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Commits
| Author | SHA1 | Date | |
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ec4bf75a6e |
@@ -36,6 +36,22 @@ pub const LEGACY_STALE_MS: u64 = 1000;
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/// engine's staleness zero lands at 1 s; this is the hardware-level net under an engine stall).
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const BACKSTOP_LEGACY_MS: u32 = 2000;
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/// The longest lease the engine honours, whatever the envelope claims — the receiver-side mirror of
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/// the host's own `RUMBLE_TTL_CEIL_MS`.
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///
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/// No host built from this tree can exceed it (the `PUNKTFUNK_RUMBLE_TTL_MS` hatch is clamped to
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/// `[150, 5000]` before it reaches the wire), so this is defence in depth against a third-party or
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/// modified sender that stamps a long TTL and then wedges its renewal pump while the connection
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/// stays up. It matters on exactly the platforms that sustain a level for the whole lease: Apple,
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/// whose renderer deliberately keeps no staleness policy of its own, and a Deck slot, whose
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/// keepalive re-kicks the actuator until the lease ends. Duration-parameterized embedders (SDL,
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/// Android) already self-terminate at the clamped backstop.
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///
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/// Deliberately NOT `pub`: an embedder has no use for it, and every `pub` const in this crate is
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/// emitted into `include/punktfunk_core.h` as an UNPREFIXED `#define` — a collision hazard the
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/// header already has ~170 instances of, and one this has no reason to add to.
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const MAX_LEASE_MS: u16 = 5_000;
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/// One effective actuator command. `(0, 0)` means stop now. `backstop_ms` is a safety-net
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/// duration for platform APIs that take one (SDL rumble, Android one-shots): the engine emits
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/// explicit zeros at every policy stop, so the backstop only matters if the embedder thread itself
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@@ -75,8 +91,11 @@ struct PadState {
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/// A wire update landed since the last emit (level change OR renewal — renewals re-emit).
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dirty: bool,
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next_keepalive: Option<Instant>,
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/// Current jitter phase (see [`ActuatorQuirks::dedup_jitter`]).
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jitter: bool,
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/// The exact value last handed to an embedder. `(0, 0)` ⇔ the engine believes this actuator is
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/// silent. It replaces a free-running jitter phase because one field answers all three live
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/// questions: would re-sending this be a no-op device write (the dedupe nudge), is a stop
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/// redundant, and would the nudge synthesize the reserved stop.
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last_emit: (u16, u16),
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quirks: ActuatorQuirks,
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}
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@@ -88,7 +107,7 @@ impl PadState {
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legacy_wire: None,
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dirty: false,
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next_keepalive: None,
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jitter: false,
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last_emit: (0, 0),
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quirks: ActuatorQuirks {
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keepalive_ms: 0,
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min_pulse_ms: 0,
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@@ -112,6 +131,7 @@ impl PadState {
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self.legacy_wire = None;
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self.next_keepalive = None;
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self.dirty = false;
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self.last_emit = (0, 0);
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RumbleCommand {
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pad,
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low: 0,
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@@ -119,6 +139,40 @@ impl PadState {
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backstop_ms: 0,
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}
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}
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/// Build the command for the pad's current level, and record what we handed out.
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///
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/// On a `dedup_jitter` actuator, re-emitting the value the device last took is a no-op write on
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/// an SDL-class layer, so the low motor's LSB is nudged. Keying that on `last_emit` rather than
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/// on a free-running phase is what makes it work on EVERY emit path. Previously the nudge lived
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/// only in the keepalive branch, so a host renewal — which arrives every `ttl*3/10` ms, 120 ms
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/// at the 400 ms default and 60 ms at the hatch floor — re-emitted the raw level, collided with
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/// the last jittered write, was swallowed, AND re-anchored the keepalive. That stretched the
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/// gap between *distinct* device writes to 80 ms at the default cadence and 100 ms at the
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/// floor, on an actuator whose quirk declares 40.
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///
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/// The nudge is refused when it would synthesize the reserved `(0, 0)` stop. That is level
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/// `(1, 0)` and only that: `high` must already be 0, and `low ^ 1 == 0` implies `low == 1`.
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/// There the LSB steps up instead, so the phase still alternates (1 ↔ 3, two parts in 65535)
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/// and the pad never receives a stop the policy did not order.
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fn emit(&mut self, pad: u16) -> RumbleCommand {
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let (mut low, high) = self.level;
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if self.quirks.dedup_jitter && (low, high) == self.last_emit {
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let alt = low ^ 1;
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low = if (alt, high) == (0, 0) {
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low | 0b10
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} else {
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alt
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};
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}
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self.last_emit = (low, high);
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RumbleCommand {
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pad,
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low,
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high,
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backstop_ms: self.backstop(),
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}
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}
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}
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/// The pure per-connection policy state machine. Time is always passed in (`now`) so the policy
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@@ -156,6 +210,8 @@ impl RumbleEngine {
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p.dirty = true;
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match ttl_ms {
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Some(t) => {
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// Never honour a lease longer than [`MAX_LEASE_MS`], whatever the sender claims.
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let t = t.min(MAX_LEASE_MS);
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p.ttl_ms = t;
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p.legacy_wire = None;
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p.deadline = if (low, high) != (0, 0) {
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@@ -214,22 +270,25 @@ impl RumbleEngine {
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if p.dirty {
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p.dirty = false;
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if p.level == (0, 0) {
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return (Some(p.silence(pad)), None);
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// Relay a stop only if the actuator is, as far as the engine knows, still
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// buzzing. A zero on an already-silent pad heals nothing and costs every
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// embedder a command — Android an unconditional log line plus a binder
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// `cancel()`. Two senders produce them: the host's deliberate
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// `RUMBLE_STOP_BURST` re-sends after the first stop already landed, and (behind
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// `PUNKTFUNK_RUMBLE_ENVELOPE=0`) the legacy flat 500 ms refresh, which re-sends
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// zeros for every latched pad for the rest of the session. The burst still
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// heals the case it exists for: a LOST first stop leaves the pad buzzing, so
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// `last_emit != (0, 0)` and the re-send does emit.
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if p.last_emit != (0, 0) {
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return (Some(p.silence(pad)), None);
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}
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continue;
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}
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if p.quirks.keepalive_ms > 0 {
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p.next_keepalive =
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Some(now + Duration::from_millis(p.quirks.keepalive_ms as u64));
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}
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let (low, high) = p.level;
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return (
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Some(RumbleCommand {
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pad,
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low,
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high,
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backstop_ms: p.backstop(),
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}),
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None,
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);
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return (Some(p.emit(pad)), None);
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}
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// 4) actuator-decay keepalive, bounded by (1)/(2) above by construction: an expired
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// or stale pad was silenced before reaching here, so a keepalive can never sustain a
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@@ -239,20 +298,7 @@ impl RumbleEngine {
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let due = *p.next_keepalive.get_or_insert(now + ka);
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if now >= due {
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p.next_keepalive = Some(now + ka);
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let (mut low, high) = p.level;
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if p.quirks.dedup_jitter {
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p.jitter = !p.jitter;
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low ^= p.jitter as u16;
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}
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return (
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Some(RumbleCommand {
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pad,
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low,
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high,
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backstop_ms: p.backstop(),
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}),
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None,
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);
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return (Some(p.emit(pad)), None);
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}
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merge_wake(&mut wake, due);
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}
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@@ -357,6 +403,22 @@ pub(crate) struct Closed;
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mod tests {
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use super::*;
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/// The Steam Deck's declared quirks — the only shipping actuator with `dedup_jitter`.
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const DECK: ActuatorQuirks = ActuatorQuirks {
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keepalive_ms: 40,
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min_pulse_ms: 0,
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dedup_jitter: true,
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};
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/// Drain the engine the way an embedder does: poll until nothing is due.
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fn drain(e: &mut RumbleEngine, t: Instant) -> Vec<(u16, u16)> {
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let mut out = Vec::new();
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while let (Some(c), _) = e.poll(t) {
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out.push((c.low, c.high));
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}
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out
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}
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fn ms(v: u64) -> Duration {
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Duration::from_millis(v)
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}
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@@ -527,4 +589,133 @@ mod tests {
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);
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assert_eq!(shared.next_command(ms(10)), Err(Closed));
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}
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/// A host renewal must not repeat the value the device last took, or an SDL-class layer
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/// swallows the write. Before the jitter moved onto every emit path it lived only in the
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/// keepalive branch, so each renewal collided with the last jittered write and was deduped.
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#[test]
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fn renewal_keeps_the_dedupe_jitter_alternating() {
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let mut e = RumbleEngine::new();
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e.set_quirks(0, DECK);
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let t0 = Instant::now();
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e.wire_update(t0, 0, 100, 200, Some(400));
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assert_eq!(drain(&mut e, t0), vec![(100, 200)]);
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assert_eq!(drain(&mut e, t0 + ms(40)), vec![(101, 200)]);
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assert_eq!(drain(&mut e, t0 + ms(80)), vec![(100, 200)]);
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// The renewal at the 120 ms default cadence: same level, must still be a distinct write.
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e.wire_update(t0 + ms(120), 0, 100, 200, Some(400));
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assert_eq!(drain(&mut e, t0 + ms(120)), vec![(101, 200)]);
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assert_eq!(drain(&mut e, t0 + ms(160)), vec![(100, 200)]);
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}
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/// Phase-robust version of the same property, at the TTL hatch's 60 ms renewal floor: no two
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/// consecutive DISTINCT device writes may be further apart than the declared 40 ms cadence.
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#[test]
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fn renewal_never_gaps_distinct_writes_at_the_60ms_floor() {
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let mut e = RumbleEngine::new();
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e.set_quirks(0, DECK);
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let t0 = Instant::now();
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let (mut last, mut last_write, mut worst) = ((0u16, 0u16), 0u64, 0u64);
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for tick in 0..=360u64 {
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let t = t0 + ms(tick);
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if tick % 60 == 0 {
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e.wire_update(t, 0, 100, 200, Some(400));
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}
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for v in drain(&mut e, t) {
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assert_ne!(v, (0, 0), "a live lease must never emit the stop sentinel");
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if v != last {
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worst = worst.max(tick - last_write);
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last_write = tick;
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last = v;
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}
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}
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}
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assert!(
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worst <= 41,
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"worst distinct-write gap {worst} ms exceeds the 40 ms declared cadence"
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);
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}
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/// The nudge must stay behind `dedup_jitter`: an off-by-one amplitude on a default-quirks pad
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/// would land in Apple's identical-target comparison and Android's one-shot amplitudes.
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#[test]
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fn default_quirks_pads_get_the_level_verbatim_on_every_renewal() {
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let mut e = RumbleEngine::new(); // Apple / Android / plain SDL
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let t0 = Instant::now();
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e.wire_update(t0, 0, 100, 200, Some(400));
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assert_eq!(e.poll(t0).0, Some(cmd(0, 100, 200, 800)));
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e.wire_update(t0 + ms(120), 0, 100, 200, Some(400));
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assert_eq!(e.poll(t0 + ms(120)).0, Some(cmd(0, 100, 200, 800)));
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}
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/// Level `(1, 0)` is the one value whose LSB flip is the reserved stop. The nudge steps up
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/// instead, so the phase still alternates and no stop is invented under a live lease.
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#[test]
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fn jitter_never_synthesizes_the_stop_sentinel() {
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let mut e = RumbleEngine::new();
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e.set_quirks(0, DECK);
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let t0 = Instant::now();
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e.wire_update(t0, 0, 1, 0, Some(400));
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assert_eq!(e.poll(t0).0, Some(cmd(0, 1, 0, 800)));
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assert_eq!(e.poll(t0 + ms(40)).0, Some(cmd(0, 3, 0, 800)));
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assert_eq!(e.poll(t0 + ms(80)).0, Some(cmd(0, 1, 0, 800)));
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}
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/// A zero for a pad the engine already believes is silent is dropped: it heals nothing and
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/// costs every embedder a command. The deliberate stop-burst heal is unaffected, because a
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/// LOST stop leaves the pad buzzing and the re-send therefore does emit.
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#[test]
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fn a_redundant_stop_is_dropped_but_the_burst_still_heals_a_lost_one() {
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let mut e = RumbleEngine::new();
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let t0 = Instant::now();
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e.wire_update(t0, 0, 100, 200, Some(400));
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assert_eq!(drain(&mut e, t0), vec![(100, 200)]);
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// First stop reaches the embedder…
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e.wire_update(t0 + ms(10), 0, 0, 0, Some(0));
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assert_eq!(drain(&mut e, t0 + ms(10)), vec![(0, 0)]);
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// …and the burst re-sends behind it are now silent.
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e.wire_update(t0 + ms(20), 0, 0, 0, Some(0));
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e.wire_update(t0 + ms(30), 0, 0, 0, Some(0));
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assert_eq!(drain(&mut e, t0 + ms(30)), Vec::new());
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// But if the pad is buzzing (the stop that mattered was lost), a re-send still emits.
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e.wire_update(t0 + ms(40), 0, 100, 200, Some(400));
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assert_eq!(drain(&mut e, t0 + ms(40)), vec![(100, 200)]);
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e.wire_update(t0 + ms(50), 0, 0, 0, Some(0));
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assert_eq!(drain(&mut e, t0 + ms(50)), vec![(0, 0)]);
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}
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/// The client bounds the host's lease. `RUMBLE_TTL_CEIL_MS` is sender-side only, so a modified
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/// or third-party host could otherwise stamp a huge TTL and wedge its pump, leaving Apple and
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/// the Deck buzzing for the whole of it.
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#[test]
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fn an_overlong_lease_is_clamped_to_the_ceiling() {
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let mut e = RumbleEngine::new();
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let t0 = Instant::now();
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e.wire_update(t0, 0, 100, 200, Some(u16::MAX));
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assert_eq!(e.poll(t0).0, Some(cmd(0, 100, 200, 5000)));
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// Silenced at the ceiling, not at the 65 s the sender asked for.
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assert!(e.poll(t0 + ms(MAX_LEASE_MS as u64 - 1)).0.is_none());
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assert_eq!(
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e.poll(t0 + ms(MAX_LEASE_MS as u64)).0,
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Some(cmd(0, 0, 0, 0)),
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"the lease must end at the ceiling"
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);
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}
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/// A v2 envelope carrying `ttl_ms == 0` on a LIVE level. The audit suspected the zero would be
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/// mistaken for the legacy sentinel in `backstop()`; it cannot, because the expiry check
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/// preempts the relay branch — the pad silences on the same poll and never reaches a backstop.
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/// Pinned so that ordering stays load-bearing rather than incidental.
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#[test]
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fn a_zero_ttl_envelope_silences_rather_than_taking_the_legacy_backstop() {
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let mut e = RumbleEngine::new();
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let t0 = Instant::now();
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e.wire_update(t0, 0, 100, 200, Some(0));
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assert_eq!(
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e.poll(t0).0,
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Some(cmd(0, 0, 0, 0)),
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"a zero-length lease must expire immediately, not emit with a legacy backstop"
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);
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}
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}
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Reference in New Issue
Block a user