Location | Notes
> ------|--------------|------
> ndk-context | https://github.com/rust-mobile/ndk-context |
> ndk-glue | https://github.com/rust-mobile/ndk-glue | ⛔ _deprecated_ - see [android-activity](https://github.com/rust-mobile/android-activity)
> ndk-macro | https://github.com/rust-mobile/ndk-glue | ⛔ _deprecated_ - see [android-activity](https://github.com/rust-mobile/android-activity)
> ndk-build | https://github.com/rust-mobile/cargo-apk | ⛔ _deprecated_ - see [xbuild](https://github.com/rust-mobile/xbuild)
> cargo-apk | https://github.com/rust-mobile/cargo-apk | ⛔ _deprecated_ - see [xbuild](https://github.com/rust-mobile/xbuild)
+14
View File
@@ -0,0 +1,14 @@
# Vendored `ndk` 0.9.0 (patched)
Verbatim copy of the published `ndk` 0.9.0 crate (https://crates.io/crates/ndk,
MIT OR Apache-2.0, © the rust-mobile contributors), wired in via `[patch.crates-io]`
in the workspace root.
**The only change** is in `src/media/media_codec.rs`: `MediaCodec::as_ptr` is made
`pub` (upstream keeps it private) so the Android client can register
`AMediaCodec_setOnFrameRenderedCallback` through `ndk-sys` — the render-timestamp
callback behind the HUD's `display` stage (`design/stats-unification.md`), which the
wrapper doesn't expose. Grep for `punktfunk vendored patch` to find it.
Drop this vendor copy when upstream exposes the raw pointer or a frame-rendered
callback binding (tracked against https://github.com/rust-mobile/ndk).
+323
View File
@@ -0,0 +1,323 @@
//! Bindings for [`AAsset`], [`AAssetDir`] and [`AAssetManager`]
//!
//! [`AAsset`]: https://developer.android.com/ndk/reference/group/asset#aasset
//! [`AAssetDir`]: https://developer.android.com/ndk/reference/group/asset#aassetdir
//! [`AAssetManager`]: https://developer.android.com/ndk/reference/group/asset#aassetmanager
use std::{
ffi::{CStr, CString},
io,
os::fd::{FromRawFd, OwnedFd},
ptr::NonNull,
};
/// A native [`AAssetManager *`]
///
/// [`AAssetManager *`]: https://developer.android.com/ndk/reference/group/asset#aassetmanager
#[derive(Debug)]
#[doc(alias = "AAssetManager")]
pub struct AssetManager {
ptr: NonNull<ffi::AAssetManager>,
}
// AAssetManager is thread safe.
// See https://developer.android.com/ndk/reference/group/asset#aassetmanager
unsafe impl Send for AssetManager {}
unsafe impl Sync for AssetManager {}
impl AssetManager {
/// Create an `AssetManager` from a pointer
///
/// # Safety
/// By calling this function, you assert that the pointer is a valid pointer to a native
/// `AAssetManager`.
pub unsafe fn from_ptr(ptr: NonNull<ffi::AAssetManager>) -> Self {
Self { ptr }
}
/// Returns the pointer to the native `AAssetManager`.
pub fn ptr(&self) -> NonNull<ffi::AAssetManager> {
self.ptr
}
/// Open the asset. Returns [`None`] if opening the asset fails.
///
/// This currently always opens the asset in the streaming mode.
#[doc(alias = "AAssetManager_open")]
pub fn open(&self, filename: &CStr) -> Option<Asset> {
unsafe {
let ptr = ffi::AAssetManager_open(
self.ptr.as_ptr(),
filename.as_ptr(),
ffi::AASSET_MODE_STREAMING as i32,
);
Some(Asset::from_ptr(NonNull::new(ptr)?))
}
}
/// Open an asset directory. Returns [`None`] if opening the directory fails.
#[doc(alias = "AAssetManager_openDir")]
pub fn open_dir(&self, filename: &CStr) -> Option<AssetDir> {
unsafe {
let ptr = ffi::AAssetManager_openDir(self.ptr.as_ptr(), filename.as_ptr());
Some(AssetDir::from_ptr(NonNull::new(ptr)?))
}
}
}
/// A native [`AAssetDir *`]
///
/// ```no_run
/// # use std::ffi::CString;
/// # use ndk::asset::AssetManager;
/// # let asset_manager: AssetManager = unimplemented!();
/// use std::io::Read;
///
/// let mut my_dir = asset_manager
/// .open_dir(&CString::new("my_dir").unwrap())
/// .expect("Could not open directory");
///
/// // Use it as an iterator
/// let all_files = my_dir.collect::<Vec<CString>>();
///
/// // Reset the iterator
/// my_dir.rewind();
///
/// // Use .with_next() to iterate without allocating `CString`s
/// while let Some(asset) = my_dir.with_next(|cstr| asset_manager.open(cstr).unwrap()) {
/// let mut text = String::new();
/// asset.read_to_string(&mut text);
/// // ...
/// }
/// ```
///
/// [`AAssetDir *`]: https://developer.android.com/ndk/reference/group/asset#aassetdir
#[derive(Debug)]
#[doc(alias = "AAssetDir")]
pub struct AssetDir {
ptr: NonNull<ffi::AAssetDir>,
}
// It's unclear if AAssetDir is thread safe.
// However, AAsset is not, so there's a good chance that AAssetDir is not either.
impl Drop for AssetDir {
#[doc(alias = "AAssetDir_close")]
fn drop(&mut self) {
unsafe { ffi::AAssetDir_close(self.ptr.as_ptr()) }
}
}
impl AssetDir {
/// Construct an `AssetDir` from the native `AAssetDir *`. This gives ownership of the
/// `AAssetDir *` to the `AssetDir`, which will handle closing the asset. Avoid using
/// the pointer after calling this function.
///
/// # Safety
/// By calling this function, you assert that it points to a valid native `AAssetDir`.
pub unsafe fn from_ptr(ptr: NonNull<ffi::AAssetDir>) -> Self {
Self { ptr }
}
/// The corresponding native `AAssetDir *`
pub fn ptr(&self) -> NonNull<ffi::AAssetDir> {
self.ptr
}
/// Get the next filename, if any, and process it. Like [`Iterator::next()`], but performs
/// no additional allocation.
///
/// The filenames are in the correct format to be passed to [`AssetManager::open()`].
#[doc(alias = "AAssetDir_getNextFileName")]
pub fn with_next<T>(&mut self, f: impl for<'a> FnOnce(&'a CStr) -> T) -> Option<T> {
unsafe {
let next_name = ffi::AAssetDir_getNextFileName(self.ptr.as_ptr());
if next_name.is_null() {
None
} else {
Some(f(CStr::from_ptr(next_name)))
}
}
}
/// Reset the iteration state
#[doc(alias = "AAssetDir_rewind")]
pub fn rewind(&mut self) {
unsafe {
ffi::AAssetDir_rewind(self.ptr.as_ptr());
}
}
}
impl Iterator for AssetDir {
type Item = CString;
fn next(&mut self) -> Option<CString> {
self.with_next(|cstr| cstr.to_owned())
}
}
/// A native [`AAsset *`], opened in streaming mode
///
/// ```no_run
/// # use std::ffi::CString;
/// # use ndk::asset::AssetManager;
/// # let asset_manager: AssetManager = unimplemented!();
/// use std::io::Read;
///
/// let asset = asset_manager
/// .open(&CString::new("path/to/asset").unwrap())
/// .expect("Could not open asset");
///
/// let mut data = vec![];
/// asset.read_to_end(&mut data);
/// // ... use data ...
/// ```
///
/// [`AAsset *`]: https://developer.android.com/ndk/reference/group/asset#aasset
#[derive(Debug)]
#[doc(alias = "AAsset")]
pub struct Asset {
ptr: NonNull<ffi::AAsset>,
}
// AAsset is *not* thread safe.
// See https://developer.android.com/ndk/reference/group/asset#aasset
impl Drop for Asset {
#[doc(alias = "AAsset_close")]
fn drop(&mut self) {
unsafe { ffi::AAsset_close(self.ptr.as_ptr()) }
}
}
impl Asset {
/// Construct an `Asset` from the native `AAsset *`. This gives ownership of the `AAsset *` to
/// the `Asset`, which will handle closing the asset. Avoid using the pointer after calling
/// this function.
///
/// # Safety
/// By calling this function, you assert that it points to a valid native `AAsset`, open
/// in the streaming mode.
pub unsafe fn from_ptr(ptr: NonNull<ffi::AAsset>) -> Self {
Self { ptr }
}
/// The corresponding native `AAsset *`
pub fn ptr(&self) -> NonNull<ffi::AAsset> {
self.ptr
}
/// Returns the total length of the asset, in bytes
#[doc(alias = "AAsset_getLength64")]
pub fn length(&self) -> usize {
unsafe { ffi::AAsset_getLength64(self.ptr.as_ptr()) as usize }
}
/// Returns the remaining length of the asset, in bytes
#[doc(alias = "AAsset_getRemainingLength64")]
pub fn remaining_length(&self) -> usize {
unsafe { ffi::AAsset_getRemainingLength64(self.ptr.as_ptr()) as usize }
}
/// Maps all data into a buffer and returns it
#[doc(alias = "AAsset_getBuffer")]
pub fn buffer(&mut self) -> io::Result<&[u8]> {
unsafe {
let buf_ptr = ffi::AAsset_getBuffer(self.ptr.as_ptr());
if buf_ptr.is_null() {
Err(io::Error::new(
io::ErrorKind::Other,
"Android Asset error creating buffer",
))
} else {
Ok(std::slice::from_raw_parts(
buf_ptr as *const u8,
self.length(),
))
}
}
}
/// Returns whether this asset's internal buffer is allocated in ordinary RAM (i.e. not `mmap`ped).
#[doc(alias = "AAsset_isAllocated")]
pub fn is_allocated(&self) -> bool {
unsafe { ffi::AAsset_isAllocated(self.ptr.as_ptr()) != 0 }
}
/// Open a new file descriptor that can be used to read the asset data.
///
/// Returns an error if direct fd access is not possible (for example, if the asset is compressed).
#[doc(alias = "AAsset_openFileDescriptor64")]
pub fn open_file_descriptor(&self) -> io::Result<OpenedFileDescriptor> {
let mut offset = 0;
let mut size = 0;
let res =
unsafe { ffi::AAsset_openFileDescriptor64(self.ptr.as_ptr(), &mut offset, &mut size) };
if res >= 0 {
Ok(OpenedFileDescriptor {
fd: unsafe { OwnedFd::from_raw_fd(res) },
offset: offset as usize,
size: size as usize,
})
} else {
Err(io::Error::new(
io::ErrorKind::Other,
"Android Asset openFileDescriptor error",
))
}
}
}
impl io::Read for Asset {
#[doc(alias = "AAsset_read")]
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
unsafe {
let res = ffi::AAsset_read(self.ptr.as_ptr(), buf.as_mut_ptr() as *mut _, buf.len());
if res >= 0 {
Ok(res as usize)
} else {
Err(io::Error::new(
io::ErrorKind::Other,
"Android Asset read error",
))
}
}
}
}
impl io::Seek for Asset {
#[doc(alias = "AAsset_seek64")]
fn seek(&mut self, seek: io::SeekFrom) -> io::Result<u64> {
unsafe {
let res = match seek {
io::SeekFrom::Start(x) => {
ffi::AAsset_seek64(self.ptr.as_ptr(), x as i64, ffi::SEEK_SET as i32)
}
io::SeekFrom::Current(x) => {
ffi::AAsset_seek64(self.ptr.as_ptr(), x, ffi::SEEK_CUR as i32)
}
io::SeekFrom::End(x) => {
ffi::AAsset_seek64(self.ptr.as_ptr(), x, ffi::SEEK_END as i32)
}
};
if res < 0 {
Err(io::Error::new(
io::ErrorKind::Other,
"Android Asset seek error",
))
} else {
Ok(res as u64)
}
}
}
}
/// Contains the opened file descriptor returned by [`Asset::open_file_descriptor()`], together
/// with the offset and size of the given asset within that file descriptor.
#[derive(Debug)]
pub struct OpenedFileDescriptor {
pub fd: OwnedFd,
pub offset: usize,
pub size: usize,
}
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//! Bindings for [`AndroidBitmap`] functions
//!
//! These functions operate directly on a JNI [`android.graphics.Bitmap`] instance.
//!
//! [`AndroidBitmap`]: https://developer.android.com/ndk/reference/group/bitmap
//! [`android.graphics.Bitmap`]: https://developer.android.com/reference/android/graphics/Bitmap
#![cfg(feature = "bitmap")]
use jni_sys::{jobject, JNIEnv};
use num_enum::{FromPrimitive, IntoPrimitive};
use std::{error, fmt, mem::MaybeUninit};
#[cfg(feature = "api-level-30")]
use crate::data_space::DataSpace;
#[cfg(feature = "api-level-30")]
use crate::hardware_buffer::HardwareBufferRef;
#[repr(i32)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[non_exhaustive]
pub enum BitmapError {
#[doc(alias = "ANDROID_BITMAP_RESULT_ALLOCATION_FAILED")]
AllocationFailed = ffi::ANDROID_BITMAP_RESULT_ALLOCATION_FAILED,
#[doc(alias = "ANDROID_BITMAP_RESULT_BAD_PARAMETER")]
BadParameter = ffi::ANDROID_BITMAP_RESULT_BAD_PARAMETER,
#[doc(alias = "ANDROID_BITMAP_RESULT_JNI_EXCEPTION")]
JniException = ffi::ANDROID_BITMAP_RESULT_JNI_EXCEPTION,
// Use the SUCCESS discriminant, as no-one will be able to call `as i32` and only has access to
// the constants via `From` provided by `IntoPrimitive` which reads the contained value.
// An autogenerated `<previous variant> + 1` discriminant is normally fine, except that the
// previous variant is negative and `+ 1` would match the variant before that.
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32) = ffi::ANDROID_BITMAP_RESULT_SUCCESS,
}
impl fmt::Display for BitmapError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{:?}", self)
}
}
impl error::Error for BitmapError {}
pub type Result<T, E = BitmapError> = std::result::Result<T, E>;
impl BitmapError {
pub(crate) fn from_status(status: i32) -> Result<()> {
match status {
ffi::ANDROID_BITMAP_RESULT_SUCCESS => Ok(()),
x => Err(Self::from(x)),
}
}
}
fn construct<T>(with_ptr: impl FnOnce(*mut T) -> i32) -> Result<T> {
let mut result = MaybeUninit::uninit();
let status = with_ptr(result.as_mut_ptr());
BitmapError::from_status(status).map(|()| unsafe { result.assume_init() })
}
#[repr(i32)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, IntoPrimitive, FromPrimitive)]
#[allow(non_camel_case_types)]
#[doc(alias = "AndroidBitmapFormat")]
#[non_exhaustive]
pub enum BitmapFormat {
#[doc(alias = "ANDROID_BITMAP_FORMAT_NONE")]
NONE = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_NONE.0 as i32,
#[doc(alias = "ANDROID_BITMAP_FORMAT_RGBA_8888")]
RGBA_8888 = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_RGBA_8888.0 as i32,
#[doc(alias = "ANDROID_BITMAP_FORMAT_RGB_565")]
RGB_565 = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_RGB_565.0 as i32,
#[deprecated = "Deprecated in API level 13. Because of the poor quality of this configuration, it is advised to use ARGB_8888 instead."]
#[doc(alias = "ANDROID_BITMAP_FORMAT_RGBA_4444")]
RGBA_4444 = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_RGBA_4444.0 as i32,
#[doc(alias = "ANDROID_BITMAP_FORMAT_A_8")]
A_8 = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_A_8.0 as i32,
#[doc(alias = "ANDROID_BITMAP_FORMAT_RGBA_F16")]
RGBA_F16 = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_RGBA_F16.0 as i32,
#[doc(alias = "ANDROID_BITMAP_FORMAT_RGBA_1010102")]
RGBA_1010102 = ffi::AndroidBitmapFormat::ANDROID_BITMAP_FORMAT_RGBA_1010102.0 as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
/// An immediate wrapper over [`android.graphics.Bitmap`]
///
/// [`android.graphics.Bitmap`]: https://developer.android.com/reference/android/graphics/Bitmap
#[derive(Debug)]
pub struct Bitmap {
env: *mut JNIEnv,
inner: jobject,
}
impl Bitmap {
/// Create a [`Bitmap`] wrapper from JNI pointers
///
/// # Safety
/// This function should be called with a healthy JVM pointer and with a non-null
/// [`android.graphics.Bitmap`], which must be kept alive on the Java/Kotlin side.
///
/// [`android.graphics.Bitmap`]: https://developer.android.com/reference/android/graphics/Bitmap
pub unsafe fn from_jni(env: *mut JNIEnv, bitmap: jobject) -> Self {
Self { env, inner: bitmap }
}
/// Fills out and returns the [`BitmapInfo`] struct for the given Java bitmap object.
#[doc(alias = "AndroidBitmap_getInfo")]
pub fn info(&self) -> Result<BitmapInfo> {
let inner =
construct(|res| unsafe { ffi::AndroidBitmap_getInfo(self.env, self.inner, res) })?;
Ok(BitmapInfo { inner })
}
/// Returns the [`DataSpace`] of this [`Bitmap`].
///
/// Note that [`DataSpace`] only exposes a few values. This may return [`DataSpace::Unknown`],
/// even for Named ColorSpaces, if they have no corresponding [`DataSpace`].
#[cfg(feature = "api-level-30")]
#[doc(alias = "AndroidBitmap_getDataSpace")]
pub fn data_space(&self) -> DataSpace {
let value = unsafe { ffi::AndroidBitmap_getDataSpace(self.env, self.inner) };
value.into()
}
/// Attempt to lock the pixel address.
///
/// Locking will ensure that the memory for the pixels will not move until the
/// [`Bitmap::unlock_pixels()`] call, and ensure that, if the pixels had been previously purged,
/// they will have been restored.
///
/// If this call succeeds, it must be balanced by a call to [`Bitmap::unlock_pixels()`], after
/// which time the address of the pixels should no longer be used.
#[doc(alias = "AndroidBitmap_lockPixels")]
pub fn lock_pixels(&self) -> Result<*mut std::os::raw::c_void> {
construct(|res| unsafe { ffi::AndroidBitmap_lockPixels(self.env, self.inner, res) })
}
/// Call this to balance a successful call to [`Bitmap::lock_pixels()`].
#[doc(alias = "AndroidBitmap_unlockPixels")]
pub fn unlock_pixels(&self) -> Result<()> {
let status = unsafe { ffi::AndroidBitmap_unlockPixels(self.env, self.inner) };
BitmapError::from_status(status)
}
/// Retrieve the native object associated with an [`ffi::ANDROID_BITMAP_FLAGS_IS_HARDWARE`]
/// [`Bitmap`] (requires [`BitmapInfoFlags::is_hardware()`] on [`BitmapInfo::flags()`] to return
/// [`true`]).
///
/// Client must not modify it while a [`Bitmap`] is wrapping it.
#[cfg(feature = "api-level-30")]
#[doc(alias = "AndroidBitmap_getHardwareBuffer")]
pub fn hardware_buffer(&self) -> Result<HardwareBufferRef> {
unsafe {
let result =
construct(|res| ffi::AndroidBitmap_getHardwareBuffer(self.env, self.inner, res))?;
let non_null = if cfg!(debug_assertions) {
std::ptr::NonNull::new(result).expect("result should never be null")
} else {
std::ptr::NonNull::new_unchecked(result)
};
Ok(HardwareBufferRef::from_ptr(non_null))
}
}
/// [Lock] the pixels in `self` and compress them as described by [`info()`].
///
/// Unlike [`compress_raw()`] this requires a [`Bitmap`] object (as `self`) backed by a
/// [`jobject`].
///
/// # Parameters
/// - `format`: [`BitmapCompressFormat`] to compress to.
/// - `quality`: Hint to the compressor, `0-100`. The value is interpreted differently
/// depending on [`BitmapCompressFormat`].
/// - `compress_callback`: Closure that writes the compressed data. Will be called on the
/// current thread, each time the compressor has compressed more data that is ready to be
/// written. May be called more than once for each call to this method.
///
/// [Lock]: Self::lock_pixels()
/// [`info()`]: Self::info()
/// [`compress_raw()`]: Self::compress_raw()
#[cfg(feature = "api-level-30")]
#[doc(alias = "AndroidBitmap_compress")]
pub fn compress<F: FnMut(&[u8]) -> Result<(), ()>>(
&self,
format: BitmapCompressFormat,
quality: i32,
compress_callback: F,
) -> Result<(), BitmapCompressError> {
let info = self.info()?;
let data_space = self.data_space();
let pixels = self.lock_pixels()?;
// SAFETY: When lock_pixels() succeeds, assume it returns a valid pointer that stays
// valid until we call unlock_pixels().
let result = unsafe {
Self::compress_raw(
&info,
data_space,
pixels,
format,
quality,
compress_callback,
)
};
self.unlock_pixels()?;
result
}
/// Compress `pixels` as described by `info`.
///
/// Unlike [`compress()`] this takes a raw pointer to pixels and does not need a [`Bitmap`]
/// object backed by a [`jobject`].
///
/// # Parameters
/// - `info`: Description of the pixels to compress.
/// - `data_space`: [`DataSpace`] describing the color space of the pixels. Should _not_ be
/// [`DataSpace::Unknown`] [^1].
/// - `pixels`: Pointer to pixels to compress.
/// - `format`: [`BitmapCompressFormat`] to compress to.
/// - `quality`: Hint to the compressor, `0-100`. The value is interpreted differently
/// depending on [`BitmapCompressFormat`].
/// - `compress_callback`: Closure that writes the compressed data. Will be called on the
/// current thread, each time the compressor has compressed more data that is ready to be
/// written. May be called more than once for each call to this method.
///
/// # Safety
/// `pixels` must point to a valid buffer that matches the size, stride and format in `info`.
///
/// [`compress()`]: Self::compress()
/// [^1]: <https://cs.android.com/android/platform/superproject/main/+/main:frameworks/base/libs/hwui/apex/android_bitmap.cpp;l=275-279;drc=7ba5c2fb3d1e35eb37a9cc522b30ba51f49ea491>
#[cfg(feature = "api-level-30")]
#[doc(alias = "AndroidBitmap_compress")]
pub unsafe fn compress_raw<F: FnMut(&[u8]) -> Result<(), ()>>(
info: &BitmapInfo,
data_space: DataSpace,
pixels: *const std::ffi::c_void,
format: BitmapCompressFormat,
quality: i32,
compress_callback: F,
) -> Result<(), BitmapCompressError> {
if data_space == DataSpace::Unknown {
return Err(BitmapCompressError::DataSpaceUnknown);
}
use std::{any::Any, ffi::c_void, panic::AssertUnwindSafe};
struct CallbackState<F: FnMut(&[u8]) -> Result<(), ()>> {
callback: F,
panic: Option<Box<dyn Any + Send>>,
}
let mut cb_state = CallbackState::<F> {
callback: compress_callback,
panic: None,
};
extern "C" fn compress_cb<F: FnMut(&[u8]) -> Result<(), ()>>(
context: *mut c_void,
data: *const c_void,
size: usize,
) -> bool {
// SAFETY: This callback will only be called serially on a single thread. Both the
// panic state and the FnMut context need to be available mutably.
let cb_state = unsafe { context.cast::<CallbackState<F>>().as_mut() }.unwrap();
let data = unsafe { std::slice::from_raw_parts(data.cast(), size) };
let panic = std::panic::catch_unwind(AssertUnwindSafe(|| (cb_state.callback)(data)));
match panic {
Ok(r) => r.is_ok(),
Err(e) => {
cb_state.panic = Some(e);
false
}
}
}
let status = unsafe {
ffi::AndroidBitmap_compress(
&info.inner,
data_space.into(),
pixels,
format.into(),
quality,
<*mut _>::cast(&mut cb_state),
Some(compress_cb::<F>),
)
};
if let Some(panic) = cb_state.panic {
std::panic::resume_unwind(panic)
}
Ok(BitmapError::from_status(status)?)
}
}
/// Possible values for [`ffi::ANDROID_BITMAP_FLAGS_ALPHA_MASK`] within [`BitmapInfoFlags`]
#[repr(u32)]
#[cfg(feature = "api-level-30")]
#[derive(Clone, Copy, Debug, IntoPrimitive, FromPrimitive)]
#[doc(alias = "ANDROID_BITMAP_FLAGS_ALPHA_MASK")]
#[non_exhaustive]
pub enum BitmapInfoFlagsAlpha {
/// Pixel components are premultiplied by alpha.
#[doc(alias = "ANDROID_BITMAP_FLAGS_ALPHA_PREMUL")]
Premultiplied = ffi::ANDROID_BITMAP_FLAGS_ALPHA_PREMUL,
/// Pixels are opaque.
#[doc(alias = "ANDROID_BITMAP_FLAGS_ALPHA_OPAQUE")]
Opaque = ffi::ANDROID_BITMAP_FLAGS_ALPHA_OPAQUE,
/// Pixel components are independent of alpha.
#[doc(alias = "ANDROID_BITMAP_FLAGS_ALPHA_UNPREMUL")]
Unpremultiplied = ffi::ANDROID_BITMAP_FLAGS_ALPHA_UNPREMUL,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// Bitfield containing information about the bitmap.
#[cfg(feature = "api-level-30")]
#[repr(transparent)]
#[derive(Clone, Copy, Hash, PartialEq, Eq)]
pub struct BitmapInfoFlags(u32);
#[cfg(feature = "api-level-30")]
impl std::fmt::Debug for BitmapInfoFlags {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"BitmapInfoFlags({:#x}, alpha: {:?}, is_hardware: {})",
self.0,
self.alpha(),
self.is_hardware()
)
}
}
#[cfg(feature = "api-level-30")]
impl BitmapInfoFlags {
/// Returns the alpha value contained in the [`ffi::ANDROID_BITMAP_FLAGS_ALPHA_MASK`] bit range
#[doc(alias = "ANDROID_BITMAP_FLAGS_ALPHA_MASK")]
pub fn alpha(self) -> BitmapInfoFlagsAlpha {
// Note that ffi::ANDROID_BITMAP_FLAGS_ALPHA_SHIFT is 0 and hence irrelevant.
(self.0 & ffi::ANDROID_BITMAP_FLAGS_ALPHA_MASK).into()
}
/// Returns [`true`] when [`ffi::ANDROID_BITMAP_FLAGS_IS_HARDWARE`] is set, meaning this
/// [`Bitmap`] uses "HARDWARE Config" and its [`HardwareBufferRef`] can be retrieved via
/// [`Bitmap::hardware_buffer()`].
#[doc(alias = "ANDROID_BITMAP_FLAGS_IS_HARDWARE")]
pub fn is_hardware(self) -> bool {
// This constant is defined in a separate anonymous enum which bindgen treats as i32.
(self.0 & ffi::ANDROID_BITMAP_FLAGS_IS_HARDWARE as u32) != 0
}
}
/// A native [`AndroidBitmapInfo`]
///
/// [`AndroidBitmapInfo`]: https://developer.android.com/ndk/reference/struct/android-bitmap-info#struct_android_bitmap_info
#[derive(Clone, Copy)]
#[doc(alias = "AndroidBitmapInfo")]
pub struct BitmapInfo {
inner: ffi::AndroidBitmapInfo,
}
impl std::fmt::Debug for BitmapInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let mut f = f.debug_struct("BitmapInfo");
f.field("width", &self.width())
.field("height", &self.height())
.field("stride", &self.stride())
.field("format", &self.format());
#[cfg(feature = "api-level-30")]
f.field("flags", &self.flags());
f.finish()
}
}
impl BitmapInfo {
pub fn new(width: u32, height: u32, stride: u32, format: BitmapFormat) -> Self {
Self {
inner: ffi::AndroidBitmapInfo {
width,
height,
stride,
format: format.into(),
flags: 0,
},
}
}
#[cfg(feature = "api-level-30")]
pub fn new_with_flags(
width: u32,
height: u32,
stride: u32,
format: BitmapFormat,
flags: BitmapInfoFlags,
) -> Self {
Self {
inner: ffi::AndroidBitmapInfo {
flags: flags.0,
..Self::new(width, height, stride, format).inner
},
}
}
/// The bitmap width in pixels.
pub fn width(&self) -> u32 {
self.inner.width
}
/// The bitmap height in pixels.
pub fn height(&self) -> u32 {
self.inner.height
}
/// The number of byte per row.
pub fn stride(&self) -> u32 {
self.inner.stride
}
/// Convert the internal, native [`ffi::AndroidBitmapInfo::format`] into a [`BitmapFormat`].
pub fn format(&self) -> BitmapFormat {
self.inner.format.into()
}
/// Bitfield containing information about the bitmap.
#[cfg(feature = "api-level-30")]
pub fn flags(&self) -> BitmapInfoFlags {
BitmapInfoFlags(self.inner.flags)
}
}
/// Specifies the formats that can be compressed to with [`Bitmap::compress()`] and
/// [`Bitmap::compress_raw()`].
#[cfg(feature = "api-level-30")]
#[repr(i32)]
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[doc(alias = "AndroidBitmapCompressFormat")]
#[non_exhaustive]
pub enum BitmapCompressFormat {
/// Compress to the JPEG format.
///
/// quality of `0` means compress for the smallest size. `100` means compress for max visual
/// quality.
#[doc(alias = "ANDROID_BITMAP_COMPRESS_FORMAT_JPEG")]
Jpeg = ffi::AndroidBitmapCompressFormat::ANDROID_BITMAP_COMPRESS_FORMAT_JPEG.0 as i32,
/// Compress to the PNG format.
///
/// PNG is lossless, so quality is ignored.
#[doc(alias = "ANDROID_BITMAP_COMPRESS_FORMAT_PNG")]
Png = ffi::AndroidBitmapCompressFormat::ANDROID_BITMAP_COMPRESS_FORMAT_PNG.0 as i32,
/// Compress to the WEBP lossless format.
///
/// quality refers to how much effort to put into compression. A value of `0` means to
/// compress quickly, resulting in a relatively large file size. `100` means to spend more time
/// compressing, resulting in a smaller file.
#[doc(alias = "ANDROID_BITMAP_COMPRESS_FORMAT_WEBP_LOSSY")]
WebPLossy =
ffi::AndroidBitmapCompressFormat::ANDROID_BITMAP_COMPRESS_FORMAT_WEBP_LOSSY.0 as i32,
/// Compress to the WEBP lossy format.
///
/// quality of `0` means compress for the smallest size. `100` means compress for max visual quality.
#[doc(alias = "ANDROID_BITMAP_COMPRESS_FORMAT_WEBP_LOSSLESS")]
WebPLossless =
ffi::AndroidBitmapCompressFormat::ANDROID_BITMAP_COMPRESS_FORMAT_WEBP_LOSSLESS.0 as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
/// Encapsulates possible errors returned by [`Bitmap::compress()`] or [`Bitmap::compress_raw()`].
#[cfg(feature = "api-level-30")]
#[derive(Debug, thiserror::Error)]
pub enum BitmapCompressError {
#[error(transparent)]
BitmapError(#[from] BitmapError),
/// [`Bitmap`] compression requires a known [`DataSpace`]. [`DataSpace::Unknown`] is invalid
/// even though it is typically treated as `sRGB`, for that [`DataSpace::Srgb`] has to be passed
/// explicitly.
#[error("The dataspace for this Bitmap is Unknown")]
DataSpaceUnknown,
}
+600
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//! Bindings for [`AConfiguration`]
//!
//! See also the [NDK docs](https://developer.android.com/ndk/reference/group/configuration) for
//! [`AConfiguration`], as well as the [docs for providing
//! resources](https://developer.android.com/guide/topics/resources/providing-resources.html),
//! which explain many of the configuration values. The [`android.content.res.Configuration`
//! javadoc](https://developer.android.com/reference/android/content/res/Configuration.html) may
//! also have useful information.
//!
//! [`AConfiguration`]: https://developer.android.com/ndk/reference/group/configuration#aconfiguration
use crate::asset::AssetManager;
use num_enum::{FromPrimitive, IntoPrimitive};
use std::fmt;
use std::ptr::NonNull;
/// A native [`AConfiguration *`]
///
/// [`Configuration`] is an opaque type used to get and set various subsystem configurations.
///
/// [`AConfiguration *`]: https://developer.android.com/ndk/reference/group/configuration#aconfiguration
pub struct Configuration {
ptr: NonNull<ffi::AConfiguration>,
}
unsafe impl Send for Configuration {}
unsafe impl Sync for Configuration {}
impl Drop for Configuration {
fn drop(&mut self) {
unsafe { ffi::AConfiguration_delete(self.ptr.as_ptr()) }
}
}
impl Clone for Configuration {
fn clone(&self) -> Self {
let mut new = Self::new();
new.copy(self);
new
}
}
impl PartialEq for Configuration {
fn eq(&self, other: &Self) -> bool {
self.diff(other).0 == 0
}
}
impl Eq for Configuration {}
impl fmt::Debug for Configuration {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Configuration")
.field("mcc", &self.mcc())
.field("mnc", &self.mnc())
.field("lang", &self.language())
.field("country", &self.country())
.field("orientation", &self.orientation())
.field("touchscreen", &self.touchscreen())
.field("density", &self.density())
.field("keyboard", &self.keyboard())
.field("navigation", &self.navigation())
.field("keys_hidden", &self.keys_hidden())
.field("nav_hidden", &self.nav_hidden())
.field("sdk_version", &self.sdk_version())
.field("screen_size", &self.screen_size())
.field("screen_long", &self.screen_long())
.field("ui_mode_type", &self.ui_mode_type())
.field("ui_mode_night", &self.ui_mode_night())
.finish()
}
}
impl Configuration {
/// Construct a `Configuration` from a pointer.
///
/// # Safety
/// By calling this function, you assert that it is a valid pointer to a native
/// `AConfiguration`, and give ownership of it to the `Configuration` instance.
pub unsafe fn from_ptr(ptr: NonNull<ffi::AConfiguration>) -> Self {
Self { ptr }
}
/// Create a new `Configuration`, with the same contents as the `AConfiguration` referenced by
/// the pointer.
///
/// This is useful if you have a pointer, but not ownership of it.
///
/// # Safety
/// By calling this function, you assert that it is a valid pointer to a native
/// `AConfiguration`.
pub unsafe fn clone_from_ptr(ptr: NonNull<ffi::AConfiguration>) -> Self {
let conf = Self::new();
ffi::AConfiguration_copy(conf.ptr.as_ptr(), ptr.as_ptr());
conf
}
/// The pointer to the native `AConfiguration`. Keep in mind that the `Configuration` object
/// still has ownership, and will free it when dropped.
pub fn ptr(&self) -> NonNull<ffi::AConfiguration> {
self.ptr
}
pub fn from_asset_manager(am: &AssetManager) -> Self {
let config = Self::new();
unsafe {
ffi::AConfiguration_fromAssetManager(config.ptr().as_mut(), am.ptr().as_mut());
}
config
}
/// Create a new `Configuration`, with none of the values set.
pub fn new() -> Self {
unsafe {
Self {
ptr: NonNull::new(ffi::AConfiguration_new()).unwrap(),
}
}
}
/// `dest.copy(&src)` copies the contents of `src` to `dest`
pub fn copy(&mut self, other: &Self) {
unsafe { ffi::AConfiguration_copy(self.ptr.as_ptr(), other.ptr.as_ptr()) }
}
/// Information about what fields differ between the two configurations
pub fn diff(&self, other: &Self) -> DiffResult {
unsafe {
DiffResult(ffi::AConfiguration_diff(self.ptr.as_ptr(), other.ptr.as_ptr()) as u32)
}
}
/// Returns false if anything in `self` conflicts with `requested`
pub fn matches(&self, requested: &Self) -> bool {
unsafe { ffi::AConfiguration_match(self.ptr.as_ptr(), requested.ptr.as_ptr()) != 0 }
}
/// Returns the country code, as a [`String`] of two characters, if set
pub fn country(&self) -> Option<String> {
let mut chars = [0u8; 2];
unsafe {
ffi::AConfiguration_getCountry(self.ptr.as_ptr(), chars.as_mut_ptr().cast());
}
if chars[0] == 0 {
None
} else {
Some(std::str::from_utf8(chars.as_slice()).unwrap().to_owned())
}
}
/// Returns the screen density in dpi.
///
/// On some devices it can return values outside of the density enum.
pub fn density(&self) -> Option<u32> {
let density = unsafe { ffi::AConfiguration_getDensity(self.ptr.as_ptr()) as u32 };
match density {
ffi::ACONFIGURATION_DENSITY_DEFAULT => Some(160),
ffi::ACONFIGURATION_DENSITY_ANY => None,
ffi::ACONFIGURATION_DENSITY_NONE => None,
density => Some(density),
}
}
/// Returns the keyboard type.
pub fn keyboard(&self) -> Keyboard {
unsafe { ffi::AConfiguration_getKeyboard(self.ptr.as_ptr()).into() }
}
/// Returns keyboard visibility/availability.
pub fn keys_hidden(&self) -> KeysHidden {
unsafe { ffi::AConfiguration_getKeysHidden(self.ptr.as_ptr()).into() }
}
/// Returns the language, as a [`String`] of two characters, if set
pub fn language(&self) -> Option<String> {
let mut chars = [0u8; 2];
unsafe {
ffi::AConfiguration_getLanguage(self.ptr.as_ptr(), chars.as_mut_ptr().cast());
}
if chars[0] == 0 {
None
} else {
Some(std::str::from_utf8(chars.as_slice()).unwrap().to_owned())
}
}
/// Returns the layout direction
pub fn layout_direction(&self) -> LayoutDir {
unsafe { ffi::AConfiguration_getLayoutDirection(self.ptr.as_ptr()).into() }
}
/// Returns the mobile country code.
pub fn mcc(&self) -> i32 {
unsafe { ffi::AConfiguration_getMcc(self.ptr.as_ptr()) }
}
/// Returns the mobile network code, if one is defined
pub fn mnc(&self) -> Option<i32> {
unsafe {
match ffi::AConfiguration_getMnc(self.ptr.as_ptr()) {
0 => None,
x if x == ffi::ACONFIGURATION_MNC_ZERO as i32 => Some(0),
x => Some(x),
}
}
}
pub fn nav_hidden(&self) -> NavHidden {
unsafe { ffi::AConfiguration_getNavHidden(self.ptr.as_ptr()).into() }
}
pub fn navigation(&self) -> Navigation {
unsafe { ffi::AConfiguration_getNavigation(self.ptr.as_ptr()).into() }
}
pub fn orientation(&self) -> Orientation {
unsafe { ffi::AConfiguration_getOrientation(self.ptr.as_ptr()).into() }
}
pub fn screen_height_dp(&self) -> Option<i32> {
unsafe {
let height = ffi::AConfiguration_getScreenHeightDp(self.ptr.as_ptr());
if height == ffi::ACONFIGURATION_SCREEN_HEIGHT_DP_ANY as i32 {
None
} else {
Some(height)
}
}
}
pub fn screen_width_dp(&self) -> Option<i32> {
unsafe {
let width = ffi::AConfiguration_getScreenWidthDp(self.ptr.as_ptr());
if width == ffi::ACONFIGURATION_SCREEN_WIDTH_DP_ANY as i32 {
None
} else {
Some(width)
}
}
}
pub fn screen_long(&self) -> ScreenLong {
unsafe { ffi::AConfiguration_getScreenLong(self.ptr.as_ptr()).into() }
}
#[cfg(feature = "api-level-30")]
pub fn screen_round(&self) -> ScreenRound {
unsafe { ffi::AConfiguration_getScreenRound(self.ptr.as_ptr()).into() }
}
pub fn screen_size(&self) -> ScreenSize {
unsafe { ffi::AConfiguration_getScreenSize(self.ptr.as_ptr()).into() }
}
pub fn sdk_version(&self) -> i32 {
unsafe { ffi::AConfiguration_getSdkVersion(self.ptr.as_ptr()) }
}
pub fn smallest_screen_width_dp(&self) -> Option<i32> {
unsafe {
let width = ffi::AConfiguration_getSmallestScreenWidthDp(self.ptr.as_ptr());
if width == ffi::ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY as i32 {
None
} else {
Some(width)
}
}
}
pub fn touchscreen(&self) -> Touchscreen {
unsafe { ffi::AConfiguration_getTouchscreen(self.ptr.as_ptr()).into() }
}
pub fn ui_mode_night(&self) -> UiModeNight {
unsafe { ffi::AConfiguration_getUiModeNight(self.ptr.as_ptr()).into() }
}
pub fn ui_mode_type(&self) -> UiModeType {
unsafe { ffi::AConfiguration_getUiModeType(self.ptr.as_ptr()).into() }
}
}
/// A bitfield representing the differences between two [`Configuration`]s
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct DiffResult(pub u32);
impl DiffResult {
pub fn mcc(self) -> bool {
self.0 & ffi::ACONFIGURATION_MCC != 0
}
pub fn mnc(self) -> bool {
self.0 & ffi::ACONFIGURATION_MNC != 0
}
pub fn locale(self) -> bool {
self.0 & ffi::ACONFIGURATION_LOCALE != 0
}
pub fn touchscreen(self) -> bool {
self.0 & ffi::ACONFIGURATION_TOUCHSCREEN != 0
}
pub fn keyboard(self) -> bool {
self.0 & ffi::ACONFIGURATION_KEYBOARD != 0
}
pub fn keyboard_hidden(self) -> bool {
self.0 & ffi::ACONFIGURATION_KEYBOARD_HIDDEN != 0
}
pub fn navigation(self) -> bool {
self.0 & ffi::ACONFIGURATION_NAVIGATION != 0
}
pub fn orientation(self) -> bool {
self.0 & ffi::ACONFIGURATION_ORIENTATION != 0
}
pub fn density(self) -> bool {
self.0 & ffi::ACONFIGURATION_DENSITY != 0
}
pub fn screen_size(self) -> bool {
self.0 & ffi::ACONFIGURATION_SCREEN_SIZE != 0
}
pub fn version(self) -> bool {
self.0 & ffi::ACONFIGURATION_VERSION != 0
}
pub fn screen_layout(self) -> bool {
self.0 & ffi::ACONFIGURATION_SCREEN_LAYOUT != 0
}
pub fn ui_mode(self) -> bool {
self.0 & ffi::ACONFIGURATION_UI_MODE != 0
}
pub fn smallest_screen_size(self) -> bool {
self.0 & ffi::ACONFIGURATION_SMALLEST_SCREEN_SIZE != 0
}
pub fn layout_dir(self) -> bool {
self.0 & ffi::ACONFIGURATION_LAYOUTDIR != 0
}
pub fn screen_round(self) -> bool {
self.0 & ffi::ACONFIGURATION_SCREEN_ROUND != 0
}
pub fn color_mode(self) -> bool {
self.0 & ffi::ACONFIGURATION_COLOR_MODE != 0
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum Orientation {
Any = ffi::ACONFIGURATION_ORIENTATION_ANY as i32,
Port = ffi::ACONFIGURATION_ORIENTATION_PORT as i32,
Land = ffi::ACONFIGURATION_ORIENTATION_LAND as i32,
Square = ffi::ACONFIGURATION_ORIENTATION_SQUARE as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum Touchscreen {
Any = ffi::ACONFIGURATION_TOUCHSCREEN_ANY as i32,
NoTouch = ffi::ACONFIGURATION_TOUCHSCREEN_NOTOUCH as i32,
Stylus = ffi::ACONFIGURATION_TOUCHSCREEN_STYLUS as i32,
Finger = ffi::ACONFIGURATION_TOUCHSCREEN_FINGER as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum Density {
Default = ffi::ACONFIGURATION_DENSITY_DEFAULT as i32,
Low = ffi::ACONFIGURATION_DENSITY_LOW as i32,
Medium = ffi::ACONFIGURATION_DENSITY_MEDIUM as i32,
TV = ffi::ACONFIGURATION_DENSITY_TV as i32,
High = ffi::ACONFIGURATION_DENSITY_HIGH as i32,
XHigh = ffi::ACONFIGURATION_DENSITY_XHIGH as i32,
XXHigh = ffi::ACONFIGURATION_DENSITY_XXHIGH as i32,
XXXHigh = ffi::ACONFIGURATION_DENSITY_XXXHIGH as i32,
Any = ffi::ACONFIGURATION_DENSITY_ANY as i32,
None = ffi::ACONFIGURATION_DENSITY_NONE as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
impl Density {
/// The DPI associated with the density class.
/// See [the Android screen density
/// docs](https://developer.android.com/training/multiscreen/screendensities#TaskProvideAltBmp)
///
/// There are some [`Density`] values that have no associated DPI; these values return [`None`].
pub fn dpi(self) -> Option<u32> {
match self {
Self::Default => Some(160), // Or should it be None?
Self::Low => Some(120),
Self::Medium => Some(160),
Self::High => Some(240),
Self::XHigh => Some(320),
Self::XXHigh => Some(480),
Self::XXXHigh => Some(640),
Self::TV => Some(213),
Self::Any => None,
Self::None => None,
// TODO
Self::__Unknown(v) => Some(v as u32),
}
}
/// The Hi-DPI factor associated with the density class. This is the factor by which an
/// image/resource should be scaled to match its size across devices. The baseline is a 160dpi
/// screen (i.e., Hi-DPI factor = DPI / 160).
/// See [the Android screen density
/// docs](https://developer.android.com/training/multiscreen/screendensities#TaskProvideAltBmp)
///
/// There are some [`Density`] values that have no associated DPI; these values return [`None`].
pub fn approx_hidpi_factor(self) -> Option<f64> {
match self {
Self::Default => Some(1.), // Or should it be None?
Self::Low => Some(0.75),
Self::Medium => Some(1.),
Self::High => Some(1.5),
Self::XHigh => Some(2.),
Self::XXHigh => Some(3.),
Self::XXXHigh => Some(4.),
Self::TV => Some(4. / 3.),
Self::Any => None,
Self::None => None,
Self::__Unknown(_) => None,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum Keyboard {
Any = ffi::ACONFIGURATION_KEYBOARD_ANY as i32,
NoKeys = ffi::ACONFIGURATION_KEYBOARD_NOKEYS as i32,
Qwerty = ffi::ACONFIGURATION_KEYBOARD_QWERTY as i32,
TwelveKey = ffi::ACONFIGURATION_KEYBOARD_12KEY as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum Navigation {
Any = ffi::ACONFIGURATION_NAVIGATION_ANY as i32,
NoNav = ffi::ACONFIGURATION_NAVIGATION_NONAV as i32,
DPad = ffi::ACONFIGURATION_NAVIGATION_DPAD as i32,
Trackball = ffi::ACONFIGURATION_NAVIGATION_TRACKBALL as i32,
Wheel = ffi::ACONFIGURATION_NAVIGATION_WHEEL as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum KeysHidden {
Any = ffi::ACONFIGURATION_KEYSHIDDEN_ANY as i32,
No = ffi::ACONFIGURATION_KEYSHIDDEN_NO as i32,
Yes = ffi::ACONFIGURATION_KEYSHIDDEN_YES as i32,
Soft = ffi::ACONFIGURATION_KEYSHIDDEN_SOFT as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum NavHidden {
Any = ffi::ACONFIGURATION_NAVHIDDEN_ANY as i32,
No = ffi::ACONFIGURATION_NAVHIDDEN_NO as i32,
Yes = ffi::ACONFIGURATION_NAVHIDDEN_YES as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum ScreenSize {
Any = ffi::ACONFIGURATION_SCREENSIZE_ANY as i32,
Small = ffi::ACONFIGURATION_SCREENSIZE_SMALL as i32,
Normal = ffi::ACONFIGURATION_SCREENSIZE_NORMAL as i32,
Large = ffi::ACONFIGURATION_SCREENSIZE_LARGE as i32,
XLarge = ffi::ACONFIGURATION_SCREENSIZE_XLARGE as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum ScreenLong {
Any = ffi::ACONFIGURATION_SCREENLONG_ANY as i32,
No = ffi::ACONFIGURATION_SCREENLONG_NO as i32,
Yes = ffi::ACONFIGURATION_SCREENLONG_YES as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum ScreenRound {
Any = ffi::ACONFIGURATION_SCREENROUND_ANY as i32,
No = ffi::ACONFIGURATION_SCREENROUND_NO as i32,
Yes = ffi::ACONFIGURATION_SCREENROUND_YES as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum WideColorGamut {
Any = ffi::ACONFIGURATION_WIDE_COLOR_GAMUT_ANY as i32,
No = ffi::ACONFIGURATION_WIDE_COLOR_GAMUT_NO as i32,
Yes = ffi::ACONFIGURATION_WIDE_COLOR_GAMUT_YES as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum HDR {
Any = ffi::ACONFIGURATION_HDR_ANY as i32,
No = ffi::ACONFIGURATION_HDR_NO as i32,
Yes = ffi::ACONFIGURATION_HDR_YES as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum LayoutDir {
Any = ffi::ACONFIGURATION_LAYOUTDIR_ANY as i32,
Ltr = ffi::ACONFIGURATION_LAYOUTDIR_LTR as i32,
Rtl = ffi::ACONFIGURATION_LAYOUTDIR_RTL as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum UiModeType {
Any = ffi::ACONFIGURATION_UI_MODE_TYPE_ANY as i32,
Normal = ffi::ACONFIGURATION_UI_MODE_TYPE_NORMAL as i32,
Desk = ffi::ACONFIGURATION_UI_MODE_TYPE_DESK as i32,
Car = ffi::ACONFIGURATION_UI_MODE_TYPE_CAR as i32,
Television = ffi::ACONFIGURATION_UI_MODE_TYPE_TELEVISION as i32,
Applicance = ffi::ACONFIGURATION_UI_MODE_TYPE_APPLIANCE as i32,
Watch = ffi::ACONFIGURATION_UI_MODE_TYPE_WATCH as i32,
VrHeadset = ffi::ACONFIGURATION_UI_MODE_TYPE_VR_HEADSET as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[repr(i32)]
#[non_exhaustive]
pub enum UiModeNight {
Any = ffi::ACONFIGURATION_UI_MODE_NIGHT_ANY as i32,
No = ffi::ACONFIGURATION_UI_MODE_NIGHT_NO as i32,
Yes = ffi::ACONFIGURATION_UI_MODE_NIGHT_YES as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
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//! Bindings for [`ADataSpace`]
//!
//! [`ADataSpace`]: https://developer.android.com/ndk/reference/group/a-data-space#group___a_data_space_1ga2759ad19cae46646cc5f7002758c4a1c
#![cfg(feature = "api-level-28")]
use std::fmt;
use num_enum::{FromPrimitive, IntoPrimitive};
/// Describes how to interpret colors.
///
/// <https://developer.android.com/ndk/reference/group/a-data-space#group___a_data_space_1ga2759ad19cae46646cc5f7002758c4a1c>
#[repr(i32)]
#[derive(Clone, Copy, Hash, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[doc(alias = "ADataSpace")]
#[non_exhaustive]
pub enum DataSpace {
/// Default-assumption data space, when not explicitly specified.
///
/// It is safest to assume the buffer is an image with `sRGB` primaries and encoding ranges,
/// but the consumer and/or the producer of the data may simply be using defaults. No automatic
/// gamma transform should be expected, except for a possible display gamma transform when drawn
/// to a screen.
#[doc(alias = "ADATASPACE_UNKNOWN")]
Unknown = ffi::ADataSpace::ADATASPACE_UNKNOWN.0,
/// Adobe RGB.
///
/// Uses [full range], [gamma `2.2` transfer] and [Adobe RGB standard].
///
/// Note: Application is responsible for gamma encoding the data as a `2.2` gamma encoding is
/// not supported in HW.
///
/// [full range]: DataSpaceRange::Full
/// [gamma `2.2` transfer]: DataSpaceTransfer::Gamma2_2
/// [Adobe RGB standard]: DataSpaceStandard::AdobeRgb
#[doc(alias = "ADATASPACE_ADOBE_RGB")]
AdobeRgb = ffi::ADataSpace::ADATASPACE_ADOBE_RGB.0,
/// ITU-R Recommendation 2020 (`BT.2020`).
///
/// Ultra High-definition television.
///
/// Uses [full range], [`SMPTE 170M` transfer] and [`BT2020` standard].
///
/// [full range]: DataSpaceRange::Full
/// [`SMPTE 170M` transfer]: DataSpaceTransfer::Smpte170M
/// [`BT2020` standard]: DataSpaceStandard::Bt2020
#[doc(alias = "ADATASPACE_BT2020")]
Bt2020 = ffi::ADataSpace::ADATASPACE_BT2020.0,
/// Hybrid Log Gamma encoding.
///
/// Uses [full range], [hybrid log gamma transfer] and [`BT2020` standard].
///
/// [full range]: DataSpaceRange::Full
/// [hybrid log gamma transfer]: DataSpaceTransfer::HLG
/// [`BT2020` standard]: DataSpaceStandard::Bt2020
#[doc(alias = "ADATASPACE_BT2020_HLG")]
Bt2020Hlg = ffi::ADataSpace::ADATASPACE_BT2020_HLG.0,
/// ITU Hybrid Log Gamma encoding.
///
/// Uses [limited range], [hybrid log gamma transfer] and [`BT2020` standard].
///
/// [limited range]: DataSpaceRange::Limited
/// [hybrid log gamma transfer]: DataSpaceTransfer::HLG
/// [`BT2020` standard]: DataSpaceStandard::Bt2020
#[doc(alias = "ADATASPACE_BT2020_ITU_HLG")]
Bt2020ItuHlg = ffi::ADataSpace::ADATASPACE_BT2020_ITU_HLG.0,
/// ITU-R Recommendation 2020 (`BT.2020`).
///
/// Ultra High-definition television.
///
/// Uses [limited range], [`SMPTE 2084 (PQ)` transfer] and [`BT2020` standard].
///
/// [limited range]: DataSpaceRange::Limited
/// [`SMPTE 2084 (PQ)` transfer]: DataSpaceTransfer::St2084
/// [`BT2020` standard]: DataSpaceStandard::Bt2020
#[doc(alias = "ADATASPACE_BT2020_ITU_PQ")]
Bt2020ItuPq = ffi::ADataSpace::ADATASPACE_BT2020_ITU_PQ.0,
/// ITU-R Recommendation 2020 (`BT.2020`).
///
/// Ultra High-definition television.
///
/// Uses [full range], [`SMPTE 2084 (PQ)` transfer] and [`BT2020` standard].
///
/// [full range]: DataSpaceRange::Full
/// [`SMPTE 2084 (PQ)` transfer]: DataSpaceTransfer::St2084
/// [`BT2020` standard]: DataSpaceStandard::Bt2020
#[doc(alias = "ADATASPACE_BT2020_PQ")]
Bt2020Pq = ffi::ADataSpace::ADATASPACE_BT2020_PQ.0,
/// ITU-R Recommendation 601 (`BT.601`) - 525-line.
///
/// Standard-definition television, 525 Lines (NTSC).
///
/// Uses [limited range], [`SMPTE 170M` transfer] and [`BT.601_525` standard].
///
/// [limited range]: DataSpaceRange::Limited
/// [`SMPTE 170M` transfer]: DataSpaceTransfer::Smpte170M
/// [`BT.601_525` standard]: DataSpaceStandard::Bt601_525
#[doc(alias = "ADATASPACE_BT601_525")]
Bt601_525 = ffi::ADataSpace::ADATASPACE_BT601_525.0,
/// ITU-R Recommendation 601 (`BT.601`) - 625-line.
///
/// Standard-definition television, 625 Lines (PAL).
///
/// Uses [limited range], [`SMPTE 170M` transfer] and [`BT.601_625` standard].
///
/// [limited range]: DataSpaceRange::Limited
/// [`SMPTE 170M` transfer]: DataSpaceTransfer::Smpte170M
/// [`BT.601_625` standard]: DataSpaceStandard::Bt601_625
#[doc(alias = "ADATASPACE_BT601_625")]
Bt601_625 = ffi::ADataSpace::ADATASPACE_BT601_625.0,
/// ITU-R Recommendation 709 (`BT.709`).
///
/// High-definition television.
///
/// Uses [limited range], [`SMPTE 170M` transfer] and [`BT.709` standard].
///
/// [limited range]: DataSpaceRange::Limited
/// [`SMPTE 170M` transfer]: DataSpaceTransfer::Smpte170M
/// [`BT.709` standard]: DataSpaceStandard::Bt709
#[doc(alias = "ADATASPACE_BT709")]
Bt709 = ffi::ADataSpace::ADATASPACE_BT709.0,
/// `SMPTE EG 432-1` and `SMPTE RP 431-2`.
///
/// Digital Cinema `DCI-P3`.
///
/// Uses [full range], [gamma `2.6` transfer] and [`D65` `DCI-P3` standard].
///
/// Note: Application is responsible for gamma encoding the data as a `2.6` gamma encoding is
/// not supported in HW.
///
/// [full range]: DataSpaceRange::Full
/// [gamma `2.6` transfer]: DataSpaceTransfer::Gamma2_6
/// [`D65` `DCI-P3` standard]: DataSpaceStandard::DciP3
#[doc(alias = "ADATASPACE_DCI_P3")]
DciP3 = ffi::ADataSpace::ADATASPACE_DCI_P3.0,
/// Display P3.
///
/// Uses [full range], [`sRGB` transfer] and [`D65` `DCI-P3` standard].
///
/// [full range]: DataSpaceRange::Full
/// [`sRGB` transfer]: DataSpaceTransfer::Srgb
/// [`D65` `DCI-P3` standard]: DataSpaceStandard::DciP3
#[doc(alias = "ADATASPACE_DISPLAY_P3")]
DisplayP3 = ffi::ADataSpace::ADATASPACE_DISPLAY_P3.0,
/// JPEG File Interchange Format (`JFIF`).
///
/// Same model as `BT.601-625`, but all values (`Y`, `Cb`, `Cr`) range from `0` to `255`.
///
/// Uses [full range], [`SMPTE 170M` transfer] and [`BT.601_625` standard].
///
/// [full range]: DataSpaceRange::Full
/// [`SMPTE 170M` transfer]: DataSpaceTransfer::Smpte170M
/// [`BT.601_625` standard]: DataSpaceStandard::Bt601_625
#[doc(alias = "ADATASPACE_JFIF")]
Jfif = ffi::ADataSpace::ADATASPACE_JFIF.0,
/// `scRGB`.
///
/// The `red`, `green`, and `blue` components are stored in [extended][extended range] `sRGB`
/// space, and gamma- encoded using the [`sRGB` transfer] function.
///
/// The values are floating point. A pixel value of `1.0`, `1.0`, `1.0` corresponds to `sRGB`
/// white (`D65`) at `80` nits. Values beyond the range `[0.0 - 1.0]` would correspond to other
/// colors spaces and/or HDR content.
///
/// Uses [extended range], [`sRGB` transfer] and [`BT.709` standard].
///
/// [extended range]: DataSpaceRange::Extended
/// [`sRGB` transfer]: DataSpaceTransfer::Srgb
/// [`BT.709` standard]: DataSpaceStandard::Bt709
#[doc(alias = "ADATASPACE_SCRGB")]
Scrgb = ffi::ADataSpace::ADATASPACE_SCRGB.0,
/// `scRGB` linear encoding
///
/// The `red`, `green`, and `blue` components are stored in [extended][extended range] `sRGB`
/// space, but are linear, not gamma-encoded.
///
/// The values are floating point. A pixel value of `1.0`, `1.0`, `1.0` corresponds to `sRGB`
/// white (`D65`) at `80` nits. Values beyond the range `[0.0 - 1.0]` would correspond to other
/// colors spaces and/or HDR content.
///
/// Uses [extended range], [linear transfer] and [`BT.709` standard].
///
/// [extended range]: DataSpaceRange::Extended
/// [linear transfer]: DataSpaceTransfer::Linear
/// [`BT.709` standard]: DataSpaceStandard::Bt709
#[doc(alias = "ADATASPACE_SCRGB_LINEAR")]
ScrgbLinear = ffi::ADataSpace::ADATASPACE_SCRGB_LINEAR.0,
/// `sRGB` gamma encoding.
///
/// The `red`, `green` and `blue` components are stored in `sRGB` space, and converted to linear
/// space when read, using the [`sRGB` transfer] function for each of the `R`, `G` and `B`
/// components. When written, the inverse transformation is performed.
///
/// The `alpha` component, if present, is always stored in linear space and is left unmodified
/// when read or written.
///
/// Uses [full range], [`sRGB` transfer] and [`BT.709` standard].
///
/// [full range]: DataSpaceRange::Full
/// [`sRGB` transfer]: DataSpaceTransfer::Srgb
/// [`BT.709` standard]: DataSpaceStandard::Bt709
#[doc(alias = "ADATASPACE_SRGB")]
Srgb = ffi::ADataSpace::ADATASPACE_SRGB.0,
/// `sRGB` linear encoding.
///
/// The `red`, `green`, and `blue` components are stored in `sRGB` space, but are linear, not
/// gamma-encoded. The `RGB` primaries and the white point are the same as [`BT.709]`.
///
/// The values are encoded using the [full range] (`[0, 255]` for 8-bit) for all components.
///
/// Uses [full range], [linear transfer] and [`BT.709` standard].
///
/// [full range]: DataSpaceRange::Full
/// [linear transfer]: DataSpaceTransfer::Linear
/// [`BT.709` standard]: DataSpaceStandard::Bt709
#[doc(alias = "ADATASPACE_SRGB_LINEAR")]
SrgbLinear = ffi::ADataSpace::ADATASPACE_SRGB_LINEAR.0,
/// Depth.
///
/// This value is valid with formats [`HAL_PIXEL_FORMAT_Y16`] and [`HAL_PIXEL_FORMAT_BLOB`].
///
/// [`HAL_PIXEL_FORMAT_Y16`]: https://cs.android.com/android/platform/superproject/main/+/main:frameworks/native/libs/nativewindow/include/vndk/hardware_buffer.h;l=74-75;drc=45317f5c7c966fc816843217adc96a2ddea8bf29
/// [`HAL_PIXEL_FORMAT_BLOB`]: super::hardware_buffer_format::HardwareBufferFormat::BLOB
#[doc(alias = "ADATASPACE_DEPTH")]
Depth = ffi::ADataSpace::ADATASPACE_DEPTH.0,
/// ISO `16684-1:2011(E)` Dynamic Depth.
///
/// Embedded depth metadata following the dynamic depth specification.
#[doc(alias = "ADATASPACE_DYNAMIC_DEPTH")]
DynamicDepth = ffi::ADataSpace::ADATASPACE_DYNAMIC_DEPTH.0,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
impl fmt::Display for DataSpace {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str(match self {
Self::Unknown => "Unknown",
Self::AdobeRgb => "AdobeRgb",
Self::Bt2020 => "Bt2020",
Self::Bt2020Hlg => "Bt2020Hlg",
Self::Bt2020ItuHlg => "Bt2020ItuHlg",
Self::Bt2020ItuPq => "Bt2020ItuPq",
Self::Bt2020Pq => "Bt2020Pq",
Self::Bt601_525 => "Bt601_525",
Self::Bt601_625 => "Bt601_625",
Self::Bt709 => "Bt709",
Self::DciP3 => "DciP3",
Self::DisplayP3 => "DisplayP3",
Self::Jfif => "Jfif",
Self::Scrgb => "Scrgb",
Self::ScrgbLinear => "ScrgbLinear",
Self::Srgb => "Srgb",
Self::SrgbLinear => "SrgbLinear",
Self::Depth => "Depth",
Self::DynamicDepth => "DynamicDepth",
Self::__Unknown(u) => {
return write!(
f,
"Unknown DataSpace({u:x?}, standard: {:?}, transfer: {:?}, range: {:?})",
self.standard(),
self.transfer(),
self.range()
)
}
})
}
}
impl fmt::Debug for DataSpace {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(
f,
"DataSpace({self}, standard: {:?}, transfer: {:?}, range: {:?})",
self.standard(),
self.transfer(),
self.range(),
)
}
}
impl DataSpace {
/// Construct a [`DataSpace`] from individual `standard`, `transfer` and `range` components.
///
/// Together these should correspond to a single format.
pub fn from_parts(
standard: DataSpaceStandard,
transfer: DataSpaceTransfer,
range: DataSpaceRange,
) -> Self {
Self::from(i32::from(standard) | i32::from(transfer) | i32::from(range))
}
/// Extracts and returns the color-description aspect from this [`DataSpace`].
#[doc(alias = "STANDARD_MASK")]
pub fn standard(self) -> DataSpaceStandard {
let standard = i32::from(self) & ffi::ADataSpace::STANDARD_MASK.0;
standard.into()
}
/// Extracts and returns the transfer aspect from this [`DataSpace`].
#[doc(alias = "TRANSFER_MASK")]
pub fn transfer(self) -> DataSpaceTransfer {
let transfer = i32::from(self) & ffi::ADataSpace::TRANSFER_MASK.0;
transfer.into()
}
/// Extracts and returns the range aspect from this [`DataSpace`].
#[doc(alias = "RANGE_MASK")]
pub fn range(self) -> DataSpaceRange {
let range = i32::from(self) & ffi::ADataSpace::RANGE_MASK.0;
range.into()
}
}
/// Color-description aspects.
///
/// The following aspects define various characteristics of the color specification. These represent
/// bitfields, so that a data space value can specify each of them independently. Standard aspect
/// defines the chromaticity coordinates of the source primaries in terms of the CIE 1931 definition
/// of `x` and `y` specified in ISO 11664-1.
#[repr(i32)]
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[doc(alias = "STANDARD_MASK")]
#[non_exhaustive]
pub enum DataSpaceStandard {
/// Chromacity coordinates are unknown or are determined by the application. Implementations
/// shall use the following suggested standards:
///
/// All `YCbCr` formats: [`BT.709`] if size is `720p` or larger (since most video content is
/// letterboxed this corresponds to width is `1280` or greater, or height
/// is 720 or greater). [`BT.601_625`] if size is smaller than `720p` or
/// is `JPEG`.
/// All `RGB` formats: [`BT.709`].
///
/// For all other formats the standard is undefined, and implementations should use an
/// appropriate standard for the data represented.
///
/// [`BT.709`]: Self::Bt709
/// [`BT.601_625`]: Self::Bt601_625
#[doc(alias = "STANDARD_UNSPECIFIED")]
Unspecified = ffi::ADataSpace::STANDARD_UNSPECIFIED.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.300 | 0.600 |
/// | blue | 0.150 | 0.060 |
/// | red | 0.640 | 0.330 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// Use the unadjusted `KR = 0.2126`, `KB = 0.0722` luminance interpretation for `RGB`
/// conversion.
#[doc(alias = "STANDARD_BT709")]
Bt709 = ffi::ADataSpace::STANDARD_BT709.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.290 | 0.600 |
/// | blue | 0.150 | 0.060 |
/// | red | 0.640 | 0.330 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// `KR = 0.299`, `KB = 0.114`. This adjusts the luminance interpretation for `RGB` conversion
/// from the one purely determined by the primaries to minimize the color shift into `RGB`
/// space that uses [`BT.709`] primaries.
///
/// [`BT.709`]: Self::Bt709
#[doc(alias = "STANDARD_BT601_625")]
Bt601_625 = ffi::ADataSpace::STANDARD_BT601_625.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.290 | 0.600 |
/// | blue | 0.150 | 0.060 |
/// | red | 0.640 | 0.330 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// Use the unadjusted `KR = 0.222`, `KB = 0.071` luminance interpretation for `RGB` conversion.
#[doc(alias = "STANDARD_BT601_625_UNADJUSTED")]
Bt601_625Unadjusted = ffi::ADataSpace::STANDARD_BT601_625_UNADJUSTED.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.310 | 0.595 |
/// | blue | 0.155 | 0.070 |
/// | red | 0.630 | 0.340 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// `KR = 0.299`, `KB = 0.114`. This adjusts the luminance interpretation for `RGB` conversion
/// from the one purely determined by the primaries to minimize the color shift into `RGB` space
/// that uses [`BT.709`] primaries.
///
/// [`BT.709`]: Self::Bt709
#[doc(alias = "STANDARD_BT601_525")]
Bt601_525 = ffi::ADataSpace::STANDARD_BT601_525.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.310 | 0.595 |
/// | blue | 0.155 | 0.070 |
/// | red | 0.630 | 0.340 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// Use the unadjusted `KR = 0.212`, `KB = 0.087` luminance interpretation
/// for `RGB` conversion (as in `SMPTE 240M`).
#[doc(alias = "STANDARD_BT601_525_UNADJUSTED")]
Bt601_525Unadjusted = ffi::ADataSpace::STANDARD_BT601_525_UNADJUSTED.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.170 | 0.797 |
/// | blue | 0.131 | 0.046 |
/// | red | 0.708 | 0.292 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// Use the unadjusted `KR = 0.2627`, `KB = 0.0593` luminance interpretation for `RGB`
/// conversion.
#[doc(alias = "STANDARD_BT2020")]
Bt2020 = ffi::ADataSpace::STANDARD_BT2020.0,
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.170 | 0.797 |
/// | blue | 0.131 | 0.046 |
/// | red | 0.708 | 0.292 |
/// | white (D65) | 0.3127 | 0.3290 |
///
/// Use the unadjusted `KR = 0.2627`, `KB = 0.0593` luminance interpretation for `RGB`
/// conversion using the linear domain.
#[doc(alias = "STANDARD_BT2020_CONSTANT_LUMINANCE")]
Bt2020ConstantLuminance = ffi::ADataSpace::STANDARD_BT2020_CONSTANT_LUMINANCE.0,
/// | Primaries | x | y |
/// | --------- | ----- | ---- |
/// | green | 0.21 |0.71 |
/// | blue | 0.14 |0.08 |
/// | red | 0.67 |0.33 |
/// | white (C) | 0.310 |0.316 |
///
/// Use the unadjusted `KR = 0.30`, `KB = 0.11` luminance interpretation for `RGB` conversion.
#[doc(alias = "STANDARD_BT470M")]
Bt470M = ffi::ADataSpace::STANDARD_BT470M.0,
/// | Primaries | x | y |
/// | --------- | ----- | ----- |
/// | green | 0.243 | 0.692 |
/// | blue | 0.145 | 0.049 |
/// | red | 0.681 | 0.319 |
/// | white (C) | 0.310 | 0.316 |
///
/// Use the unadjusted `KR = 0.254`, `KB = 0.068` luminance interpretation for `RGB` conversion.
#[doc(alias = "STANDARD_FILM")]
Film = ffi::ADataSpace::STANDARD_FILM.0,
/// `SMPTE EG 432-1` and `SMPTE RP 431-2`. (`DCI-P3`)
///
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.265 | 0.690 |
/// | blue | 0.150 | 0.060 |
/// | red | 0.680 | 0.320 |
/// | white (D65) | 0.3127 | 0.3290 |
#[doc(alias = "STANDARD_DCI_P3")]
DciP3 = ffi::ADataSpace::STANDARD_DCI_P3.0,
/// Adobe RGB
///
/// | Primaries | x | y |
/// | ----------- | ------ | ------ |
/// | green | 0.210 | 0.710 |
/// | blue | 0.150 | 0.060 |
/// | red | 0.640 | 0.330 |
/// | white (D65) | 0.3127 | 0.3290 |
#[doc(alias = "STANDARD_ADOBE_RGB")]
AdobeRgb = ffi::ADataSpace::STANDARD_ADOBE_RGB.0,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
/// Transfer aspect.
///
/// Transfer characteristics are the opto-electronic transfer characteristic at the source as a
///function of linear optical intensity (luminance).
///
/// For digital signals, `E` corresponds to the recorded value. Normally, the transfer function is
/// applied in `RGB` space to each of the `R`, `G` and `B` components independently. This may result
/// in color shift that can be minimized by applying the transfer function in `Lab` space only for
/// the `L` component. Implementation may apply the transfer function in `RGB` space for all pixel
/// formats if desired.
#[repr(i32)]
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[doc(alias = "TRANSFER_MASK")]
#[non_exhaustive]
pub enum DataSpaceTransfer {
/// Transfer characteristics are unknown or are determined by the application.
///
/// Implementations should use the following transfer functions:
///
/// - For `YCbCr` formats: use [`DataSpaceTransfer::Smpte170M`]
/// - For `RGB` formats: use [`DataSpaceTransfer::Srgb`]
///
/// For all other formats the transfer function is undefined, and implementations should use an
/// appropriate standard for the data represented.
#[doc(alias = "TRANSFER_UNSPECIFIED")]
Unspecified = ffi::ADataSpace::TRANSFER_UNSPECIFIED.0,
/// Linear transfer.
///
/// Transfer characteristic curve:
/// ```ignore
/// E = L
/// ```
/// - `L`: luminance of image `0 <= L <= 1` for conventional colorimetry
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_LINEAR")]
Linear = ffi::ADataSpace::TRANSFER_LINEAR.0,
/// `sRGB` transfer.
///
/// Transfer characteristic curve:
///
/// ```ignore
/// E = 1.055 * L^(1/2.4) - 0.055 for 0.0031308 <= L <= 1
/// = 12.92 * L for 0 <= L < 0.0031308
/// ```
/// - `L`: luminance of image `0 <= L <= 1` for conventional colorimetry
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_SRGB")]
Srgb = ffi::ADataSpace::TRANSFER_SRGB.0,
/// SMPTE 170M transfer.
///
/// Transfer characteristic curve:
/// ```ignore
/// E = 1.099 * L ^ 0.45 - 0.099 for 0.018 <= L <= 1
/// = 4.500 * L for 0 <= L < 0.018
/// ```
/// - `L`: luminance of image `0 <= L <= 1` for conventional colorimetry
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_SMPTE_170M")]
Smpte170M = ffi::ADataSpace::TRANSFER_SMPTE_170M.0,
/// Display gamma `2.2`.
///
/// Transfer characteristic curve:
/// ```ignore
/// E = L ^ (1/2.2)
/// ```
/// - `L`: luminance of image `0 <= L <= 1` for conventional colorimetry
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_GAMMA2_2")]
Gamma2_2 = ffi::ADataSpace::TRANSFER_GAMMA2_2.0,
/// Display gamma `2.6`.
///
/// Transfer characteristic curve:
/// ```ignore
/// E = L ^ (1/2.6)
/// ```
/// - `L`: luminance of image `0 <= L <= 1` for conventional colorimetry
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_GAMMA2_6")]
Gamma2_6 = ffi::ADataSpace::TRANSFER_GAMMA2_6.0,
/// Display gamma `2.8`.
///
/// Transfer characteristic curve:
/// ```ignore
/// E = L ^ (1/2.8)
/// ```
/// - `L`: luminance of image `0 <= L <= 1` for conventional colorimetry
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_GAMMA2_8")]
Gamma2_8 = ffi::ADataSpace::TRANSFER_GAMMA2_8.0,
/// SMPTE ST 2084 (Dolby Perceptual Quantizer).
///
/// Transfer characteristic curve:
/// ```ignore
/// E = ((c1 + c2 * L^n) / (1 + c3 * L^n)) ^ m
/// c1 = c3 - c2 + 1 = 3424 / 4096 = 0.8359375
/// c2 = 32 * 2413 / 4096 = 18.8515625
/// c3 = 32 * 2392 / 4096 = 18.6875
/// m = 128 * 2523 / 4096 = 78.84375
/// n = 0.25 * 2610 / 4096 = 0.1593017578125
/// ```
/// - `L`: luminance of image 0 <= L <= 1 for HDR colorimetry.
/// `L = 1` corresponds to `10000 cd/m2`
#[doc(alias = "TRANSFER_ST2084")]
St2084 = ffi::ADataSpace::TRANSFER_ST2084.0,
/// ARIB STD-B67 Hybrid Log Gamma.
///
/// Transfer characteristic curve:
/// ```ignore
/// E = r * L^0.5 for 0 <= L <= 1
/// = a * ln(L - b) + c for 1 < L
/// a = 0.17883277
/// b = 0.28466892
/// c = 0.55991073
/// r = 0.5
/// ```
/// - `L`: luminance of image `0 <= L` for HDR colorimetry.
/// `L = 1` corresponds to reference white level of `100 cd/m2`
/// - `E`: corresponding electrical signal
#[doc(alias = "TRANSFER_HLG")]
HLG = ffi::ADataSpace::TRANSFER_HLG.0,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
/// Range aspect.
///
/// Defines the range of values corresponding to the unit range of `0-1`. This is defined for
/// `YCbCr` only, but can be expanded to `RGB` space.
#[repr(i32)]
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[doc(alias = "RANGE_MASK")]
#[non_exhaustive]
pub enum DataSpaceRange {
/// Range is unknown or are determined by the application. Implementations shall use the
/// following suggested ranges:
///
/// - All YCbCr formats: limited range.
/// - All RGB or RGBA formats (including RAW and Bayer): full range.
/// - All Y formats: full range
///
/// For all other formats range is undefined, and implementations should use an appropriate
/// range for the data represented.
#[doc(alias = "RANGE_UNSPECIFIED")]
Unspecified = ffi::ADataSpace::RANGE_UNSPECIFIED.0,
/// Full range uses all values for `Y`, `Cb` and `Cr` from `0` to `2^b-1`, where `b` is the bit
/// depth of the color format.
#[doc(alias = "RANGE_FULL")]
Full = ffi::ADataSpace::RANGE_FULL.0,
/// Limited range uses values `16/256*2^b` to `235/256*2^b` for `Y`, and `1/16*2^b` to
/// `15/16*2^b` for `Cb`, `Cr`, `R`, `G` and `B`, where `b` is the bit depth of the color
/// format.
///
/// E.g. For 8-bit-depth formats: Luma (`Y`) samples should range from `16` to `235`, inclusive
/// Chroma `(Cb, Cr)` samples should range from `16` to `240`, inclusive.
///
/// For 10-bit-depth formats: Luma (`Y`) samples should range from `64` to `940`, inclusive
/// Chroma `(Cb, Cr)` samples should range from `64` to `960`, inclusive.
#[doc(alias = "RANGE_LIMITED")]
Limited = ffi::ADataSpace::RANGE_LIMITED.0,
/// Extended range is used for `scRGB`.
///
/// Intended for use with floating point pixel formats. `[0.0 - 1.0]` is the standard `sRGB`
/// space. Values outside the range `0.0 - 1.0` can encode color outside the `sRGB` gamut. Used
/// to blend / merge multiple dataspaces on a single display.
#[doc(alias = "RANGE_EXTENDED")]
Extended = ffi::ADataSpace::RANGE_EXTENDED.0,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
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//! Bindings for [`AFont`], [`AFontMatcher`], and [`ASystemFontIterator`]
//!
//! [`AFont`]: https://developer.android.com/ndk/reference/group/font
//! [`AFontMatcher`]: https://developer.android.com/ndk/reference/group/font#afontmatcher_create
//! [`ASystemFontIterator`]: https://developer.android.com/ndk/reference/group/font#asystemfontiterator_open
#![cfg(feature = "api-level-29")]
use std::convert::TryFrom;
use std::ffi::{CStr, OsStr};
use std::fmt::{self, Write};
use std::os::unix::prelude::OsStrExt;
use std::path::Path;
use std::ptr::NonNull;
use num_enum::IntoPrimitive;
/// An integer holding a valid font weight value between 1 and 1000.
///
/// See the [`Font::weight`] definition for more details.
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
pub struct FontWeight(u16);
impl FontWeight {
pub const fn new(value: u16) -> Result<Self, FontWeightValueError> {
if Self::MIN.0 <= value && value <= Self::MAX.0 {
Ok(Self(value))
} else {
Err(FontWeightValueError(()))
}
}
pub const fn to_u16(self) -> u16 {
self.0
}
/// The minimum value for the font weight value. Unlike [`ffi::AFONT_WEIGHT_MIN`] being `0`,
/// [`FontWeight::MIN`] is `1` to make the `MIN..MAX` range be inclusive, keeping consistency
/// between [`FontWeight`] and other types like `std::num::NonZeroU*`.
pub const MIN: FontWeight = FontWeight(ffi::AFONT_WEIGHT_MIN as u16 + 1);
/// A font weight value for the thin weight.
pub const THIN: FontWeight = FontWeight(ffi::AFONT_WEIGHT_THIN as u16);
/// A font weight value for the extra-light weight.
pub const EXTRA_LIGHT: FontWeight = FontWeight(ffi::AFONT_WEIGHT_EXTRA_LIGHT as u16);
/// A font weight value for the light weight.
pub const LIGHT: FontWeight = FontWeight(ffi::AFONT_WEIGHT_LIGHT as u16);
/// A font weight value for the normal weight.
pub const NORMAL: FontWeight = FontWeight(ffi::AFONT_WEIGHT_NORMAL as u16);
/// A font weight value for the medium weight.
pub const MEDIUM: FontWeight = FontWeight(ffi::AFONT_WEIGHT_MEDIUM as u16);
/// A font weight value for the semi-bold weight.
pub const SEMI_BOLD: FontWeight = FontWeight(ffi::AFONT_WEIGHT_SEMI_BOLD as u16);
/// A font weight value for the bold weight.
pub const BOLD: FontWeight = FontWeight(ffi::AFONT_WEIGHT_BOLD as u16);
/// A font weight value for the extra-bold weight.
pub const EXTRA_BOLD: FontWeight = FontWeight(ffi::AFONT_WEIGHT_EXTRA_BOLD as u16);
/// A font weight value for the black weight.
pub const BLACK: FontWeight = FontWeight(ffi::AFONT_WEIGHT_BLACK as u16);
/// The maximum value for the font weight value.
pub const MAX: FontWeight = FontWeight(ffi::AFONT_WEIGHT_MAX as u16);
}
impl fmt::Display for FontWeight {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str(match *self {
FontWeight::THIN => "Thin",
FontWeight::EXTRA_LIGHT => "Extra Light (Ultra Light)",
FontWeight::LIGHT => "Light",
FontWeight::NORMAL => "Normal (Regular)",
FontWeight::MEDIUM => "Medium",
FontWeight::SEMI_BOLD => "Semi Bold (Demi Bold)",
FontWeight::BOLD => "Bold",
FontWeight::EXTRA_BOLD => "Extra Bold (Ultra Bold)",
FontWeight::BLACK => "Black (Heavy)",
_ => return writeln!(f, "{}", self.0),
})
}
}
/// The error type returned when an invalid font weight value is passed.
#[derive(Debug)]
pub struct FontWeightValueError(());
impl fmt::Display for FontWeightValueError {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.write_str("font weight must be positive and less than or equal to 1000")
}
}
impl std::error::Error for FontWeightValueError {}
impl TryFrom<u16> for FontWeight {
type Error = FontWeightValueError;
fn try_from(value: u16) -> Result<Self, Self::Error> {
FontWeight::new(value)
}
}
/// A 4-byte integer representing an OpenType axis tag.
#[derive(Clone, Copy, PartialEq, Eq)]
pub struct AxisTag(u32);
impl AxisTag {
/// Checks whether the given 4-byte array can construct a valid axis tag and returns
/// [`Ok(AxisTag)`] if the array is valid.
///
/// Each byte in a tag must be in the range 0x20 to 0x7E. A space character cannot be followed
/// by a non-space character. A tag must have one to four non-space characters. See the
/// [OpenType spec] for more details.
///
/// [OpenType spec]: https://learn.microsoft.com/en-us/typography/opentype/spec/otff#data-types
pub const fn from_be_bytes_checked(value: [u8; 4]) -> Result<Self, AxisTagValueError> {
// Each byte in a tag must be in the range 0x20 to 0x7E.
macro_rules! check_byte_range {
($($e:expr)+) => {
$(
if !(value[$e] as char).is_ascii_graphic() && value[$e] != b' ' {
return Err(AxisTagValueError::InvalidCharacter);
}
)+
};
}
check_byte_range!(0 1 2 3);
if value[0] == b' ' {
return Err(
if value[1] == b' ' && value[2] == b' ' && value[3] == b' ' {
// A tag must have one to four non-space characters.
AxisTagValueError::EmptyTag
} else {
// A space character cannot be followed by a non-space character.
AxisTagValueError::InvalidSpacePadding
},
);
}
macro_rules! check_if_valid {
($e:expr ; $($f:expr)+) => {
if value[$e] == b' ' {
return if true $(&& value[$f] == b' ')+ {
Ok(Self(u32::from_be_bytes(value)))
} else {
// A space character cannot be followed by a non-space character.
Err(AxisTagValueError::InvalidSpacePadding)
};
}
};
}
check_if_valid!(1; 2 3);
check_if_valid!(2; 3);
// Whether or not value[3] is b' ', value is a valid axis tag.
Ok(Self(u32::from_be_bytes(value)))
}
/// Checks whether the given 4-byte array can construct a valid axis tag and returns
/// [`Ok(AxisTag)`] if the array is valid.
///
/// See [`AxisTag::from_be()`] for more details.
pub const fn from_be_checked(value: u32) -> Result<Self, AxisTagValueError> {
Self::from_be_bytes_checked(value.to_be_bytes())
}
/// Construct an axis tag from the given 4-byte array. If the resulting axis tag is invalid,
/// this function panics.
///
/// See [`AxisTag::from_be()`] for more details.
pub const fn from_be_bytes(value: [u8; 4]) -> Self {
Self::unwrap_result(Self::from_be_bytes_checked(value))
}
/// Construct an axis tag from the given 4-byte integer. If the resulting axis tag is invalid,
/// this function panics.
///
/// See [`AxisTag::from_be()`] for more details.
pub const fn from_be(value: u32) -> Self {
Self::unwrap_result(Self::from_be_checked(value))
}
/// const-version of [`Result::unwrap`]. Should be removed when [`Option::unwrap`] or
/// [`Result::unwrap`] become `const`-stable.
const fn unwrap_result(result: Result<Self, AxisTagValueError>) -> Self {
match result {
Ok(t) => t,
Err(e) => panic!("{}", e.as_str()),
}
}
pub const fn to_u32(self) -> u32 {
self.0
}
pub const fn to_be_bytes(self) -> [u8; 4] {
self.0.to_be_bytes()
}
}
impl fmt::Display for AxisTag {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let bytes = self.to_be_bytes();
f.write_char(bytes[0] as char)?;
f.write_char(bytes[1] as char)?;
f.write_char(bytes[2] as char)?;
f.write_char(bytes[3] as char)
}
}
impl fmt::Debug for AxisTag {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "AxisTag({} {:#x})", self, self.0)
}
}
/// The error type returned when an invalid axis tag value is passed.
#[derive(Clone, Copy, Debug)]
pub enum AxisTagValueError {
/// There is a byte not in the range 0x20 to 0x7E.
InvalidCharacter,
/// There is a space character followed by a non-space character.
InvalidSpacePadding,
/// The tag only consists of space characters.
EmptyTag,
}
impl AxisTagValueError {
pub const fn as_str(&self) -> &'static str {
match self {
Self::InvalidCharacter => "each byte in an axis tag must be in the range 0x20 to 0x7E",
Self::InvalidSpacePadding => {
"a space character cannot be followed by a non-space character"
}
Self::EmptyTag => "a tag must have one to four non-space characters",
}
}
}
impl fmt::Display for AxisTagValueError {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.write_str(self.as_str())
}
}
impl std::error::Error for AxisTagValueError {}
/// A native [`AFont *`]
///
/// [`AFont *`]: https://developer.android.com/ndk/reference/group/font
#[derive(Debug)]
pub struct Font {
ptr: NonNull<ffi::AFont>,
}
impl Font {
/// Assumes ownership of `ptr`.
///
/// # Safety
/// `ptr` must be a valid owning pointer to an Android [`ffi::AFont`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::AFont>) -> Self {
Self { ptr }
}
/// Returns s the pointer to the native [`ffi::AFont`].
pub fn ptr(&self) -> NonNull<ffi::AFont> {
self.ptr
}
/// Returns a count of font variation settings associated with the current font.
///
/// The font variation settings are provided as multiple tag-value pairs.
///
/// For example, bold italic font may have following font variation settings: `'wght' 700`,
/// `'slnt' -12`. In this case, [`Font::axis_count()`] returns `2` and [`Font::axis_tag_at()`] and
/// [`Font::axis_value_at()`] return those variation names and the corresponding values.
///
/// ```no_run
/// use ndk::font::Font;
///
/// let font: Font = todo!();
/// for idx in 0..font.axis_count() {
/// log::debug!("{}: {}", font.axis_tag_at(idx), font.axis_value_at(idx));
/// }
/// // Output:
/// // wght: 700
/// // slnt: -12
/// ```
pub fn axis_count(&self) -> usize {
unsafe { ffi::AFont_getAxisCount(self.ptr.as_ptr()) }
}
/// Returns an OpenType axis tag associated with the current font.
///
/// See [`Font::axis_count()`] for more details.
pub fn axis_tag_at(&self, idx: usize) -> AxisTag {
// Android returns Axis Tag in big-endian.
// See https://cs.android.com/android/platform/superproject/+/refs/heads/master:frameworks/base/native/android/system_fonts.cpp;l=197 for details
AxisTag(unsafe { ffi::AFont_getAxisTag(self.ptr.as_ptr(), idx as u32) })
}
/// Returns an OpenType axis value associated with the current font.
///
/// See [`Font::axis_count()`] for more details.
pub fn axis_value_at(&self, idx: usize) -> f32 {
unsafe { ffi::AFont_getAxisValue(self.ptr.as_ptr(), idx as u32) }
}
/// Returns a font collection index value associated with the current font.
///
/// In case the target font file is a font collection (e.g. `.ttc` or `.otc`), this returns a
/// non-negative value as a font offset in the collection. This always returns 0 if the target
/// font file is a regular font.
pub fn collection_index(&self) -> usize {
unsafe { ffi::AFont_getCollectionIndex(self.ptr.as_ptr()) }
}
/// Returns an absolute path to the current font file.
///
/// Here is a list of font formats returned by this method:
///
/// * OpenType
/// * OpenType Font Collection
/// * TrueType
/// * TrueType Collection
///
/// The file extension could be one of `*.otf`, `*.ttf`, `*.otc` or `*.ttc`.
/// The font file specified by the returned path is guaranteed to be openable with `O_RDONLY`.
pub fn path(&self) -> &Path {
let path = unsafe { CStr::from_ptr(ffi::AFont_getFontFilePath(self.ptr.as_ptr())) };
OsStr::from_bytes(path.to_bytes()).as_ref()
}
/// Returns an IETF BCP47 compliant language tag associated with the current font.
///
/// For information about IETF BCP47, read [`Locale.forLanguageTag(java.lang.String)`].
///
/// [`Locale.forLanguageTag(java.lang.String)`]: https://developer.android.com/reference/java/util/Locale.html#forLanguageTag(java.lang.String)
pub fn locale(&self) -> Option<&CStr> {
let ptr = unsafe { ffi::AFont_getLocale(self.ptr.as_ptr()) };
if ptr.is_null() {
None
} else {
Some(unsafe { CStr::from_ptr(ptr) })
}
}
/// Returns a weight value associated with the current font.
///
/// The weight values are positive and less than or equal to 1000. Here are pairs of the common
/// names and their values.
///
/// | Value | Name | NDK Definition |
/// | ----- | ------------------------- | --------------------------- |
/// | 100 | Thin | [`FontWeight::THIN`] |
/// | 200 | Extra Light (Ultra Light) | [`FontWeight::EXTRA_LIGHT`] |
/// | 300 | Light | [`FontWeight::LIGHT`] |
/// | 400 | Normal (Regular) | [`FontWeight::NORMAL`] |
/// | 500 | Medium | [`FontWeight::MEDIUM`] |
/// | 600 | Semi Bold (Demi Bold) | [`FontWeight::SEMI_BOLD`] |
/// | 700 | Bold | [`FontWeight::BOLD`] |
/// | 800 | Extra Bold (Ultra Bold) | [`FontWeight::EXTRA_BOLD`] |
/// | 900 | Black (Heavy) | [`FontWeight::BLACK`] |
pub fn weight(&self) -> FontWeight {
FontWeight(unsafe { ffi::AFont_getWeight(self.ptr.as_ptr()) })
}
/// Returns [`true`] if the current font is italic, otherwise returns [`false`].
pub fn is_italic(&self) -> bool {
unsafe { ffi::AFont_isItalic(self.ptr.as_ptr()) }
}
}
impl Drop for Font {
fn drop(&mut self) {
unsafe { ffi::AFont_close(self.ptr.as_ptr()) }
}
}
/// Corresponds to [`AFAMILY_VARIANT_*`].
///
/// [`AFAMILY_VARIANT_*`]: https://developer.android.com/ndk/reference/group/font#group___font_1gga96a58e29e8dbf2b5bdeb775cba46556ea662aafc7016e35d6758da93416fc0833
#[repr(u32)]
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, IntoPrimitive)]
#[non_exhaustive]
pub enum FamilyVariant {
/// A family variant value for the compact font family variant.
/// The compact font family has Latin-based vertical metrics.
Compact = ffi::AFAMILY_VARIANT_COMPACT,
/// A family variant value for the system default variant.
Default = ffi::AFAMILY_VARIANT_DEFAULT,
/// A family variant value for the elegant font family variant.
/// The elegant font family may have larger vertical metrics than Latin font.
Elegant = ffi::AFAMILY_VARIANT_ELEGANT,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// A native [`AFontMatcher *`]
///
/// [`AFontMatcher *`]: https://developer.android.com/ndk/reference/group/font#afontmatcher_create
#[derive(Debug)]
pub struct FontMatcher {
ptr: NonNull<ffi::AFontMatcher>,
}
impl FontMatcher {
/// Assumes ownership of `ptr`.
///
/// # Safety
/// `ptr` must be a valid owning pointer to an Android [`ffi::AFontMatcher`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::AFontMatcher>) -> Self {
Self { ptr }
}
/// Returns s the pointer to the native [`ffi::AFontMatcher`].
pub fn ptr(&self) -> NonNull<ffi::AFontMatcher> {
self.ptr
}
/// Creates a new [`FontMatcher`] object. [`FontMatcher`] selects the best font from the
/// parameters set by the user.
pub fn new() -> Self {
let ptr = NonNull::new(unsafe { ffi::AFontMatcher_create() })
.expect("AFontMatcher_create returned NULL");
unsafe { FontMatcher::from_ptr(ptr) }
}
/// Performs the matching from the generic font family for the text and select one font.
///
/// For more information about generic font families, please read the
/// [W3C spec](https://www.w3.org/TR/css-fonts-4/#generic-font-families).
///
/// Even if no font can render the given text, this function will return a non-null result for
/// drawing Tofu character.
///
/// # Parameters
///
/// - `family_name`: A font family name.
/// - `text`: A UTF-16 encoded text buffer to be rendered. If an empty string is given, this
/// function will panic.
/// - `run_length_out`: Set this to [`Some`] if you want to get the length of the text run with
/// the font returned.
pub fn match_font(
&mut self,
family_name: &CStr,
text: &[u16],
run_length_out: Option<&mut u32>,
) -> Font {
if text.is_empty() {
panic!("text is empty");
}
unsafe {
Font::from_ptr(
NonNull::new(ffi::AFontMatcher_match(
self.ptr.as_ptr(),
family_name.as_ptr(),
text.as_ptr(),
text.len() as _,
run_length_out.map_or(std::ptr::null_mut(), |u| u),
))
.expect("AFontMatcher_match returned NULL"),
)
}
}
/// Sets the family variant of the font to be matched.
///
/// If this function is not called, the match is performed with [`FamilyVariant::Default`].
pub fn set_family_variant(&mut self, family_variant: FamilyVariant) {
unsafe { ffi::AFontMatcher_setFamilyVariant(self.ptr.as_ptr(), family_variant.into()) }
}
/// Sets the locale of the font to be matched.
///
/// If this function is not called, the match is performed with an empty locale list.
///
/// # Parameters
///
/// - `language_tags`: comma separated IETF BCP47 compliant language tags.
pub fn set_locales(&mut self, language_tags: &CStr) {
unsafe { ffi::AFontMatcher_setLocales(self.ptr.as_ptr(), language_tags.as_ptr()) }
}
/// Sets the style of the font to be matched.
///
/// If this function is not called, the match is performed with [`FontWeight::NORMAL`] with non-italic style.
pub fn set_style(&mut self, weight: FontWeight, italic: bool) {
unsafe { ffi::AFontMatcher_setStyle(self.ptr.as_ptr(), weight.to_u16(), italic) }
}
}
impl Drop for FontMatcher {
fn drop(&mut self) {
unsafe { ffi::AFontMatcher_destroy(self.ptr.as_ptr()) }
}
}
/// A native [`ASystemFontIterator *`]
///
/// [`ASystemFontIterator *`]: https://developer.android.com/ndk/reference/group/font#asystemfontiterator_open
#[derive(Debug)]
pub struct SystemFontIterator {
ptr: NonNull<ffi::ASystemFontIterator>,
}
impl SystemFontIterator {
/// Assumes ownership of `ptr`.
///
/// # Safety
/// `ptr` must be a valid owning pointer to an Android [`ffi::ASystemFontIterator`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::ASystemFontIterator>) -> Self {
Self { ptr }
}
/// Returns the pointer to the native [`ffi::ASystemFontIterator`].
pub fn ptr(&self) -> NonNull<ffi::ASystemFontIterator> {
self.ptr
}
/// Creates a system font iterator.
pub fn new() -> Option<Self> {
NonNull::new(unsafe { ffi::ASystemFontIterator_open() })
.map(|p| unsafe { SystemFontIterator::from_ptr(p) })
}
}
impl Iterator for SystemFontIterator {
type Item = Font;
fn next(&mut self) -> Option<Self::Item> {
NonNull::new(unsafe { ffi::ASystemFontIterator_next(self.ptr.as_ptr()) })
.map(|p| unsafe { Font::from_ptr(p) })
}
}
impl Drop for SystemFontIterator {
fn drop(&mut self) {
unsafe { ffi::ASystemFontIterator_close(self.ptr.as_ptr()) }
}
}
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//! Bindings for [`AHardwareBuffer`]
//!
//! [`AHardwareBuffer`]: https://developer.android.com/ndk/reference/group/a-hardware-buffer#ahardwarebuffer
#![cfg(feature = "api-level-26")]
use std::{
io::Result,
mem::MaybeUninit,
ops::Deref,
os::{
fd::{AsRawFd, BorrowedFd, FromRawFd, IntoRawFd, OwnedFd},
raw::c_void,
},
ptr::NonNull,
};
use jni_sys::{jobject, JNIEnv};
use super::{hardware_buffer_format::HardwareBufferFormat, utils::status_to_io_result};
bitflags::bitflags! {
/// Buffer usage flags, specifying how the buffer will be accessed.
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
#[doc(alias = "AHardwareBuffer_UsageFlags")]
pub struct HardwareBufferUsage : u64 {
/// The buffer will never be locked for direct CPU reads using the
/// [`HardwareBuffer::lock()`] function. Note that reading the buffer using OpenGL or Vulkan
/// functions or memory mappings is still allowed.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_READ_NEVER")]
const CPU_READ_NEVER = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_NEVER.0;
/// The buffer will sometimes be locked for direct CPU reads using the
/// [`HardwareBuffer::lock()`] function. Note that reading the buffer using OpenGL or Vulkan
/// functions or memory mappings does not require the presence of this flag.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_READ_RARELY")]
const CPU_READ_RARELY = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_RARELY.0;
/// The buffer will often be locked for direct CPU reads using the
/// [`HardwareBuffer::lock()`] function. Note that reading the buffer using OpenGL or Vulkan
/// functions or memory mappings does not require the presence of this flag.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN")]
const CPU_READ_OFTEN = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN.0;
/// CPU read value mask.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_READ_MASK")]
const CPU_READ_MASK = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_MASK.0;
/// The buffer will never be locked for direct CPU writes using the
/// [`HardwareBuffer::lock()`] function. Note that writing the buffer using OpenGL or Vulkan
/// functions or memory mappings is still allowed.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER")]
const CPU_WRITE_NEVER = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER.0;
/// The buffer will sometimes be locked for direct CPU writes using the
/// [`HardwareBuffer::lock()`] function. Note that writing the buffer using OpenGL or Vulkan
/// functions or memory mappings does not require the presence of this flag.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY")]
const CPU_WRITE_RARELY = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY.0;
/// The buffer will often be locked for direct CPU writes using the
/// [`HardwareBuffer::lock()`] function. Note that writing the buffer using OpenGL or Vulkan
/// functions or memory mappings does not require the presence of this flag.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN")]
const CPU_WRITE_OFTEN = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN.0;
/// CPU write value mask.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK")]
const CPU_WRITE_MASK = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK.0;
/// The buffer will be read from by the GPU as a texture.
#[doc(alias = "AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE")]
const GPU_SAMPLED_IMAGE = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE.0;
/// The buffer will be written to by the GPU as a framebuffer attachment.
#[doc(alias = "AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER")]
const GPU_FRAMEBUFFER = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER.0;
/// The buffer will be written to by the GPU as a framebuffer attachment.
///
/// Note that the name of this flag is somewhat misleading: it does not imply that the
/// buffer contains a color format. A buffer with depth or stencil format that will be
/// used as a framebuffer attachment should also have this flag. Use the equivalent flag
/// [`HardwareBufferusage::GPU_FRAMEBUFFER`] to avoid this confusion.
#[doc(alias = "AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT")]
const GPU_COLOR_OUTPUT = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT.0;
/// The buffer will be used as a composer HAL overlay layer.
///
/// This flag is currently only needed when using [`SurfaceTransaction::set_buffer()`] to
/// set a buffer. In all other cases, the framework adds this flag internally to buffers
/// that could be presented in a composer overlay. [`SurfaceTransaction::set_buffer()`]
/// is special because it uses buffers allocated directly through
/// [`HardwareBuffer::allocate()`] instead of buffers allocated by the framework.
#[doc(alias = "AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY")]
const COMPOSER_OVERLAY = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_COMPOSER_OVERLAY.0;
/// The buffer is protected from direct CPU access or being read by non-secure hardware,
/// such as video encoders.
///
/// This flag is incompatible with CPU read and write flags. It is mainly used when handling
/// DRM video. Refer to the EGL extension [`EGL_EXT_protected_content`] and GL extension
/// [`GL_EXT_protected_textures`] for more information on how these buffers are expected
/// to behave.
///
/// [`EGL_EXT_protected_content`]: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_protected_content.txt
/// [`GL_EXT_protected_textures`]: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_protected_textures.txt
#[doc(alias = "AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT")]
const PROTECTED_CONTENT = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT.0;
/// The buffer will be read by a hardware video encoder.
#[doc(alias = "AHARDWAREBUFFER_USAGE_VIDEO_ENCODE")]
const VIDEO_ENCODE = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VIDEO_ENCODE.0;
/// The buffer will be used for direct writes from sensors. When this flag is present, the
/// format must be [`HardwareBufferFormat::Blob`].
#[doc(alias = "AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA")]
const SENSOR_DIRECT_DATA = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA.0;
/// The buffer will be used as a shader storage or uniform buffer object. When this flag is
/// present, the format must be [`HardwareBufferFormat::Blob`].
#[doc(alias = "AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER")]
const GPU_DATA_BUFFER = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER.0;
/// The buffer will be used as a cube map texture. When this flag is present, the buffer
/// must have a layer count that is a multiple of 6. Note that buffers with this flag must
/// be bound to OpenGL textures using the extension [`GL_EXT_EGL_image_storage`] instead
/// of [`GL_KHR_EGL_image`].
///
/// [`GL_EXT_EGL_image_storage`]: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_EGL_image_storage.txt
// TODO: This extension only exists for VG. Reported at https://issuetracker.google.com/issues/300602767#comment16
/// [`GL_KHR_EGL_image`]: https://registry.khronos.org/OpenVG/extensions/KHR/VG_KHR_EGL_image.txt
#[doc(alias = "AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP")]
const GPU_CUBE_MAP = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP.0;
/// The buffer contains a complete mipmap hierarchy. Note that buffers with this flag must
/// be bound to OpenGL textures using the extension [`GL_EXT_EGL_image_storage`] instead
/// of [`GL_KHR_EGL_image`].
///
/// [`GL_EXT_EGL_image_storage`]: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_EGL_image_storage.txt
// TODO: This extension only exists for VG. Reported at https://issuetracker.google.com/issues/300602767#comment16
/// [`GL_KHR_EGL_image`]: https://registry.khronos.org/OpenVG/extensions/KHR/VG_KHR_EGL_image.txt
#[doc(alias = "AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE")]
const GPU_MIPMAP_COMPLETE = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE.0;
// TODO: Only available in a newer NDK
// /// Usage: The buffer is used for front-buffer rendering. When front-buffering rendering
// /// is specified, different usages may adjust their behavior as a result. For example, when
// /// used as [`HardwareBufferFormat::GPU_COLOR_OUTPUT`] the buffer will behave similar to a
// /// single-buffered window. When used with [`HardwareBufferFormat::COMPOSER_OVERLAY`], the
// /// system will try to prioritize the buffer receiving an overlay plane & avoid caching it
// /// in intermediate composition buffers.
// #[doc(alias = "AHARDWAREBUFFER_USAGE_FRONT_BUFFER")]
// const USAGE_FRONT_BUFFER = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_FRONT_BUFFER.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_0")]
const VENDOR_0 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_0.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_1")]
const VENDOR_1 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_1.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_2")]
const VENDOR_2 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_2.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_3")]
const VENDOR_3 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_3.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_4")]
const VENDOR_4 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_4.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_5")]
const VENDOR_5 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_5.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_6")]
const VENDOR_6 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_6.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_7")]
const VENDOR_7 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_7.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_8")]
const VENDOR_8 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_8.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_9")]
const VENDOR_9 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_9.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_10")]
const VENDOR_10 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_10.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_11")]
const VENDOR_11 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_11.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_12")]
const VENDOR_12 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_12.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_13")]
const VENDOR_13 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_13.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_14")]
const VENDOR_14 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_14.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_15")]
const VENDOR_15 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_15.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_16")]
const VENDOR_16 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_16.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_17")]
const VENDOR_17 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_17.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_18")]
const VENDOR_18 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_18.0;
#[doc(alias = "AHARDWAREBUFFER_USAGE_VENDOR_19")]
const VENDOR_19 = ffi::AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_VENDOR_19.0;
}
}
impl HardwareBufferUsage {
/// Helper to read [`HardwareBufferUsage::CPU_READ_MASK`] values.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_READ_MASK")]
pub fn cpu_read(self) -> HardwareBufferUsage {
self.intersection(Self::CPU_READ_MASK)
}
/// Helper to read [`HardwareBufferUsage::CPU_WRITE_MASK`] values.
#[doc(alias = "AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK")]
pub fn cpu_write(self) -> HardwareBufferUsage {
self.intersection(Self::CPU_WRITE_MASK)
}
}
pub type Rect = ffi::ARect;
fn construct<T>(with_ptr: impl FnOnce(*mut T) -> i32) -> Result<T> {
let mut result = MaybeUninit::uninit();
let status = with_ptr(result.as_mut_ptr());
status_to_io_result(status).map(|()| unsafe { result.assume_init() })
}
/// A native [`AHardwareBuffer *`]
///
/// [`HardwareBuffer`] objects represent chunks of memory that can be accessed by various hardware
/// components in the system.
///
/// It can be easily converted to the Java counterpart [`android.hardware.HardwareBuffer`] and
/// passed between processes using Binder. All operations involving [`HardwareBuffer`] and
/// [`android.hardware.HardwareBuffer`] are zero-copy, i.e., passing [`HardwareBuffer`] to another
/// process creates a shared view of the same region of memory.
///
/// [`HardwareBuffer`] can be bound to EGL/OpenGL and Vulkan primitives. For EGL, use the extension
/// function [`eglGetNativeClientBufferANDROID`] to obtain an `EGLClientBuffer` and pass it
/// directly to [`eglCreateImageKHR`]. Refer to the EGL extensions
/// [`EGL_ANDROID_get_native_client_buffer`] and [`EGL_ANDROID_image_native_buffer`] for more
/// information. In Vulkan, the contents of the [`HardwareBuffer`] can be accessed as [external
/// memory]. See the [`VK_ANDROID_external_memory_android_hardware_buffer`] extension for details.
///
/// [`AHardwareBuffer *`]: https://developer.android.com/ndk/reference/group/a-hardware-buffer#ahardwarebuffer
/// [`android.hardware.HardwareBuffer`]: https://developer.android.com/reference/android/hardware/HardwareBuffer
/// [`eglGetNativeClientBufferANDROID`]: https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_get_native_client_buffer.txt
/// [`eglCreateImageKHR`]: https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt
/// [`EGL_ANDROID_get_native_client_buffer`]: https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_get_native_client_buffer.txt
/// [`EGL_ANDROID_image_native_buffer`]: https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_image_native_buffer.txt
/// [external memory]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VK_KHR_external_memory.html
/// [`VK_ANDROID_external_memory_android_hardware_buffer`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VK_ANDROID_external_memory_android_hardware_buffer.html
#[derive(Debug)]
pub struct HardwareBuffer {
inner: NonNull<ffi::AHardwareBuffer>,
}
impl HardwareBuffer {
/// Create an _unowned_ [`HardwareBuffer`] from a native pointer
///
/// To wrap a strong reference (that is `release`d on [`Drop`]), call
/// [`HardwareBufferRef::from_ptr()`] instead.
///
/// # Safety
/// By calling this function, you assert that it is a valid pointer to an NDK
/// [`ffi::AHardwareBuffer`] that is kept alive externally, or retrieve a strong reference
/// using [`HardwareBuffer::acquire()`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::AHardwareBuffer>) -> Self {
Self { inner: ptr }
}
/// Returns the underlying [`ffi::AHardwareBuffer`] pointer
///
/// See the top-level [`HardwareBuffer`] struct documentation for (graphics) APIs that accept
/// this pointer.
pub fn as_ptr(&self) -> *mut ffi::AHardwareBuffer {
self.inner.as_ptr()
}
/// Allocates a buffer that matches the passed [`HardwareBufferDesc`].
///
/// If allocation succeeds, the buffer can be used according to the usage flags specified in
/// its description. If a buffer is used in ways not compatible with its usage flags, the
/// results are undefined and may include program termination.
pub fn allocate(desc: HardwareBufferDesc) -> Result<HardwareBufferRef> {
unsafe {
let ptr = construct(|res| ffi::AHardwareBuffer_allocate(&desc.into_native(), res))?;
Ok(HardwareBufferRef::from_ptr(NonNull::new_unchecked(ptr)))
}
}
/// Create a [`HardwareBuffer`] from JNI pointers
///
/// # Safety
/// By calling this function, you assert that these are valid pointers to JNI objects.
///
/// This method does not acquire any additional reference to the AHardwareBuffer that is
/// returned. To keep the [`HardwareBuffer`] alive after the [Java `HardwareBuffer`] object
/// is closed, explicitly or by the garbage collector, be sure to retrieve a strong reference
/// using [`HardwareBuffer::acquire()`].
///
/// [Java `HardwareBuffer`]: https://developer.android.com/reference/android/hardware/HardwareBuffer
pub unsafe fn from_jni(env: *mut JNIEnv, hardware_buffer: jobject) -> Self {
let ptr = ffi::AHardwareBuffer_fromHardwareBuffer(env, hardware_buffer);
Self::from_ptr(NonNull::new_unchecked(ptr))
}
/// # Safety
/// By calling this function, you assert that `env` is a valid pointer to a [`JNIEnv`].
pub unsafe fn to_jni(&self, env: *mut JNIEnv) -> jobject {
ffi::AHardwareBuffer_toHardwareBuffer(env, self.as_ptr())
}
/// Return a description of the [`HardwareBuffer`] in the passed [`HardwareBufferDesc`] struct.
pub fn describe(&self) -> HardwareBufferDesc {
let desc = unsafe {
let mut result = MaybeUninit::uninit();
ffi::AHardwareBuffer_describe(self.as_ptr(), result.as_mut_ptr());
result.assume_init()
};
HardwareBufferDesc {
width: desc.width,
height: desc.height,
layers: desc.layers,
format: i32::try_from(desc.format)
.expect("i32->u32 overflow in HardwareBuffer::describe()")
.into(),
usage: HardwareBufferUsage::from_bits_retain(desc.usage),
stride: desc.stride,
}
}
/// Test whether the given format and usage flag combination is allocatable.
///
/// If this function returns [`true`], it means that a buffer with the given description can
/// be allocated on this implementation, unless resource exhaustion occurs. If this function
/// returns [`false`], it means that the allocation of the given description will never
/// succeed.
///
/// The return value of this function may depend on all fields in the description, except
/// [`HardwareBufferDesc::stride`], which is always ignored. For example, some implementations
/// have implementation-defined limits on texture size and layer count.
#[cfg(feature = "api-level-29")]
pub fn is_supported(desc: HardwareBufferDesc) -> bool {
let res = unsafe { ffi::AHardwareBuffer_isSupported(&desc.into_native()) };
res == 1
}
/// Get the system-wide unique id for this [`HardwareBuffer`].
#[cfg(feature = "api-level-31")]
#[doc(alias = "AHardwareBuffer_getId")]
pub fn id(&self) -> Result<u64> {
construct(|res| unsafe { ffi::AHardwareBuffer_getId(self.as_ptr(), res) })
}
/// Lock the [`HardwareBuffer`] for direct CPU access.
///
/// This function can lock the buffer for either reading or writing. It may block if the
/// hardware needs to finish rendering, if CPU caches need to be synchronized, or possibly for
/// other implementation-specific reasons.
///
/// The [`HardwareBuffer`] must have one layer, otherwise the call will fail.
///
/// If `fence` is not [`None`], it specifies a fence file descriptor on which to wait before
/// locking the buffer. If it's [`None`], the caller is responsible for ensuring that writes
/// to the buffer have completed before calling this function. Using this parameter is more
/// efficient than waiting on the fence and then calling this function.
///
/// The `usage` parameter may only specify `HardwareBufferUsage::CPU_*`. If set, then the
/// address of the buffer in virtual memory is returned. The flags must also be compatible with
/// usage flags specified at buffer creation: if a read flag is passed, the buffer must have
/// been created with [`HardwareBufferUsage::CPU_READ_RARELY`] or
/// [`HardwareBufferUsage::CPU_READ_OFTEN`]. If a write flag is passed, it must have been
/// created with [`HardwareBufferUsage::CPU_WRITE_RARELY`] or
/// [`HardwareBufferUsage::CPU_WRITE_OFTEN`].
///
/// If `rect` is not [`None`], the caller promises to modify only data in the area specified by
/// `rect`. If rect is [`None`], the caller may modify the contents of the entire buffer. The
/// content of the buffer outside of the specified rect is NOT modified by this call.
///
/// It is legal for several different threads to lock a buffer for read access; none of the
/// threads are blocked.
///
/// Locking a buffer simultaneously for write or read/write is undefined, but will neither
/// terminate the process nor block the caller. This function may return an error or leave the
/// buffer's content in an indeterminate state.
///
/// If the buffer has [`HardwareBufferFormat::BLOB`], it is legal lock it for reading and
/// writing in multiple threads and/or processes simultaneously, and the contents of the buffer
/// behave like shared memory.
pub fn lock(
&self,
usage: HardwareBufferUsage,
fence: Option<OwnedFd>,
rect: Option<Rect>,
) -> Result<*mut c_void> {
let fence = fence.map_or(-1, IntoRawFd::into_raw_fd);
let rect = match rect {
Some(rect) => &rect,
None => std::ptr::null(),
};
construct(|res| unsafe {
ffi::AHardwareBuffer_lock(self.as_ptr(), usage.bits(), fence, rect, res)
})
}
/// Lock a [`HardwareBuffer`] for direct CPU access.
///
/// This function is the same as the above [`lock()`][Self::lock()] function, but passes back
/// additional information about the bytes per pixel and the bytes per stride of the locked
/// buffer. If the bytes per pixel or bytes per stride are unknown or variable, or if the
/// underlying mapper implementation does not support returning additional information, then
/// this call will fail with [`std::io::Error::kind()`] = [`std::io::ErrorKind::Unsupported`].
#[cfg(feature = "api-level-29")]
pub fn lock_and_get_info(
&self,
usage: HardwareBufferUsage,
fence: Option<OwnedFd>,
rect: Option<Rect>,
) -> Result<LockedPlaneInfo> {
let fence = fence.map_or(-1, IntoRawFd::into_raw_fd);
let rect = match rect {
Some(rect) => &rect,
None => std::ptr::null(),
};
let mut virtual_address = MaybeUninit::uninit();
let mut bytes_per_pixel = MaybeUninit::uninit();
let mut bytes_per_stride = MaybeUninit::uninit();
let status = unsafe {
ffi::AHardwareBuffer_lockAndGetInfo(
self.as_ptr(),
usage.bits(),
fence,
rect,
virtual_address.as_mut_ptr(),
bytes_per_pixel.as_mut_ptr(),
bytes_per_stride.as_mut_ptr(),
)
};
status_to_io_result(status).map(|()| unsafe {
LockedPlaneInfo {
virtual_address: virtual_address.assume_init(),
bytes_per_pixel: bytes_per_pixel.assume_init() as u32,
bytes_per_stride: bytes_per_stride.assume_init() as u32,
}
})
}
/// Lock a potentially multi-planar [`HardwareBuffer`] for direct CPU access.
///
/// This function is similar to [`lock()`][Self::lock()], but can lock multi-planar formats.
/// Note, that multi-planar should not be confused with multi-layer images, which this locking
/// function does not support.
///
/// YUV formats are always represented by three separate planes of data, one for each color
/// plane. The order of planes in the array is guaranteed such that plane #0 is always `Y`,
/// plane #1 is always `U` (`Cb`), and plane #2 is always `V` (`Cr`). All other formats are
/// represented by a single plane.
///
/// Additional information always accompanies the buffers, describing the row stride and the
/// pixel stride for each plane.
///
/// In case the buffer cannot be locked, this will return zero planes.
///
/// See the [`lock()`][Self::lock()] documentation for all other locking semantics.
#[cfg(feature = "api-level-29")]
pub fn lock_planes(
&self,
usage: HardwareBufferUsage,
fence: Option<OwnedFd>,
rect: Option<Rect>,
) -> Result<HardwareBufferPlanes> {
let fence = fence.map_or(-1, IntoRawFd::into_raw_fd);
let rect = match rect {
Some(rect) => &rect,
None => std::ptr::null(),
};
let planes = construct(|res| unsafe {
ffi::AHardwareBuffer_lockPlanes(self.as_ptr(), usage.bits(), fence, rect, res)
})?;
Ok(HardwareBufferPlanes {
inner: planes,
index: 0,
})
}
/// Unlock the [`HardwareBuffer`] from direct CPU access.
///
/// Must be called after all changes to the buffer are completed by the caller. The function
/// will block until all work is completed. See [`unlock_async()`][Self::unlock_async()] for
/// a non-blocking variant that returns a file descriptor to be signaled on unlocking instead.
pub fn unlock(&self) -> Result<()> {
let status = unsafe { ffi::AHardwareBuffer_unlock(self.as_ptr(), std::ptr::null_mut()) };
status_to_io_result(status)
}
/// Unlock the [`HardwareBuffer`] from direct CPU access.
///
/// Returns a fence file descriptor that will become signaled when unlocking is completed, or
/// [`None`] if unlocking is already finished. The caller is responsible for closing the file
/// descriptor once it's no longer needed. See [`unlock()`][Self::unlock()] for a variant that
/// blocks instead.
pub fn unlock_async(&self) -> Result<Option<OwnedFd>> {
let fence = construct(|res| unsafe { ffi::AHardwareBuffer_unlock(self.as_ptr(), res) })?;
Ok(match fence {
-1 => None,
fence => Some(unsafe { OwnedFd::from_raw_fd(fence) }),
})
}
/// Receive a [`HardwareBuffer`] from an `AF_UNIX` socket.
///
/// `AF_UNIX` sockets are wrapped by [`std::os::unix::net::UnixListener`] and
/// [`std::os::unix::net::UnixStream`] in Rust and have a corresponding
/// [`std::os::unix::io::AsFd::as_fd()`] implementation.
pub fn recv_handle_from_unix_socket(socket_fd: BorrowedFd<'_>) -> Result<Self> {
unsafe {
let ptr = construct(|res| {
ffi::AHardwareBuffer_recvHandleFromUnixSocket(socket_fd.as_raw_fd(), res)
})?;
Ok(Self::from_ptr(NonNull::new_unchecked(ptr)))
}
}
/// Send the [`HardwareBuffer`] to an `AF_UNIX` socket.
///
/// `AF_UNIX` sockets are wrapped by [`std::os::unix::net::UnixListener`] and
/// [`std::os::unix::net::UnixStream`] in Rust and have a corresponding
/// [`std::os::unix::io::AsFd::as_fd()`] implementation.
pub fn send_handle_to_unix_socket(&self, socket_fd: BorrowedFd<'_>) -> Result<()> {
let status = unsafe {
ffi::AHardwareBuffer_sendHandleToUnixSocket(self.as_ptr(), socket_fd.as_raw_fd())
};
status_to_io_result(status)
}
/// Acquire a reference on the given [`HardwareBuffer`] object.
///
/// This prevents the object from being deleted until the last strong reference, represented
/// by [`HardwareBufferRef`], is [`drop()`]ped.
pub fn acquire(&self) -> HardwareBufferRef {
unsafe {
ffi::AHardwareBuffer_acquire(self.as_ptr());
HardwareBufferRef::from_ptr(self.inner)
}
}
}
/// A [`HardwareBuffer`] with an owned reference, that is released when dropped.
/// It behaves much like a strong [`std::rc::Rc`] reference.
#[derive(Debug)]
pub struct HardwareBufferRef {
inner: HardwareBuffer,
}
impl HardwareBufferRef {
/// Create an _owned_ [`HardwareBuffer`] from a native pointer
///
/// To wrap a weak reference (that is **not** `release`d on [`Drop`]), call
/// [`HardwareBuffer::from_ptr()`] instead.
///
/// # Safety
/// By calling this function, you assert that it is a valid pointer to an NDK
/// [`ffi::AHardwareBuffer`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::AHardwareBuffer>) -> Self {
Self {
inner: HardwareBuffer { inner: ptr },
}
}
}
impl Deref for HardwareBufferRef {
type Target = HardwareBuffer;
fn deref(&self) -> &Self::Target {
&self.inner
}
}
impl Drop for HardwareBufferRef {
fn drop(&mut self) {
unsafe { ffi::AHardwareBuffer_release(self.inner.as_ptr()) }
}
}
impl Clone for HardwareBufferRef {
fn clone(&self) -> Self {
self.acquire()
}
}
/// Buffer description.
///
/// Used for allocating new buffers and querying parameters of existing ones.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct HardwareBufferDesc {
pub width: u32,
pub height: u32,
pub layers: u32,
pub format: HardwareBufferFormat,
pub usage: HardwareBufferUsage,
pub stride: u32,
}
impl HardwareBufferDesc {
fn into_native(self) -> ffi::AHardwareBuffer_Desc {
ffi::AHardwareBuffer_Desc {
width: self.width,
height: self.height,
layers: self.layers,
format: i32::from(self.format)
.try_into()
.expect("i32->u32 overflow in HardwareBufferDesc::into_native()"),
usage: self.usage.bits(),
stride: self.stride,
rfu0: 0,
rfu1: 0,
}
}
}
/// A native [`AHardwareBuffer_Plane`]
///
/// Contains the same fields as [`ffi::AHardwareBuffer_Plane`].
///
/// [`AHardwareBuffer_Plane`]: https://developer.android.com/ndk/reference/group/a-hardware-buffer#ahardwarebuffer_plane
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct LockedPlaneInfo {
pub virtual_address: *mut c_void,
pub bytes_per_pixel: u32,
pub bytes_per_stride: u32,
}
/// Iterator over [`ffi::AHardwareBuffer_Planes`], containing a list of [`LockedPlaneInfo`].
#[derive(Debug)]
pub struct HardwareBufferPlanes {
inner: ffi::AHardwareBuffer_Planes,
index: u32,
}
impl Iterator for HardwareBufferPlanes {
type Item = LockedPlaneInfo;
fn next(&mut self) -> Option<LockedPlaneInfo> {
if self.index == self.inner.planeCount {
None
} else {
let plane = self.inner.planes[self.index as usize];
self.index += 1;
Some(LockedPlaneInfo {
virtual_address: plane.data,
bytes_per_pixel: plane.pixelStride,
bytes_per_stride: plane.rowStride,
})
}
}
}
@@ -0,0 +1,106 @@
//! Bindings for [`AHardwareBuffer_Format`]
//!
//! [`AHardwareBuffer_Format`]: https://developer.android.com/ndk/reference/group/a-hardware-buffer#ahardwarebuffer_format
use num_enum::{FromPrimitive, IntoPrimitive};
/// Buffer pixel formats.
#[repr(i32)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[allow(non_camel_case_types)]
#[non_exhaustive]
pub enum HardwareBufferFormat {
/// Matches deprecated [`ffi::ANativeWindow_LegacyFormat::WINDOW_FORMAT_RGBA_8888`].0.
#[doc(alias = "AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM")]
R8G8B8A8_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM.0 as i32,
/// Matches deprecated [`ffi::ANativeWindow_LegacyFormat::WINDOW_FORMAT_RGBX_8888`].0.
#[doc(alias = "AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM")]
R8G8B8X8_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM")]
R8G8B8_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM.0 as i32,
/// Matches deprecated [`ffi::ANativeWindow_LegacyFormat::WINDOW_FORMAT_RGB_565`].0.
#[doc(alias = "AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM")]
R5G6B5_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT")]
R16G16B16A16_FLOAT =
ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM")]
R10G10B10A2_UNORM =
ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_BLOB")]
BLOB = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_BLOB.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_D16_UNORM")]
D16_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_D16_UNORM.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_D24_UNORM")]
D24_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_D24_UNORM.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT")]
D24_UNORM_S8_UINT =
ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_D32_FLOAT")]
D32_FLOAT = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_D32_FLOAT.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT")]
D32_FLOAT_S8_UINT =
ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_S8_UINT")]
S8_UINT = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_S8_UINT.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420")]
Y8Cb8Cr8_420 = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420.0 as i32,
#[cfg(feature = "api-level-26")]
#[doc(alias = "AHARDWAREBUFFER_FORMAT_YCbCr_P010")]
YCbCr_P010 = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_YCbCr_P010.0 as i32,
#[cfg(feature = "api-level-26")]
R8_UNORM = ffi::AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8_UNORM.0 as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
impl HardwareBufferFormat {
/// Returns [`None`] when there is no immediate byte size available for this format, for
/// example on planar buffer formats.
pub fn bytes_per_pixel(self) -> Option<usize> {
Some(match self {
Self::R8G8B8A8_UNORM | Self::R8G8B8X8_UNORM => 4,
#[cfg(feature = "api-level-26")]
Self::R8G8B8_UNORM => 3,
Self::R5G6B5_UNORM => 2,
#[cfg(feature = "api-level-26")]
Self::R16G16B16A16_FLOAT => 8,
#[cfg(feature = "api-level-26")]
Self::R10G10B10A2_UNORM => 4,
#[cfg(feature = "api-level-26")]
Self::BLOB => 1,
#[cfg(feature = "api-level-26")]
Self::D16_UNORM => 2,
#[cfg(feature = "api-level-26")]
Self::D24_UNORM => 3,
#[cfg(feature = "api-level-26")]
Self::D24_UNORM_S8_UINT => 4,
#[cfg(feature = "api-level-26")]
Self::D32_FLOAT => 4,
#[cfg(feature = "api-level-26")]
Self::D32_FLOAT_S8_UINT => 5,
#[cfg(feature = "api-level-26")]
Self::S8_UINT => 1,
#[cfg(feature = "api-level-26")]
Self::Y8Cb8Cr8_420 => 3,
#[cfg(feature = "api-level-26")]
Self::YCbCr_P010 => return None,
#[cfg(feature = "api-level-26")]
Self::R8_UNORM => 1,
Self::__Unknown(_) => return None,
})
}
}
+143
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@@ -0,0 +1,143 @@
//! Bindings for [`AInputQueue`]
//!
//! [`AInputQueue`]: https://developer.android.com/ndk/reference/group/input#ainputqueue
use std::io::Result;
use std::os::raw::c_int;
use std::ptr::{self, NonNull};
#[cfg(feature = "api-level-33")]
use jni_sys::{jobject, JNIEnv};
use crate::event::InputEvent;
#[cfg(doc)]
use crate::event::KeyEvent;
use crate::looper::ForeignLooper;
use crate::utils::status_to_io_result;
/// A native [`AInputQueue *`]
///
/// An input queue is the facility through which you retrieve input events.
///
/// [`AInputQueue *`]: https://developer.android.com/ndk/reference/group/input#ainputqueue
#[derive(Debug)]
pub struct InputQueue {
ptr: NonNull<ffi::AInputQueue>,
}
// It gets shared between threads in `ndk-glue`
unsafe impl Send for InputQueue {}
unsafe impl Sync for InputQueue {}
impl InputQueue {
/// Construct an [`InputQueue`] from the native pointer.
///
/// # Safety
/// By calling this function, you assert that the pointer is a valid pointer to an NDK [`ffi::AInputQueue`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::AInputQueue>) -> Self {
Self { ptr }
}
/// Returns the [`InputQueue`] object associated with the supplied
/// [Java `InputQueue`][`android.view.InputQueue`] object.
///
/// # Safety
///
/// This function should be called with a healthy JVM pointer and with a non-null
/// [`android.view.InputQueue`], which must be kept alive on the Java/Kotlin side.
///
/// The returned native object holds a weak reference to the Java object, and is only valid as
/// long as the Java object has not yet been disposed. You should ensure that there is a strong
/// reference to the Java object and that it has not been disposed before using the returned
/// object.
///
/// [`android.view.InputQueue`]: https://developer.android.com/reference/android/view/InputQueue
#[cfg(feature = "api-level-33")]
#[doc(alias = "AInputQueue_fromJava")]
pub unsafe fn from_java(env: *mut JNIEnv, input_queue: jobject) -> Option<Self> {
let ptr = unsafe { ffi::AInputQueue_fromJava(env, input_queue) };
Some(Self::from_ptr(NonNull::new(ptr)?))
}
pub fn ptr(&self) -> NonNull<ffi::AInputQueue> {
self.ptr
}
/// Returns the next available [`InputEvent`] from the queue.
///
/// Returns [`None`] if no event is available.
#[doc(alias = "AInputQueue_getEvent")]
pub fn event(&self) -> Result<Option<InputEvent>> {
let mut out_event = ptr::null_mut();
let status = unsafe { ffi::AInputQueue_getEvent(self.ptr.as_ptr(), &mut out_event) };
match status_to_io_result(status) {
Ok(()) => {
debug_assert!(!out_event.is_null());
Ok(Some(unsafe {
InputEvent::from_ptr(NonNull::new_unchecked(out_event))
}))
}
Err(e) if e.kind() == std::io::ErrorKind::WouldBlock => Ok(None),
Err(e) => Err(e),
}
}
/// Returns [`true`] if there are one or more events available in the input queue.
#[doc(alias = "AInputQueue_hasEvents")]
pub fn has_events(&self) -> bool {
match unsafe { ffi::AInputQueue_hasEvents(self.ptr.as_ptr()) } {
0 => false,
1 => true,
r => unreachable!("AInputQueue_hasEvents returned non-boolean {}", r),
}
}
/// Sends the key for standard pre-dispatching that is, possibly deliver it to the current IME
/// to be consumed before the app.
///
/// Returns [`Some`] if it was not pre-dispatched, meaning you can process it right now. If
/// [`None`] is returned, you must abandon the current event processing and allow the event to
/// appear again in the event queue (if it does not get consumed during pre-dispatching).
///
/// Also returns [`None`] if `event` is not a [`KeyEvent`].
#[doc(alias = "AInputQueue_preDispatchEvent")]
pub fn pre_dispatch(&self, event: InputEvent) -> Option<InputEvent> {
match unsafe { ffi::AInputQueue_preDispatchEvent(self.ptr.as_ptr(), event.ptr().as_ptr()) }
{
0 => Some(event),
_ => None,
}
}
/// Report that dispatching has finished with the given [`InputEvent`].
///
/// This must be called after receiving an event with [`InputQueue::event()`].
#[doc(alias = "AInputQueue_finishEvent")]
pub fn finish_event(&self, event: InputEvent, handled: bool) {
unsafe {
ffi::AInputQueue_finishEvent(self.ptr.as_ptr(), event.ptr().as_ptr(), handled as c_int)
}
}
/// Add this input queue to a [`ForeignLooper`] for processing.
///
/// See [`ForeignLooper::add_fd()`] for information on the `ident`, `callback`, and `data` params.
#[doc(alias = "AInputQueue_attachLooper")]
pub fn attach_looper(&self, looper: &ForeignLooper, id: i32) {
unsafe {
ffi::AInputQueue_attachLooper(
self.ptr.as_ptr(),
looper.ptr().as_ptr(),
id,
None,
std::ptr::null_mut(),
)
}
}
/// Remove this input queue from the [`ForeignLooper`] it is currently attached to.
#[doc(alias = "AInputQueue_detachLooper")]
pub fn detach_looper(&self) {
unsafe { ffi::AInputQueue_detachLooper(self.ptr.as_ptr()) }
}
}
+33
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@@ -0,0 +1,33 @@
//! # Android NDK
//!
//! Bindings to the [Android NDK].
//!
//! [Android NDK]: https://developer.android.com/ndk/reference
#![warn(
missing_debug_implementations,
rust_2018_idioms,
trivial_casts,
unused_qualifications
)]
#![cfg_attr(docsrs, feature(doc_cfg, doc_auto_cfg))]
pub mod asset;
pub mod audio;
pub mod bitmap;
pub mod configuration;
pub mod data_space;
pub mod event;
pub mod font;
pub mod hardware_buffer;
pub mod hardware_buffer_format;
pub mod input_queue;
pub mod looper;
pub mod media;
pub mod media_error;
pub mod native_activity;
pub mod native_window;
pub mod shared_memory;
pub mod surface_texture;
pub mod sync;
pub mod trace;
mod utils;
+459
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@@ -0,0 +1,459 @@
//! Bindings for [`ALooper`]
//!
//! In Android, [`ALooper`]s are inherently thread-local. Due to this, there are two different
//! [`ALooper`] interfaces exposed in this module:
//!
//! * [`ThreadLooper`], which has methods for the operations performable with a looper in one's own
//! thread; and
//! * [`ForeignLooper`], which has methods for the operations performable with any thread's looper.
//!
//! [`ALooper`]: https://developer.android.com/ndk/reference/group/looper#alooper
use std::mem::ManuallyDrop;
use std::os::{
fd::{AsRawFd, BorrowedFd, RawFd},
raw::c_void,
};
use std::ptr;
use std::time::Duration;
use thiserror::Error;
use crate::utils::abort_on_panic;
/// A thread-local native [`ALooper *`]. This promises that there is a looper associated with the
/// current thread.
///
/// [`ALooper *`]: https://developer.android.com/ndk/reference/group/looper#alooper
#[derive(Debug)]
pub struct ThreadLooper {
_marker: std::marker::PhantomData<*mut ()>, // Not send or sync
foreign: ForeignLooper,
}
bitflags::bitflags! {
/// Flags for file descriptor events that a looper can monitor.
///
/// These flag bits can be combined to monitor multiple events at once.
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct FdEvent : u32 {
/// The file descriptor is available for read operations.
#[doc(alias = "ALOOPER_EVENT_INPUT")]
const INPUT = ffi::ALOOPER_EVENT_INPUT;
/// The file descriptor is available for write operations.
#[doc(alias = "ALOOPER_EVENT_OUTPUT")]
const OUTPUT = ffi::ALOOPER_EVENT_OUTPUT;
/// The file descriptor has encountered an error condition.
///
/// The looper always sends notifications about errors; it is not necessary to specify this
/// event flag in the requested event set.
#[doc(alias = "ALOOPER_EVENT_ERROR")]
const ERROR = ffi::ALOOPER_EVENT_ERROR;
/// The file descriptor was hung up.
///
/// For example, indicates that the remote end of a pipe or socket was closed.
///
/// The looper always sends notifications about hangups; it is not necessary to specify this
/// event flag in the requested event set.
#[doc(alias = "ALOOPER_EVENT_HANGUP")]
const HANGUP = ffi::ALOOPER_EVENT_HANGUP;
/// The file descriptor is invalid.
///
/// For example, the file descriptor was closed prematurely.
///
/// The looper always sends notifications about invalid file descriptors; it is not
/// necessary to specify this event flag in the requested event set.
#[doc(alias = "ALOOPER_EVENT_INVALID")]
const INVALID = ffi::ALOOPER_EVENT_INVALID;
// https://docs.rs/bitflags/latest/bitflags/#externally-defined-flags
const _ = !0;
}
}
/// The poll result from a [`ThreadLooper`].
#[derive(Debug)]
pub enum Poll<'fd> {
/// This looper was woken using [`ForeignLooper::wake()`]
Wake,
/// For [`ThreadLooper::poll_once*()`][ThreadLooper::poll_once()], an event was received and processed using a callback.
Callback,
/// For [`ThreadLooper::poll_*_timeout()`][ThreadLooper::poll_once_timeout()], the requested timeout was reached before any events.
Timeout,
/// An event was received
Event {
ident: i32,
/// # Safety
/// The caller should guarantee that this file descriptor remains open after it was added
/// via [`ForeignLooper::add_fd()`] or [`ForeignLooper::add_fd_with_callback()`].
fd: BorrowedFd<'fd>,
events: FdEvent,
data: *mut c_void,
},
}
#[derive(Debug, Copy, Clone, Error)]
#[error("Android Looper error")]
pub struct LooperError;
impl ThreadLooper {
/// Prepares a looper for the current thread and returns it
pub fn prepare() -> Self {
unsafe {
let ptr = ffi::ALooper_prepare(ffi::ALOOPER_PREPARE_ALLOW_NON_CALLBACKS as _);
let foreign = ForeignLooper::from_ptr(ptr::NonNull::new(ptr).expect("looper non null"));
Self {
_marker: std::marker::PhantomData,
foreign,
}
}
}
/// Returns the looper associated with the current thread, if any.
pub fn for_thread() -> Option<Self> {
Some(Self {
_marker: std::marker::PhantomData,
foreign: ForeignLooper::for_thread()?,
})
}
/// Polls the looper, blocking on processing an event, but with a timeout in milliseconds.
/// Give a timeout of `0` to make this non-blocking.
fn poll_once_ms(&self, ms: i32) -> Result<Poll<'_>, LooperError> {
let mut fd = -1;
let mut events = -1;
let mut data: *mut c_void = ptr::null_mut();
match unsafe { ffi::ALooper_pollOnce(ms, &mut fd, &mut events, &mut data) } {
ffi::ALOOPER_POLL_WAKE => Ok(Poll::Wake),
ffi::ALOOPER_POLL_CALLBACK => Ok(Poll::Callback),
ffi::ALOOPER_POLL_TIMEOUT => Ok(Poll::Timeout),
ffi::ALOOPER_POLL_ERROR => Err(LooperError),
ident if ident >= 0 => Ok(Poll::Event {
ident,
// SAFETY: Even though this FD at least shouldn't outlive self, a user could have
// closed it after calling add_fd or add_fd_with_callback.
fd: unsafe { BorrowedFd::borrow_raw(fd) },
events: FdEvent::from_bits(events as u32)
.expect("poll event contains unknown bits"),
data,
}),
_ => unreachable!(),
}
}
/// Polls the looper, blocking on processing an event.
#[inline]
pub fn poll_once(&self) -> Result<Poll<'_>, LooperError> {
self.poll_once_ms(-1)
}
/// Polls the looper, blocking on processing an event, but with a timeout. Give a timeout of
/// [`Duration::ZERO`] to make this non-blocking.
///
/// It panics if the timeout is larger than expressible as an [`i32`] of milliseconds (roughly 25
/// days).
#[inline]
pub fn poll_once_timeout(&self, timeout: Duration) -> Result<Poll<'_>, LooperError> {
self.poll_once_ms(
timeout
.as_millis()
.try_into()
.expect("Supplied timeout is too large"),
)
}
/// Repeatedly polls the looper, blocking on processing an event, but with a timeout in
/// milliseconds. Give a timeout of `0` to make this non-blocking.
///
/// This function will never return [`Poll::Callback`].
fn poll_all_ms(&self, ms: i32) -> Result<Poll<'_>, LooperError> {
let mut fd = -1;
let mut events = -1;
let mut data: *mut c_void = ptr::null_mut();
match unsafe { ffi::ALooper_pollAll(ms, &mut fd, &mut events, &mut data) } {
ffi::ALOOPER_POLL_WAKE => Ok(Poll::Wake),
ffi::ALOOPER_POLL_TIMEOUT => Ok(Poll::Timeout),
ffi::ALOOPER_POLL_ERROR => Err(LooperError),
ident if ident >= 0 => Ok(Poll::Event {
ident,
// SAFETY: Even though this FD at least shouldn't outlive self, a user could have
// closed it after calling add_fd or add_fd_with_callback.
fd: unsafe { BorrowedFd::borrow_raw(fd) },
events: FdEvent::from_bits(events as u32)
.expect("poll event contains unknown bits"),
data,
}),
_ => unreachable!(),
}
}
/// Repeatedly polls the looper, blocking on processing an event.
///
/// This function will never return [`Poll::Callback`].
#[inline]
pub fn poll_all(&self) -> Result<Poll<'_>, LooperError> {
self.poll_all_ms(-1)
}
/// Repeatedly polls the looper, blocking on processing an event, but with a timeout. Give a
/// timeout of [`Duration::ZERO`] to make this non-blocking.
///
/// This function will never return [`Poll::Callback`].
///
/// It panics if the timeout is larger than expressible as an [`i32`] of milliseconds (roughly 25
/// days).
#[inline]
pub fn poll_all_timeout(&self, timeout: Duration) -> Result<Poll<'_>, LooperError> {
self.poll_all_ms(
timeout
.as_millis()
.try_into()
.expect("Supplied timeout is too large"),
)
}
/// Adds a file descriptor to be polled, with a callback that is invoked when any of the
/// [`FdEvent`]s described in `events` is triggered.
///
/// The callback receives the file descriptor it is associated with and a bitmask of the poll
/// events that were triggered (typically [`FdEvent::INPUT`]). It should return [`true`] to
/// continue receiving callbacks, or [`false`] to have the callback unregistered.
///
/// See also [the NDK
/// docs](https://developer.android.com/ndk/reference/group/looper.html#alooper_addfd).
///
/// Note that this will leak a [`Box`] unless the callback returns [`false`] to unregister
/// itself.
///
/// # Threading
/// This function will be called on the current thread when this [`ThreadLooper`] is
/// polled. A callback can also be registered from other threads via the equivalent
/// [`ForeignLooper::add_fd_with_callback()`] function, which requires a [`Send`] bound.
///
/// # Safety
/// The caller should guarantee that this file descriptor stays open until it is removed via
/// [`remove_fd()`][ForeignLooper::remove_fd()] or by returning [`false`] from the callback,
/// and for however long the caller wishes to use this file descriptor inside and after the
/// callback.
#[doc(alias = "ALooper_addFd")]
pub fn add_fd_with_callback<F: FnMut(BorrowedFd<'_>, FdEvent) -> bool>(
&self,
fd: BorrowedFd<'_>,
events: FdEvent,
callback: F,
) -> Result<(), LooperError> {
unsafe {
self.foreign
.add_fd_with_callback_assume_send(fd, events, callback)
}
}
/// Returns a reference to the [`ForeignLooper`] that is associated with the current thread.
pub fn as_foreign(&self) -> &ForeignLooper {
&self.foreign
}
pub fn into_foreign(self) -> ForeignLooper {
self.foreign
}
}
/// A native [`ALooper *`], not necessarily allocated with the current thread.
///
/// [`ALooper *`]: https://developer.android.com/ndk/reference/group/looper#alooper
#[derive(Debug)]
pub struct ForeignLooper {
ptr: ptr::NonNull<ffi::ALooper>,
}
unsafe impl Send for ForeignLooper {}
unsafe impl Sync for ForeignLooper {}
impl Drop for ForeignLooper {
fn drop(&mut self) {
unsafe { ffi::ALooper_release(self.ptr.as_ptr()) }
}
}
impl Clone for ForeignLooper {
fn clone(&self) -> Self {
unsafe {
ffi::ALooper_acquire(self.ptr.as_ptr());
Self { ptr: self.ptr }
}
}
}
impl ForeignLooper {
/// Returns the looper associated with the current thread, if any.
#[inline]
pub fn for_thread() -> Option<Self> {
ptr::NonNull::new(unsafe { ffi::ALooper_forThread() })
.map(|ptr| unsafe { Self::from_ptr(ptr) })
}
/// Construct a [`ForeignLooper`] object from the given pointer.
///
/// # Safety
/// By calling this function, you guarantee that the pointer is a valid, non-null pointer to an
/// NDK [`ffi::ALooper`].
#[inline]
pub unsafe fn from_ptr(ptr: ptr::NonNull<ffi::ALooper>) -> Self {
ffi::ALooper_acquire(ptr.as_ptr());
Self { ptr }
}
/// Returns a pointer to the NDK `ALooper` object.
#[inline]
pub fn ptr(&self) -> ptr::NonNull<ffi::ALooper> {
self.ptr
}
/// Wakes the looper. An event of [`Poll::Wake`] will be sent.
pub fn wake(&self) {
unsafe { ffi::ALooper_wake(self.ptr.as_ptr()) }
}
/// Adds a file descriptor to be polled, without a callback.
///
/// See also [the NDK
/// docs](https://developer.android.com/ndk/reference/group/looper.html#alooper_addfd).
///
/// # Safety
/// The caller should guarantee that this file descriptor stays open until it is removed via
/// [`remove_fd()`][Self::remove_fd()], and for however long the caller wishes to use this file
/// descriptor when it is returned in [`Poll::Event::fd`].
// `ALooper_addFd` won't dereference `data`; it will only pass it on to the event.
// Optionally dereferencing it there already enforces `unsafe` context.
#[allow(clippy::not_unsafe_ptr_arg_deref)]
pub fn add_fd(
&self,
fd: BorrowedFd<'_>,
ident: i32,
events: FdEvent,
data: *mut c_void,
) -> Result<(), LooperError> {
match unsafe {
ffi::ALooper_addFd(
self.ptr.as_ptr(),
fd.as_raw_fd(),
ident,
events.bits() as i32,
None,
data,
)
} {
1 => Ok(()),
-1 => Err(LooperError),
_ => unreachable!(),
}
}
/// Adds a file descriptor to be polled, with a callback that is invoked when any of the
/// [`FdEvent`]s described in `events` is triggered.
///
/// The callback receives the file descriptor it is associated with and a bitmask of the poll
/// events that were triggered (typically [`FdEvent::INPUT`]). It should return [`true`] to
/// continue receiving callbacks, or [`false`] to have the callback unregistered.
///
/// See also [the NDK
/// docs](https://developer.android.com/ndk/reference/group/looper.html#alooper_addfd).
///
/// Note that this will leak a [`Box`] unless the callback returns [`false`] to unregister
/// itself.
///
/// # Threading
/// This function will be called on the looper thread where and when it is polled.
/// For registering callbacks without [`Send`] requirement, call the equivalent
/// [`ThreadLooper::add_fd_with_callback()`] function on the Looper thread.
///
/// # Safety
/// The caller should guarantee that this file descriptor stays open until it is removed via
/// [`remove_fd()`][Self::remove_fd()] or by returning [`false`] from the callback, and for
/// however long the caller wishes to use this file descriptor inside and after the callback.
#[doc(alias = "ALooper_addFd")]
pub fn add_fd_with_callback<F: FnMut(BorrowedFd<'_>, FdEvent) -> bool + Send>(
&self,
fd: BorrowedFd<'_>,
events: FdEvent,
callback: F,
) -> Result<(), LooperError> {
unsafe { self.add_fd_with_callback_assume_send(fd, events, callback) }
}
/// Private helper to deduplicate/commonize the implementation behind
/// [`ForeignLooper::add_fd_with_callback()`] and [`ThreadLooper::add_fd_with_callback()`],
/// as both have their own way of guaranteeing thread-safety. The former, [`ForeignLooper`],
/// requires the closure to be [`Send`]. The latter, [`ThreadLooper`], can only exist on the
/// thread where polling happens and where the closure will end up being invoked, and does not
/// require [`Send`].
///
/// # Safety
/// The caller must guarantee that `F` is [`Send`] or that `F` will only run on the current
/// thread. See the explanation above about why this function exists.
unsafe fn add_fd_with_callback_assume_send<F: FnMut(BorrowedFd<'_>, FdEvent) -> bool>(
&self,
fd: BorrowedFd<'_>,
events: FdEvent,
callback: F,
) -> Result<(), LooperError> {
extern "C" fn cb_handler<F: FnMut(BorrowedFd<'_>, FdEvent) -> bool>(
fd: RawFd,
events: i32,
data: *mut c_void,
) -> i32 {
abort_on_panic(|| unsafe {
let mut cb = ManuallyDrop::new(Box::<F>::from_raw(data as *mut _));
let events = FdEvent::from_bits_retain(
events.try_into().expect("Unexpected sign bit in `events`"),
);
let keep_registered = cb(BorrowedFd::borrow_raw(fd), events);
if !keep_registered {
ManuallyDrop::into_inner(cb);
}
keep_registered as i32
})
}
let data = Box::into_raw(Box::new(callback)) as *mut _;
match unsafe {
ffi::ALooper_addFd(
self.ptr.as_ptr(),
fd.as_raw_fd(),
ffi::ALOOPER_POLL_CALLBACK,
events.bits() as i32,
Some(cb_handler::<F>),
data,
)
} {
1 => Ok(()),
-1 => Err(LooperError),
_ => unreachable!(),
}
}
/// Removes a previously added file descriptor from the looper.
///
/// Returns [`true`] if the file descriptor was removed, [`false`] if it was not previously
/// registered.
///
/// # Safety
/// When this method returns, it is safe to close the file descriptor since the looper will no
/// longer have a reference to it. However, it is possible for the callback to already be
/// running or for it to run one last time if the file descriptor was already signalled.
/// Calling code is responsible for ensuring that this case is safely handled. For example, if
/// the callback takes care of removing itself during its own execution either by returning `0`
/// or by calling this method, then it can be guaranteed to not be invoked again at any later
/// time unless registered anew.
///
/// Note that unregistering a file descriptor with callback will leak a [`Box`] created in
/// [`add_fd_with_callback()`][Self::add_fd_with_callback()]. Consider returning [`false`]
/// from the callback instead to drop it.
pub fn remove_fd(&self, fd: BorrowedFd<'_>) -> Result<bool, LooperError> {
match unsafe { ffi::ALooper_removeFd(self.ptr.as_ptr(), fd.as_raw_fd()) } {
1 => Ok(true),
0 => Ok(false),
-1 => Err(LooperError),
_ => unreachable!(),
}
}
}
@@ -0,0 +1,459 @@
//! Bindings for [`AImageReader`] and [`AImage`]
//!
//! [`AImageReader`]: https://developer.android.com/ndk/reference/group/media#aimagereader
//! [`AImage`]: https://developer.android.com/ndk/reference/group/media#aimage
#![cfg(feature = "api-level-24")]
use crate::media_error::{construct, construct_never_null, MediaError, Result};
use crate::native_window::NativeWindow;
use crate::utils::abort_on_panic;
use num_enum::{FromPrimitive, IntoPrimitive};
use std::{
ffi::c_void,
fmt::{self, Debug, Formatter},
mem::MaybeUninit,
ptr::NonNull,
};
#[cfg(feature = "api-level-26")]
use std::os::fd::{FromRawFd, IntoRawFd, OwnedFd};
#[cfg(feature = "api-level-26")]
use crate::hardware_buffer::{HardwareBuffer, HardwareBufferUsage};
#[repr(i32)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[allow(non_camel_case_types)]
#[non_exhaustive]
pub enum ImageFormat {
RGBA_8888 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RGBA_8888.0 as i32,
RGBX_8888 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RGBX_8888.0 as i32,
RGB_888 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RGB_888.0 as i32,
RGB_565 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RGB_565.0 as i32,
RGBA_FP16 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RGBA_FP16.0 as i32,
YUV_420_888 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_YUV_420_888.0 as i32,
JPEG = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_JPEG.0 as i32,
RAW16 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RAW16.0 as i32,
RAW_PRIVATE = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RAW_PRIVATE.0 as i32,
RAW10 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RAW10.0 as i32,
RAW12 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_RAW12.0 as i32,
DEPTH16 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_DEPTH16.0 as i32,
DEPTH_POINT_CLOUD = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_DEPTH_POINT_CLOUD.0 as i32,
PRIVATE = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_PRIVATE.0 as i32,
Y8 = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_Y8.0 as i32,
HEIC = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_HEIC.0 as i32,
DEPTH_JPEG = ffi::AIMAGE_FORMATS::AIMAGE_FORMAT_DEPTH_JPEG.0 as i32,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32),
}
pub type ImageListener = Box<dyn FnMut(&ImageReader) + Send>;
#[cfg(feature = "api-level-26")]
pub type BufferRemovedListener = Box<dyn FnMut(&ImageReader, &HardwareBuffer) + Send>;
/// Result returned by:
/// - [`ImageReader::acquire_next_image()`]`
/// - [`ImageReader::acquire_next_image_async()`]`
/// - [`ImageReader::acquire_latest_image()`]`
/// - [`ImageReader::acquire_latest_image_async()`]`
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum AcquireResult<T> {
/// Returned if there is no buffers currently available in the reader queue.
#[doc(alias = "AMEDIA_IMGREADER_NO_BUFFER_AVAILABLE")]
NoBufferAvailable,
/// Returned if the number of concurrently acquired images has reached the limit.
#[doc(alias = "AMEDIA_IMGREADER_MAX_IMAGES_ACQUIRED")]
MaxImagesAcquired,
/// Returned if an [`Image`] (optionally with fence) was successfully acquired.
Image(T),
}
impl<T> AcquireResult<T> {
fn map<U>(self, f: impl FnOnce(T) -> U) -> AcquireResult<U> {
match self {
AcquireResult::Image(img) => AcquireResult::Image(f(img)),
AcquireResult::NoBufferAvailable => AcquireResult::NoBufferAvailable,
AcquireResult::MaxImagesAcquired => AcquireResult::MaxImagesAcquired,
}
}
}
impl AcquireResult<Image> {
/// Inlined version of [`construct_never_null()`] with IMGREADER-specific result mapping.
fn construct_never_null(
with_ptr: impl FnOnce(*mut *mut ffi::AImage) -> ffi::media_status_t,
) -> Result<Self> {
let mut result = MaybeUninit::uninit();
let status = with_ptr(result.as_mut_ptr());
match status {
ffi::media_status_t::AMEDIA_IMGREADER_NO_BUFFER_AVAILABLE => {
Ok(Self::NoBufferAvailable)
}
ffi::media_status_t::AMEDIA_IMGREADER_MAX_IMAGES_ACQUIRED => {
Ok(Self::MaxImagesAcquired)
}
status => MediaError::from_status(status).map(|()| {
let result = unsafe { result.assume_init() };
Self::Image(Image {
inner: if cfg!(debug_assertions) {
NonNull::new(result).expect("result should never be null")
} else {
unsafe { NonNull::new_unchecked(result) }
},
})
}),
}
}
}
/// A native [`AImageReader *`]
///
/// [`AImageReader *`]: https://developer.android.com/ndk/reference/group/media#aimagereader
pub struct ImageReader {
inner: NonNull<ffi::AImageReader>,
image_cb: Option<Box<ImageListener>>,
#[cfg(feature = "api-level-26")]
buffer_removed_cb: Option<Box<BufferRemovedListener>>,
}
impl Debug for ImageReader {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
f.debug_struct("ImageReader")
.field("inner", &self.inner)
.field(
"image_cb",
match &self.image_cb {
Some(_) => &"Some(_)",
None => &"None",
},
)
.finish()
}
}
impl ImageReader {
fn from_ptr(inner: NonNull<ffi::AImageReader>) -> Self {
Self {
inner,
image_cb: None,
#[cfg(feature = "api-level-26")]
buffer_removed_cb: None,
}
}
fn as_ptr(&self) -> *mut ffi::AImageReader {
self.inner.as_ptr()
}
pub fn new(width: i32, height: i32, format: ImageFormat, max_images: i32) -> Result<Self> {
let inner = construct_never_null(|res| unsafe {
ffi::AImageReader_new(width, height, format.into(), max_images, res)
})?;
Ok(Self::from_ptr(inner))
}
#[cfg(feature = "api-level-26")]
pub fn new_with_usage(
width: i32,
height: i32,
format: ImageFormat,
usage: HardwareBufferUsage,
max_images: i32,
) -> Result<Self> {
let inner = construct_never_null(|res| unsafe {
ffi::AImageReader_newWithUsage(
width,
height,
format.into(),
usage.bits(),
max_images,
res,
)
})?;
Ok(Self::from_ptr(inner))
}
#[doc(alias = "AImageReader_setImageListener")]
pub fn set_image_listener(&mut self, listener: ImageListener) -> Result<()> {
let mut boxed = Box::new(listener);
let ptr: *mut ImageListener = &mut *boxed;
unsafe extern "C" fn on_image_available(
context: *mut c_void,
reader: *mut ffi::AImageReader,
) {
abort_on_panic(|| {
let reader = ImageReader::from_ptr(NonNull::new_unchecked(reader));
let listener: *mut ImageListener = context.cast();
(*listener)(&reader);
std::mem::forget(reader);
})
}
let mut listener = ffi::AImageReader_ImageListener {
context: ptr as _,
onImageAvailable: Some(on_image_available),
};
let status = unsafe { ffi::AImageReader_setImageListener(self.as_ptr(), &mut listener) };
// keep listener alive until Drop or new listener is assigned
self.image_cb = Some(boxed);
MediaError::from_status(status)
}
#[cfg(feature = "api-level-26")]
#[doc(alias = "AImageReader_setBufferRemovedListener")]
pub fn set_buffer_removed_listener(&mut self, listener: BufferRemovedListener) -> Result<()> {
let mut boxed = Box::new(listener);
let ptr: *mut BufferRemovedListener = &mut *boxed;
unsafe extern "C" fn on_buffer_removed(
context: *mut c_void,
reader: *mut ffi::AImageReader,
buffer: *mut ffi::AHardwareBuffer,
) {
abort_on_panic(|| {
let reader = ImageReader::from_ptr(NonNull::new_unchecked(reader));
let buffer = HardwareBuffer::from_ptr(NonNull::new_unchecked(buffer));
let listener: *mut BufferRemovedListener = context.cast();
(*listener)(&reader, &buffer);
std::mem::forget(reader);
})
}
let mut listener = ffi::AImageReader_BufferRemovedListener {
context: ptr as _,
onBufferRemoved: Some(on_buffer_removed),
};
let status =
unsafe { ffi::AImageReader_setBufferRemovedListener(self.as_ptr(), &mut listener) };
// keep listener alive until Drop or new listener is assigned
self.buffer_removed_cb = Some(boxed);
MediaError::from_status(status)
}
/// Get a [`NativeWindow`] that can be used to produce [`Image`]s for this [`ImageReader`].
///
/// <https://developer.android.com/ndk/reference/group/media#aimagereader_getwindow>
#[doc(alias = "AImageReader_getWindow")]
pub fn window(&self) -> Result<NativeWindow> {
unsafe {
let ptr = construct_never_null(|res| ffi::AImageReader_getWindow(self.as_ptr(), res))?;
Ok(NativeWindow::clone_from_ptr(ptr))
}
}
#[doc(alias = "AImageReader_getWidth")]
pub fn width(&self) -> Result<i32> {
construct(|res| unsafe { ffi::AImageReader_getWidth(self.as_ptr(), res) })
}
#[doc(alias = "AImageReader_getHeight")]
pub fn height(&self) -> Result<i32> {
construct(|res| unsafe { ffi::AImageReader_getHeight(self.as_ptr(), res) })
}
#[doc(alias = "AImageReader_getFormat")]
pub fn format(&self) -> Result<ImageFormat> {
let format = construct(|res| unsafe { ffi::AImageReader_getFormat(self.as_ptr(), res) })?;
Ok(format.into())
}
#[doc(alias = "AImageReader_getMaxImages")]
pub fn max_images(&self) -> Result<i32> {
construct(|res| unsafe { ffi::AImageReader_getMaxImages(self.as_ptr(), res) })
}
#[doc(alias = "AImageReader_acquireNextImage")]
pub fn acquire_next_image(&self) -> Result<AcquireResult<Image>> {
AcquireResult::construct_never_null(|res| unsafe {
ffi::AImageReader_acquireNextImage(self.as_ptr(), res)
})
}
/// Acquire the next [`Image`] from the image reader's queue asynchronously.
///
/// # Safety
/// If the returned file descriptor is not [`None`], it must be awaited before attempting to
/// access the [`Image`] returned.
///
/// <https://developer.android.com/ndk/reference/group/media#aimagereader_acquirenextimageasync>
#[cfg(feature = "api-level-26")]
#[doc(alias = "AImageReader_acquireNextImageAsync")]
pub unsafe fn acquire_next_image_async(
&self,
) -> Result<AcquireResult<(Image, Option<OwnedFd>)>> {
let mut fence = MaybeUninit::uninit();
AcquireResult::construct_never_null(|res| {
ffi::AImageReader_acquireNextImageAsync(self.as_ptr(), res, fence.as_mut_ptr())
})
.map(|result| {
result.map(|image| match fence.assume_init() {
-1 => (image, None),
fence => (image, Some(unsafe { OwnedFd::from_raw_fd(fence) })),
})
})
}
#[doc(alias = "AImageReader_acquireLatestImage")]
pub fn acquire_latest_image(&self) -> Result<AcquireResult<Image>> {
AcquireResult::construct_never_null(|res| unsafe {
ffi::AImageReader_acquireLatestImage(self.as_ptr(), res)
})
}
/// Acquire the latest [`Image`] from the image reader's queue asynchronously, dropping older images.
///
/// # Safety
/// If the returned file descriptor is not [`None`], it must be awaited before attempting to
/// access the [`Image`] returned.
///
/// <https://developer.android.com/ndk/reference/group/media#aimagereader_acquirelatestimageasync>
#[cfg(feature = "api-level-26")]
#[doc(alias = "AImageReader_acquireLatestImageAsync")]
pub unsafe fn acquire_latest_image_async(
&self,
) -> Result<AcquireResult<(Image, Option<OwnedFd>)>> {
let mut fence = MaybeUninit::uninit();
AcquireResult::construct_never_null(|res| {
ffi::AImageReader_acquireLatestImageAsync(self.as_ptr(), res, fence.as_mut_ptr())
})
.map(|result| {
result.map(|image| match fence.assume_init() {
-1 => (image, None),
fence => (image, Some(unsafe { OwnedFd::from_raw_fd(fence) })),
})
})
}
}
impl Drop for ImageReader {
#[doc(alias = "AImageReader_delete")]
fn drop(&mut self) {
unsafe { ffi::AImageReader_delete(self.as_ptr()) };
}
}
/// A native [`AImage *`]
///
/// [`AImage *`]: https://developer.android.com/ndk/reference/group/media#aimage
#[derive(Debug)]
#[doc(alias = "AImage")]
pub struct Image {
inner: NonNull<ffi::AImage>,
}
#[doc(alias = "AImageCropRect")]
pub type CropRect = ffi::AImageCropRect;
impl Image {
fn as_ptr(&self) -> *mut ffi::AImage {
self.inner.as_ptr()
}
#[doc(alias = "AImage_getPlaneData")]
pub fn plane_data(&self, plane_idx: i32) -> Result<&[u8]> {
let mut result_ptr = MaybeUninit::uninit();
let mut result_len = MaybeUninit::uninit();
let status = unsafe {
ffi::AImage_getPlaneData(
self.as_ptr(),
plane_idx,
result_ptr.as_mut_ptr(),
result_len.as_mut_ptr(),
)
};
MediaError::from_status(status).map(|()| unsafe {
std::slice::from_raw_parts(result_ptr.assume_init(), result_len.assume_init() as _)
})
}
#[doc(alias = "AImage_getPlanePixelStride")]
pub fn plane_pixel_stride(&self, plane_idx: i32) -> Result<i32> {
construct(|res| unsafe { ffi::AImage_getPlanePixelStride(self.as_ptr(), plane_idx, res) })
}
#[doc(alias = "AImage_getPlaneRowStride")]
pub fn plane_row_stride(&self, plane_idx: i32) -> Result<i32> {
construct(|res| unsafe { ffi::AImage_getPlaneRowStride(self.as_ptr(), plane_idx, res) })
}
#[doc(alias = "AImage_getCropRect")]
pub fn crop_rect(&self) -> Result<CropRect> {
construct(|res| unsafe { ffi::AImage_getCropRect(self.as_ptr(), res) })
}
#[doc(alias = "AImage_getWidth")]
pub fn width(&self) -> Result<i32> {
construct(|res| unsafe { ffi::AImage_getWidth(self.as_ptr(), res) })
}
#[doc(alias = "AImage_getHeight")]
pub fn height(&self) -> Result<i32> {
construct(|res| unsafe { ffi::AImage_getHeight(self.as_ptr(), res) })
}
#[doc(alias = "AImage_getFormat")]
pub fn format(&self) -> Result<ImageFormat> {
let format = construct(|res| unsafe { ffi::AImage_getFormat(self.as_ptr(), res) })?;
Ok(format.into())
}
#[doc(alias = "AImage_getTimestamp")]
pub fn timestamp(&self) -> Result<i64> {
construct(|res| unsafe { ffi::AImage_getTimestamp(self.as_ptr(), res) })
}
#[doc(alias = "AImage_getNumberOfPlanes")]
pub fn number_of_planes(&self) -> Result<i32> {
construct(|res| unsafe { ffi::AImage_getNumberOfPlanes(self.as_ptr(), res) })
}
/// Get the hardware buffer handle of the input image intended for GPU and/or hardware access.
///
/// Note that no reference on the returned [`HardwareBuffer`] handle is acquired automatically.
/// Once the [`Image`] or the parent [`ImageReader`] is deleted, the [`HardwareBuffer`] handle
/// from previous [`Image::hardware_buffer()`] becomes invalid.
///
/// If the caller ever needs to hold on a reference to the [`HardwareBuffer`] handle after the
/// [`Image`] or the parent [`ImageReader`] is deleted, it must call
/// [`HardwareBuffer::acquire()`] to acquire an extra reference, and [`drop()`] it when
/// finished using it in order to properly deallocate the underlying memory managed by
/// [`HardwareBuffer`]. If the caller has acquired an extra reference on a [`HardwareBuffer`]
/// returned from this function, it must also register a listener using
/// [`ImageReader::set_buffer_removed_listener()`] to be notified when the buffer is no longer
/// used by [`ImageReader`].
#[cfg(feature = "api-level-26")]
#[doc(alias = "AImage_getHardwareBuffer")]
pub fn hardware_buffer(&self) -> Result<HardwareBuffer> {
unsafe {
let ptr =
construct_never_null(|res| ffi::AImage_getHardwareBuffer(self.as_ptr(), res))?;
Ok(HardwareBuffer::from_ptr(ptr))
}
}
#[cfg(feature = "api-level-26")]
#[doc(alias = "AImage_deleteAsync")]
pub fn delete_async(self, release_fence_fd: OwnedFd) {
unsafe { ffi::AImage_deleteAsync(self.as_ptr(), release_fence_fd.into_raw_fd()) };
std::mem::forget(self);
}
}
impl Drop for Image {
#[doc(alias = "AImage_delete")]
fn drop(&mut self) {
unsafe { ffi::AImage_delete(self.as_ptr()) };
}
}
@@ -0,0 +1,634 @@
//! Bindings for [`AMediaCodec`]
//!
//! [`AMediaCodec`]: https://developer.android.com/ndk/reference/group/media#amediacodec
#[deprecated = "MediaFormat should be referenced directly from the media_format module"]
pub use super::media_format::MediaFormat;
use crate::media_error::{MediaError, Result};
use crate::native_window::NativeWindow;
use crate::utils::abort_on_panic;
use std::{
ffi::{c_char, c_void, CStr, CString},
fmt,
mem::MaybeUninit,
pin::Pin,
ptr::{self, NonNull},
slice,
time::Duration,
};
#[derive(Debug, PartialEq, Eq)]
pub enum MediaCodecDirection {
Decoder,
Encoder,
}
/// A native [`AMediaCodec *`]
///
/// [`AMediaCodec *`]: https://developer.android.com/ndk/reference/group/media#amediacodec
#[derive(Debug)]
pub struct MediaCodec {
inner: NonNull<ffi::AMediaCodec>,
async_notify_callback: Option<Pin<Box<AsyncNotifyCallback>>>,
}
pub struct AsyncNotifyCallback {
/// Called when an input buffer becomes available.
///
/// The specified index is the index of the available input buffer.
pub on_input_available: Option<InputAvailableCallback>,
/// Called when an output buffer becomes available.
///
/// The specified index is the index of the available output buffer. The specified
/// [`BufferInfo`] contains information regarding the available output buffer.
pub on_output_available: Option<OutputAvailableCallback>,
/// Called when the output format has changed.
///
/// The specified format contains the new output format.
pub on_format_changed: Option<FormatChangedCallback>,
/// Called when the [`MediaCodec`] encountered an error.
///
/// The specified [`ActionCode`] indicates the possible actions that client can take, and it can
/// be checked by calling [`ActionCode::is_recoverable`] or [`ActionCode::is_transient`]. If
/// both [`ActionCode::is_recoverable`] and [`ActionCode::is_transient`] return [`false`], then
/// the codec error is fatal and the codec must be deleted. The specified detail string may
/// contain more detailed messages about this error.
pub on_error: Option<ErrorCallback>,
}
impl fmt::Debug for AsyncNotifyCallback {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("AsyncNotifyCallback")
.field(
"on_input_available",
match &self.on_input_available {
Some(_) => &"Some(_)",
None => &"None",
},
)
.field(
"on_output_available",
match &self.on_output_available {
Some(_) => &"Some(_)",
None => &"None",
},
)
.field(
"on_format_changed",
match &self.on_format_changed {
Some(_) => &"Some(_)",
None => &"None",
},
)
.field(
"on_error",
match &self.on_error {
Some(_) => &"Some(_)",
None => &"None",
},
)
.finish()
}
}
pub type InputAvailableCallback = Box<dyn FnMut(usize) + Send>;
pub type OutputAvailableCallback = Box<dyn FnMut(usize, &BufferInfo) + Send>;
pub type FormatChangedCallback = Box<dyn FnMut(&MediaFormat) + Send>;
pub type ErrorCallback = Box<dyn FnMut(MediaError, ActionCode, &CStr) + Send>;
impl MediaCodec {
/// [punktfunk vendored patch — the ONLY change to this crate] Public so callers can bind
/// `AMediaCodec_*` entry points the wrapper doesn't expose yet (here:
/// `AMediaCodec_setOnFrameRenderedCallback` for the HUD's display stage). The pointer is valid
/// for `&self`'s lifetime; callers must not delete or re-configure the codec through it.
pub fn as_ptr(&self) -> *mut ffi::AMediaCodec {
self.inner.as_ptr()
}
pub fn from_codec_name(name: &str) -> Option<Self> {
let c_string = CString::new(name).unwrap();
Some(Self {
inner: NonNull::new(unsafe { ffi::AMediaCodec_createCodecByName(c_string.as_ptr()) })?,
async_notify_callback: None,
})
}
pub fn from_decoder_type(mime_type: &str) -> Option<Self> {
let c_string = CString::new(mime_type).unwrap();
Some(Self {
inner: NonNull::new(unsafe {
ffi::AMediaCodec_createDecoderByType(c_string.as_ptr())
})?,
async_notify_callback: None,
})
}
pub fn from_encoder_type(mime_type: &str) -> Option<Self> {
let c_string = CString::new(mime_type).unwrap();
Some(Self {
inner: NonNull::new(unsafe {
ffi::AMediaCodec_createEncoderByType(c_string.as_ptr())
})?,
async_notify_callback: None,
})
}
/// Set an asynchronous callback for actionable [`MediaCodec`] events.
///
/// When asynchronous callback is enabled, it is an error for the client to call
/// [`MediaCodec::dequeue_input_buffer()`] or [`MediaCodec::dequeue_output_buffer()`].
///
/// [`MediaCodec::flush()`] behaves differently in asynchronous mode. After calling
/// [`MediaCodec::flush()`], the client must call [`MediaCodec::start()`] to "resume" receiving
/// input buffers. Even if the client does not receive
/// [`AsyncNotifyCallback::on_input_available`] callbacks from video encoders configured with an
/// input surface, the client still needs to call [`MediaCodec::start()`] to resume the input
/// surface to send buffers to the encoders.
///
/// When called with [`None`] callback, this method unregisters any previously set callback.
///
/// Refer to the definition of [`AsyncNotifyCallback`] on how each callback function is called
/// and what are specified.
///
/// Once the callback is unregistered or the codec is reset / released, the previously
/// registered callback will not be called.
///
/// All callbacks are fired on one NDK internal thread.
/// [`MediaCodec::set_async_notify_callback()`] should not be called on the callback thread. No
/// heavy duty task should be performed on callback thread.
#[cfg(feature = "api-level-28")]
pub fn set_async_notify_callback(
&mut self,
callback: Option<AsyncNotifyCallback>,
) -> Result<()> {
unsafe extern "C" fn ffi_on_input_available(
_codec: *mut ffi::AMediaCodec,
user_data: *mut c_void,
index: i32,
) {
abort_on_panic(|| {
let callback = &mut *(user_data as *mut AsyncNotifyCallback);
if let Some(f) = callback.on_input_available.as_mut() {
f(index as usize);
}
})
}
unsafe extern "C" fn ffi_on_output_available(
_codec: *mut ffi::AMediaCodec,
user_data: *mut c_void,
index: i32,
buffer_info: *mut ffi::AMediaCodecBufferInfo,
) {
abort_on_panic(|| {
let callback = &mut *(user_data as *mut AsyncNotifyCallback);
if let Some(f) = callback.on_output_available.as_mut() {
let buffer_info = BufferInfo {
inner: *buffer_info,
};
f(index as usize, &buffer_info);
}
})
}
unsafe extern "C" fn ffi_on_format_changed(
_codec: *mut ffi::AMediaCodec,
user_data: *mut c_void,
format: *mut ffi::AMediaFormat,
) {
abort_on_panic(|| {
// Ownership of the format is not documented, but the implementation allocates a new instance and does
// not free it, so assume it is ok for us to do so
// https://cs.android.com/android/platform/superproject/main/+/refs/heads/main:frameworks/av/media/ndk/NdkMediaCodec.cpp;l=248-254;drc=5e15c3e22f3fa32d64e57302201123ce41589adf
let format = MediaFormat::from_ptr(NonNull::new_unchecked(format));
let callback = &mut *(user_data as *mut AsyncNotifyCallback);
if let Some(f) = callback.on_format_changed.as_mut() {
f(&format);
}
})
}
unsafe extern "C" fn ffi_on_error(
_codec: *mut ffi::AMediaCodec,
user_data: *mut c_void,
error: ffi::media_status_t,
action_code: i32,
detail: *const c_char,
) {
abort_on_panic(|| {
let callback = &mut *(user_data as *mut AsyncNotifyCallback);
if let Some(f) = callback.on_error.as_mut() {
f(
MediaError::from_status(error).unwrap_err(),
ActionCode(action_code),
CStr::from_ptr(detail),
);
}
})
}
let (callback, ffi_callback, user_data) = if let Some(callback) = callback {
// On Android 12 and earlier, due to faulty null checks, if a callback is not set, but at least one other
// callback *is* set, then it will segfault in when trying to invoke the unset callback. See for example:
// https://cs.android.com/android/platform/superproject/+/android-12.0.0_r34:frameworks/av/media/ndk/NdkMediaCodec.cpp;l=161-162;drc=ef058464777739e2d9ffad5f00d0e57b186d9a13
// To work around this we just enable all callbacks and do nothing if the corresponding callback is not set
// in AsyncNotifyCallback
let ffi_callback = ffi::AMediaCodecOnAsyncNotifyCallback {
onAsyncInputAvailable: Some(ffi_on_input_available),
onAsyncOutputAvailable: Some(ffi_on_output_available),
onAsyncFormatChanged: Some(ffi_on_format_changed),
onAsyncError: Some(ffi_on_error),
};
let mut boxed = Box::pin(callback);
let ptr: *mut AsyncNotifyCallback = &mut *boxed;
(Some(boxed), ffi_callback, ptr as *mut c_void)
} else {
let ffi_callback = ffi::AMediaCodecOnAsyncNotifyCallback {
onAsyncInputAvailable: None,
onAsyncOutputAvailable: None,
onAsyncFormatChanged: None,
onAsyncError: None,
};
(None, ffi_callback, ptr::null_mut())
};
let status = unsafe {
ffi::AMediaCodec_setAsyncNotifyCallback(self.as_ptr(), ffi_callback, user_data)
};
let result = MediaError::from_status(status);
// This behavior is not documented, but the implementation always clears the callback on failure, so we must
// clear any callback that may have been previously registered
// https://cs.android.com/android/platform/superproject/main/+/main:frameworks/av/media/ndk/NdkMediaCodec.cpp;l=581-584;drc=8c4e619c7461ac1a8c20c55364643662e9185e4d
if result.is_ok() {
self.async_notify_callback = callback;
} else {
self.async_notify_callback = None;
}
result
}
pub fn configure(
&self,
format: &MediaFormat,
surface: Option<&NativeWindow>,
direction: MediaCodecDirection,
) -> Result<()> {
let status = unsafe {
ffi::AMediaCodec_configure(
self.as_ptr(),
format.as_ptr(),
surface.map_or(ptr::null_mut(), |s| s.ptr().as_ptr()),
ptr::null_mut(),
if direction == MediaCodecDirection::Encoder {
ffi::AMEDIACODEC_CONFIGURE_FLAG_ENCODE as u32
} else {
0
},
)
};
MediaError::from_status(status)
}
#[cfg(feature = "api-level-26")]
pub fn create_input_surface(&self) -> Result<NativeWindow> {
use crate::media_error::construct_never_null;
unsafe {
let ptr = construct_never_null(|res| {
ffi::AMediaCodec_createInputSurface(self.as_ptr(), res)
})?;
Ok(NativeWindow::from_ptr(ptr))
}
}
#[cfg(feature = "api-level-26")]
pub fn create_persistent_input_surface() -> Result<NativeWindow> {
use crate::media_error::construct_never_null;
unsafe {
let ptr =
construct_never_null(|res| ffi::AMediaCodec_createPersistentInputSurface(res))?;
Ok(NativeWindow::from_ptr(ptr))
}
}
pub fn dequeue_input_buffer(&self, timeout: Duration) -> Result<DequeuedInputBufferResult<'_>> {
let result = unsafe {
ffi::AMediaCodec_dequeueInputBuffer(
self.as_ptr(),
timeout
.as_micros()
.try_into()
.expect("Supplied timeout is too large"),
)
};
if result == ffi::AMEDIACODEC_INFO_TRY_AGAIN_LATER as isize {
Ok(DequeuedInputBufferResult::TryAgainLater)
} else {
let index = MediaError::from_status_if_negative(result)? as usize;
Ok(DequeuedInputBufferResult::Buffer(InputBuffer {
codec: self,
index,
}))
}
}
pub fn dequeue_output_buffer(
&self,
timeout: Duration,
) -> Result<DequeuedOutputBufferInfoResult<'_>> {
let mut info = MaybeUninit::uninit();
let result = unsafe {
ffi::AMediaCodec_dequeueOutputBuffer(
self.as_ptr(),
info.as_mut_ptr(),
timeout
.as_micros()
.try_into()
.expect("Supplied timeout is too large"),
)
};
if result == ffi::AMEDIACODEC_INFO_TRY_AGAIN_LATER as isize {
Ok(DequeuedOutputBufferInfoResult::TryAgainLater)
} else if result == ffi::AMEDIACODEC_INFO_OUTPUT_FORMAT_CHANGED as isize {
Ok(DequeuedOutputBufferInfoResult::OutputFormatChanged)
} else if result == ffi::AMEDIACODEC_INFO_OUTPUT_BUFFERS_CHANGED as isize {
Ok(DequeuedOutputBufferInfoResult::OutputBuffersChanged)
} else {
let index = MediaError::from_status_if_negative(result)? as usize;
Ok(DequeuedOutputBufferInfoResult::Buffer(OutputBuffer {
codec: self,
index,
info: BufferInfo {
inner: unsafe { info.assume_init() },
},
}))
}
}
pub fn flush(&self) -> Result<()> {
let status = unsafe { ffi::AMediaCodec_flush(self.as_ptr()) };
MediaError::from_status(status)
}
pub fn input_buffer(&self, index: usize) -> Option<&mut [MaybeUninit<u8>]> {
unsafe {
let mut out_size = 0;
let buffer_ptr = ffi::AMediaCodec_getInputBuffer(self.as_ptr(), index, &mut out_size);
if buffer_ptr.is_null() {
return None;
}
Some(slice::from_raw_parts_mut(buffer_ptr.cast(), out_size))
}
}
pub fn output_buffer(&self, index: usize) -> Option<&[u8]> {
unsafe {
let mut out_size = 0;
let buffer_ptr = ffi::AMediaCodec_getOutputBuffer(self.as_ptr(), index, &mut out_size);
if buffer_ptr.is_null() {
return None;
}
Some(slice::from_raw_parts(buffer_ptr, out_size))
}
}
#[cfg(feature = "api-level-28")]
pub fn input_format(&self) -> MediaFormat {
let inner = NonNull::new(unsafe { ffi::AMediaCodec_getInputFormat(self.as_ptr()) })
.expect("AMediaCodec_getInputFormat returned NULL");
unsafe { MediaFormat::from_ptr(inner) }
}
pub fn output_format(&self) -> MediaFormat {
let inner = NonNull::new(unsafe { ffi::AMediaCodec_getOutputFormat(self.as_ptr()) })
.expect("AMediaCodec_getOutputFormat returned NULL");
unsafe { MediaFormat::from_ptr(inner) }
}
#[cfg(feature = "api-level-28")]
pub fn name(&self) -> Result<String> {
use crate::media_error::construct;
unsafe {
let name_ptr = construct(|name| ffi::AMediaCodec_getName(self.as_ptr(), name))?;
let name = CStr::from_ptr(name_ptr).to_str().unwrap().to_owned();
ffi::AMediaCodec_releaseName(self.as_ptr(), name_ptr);
Ok(name)
}
}
pub fn queue_input_buffer(
&self,
buffer: InputBuffer<'_>,
offset: usize,
size: usize,
time: u64,
flags: u32,
) -> Result<()> {
debug_assert!(ptr::eq(self, buffer.codec));
self.queue_input_buffer_by_index(buffer.index, offset, size, time, flags)
}
pub fn queue_input_buffer_by_index(
&self,
buffer_index: usize,
offset: usize,
size: usize,
time: u64,
flags: u32,
) -> Result<()> {
let status = unsafe {
ffi::AMediaCodec_queueInputBuffer(
self.as_ptr(),
buffer_index,
offset as ffi::off_t,
size,
time,
flags,
)
};
MediaError::from_status(status)
}
pub fn release_output_buffer(&self, buffer: OutputBuffer<'_>, render: bool) -> Result<()> {
debug_assert!(ptr::eq(self, buffer.codec));
self.release_output_buffer_by_index(buffer.index, render)
}
pub fn release_output_buffer_by_index(&self, buffer_index: usize, render: bool) -> Result<()> {
let status =
unsafe { ffi::AMediaCodec_releaseOutputBuffer(self.as_ptr(), buffer_index, render) };
MediaError::from_status(status)
}
pub fn release_output_buffer_at_time(
&self,
buffer: OutputBuffer<'_>,
timestamp_ns: i64,
) -> Result<()> {
debug_assert!(ptr::eq(self, buffer.codec));
self.release_output_buffer_at_time_by_index(buffer.index, timestamp_ns)
}
pub fn release_output_buffer_at_time_by_index(
&self,
buffer_index: usize,
timestamp_ns: i64,
) -> Result<()> {
let status = unsafe {
ffi::AMediaCodec_releaseOutputBufferAtTime(self.as_ptr(), buffer_index, timestamp_ns)
};
MediaError::from_status(status)
}
#[cfg(feature = "api-level-26")]
pub fn set_input_surface(&self, surface: &NativeWindow) -> Result<()> {
let status =
unsafe { ffi::AMediaCodec_setInputSurface(self.as_ptr(), surface.ptr().as_ptr()) };
MediaError::from_status(status)
}
pub fn set_output_surface(&self, surface: &NativeWindow) -> Result<()> {
let status =
unsafe { ffi::AMediaCodec_setOutputSurface(self.as_ptr(), surface.ptr().as_ptr()) };
MediaError::from_status(status)
}
#[cfg(feature = "api-level-26")]
pub fn set_parameters(&self, params: MediaFormat) -> Result<()> {
let status = unsafe { ffi::AMediaCodec_setParameters(self.as_ptr(), params.as_ptr()) };
MediaError::from_status(status)
}
#[cfg(feature = "api-level-26")]
pub fn set_signal_end_of_input_stream(&self) -> Result<()> {
let status = unsafe { ffi::AMediaCodec_signalEndOfInputStream(self.as_ptr()) };
MediaError::from_status(status)
}
pub fn start(&self) -> Result<()> {
let status = unsafe { ffi::AMediaCodec_start(self.as_ptr()) };
MediaError::from_status(status)
}
pub fn stop(&self) -> Result<()> {
let status = unsafe { ffi::AMediaCodec_stop(self.as_ptr()) };
MediaError::from_status(status)
}
}
impl Drop for MediaCodec {
fn drop(&mut self) {
let status = unsafe { ffi::AMediaCodec_delete(self.as_ptr()) };
MediaError::from_status(status).unwrap();
}
}
#[derive(Debug)]
pub struct InputBuffer<'a> {
codec: &'a MediaCodec,
index: usize,
}
impl InputBuffer<'_> {
pub fn buffer_mut(&mut self) -> &mut [MaybeUninit<u8>] {
self.codec.input_buffer(self.index).unwrap_or_else(|| {
panic!(
"AMediaCodec_getInputBuffer returned NULL for index {}",
self.index
)
})
}
}
#[derive(Debug)]
pub enum DequeuedInputBufferResult<'a> {
Buffer(InputBuffer<'a>),
TryAgainLater,
}
#[derive(Debug)]
pub struct OutputBuffer<'a> {
codec: &'a MediaCodec,
index: usize,
info: BufferInfo,
}
impl OutputBuffer<'_> {
pub fn buffer(&self) -> &[u8] {
self.codec.output_buffer(self.index).unwrap_or_else(|| {
panic!(
"AMediaCodec_getOutputBuffer returned NULL for index {}",
self.index
)
})
}
#[cfg(feature = "api-level-28")]
pub fn format(&self) -> MediaFormat {
let inner = NonNull::new(unsafe {
ffi::AMediaCodec_getBufferFormat(self.codec.as_ptr(), self.index)
})
.expect("AMediaCodec_getBufferFormat returned NULL");
unsafe { MediaFormat::from_ptr(inner) }
}
pub fn info(&self) -> &BufferInfo {
&self.info
}
}
#[derive(Debug)]
pub enum DequeuedOutputBufferInfoResult<'a> {
Buffer(OutputBuffer<'a>),
TryAgainLater,
OutputFormatChanged,
OutputBuffersChanged,
}
#[derive(Copy, Clone, Debug)]
pub struct BufferInfo {
inner: ffi::AMediaCodecBufferInfo,
}
impl BufferInfo {
pub fn offset(&self) -> i32 {
self.inner.offset
}
pub fn size(&self) -> i32 {
self.inner.size
}
pub fn presentation_time_us(&self) -> i64 {
self.inner.presentationTimeUs
}
pub fn flags(&self) -> u32 {
self.inner.flags
}
}
#[derive(Copy, Clone, Debug)]
pub struct ActionCode(pub i32);
impl ActionCode {
pub fn is_recoverable(self) -> bool {
unsafe { ffi::AMediaCodecActionCode_isRecoverable(self.0) }
}
pub fn is_transient(self) -> bool {
unsafe { ffi::AMediaCodecActionCode_isTransient(self.0) }
}
}
@@ -0,0 +1,264 @@
//! Bindings for [`AMediaFormat`]
//!
//! [`AMediaFormat`]: https://developer.android.com/ndk/reference/group/media#amediaformat
use std::{
ffi::{CStr, CString},
fmt,
ptr::{self, NonNull},
slice,
};
use crate::media_error::{MediaError, Result};
/// A native [`AMediaFormat *`]
///
/// [`AMediaFormat *`]: https://developer.android.com/ndk/reference/group/media#amediaformat
#[doc(alias = "AMediaFormat")]
pub struct MediaFormat {
inner: NonNull<ffi::AMediaFormat>,
}
impl fmt::Display for MediaFormat {
/// Human readable representation of the format.
#[doc(alias = "AMediaFormat_toString")]
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let c_str = unsafe { CStr::from_ptr(ffi::AMediaFormat_toString(self.as_ptr())) };
f.write_str(c_str.to_str().unwrap())
}
}
impl fmt::Debug for MediaFormat {
#[doc(alias = "AMediaFormat_toString")]
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "MediaFormat({:?}: {})", self.inner, self)
}
}
impl Default for MediaFormat {
#[doc(alias = "AMediaFormat_new")]
fn default() -> Self {
Self::new()
}
}
impl MediaFormat {
/// Assumes ownership of `ptr`
///
/// # Safety
/// `ptr` must be a valid pointer to an Android [`ffi::AMediaFormat`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::AMediaFormat>) -> Self {
Self { inner: ptr }
}
pub fn as_ptr(&self) -> *mut ffi::AMediaFormat {
self.inner.as_ptr()
}
#[doc(alias = "AMediaFormat_new")]
pub fn new() -> Self {
Self {
inner: NonNull::new(unsafe { ffi::AMediaFormat_new() }).unwrap(),
}
}
#[doc(alias = "AMediaFormat_getInt32")]
pub fn i32(&self, key: &str) -> Option<i32> {
let name = CString::new(key).unwrap();
let mut out = 0;
if unsafe { ffi::AMediaFormat_getInt32(self.as_ptr(), name.as_ptr(), &mut out) } {
Some(out)
} else {
None
}
}
#[doc(alias = "AMediaFormat_getInt64")]
pub fn i64(&self, key: &str) -> Option<i64> {
let name = CString::new(key).unwrap();
let mut out = 0;
if unsafe { ffi::AMediaFormat_getInt64(self.as_ptr(), name.as_ptr(), &mut out) } {
Some(out)
} else {
None
}
}
#[doc(alias = "AMediaFormat_getFloat")]
pub fn f32(&self, key: &str) -> Option<f32> {
let name = CString::new(key).unwrap();
let mut out = 0.0;
if unsafe { ffi::AMediaFormat_getFloat(self.as_ptr(), name.as_ptr(), &mut out) } {
Some(out)
} else {
None
}
}
#[doc(alias = "AMediaFormat_getSize")]
pub fn usize(&self, key: &str) -> Option<usize> {
let name = CString::new(key).unwrap();
let mut out = 0;
if unsafe { ffi::AMediaFormat_getSize(self.as_ptr(), name.as_ptr(), &mut out) } {
Some(out)
} else {
None
}
}
#[doc(alias = "AMediaFormat_getBuffer")]
pub fn buffer(&self, key: &str) -> Option<&[u8]> {
let name = CString::new(key).unwrap();
let mut out_buffer = ptr::null_mut();
let mut out_size = 0;
unsafe {
ffi::AMediaFormat_getBuffer(
self.as_ptr(),
name.as_ptr(),
&mut out_buffer,
&mut out_size,
)
}
.then(|| unsafe { slice::from_raw_parts(out_buffer.cast(), out_size) })
}
/// The returned `&str` borrow is only valid until the next call to [`MediaFormat::str()`] for
/// the same key.
#[doc(alias = "AMediaFormat_getString")]
pub fn str(&mut self, key: &str) -> Option<&str> {
let name = CString::new(key).unwrap();
let mut out = ptr::null();
unsafe { ffi::AMediaFormat_getString(self.as_ptr(), name.as_ptr(), &mut out) }
.then(|| unsafe { CStr::from_ptr(out) }.to_str().unwrap())
}
#[doc(alias = "AMediaFormat_setInt32")]
pub fn set_i32(&mut self, key: &str, value: i32) {
let name = CString::new(key).unwrap();
unsafe { ffi::AMediaFormat_setInt32(self.as_ptr(), name.as_ptr(), value) }
}
#[doc(alias = "AMediaFormat_setInt64")]
pub fn set_i64(&mut self, key: &str, value: i64) {
let name = CString::new(key).unwrap();
unsafe { ffi::AMediaFormat_setInt64(self.as_ptr(), name.as_ptr(), value) }
}
#[doc(alias = "AMediaFormat_setFloat")]
pub fn set_f32(&mut self, key: &str, value: f32) {
let name = CString::new(key).unwrap();
unsafe { ffi::AMediaFormat_setFloat(self.as_ptr(), name.as_ptr(), value) }
}
#[doc(alias = "AMediaFormat_setString")]
pub fn set_str(&mut self, key: &str, value: &str) {
let name = CString::new(key).unwrap();
let c_string = CString::new(value).unwrap();
unsafe { ffi::AMediaFormat_setString(self.as_ptr(), name.as_ptr(), c_string.as_ptr()) }
}
#[doc(alias = "AMediaFormat_setBuffer")]
pub fn set_buffer(&mut self, key: &str, value: &[u8]) {
let name = CString::new(key).unwrap();
unsafe {
ffi::AMediaFormat_setBuffer(
self.as_ptr(),
name.as_ptr(),
value.as_ptr().cast(),
value.len(),
)
}
}
#[cfg(feature = "api-level-28")]
#[doc(alias = "AMediaFormat_getDouble")]
pub fn f64(&self, key: &str) -> Option<f64> {
let name = CString::new(key).unwrap();
let mut out = 0.0;
if unsafe { ffi::AMediaFormat_getDouble(self.as_ptr(), name.as_ptr(), &mut out) } {
Some(out)
} else {
None
}
}
/// Returns (left, top, right, bottom)
#[cfg(feature = "api-level-28")]
#[doc(alias = "AMediaFormat_getRect")]
pub fn rect(&self, key: &str) -> Option<(i32, i32, i32, i32)> {
let name = CString::new(key).unwrap();
let mut left = 0;
let mut top = 0;
let mut right = 0;
let mut bottom = 0;
if unsafe {
ffi::AMediaFormat_getRect(
self.as_ptr(),
name.as_ptr(),
&mut left,
&mut top,
&mut right,
&mut bottom,
)
} {
Some((left, top, right, bottom))
} else {
None
}
}
#[cfg(feature = "api-level-28")]
#[doc(alias = "AMediaFormat_setDouble")]
pub fn set_f64(&mut self, key: &str, value: f64) {
let name = CString::new(key).unwrap();
unsafe { ffi::AMediaFormat_setDouble(self.as_ptr(), name.as_ptr(), value) }
}
#[cfg(feature = "api-level-28")]
#[doc(alias = "AMediaFormat_setRect")]
pub fn set_rect(&mut self, key: &str, left: i32, top: i32, right: i32, bottom: i32) {
let name = CString::new(key).unwrap();
unsafe { ffi::AMediaFormat_setRect(self.as_ptr(), name.as_ptr(), left, top, right, bottom) }
}
#[cfg(feature = "api-level-28")]
#[doc(alias = "AMediaFormat_setSize")]
pub fn set_usize(&mut self, key: &str, value: usize) {
let name = CString::new(key).unwrap();
unsafe { ffi::AMediaFormat_setSize(self.as_ptr(), name.as_ptr(), value) }
}
/// Copy one [`MediaFormat`] to another.
#[cfg(feature = "api-level-29")]
#[doc(alias = "AMediaFormat_copy")]
pub fn copy(&self, to: &mut Self) -> Result<()> {
let status = unsafe { ffi::AMediaFormat_copy(to.as_ptr(), self.as_ptr()) };
MediaError::from_status(status)
}
/// Clones this [`MediaFormat`] into a [`MediaFormat::new()`] object using
/// [`MediaFormat::copy()`].
#[cfg(feature = "api-level-29")]
#[doc(alias = "AMediaFormat_new")]
#[doc(alias = "AMediaFormat_copy")]
pub fn try_clone(&self) -> Result<Self> {
let mut copy = Self::new();
self.copy(&mut copy)?;
Ok(copy)
}
/// Remove all key/value pairs from this [`MediaFormat`].
#[cfg(feature = "api-level-29")]
#[doc(alias = "AMediaFormat_clear")]
pub fn clear(&mut self) {
unsafe { ffi::AMediaFormat_clear(self.as_ptr()) }
}
}
impl Drop for MediaFormat {
#[doc(alias = "AMediaFormat_delete")]
fn drop(&mut self) {
let status = unsafe { ffi::AMediaFormat_delete(self.as_ptr()) };
MediaError::from_status(status).unwrap()
}
}
+8
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//! Bindings for the NDK media classes.
//!
//! See also [the NDK docs](https://developer.android.com/ndk/reference/group/media)
#![cfg(feature = "media")]
pub mod image_reader;
pub mod media_codec;
pub mod media_format;
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//! Bindings for NDK media status codes.
//!
//! Also used outside of `libmediandk.so` in `libamidi.so` for example.
#![cfg(feature = "media")]
// The cfg(feature) bounds for some pub(crate) fn uses are non-trivial and will become even more
// complex going forward. Allow them to be unused when compiling with certain feature combinations.
#![allow(dead_code)]
use std::{fmt, mem::MaybeUninit, ptr::NonNull};
use num_enum::{FromPrimitive, IntoPrimitive};
pub type Result<T, E = MediaError> = std::result::Result<T, E>;
/// Media Status codes for [`media_status_t`](https://developer.android.com/ndk/reference/group/media#group___media_1ga009a49041fe39f7bdc6d8b5cddbe760c)
#[repr(i32)]
#[derive(Copy, Clone, Debug, PartialEq, Eq, FromPrimitive, IntoPrimitive)]
#[doc(alias = "media_status_t")]
#[non_exhaustive]
pub enum MediaError {
#[doc(alias = "AMEDIACODEC_ERROR_INSUFFICIENT_RESOURCE")]
CodecErrorInsufficientResource = ffi::media_status_t::AMEDIACODEC_ERROR_INSUFFICIENT_RESOURCE.0,
#[doc(alias = "AMEDIACODEC_ERROR_RECLAIMED")]
CodecErrorReclaimed = ffi::media_status_t::AMEDIACODEC_ERROR_RECLAIMED.0,
#[doc(alias = "AMEDIA_ERROR_UNKNOWN")]
ErrorUnknown = ffi::media_status_t::AMEDIA_ERROR_UNKNOWN.0,
#[doc(alias = "AMEDIA_ERROR_MALFORMED")]
ErrorMalformed = ffi::media_status_t::AMEDIA_ERROR_MALFORMED.0,
#[doc(alias = "AMEDIA_ERROR_UNSUPPORTED")]
ErrorUnsupported = ffi::media_status_t::AMEDIA_ERROR_UNSUPPORTED.0,
#[doc(alias = "AMEDIA_ERROR_INVALID_OBJECT")]
ErrorInvalidObject = ffi::media_status_t::AMEDIA_ERROR_INVALID_OBJECT.0,
#[doc(alias = "AMEDIA_ERROR_INVALID_PARAMETER")]
ErrorInvalidParameter = ffi::media_status_t::AMEDIA_ERROR_INVALID_PARAMETER.0,
#[doc(alias = "AMEDIA_ERROR_INVALID_OPERATION")]
ErrorInvalidOperation = ffi::media_status_t::AMEDIA_ERROR_INVALID_OPERATION.0,
#[doc(alias = "AMEDIA_ERROR_END_OF_STREAM")]
ErrorEndOfStream = ffi::media_status_t::AMEDIA_ERROR_END_OF_STREAM.0,
#[doc(alias = "AMEDIA_ERROR_IO")]
ErrorIo = ffi::media_status_t::AMEDIA_ERROR_IO.0,
#[doc(alias = "AMEDIA_ERROR_WOULD_BLOCK")]
ErrorWouldBlock = ffi::media_status_t::AMEDIA_ERROR_WOULD_BLOCK.0,
#[doc(alias = "AMEDIA_DRM_ERROR_BASE")]
DrmErrorBase = ffi::media_status_t::AMEDIA_DRM_ERROR_BASE.0,
#[doc(alias = "AMEDIA_DRM_NOT_PROVISIONED")]
DrmNotProvisioned = ffi::media_status_t::AMEDIA_DRM_NOT_PROVISIONED.0,
#[doc(alias = "AMEDIA_DRM_RESOURCE_BUSY")]
DrmResourceBusy = ffi::media_status_t::AMEDIA_DRM_RESOURCE_BUSY.0,
#[doc(alias = "AMEDIA_DRM_DEVICE_REVOKED")]
DrmDeviceRevoked = ffi::media_status_t::AMEDIA_DRM_DEVICE_REVOKED.0,
#[doc(alias = "AMEDIA_DRM_SHORT_BUFFER")]
DrmShortBuffer = ffi::media_status_t::AMEDIA_DRM_SHORT_BUFFER.0,
#[doc(alias = "AMEDIA_DRM_SESSION_NOT_OPENED")]
DrmSessionNotOpened = ffi::media_status_t::AMEDIA_DRM_SESSION_NOT_OPENED.0,
#[doc(alias = "AMEDIA_DRM_TAMPER_DETECTED")]
DrmTamperDetected = ffi::media_status_t::AMEDIA_DRM_TAMPER_DETECTED.0,
#[doc(alias = "AMEDIA_DRM_VERIFY_FAILED")]
DrmVerifyFailed = ffi::media_status_t::AMEDIA_DRM_VERIFY_FAILED.0,
#[doc(alias = "AMEDIA_DRM_NEED_KEY")]
DrmNeedKey = ffi::media_status_t::AMEDIA_DRM_NEED_KEY.0,
#[doc(alias = "AMEDIA_DRM_LICENSE_EXPIRED")]
DrmLicenseExpired = ffi::media_status_t::AMEDIA_DRM_LICENSE_EXPIRED.0,
#[doc(alias = "AMEDIA_IMGREADER_ERROR_BASE")]
ImgreaderErrorBase = ffi::media_status_t::AMEDIA_IMGREADER_ERROR_BASE.0,
#[doc(alias = "AMEDIA_IMGREADER_CANNOT_LOCK_IMAGE")]
ImgreaderCannotLockImage = ffi::media_status_t::AMEDIA_IMGREADER_CANNOT_LOCK_IMAGE.0,
#[doc(alias = "AMEDIA_IMGREADER_CANNOT_UNLOCK_IMAGE")]
ImgreaderCannotUnlockImage = ffi::media_status_t::AMEDIA_IMGREADER_CANNOT_UNLOCK_IMAGE.0,
#[doc(alias = "AMEDIA_IMGREADER_IMAGE_NOT_LOCKED")]
ImgreaderImageNotLocked = ffi::media_status_t::AMEDIA_IMGREADER_IMAGE_NOT_LOCKED.0,
/// This error code is unknown to the [`ndk`][crate] crate. Please report an issue if you
/// believe this code needs to be added to our mapping.
// Use the OK discriminant, as no-one will be able to call `as i32` and only has access to the
// constants via `From` provided by `IntoPrimitive` which reads the contained value.
// An autogenerated `<previous variant> + 1` discriminant is normally fine, except that the
// previous variant is negative and `+1` would match the variant before that.
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(i32) = ffi::media_status_t::AMEDIA_OK.0,
}
impl fmt::Display for MediaError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{:?}", self)
}
}
impl std::error::Error for MediaError {}
impl MediaError {
/// Returns [`Ok`] on [`ffi::media_status_t::AMEDIA_OK`], [`Err`] otherwise (including positive
/// values).
///
/// Note that some known error codes (currently only for `AMediaCodec`) are positive.
pub(crate) fn from_status(status: ffi::media_status_t) -> Result<()> {
match status {
ffi::media_status_t::AMEDIA_OK => Ok(()),
x => Err(Self::from(x.0)),
}
}
/// Returns the original value in [`Ok`] if it is not negative, [`Err`] otherwise.
///
/// Note that some [`ffi::media_status_t`] codes are positive but will never be returned as
/// [`Err`] from this function. As of writing these codes are specific to the `AMediaCodec` API
/// and should not be handled generically.
pub(crate) fn from_status_if_negative<T: Into<isize> + Copy>(value: T) -> Result<T> {
let v = value.into();
if v >= 0 {
Ok(value)
} else {
Err(Self::from(
i32::try_from(v).expect("Error code out of bounds"),
))
}
}
}
/// Calls the `with_ptr` construction function with a pointer to uninitialized stack memory,
/// expecting `with_ptr` to initialize it or otherwise return an error code.
pub(crate) fn construct<T>(with_ptr: impl FnOnce(*mut T) -> ffi::media_status_t) -> Result<T> {
let mut result = MaybeUninit::uninit();
let status = with_ptr(result.as_mut_ptr());
MediaError::from_status(status).map(|()| unsafe { result.assume_init() })
}
/// Calls the `with_ptr` construction function with a pointer to a pointer, and expects `with_ptr`
/// to initialize the second pointer to a valid address. That address is returned in the form of a
/// [`NonNull`] object.
pub(crate) fn construct_never_null<T>(
with_ptr: impl FnOnce(*mut *mut T) -> ffi::media_status_t,
) -> Result<NonNull<T>> {
let result = construct(with_ptr)?;
Ok(if cfg!(debug_assertions) {
NonNull::new(result).expect("result should never be null")
} else {
unsafe { NonNull::new_unchecked(result) }
})
}
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//! Bindings for [`ANativeActivity`]
//!
//! [`ANativeActivity`]: https://developer.android.com/ndk/reference/group/native-activity#anativeactivity
use super::hardware_buffer_format::HardwareBufferFormat;
use std::{
ffi::{CStr, OsStr},
os::{raw::c_void, unix::prelude::OsStrExt},
path::Path,
ptr::NonNull,
};
bitflags::bitflags! {
/// Window flags, as per the Java API at [`android.view.WindowManager.LayoutParams`].
///
/// <https://developer.android.com/ndk/reference/group/native-activity#group___native_activity_1ga2f1398dba5e4a5616b83437528bdb28e>
///
/// [`android.view.WindowManager.LayoutParams`]: https://developer.android.com/reference/android/view/WindowManager.LayoutParams
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct WindowFlags : u32 {
const ALLOW_LOCK_WHILE_SCREEN_ON = ffi::AWINDOW_FLAG_ALLOW_LOCK_WHILE_SCREEN_ON;
const DIM_BEHIND = ffi::AWINDOW_FLAG_DIM_BEHIND;
#[deprecated = "Deprecated. Blurring is no longer supported."]
const BLUR_BEHIND = ffi::AWINDOW_FLAG_BLUR_BEHIND;
const NOT_FOCUSABLE = ffi::AWINDOW_FLAG_NOT_FOCUSABLE;
const NOT_TOUCHABLE = ffi::AWINDOW_FLAG_NOT_TOUCHABLE;
const NOT_TOUCH_MODAL = ffi::AWINDOW_FLAG_NOT_TOUCH_MODAL;
#[deprecated = "This constant was deprecated in API level 20. This flag has no effect."]
const TOUCHABLE_WHEN_WAKING = ffi::AWINDOW_FLAG_TOUCHABLE_WHEN_WAKING;
const KEEP_SCREEN_ON = ffi::AWINDOW_FLAG_KEEP_SCREEN_ON;
const LAYOUT_IN_SCREEN = ffi::AWINDOW_FLAG_LAYOUT_IN_SCREEN;
const LAYOUT_NO_LIMITS = ffi::AWINDOW_FLAG_LAYOUT_NO_LIMITS;
const FULLSCREEN = ffi::AWINDOW_FLAG_FULLSCREEN;
#[cfg_attr(feature = "api-level-30", deprecated = "This constant was deprecated in API level 30. This value became API \"by accident\", and shouldn't be used by 3rd party applications.")]
const FORCE_NOT_FULLSCREEN = ffi::AWINDOW_FLAG_FORCE_NOT_FULLSCREEN;
#[deprecated = "This constant was deprecated in API level 17. This flag is no longer used."]
const DITHER = ffi::AWINDOW_FLAG_DITHER;
const SECURE = ffi::AWINDOW_FLAG_SECURE;
const SCALED = ffi::AWINDOW_FLAG_SCALED;
const IGNORE_CHEEK_PRESSES = ffi::AWINDOW_FLAG_IGNORE_CHEEK_PRESSES;
const LAYOUT_INSET_DECOR = ffi::AWINDOW_FLAG_LAYOUT_INSET_DECOR;
const ALT_FOCUSABLE_IM = ffi::AWINDOW_FLAG_ALT_FOCUSABLE_IM;
const WATCH_OUTSIDE_TOUCH = ffi::AWINDOW_FLAG_WATCH_OUTSIDE_TOUCH;
const SHOW_WHEN_LOCKED = ffi::AWINDOW_FLAG_SHOW_WHEN_LOCKED;
const SHOW_WALLPAPER = ffi::AWINDOW_FLAG_SHOW_WALLPAPER;
const TURN_SCREEN_ON = ffi::AWINDOW_FLAG_TURN_SCREEN_ON;
#[cfg_attr(feature = "api-level-26", deprecated = "This constant was deprecated in API level 26. Use `SHOW_WHEN_LOCKED` instead.")]
const DISMISS_KEYGUARD = ffi::AWINDOW_FLAG_DISMISS_KEYGUARD;
const ATTACHED_IN_DECOR = 0x40000000;
// https://docs.rs/bitflags/latest/bitflags/#externally-defined-flags
const _ = !0;
}
}
/// A native [`ANativeActivity *`]
///
/// This is either provided in [`ffi::ANativeActivity_onCreate()`], or accessible through
/// `ndk_glue::native_activity()`.
///
/// [`ANativeActivity *`]: https://developer.android.com/ndk/reference/struct/a-native-activity
#[derive(Debug)]
pub struct NativeActivity {
ptr: NonNull<ffi::ANativeActivity>,
}
// It gets shared between threads in `ndk-glue`
unsafe impl Send for NativeActivity {}
unsafe impl Sync for NativeActivity {}
impl NativeActivity {
/// Create a [`NativeActivity`] from a pointer
///
/// # Safety
/// By calling this function, you assert that it is a valid pointer to a native
/// [`ffi::ANativeActivity`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::ANativeActivity>) -> Self {
Self { ptr }
}
/// The pointer to the native `ANativeActivity`
pub fn ptr(&self) -> NonNull<ffi::ANativeActivity> {
self.ptr
}
}
/// Methods that relate to fields of the struct itself
///
/// The relevant NDK docs can be found
/// [here](https://developer.android.com/ndk/reference/struct/a-native-activity).
impl NativeActivity {
/// The platform's SDK version code
pub fn sdk_version(&self) -> i32 {
unsafe { self.ptr.as_ref().sdkVersion }
}
/// Path to this application's internal data directory
pub fn internal_data_path(&self) -> &Path {
OsStr::from_bytes(unsafe { CStr::from_ptr(self.ptr.as_ref().internalDataPath) }.to_bytes())
.as_ref()
}
/// Path to this application's external (removable, mountable) data directory
pub fn external_data_path(&self) -> &Path {
OsStr::from_bytes(unsafe { CStr::from_ptr(self.ptr.as_ref().externalDataPath) }.to_bytes())
.as_ref()
}
/// This app's asset manager, which can be used to access assets from the `.apk` file.
pub fn asset_manager(&self) -> crate::asset::AssetManager {
unsafe {
crate::asset::AssetManager::from_ptr(
NonNull::new(self.ptr.as_ref().assetManager).unwrap(),
)
}
}
/// Instance data associated with the activity
pub fn instance(&self) -> *mut c_void {
unsafe { self.ptr.as_ref().instance }
}
/// Set the instance data associated with the activity
///
/// # Safety
/// This can invalidate assumptions held by `ndk-glue`, as well as cause data
/// races with concurrent access to the instance data.
pub unsafe fn set_instance(&mut self, data: *mut c_void) {
// FIXME Does this create undefined behavior by creating a mutable reference to what could
// also be accessed immutably at the same time?
//
// I think that as long as we warn the users to avoid concurrent access, and we pass along
// the `unsafe` burden, it's OK.
self.ptr.as_mut().instance = data;
}
/// This process's `JavaVM` object.
///
/// Usage with [__jni__](https://crates.io/crates/jni) crate:
/// ```no_run
/// # use ndk::native_activity::NativeActivity;
/// # let native_activity: NativeActivity = unimplemented!();
/// let vm_ptr = native_activity.vm();
/// let vm = unsafe { jni::JavaVM::from_raw(vm_ptr) }.unwrap();
/// let env = vm.attach_current_thread();
/// // Do JNI with env ...
/// ```
pub fn vm(&self) -> *mut jni_sys::JavaVM {
unsafe { self.ptr.as_ref() }.vm
}
/// The [`android.app.NativeActivity`] instance
///
/// In the JNI, this is named `clazz`; however, as the docs say, "it should really be named
/// 'activity' instead of 'clazz', since it's a reference to the NativeActivity instance".
///
/// [`android.app.NativeActivity`]: https://developer.android.com/reference/android/app/NativeActivity
pub fn activity(&self) -> jni_sys::jobject {
unsafe { self.ptr.as_ref() }.clazz
}
/// Path to the directory with the application's OBB files.
///
/// # Safety
/// Only available as of Honeycomb (Android 3.0+, API level 11+)
pub unsafe fn obb_path(&self) -> &Path {
OsStr::from_bytes(CStr::from_ptr(self.ptr.as_ref().obbPath).to_bytes()).as_ref()
}
}
/// Methods that relate to `ANativeActivity_*` functions.
///
/// The relevant NDK docs can be found
/// [here](https://developer.android.com/ndk/reference/group/native-activity).
impl NativeActivity {
/// Sends a destroy event to the activity and stops it.
pub fn finish(&self) {
unsafe { ffi::ANativeActivity_finish(self.ptr.as_ptr()) }
}
/// Shows the IME (the on-screen keyboard).
///
/// If `force` is true, the `SHOW_FORCED` flag is used; otherwise, the `SHOW_IMPLICIT` flag is
/// used. Depending on the value of this flag, the `hide_soft_input` method with behave
/// differently. See [the relevant
/// javadoc](https://developer.android.com/reference/android/view/inputmethod/InputMethodManager#constants_2)
/// for more information.
pub fn show_soft_input(&self, force: bool) {
let flag = if force {
ffi::ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED
} else {
ffi::ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT
};
unsafe { ffi::ANativeActivity_showSoftInput(self.ptr.as_ptr(), flag) }
}
/// Hides the IME (the on-screen keyboard).
///
/// If `not_always` is true, the `HIDE_NOT_ALWAYS` flag is used; otherwise, the
/// `HIDE_IMPLICIT_ONLY` flag is used. Depending on the value of this flag and the way the IME
/// was shown, it may or may not be hidden. See [the relevant
/// javadoc](https://developer.android.com/reference/android/view/inputmethod/InputMethodManager#constants_2)
/// for more information.
pub fn hide_soft_input(&self, not_always: bool) {
let flag = if not_always {
ffi::ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS
} else {
ffi::ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY
};
unsafe { ffi::ANativeActivity_hideSoftInput(self.ptr.as_ptr(), flag) }
}
/// Change the window format of the given activity.
///
/// Calls [`getWindow().setFormat()`] of the given activity. Note that this method can be
/// called from any thread; it will send a message to the main thread of the process where the
/// Java finish call will take place.
///
/// [`getWindow().setFormat()`]: https://developer.android.com/reference/android/view/Window#setFormat(int)
pub fn set_window_format(&self, format: HardwareBufferFormat) {
unsafe { ffi::ANativeActivity_setWindowFormat(self.ptr.as_ptr(), format.into()) }
}
/// Change the window flags of the given activity.
///
/// Calls [`getWindow().setFlags()`] of the given activity.
///
/// Note that this method can be called from any thread; it will send a message to the main
/// thread of the process where the Java finish call will take place.
///
/// [`getWindow().setFlags()`]: https://developer.android.com/reference/android/view/Window#setFlags(int,%20int)
pub fn set_window_flags(&self, add_flags: WindowFlags, remove_flags: WindowFlags) {
unsafe {
ffi::ANativeActivity_setWindowFlags(
self.ptr.as_ptr(),
add_flags.bits(),
remove_flags.bits(),
)
}
}
}
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//! Bindings for [`ANativeWindow`]
//!
//! [`ANativeWindow`]: https://developer.android.com/ndk/reference/group/a-native-window#anativewindow
use std::{ffi::c_void, io, mem::MaybeUninit, ptr::NonNull};
use jni_sys::{jobject, JNIEnv};
use super::{hardware_buffer_format::HardwareBufferFormat, utils::status_to_io_result};
#[cfg(all(feature = "nativewindow", feature = "api-level-28"))]
use crate::data_space::DataSpace;
pub type Rect = ffi::ARect;
// [`NativeWindow`] represents the producer end of an image queue
///
/// It is the C counterpart of the [`android.view.Surface`] object in Java, and can be converted
/// both ways. Depending on the consumer, images submitted to [`NativeWindow`] can be shown on the
/// display or sent to other consumers, such as video encoders.
///
/// [`android.view.Surface`]: https://developer.android.com/reference/android/view/Surface
#[derive(Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
pub struct NativeWindow {
ptr: NonNull<ffi::ANativeWindow>,
}
unsafe impl Send for NativeWindow {}
unsafe impl Sync for NativeWindow {}
impl Drop for NativeWindow {
fn drop(&mut self) {
unsafe { ffi::ANativeWindow_release(self.ptr.as_ptr()) }
}
}
impl Clone for NativeWindow {
fn clone(&self) -> Self {
unsafe { ffi::ANativeWindow_acquire(self.ptr.as_ptr()) }
Self { ptr: self.ptr }
}
}
#[cfg(feature = "rwh_04")]
unsafe impl rwh_04::HasRawWindowHandle for NativeWindow {
fn raw_window_handle(&self) -> rwh_04::RawWindowHandle {
let mut handle = rwh_04::AndroidNdkHandle::empty();
handle.a_native_window = self.ptr.as_ptr().cast();
rwh_04::RawWindowHandle::AndroidNdk(handle)
}
}
#[cfg(feature = "rwh_05")]
unsafe impl rwh_05::HasRawWindowHandle for NativeWindow {
fn raw_window_handle(&self) -> rwh_05::RawWindowHandle {
let mut handle = rwh_05::AndroidNdkWindowHandle::empty();
handle.a_native_window = self.ptr.as_ptr().cast();
rwh_05::RawWindowHandle::AndroidNdk(handle)
}
}
#[cfg(feature = "rwh_06")]
impl rwh_06::HasWindowHandle for NativeWindow {
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
let handle = rwh_06::AndroidNdkWindowHandle::new(self.ptr.cast());
let handle = rwh_06::RawWindowHandle::AndroidNdk(handle);
// SAFETY: All fields of the "raw" `AndroidNdkWindowHandle` struct are filled out. The
// returned pointer is also kept valid by `NativeWindow` (until `Drop`), which is lifetime-
// borrowed in the returned `WindowHandle<'_>` and cannot be outlived. Its value won't
// change throughout the lifetime of this `NativeWindow`.
Ok(unsafe { rwh_06::WindowHandle::borrow_raw(handle) })
}
}
impl NativeWindow {
/// Assumes ownership of `ptr`
///
/// # Safety
/// `ptr` must be a valid pointer to an Android [`ffi::ANativeWindow`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::ANativeWindow>) -> Self {
Self { ptr }
}
/// Acquires ownership of `ptr`
///
/// # Safety
/// `ptr` must be a valid pointer to an Android [`ffi::ANativeWindow`].
pub unsafe fn clone_from_ptr(ptr: NonNull<ffi::ANativeWindow>) -> Self {
ffi::ANativeWindow_acquire(ptr.as_ptr());
Self::from_ptr(ptr)
}
pub fn ptr(&self) -> NonNull<ffi::ANativeWindow> {
self.ptr
}
pub fn height(&self) -> i32 {
unsafe { ffi::ANativeWindow_getHeight(self.ptr.as_ptr()) }
}
pub fn width(&self) -> i32 {
unsafe { ffi::ANativeWindow_getWidth(self.ptr.as_ptr()) }
}
/// Return the current pixel format ([`HardwareBufferFormat`]) of the window surface.
pub fn format(&self) -> HardwareBufferFormat {
let value = unsafe { ffi::ANativeWindow_getFormat(self.ptr.as_ptr()) };
value.into()
}
/// Change the format and size of the window buffers.
///
/// The width and height control the number of pixels in the buffers, not the dimensions of the
/// window on screen. If these are different than the window's physical size, then its buffer
/// will be scaled to match that size when compositing it to the screen. The width and height
/// must be either both zero or both non-zero.
///
/// For all of these parameters, if `0` or [`None`] is supplied then the window's base value
/// will come back in force.
pub fn set_buffers_geometry(
&self,
width: i32,
height: i32,
format: Option<HardwareBufferFormat>,
) -> io::Result<()> {
let format = format.map_or(0i32, |f| f.into());
let status = unsafe {
ffi::ANativeWindow_setBuffersGeometry(self.ptr.as_ptr(), width, height, format)
};
status_to_io_result(status)
}
/// Set a transform that will be applied to future buffers posted to the window.
#[cfg(all(feature = "nativewindow", feature = "api-level-26"))]
#[doc(alias = "ANativeWindow_setBuffersTransform")]
pub fn set_buffers_transform(&self, transform: NativeWindowTransform) -> io::Result<()> {
let status =
unsafe { ffi::ANativeWindow_setBuffersTransform(self.ptr.as_ptr(), transform.bits()) };
status_to_io_result(status)
}
/// All buffers queued after this call will be associated with the dataSpace parameter
/// specified.
///
/// `data_space` specifies additional information about the buffer. For example, it can be used
/// to convey the color space of the image data in the buffer, or it can be used to indicate
/// that the buffers contain depth measurement data instead of color images. The default
/// dataSpace is `0`, [`DataSpace::Unknown`], unless it has been overridden by the producer.
#[cfg(all(feature = "nativewindow", feature = "api-level-28"))]
#[doc(alias = "ANativeWindow_setBuffersDataSpace")]
pub fn set_buffers_data_space(&self, data_space: DataSpace) -> io::Result<()> {
let status =
unsafe { ffi::ANativeWindow_setBuffersDataSpace(self.ptr.as_ptr(), data_space.into()) };
status_to_io_result(status)
}
/// Get the dataspace of the buffers in this [`NativeWindow`].
#[cfg(all(feature = "nativewindow", feature = "api-level-28"))]
#[doc(alias = "ANativeWindow_getBuffersDataSpace")]
pub fn buffers_data_space(&self) -> io::Result<DataSpace> {
let status = unsafe { ffi::ANativeWindow_getBuffersDataSpace(self.ptr.as_ptr()) };
if status >= 0 {
Ok(status.into())
} else {
Err(status_to_io_result(status).unwrap_err())
}
}
/// Sets the intended frame rate for this window.
///
/// Same as [`set_frame_rate_with_change_strategy(window, frame_rate, compatibility, ChangeFrameRateStrategy::OnlyIfSeamless)`][`NativeWindow::set_frame_rate_with_change_strategy()`].
///
#[cfg_attr(
not(feature = "api-level-31"),
doc = "[`NativeWindow::set_frame_rate_with_change_strategy()`]: https://developer.android.com/ndk/reference/group/a-native-window#anativewindow_setframeratewithchangestrategy"
)]
#[cfg(all(feature = "nativewindow", feature = "api-level-30"))]
#[doc(alias = "ANativeWindow_setFrameRate")]
pub fn set_frame_rate(
&self,
frame_rate: f32,
compatibility: FrameRateCompatibility,
) -> io::Result<()> {
let status = unsafe {
ffi::ANativeWindow_setFrameRate(self.ptr.as_ptr(), frame_rate, compatibility as i8)
};
status_to_io_result(status)
}
/// Sets the intended frame rate for this window.
///
/// On devices that are capable of running the display at different refresh rates, the system
/// may choose a display refresh rate to better match this window's frame rate. Usage of this
/// API won't introduce frame rate throttling, or affect other aspects of the application's
/// frame production pipeline. However, because the system may change the display refresh rate,
/// calls to this function may result in changes to Choreographer callback timings, and changes
/// to the time interval at which the system releases buffers back to the application.
///
/// Note that this only has an effect for windows presented on the display. If this
/// [`NativeWindow`] is consumed by something other than the system compositor, e.g. a media
/// codec, this call has no effect.
///
/// You can register for changes in the refresh rate using
/// [`ffi::AChoreographer_registerRefreshRateCallback()`].
///
/// # Parameters
///
/// - `frame_rate`: The intended frame rate of this window, in frames per second. `0` is a
/// special value that indicates the app will accept the system's choice for the display
/// frame rate, which is the default behavior if this function isn't called. The `frame_rate`
/// param does not need to be a valid refresh rate for this device's display - e.g., it's
/// fine to pass `30`fps to a device that can only run the display at `60`fps.
/// - `compatibility`: The frame rate compatibility of this window. The compatibility value may
/// influence the system's choice of display refresh rate. See the [`FrameRateCompatibility`]
/// values for more info. This parameter is ignored when `frame_rate` is `0`.
/// - `change_frame_rate_strategy`: Whether display refresh rate transitions caused by this
/// window should be seamless. A seamless transition is one that doesn't have any visual
/// interruptions, such as a black screen for a second or two. See the
/// [`ChangeFrameRateStrategy`] values. This parameter is ignored when `frame_rate` is `0`.
#[cfg(all(feature = "nativewindow", feature = "api-level-31"))]
#[doc(alias = "ANativeWindow_setFrameRateWithChangeStrategy")]
pub fn set_frame_rate_with_change_strategy(
&self,
frame_rate: f32,
compatibility: FrameRateCompatibility,
change_frame_rate_strategy: ChangeFrameRateStrategy,
) -> io::Result<()> {
let status = unsafe {
ffi::ANativeWindow_setFrameRateWithChangeStrategy(
self.ptr.as_ptr(),
frame_rate,
compatibility as i8,
change_frame_rate_strategy as i8,
)
};
status_to_io_result(status)
}
/// Provides a hint to the window that buffers should be preallocated ahead of time.
///
/// Note that the window implementation is not guaranteed to preallocate any buffers, for
/// instance if an implementation disallows allocation of new buffers, or if there is
/// insufficient memory in the system to preallocate additional buffers
#[cfg(all(feature = "nativewindow", feature = "api-level-30"))]
pub fn try_allocate_buffers(&self) {
unsafe { ffi::ANativeWindow_tryAllocateBuffers(self.ptr.as_ptr()) }
}
/// Return the [`NativeWindow`] associated with a JNI [`android.view.Surface`] pointer.
///
/// # Safety
/// By calling this function, you assert that `env` is a valid pointer to a [`JNIEnv`] and
/// `surface` is a valid pointer to an [`android.view.Surface`].
///
/// [`android.view.Surface`]: https://developer.android.com/reference/android/view/Surface
pub unsafe fn from_surface(env: *mut JNIEnv, surface: jobject) -> Option<Self> {
let ptr = ffi::ANativeWindow_fromSurface(env, surface);
Some(Self::from_ptr(NonNull::new(ptr)?))
}
/// Return a JNI [`android.view.Surface`] pointer derived from this [`NativeWindow`].
///
/// # Safety
/// By calling this function, you assert that `env` is a valid pointer to a [`JNIEnv`].
///
/// [`android.view.Surface`]: https://developer.android.com/reference/android/view/Surface
#[cfg(feature = "api-level-26")]
pub unsafe fn to_surface(&self, env: *mut JNIEnv) -> jobject {
ffi::ANativeWindow_toSurface(env, self.ptr().as_ptr())
}
/// Lock the window's next drawing surface for writing.
///
/// Optionally pass the region you intend to draw into `dirty_bounds`. When this function
/// returns it is updated (commonly enlarged) with the actual area the caller needs to redraw.
pub fn lock(
&self,
dirty_bounds: Option<&mut Rect>,
) -> io::Result<NativeWindowBufferLockGuard<'_>> {
let dirty_bounds = match dirty_bounds {
Some(dirty_bounds) => dirty_bounds,
None => std::ptr::null_mut(),
};
let mut buffer = MaybeUninit::uninit();
let status = unsafe {
ffi::ANativeWindow_lock(self.ptr.as_ptr(), buffer.as_mut_ptr(), dirty_bounds)
};
status_to_io_result(status)?;
Ok(NativeWindowBufferLockGuard {
window: self,
buffer: unsafe { buffer.assume_init() },
})
}
}
/// Lock holding the next drawing surface for writing. It is unlocked and posted on [`drop()`].
#[derive(Debug)]
pub struct NativeWindowBufferLockGuard<'a> {
window: &'a NativeWindow,
buffer: ffi::ANativeWindow_Buffer,
}
impl<'a> NativeWindowBufferLockGuard<'a> {
/// The number of pixels that are shown horizontally.
pub fn width(&self) -> usize {
usize::try_from(self.buffer.width).unwrap()
}
// The number of pixels that are shown vertically.
pub fn height(&self) -> usize {
usize::try_from(self.buffer.height).unwrap()
}
/// The number of _pixels_ that a line in the buffer takes in memory.
///
/// This may be `>= width`.
pub fn stride(&self) -> usize {
usize::try_from(self.buffer.stride).unwrap()
}
/// The format of the buffer. One of [`HardwareBufferFormat`].
pub fn format(&self) -> HardwareBufferFormat {
self.buffer.format.into()
}
/// The actual bits.
///
/// This points to a memory segment of [`stride()`][Self::stride()] *
/// [`height()`][Self::height()] * [`HardwareBufferFormat::bytes_per_pixel()`] bytes.
///
/// Only [`width()`][Self::width()] pixels are visible for each [`stride()`][Self::stride()]
/// line of pixels in the buffer.
///
/// See [`bytes()`][Self::bytes()] for safe access to these bytes.
pub fn bits(&mut self) -> *mut c_void {
self.buffer.bits
}
/// Safe write access to likely uninitialized pixel buffer data.
///
/// Returns [`None`] when there is no [`HardwareBufferFormat::bytes_per_pixel()`] size
/// available for this [`format()`][Self::format()].
///
/// The returned slice consists of [`stride()`][Self::stride()] * [`height()`][Self::height()]
/// \* [`HardwareBufferFormat::bytes_per_pixel()`] bytes.
///
/// Only [`width()`][Self::width()] pixels are visible for each [`stride()`][Self::stride()]
/// line of pixels in the buffer.
pub fn bytes(&mut self) -> Option<&mut [MaybeUninit<u8>]> {
let num_pixels = self.stride() * self.height();
let num_bytes = num_pixels * self.format().bytes_per_pixel()?;
Some(unsafe { std::slice::from_raw_parts_mut(self.bits().cast(), num_bytes) })
}
/// Returns a slice of bytes for each line of visible pixels in the buffer, ignoring any
/// padding pixels incurred by the stride.
///
/// See [`bits()`][Self::bits()] and [`bytes()`][Self::bytes()] for contiguous access to the
/// underlying buffer.
pub fn lines(&mut self) -> Option<impl Iterator<Item = &mut [MaybeUninit<u8>]>> {
let bpp = self.format().bytes_per_pixel()?;
let scanline_bytes = bpp * self.stride();
let width_bytes = bpp * self.width();
let bytes = self.bytes()?;
Some(
bytes
.chunks_exact_mut(scanline_bytes)
.map(move |scanline| &mut scanline[..width_bytes]),
)
}
}
impl<'a> Drop for NativeWindowBufferLockGuard<'a> {
fn drop(&mut self) {
let ret = unsafe { ffi::ANativeWindow_unlockAndPost(self.window.ptr.as_ptr()) };
assert_eq!(ret, 0);
}
}
#[cfg(all(feature = "nativewindow", feature = "api-level-26"))]
bitflags::bitflags! {
/// Transforms that can be applied to buffers as they are displayed to a window.
///
/// Supported transforms are any combination of horizontal mirror, vertical mirror, and
/// clockwise 90 degree rotation, in that order. Rotations of 180 and 270 degrees are made up
/// of those basic transforms.
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
#[doc(alias = "ANativeWindowTransform")]
pub struct NativeWindowTransform : i32 {
#[doc(alias = "ANATIVEWINDOW_TRANSFORM_IDENTITY")]
const IDENTITY = ffi::ANativeWindowTransform::ANATIVEWINDOW_TRANSFORM_IDENTITY.0 as i32;
#[doc(alias = "ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL")]
const MIRROR_HORIZONTAL = ffi::ANativeWindowTransform::ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL.0 as i32;
#[doc(alias = "ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL")]
const MIRROR_VERTICAL = ffi::ANativeWindowTransform::ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL.0 as i32;
#[doc(alias = "ANATIVEWINDOW_TRANSFORM_ROTATE_90")]
const ROTATE_90 = ffi::ANativeWindowTransform::ANATIVEWINDOW_TRANSFORM_ROTATE_90.0 as i32;
/// Defined as [`Self::MIRROR_HORIZONTAL`] `|` [`Self::MIRROR_VERTICAL`].
#[doc(alias = "ANATIVEWINDOW_TRANSFORM_ROTATE_180")]
const ROTATE_180 = ffi::ANativeWindowTransform::ANATIVEWINDOW_TRANSFORM_ROTATE_180.0 as i32;
/// Defined as [`Self::ROTATE_180`] `|` [`Self::ROTATE_90`].
#[doc(alias = "ANATIVEWINDOW_TRANSFORM_ROTATE_270")]
const ROTATE_270 = ffi::ANativeWindowTransform::ANATIVEWINDOW_TRANSFORM_ROTATE_270.0 as i32;
// https://docs.rs/bitflags/latest/bitflags/#externally-defined-flags
const _ = !0;
}
}
/// Compatibility value for [`NativeWindow::set_frame_rate()`]
#[cfg_attr(
feature = "api-level-31",
doc = " and [`NativeWindow::set_frame_rate_with_change_strategy()`]"
)]
/// .
#[cfg(all(feature = "nativewindow", feature = "api-level-30"))]
#[repr(i8)]
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
#[doc(alias = "ANativeWindow_FrameRateCompatibility")]
#[non_exhaustive]
pub enum FrameRateCompatibility {
/// There are no inherent restrictions on the frame rate of this window.
///
/// When the system selects a frame rate other than what the app requested, the app will be
/// able to run at the system frame rate without requiring pull down. This value should be used
/// when displaying game content, UIs, and anything that isn't video.
#[doc(alias = "ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT")]
Default =
ffi::ANativeWindow_FrameRateCompatibility::ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT.0 as i8,
/// This window is being used to display content with an inherently fixed frame rate, e.g. a
/// video that has a specific frame rate.
///
/// When the system selects a frame rate other than what the app requested, the app will need
/// to do pull down or use some other technique to adapt to the system's frame rate. The user
/// experience is likely to be worse (e.g. more frame stuttering) than it would be if the
/// system had chosen the app's requested frame rate. This value should be used for video
/// content.
#[doc(alias = "ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE")]
FixedSource = ffi::ANativeWindow_FrameRateCompatibility::ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE.0 as i8,
}
/// Change frame rate strategy value for [`NativeWindow::set_frame_rate_with_change_strategy()`].
#[cfg(all(feature = "nativewindow", feature = "api-level-31"))]
#[repr(i8)]
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
#[doc(alias = "ANativeWindow_ChangeFrameRateStrategy")]
#[non_exhaustive]
pub enum ChangeFrameRateStrategy {
/// Change the frame rate only if the transition is going to be seamless.
#[doc(alias = "ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS")]
OnlyIfSeamless =
ffi::ANativeWindow_ChangeFrameRateStrategy::ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS
.0 as i8,
/// Change the frame rate even if the transition is going to be non-seamless, i.e. with visual interruptions for the user.
#[doc(alias = "ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS")]
Always =
ffi::ANativeWindow_ChangeFrameRateStrategy::ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS.0 as i8,
}
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//! Bindings for [`ASharedMemory`]
//!
//! [`ASharedMemory`]: https://developer.android.com/ndk/reference/group/memory
#![cfg(feature = "api-level-26")]
use std::{
ffi::CStr,
io::{Error, Result},
// TODO: Import from std::os::fd::{} since Rust 1.66
os::unix::io::{AsFd, AsRawFd, BorrowedFd, FromRawFd, IntoRawFd, OwnedFd, RawFd},
ptr,
};
#[cfg(feature = "api-level-27")]
use jni_sys::{jobject, JNIEnv};
/// Enables the creation, mapping, and protection control over anonymous shared memory.
#[derive(Debug)]
#[doc(alias = "ASharedMemory")]
pub struct SharedMemory(OwnedFd);
impl SharedMemory {
/// Create a shared memory region.
///
/// Creates shared memory region and returns a file descriptor. The resulting file descriptor
/// can be `mmap`'ed to process memory space with `PROT_READ | PROT_WRITE | PROT_EXEC`. Access
/// to this shared memory region can be restricted with [`set_prot()`][Self::set_prot()].
///
/// Use [`android.os.ParcelFileDescriptor`] to pass the file descriptor to another process.
/// File descriptors may also be sent to other processes over a Unix domain socket with
/// `sendmsg` and `SCM_RIGHTS`. See `sendmsg(3)` and `cmsg(3)` man pages for more information.
///
/// If you intend to share this file descriptor with a child process after calling `exec(3)`,
/// note that you will need to use `fcntl(2)` with `F_SETFD` to clear the `FD_CLOEXEC` flag for
/// this to work on all versions of Android.
///
/// [`android.os.ParcelFileDescriptor`]: https://developer.android.com/reference/android/os/ParcelFileDescriptor
#[doc(alias = "ASharedMemory_create")]
pub fn create(name: Option<&CStr>, size: usize) -> Result<Self> {
let fd =
unsafe { ffi::ASharedMemory_create(name.map_or(ptr::null(), |p| p.as_ptr()), size) };
if fd < 0 {
Err(Error::last_os_error())
} else {
Ok(unsafe { Self::from_raw_fd(fd) })
}
}
/// Returns a `dup`'d FD from the given Java [`android.os.SharedMemory`] object.
///
/// The returned file descriptor has all the same properties & capabilities as the FD returned
/// from [`create()`][Self::create()], however the protection flags will be the same as those
/// of the [`android.os.SharedMemory`] object.
///
/// [`android.os.SharedMemory`]: https://developer.android.com/reference/android/os/SharedMemory
#[cfg(feature = "api-level-27")]
#[doc(alias = "ASharedMemory_dupFromJava")]
#[allow(clippy::not_unsafe_ptr_arg_deref)]
pub fn dup_from_java(env: *mut JNIEnv, shared_memory: jobject) -> Result<Self> {
let fd = unsafe { ffi::ASharedMemory_dupFromJava(env, shared_memory) };
if fd < 0 {
Err(Error::last_os_error())
} else {
Ok(unsafe { Self::from_raw_fd(fd) })
}
}
/// Get the size of the shared memory region.
#[doc(alias = "ASharedMemory_getSize")]
pub fn size(&self) -> usize {
unsafe { ffi::ASharedMemory_getSize(self.as_raw_fd()) }
}
/// Restrict access of shared memory region.
///
/// This function restricts access of a shared memory region. Access can only be removed. The
/// effect applies globally to all file descriptors in all processes across the system that
/// refer to this shared memory region. Existing memory mapped regions are not affected.
///
/// It is a common use case to create a shared memory region, map it read/write locally to
/// initialize content, and then send the shared memory to another process with read only
/// access. Code example as below:
///
/// ```no_run
/// # use ndk::shared_memory::SharedMemory;
/// # // TODO: Import from std::os::fd::{} since Rust 1.66
/// # use std::os::unix::io::AsRawFd;
/// # use std::ffi::CStr;
/// # unsafe {
/// let mem = SharedMemory::create(Some(CStr::from_bytes_with_nul_unchecked(b"memory\0")), 127).unwrap();
/// // By default it has PROT_READ | PROT_WRITE | PROT_EXEC.
/// let size = mem.size();
/// let buffer = libc::mmap(
/// std::ptr::null_mut(),
/// size,
/// libc::PROT_READ | libc::PROT_WRITE,
/// libc::MAP_SHARED,
/// mem.as_raw_fd(),
/// 0,
/// );
/// let buffer_slice = std::slice::from_raw_parts_mut(buffer.cast(), size);
///
/// // trivially initialize content
/// buffer_slice[..7].copy_from_slice(b"hello!\0");
///
/// // Existing mappings will retain their protection flags (PROT_WRITE here) after set_prod()
/// // unless it is unmapped:
/// libc::munmap(buffer, size);
///
/// // limit access to read only
/// mem.set_prot(libc::PROT_READ);
///
/// // share fd with another process here and the other process can only map with PROT_READ.
/// # }
/// ```
#[doc(alias = "ASharedMemory_setProt")]
pub fn set_prot(&self, prot: i32) -> Result<()> {
let status = unsafe { ffi::ASharedMemory_setProt(self.as_raw_fd(), prot) };
if status < 0 {
Err(Error::last_os_error())
} else {
Ok(())
}
}
}
impl AsFd for SharedMemory {
fn as_fd(&self) -> BorrowedFd<'_> {
self.0.as_fd()
}
}
impl AsRawFd for SharedMemory {
fn as_raw_fd(&self) -> RawFd {
self.0.as_raw_fd()
}
}
impl IntoRawFd for SharedMemory {
fn into_raw_fd(self) -> RawFd {
self.0.into_raw_fd()
}
}
impl FromRawFd for SharedMemory {
/// # Safety
///
/// The resource pointed to by `fd` must be open and suitable for assuming
/// ownership. The resource must not require any cleanup other than `close`.
unsafe fn from_raw_fd(fd: RawFd) -> Self {
Self(OwnedFd::from_raw_fd(fd))
}
}
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//! Bindings for [`ASurfaceTexture`]
//!
//! See <https://source.android.com/devices/graphics/arch-st> for an architectural overview of
//! [`SurfaceTexture`] internals.
//!
//! [`ASurfaceTexture`]: https://developer.android.com/ndk/reference/group/surface-texture
#![cfg(feature = "api-level-28")]
use crate::{native_window::NativeWindow, utils::status_to_io_result};
use jni_sys::{jobject, JNIEnv};
use std::{io::Result, ptr::NonNull, time::Duration};
/// An opaque type to manage [`android.graphics.SurfaceTexture`] from native code
///
/// [`android.graphics.SurfaceTexture`]: https://developer.android.com/reference/android/graphics/SurfaceTexture
#[derive(Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
pub struct SurfaceTexture {
ptr: NonNull<ffi::ASurfaceTexture>,
}
unsafe impl Send for SurfaceTexture {}
impl Drop for SurfaceTexture {
fn drop(&mut self) {
unsafe { ffi::ASurfaceTexture_release(self.ptr.as_ptr()) }
}
}
impl SurfaceTexture {
/// Assumes ownership of `ptr`
///
/// # Safety
/// `ptr` must be a valid pointer to an Android [`ffi::ASurfaceTexture`].
pub unsafe fn from_ptr(ptr: NonNull<ffi::ASurfaceTexture>) -> Self {
Self { ptr }
}
/// Get a reference to the native [`SurfaceTexture`] from the corresponding Java object.
///
/// # Safety
///
/// This function should be called with a healthy JVM pointer and with a non-null
/// [`android.graphics.SurfaceTexture`], which must be kept alive on the Java/Kotlin side.
///
/// The caller must keep a reference to the Java [`android.graphics.SurfaceTexture`] during the
/// lifetime of the returned [`SurfaceTexture`]. Failing to do so could result in the
/// [`SurfaceTexture`] to stop functioning properly once the Java object gets finalized.
/// However, this will not result in program termination.
///
/// [`android.graphics.SurfaceTexture`]: https://developer.android.com/reference/android/graphics/SurfaceTexture
pub unsafe fn from_surface_texture(env: *mut JNIEnv, surface_texture: jobject) -> Option<Self> {
let a_surface_texture_ptr = ffi::ASurfaceTexture_fromSurfaceTexture(env, surface_texture);
let s = NonNull::new(a_surface_texture_ptr)?;
Some(SurfaceTexture::from_ptr(s))
}
/// Returns a pointer to the native [`ffi::ASurfaceTexture`].
pub fn ptr(&self) -> NonNull<ffi::ASurfaceTexture> {
self.ptr
}
/// Returns a reference to a [`NativeWindow`] (i.e. the Producer) for this [`SurfaceTexture`].
///
/// This is equivalent to Java's:
/// ```java
/// Surface sur = new Surface(surfaceTexture);
/// ```
pub fn acquire_native_window(&self) -> Option<NativeWindow> {
let native_window = unsafe { ffi::ASurfaceTexture_acquireANativeWindow(self.ptr.as_ptr()) };
let n = NonNull::new(native_window)?;
Some(unsafe { NativeWindow::from_ptr(n) })
}
/// Attach the [`SurfaceTexture`] to the OpenGL ES context that is current on the calling
/// thread.
///
/// A new OpenGL ES texture object is created and populated with the [`SurfaceTexture`] image
/// frame that was current at the time of the last call to
/// [`detach_from_gl_context()`][Self::detach_from_gl_context()]. This new texture is bound to
/// the `GL_TEXTURE_EXTERNAL_OES` texture target.
///
/// This can be used to access the [`SurfaceTexture`] image contents from multiple OpenGL ES
/// contexts. Note, however, that the image contents are only accessible from one OpenGL ES
/// context at a time.
pub fn attach_to_gl_context(&self, tex_name: u32) -> Result<()> {
let status = unsafe { ffi::ASurfaceTexture_attachToGLContext(self.ptr.as_ptr(), tex_name) };
status_to_io_result(status)
}
/// Detach the [`SurfaceTexture`] from the OpenGL ES context that owns the OpenGL ES texture
/// object.
///
/// This call must be made with the OpenGL ES context current on the calling thread. The OpenGL
/// ES texture object will be deleted as a result of this call. After calling this method all
/// calls to [`update_tex_image()`][Self::update_tex_image()] will fail until a successful call
/// to [`attach_to_gl_context()`][Self::attach_to_gl_context()] is made.
///
/// This can be used to access the [`SurfaceTexture`] image contents from multiple OpenGL ES
/// contexts. Note, however, that the image contents are only accessible from one OpenGL ES
/// context at a time.
pub fn detach_from_gl_context(&self) -> Result<()> {
let status = unsafe { ffi::ASurfaceTexture_detachFromGLContext(self.ptr.as_ptr()) };
status_to_io_result(status)
}
/// Retrieve the 4x4 texture coordinate transform matrix associated with the texture image set
/// by the most recent call to [`update_tex_image()`][Self::update_tex_image()].
///
/// This transform matrix maps 2D homogeneous texture coordinates of the form `(s, t, 0, 1)`
/// with `s` and `t` in the inclusive range `[0, 1]` to the texture coordinate that should be
/// used to sample that location from the texture. Sampling the texture outside of the range of
/// this transform is undefined.
///
/// The matrix is stored in column-major order so that it may be passed directly to OpenGL ES
/// via the [`glLoadMatrixf()`] or [`glUniformMatrix4fv()`] functions.
///
/// [`glLoadMatrixf()`]: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glLoadMatrix.xml
/// [`gluniformmatrix4fv()`]: https://www.khronos.org/registry/OpenGL-Refpages/es3.1/html/glUniform.xhtml
pub fn transform_matrix(&self) -> [f32; 16] {
let mut r = [0f32; 16];
unsafe { ffi::ASurfaceTexture_getTransformMatrix(self.ptr.as_ptr(), r.as_mut_ptr()) };
r
}
/// Retrieve the timestamp associated with the texture image set by the most recent call to
/// [`update_tex_image()`][Self::update_tex_image()].
///
/// This timestamp is in nanoseconds, and is normally monotonically increasing. The timestamp
/// should be unaffected by time-of-day adjustments, and for a camera should be strictly
/// monotonic but for a [`MediaPlayer`] may be reset when the position is set. The specific
/// meaning and zero point of the timestamp depends on the source providing images to the
/// [`SurfaceTexture`]. Unless otherwise specified by the image source, timestamps cannot
/// generally be compared across [`SurfaceTexture`] instances, or across multiple program
/// invocations. It is mostly useful for determining time offsets between subsequent frames.
///
/// For EGL/Vulkan producers, this timestamp is the desired present time set with the
/// [`EGL_ANDROID_presentation_time`] or [`VK_GOOGLE_display_timing`] extensions.
///
/// [`MediaPlayer`]: https://developer.android.com/reference/android/media/MediaPlayer
/// [`EGL_ANDROID_presentation_time`]: https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_presentation_time.txt
/// [`VK_GOOGLE_display_timing`]: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VK_GOOGLE_display_timing.html
pub fn timestamp(&self) -> Duration {
Duration::from_nanos(
unsafe { ffi::ASurfaceTexture_getTimestamp(self.ptr.as_ptr()) }
.try_into()
.unwrap(),
)
}
/// Update the texture image to the most recent frame from the image stream.
///
/// This may only be called while the OpenGL ES context that owns the texture is current on the
/// calling thread. It will implicitly bind its texture to the `GL_TEXTURE_EXTERNAL_OES`
/// texture target.
pub fn update_tex_image(&self) -> Result<()> {
let status = unsafe { ffi::ASurfaceTexture_updateTexImage(self.ptr.as_ptr()) };
status_to_io_result(status)
}
}
+143
View File
@@ -0,0 +1,143 @@
//! Bindings for [sync functions]
//!
//! [sync functions]: https://developer.android.com/ndk/reference/group/sync
#![cfg(feature = "sync")]
use std::{
ffi::CStr,
fmt::Debug,
// TODO: Import from std::os::fd::{} since Rust 1.66
os::unix::io::{AsRawFd, BorrowedFd, FromRawFd, OwnedFd},
ptr::NonNull,
};
#[doc(alias = "sync_file_info")]
#[repr(transparent)]
pub struct SyncFileInfo {
inner: NonNull<ffi::sync_file_info>,
}
impl Debug for SyncFileInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("SyncFileInfo")
.field("name", &self.name())
.field("status", &self.status())
.field("flags", &self.flags())
.field("num_fences", &self.num_fences())
.field("fence_info", &self.fence_info())
.finish()
}
}
impl SyncFileInfo {
/// Retrieve detailed information about a sync file and its fences.
#[doc(alias = "sync_file_info")]
pub fn new(fd: BorrowedFd<'_>) -> Option<Self> {
let inner = NonNull::new(unsafe { ffi::sync_file_info(fd.as_raw_fd()) })?;
Some(Self { inner })
}
pub fn name(&self) -> &CStr {
let inner = unsafe { self.inner.as_ref() };
// TODO: Switch to CStr::from_bytes_until_nul (with c_char -> u8 transmute) since MSRV 1.69
// https://github.com/ash-rs/ash/pull/746
unsafe { CStr::from_ptr(inner.name.as_ptr()) }
}
pub fn status(&self) -> i32 {
let inner = unsafe { self.inner.as_ref() };
inner.status
}
pub fn flags(&self) -> u32 {
let inner = unsafe { self.inner.as_ref() };
inner.flags
}
pub fn num_fences(&self) -> usize {
let inner = unsafe { self.inner.as_ref() };
inner.num_fences as usize
}
/// Get the array of fence infos from the sync file's info.
#[doc(alias = "sync_get_fence_info")]
pub fn fence_info(&self) -> &[SyncFenceInfo] {
let inner = unsafe { self.inner.as_ref() };
if inner.num_fences == 0 {
&[]
} else {
let sync_fence_info = NonNull::new(inner.sync_fence_info as *mut _)
.expect("sync_fence_info cannot be null if num_fences > 0");
unsafe {
std::slice::from_raw_parts(sync_fence_info.as_ptr(), inner.num_fences as usize)
}
}
}
}
impl Drop for SyncFileInfo {
/// Free a [`struct@ffi::sync_file_info`] structure.
#[doc(alias = "sync_file_info_free")]
fn drop(&mut self) {
unsafe { ffi::sync_file_info_free(self.inner.as_ptr()) }
}
}
#[doc(alias = "sync_fence_info")]
#[repr(transparent)]
pub struct SyncFenceInfo(ffi::sync_fence_info);
impl Debug for SyncFenceInfo {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("SyncFenceInfo")
.field("obj_name", &self.obj_name())
.field("driver_name", &self.driver_name())
.field("status", &self.status())
.field("flags", &self.flags())
.field("timestamp_ns", &self.timestamp_ns())
.finish()
}
}
impl SyncFenceInfo {
pub fn obj_name(&self) -> &CStr {
// TODO: Switch to CStr::from_bytes_until_nul (with c_char -> u8 transmute) since MSRV 1.69
unsafe { CStr::from_ptr(self.0.obj_name.as_ptr()) }
}
pub fn driver_name(&self) -> &CStr {
// TODO: Switch to CStr::from_bytes_until_nul (with c_char -> u8 transmute) since MSRV 1.69
unsafe { CStr::from_ptr(self.0.driver_name.as_ptr()) }
}
pub fn status(&self) -> i32 {
self.0.status
}
pub fn flags(&self) -> u32 {
self.0.flags
}
pub fn timestamp_ns(&self) -> u64 {
self.0.timestamp_ns
}
}
/// Merge two sync files.
///
/// This produces a new sync file with the given name which has the union of the two original sync
/// file's fences; redundant fences may be removed.
///
/// If one of the input sync files is signaled or invalid, then this function may behave like
/// `dup()`: the new file descriptor refers to the valid/unsignaled sync file with its original
/// name, rather than a new sync file.
pub fn sync_merge(name: &CStr, fd1: BorrowedFd<'_>, fd2: BorrowedFd<'_>) -> OwnedFd {
unsafe {
OwnedFd::from_raw_fd(ffi::sync_merge(
name.as_ptr(),
fd1.as_raw_fd(),
fd2.as_raw_fd(),
))
}
}
+92
View File
@@ -0,0 +1,92 @@
//! Bindings for the NDK tracing API.
//!
//! See also [the NDK docs](https://developer.android.com/ndk/reference/group/tracing)
#![cfg(feature = "api-level-23")]
use std::ffi::{CString, NulError};
use std::marker::PhantomData;
pub fn is_trace_enabled() -> bool {
unsafe { ffi::ATrace_isEnabled() }
}
#[derive(Debug)]
pub struct Section {
// Section is !Sync and !Send
_pd: PhantomData<*mut ()>,
}
impl Section {
pub fn new(name: &str) -> Result<Self, NulError> {
let section_name = CString::new(name)?;
unsafe { ffi::ATrace_beginSection(section_name.as_ptr()) };
Ok(Self { _pd: PhantomData })
}
pub fn end(self) {
drop(self)
}
}
impl Drop for Section {
fn drop(&mut self) {
unsafe { ffi::ATrace_endSection() };
}
}
/// Unique identifier for distinguishing simultaneous events
#[derive(Debug)]
#[cfg(feature = "api-level-29")]
pub struct Cookie(pub i32);
#[derive(Debug)]
#[cfg(feature = "api-level-29")]
pub struct AsyncSection {
section_name: CString,
cookie: Cookie,
// AsyncSection is !Sync
_pd: PhantomData<&'static ()>,
}
#[cfg(feature = "api-level-29")]
impl AsyncSection {
pub fn new(name: &str, cookie: Cookie) -> Result<Self, NulError> {
let section_name = CString::new(name)?;
unsafe { ffi::ATrace_beginAsyncSection(section_name.as_ptr(), cookie.0) };
Ok(Self {
section_name,
cookie,
_pd: PhantomData,
})
}
pub fn end(self) {
drop(self)
}
}
#[cfg(feature = "api-level-29")]
impl Drop for AsyncSection {
fn drop(&mut self) {
unsafe { ffi::ATrace_endAsyncSection(self.section_name.as_ptr(), self.cookie.0) };
}
}
#[cfg(feature = "api-level-29")]
#[derive(Debug)]
pub struct Counter {
name: CString,
}
#[cfg(feature = "api-level-29")]
impl Counter {
pub fn new(name: &str) -> Result<Self, NulError> {
let name = CString::new(name)?;
Ok(Self { name })
}
pub fn set_value(&self, value: i64) {
unsafe { ffi::ATrace_setCounter(self.name.as_ptr(), value) }
}
}
+70
View File
@@ -0,0 +1,70 @@
//! Internal utilities
use log::{error, log_enabled, Level};
use std::ffi::{c_int, CStr, CString};
use std::io::{Error, Result};
/// Turns standard `<errno.h>` status codes - typically rewrapped by Android's [`Errors.h`] - into
/// Rust's [`std::io::Error`].
///
/// [`Errors.h`]: https://cs.android.com/android/platform/superproject/+/master:system/core/libutils/include/utils/Errors.h
pub(crate) fn status_to_io_result(status: i32) -> Result<()> {
match status {
0 => Ok(()),
r if r < 0 => Err(Error::from_raw_os_error(-r)),
r => unreachable!("Status is positive integer {}", r),
}
}
pub(crate) fn android_log(level: Level, tag: &CStr, msg: &CStr) {
let prio = match level {
Level::Error => ffi::android_LogPriority::ANDROID_LOG_ERROR,
Level::Warn => ffi::android_LogPriority::ANDROID_LOG_WARN,
Level::Info => ffi::android_LogPriority::ANDROID_LOG_INFO,
Level::Debug => ffi::android_LogPriority::ANDROID_LOG_DEBUG,
Level::Trace => ffi::android_LogPriority::ANDROID_LOG_VERBOSE,
};
unsafe {
ffi::__android_log_write(prio.0 as c_int, tag.as_ptr(), msg.as_ptr());
}
}
pub(crate) fn log_panic(panic: Box<dyn std::any::Any + Send>) {
fn log_panic(panic_str: &str) {
const RUST_PANIC_TAG: &CStr =
unsafe { CStr::from_bytes_with_nul_unchecked(b"RustPanic\0") };
let panic_str = CString::new(panic_str).unwrap_or_default();
// Use the Rust logger if installed and enabled, otherwise fall back to the Android system
// logger so there is at least some record of the panic
if log_enabled!(Level::Error) {
error!("RustPanic: {}", panic_str.to_string_lossy());
log::logger().flush();
} else {
android_log(Level::Error, RUST_PANIC_TAG, &panic_str);
}
}
match panic.downcast::<String>() {
Ok(panic_string) => log_panic(&panic_string),
Err(panic) => match panic.downcast::<&str>() {
Ok(panic_str) => log_panic(&panic_str),
Err(_) => log_panic("Unknown panic message type"),
},
}
}
/// Run a closure and abort the program if it panics.
///
/// This is generally used to ensure Rust callbacks won't unwind past the FFI boundary, which leads
/// to undefined behaviour.
pub(crate) fn abort_on_panic<R>(f: impl FnOnce() -> R) -> R {
std::panic::catch_unwind(std::panic::AssertUnwindSafe(f)).unwrap_or_else(|panic| {
// Try logging the panic before aborting
//
// Just in case our attempt to log a panic could itself cause a panic we use a
// second catch_unwind here.
let _ = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| log_panic(panic)));
std::process::abort();
})
}
@@ -366,7 +366,8 @@
INFOPLIST_FILE = Config/Info.plist; INFOPLIST_FILE = Config/Info.plist;
INFOPLIST_KEY_CFBundleDisplayName = Punktfunk; INFOPLIST_KEY_CFBundleDisplayName = Punktfunk;
INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES; INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.utilities"; INFOPLIST_KEY_GCSupportsGameMode = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
INFOPLIST_KEY_NSHumanReadableCopyright = ""; INFOPLIST_KEY_NSHumanReadableCopyright = "";
INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input."; INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input.";
INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone."; INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone.";
@@ -401,7 +402,8 @@
INFOPLIST_FILE = Config/Info.plist; INFOPLIST_FILE = Config/Info.plist;
INFOPLIST_KEY_CFBundleDisplayName = Punktfunk; INFOPLIST_KEY_CFBundleDisplayName = Punktfunk;
INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES; INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.utilities"; INFOPLIST_KEY_GCSupportsGameMode = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
INFOPLIST_KEY_NSHumanReadableCopyright = ""; INFOPLIST_KEY_NSHumanReadableCopyright = "";
INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input."; INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input.";
INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone."; INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone.";
@@ -433,7 +435,8 @@
INFOPLIST_FILE = Config/Info.plist; INFOPLIST_FILE = Config/Info.plist;
INFOPLIST_KEY_CFBundleDisplayName = Punktfunk; INFOPLIST_KEY_CFBundleDisplayName = Punktfunk;
INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES; INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.utilities"; INFOPLIST_KEY_GCSupportsGameMode = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input."; INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input.";
INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone."; INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone.";
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES; INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
@@ -473,7 +476,8 @@
INFOPLIST_FILE = Config/Info.plist; INFOPLIST_FILE = Config/Info.plist;
INFOPLIST_KEY_CFBundleDisplayName = Punktfunk; INFOPLIST_KEY_CFBundleDisplayName = Punktfunk;
INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES; INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.utilities"; INFOPLIST_KEY_GCSupportsGameMode = YES;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input."; INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input.";
INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone."; INFOPLIST_KEY_NSMicrophoneUsageDescription = "Your microphone is streamed to the connected punktfunk host, where it appears as a virtual microphone.";
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES; INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
@@ -511,7 +515,7 @@
GENERATE_INFOPLIST_FILE = YES; GENERATE_INFOPLIST_FILE = YES;
INFOPLIST_FILE = Config/Info.plist; INFOPLIST_FILE = Config/Info.plist;
INFOPLIST_KEY_CFBundleDisplayName = Punktfunk; INFOPLIST_KEY_CFBundleDisplayName = Punktfunk;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.utilities"; INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input."; INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input.";
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES; INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
LD_RUNPATH_SEARCH_PATHS = ( LD_RUNPATH_SEARCH_PATHS = (
@@ -541,7 +545,7 @@
GENERATE_INFOPLIST_FILE = YES; GENERATE_INFOPLIST_FILE = YES;
INFOPLIST_FILE = Config/Info.plist; INFOPLIST_FILE = Config/Info.plist;
INFOPLIST_KEY_CFBundleDisplayName = Punktfunk; INFOPLIST_KEY_CFBundleDisplayName = Punktfunk;
INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.utilities"; INFOPLIST_KEY_LSApplicationCategoryType = "public.app-category.games";
INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input."; INFOPLIST_KEY_NSLocalNetworkUsageDescription = "Punktfunk connects directly to your punktfunk host on the local network to stream video, audio, and input.";
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES; INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
LD_RUNPATH_SEARCH_PATHS = ( LD_RUNPATH_SEARCH_PATHS = (
+8 -4
View File
@@ -10,7 +10,8 @@ Opus audio, cert pinning — lives in the shared Rust **`punktfunk-core`** (stat
## Features ## Features
- **Hardware decode** — VideoToolbox HEVC, with a low-latency **stage-2 presenter** - **Hardware decode** — VideoToolbox H.264/HEVC (plus **AV1** on devices with an AV1 hardware
decoder — M3-class Macs, A17 Pro-class iPhones), with a low-latency **stage-2 presenter**
(`VTDecompressionSession``CAMetalLayer`, presented off a `CADisplayLink`, ~11 ms p50) as the (`VTDecompressionSession``CAMetalLayer`, presented off a `CADisplayLink`, ~11 ms p50) as the
default and an `AVSampleBufferDisplayLayer` fallback. default and an `AVSampleBufferDisplayLayer` fallback.
- **HDR & 4:4:4** — PQ passthrough with a correct reference-white anchor, mid-session SDR↔HDR - **HDR & 4:4:4** — PQ passthrough with a correct reference-white anchor, mid-session SDR↔HDR
@@ -22,8 +23,9 @@ Opus audio, cert pinning — lives in the shared Rust **`punktfunk-core`** (stat
- **Full controller support** — one selected controller forwarded as pad 0, including **DualSense** - **Full controller support** — one selected controller forwarded as pad 0, including **DualSense**
feedback (rumble → CoreHaptics, lightbar, player LEDs, adaptive triggers) and touchpad/motion. The feedback (rumble → CoreHaptics, lightbar, player LEDs, adaptive triggers) and touchpad/motion. The
virtual pad type auto-resolves from your physical controller. virtual pad type auto-resolves from your physical controller.
- **Mouse & keyboard** — `GCMouse`/`GCKeyboard` capture with click-to-capture and a ⌘⎋ release, plus - **Mouse & keyboard** — `GCMouse`/`GCKeyboard` capture with click-to-capture and a ⌃⌥⇧Q release
iPad pointer lock and touch input. (the cross-client Ctrl+Alt+Shift+Q; ⌘⎋ still works as the macOS/iPad toggle), plus iPad pointer
lock and touch input.
- **Find hosts automatically** — mDNS discovery (`NWBrowser` over `_punktfunk._udp`); first connect - **Find hosts automatically** — mDNS discovery (`NWBrowser` over `_punktfunk._udp`); first connect
does a one-time **SPAKE2 PIN pairing** (or TOFU on trusted LANs), then reconnects on a pinned, does a one-time **SPAKE2 PIN pairing** (or TOFU on trusted LANs), then reconnects on a pinned,
Keychain-stored identity. Keychain-stored identity.
@@ -83,7 +85,9 @@ PUNKTFUNK_AUTOCONNECT=<box-ip> PUNKTFUNK_MODE=1280x720x60 swift run PunktfunkCli
- **`PunktfunkClient`** (the app) — hosts grid with an *On this network* section, add-host sheet, - **`PunktfunkClient`** (the app) — hosts grid with an *On this network* section, add-host sheet,
the two trust flows (TOFU prompt + SPAKE2 `PairSheet`), the stream view with the HUD, a the two trust flows (TOFU prompt + SPAKE2 `PairSheet`), the stream view with the HUD, a
tabbed Settings pane (General / Display / Audio / Controllers / Advanced), and the network speed tabbed Settings pane (General / Display / Audio / Controllers / Advanced), and the network speed
test. A Scene-level **Stream** menu carries Disconnect (⌘D) and the HUD toggle (⌘⇧S). test. A Scene-level **Stream** menu carries the cross-client shortcut set: Release Mouse (⌃⌥⇧Q),
Disconnect (⌃⌥⇧D) and the HUD toggle (⌃⌥⇧S) — the same Ctrl+Alt+Shift combos the Windows and
Linux clients reserve, also shown on a 6-second banner at stream start.
On iOS/iPadOS **and macOS** a connected controller swaps the whole home for the **gamepad UI** On iOS/iPadOS **and macOS** a connected controller swaps the whole home for the **gamepad UI**
(`Home/Gamepad*`, `Settings/GamepadSettingsView`): a console-style host carousel (A connect · Y (`Home/Gamepad*`, `Settings/GamepadSettingsView`): a console-style host carousel (A connect · Y
library · X settings), a controller-navigable settings screen, an add-host flow with an library · X settings), a controller-navigable settings screen, an add-host flow with an
@@ -55,6 +55,18 @@ struct ContentView: View {
/// Wakes a sleeping host and waits for it to come back online before connecting (drives the /// Wakes a sleeping host and waits for it to come back online before connecting (drives the
/// "Waking" overlay). macOS-only in practice WoL is gated off on iOS/tvOS. /// "Waking" overlay). macOS-only in practice WoL is gated off on iOS/tvOS.
@StateObject private var waker = HostWaker() @StateObject private var waker = HostWaker()
#if os(macOS)
/// Whether the hosting window is native-fullscreen right now (reported by
/// FullscreenController). Drives the session view's safe-area choice: fullscreen goes
/// edge-to-edge (behind the notch); windowed respects the top inset so the title bar
/// never covers the video.
@State private var isFullscreen = false
/// Shows the start-of-stream shortcut banner (the Windows client's discoverability
/// pattern): raised on every transition to `.streaming`, dropped by the banner's own
/// 6-second task. Independent of the stats HUD so the keys are discoverable even with
/// statistics off.
@State private var showShortcutHint = false
#endif
#if !os(macOS) #if !os(macOS)
@State private var showSettings = false @State private var showSettings = false
#endif #endif
@@ -89,6 +101,9 @@ struct ContentView: View {
.onChange(of: model.phase) { _, phase in .onChange(of: model.phase) { _, phase in
switch phase { switch phase {
case .streaming: case .streaming:
#if os(macOS)
showShortcutHint = true // the 6 s shortcut banner, per session start
#endif
// A session actually started remember it on the card ("Connected ago" // A session actually started remember it on the card ("Connected ago"
// plus the accent ring on the most recent host). // plus the accent ring on the most recent host).
guard let host = model.activeHost else { break } guard let host = model.activeHost else { break }
@@ -115,7 +130,7 @@ struct ContentView: View {
} }
} }
.onDisappear { model.disconnect() } // window closed mid-session (Cmd+N spawns more) .onDisappear { model.disconnect() } // window closed mid-session (Cmd+N spawns more)
// Expose the session to the Scene-level Stream menu (Disconnect D works even when // Expose the session to the Scene-level Stream menu (Disconnect D works even when
// the HUD is hidden). tvOS has no such menu. // the HUD is hidden). tvOS has no such menu.
#if !os(tvOS) #if !os(tvOS)
.focusedSceneValue(\.sessionFocus, SessionFocus( .focusedSceneValue(\.sessionFocus, SessionFocus(
@@ -125,7 +140,12 @@ struct ContentView: View {
#if os(macOS) #if os(macOS)
// Fullscreen only while a session is up (incl. the trust prompt over the blurred stream), // Fullscreen only while a session is up (incl. the trust prompt over the blurred stream),
// windowed on the host list so the picker isn't forced fullscreen. Opt-out in Settings. // windowed on the host list so the picker isn't forced fullscreen. Opt-out in Settings.
.background(FullscreenController(active: fullscreenWhileStreaming && model.connection != nil)) // The controller also reports the window's ACTUAL fullscreen state back into
// `isFullscreen` (the user can toggle it manually), which drives the session view's
// safe-area handling below.
.background(FullscreenController(
active: fullscreenWhileStreaming && model.connection != nil,
isFullscreen: $isFullscreen))
#endif #endif
// On the outer Group so the sheet survives the trust-prompt home transition // On the outer Group so the sheet survives the trust-prompt home transition
// (the "Pair with PIN instead" path disconnects first the host's accept loop // (the "Pair with PIN instead" path disconnects first the host's accept loop
@@ -188,7 +208,21 @@ struct ContentView: View {
.alert( .alert(
"Connection failed", "Connection failed",
isPresented: Binding( isPresented: Binding(
get: { model.errorMessage != nil }, get: {
guard model.errorMessage != nil else { return false }
#if os(macOS)
// Defer the alert while a forced-fullscreen exit is still pending: a sheet
// attached to a fullscreen window makes AppKit drop `-toggleFullScreen:`, so
// presenting it now strands the window fullscreen on the home screen after a
// session error (a deliberate disconnect sets no `errorMessage`, which is why
// it never stuck). Tearing the session down already flipped `active`false;
// once the window leaves fullscreen and `isFullscreen` flips, the alert shows
// over the windowed home UI. Not gated when fullscreen is the user's own manual
// choice (opt-out setting) nothing is auto-exiting there to conflict with.
if fullscreenWhileStreaming && isFullscreen { return false }
#endif
return true
},
set: { if !$0 { model.errorMessage = nil } }) set: { if !$0 { model.errorMessage = nil } })
) { ) {
Button("OK", role: .cancel) {} Button("OK", role: .cancel) {}
@@ -300,13 +334,17 @@ struct ContentView: View {
#if os(macOS) #if os(macOS)
.frame(minWidth: 640, minHeight: 360) .frame(minWidth: 640, minHeight: 360)
.background(Color.black) .background(Color.black)
// Fill the whole display in fullscreen, INCLUDING behind the camera housing (notch). // FULLSCREEN fills the whole display, INCLUDING behind the camera housing (notch).
// Without this the stream is laid out in the safe area below the notch, so an // Without this the stream is laid out in the safe area below the notch, so an
// aspect-fit video at the display's native mode scales down and leaves black borders. // aspect-fit video at the display's native mode scales down and leaves black borders.
// A fullscreen video behind the notch (a thin top-center strip occluded) is the // A fullscreen video behind the notch (a thin top-center strip occluded) is the
// expected behavior same edge-to-edge intent as the iOS/tvOS branches below. Inert // expected behavior same edge-to-edge intent as the iOS/tvOS branches below.
// in windowed mode (no notch safe-area inset on a titled window). // WINDOWED keeps the TOP inset: macOS 26 windows extend content under the (glass)
.ignoresSafeArea() // title bar and report its height as top safe area ignoring it there put the top of
// the video (and the HUD) underneath the title bar. The black `.background` above is a
// ShapeStyle background, which always extends under every inset, so the strip behind
// the title bar stays black rather than showing the video.
.ignoresSafeArea(edges: isFullscreen ? .all : [.horizontal, .bottom])
#elseif os(iOS) #elseif os(iOS)
// Streaming is immersive: edge-to-edge under the status bar and home // Streaming is immersive: edge-to-edge under the status bar and home
// indicator, both hidden for the session (they return with the hosts grid). // indicator, both hidden for the session (they return with the hosts grid).
@@ -335,6 +373,9 @@ struct ContentView: View {
onCaptureChange: { [weak model] captured in onCaptureChange: { [weak model] captured in
model?.mouseCaptured = captured model?.mouseCaptured = captured
}, },
onDisconnectRequest: { [weak model] in
model?.disconnect() // the captured-state D combo
},
onFrame: { [meter = model.meter, latency = model.latency, onFrame: { [meter = model.meter, latency = model.latency,
split = model.latencySplit, offset = conn.clockOffsetNs] au in split = model.latencySplit, offset = conn.clockOffsetNs] au in
meter.note(byteCount: au.data.count) meter.note(byteCount: au.data.count)
@@ -356,6 +397,30 @@ struct ContentView: View {
StreamHUDView(model: model, connection: conn, placement: placement) StreamHUDView(model: model, connection: conn, placement: placement)
} }
} }
#if os(macOS)
// The start-of-stream shortcut banner (Windows-client parity): the full
// reserved key set on a glass pill, bottom-centre, for the first 6 seconds of
// every session independent of the stats HUD, so the keys are discoverable
// even with statistics off. The banner's own task drops it (cancelled cleanly
// if the session view goes away first).
.overlay(alignment: .bottom) {
if captureEnabled && showShortcutHint {
Text("Click the stream to capture · ⌃⌥⇧Q releases the mouse · "
+ "⌃⌥⇧D disconnects · ⌃⌥⇧S stats")
.font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary)
.padding(.horizontal, 14)
.padding(.vertical, 8)
.glassBackground(Capsule())
.padding(.bottom, 24)
.transition(.opacity)
.task {
try? await Task.sleep(for: .seconds(6))
withAnimation(.easeOut(duration: 0.6)) { showShortcutHint = false }
}
}
}
#endif
#if os(iOS) #if os(iOS)
// Touch users have no menu / D, so when the HUD (and its Disconnect button) // Touch users have no menu / D, so when the HUD (and its Disconnect button)
// is hidden, keep a minimal always-reachable exit in a corner. It rides a // is hidden, keep a minimal always-reachable exit in a corner. It rides a
@@ -654,23 +719,62 @@ struct ContentView: View {
} }
#if os(macOS) #if os(macOS)
/// Drives the hosting window in/out of native fullscreen from SwiftUI state. Mounted invisibly in /// Drives the hosting window in/out of native fullscreen from SwiftUI state, and mirrors the
/// the view tree; on each `active` change it captures the window and toggles fullscreen only when /// window's ACTUAL fullscreen state back into `isFullscreen` (the user can also toggle it with the
/// the current state differs (so it never fights a toggle already in flight, and never touches a /// green button / F ContentView keys the session view's safe-area handling off the real state,
/// window the user fullscreened manually unless `active` says otherwise). /// not the setting). Mounted invisibly in the view tree; on each `active` change it captures the
/// window and toggles fullscreen only when the current state differs (so it never fights a toggle
/// already in flight, and never touches a window the user fullscreened manually unless `active`
/// says otherwise).
private struct FullscreenController: NSViewRepresentable { private struct FullscreenController: NSViewRepresentable {
let active: Bool let active: Bool
@Binding var isFullscreen: Bool
/// Holds the window's fullscreen-transition observers so they're rebound on a window change
/// and removed on dismantle.
final class Coordinator {
var observers: [NSObjectProtocol] = []
weak var observedWindow: NSWindow?
deinit { observers.forEach(NotificationCenter.default.removeObserver(_:)) }
}
func makeCoordinator() -> Coordinator { Coordinator() }
func makeNSView(context: Context) -> NSView { NSView() } func makeNSView(context: Context) -> NSView { NSView() }
func updateNSView(_ view: NSView, context: Context) { func updateNSView(_ view: NSView, context: Context) {
let want = active let want = active
let isFullscreen = $isFullscreen
let coordinator = context.coordinator
DispatchQueue.main.async { DispatchQueue.main.async {
guard let window = view.window else { return } guard let window = view.window else { return }
observeTransitions(of: window, coordinator: coordinator)
let isFull = window.styleMask.contains(.fullScreen) let isFull = window.styleMask.contains(.fullScreen)
if isFullscreen.wrappedValue != isFull { isFullscreen.wrappedValue = isFull }
if want != isFull { window.toggleFullScreen(nil) } if want != isFull { window.toggleFullScreen(nil) }
} }
} }
/// `willEnter` (not did) so the video goes edge-to-edge while the title bar is already
/// animating away; `didExit` so the top inset returns only once the title bar is back
/// no black gap in either direction.
private func observeTransitions(of window: NSWindow, coordinator: Coordinator) {
guard coordinator.observedWindow !== window else { return }
coordinator.observers.forEach(NotificationCenter.default.removeObserver(_:))
coordinator.observers.removeAll()
coordinator.observedWindow = window
let isFullscreen = $isFullscreen
for (name, value) in [
(NSWindow.willEnterFullScreenNotification, true),
(NSWindow.didExitFullScreenNotification, false),
] {
coordinator.observers.append(NotificationCenter.default.addObserver(
forName: name, object: window, queue: .main
) { _ in
isFullscreen.wrappedValue = value
})
}
}
} }
#endif #endif
@@ -96,6 +96,14 @@ struct GamepadHomeView: View {
.background { GamepadScreenBackground() } .background { GamepadScreenBackground() }
.onAppear { discovery.start() } .onAppear { discovery.start() }
.onDisappear { discovery.stop() } .onDisappear { discovery.stop() }
// Reachability sweep (mDNS-independent) so routed/VPN hosts that never advertise still show
// Online the console mirror of HomeView's `.task`; cancelled on disappear.
.task {
while !Task.isCancelled {
await store.refreshReachability(discovery: discovery)
try? await Task.sleep(for: .seconds(10))
}
}
// The settings / add-host screens take over the controller (the carousel's `isActive` // The settings / add-host screens take over the controller (the carousel's `isActive`
// gate above). iOS presents them full screen the immersive console feel; macOS has no // gate above). iOS presents them full screen the immersive console feel; macOS has no
// fullScreenCover, so they become generously sized sheets over the dimmed launcher. // fullScreenCover, so they become generously sized sheets over the dimmed launcher.
@@ -218,13 +226,16 @@ struct GamepadHomeView: View {
id: .saved(host.id), id: .saved(host.id),
title: host.displayName, title: host.displayName,
subtitle: "\(host.address):\(String(host.port))", subtitle: "\(host.address):\(String(host.port))",
isOnline: discovery.advertises(host), // Online = advertising on mDNS OR proven reachable by the probe (a routed/VPN host
// never advertises); the wake item is offered only when neither holds.
isOnline: discovery.advertises(host) || store.probedOnline.contains(host.id),
isPaired: host.pinnedSHA256 != nil, isPaired: host.pinnedSHA256 != nil,
isConnecting: model.phase == .connecting && model.activeHost?.id == host.id, isConnecting: model.phase == .connecting && model.activeHost?.id == host.id,
filled: true, filled: true,
hasLibrary: true, hasLibrary: true,
canWake: PunktfunkConnection.wakeOnLANAvailable canWake: PunktfunkConnection.wakeOnLANAvailable
&& !discovery.advertises(host) && !host.wakeMacs.isEmpty, && !discovery.advertises(host) && !store.probedOnline.contains(host.id)
&& !host.wakeMacs.isEmpty,
activate: { connect(host) }) activate: { connect(host) })
} }
let discovered = discovery.unsaved(among: store.hosts).map { d in let discovered = discovery.unsaved(among: store.hosts).map { d in
@@ -76,6 +76,17 @@ struct HomeView: View {
// session. The home appears/disappears as the stream swaps in and out. // session. The home appears/disappears as the stream swaps in and out.
.onAppear { discovery.start() } .onAppear { discovery.start() }
.onDisappear { discovery.stop() } .onDisappear { discovery.stop() }
// Reachability sweep while the grid is up: a saved host reached only over a routed
// network (Tailscale/VPN) never advertises on mDNS, so `advertises` can't see it. Probe
// every non-advertising saved host ~every 10 s and publish the reachable set for the
// pips (`isOnline` above OR's it in). The `.task` is cancelled on disappear, matching
// `discovery.stop()`.
.task {
while !Task.isCancelled {
await store.refreshReachability(discovery: discovery)
try? await Task.sleep(for: .seconds(10))
}
}
#if os(tvOS) #if os(tvOS)
// Pushed routes the Settings-app navigation feel (push animation, Menu // Pushed routes the Settings-app navigation feel (push animation, Menu
// pops) instead of modal overlays. // pops) instead of modal overlays.
@@ -157,7 +168,7 @@ struct HomeView: View {
let onBrowseLibrary: (() -> Void)? = libraryEnabled ? { libraryTarget = host } : nil let onBrowseLibrary: (() -> Void)? = libraryEnabled ? { libraryTarget = host } : nil
return HostCardView( return HostCardView(
host: host, host: host,
isOnline: discovery.advertises(host), isOnline: discovery.advertises(host) || store.probedOnline.contains(host.id),
isConnecting: model.phase == .connecting && model.activeHost?.id == host.id, isConnecting: model.phase == .connecting && model.activeHost?.id == host.id,
isMostRecent: host.id == mostRecentHostID, isMostRecent: host.id == mostRecentHostID,
isBusy: model.isBusy, isBusy: model.isBusy,
@@ -43,8 +43,9 @@ struct PunktfunkClientApp: App {
// form row labels; views that pick an explicit size/weight use `.geist()` directly. // form row labels; views that pick an explicit size/weight use `.geist()` directly.
.font(.geist(17, relativeTo: .body)) .font(.geist(17, relativeTo: .body))
} }
// The Stream menu (Disconnect D, Show/Hide Statistics S) a real menu bar on // The Stream menu (Release Mouse Q, Disconnect D, Show/Hide Statistics S
// macOS, hardware-keyboard shortcuts on iPad. tvOS has neither. // the cross-client Ctrl+Alt+Shift set) a real menu bar on macOS, hardware-keyboard
// shortcuts on iPad. tvOS has neither.
#if !os(tvOS) #if !os(tvOS)
.commands { StreamCommands() } .commands { StreamCommands() }
#endif #endif
@@ -194,10 +194,13 @@ final class SessionModel: ObservableObject {
if want444, canDecode444 { if want444, canDecode444 {
videoCaps |= PunktfunkConnection.videoCap444 videoCaps |= PunktfunkConnection.videoCap444
} }
// This client's VideoToolbox path decodes H.264 and HEVC (AV1 isn't wired hosts don't // This client's VideoToolbox path decodes H.264 and HEVC everywhere, and AV1 when
// emit it on the native path yet). The host resolves the emitted codec from these + the // this device has an AV1 hardware decoder (M3-class Macs, A17 Pro-class iPhones
// soft `preferredCodec`; `resolvedCodec` reflects what it chose. // VideoToolbox has no software AV1 decoder, so advertising it elsewhere would invite
let videoCodecs = PunktfunkConnection.codecH264 | PunktfunkConnection.codecHEVC // a stream that can't decode; see AV1.swift). The host resolves the emitted codec
// from these + the soft `preferredCodec`; `resolvedCodec` reflects what it chose.
var videoCodecs = PunktfunkConnection.codecH264 | PunktfunkConnection.codecHEVC
if AV1.hardwareDecodeSupported { videoCodecs |= PunktfunkConnection.codecAV1 }
let result = Result { try PunktfunkConnection( let result = Result { try PunktfunkConnection(
host: host.address, port: host.port, host: host.address, port: host.port,
width: width, height: height, refreshHz: hz, width: width, height: height, refreshHz: hz,
@@ -1,6 +1,11 @@
// The app's "Stream" menu (macOS menu bar + iPad hardware-keyboard shortcuts). These live at // The app's "Stream" menu (macOS menu bar + iPad hardware-keyboard shortcuts). These live at
// the Scene level so they keep working when the HUD overlay is hidden in particular D // the Scene level so they keep working when the HUD overlay is hidden. The shortcuts are the
// disconnect, which used to be reachable only via the HUD's button. The toggle just flips the // CROSS-CLIENT set every punktfunk client reserves Ctrl+Alt+Shift+Q (release the captured
// mouse) / +D (disconnect) / +S (stats) and the menu is their discoverable surface on macOS
// (the Linux client has its GTK Shortcuts window, Windows its start-of-stream banner). While
// input is CAPTURED these key equivalents never reach the menu (the stream view swallows
// keys); InputCapture's monitor detects the same combos there and performs the same actions
// the menu covers the released state and discoverability. The stats toggle just flips the
// shared `hudEnabled` setting; ContentView reads the same @AppStorage and reacts. // shared `hudEnabled` setting; ContentView reads the same @AppStorage and reacts.
// //
// tvOS has no menu bar / hardware-keyboard command surface (disconnect there is the Siri // tvOS has no menu bar / hardware-keyboard command surface (disconnect there is the Siri
@@ -38,10 +43,19 @@ struct StreamCommands: Commands {
Button(hudEnabled ? "Hide Statistics" : "Show Statistics") { Button(hudEnabled ? "Hide Statistics" : "Show Statistics") {
hudEnabled.toggle() hudEnabled.toggle()
} }
.keyboardShortcut("s", modifiers: [.command, .shift]) .keyboardShortcut("s", modifiers: [.control, .option, .shift])
// Reaches the key window's stream view via NotificationCenter capture is view
// state the Scene can't touch directly. (Captured, the combo is handled by
// InputCapture's monitor before menus see it; this item is the released-state
// path and the shortcut's menu-bar documentation.)
Button("Release Mouse") {
NotificationCenter.default.post(name: .punktfunkReleaseCapture, object: nil)
}
.keyboardShortcut("q", modifiers: [.control, .option, .shift])
.disabled(session?.isStreaming != true)
Divider() Divider()
Button("Disconnect") { session?.disconnect() } Button("Disconnect") { session?.disconnect() }
.keyboardShortcut("d", modifiers: .command) .keyboardShortcut("d", modifiers: [.control, .option, .shift])
.disabled(session?.isStreaming != true) .disabled(session?.isStreaming != true)
} }
} }
@@ -64,10 +64,11 @@ struct StreamHUDView: View {
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
} }
// While captured the cursor is hidden+frozen, so the button is keyboard-only // While captured the cursor is hidden+frozen, so the button is keyboard-only
// ( or Cmd+Tab release the cursor; released, it's clickable again). // (Q the cross-client Ctrl+Alt+Shift+Q or /Cmd+Tab release the cursor;
// released, it's clickable again).
#if os(macOS) #if os(macOS)
Text(model.mouseCaptured Text(model.mouseCaptured
? "⌘⎋ releases the mouse" ? "⌃⌥⇧Q releases the mouse"
: "Click the stream to capture input") : "Click the stream to capture input")
.font(.geist(11, relativeTo: .caption2)) .font(.geist(11, relativeTo: .caption2))
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
@@ -87,10 +88,16 @@ struct StreamHUDView: View {
.font(.geist(12, relativeTo: .caption)) .font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
#else #else
// D lives on the app's Stream menu (so it still works when the HUD is hidden); // D lives on the app's Stream menu (so it still works when the HUD is hidden)
// this button is the in-overlay, click-to-disconnect affordance. // and in InputCapture's monitor while captured; this button is the in-overlay,
Button("Disconnect (⌘D)") { model.disconnect() } // click-to-disconnect affordance.
#if os(macOS)
Button("Disconnect (⌃⌥⇧D)") { model.disconnect() }
.font(.geist(12, relativeTo: .caption)) .font(.geist(12, relativeTo: .caption))
#else
Button("Disconnect") { model.disconnect() }
.font(.geist(12, relativeTo: .caption))
#endif
#endif #endif
} }
.padding(10) .padding(10)
@@ -38,13 +38,21 @@ enum SettingsOptions {
HUDPlacement.allCases.map { ($0.label, $0.rawValue) } HUDPlacement.allCases.map { ($0.label, $0.rawValue) }
/// Video-codec preference (`DefaultsKey.codec`) a soft preference the host falls back from. /// Video-codec preference (`DefaultsKey.codec`) a soft preference the host falls back from.
/// No AV1: this client's VideoToolbox path decodes H.264/HEVC only (hosts don't emit AV1 on /// AV1 appears only on devices with an AV1 hardware decoder (the same
/// the native path yet). /// `AV1.hardwareDecodeSupported` gate SessionModel advertises by) elsewhere it would be a
static let codecs: [(label: String, tag: String)] = [ /// dead setting the host could never honor. Ordered by the host's resolve precedence
/// (HEVC > AV1 > H.264).
static let codecs: [(label: String, tag: String)] = {
var options: [(label: String, tag: String)] = [
("Automatic", "auto"), ("Automatic", "auto"),
("HEVC (H.265)", "hevc"), ("HEVC (H.265)", "hevc"),
("H.264 (AVC)", "h264"), ("H.264 (AVC)", "h264"),
] ]
if AV1.hardwareDecodeSupported {
options.insert(("AV1", "av1"), at: 2)
}
return options
}()
// MARK: - Bitrate // MARK: - Bitrate
@@ -223,9 +223,7 @@ extension SettingsView {
} header: { } header: {
Text("Audio") Text("Audio")
} footer: { } footer: {
Text("Host audio plays through the speaker; the microphone feeds the " Text(Self.audioFooter)
+ "host's virtual mic. System default follows macOS device changes. "
+ "Applies from the next session.")
.font(.geist(12, relativeTo: .caption)) .font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
} }
@@ -257,17 +255,14 @@ extension SettingsView {
/// `+` chain (with a ternary) inside the ViewBuilder that single expression blew Swift's /// `+` chain (with a ternary) inside the ViewBuilder that single expression blew Swift's
/// type-checker budget and was what actually broke the iOS archive. /// type-checker budget and was what actually broke the iOS archive.
private var pointerFooterText: String { private var pointerFooterText: String {
var text = "Trackpad: your finger nudges the host cursor like a laptop touchpad — tap to " var text = "Trackpad: your finger moves the host cursor like a laptop touchpad — tap "
text += "click, two-finger tap for a right click, two-finger drag to scroll, " text += "to click, two-finger tap to right-click, two-finger drag to scroll, "
text += "tap-then-drag to hold the button, three-finger tap for the stats overlay. " text += "tap-and-drag to hold, three-finger tap for the stats overlay. Direct pointer: "
text += "Direct pointer: the cursor jumps to your finger. Touch passthrough: real " text += "the cursor jumps to your finger. Touch passthrough: real multi-touch reaches "
text += "multi-touch reaches the host, for apps that understand touch. Applies from " text += "the host. Applies from the next touch."
text += "the next touch."
if UIDevice.current.userInterfaceIdiom == .pad { if UIDevice.current.userInterfaceIdiom == .pad {
text += " Pointer capture locks a hardware mouse/trackpad for relative movement " text += " Pointer capture locks a hardware mouse for relative mouse-look; off sends "
text += "(mouse-look); off keeps the pointer free and sends absolute positions. " text += "absolute positions. Needs the stream full-screen and frontmost."
text += "The lock needs the stream full-screen and frontmost, and falls back "
text += "automatically (Stage Manager, Slide Over)."
} }
return text return text
} }
@@ -306,6 +301,42 @@ extension SettingsView {
#endif #endif
} }
// Non-tvOS: the Apple TV drives a fixed HDMI mode, so there's no adaptive refresh to allow.
@ViewBuilder var vrrSection: some View {
#if !os(tvOS)
Section {
Toggle("Allow VRR", isOn: $allowVRR)
} header: {
Text("Variable refresh rate")
} footer: {
Text("Let a ProMotion or adaptive-sync display vary its refresh rate to match the "
+ "stream — smoother motion without tearing. No effect on fixed-refresh displays. "
+ "Applies from the next session.")
.font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary)
}
#endif
}
// macOS-only: iOS/tvOS layers always present on the display's vsync, so the choice only
// exists on the Mac (where the layer's own sync must stay off see MetalVideoPresenter).
@ViewBuilder var vsyncSection: some View {
#if os(macOS)
Section {
Toggle("V-Sync", isOn: $vsync)
} header: {
Text("Presentation")
} footer: {
Text("Off (default): each frame is shown as soon as it's ready — lowest latency, "
+ "but frame timing can look uneven and fullscreen may tear. On: frames flip "
+ "in step with the display's refresh — evenly paced, up to one refresh of "
+ "added latency. Applies from the next session.")
.font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary)
}
#endif
}
// Stage-2 (Metal/VTDecompressionSession) is the default and only user-visible presenter it // Stage-2 (Metal/VTDecompressionSession) is the default and only user-visible presenter it
// recovers from a wedged decoder, where stage-1's AVSampleBufferDisplayLayer freezes hard on a // recovers from a wedged decoder, where stage-1's AVSampleBufferDisplayLayer freezes hard on a
// lost HEVC reference. Stage-1 is kept reachable as a DEBUG-only override for diagnostics, like // lost HEVC reference. Stage-1 is kept reachable as a DEBUG-only override for diagnostics, like
@@ -320,12 +351,10 @@ extension SettingsView {
} header: { } header: {
Text("Video presenter · debug") Text("Video presenter · debug")
} footer: { } footer: {
Text("Stage 2 (default) decodes explicitly and presents through Metal with a display " Text("Stage 2 (default): explicit decode + Metal present — full HUD latency "
+ "link — it gives the HUD the end-to-end (capture→on-glass) headline with the " + "breakdown and self-recovery from decode stalls. Stage 1: compressed video "
+ "host+network/decode/display stage equation and self-recovers from decode " + "straight to the system layer; freezes on a lost HEVC reference, so it's a "
+ "stalls. Stage 1 feeds compressed video straight to the system display layer; " + "debug fallback only. Applies from the next session.")
+ "it freezes on a lost HEVC reference frame, so it's a debug fallback only. "
+ "Applies from the next session.")
.font(.geist(12, relativeTo: .caption)) .font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
} }
@@ -344,12 +373,11 @@ extension SettingsView {
} header: { } header: {
Text("Video quality") Text("Video quality")
} footer: { } footer: {
Text("Codec is a preference the host falls back if it can't encode the one you pick " Text("Codec is a preference; the host falls back if it can't encode your choice. "
+ "(and 10-bit/4:4:4 are HEVC-only). HDR requests a 10-bit BT.2020 PQ (HDR10) stream — " + "HDR (HDR10) and full chroma (4:4:4) are HEVC-only, and each engages only when "
+ "it only engages when the host is sending HDR content AND this display supports HDR. " + "both this device and the host support it — otherwise the stream stays 8-bit "
+ "4:4:4 requests full chroma (sharper text/UI, more bandwidth) — it only engages when " + "4:2:0 SDR. 4:4:4 sharpens text and UI for extra bandwidth. Applies from the "
+ "this device can hardware-decode it AND the host opted in. Otherwise the stream stays " + "next session.")
+ "8-bit 4:2:0 SDR. Applies from the next session.")
.font(.geist(12, relativeTo: .caption)) .font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
} }
@@ -380,9 +408,8 @@ extension SettingsView {
Text("Experimental") Text("Experimental")
} footer: { } footer: {
Text("Adds a “Browse Library…” action to each host that lists its games " Text("Adds a “Browse Library…” action to each host that lists its games "
+ "(Steam + custom) via the host's management API; tap a title to launch it. " + "(Steam + custom); tap a title to launch it. Works once you've paired — no "
+ "Works once you've paired with the host — the library is authorized by this " + "extra host setup.")
+ "device's certificate, with no extra host setup.")
.font(.geist(12, relativeTo: .caption)) .font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary) .foregroundStyle(.secondary)
} }
@@ -54,32 +54,41 @@ extension SettingsView {
// MARK: - Statistics // MARK: - Statistics
static var statisticsFooter: String { static var statisticsFooter: String {
let base = "The overlay shows resolution, frame rate, throughput and latency while " let base = "Shows resolution, frame rate, throughput and latency in the chosen "
+ "streaming, in the chosen corner." + "corner while streaming."
#if os(macOS) || os(iOS) #if os(macOS) || os(iOS)
return base + " Toggle it any time with ⇧S." return base + " Toggle it any time with ⌃⌥⇧S."
#else #else
return base return base
#endif #endif
} }
// MARK: - Audio
static var audioFooter: String {
#if os(macOS)
return "Host audio plays through the chosen speaker; your microphone feeds the host's "
+ "virtual mic. System default follows your Mac's device changes. Applies from the "
+ "next session."
#else
return "Host audio plays locally; your microphone feeds the host's virtual mic. "
+ "Applies from the next session."
#endif
}
// MARK: - Controllers // MARK: - Controllers
static let controllersFooter = static let controllersFooter =
"One controller is forwarded to the host, as player 1 — Automatic picks the most " "One controller is forwarded as player 1 — Automatic picks the most recently "
+ "recently connected one. The type is the virtual pad the host creates: Automatic " + "connected. Type is the virtual pad the host creates; Automatic matches your "
+ "matches the controller (a DualSense gets adaptive triggers, lightbar, touchpad " + "controller (a DualSense keeps adaptive triggers, lightbar, touchpad and motion). "
+ "and motion; a DualShock 4 the same minus adaptive triggers), and changes apply " + "Applies from the next session."
+ "from the next session. Two identical controllers may swap a manual selection "
+ "after reconnecting."
#if !os(tvOS) #if !os(tvOS)
static let gamepadUIFooter = static let gamepadUIFooter =
"When a controller is connected, the host list and game library switch to a " "When a controller connects, the host list and library switch to a controller-"
+ "controller-friendly layout — larger focus targets, controller-navigable settings, " + "friendly layout — larger focus targets and a swipeable cover browser. Turn this "
+ "and a swipeable cover browser for the library. Turn this off to always use the " + "off to always use the standard layout."
+ "standard layout. (The system may still move basic focus with a controller "
+ "connected even with this off — that's outside the app's control.)"
#endif #endif
/// "Use controller" choices for this view's manager (see `SettingsOptions.controllerOptions`). /// "Use controller" choices for this view's manager (see `SettingsOptions.controllerOptions`).
@@ -25,6 +25,12 @@ struct SettingsView: View {
@AppStorage(DefaultsKey.gamepadType) var gamepadType = 0 @AppStorage(DefaultsKey.gamepadType) var gamepadType = 0
@AppStorage(DefaultsKey.bitrateKbps) var bitrateKbps = 0 @AppStorage(DefaultsKey.bitrateKbps) var bitrateKbps = 0
@AppStorage(DefaultsKey.presenter) var presenter = "stage2" @AppStorage(DefaultsKey.presenter) var presenter = "stage2"
#if os(macOS)
@AppStorage(DefaultsKey.vsync) var vsync = false
#endif
#if !os(tvOS)
@AppStorage(DefaultsKey.allowVRR) var allowVRR = true
#endif
@AppStorage(DefaultsKey.hdrEnabled) var hdrEnabled = true @AppStorage(DefaultsKey.hdrEnabled) var hdrEnabled = true
@AppStorage(DefaultsKey.enable444) var enable444 = true @AppStorage(DefaultsKey.enable444) var enable444 = true
@AppStorage(DefaultsKey.libraryEnabled) var libraryEnabled = false @AppStorage(DefaultsKey.libraryEnabled) var libraryEnabled = false
@@ -106,6 +112,8 @@ struct SettingsView: View {
Form { Form {
presenterSection presenterSection
hdrSection hdrSection
vrrSection
vsyncSection
windowSection windowSection
statisticsSection statisticsSection
} }
@@ -234,6 +242,7 @@ struct SettingsView: View {
Form { Form {
presenterSection presenterSection
hdrSection hdrSection
vrrSection
statisticsSection statisticsSection
} }
.formStyle(.grouped) .formStyle(.grouped)
@@ -81,6 +81,11 @@ final class HostStore: ObservableObject {
didSet { persist() } didSet { persist() }
} }
/// Saved hosts proven reachable by the periodic QUIC probe (by id) the mDNS-independent
/// counterpart to discovery presence, OR'd into the "online" pip so a routed/VPN host that
/// never advertises still reads Online. Not persisted (it's live reachability, not config).
@Published var probedOnline: Set<StoredHost.ID> = []
init() { init() {
if let data = UserDefaults.standard.data(forKey: Self.key), if let data = UserDefaults.standard.data(forKey: Self.key),
let decoded = try? JSONDecoder().decode([StoredHost].self, from: data) { let decoded = try? JSONDecoder().decode([StoredHost].self, from: data) {
@@ -110,6 +115,23 @@ final class HostStore: ObservableObject {
hosts[i].lastConnected = Date() hosts[i].lastConnected = Date()
} }
/// One reachability sweep, driving `probedOnline`: probe every saved host NOT currently
/// advertising on `discovery` (mDNS already answers for those) off the main actor via a bounded,
/// trust-agnostic QUIC handshake, then publish the reachable set. This is the mDNS-independent
/// half of presence a host reached over a routed network (Tailscale/VPN) never advertises but
/// answers here. Call in a loop from a home view's `.task` (cancelled on disappear).
func refreshReachability(discovery: HostDiscovery) async {
let targets = hosts.filter { !discovery.advertises($0) }
var online: Set<StoredHost.ID> = []
for host in targets {
let reachable = await Task.detached(priority: .utility) {
PunktfunkConnection.probe(host: host.address, port: host.port)
}.value
if reachable { online.insert(host.id) }
}
probedOnline = online
}
func pin(_ hostID: UUID, fingerprint: Data) { func pin(_ hostID: UUID, fingerprint: Data) {
guard let i = hosts.firstIndex(where: { $0.id == hostID }) else { return } guard let i = hosts.firstIndex(where: { $0.id == hostID }) else { return }
hosts[i].pinnedSHA256 = fingerprint hosts[i].pinnedSHA256 = fingerprint
@@ -127,7 +127,16 @@ public final class HostDiscovery: ObservableObject {
.map { $0.trimmingCharacters(in: .whitespaces) } .map { $0.trimmingCharacters(in: .whitespaces) }
.filter { !$0.isEmpty } .filter { !$0.isEmpty }
} }
let conn = NWConnection(to: result.endpoint, using: .udp) // Resolve over IPv4 only: Network.framework prefers IPv6 (RFC 6724), and the host's OS
// mDNS responder often answers AAAA for its hostname even though the punktfunk host stack
// (control QUIC + data UDP) binds IPv4 sockets exclusively a v6-resolved address would
// produce a host card whose connect always fails in the Rust core (`host:port` parse).
// Same policy as the Android/desktop clients; lift when the stack speaks IPv6.
let params = NWParameters.udp
if let ip = params.defaultProtocolStack.internetProtocol as? NWProtocolIP.Options {
ip.version = .v4
}
let conn = NWConnection(to: result.endpoint, using: params)
connections[key] = conn connections[key] = conn
conn.stateUpdateHandler = { state in conn.stateUpdateHandler = { state in
MainActor.assumeIsolated { [weak self] in MainActor.assumeIsolated { [weak self] in
@@ -112,6 +112,16 @@ public extension PunktfunkConnection {
} }
return rc == statusOK return rc == statusOK
} }
/// Bounded, trust-agnostic QUIC-handshake reachability probe to `host:port` mDNS-INDEPENDENT,
/// so a host reached over a routed network (Tailscale/VPN/another subnet), which never
/// advertises, still reports reachable. No pin/identity presented. The display-side companion
/// to the dial-first connect fix: lets saved-host "online" pips reflect real reachability.
/// Blocking (builds its own runtime) call OFF the main thread.
static func probe(host: String, port: UInt16, timeoutMs: UInt32 = 1500) -> Bool {
let rc: Int32 = host.withCString { punktfunk_probe($0, port, timeoutMs) }
return rc == statusOK
}
} }
public final class PunktfunkConnection { public final class PunktfunkConnection {
@@ -259,7 +269,8 @@ public final class PunktfunkConnection {
/// `2` = HEVC (default / older host), `1` = H.264, `4` = AV1. Build the decoder from THIS. The /// `2` = HEVC (default / older host), `1` = H.264, `4` = AV1. Build the decoder from THIS. The
/// resolved value honors the client's `preferredCodec` when the host could emit it. /// resolved value honors the client's `preferredCodec` when the host could emit it.
public private(set) var resolvedCodec: UInt8 = 2 // PUNKTFUNK_CODEC_HEVC public private(set) var resolvedCodec: UInt8 = 2 // PUNKTFUNK_CODEC_HEVC
/// The resolved codec as an `AnnexB.VideoCodec` (H.264 vs HEVC) drives the NAL parsing. /// The resolved codec as a `VideoCodec` (H.264 / HEVC / AV1) drives the bitstream framing
/// (Annex-B NAL parsing vs the AV1 OBU repack).
public var videoCodec: VideoCodec { VideoCodec(wire: resolvedCodec) } public var videoCodec: VideoCodec { VideoCodec(wire: resolvedCodec) }
/// Connect and start a session at the requested mode (the host creates a native virtual /// Connect and start a session at the requested mode (the host creates a native virtual
@@ -24,8 +24,9 @@
// //
// Forwarding is gated by `forwarding` (driven by StreamLayerView's capture state): the // Forwarding is gated by `forwarding` (driven by StreamLayerView's capture state): the
// handlers stay attached for the whole session, but while the user has released capture // handlers stay attached for the whole session, but while the user has released capture
// (, focus loss) nothing reaches the host and key events travel the responder chain // (Q the cross-client Ctrl+Alt+Shift+Q or , focus loss) nothing reaches the host
// normally. Everything held is flushed host-side on each transition to released. // and key events travel the responder chain normally. Everything held is flushed host-side
// on each transition to released.
// //
// GCMouse.current/GCKeyboard.coalesced are process-global singletons with one handler // GCMouse.current/GCKeyboard.coalesced are process-global singletons with one handler
// slot each: only one InputCapture can be live per process. `activeCapture` tracks // slot each: only one InputCapture can be live per process. `activeCapture` tracks
@@ -108,6 +109,16 @@ public final class InputCapture {
/// the absolute-vs-relative forwarding lives entirely in StreamLayerView. Main queue. /// the absolute-vs-relative forwarding lives entirely in StreamLayerView. Main queue.
public var onToggleCursor: (() -> Void)? public var onToggleCursor: (() -> Void)?
/// The cross-client combos (Windows/Linux parity: Ctrl+Alt+Shift+Q/D/S), fired from the macOS
/// keyDown monitor only WHILE FORWARDING that's the state in which the app's menu (which
/// carries the same key equivalents for discoverability) can't see them, so the monitor is the
/// captured-state delivery path; released, the events pass through and the menu handles them.
/// Q releases the captured mouse/keyboard; D disconnects; S toggles the stats
/// overlay. Main queue.
public var onReleaseCapture: (() -> Void)?
public var onDisconnect: (() -> Void)?
public var onToggleStats: (() -> Void)?
/// Fired when a newer InputCapture takes the process-global GC handler slots (the /// Fired when a newer InputCapture takes the process-global GC handler slots (the
/// singletons hold ONE handler each): the preempted owner must drop its capture /// singletons hold ONE handler each): the preempted owner must drop its capture
/// state its handlers are gone, so it would otherwise sit "captured" with dead /// state its handlers are gone, so it would otherwise sit "captured" with dead
@@ -215,6 +226,32 @@ public final class InputCapture {
self.onToggleCursor?() self.onToggleCursor?()
return nil return nil
} }
// The cross-client combos (Ctrl+Alt+Shift+Q/D/S the same set every other
// punktfunk client reserves), intercepted only while forwarding so the host never
// sees the letter (the modifiers were already forwarded as they went down;
// they're flushed by the release path / released by the user as usual). The letter
// is latched (suppressedVK) so its keyUp doesn't leak to the host either. While
// NOT forwarding the events pass through and the menu's identical key equivalents
// handle them (with the standard menu-flash feedback). keyCodes are kVK_ANSI_*
// physical positions, layout-independent.
if self.forwarding, flags == [.control, .option, .shift] {
switch event.keyCode {
case 12 /* Q */:
self.suppressedVK = 0x51
self.onReleaseCapture?()
return nil
case 2 /* D */:
self.suppressedVK = 0x44
self.onDisconnect?()
return nil
case 1 /* S */:
self.suppressedVK = 0x53
self.onToggleStats?()
return nil
default:
break
}
}
return event return event
} }
#endif #endif
@@ -31,6 +31,17 @@ public enum DefaultsKey {
/// is higher up), so we fold to mono ourselves. Only meaningful for multi-channel devices. /// is higher up), so we fold to mono ourselves. Only meaningful for multi-channel devices.
public static let micChannel = "punktfunk.micChannel" public static let micChannel = "punktfunk.micChannel"
public static let presenter = "punktfunk.presenter" public static let presenter = "punktfunk.presenter"
/// macOS: V-Sync the stream's presents each decoded frame flips on the next display vsync
/// (evenly paced, no tearing under direct scanout) instead of as soon as the GPU finishes
/// (lowest latency the default, OFF). Resolved once per session;
/// PUNKTFUNK_PRESENT_MODE=immediate|vsync overrides it for A/B. See Stage2Pipeline's header.
public static let vsync = "punktfunk.vsync"
/// Allow variable refresh rate: hand the display link a wide frame-rate RANGE (low floor,
/// preferred = stream rate) so a ProMotion / adaptive-sync display can vary its physical
/// refresh to match the stream. On by default; a no-op on fixed-refresh displays. When off,
/// macOS lets the link free-run at the display's native rate and iOS keeps its proven 30 Hz
/// floor. Read per session/reconfigure by `SessionPresenter.syncFrameRate`.
public static let allowVRR = "punktfunk.allowVRR"
/// Request a 10-bit BT.2020 PQ (HDR10) stream. On by default; only takes effect when the host /// Request a 10-bit BT.2020 PQ (HDR10) stream. On by default; only takes effect when the host
/// has HDR content AND this display supports HDR otherwise the stream stays 8-bit SDR. /// has HDR content AND this display supports HDR otherwise the stream stays 8-bit SDR.
public static let hdrEnabled = "punktfunk.hdrEnabled" public static let hdrEnabled = "punktfunk.hdrEnabled"
@@ -57,7 +68,7 @@ public enum DefaultsKey {
/// macOS: take the window fullscreen while streaming and restore it on the host list. On by default. /// macOS: take the window fullscreen while streaming and restore it on the host list. On by default.
public static let fullscreenWhileStreaming = "punktfunk.fullscreenWhileStreaming" public static let fullscreenWhileStreaming = "punktfunk.fullscreenWhileStreaming"
/// Show the streaming statistics overlay (mode/fps/throughput/latency). On by default; toggle /// Show the streaming statistics overlay (mode/fps/throughput/latency). On by default; toggle
/// while streaming with S (macOS / hardware keyboard). /// while streaming with S (the cross-client Ctrl+Alt+Shift+S; macOS / hardware keyboard).
public static let hudEnabled = "punktfunk.hudEnabled" public static let hudEnabled = "punktfunk.hudEnabled"
/// Which corner the statistics overlay sits in a `HUDPlacement` raw value /// Which corner the statistics overlay sits in a `HUDPlacement` raw value
/// ("topLeading"/"topTrailing"/"bottomLeading"/"bottomTrailing"). Default top-trailing. /// ("topLeading"/"topTrailing"/"bottomLeading"/"bottomTrailing"). Default top-trailing.
@@ -67,3 +78,12 @@ public enum DefaultsKey {
/// whenever a gamepad is connected. On by default; see `GamepadUIEnvironment.isActive`. /// whenever a gamepad is connected. On by default; see `GamepadUIEnvironment.isActive`.
public static let gamepadUIEnabled = "punktfunk.gamepadUIEnabled" public static let gamepadUIEnabled = "punktfunk.gamepadUIEnabled"
} }
extension Notification.Name {
/// Posted by the app's Stream menu ("Release Mouse", Q): the key window's stream view
/// releases input capture if it holds it. Only reachable while NOT captured (a captured
/// session swallows the combo in InputCapture's monitor and the frozen cursor can't click
/// menus) it exists so the menu item is honest whenever it CAN fire, and as the shortcut's
/// discoverable menu-bar surface.
public static let punktfunkReleaseCapture = Notification.Name("io.unom.punktfunk.release-capture")
}
@@ -0,0 +1,561 @@
// AV1 (low-overhead OBU bitstream) CoreMedia plumbing the AV1 sibling of AnnexB.swift.
//
// The punktfunk host emits AV1 access units as low-overhead temporal units (the raw encoder
// output every other client feeds ffmpeg): a temporal-delimiter OBU, then on every keyframe,
// per the same in-band-config policy as the NAL codecs a sequence-header OBU, then the frame
// OBUs. VideoToolbox instead wants the ISOBMFF 'av01' flavor: a CMVideoFormatDescription
// carrying an `av1C` configuration record (built from the sequence header), and sample buffers
// holding the temporal unit with the temporal delimiter stripped and every OBU size-fielded.
// This file converts between the two.
//
// HOT PATH: like AnnexB, both pumps run `formatDescription(fromKeyframe:)` +
// `sampleBuffer(au:format:)` once per AU, so everything is built on `forEachOBU` a zero-copy
// scan over the AU's bytes (ranges, not materialized Datas). A delta AU (no sequence header)
// costs a few OBU-header reads; the sample repack leaves exactly one copy (source block
// buffer), mirroring AnnexB.sampleBuffer.
//
// The full sequence-header parse (AV1 spec 5.5.1) runs only when a keyframe actually carries
// one it exists to fill the `av1C` record fields (profile/level/tier/depth/chroma) and the
// colorimetry extensions (so VideoDecoder.isHDRFormat and the presenter's color handling work
// identically across codecs). The host currently gates 10-bit and 4:4:4 to HEVC, so an AV1
// stream is 8-bit 4:2:0 today; the parser still reads depth/chroma/color faithfully so nothing
// here needs touching when that gate lifts.
import CoreMedia
import Foundation
import VideoToolbox
public enum AV1 {
/// True when this device can hardware-decode AV1 (M3-class Macs, A17 Pro-class iPhones,
/// current iPads; false on every Apple TV to date). VideoToolbox has no software AV1
/// decoder, so this is the advertisement gate: a client must never invite a stream it
/// can't decode in real time.
public static let hardwareDecodeSupported: Bool =
VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1)
// MARK: - OBU walking
/// OBU types (AV1 spec 6.2.2) only the ones this file dispatches on.
enum OBUType {
static let sequenceHeader: UInt8 = 1
static let temporalDelimiter: UInt8 = 2
static let padding: UInt8 = 15
}
/// Walk the OBUs of a low-overhead temporal unit without copying: `body` receives the buffer
/// base, each OBU's header range (header byte + optional extension byte + size field, i.e.
/// everything before the payload), payload range, and type and returns false to stop early.
/// The walk ends at the first malformed OBU (forbidden bit set, truncated header, or a size
/// field overrunning the buffer): a torn AU decodes as garbage anyway and the pumps' keyframe
/// recovery re-anchors, so bailing beats guessing at boundaries. An OBU with
/// `obu_has_size_field == 0` extends to the end of the buffer (legal only for the last one).
/// The base pointer is only valid inside `body`.
static func forEachOBU(
in data: Data,
_ body: (
_ base: UnsafePointer<UInt8>, _ header: Range<Int>, _ payload: Range<Int>,
_ type: UInt8
) -> Bool
) {
data.withUnsafeBytes { (raw: UnsafeRawBufferPointer) in
guard let base = raw.bindMemory(to: UInt8.self).baseAddress else { return }
let count = raw.count
var i = 0
while i < count {
let start = i
let h = base[i]
guard h & 0x80 == 0 else { return } // obu_forbidden_bit not an OBU stream
let type = (h >> 3) & 0x0F
let hasExtension = h & 0x04 != 0
let hasSize = h & 0x02 != 0
i += 1
if hasExtension {
guard i < count else { return }
i += 1
}
let payloadLen: Int
if hasSize {
guard let (size, sizeLen) = leb128(base: base, at: i, count: count)
else { return }
i += sizeLen
payloadLen = size
} else {
payloadLen = count - i // no size field: extends to the end (must be last)
}
guard i + payloadLen <= count else { return }
if !body(base, start..<i, i..<(i + payloadLen), type) { return }
i += payloadLen
}
}
}
/// Decode a leb128 value at `at` (AV1 spec 4.10.5). Returns (value, encoded length) or nil
/// on truncation / a value past 32 bits (sizes beyond that are nonsense for an OBU).
private static func leb128(
base: UnsafePointer<UInt8>, at: Int, count: Int
) -> (Int, Int)? {
var value: UInt64 = 0
for i in 0..<8 {
guard at + i < count else { return nil }
let byte = base[at + i]
value |= UInt64(byte & 0x7F) << (7 * i)
if byte & 0x80 == 0 {
guard value <= UInt64(UInt32.max) else { return nil }
return (Int(value), i + 1)
}
}
return nil
}
/// leb128-encoded byte length of `value`.
private static func leb128Length(_ value: Int) -> Int {
var v = UInt32(value)
var n = 1
while v >= 0x80 {
v >>= 7
n += 1
}
return n
}
/// Encode `value` as leb128 into `dst`; returns the byte count written.
private static func putLeb128(_ value: Int, into dst: UnsafeMutableRawPointer) -> Int {
var v = UInt32(value)
var n = 0
repeat {
var byte = UInt8(v & 0x7F)
v >>= 7
if v != 0 { byte |= 0x80 }
dst.storeBytes(of: byte, toByteOffset: n, as: UInt8.self)
n += 1
} while v != 0
return n
}
// MARK: - Sequence header
/// The sequence-header fields the `av1C` record and the colorimetry extensions need
/// (AV1 spec 5.5; color codes are ITU-T H.273, shared with the HEVC VUI).
struct SequenceHeader {
var profile: UInt8 = 0
var levelIdx0: UInt8 = 0
var tier0: UInt8 = 0
var highBitdepth = false
var twelveBit = false
var monochrome = false
var subsamplingX = true
var subsamplingY = true
var chromaSamplePosition: UInt8 = 0
/// H.273 codes; 2 = unspecified (the spec default when no color description is coded).
var colorPrimaries: UInt8 = 2
var transferCharacteristics: UInt8 = 2
var matrixCoefficients: UInt8 = 2
var fullRange = false
var maxWidth = 0
var maxHeight = 0
}
/// MSB-first bit reader over the sequence-header payload. Every read is bounds-checked and
/// returns nil on overrun the parser guard-lets each field so a truncated header yields
/// nil rather than garbage.
private struct BitReader {
private let bytes: UnsafePointer<UInt8>
private let bitCount: Int
private var pos = 0
init(bytes: UnsafePointer<UInt8>, count: Int) {
self.bytes = bytes
self.bitCount = count * 8
}
mutating func f(_ n: Int) -> UInt32? {
guard n <= 32, pos + n <= bitCount else { return nil }
var v: UInt32 = 0
for _ in 0..<n {
let bit = (bytes[pos >> 3] >> (7 - UInt8(pos & 7))) & 1
v = (v << 1) | UInt32(bit)
pos += 1
}
return v
}
mutating func flag() -> Bool? { f(1).map { $0 == 1 } }
/// uvlc() (spec 4.10.3) only `num_ticks_per_picture_minus_1` uses it here.
mutating func uvlc() -> UInt32? {
var leadingZeros = 0
while true {
guard let b = f(1) else { return nil }
if b == 1 { break }
leadingZeros += 1
if leadingZeros >= 32 { return nil }
}
if leadingZeros == 0 { return 0 }
guard let v = f(leadingZeros) else { return nil }
return v + (1 << leadingZeros) - 1
}
}
/// Parse a sequence-header OBU payload (spec 5.5.1 the full walk down to color_config,
/// which is what `av1C` + the colorimetry extensions are built from). Returns nil on any
/// truncation or spec violation.
static func parseSequenceHeader(_ payload: Data) -> SequenceHeader? {
payload.withUnsafeBytes { (raw: UnsafeRawBufferPointer) -> SequenceHeader? in
guard let base = raw.bindMemory(to: UInt8.self).baseAddress else { return nil }
var r = BitReader(bytes: base, count: raw.count)
var sh = SequenceHeader()
guard let profile = r.f(3), profile <= 2 else { return nil }
sh.profile = UInt8(profile)
guard r.flag() != nil else { return nil } // still_picture
guard let reduced = r.flag() else { return nil }
var decoderModelInfoPresent = false
var bufferDelayLengthMinus1 = 0
if reduced {
guard let level = r.f(5) else { return nil }
sh.levelIdx0 = UInt8(level)
sh.tier0 = 0
} else {
guard let timingInfoPresent = r.flag() else { return nil }
if timingInfoPresent {
guard r.f(32) != nil, r.f(32) != nil, // num_units_in_display_tick, time_scale
let equalPictureInterval = r.flag()
else { return nil }
if equalPictureInterval, r.uvlc() == nil { return nil }
guard let dmip = r.flag() else { return nil }
decoderModelInfoPresent = dmip
if decoderModelInfoPresent {
guard let bdl = r.f(5), r.f(32) != nil, r.f(5) != nil, r.f(5) != nil
else { return nil }
bufferDelayLengthMinus1 = Int(bdl)
}
}
guard let initialDisplayDelayPresent = r.flag(),
let opCountMinus1 = r.f(5)
else { return nil }
for i in 0...Int(opCountMinus1) {
guard r.f(12) != nil, let level = r.f(5) else { return nil }
var tier: UInt32 = 0
if level > 7 {
guard let t = r.f(1) else { return nil }
tier = t
}
if i == 0 {
sh.levelIdx0 = UInt8(level)
sh.tier0 = UInt8(tier)
}
if decoderModelInfoPresent {
guard let present = r.flag() else { return nil }
if present {
let n = bufferDelayLengthMinus1 + 1
guard r.f(n) != nil, r.f(n) != nil, r.f(1) != nil else { return nil }
}
}
if initialDisplayDelayPresent {
guard let present = r.flag() else { return nil }
if present, r.f(4) == nil { return nil }
}
}
}
guard let widthBitsMinus1 = r.f(4), let heightBitsMinus1 = r.f(4),
let maxWidthMinus1 = r.f(Int(widthBitsMinus1) + 1),
let maxHeightMinus1 = r.f(Int(heightBitsMinus1) + 1)
else { return nil }
sh.maxWidth = Int(maxWidthMinus1) + 1
sh.maxHeight = Int(maxHeightMinus1) + 1
if !reduced {
guard let frameIdNumbersPresent = r.flag() else { return nil }
if frameIdNumbersPresent {
guard r.f(4) != nil, r.f(3) != nil else { return nil }
}
}
// use_128x128_superblock, enable_filter_intra, enable_intra_edge_filter
guard r.f(3) != nil else { return nil }
if !reduced {
// enable_interintra_compound enable_dual_filter
guard r.f(4) != nil, let enableOrderHint = r.flag() else { return nil }
if enableOrderHint {
guard r.f(2) != nil else { return nil } // jnt_comp, ref_frame_mvs
}
guard let chooseScreenContentTools = r.flag() else { return nil }
let forceScreenContentTools: UInt32
if chooseScreenContentTools {
forceScreenContentTools = 2 // SELECT_SCREEN_CONTENT_TOOLS
} else {
guard let v = r.f(1) else { return nil }
forceScreenContentTools = v
}
if forceScreenContentTools > 0 {
guard let chooseIntegerMv = r.flag() else { return nil }
if !chooseIntegerMv, r.f(1) == nil { return nil }
}
if enableOrderHint, r.f(3) == nil { return nil } // order_hint_bits_minus_1
}
// enable_superres, enable_cdef, enable_restoration
guard r.f(3) != nil else { return nil }
// color_config() (spec 5.5.2)
guard let highBitdepth = r.flag() else { return nil }
sh.highBitdepth = highBitdepth
if sh.profile == 2, highBitdepth {
guard let twelveBit = r.flag() else { return nil }
sh.twelveBit = twelveBit
}
if sh.profile == 1 {
sh.monochrome = false
} else {
guard let mono = r.flag() else { return nil }
sh.monochrome = mono
}
guard let colorDescriptionPresent = r.flag() else { return nil }
if colorDescriptionPresent {
guard let cp = r.f(8), let tc = r.f(8), let mc = r.f(8) else { return nil }
sh.colorPrimaries = UInt8(cp)
sh.transferCharacteristics = UInt8(tc)
sh.matrixCoefficients = UInt8(mc)
}
if sh.monochrome {
guard let fullRange = r.flag() else { return nil }
sh.fullRange = fullRange
sh.subsamplingX = true
sh.subsamplingY = true
sh.chromaSamplePosition = 0
return sh
}
if sh.colorPrimaries == 1, sh.transferCharacteristics == 13,
sh.matrixCoefficients == 0 {
// BT.709 + sRGB + identity forces full-range 4:4:4.
sh.fullRange = true
sh.subsamplingX = false
sh.subsamplingY = false
return sh
}
guard let fullRange = r.flag() else { return nil }
sh.fullRange = fullRange
switch sh.profile {
case 0:
sh.subsamplingX = true
sh.subsamplingY = true
case 1:
sh.subsamplingX = false
sh.subsamplingY = false
default: // profile 2
if sh.highBitdepth, sh.twelveBit {
guard let ssx = r.flag() else { return nil }
sh.subsamplingX = ssx
if ssx {
guard let ssy = r.flag() else { return nil }
sh.subsamplingY = ssy
} else {
sh.subsamplingY = false
}
} else {
sh.subsamplingX = true
sh.subsamplingY = false
}
}
if sh.subsamplingX, sh.subsamplingY {
guard let csp = r.f(2) else { return nil }
sh.chromaSamplePosition = UInt8(csp)
}
return sh
}
}
// MARK: - Format description
/// Build a format description from a keyframe AU's in-band sequence header the AV1
/// equivalent of `AnnexB.formatDescription(fromIDR:)`. Returns nil when the AU carries no
/// sequence-header OBU (a delta frame): the pumps latch the previous description exactly as
/// they do for the NAL codecs. The description carries the `av1C` record (with the sequence
/// header as its configOBUs) plus colorimetry extensions mapped from color_config, so
/// `VideoDecoder.isHDRFormat` and the presenter treat AV1 like any other stream.
public static func formatDescription(fromKeyframe au: Data) -> CMVideoFormatDescription? {
// The sequence-header OBU, re-emitted with a size field (encoders size-field everything
// in practice; the rewrap also covers a last-OBU-without-size corner).
var seqHeaderOBU: Data?
var seqHeaderPayload: Data?
forEachOBU(in: au) { base, header, payload, type in
guard type == OBUType.sequenceHeader else { return true }
var obu = Data(capacity: 2 + leb128Length(payload.count) + payload.count)
obu.append(base[header.lowerBound] | 0x02) // has_size_field set
if base[header.lowerBound] & 0x04 != 0 { // extension byte rides along
obu.append(base[header.lowerBound + 1])
}
var lenBuf = [UInt8](repeating: 0, count: 8)
let lenLen = lenBuf.withUnsafeMutableBytes {
putLeb128(payload.count, into: $0.baseAddress!)
}
obu.append(contentsOf: lenBuf[0..<lenLen])
obu.append(UnsafeBufferPointer(start: base + payload.lowerBound, count: payload.count))
seqHeaderOBU = obu
seqHeaderPayload = Data(bytes: base + payload.lowerBound, count: payload.count)
return false
}
guard let seqHeaderOBU, let seqHeaderPayload,
let sh = parseSequenceHeader(seqHeaderPayload),
sh.maxWidth > 0, sh.maxHeight > 0
else { return nil }
// AV1CodecConfigurationRecord (AV1-ISOBMFF §2.3): 4 fixed bytes + configOBUs.
var av1C = Data(capacity: 4 + seqHeaderOBU.count)
av1C.append(0x81) // marker=1, version=1
av1C.append((sh.profile << 5) | sh.levelIdx0)
av1C.append(
(sh.tier0 << 7)
| ((sh.highBitdepth ? 1 : 0) << 6)
| ((sh.twelveBit ? 1 : 0) << 5)
| ((sh.monochrome ? 1 : 0) << 4)
| ((sh.subsamplingX ? 1 : 0) << 3)
| ((sh.subsamplingY ? 1 : 0) << 2)
| sh.chromaSamplePosition)
av1C.append(0) // no initial_presentation_delay
av1C.append(seqHeaderOBU)
// Colorimetry from color_config's H.273 codes; unspecified (2) falls back to BT.709
// the host's SDR default, same policy the presenter applies elsewhere.
let primaries: CFString = {
switch sh.colorPrimaries {
case 9: return kCMFormatDescriptionColorPrimaries_ITU_R_2020
case 6: return kCMFormatDescriptionColorPrimaries_SMPTE_C
case 5: return kCMFormatDescriptionColorPrimaries_EBU_3213
default: return kCMFormatDescriptionColorPrimaries_ITU_R_709_2
}
}()
let transfer: CFString = {
switch sh.transferCharacteristics {
case 16: return kCMFormatDescriptionTransferFunction_SMPTE_ST_2084_PQ
case 18: return kCMFormatDescriptionTransferFunction_ITU_R_2100_HLG
case 13: return kCMFormatDescriptionTransferFunction_sRGB
case 8: return kCMFormatDescriptionTransferFunction_Linear
default: return kCMFormatDescriptionTransferFunction_ITU_R_709_2
}
}()
let matrix: CFString = {
switch sh.matrixCoefficients {
case 9, 10: return kCMFormatDescriptionYCbCrMatrix_ITU_R_2020
case 5, 6: return kCMFormatDescriptionYCbCrMatrix_ITU_R_601_4
default: return kCMFormatDescriptionYCbCrMatrix_ITU_R_709_2
}
}()
let extensions: [CFString: Any] = [
kCMFormatDescriptionExtension_SampleDescriptionExtensionAtoms: ["av1C": av1C],
kCMFormatDescriptionExtension_ColorPrimaries: primaries,
kCMFormatDescriptionExtension_TransferFunction: transfer,
kCMFormatDescriptionExtension_YCbCrMatrix: matrix,
kCMFormatDescriptionExtension_FullRangeVideo: sh.fullRange,
]
var format: CMVideoFormatDescription?
let status = CMVideoFormatDescriptionCreate(
allocator: kCFAllocatorDefault,
codecType: kCMVideoCodecType_AV1,
width: Int32(sh.maxWidth), height: Int32(sh.maxHeight),
extensions: extensions as CFDictionary,
formatDescriptionOut: &format)
return status == noErr ? format : nil
}
// MARK: - Sample buffers
/// Wrap one temporal unit as a decode-ready CMSampleBuffer in the ISOBMFF 'av01' sample
/// format: the temporal-delimiter (and padding) OBUs are dropped, every remaining OBU is
/// re-emitted with a size field, and mirroring AnnexB.sampleBuffer the result is packed
/// straight into the CMBlockBuffer's allocation (sized by a first cheap scan). The sequence
/// header stays in-band (spec-legal: it's bit-identical to the one in `av1C`, which is
/// rebuilt from the same keyframe), preserving the host's self-contained-keyframe policy.
public static func sampleBuffer(
au: AccessUnit, format: CMVideoFormatDescription
) -> CMSampleBuffer? {
// Pass 1: byte scan only total repacked size of the kept OBUs.
var total = 0
forEachOBU(in: au.data) { base, header, payload, type in
if type == OBUType.temporalDelimiter || type == OBUType.padding { return true }
let headerLen = base[header.lowerBound] & 0x04 != 0 ? 2 : 1
total += headerLen + leb128Length(payload.count) + payload.count
return true
}
// Nothing decodable (a delimiter-only AU our host never sends one): drop it rather
// than hand the decoder an empty sample.
guard total > 0 else { return nil }
var blockBuffer: CMBlockBuffer?
guard CMBlockBufferCreateWithMemoryBlock(
allocator: kCFAllocatorDefault, memoryBlock: nil,
blockLength: total, blockAllocator: kCFAllocatorDefault,
customBlockSource: nil, offsetToData: 0, dataLength: total,
flags: kCMBlockBufferAssureMemoryNowFlag, blockBufferOut: &blockBuffer) == noErr,
let block = blockBuffer
else { return nil }
var dstLen = 0
var dstPtr: UnsafeMutablePointer<CChar>?
guard CMBlockBufferGetDataPointer(
block, atOffset: 0, lengthAtOffsetOut: nil, totalLengthOut: &dstLen,
dataPointerOut: &dstPtr) == noErr,
dstLen == total, let dstPtr
else { return nil }
// Pass 2: the single copy header (+extension) byte, size field, payload per OBU.
let dst = UnsafeMutableRawPointer(dstPtr)
var off = 0
forEachOBU(in: au.data) { base, header, payload, type in
if type == OBUType.temporalDelimiter || type == OBUType.padding { return true }
dst.storeBytes(
of: base[header.lowerBound] | 0x02, toByteOffset: off, as: UInt8.self)
off += 1
if base[header.lowerBound] & 0x04 != 0 {
dst.storeBytes(
of: base[header.lowerBound + 1], toByteOffset: off, as: UInt8.self)
off += 1
}
off += putLeb128(payload.count, into: dst.advanced(by: off))
dst.advanced(by: off)
.copyMemory(from: base + payload.lowerBound, byteCount: payload.count)
off += payload.count
return true
}
var timing = CMSampleTimingInfo(
duration: .invalid,
presentationTimeStamp: CMTime(value: Int64(au.ptsNs), timescale: 1_000_000_000),
decodeTimeStamp: .invalid)
var sampleSize = total
var sample: CMSampleBuffer?
guard CMSampleBufferCreate(
allocator: kCFAllocatorDefault, dataBuffer: block, dataReady: true,
makeDataReadyCallback: nil, refcon: nil, formatDescription: format,
sampleCount: 1, sampleTimingEntryCount: 1, sampleTimingArray: &timing,
sampleSizeEntryCount: 1, sampleSizeArray: &sampleSize,
sampleBufferOut: &sample) == noErr
else { return nil }
// Low-latency display: render on arrival, don't wait for a clock.
if let attachments = CMSampleBufferGetSampleAttachmentsArray(sample!, createIfNecessary: true) {
let dict = unsafeBitCast(CFArrayGetValueAtIndex(attachments, 0), to: CFMutableDictionary.self)
CFDictionarySetValue(
dict,
Unmanaged.passUnretained(kCMSampleAttachmentKey_DisplayImmediately).toOpaque(),
Unmanaged.passUnretained(kCFBooleanTrue).toOpaque())
}
return sample
}
}
extension VideoCodec {
/// Codec-dispatching format-description refresh: the AV1 path keys on an in-band sequence
/// header, the NAL codecs on in-band parameter sets one call site in each pump.
public func formatDescription(fromKeyframe au: Data) -> CMVideoFormatDescription? {
self == .av1
? AV1.formatDescription(fromKeyframe: au)
: AnnexB.formatDescription(fromIDR: au, codec: self)
}
/// Codec-dispatching sample wrap (see `formatDescription(fromKeyframe:)`).
public func sampleBuffer(
au: AccessUnit, format: CMVideoFormatDescription
) -> CMSampleBuffer? {
self == .av1
? AV1.sampleBuffer(au: au, format: format)
: AnnexB.sampleBuffer(au: au, format: format, codec: self)
}
}
@@ -6,8 +6,10 @@
// buffers whose NALs are 4-byte-length-prefixed. This file converts between the two, for // buffers whose NALs are 4-byte-length-prefixed. This file converts between the two, for
// the codec the host resolved in the Welcome (`connection.videoCodec`) HEVC and H.264 // the codec the host resolved in the Welcome (`connection.videoCodec`) HEVC and H.264
// differ only in NAL-header layout and which parameter sets exist (HEVC adds a VPS). AV1 // differ only in NAL-header layout and which parameter sets exist (HEVC adds a VPS). AV1
// is not an Annex-B/NAL codec and isn't handled here (hosts don't emit it on the native // is not an Annex-B/NAL codec and isn't handled here its OBU flavor of the same plumbing
// path yet). // lives in AV1.swift, and the pumps reach both through `VideoCodec`'s dispatching
// `formatDescription(fromKeyframe:)` / `sampleBuffer(au:format:)`, so nothing below is ever
// called with `.av1`.
// //
// HOT PATH: both pumps run `formatDescription(fromIDR:codec:)` + `sampleBuffer(au:format:codec:)` // HOT PATH: both pumps run `formatDescription(fromIDR:codec:)` + `sampleBuffer(au:format:codec:)`
// once per AU, so the conversion is built on `forEachNAL` a zero-copy scan over the AU's bytes // once per AU, so the conversion is built on `forEachNAL` a zero-copy scan over the AU's bytes
@@ -23,10 +25,15 @@ import Foundation
public enum VideoCodec: Equatable { public enum VideoCodec: Equatable {
case h264 case h264
case hevc case hevc
case av1
/// Resolve from the wire `Welcome.codec` byte (`PUNKTFUNK_CODEC_*`; unknown HEVC). /// Resolve from the wire `Welcome.codec` byte (`PUNKTFUNK_CODEC_*`; unknown HEVC).
public init(wire: UInt8) { public init(wire: UInt8) {
self = wire == 0x01 ? .h264 : .hevc // 0x01 = PUNKTFUNK_CODEC_H264 switch wire {
case 0x01: self = .h264 // PUNKTFUNK_CODEC_H264
case 0x04: self = .av1 // PUNKTFUNK_CODEC_AV1
default: self = .hevc // PUNKTFUNK_CODEC_HEVC the default / older-host codec
}
} }
/// NAL unit type from a NAL's first byte. HEVC: bits 1..6; H.264: bits 0..4. /// NAL unit type from a NAL's first byte. HEVC: bits 1..6; H.264: bits 0..4.
@@ -140,6 +147,8 @@ public enum AnnexB {
sets = [vps, sps, pps] sets = [vps, sps, pps]
case .h264: case .h264:
sets = [sps, pps] sets = [sps, pps]
case .av1:
return nil // OBU stream, no parameter-set NALs handled in AV1.swift, never here
} }
var format: CMVideoFormatDescription? var format: CMVideoFormatDescription?
@@ -175,6 +184,8 @@ public enum AnnexB {
parameterSetSizes: sizes, parameterSetSizes: sizes,
nalUnitHeaderLength: 4, nalUnitHeaderLength: 4,
formatDescriptionOut: &format) formatDescriptionOut: &format)
case .av1:
break // unreachable the .av1 arm above already returned
} }
} }
return status == noErr ? format : nil return status == noErr ? format : nil
@@ -1,12 +1,15 @@
// Stage-2 presenter, present half: draw a decoded NV12 / P010 / 4:4:4 CVPixelBuffer into a CAMetalLayer // Stage-2 presenter, present half: draw a decoded NV12 / P010 / 4:4:4 CVPixelBuffer into a CAMetalLayer
// drawable with a YCbCrRGB shader. The hosting view's CADisplayLink drives `render` once per vsync // drawable with a YCbCrRGB shader. The hosting view's CADisplayLink still paces the pipeline once per
// (via Stage2Pipeline.renderTick) with the target present time, so a present can be stamped and the // vsync, but the actual `render` runs on Stage2Pipeline's dedicated RENDER THREAD (the link tick just
// present tail hand-paced. See docs apple-stage2-presenter.md. // signals it), so `nextDrawable()`'s blocking never lands on the main thread. See docs
// apple-stage2-presenter.md.
// //
// Main-thread only: created during view setup, `render`/`configure` called from the view's CADisplayLink // Threading: created during view setup (main); `render`/`configure` run on the render thread the
// (which fires on the main runloop). The Metal objects + texture cache are touched only here. The one // layer's drawable/format/colour mutations all happen there (CAMetalLayer is designed for dedicated
// exception is `setHdrMeta`, called from the pump thread it hops the layer write to main so every // render threads; only the layer's GEOMETRY frame/contentsScale is touched from main, in
// CALayer mutation stays on one thread. // SessionPresenter.layout, which also pushes the resulting pixel size here via `setDrawableTarget`
// so the render thread never reads layer geometry cross-thread). `setHdrMeta` (pump thread) and
// `setDrawableTarget` (main) only write lock-guarded staging state the render thread drains.
#if canImport(Metal) && canImport(QuartzCore) #if canImport(Metal) && canImport(QuartzCore)
import CoreGraphics import CoreGraphics
@@ -144,14 +147,23 @@ public final class MetalVideoPresenter {
private var textureCache: CVMetalTextureCache? private var textureCache: CVMetalTextureCache?
/// Current layer configuration switched in `configure(hdr:)` when a frame's HDR-ness differs. /// Current layer configuration switched in `configure(hdr:)` when a frame's HDR-ness differs.
/// Main-thread only (read + written from `render`/`configure`, all on the display-link runloop). /// Render-thread confined once the pipeline runs (Stage2Pipeline.start's one pre-thread
/// `configure` call is ordered before the thread starts, so it doesn't race).
private var hdrActive = false private var hdrActive = false
/// Last HDR mastering grade received via `setHdrMeta` (the host's 0xCE). Cached so a mid-session /// Last HDR mastering grade received via `setHdrMeta` (the host's 0xCE). Cached so a mid-session
/// SDRHDR flip's `configureColor` re-applies the real grade instead of clobbering it back to the /// SDRHDR flip's `configureColor` re-applies the real grade instead of clobbering it back to the
/// bare reference-white anchor (an out-of-order race otherwise: `setHdrMeta` and the flip both write /// bare reference-white anchor (an out-of-order race otherwise: `setHdrMeta` and the flip both write
/// `edrMetadata`). Main-thread only. /// `edrMetadata`). Render-thread confined (drained from `pendingHdrMeta` at the top of `render`).
private var lastHdrMeta: PunktfunkConnection.HdrMeta? private var lastHdrMeta: PunktfunkConnection.HdrMeta?
/// Cross-thread staging, all under `stagingLock`: the pump thread parks a fresh 0xCE grade in
/// `pendingHdrMeta` and the main thread parks the layout-derived drawable pixel size in
/// `drawableTarget`; the render thread drains both at the top of `render`, so every layer
/// format/colour mutation stays on the one thread that also calls `nextDrawable()`.
private let stagingLock = NSLock()
private var pendingHdrMeta: PunktfunkConnection.HdrMeta?
private var drawableTarget: CGSize = .zero
#if DEBUG #if DEBUG
/// Last logged "decodeddrawable" signature, so the diagnostic logs only on a size/HDR change. /// Last logged "decodeddrawable" signature, so the diagnostic logs only on a size/HDR change.
private var lastSizeSig = "" private var lastSizeSig = ""
@@ -191,12 +203,18 @@ public final class MetalVideoPresenter {
layer.framebufferOnly = true layer.framebufferOnly = true
layer.isOpaque = true layer.isOpaque = true
#if os(macOS) #if os(macOS)
// The display link already paces exactly one present per vsync. Leaving the layer's own vsync // displaySyncEnabled MUST stay false on macOS. It has flip-flopped, so the full history:
// wait on means `commandBuffer.present` ALSO blocks for the hardware vsync, so `nextDrawable()` // sync ON was tried twice and starves the drawable pool both times on macOS 26 a synced
// stalls the MAIN thread until a drawable frees windowed, the WindowServer's looser // present only reaches glass when the WindowServer composites the window, and its FramePacing
// compositing hides it; FULLSCREEN's tighter path serializes the main thread to the display and // path does not treat our out-of-band image-queue presents as damage, so with a static scene
// the stall surfaces as bad judder. Disabling the layer-level sync lets present return promptly // the ONLY recurring damage is the 1 Hz stats HUD update: presents queue, all drawables stay
// (the display link is the pacing source) the fix for the fullscreen stutter. macOS-only. // held, `nextDrawable()` sleeps (sampled: ~70% of the render thread inside
// CAMetalLayerPrivateNextDrawableLocked usleep), and the stream turns into a ~1 fps
// slideshow with normal-LOOKING stats (each rare frame is fresh, newest-wins ring). The
// 94fb7d1b fullscreen judder was the same starvation biting the then-main-thread render.
// With sync OFF the flip is immediate; the vsync alignment that sync was supposed to give
// (the HUD-off direct-scanout pacing fix) comes from scheduling the present at the display
// link's target time instead (`present(at:)` see `render`).
layer.displaySyncEnabled = false layer.displaySyncEnabled = false
#endif #endif
// The drawable is rendered at the LAYER's pixel size (set per-frame in `render`), so the // The drawable is rendered at the LAYER's pixel size (set per-frame in `render`), so the
@@ -226,11 +244,12 @@ public final class MetalVideoPresenter {
self.layer = layer self.layer = layer
} }
/// Configure the layer + active pipeline for an SDR or HDR session. MAIN THREAD ONLY. Called once at /// Configure the layer + active pipeline for an SDR or HDR session. Called once at session start
/// session start and again per-frame from `render` (idempotent the guard makes a same-state call a /// (main, before the render thread exists) and again per-frame from `render` on the RENDER THREAD
/// no-op), so a mid-session HDR toggle (the host re-inits its encoder; the decoded `frame.isHDR` /// (idempotent the guard makes a same-state call a no-op), so a mid-session HDR toggle (the host
/// flips) reconfigures here automatically. HDR uses an rgba16Float drawable + BT.2020 PQ colour space /// re-inits its encoder; the decoded `frame.isHDR` flips) reconfigures here automatically. HDR uses
/// + EDR with a 203-nit reference-white anchor; SDR uses the plain 8-bit sRGB path. /// an rgba16Float drawable + BT.2020 PQ colour space + EDR with a 203-nit reference-white anchor;
/// SDR uses the plain 8-bit sRGB path.
public func configure(hdr: Bool) { public func configure(hdr: Bool) {
guard hdr != hdrActive else { return } guard hdr != hdrActive else { return }
hdrActive = hdr hdrActive = hdr
@@ -273,36 +292,65 @@ public final class MetalVideoPresenter {
#endif #endif
/// Update the HDR mastering metadata (drained from the host's 0xCE datagram) to refine the system /// Update the HDR mastering metadata (drained from the host's 0xCE datagram) to refine the system
/// tone-map from the real grade. Called from the PUMP thread, so the layer write is hopped to MAIN /// tone-map from the real grade. Called from the PUMP thread the grade is only PARKED here (lock-
/// (every CALayer mutation stays on one thread). The grade is cached so a later SDRHDR /// guarded); the render thread applies it at the top of the next `render`, keeping every layer
/// `configureColor` re-applies it; the `edrMetadata` write is gated on `hdrActive` (setting it on an /// colour mutation on the one thread that also vends drawables.
/// SDR layer is harmless but pointless, and the flip will apply it anyway).
public func setHdrMeta(_ meta: PunktfunkConnection.HdrMeta) { public func setHdrMeta(_ meta: PunktfunkConnection.HdrMeta) {
DispatchQueue.main.async { [weak self] in stagingLock.lock()
guard let self else { return } pendingHdrMeta = meta
self.lastHdrMeta = meta stagingLock.unlock()
// tvOS has no edrMetadata the cached grade is still kept above (harmless), it just can't
// be applied to the layer there. macOS/iOS refine the system tone-map from the real grade.
#if !os(tvOS)
if self.hdrActive { self.layer.edrMetadata = self.makeEDR(meta) }
#endif
}
} }
/// Draw one decoded frame to the next drawable and present it. MAIN THREAD (the display link). /// Park the drawable pixel size the shader should render at: the metal layer's laid-out frame ×
/// `isHDR` selects the 10-bit BT.2020 PQ path vs the 8-bit BT.709 path and is reconciled with the /// contentsScale, both owned by the MAIN thread (SessionPresenter.layout pushes it on every layout/
/// backing change). The render thread reads this instead of the layer's geometry so it never
/// touches main-owned CALayer state. Zero until the first layout `render` falls back to the
/// decoded frame size.
public func setDrawableTarget(_ size: CGSize) {
stagingLock.lock()
drawableTarget = size
stagingLock.unlock()
}
/// Draw one decoded frame to the next drawable and present it. RENDER THREAD (Stage2Pipeline's;
/// `nextDrawable()` may block up to a frame that wait belongs here, never on main). `isHDR`
/// selects the 10-bit BT.2020 PQ path vs the 8-bit BT.709 path and is reconciled with the
/// layer config via `configure`. Returns true on success; false when there's no drawable yet, a /// layer config via `configure`. Returns true on success; false when there's no drawable yet, a
/// texture couldn't be made, or Metal errored the caller then doesn't stamp a present (and can /// texture couldn't be made, or Metal errored the caller then doesn't stamp a present (and can
/// requeue the frame). `onPresented` fires once the drawable actually reached glass, with the /// requeue the frame). `onPresented` fires once the drawable actually reached glass, with the
/// `CLOCK_REALTIME` instant from the drawable's `presentedTime` or nil when the system reports /// `CLOCK_REALTIME` instant from the drawable's `presentedTime` or nil when the system reports
/// none (a dropped drawable). It runs on a Metal callback thread; keep the handler thread-safe. /// none (a dropped drawable). It runs on a Metal callback thread; keep the handler thread-safe.
///
/// `presentAtMediaTime` (a `CACurrentMediaTime`-basis host time the display link's
/// `targetTimestamp`) schedules the flip ON the vsync instead of "as soon as the GPU finishes":
/// with the layer's own sync disabled (mandatory on macOS see init) an immediate present hits
/// glass mid-refresh whenever the layer is direct-scanout promoted (fullscreen, no HUD), which
/// is the "frametimes are off with the stats HUD closed" report. nil presents immediately
/// (`PUNKTFUNK_PRESENT_MODE=immediate` the pre-fix behavior, kept as a diagnostic A/B).
@discardableResult @discardableResult
public func render( public func render(
_ pixelBuffer: CVPixelBuffer, isHDR: Bool = false, _ pixelBuffer: CVPixelBuffer, isHDR: Bool = false,
presentAtMediaTime: CFTimeInterval? = nil,
onPresented: ((Int64?) -> Void)? = nil onPresented: ((Int64?) -> Void)? = nil
) -> Bool { ) -> Bool {
// Drain the cross-thread staging (see `stagingLock`): the layout-derived drawable size and
// any freshly-arrived HDR grade, both applied from this thread.
stagingLock.lock()
let targetFromLayout = drawableTarget
let newHdrMeta = pendingHdrMeta
pendingHdrMeta = nil
stagingLock.unlock()
// Reconcile the layer with the decoded frame's HDR-ness (handles a mid-session SDRHDR flip). // Reconcile the layer with the decoded frame's HDR-ness (handles a mid-session SDRHDR flip).
configure(hdr: isHDR) configure(hdr: isHDR)
if let newHdrMeta {
self.lastHdrMeta = newHdrMeta
// tvOS has no edrMetadata the cached grade is still kept (a later HDR flip's
// configureColor is where it matters there). macOS/iOS refine the live tone-map now.
#if !os(tvOS)
if hdrActive { layer.edrMetadata = makeEDR(newHdrMeta) }
#endif
}
// P010/x444 store 10-bit luma/chroma in 16-bit samples R16/RG16; NV12/444v is 8-bit R8/RG8. // P010/x444 store 10-bit luma/chroma in 16-bit samples R16/RG16; NV12/444v is 8-bit R8/RG8.
// Derived from the actual decoded buffer so a 4:4:4 (full chroma plane) frame just works. // Derived from the actual decoded buffer so a 4:4:4 (full chroma plane) frame just works.
@@ -319,22 +367,18 @@ public final class MetalVideoPresenter {
pixelBuffer, plane: 1, format: tenBit ? .rg16Unorm : .rg8Unorm, cache: textureCache) pixelBuffer, plane: 1, format: tenBit ? .rg16Unorm : .rg8Unorm, cache: textureCache)
else { return false } else { return false }
// Size the drawable to the LAYER's pixels (bounds × contentsScale, both set by the hosting // Size the drawable to the LAYER's pixels (its laid-out frame × contentsScale, pushed here by
// view's layout) so the Catmull-Rom shader performs the decodedon-screen scale in one pass: // SessionPresenter.layout via `setDrawableTarget` not read off the layer, whose geometry the
// main thread owns) so the Catmull-Rom shader performs the decodedon-screen scale in one pass:
// a native-mode session stays exactly 1:1 (the kernel reduces to the identity texel), and a // a native-mode session stays exactly 1:1 (the kernel reduces to the identity texel), and a
// window bigger than the host's mode gets bicubic luma instead of the compositor's bilinear. // window bigger than the host's mode gets bicubic luma instead of the compositor's bilinear.
// Before the first layout (empty bounds) fall back to the decoded size. drawableSize does NOT // Before the first layout (zero target) fall back to the decoded size. drawableSize does NOT
// track bounds (defaults to 0), so set it BEFORE nextDrawable; re-set only on a change // track bounds (defaults to 0), so set it BEFORE nextDrawable; re-set only on a change
// (layout / Reconfigure / HDR flip and every frame of a live resize, which is fine). // (layout / Reconfigure / HDR flip and every frame of a live resize, which is fine).
let decodedSize = CGSize( let decodedSize = CGSize(
width: CVPixelBufferGetWidth(pixelBuffer), height: CVPixelBufferGetHeight(pixelBuffer)) width: CVPixelBufferGetWidth(pixelBuffer), height: CVPixelBufferGetHeight(pixelBuffer))
let scale = layer.contentsScale let targetSize = (targetFromLayout.width > 0 && targetFromLayout.height > 0)
let boundsSize = layer.bounds.size ? targetFromLayout : decodedSize
let targetSize = (boundsSize.width > 0 && boundsSize.height > 0)
? CGSize(
width: (boundsSize.width * scale).rounded(),
height: (boundsSize.height * scale).rounded())
: decodedSize
if layer.drawableSize != targetSize { layer.drawableSize = targetSize } if layer.drawableSize != targetSize { layer.drawableSize = targetSize }
#if DEBUG #if DEBUG
logSizeIfChanged(decoded: decodedSize, drawable: targetSize) logSizeIfChanged(decoded: decodedSize, drawable: targetSize)
@@ -374,7 +418,13 @@ public final class MetalVideoPresenter {
} }
#endif #endif
} }
commandBuffer.present(drawable) // present at the next vsync lowest latency // Scheduled on the vsync when the pipeline gave us the link's target (see the doc comment);
// immediate otherwise. A target already in the past presents immediately same thing.
if let presentAtMediaTime {
commandBuffer.present(drawable, atTime: presentAtMediaTime)
} else {
commandBuffer.present(drawable)
}
// Hold the CVMetalTextures + source pixel buffer (its IOSurface) alive until the GPU finishes // Hold the CVMetalTextures + source pixel buffer (its IOSurface) alive until the GPU finishes
// sampling releasing them at scope exit could free the backing mid-read. // sampling releasing them at scope exit could free the backing mid-read.
commandBuffer.addCompletedHandler { _ in _ = (luma, chroma, pixelBuffer) } commandBuffer.addCompletedHandler { _ in _ = (luma, chroma, pixelBuffer) }
@@ -68,10 +68,13 @@ final class SessionPresenter {
baseLayer.addSublayer(metal) baseLayer.addSublayer(metal)
metalLayer = metal metalLayer = metal
stage2 = pipeline stage2 = pipeline
// The link is the vsync CLOCK + putBack-retry nudge, not the presentation trigger
// (frame arrival is see Stage2Pipeline's header). timestamptargetTimestamp is the
// link's own report of the current refresh period (tracks VRR rate changes).
let proxy = DisplayLinkProxy { [weak self] link in let proxy = DisplayLinkProxy { [weak self] link in
self?.stage2?.renderTick( self?.stage2?.renderTick(
targetPresentNs: Stage2Pipeline.realtimeNs( targetMediaTime: link.targetTimestamp,
forDisplayLinkTimestamp: link.targetTimestamp)) period: link.targetTimestamp - link.timestamp)
} }
let link = makeDisplayLink(proxy, #selector(DisplayLinkProxy.tick(_:))) let link = makeDisplayLink(proxy, #selector(DisplayLinkProxy.tick(_:)))
link.add(to: .main, forMode: .common) link.add(to: .main, forMode: .common)
@@ -87,23 +90,37 @@ final class SessionPresenter {
} }
} }
/// Ask the display link for the stream's own cadence. iOS/tvOS-only: without an explicit /// Hint the display link with the stream's cadence. On iOS/tvOS a range is always required:
/// range, ProMotion devices cap CADisplayLink at 60 Hz (iPhones additionally need /// without one, ProMotion devices cap CADisplayLink at 60 Hz (iPhones additionally need
/// `CADisableMinimumFrameDurationOnPhone` in Info.plist), so a 120 fps stream would present /// `CADisableMinimumFrameDurationOnPhone` in Info.plist), so a 120 fps stream would present
/// at half rate with the ring silently dropping every other frame. `maximum` allows up to /// at half rate with the ring silently dropping every other frame. `maximum` allows up to 120
/// 120 so the system MAY tick faster than a sub-120 stream (each extra tick is a near-free /// so the system MAY tick faster than a sub-120 stream (each extra tick is a near-free empty
/// empty `renderTick`, and presenting on a denser grid shortens the decodeglass wait); the /// `renderTick`, and presenting on a denser grid shortens the decodeglass wait).
/// macOS NSView link already tracks its display and must NOT be capped to the stream rate. ///
/// The `allowVRR` setting (default on) widens that hint into a true variable-refresh request:
/// `preferred` = the stream rate with a low floor, so a ProMotion / adaptive-sync display can
/// drop its physical refresh to match the content. With VRR off we fall back to the proven
/// behavior iOS keeps a 30 Hz floor; macOS leaves the NSView link at its display's native
/// rate (it already tracks the display and must NOT be capped to the stream rate).
/// Re-applied from `layout` so a mid-session `Reconfigure` picks up a new refresh. /// Re-applied from `layout` so a mid-session `Reconfigure` picks up a new refresh.
private func syncFrameRate(hz: UInt32) { private func syncFrameRate(hz: UInt32) {
#if !os(macOS)
guard hz > 0, let link = stage2Link else { return } guard hz > 0, let link = stage2Link else { return }
let hzF = Float(hz) let hzF = Float(hz)
if link.preferredFrameRateRange.preferred != hzF { let allowVRR = UserDefaults.standard.object(forKey: DefaultsKey.allowVRR) as? Bool ?? true
link.preferredFrameRateRange = CAFrameRateRange( #if os(macOS)
minimum: min(30, hzF), maximum: max(hzF, 120), preferred: hzF) // Off: `.default` = the link free-runs at the display's native rate (pre-VRR behavior).
} // On: request the content rate with a 24 Hz floor capped at the display, never at the
// stream rate, so an adaptive-sync panel can track the stream.
let range: CAFrameRateRange = allowVRR
? CAFrameRateRange(minimum: min(hzF, 24), maximum: max(hzF, 120), preferred: hzF)
: .default
#else
// A range is mandatory here (see above); VRR only lowers the floor (24 vs 30) so the
// panel can drop deeper to match content on a sub-rate or momentarily stalling stream.
let floor = allowVRR ? min(hzF, 24) : min(hzF, 30)
let range = CAFrameRateRange(minimum: floor, maximum: max(hzF, 120), preferred: hzF)
#endif #endif
if link.preferredFrameRateRange != range { link.preferredFrameRateRange = range }
} }
/// Position the stage-2 metal sublayer aspect-fit in the hosting view (the host streams at the /// Position the stage-2 metal sublayer aspect-fit in the hosting view (the host streams at the
@@ -127,6 +144,11 @@ final class SessionPresenter {
metalLayer.contentsScale = contentsScale metalLayer.contentsScale = contentsScale
metalLayer.frame = fit metalLayer.frame = fit
CATransaction.commit() CATransaction.commit()
// Hand the resulting pixel size to the render thread (it must not read layer geometry
// cross-thread) this is what the presenter sizes its drawable to.
stage2?.setDrawableTarget(CGSize(
width: (fit.width * contentsScale).rounded(),
height: (fit.height * contentsScale).rounded()))
} }
/// Stop the active pump/pipeline ( one poll timeout; stage-2 joins its pump) and detach the /// Stop the active pump/pipeline ( one poll timeout; stage-2 joins its pump) and detach the
@@ -1,25 +1,60 @@
// Stage-2 presenter orchestrator: a pump thread pulls AUs VideoDecoder; the decoder's async output // Stage-2 presenter orchestrator. GOAL ARCHITECTURE (the result of the 2026-07 pacing saga
// drops the newest decoded frame into a 1-slot ring; the hosting view's display link calls `renderTick` // read this before touching presentation):
// once per vsync to draw + present the newest ready frame and stamp the unified latency stages
// (end-to-end captureon-glass, plus the decode and display stage terms
// design/stats-unification.md). Mirrors StreamPump's lifecycle (one per start; cancel is permanent).
// //
// Threading: the pump runs on its own thread; the decoder callback on a VT thread; `renderTick` + // net pump VideoDecoder (VT async) newest-wins 1-slot ring RENDER THREAD CAMetalLayer
// `start`/`stop` on the MAIN thread (the view's CADisplayLink fires there). Only the ring (lock-guarded) //
// and the decoder/presenter (internally locked / main-hopped) cross threads. // The render thread is woken by FRAME ARRIVAL (the decoder callback signals it), never gated on
// the display link: on macOS the WindowServer's damage tracking / FramePacing does not count our
// out-of-band presents, so anything display-link-gated stalls exactly when the rest of the screen
// goes quiet (adaptive-sync displays idle the link down). A decoded frame is always presented
// promptly. The display link remains only as (a) a vsync CLOCK (phase + period, for the opt-in
// V-Sync policy below), (b) a retry tick for a frame that couldn't get a drawable (`putBack`),
// and (c) the iOS ProMotion rate hint.
// The layer's own displaySyncEnabled stays FALSE on macOS synced presents starve the drawable
// pool outright (see MetalVideoPresenter's init for the post-mortem).
// Present policy is a USER SETTING (DefaultsKey.vsync; PUNKTFUNK_PRESENT_MODE=immediate|vsync
// overrides it for A/B), resolved once per session in start():
// V-Sync OFF (default): present immediately lowest latency, the long-proven behavior.
// V-Sync ON: present(at: next vsync) predicted from the link's last phase/period, at most one
// period ahead by construction, falling back to immediate when the link data is stale a
// schedule can never sit far in the future holding drawables hostage.
// Rendering lives on its own thread so any `nextDrawable()` wait lands off-main (input, SwiftUI).
//
// The render thread also stamps the unified latency stages (end-to-end captureon-glass + decode and
// display stage terms design/stats-unification.md). Mirrors StreamPump's lifecycle (one per start;
// cancel is permanent). PUNKTFUNK_PRESENT_DEBUG=1 prints per-second pacing stats (see
// PresentDebugStats).
//
// Threading: the pump runs on its own thread; the decoder callback on a VT thread; the render loop on
// the render thread; `renderTick` + `start`/`stop` on the MAIN thread (the view's CADisplayLink fires
// there). Only the ring (lock-guarded), the vsync clock (lock-guarded), and the decoder/presenter
// (internally locked / staged) cross threads.
#if canImport(Metal) && canImport(QuartzCore) #if canImport(Metal) && canImport(QuartzCore)
import AVFoundation import AVFoundation
import Foundation import Foundation
import QuartzCore import QuartzCore
/// PUNKTFUNK_PRESENT_DEBUG=1: the render thread prints a once-per-second line with the decode
/// (ring-submit) rate, present rate, failed/empty wakes and the slowest render call for
/// diagnosing pacing regressions without instruments. Plain print: the unbundled CLI client's
/// stdout is the cheapest reliable capture channel.
let presentDebug = ProcessInfo.processInfo.environment["PUNKTFUNK_PRESENT_DEBUG"] == "1"
/// Newest-ready 1-slot ring: the decoder overwrites (drops the older undisplayed frame lowest /// Newest-ready 1-slot ring: the decoder overwrites (drops the older undisplayed frame lowest
/// latency, no smoothing buffer), the display link takes-and-clears. Sendable; lock-guarded. /// latency, no smoothing buffer), the display link takes-and-clears. Sendable; lock-guarded.
private final class ReadyRing: @unchecked Sendable { private final class ReadyRing: @unchecked Sendable {
private let lock = NSLock() private let lock = NSLock()
private var frame: ReadyFrame? private var frame: ReadyFrame?
/// Ring submissions since the last `drainSubmitted` the decode rate for the
/// PUNKTFUNK_PRESENT_DEBUG stat line.
private var submitted = 0
func submit(_ f: ReadyFrame) { func submit(_ f: ReadyFrame) {
lock.lock(); frame = f; lock.unlock() lock.lock(); frame = f; submitted += 1; lock.unlock()
}
func drainSubmitted() -> Int {
lock.lock(); defer { lock.unlock() }
let n = submitted; submitted = 0; return n
} }
func take() -> ReadyFrame? { func take() -> ReadyFrame? {
lock.lock(); defer { lock.unlock() } lock.lock(); defer { lock.unlock() }
@@ -37,6 +72,86 @@ private final class ReadyRing: @unchecked Sendable {
} }
} }
/// The display's vsync grid as last reported by the display link (target timestamp + period,
/// `CACurrentMediaTime` basis), written on main by `renderTick`, read by the render thread to
/// schedule V-Sync-mode presents. A shared box (like `ReadyRing`) so neither thread captures the
/// pipeline itself. Sendable; lock-guarded.
private final class VsyncClock: @unchecked Sendable {
private let lock = NSLock()
private var target: CFTimeInterval = 0
private var period: CFTimeInterval = 0
func set(target t: CFTimeInterval, period p: CFTimeInterval) {
lock.lock(); target = t; period = p; lock.unlock()
}
/// The next vsync at or after `now`, extrapolated from the last reported phase/period by
/// construction less than one period ahead, so a scheduled present can never sit far in the
/// future holding its drawable. nil ( present immediately) when the link has reported nothing
/// yet, its period is nonsense, or its data is STALE (an idle/suspended link on an
/// adaptive-sync display exactly the case where scheduling onto its grid stalls the stream).
func nextVsync(after now: CFTimeInterval) -> CFTimeInterval? {
lock.lock(); defer { lock.unlock() }
guard period > 0.0005, target > 0, now - target < 0.25 else { return nil }
if target >= now { return target }
return target + ceil((now - target) / period) * period
}
}
/// PUNKTFUNK_PRESENT_DEBUG=1 aggregation: one printed line per second from the render thread with
/// the decode rate, render outcomes, the slowest render call ( nextDrawable wait) and the deltas
/// between system-reported on-glass times (vsync-aligned presents show clean refresh-period
/// multiples; immediate flips scatter). Lock-guarded `presented` lands on a Metal callback thread.
private final class PresentDebugStats: @unchecked Sendable {
private let lock = NSLock()
private var last = CACurrentMediaTime()
private var ok = 0, failed = 0, empty = 0, dropped = 0
private var maxRenderMs = 0.0
private var lastGlassNs: Int64 = 0
private var glassDeltasMs: [Double] = []
func emptyWake() { lock.lock(); empty += 1; lock.unlock() }
func renderReturned(ok rendered: Bool, tookMs: Double) {
lock.lock()
if rendered { ok += 1 } else { failed += 1 }
maxRenderMs = max(maxRenderMs, tookMs)
lock.unlock()
}
func presented(atNs: Int64?) {
lock.lock()
if let atNs {
if lastGlassNs > 0 { glassDeltasMs.append(Double(atNs - lastGlassNs) / 1e6) }
lastGlassNs = atNs
} else {
dropped += 1
}
lock.unlock()
}
func flushIfDue(ring: ReadyRing) {
lock.lock()
let now = CACurrentMediaTime()
guard now - last >= 1 else { lock.unlock(); return }
last = now
let decoded = ring.drainSubmitted()
let deltas = glassDeltasMs.sorted()
let p50 = deltas.isEmpty ? 0 : deltas[deltas.count / 2]
let dMax = deltas.last ?? 0
let line = String(
format: "pf-present decoded=%d ok=%d fail=%d empty=%d dropped=%d "
+ "maxRenderMs=%.1f glassDeltaMs p50=%.2f max=%.2f n=%d",
decoded, ok, failed, empty, dropped, maxRenderMs, p50, dMax, deltas.count)
ok = 0; failed = 0; empty = 0; dropped = 0
maxRenderMs = 0
glassDeltasMs.removeAll(keepingCapacity: true)
lock.unlock()
print(line)
fflush(stdout) // stdout is a pipe when captured flush per line or nothing shows
}
}
public final class Stage2Pipeline { public final class Stage2Pipeline {
private let ring = ReadyRing() private let ring = ReadyRing()
private let presenter: MetalVideoPresenter private let presenter: MetalVideoPresenter
@@ -54,6 +169,19 @@ public final class Stage2Pipeline {
private let pumpStopped = DispatchSemaphore(value: 0) private let pumpStopped = DispatchSemaphore(value: 0)
private var pumpJoinable = false private var pumpJoinable = false
/// Render-thread plumbing. `renderSignal` wakes the render thread signalled by the DECODER
/// callback on every frame (the primary trigger: presentation must never be gated on the
/// display link, see the header) and by each display-link tick (the `putBack` retry + the
/// vsync-clock refresh). Signals coalesce harmlessly (an extra wake finds an empty ring and
/// goes back to sleep). `vsyncClock` is the link's last phase/period for V-Sync-mode
/// scheduling. Lock-guarded boxes the render thread, like the pump thread, must not capture
/// `self`, or a missed stop() would leak a spinning pipeline. `renderStopped`/`renderJoinable`
/// mirror the pump's bounded join.
private let renderSignal = DispatchSemaphore(value: 0)
private let vsyncClock = VsyncClock()
private let renderStopped = DispatchSemaphore(value: 0)
private var renderJoinable = false
/// The Metal layer the hosting view installs + sizes. /// The Metal layer the hosting view installs + sizes.
public var layer: CAMetalLayer { presenter.layer } public var layer: CAMetalLayer { presenter.layer }
@@ -74,6 +202,7 @@ public final class Stage2Pipeline {
self.displayMeter = displayMeter self.displayMeter = displayMeter
let ring = ring let ring = ring
let recovery = recovery let recovery = recovery
let renderSignal = renderSignal
self.decoder = VideoDecoder( self.decoder = VideoDecoder(
onDecoded: { frame in onDecoded: { frame in
// Decode stage = receiveddecoded, both client CLOCK_REALTIME (offset 0 no // Decode stage = receiveddecoded, both client CLOCK_REALTIME (offset 0 no
@@ -82,6 +211,8 @@ public final class Stage2Pipeline {
decodeMeter?.record( decodeMeter?.record(
ptsNs: UInt64(frame.receivedNs), atNs: frame.decodedNs, offsetNs: 0) ptsNs: UInt64(frame.receivedNs), atNs: frame.decodedNs, offsetNs: 0)
ring.submit(frame) ring.submit(frame)
// FRAME ARRIVAL is the render trigger (never the display link see the header).
renderSignal.signal()
}, },
// Async decode failure (a bad P-frame referencing a lost/corrupt IDR): the pump resets to // Async decode failure (a bad P-frame referencing a lost/corrupt IDR): the pump resets to
// re-gate on the next IDR, and we ask the host to send one now (infinite GOP it wouldn't // re-gate on the next IDR, and we ask the host to send one now (infinite GOP it wouldn't
@@ -146,7 +277,7 @@ public final class Stage2Pipeline {
} }
guard let au = try connection.nextAU(timeoutMs: 100) else { continue } guard let au = try connection.nextAU(timeoutMs: 100) else { continue }
onFrame?(au) onFrame?(au)
if let f = AnnexB.formatDescription(fromIDR: au.data, codec: connection.videoCodec) { if let f = connection.videoCodec.formatDescription(fromKeyframe: au.data) {
format = f // refreshed on every IDR (mode changes included) format = f // refreshed on every IDR (mode changes included)
awaitingIDR = false // a fresh IDR re-anchored decode recovery complete awaitingIDR = false // a fresh IDR re-anchored decode recovery complete
} }
@@ -176,34 +307,89 @@ public final class Stage2Pipeline {
thread.qualityOfService = .userInteractive thread.qualityOfService = .userInteractive
pumpJoinable = true pumpJoinable = true
thread.start() thread.start()
}
/// MAIN thread, once per vsync. Present the newest ready frame (if any). The latency stamps // The render thread: one present per display-link signal. It owns every layer format/colour/
/// use the drawable's ACTUAL on-glass instant (`addPresentedHandler`/`presentedTime` the // drawable interaction (see MetalVideoPresenter's threading notes); with displaySyncEnabled on,
/// handler fires on a Metal callback thread; the meters are thread-safe), falling back to // nextDrawable's up-to-a-frame wait lands here instead of on main. The 100 ms timed wait is
/// `targetPresentNs` the display link's target present instant, already converted to // only the stop-flag poll for a session whose link stopped ticking.
/// `CLOCK_REALTIME` (see `realtimeNs(forDisplayLinkTimestamp:)`) when the system reports let ring = ring
/// no presented time (a dropped drawable). A frame that could not be rendered (no drawable
/// yet) goes back into the ring so the next tick retries it.
public func renderTick(targetPresentNs: Int64) {
guard let frame = ring.take() else { return }
let offsetNs = offsetNs
let endToEndMeter = endToEndMeter let endToEndMeter = endToEndMeter
let displayMeter = displayMeter let displayMeter = displayMeter
let rendered = presenter.render(frame.pixelBuffer, isHDR: frame.isHDR) { presentedNs in let offsetNs = offsetNs
let atNs = presentedNs ?? targetPresentNs let renderSignal = renderSignal
let renderStopped = renderStopped
// Present policy the user's V-Sync setting (default OFF = immediate, the long-proven
// lowest-latency behavior); PUNKTFUNK_PRESENT_MODE=immediate|vsync overrides it for A/B.
// Resolved once per session.
let presentMode = ProcessInfo.processInfo.environment["PUNKTFUNK_PRESENT_MODE"]
let vsyncEnabled = presentMode == "vsync"
|| (presentMode != "immediate"
&& UserDefaults.standard.bool(forKey: DefaultsKey.vsync))
let debugStats = presentDebug ? PresentDebugStats() : nil
let vsyncClock = vsyncClock
let renderThread = Thread {
defer { renderStopped.signal() }
while !token.isStopped {
if renderSignal.wait(timeout: .now() + .milliseconds(100)) == .timedOut {
debugStats?.flushIfDue(ring: ring)
continue
}
guard !token.isStopped, let frame = ring.take() else {
debugStats?.emptyWake()
debugStats?.flushIfDue(ring: ring)
continue
}
// V-Sync ON: flip on the next predicted vsync (< one period out, stale link
// immediate see VsyncClock). OFF: flip as soon as the GPU finishes.
let presentAt = vsyncEnabled
? vsyncClock.nextVsync(after: CACurrentMediaTime()) : nil
let renderStarted = CACurrentMediaTime()
let rendered = presenter.render(
frame.pixelBuffer, isHDR: frame.isHDR, presentAtMediaTime: presentAt
) { presentedNs in
// Fallback stamp for a dropped drawable (no system presentedTime): "now" on
// the Metal callback, converted to the CLOCK_REALTIME the meters live in.
let atNs = presentedNs
?? Stage2Pipeline.realtimeNs(forDisplayLinkTimestamp: CACurrentMediaTime())
// End-to-end = captureon-glass, measured directly (skew-corrected via the // End-to-end = captureon-glass, measured directly (skew-corrected via the
// connect-time clock offset) the HUD headline. // connect-time clock offset) the HUD headline.
endToEndMeter?.record(ptsNs: frame.ptsNs, atNs: atNs, offsetNs: offsetNs) endToEndMeter?.record(ptsNs: frame.ptsNs, atNs: atNs, offsetNs: offsetNs)
// Display stage = decoded on-glass. Both instants are client CLOCK_REALTIME, // Display stage = decoded on-glass. Both instants are client CLOCK_REALTIME,
// so no skew offset applies. // so no skew offset applies.
displayMeter?.record(ptsNs: UInt64(frame.decodedNs), atNs: atNs, offsetNs: 0) displayMeter?.record(ptsNs: UInt64(frame.decodedNs), atNs: atNs, offsetNs: 0)
debugStats?.presented(atNs: presentedNs)
} }
debugStats?.renderReturned(
ok: rendered, tookMs: (CACurrentMediaTime() - renderStarted) * 1000)
if !rendered { ring.putBack(frame) } if !rendered { ring.putBack(frame) }
debugStats?.flushIfDue(ring: ring)
}
}
renderThread.name = "punktfunk-stage2-render"
renderThread.qualityOfService = .userInteractive
renderJoinable = true
renderThread.start()
} }
/// Stop the pump ( one poll timeout) and drop the decode session. MAIN THREAD; idempotent. Does not /// MAIN thread, once per display-link tick: refresh the vsync clock (V-Sync-mode scheduling)
/// close the connection. A restart needs a fresh Stage2Pipeline (the stop is permanent). /// and nudge the render thread. The nudge is NOT the presentation trigger frame arrival is
/// (see the header) it only retries a frame a transient `nextDrawable` failure put back into
/// the ring, which matters under the host's infinite GOP where a static scene sends no
/// replacement frame.
public func renderTick(targetMediaTime: CFTimeInterval, period: CFTimeInterval) {
vsyncClock.set(target: targetMediaTime, period: period)
renderSignal.signal()
}
/// Forward the layout-derived drawable pixel size to the presenter (MAIN thread see
/// `MetalVideoPresenter.setDrawableTarget`).
public func setDrawableTarget(_ size: CGSize) {
presenter.setDrawableTarget(size)
}
/// Stop the pump + render thread ( one poll timeout each) and drop the decode session. MAIN
/// THREAD; idempotent. Does not close the connection. A restart needs a fresh Stage2Pipeline
/// (the stop is permanent).
public func stop() { public func stop() {
token.stop() token.stop()
// Join the pump (bounded: one nextAU poll + an in-flight decode) before resetting the decoder, // Join the pump (bounded: one nextAU poll + an in-flight decode) before resetting the decoder,
@@ -213,11 +399,22 @@ public final class Stage2Pipeline {
pumpJoinable = false pumpJoinable = false
_ = pumpStopped.wait(timeout: .now() + 0.5) _ = pumpStopped.wait(timeout: .now() + 0.5)
} }
// Wake + join the render thread (bounded: it may sit in `nextDrawable` for up to ~a frame; a
// timed-out join is fine the loop exits at its next stop-flag check, and a final present on
// the detached layer is harmless).
if renderJoinable {
renderJoinable = false
renderSignal.signal()
_ = renderStopped.wait(timeout: .now() + 0.5)
}
decoder.reset() decoder.reset()
recovery.bind(nil) // stop requesting keyframes once the session is torn down recovery.bind(nil) // stop requesting keyframes once the session is torn down
} }
deinit { token.stop() } deinit {
token.stop()
renderSignal.signal() // wake the render thread so it can observe the stop and exit
}
/// Convert a `CADisplayLink.targetTimestamp` (CACurrentMediaTime basis) to a `CLOCK_REALTIME` /// Convert a `CADisplayLink.targetTimestamp` (CACurrentMediaTime basis) to a `CLOCK_REALTIME`
/// nanosecond instant the present clock the AU pts + skew offset live in. Projects to the target /// nanosecond instant the present clock the AU pts + skew offset live in. Projects to the target
@@ -71,7 +71,7 @@ final class StreamPump {
guard let au = try connection.nextAU(timeoutMs: 100) else { continue } guard let au = try connection.nextAU(timeoutMs: 100) else { continue }
onFrame?(au) onFrame?(au)
let idrFormat = AnnexB.formatDescription(fromIDR: au.data, codec: connection.videoCodec) let idrFormat = connection.videoCodec.formatDescription(fromKeyframe: au.data)
if let f = idrFormat { if let f = idrFormat {
format = f // refreshed on every IDR (mode changes included) format = f // refreshed on every IDR (mode changes included)
if awaitingIDR { if awaitingIDR {
@@ -95,7 +95,7 @@ final class StreamPump {
} }
wasFailed = failed wasFailed = failed
guard let f = format, guard let f = format,
let sample = AnnexB.sampleBuffer(au: au, format: f, codec: connection.videoCodec), let sample = connection.videoCodec.sampleBuffer(au: au, format: f),
!token.isStopped // don't enqueue a stale frame after a restart !token.isStopped // don't enqueue a stale frame after a restart
else { continue } else { continue }
layer.enqueue(sample) layer.enqueue(sample)
@@ -1,4 +1,5 @@
// Stage-2 presenter, decode half: explicit VideoToolbox decode of the host's HEVC AUs. // Stage-2 presenter, decode half: explicit VideoToolbox decode of the host's AUs (H.264 /
// HEVC / AV1 whatever the Welcome resolved).
// //
// Stage-1 hands compressed samples to AVSampleBufferDisplayLayer, which decodes AND presents // Stage-1 hands compressed samples to AVSampleBufferDisplayLayer, which decodes AND presents
// internally with no per-frame callback so neither decode-completion nor present can be // internally with no per-frame callback so neither decode-completion nor present can be
@@ -61,8 +62,8 @@ public final class VideoDecoder: @unchecked Sendable {
/// depth / HDR). Read inside `createSessionLocked` under `lock`. /// depth / HDR). Read inside `createSessionLocked` under `lock`.
private var chroma444 = false private var chroma444 = false
/// The negotiated codec (`connection.videoCodec`), set once at session start. Drives the AnnexB /// The negotiated codec (`connection.videoCodec`), set once at session start. Drives the
/// NAL parsing (H.264 vs HEVC parameter sets). Read under `lock`. /// bitstream framing (H.264/HEVC NAL parsing vs AV1 OBU repack). Read under `lock`.
private var codec: VideoCodec = .hevc private var codec: VideoCodec = .hevc
public init( public init(
@@ -84,8 +85,8 @@ public final class VideoDecoder: @unchecked Sendable {
lock.unlock() lock.unlock()
} }
/// Select the negotiated codec (H.264 vs HEVC). Call once at session start, before decoding, /// Select the negotiated codec (H.264 / HEVC / AV1). Call once at session start, before
/// from `connection.videoCodec`. Thread-safe. /// decoding, from `connection.videoCodec`. Thread-safe.
public func setCodec(_ c: VideoCodec) { public func setCodec(_ c: VideoCodec) {
lock.lock() lock.lock()
codec = c codec = c
@@ -93,8 +94,9 @@ public final class VideoDecoder: @unchecked Sendable {
} }
/// Submit one AU for asynchronous decode, (re)creating the session if `format` changed. The /// Submit one AU for asynchronous decode, (re)creating the session if `format` changed. The
/// caller resolves `format` from the IDR exactly as stage-1 does (`AnnexB.formatDescription`). /// caller resolves `format` from the keyframe exactly as stage-1 does
/// Returns false if the session couldn't be created or the frame couldn't be submitted. /// (`VideoCodec.formatDescription(fromKeyframe:)`). Returns false if the session couldn't be
/// created or the frame couldn't be submitted.
@discardableResult @discardableResult
public func decode(au: AccessUnit, format newFormat: CMVideoFormatDescription) -> Bool { public func decode(au: AccessUnit, format newFormat: CMVideoFormatDescription) -> Bool {
lock.lock() lock.lock()
@@ -112,7 +114,7 @@ public final class VideoDecoder: @unchecked Sendable {
// invalidate the session between here and DecodeFrame. The VT output callback takes the // invalidate the session between here and DecodeFrame. The VT output callback takes the
// ring lock, not this one, so there's no re-entrancy. DecodeFrame is async non-blocking. // ring lock, not this one, so there's no re-entrancy. DecodeFrame is async non-blocking.
guard let session, guard let session,
let sample = AnnexB.sampleBuffer(au: au, format: newFormat, codec: codec) let sample = codec.sampleBuffer(au: au, format: newFormat)
else { lock.unlock(); return false } else { lock.unlock(); return false }
var infoOut = VTDecodeInfoFlags() var infoOut = VTDecodeInfoFlags()
let status = VTDecompressionSessionDecodeFrame( let status = VTDecompressionSessionDecodeFrame(
@@ -199,13 +201,14 @@ public final class VideoDecoder: @unchecked Sendable {
var callback = VTDecompressionOutputCallbackRecord( var callback = VTDecompressionOutputCallbackRecord(
decompressionOutputCallback: decoderOutputCallback, decompressionOutputCallback: decoderOutputCallback,
decompressionOutputRefCon: Unmanaged.passUnretained(self).toOpaque()) decompressionOutputRefCon: Unmanaged.passUnretained(self).toOpaque())
// 4:4:4 sessions REQUIRE a hardware decoder: we only advertise 4:4:4 when the hardware probe // 4:4:4 and AV1 sessions REQUIRE a hardware decoder: both are only advertised when the
// passed, so a hardware-incapable mode (e.g. a resolution past the HW 4:4:4 ceiling) must fail // hardware gate passed (the 4:4:4 probe / `AV1.hardwareDecodeSupported`), so a
// HERE, synchronously, letting the pump's backstop end the session rather than silently // hardware-incapable mode (e.g. a resolution past a HW ceiling) must fail HERE,
// falling back to a software 4:4:4 decoder far too slow for a real-time stream. 4:2:0 keeps the // synchronously, letting the pump's backstop end the session rather than silently
// software fallback (nil spec) as a robustness net. // falling back to a software decoder far too slow for a real-time stream. 4:2:0
// H.264/HEVC keeps the software fallback (nil spec) as a robustness net.
let spec: CFDictionary? = let spec: CFDictionary? =
chroma444 chroma444 || codec == .av1
? [kVTVideoDecoderSpecification_RequireHardwareAcceleratedVideoDecoder: true] as CFDictionary ? [kVTVideoDecoderSpecification_RequireHardwareAcceleratedVideoDecoder: true] as CFDictionary
: nil : nil
var newSession: VTDecompressionSession? var newSession: VTDecompressionSession?
@@ -7,10 +7,11 @@
// //
// The view also owns the input-capture state machine (Moonlight-style): capture is a // The view also owns the input-capture state machine (Moonlight-style): capture is a
// deliberate, reversible state engaged when the stream starts and when the user clicks // deliberate, reversible state engaged when the stream starts and when the user clicks
// into the video, released by or focus loss, and NEVER engaged by mere app // into the video, released by Q (the cross-client Ctrl+Alt+Shift+Q), , or focus
// activation (the click that activates the window may be a title-bar drag or a resize // loss, and NEVER engaged by mere app activation (the click that activates the window may
// warping the cursor there is exactly the intrusiveness this design removes). While // be a title-bar drag or a resize warping the cursor there is exactly the intrusiveness
// released, nothing is forwarded to the host and the local cursor is free. // this design removes). While released, nothing is forwarded to the host and the local
// cursor is free.
// //
// macOS-first (NSViewRepresentable); the iOS variant is the same layer under // macOS-first (NSViewRepresentable); the iOS variant is the same layer under
// UIViewRepresentable. // UIViewRepresentable.
@@ -83,6 +84,7 @@ public struct StreamView: NSViewRepresentable {
private let connection: PunktfunkConnection private let connection: PunktfunkConnection
private let captureEnabled: Bool private let captureEnabled: Bool
private let onCaptureChange: ((Bool) -> Void)? private let onCaptureChange: ((Bool) -> Void)?
private let onDisconnectRequest: (() -> Void)?
private let onFrame: (@Sendable (AccessUnit) -> Void)? private let onFrame: (@Sendable (AccessUnit) -> Void)?
private let onSessionEnd: (@Sendable () -> Void)? private let onSessionEnd: (@Sendable () -> Void)?
private let endToEndMeter: LatencyMeter? private let endToEndMeter: LatencyMeter?
@@ -93,14 +95,17 @@ public struct StreamView: NSViewRepresentable {
/// `captureEnabled: false` disables input capture entirely while UI (e.g. a trust /// `captureEnabled: false` disables input capture entirely while UI (e.g. a trust
/// prompt) is layered over the stream; flipping it to true auto-engages capture /// prompt) is layered over the stream; flipping it to true auto-engages capture
/// once. `onCaptureChange` (main thread) reports engage/release drive the HUD's /// once. `onCaptureChange` (main thread) reports engage/release drive the HUD's
/// "click to capture" / " releases" hint with it. The meters record the unified latency /// "click to capture" / "Q releases" hint with it. `onDisconnectRequest` (main
/// stages when the stage-2 presenter is active (design/stats-unification.md): /// thread) fires on the reserved D combo while captured the owner ends the
/// `endToEndMeter` captureon-glass, `decodeMeter` receiveddecoded, `displayMeter` /// session (released, the same combo reaches the Stream menu instead). The meters
/// decodedon-glass. /// record the unified latency stages when the stage-2 presenter is active
/// (design/stats-unification.md): `endToEndMeter` captureon-glass, `decodeMeter`
/// receiveddecoded, `displayMeter` decodedon-glass.
public init( public init(
connection: PunktfunkConnection, connection: PunktfunkConnection,
captureEnabled: Bool = true, captureEnabled: Bool = true,
onCaptureChange: ((Bool) -> Void)? = nil, onCaptureChange: ((Bool) -> Void)? = nil,
onDisconnectRequest: (() -> Void)? = nil,
onFrame: (@Sendable (AccessUnit) -> Void)? = nil, onFrame: (@Sendable (AccessUnit) -> Void)? = nil,
onSessionEnd: (@Sendable () -> Void)? = nil, onSessionEnd: (@Sendable () -> Void)? = nil,
endToEndMeter: LatencyMeter? = nil, endToEndMeter: LatencyMeter? = nil,
@@ -110,6 +115,7 @@ public struct StreamView: NSViewRepresentable {
self.connection = connection self.connection = connection
self.captureEnabled = captureEnabled self.captureEnabled = captureEnabled
self.onCaptureChange = onCaptureChange self.onCaptureChange = onCaptureChange
self.onDisconnectRequest = onDisconnectRequest
self.onFrame = onFrame self.onFrame = onFrame
self.onSessionEnd = onSessionEnd self.onSessionEnd = onSessionEnd
self.endToEndMeter = endToEndMeter self.endToEndMeter = endToEndMeter
@@ -120,6 +126,7 @@ public struct StreamView: NSViewRepresentable {
public func makeNSView(context: Context) -> StreamLayerView { public func makeNSView(context: Context) -> StreamLayerView {
let view = StreamLayerView() let view = StreamLayerView()
view.onCaptureChange = onCaptureChange view.onCaptureChange = onCaptureChange
view.onDisconnectRequest = onDisconnectRequest
view.captureEnabled = captureEnabled view.captureEnabled = captureEnabled
view.endToEndMeter = endToEndMeter view.endToEndMeter = endToEndMeter
view.decodeMeter = decodeMeter view.decodeMeter = decodeMeter
@@ -130,6 +137,7 @@ public struct StreamView: NSViewRepresentable {
public func updateNSView(_ view: StreamLayerView, context: Context) { public func updateNSView(_ view: StreamLayerView, context: Context) {
view.onCaptureChange = onCaptureChange view.onCaptureChange = onCaptureChange
view.onDisconnectRequest = onDisconnectRequest
view.captureEnabled = captureEnabled view.captureEnabled = captureEnabled
view.endToEndMeter = endToEndMeter view.endToEndMeter = endToEndMeter
view.decodeMeter = decodeMeter view.decodeMeter = decodeMeter
@@ -189,6 +197,10 @@ public final class StreamLayerView: NSView {
/// Reports engage/release on the main thread. /// Reports engage/release on the main thread.
public var onCaptureChange: ((Bool) -> Void)? public var onCaptureChange: ((Bool) -> Void)?
/// Fired (main thread) when the captured-state D combo asks to end the session the
/// view can't do that itself (the connection's owner disconnects).
public var onDisconnectRequest: (() -> Void)?
/// Main-thread only. False = input capture disabled outright (UI layered over the /// Main-thread only. False = input capture disabled outright (UI layered over the
/// stream); flipping to true auto-engages once. /// stream); flipping to true auto-engages once.
public var captureEnabled = true { public var captureEnabled = true {
@@ -215,6 +227,16 @@ public final class StreamLayerView: NSView {
) { [weak self] _ in ) { [weak self] _ in
self?.releaseCapture() self?.releaseCapture()
}) })
// The Stream menu's "Release Mouse" item (Q's discoverable menu-bar surface). Only
// the key window's stream may act same ownership rule as the toggle. (While
// captured the combo never reaches the menu InputCapture's monitor handles it so
// in practice this fires only as a not-captured no-op; wired for honesty.)
appObservers.append(NotificationCenter.default.addObserver(
forName: .punktfunkReleaseCapture, object: nil, queue: .main
) { [weak self] _ in
guard let self, self.window?.isKeyWindow == true else { return }
self.releaseCapture()
})
} }
public required init?(coder: NSCoder) { fatalError("not used") } public required init?(coder: NSCoder) { fatalError("not used") }
@@ -562,6 +584,24 @@ public final class StreamLayerView: NSView {
// (see the cursorVisible resolution below): toggling it on under gamescope's relative-only // (see the cursorVisible resolution below): toggling it on under gamescope's relative-only
// input traps the pointer. Restore this body when absolute/synthetic-cursor support lands. // input traps the pointer. Restore this body when absolute/synthetic-cursor support lands.
capture.onToggleCursor = {} capture.onToggleCursor = {}
// The cross-client combos (Q/D/S Ctrl+Alt+Shift on the other clients), delivered by
// the monitor only while captured; the same key-window ownership rule as throughout.
capture.onReleaseCapture = { [weak self] in
guard let self, self.window?.isKeyWindow == true else { return }
self.releaseCapture()
}
capture.onDisconnect = { [weak self] in
guard let self, self.window?.isKeyWindow == true else { return }
self.onDisconnectRequest?()
}
capture.onToggleStats = { [weak self] in
guard self?.window?.isKeyWindow == true else { return }
// Flip the shared setting directly every @AppStorage reader (the HUD's visibility,
// the menu item's title) observes UserDefaults, so this is the same as the menu path.
let defaults = UserDefaults.standard
let current = defaults.object(forKey: DefaultsKey.hudEnabled) as? Bool ?? true
defaults.set(!current, forKey: DefaultsKey.hudEnabled)
}
capture.start() capture.start()
inputCapture = capture inputCapture = capture
@@ -54,10 +54,15 @@ public struct StreamView: UIViewControllerRepresentable {
private let decodeMeter: LatencyMeter? private let decodeMeter: LatencyMeter?
private let displayMeter: LatencyMeter? private let displayMeter: LatencyMeter?
/// `onDisconnectRequest` exists for call-site parity with the macOS StreamView (the
/// captured-state D combo is detected by the macOS NSEvent monitor only); on iOS a
/// hardware keyboard reaches Disconnect through the Stream menu's key equivalent instead,
/// so the parameter is accepted and unused here.
public init( public init(
connection: PunktfunkConnection, connection: PunktfunkConnection,
captureEnabled: Bool = true, captureEnabled: Bool = true,
onCaptureChange: ((Bool) -> Void)? = nil, onCaptureChange: ((Bool) -> Void)? = nil,
onDisconnectRequest: (() -> Void)? = nil,
onFrame: (@Sendable (AccessUnit) -> Void)? = nil, onFrame: (@Sendable (AccessUnit) -> Void)? = nil,
onSessionEnd: (@Sendable () -> Void)? = nil, onSessionEnd: (@Sendable () -> Void)? = nil,
endToEndMeter: LatencyMeter? = nil, endToEndMeter: LatencyMeter? = nil,
@@ -0,0 +1,306 @@
// Real-bitstream tests for the AV1 OBU CoreMedia plumbing (AV1.swift): the OBU walk, the
// sequence-header parse, the `av1C` format description, the sample repack, the VideoCodec
// dispatch and, on AV1-hardware devices, a real VTDecompressionSession decode of the blob
// (the AV1 counterpart of VideoToolboxRoundTripTests; there is no VT AV1 *encoder*, so the
// bitstream is generated offline).
//
// Blobs: the first two temporal units of an SVT-AV1 clip a keyframe TU (temporal delimiter +
// sequence header + frame) and a delta TU (temporal delimiter + frame), exactly the wire shape
// the punktfunk host emits. Generated with:
// ffmpeg -f lavfi -i testsrc2=size=320x180:rate=30 -frames:v 2 \
// -c:v libsvtav1 -preset 12 -crf 63 -g 30 -f obu out.obu
// then split on the temporal-delimiter OBUs. 320×180 clears the hardware decoder's
// minimum-dimension floor (see Probe444Blobs). Ground truth (ffprobe + a reference parse):
// Main profile (0), level_idx 0, tier 0, 8-bit, 4:2:0, no color description (unspecified),
// studio range, max frame 320×180, chroma sample position 0.
import CoreMedia
import VideoToolbox
import XCTest
@testable import PunktfunkKit
/// Sendable holder for the values the (background-thread) decode callback writes.
private final class FrameBox: @unchecked Sendable {
let lock = NSLock()
var frame: ReadyFrame?
var error: OSStatus?
}
final class AV1Tests: XCTestCase {
// MARK: - OBU walk
func testOBUWalkKeyframe() {
var seen: [(type: UInt8, payloadCount: Int)] = []
var lastEnd = 0
AV1.forEachOBU(in: Data(Self.keyframeTU)) { _, header, payload, type in
XCTAssertEqual(header.lowerBound, lastEnd, "OBUs must be contiguous")
XCTAssertEqual(header.upperBound, payload.lowerBound)
lastEnd = payload.upperBound
seen.append((type, payload.count))
return true
}
XCTAssertEqual(lastEnd, Self.keyframeTU.count, "walk must cover the whole TU")
XCTAssertEqual(seen.map(\.type), [
AV1.OBUType.temporalDelimiter, AV1.OBUType.sequenceHeader, 6, // 6 = OBU_FRAME
])
XCTAssertEqual(seen[0].payloadCount, 0)
XCTAssertEqual(seen[1].payloadCount, 11)
}
func testOBUWalkStopsEarly() {
var calls = 0
AV1.forEachOBU(in: Data(Self.keyframeTU)) { _, _, _, _ in
calls += 1
return false
}
XCTAssertEqual(calls, 1)
}
func testOBUWalkRejectsGarbage() {
// 0x80 = forbidden bit set: not an OBU stream, the walk must not call the body.
AV1.forEachOBU(in: Data([0x80, 0x00, 0x01])) { _, _, _, _ in
XCTFail("garbage must not yield OBUs")
return true
}
// A size field overrunning the buffer stops the walk at the previous OBU.
var truncated = Data([0x12, 0x00]) // valid TD
truncated.append(contentsOf: [0x0A, 0x7F, 0x01]) // seq header claiming 127 bytes, 1 present
var types: [UInt8] = []
AV1.forEachOBU(in: truncated) { _, _, _, type in
types.append(type)
return true
}
XCTAssertEqual(types, [AV1.OBUType.temporalDelimiter])
}
// MARK: - Sequence header
func testSequenceHeaderParse() throws {
// The sequence-header OBU payload sits at bytes 4..<15 (TD 2 bytes, header+size 2 bytes).
let payload = Data(Self.keyframeTU[4..<15])
let sh = try XCTUnwrap(AV1.parseSequenceHeader(payload))
XCTAssertEqual(sh.profile, 0) // Main
XCTAssertEqual(sh.levelIdx0, 0)
XCTAssertEqual(sh.tier0, 0)
XCTAssertFalse(sh.highBitdepth)
XCTAssertFalse(sh.twelveBit)
XCTAssertFalse(sh.monochrome)
XCTAssertTrue(sh.subsamplingX) // profile 0 4:2:0
XCTAssertTrue(sh.subsamplingY)
XCTAssertEqual(sh.chromaSamplePosition, 0)
XCTAssertEqual(sh.colorPrimaries, 2) // no color description unspecified
XCTAssertEqual(sh.transferCharacteristics, 2)
XCTAssertEqual(sh.matrixCoefficients, 2)
XCTAssertFalse(sh.fullRange)
XCTAssertEqual(sh.maxWidth, 320)
XCTAssertEqual(sh.maxHeight, 180)
}
func testSequenceHeaderRejectsTruncation() {
// The parse consumes exactly 79 bits of this header (it stops after
// chroma_sample_position the last field av1C needs), so 10 bytes suffice and the
// 11th only carries fields past the parse. Everything shorter must fail cleanly.
let payload = Data(Self.keyframeTU[4..<15])
for cut in 0..<10 {
XCTAssertNil(
AV1.parseSequenceHeader(payload.prefix(cut)),
"a header truncated to \(cut) bytes must not parse")
}
XCTAssertNotNil(AV1.parseSequenceHeader(payload.prefix(10)))
}
// MARK: - Format description
func testFormatDescriptionFromKeyframe() throws {
let format = try XCTUnwrap(AV1.formatDescription(fromKeyframe: Data(Self.keyframeTU)))
XCTAssertEqual(CMFormatDescriptionGetMediaSubType(format), kCMVideoCodecType_AV1)
let dims = CMVideoFormatDescriptionGetDimensions(format)
XCTAssertEqual(dims.width, 320)
XCTAssertEqual(dims.height, 180)
// The av1C record: marker/version, profile+level, the packed flags byte (4:2:0, 8-bit,
// csp 0 0x0C), no presentation delay then the sequence-header OBU verbatim.
let atoms = try XCTUnwrap(
CMFormatDescriptionGetExtension(
format,
extensionKey: kCMFormatDescriptionExtension_SampleDescriptionExtensionAtoms)
as? [String: Any])
let av1C = try XCTUnwrap(atoms["av1C"] as? Data)
XCTAssertEqual([UInt8](av1C.prefix(4)), [0x81, 0x00, 0x0C, 0x00])
XCTAssertEqual([UInt8](av1C.dropFirst(4)), [UInt8](Self.keyframeTU[2..<15]),
"configOBUs must be the size-fielded sequence-header OBU")
// Unspecified color codes fall back to BT.709 studio range and the transfer-function
// extension is what keeps VideoDecoder.isHDRFormat working for AV1.
let transfer = CMFormatDescriptionGetExtension(
format, extensionKey: kCMFormatDescriptionExtension_TransferFunction) as? String
XCTAssertEqual(transfer, kCMFormatDescriptionTransferFunction_ITU_R_709_2 as String)
XCTAssertFalse(VideoDecoder.isHDRFormat(format))
}
func testDeltaTUYieldsNoFormat() {
XCTAssertNil(AV1.formatDescription(fromKeyframe: Data(Self.deltaTU)),
"a delta TU has no sequence header — the pumps must latch the previous one")
}
// MARK: - Sample repack
func testSampleRepack() throws {
let format = try XCTUnwrap(AV1.formatDescription(fromKeyframe: Data(Self.keyframeTU)))
let au = AccessUnit(
data: Data(Self.keyframeTU), ptsNs: 1_000_000, frameIndex: 0, flags: 0, receivedNs: 0)
let sample = try XCTUnwrap(AV1.sampleBuffer(au: au, format: format))
// The blob is already fully size-fielded, so the repack is byte-identical minus the
// 2-byte temporal delimiter.
let block = try XCTUnwrap(CMSampleBufferGetDataBuffer(sample))
var length = 0
var ptr: UnsafeMutablePointer<CChar>?
XCTAssertEqual(CMBlockBufferGetDataPointer(
block, atOffset: 0, lengthAtOffsetOut: nil, totalLengthOut: &length,
dataPointerOut: &ptr), noErr)
let bytes = UnsafeRawBufferPointer(start: ptr, count: length)
XCTAssertEqual([UInt8](bytes), [UInt8](Self.keyframeTU[2...]))
// No temporal delimiter survives, and the pts round-trips at nanosecond scale.
AV1.forEachOBU(in: Data(bytes)) { _, _, _, type in
XCTAssertNotEqual(type, AV1.OBUType.temporalDelimiter)
return true
}
let pts = CMSampleBufferGetPresentationTimeStamp(sample)
XCTAssertEqual(pts.value, 1_000_000)
XCTAssertEqual(pts.timescale, 1_000_000_000)
}
func testSampleRepackDelimiterOnlyIsDropped() throws {
let format = try XCTUnwrap(AV1.formatDescription(fromKeyframe: Data(Self.keyframeTU)))
let au = AccessUnit(
data: Data([0x12, 0x00]), ptsNs: 0, frameIndex: 0, flags: 0, receivedNs: 0)
XCTAssertNil(AV1.sampleBuffer(au: au, format: format))
}
// MARK: - VideoCodec dispatch
func testWireCodecResolution() {
XCTAssertEqual(VideoCodec(wire: 0x01), .h264)
XCTAssertEqual(VideoCodec(wire: 0x02), .hevc)
XCTAssertEqual(VideoCodec(wire: 0x04), .av1)
XCTAssertEqual(VideoCodec(wire: 0xFF), .hevc) // unknown the default codec
}
func testCodecDispatch() {
let au = Data(Self.keyframeTU)
XCTAssertNotNil(VideoCodec.av1.formatDescription(fromKeyframe: au))
// The same bytes through the NAL paths must not parse proves the dispatch matters.
XCTAssertNil(VideoCodec.hevc.formatDescription(fromKeyframe: au))
XCTAssertNil(VideoCodec.h264.formatDescription(fromKeyframe: au))
}
// MARK: - Hardware decode (end to end)
/// The AV1 counterpart of VideoToolboxRoundTripTests' decode half: the keyframe blob through
/// the REAL VideoDecoder (format description repack hardware VTDecompressionSession).
/// Pixels out = the whole AV1 decode path is sound. Skipped on devices without AV1 hardware
/// (exactly the devices the client never advertises AV1 from).
func testHardwareDecodeEndToEnd() throws {
try XCTSkipUnless(
AV1.hardwareDecodeSupported, "no AV1 hardware decoder — AV1 is never advertised here")
let box = FrameBox()
let decoded = expectation(description: "decoded frame")
let decoder = VideoDecoder(
onDecoded: { frame in
box.lock.lock()
box.frame = frame
box.lock.unlock()
decoded.fulfill()
},
onDecodeError: { status in
box.lock.lock()
box.error = status
box.lock.unlock()
decoded.fulfill()
})
decoder.setCodec(.av1)
let format = try XCTUnwrap(AV1.formatDescription(fromKeyframe: Data(Self.keyframeTU)))
let au = AccessUnit(
data: Data(Self.keyframeTU), ptsNs: 42_000_000, frameIndex: 0, flags: 0, receivedNs: 1)
XCTAssertTrue(decoder.decode(au: au, format: format), "hardware session must accept the keyframe")
wait(for: [decoded], timeout: 5)
box.lock.lock()
let frame = box.frame
let error = box.error
box.lock.unlock()
XCTAssertNil(error.map { "decode error \($0)" })
let ready = try XCTUnwrap(frame)
XCTAssertEqual(ready.ptsNs, 42_000_000)
XCTAssertFalse(ready.isHDR)
XCTAssertEqual(CVPixelBufferGetWidth(ready.pixelBuffer), 320)
XCTAssertEqual(CVPixelBufferGetHeight(ready.pixelBuffer), 180)
XCTAssertEqual(
CVPixelBufferGetPixelFormatType(ready.pixelBuffer),
kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange, "SDR AV1 must decode to NV12")
decoder.reset()
}
// MARK: - Blobs
/// Keyframe temporal unit (740 bytes).
static let keyframeTU: [UInt8] = [
0x12, 0x00, 0x0a, 0x0b, 0x00, 0x00, 0x00, 0x04, 0x3c, 0xfe, 0xcc, 0x4a, 0xf9, 0x00, 0x40, 0x32,
0xd2, 0x05, 0x10, 0x00, 0x9b, 0xa0, 0x8f, 0xbe, 0x7d, 0xf0, 0xdf, 0xbc, 0xf8, 0x00, 0xdd, 0x6d,
0x69, 0x7f, 0xb3, 0x26, 0x63, 0x5e, 0x79, 0xf4, 0xf5, 0xc5, 0x84, 0xda, 0xcf, 0xec, 0xd8, 0xa6,
0xc1, 0x56, 0x99, 0x43, 0xf0, 0xff, 0x31, 0xd5, 0x41, 0xd8, 0xbb, 0x07, 0x10, 0x5e, 0x42, 0xc5,
0x9b, 0x63, 0xc0, 0x14, 0xe7, 0x28, 0x73, 0xf3, 0x50, 0x12, 0x02, 0x8e, 0x2b, 0x91, 0xd7, 0x3d,
0xc5, 0x33, 0xc9, 0x9b, 0xd9, 0xea, 0xfb, 0xc3, 0x5a, 0xdd, 0xb3, 0x0b, 0x5d, 0xc6, 0xde, 0x1a,
0xca, 0x90, 0x61, 0x0a, 0x77, 0x83, 0xb5, 0x8f, 0x9a, 0x88, 0xf0, 0x3d, 0xa2, 0x78, 0x81, 0x6c,
0xb6, 0x8e, 0x85, 0x90, 0x44, 0xa1, 0xda, 0xa8, 0xf6, 0xcb, 0xa2, 0xf2, 0xb8, 0xb9, 0xac, 0x6b,
0xba, 0xfd, 0x8f, 0x7e, 0x04, 0x32, 0x0d, 0x90, 0xed, 0x5a, 0xe2, 0x1d, 0x8a, 0x03, 0x29, 0x47,
0xde, 0xf6, 0x9a, 0xd4, 0x45, 0x91, 0x17, 0x5c, 0x7b, 0xdf, 0xa3, 0xe2, 0x7a, 0xd9, 0x93, 0xfd,
0x55, 0xeb, 0xd9, 0x3f, 0xa6, 0xec, 0xdd, 0x2a, 0x00, 0xbc, 0x8d, 0x1d, 0x98, 0xa2, 0x39, 0x88,
0x3f, 0x32, 0x3e, 0x18, 0x85, 0x12, 0x46, 0x57, 0x1d, 0x25, 0x8e, 0xcc, 0x41, 0x37, 0xc3, 0x9f,
0xbd, 0x7b, 0xf9, 0xb9, 0xa4, 0x9d, 0x86, 0xf4, 0xcc, 0x2b, 0x5a, 0xf3, 0xbc, 0x77, 0x80, 0xcb,
0xc4, 0xf3, 0x02, 0x91, 0xf6, 0xb8, 0x59, 0x93, 0x33, 0xbe, 0xe2, 0x23, 0xac, 0xb9, 0xe2, 0x69,
0x67, 0xad, 0x63, 0x45, 0x35, 0x94, 0x9e, 0x2e, 0xfa, 0x2b, 0xb9, 0xc3, 0xf9, 0x39, 0x5e, 0xa8,
0x33, 0x4d, 0xf3, 0x5c, 0xbd, 0xe6, 0x5b, 0x50, 0x19, 0xe6, 0xd3, 0xf2, 0x01, 0xcf, 0x35, 0x09,
0xd6, 0x2a, 0x67, 0x17, 0xd2, 0xbd, 0x91, 0xc3, 0x91, 0x17, 0x4a, 0xbc, 0x29, 0xf0, 0xb8, 0xd4,
0xfc, 0x04, 0xac, 0x63, 0xfb, 0x2f, 0xc5, 0xe9, 0xb2, 0x06, 0xac, 0x3c, 0x79, 0x33, 0x5c, 0x73,
0x80, 0x95, 0x0f, 0xad, 0xff, 0xee, 0xed, 0x78, 0xaf, 0xc6, 0x1b, 0xb4, 0xc2, 0x96, 0x5f, 0x7f,
0x20, 0x5f, 0xb6, 0xdb, 0x70, 0xab, 0x60, 0x0b, 0xea, 0xd1, 0xaf, 0x57, 0x71, 0xeb, 0x3b, 0xef,
0xb1, 0x3c, 0x01, 0x72, 0x5b, 0x59, 0x6d, 0x36, 0xe3, 0x16, 0xda, 0x0a, 0x6b, 0xc7, 0x0b, 0xa0,
0xa6, 0x6f, 0x77, 0x4f, 0x0b, 0xe6, 0x62, 0x34, 0x0e, 0xdd, 0xfa, 0xbe, 0x4f, 0x67, 0x21, 0x40,
0xc2, 0xcd, 0xf3, 0x63, 0x9e, 0xb2, 0x28, 0xaf, 0x5b, 0x0e, 0x28, 0xba, 0x91, 0xec, 0xec, 0xf2,
0xf4, 0xdb, 0x9c, 0x51, 0x24, 0x67, 0x77, 0xe0, 0x67, 0x70, 0x51, 0xfb, 0x00, 0x61, 0x50, 0x9f,
0xae, 0x5e, 0x96, 0x2d, 0x1e, 0xa2, 0xab, 0x49, 0x90, 0x90, 0x1c, 0x04, 0x93, 0x8b, 0xc2, 0xee,
0x53, 0x61, 0x62, 0x19, 0x62, 0x5c, 0xff, 0x15, 0x84, 0x7a, 0x5c, 0x70, 0xaa, 0x6d, 0x39, 0xb2,
0xe9, 0x19, 0xd1, 0x9f, 0xf3, 0xb3, 0xb7, 0x05, 0xd2, 0xef, 0x5f, 0xe9, 0x2a, 0x25, 0x55, 0x0a,
0xf3, 0xd2, 0x95, 0xba, 0x22, 0x5f, 0x49, 0x9b, 0x5d, 0xae, 0xeb, 0x51, 0x63, 0x51, 0xa0, 0x85,
0xd6, 0xb6, 0x23, 0x6f, 0x92, 0xbf, 0x99, 0xf3, 0xf9, 0xbf, 0x07, 0xd4, 0x05, 0x1c, 0x6b, 0xe1,
0x42, 0x49, 0xfe, 0x99, 0x4c, 0x6f, 0x34, 0xea, 0x29, 0x14, 0xd5, 0x92, 0x17, 0xfa, 0xc4, 0x35,
0xef, 0x97, 0x31, 0x06, 0xdc, 0xc7, 0x57, 0xe7, 0x79, 0x3d, 0x64, 0xf3, 0x12, 0x0d, 0x60, 0x5d,
0x9d, 0xa5, 0x11, 0xb9, 0xf9, 0x75, 0x3a, 0x59, 0x42, 0x2a, 0xd0, 0xed, 0xb4, 0xa8, 0xee, 0x87,
0x9e, 0x3d, 0x52, 0x47, 0x6c, 0x8f, 0x43, 0x98, 0xd0, 0x72, 0x8b, 0x16, 0xef, 0x2a, 0xaa, 0x9c,
0x42, 0x91, 0xc8, 0x92, 0x85, 0x79, 0xc0, 0xf8, 0xc0, 0x12, 0x44, 0x38, 0x49, 0xdb, 0x5f, 0xfc,
0x7b, 0x6e, 0xac, 0xea, 0x38, 0x3c, 0x3f, 0x49, 0xc2, 0xe7, 0x82, 0xb3, 0x30, 0xf2, 0x7e, 0x31,
0xc2, 0xf8, 0xfc, 0x9a, 0x9e, 0x6d, 0x4c, 0x5f, 0xd4, 0xc0, 0x22, 0xd3, 0x40, 0xc9, 0x66, 0x59,
0x38, 0x14, 0x64, 0x24, 0xc0, 0x0d, 0x56, 0x88, 0x6d, 0x9f, 0x80, 0x71, 0xc8, 0x26, 0x3e, 0x2f,
0xd1, 0xd2, 0x6d, 0x8a, 0xf2, 0x2c, 0x01, 0xbf, 0x89, 0x15, 0xc7, 0x66, 0x3d, 0x19, 0x9f, 0xb8,
0x4c, 0xb9, 0x6f, 0xd7, 0xe8, 0x59, 0xf3, 0xe7, 0xdd, 0x14, 0x3e, 0x99, 0x37, 0x90, 0xb5, 0x2d,
0x49, 0xcc, 0x40, 0xd6, 0xe1, 0x29, 0x4e, 0x31, 0x7c, 0xef, 0xdb, 0x74, 0xf0, 0x9f, 0xa6, 0xdd,
0xbc, 0xd9, 0x65, 0x0f, 0xf7, 0x22, 0xa8, 0xd0, 0xfb, 0x78, 0x49, 0x40, 0xbf, 0x96, 0xa1, 0x5a,
0x7b, 0xc6, 0x60, 0x63, 0x22, 0xad, 0x5d, 0x97, 0xa2, 0x77, 0x3f, 0x58, 0x3b, 0x94, 0xa4, 0xd9,
0xe3, 0xe5, 0xae, 0x0c, 0x30, 0x91, 0xdd, 0x5a, 0xbb, 0xfd, 0x10, 0x6a, 0x22, 0x8f, 0xbd, 0x8c,
0x41, 0xf5, 0xa2, 0x29, 0xd7, 0xad, 0x4e, 0x58, 0xfb, 0x1e, 0x9a, 0x0e, 0x98, 0x54, 0xc1, 0xd7,
0xfb, 0xdf, 0xcc, 0x1d, 0x5d, 0xe3, 0x25, 0x6b, 0x57, 0x69, 0x67, 0x80, 0x0c, 0xb5, 0xcb, 0x01,
0x5a, 0x56, 0x56, 0x01, 0x47, 0xad, 0x6b, 0x26, 0x28, 0x30, 0x36, 0x79, 0x91, 0x62, 0x52, 0x93,
0xa4, 0xe8, 0x52, 0x30,
]
/// Delta temporal unit (27 bytes).
static let deltaTU: [UInt8] = [
0x12, 0x00, 0x32, 0x17, 0x30, 0x02, 0x04, 0x09, 0x24, 0x92, 0x22, 0x7f, 0x80, 0x00, 0x01, 0x9f,
0x00, 0x00, 0x00, 0x8b, 0x07, 0x27, 0x7a, 0x64, 0x4c, 0xec, 0xf4,
]
}
+213 -1
View File
@@ -300,6 +300,98 @@ async def _flatpak_capture(args: list[str], timeout: float = 20.0) -> tuple[int,
return -1, "" return -1, ""
async def _run_client(client_args: list[str], timeout: float = 20.0) -> tuple[int, str, str]:
"""Run the flatpak CLIENT headlessly (``flatpak run … io.unom.Punktfunk <client_args>``) with
the user-session env, returning ``(returncode, stdout, stderr)`` with SEPARATE pipes so a JSON
payload on stdout stays clean of the client's log lines on stderr. ``(-1, "", "")`` when
flatpak is missing or the call errors/times out. This is the single entry point for the
headless host-store modes (``--list-hosts`` / ``--add-host`` / ``--set-host`` /
``--forget-host`` / ``--reset`` / ``--reachable``), which mutate the SAME
``client-known-hosts.json`` the desktop client reads so state is shared, not duplicated."""
flatpak = _flatpak()
if not flatpak:
return -1, "", ""
argv = [flatpak, "run", "--arch=x86_64", APP_ID, *client_args]
proc = None
try:
proc = await asyncio.create_subprocess_exec(
*argv,
stdout=asyncio.subprocess.PIPE, stderr=asyncio.subprocess.PIPE,
env=_flatpak_env(),
)
out, err = await asyncio.wait_for(proc.communicate(), timeout=timeout)
rc = proc.returncode if proc.returncode is not None else -1
return (
rc,
(out or b"").decode("utf-8", "replace"),
(err or b"").decode("utf-8", "replace"),
)
except asyncio.TimeoutError:
decky.logger.warning("client %s timed out", " ".join(client_args))
if proc:
try:
proc.kill()
except ProcessLookupError:
pass
return -1, "", ""
except Exception: # noqa: BLE001
decky.logger.exception("client %s failed", " ".join(client_args))
return -1, "", ""
# The QAM panel and the full page each mount their own hosts view, and Gaming Mode remounts the
# QAM often — every mount calls list_hosts, which spawns a flatpak cold-start plus a reachability
# probe. Cache the last result briefly so back-to-back opens reuse it instead of re-probing; any
# mutation (add/edit/forget/reset/pair) invalidates it so a change shows up immediately.
_HOSTS_TTL_S = 12.0
_hosts_cache: dict = {"at": 0.0, "probed": None, "data": None}
def _invalidate_hosts_cache() -> None:
_hosts_cache["data"] = None
def _read_known_hosts() -> list[dict]:
"""The saved-hosts store read straight off disk — the fallback for a client too old to have
``--list-hosts``. Same file the desktop client owns; `online` is left ``None`` (unknown)
because a direct read has no reachability signal."""
try:
data = json.loads((_client_config_dir() / "client-known-hosts.json").read_text())
except (OSError, json.JSONDecodeError):
return []
hosts = data.get("hosts", []) if isinstance(data, dict) else []
out: list[dict] = []
for h in hosts:
if not isinstance(h, dict) or not h.get("addr"):
continue
out.append({
"name": str(h.get("name") or h.get("addr", "")),
"addr": str(h.get("addr", "")),
"port": int(h.get("port", 9777) or 9777),
"fp_hex": str(h.get("fp_hex", "")),
"paired": bool(h.get("paired", False)),
"mac": h.get("mac") if isinstance(h.get("mac"), list) else [],
"last_used": h.get("last_used"),
"online": None,
})
return out
def _mutation_result(rc: int, err: str, op: str) -> dict:
"""Map a headless host-store mutation's exit status to a UI-stable result. ``rc == -1`` means
the flatpak call never ran (missing/timed out); a nonzero rc from a client that PREDATES the
mode falls through to GTK init and fails headless classified ``client-outdated`` so the UI
can prompt an update instead of showing a cryptic error."""
if rc == 0:
return {"ok": True}
if rc == -1:
return {"ok": False, "error": "client-unavailable"}
code = _classify_library_error(err)
detail = (err.strip().splitlines() or [f"{op} failed"])[-1]
decky.logger.warning("%s failed (rc=%s): %s", op, rc, detail)
return {"ok": False, "error": code, "detail": detail}
def _field_from(text: str, name: str) -> str: def _field_from(text: str, name: str) -> str:
"""Pull ``<name>: value`` out of ``flatpak info`` / ``remote-info`` output (e.g. ``Commit``, """Pull ``<name>: value`` out of ``flatpak info`` / ``remote-info`` output (e.g. ``Commit``,
``Origin``).""" ``Origin``)."""
@@ -483,6 +575,7 @@ class Plugin:
if tok.startswith("fp="): if tok.startswith("fp="):
fp = tok[3:] fp = tok[3:]
decky.logger.info("paired %s:%s", host, port) decky.logger.info("paired %s:%s", host, port)
_invalidate_hosts_cache() # the store gained a paired entry — reflect it next list
return {"ok": True, "fp": fp} return {"ok": True, "fp": fp}
decky.logger.warning("pairing failed (rc=%s): %s", proc.returncode, err.strip() or out.strip()) decky.logger.warning("pairing failed (rc=%s): %s", proc.returncode, err.strip() or out.strip())
# Surface the client's own one-line reason (wrong PIN / not armed) to the UI. # Surface the client's own one-line reason (wrong PIN / not armed) to the UI.
@@ -669,7 +762,7 @@ class Plugin:
# The client's own defaults (native display, host-default bitrate, auto pad). # The client's own defaults (native display, host-default bitrate, auto pad).
return { return {
"width": 0, "height": 0, "refresh_hz": 0, "bitrate_kbps": 0, "width": 0, "height": 0, "refresh_hz": 0, "bitrate_kbps": 0,
"gamepad": "auto", "compositor": "auto", "codec": "auto", "gamepad": "auto", "compositor": "auto",
"inhibit_shortcuts": True, "mic_enabled": False, "inhibit_shortcuts": True, "mic_enabled": False,
} }
@@ -684,6 +777,125 @@ class Plugin:
decky.logger.exception("could not write settings") decky.logger.exception("could not write settings")
return {"ok": False, "error": str(exc)} return {"ok": False, "error": str(exc)}
# ---- Shared known-hosts store (the SAME file the desktop client reads/writes) ----
async def list_hosts(self, probe: bool = True) -> dict:
"""The saved-hosts store as a list — the SAME ``client-known-hosts.json`` the desktop
client owns, so a host added/renamed/paired in either surface shows in both. With
``probe`` each host carries a live ``online`` bool from a mDNS-INDEPENDENT reachability
probe (a Tailscale/VPN host is no longer shown offline just because it doesn't advertise);
``online`` is ``None`` when reachability is unknown. Prefers the client's ``--list-hosts``
mode; falls back to reading the JSON directly when the installed client predates it."""
now = time.monotonic()
cache = _hosts_cache
if (
cache["data"] is not None
and cache["probed"] == bool(probe)
and (now - cache["at"]) < _HOSTS_TTL_S
):
return cache["data"]
args = ["--list-hosts"] + (["--probe"] if probe else [])
rc, out, err = await _run_client(args, timeout=30.0)
result: dict | None = None
if rc == 0:
try:
data = json.loads(out)
hosts = data.get("hosts", []) if isinstance(data, dict) else []
result = {"ok": True, "hosts": hosts, "probed": bool(probe)}
except json.JSONDecodeError:
decky.logger.warning("list-hosts: unparseable output: %s", out[:200])
elif rc != -1:
decky.logger.info(
"list-hosts unavailable (%s); reading store directly",
_classify_library_error(err),
)
if result is None:
# Fallback: read the store off disk (old client / no --list-hosts) — no reachability.
result = {"ok": True, "hosts": _read_known_hosts(), "probed": False, "fallback": True}
cache.update(at=now, probed=bool(probe), data=result)
return result
async def add_host(self, target: str, name: str = "", fp: str = "") -> dict:
"""Save a host by address so it can be paired/streamed even when mDNS never sees it (a
Tailscale/VPN box). Without ``fp`` it's an unpaired placeholder the user pairs next; a
later pair replaces it with the fingerprinted entry. Returns ``{ok, error?, detail?}``."""
args = ["--add-host", target.strip()]
if name.strip():
args += ["--host-label", name.strip()]
if fp.strip():
args += ["--fp", fp.strip()]
rc, _out, err = await _run_client(args, timeout=20.0)
_invalidate_hosts_cache()
return _mutation_result(rc, err, "add-host")
async def edit_host(
self, selector: str, name: str = "", addr: str = "", port: int = 0
) -> dict:
"""Edit a saved host — rename and/or re-point its address. ``selector`` is the host's
cert fingerprint (survives IP changes) or its current ``addr[:port]``. Empty fields are
left untouched. Returns ``{ok, error?, detail?}``."""
args = ["--set-host", selector]
if name.strip():
args += ["--host-label", name.strip()]
if addr.strip():
args += ["--addr", addr.strip()]
if port:
args += ["--port", str(int(port))]
rc, _out, err = await _run_client(args, timeout=20.0)
_invalidate_hosts_cache()
return _mutation_result(rc, err, "set-host")
async def forget_host(self, selector: str) -> dict:
"""Remove a saved host (by fingerprint or ``addr[:port]``) — drops the pinned
fingerprint, so a later connect must re-pair/trust. Idempotent."""
rc, _out, err = await _run_client(["--forget-host", selector], timeout=20.0)
_invalidate_hosts_cache()
return _mutation_result(rc, err, "forget-host")
async def reset_config(self) -> dict:
"""Reset this device's Punktfunk state: saved hosts, stream settings, and the plugin's
pinned games. The client's persistent IDENTITY (client-cert/key.pem) is KEPT so the box
isn't seen as brand-new everywhere (re-pairing re-adds hosts). Prefers the client's
``--reset``; if that's unavailable (old client / no flatpak) it clears the shared JSON
stores directly. The plugin-owned pins file is always cleared here (``--reset`` never
touches it)."""
rc, _out, _err = await _run_client(["--reset"], timeout=20.0)
_invalidate_hosts_cache()
errors: list[str] = []
if rc != 0:
decky.logger.info("reset: --reset unavailable (rc=%s); clearing stores directly", rc)
for name in ("client-known-hosts.json", "client-gtk-settings.json"):
try:
(_client_config_dir() / name).unlink()
except FileNotFoundError:
pass
except OSError as exc:
errors.append(f"{name}: {exc}")
try:
_pins_path().unlink() # plugin-owned; the client's --reset leaves it alone
except FileNotFoundError:
pass
except OSError as exc:
errors.append(f"pins: {exc}")
if errors:
return {"ok": False, "error": "; ".join(errors)}
return {"ok": True}
async def probe_host(self, target: str) -> dict:
"""Reachability of one ``host[:port]`` via the client's mDNS-independent QUIC probe —
for a "test this address" check. ``{ok: True, online: bool}`` when determined, else
``{ok: False, error}`` (flatpak missing / client too old)."""
rc, _out, err = await _run_client(["--reachable", target.strip()], timeout=8.0)
if rc == 0:
return {"ok": True, "online": True}
if rc == 1:
return {"ok": True, "online": False}
return {
"ok": False,
"error": _classify_library_error(err) if err.strip() else "client-unavailable",
}
async def kill_stream(self) -> dict: async def kill_stream(self) -> dict:
"""Force-stop a wedged stream client (``flatpak kill``).""" """Force-stop a wedged stream client (``flatpak kill``)."""
flatpak = _flatpak() flatpak = _flatpak()
+60 -1
View File
@@ -54,6 +54,38 @@ export interface PairResult {
error?: string; error?: string;
} }
// A host in the SHARED saved-hosts store (client-known-hosts.json) — the same file the desktop
// client reads/writes, so add/rename/pair in either surface shows up in both. `online` comes
// from a mDNS-INDEPENDENT reachability probe (a Tailscale/VPN host isn't shown offline just
// because it doesn't advertise); `null` means reachability is unknown (probe skipped or a client
// too old for `--list-hosts`, which then also can't probe).
export interface SavedHost {
name: string;
addr: string;
port: number;
fp_hex: string; // host cert fingerprint (lowercase hex); "" for a not-yet-paired manual entry
paired: boolean;
mac: string[];
last_used: number | null;
online: boolean | null;
}
export interface HostsResult {
ok: boolean;
hosts: SavedHost[];
probed: boolean;
fallback?: boolean; // true when read straight off disk (client too old for --list-hosts)
}
// The result of a host-store mutation (add/edit/forget). `error` is a stable code:
// "client-unavailable" (flatpak missing) | "client-outdated" (client predates the mode) |
// "unreachable"/"http"/… (from the client) | "client-error" (generic; see `detail`).
export interface MutationResult {
ok: boolean;
error?: string;
detail?: string;
}
export interface RunnerInfo { export interface RunnerInfo {
runner: string; // absolute path to bin/punktfunkrun.sh runner: string; // absolute path to bin/punktfunkrun.sh
app_id: string; // flatpak app id app_id: string; // flatpak app id
@@ -61,13 +93,14 @@ export interface RunnerInfo {
} }
// The slice of the flatpak client's settings JSON this UI surfaces. The file can hold more // The slice of the flatpak client's settings JSON this UI surfaces. The file can hold more
// keys (codec, decoder, … set from the desktop client's own UI) — they round-trip untouched // keys (decoder, … set from the desktop client's own UI) — they round-trip untouched
// because get_settings returns the whole parsed file and patches are object spreads. // because get_settings returns the whole parsed file and patches are object spreads.
export interface StreamSettings { export interface StreamSettings {
width: number; // 0 = native width: number; // 0 = native
height: number; // 0 = native height: number; // 0 = native
refresh_hz: number; // 0 = native refresh_hz: number; // 0 = native
bitrate_kbps: number; // 0 = host default bitrate_kbps: number; // 0 = host default
codec?: string; // "auto" | "hevc" | "h264" | "av1" — soft preference (absent in pre-codec files)
gamepad: string; // "auto" | "xbox360" | "xboxone" | "dualsense" | "dualshock4" | "steamdeck" gamepad: string; // "auto" | "xbox360" | "xboxone" | "dualsense" | "dualshock4" | "steamdeck"
compositor: string; // "auto" | "kwin" | "wlroots" | "mutter" | "gamescope" compositor: string; // "auto" | "kwin" | "wlroots" | "mutter" | "gamescope"
inhibit_shortcuts: boolean; inhibit_shortcuts: boolean;
@@ -128,6 +161,32 @@ export const killStream = callable<[], { ok: boolean }>("kill_stream");
export const wake = callable<[host: string, port: number], { ok: boolean; error?: string }>( export const wake = callable<[host: string, port: number], { ok: boolean; error?: string }>(
"wake", "wake",
); );
// ---- Shared saved-hosts store (the SAME client-known-hosts.json the desktop client owns) ----
// The saved hosts, each annotated with a live (mDNS-independent) `online` probe when `probe` is
// true. Falls back to a direct JSON read (no reachability) on a client too old for --list-hosts.
export const listHosts = callable<[probe: boolean], HostsResult>("list_hosts");
// Save a host by address (survives mDNS-blind networks). `fp` empty = unpaired placeholder to
// pair next; a later pair replaces it with the fingerprinted entry.
export const addHost = callable<[target: string, name: string, fp: string], MutationResult>(
"add_host",
);
// Rename and/or re-point a saved host. `selector` = its fingerprint (survives IP change) or
// current addr[:port]; empty fields are left untouched.
export const editHost = callable<
[selector: string, name: string, addr: string, port: number],
MutationResult
>("edit_host");
// Remove a saved host by fingerprint or addr[:port] (idempotent).
export const forgetHost = callable<[selector: string], MutationResult>("forget_host");
// Reset this device's Punktfunk state (saved hosts + stream settings + pins); KEEPS the client
// identity so the box isn't seen as new everywhere (re-pairing re-adds hosts).
export const resetConfig = callable<[], { ok: boolean; error?: string }>("reset_config");
// Reachability of one host[:port] via the client's mDNS-independent QUIC probe (a "test address"
// check). `{ ok: true, online }` when determined, else `{ ok: false, error }`.
export const probeHost = callable<
[target: string],
{ ok: boolean; online?: boolean; error?: string }
>("probe_host");
export const checkUpdate = callable<[force: boolean], UpdateInfo>("check_update"); export const checkUpdate = callable<[force: boolean], UpdateInfo>("check_update");
// Update the flatpak client in the user installation (`flatpak update --user -y io.unom.Punktfunk`). // Update the flatpak client in the user installation (`flatpak update --user -y io.unom.Punktfunk`).
export const updateClient = callable< export const updateClient = callable<
+149
View File
@@ -8,7 +8,10 @@ import {
GameEntry, GameEntry,
getPins, getPins,
Host, Host,
listHosts,
PinnedGame, PinnedGame,
resetConfig,
SavedHost,
setPins as setPinsBackend, setPins as setPinsBackend,
updateClient, updateClient,
UpdateInfo, UpdateInfo,
@@ -59,6 +62,152 @@ export function useHosts() {
return { hosts, scanning, refresh }; return { hosts, scanning, refresh };
} }
// ----------------------------------------------------------------------------------------
// Saved hosts — the SHARED known-hosts store (client-known-hosts.json), the same file the
// desktop client reads/writes. Fetched WITH a reachability probe so a host reached over a
// routed network (Tailscale/VPN) reports online without ever appearing on mDNS.
// ----------------------------------------------------------------------------------------
export function useSavedHosts() {
const [saved, setSaved] = useState<SavedHost[]>([]);
const [loading, setLoading] = useState(false);
const refresh = useCallback(async () => {
setLoading(true);
try {
const r = await listHosts(true);
setSaved(r.hosts ?? []);
} catch {
/* backend unavailable — keep the current view */
} finally {
setLoading(false);
}
}, []);
useEffect(() => {
void refresh();
}, [refresh]);
return { saved, loading, refresh };
}
/**
* One host as the UI shows it the union of the saved store and the live mDNS scan. A saved
* host is ONLINE when it either advertises on mDNS OR answers the reachability probe (so
* mDNS-blind-but-reachable hosts stop reading as offline). Discovered hosts not in the store
* are appended as unsaved rows.
*/
export interface HostView {
name: string;
addr: string;
port: number;
fp: string; // "" for a saved-but-unpaired placeholder
paired: boolean; // PIN-paired specifically (a TOFU host has fp but paired=false)
online: boolean;
saved: boolean; // present in the known-hosts store
pairPolicy: string; // the advert's policy ("required"|"optional"), "" when not advertising
mgmt: number; // advertised mgmt-API port (0 = not advertised → default)
id: string; // advertised stable host id ("" when not advertising)
}
function advertMatchesSaved(a: Host, s: SavedHost): boolean {
return (
(!!s.fp_hex && !!a.fp && s.fp_hex.toLowerCase() === a.fp.toLowerCase()) ||
(s.addr === a.host && s.port === a.port)
);
}
export function mergeHosts(saved: SavedHost[], discovered: Host[]): HostView[] {
const views: HostView[] = saved.map((s) => {
// Prefer a live advert's address (a host may have moved DHCP leases since it was saved).
const advert = discovered.find((a) => advertMatchesSaved(a, s));
return {
name: s.name || s.addr,
addr: advert?.host ?? s.addr,
port: advert?.port ?? s.port,
fp: s.fp_hex || advert?.fp || "",
paired: s.paired,
online: !!advert || s.online === true,
saved: true,
pairPolicy: advert?.pair ?? "",
mgmt: advert?.mgmt ?? 0,
id: advert?.id ?? "",
};
});
for (const a of discovered) {
if (saved.some((s) => advertMatchesSaved(a, s))) {
continue; // already rendered as its saved card (with a live pip)
}
views.push({
name: a.name,
addr: a.host,
port: a.port,
fp: a.fp,
paired: a.paired,
online: true,
saved: false,
pairPolicy: a.pair,
mgmt: a.mgmt,
id: a.id,
});
}
return views;
}
/**
* True when this host must be paired before it can stream. A saved host is streamable once it
* has a pinned fingerprint (PIN-paired OR TOFU-trusted); a saved placeholder (no fp yet) must be
* paired. For an unsaved discovered host we keep the advertised-policy rule the UI always used.
*/
export function needsPair(v: HostView): boolean {
return v.saved ? v.fp === "" : v.pairPolicy === "required" && !v.paired;
}
/** Adapt a merged view back into the `Host` shape the pair/library/stream helpers consume. */
export function toHost(v: HostView): Host {
return {
name: v.name,
host: v.addr,
port: v.port,
pair: v.pairPolicy || (needsPair(v) ? "required" : "optional"),
fp: v.fp,
proto: "",
paired: v.paired,
id: v.id,
mgmt: v.mgmt,
};
}
/** Is a pinned game's host currently online, considering BOTH the live scan and saved probe? */
export function pinIsOnline(pin: PinnedGame, views: HostView[]): boolean {
const fp = pin.host_fp.toLowerCase();
return views.some(
(v) =>
v.online &&
((!!fp && v.fp.toLowerCase() === fp) ||
(!!pin.host_id && v.id === pin.host_id) ||
(v.addr === pin.host && v.port === pin.port)),
);
}
/**
* Reset all Punktfunk state (saved hosts + stream settings + pins), keeping the client identity.
* Refreshes whatever views are passed so the UI clears immediately. Ends in a toast.
*/
export async function resetAll(refreshers: Array<() => void | Promise<void>>): Promise<void> {
try {
const r = await resetConfig();
for (const fn of refreshers) void fn();
toaster.toast({
title: "Punktfunk",
body: r.ok
? "Reset — saved hosts, settings, and pins cleared."
: `Reset failed${r.error ? ` (${r.error})` : ""}.`,
});
} catch {
toaster.toast({ title: "Punktfunk", body: "Reset failed." });
}
}
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
// Self-update — checks our registry on mount (the backend caches for 30 min + is non-fatal // Self-update — checks our registry on mount (the backend caches for 30 min + is non-fatal
// offline); `check(true)` bypasses the cache for the explicit "Check for updates" button. // offline); `check(true)` bypasses the cache for the explicit "Check for updates" button.
+164
View File
@@ -0,0 +1,164 @@
// Add / edit host dialogs for the fullscreen page. These mutate the SHARED known-hosts store
// (client-known-hosts.json) through the flatpak client's headless modes, so a host saved or
// renamed here shows up in the desktop client too. Text entry uses @decky/ui's TextField, which
// brings up Steam's on-screen keyboard on focus (the digit-grid trick in pair.tsx is only needed
// for the numeric PIN).
import { DialogButton, Focusable, ModalRoot, Spinner, TextField } from "@decky/ui";
import { toaster } from "@decky/api";
import { ChangeEvent, FC, useState } from "react";
import { addHost, editHost, MutationResult } from "./backend";
import { HostView } from "./hooks";
import { actionButton } from "./ui";
/** Stable copy for a failed host-store mutation. */
export function mutationError(r: MutationResult): string {
switch (r.error) {
case "client-unavailable":
return "The Punktfunk client isn't installed (flatpak io.unom.Punktfunk).";
case "client-outdated":
return "The installed client is too old for host management — update it from the About tab.";
default:
return r.detail || "Couldn't save the host.";
}
}
// Split a typed address: a pasted `host:port` wins over the separate port field. IPv6 literals
// aren't supported by the host advert/known-hosts format, so a bare colon is treated as host:port.
function targetFrom(addr: string, port: string): string {
const a = addr.trim();
if (a.includes(":")) {
return a;
}
const p = port.trim() || "9777";
return `${a}:${p}`;
}
const field: React.CSSProperties = { marginBottom: "0.8em" };
const HostForm: FC<{
title: string;
submitLabel: string;
initial: { addr: string; port: string; name: string };
addrDisabled?: boolean;
onSubmit: (addr: string, port: string, name: string) => Promise<MutationResult>;
onDone: () => void;
closeModal?: () => void;
}> = ({ title, submitLabel, initial, addrDisabled, onSubmit, onDone, closeModal }) => {
const [addr, setAddr] = useState(initial.addr);
const [port, setPort] = useState(initial.port);
const [name, setName] = useState(initial.name);
const [busy, setBusy] = useState(false);
const [error, setError] = useState<string | null>(null);
const submit = async () => {
if (!addr.trim()) {
setError("Enter an address.");
return;
}
setBusy(true);
setError(null);
try {
const r = await onSubmit(addr.trim(), port.trim(), name.trim());
if (r.ok) {
onDone();
closeModal?.();
} else {
setError(mutationError(r));
}
} catch (e) {
setError(String(e));
} finally {
setBusy(false);
}
};
return (
<ModalRoot closeModal={closeModal}>
<div style={{ fontWeight: "bold", fontSize: "1.3em", marginBottom: "0.6em" }}>{title}</div>
<div style={field}>
<TextField
label="Address"
description="IP or hostname (a Tailscale/VPN name works too). Add :port to override."
value={addr}
disabled={addrDisabled || busy}
onChange={(e: ChangeEvent<HTMLInputElement>) => setAddr(e.target.value)}
/>
</div>
<div style={field}>
<TextField
label="Port"
value={port}
mustBeNumeric
disabled={busy}
onChange={(e: ChangeEvent<HTMLInputElement>) => setPort(e.target.value)}
/>
</div>
<div style={field}>
<TextField
label="Name (optional)"
value={name}
disabled={busy}
onChange={(e: ChangeEvent<HTMLInputElement>) => setName(e.target.value)}
/>
</div>
{error && (
<div style={{ color: "#ff6b6b", marginBottom: "0.6em" }}>{error}</div>
)}
<Focusable style={{ display: "flex", gap: "0.5em", justifyContent: "flex-end" }}>
<DialogButton style={actionButton} disabled={busy} onClick={() => closeModal?.()}>
Cancel
</DialogButton>
<DialogButton style={actionButton} disabled={busy} onClick={submit}>
{busy ? <Spinner style={{ height: "1em" }} /> : submitLabel}
</DialogButton>
</Focusable>
</ModalRoot>
);
};
/** "+" — save a new host by address (unpaired placeholder; the user pairs it next). */
export const AddHostModal: FC<{ onDone: () => void; closeModal?: () => void }> = ({
onDone,
closeModal,
}) => (
<HostForm
title="Add host"
submitLabel="Add"
initial={{ addr: "", port: "9777", name: "" }}
onSubmit={async (addr, port, name) => {
const r = await addHost(targetFrom(addr, port), name, "");
if (r.ok) {
toaster.toast({ title: "Punktfunk", body: `Added ${name || addr}` });
}
return r;
}}
onDone={onDone}
closeModal={closeModal}
/>
);
/** Rename / re-point a saved host. Identified by fingerprint when it has one (survives IP
* changes), else by its current address. */
export const EditHostModal: FC<{
host: HostView;
onDone: () => void;
closeModal?: () => void;
}> = ({ host, onDone, closeModal }) => {
const selector = host.fp || `${host.addr}:${host.port}`;
return (
<HostForm
title={`Edit ${host.name}`}
submitLabel="Save"
initial={{ addr: host.addr, port: String(host.port), name: host.name }}
onSubmit={async (addr, port, name) => {
const r = await editHost(selector, name, addr, parseInt(port, 10) || 0);
if (r.ok) {
toaster.toast({ title: "Punktfunk", body: `Updated ${name || addr}` });
}
return r;
}}
onDone={onDone}
closeModal={closeModal}
/>
);
};
+33 -18
View File
@@ -18,10 +18,14 @@ import {
applyUpdate, applyUpdate,
checkForUpdatesNow, checkForUpdatesNow,
hasUpdate, hasUpdate,
resolvePinHost, mergeHosts,
needsPair,
pinIsOnline,
startStream, startStream,
toHost,
useHosts, useHosts,
usePins, usePins,
useSavedHosts,
useUpdate, useUpdate,
} from "./hooks"; } from "./hooks";
import { streamPin } from "./library"; import { streamPin } from "./library";
@@ -33,10 +37,18 @@ import { PairModal } from "./pair";
// and pinned games. // and pinned games.
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
const QamPanel: FC = () => { const QamPanel: FC = () => {
const { hosts, scanning, refresh } = useHosts(); const { hosts: discovered, scanning, refresh: refreshDiscovered } = useHosts();
const { saved, loading: loadingSaved, refresh: refreshSaved } = useSavedHosts();
const { info: update, checking, check } = useUpdate(); const { info: update, checking, check } = useUpdate();
const pins = usePins(); const pins = usePins();
const hosts = mergeHosts(saved, discovered);
const busy = scanning || loadingSaved;
const refresh = () => {
void refreshDiscovered();
void refreshSaved();
};
return ( return (
<> <>
{hasUpdate(update) && ( {hasUpdate(update) && (
@@ -82,12 +94,12 @@ const QamPanel: FC = () => {
{pins.pins.length > 0 && ( {pins.pins.length > 0 && (
<PanelSection title="Pinned Games"> <PanelSection title="Pinned Games">
{pins.pins.map((pin) => { {pins.pins.map((pin) => {
const { online } = resolvePinHost(pin, hosts); const online = pinIsOnline(pin, hosts);
return ( return (
<PanelSectionRow key={`${pin.host_fp}:${pin.game_id}`}> <PanelSectionRow key={`${pin.host_fp}:${pin.game_id}`}>
<ButtonItem <ButtonItem
layout="below" layout="below"
onClick={() => streamPin(pin, hosts, pins)} onClick={() => streamPin(pin, hosts.map(toHost), pins)}
label={pin.title} label={pin.title}
description={`${pin.host_name}${online ? "" : " · offline?"}${ description={`${pin.host_name}${online ? "" : " · offline?"}${
pin.paired ? "" : " · pairing required" pin.paired ? "" : " · pairing required"
@@ -104,49 +116,52 @@ const QamPanel: FC = () => {
<PanelSection title="Hosts"> <PanelSection title="Hosts">
<PanelSectionRow> <PanelSectionRow>
<ButtonItem layout="below" onClick={refresh} disabled={scanning}> <ButtonItem layout="below" onClick={refresh} disabled={busy}>
{scanning ? ( {busy ? (
<Spinner style={{ height: "1em", marginRight: "0.5em" }} /> <Spinner style={{ height: "1em", marginRight: "0.5em" }} />
) : ( ) : (
<FaSyncAlt style={{ marginRight: "0.5em" }} /> <FaSyncAlt style={{ marginRight: "0.5em" }} />
)} )}
{scanning ? "Scanning…" : "Refresh"} {busy ? "Scanning…" : "Refresh"}
</ButtonItem> </ButtonItem>
</PanelSectionRow> </PanelSectionRow>
{hosts.length === 0 && scanning && ( {hosts.length === 0 && busy && (
<PanelSectionRow> <PanelSectionRow>
<Field focusable={false} description="Scanning your network…" /> <Field focusable={false} description="Scanning your network…" />
</PanelSectionRow> </PanelSectionRow>
)} )}
{hosts.length === 0 && !scanning && ( {hosts.length === 0 && !busy && (
<PanelSectionRow> <PanelSectionRow>
<Field <Field
focusable={false} focusable={false}
label="No hosts found" label="No hosts found"
description="Start a Punktfunk host on this network, then refresh." description="Open Punktfunk to add a host by address, or start a host on this network and refresh."
/> />
</PanelSectionRow> </PanelSectionRow>
)} )}
{hosts.map((h) => { {hosts.map((v) => {
const needsPair = h.pair === "required" && !h.paired; const pair = needsPair(v);
const h = toHost(v);
return ( return (
<PanelSectionRow key={h.fp || `${h.host}:${h.port}`}> <PanelSectionRow key={v.fp || `${v.addr}:${v.port}`}>
<ButtonItem <ButtonItem
layout="below" layout="below"
onClick={() => onClick={() =>
needsPair pair
? showModal(<PairModal host={h} onPaired={() => startStream(h)} />) ? showModal(<PairModal host={h} onPaired={() => startStream(h)} />)
: startStream(h) : startStream(h)
} }
label={ label={
<span style={{ display: "inline-flex", alignItems: "center", gap: "0.4em" }}> <span style={{ display: "inline-flex", alignItems: "center", gap: "0.4em" }}>
{needsPair ? <FaLock /> : <FaLockOpen />} {pair ? <FaLock /> : <FaLockOpen />}
{h.name} {v.name}
</span> </span>
} }
description={`${h.host}:${h.port}${h.paired ? " · paired" : ""}`} description={`${v.addr}:${v.port} · ${v.online ? "online" : "offline"}${
pair ? " · pairing required" : v.paired ? " · paired" : ""
}`}
> >
{needsPair ? "Pair & Stream" : "Stream"} {pair ? "Pair & Stream" : "Stream"}
</ButtonItem> </ButtonItem>
</PanelSectionRow> </PanelSectionRow>
); );
+170 -52
View File
@@ -1,5 +1,6 @@
// The fullscreen page (registered as the /punktfunk route) — Hosts / Settings / About tabs. // The fullscreen page (registered as the /punktfunk route) — Hosts / Settings / About tabs.
import { import {
ConfirmModal,
DialogButton, DialogButton,
Field, Field,
Focusable, Focusable,
@@ -20,24 +21,34 @@ import {
FaInfoCircle, FaInfoCircle,
FaLock, FaLock,
FaLockOpen, FaLockOpen,
FaPen,
FaPlay, FaPlay,
FaPlus,
FaSyncAlt, FaSyncAlt,
FaThLarge, FaThLarge,
FaTrashAlt,
} from "react-icons/fa"; } from "react-icons/fa";
import { Host, UpdateInfo, killStream } from "./backend"; import { UpdateInfo, forgetHost, killStream } from "./backend";
import { PluginErrorBoundary } from "./boundary"; import { PluginErrorBoundary } from "./boundary";
import { import {
DOCS_URL, DOCS_URL,
HostView,
PinsApi, PinsApi,
applyUpdate, applyUpdate,
checkForUpdatesNow, checkForUpdatesNow,
hasUpdate, hasUpdate,
resolvePinHost, mergeHosts,
needsPair,
pinIsOnline,
resetAll,
startStream, startStream,
toHost,
useHosts, useHosts,
usePins, usePins,
useSavedHosts,
useUpdate, useUpdate,
} from "./hooks"; } from "./hooks";
import { AddHostModal, EditHostModal, mutationError } from "./hostmgmt";
import { GamePickerModal, storeLabel, streamPin } from "./library"; import { GamePickerModal, storeLabel, streamPin } from "./library";
import { PairModal } from "./pair"; import { PairModal } from "./pair";
import { SettingsSection } from "./settings"; import { SettingsSection } from "./settings";
@@ -59,31 +70,62 @@ const tabScroll: CSSProperties = {
boxSizing: "border-box", boxSizing: "border-box",
}; };
// The one-line status under a host name: address, live presence, and trust state.
function hostSubtitle(v: HostView): string {
const parts = [`${v.addr}:${v.port}`, v.online ? "online" : "offline"];
if (needsPair(v)) {
parts.push("pairing required");
} else if (v.paired) {
parts.push("paired");
} else if (v.saved) {
parts.push("trusted");
}
return parts.join(" · ");
}
/** Confirm + forget a saved host, then refresh the list. */
function confirmForget(v: HostView, refresh: () => void): void {
const selector = v.fp || `${v.addr}:${v.port}`;
showModal(
<ConfirmModal
strTitle={`Forget ${v.name}?`}
strDescription="You'll need to pair or trust it again to reconnect."
strOKButtonText="Forget"
bDestructiveWarning
onOK={async () => {
const r = await forgetHost(selector);
toaster.toast({
title: "Punktfunk",
body: r.ok ? `Forgot ${v.name}` : mutationError(r),
});
refresh();
}}
/>,
);
}
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
// Host details — everything the mDNS advert told us, incl. the fingerprint to cross-check // Host details — everything we know, plus (for a saved host) rename / edit / forget.
// against the host's own log / web console before trusting it.
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
const HostDetailsModal: FC<{ host: Host; closeModal?: () => void }> = ({ const HostDetailsModal: FC<{
host, host: HostView;
closeModal, onChanged: () => void;
}) => { closeModal?: () => void;
const fp = host.fp ? (host.fp.match(/.{1,4}/g) ?? [host.fp]).join(" ") : "not advertised"; }> = ({ host, onChanged, closeModal }) => {
const fp = host.fp ? (host.fp.match(/.{1,4}/g) ?? [host.fp]).join(" ") : "not known yet";
return ( return (
<ModalRoot closeModal={closeModal}> <ModalRoot closeModal={closeModal}>
<div style={{ fontWeight: "bold", fontSize: "1.3em", marginBottom: "0.4em" }}> <div style={{ fontWeight: "bold", fontSize: "1.3em", marginBottom: "0.4em" }}>
{host.name} {host.name}
</div> </div>
<Field focusable={false} label="Address"> <Field focusable={false} label="Address">
{host.host}:{host.port} {host.addr}:{host.port}
</Field> </Field>
<Field focusable={false} label="Protocol"> <Field focusable={false} label="Presence">
{host.proto || "unknown"} {host.online ? "Online" : "Offline"}
</Field>
<Field focusable={false} label="Pairing policy">
{host.pair === "required" ? "PIN pairing required" : "Open (trust on first connect)"}
</Field> </Field>
<Field focusable={false} label="This Deck"> <Field focusable={false} label="This Deck">
{host.paired ? "Paired" : "Not paired yet"} {host.paired ? "Paired" : host.fp ? "Trusted" : "Not paired yet"}
</Field> </Field>
<Field <Field
focusable={false} focusable={false}
@@ -96,6 +138,32 @@ const HostDetailsModal: FC<{ host: Host; closeModal?: () => void }> = ({
</span> </span>
} }
/> />
{host.saved && (
<Field label="Manage" childrenContainerWidth="max">
<RowActions>
<DialogButton
style={actionButton}
onClick={() => {
closeModal?.();
showModal(<EditHostModal host={host} onDone={onChanged} />);
}}
>
<FaPen style={{ marginRight: "0.4em" }} />
Edit
</DialogButton>
<DialogButton
style={actionButton}
onClick={() => {
closeModal?.();
confirmForget(host, onChanged);
}}
>
<FaTrashAlt style={{ marginRight: "0.4em" }} />
Forget
</DialogButton>
</RowActions>
</Field>
)}
</ModalRoot> </ModalRoot>
); );
}; };
@@ -103,31 +171,28 @@ const HostDetailsModal: FC<{ host: Host; closeModal?: () => void }> = ({
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
// One host row: status icon + address, details / pair / stream actions. // One host row: status icon + address, details / pair / stream actions.
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
const HostRow: FC<{ host: Host; onPaired: () => void; onGames: () => void }> = ({ const HostRow: FC<{
host, host: HostView;
onPaired, onChanged: () => void;
onGames, onGames: () => void;
}) => { }> = ({ host, onChanged, onGames }) => {
// The host's policy is `pair=required`, but if THIS device is already paired we don't need to const pair = needsPair(host);
// pair again — show it as trusted and go straight to Stream. const h = toHost(host);
const needsPair = host.pair === "required" && !host.paired;
return ( return (
<Field <Field
label={ label={
<span style={{ display: "inline-flex", alignItems: "center", gap: "0.4em" }}> <span style={{ display: "inline-flex", alignItems: "center", gap: "0.4em" }}>
{needsPair ? <FaLock /> : <FaLockOpen />} {pair ? <FaLock /> : <FaLockOpen />}
{host.name} {host.name}
</span> </span>
} }
description={`${host.host}:${host.port}${ description={hostSubtitle(host)}
needsPair ? " · pairing required" : host.paired ? " · paired" : ""
}`}
childrenContainerWidth="max" childrenContainerWidth="max"
> >
<RowActions> <RowActions>
<DialogButton <DialogButton
style={iconButton} style={iconButton}
onClick={() => showModal(<HostDetailsModal host={host} />)} onClick={() => showModal(<HostDetailsModal host={host} onChanged={onChanged} />)}
> >
<FaInfoCircle /> <FaInfoCircle />
</DialogButton> </DialogButton>
@@ -137,10 +202,10 @@ const HostRow: FC<{ host: Host; onPaired: () => void; onGames: () => void }> = (
<FaThLarge style={{ marginRight: "0.4em" }} /> <FaThLarge style={{ marginRight: "0.4em" }} />
Games Games
</DialogButton> </DialogButton>
{needsPair && ( {pair && (
<DialogButton <DialogButton
style={actionButton} style={actionButton}
onClick={() => showModal(<PairModal host={host} onPaired={onPaired} />)} onClick={() => showModal(<PairModal host={h} onPaired={onChanged} />)}
> >
Pair Pair
</DialogButton> </DialogButton>
@@ -148,11 +213,9 @@ const HostRow: FC<{ host: Host; onPaired: () => void; onGames: () => void }> = (
<DialogButton <DialogButton
style={actionButton} style={actionButton}
onClick={() => onClick={() =>
needsPair pair
? showModal( ? showModal(<PairModal host={h} onPaired={() => startStream(h)} />)
<PairModal host={host} onPaired={() => startStream(host)} />, : startStream(h)
)
: startStream(host)
} }
> >
<FaPlay style={{ marginRight: "0.4em" }} /> <FaPlay style={{ marginRight: "0.4em" }} />
@@ -164,7 +227,7 @@ const HostRow: FC<{ host: Host; onPaired: () => void; onGames: () => void }> = (
}; };
const HostsTab: FC<{ const HostsTab: FC<{
hosts: Host[]; hosts: HostView[];
scanning: boolean; scanning: boolean;
refresh: () => void; refresh: () => void;
pins: PinsApi; pins: PinsApi;
@@ -172,16 +235,23 @@ const HostsTab: FC<{
}> = ({ hosts, scanning, refresh, pins, clientUpdatePending }) => ( }> = ({ hosts, scanning, refresh, pins, clientUpdatePending }) => (
<div style={tabScroll}> <div style={tabScroll}>
<Field <Field
label="Discover" label="Hosts"
description={ description={
scanning scanning
? "Scanning the LAN…" ? "Scanning the LAN…"
: `${hosts.length} host${hosts.length === 1 ? "" : "s"} on your network` : `${hosts.length} host${hosts.length === 1 ? "" : "s"} — saved and on your network`
} }
childrenContainerWidth="max" childrenContainerWidth="max"
bottomSeparator={hosts.length ? "standard" : "none"} bottomSeparator={hosts.length ? "standard" : "none"}
> >
<RowActions> <RowActions>
<DialogButton
style={actionButton}
onClick={() => showModal(<AddHostModal onDone={refresh} />)}
>
<FaPlus style={{ marginRight: "0.5em" }} />
Add
</DialogButton>
<DialogButton style={actionButton} disabled={scanning} onClick={refresh}> <DialogButton style={actionButton} disabled={scanning} onClick={refresh}>
{scanning ? ( {scanning ? (
<Spinner style={{ height: "1em", marginRight: "0.5em" }} /> <Spinner style={{ height: "1em", marginRight: "0.5em" }} />
@@ -196,18 +266,22 @@ const HostsTab: FC<{
{hosts.length === 0 && !scanning && ( {hosts.length === 0 && !scanning && (
<Field <Field
focusable={false} focusable={false}
label="No hosts found" label="No hosts yet"
description="Start a Punktfunk host on the same network, then refresh. The setup guide (About tab) covers installing a host." description="Add one by address with +, or start a Punktfunk host on this network and refresh. The setup guide (About tab) covers installing a host."
/> />
)} )}
{hosts.map((h) => ( {hosts.map((h) => (
<HostRow <HostRow
key={h.fp || `${h.host}:${h.port}`} key={h.fp || `${h.addr}:${h.port}`}
host={h} host={h}
onPaired={refresh} onChanged={refresh}
onGames={() => onGames={() =>
showModal( showModal(
<GamePickerModal host={h} pins={pins} clientUpdatePending={clientUpdatePending} />, <GamePickerModal
host={toHost(h)}
pins={pins}
clientUpdatePending={clientUpdatePending}
/>,
) )
} }
/> />
@@ -223,7 +297,7 @@ const HostsTab: FC<{
bottomSeparator="standard" bottomSeparator="standard"
/> />
{pins.pins.map((pin) => { {pins.pins.map((pin) => {
const { online } = resolvePinHost(pin, hosts); const online = pinIsOnline(pin, hosts);
return ( return (
<Field <Field
key={`${pin.host_fp}:${pin.game_id}`} key={`${pin.host_fp}:${pin.game_id}`}
@@ -234,7 +308,10 @@ const HostsTab: FC<{
childrenContainerWidth="max" childrenContainerWidth="max"
> >
<RowActions> <RowActions>
<DialogButton style={actionButton} onClick={() => streamPin(pin, hosts, pins)}> <DialogButton
style={actionButton}
onClick={() => streamPin(pin, hosts.map(toHost), pins)}
>
<FaPlay style={{ marginRight: "0.4em" }} /> <FaPlay style={{ marginRight: "0.4em" }} />
Play Play
</DialogButton> </DialogButton>
@@ -260,7 +337,8 @@ const SettingsTab: FC = () => (
); );
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
// About — plugin version + explicit update check, docs link, stream-exit help, force-stop. // About — plugin version + explicit update check, docs link, stream-exit help, force-stop,
// and the destructive "reset everything" action.
// ---------------------------------------------------------------------------------------- // ----------------------------------------------------------------------------------------
async function forceStopStream(): Promise<void> { async function forceStopStream(): Promise<void> {
stopStream(); // ask Steam to end the "game" first (clean path) stopStream(); // ask Steam to end the "game" first (clean path)
@@ -271,11 +349,24 @@ async function forceStopStream(): Promise<void> {
}); });
} }
function confirmReset(refreshers: Array<() => void | Promise<void>>): void {
showModal(
<ConfirmModal
strTitle="Reset Punktfunk?"
strDescription="Clears every saved host, your stream settings, and all pinned games on this Deck. Your client identity is kept, so you'll re-pair hosts to reconnect. This can't be undone."
strOKButtonText="Reset"
bDestructiveWarning
onOK={() => void resetAll(refreshers)}
/>,
);
}
const AboutTab: FC<{ const AboutTab: FC<{
update: UpdateInfo | null; update: UpdateInfo | null;
checking: boolean; checking: boolean;
check: (force: boolean) => Promise<UpdateInfo | null>; check: (force: boolean) => Promise<UpdateInfo | null>;
}> = ({ update, checking, check }) => ( onReset: () => void;
}> = ({ update, checking, check, onReset }) => (
<div style={tabScroll}> <div style={tabScroll}>
<Field <Field
label="Version" label="Version"
@@ -349,15 +440,35 @@ const AboutTab: FC<{
</DialogButton> </DialogButton>
</RowActions> </RowActions>
</Field> </Field>
<Field
label="Reset Punktfunk"
description="Clear saved hosts, stream settings, and pinned games on this Deck (keeps your client identity)"
childrenContainerWidth="max"
>
<RowActions>
<DialogButton style={actionButton} onClick={onReset}>
<FaTrashAlt style={{ marginRight: "0.4em" }} />
Reset
</DialogButton>
</RowActions>
</Field>
</div> </div>
); );
const PunktfunkPage: FC = () => { const PunktfunkPage: FC = () => {
const { hosts, scanning, refresh } = useHosts(); const { hosts: discovered, scanning, refresh: refreshDiscovered } = useHosts();
const { saved, loading: loadingSaved, refresh: refreshSaved } = useSavedHosts();
const { info: update, checking, check } = useUpdate(); const { info: update, checking, check } = useUpdate();
const pins = usePins(); const pins = usePins();
const [tab, setTab] = useState("hosts"); const [tab, setTab] = useState("hosts");
const hosts = mergeHosts(saved, discovered);
// A host action (pair/add/edit/forget) can change either store, so refresh both.
const refreshHosts = () => {
void refreshDiscovered();
void refreshSaved();
};
return ( return (
<div <div
style={{ style={{
@@ -408,8 +519,8 @@ const PunktfunkPage: FC = () => {
content: ( content: (
<HostsTab <HostsTab
hosts={hosts} hosts={hosts}
scanning={scanning} scanning={scanning || loadingSaved}
refresh={refresh} refresh={refreshHosts}
pins={pins} pins={pins}
clientUpdatePending={!!update?.client_update_available} clientUpdatePending={!!update?.client_update_available}
/> />
@@ -423,7 +534,14 @@ const PunktfunkPage: FC = () => {
{ {
id: "about", id: "about",
title: "About", title: "About",
content: <AboutTab update={update} checking={checking} check={check} />, content: (
<AboutTab
update={update}
checking={checking}
check={check}
onReset={() => confirmReset([refreshHosts, pins.refresh])}
/>
),
}, },
]} ]}
/> />
+24
View File
@@ -34,6 +34,15 @@ const GAMEPAD_LABELS: Record<string, string> = {
dualshock4: "DualShock 4", dualshock4: "DualShock 4",
steamdeck: "Steam Deck", steamdeck: "Steam Deck",
}; };
// Mirrors the desktop client's picker (ui_settings.rs CODECS) — a soft preference the host
// falls back from when its GPU can't encode it.
const CODECS = ["auto", "hevc", "h264", "av1"];
const CODEC_LABELS: Record<string, string> = {
auto: "Automatic",
hevc: "HEVC (H.265)",
h264: "H.264 (AVC)",
av1: "AV1",
};
const COMPOSITORS = ["auto", "kwin", "wlroots", "mutter", "gamescope"]; const COMPOSITORS = ["auto", "kwin", "wlroots", "mutter", "gamescope"];
const COMPOSITOR_LABELS: Record<string, string> = { const COMPOSITOR_LABELS: Record<string, string> = {
auto: "Automatic", auto: "Automatic",
@@ -108,6 +117,21 @@ export const SettingsSection: FC = () => {
valueSuffix=" Mbit/s" valueSuffix=" Mbit/s"
onChange={(v) => patch({ bitrate_kbps: v * 1000 })} onChange={(v) => patch({ bitrate_kbps: v * 1000 })}
/> />
<Field
label="Video codec"
description="Preferred stream codec — the host falls back when its GPU can't encode it"
childrenContainerWidth="max"
>
<RowActions>
<div style={selectShell}>
<Dropdown
rgOptions={CODECS.map((c) => ({ data: c, label: CODEC_LABELS[c] ?? c }))}
selectedOption={s.codec ?? "auto"}
onChange={(o) => patch({ codec: o.data as string })}
/>
</div>
</RowActions>
</Field>
<Field <Field
label="Gamepad type" label="Gamepad type"
description="Which virtual controller the host creates for your inputs" description="Which virtual controller the host creates for your inputs"
-186
View File
@@ -1,186 +0,0 @@
//! `--browse host[:port]` — the console game library (phase 4b of the plan): the Skia
//! coverflow idles in the session window, A launches the focused title as a stream in
//! the SAME window (no gamescope window handoff — the whole point of one process), the
//! session's end returns to the library, B quits to Gaming Mode.
//!
//! The host must already be paired (the stored pin fetches the library and connects
//! silently; no ceremony can run under gamescope) — an unpaired target renders the
//! pair-first scene. `PUNKTFUNK_FAKE_LIBRARY=<file.json>` feeds canned entries with no
//! host (portrait paths starting with `/` load from disk), the GPU-only dev path.
use crate::session_main::{arg_flag, arg_value, fullscreen_mode, parse_host_port, session_params};
use pf_client_core::{library, trust};
use pf_console_ui::{LibraryGame, LibraryPhase, LibraryShared, SkiaOverlay};
use pf_presenter::overlay::OverlayAction;
use pf_presenter::ActionOutcome;
use std::collections::VecDeque;
pub fn run(target: &str) -> u8 {
let (addr, port) = parse_host_port(target);
let known = trust::KnownHosts::load();
let k = known
.hosts
.iter()
.find(|h| h.addr == addr && h.port == port);
let host_label = k.map_or_else(|| addr.clone(), |h| h.name.clone());
let paired = k.is_some_and(|h| h.paired);
let pin = k.and_then(|h| trust::parse_hex32(&h.fp_hex));
let mgmt = arg_value("--mgmt")
.and_then(|p| p.parse().ok())
.unwrap_or(library::DEFAULT_MGMT_PORT);
let identity = match trust::load_or_create_identity() {
Ok(i) => i,
Err(e) => {
eprintln!("client identity: {e:#}");
return crate::session_main::EXIT_CONNECT_FAILED;
}
};
let settings = trust::Settings::load();
let (overlay, shared) = match SkiaOverlay::with_library(host_label.clone()) {
Ok(v) => v,
Err(e) => {
eprintln!("console UI: {e:#}");
return crate::session_main::EXIT_PRESENTER_FAILED;
}
};
// The library fetch — paired hosts only (the fake-library hook exists precisely for
// host-less/pairing-less UI work).
let fake = std::env::var_os("PUNKTFUNK_FAKE_LIBRARY").is_some();
if paired || fake {
spawn_fetch(shared.clone(), addr.clone(), mgmt, identity.clone(), pin);
} else {
shared.set_phase(LibraryPhase::PairFirst);
}
let opts = pf_presenter::SessionOpts {
window_title: format!("Punktfunk · {host_label}"),
fullscreen: fullscreen_mode(),
print_stats: settings.show_stats || arg_flag("--stats"),
json_status: false, // browse has no shell parent reading stdout
on_connected: Some(Box::new(|fingerprint: [u8; 32]| {
trust::touch_last_used(&trust::hex(&fingerprint));
})),
overlay: Some(Box::new(overlay)),
};
let result =
pf_presenter::run_browse(opts, |action, gamepad, native, force_software, vulkan| {
match action {
OverlayAction::Launch { id, title } => {
// The carousel only renders for a paired host, so the pin exists; the
// guard keeps a logic slip from turning into a pinless connect.
let Some(pin) = pin else {
tracing::warn!("launch without a stored pin — refusing");
return ActionOutcome::Handled;
};
tracing::info!(%id, %title, "launching from the library");
ActionOutcome::Start(Box::new(session_params(
&settings,
addr.clone(),
port,
pin,
identity.clone(),
Some(id),
gamepad,
native,
force_software,
vulkan,
)))
}
OverlayAction::Retry => {
spawn_fetch(shared.clone(), addr.clone(), mgmt, identity.clone(), pin);
ActionOutcome::Handled
}
OverlayAction::Quit => ActionOutcome::Quit,
}
});
match result {
Ok(()) => 0,
Err(e) => {
eprintln!("browse: {e:#}");
crate::session_main::EXIT_PRESENTER_FAILED
}
}
}
/// Fetch the library off the main thread, then stream poster art into the shared model
/// as results land (the GTK launcher's `load` + `load_art`, minus the main-loop hops —
/// the renderer drains `push_art` per frame).
fn spawn_fetch(
shared: LibraryShared,
addr: String,
mgmt: u16,
identity: (String, String),
pin: Option<[u8; 32]>,
) {
shared.set_phase(LibraryPhase::Loading);
std::thread::Builder::new()
.name("punktfunk-library".into())
.spawn(move || {
if let Ok(path) = std::env::var("PUNKTFUNK_FAKE_LIBRARY") {
load_fake(&shared, &path);
return;
}
match library::fetch_games(&addr, mgmt, &identity, pin) {
Ok(games) => {
let base = library::base_url(&addr, mgmt);
let jobs: VecDeque<(String, Vec<String>)> = games
.iter()
.map(|g| (g.id.clone(), g.art.poster_candidates(&base)))
.filter(|(_, candidates)| !candidates.is_empty())
.collect();
shared.set_games(
games
.iter()
.map(|g| LibraryGame {
id: g.id.clone(),
title: g.title.clone(),
store: g.store.clone(),
})
.collect(),
);
if !jobs.is_empty() {
let rx = library::spawn_art_fetch(base, identity, pin, jobs);
while let Ok((id, bytes)) = rx.recv_blocking() {
shared.push_art(id, bytes);
}
}
}
Err(e) => shared.set_phase(LibraryPhase::Error {
title: "Couldn't load the library".into(),
body: e.to_string(),
can_retry: true,
}),
}
})
.ok();
}
/// Dev hook: entries from a JSON file; portrait paths starting with `/` load from disk.
fn load_fake(shared: &LibraryShared, path: &str) {
let games: Vec<library::GameEntry> = std::fs::read_to_string(path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default();
for g in &games {
if let Some(p) = g.art.portrait.as_deref().filter(|p| p.starts_with('/')) {
if let Ok(bytes) = std::fs::read(p) {
shared.push_art(g.id.clone(), bytes);
}
}
}
shared.set_games(
games
.iter()
.map(|g| LibraryGame {
id: g.id.clone(),
title: g.title.clone(),
store: g.store.clone(),
})
.collect(),
);
}
+8 -1
View File
@@ -583,10 +583,17 @@ pub fn run() -> glib::ExitCode {
if crate::cli::arg_value("--wake").is_some() { if crate::cli::arg_value("--wake").is_some() {
return crate::cli::cli_wake(); return crate::cli::cli_wake();
} }
// Headless known-hosts management (list/add/edit/forget/reset) + reachability probes —
// the shared store the Decky plugin drives; returns None when argv names none of them.
if let Some(code) = crate::cli::headless_host_command() {
return code;
}
// Streams and the console library live in the session binary now — exec it, // Streams and the console library live in the session binary now — exec it,
// forwarding the relevant argv (the Decky wrapper keeps working through the shell // forwarding the relevant argv (the Decky wrapper keeps working through the shell
// until it's repointed). // until it's repointed).
if crate::cli::arg_value("--connect").is_some() || crate::cli::arg_value("--browse").is_some() { // `--browse` may be bare now (the console home — hosts, pairing, settings), so the
// gate is the flag, not a value after it.
if crate::cli::arg_value("--connect").is_some() || crate::cli::arg_flag("--browse") {
return crate::cli::exec_session(); return crate::cli::exec_session();
} }
+277 -1
View File
@@ -3,12 +3,15 @@
//! scenes. //! scenes.
use crate::app::AppModel; use crate::app::AppModel;
use crate::trust::{KnownHost, KnownHosts};
use crate::ui_hosts::{ConnectRequest, HostsMsg}; use crate::ui_hosts::{ConnectRequest, HostsMsg};
use gtk::glib; use gtk::glib;
use gtk::prelude::*; use gtk::prelude::*;
use punktfunk_core::client::NativeClient;
use relm4::prelude::*; use relm4::prelude::*;
use std::cell::RefCell; use std::cell::RefCell;
use std::rc::Rc; use std::rc::Rc;
use std::time::Duration;
/// The handles `run_shot` needs — cloned out of `AppModel` before it moves into the /// The handles `run_shot` needs — cloned out of `AppModel` before it moves into the
/// component parts, so the scene can be dispatched from the window's `map` callback. /// component parts, so the scene can be dispatched from the window's `map` callback.
@@ -31,7 +34,7 @@ pub fn arg_value(flag: &str) -> Option<String> {
} }
/// True if argv contains `flag` (a valueless switch). /// True if argv contains `flag` (a valueless switch).
fn arg_flag(flag: &str) -> bool { pub fn arg_flag(flag: &str) -> bool {
std::env::args().any(|a| a == flag) std::env::args().any(|a| a == flag)
} }
@@ -116,6 +119,11 @@ pub fn headless_pair(pin: &str) -> glib::ExitCode {
&fp_hex, &fp_hex,
true, true,
); );
// A host manually added via `--add-host` (no fingerprint yet) is stored as an
// addr-keyed placeholder; now that the ceremony yielded the real fingerprint,
// `persist_host` created the fp-keyed entry — drop the placeholder so the list
// shows this host once, not twice.
forget_placeholder(&addr, port);
println!("paired {addr}:{port} fp={fp_hex}"); println!("paired {addr}:{port} fp={fp_hex}");
glib::ExitCode::SUCCESS glib::ExitCode::SUCCESS
} }
@@ -194,6 +202,274 @@ pub fn headless_library(target: &str) -> glib::ExitCode {
} }
} }
// -----------------------------------------------------------------------------------------
// Headless host-store management — the shared known-hosts store (`client-known-hosts.json`)
// is the SINGLE source of truth for every client on this device (the GTK shell, the Vulkan
// session, and the Decky plugin, which shells out to these modes). Exposing add/edit/forget/
// list/reset here lets the Decky Gaming-Mode UI mutate exactly the store the desktop client
// reads, so a change in one surface shows up in the other. Reachability (`--list-hosts
// --probe`, `--reachable`) answers "is this host online?" WITHOUT mDNS, so a host reached
// over a routed network (Tailscale/VPN/another subnet) no longer reads as offline.
// -----------------------------------------------------------------------------------------
/// The per-probe budget: a cold host on a routed link answers in well under this, and every
/// saved host is probed in parallel so the wall-clock cost is one timeout, not the sum.
const PROBE_TIMEOUT: Duration = Duration::from_millis(2500);
/// Selector for `--set-host`/`--forget-host`: a 64-hex fingerprint pins one entry across IP
/// changes; anything else is treated as `addr[:port]` (manual entries have no fingerprint).
enum Selector {
Fp(String),
Addr(String, u16),
}
fn parse_selector(s: &str) -> Selector {
if s.len() == 64 && s.bytes().all(|b| b.is_ascii_hexdigit()) {
Selector::Fp(s.to_lowercase())
} else {
let (addr, port) = parse_host_port(s);
Selector::Addr(addr, port.unwrap_or(9777))
}
}
impl Selector {
fn matches(&self, h: &KnownHost) -> bool {
match self {
Selector::Fp(fp) => h.fp_hex.eq_ignore_ascii_case(fp),
Selector::Addr(addr, port) => h.addr == *addr && h.port == *port,
}
}
}
/// Probe every saved host for reachability in parallel (shared with the hosts-page presence pips).
fn probe_all(hosts: &[KnownHost]) -> Vec<bool> {
crate::trust::probe_reachable_many(
hosts.iter().map(|h| (h.addr.clone(), h.port)).collect(),
PROBE_TIMEOUT,
)
}
/// Drop an fp-less placeholder for `addr:port` (see `headless_pair`). No-op when none exists.
fn forget_placeholder(addr: &str, port: u16) {
let mut known = KnownHosts::load();
let before = known.hosts.len();
known
.hosts
.retain(|h| !(h.fp_hex.is_empty() && h.addr == addr && h.port == port));
if known.hosts.len() != before {
let _ = known.save();
}
}
/// `--list-hosts [--probe]` — the saved known-hosts store as JSON (the store the Decky plugin
/// renders). With `--probe`, each host carries an `online` bool from a live reachability probe
/// (mDNS-independent); without it, `online` is `null` (unknown — the caller falls back to its
/// own mDNS view). Shape: `{"hosts":[{name,addr,port,fp_hex,paired,mac,last_used,online}]}`.
pub fn headless_list_hosts() -> glib::ExitCode {
let known = KnownHosts::load();
let online: Option<Vec<bool>> = arg_flag("--probe").then(|| probe_all(&known.hosts));
let hosts: Vec<serde_json::Value> = known
.hosts
.iter()
.enumerate()
.map(|(i, h)| {
serde_json::json!({
"name": h.name,
"addr": h.addr,
"port": h.port,
"fp_hex": h.fp_hex,
"paired": h.paired,
"mac": h.mac,
"last_used": h.last_used,
"online": online.as_ref().map(|v| serde_json::Value::Bool(v[i]))
.unwrap_or(serde_json::Value::Null),
})
})
.collect();
match serde_json::to_string(&serde_json::json!({ "hosts": hosts })) {
Ok(s) => {
println!("{s}");
glib::ExitCode::SUCCESS
}
Err(e) => {
eprintln!("list-hosts: {e}");
glib::ExitCode::FAILURE
}
}
}
/// `--reachable host[:port]` — probe one target and exit 0 (reachable) / 1 (not). A cheap
/// "is it online / test this address" check that never touches mDNS.
pub fn headless_reachable(target: &str) -> glib::ExitCode {
let (addr, port) = parse_host_port(target);
let port = port.unwrap_or(9777);
if NativeClient::probe(&addr, port, PROBE_TIMEOUT) {
println!("reachable {addr}:{port}");
glib::ExitCode::SUCCESS
} else {
eprintln!("unreachable {addr}:{port}");
glib::ExitCode::FAILURE
}
}
/// `--add-host host[:port] [--host-label NAME] [--fp HEX]` — save a host by address so it can
/// be paired/streamed even when mDNS never sees it (a Tailscale/VPN box). Without `--fp` the
/// entry is an unpaired placeholder (keyed by address) the user pairs later — `headless_pair`
/// then replaces it with the fingerprinted entry. With `--fp` (e.g. carried from an advert)
/// it is pinned immediately as trusted-but-not-PIN-paired. Prints `added <addr>:<port>`.
pub fn headless_add_host(target: &str) -> glib::ExitCode {
let (addr, port) = parse_host_port(target);
let port = port.unwrap_or(9777);
let name = arg_value("--host-label")
.map(|n| n.trim().to_string())
.filter(|n| !n.is_empty())
.unwrap_or_else(|| addr.clone());
if let Some(fp_hex) = arg_value("--fp").filter(|f| crate::trust::parse_hex32(f).is_some()) {
// Fingerprint known up front: upsert the pinned entry (paired stays false — no PIN
// ceremony happened; a later `--pair` upgrades it).
crate::trust::persist_host(&name, &addr, port, &fp_hex.to_lowercase(), false);
forget_placeholder(&addr, port);
println!("added {addr}:{port} fp={}", fp_hex.to_lowercase());
return glib::ExitCode::SUCCESS;
}
// No fingerprint yet — an address-keyed placeholder. Refresh the name if it already exists.
let mut known = KnownHosts::load();
if let Some(h) = known
.hosts
.iter_mut()
.find(|h| h.addr == addr && h.port == port)
{
h.name = name;
} else {
known.hosts.push(KnownHost {
name,
addr: addr.clone(),
port,
fp_hex: String::new(),
paired: false,
last_used: None,
mac: Vec::new(),
});
}
match known.save() {
Ok(()) => {
println!("added {addr}:{port}");
glib::ExitCode::SUCCESS
}
Err(e) => {
eprintln!("add-host: {e:#}");
glib::ExitCode::FAILURE
}
}
}
/// `--set-host <fp|host[:port]> [--host-label NAME] [--addr ADDR] [--port PORT]` — edit a saved
/// host: rename and/or re-point its address. Identified by fingerprint (survives IP changes) or
/// current address. Prints `updated <name>`; fails if nothing matched.
pub fn headless_set_host(selector: &str) -> glib::ExitCode {
let sel = parse_selector(selector);
let mut known = KnownHosts::load();
let Some(h) = known.hosts.iter_mut().find(|h| sel.matches(h)) else {
eprintln!("set-host: no saved host matches {selector:?}");
return glib::ExitCode::FAILURE;
};
if let Some(name) = arg_value("--host-label").map(|n| n.trim().to_string()) {
if !name.is_empty() {
h.name = name;
}
}
if let Some(addr) = arg_value("--addr").map(|a| a.trim().to_string()) {
if !addr.is_empty() {
h.addr = addr;
}
}
if let Some(port) = arg_value("--port").and_then(|p| p.trim().parse::<u16>().ok()) {
h.port = port;
}
let label = h.name.clone();
match known.save() {
Ok(()) => {
println!("updated {label}");
glib::ExitCode::SUCCESS
}
Err(e) => {
eprintln!("set-host: {e:#}");
glib::ExitCode::FAILURE
}
}
}
/// `--forget-host <fp|host[:port]>` — remove a saved host (drops the pinned fingerprint; a later
/// connect must re-pair/trust). Prints `forgot N`; succeeds even if nothing matched (idempotent).
pub fn headless_forget_host(selector: &str) -> glib::ExitCode {
let sel = parse_selector(selector);
let mut known = KnownHosts::load();
let before = known.hosts.len();
known.hosts.retain(|h| !sel.matches(h));
let removed = before - known.hosts.len();
if removed > 0 {
if let Err(e) = known.save() {
eprintln!("forget-host: {e:#}");
return glib::ExitCode::FAILURE;
}
}
println!("forgot {removed}");
glib::ExitCode::SUCCESS
}
/// `--reset` — clear this device's client state: the saved known-hosts and the stream
/// settings. The persistent IDENTITY (`client-cert.pem`/`client-key.pem`) is deliberately
/// KEPT so the box isn't seen as a brand-new device everywhere (a re-pair still re-adds hosts);
/// a caller wanting a true factory reset removes those separately. Missing files are fine.
pub fn headless_reset() -> glib::ExitCode {
let Ok(dir) = crate::trust::config_dir() else {
eprintln!("reset: could not resolve config dir (HOME unset?)");
return glib::ExitCode::FAILURE;
};
let mut ok = true;
for name in ["client-known-hosts.json", "client-gtk-settings.json"] {
match std::fs::remove_file(dir.join(name)) {
Ok(()) => {}
Err(e) if e.kind() == std::io::ErrorKind::NotFound => {}
Err(e) => {
eprintln!("reset: {name}: {e}");
ok = false;
}
}
}
if ok {
println!("reset");
glib::ExitCode::SUCCESS
} else {
glib::ExitCode::FAILURE
}
}
/// Dispatch the headless host-store modes (returns `None` when argv names none of them, so the
/// caller proceeds to launch the GTK app). Kept in one place so `arg_flag` stays private and the
/// dispatch in `app.rs` is a single line.
pub fn headless_host_command() -> Option<glib::ExitCode> {
if arg_flag("--list-hosts") {
return Some(headless_list_hosts());
}
if let Some(t) = arg_value("--reachable") {
return Some(headless_reachable(&t));
}
if let Some(t) = arg_value("--add-host") {
return Some(headless_add_host(&t));
}
if let Some(s) = arg_value("--set-host") {
return Some(headless_set_host(&s));
}
if let Some(s) = arg_value("--forget-host") {
return Some(headless_forget_host(&s));
}
if arg_flag("--reset") {
return Some(headless_reset());
}
None
}
/// `PUNKTFUNK_SHOT_SCENE`, when set, selects a scripted host-free scene for CI screenshots. /// `PUNKTFUNK_SHOT_SCENE`, when set, selects a scripted host-free scene for CI screenshots.
pub fn shot_scene() -> Option<String> { pub fn shot_scene() -> Option<String> {
std::env::var("PUNKTFUNK_SHOT_SCENE") std::env::var("PUNKTFUNK_SHOT_SCENE")
+70 -1
View File
@@ -333,8 +333,27 @@ impl relm4::factory::FactoryComponent for HostCard {
// --- The page component --------------------------------------------------------------------- // --- The page component ---------------------------------------------------------------------
/// How long each saved-host reachability probe waits, and how often the sweep runs. The pip
/// reads `advertising OR probed-reachable`, so a host reached only over a routed network
/// (Tailscale/VPN) — which never appears on mDNS — still shows Online.
const PROBE_TIMEOUT: std::time::Duration = std::time::Duration::from_millis(2500);
const PROBE_INTERVAL: std::time::Duration = std::time::Duration::from_secs(12);
/// The key a saved host is tracked under in the probe-results map: its fingerprint (stable
/// across IP changes) when it has one, else `addr:port` (a not-yet-paired manual entry).
fn saved_key(h: &KnownHost) -> String {
if h.fp_hex.is_empty() {
format!("{}:{}", h.addr, h.port)
} else {
h.fp_hex.clone()
}
}
pub struct HostsPage { pub struct HostsPage {
adverts: HashMap<String, DiscoveredHost>, adverts: HashMap<String, DiscoveredHost>,
/// Saved hosts proven reachable by the periodic QUIC probe (mDNS-independent), keyed by
/// [`saved_key`]. OR'd with live-advert presence to drive the Online pip.
probed: HashMap<String, bool>,
connecting: Option<String>, connecting: Option<String>,
settings: Rc<RefCell<Settings>>, settings: Rc<RefCell<Settings>>,
saved: FactoryVecDeque<HostCard>, saved: FactoryVecDeque<HostCard>,
@@ -359,6 +378,8 @@ pub enum HostsMsg {
}, },
/// Reload the disk store and re-render (fresh pairings, renames, the library gate). /// Reload the disk store and re-render (fresh pairings, renames, the library gate).
Refresh, Refresh,
/// A completed reachability sweep: saved-host key → reachable. Merged into the online pips.
Probed(HashMap<String, bool>),
/// Mark the card matching `ConnectRequest::card_key` as connecting; `None` restores. /// Mark the card matching `ConnectRequest::card_key` as connecting; `None` restores.
SetConnecting(Option<String>), SetConnecting(Option<String>),
ShowError(String), ShowError(String),
@@ -544,8 +565,50 @@ impl SimpleComponent for HostsPage {
}); });
} }
// Periodic reachability sweep: a saved host reached only over a routed network
// (Tailscale/VPN) never advertises on mDNS, so presence can't come from the advert map
// alone. Each cycle probes every saved host off the main thread (bounded, trust-agnostic
// QUIC handshake — the display-side companion to dial-first) and feeds results back as
// `Probed`; the first sweep runs immediately, then every `PROBE_INTERVAL`.
{
let sender = sender.clone();
glib::spawn_future_local(async move {
loop {
let entries: Vec<(String, String, u16)> = KnownHosts::load()
.hosts
.iter()
.filter(|h| !h.addr.is_empty())
.map(|h| (saved_key(h), h.addr.clone(), h.port))
.collect();
if !entries.is_empty() {
let (tx, rx) = async_channel::bounded(1);
std::thread::Builder::new()
.name("punktfunk-probe".into())
.spawn(move || {
let targets =
entries.iter().map(|(_, a, p)| (a.clone(), *p)).collect();
let results =
crate::trust::probe_reachable_many(targets, PROBE_TIMEOUT);
let map: HashMap<String, bool> = entries
.into_iter()
.map(|(k, _, _)| k)
.zip(results)
.collect();
let _ = tx.send_blocking(map);
})
.expect("spawn probe thread");
if let Ok(map) = rx.recv().await {
sender.input(HostsMsg::Probed(map));
}
}
glib::timeout_future(PROBE_INTERVAL).await;
}
});
}
let mut model = HostsPage { let mut model = HostsPage {
adverts: HashMap::new(), adverts: HashMap::new(),
probed: HashMap::new(),
connecting: None, connecting: None,
settings, settings,
saved, saved,
@@ -574,6 +637,10 @@ impl SimpleComponent for HostsPage {
self.rebuild(); self.rebuild();
} }
HostsMsg::Refresh => self.rebuild(), HostsMsg::Refresh => self.rebuild(),
HostsMsg::Probed(map) => {
self.probed = map;
self.rebuild();
}
HostsMsg::SetConnecting(key) => { HostsMsg::SetConnecting(key) => {
self.connecting = key; self.connecting = key;
self.rebuild(); self.rebuild();
@@ -632,7 +699,9 @@ impl HostsPage {
let mut saved = self.saved.guard(); let mut saved = self.saved.guard();
saved.clear(); saved.clear();
for k in &known.hosts { for k in &known.hosts {
let online = self.adverts.values().any(|a| matches(k, a)); // Online = advertising on mDNS OR proven reachable by the last probe sweep.
let online = self.adverts.values().any(|a| matches(k, a))
|| self.probed.get(&saved_key(k)).copied().unwrap_or(false);
// Learn this host's wake MAC(s) from its live advert while it's online. // Learn this host's wake MAC(s) from its live advert while it's online.
if let Some(a) = self if let Some(a) = self
.adverts .adverts
@@ -19,8 +19,9 @@ default = ["ui"]
# stats on stdout only. # stats on stdout only.
ui = ["dep:pf-console-ui", "dep:serde_json"] ui = ["dep:pf-console-ui", "dep:serde_json"]
# Same Linux gating as the rest of the client stack; elsewhere this is a stub binary. # Same Linux+Windows gating as the rest of the client stack; elsewhere this is a stub
[target.'cfg(target_os = "linux")'.dependencies] # binary.
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
pf-presenter = { path = "../../crates/pf-presenter" } pf-presenter = { path = "../../crates/pf-presenter" }
pf-console-ui = { path = "../../crates/pf-console-ui", optional = true } pf-console-ui = { path = "../../crates/pf-console-ui", optional = true }
pf-client-core = { path = "../../crates/pf-client-core" } pf-client-core = { path = "../../crates/pf-client-core" }
@@ -30,3 +31,8 @@ serde_json = { version = "1", optional = true }
anyhow = "1" anyhow = "1"
tracing = "0.1" tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
# Embeds the app icon as an exe resource (build.rs) — Windows hosts only (rc.exe from
# the SDK); same pattern as clients/windows.
[target.'cfg(windows)'.build-dependencies]
winresource = "0.1"
+24
View File
@@ -0,0 +1,24 @@
//! Embed the Windows version-info + icon resources into `punktfunk-session.exe`. The
//! icon drives Explorer, and `pf-presenter`'s `win32::stamp_window_icon` loads it by
//! ordinal 1 onto the SDL window's title bar / taskbar / Alt-Tab (SDL's own window-class
//! icon is the generic default).
fn main() {
// cfg(windows) is the HOST (skips Linux/macOS builds of this cross-platform binary);
// CARGO_CFG_WINDOWS is the TARGET (x64 and cross-compiled ARM64 both pass).
#[cfg(windows)]
if std::env::var_os("CARGO_CFG_WINDOWS").is_some() {
let icon = "../../packaging/windows/branding/punktfunk.ico";
println!("cargo:rerun-if-changed={icon}");
winresource::WindowsResource::new()
// Ordinal 1 — pf-presenter's win32.rs loads it by this id for WM_SETICON.
.set_icon_with_id(icon, "1")
// The version-info strings Windows surfaces for the bare exe — UAC prompts,
// Task Manager and Properties→Details all show FileDescription (without one
// the exe appears as its raw filename).
.set("FileDescription", "Punktfunk Session")
.set("ProductName", "Punktfunk")
.compile()
.expect("embed windows icon resource");
}
}
+703
View File
@@ -0,0 +1,703 @@
//! `--browse [host[:port]]` — the console shell. Bare `--browse` opens the host list
//! (discovery, pairing, settings, wake — the whole couch flow); with a target it opens
//! straight into that host's library (the Decky per-host launch), B backing out to the
//! list. A launches in the SAME window (no gamescope window handoff — the whole point
//! of one process), the session's end returns to the console, B at the root quits to
//! Gaming Mode.
//!
//! This file is the console's SERVICE side: the shell (pf-console-ui) renders and
//! raises [`ConsoleCmd`]s; worker threads here run everything that blocks — mDNS
//! discovery, reachability probes, the SPAKE2 pairing ceremony, wake-on-LAN loops,
//! library fetches, known-hosts persistence — and write results into the shared
//! models. `PUNKTFUNK_FAKE_LIBRARY=<file.json>` feeds canned entries with no host
//! (portrait paths starting with `/` load from disk), the GPU-only dev path.
use crate::session_main::{
arg_flag, arg_value, fullscreen_mode, parse_host_port, session_params, window_pos,
};
use pf_client_core::gamepad::is_steam_deck;
use pf_client_core::{discovery, library, trust, wol};
use pf_console_ui::{
ConsoleCmd, ConsoleEntry, ConsoleHandles, ConsoleOptions, ConsoleShared, HostRow, LibraryGame,
LibraryPhase, LibraryShared, PairPhase, SkiaOverlay, WakeStatus,
};
use pf_presenter::overlay::OverlayAction;
use pf_presenter::ActionOutcome;
use std::collections::{HashMap, VecDeque};
use std::net::Ipv4Addr;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
pub fn run(target: Option<&str>) -> u8 {
let identity = match trust::load_or_create_identity() {
Ok(i) => i,
Err(e) => {
eprintln!("client identity: {e:#}");
return crate::session_main::EXIT_CONNECT_FAILED;
}
};
// Resolve the entry point: a paired target opens straight into its library; an
// unpaired/unknown one lands on Home with the target seeded into the list (one A
// from pairing). The fake-library hook fabricates a paired host with no network.
let fake = std::env::var_os("PUNKTFUNK_FAKE_LIBRARY").is_some();
let known = trust::KnownHosts::load();
let mut seed: Option<HostRow> = None;
let (entry, window_label) = match target {
Some(target) => {
let (addr, port) = parse_host_port(target);
let k = known
.hosts
.iter()
.find(|h| h.addr == addr && h.port == port);
let row = HostRow {
key: k
.filter(|h| !h.fp_hex.is_empty())
.map_or_else(|| format!("{addr}:{port}"), |h| h.fp_hex.clone()),
name: k
.map(|h| host_display_name(&h.name, &h.addr))
.unwrap_or_else(|| addr.clone()),
addr: addr.clone(),
port,
fp_hex: k.map(|h| h.fp_hex.clone()).unwrap_or_default(),
paired: k.is_some_and(|h| h.paired) || fake,
saved: k.is_some(),
online: false,
mgmt_port: arg_value("--mgmt")
.and_then(|p| p.parse().ok())
.unwrap_or(library::DEFAULT_MGMT_PORT),
can_wake: false,
last_used: k.and_then(|h| h.last_used),
};
let label = row.name.clone();
if k.is_none() {
seed = Some(row.clone());
}
if row.paired {
(ConsoleEntry::Library(row), Some(label))
} else {
(ConsoleEntry::Home, Some(label))
}
}
None if fake => {
let row = fake_host_row();
(ConsoleEntry::Library(row), None)
}
None => (ConsoleEntry::Home, None),
};
let initial_fetch = match &entry {
ConsoleEntry::Library(h) => Some(ConsoleCmd::FetchLibrary {
addr: h.addr.clone(),
mgmt: h.mgmt_port,
fp_hex: h.fp_hex.clone(),
}),
ConsoleEntry::Home => None,
};
let opts = ConsoleOptions {
device_name: device_name(),
deck: is_steam_deck(),
};
let (overlay, handles) = match SkiaOverlay::console(opts, entry) {
Ok(v) => v,
Err(e) => {
eprintln!("console UI: {e:#}");
return crate::session_main::EXIT_PRESENTER_FAILED;
}
};
let ConsoleHandles {
console,
library: library_model,
bus,
} = handles;
// The service loop: discovery, probes, wake, pairing, persistence, fetches.
let service = Service::start(
console.clone(),
library_model.clone(),
bus.clone(),
identity.clone(),
seed,
);
if let Some(cmd) = initial_fetch {
bus.send(cmd);
}
// `--json-status`: a shell parent is reading stdout (the WinUI shell hides itself on
// `{"ready":true}` and restores on exit) — plain CLI/gamescope runs stay silent.
let json_status = arg_flag("--json-status");
let settings_at_start = trust::Settings::load();
let opts = pf_presenter::SessionOpts {
window_title: window_label.map_or_else(
|| "Punktfunk".to_string(),
|label| format!("Punktfunk · {label}"),
),
fullscreen: fullscreen_mode(),
window_pos: window_pos(),
print_stats: settings_at_start.show_stats || arg_flag("--stats"),
json_status,
on_connected: Some(Box::new(|fingerprint: [u8; 32]| {
trust::touch_last_used(&trust::hex(&fingerprint));
})),
overlay: Some(Box::new(overlay)),
};
let result =
pf_presenter::run_browse(opts, |action, gamepad, native, force_software, vulkan| {
match action {
OverlayAction::Launch {
addr,
port,
fp_hex,
launch,
title,
} => {
let Some(pin) = trust::parse_hex32(&fp_hex) else {
// The console only offers Connect on paired rows; a pinless
// launch is a logic slip, never a silent TOFU.
tracing::warn!(%addr, "launch without a stored pin — refusing");
return ActionOutcome::Handled;
};
tracing::info!(%addr, %title, launch = launch.as_deref().unwrap_or("desktop"),
"launching from the console");
// Settings re-load per launch: the console's own settings screen
// may have changed them since the last stream.
let settings = trust::Settings::load();
ActionOutcome::Start(Box::new(session_params(
&settings,
addr,
port,
pin,
identity.clone(),
launch,
gamepad,
native,
force_software,
vulkan,
)))
}
OverlayAction::CancelConnect => ActionOutcome::Handled, // run-loop-side
OverlayAction::Quit => ActionOutcome::Quit,
}
});
service.stop();
match result {
Ok(()) => 0,
Err(e) => {
// The shell contract's terminal line (a clean quit needs none — stdout EOF
// already routes the shell back to its host list silently).
if json_status {
crate::session_main::json_line("error", &format!("{e:#}"), Some(false));
}
eprintln!("console: {e:#}");
crate::session_main::EXIT_PRESENTER_FAILED
}
}
}
/// The machine's name — what the host lists this client as after pairing.
fn device_name() -> String {
#[cfg(target_os = "linux")]
if let Ok(s) = std::fs::read_to_string("/etc/hostname") {
let s = s.trim();
if !s.is_empty() {
return s.to_string();
}
}
std::env::var("COMPUTERNAME")
.or_else(|_| std::env::var("HOSTNAME"))
.ok()
.filter(|s| !s.trim().is_empty())
.unwrap_or_else(|| "This device".into())
}
fn host_display_name(name: &str, addr: &str) -> String {
if name.trim().is_empty() {
addr.to_string()
} else {
name.to_string()
}
}
fn fake_host_row() -> HostRow {
HostRow {
key: "fake".into(),
name: "Demo Host".into(),
addr: "127.0.0.1".into(),
port: 9777,
fp_hex: String::new(),
paired: true,
saved: true,
online: true,
mgmt_port: library::DEFAULT_MGMT_PORT,
can_wake: false,
last_used: None,
}
}
/// The background service: owns discovery, probing, waking, pairing and persistence.
struct Service {
stop: Arc<AtomicBool>,
thread: Option<std::thread::JoinHandle<()>>,
}
impl Service {
fn start(
console: ConsoleShared,
library_model: LibraryShared,
bus: pf_console_ui::ConsoleBus,
identity: (String, String),
seed: Option<HostRow>,
) -> Service {
let stop = Arc::new(AtomicBool::new(false));
let stop_w = stop.clone();
let thread = std::thread::Builder::new()
.name("punktfunk-console".into())
.spawn(move || {
ServiceState {
console,
library: library_model,
bus,
identity,
seed,
discovered: HashMap::new(),
probed: Arc::new(Mutex::new(HashMap::new())),
probe_inflight: Arc::new(AtomicBool::new(false)),
last_probe: Instant::now() - Duration::from_secs(60),
wake_cancel: None,
}
.run(stop_w)
})
.ok();
Service { stop, thread }
}
fn stop(mut self) {
self.stop.store(true, Ordering::SeqCst);
if let Some(t) = self.thread.take() {
let _ = t.join();
}
}
}
struct ServiceState {
console: ConsoleShared,
library: LibraryShared,
bus: pf_console_ui::ConsoleBus,
identity: (String, String),
/// A `--browse` target that isn't in the store yet — kept on the list until the
/// store or discovery covers it.
seed: Option<HostRow>,
discovered: HashMap<String, discovery::DiscoveredHost>,
/// Probe results by row key, written by sweep threads.
probed: Arc<Mutex<HashMap<String, bool>>>,
probe_inflight: Arc<AtomicBool>,
last_probe: Instant,
/// Cancels the active wake thread (it owns the model's wake status).
wake_cancel: Option<Arc<AtomicBool>>,
}
impl ServiceState {
fn run(mut self, stop: Arc<AtomicBool>) {
let discovery_rx = discovery::browse();
while !stop.load(Ordering::SeqCst) {
// mDNS churn.
while let Ok(ev) = discovery_rx.try_recv() {
match ev {
discovery::DiscoveryEvent::Resolved(host) => {
self.discovered.insert(host.fullname.clone(), host);
}
discovery::DiscoveryEvent::Removed { fullname } => {
self.discovered.remove(&fullname);
}
}
}
// Shell commands (plus the binary's own seeded initial fetch).
for cmd in self.bus.drain() {
self.handle(cmd);
}
// The 10 s reachability sweep — saved hosts that don't advertise (routed /
// multicast-filtered networks) still get honest presence pips.
if self.last_probe.elapsed() >= Duration::from_secs(10) {
self.last_probe = Instant::now();
self.sweep();
}
self.console.set_hosts(self.rows());
std::thread::sleep(Duration::from_millis(100));
}
if let Some(c) = &self.wake_cancel {
c.store(true, Ordering::SeqCst);
}
}
fn handle(&mut self, cmd: ConsoleCmd) {
match cmd {
ConsoleCmd::FetchLibrary { addr, mgmt, fp_hex } => {
spawn_fetch(
self.library.clone(),
addr,
mgmt,
self.identity.clone(),
trust::parse_hex32(&fp_hex),
);
}
ConsoleCmd::Pair {
addr,
port,
pin,
device_name,
} => {
// Prefer what the list already calls this host (advert or store).
let name = self
.rows()
.into_iter()
.find(|r| r.addr == addr && r.port == port)
.map_or_else(|| addr.clone(), |r| r.name);
self.console.set_pair(PairPhase::Busy);
let console = self.console.clone();
let identity = self.identity.clone();
std::thread::Builder::new()
.name("punktfunk-pair".into())
.spawn(move || {
match trust::pair_with_host(&addr, port, &identity, &pin, &device_name) {
Ok(fp) => {
let fp_hex = trust::hex(&fp);
trust::persist_host(&name, &addr, port, &fp_hex, true);
console.set_pair(PairPhase::Paired { key: fp_hex });
}
Err(e) => {
let msg = match e {
punktfunk_core::PunktfunkError::Crypto => {
"Wrong PIN — check the host's Pairing page and try again."
.to_string()
}
punktfunk_core::PunktfunkError::Timeout => {
"The host didn't answer. Is it running and reachable?"
.to_string()
}
other => format!("Pairing failed: {other:?}"),
};
console.set_pair(PairPhase::Failed(msg));
}
}
})
.ok();
}
ConsoleCmd::SaveHost { name, addr, port } => {
let mut known = trust::KnownHosts::load();
// Manual entries have no fingerprint yet, so `upsert` (fp-keyed) would
// collide two of them — key manual saves by address instead.
if let Some(h) = known
.hosts
.iter_mut()
.find(|h| h.addr == addr && h.port == port)
{
if !name.is_empty() {
h.name = name;
}
} else {
known.hosts.push(trust::KnownHost {
name: if name.is_empty() { addr.clone() } else { name },
addr,
port,
fp_hex: String::new(),
paired: false,
last_used: None,
mac: Vec::new(),
});
}
if let Err(e) = known.save() {
tracing::warn!(error = %format!("{e:#}"), "saving known hosts");
}
self.last_probe = Instant::now() - Duration::from_secs(60); // probe it now
}
ConsoleCmd::Wake { key, then_connect } => {
if let Some(c) = self.wake_cancel.take() {
c.store(true, Ordering::SeqCst);
}
let Some(row) = self.rows().into_iter().find(|r| r.key == key) else {
return;
};
let known = trust::KnownHosts::load();
let macs = known
.hosts
.iter()
.find(|h| {
h.fp_hex == row.fp_hex && !row.fp_hex.is_empty()
|| (h.addr == row.addr && h.port == row.port)
})
.map(|h| h.mac.clone())
.unwrap_or_default();
if macs.is_empty() {
self.console.set_pair(PairPhase::Idle); // no-op; keep state sane
return;
}
let cancel = Arc::new(AtomicBool::new(false));
self.wake_cancel = Some(cancel.clone());
spawn_wake(self.console.clone(), row, macs, then_connect, cancel);
}
ConsoleCmd::CancelWake => {
if let Some(c) = self.wake_cancel.take() {
c.store(true, Ordering::SeqCst);
}
self.console.set_wake(None);
}
ConsoleCmd::Probe => {
self.last_probe = Instant::now() - Duration::from_secs(60);
}
}
}
/// One parallel reachability pass over every non-advertising row (advertising ones
/// are online by definition). Runs on its own thread; at most one in flight.
fn sweep(&self) {
if self.probe_inflight.swap(true, Ordering::SeqCst) {
return;
}
let targets: Vec<(String, (String, u16))> = self
.rows()
.into_iter()
.filter(|r| !self.advertised(r))
.map(|r| (r.key.clone(), (r.addr.clone(), r.port)))
.collect();
let probed = self.probed.clone();
let inflight = self.probe_inflight.clone();
std::thread::Builder::new()
.name("punktfunk-probe".into())
.spawn(move || {
let (keys, addrs): (Vec<_>, Vec<_>) = targets.into_iter().unzip();
let results = trust::probe_reachable_many(addrs, Duration::from_millis(900));
let mut map = probed.lock().unwrap();
for (key, ok) in keys.into_iter().zip(results) {
map.insert(key, ok);
}
inflight.store(false, Ordering::SeqCst);
})
.ok();
}
fn advertised(&self, row: &HostRow) -> bool {
self.discovered.values().any(|d| {
(!row.fp_hex.is_empty() && d.fp_hex == row.fp_hex)
|| (d.addr == row.addr && d.port == row.port)
})
}
/// The console home's rows: saved hosts (most recent first), then
/// discovered-but-unsaved ones, then a still-uncovered `--browse` seed.
fn rows(&self) -> Vec<HostRow> {
let known = trust::KnownHosts::load();
let probed = self.probed.lock().unwrap();
let mut rows: Vec<HostRow> = known
.hosts
.iter()
.map(|h| {
let key = if h.fp_hex.is_empty() {
format!("{}:{}", h.addr, h.port)
} else {
h.fp_hex.clone()
};
let advert = self.discovered.values().find(|d| {
(!h.fp_hex.is_empty() && d.fp_hex == h.fp_hex)
|| (d.addr == h.addr && d.port == h.port)
});
let online = advert.is_some() || probed.get(&key).copied().unwrap_or(false);
HostRow {
key,
name: host_display_name(&h.name, &h.addr),
addr: h.addr.clone(),
port: h.port,
fp_hex: h.fp_hex.clone(),
paired: h.paired,
saved: true,
online,
mgmt_port: advert
.and_then(|d| d.mgmt_port)
.unwrap_or(library::DEFAULT_MGMT_PORT),
can_wake: !online && !h.mac.is_empty(),
last_used: h.last_used,
}
})
.collect();
rows.sort_by(|a, b| b.last_used.cmp(&a.last_used).then(a.name.cmp(&b.name)));
let mut extra: Vec<HostRow> = self
.discovered
.values()
.filter(|d| {
!known.hosts.iter().any(|h| {
(!h.fp_hex.is_empty() && h.fp_hex == d.fp_hex)
|| (h.addr == d.addr && h.port == d.port)
})
})
.map(|d| HostRow {
key: if d.fp_hex.is_empty() {
format!("{}:{}", d.addr, d.port)
} else {
d.fp_hex.clone()
},
name: host_display_name(&d.name, &d.addr),
addr: d.addr.clone(),
port: d.port,
fp_hex: d.fp_hex.clone(),
paired: false,
saved: false,
online: true,
mgmt_port: d.mgmt_port.unwrap_or(library::DEFAULT_MGMT_PORT),
can_wake: false,
last_used: None,
})
.collect();
extra.sort_by(|a, b| a.name.cmp(&b.name));
rows.extend(extra);
if let Some(seed) = &self.seed {
if !rows
.iter()
.any(|r| r.addr == seed.addr && r.port == seed.port)
{
let mut seed = seed.clone();
seed.online = probed.get(&seed.key).copied().unwrap_or(false);
rows.push(seed);
}
}
rows
}
}
/// The wake-and-wait loop (one per wake): re-send the magic packet every 6 s, probe the
/// host once a second, 90 s timeout — the Apple `HostWaker`'s cadence. The thread owns
/// the model's wake status; the shell reads `online`/`timed_out` and acts.
fn spawn_wake(
console: ConsoleShared,
row: HostRow,
macs: Vec<String>,
then_connect: bool,
cancel: Arc<AtomicBool>,
) {
std::thread::Builder::new()
.name("punktfunk-wake".into())
.spawn(move || {
let last_ip = row.addr.parse::<Ipv4Addr>().ok();
let started = Instant::now();
let mut last_packet: Option<Instant> = None;
loop {
if cancel.load(Ordering::SeqCst) {
console.set_wake(None);
return;
}
let elapsed = started.elapsed();
let timed_out = elapsed >= Duration::from_secs(90);
if !timed_out && last_packet.is_none_or(|t| t.elapsed() >= Duration::from_secs(6)) {
wol::wake(&macs, last_ip);
last_packet = Some(Instant::now());
}
let online = trust::probe_reachable_many(
vec![(row.addr.clone(), row.port)],
Duration::from_millis(900),
)
.first()
.copied()
.unwrap_or(false);
console.set_wake(Some(WakeStatus {
key: row.key.clone(),
name: row.name.clone(),
seconds: elapsed.as_secs() as u32,
timed_out,
online,
then_connect,
}));
if online || timed_out {
// Awake → the shell connects and cancels; timed out → the card
// waits for Try Again / Cancel. Either way this thread is done —
// a retry spawns a fresh one.
return;
}
std::thread::sleep(Duration::from_millis(1000));
}
})
.ok();
}
/// Fetch the library off the service thread, then stream poster art into the shared
/// model as results land (the renderer drains `push_art` per frame).
fn spawn_fetch(
shared: LibraryShared,
addr: String,
mgmt: u16,
identity: (String, String),
pin: Option<[u8; 32]>,
) {
shared.set_phase(LibraryPhase::Loading);
std::thread::Builder::new()
.name("punktfunk-library".into())
.spawn(move || {
if let Ok(path) = std::env::var("PUNKTFUNK_FAKE_LIBRARY") {
load_fake(&shared, &path);
return;
}
match library::fetch_games(&addr, mgmt, &identity, pin) {
Ok(games) => {
let base = library::base_url(&addr, mgmt);
let jobs: VecDeque<(String, Vec<String>)> = games
.iter()
.map(|g| (g.id.clone(), g.art.poster_candidates(&base)))
.filter(|(_, candidates)| !candidates.is_empty())
.collect();
shared.set_games(
games
.iter()
.map(|g| LibraryGame {
id: g.id.clone(),
title: g.title.clone(),
store: g.store.clone(),
})
.collect(),
);
if !jobs.is_empty() {
let rx = library::spawn_art_fetch(base, identity, pin, jobs);
while let Ok((id, bytes)) = rx.recv_blocking() {
shared.push_art(id, bytes);
}
}
}
Err(e) => shared.set_phase(LibraryPhase::Error {
title: "Couldn't load the library".into(),
body: e.to_string(),
can_retry: true,
}),
}
})
.ok();
}
/// Dev hook: entries from a JSON file; portrait paths starting with `/` load from disk.
fn load_fake(shared: &LibraryShared, path: &str) {
let games: Vec<library::GameEntry> = std::fs::read_to_string(path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default();
for g in &games {
if let Some(p) = g.art.portrait.as_deref().filter(|p| p.starts_with('/')) {
if let Ok(bytes) = std::fs::read(p) {
shared.push_art(g.id.clone(), bytes);
}
}
}
shared.set_games(
games
.iter()
.map(|g| LibraryGame {
id: g.id.clone(),
title: g.title.clone(),
store: g.store.clone(),
})
.collect(),
);
}
@@ -4,18 +4,19 @@
//! //!
//! One stream session per invocation: `--connect host[:port]` (+ `--fp HEX`, //! One stream session per invocation: `--connect host[:port]` (+ `--fp HEX`,
//! `--launch id`, `--fullscreen`), exits when the session ends. Reads the same identity //! `--launch id`, `--fullscreen`), exits when the session ends. Reads the same identity
//! / known-hosts / settings stores as the GTK client (`punktfunk-client`), so pairing //! / known-hosts / settings stores as the desktop shell on each OS — the GTK client
//! there (or via its headless `--pair`) makes this binary connect silently. //! (`punktfunk-client`) on Linux, the WinUI client on Windows — so pairing there (or
//! via the shell's headless `--pair`) makes this binary connect silently.
//! //!
//! Stdout is the machine interface (the shell↔session contract): `{"ready":true}` after //! Stdout is the machine interface (the shell↔session contract): `{"ready":true}` after
//! the first presented frame, `stats:` lines per 1 s window, one `{"error": …}` / //! the first presented frame, `stats:` lines per 1 s window, one `{"error": …}` /
//! `{"ended": …}` JSON line on the way out. Logs go to stderr. Exit codes: 0 clean end, //! `{"ended": …}` JSON line on the way out. Logs go to stderr. Exit codes: 0 clean end,
//! 2 connect failed, 3 trust rejected / pairing required, 4 presenter init failed. //! 2 connect failed, 3 trust rejected / pairing required, 4 presenter init failed.
#[cfg(all(target_os = "linux", feature = "ui"))] #[cfg(all(any(target_os = "linux", windows), feature = "ui"))]
mod browse; mod console;
#[cfg(target_os = "linux")] #[cfg(any(target_os = "linux", windows))]
mod session_main { mod session_main {
use pf_client_core::gamepad::GamepadService; use pf_client_core::gamepad::GamepadService;
use pf_client_core::session::SessionParams; use pf_client_core::session::SessionParams;
@@ -42,13 +43,24 @@ mod session_main {
} }
/// Run fullscreen: `--fullscreen`, or the Deck/gamescope env as a fallback so a /// Run fullscreen: `--fullscreen`, or the Deck/gamescope env as a fallback so a
/// manual launch under Gaming Mode does the right thing too. /// manual launch under Gaming Mode does the right thing too. (Browse-mode only —
/// gated with `mod browse`, its one caller.)
#[cfg(feature = "ui")]
pub(crate) fn fullscreen_mode() -> bool { pub(crate) fn fullscreen_mode() -> bool {
arg_flag("--fullscreen") arg_flag("--fullscreen")
|| std::env::var_os("SteamDeck").is_some() || std::env::var_os("SteamDeck").is_some()
|| std::env::var_os("GAMESCOPE_WAYLAND_DISPLAY").is_some() || std::env::var_os("GAMESCOPE_WAYLAND_DISPLAY").is_some()
} }
/// `--window-pos X,Y` → the window's top-left in desktop coordinates (a spawning
/// shell passes its own position so the session opens on the same monitor); absent or
/// unparsable = centered on the primary display.
pub(crate) fn window_pos() -> Option<(i32, i32)> {
let v = arg_value("--window-pos")?;
let (x, y) = v.split_once(',')?;
Some((x.trim().parse().ok()?, y.trim().parse().ok()?))
}
/// `host[:port]`, port defaulting to the native 9777. /// `host[:port]`, port defaulting to the native 9777.
pub(crate) fn parse_host_port(target: &str) -> (String, u16) { pub(crate) fn parse_host_port(target: &str) -> (String, u16) {
match target.rsplit_once(':') { match target.rsplit_once(':') {
@@ -91,6 +103,13 @@ mod session_main {
force_software: Arc<AtomicBool>, force_software: Arc<AtomicBool>,
vulkan: Option<pf_client_core::video::VulkanDecodeDevice>, vulkan: Option<pf_client_core::video::VulkanDecodeDevice>,
) -> SessionParams { ) -> SessionParams {
// Re-apply the shell-persisted forwarded-controller pin (stable `vid:pid:name`
// key) to OUR gamepad service — the shells' in-process services can't reach this
// process. Applied per params-build (idempotent; browse re-launches included) so
// it lands before the session attaches. Empty = automatic (most recent).
if !settings.forward_pad.is_empty() {
gamepad.set_pinned(Some(settings.forward_pad.clone()));
}
let mode = Mode { let mode = Mode {
width: if settings.width == 0 { width: if settings.width == 0 {
native.width native.width
@@ -121,6 +140,12 @@ mod session_main {
bitrate_kbps: settings.bitrate_kbps, bitrate_kbps: settings.bitrate_kbps,
audio_channels: settings.audio_channels, audio_channels: settings.audio_channels,
preferred_codec: settings.preferred_codec(), preferred_codec: settings.preferred_codec(),
// HDR off = don't advertise 10-bit/HDR at all; the host then never upgrades.
video_caps: if settings.hdr_enabled {
punktfunk_core::quic::VIDEO_CAP_10BIT | punktfunk_core::quic::VIDEO_CAP_HDR
} else {
0
},
mic_enabled: settings.mic_enabled, mic_enabled: settings.mic_enabled,
// The Settings preference (auto → VAAPI where it exists; the presenter // The Settings preference (auto → VAAPI where it exists; the presenter
// demotes to software on boxes whose Vulkan can't import the dmabufs). // demotes to software on boxes whose Vulkan can't import the dmabufs).
@@ -136,8 +161,9 @@ mod session_main {
} }
/// One JSON status line on stdout (the shell parses these; strings hand-escaped via /// One JSON status line on stdout (the shell parses these; strings hand-escaped via
/// the minimal rules a reason string can need). /// the minimal rules a reason string can need). `pub(crate)`: browse mode emits its
fn json_line(key: &str, msg: &str, trust_rejected: Option<bool>) { /// failure through the same contract when spawned with `--json-status`.
pub(crate) fn json_line(key: &str, msg: &str, trust_rejected: Option<bool>) {
let escaped: String = msg let escaped: String = msg
.chars() .chars()
.flat_map(|c| match c { .flat_map(|c| match c {
@@ -165,6 +191,7 @@ mod session_main {
/// RADV-only knob: ANV/NVIDIA/other drivers ignore `RADV_PERFTEST`, and a box where video /// RADV-only knob: ANV/NVIDIA/other drivers ignore `RADV_PERFTEST`, and a box where video
/// decode is already the default just no-ops. Append rather than clobber so a user's own /// decode is already the default just no-ops. Append rather than clobber so a user's own
/// `RADV_PERFTEST` survives; `PUNKTFUNK_DECODER=vaapi` still overrides the decoder choice. /// `RADV_PERFTEST` survives; `PUNKTFUNK_DECODER=vaapi` still overrides the decoder choice.
#[cfg(target_os = "linux")]
fn enable_radv_video_decode() { fn enable_radv_video_decode() {
const TOKEN: &str = "video_decode"; const TOKEN: &str = "video_decode";
match std::env::var("RADV_PERFTEST") { match std::env::var("RADV_PERFTEST") {
@@ -190,8 +217,20 @@ mod session_main {
// Before any Vulkan call: make RADV expose its video-decode queue + extensions so the // Before any Vulkan call: make RADV expose its video-decode queue + extensions so the
// decoder's `auto` path prefers Vulkan Video over VAAPI (Steam Deck, and any gated RADV). // decoder's `auto` path prefers Vulkan Video over VAAPI (Steam Deck, and any gated RADV).
// Windows drivers (NVIDIA/AMD Adrenalin) expose theirs unconditionally.
#[cfg(target_os = "linux")]
enable_radv_video_decode(); enable_radv_video_decode();
// The Settings GPU pick (the WinUI shell's picker stores the adapter's marketing
// name) → the presenter's device selection, unless the user already forced one.
// Before any Vulkan call, like the RADV knob (covers --connect and --browse).
if std::env::var_os("PUNKTFUNK_VK_ADAPTER").is_none() {
let adapter = trust::Settings::load().adapter;
if !adapter.is_empty() {
std::env::set_var("PUNKTFUNK_VK_ADAPTER", adapter);
}
}
// Steam launches its shortcuts with SDL_GAMECONTROLLER_IGNORE_DEVICES naming // Steam launches its shortcuts with SDL_GAMECONTROLLER_IGNORE_DEVICES naming
// every pad Steam Input has virtualized; capturing the Deck's real built-in // every pad Steam Input has virtualized; capturing the Deck's real built-in
// controller needs it cleared (same rationale as the GTK client's `app::run`). // controller needs it cleared (same rationale as the GTK client's `app::run`).
@@ -205,9 +244,12 @@ mod session_main {
} }
} }
if let Some(target) = arg_value("--browse") { if arg_flag("--browse") {
// Bare `--browse` opens the console home (hosts, pairing, settings);
// `--browse host[:port]` opens straight into that host's library.
let target = arg_value("--browse");
#[cfg(feature = "ui")] #[cfg(feature = "ui")]
return crate::browse::run(&target); return crate::console::run(target.as_deref());
#[cfg(not(feature = "ui"))] #[cfg(not(feature = "ui"))]
{ {
let _ = target; let _ = target;
@@ -221,12 +263,13 @@ mod session_main {
let Some(target) = arg_value("--connect") else { let Some(target) = arg_value("--connect") else {
eprintln!( eprintln!(
"usage: punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--fullscreen]\n\ "usage: punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--fullscreen]\n\
\x20 punktfunk-session --browse host[:port] [--mgmt PORT] [--fullscreen]\n\ \x20 punktfunk-session --browse [host[:port]] [--mgmt PORT] [--fullscreen] [--json-status]\n\
\n\ \n\
Streams from a paired punktfunk host in a Vulkan window; --browse opens the\n\ Streams from a paired punktfunk host in a Vulkan window. --browse opens the\n\
console game library instead (paired hosts only). Pair first via the\n\ gamepad console instead: bare --browse is the host list (discovery, PIN\n\
desktop client or `punktfunk-client --pair <PIN> --connect host[:port]` \n\ pairing, settings, wake-on-LAN); with a target it opens that host's game\n\
this binary never connects to a host it has no pinned fingerprint for." library. --connect never dials a host it has no pinned fingerprint for \n\
pair in the console or via `punktfunk-client --pair <PIN> --connect `."
); );
return EXIT_CONNECT_FAILED; return EXIT_CONNECT_FAILED;
}; };
@@ -278,6 +321,7 @@ mod session_main {
let opts = pf_presenter::SessionOpts { let opts = pf_presenter::SessionOpts {
window_title: format!("Punktfunk · {title}"), window_title: format!("Punktfunk · {title}"),
fullscreen, fullscreen,
window_pos: window_pos(),
print_stats: settings.show_stats || arg_flag("--stats"), print_stats: settings.show_stats || arg_flag("--stats"),
json_status: true, json_status: true,
on_connected: Some(Box::new(|fingerprint: [u8; 32]| { on_connected: Some(Box::new(|fingerprint: [u8; 32]| {
@@ -335,15 +379,17 @@ mod session_main {
} }
} }
#[cfg(target_os = "linux")] #[cfg(any(target_os = "linux", windows))]
fn main() -> std::process::ExitCode { fn main() -> std::process::ExitCode {
std::process::ExitCode::from(session_main::run()) std::process::ExitCode::from(session_main::run())
} }
/// Vulkan/SDL3/PipeWire are Linux turf; this stub keeps `cargo build --workspace` green /// This stub keeps `cargo build --workspace` green elsewhere (the Mac client lives in
/// elsewhere (the Mac client lives in clients/apple). /// clients/apple).
#[cfg(not(target_os = "linux"))] #[cfg(not(any(target_os = "linux", windows)))]
fn main() { fn main() {
eprintln!("punktfunk-session is Linux-only — the macOS client lives in clients/apple"); eprintln!(
"punktfunk-session runs on Linux and Windows — the macOS client lives in clients/apple"
);
std::process::exit(2); std::process::exit(2);
} }
+12
View File
@@ -20,6 +20,10 @@ path = "src/main.rs"
# The protocol core, linked directly (no C ABI) — same as the GTK Linux client. NativeClient # The protocol core, linked directly (no C ABI) — same as the GTK Linux client. NativeClient
# is Sync (mutexed plane receivers), so it drops into a UI app cleanly. # is Sync (mutexed plane receivers), so it drops into a UI app cleanly.
punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] } punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
# The shared client service layer: the trust/settings stores (ONE `Settings` struct for the
# shell and the spawned session binary — src/trust.rs re-exports it) and the game-library
# data model (fetch + art pipeline) behind the library page.
pf-client-core = { path = "../../crates/pf-client-core" }
# WinUI 3 UI via windows-reactor (a declarative React-like framework backed by WinUI). Its # WinUI 3 UI via windows-reactor (a declarative React-like framework backed by WinUI). Its
# `build.rs` downloads the Windows App SDK NuGets and stages the bootstrap DLL + resources.pri # `build.rs` downloads the Windows App SDK NuGets and stages the bootstrap DLL + resources.pri
@@ -33,6 +37,9 @@ windows = { git = "https://github.com/microsoft/windows-rs", rev = "a4f7b2cb7c63
"Win32_Foundation", "Win32_Foundation",
"Win32_Graphics_Dxgi", "Win32_Graphics_Dxgi",
"Win32_Graphics_Dxgi_Common", "Win32_Graphics_Dxgi_Common",
# GetCurrentPackageFullName — the packaged-run probe guarding the explicit
# AppUserModelID (main.rs; MSIX identity must win over the dev-run tag).
"Win32_Storage_Packaging_Appx",
"Win32_Graphics_Direct3D", "Win32_Graphics_Direct3D",
"Win32_Graphics_Direct3D11", "Win32_Graphics_Direct3D11",
"Win32_Graphics_Direct3D_Fxc", "Win32_Graphics_Direct3D_Fxc",
@@ -42,6 +49,11 @@ windows = { git = "https://github.com/microsoft/windows-rs", rev = "a4f7b2cb7c63
"Win32_System_Threading", "Win32_System_Threading",
"Win32_UI_HiDpi", "Win32_UI_HiDpi",
"Win32_UI_Input_KeyboardAndMouse", "Win32_UI_Input_KeyboardAndMouse",
# Win32 window subclassing (SetWindowSubclass/DefSubclassProc) — the stream input hooks
# subclass the WinUI window + its content-island children to swallow WM_SETCURSOR so the
# local cursor stays hidden while the pointer is locked (WinUI otherwise re-asserts the arrow
# on every pointer move, defeating a one-shot ShowCursor(false)).
"Win32_UI_Shell",
"Win32_UI_WindowsAndMessaging", "Win32_UI_WindowsAndMessaging",
] } ] }

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