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Author SHA1 Message Date
enricobuehler 7cde80ce84 fix(encode): NVENC partial-init session leak + three backend-parity gaps
All four found in the pf-encode quality sweep and verified against source.

- NVENC partial-init leak (BOTH platforms, high): `init_session` publishes
  `self.encoder` — and on Windows charges LIVE_SESSION_UNITS — *before* its
  remaining fallible steps (bitstream buffers; on Linux also the input-surface
  alloc and `register_resource`). A failure there left a live session with
  `inited == false`, and every guard on the re-init path keys off `inited`, so
  the next submit skipped teardown and overwrote `self.encoder`: the session
  leaked permanently toward the driver's per-process cap, and its budget units
  never returned, progressively starving parallel-display admission. `teardown`
  already keys off `encoder.is_null()` rather than `inited`, so it cleans up
  exactly this half-built state — it just was never called. Now invoked on the
  `init_session` error path on both platforms.

- `can_encode_10bit` asked the wrong backend (medium): it resolved via
  `linux_auto_is_vaapi`, which ignores `encoder_pref`, while `can_encode_444`
  and `open_video` honour it. On a host that forces a backend (e.g.
  `encoder_pref = "vaapi"` on an NVIDIA box) the probe answered for NVENC while
  the session opened VAAPI, so the negotiated bit depth — and the HDR/SDR colour
  label derived from it — described a backend that never ran. Now uses the same
  `linux_zero_copy_is_vaapi` mirror, and `linux_auto_is_vaapi` carries a warning
  that it resolves the `auto` case only and is not a dispatch mirror.

- Linux software arm ignored SW_BITRATE_CEIL (low): the Windows arm clamped
  openh264 to 100 Mbps, the Linux arm passed the full negotiated rate. The
  constant is now module-scope so both arms share one value.

- QSV/AMF env-parity (low): `PUNKTFUNK_IR_PERIOD_FRAMES` was a no-op on QSV
  despite the comment claiming parity with AMF, and `PUNKTFUNK_NO_QSV_LTR` /
  `PUNKTFUNK_INTRA_REFRESH` had dropped AMF's `trim()` and `yes`/`on` spellings,
  so a value with stray whitespace silently did nothing on Intel while the same
  value worked on AMD.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 20:43:16 +02:00
enricobuehler ab679a56e7 chore(release): bump workspace version to 0.15.0
MINOR, not patch: 44 commits since v0.14.0 split 21 features / 19 fixes, and
/api/v1 gained the per-scanner library-toggle endpoints (additive, already
regenerated into api/openapi.json by c2bba134). sdk-publish pushes this version
to consumers, so a patch bump would understate a new API surface to anyone
pinning ~0.14.

Headline work is the desktop clients drawing level with the Apple revamp: the
Windows client picked up settings parity, a findable console UI in the header,
the shared clipboard (with a per-host toggle), PyroWave decode in the codec
picker, and D3D11VA-first decode + HDR pass-through on Intel; the Linux GTK4
client got the same category-map settings rebuild. Apple landed the intent-based
presenter rebuild and the Dynamic Island redesign. Also: the punktfunk-host
plugins CLI, per-scanner library toggles in the console, and PyroWave raw-dmabuf
zero-copy capture on the Linux NVIDIA host.

Notable fixes: LTR-RFI loss recovery under sustained loss, two encode teardown
memory-safety holes, the audio first-open retry that was leaving sessions
silent, and the GameStream stream-marker announcement on the compat plane.

Every workspace crate is on version.workspace = true, so this stayed a one-line
bump plus the lock sync. (fec-rs, pf-driver-proto, usbip-sim, the Windows driver
crates and pf-vkhdr-layer are deliberately versioned independently and stay put.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 20:32:43 +02:00
146 changed files with 3823 additions and 12097 deletions
+2 -28
View File
@@ -73,34 +73,8 @@ jobs:
# sufficient — the Tooling step's dnf install pulls a systemd package upgrade whose RPM
# trigger re-runs authselect and regenerates this file, undoing the fix. It's reapplied
# there, right before the first `flatpak` network call.
- name: Fix container DNS (drop nss-resolve, resolve over TCP)
run: |
sed -i 's/resolve \[!UNAVAIL=return\] //' /etc/nsswitch.conf
# Resolve over TCP instead of UDP. The documented root cause of the flathub
# bootstrap failures (investigated 2026-07-11, see the Tooling step) is this box's
# Docker embedded resolver at 127.0.0.11 DROPPING UDP lookups while the shared
# runner fleet is saturated — a datagram nobody retransmits, so the lookup just
# times out. The answer then was to widen retry.sh's budget to 10 attempts (~9 min),
# which is enough to outlast a main push's ~8-workflow fan-out but NOT a TAG push's
# 13: v0.15.0 (twice) and v0.16.0 each burned all 10 attempts and failed the job,
# each needing a manual re-run.
#
# `use-vc` makes glibc use TCP, where the kernel retransmits and the query cannot be
# silently lost under load. Same resolver, same search path — only the transport
# changes, so internal names (git.unom.io) resolve exactly as before; deliberately
# NO extra nameservers, which would risk answering an internal name from a public
# resolver. Docker's embedded DNS serves TCP on 127.0.0.11:53 as well as UDP.
# retry.sh stays as the backstop for genuine upstream blips.
#
# Non-fatal: Docker bind-mounts /etc/resolv.conf and can present it read-only, and a
# DNS tuning that cannot be applied must not be what fails the release build — that
# would trade an occasional re-run for a hard stop. Falling back to UDP just restores
# today's behaviour, which retry.sh already covers.
if ! grep -q '^options .*use-vc' /etc/resolv.conf 2>/dev/null; then
echo 'options use-vc timeout:3 attempts:3' >> /etc/resolv.conf \
|| echo "::warning::could not set use-vc (read-only resolv.conf?); staying on UDP"
fi
cat /etc/resolv.conf || true
- name: Fix container DNS (drop nss-resolve — no systemd-resolved in CI)
run: sed -i 's/resolve \[!UNAVAIL=return\] //' /etc/nsswitch.conf
# fedora:43 has no node, but actions/checkout (a JS action) needs it. A plain `run:` step
# executes via the container shell (no node needed), so install node BEFORE checkout.
-69
View File
@@ -1,69 +0,0 @@
# Publish the plugin framework (@punktfunk/plugin-kit) to the Gitea npm registry
# (https://git.unom.io/api/packages/unom/npm/).
#
# Trigger: push a tag `plugin-kit-vX.Y.Z` (must equal plugin-kit/package.json "version"),
# or run manually. Versions independently of the app's `v*` and the SDK's `sdk-v*` tags.
#
# The kit's devDependency on @punktfunk/host is `file:../sdk`, so the SDK's dist must be
# built BEFORE the kit's `bun install` copies it.
#
# Auth: REGISTRY_TOKEN — the same repo Actions secret sdk-publish.yml uses.
name: plugin-kit-publish
on:
push:
tags: ['plugin-kit-v*']
workflow_dispatch:
jobs:
publish:
runs-on: ubuntu-24.04
container:
image: oven/bun:1
timeout-minutes: 15
steps:
# oven/bun's slim base ships neither git, a CA bundle, nor node — actions/checkout's HTTPS
# fetch needs git + ca-certificates, and the version-guard step below uses node.
- name: Install git + node + CA certs
run: apt-get update && apt-get install -y --no-install-recommends ca-certificates git nodejs
- uses: actions/checkout@v4
- name: Build the SDK (file:../sdk dependency source)
working-directory: sdk
run: |
bun install --frozen-lockfile --ignore-scripts
bun run build
- name: Install dependencies
working-directory: plugin-kit
run: bun install --frozen-lockfile --ignore-scripts
- name: Typecheck
working-directory: plugin-kit
run: bun run typecheck
- name: Test
working-directory: plugin-kit
run: bun test
- name: Build (dist/ JS + .d.ts + theme.css)
working-directory: plugin-kit
run: bun run build
- name: Tag matches package version
if: startsWith(github.ref, 'refs/tags/')
working-directory: plugin-kit
run: |
TAG="${GITHUB_REF_NAME#plugin-kit-v}"
PKG="$(node -p "require('./package.json').version")"
test "$TAG" = "$PKG" || { echo "tag $GITHUB_REF_NAME does not match package version $PKG"; exit 1; }
- name: Publish to Gitea registry
working-directory: plugin-kit
env:
NODE_AUTH_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
test -n "$NODE_AUTH_TOKEN" || { echo "REGISTRY_TOKEN secret is empty"; exit 1; }
printf '//git.unom.io/api/packages/unom/npm/:_authToken=%s\n' "$NODE_AUTH_TOKEN" >> .npmrc
bun publish
-24
View File
@@ -149,26 +149,6 @@ jobs:
# inherits this from the env during the xcframework build).
echo "CMAKE_POLICY_VERSION_MINIMUM=3.5" >> "$GITHUB_ENV"
- name: Pin + prune Xcode DerivedData
# Without -derivedDataPath, xcodebuild derives its DerivedData directory name from the
# PROJECT'S ABSOLUTE PATH — and act_runner rotates its workspace
# (~/.cache/act/<hash>/hostexecutor), so each rotation minted a brand new ~760 MB tree
# under ~/Library that nothing ever collected. 31 of them piled up in three days
# (~32 GB with the shared ModuleCache), filled the runner's boot volume, and failed
# v0.16.0's xcframework build with "No space left on device". Pinning one path makes the
# tree REUSED instead of multiplied — it also keeps the module cache warm between runs.
run: |
DD="$HOME/ci/derived-data/release"
mkdir -p "$DD"
echo "DERIVED_DATA=$DD" >> "$GITHUB_ENV"
# Safety net for trees the pin does not own: the legacy per-path ones from before this
# change, and anything another job leaves in the default root. Untouched for a week ⇒ gone.
if [ -d "$HOME/Library/Developer/Xcode/DerivedData" ]; then
find "$HOME/Library/Developer/Xcode/DerivedData" -mindepth 1 -maxdepth 1 \
-mtime +7 -exec rm -rf {} + 2>/dev/null || true
fi
echo "disk after prune:"; df -h /System/Volumes/Data | tail -1
- name: Build PunktfunkCore.xcframework (mac + iOS + tvOS)
# tvOS is a tier-3 target (nightly -Zbuild-std): slow on the first build, then cached on
# the self-hosted runner. Built on canary too so the tvOS archive/upload below runs on the
@@ -196,7 +176,6 @@ jobs:
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGNING_ALLOWED=NO
@@ -294,7 +273,6 @@ jobs:
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
@@ -358,7 +336,6 @@ jobs:
-project "$PROJECT" -scheme Punktfunk-iOS \
-destination 'generic/platform=iOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
@@ -417,7 +394,6 @@ jobs:
-project "$PROJECT" -scheme Punktfunk-tvOS \
-destination 'generic/platform=tvOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
Generated
+27 -27
View File
@@ -2159,7 +2159,7 @@ dependencies = [
[[package]]
name = "latency-probe"
version = "0.16.0"
version = "0.15.0"
[[package]]
name = "lazy_static"
@@ -2264,7 +2264,7 @@ dependencies = [
[[package]]
name = "libvpl-sys"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"bindgen",
"cmake",
@@ -2299,7 +2299,7 @@ checksum = "0ceec5bc11778974d1bcb055b18002eba7f4b3518b6a0081b3af5f21666da9ad"
[[package]]
name = "loss-harness"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"punktfunk-core",
]
@@ -2788,7 +2788,7 @@ checksum = "9b4f627cb1b25917193a259e49bdad08f671f8d9708acfd5fe0a8c1455d87220"
[[package]]
name = "pf-capture"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ashpd",
@@ -2808,7 +2808,7 @@ dependencies = [
[[package]]
name = "pf-client-core"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ash",
@@ -2832,7 +2832,7 @@ dependencies = [
[[package]]
name = "pf-clipboard"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ashpd",
@@ -2850,7 +2850,7 @@ dependencies = [
[[package]]
name = "pf-console-ui"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ash",
@@ -2871,7 +2871,7 @@ dependencies = [
[[package]]
name = "pf-encode"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ash",
@@ -2894,7 +2894,7 @@ dependencies = [
[[package]]
name = "pf-ffvk"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"ash",
"bindgen",
@@ -2903,7 +2903,7 @@ dependencies = [
[[package]]
name = "pf-frame"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"libc",
@@ -2915,7 +2915,7 @@ dependencies = [
[[package]]
name = "pf-gpu"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"pf-host-config",
@@ -2929,11 +2929,11 @@ dependencies = [
[[package]]
name = "pf-host-config"
version = "0.16.0"
version = "0.15.0"
[[package]]
name = "pf-inject"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ashpd",
@@ -2961,14 +2961,14 @@ dependencies = [
[[package]]
name = "pf-paths"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"tracing",
]
[[package]]
name = "pf-presenter"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ash",
@@ -2983,7 +2983,7 @@ dependencies = [
[[package]]
name = "pf-vdisplay"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ashpd",
@@ -3013,7 +3013,7 @@ dependencies = [
[[package]]
name = "pf-win-display"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"pf-paths",
@@ -3025,7 +3025,7 @@ dependencies = [
[[package]]
name = "pf-zerocopy"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ash",
@@ -3221,7 +3221,7 @@ dependencies = [
[[package]]
name = "punktfunk-client-android"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"android_logger",
"jni",
@@ -3237,7 +3237,7 @@ dependencies = [
[[package]]
name = "punktfunk-client-linux"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"async-channel",
@@ -3253,7 +3253,7 @@ dependencies = [
[[package]]
name = "punktfunk-client-session"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"pf-client-core",
@@ -3268,7 +3268,7 @@ dependencies = [
[[package]]
name = "punktfunk-client-windows"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"async-channel",
"ffmpeg-next",
@@ -3287,7 +3287,7 @@ dependencies = [
[[package]]
name = "punktfunk-core"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"aes-gcm",
"bytes",
@@ -3318,7 +3318,7 @@ dependencies = [
[[package]]
name = "punktfunk-host"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"aes",
"aes-gcm",
@@ -3400,7 +3400,7 @@ dependencies = [
[[package]]
name = "punktfunk-probe"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"mdns-sd",
@@ -3414,7 +3414,7 @@ dependencies = [
[[package]]
name = "punktfunk-tray"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"anyhow",
"ksni",
@@ -3437,7 +3437,7 @@ checksum = "d55d956fa96f5ec02be2e13af0e20391a5aa83d6a074e3ad368959d0fab299ea"
[[package]]
name = "pyrowave-sys"
version = "0.16.0"
version = "0.15.0"
dependencies = [
"bindgen",
"cmake",
+1 -1
View File
@@ -48,7 +48,7 @@ exclude = [
ndk = { path = "clients/android/native/vendor/ndk" }
[workspace.package]
version = "0.16.0"
version = "0.15.0"
edition = "2021"
rust-version = "1.82"
license = "MIT OR Apache-2.0"
+1 -1
View File
@@ -10,7 +10,7 @@
"name": "MIT OR Apache-2.0",
"identifier": "MIT OR Apache-2.0"
},
"version": "0.16.0"
"version": "0.15.0"
},
"paths": {
"/api/v1/clients": {
@@ -404,14 +404,7 @@ fn feeder_loop(
// stage is consumed: the HUD, or the ABR decode signal (`measure_decode`). The
// HUD-only `received` point + host/network split stay gated on the overlay.
if stats.enabled() || measure_decode {
// Core reassembly-completion stamp (ABI v9), NOT the pull instant: stamping
// here would fold the hand-off queue wait into the network latency figure
// (a client-side standing backlog masquerading as network). 0 = older core.
let received_ns = if frame.received_ns > 0 {
frame.received_ns as i128
} else {
now_realtime_ns()
};
let received_ns = now_realtime_ns();
{
let mut g = in_flight
.lock()
@@ -221,13 +221,7 @@ pub(super) fn run_sync(
// samplers (`received` point, host/network split) stay gated on the overlay so
// the hidden steady state adds only a wall-clock read + the receipt push.
if stats.enabled() || measure_decode {
// Core reassembly-completion stamp (ABI v9), not the pull instant — see
// async_loop: a pull stamp folds hand-off queue wait into "network".
let received_ns = if frame.received_ns > 0 {
frame.received_ns as i128
} else {
now_realtime_ns()
};
let received_ns = now_realtime_ns();
in_flight.push_back((frame.pts_ns / 1000, received_ns));
if in_flight.len() > IN_FLIGHT_CAP {
in_flight.pop_front(); // stale — codec never echoed it back
@@ -579,21 +579,13 @@ struct ContentView: View {
model?.disconnect() // the captured-state D combo
},
onFrame: { [meter = model.meter, latency = model.latency,
split = model.latencySplit, queue = model.clientQueue,
offset = conn.clockOffsetNs] au in
split = model.latencySplit, offset = conn.clockOffsetNs] au in
meter.note(byteCount: au.data.count)
latency.record(ptsNs: au.ptsNs, offsetNs: offset)
// The same receipt, keyed by pts, awaiting its 0xCF host timing (the
// host/network split drained by the 1 s stats tick). receivedNs is
// the core's reassembly stamp (ABI v9), so the split's network term no
// longer contains the client-queue wait...
// host/network split drained by the 1 s stats tick).
split.recordReceipt(
ptsNs: au.ptsNs, receivedNs: au.receivedNs, offsetNs: offset)
// ...which is measured as its own term instead (receiptpull, both
// client-local).
queue.record(
ptsNs: UInt64(bitPattern: au.receivedNs), atNs: au.pulledNs,
offsetNs: 0)
},
onSessionEnd: { [weak model] in
Task { @MainActor in model?.sessionEnded() }
@@ -102,12 +102,6 @@ final class SessionModel: ObservableObject {
@Published var decodeValid = false
@Published var displayP50Ms = 0.0
@Published var displayValid = false
/// Client-queue wait: core reassembly receipt the pump's pull (`AccessUnit.pulledNs
/// receivedNs`, ABI v9 receipt split the 2026-07 two-pair investigation). ~0 on a healthy
/// stream; a persistent value is a client-side standing backlog that used to hide inside
/// "network". Shown in the detailed tier only when it says something ( ~2 ms).
@Published var clientQueueP50Ms = 0.0
@Published var clientQueueValid = false
/// The measured OS present floor (design/apple-presentation-rebuild.md): the deadline
/// engine's vendglass pipeline depth an OS property no client can pace under (~2 refresh
/// intervals composited; would read ~1 under direct-to-display). The HUD subtracts it from
@@ -153,9 +147,6 @@ final class SessionModel: ObservableObject {
let endToEnd = LatencyMeter()
let decodeStage = LatencyMeter()
let displayStage = LatencyMeter()
/// Client-queue sampler (see `clientQueueP50Ms`) fed per AU by the stream view's onFrame,
/// drained by the same 1 s tick as the stage meters.
let clientQueue = LatencyMeter()
/// The OS present floor sampler (see `osFloorP50Ms`) fed one sample per display-link
/// update by the deadline engine, drained by the same 1 s tick as the stage meters.
let presentFloor = LatencyMeter()
@@ -498,7 +489,6 @@ final class SessionModel: ObservableObject {
endToEndValid = false
decodeValid = false
displayValid = false
clientQueueValid = false
osFloorValid = false
lostFrames = 0
lostPct = 0
@@ -689,12 +679,6 @@ final class SessionModel: ObservableObject {
} else {
self.osFloorValid = false
}
if let q = self.clientQueue.drain() {
self.clientQueueP50Ms = q.p50Ms
self.clientQueueValid = true
} else {
self.clientQueueValid = false
}
// Mirror the window to the unified log (see statsLog) one line per second,
// stages in ms, only while frames actually flowed. `fps` counts RECEIVED AUs;
// `presents` counts frames that reached glass (the display meter's sample count)
@@ -707,7 +691,7 @@ final class SessionModel: ObservableObject {
let line = String(
format: "fps=%d presents=%d e2e_p50=%.1f e2e_p95=%.1f hostnet_p50=%.1f "
+ "decode_p50=%.1f display_p50=%.1f lost=%d "
+ "floor_p50=%.1f display_adj=%.1f e2e_adj=%.1f queue_p50=%.1f",
+ "floor_p50=%.1f display_adj=%.1f e2e_adj=%.1f",
frames,
displayWindow?.count ?? 0,
self.endToEndValid ? self.endToEndP50Ms : -1,
@@ -718,8 +702,7 @@ final class SessionModel: ObservableObject {
lost,
self.osFloorValid ? self.osFloorP50Ms : -1,
self.displayValid ? self.displayAdjP50Ms : -1,
self.endToEndValid ? self.endToEndAdjP50Ms : -1,
self.clientQueueValid ? self.clientQueueP50Ms : -1)
self.endToEndValid ? self.endToEndAdjP50Ms : -1)
statsLog.info("\(line, privacy: .public)")
}
}
@@ -118,16 +118,6 @@ struct StreamHUDView: View {
.font(.system(.caption2, design: .monospaced))
.foregroundStyle(.tertiary)
}
// Client-queue wait (reassembly receipt decode pull, ABI v9 split): ~0 on
// a healthy stream and hidden as noise; shown from 2 ms a persistent value
// is a client-side standing backlog that pre-split builds displayed as
// "network" (the 2026-07 two-pair plateau). The core's standing-latency
// bleed logs alongside when it acts on the same state.
if model.clientQueueValid && model.clientQueueP50Ms >= 2 {
Text("client queue +\(model.clientQueueP50Ms, specifier: "%.1f") (receive backlog — standing if it persists)")
.font(.system(.caption2, design: .monospaced))
.foregroundStyle(.tertiary)
}
}
} else if model.hostNetworkValid {
// Stage-1 fallback presenter: the layer decodes + presents internally with no
@@ -35,31 +35,10 @@ public struct AccessUnit: Sendable {
public let ptsNs: UInt64
public let frameIndex: UInt32
public let flags: UInt32
/// Client `CLOCK_REALTIME` instant the AU finished reassembly in the core (post-FEC,
/// decrypted `PunktfunkFrame.received_ns`, ABI v9) the **received** measurement point of
/// design/stats-unification.md. NOT the pull instant: stamping at the pull folded the
/// pre-decode hand-off wait into the network term, which is how the 2026-07 two-pair
/// standing-latency plateau hid as "network". The decode stage is `decodedNs - receivedNs`,
/// both client-local (no skew offset applies).
/// Client `CLOCK_REALTIME` instant the AU was handed over by the core (post-FEC, decrypted)
/// the **received** measurement point of design/stats-unification.md. The decode stage is
/// `decodedNs - receivedNs`, both client-local (no skew offset applies).
public let receivedNs: Int64
/// Client `CLOCK_REALTIME` instant this pull returned. `pulledNs - receivedNs` is the
/// client-queue wait (kernel hand-off + FrameChannel dwell) the term the HUD splits out
/// so a client-side standing backlog can never masquerade as network latency again.
public let pulledNs: Int64
/// `pulledNs` defaults to `receivedNs` (zero queue wait) for callers with no pull instant
/// the synthetic probe AUs and decode tests, where the split is meaningless.
public init(
data: Data, ptsNs: UInt64, frameIndex: UInt32, flags: UInt32,
receivedNs: Int64, pulledNs: Int64? = nil
) {
self.data = data
self.ptsNs = ptsNs
self.frameIndex = frameIndex
self.flags = flags
self.receivedNs = receivedNs
self.pulledNs = pulledNs ?? receivedNs
}
}
/// One Opus audio packet (48 kHz stereo, 5 ms frames) decode with AVAudioConverter
@@ -683,16 +662,11 @@ public final class PunktfunkConnection {
let data = Data(bytes: base, count: Int(frame.len)) // copy: ptr valid only until next call
var ts = timespec()
clock_gettime(CLOCK_REALTIME, &ts)
let pulledNs = Int64(ts.tv_sec) * 1_000_000_000 + Int64(ts.tv_nsec)
// Receipt = the core's reassembly-completion stamp (ABI v9); the pull instant is
// kept separately so the client-queue wait is its own measured term. 0 would mean a
// pre-v9 core impossible here (core and Kit ship in one binary), but fall back to
// the pull instant rather than record a 1970 receipt.
let receivedNs = frame.received_ns > 0 ? Int64(frame.received_ns) : pulledNs
let receivedNs = Int64(ts.tv_sec) * 1_000_000_000 + Int64(ts.tv_nsec)
return AccessUnit(
data: data, ptsNs: frame.pts_ns,
frameIndex: frame.frame_index, flags: frame.flags,
receivedNs: receivedNs, pulledNs: pulledNs)
receivedNs: receivedNs)
case statusNoFrame:
return nil
case statusClosed:
@@ -1213,9 +1213,7 @@ public final class Stage2Pipeline {
let chunkAligned =
au.flags & PunktfunkConnection.userFlagChunkAligned != 0
let ptsNs = au.ptsNs
// Decode stage starts at the PULL (matching the VT path's FrameContext
// receiptpull is the HUD's separate client-queue term, ABI v9 split).
let receivedNs = au.pulledNs
let receivedNs = au.receivedNs
let flags = au.flags
let submitted = decoder.decode(
au: au.data, chunkAligned: chunkAligned, windowSize: windowSize
@@ -32,12 +32,9 @@ public enum ReadyImage: @unchecked Sendable {
public struct ReadyFrame: @unchecked Sendable {
/// Host capture clock (the AU's pts), in nanoseconds.
public let ptsNs: UInt64
/// Client `CLOCK_REALTIME` instant the AU left `nextAU` (`AccessUnit.pulledNs`, threaded
/// through the decode via the frame refcon), in nanoseconds the decode stage's start
/// point. (Named for its historical role; since the ABI v9 receipt split the true
/// reassembly receipt lives on `AccessUnit.receivedNs`, and receiptpull is the HUD's own
/// client-queue term.) 0 when unknown (a caller that didn't stamp) the decode-stage meter
/// then drops the sample via its sanity guard.
/// Client `CLOCK_REALTIME` instant the AU was received (`AccessUnit.receivedNs`, threaded
/// through the decode via the frame refcon), in nanoseconds. 0 when unknown (a caller that
/// didn't stamp receipt) the decode-stage meter then drops the sample via its sanity guard.
public let receivedNs: Int64
/// Client `CLOCK_REALTIME` instant decode completed, in nanoseconds.
public let decodedNs: Int64
@@ -170,11 +167,7 @@ public final class VideoDecoder: @unchecked Sendable {
var infoOut = VTDecodeInfoFlags()
// The AU's receipt instant + wire flags ride through as a retained context; the output
// callback reclaims it. Retain immediately before submit so no early return can leak it.
// The decode stage starts at the PULL (the AU leaving nextAU), not the reassembly
// receipt: both consumers the decode-stage meter and the ABR decode signal are
// specified from the pull, and the receiptpull wait is the HUD's separate client-queue
// term (see AccessUnit.pulledNs).
let ctx = FrameContext(receivedNs: au.pulledNs, flags: au.flags)
let ctx = FrameContext(receivedNs: au.receivedNs, flags: au.flags)
let refcon = Unmanaged.passRetained(ctx).toOpaque()
let status = VTDecompressionSessionDecodeFrame(
session,
+1 -9
View File
@@ -856,15 +856,7 @@ pub fn show(
s.render_scale =
RENDER_SCALES[(scale_row.selected() as usize).min(RENDER_SCALES.len() - 1)];
s.bitrate_kbps = (bitrate_row.value() * 1000.0) as u32;
// Keep a stored preference this table doesn't list (e.g. "switchpro" — valid to the
// session, hand-edited or written by another client): it displays as "Automatic", and
// writing that back would silently erase it just by opening + closing the dialog.
// Persist the row only when the user picked a non-Auto entry or the stored value was
// a listed one to begin with.
let pad_sel = (pad_row.selected() as usize).min(GAMEPADS.len() - 1);
if pad_sel != 0 || GAMEPADS.contains(&s.gamepad.as_str()) {
s.gamepad = GAMEPADS[pad_sel].to_string();
}
s.gamepad = GAMEPADS[(pad_row.selected() as usize).min(GAMEPADS.len() - 1)].to_string();
s.touch_mode =
TOUCH_MODES[(touch_row.selected() as usize).min(TOUCH_MODES.len() - 1)].to_string();
s.forward_pad = chosen_pin.borrow().clone();
+12 -10
View File
@@ -458,11 +458,7 @@ async fn session(args: Args) -> Result<()> {
),
(None, None) => tracing::info!(%remote, "punktfunk/1 connected"),
}
let (mut send, recv) = conn.open_bi().await.context("open control stream")?;
// Frame every read on the control stream through the resumable reader, exactly as the client
// pump does: `clock_sync` bounds each read with a timeout, and a frame straddling two wakeups
// would otherwise leave the stream permanently misaligned for the rest of the run.
let mut recv = io::MsgReader::new(recv);
let (mut send, mut recv) = conn.open_bi().await.context("open control stream")?;
io::write_msg(
&mut send,
@@ -517,8 +513,8 @@ async fn session(args: Args) -> Result<()> {
.encode(),
)
.await?;
let welcome =
Welcome::decode(&recv.read_msg().await?).map_err(|e| anyhow!("Welcome decode: {e:?}"))?;
let welcome = Welcome::decode(&io::read_msg(&mut recv).await?)
.map_err(|e| anyhow!("Welcome decode: {e:?}"))?;
tracing::info!(
mode = ?welcome.mode,
fec = ?welcome.fec,
@@ -633,7 +629,10 @@ async fn session(args: Args) -> Result<()> {
tracing::error!("Reconfigure write failed");
return;
}
match rr.read_msg().await.map(|b| Reconfigured::decode(&b)) {
match io::read_msg(&mut rr)
.await
.map(|b| Reconfigured::decode(&b))
{
Ok(Ok(ack)) if ack.accepted => {
tracing::info!(mode = ?ack.mode, "mode switch ACCEPTED")
}
@@ -686,7 +685,10 @@ async fn session(args: Args) -> Result<()> {
tracing::error!("SetBitrate write failed");
return;
}
match rr.read_msg().await.map(|b| BitrateChanged::decode(&b)) {
match io::read_msg(&mut rr)
.await
.map(|b| BitrateChanged::decode(&b))
{
Ok(Ok(ack)) => tracing::info!(
applied_kbps = ack.bitrate_kbps,
"BITRATE CHANGE acked by host"
@@ -748,7 +750,7 @@ async fn session(args: Args) -> Result<()> {
tracing::error!("ProbeRequest write failed");
return;
}
let res = match sr.read_msg().await.map(|b| ProbeResult::decode(&b)) {
let res = match io::read_msg(&mut sr).await.map(|b| ProbeResult::decode(&b)) {
Ok(Ok(r)) => r,
other => {
tracing::error!(?other, "bad ProbeResult");
+2 -6
View File
@@ -27,13 +27,9 @@ ui = ["dep:pf-console-ui", "dep:serde_json"]
# Same Linux+Windows gating as the rest of the client stack; elsewhere this is a stub
# binary.
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
# `default-features = false` on both: THIS crate's `pyrowave` feature (above) is the single
# switch that turns the wavelet codec on, and it enables it explicitly on each. Inheriting their
# defaults instead would make `--no-default-features` a lie — the Windows ARM64 leg builds that
# way precisely to skip the vendored PyroWave C++, which has no ARM64 SIMD path.
pf-presenter = { path = "../../crates/pf-presenter", default-features = false }
pf-presenter = { path = "../../crates/pf-presenter" }
pf-console-ui = { path = "../../crates/pf-console-ui", optional = true }
pf-client-core = { path = "../../crates/pf-client-core", default-features = false }
pf-client-core = { path = "../../crates/pf-client-core" }
punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
# The fake-library dev hook (`PUNKTFUNK_FAKE_LIBRARY`, browse mode) parses GameEntry JSON.
serde_json = { version = "1", optional = true }
+1 -11
View File
@@ -29,17 +29,7 @@ punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
# The shared client service layer: the trust/settings stores (ONE `Settings` struct for the
# shell and the spawned session binary — src/trust.rs re-exports it) and the game-library
# data model (fetch + art pipeline) behind the library page.
#
# `default-features = false` drops pf-client-core's default `pyrowave`, which would otherwise
# build the vendored PyroWave C++ INTO THE SHELL — dead weight here (the shell never decodes;
# it only offers "pyrowave" as a codec preference string the session binary acts on) and fatal
# on ARM64, where Granite's math falls back to x86 SSE intrinsics and stops at
# `simd.hpp: #error "Implement me."`. This does NOT drop PyroWave from the Windows client:
# decode lives in the spawned punktfunk-session binary, whose own default enables the feature,
# and cargo's feature unification turns it back on for the shared pf-client-core whenever that
# binary is in the same build (x64). On the ARM64 leg both are built --no-default-features, so
# nothing enables it and the C++ is never compiled.
pf-client-core = { path = "../../crates/pf-client-core", default-features = false }
pf-client-core = { path = "../../crates/pf-client-core" }
# WinUI 3 UI via windows-reactor (a declarative React-like framework backed by WinUI). Its
# `build.rs` downloads the Windows App SDK NuGets and stages the bootstrap DLL + resources.pri
+3 -8
View File
@@ -59,14 +59,9 @@
</Application>
<!--
Second entry point: the couch/console UI, for an HTPC or a TV-attached box where the
desktop shell is the wrong first screen. Its own executable (punktfunk-console.exe)
because an MSIX Application entry cannot pass arguments to a full-trust exe; it hands
straight off to the session binary's controller-driven browse mode (host list,
pairing, settings, library) fullscreen.
NOTE: never write a double hyphen in this file. XML forbids it inside a comment, and
makepri rejects the whole manifest ("Appx manifest not found or is invalid") — which
is exactly how the console flag spelled out here broke the v0.15.0 MSIX build.
desktop shell is the wrong first screen. Same full-trust executable, launched with
`--console`, which hands straight off to the session binary's controller-driven
browse mode (host list, pairing, settings, library) fullscreen.
-->
<Application Id="PunktfunkConsole" Executable="punktfunk-console.exe"
EntryPoint="Windows.FullTrustApplication">
+61 -87
View File
@@ -1310,25 +1310,21 @@ mod pipewire {
/// (which Mutter delivers as metadata-only "corrupted" buffers) still refresh the position.
fn update_cursor_meta(cursor: &mut CursorState, spa_buf: *mut spa::sys::spa_buffer) {
// SAFETY: `spa_buf` is the live buffer we still hold (dequeued, not yet requeued).
// `spa_buffer_find_meta` returns the `spa_meta` (type + byte `size` + `data` pointer) for
// `SPA_META_Cursor`, or null. We take `find_meta` rather than `find_meta_data` specifically
// to obtain the region's real `size`: the bitmap offset, pixel offset and stride read below
// are ALL producer-written, and without a bound against the actual region they drive
// out-of-bounds pointer arithmetic and an oversized `slice::from_raw_parts` — an OOB read
// that SIGSEGVs inside the PipeWire `.process` callback (a segfault `catch_unwind` cannot
// catch). Every offset below is validated against `region_size` with checked arithmetic,
// mirroring the fd-length guard the main frame path already applies to xdg-desktop-portal-wlr.
let meta = unsafe { spa::sys::spa_buffer_find_meta(spa_buf, spa::sys::SPA_META_Cursor) };
if meta.is_null() {
// `spa_buffer_find_meta_data` scans its metadata array for a `SPA_META_Cursor` of at least
// `size_of::<spa_meta_cursor>()` bytes and returns a pointer into that buffer's metadata
// (or null), valid until requeue. The size argument matches the struct the result is cast to.
let cur = unsafe {
spa::sys::spa_buffer_find_meta_data(
spa_buf,
spa::sys::SPA_META_Cursor,
std::mem::size_of::<spa::sys::spa_meta_cursor>(),
) as *const spa::sys::spa_meta_cursor
};
if cur.is_null() {
return;
}
// SAFETY: `meta` is non-null and points into the held buffer's metadata array.
let (region_size, data) = unsafe { ((*meta).size as usize, (*meta).data as *const u8) };
if data.is_null() || region_size < std::mem::size_of::<spa::sys::spa_meta_cursor>() {
return;
}
let cur = data as *const spa::sys::spa_meta_cursor;
// SAFETY: `region_size >= size_of::<spa_meta_cursor>()` checked above, so every field is in bounds.
// SAFETY: `cur` is non-null and points to a `spa_meta_cursor` of at least its own size
// inside the held buffer (guaranteed by the size arg above), so every field read is in bounds.
let (id, pos_x, pos_y, hot_x, hot_y, bmp_off) = unsafe {
(
(*cur).id,
@@ -1351,18 +1347,13 @@ mod pipewire {
// Position-only update — keep the cached bitmap.
return;
}
let bmp_off = bmp_off as usize;
// The `spa_meta_bitmap` header must fit entirely inside the region before we read it —
// `bitmap_offset` is producer-controlled and otherwise reads past the metadata.
match bmp_off.checked_add(std::mem::size_of::<spa::sys::spa_meta_bitmap>()) {
Some(end) if end <= region_size => {}
_ => return,
}
// SAFETY: `bmp_off + size_of::<spa_meta_bitmap>() <= region_size` (checked directly above),
// so the header is fully in bounds; the producer places it aligned as before.
let bmp = unsafe { data.add(bmp_off) as *const spa::sys::spa_meta_bitmap };
// SAFETY: `bmp` is the in-bounds `spa_meta_bitmap` header validated just above; reading its
// scalar fields is sound.
// SAFETY: `bitmap_offset` is a byte offset from `cur` to a `spa_meta_bitmap`, which the
// producer placed inside the same meta region it sized for this cursor (>= the size we
// requested). The resulting pointer is in bounds and aligned for `spa_meta_bitmap`.
let bmp =
unsafe { (cur as *const u8).add(bmp_off as usize) as *const spa::sys::spa_meta_bitmap };
// SAFETY: `bmp` is the in-bounds, aligned `spa_meta_bitmap` pointer computed just above; the
// producer fully initialized this header, so reading its scalar fields is sound.
let (vfmt, bw, bh, stride, pix_off) = unsafe {
(
(*bmp).format,
@@ -1378,27 +1369,10 @@ mod pipewire {
}
let row = bw as usize * 4;
let stride = if stride < row { row } else { stride };
// `span` is the exact byte extent the strided loop reads: `stride·(bh-1) + row`. Compute it
// with checked arithmetic (a producer stride near `i32::MAX` would otherwise overflow) and
// require the whole pixel block `[bmp_off + pix_off, +span)` to lie inside the region before
// fabricating the slice — this is the check whose absence made the read go out of bounds.
let span = match stride
.checked_mul(bh as usize - 1)
.and_then(|v| v.checked_add(row))
{
Some(s) => s,
None => return,
};
match bmp_off
.checked_add(pix_off)
.and_then(|v| v.checked_add(span))
{
Some(end) if end <= region_size => {}
_ => return,
}
// SAFETY: `bmp_off + pix_off + span <= region_size` (checked directly above), so the slice
// is fully within the producer's meta region; `span` is exactly the strided loop's extent.
let src = unsafe { std::slice::from_raw_parts(data.add(bmp_off + pix_off), span) };
let span = stride * (bh as usize - 1) + row;
// SAFETY: the bitmap pixels live at `bmp + pix_off` for `span` bytes, within the
// producer-sized meta region. `span` is the exact extent the strided copy below reads.
let src = unsafe { std::slice::from_raw_parts((bmp as *const u8).add(pix_off), span) };
let mut rgba = vec![0u8; bw as usize * bh as usize * 4];
for y in 0..bh as usize {
for x in 0..bw as usize {
@@ -2190,37 +2164,36 @@ mod pipewire {
}
})
.process(|stream, ud| {
// Latest-frame-only (OBS pattern): Mutter delivers buffers in bursts and recycles its
// pool; an older queued buffer carries a STALE frame. Drain all queued buffers, requeue
// the older ones, keep only the newest. This dequeue/requeue runs OUTSIDE the
// `catch_unwind` below — they are non-panicking C FFI pointer ops, and `newest` is
// requeued exactly once AFTER the panic-containing region. Previously the whole thing was
// inside the catch, so a caught panic (in `update_cursor_meta`/`consume_frame`) stranded
// `newest` forever, permanently shrinking the stream's fixed pool until capture wedged.
// SAFETY: `stream` is the live stream PipeWire passes into this `.process` callback on the
// loop thread; `dequeue_raw_buffer` returns a stream-owned `*mut pw_buffer` or null
// (null-checked), single-threaded so no concurrent access.
let mut newest = unsafe { stream.dequeue_raw_buffer() };
if newest.is_null() {
return;
}
let mut drained = 1u32;
loop {
// SAFETY: same stream/loop-thread contract; returns the next stream-owned buffer or null.
let next = unsafe { stream.dequeue_raw_buffer() };
if next.is_null() {
break;
}
// SAFETY: `newest` was dequeued from this stream and not yet requeued; we immediately
// overwrite it, so the requeued pointer is never touched again.
unsafe { stream.queue_raw_buffer(newest) };
newest = next;
drained += 1;
}
// PipeWire dispatches from a C trampoline with no catch_unwind; a panic crossing that FFI
// boundary would abort the whole host. Contain the inspect/consume work — the only Rust
// code here that can panic — and requeue `newest` unconditionally after it.
// PipeWire dispatches this from a C trampoline with no catch_unwind; a
// panic crossing that FFI boundary would abort the whole host. Contain it.
let outcome = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
// Latest-frame-only (OBS pattern): Mutter delivers buffers in bursts and
// recycles its pool; an older queued buffer carries a STALE frame. Drain all
// queued buffers, requeue the older ones, keep only the newest.
// SAFETY: `stream` is the live stream PipeWire passes into this `.process` callback on
// the loop thread, where `pw_stream_dequeue_buffer` is the documented call. It returns
// a `*mut pw_buffer` owned by the stream (or null when the queue is drained),
// null-checked before any use. The loop is single-threaded, so no concurrent access.
let mut newest = unsafe { stream.dequeue_raw_buffer() };
if newest.is_null() {
return;
}
let mut drained = 1u32;
loop {
// SAFETY: same stream/loop-thread contract as the dequeue above; each call returns
// the next stream-owned `*mut pw_buffer` or null (null-checked before use).
let next = unsafe { stream.dequeue_raw_buffer() };
if next.is_null() {
break;
}
// SAFETY: `newest` is a non-null `*mut pw_buffer` previously dequeued from this same
// stream and not yet requeued; `pw_stream_queue_buffer` hands ownership back to the
// stream. We immediately overwrite `newest = next`, so the requeued pointer is never
// touched again (no use-after-requeue). Loop thread, single-threaded.
unsafe { stream.queue_raw_buffer(newest) };
newest = next;
drained += 1;
}
// SAFETY: `newest` is the non-null buffer we still own (dequeued, not requeued);
// `.buffer` is a `*mut spa_buffer` field libpipewire populated. This is a single field
// load through a valid pointer — no mutation or aliasing.
@@ -2299,18 +2272,19 @@ mod pipewire {
"capture: skipped a stale CORRUPTED/cursor buffer (GNOME)"
);
}
// Skip this stale/cursor buffer — `newest` is requeued unconditionally below.
// SAFETY: `newest` is the non-null buffer we own (dequeued, never requeued on this
// skip path); hand it back to the stream exactly once and return without touching it
// again. Loop thread inside `.process`.
unsafe { stream.queue_raw_buffer(newest) };
return;
}
consume_frame(ud, spa_buf);
// SAFETY: `consume_frame` has finished reading `spa_buf` (and the `datas` borrows derived
// from `newest`), so requeuing the owned `newest` exactly once here is sound — no
// use-after-requeue. Loop thread inside `.process`.
unsafe { stream.queue_raw_buffer(newest) };
}));
// Hand `newest` back to the stream exactly once, on EVERY path — normal, corrupted-skip,
// or a caught panic in the closure above. This single requeue is what keeps the fixed
// buffer pool from draining.
// SAFETY: all reads of `spa_buf`/`newest` (update_cursor_meta, consume_frame) completed
// inside the closure above; `newest` was dequeued from this stream and not yet requeued.
unsafe { stream.queue_raw_buffer(newest) };
if outcome.is_err() {
// In the per-frame `.process` callback: a deterministic panic (e.g. a bad
// format) would fire this every frame, so power-of-two throttle it — enough to
@@ -1341,12 +1341,6 @@ impl IddPushCapturer {
self.out_ring.clear(); // the output format changed → rebuild lazily at the new format
self.video_conv = None; // converters are sized + HDR-specific → rebuild at the new mode
self.hdr_p010_conv = None;
// The PyroWave CSC is mode-baked too (BgraToYuvPlanes picks different SDR vs HDR shaders
// and R8/R8G8 vs R16/R16G16 outputs). Without this, a display_hdr flip (Downgrade point D:
// client_10bit=true but HDR couldn't enable at open) reused the stale SDR converter against
// the freshly HDR-formatted pyro ring — every frame corrupted. `ensure_pyro_conv` only
// builds when None, so it must be reset here like its siblings.
self.pyro_conv = None;
self.pyro_ring.clear(); // PyroWave two-plane ring is sized → rebuild at the new mode
self.pyro_last = None;
self.out_idx = 0;
@@ -1867,7 +1861,6 @@ impl IddPushCapturer {
cbcr,
fence_handle,
fence_value,
ring_gen: self.generation,
}),
)
} else {
@@ -1926,7 +1919,6 @@ impl IddPushCapturer {
cbcr: dst_cbcr,
fence_handle,
fence_value,
ring_gen: self.generation,
}),
}),
cursor: None,
+2 -10
View File
@@ -447,16 +447,8 @@ fn pump(
// every ~816 ms at 60120 Hz anyway, so this rarely times out mid-stream).
match connector.next_frame(Duration::from_millis(20)) {
Ok(frame) => {
// The `received` point: reassembly COMPLETION, stamped by the core session as
// the AU crossed poll_frame (ABI v9). Stamping here at the hand-off pull instead
// would fold the pre-decode queue wait into `host+network` — a client-side
// standing backlog masquerading as network latency (the 2026-07 two-pair
// investigation). 0 = a core predating the stamp; fall back to the pull instant.
let received_ns = if frame.received_ns > 0 {
frame.received_ns
} else {
now_ns()
};
// The `received` point: AU fully reassembled, in hand, before decode.
let received_ns = now_ns();
// fps / goodput count every received AU (spec), decoded or not.
frames_n += 1;
bytes_n += frame.data.len() as u64;
-24
View File
@@ -219,11 +219,6 @@ pub struct EncoderCaps {
/// A hardware encoder. One per session; runs on the encode thread.
pub trait Encoder: Send {
/// Submit one captured frame for encoding. Lifetime contract: the caller must keep `frame`
/// (and its GPU payload) alive until this frame's AU has been returned by
/// [`poll`](Self::poll) — a stream-ordered backend (Linux direct-NVENC's IO-stream binding)
/// may still be reading the payload asynchronously after `submit` returns. Both host encode
/// loops already hold the frame across their poll drain; new callers must do the same.
fn submit(&mut self, frame: &CapturedFrame) -> Result<()>;
/// [`submit`](Self::submit) with the **wire frame index** this frame's AU will carry — the
/// number the packetizer stamps on it and the client's loss reports/RFI requests name. The
@@ -269,15 +264,6 @@ pub trait Encoder: Send {
fn invalidate_ref_frames(&mut self, _first_frame: i64, _last_frame: i64) -> bool {
false
}
/// Escalate into a pipelined (two-thread) retrieve mode under sustained GPU contention — the
/// encoder analog of the capturer depth escalation: AUs ride ~one loop tick behind (`poll`
/// may return `None` while an encode is in flight) in exchange for capture/submit no longer
/// serializing on the encode wait. Returns whether pipelined retrieve is (now) active; the
/// switch may be deferred to the next safe point internally. `false` from the default impl =
/// unsupported — the session loop stops asking. De-escalation is a v2 item everywhere.
fn set_pipelined(&mut self, _on: bool) -> bool {
false
}
/// Pull the next encoded AU if one is ready.
fn poll(&mut self) -> Result<Option<EncodedFrame>>;
/// Tear the underlying hardware encoder down and rebuild it in place, keeping the session's
@@ -307,16 +293,6 @@ pub trait Encoder: Send {
/// flagged [`EncodedFrame::chunk_aligned`] and the session marks them on the wire.
/// Default: no-op (the H.26x backends' bitstreams cannot be cut losslessly).
fn set_wire_chunking(&mut self, _shard_payload: usize) {}
/// How many frames the CAPTURER guarantees the encoder may hold in flight before it starts
/// reusing an input texture (`Capturer::pipeline_depth`). Backends that encode the capturer's
/// textures IN PLACE — no `CopyResource` — must not pipeline deeper than this: the capturer
/// rotates its output ring per delivered frame with no regard for encode completion, so a
/// deeper pipeline lets it overwrite a texture mid-encode. That is visual corruption (torn or
/// mixed frames), not UB, so it fails silently and intermittently.
///
/// Called once by the session glue after the capturer is known; a backend that copies its
/// input, or is synchronous, ignores it. Default: no-op.
fn set_input_ring_depth(&mut self, _depth: usize) {}
/// Signal end-of-stream. After this, drain the remaining AUs with [`poll`](Self::poll)
/// until it returns `None` — NVENC buffers frames internally even at `delay=0`.
fn flush(&mut self) -> Result<()>;
+3 -3
View File
@@ -826,7 +826,7 @@ impl NvencEncoder {
(*f).linesize[i] as usize,
)
});
pf_zerocopy::cuda::copy_yuv444_to_device(buf, dsts, true)
pf_zerocopy::cuda::copy_yuv444_to_device(buf, dsts)
} else if self.want_444 {
ffi::av_frame_free(&mut f);
bail!(
@@ -839,11 +839,11 @@ impl NvencEncoder {
let y_pitch = (*f).linesize[0] as usize;
let uv_ptr = (*f).data[1] as pf_zerocopy::cuda::CUdeviceptr;
let uv_pitch = (*f).linesize[1] as usize;
pf_zerocopy::cuda::copy_nv12_to_device(buf, y_ptr, y_pitch, uv_ptr, uv_pitch, true)
pf_zerocopy::cuda::copy_nv12_to_device(buf, y_ptr, y_pitch, uv_ptr, uv_pitch)
} else {
let dst_ptr = (*f).data[0] as pf_zerocopy::cuda::CUdeviceptr;
let dst_pitch = (*f).linesize[0] as usize;
pf_zerocopy::cuda::copy_device_to_device(buf, dst_ptr, dst_pitch, true)
pf_zerocopy::cuda::copy_device_to_device(buf, dst_ptr, dst_pitch)
};
if let Err(e) = copy_res {
ffi::av_frame_free(&mut f);
+26 -462
View File
@@ -16,20 +16,12 @@
//! ([`zerocopy::cuda::InputSurface`]): each captured `FramePayload::Cuda` `DeviceBuffer` is
//! device→device copied into the current ring slot (via the existing `copy_*_to_device`
//! helpers) before `encode_picture`. This mirrors the libav path's recycled-hwframe-pool copy
//! (NVENC rejects a null-`buf[0]` frame; the captured buffer is worker-owned CUDA-IPC memory
//! recycled on drop, so registering it directly needs a contiguous worker-pool layout + a
//! registration↔IPC-mapping lifetime tie — the true zero-copy follow-up, plan §7 LN2 v2).
//! **Stream-ordered submit** (default, `PUNKTFUNK_NVENC_STREAM_ORDERED=0` reverts): the
//! session's IO streams are bound to the encode thread's copy stream
//! (`NvEncSetIOCudaStreams`), so in sync-retrieve depth-1 use the copy + cursor blend enqueue
//! with NO per-frame `cuStreamSynchronize` and the encode orders after them on the stream —
//! the submit path's CPU stalls are gone even though the copy itself remains.
//! (NVENC rejects a null-`buf[0]` frame and its CUDADEVICEPTR registration cache is bounded +
//! pointer-keyed, so registering a fresh pool pointer each frame would thrash it) — so it is
//! zero regression versus today; true zero-copy input registration is a follow-up.
//!
//! **Two-thread retrieve** (`PUNKTFUNK_NVENC_ASYNC`: `1` = always, `0` = never, unset =
//! **adaptive** — engaged by the session loop's contention escalation via
//! [`Encoder::set_pipelined`] when depth-1 can't hold cadence; at depth-1 it costs ~one loop
//! tick of latency, which is why it is not simply on. gpu-contention plan §5.B, latency plan
//! T2.2/§7 LN3): NVENC *async mode*
//! **Two-thread retrieve** (`PUNKTFUNK_NVENC_ASYNC=1`, the same opt-in knob as the Windows
//! backend — gpu-contention plan §5.B, latency plan T2.2): NVENC *async mode*
//! (`enableEncodeAsync` + completion events) is Windows-only, so the session here stays SYNC —
//! but the NVENC guide's threading model still applies: the main thread should only *submit*
//! while a secondary thread does the (blocking) `nvEncLockBitstream`. With the flag set, an
@@ -128,14 +120,6 @@ struct EncodeApi {
encode_picture:
unsafe extern "C" fn(*mut c_void, *mut nv::NV_ENC_PIC_PARAMS) -> nv::NVENCSTATUS,
invalidate_ref_frames: unsafe extern "C" fn(*mut c_void, u64) -> nv::NVENCSTATUS,
/// `NvEncSetIOCudaStreams` — binds the session's input/output ordering to a CUDA stream so the
/// input copy + cursor blend can enqueue without a CPU sync (stream-ordered submit). The two
/// `NV_ENC_CUSTREAM_PTR` args are pointers TO `CUstream` values.
set_io_cuda_streams: unsafe extern "C" fn(
*mut c_void,
nv::NV_ENC_CUSTREAM_PTR,
nv::NV_ENC_CUSTREAM_PTR,
) -> nv::NVENCSTATUS,
}
/// Resolve the table once per process. `Err` = NVENC genuinely unavailable (no NVIDIA driver/.so,
@@ -228,7 +212,6 @@ fn load_api() -> std::result::Result<EncodeApi, String> {
unmap_input_resource: list.nvEncUnmapInputResource.ok_or(MISSING)?,
encode_picture: list.nvEncEncodePicture.ok_or(MISSING)?,
invalidate_ref_frames: list.nvEncInvalidateRefFrames.ok_or(MISSING)?,
set_io_cuda_streams: list.nvEncSetIOCudaStreams.ok_or(MISSING)?,
};
std::mem::forget(lib); // keep the .so mapped for the fn pointers' lifetime (process)
Ok(api)
@@ -240,25 +223,15 @@ fn load_api() -> std::result::Result<EncodeApi, String> {
/// bitstream/ring slot is never reused mid-encode.
const POOL: usize = 8;
/// The operator's `PUNKTFUNK_NVENC_ASYNC` intent (the SAME knob as the Windows backend):
/// `Some(true)` = force the two-thread retrieve from session open — note that at the Linux
/// default pipeline depth of 1 this adds ~one loop tick of latency (the non-blocking poll's AU
/// rides the next tick), so it only pays under GPU contention; `Some(false)` = never (also
/// vetoes the session loop's contention escalation via [`Encoder::set_pipelined`]); `None`
/// (unset) = adaptive — off until the session loop escalates on sustained cadence overrun.
/// Unlike Windows this changes NO session parameter (Linux stays sync mode; only the blocking
/// lock moves off the encode thread), so there is no async-rejecting config to fail the open.
fn async_retrieve_env() -> Option<bool> {
match std::env::var("PUNKTFUNK_NVENC_ASYNC") {
Ok(v) if matches!(v.trim(), "1" | "true" | "yes" | "on") => Some(true),
Ok(v) if matches!(v.trim(), "0" | "false" | "no" | "off") => Some(false),
_ => None,
}
}
/// Operator forced the two-thread retrieve on from session open (see [`async_retrieve_env`]).
/// Whether the operator asked for the two-thread retrieve (`PUNKTFUNK_NVENC_ASYNC` truthy — the
/// SAME knob as the Windows backend, so one env drives the split on either host OS). Opt-in
/// until on-glass validated. Unlike Windows this changes NO session parameter (Linux stays sync
/// mode; only the blocking lock moves off the encode thread), so there is no async-rejecting
/// config to fail the open.
fn async_retrieve_requested() -> bool {
async_retrieve_env() == Some(true)
std::env::var("PUNKTFUNK_NVENC_ASYNC")
.map(|v| matches!(v.trim(), "1" | "true" | "yes" | "on"))
.unwrap_or(false)
}
/// Max encodes in flight in two-thread mode (`PUNKTFUNK_NVENC_ASYNC_DEPTH`, default 4, clamped
@@ -272,18 +245,6 @@ fn async_inflight_cap() -> usize {
.clamp(2, POOL - 1)
}
/// Stream-ordered submit (`PUNKTFUNK_NVENC_STREAM_ORDERED`, default ON; `0` = the pre-existing
/// blocking copies). With the session's IO streams bound to the encode thread's copy stream
/// (`NvEncSetIOCudaStreams`), the input copy + cursor blend enqueue with NO CPU sync and
/// `encode_picture` orders after them on the stream — deleting the 13 per-frame
/// `cuStreamSynchronize` stalls from the submit path (latency plan §7 LN2). Sync-retrieve mode
/// only, and only while nothing is in flight (see the gate in [`Encoder::submit`]).
fn stream_ordered_requested() -> bool {
std::env::var("PUNKTFUNK_NVENC_STREAM_ORDERED")
.map(|v| v.trim() != "0")
.unwrap_or(true)
}
/// One in-flight encode handed to the retrieve thread: the output bitstream to (blocking-)lock.
/// Raw pointer travels as `usize` (a process-global driver handle; the thread is joined before
/// the session it belongs to is destroyed).
@@ -341,14 +302,7 @@ fn retrieve_loop(
if let Err(e) = cuda::make_current() {
tracing::warn!(error = %format!("{e:#}"), "pf-nvenc-out: cuCtxSetCurrent failed");
}
let mut jobs: u64 = 0;
while let Ok(job) = work_rx.recv() {
// In two-thread mode the host loop's `wait_us` wraps a non-blocking poll, so the real
// encode wait (scheduling + ASIC) is measured by NO timer there — sample it here instead
// (same PUNKTFUNK_PERF cadence as the submit split).
let sample = pf_host_config::config().perf && jobs % 120 == 0;
jobs += 1;
let t0 = std::time::Instant::now();
// SAFETY: `job.bs` is one of the session's pool bitstreams a prior `encode_picture`
// targeted; both it and the session stay valid until `teardown`, which joins this thread
// first. `lock_bitstream` (version set, struct a live stack local for the synchronous
@@ -387,16 +341,6 @@ fn retrieve_loop(
)),
}
};
if sample {
if let Ok((data, _)) = &result {
tracing::info!(
lock_us = t0.elapsed().as_micros() as u64,
au_kib = (data.len() / 1024) as u64,
"NVENC retrieve lock (sampled): blocking lock_bitstream + AU copy on \
pf-nvenc-out (the async-mode encode wait)"
);
}
}
if done_tx.send(RetrieveDone { bs: job.bs, result }).is_err() {
break; // encoder side gone (teardown drains us via join)
}
@@ -452,9 +396,6 @@ pub struct NvencCudaEncoder {
/// submit). Empty until the session is initialized.
ring: Vec<RingSlot>,
next: usize,
/// Frames submitted over the encoder's lifetime (never reset, unlike `next`) — drives the
/// sampled `PUNKTFUNK_PERF` submit-split log cadence, mirroring the VAAPI backend's counter.
frames: u64,
bitstreams: Vec<nv::NV_ENC_OUTPUT_PTR>,
/// (bitstream, mapped input resource to unmap after retrieval, pts_ns, recovery-anchor) per
/// in-flight encode. The fourth field tags the first frame encoded after a successful
@@ -499,19 +440,6 @@ pub struct NvencCudaEncoder {
/// The two-thread retrieve runtime (`PUNKTFUNK_NVENC_ASYNC`) — `None` in the default
/// single-thread mode and between sessions. Exists only `init_session`→`teardown`.
async_rt: Option<AsyncRetrieve>,
/// The session loop escalated into pipelined retrieve ([`Encoder::set_pipelined`], the
/// contention analog of the capturer depth escalation). Sticky across session rebuilds
/// (escalate-and-hold, like the depth escalation); the switch itself happens at the next
/// safe point via [`maybe_engage_async`](Self::maybe_engage_async).
want_async: bool,
/// Boxed `CUstream` the session's IO-stream binding points at (`NvEncSetIOCudaStreams` takes
/// POINTERS to `CUstream`, and this struct moves — the pointee needs a stable heap address for
/// the session's lifetime). Null when stream-ordering is off; freed in `teardown` AFTER the
/// session is destroyed.
io_stream: *mut *mut c_void,
/// Stream-ordered submit armed for the live session (sync-retrieve mode only; see
/// [`stream_ordered_requested`]). The per-frame gate additionally requires `pending` empty.
stream_ordered: bool,
}
// SAFETY: the `!Send` fields are the raw NVENC session handle (`encoder`), the shared `CUcontext`
@@ -573,7 +501,6 @@ impl NvencCudaEncoder {
hdr_meta: None,
ring: Vec::new(),
next: 0,
frames: 0,
bitstreams: Vec::new(),
pending: VecDeque::new(),
frame_idx: 0,
@@ -591,35 +518,9 @@ impl NvencCudaEncoder {
split_mode: nv::NV_ENC_SPLIT_ENCODE_MODE::NV_ENC_SPLIT_DISABLE_MODE as u32,
last_rfi_range: None,
async_rt: None,
want_async: false,
io_stream: ptr::null_mut(),
stream_ordered: false,
})
}
/// Engage the escalated pipelined retrieve at a safe point: nothing in flight, and — because
/// a live session has its IO streams bound for stream-ordered submit, whose output-stream
/// semantics would make every later stream op wait on the previous encode and so serialize a
/// pipelined session — via a clean session rebuild WITHOUT the binding (the re-open's first
/// frame is the standard session-opening IDR). No-op until [`want_async`](Self::want_async)
/// is set and `pending` drains.
fn maybe_engage_async(&mut self) {
if !self.want_async || self.async_rt.is_some() || !self.pending.is_empty() {
return;
}
if self.inited {
// SAFETY: encode thread, `pending` empty ⇒ no encode in flight; `teardown` handles
// exactly this live-session state (and a torn-down encoder lazily re-inits on the
// next submit, which spawns the retrieve thread and skips the IO-stream arming).
unsafe { self.teardown() };
tracing::info!(
"NVENC pipelined-retrieve escalation: rebuilding the session without the \
IO-stream binding (stream-ordered submit and two-thread retrieve are mutually \
exclusive); next frame opens with an IDR"
);
}
}
/// Tear down the encode session + pooled resources. Reused on a size change and at Drop.
unsafe fn teardown(&mut self) {
if self.encoder.is_null() {
@@ -656,14 +557,6 @@ impl NvencCudaEncoder {
session's slot toward the concurrent-session cap"
);
}
// The boxed CUstream the IO-stream binding pointed at — freed only now, AFTER the session
// that referenced it is destroyed (created by `Box::into_raw` in `init_session`, freed
// exactly once here; `io_stream` is nulled so a re-init can't double-free).
if !self.io_stream.is_null() {
drop(Box::from_raw(self.io_stream));
self.io_stream = ptr::null_mut();
}
self.stream_ordered = false;
self.ring.clear(); // drops the InputSurfaces, freeing their CUDA allocations
self.bitstreams.clear();
self.pending.clear();
@@ -726,10 +619,6 @@ impl NvencCudaEncoder {
enc,
nv::NV_ENC_CAPS::NV_ENC_CAPS_SUPPORT_CUSTOM_VBV_BUF_SIZE,
);
// Sub-frame-output prerequisites (latency plan §7 LN1): logged for fleet visibility now,
// consumed when slice-level readback lands. Not stored — LN1 re-probes when it configures.
let subframe = self.get_cap(enc, nv::NV_ENC_CAPS::NV_ENC_CAPS_SUPPORT_SUBFRAME_READBACK);
let dyn_slice = self.get_cap(enc, nv::NV_ENC_CAPS::NV_ENC_CAPS_SUPPORT_DYNAMIC_SLICE_MODE);
let _ = (api().destroy_encoder)(enc);
if wmax > 0 && hmax > 0 && (self.width as i32 > wmax || self.height as i32 > hmax) {
@@ -752,8 +641,6 @@ impl NvencCudaEncoder {
rfi = self.rfi_supported,
custom_vbv = self.custom_vbv,
yuv444 = self.yuv444_supported,
subframe_readback = subframe != 0,
dynamic_slice = dyn_slice != 0,
max = %format!("{wmax}x{hmax}"),
"NVENC (Linux direct) capabilities probed"
);
@@ -920,11 +807,7 @@ impl NvencCudaEncoder {
// `try_open_session` just returned (and `best` only when non-null). `create_bitstream_buffer`
// and `register_resource` take `enc`, the chosen live session, and `&mut` locals whose
// `version` is set and which outlive the synchronous call. `InputSurface::alloc_*` returns a
// live pitched CUDA allocation on the shared context. `set_io_cuda_streams` takes `enc` plus
// two pointers to the boxed live `CUstream` (`Box::into_raw`), which outlives the session —
// freed exactly once: in `teardown` after `destroy_encoder` when armed, or via
// `Box::from_raw` right here on the rejection path (where `io_stream` is never set). No
// handle escapes the encode thread.
// live pitched CUDA allocation on the shared context. No handle escapes the encode thread.
unsafe {
// Bind to the shared CUDA context; make it current on this (encode) thread for both the
// session open and every subsequent device→device input copy.
@@ -1077,53 +960,13 @@ impl NvencCudaEncoder {
self.inited = true;
// Two-thread retrieve (T2.2): spawn the lock thread against the live session. No
// session parameter differs — teardown/rebuild always stops it before destroy.
if async_retrieve_requested() || self.want_async {
if async_retrieve_requested() {
self.async_rt = Some(AsyncRetrieve::spawn(self.encoder as usize));
tracing::info!(
depth = async_inflight_cap(),
escalated = self.want_async,
"NVENC two-thread retrieve enabled (submit thread + blocking-lock thread)"
);
}
// Stream-ordered submit (latency plan §7 LN2): bind the session's IO streams to this
// thread's copy stream so the input copy + cursor blend enqueue with no CPU sync and
// `encode_picture` orders after them. Same stream both ways: input-stream semantics
// start the encode only after our enqueued copies, output-stream semantics insert the
// encode's completion INTO the stream — so later stream work (the next frame's copy
// into a reused ring slot) also waits for it. Sync-retrieve mode only: in two-thread
// mode the captured buffer may be recycled after `submit` returns while the stream
// still holds its copy (the blocking copies are the lifetime guarantee there).
if self.async_rt.is_none() && stream_ordered_requested() {
let stream = cuda::copy_stream_handle();
if !stream.is_null() {
// The pointee must outlive the session (the driver takes CUstream POINTERS) —
// box it; `teardown` frees it after `destroy_encoder`.
let holder = Box::into_raw(Box::new(stream));
match (api().set_io_cuda_streams)(
enc,
holder as nv::NV_ENC_CUSTREAM_PTR,
holder as nv::NV_ENC_CUSTREAM_PTR,
)
.nv_ok()
{
Ok(()) => {
self.io_stream = holder;
self.stream_ordered = true;
tracing::info!(
"NVENC stream-ordered submit armed (IO streams bound — no CPU \
sync in the submit path)"
);
}
Err(e) => {
drop(Box::from_raw(holder));
tracing::debug!(
status = ?e,
"NvEncSetIOCudaStreams rejected — keeping blocking copies"
);
}
}
}
}
tracing::info!(
mode = %format_args!("{}x{}@{}", self.width, self.height, self.fps),
bit_depth = self.bit_depth,
@@ -1137,10 +980,8 @@ impl NvencCudaEncoder {
}
/// Copy the captured `DeviceBuffer` into the ring slot's registered input surface (device→device
/// on the shared context). `sync` blocks until the copy completes (the pre-existing behavior);
/// `!sync` enqueues on the encode thread's copy stream and leaves ordering to the session's
/// IO-stream binding (stream-ordered submit — see the gate in [`Encoder::submit`]).
fn copy_into_slot(&self, buf: &cuda::DeviceBuffer, slot: usize, sync: bool) -> Result<()> {
/// on the shared context, synchronized by the copy helpers).
fn copy_into_slot(&self, buf: &cuda::DeviceBuffer, slot: usize) -> Result<()> {
let s = &self.ring[slot].surface;
let base = s.ptr;
let pitch = s.pitch;
@@ -1155,16 +996,16 @@ impl NvencCudaEncoder {
(base + pitch as u64 * hh, pitch),
(base + 2 * pitch as u64 * hh, pitch),
];
cuda::copy_yuv444_to_device(buf, planes, sync)
cuda::copy_yuv444_to_device(buf, planes)
}
nv::NV_ENC_BUFFER_FORMAT::NV_ENC_BUFFER_FORMAT_NV12 => {
if !buf.is_nv12() {
bail!("NV12 session but the captured buffer has no chroma plane");
}
// Contiguous NV12: UV follows Y at base + pitch*height, same pitch.
cuda::copy_nv12_to_device(buf, base, pitch, base + pitch as u64 * hh, pitch, sync)
cuda::copy_nv12_to_device(buf, base, pitch, base + pitch as u64 * hh, pitch)
}
_ => cuda::copy_device_to_device(buf, base, pitch, sync),
_ => cuda::copy_device_to_device(buf, base, pitch),
}
}
@@ -1211,9 +1052,6 @@ impl Encoder for NvencCudaEncoder {
"Linux direct-NVENC needs a CUDA frame (FramePayload::Cuda); got a CPU/dmabuf frame"
),
};
// A pending pipelined-retrieve escalation engages here, at the submit-side safe point
// (nothing in flight after the previous poll drained).
self.maybe_engage_async();
// Re-init on a size change (the capturer can return at a different resolution after a mode
// switch). Format changes (NV12↔YUV444) likewise re-init.
let new_fmt = buffer_format(buf);
@@ -1277,31 +1115,8 @@ impl Encoder for NvencCudaEncoder {
let slot = self.next % POOL;
self.next += 1;
// Sampled breakdown of the submit hot path under PUNKTFUNK_PERF (~1 line per 2 s at
// 60 fps, the VAAPI submit-split convention): copy = the per-frame device→device input
// copy (the zero-copy-registration target), blend = cursor overlay kernel (0 without a
// cursor), map/pic = the NVENC map_input_resource / encode_picture launches. The host
// loop's `submit_us` folds all four together; this is what splits them apart.
let sample = pf_host_config::config().perf && self.frames % 120 == 0;
self.frames += 1;
// Stream-ordered fast path (§7 LN2): enqueue the copy + blend with no CPU sync and let the
// IO-stream binding order `encode_picture` after them — but ONLY while nothing is in
// flight (true depth-1 usage). The gate is what makes this sound: with `pending` empty,
// every prior encode was drained by a blocking `poll`, so (a) the ring slot being reused
// was fully read, and (b) the caller still holds this frame's payload across the matching
// `poll` (both host loops do — see `Encoder::submit`'s doc), which blocks until the encode
// (and therefore the enqueued copy) completed. A pipelined caller (pending non-empty)
// falls back to the blocking copy so an early-recycled source can never be read late.
// `async_rt` must be absent too: in two-thread mode the frame may be recycled right after
// submit returns while the stream still holds its copy (belt-and-braces — an escalated
// session was rebuilt without the binding, so `stream_ordered` is false there anyway).
let ordered = self.stream_ordered && self.async_rt.is_none() && self.pending.is_empty();
let t0 = std::time::Instant::now();
// Copy the captured buffer into this slot's input surface before encoding it.
self.copy_into_slot(buf, slot, !ordered)?;
let t_copy = t0.elapsed();
self.copy_into_slot(buf, slot)?;
// Cursor-as-metadata: blend the overlay into this slot's OWNED input surface (a tiny kernel
// over the cursor's rect — never the compositor's dmabuf). The PTX module loads lazily on the
@@ -1344,12 +1159,12 @@ impl Encoder for NvencCudaEncoder {
let (w, h) = (self.width, s.height);
let r = match self.buffer_fmt {
nv::NV_ENC_BUFFER_FORMAT::NV_ENC_BUFFER_FORMAT_YUV444 => {
cb.blend_yuv444(s.ptr, s.pitch, w, h, ov.w, ov.h, ov.x, ov.y, !ordered)
cb.blend_yuv444(s.ptr, s.pitch, w, h, ov.w, ov.h, ov.x, ov.y)
}
nv::NV_ENC_BUFFER_FORMAT::NV_ENC_BUFFER_FORMAT_NV12 => {
cb.blend_nv12(s.ptr, s.pitch, w, h, ov.w, ov.h, ov.x, ov.y, !ordered)
cb.blend_nv12(s.ptr, s.pitch, w, h, ov.w, ov.h, ov.x, ov.y)
}
_ => cb.blend_argb(s.ptr, s.pitch, w, h, ov.w, ov.h, ov.x, ov.y, !ordered),
_ => cb.blend_argb(s.ptr, s.pitch, w, h, ov.w, ov.h, ov.x, ov.y),
};
if let Err(e) = r {
if !self.cursor_blend_warned {
@@ -1365,9 +1180,6 @@ impl Encoder for NvencCudaEncoder {
}
}
let t_blend = t0.elapsed() - t_copy;
let t_map: std::time::Duration;
let t_pic: std::time::Duration;
// SAFETY: every NVENC call goes through a function pointer from the runtime table and takes
// `self.encoder`, the live session `init_session` established (non-null here). `mp`
// (`NV_ENC_MAP_INPUT_RESOURCE`, version set) maps the ring slot's registration (created in
@@ -1375,11 +1187,8 @@ impl Encoder for NvencCudaEncoder {
// `pic` (`NV_ENC_PIC_PARAMS`, version set) points `inputBuffer` at `mp.mappedResource` and
// `outputBitstream` at the live pool bitstream `bitstreams[slot]`; the optional SEI scratch is
// stack-local and outlives the synchronous `encode_picture`. The input surface for `slot` was
// just filled by the device→device copy — either synchronized (blocking mode) or ordered
// before this encode by the session's IO-stream binding (`ordered` — same stream, see the
// gate above) — and is not overwritten until this slot is reused POOL submits later, by
// which time this encode was polled (POOL ≥ in-flight depth; in ordered mode the poll's
// blocking lock additionally proves the enqueued copy completed).
// just filled by the (synchronized) device→device copy and is not overwritten until this slot
// is reused POOL submits later, by which time this encode was polled (POOL ≥ in-flight depth).
unsafe {
let reg = self.ring[slot].reg;
let mut mp = nv::NV_ENC_MAP_INPUT_RESOURCE {
@@ -1387,11 +1196,9 @@ impl Encoder for NvencCudaEncoder {
registeredResource: reg,
..Default::default()
};
let tm = std::time::Instant::now();
(api().map_input_resource)(self.encoder, &mut mp)
.nv_ok()
.map_err(|e| nvenc_status::call_err("map_input_resource", e))?;
t_map = tm.elapsed();
let pts = self.frame_idx as u64;
self.frame_idx += 1;
@@ -1461,11 +1268,9 @@ impl Encoder for NvencCudaEncoder {
}
}
}
let tp = std::time::Instant::now();
(api().encode_picture)(self.encoder, &mut pic)
.nv_ok()
.map_err(|e| nvenc_status::call_err("encode_picture", e))?;
t_pic = tp.elapsed();
self.pending.push_back((
self.bitstreams[slot],
mp.mappedResource,
@@ -1473,16 +1278,6 @@ impl Encoder for NvencCudaEncoder {
anchor,
));
}
if sample {
tracing::info!(
copy_us = t_copy.as_micros() as u64,
blend_us = t_blend.as_micros() as u64,
map_us = t_map.as_micros() as u64,
pic_us = t_pic.as_micros() as u64,
"NVENC submit split (sampled): copy=input D2D copy blend=cursor map=map_input \
pic=encode_picture launch"
);
}
// Two-thread mode: hand the blocking lock for this bitstream to the retrieve thread.
// The sync_channel(POOL) can never fill (in-flight is capped < POOL above).
if let Some(rt) = &self.async_rt {
@@ -1504,21 +1299,6 @@ impl Encoder for NvencCudaEncoder {
self.force_kf = true;
}
fn set_pipelined(&mut self, on: bool) -> bool {
if !on {
// v1 is escalate-and-hold (no de-escalation), mirroring the depth escalation.
return self.want_async || self.async_rt.is_some();
}
if async_retrieve_env() == Some(false) {
return false; // operator veto: PUNKTFUNK_NVENC_ASYNC=0 means NEVER
}
if !self.want_async && self.async_rt.is_none() {
self.want_async = true;
self.maybe_engage_async();
}
true
}
fn caps(&self) -> EncoderCaps {
EncoderCaps {
supports_rfi: self.rfi_supported,
@@ -2112,220 +1892,4 @@ mod tests {
assert!(got, "recovered encoder must produce an AU");
println!("nvenc_cuda open-failure recovery: cap hit → diagnosed → recovered in place");
}
/// ON-HARDWARE (RTX box `.21`): the stream-ordered submit (latency plan §7 LN2) must ARM on a
/// default-env session — `NvEncSetIOCudaStreams` accepted, boxed `CUstream` held. Guards
/// against a silent fallback to blocking copies: a rejected binding still encodes correctly,
/// just with the per-frame CPU syncs back, which no other test would notice.
#[test]
#[ignore = "requires an NVIDIA GPU + driver — run manually on the RTX box (.21)"]
fn nvenc_cuda_stream_ordered_arms() {
const W: u32 = 640;
const H: u32 = 360;
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
// Respect an explicit operator opt-out (or two-thread mode) rather than fail.
if !stream_ordered_requested() || async_retrieve_requested() {
println!("skipped: stream-ordered submit disabled by env");
return;
}
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::Nv12,
W,
H,
60,
8_000_000,
true,
8,
ChromaFormat::Yuv420,
)
.expect("open NVENC CUDA session");
let frame = nv12_frame(W, H, 0);
enc.submit_indexed(&frame, 0).expect("submit");
let au = enc.poll().expect("poll").expect("AU");
assert!(au.keyframe, "opening AU must be the session IDR");
assert!(
enc.stream_ordered,
"IO-stream binding must arm on a default-env session (NvEncSetIOCudaStreams rejected?)"
);
assert!(
!enc.io_stream.is_null(),
"the boxed CUstream must be held while armed"
);
}
/// ON-HARDWARE (RTX box `.21`): the §7 LN3 pipelined-retrieve escalation —
/// `set_pipelined(true)` on a live sync session must rebuild it without the IO-stream
/// binding, spawn the retrieve thread on the re-open, and keep delivering AUs (the first
/// post-escalation AU is the re-open's session-opening IDR; pipelined `poll` is
/// non-blocking, so AUs may ride a later tick).
#[test]
#[ignore = "requires an NVIDIA GPU + driver — run manually on the RTX box (.21)"]
fn nvenc_cuda_pipelined_escalation() {
const W: u32 = 1280;
const H: u32 = 720;
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
if async_retrieve_env() == Some(false) {
println!("skipped: PUNKTFUNK_NVENC_ASYNC=0 vetoes the escalation");
return;
}
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::Nv12,
W,
H,
60,
8_000_000,
true,
8,
ChromaFormat::Yuv420,
)
.expect("open NVENC CUDA session");
// Steady sync frames first (stream-ordered mode).
for i in 0..3u32 {
let frame = nv12_frame(W, H, i);
enc.submit_indexed(&frame, i).expect("submit");
enc.poll().expect("poll").expect("AU");
}
assert!(enc.async_rt.is_none(), "session starts sync");
assert!(enc.set_pipelined(true), "escalation must be accepted");
let mut aus = 0usize;
let mut first_key = false;
for i in 3..13u32 {
let frame = nv12_frame(W, H, i);
enc.submit_indexed(&frame, i)
.expect("submit post-escalation");
while let Some(au) = enc.poll().expect("poll") {
if aus == 0 {
first_key = au.keyframe;
}
aus += 1;
}
std::thread::sleep(std::time::Duration::from_millis(3));
}
// Drain the pipelined tail (bounded).
let deadline = std::time::Instant::now() + std::time::Duration::from_millis(500);
while aus < 10 && std::time::Instant::now() < deadline {
if enc.poll().expect("poll").is_some() {
aus += 1;
}
std::thread::sleep(std::time::Duration::from_millis(1));
}
assert!(
enc.async_rt.is_some(),
"retrieve thread must be live after escalation"
);
assert!(
!enc.stream_ordered,
"IO-stream binding must be gone in pipelined mode"
);
assert_eq!(aus, 10, "every post-escalation frame must deliver an AU");
assert!(first_key, "first post-escalation AU is the re-open IDR");
}
/// ON-HARDWARE (RTX box `.21`), MEASUREMENT probe for latency plan §7 LN1 — answers the
/// go/no-go question for sub-frame slice output: with `PUNKTFUNK_NVENC_SLICES=4` +
/// `PUNKTFUNK_NVENC_SUBFRAME=1`, do slices become READABLE incrementally while the frame is
/// still encoding (and with what spacing), or does the driver only publish them at frame
/// completion? Spins `lock_bitstream(doNotWait)` against the in-flight bitstream and prints a
/// `(t_us, numSlices, bytes)` timeline. Asserts only the config half (4 slices materialize);
/// the timeline is the experiment's output — read it with `--nocapture`. Run single-threaded
/// (env vars are process-global): `-- --ignored --test-threads=1`.
#[test]
#[ignore = "requires an NVIDIA GPU + driver — run manually on the RTX box (.21)"]
fn nvenc_cuda_subframe_slice_probe() {
const W: u32 = 1920;
const H: u32 = 1080;
struct EnvGuard;
impl Drop for EnvGuard {
fn drop(&mut self) {
std::env::remove_var("PUNKTFUNK_NVENC_SLICES");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
}
}
std::env::set_var("PUNKTFUNK_NVENC_SLICES", "4");
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "1");
let _guard = EnvGuard;
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::Nv12,
W,
H,
60,
20_000_000,
true,
8,
ChromaFormat::Yuv420,
)
.expect("open NVENC CUDA session");
// Frame 0 opens the session (IDR) — drain it normally.
let frame = nv12_frame(W, H, 0);
enc.submit_indexed(&frame, 0).expect("submit opening frame");
enc.poll().expect("poll").expect("opening AU");
// Frame 1: spin doNotWait locks against the in-flight bitstream BEFORE the blocking poll.
let frame = nv12_frame(W, H, 1);
enc.submit_indexed(&frame, 1).expect("submit probed frame");
let bs = enc.pending.back().expect("in-flight entry").0;
let t0 = std::time::Instant::now();
let mut timeline: Vec<(u64, nv::NVENCSTATUS, u32, u32)> = Vec::new();
let mut offsets = [0u32; 32];
loop {
let mut lock = nv::NV_ENC_LOCK_BITSTREAM {
version: nv::NV_ENC_LOCK_BITSTREAM_VER,
outputBitstream: bs,
sliceOffsets: offsets.as_mut_ptr(),
..Default::default()
};
lock.set_doNotWait(1);
// SAFETY: `bs` is the pool bitstream the just-submitted `encode_picture` targets and
// the session is live for the whole test; `lock` (version set, doNotWait) and
// `offsets` are live stack locals across the synchronous call; a successful lock is
// unlocked before the next iteration reuses the struct. `reportSliceOffsets` was
// armed at init so `sliceOffsets` may be written up to `numSlices` ≤ 32 entries
// (sliceModeData = 4).
let (status, n, bytes) = unsafe {
let st = (api().lock_bitstream)(enc.encoder, &mut lock);
let ok = st == nv::NVENCSTATUS::NV_ENC_SUCCESS;
let (n, b) = if ok {
(lock.numSlices, lock.bitstreamSizeInBytes)
} else {
(0, 0)
};
if ok {
let _ = (api().unlock_bitstream)(enc.encoder, bs);
}
(st, n, b)
};
let t_us = t0.elapsed().as_micros() as u64;
timeline.push((t_us, status, n, bytes));
// A successful doNotWait lock on a COMPLETE frame reports the final slice count; on
// LOCK_BUSY the frame is still encoding. Stop once complete (all 4 slices) or after
// a generous 50 ms safety window.
if (status == nv::NVENCSTATUS::NV_ENC_SUCCESS && n >= 4) || t_us > 50_000 {
break;
}
std::thread::sleep(std::time::Duration::from_micros(50));
}
println!("subframe probe timeline (t_us, status, numSlices, bytes):");
for (t, st, n, b) in &timeline {
println!(" {t:>7} us {st:?} slices={n} bytes={b}");
}
// Drain the probed frame through the normal path (lock again + unmap) — proves the probe
// locks didn't corrupt the session.
let au = enc.poll().expect("poll probed frame").expect("probed AU");
assert!(!au.data.is_empty(), "probed AU must carry data");
let last = timeline.last().expect("at least one sample");
assert_eq!(
last.2, 4,
"4 slices must materialize (PUNKTFUNK_NVENC_SLICES=4 + subframe readback armed)"
);
// One more frame end-to-end for session health.
let frame = nv12_frame(W, H, 2);
enc.submit_indexed(&frame, 2).expect("submit follow-up");
enc.poll().expect("poll").expect("follow-up AU");
}
}
+1 -18
View File
@@ -1176,24 +1176,7 @@ impl Encoder for PyroWaveEncoder {
fn submit(&mut self, frame: &CapturedFrame) -> Result<()> {
// SAFETY: single-threaded encoder; `encode_frame` records/submits on handles this
// struct owns and waits its own fence before touching results.
let r = unsafe { self.encode_frame(frame) };
if r.is_err() {
// `encode_frame` opens the recording window early and has several fallible steps
// inside it (cursor prep, dmabuf import, format mapping, the CPU-RGB staging path,
// an unsupported-payload bail, and the encode call itself). Every one returns with
// `self.cmd` still RECORDING, and nothing downstream repairs it — there is exactly
// one `begin_command_buffer` in this file and `reset()`/`Drop` never touch `cmd` —
// so the NEXT frame would call `begin` on a recording buffer, which is invalid usage.
// Legal here on every path: the pool carries RESET_COMMAND_BUFFER and the buffer is
// not pending (we never reached the submit, or the submit itself failed).
// SAFETY: `self.cmd` is owned by this encoder and, on these paths, not in flight.
unsafe {
let _ = self
.device
.reset_command_buffer(self.cmd, vk::CommandBufferResetFlags::empty());
}
}
r
unsafe { self.encode_frame(frame) }
}
fn caps(&self) -> EncoderCaps {
+25 -69
View File
@@ -77,32 +77,6 @@ pub(crate) unsafe fn import_rgb_dmabuf(
d: &pf_frame::DmabufFrame,
cw: u32,
ch: u32,
) -> Result<(vk::Image, vk::DeviceMemory, vk::ImageView)> {
import_rgb_dmabuf_as(
device,
ext_fd,
mem_props,
d,
cw,
ch,
vk::ImageUsageFlags::SAMPLED,
None,
)
}
/// [`import_rgb_dmabuf`] with the image usage explicit and an optional video-profile list
/// (chained into the image create) — the RGB-direct encode path imports the captured buffer
/// as a profiled `VIDEO_ENCODE_SRC` image instead of a sampled one.
#[allow(clippy::too_many_arguments)]
pub(crate) unsafe fn import_rgb_dmabuf_as(
device: &ash::Device,
ext_fd: &ash::khr::external_memory_fd::Device,
mem_props: &vk::PhysicalDeviceMemoryProperties,
d: &pf_frame::DmabufFrame,
cw: u32,
ch: u32,
usage: vk::ImageUsageFlags,
profile_list: Option<&mut vk::VideoProfileListInfoKHR>,
) -> Result<(vk::Image, vk::DeviceMemory, vk::ImageView)> {
use anyhow::Context;
use std::os::fd::IntoRawFd;
@@ -116,27 +90,26 @@ pub(crate) unsafe fn import_rgb_dmabuf_as(
.plane_layouts(&plane);
let mut ext = vk::ExternalMemoryImageCreateInfo::default()
.handle_types(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT);
let mut ci = vk::ImageCreateInfo::default()
.image_type(vk::ImageType::TYPE_2D)
.format(fmt)
.extent(vk::Extent3D {
width: cw,
height: ch,
depth: 1,
})
.mip_levels(1)
.array_layers(1)
.samples(vk::SampleCountFlags::TYPE_1)
.tiling(vk::ImageTiling::DRM_FORMAT_MODIFIER_EXT)
.usage(usage)
.sharing_mode(vk::SharingMode::EXCLUSIVE)
.initial_layout(vk::ImageLayout::UNDEFINED)
.push_next(&mut ext)
.push_next(&mut drm);
if let Some(pl) = profile_list {
ci = ci.push_next(pl);
}
let img = device.create_image(&ci, None)?;
let img = device.create_image(
&vk::ImageCreateInfo::default()
.image_type(vk::ImageType::TYPE_2D)
.format(fmt)
.extent(vk::Extent3D {
width: cw,
height: ch,
depth: 1,
})
.mip_levels(1)
.array_layers(1)
.samples(vk::SampleCountFlags::TYPE_1)
.tiling(vk::ImageTiling::DRM_FORMAT_MODIFIER_EXT)
.usage(vk::ImageUsageFlags::SAMPLED)
.sharing_mode(vk::SharingMode::EXCLUSIVE)
.initial_layout(vk::ImageLayout::UNDEFINED)
.push_next(&mut ext)
.push_next(&mut drm),
None,
)?;
// dup the fd; Vulkan takes ownership of the dup on a successful import.
let dup = d.fd.try_clone().context("dup dmabuf fd")?.into_raw_fd();
let fd_props = {
@@ -210,8 +183,7 @@ pub(crate) unsafe fn make_plain_image(
None,
)?;
let req = device.get_image_memory_requirements(img);
// Unwind on failure: callers (the encoders' open paths) only ever see the completed triple.
let mem = match device.allocate_memory(
let mem = device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(req.size)
.memory_type_index(find_mem(
@@ -220,24 +192,8 @@ pub(crate) unsafe fn make_plain_image(
vk::MemoryPropertyFlags::DEVICE_LOCAL,
)),
None,
) {
Ok(m) => m,
Err(e) => {
device.destroy_image(img, None);
return Err(e.into());
}
};
if let Err(e) = device.bind_image_memory(img, mem, 0) {
device.destroy_image(img, None);
device.free_memory(mem, None);
return Err(e.into());
}
match make_view(device, img, fmt, 0) {
Ok(view) => Ok((img, mem, view)),
Err(e) => {
device.destroy_image(img, None);
device.free_memory(mem, None);
Err(e)
}
}
)?;
device.bind_image_memory(img, mem, 0)?;
let view = make_view(device, img, fmt, 0)?;
Ok((img, mem, view))
}
@@ -1,82 +0,0 @@
//! Vendored `VK_VALVE_video_encode_rgb_conversion` bindings — the RGB→YCbCr encode-source
//! extension (Vulkan 1.4.327; RADV since Mesa 26.0, hardware-gated on the VCN EFC front-end
//! conversion block). Our pinned `ash 0.38.0+1.3.281` predates it entirely; same vendoring
//! rationale as [`vk_av1_encode`](super::vk_av1_encode) — definitions copied from the registry
//! so the layouts are correct-by-construction, chained via raw `p_next`. Consumed by
//! `vulkan_video.rs`: B0 probes + logs availability (design/vulkan-rgb-direct-encode.md);
//! B1 makes the captured BGRx dmabuf the direct encode source with EFC doing the 709-narrow CSC.
#![allow(dead_code)]
use ash::vk;
use std::ffi::{c_void, CStr};
pub const EXTENSION_NAME: &CStr = c"VK_VALVE_video_encode_rgb_conversion";
// ---------- struct-type (VkStructureType) values — construct via `stype` ----------
pub const ST_PHYSICAL_DEVICE_FEATURES: i32 = 1_000_390_000;
pub const ST_CAPABILITIES: i32 = 1_000_390_001;
pub const ST_PROFILE_INFO: i32 = 1_000_390_002;
pub const ST_SESSION_CREATE_INFO: i32 = 1_000_390_003;
// `VkVideoEncodeRgbModelConversionFlagBitsVALVE`
pub const MODEL_RGB_IDENTITY: u32 = 0x01;
pub const MODEL_YCBCR_IDENTITY: u32 = 0x02;
pub const MODEL_YCBCR_709: u32 = 0x04;
pub const MODEL_YCBCR_601: u32 = 0x08;
pub const MODEL_YCBCR_2020: u32 = 0x10;
// `VkVideoEncodeRgbRangeCompressionFlagBitsVALVE`
pub const RANGE_FULL: u32 = 0x01;
pub const RANGE_NARROW: u32 = 0x02;
// `VkVideoEncodeRgbChromaOffsetFlagBitsVALVE`
pub const CHROMA_OFFSET_COSITED_EVEN: u32 = 0x01;
pub const CHROMA_OFFSET_MIDPOINT: u32 = 0x02;
/// `VkPhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE` — chain into
/// `VkPhysicalDeviceFeatures2` (query) / `VkDeviceCreateInfo` (enable).
#[repr(C)]
pub struct PhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE {
pub s_type: vk::StructureType,
pub p_next: *mut c_void,
pub video_encode_rgb_conversion: vk::Bool32,
}
/// `VkVideoEncodeRgbConversionCapabilitiesVALVE` — chain into the
/// `vkGetPhysicalDeviceVideoCapabilitiesKHR` output when the queried profile carries
/// [`VideoEncodeProfileRgbConversionInfoVALVE`]; reports which conversions the HW does.
#[repr(C)]
pub struct VideoEncodeRgbConversionCapabilitiesVALVE {
pub s_type: vk::StructureType,
pub p_next: *mut c_void,
pub rgb_models: u32,
pub rgb_ranges: u32,
pub x_chroma_offsets: u32,
pub y_chroma_offsets: u32,
}
/// `VkVideoEncodeProfileRgbConversionInfoVALVE` — part of the video-profile *identity*: every
/// consumer of the profile (caps query, format query, session, image profile lists) must carry
/// the same chain.
#[repr(C)]
pub struct VideoEncodeProfileRgbConversionInfoVALVE {
pub s_type: vk::StructureType,
pub p_next: *const c_void,
pub perform_encode_rgb_conversion: vk::Bool32,
}
/// `VkVideoEncodeSessionRgbConversionCreateInfoVALVE` — chain into
/// `VkVideoSessionCreateInfoKHR`; single-bit selections of the conversion actually performed.
#[repr(C)]
pub struct VideoEncodeSessionRgbConversionCreateInfoVALVE {
pub s_type: vk::StructureType,
pub p_next: *const c_void,
pub rgb_model: u32,
pub rgb_range: u32,
pub x_chroma_offset: u32,
pub y_chroma_offset: u32,
}
/// `vk::StructureType` for a raw `ST_*` constant above.
#[inline]
pub fn stype(raw: i32) -> vk::StructureType {
vk::StructureType::from_raw(raw)
}
File diff suppressed because it is too large Load Diff
-35
View File
@@ -101,15 +101,6 @@ pub(super) fn build_init_params(
};
// splitEncodeMode is a C bitfield — set via the generated accessor, not a struct field.
init.set_splitEncodeMode(split_mode);
// Sub-frame readback (latency plan §7 LN1 groundwork — EXPERIMENTAL, default off): the driver
// writes each slice into the output buffer as it completes and reports per-slice offsets, so a
// sync-mode consumer can read slices out while the frame is still encoding. Pair with
// `PUNKTFUNK_NVENC_SLICES` (a single-slice frame yields nothing to read early).
// `reportSliceOffsets` requires `enableEncodeAsync = 0`, so async (Windows) sessions never arm.
if !enable_async && std::env::var("PUNKTFUNK_NVENC_SUBFRAME").as_deref() == Ok("1") {
init.set_enableSubFrameWrite(1);
init.set_reportSliceOffsets(1);
}
init
}
@@ -127,9 +118,6 @@ pub(super) unsafe fn apply_low_latency_config(cfg: &mut nv::NV_ENC_CONFIG, c: Lo
cfg.gopLength = nv::NVENC_INFINITE_GOPLENGTH;
cfg.frameIntervalP = 1;
cfg.rcParams.rateControlMode = nv::NV_ENC_PARAMS_RC_MODE::NV_ENC_PARAMS_RC_CBR;
// Explicit zero reorder delay: with P-only + no lookahead there is no reordering to buffer,
// but pin the bit so no preset/driver default can ever slip a frame of reorder delay in.
cfg.rcParams.set_zeroReorderDelay(1);
let bps = c.bitrate.min(u32::MAX as u64) as u32;
cfg.rcParams.averageBitRate = bps;
cfg.rcParams.maxBitRate = bps;
@@ -158,29 +146,6 @@ pub(super) unsafe fn apply_low_latency_config(cfg: &mut nv::NV_ENC_CONFIG, c: Lo
Codec::PyroWave => unreachable!("PyroWave never opens the direct-NVENC backend"),
}
// Multi-slice frames (latency plan §7 LN1 groundwork — EXPERIMENTAL, default off = the preset's
// single slice): `PUNKTFUNK_NVENC_SLICES=N` (2..=32) splits every frame into N slices
// (sliceMode 3 = "N slices per frame"), the unit sub-frame readback ships early and loss
// concealment can discard independently. Costs ~1-2 % bitrate in slice headers. H.264/HEVC
// only — AV1 partitions via tiles, not slices.
if let Some(n) = std::env::var("PUNKTFUNK_NVENC_SLICES")
.ok()
.and_then(|s| s.parse::<u32>().ok())
.filter(|n| (2..=32).contains(n))
{
match c.codec {
Codec::H264 => {
cfg.encodeCodecConfig.h264Config.sliceMode = 3;
cfg.encodeCodecConfig.h264Config.sliceModeData = n;
}
Codec::H265 => {
cfg.encodeCodecConfig.hevcConfig.sliceMode = 3;
cfg.encodeCodecConfig.hevcConfig.sliceModeData = n;
}
Codec::Av1 | Codec::PyroWave => {}
}
}
// Chroma + bit depth. Full-chroma 4:4:4 (HEVC Range Extensions, chromaFormatIDC=3 under the FREXT
// profile) takes precedence and composes with 10-bit (Main 4:4:4 10); it needs a full-chroma-
// capable input. Otherwise 10-bit selects Main10 (HEVC) or the AV1 output depth — stamping the
+5 -33
View File
@@ -409,12 +409,6 @@ pub struct NvencD3d11Encoder {
events: Vec<usize>,
/// Async mode: the retrieve thread + its channels (`None` = classic same-thread sync retrieve).
async_rt: Option<AsyncRetrieve>,
/// The capturer's `pipeline_depth` (`set_input_ring_depth`). This backend encodes the
/// capturer's textures IN PLACE, so it is a HARD ceiling on async in-flight depth: the
/// capturer rotates its ring per delivered frame regardless of encode completion, so
/// pipelining deeper lets it overwrite a texture mid-encode (torn frames). `None` until the
/// session glue reports it — treated as "unknown, don't pipeline past the env cap".
input_ring_depth: Option<usize>,
/// `NV_ENC_CAPS_ASYNC_ENCODE_SUPPORT` from the caps probe — gates the async retrieve mode.
async_supported: bool,
/// (bitstream, mapped input resource to unmap after retrieval, pts_ns, recovery-anchor) per
@@ -511,7 +505,6 @@ impl NvencD3d11Encoder {
bitstreams: Vec::new(),
events: Vec::new(),
async_rt: None,
input_ring_depth: None,
async_supported: false,
pending: VecDeque::new(),
frame_idx: 0,
@@ -1163,21 +1156,11 @@ impl Encoder for NvencD3d11Encoder {
// index, which is non-zero on a mid-session encoder rebuild's first frame.
let opening = self.next == 0;
// Async backpressure: never hand NVENC an output bitstream that is still in flight, and
// keep in-flight depth within the capturer's texture ring. At the cap, block on the OLDEST
// completion (the retrieve thread is already waiting on its event) before submitting more —
// bounding depth exactly like the sync path's per-tick blocking poll, just `cap` deep
// instead of 1.
//
// The ring term is the one that matters for correctness: `async_inflight_cap()` is only the
// output-bitstream-pool ceiling plus an env knob, and consults NOTHING about the capturer,
// despite this comment previously claiming otherwise. Since this backend encodes the
// capturer's textures in place, exceeding the capturer's declared `pipeline_depth` lets it
// rotate a texture out from under a live encode — torn frames, silently.
let cap = match self.input_ring_depth {
Some(d) => async_inflight_cap().min(d.max(1)),
None => async_inflight_cap(),
};
while self.async_rt.is_some() && self.pending.len() >= cap {
// keep in-flight depth within the capturer's texture ring (see `async_inflight_cap`). At
// the cap, block on the OLDEST completion (the retrieve thread is already waiting on its
// event) before submitting more — bounding depth exactly like the sync path's per-tick
// blocking poll, just `cap` deep instead of 1.
while self.async_rt.is_some() && self.pending.len() >= async_inflight_cap() {
let done = {
let rt = self.async_rt.as_mut().expect("checked in loop condition");
rt.done_rx
@@ -1353,17 +1336,6 @@ impl Encoder for NvencD3d11Encoder {
self.submit(frame)
}
fn set_input_ring_depth(&mut self, depth: usize) {
// This backend registers and encodes the capturer's textures in place (no CopyResource),
// so the capturer's ring depth is a hard ceiling on how deep async may pipeline.
self.input_ring_depth = Some(depth);
tracing::debug!(
depth,
env_cap = async_inflight_cap(),
"NVENC: capturer input-ring depth reported — async in-flight bounded by the smaller"
);
}
fn request_keyframe(&mut self) {
self.force_kf = true;
}
+6 -57
View File
@@ -43,9 +43,6 @@ const BS_SLACK: usize = 256 * 1024;
/// (a desktop-switch device recreate), in which case the stale imports are evicted + destroyed.
const IMPORT_CACHE_CAP: usize = 8;
/// Plane-import cache key: the texture's COM address plus the extent it was imported at.
type PlaneKey = (isize, u32, u32);
// --- Vulkan enum values not surfaced by pyrowave-sys' bindgen (only enums *reachable* from the
// pyrowave C API are generated; these plain #define / flags-typedef values are stable spec
// constants). bindgen renders every reachable Vulkan enum as a `u32` type alias, so these u32
@@ -139,12 +136,8 @@ pub struct PyroWaveEncoder {
// Imported plane textures, cached by the out-ring texture's raw pointer (stable per ring slot):
// the full-res R8 Y plane and the half-res R8G8 CbCr plane, imported SEPARATELY (a single planar
// NV12 import is unreliable on NVIDIA at arbitrary sizes).
/// The capturer ring generation the cached plane imports below belong to. A recreate bumps it,
/// and every cached import is destroyed — the COM addresses they are keyed on can be recycled
/// by the allocator after a recreate, so identity cannot rest on the pointer alone.
ring_gen: Option<u32>,
y_images: Vec<(PlaneKey, pw::pyrowave_image)>,
cbcr_images: Vec<(PlaneKey, pw::pyrowave_image)>,
y_images: Vec<(isize, pw::pyrowave_image)>,
cbcr_images: Vec<(isize, pw::pyrowave_image)>,
width: u32,
height: u32,
@@ -275,7 +268,6 @@ impl PyroWaveEncoder {
pw_dev,
pw_enc,
sync: std::ptr::null_mut(),
ring_gen: None,
y_images: Vec::new(),
cbcr_images: Vec::new(),
width,
@@ -359,16 +351,10 @@ impl PyroWaveEncoder {
///
/// # Safety
/// Same contract as [`import_plane`].
/// Keyed on `(texture address, width, height)` rather than the bare address: the COM pointer
/// carries no reference here, so a released texture's address can be recycled by a later
/// allocation and return an import describing the WRONG surface. Folding the extent in means a
/// recycled address at a different size can never alias. (A recycle at the SAME size is still
/// possible in principle — the complete fix is to key on the capturer's ring generation, which
/// needs that generation plumbed onto `PyroFrameShare`.)
unsafe fn cached_plane(
cache: &mut Vec<(PlaneKey, pw::pyrowave_image)>,
cache: &mut Vec<(isize, pw::pyrowave_image)>,
make: impl FnOnce() -> Result<pw::pyrowave_image>,
key: PlaneKey,
key: isize,
) -> Result<pw::pyrowave_image> {
if let Some((_, img)) = cache.iter().find(|(k, _)| *k == key) {
return Ok(*img);
@@ -437,21 +423,6 @@ impl PyroWaveEncoder {
!self.pw_enc.is_null(),
"pyrowave: encode after a failed reset (encoder was destroyed and not rebuilt)"
);
// The plane textures are imported at the encoder's CONFIGURED extent, not the frame's, so a
// capture that changed size would be read under a stale `VkImageCreateInfo`. This is
// reachable without any client Reconfigure: the IDD capturer autonomously recreates its ring
// on a confirmed display-descriptor change (e.g. a fullscreen game mode-setting the virtual
// display). Refuse instead — the session must reopen the encoder at the new mode. Mirrors
// the guard the QSV and AMF backends already carry.
anyhow::ensure!(
frame.width == self.width && frame.height == self.height,
"pyrowave: captured frame {}x{} != encoder {}x{} (the capturer recreated its ring at a \
new mode the encoder must be reopened)",
frame.width,
frame.height,
self.width,
self.height
);
let FramePayload::D3d11(d3d) = &frame.payload else {
bail!("pyrowave (Windows) needs a D3D11 frame (the capturer must be in pyrowave mode)")
};
@@ -460,25 +431,6 @@ impl PyroWaveEncoder {
in pyrowave mode (session_plan::output_format must set OutputFormat::pyrowave)",
)?;
// Ring recreate ⇒ every cached plane import belongs to textures that no longer exist. Their
// COM addresses can be handed back out by the allocator, so a pointer-keyed hit could return
// an image bound to freed memory. Flush on the generation change rather than relying on the
// address (or the FIFO cap) to notice.
if self.ring_gen != Some(share.ring_gen) {
if self.ring_gen.is_some() {
tracing::info!(
from = ?self.ring_gen,
to = share.ring_gen,
cached = self.y_images.len() + self.cbcr_images.len(),
"pyrowave: capturer recreated its ring — flushing stale plane imports"
);
}
for (_, img) in self.y_images.drain(..).chain(self.cbcr_images.drain(..)) {
pw::pyrowave_image_destroy(img);
}
self.ring_gen = Some(share.ring_gen);
}
// Import the fence whenever this encoder has no timeline yet — the first frame, OR a fresh
// encoder after a client mode-switch rebuild (the capturer passes the persistent handle on
// every frame precisely so a rebuilt encoder can re-import it).
@@ -513,7 +465,7 @@ impl PyroWaveEncoder {
};
let pw_dev = self.pw_dev;
let y_img = {
let key = (d3d.texture.as_raw() as isize, w, h);
let key = d3d.texture.as_raw() as isize;
let tex = &d3d.texture;
Self::cached_plane(
&mut self.y_images,
@@ -522,7 +474,7 @@ impl PyroWaveEncoder {
)?
};
let cbcr_img = {
let key = (share.cbcr.as_raw() as isize, cw, ch);
let key = share.cbcr.as_raw() as isize;
let tex = &share.cbcr;
Self::cached_plane(
&mut self.cbcr_images,
@@ -1024,9 +976,6 @@ mod tests {
cbcr: cbcr_tex,
fence_handle: Some(fence_handle.0 as isize),
fence_value: 1,
// One synthetic ring for the whole case: a constant generation exercises the
// steady-state cache-hit path (a changing one would flush every frame).
ring_gen: 1,
}),
}),
cursor: None,
+3 -31
View File
@@ -714,16 +714,7 @@ pub struct QsvEncoder {
/// `EncoderCaps::supports_rfi` and all per-frame marking/forcing below.
ltr_active: bool,
/// The wire frame index stored in each LTR slot (`None` = never marked).
///
/// This mirrors the HARDWARE DPB, so an entry must not be cleared merely because we distrust
/// it: nulling issues no VPL call, and the encoder keeps the frame marked long-term until that
/// `LongTermIdx` is re-marked or an IDR flushes it. Distrust is recorded in `ltr_tainted`
/// instead, so the rejection list can still NAME the entry the hardware is holding.
ltr_slots: [Option<i64>; NUM_LTR_SLOTS],
/// Per-slot taint from `invalidate_ref_frames`' sweep: the mark is still live in the hardware
/// DPB but was encoded inside the client's corrupt window, so it may not anchor a recovery —
/// it must be REJECTED instead. Cleared wherever the slot is re-marked or the DPB is flushed.
ltr_tainted: [bool; NUM_LTR_SLOTS],
next_ltr_slot: usize,
ltr_mark_interval: i64,
/// Set by `invalidate_ref_frames`: the slot the next submitted frame force-references.
@@ -798,7 +789,6 @@ impl QsvEncoder {
ir_active: false,
ltr_active: false,
ltr_slots: [None; NUM_LTR_SLOTS],
ltr_tainted: [false; NUM_LTR_SLOTS],
next_ltr_slot: 0,
ltr_mark_interval: ltr_mark_interval(fps),
pending_force: None,
@@ -923,7 +913,6 @@ impl QsvEncoder {
self.ltr_active = ltr_active;
self.ir_active = ir_active;
self.ltr_slots = [None; NUM_LTR_SLOTS];
self.ltr_tainted = [false; NUM_LTR_SLOTS];
self.next_ltr_slot = 0;
self.pending_force = None;
self.hdr_applied = self.hdr_meta;
@@ -1049,7 +1038,6 @@ impl Encoder for QsvEncoder {
// An IDR voids the decoder's reference buffers — drop stale slots and any
// queued force; the mark cadence below re-anchors on the IDR itself.
self.ltr_slots = [None; NUM_LTR_SLOTS];
self.ltr_tainted = [false; NUM_LTR_SLOTS]; // the IDR flushed the DPB with them
self.next_ltr_slot = 0;
self.pending_force = None;
} else if self.ltr_test_force_at == Some(cur_idx) {
@@ -1065,9 +1053,7 @@ impl Encoder for QsvEncoder {
// emptied the slot since the force was queued. An empty slot means there is
// nothing clean to re-reference — the frame must ship as a plain P WITHOUT the
// `recovery_anchor` tag (the client lifts its post-loss freeze on that tag).
// The slot is no longer emptied by the sweep, so test the taint flag too — a
// tainted slot is exactly the "nothing clean to re-reference" case.
if let Some(idx) = self.ltr_slots[slot].filter(|_| !self.ltr_tainted[slot]) {
if let Some(idx) = self.ltr_slots[slot] {
force_ltr = Some((slot, idx));
recovery_anchor = true;
}
@@ -1075,9 +1061,6 @@ impl Encoder for QsvEncoder {
if force_ltr.is_none() && (forced || cur_idx % self.ltr_mark_interval == 0) {
let slot = self.next_ltr_slot;
self.ltr_slots[slot] = Some(cur_idx);
// Re-marking replaces the hardware's LongTermIdx: the tainted frame is gone from
// the DPB and this slot is clean again.
self.ltr_tainted[slot] = false;
self.next_ltr_slot = (self.next_ltr_slot + 1) % NUM_LTR_SLOTS;
mark_slot = Some(slot);
}
@@ -1340,23 +1323,13 @@ impl Encoder for QsvEncoder {
// loss ships corruption as the recovery anchor, and every subsequent mark re-samples
// the soup — the sustained-loss field failure where the picture never healed. Dropped
// slots stay dropped; the cadence re-marks a clean frame within ~1/4 s.
//
// Mark tainted rather than clearing: `ltr_slots` mirrors the HARDWARE DPB, and nulling an
// entry issues no VPL call — the frame stays marked long-term in the encoder. Clearing it
// made the rejection list below (which iterates the post-sweep mirror and only names `Some`
// slots) silently SKIP the one entry the sweep exists to distrust, so the recovery frame
// could still predict from it. With two slots the "exactly one swept" case is the modal
// one, and it was the broken one.
for (slot, marked) in self.ltr_slots.iter().enumerate() {
for marked in self.ltr_slots.iter_mut() {
if marked.is_some_and(|idx| idx >= first) {
self.ltr_tainted[slot] = true;
*marked = None;
}
}
let mut best: Option<(usize, i64)> = None;
for (slot, marked) in self.ltr_slots.iter().enumerate() {
if self.ltr_tainted[slot] {
continue; // still in the DPB, but encoded inside the corrupt window
}
if let Some(idx) = *marked {
if idx < first && best.is_none_or(|(_, b)| idx > b) {
best = Some((slot, idx));
@@ -1481,7 +1454,6 @@ impl Encoder for QsvEncoder {
self.ltr_active = ltr;
self.ir_active = ir;
self.ltr_slots = [None; NUM_LTR_SLOTS];
self.ltr_tainted = [false; NUM_LTR_SLOTS];
self.next_ltr_slot = 0;
self.pending_force = None;
if let Some(inner) = self.inner.as_mut() {
-11
View File
@@ -209,11 +209,6 @@ impl Encoder for TrackedEncoder {
fn set_wire_chunking(&mut self, shard_payload: usize) {
self.inner.set_wire_chunking(shard_payload)
}
// Forwarded for the same reason as `set_wire_chunking` above — an unforwarded default here
// would silently leave the in-place backends pipelining past the capturer's ring.
fn set_input_ring_depth(&mut self, depth: usize) {
self.inner.set_input_ring_depth(depth)
}
fn poll(&mut self) -> Result<Option<EncodedFrame>> {
self.inner.poll()
}
@@ -1343,12 +1338,6 @@ mod vulkan_video;
#[cfg(all(target_os = "linux", feature = "vulkan-encode"))]
#[path = "enc/linux/vk_av1_encode.rs"]
mod vk_av1_encode;
// Vendored `VK_VALVE_video_encode_rgb_conversion` bindings (host-only) — RGB encode source with
// the VCN EFC front-end doing the CSC (design/vulkan-rgb-direct-encode.md). ash 0.38 predates
// the extension; same vendoring rationale as `vk_av1_encode`.
#[cfg(all(target_os = "linux", feature = "vulkan-encode"))]
#[path = "enc/linux/vk_valve_rgb.rs"]
mod vk_valve_rgb;
// Small ash leaf helpers shared by the Linux Vulkan encode backends (dmabuf import, image/memory
// utilities) — extracted from `vulkan_video.rs` when the PyroWave backend arrived.
#[cfg(all(
-6
View File
@@ -52,12 +52,6 @@ pub struct PyroFrameShare {
/// The fence value the capturer signalled after THIS frame's convert. The encoder's Vulkan
/// acquire waits on it, so the wavelet read is ordered after the D3D11 CSC.
pub fence_value: u64,
/// The capturer's ring generation, bumped every time it recreates its texture ring. The
/// PyroWave encoder caches its plane imports keyed on the texture's COM address, which carries
/// no reference — after a recreate those addresses can be recycled by the allocator, so a
/// cached import may describe a texture that no longer exists. The encoder flushes its import
/// cache whenever this changes, making cache identity independent of allocator behaviour.
pub ring_gen: u32,
}
/// A GPU-resident captured texture (the Windows zero-copy path: NVENC/AMF/QSV encode it in place;
@@ -17,7 +17,7 @@
use anyhow::{bail, Context, Result};
use std::mem::size_of;
use std::os::fd::RawFd;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::thread::JoinHandle;
@@ -196,45 +196,6 @@ impl Drop for GadgetFd {
}
}
/// The signal used to break a worker thread out of a blocking raw_gadget ioctl at teardown.
/// `EVENT_FETCH`/`EP_WRITE` are `wait_event_interruptible` in the kernel with no timeout and no
/// `O_NONBLOCK` honouring, and closing the fd cannot wake a thread already inside the ioctl (the
/// in-flight syscall holds a reference to the struct file). A signal is the only reliable lever:
/// delivered with a no-op, non-`SA_RESTART` handler it forces the ioctl to return `EINTR`, after
/// which the loop's top-of-iteration `running` check exits. `SIGUSR1` is unused elsewhere in this
/// process; the handler is a no-op, so a stray `SIGUSR1` becomes harmless rather than fatal.
const WAKE_SIGNAL: libc::c_int = libc::SIGUSR1;
/// Install the no-op `WAKE_SIGNAL` handler exactly once. Crucially `sa_flags = 0` (no `SA_RESTART`)
/// so a delivered signal makes the interruptible ioctl return `EINTR` instead of auto-restarting.
fn install_wake_handler() {
static ONCE: std::sync::Once = std::sync::Once::new();
ONCE.call_once(|| {
extern "C" fn noop(_: libc::c_int) {}
// SAFETY: installing a well-formed `sigaction` with an empty mask and a valid no-op handler
// for a single signal; touches only this process's disposition for `WAKE_SIGNAL`.
unsafe {
let mut sa: libc::sigaction = std::mem::zeroed();
// Via `*const ()`: casting a function item straight to an integer is what
// `clippy::function_casts_as_integer` rejects, and the pointer hop is the documented
// way to spell it. `sa_sigaction` is a `usize`-typed handler slot, so the value is
// unchanged.
sa.sa_sigaction = noop as *const () as usize;
libc::sigemptyset(&mut sa.sa_mask);
sa.sa_flags = 0;
libc::sigaction(WAKE_SIGNAL, &sa, std::ptr::null_mut());
}
});
}
/// Lets `Drop` wake a specific worker thread parked in a blocking ioctl. `tid` is the thread's
/// `pthread_self()` (0 until it starts); `done` is set right before the thread returns, so `Drop`
/// stops signalling a thread that has already exited.
struct Waker {
tid: Arc<AtomicU64>,
done: Arc<AtomicBool>,
}
/// A virtual Steam Deck presented over the USB gadget subsystem. Dropping it stops the threads and
/// closes the gadget (the kernel tears down the device).
pub struct SteamDeckGadget {
@@ -242,7 +203,6 @@ pub struct SteamDeckGadget {
feedback: Arc<Mutex<super::steam_proto::SteamFeedback>>,
running: Arc<AtomicBool>,
threads: Vec<JoinHandle<()>>,
wakers: Vec<Waker>,
_fd: Arc<GadgetFd>,
seq: u32,
}
@@ -283,18 +243,6 @@ impl SteamDeckGadget {
let ctrl_ep = Arc::new(std::sync::atomic::AtomicI32::new(-1));
let configured = Arc::new(AtomicBool::new(false));
// The teardown wake path (see `WAKE_SIGNAL`) needs the handler installed before any thread
// can park in a blocking ioctl.
install_wake_handler();
let ctrl_waker = Waker {
tid: Arc::new(AtomicU64::new(0)),
done: Arc::new(AtomicBool::new(false)),
};
let stream_waker = Waker {
tid: Arc::new(AtomicU64::new(0)),
done: Arc::new(AtomicBool::new(false)),
};
// Control thread: enumerate + answer every control transfer.
let control = {
let fd = fd.clone();
@@ -302,15 +250,10 @@ impl SteamDeckGadget {
let ctrl_ep = ctrl_ep.clone();
let configured = configured.clone();
let feedback = feedback.clone();
let tid = ctrl_waker.tid.clone();
let done = ctrl_waker.done.clone();
std::thread::Builder::new()
.name("pf-deck-gadget-ctrl".into())
.spawn(move || {
// SAFETY: `pthread_self` is always valid on the calling thread.
tid.store(unsafe { libc::pthread_self() } as u64, Ordering::SeqCst);
control_loop(fd, running, ctrl_ep, configured, feedback, serial, unit_id);
done.store(true, Ordering::SeqCst);
control_loop(fd, running, ctrl_ep, configured, feedback, serial, unit_id)
})
.context("spawn gadget control thread")?
};
@@ -321,16 +264,9 @@ impl SteamDeckGadget {
let ctrl_ep = ctrl_ep.clone();
let configured = configured.clone();
let report = report.clone();
let tid = stream_waker.tid.clone();
let done = stream_waker.done.clone();
std::thread::Builder::new()
.name("pf-deck-gadget-stream".into())
.spawn(move || {
// SAFETY: `pthread_self` is always valid on the calling thread.
tid.store(unsafe { libc::pthread_self() } as u64, Ordering::SeqCst);
stream_loop(fd, running, ctrl_ep, configured, report);
done.store(true, Ordering::SeqCst);
})
.spawn(move || stream_loop(fd, running, ctrl_ep, configured, report))
.context("spawn gadget stream thread")?
};
@@ -339,7 +275,6 @@ impl SteamDeckGadget {
feedback,
running,
threads: vec![control, stream],
wakers: vec![ctrl_waker, stream_waker],
_fd: fd,
seq: 0,
})
@@ -367,32 +302,6 @@ impl SteamDeckGadget {
impl Drop for SteamDeckGadget {
fn drop(&mut self) {
self.running.store(false, Ordering::SeqCst);
// The control thread spends steady state parked in a blocking `EVENT_FETCH` ioctl that only
// tests `running` at the top of its loop, so clearing the flag is not enough — it must be
// signalled out of the syscall (see `WAKE_SIGNAL`). Without this the join below can hang the
// caller (the session input thread, via `PadSlots::sweep`) indefinitely. Retry until each
// thread reports done, to cover the race where the signal lands just before the thread
// re-enters the ioctl; bounded (~1 s) so a genuinely stuck thread can't wedge teardown either.
for _ in 0..200 {
let mut all_done = true;
for w in &self.wakers {
if w.done.load(Ordering::SeqCst) {
continue;
}
all_done = false;
let tid = w.tid.load(Ordering::SeqCst);
if tid != 0 {
// SAFETY: the thread is joinable and not yet joined (join runs after this loop),
// so `tid` names a live pthread; `pthread_kill` on a finished-but-unjoined thread
// is defined (returns ESRCH), never UB.
unsafe { libc::pthread_kill(tid as libc::pthread_t, WAKE_SIGNAL) };
}
}
if all_done {
break;
}
std::thread::sleep(std::time::Duration::from_millis(5));
}
for t in self.threads.drain(..) {
let _ = t.join();
}
@@ -299,20 +299,13 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<
let event = unsafe { CreateEventW(None, true, false, PCWSTR::null())? };
// `result` starts as E_FAIL, NOT S_OK: if the wait below times out, a zero-initialised HRESULT
// would read as success and mask the failure (found by the 2026-07 driver-health audit).
// HEAP-allocated, deliberately: `sw_create_cb` writes `result` + up to 127 u16 of instance id
// through this pointer and then `SetEvent`s. The wait below is bounded (10 s), so on a wedged-PnP
// timeout the callback may still be PENDING — a stack context would be popped and a late callback
// would corrupt whatever the input thread put there next, and SetEvent a closed/recycled handle.
// On the timeout path we therefore LEAK the box and leave the event open (a one-off ~264 B + one
// HANDLE, only on that rare path) so a late callback always writes to live memory.
let ctx = Box::into_raw(Box::new(SwCreateCtx {
let mut ctx = SwCreateCtx {
event,
result: E_FAIL,
instance_id: [0; 128],
}));
// SAFETY: info + the buffers outlive the call; `ctx` is a live heap allocation that outlives every
// path below (reclaimed only where the callback provably ran). windows-rs returns the HSWDEVICE
// (the C out-param) as the Result value.
};
// SAFETY: info + the buffers + ctx outlive the call (we wait on the event before returning);
// windows-rs returns the HSWDEVICE (the C out-param) as the Result value.
let hsw = match unsafe {
SwDeviceCreate(
w!("punktfunk"),
@@ -320,15 +313,13 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<
&info,
None,
Some(sw_create_cb),
Some(ctx as *const c_void),
Some(&mut ctx as *mut SwCreateCtx as *const c_void),
)
} {
Ok(h) => h,
Err(e) => {
// SAFETY: the call failed, so no callback was registered and `ctx` is ours to reclaim;
// `event` is valid and unreferenced.
// SAFETY: event is valid.
unsafe {
drop(Box::from_raw(ctx));
let _ = CloseHandle(event);
}
return Err(anyhow!("SwDeviceCreate failed: {e}"));
@@ -337,22 +328,17 @@ pub(super) fn create_swdevice(p: &SwDeviceProfile) -> Result<(HSWDEVICE, Option<
// Block until PnP finishes enumerating (the callback signals), then check its result.
// SAFETY: event is valid.
let wait = unsafe { WaitForSingleObject(event, 10_000) };
// SAFETY: event is valid.
unsafe {
let _ = CloseHandle(event);
}
if wait != WAIT_OBJECT_0 {
// Timed out: the callback may still fire. Intentionally leak `ctx` AND leave `event` open so
// its eventual write + SetEvent target live memory/handle rather than freed ones.
// SAFETY: hsw is the handle SwDeviceCreate returned.
unsafe { SwDeviceClose(hsw) };
return Err(anyhow!(
"SwDeviceCreate enumeration callback never fired (10s) — PnP may be wedged"
));
}
// The callback ran (it is what signalled the event), so nothing else will touch `ctx`/`event`.
// SAFETY: `ctx` came from `Box::into_raw` above and is reclaimed exactly once here; `event` is
// valid and no longer referenced by a pending callback.
let ctx = unsafe {
let _ = CloseHandle(event);
Box::from_raw(ctx)
};
if ctx.result.is_err() {
// SAFETY: hsw is the handle SwDeviceCreate returned.
unsafe { SwDeviceClose(hsw) };
@@ -62,7 +62,7 @@ impl Ds4WinPad {
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
}
let inst = format!("pf_ds4_{index}");
let (hsw, instance_id) = create_swdevice(&SwDeviceProfile {
let (hsw, instance_id) = match create_swdevice(&SwDeviceProfile {
instance: &inst,
container_tag: 0x5046_4453, // "PFDS"
container_index: index,
@@ -70,13 +70,13 @@ impl Ds4WinPad {
usb_vid_pid: "VID_054C&PID_09CC",
usb_mi: None,
description: "punktfunk Virtual DualShock 4",
})?; // Propagate, do NOT swallow — see below.
let (hsw, instance_id) = (Some(hsw), instance_id);
// Swallowing a create failure here (the previous behaviour) latched the pad slot to
// `Some(pad)` with no live devnode: `PadSlots::ensure` short-circuits on `is_some()` and
// `gate.on_success()` cleared the backoff, so the create-gate that exists precisely to
// self-heal a transient PnP failure never retried. The game saw no controller for the whole
// session unless the client unplugged the pad. Matches the XUSB sibling, which propagates.
}) {
Ok((h, id)) => (Some(h), id),
Err(e) => {
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; DualShock 4 devnode unavailable");
(None, None)
}
};
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
// Bounded eager delivery — for the DS4 this is what closes the identity race: the driver
// must read `device_type = 1` from the delivered DATA section before hidclass asks it for
@@ -82,16 +82,12 @@ fn create_swdevice(index: u8) -> Result<(HSWDEVICE, Option<String>)> {
let event = unsafe { CreateEventW(None, true, false, PCWSTR::null())? };
// `result` starts as E_FAIL, NOT S_OK: if the wait below times out, a zero-initialised HRESULT
// would read as success and mask the failure (found by the 2026-07 driver-health audit).
// HEAP-allocated for the same reason as the DualSense sibling: the callback writes through this
// pointer and SetEvents, and the wait below is bounded — a stack context would be popped while a
// late callback still holds it. On the timeout path the box is deliberately leaked and the event
// left open so a late write/SetEvent always targets live memory/handle.
let ctx = Box::into_raw(Box::new(SwCreateCtx {
let mut ctx = SwCreateCtx {
event,
result: E_FAIL,
instance_id: [0; 128],
}));
// SAFETY: info + buffers outlive the call; `ctx` is a live heap allocation outliving every path.
};
// SAFETY: info + buffers + ctx outlive the call (we wait on the event before returning).
let hsw = match unsafe {
SwDeviceCreate(
w!("punktfunk"),
@@ -99,14 +95,13 @@ fn create_swdevice(index: u8) -> Result<(HSWDEVICE, Option<String>)> {
&info,
None,
Some(sw_create_cb),
Some(ctx as *const c_void),
Some(&mut ctx as *mut SwCreateCtx as *const c_void),
)
} {
Ok(h) => h,
Err(e) => {
// SAFETY: the call failed, so no callback is pending and `ctx` is ours to reclaim.
// SAFETY: event is valid.
unsafe {
drop(Box::from_raw(ctx));
let _ = CloseHandle(event);
}
return Err(anyhow!("SwDeviceCreate(pf_xusb) failed: {e}"));
@@ -114,20 +109,17 @@ fn create_swdevice(index: u8) -> Result<(HSWDEVICE, Option<String>)> {
};
// SAFETY: event valid; block until PnP finishes enumerating, then check the callback result.
let wait = unsafe { WaitForSingleObject(event, 10_000) };
// SAFETY: event is valid.
unsafe {
let _ = CloseHandle(event);
}
if wait != WAIT_OBJECT_0 {
// Timed out — intentionally leak `ctx` and leave `event` open (see above).
// SAFETY: hsw is the handle SwDeviceCreate returned.
unsafe { SwDeviceClose(hsw) };
return Err(anyhow!(
"SwDeviceCreate(pf_xusb) enumeration callback never fired (10s) — PnP may be wedged"
));
}
// The callback ran (it signalled the event), so nothing else will touch `ctx`/`event`.
// SAFETY: `ctx` came from `Box::into_raw` and is reclaimed exactly once here.
let ctx = unsafe {
let _ = CloseHandle(event);
Box::from_raw(ctx)
};
if ctx.result.is_err() {
// SAFETY: hsw is the handle SwDeviceCreate returned.
unsafe { SwDeviceClose(hsw) };
@@ -66,7 +66,7 @@ impl DeckWinPad {
std::ptr::write_unaligned(base as *mut u32, SHM_MAGIC);
}
let inst = format!("pf_deck_{index}");
let (hsw, instance_id) = create_swdevice(&SwDeviceProfile {
let (hsw, instance_id) = match create_swdevice(&SwDeviceProfile {
instance: &inst,
container_tag: 0x5046_4453, // "PFDS"
container_index: index,
@@ -77,8 +77,13 @@ impl DeckWinPad {
// spike's run-1 failure).
usb_mi: Some(2),
description: "punktfunk Virtual Steam Deck",
})?; // Propagate — swallowing latched the slot to a pad with no devnode (see the DS4 twin).
let (hsw, instance_id) = (Some(hsw), instance_id);
}) {
Ok((h, i)) => (Some(h), i),
Err(e) => {
tracing::warn!(error = %format!("{e:#}"), "SwDeviceCreate failed; Steam Deck devnode unavailable");
(None, None)
}
};
let _sw = hsw.map(super::gamepad_raii::SwDevice::new);
// Bounded eager delivery — the driver must read `device_type = 3` before hidclass asks
// it for descriptors, or the pad would enumerate with the default DualSense identity.
+1 -5
View File
@@ -11,11 +11,7 @@ repository.workspace = true
# Same Linux+Windows gating as the rest of the client stack (dmabuf import is the one
# Linux-only module — see lib.rs).
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
# `default-features = false`: the PyroWave decode backend is turned on through THIS crate's own
# `pyrowave` feature (which re-exports it below), never by inheriting the dependency's default.
# Otherwise a consumer that deliberately builds us without `pyrowave` still drags the vendored
# C++ in — fatal on Windows ARM64, where Granite has no SIMD path.
pf-client-core = { path = "../pf-client-core", default-features = false }
pf-client-core = { path = "../pf-client-core" }
# AVVkFrame access (Vulkan Video frames: live sync state under the frames lock).
pf-ffvk = { path = "../pf-ffvk" }
punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
+4 -20
View File
@@ -21,7 +21,7 @@ use std::path::{Path, PathBuf};
use std::process::{Child, Command};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex, OnceLock};
use std::time::{Duration, Instant};
use std::time::Duration;
/// Handshake budget: EGL + CUDA bring-up is ~200 ms; a cold driver load can take seconds.
const HANDSHAKE_TIMEOUT: Duration = Duration::from_secs(20);
@@ -64,27 +64,11 @@ impl Drop for Shared {
/// Children whose worker hasn't exited yet at `RemoteImporter` drop time (it exits on socket
/// EOF, i.e. after the last in-flight frame drops). Swept on every spawn and every drop so
/// workers don't linger as zombies for more than one capture generation.
static REAPER: Mutex<Vec<(Child, Instant)>> = Mutex::new(Vec::new());
/// How long past `REPLY_TIMEOUT` a parked worker may linger before it is force-killed. A worker
/// wedged INSIDE a driver call never observes socket EOF, so `try_wait` alone would keep it (and
/// its CUcontext + BufferPool — order hundreds of MB of VRAM) forever.
const REAPER_KILL_DEADLINE: Duration = Duration::from_secs(20);
static REAPER: Mutex<Vec<Child>> = Mutex::new(Vec::new());
fn sweep_reaper() {
let mut list = REAPER.lock().unwrap();
let now = Instant::now();
list.retain_mut(|(c, parked)| {
if matches!(c.try_wait(), Ok(Some(_))) {
return false; // exited on its own → reaped
}
if now.duration_since(*parked) > REAPER_KILL_DEADLINE {
let _ = c.kill();
let _ = c.wait();
return false; // wedged past the deadline → force-killed + reaped
}
true
});
list.retain_mut(|c| !matches!(c.try_wait(), Ok(Some(_))));
}
/// Fd pinned to this process's own executable image, opened (once, lazily) via the
@@ -471,7 +455,7 @@ impl Drop for RemoteImporter {
// gone; park the rest for the next sweep.
if let Some(mut child) = self.child.take() {
if !matches!(child.try_wait(), Ok(Some(_))) {
REAPER.lock().unwrap().push((child, Instant::now()));
REAPER.lock().unwrap().push(child);
}
}
sweep_reaper();
+28 -87
View File
@@ -251,32 +251,6 @@ unsafe fn copy_blocking(copy: &CUDA_MEMCPY2D, what: &str) -> Result<()> {
ck(cuStreamSynchronize(stream), "cuStreamSynchronize")
}
/// Issue `copy` on this thread's priority stream WITHOUT waiting — for stream-ordered consumers
/// only (the direct-NVENC submit path with `NvEncSetIOCudaStreams` bound to this stream): the
/// stream, not the CPU, orders completion, so the SOURCE must stay valid until the downstream
/// stream work (the encode) has finished.
unsafe fn copy_async(copy: &CUDA_MEMCPY2D, what: &str) -> Result<()> {
ck(cuMemcpy2DAsync_v2(copy, copy_stream()), what)
}
/// `copy_blocking` when `sync`, else `copy_async` — the shared tail of the public `copy_*_to_device`
/// helpers, whose `sync: false` mode carries `copy_async`'s source-lifetime contract.
unsafe fn copy_issue(copy: &CUDA_MEMCPY2D, what: &str, sync: bool) -> Result<()> {
if sync {
copy_blocking(copy, what)
} else {
copy_async(copy, what)
}
}
/// The calling thread's copy/launch stream as a raw handle, for binding external stream-ordering
/// (the direct-NVENC `NvEncSetIOCudaStreams` hookup). Null = the NULL stream (priority-stream
/// creation failed) — callers should treat null as "stream-ordering unavailable" and keep their
/// blocking copies. The shared context must be current on this thread.
pub fn copy_stream_handle() -> *mut c_void {
copy_stream() // CUstream IS *mut c_void (opaque CUstream_st*)
}
/// Max cursor-overlay bitmap edge (px) uploaded to the device blend buffer — matches the Vulkan path.
pub const CURSOR_MAX: u32 = 256;
@@ -380,7 +354,6 @@ impl CursorBlend {
ch: u32,
ox: i32,
oy: i32,
sync: bool,
) -> Result<()> {
let (mut a_surf, mut a_cur) = (surf, self.cur_buf);
let (mut a_pitch, mut a_w, mut a_h) = (pitch as i32, w as i32, h as i32);
@@ -397,7 +370,7 @@ impl CursorBlend {
&mut a_ox as *mut _ as *mut c_void,
&mut a_oy as *mut _ as *mut c_void,
];
self.launch(self.f_argb, a_cw as u32, a_ch as u32, &mut args, sync)
self.launch(self.f_argb, a_cw as u32, a_ch as u32, &mut args)
}
/// Blend into an owned planar YUV444 surface (3 stacked full-res planes) at `(ox,oy)`.
@@ -412,7 +385,6 @@ impl CursorBlend {
ch: u32,
ox: i32,
oy: i32,
sync: bool,
) -> Result<()> {
let (mut a_base, mut a_cur) = (base, self.cur_buf);
let (mut a_pitch, mut a_w, mut a_h) = (pitch as i32, w as i32, h as i32);
@@ -429,7 +401,7 @@ impl CursorBlend {
&mut a_ox as *mut _ as *mut c_void,
&mut a_oy as *mut _ as *mut c_void,
];
self.launch(self.f_yuv444, a_cw as u32, a_ch as u32, &mut args, sync)
self.launch(self.f_yuv444, a_cw as u32, a_ch as u32, &mut args)
}
/// Blend into an owned NV12 surface (Y plane at `base`, interleaved UV at `base + pitch*h`).
@@ -444,7 +416,6 @@ impl CursorBlend {
ch: u32,
ox: i32,
oy: i32,
sync: bool,
) -> Result<()> {
let (mut a_yb, mut a_uvb, mut a_cur) = (base, base + pitch as u64 * h as u64, self.cur_buf);
let (mut a_yp, mut a_uvp) = (pitch as i32, pitch as i32);
@@ -470,20 +441,16 @@ impl CursorBlend {
(a_cw as u32).div_ceil(2),
(a_ch as u32).div_ceil(2),
&mut args,
sync,
)
}
/// Launch `f` over a `work_w × work_h` grid (16×16 blocks) on the copy stream; `sync` waits
/// for it, `!sync` leaves completion to the stream (stream-ordered consumers only — the
/// kernel PARAMETERS are copied at launch time, so the arg locals need not outlive the call).
/// Launch `f` over a `work_w × work_h` grid (16×16 blocks) on the copy stream, then synchronize.
fn launch(
&self,
f: CUfunction,
work_w: u32,
work_h: u32,
args: &mut [*mut c_void],
sync: bool,
) -> Result<()> {
if work_w == 0 || work_h == 0 {
return Ok(());
@@ -491,11 +458,9 @@ impl CursorBlend {
const B: u32 = 16;
let stream = copy_stream();
// SAFETY: `f` is a resolved kernel from our loaded module; `args` holds pointers to live
// locals whose types match the kernel's C parameters (per the call site above) — CUDA
// copies the parameter values during `cuLaunchKernel` itself, so they need not outlive
// the call. Grid/block dims are non-zero. Launched on the copy stream (ordered after the
// input-surface copy issued on the same stream); `sync` waits, `!sync` leaves ordering to
// the stream (the NVENC IO-stream binding). Requires the context current.
// locals whose types match the kernel's C parameters (per the call site above); grid/block
// dims are non-zero. Launched on the copy stream (ordered after the input-surface copy that
// `copy_into_slot` already synchronized) then synchronized. Requires the context current.
unsafe {
ck(
cuLaunchKernel(
@@ -513,10 +478,7 @@ impl CursorBlend {
),
"cuLaunchKernel(cursor)",
)?;
if sync {
ck(cuStreamSynchronize(stream), "cuStreamSynchronize(cursor)")?;
}
Ok(())
ck(cuStreamSynchronize(stream), "cuStreamSynchronize(cursor)")
}
}
}
@@ -1041,13 +1003,7 @@ impl RegisteredTexture {
// SAFETY: `self.resource` is the valid `CUgraphicsResource` from a successful `register_gl`
// (its only constructor), so the wrappers forward to the live table; the caller holds the
// GL+CUDA contexts current (the registration's contract). `cuGraphicsMapResources` maps
// `count == 1` resource via `&mut self.resource` (a live field). It is issued on
// `copy_stream()` — NOT the NULL stream — because map's only ordering guarantee is that
// prior GL work completes before subsequent CUDA work issued IN THE STREAM PASSED TO IT;
// the copy below runs on `copy_stream()` (a `CU_STREAM_NON_BLOCKING` stream, exempt from
// implicit NULL-stream ordering), so mapping on NULL left the copy free to race the GL
// de-tile/CSC that produced this texture (glFlush only, no fence) — intermittent torn or
// stale frames under GPU load. Map, copy, and unmap now all share `copy_stream()`.
// `count == 1` resource via `&mut self.resource` (a live field) on the default stream;
// `cuGraphicsSubResourceGetMappedArray` writes the mapped `CUarray` into the live local
// `array` (index 0, mip 0). On failure we unmap and bail (balanced). `&copy` is a live
// local `CUDA_MEMCPY2D` outliving the synchronous `copy_blocking`: `srcArray` is valid
@@ -1056,12 +1012,12 @@ impl RegisteredTexture {
// we always unmap afterward (even on error), keeping the map/unmap pair balanced.
unsafe {
ck(
cuGraphicsMapResources(1, &mut self.resource, copy_stream()),
cuGraphicsMapResources(1, &mut self.resource, std::ptr::null_mut()),
"cuGraphicsMapResources",
)?;
let mut array: CUarray = std::ptr::null_mut();
if cuGraphicsSubResourceGetMappedArray(&mut array, self.resource, 0, 0) != 0 {
let _ = cuGraphicsUnmapResources(1, &mut self.resource, copy_stream());
let _ = cuGraphicsUnmapResources(1, &mut self.resource, std::ptr::null_mut());
bail!("cuGraphicsSubResourceGetMappedArray failed");
}
let copy = CUDA_MEMCPY2D {
@@ -1075,7 +1031,7 @@ impl RegisteredTexture {
..Default::default()
};
let res = copy_blocking(&copy, "cuMemcpy2DAsync_v2");
let _ = cuGraphicsUnmapResources(1, &mut self.resource, copy_stream());
let _ = cuGraphicsUnmapResources(1, &mut self.resource, std::ptr::null_mut());
res
}
}
@@ -1102,12 +1058,12 @@ impl RegisteredTexture {
// so the map/unmap pair stays balanced and the array outlives the copy.
unsafe {
ck(
cuGraphicsMapResources(1, &mut self.resource, copy_stream()),
cuGraphicsMapResources(1, &mut self.resource, std::ptr::null_mut()),
"cuGraphicsMapResources",
)?;
let mut array: CUarray = std::ptr::null_mut();
if cuGraphicsSubResourceGetMappedArray(&mut array, self.resource, 0, 0) != 0 {
let _ = cuGraphicsUnmapResources(1, &mut self.resource, copy_stream());
let _ = cuGraphicsUnmapResources(1, &mut self.resource, std::ptr::null_mut());
bail!("cuGraphicsSubResourceGetMappedArray failed");
}
let copy = CUDA_MEMCPY2D {
@@ -1121,7 +1077,7 @@ impl RegisteredTexture {
..Default::default()
};
let res = copy_blocking(&copy, "cuMemcpy2DAsync_v2(plane)");
let _ = cuGraphicsUnmapResources(1, &mut self.resource, copy_stream());
let _ = cuGraphicsUnmapResources(1, &mut self.resource, std::ptr::null_mut());
res
}
}
@@ -1166,13 +1122,10 @@ pub fn copy_mapped_yuv444(
/// Copy a pitched device buffer into another device region (device→device), e.g. our imported
/// [`DeviceBuffer`] into a pooled CUDA surface NVENC owns. Both are 4-byte (BGRx) pixels.
/// The caller must have the shared context current on this thread (see [`make_current`]).
/// `sync: false` enqueues without a CPU wait (stream-ordered consumers only — `src` must stay
/// valid until the downstream stream work completes; see [`copy_stream_handle`]).
pub fn copy_device_to_device(
src: &DeviceBuffer,
dst_ptr: CUdeviceptr,
dst_pitch: usize,
sync: bool,
) -> Result<()> {
let copy = CUDA_MEMCPY2D {
srcMemoryType: CU_MEMORYTYPE_DEVICE,
@@ -1185,27 +1138,23 @@ pub fn copy_device_to_device(
Height: src.height as usize,
..Default::default()
};
// SAFETY: `copy_issue` is unsafe (issues a CUDA copy); the caller must have the shared
// SAFETY: `copy_blocking` is unsafe (issues a CUDA copy); the caller must have the shared
// context current (documented). `&copy` is a live local device→device `CUDA_MEMCPY2D` outliving
// the enqueue: `srcDevice`/`srcPitch` are `src`'s live allocation, `dstDevice`/`dstPitch` the
// caller's live region, `width*4`×`height` within both; `sync: false` shifts the source-
// lifetime obligation to the caller (documented above). Wrapper → live table.
unsafe { copy_issue(&copy, "cuMemcpy2DAsync_v2(dev->dev)", sync) }
// the synchronous call: `srcDevice`/`srcPitch` are `src`'s live allocation, `dstDevice`/
// `dstPitch` the caller's live region, `width*4`×`height` within both. Wrapper → live table.
unsafe { copy_blocking(&copy, "cuMemcpy2DAsync_v2(dev->dev)") }
}
/// Copy our imported NV12 [`DeviceBuffer`] (Y + UV planes) into NVENC's two-plane CUDA surface
/// `(y_dst, y_pitch)` / `(uv_dst, uv_pitch)` (`av_hwframe_get_buffer`'s `data[0]`/`data[1]` +
/// `linesize[0]`/`linesize[1]`). The Y plane is `width`×`height` bytes; the chroma plane is
/// `(width/2)·2` bytes × `height/2` rows. The caller must have the shared context current.
/// `sync: false` enqueues without a CPU wait (stream-ordered consumers only — `src` must stay
/// valid until the downstream stream work completes; see [`copy_stream_handle`]).
pub fn copy_nv12_to_device(
src: &DeviceBuffer,
y_dst: CUdeviceptr,
y_pitch: usize,
uv_dst: CUdeviceptr,
uv_pitch: usize,
sync: bool,
) -> Result<()> {
let (src_uv_ptr, src_uv_pitch) = src
.uv
@@ -1234,16 +1183,15 @@ pub fn copy_nv12_to_device(
Height: h / 2,
..Default::default()
};
// SAFETY: two unsafe `copy_issue` device→device copies; the caller must have the shared
// SAFETY: two unsafe `copy_blocking` device→device copies; the caller must have the shared
// context current (documented). `&y`/`&uv` are live local `CUDA_MEMCPY2D`s outliving each
// enqueue. All four device pointers are valid: `src.ptr`/`src_uv_ptr` come from a live
// synchronous call. All four device pointers are valid: `src.ptr`/`src_uv_ptr` come from a live
// NV12 `DeviceBuffer` (its `.uv` presence was checked via `ok_or_else`), `y_dst`/`uv_dst` are
// the caller's live NVENC surface planes; the luma copy is `w`×`h`, the chroma copy
// `(w/2)*2`×`h/2`, each within its planes; `sync: false` shifts the source-lifetime obligation
// to the caller (documented above). Wrappers → live table.
// `(w/2)*2`×`h/2`, each within its planes. Wrappers → live table.
unsafe {
copy_issue(&y, "cuMemcpy2DAsync_v2(nv12 Y dev->dev)", sync)?;
copy_issue(&uv, "cuMemcpy2DAsync_v2(nv12 UV dev->dev)", sync)
copy_blocking(&y, "cuMemcpy2DAsync_v2(nv12 Y dev->dev)")?;
copy_blocking(&uv, "cuMemcpy2DAsync_v2(nv12 UV dev->dev)")
}
}
@@ -1251,13 +1199,7 @@ pub fn copy_nv12_to_device(
/// (`av_hwframe_get_buffer`'s `data[0..3]` + `linesize[0..3]` for a `yuv444p` frames context).
/// Each plane is `width`×`height` bytes; the source planes sit at row offsets `0/H/2H` of the
/// single allocation. The caller must have the shared context current.
/// `sync: false` enqueues without a CPU wait (stream-ordered consumers only — `src` must stay
/// valid until the downstream stream work completes; see [`copy_stream_handle`]).
pub fn copy_yuv444_to_device(
src: &DeviceBuffer,
dsts: [(CUdeviceptr, usize); 3],
sync: bool,
) -> Result<()> {
pub fn copy_yuv444_to_device(src: &DeviceBuffer, dsts: [(CUdeviceptr, usize); 3]) -> Result<()> {
anyhow::ensure!(src.yuv444, "copy_yuv444_to_device on a non-YUV444 buffer");
let w = src.width as usize;
let h = src.height as usize;
@@ -1273,13 +1215,12 @@ pub fn copy_yuv444_to_device(
Height: h,
..Default::default()
};
// SAFETY: unsafe `copy_issue` device→device copy; the caller must have the shared
// context current (documented). `&copy` is a live local outliving the enqueue;
// SAFETY: unsafe `copy_blocking` device→device copy; the caller must have the shared
// context current (documented). `&copy` is a live local outliving the synchronous call;
// `src.ptr + pitch·h·i` stays within the live 3·H-row stacked allocation (`yuv444`
// checked above), `dst_ptr`/`dst_pitch` is the caller's live NVENC plane; `w`×`h` fits
// both; `sync: false` shifts the source-lifetime obligation to the caller (documented
// above). Wrapper → live table.
unsafe { copy_issue(&copy, "cuMemcpy2DAsync_v2(yuv444 plane dev->dev)", sync)? };
// both. Wrapper → live table.
unsafe { copy_blocking(&copy, "cuMemcpy2DAsync_v2(yuv444 plane dev->dev)")? };
}
Ok(())
}
-9
View File
@@ -691,15 +691,6 @@ impl EglImporter {
width: u32,
height: u32,
) -> Result<DeviceBuffer> {
// Even dimensions only: the UV copy walks `height.div_ceil(2)` chroma rows (the correct NV12
// count), but the pooled UV plane is sized at `height/2` rows — for an odd height those
// disagree by one row and the copy writes a full `uv_pitch` past the allocation (OOB device
// write / CUDA_ERROR_ILLEGAL_ADDRESS that poisons the shared context). Reject here, matching
// the guards `Nv12Blit::new`/`Yuv444Blit::new` already carry.
anyhow::ensure!(
width % 2 == 0 && height % 2 == 0,
"LINEAR NV12 needs even dimensions (got {width}x{height})"
);
cuda::make_current()?;
if self
.linear_nv12_pool
+74 -215
View File
@@ -86,11 +86,9 @@ impl VkBridge {
// SAFETY: standard ash bring-up — every call is `unsafe` only because ash cannot statically
// verify Vulkan handle/CreateInfo validity. `ash::Entry::load` dlopens a real system
// libvulkan. Each `*CreateInfo`/`AllocateInfo` is built by ash's builders from locals (`app`,
// `exts`, `prio`, `qci`, `gp_info`, and the inline infos) that all live for the duration of
// the synchronous `create_*`/`enumerate_*` call that reads them — the ladder loop rebuilds
// `prio`/`gp_info`/`qci`/`exts` fresh per attempt, so every `enabled_extension_names(&exts)`
// / `queue_priorities(&prio)` / `push_next(&mut gp_info)` borrow outlives its own
// `create_device` call.
// `exts`, `prio`, `qci`, and the inline infos) that all live for the duration of the
// synchronous `create_*`/`enumerate_*` call that reads them — in particular the
// `enabled_extension_names(&exts)` and `queue_priorities(&prio)` borrows outlive their calls.
// Every handle passed (`instance`, `phys`, `device`, `qf`, `cmd_pool`) was just created and
// checked via `?`/`ok_or_else` in this same function, so no invalid handle is ever used. This
// constructor shares nothing across threads.
@@ -124,93 +122,23 @@ impl VkBridge {
.ok_or_else(|| anyhow!("no compute-capable queue family"))?
as u32;
// Global-priority queue (latency plan §7 LN4, PyroWave's `ac0e7332` lever for the
// VkBridge): the LINEAR/gamescope CSC dispatch shares the SM/compute cores with the
// game, so ask for an elevated global priority to get scheduled ahead of it.
// `PUNKTFUNK_VK_QUEUE_PRIORITY` = off | high | realtime (default realtime); the
// create loop downgrades REALTIME→HIGH→none on NOT_PERMITTED (and retries a plain
// create on INITIALIZATION_FAILED) so a refused class never fails the bridge.
let gp_ext = std::env::var("PUNKTFUNK_VK_QUEUE_PRIORITY")
.ok()
.as_deref()
.map_or(Some(vk::QueueGlobalPriorityKHR::REALTIME), |v| match v {
"off" | "0" => None,
"high" => Some(vk::QueueGlobalPriorityKHR::HIGH),
_ => Some(vk::QueueGlobalPriorityKHR::REALTIME),
})
.and_then(|want| {
// Enable whichever alias the driver advertises (KHR = the promoted name).
let props = instance.enumerate_device_extension_properties(phys).ok()?;
let has = |name: &std::ffi::CStr| {
props
.iter()
.any(|p| p.extension_name_as_c_str() == Ok(name))
};
if has(vk::KHR_GLOBAL_PRIORITY_NAME) {
Some((vk::KHR_GLOBAL_PRIORITY_NAME, want))
} else if has(vk::EXT_GLOBAL_PRIORITY_NAME) {
Some((vk::EXT_GLOBAL_PRIORITY_NAME, want))
} else {
None
}
});
let base_exts = [
let exts = [
ash::khr::external_memory_fd::NAME.as_ptr(),
ash::ext::external_memory_dma_buf::NAME.as_ptr(),
];
let mut try_priority = gp_ext.map(|(_, want)| want);
let device = loop {
let prio = [1.0f32];
let mut gp_info = vk::DeviceQueueGlobalPriorityCreateInfoKHR::default()
.global_priority(try_priority.unwrap_or(vk::QueueGlobalPriorityKHR::MEDIUM));
let mut qci0 = vk::DeviceQueueCreateInfo::default()
.queue_family_index(qf)
.queue_priorities(&prio);
let mut exts: Vec<*const std::ffi::c_char> = base_exts.to_vec();
if try_priority.is_some() {
qci0 = qci0.push_next(&mut gp_info);
exts.push(gp_ext.expect("try_priority implies gp_ext").0.as_ptr());
}
let qci = [qci0];
match instance.create_device(
let prio = [1.0f32];
let qci = [vk::DeviceQueueCreateInfo::default()
.queue_family_index(qf)
.queue_priorities(&prio)];
let device = instance
.create_device(
phys,
&vk::DeviceCreateInfo::default()
.queue_create_infos(&qci)
.enabled_extension_names(&exts),
None,
) {
Ok(d) => {
if let Some(p) = try_priority {
tracing::info!(
priority = ?p,
"VkBridge queue at elevated global priority (CSC schedules \
ahead of a GPU-bound game where the driver honors it)"
);
}
break d;
}
// A refused class must never fail the bridge — walk the ladder down.
Err(
vk::Result::ERROR_NOT_PERMITTED_KHR
| vk::Result::ERROR_INITIALIZATION_FAILED,
) if try_priority == Some(vk::QueueGlobalPriorityKHR::REALTIME) => {
try_priority = Some(vk::QueueGlobalPriorityKHR::HIGH);
}
Err(
vk::Result::ERROR_NOT_PERMITTED_KHR
| vk::Result::ERROR_INITIALIZATION_FAILED,
) if try_priority.is_some() => {
tracing::debug!(
"global-priority queue not permitted — VkBridge at default priority"
);
try_priority = None;
}
Err(e) => {
return Err(e)
.context("vkCreateDevice (external-memory extensions supported?)")
}
}
};
)
.context("vkCreateDevice (external-memory extensions supported?)")?;
let ext_fd = ash::khr::external_memory_fd::Device::new(&instance, &device);
let queue = device.get_device_queue(qf, 0);
@@ -265,17 +193,10 @@ impl VkBridge {
/// Import `fd` (dup'd internally; Vulkan owns the dup) as a transfer-src buffer of `size`.
unsafe fn import_src(&mut self, fd: i32, size: u64) -> Result<()> {
use std::os::fd::{AsRawFd, FromRawFd, IntoRawFd, OwnedFd};
let dup = libc::dup(fd);
if dup < 0 {
bail!("dup(dmabuf fd)");
}
// Own the dup so every early return BEFORE Vulkan consumes it (at `allocate_memory` success)
// closes it. `SrcBuf` holds raw handles with no Drop and is only populated on the success
// path, so each fallible step below must also destroy the buffer it created — otherwise a
// failed import (which the worker survives and the caller retries every frame) leaks a
// VkBuffer + VkDeviceMemory + fd per frame for the worker's whole lifetime.
let dup = OwnedFd::from_raw_fd(dup);
let mut ext_info = vk::ExternalMemoryBufferCreateInfo::default()
.handle_types(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT);
let buffer = self
@@ -291,55 +212,41 @@ impl VkBridge {
.push_next(&mut ext_info),
None,
)
.context("create import buffer")?; // `dup` drops → closes on failure
.context("create import buffer")?;
let mut fd_props = vk::MemoryFdPropertiesKHR::default();
if let Err(e) = self.ext_fd.get_memory_fd_properties(
vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT,
dup.as_raw_fd(),
&mut fd_props,
) {
self.device.destroy_buffer(buffer, None);
return Err(e).context("vkGetMemoryFdPropertiesKHR");
}
self.ext_fd
.get_memory_fd_properties(
vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT,
dup,
&mut fd_props,
)
.context("vkGetMemoryFdPropertiesKHR")?;
let reqs = self.device.get_buffer_memory_requirements(buffer);
let mem_type = match self.memory_type(
let mem_type = self.memory_type(
reqs.memory_type_bits & fd_props.memory_type_bits,
vk::MemoryPropertyFlags::empty(),
) {
Ok(t) => t,
Err(e) => {
self.device.destroy_buffer(buffer, None);
return Err(e);
}
};
// Vulkan takes ownership of the fd on a SUCCESSFUL import: hand over the raw fd now, and on
// failure close it ourselves (matching the original contract) plus destroy the buffer.
let raw = dup.into_raw_fd();
)?;
let mut import = vk::ImportMemoryFdInfoKHR::default()
.handle_type(vk::ExternalMemoryHandleTypeFlags::DMA_BUF_EXT)
.fd(raw);
.fd(dup); // Vulkan takes ownership of `dup` on success
let mut dedicated = vk::MemoryDedicatedAllocateInfo::default().buffer(buffer);
let memory = match self.device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(reqs.size.max(size))
.memory_type_index(mem_type)
.push_next(&mut import)
.push_next(&mut dedicated),
None,
) {
Ok(m) => m,
Err(e) => {
libc::close(raw); // failed import does not consume the fd
self.device.destroy_buffer(buffer, None);
return Err(anyhow!("import dmabuf memory: {e}"));
}
};
if let Err(e) = self.device.bind_buffer_memory(buffer, memory, 0) {
// `memory` owns the imported fd — freeing it releases the fd too.
self.device.free_memory(memory, None);
self.device.destroy_buffer(buffer, None);
return Err(e).context("bind import memory");
}
let memory = self
.device
.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(reqs.size.max(size))
.memory_type_index(mem_type)
.push_next(&mut import)
.push_next(&mut dedicated),
None,
)
.map_err(|e| {
libc::close(dup); // failed import does not consume the fd
anyhow!("import dmabuf memory: {e}")
})?;
self.device
.bind_buffer_memory(buffer, memory, 0)
.context("bind import memory")?;
self.src_cache.insert(
fd,
SrcBuf {
@@ -356,11 +263,11 @@ impl VkBridge {
if self.dst.as_ref().is_some_and(|d| d.size >= size) {
return Ok(());
}
// Build the replacement FULLY before retiring the old one. Previously the old dst was
// destroyed and `self.dst` nulled up front, so a failed rebuild both dropped the working
// buffer AND leaked every object the partial rebuild created (`buffer`/`memory` are raw ash
// handles with no Drop, and `VkBridge::drop` only frees the live `self.dst`). Now every
// fallible step unwinds locally, and the swap happens only on full success.
if let Some(old) = self.dst.take() {
self.device.destroy_buffer(old.buffer, None);
self.device.free_memory(old.memory, None);
// old.cuda drops its mapping with it
}
let mut ext_info = vk::ExternalMemoryBufferCreateInfo::default()
.handle_types(vk::ExternalMemoryHandleTypeFlags::OPAQUE_FD);
let buffer = self
@@ -378,63 +285,35 @@ impl VkBridge {
.context("create export buffer")?;
let reqs = self.device.get_buffer_memory_requirements(buffer);
let mem_type =
match self.memory_type(reqs.memory_type_bits, vk::MemoryPropertyFlags::DEVICE_LOCAL) {
Ok(t) => t,
Err(e) => {
self.device.destroy_buffer(buffer, None);
return Err(e);
}
};
self.memory_type(reqs.memory_type_bits, vk::MemoryPropertyFlags::DEVICE_LOCAL)?;
let mut export = vk::ExportMemoryAllocateInfo::default()
.handle_types(vk::ExternalMemoryHandleTypeFlags::OPAQUE_FD);
let mut dedicated = vk::MemoryDedicatedAllocateInfo::default().buffer(buffer);
let memory = match self.device.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(reqs.size)
.memory_type_index(mem_type)
.push_next(&mut export)
.push_next(&mut dedicated),
None,
) {
Ok(m) => m,
Err(e) => {
self.device.destroy_buffer(buffer, None);
return Err(e).context("allocate exportable memory");
}
};
if let Err(e) = self.device.bind_buffer_memory(buffer, memory, 0) {
self.device.free_memory(memory, None);
self.device.destroy_buffer(buffer, None);
return Err(e).context("bind export memory");
}
let opaque_fd = match self.ext_fd.get_memory_fd(
&vk::MemoryGetFdInfoKHR::default()
.memory(memory)
.handle_type(vk::ExternalMemoryHandleTypeFlags::OPAQUE_FD),
) {
Ok(f) => f,
Err(e) => {
self.device.free_memory(memory, None);
self.device.destroy_buffer(buffer, None);
return Err(e).context("vkGetMemoryFdKHR");
}
};
let memory = self
.device
.allocate_memory(
&vk::MemoryAllocateInfo::default()
.allocation_size(reqs.size)
.memory_type_index(mem_type)
.push_next(&mut export)
.push_next(&mut dedicated),
None,
)
.context("allocate exportable memory")?;
self.device
.bind_buffer_memory(buffer, memory, 0)
.context("bind export memory")?;
let opaque_fd = self
.ext_fd
.get_memory_fd(
&vk::MemoryGetFdInfoKHR::default()
.memory(memory)
.handle_type(vk::ExternalMemoryHandleTypeFlags::OPAQUE_FD),
)
.context("vkGetMemoryFdKHR")?;
// CUDA imports (and on success owns) the exported fd. Size must match the allocation.
// `import_owned_fd` closes `opaque_fd` on its own failure, so only the Vulkan objects unwind.
let cuda = match cuda::ExternalDmabuf::import_owned_fd(opaque_fd, reqs.size) {
Ok(c) => c,
Err(e) => {
self.device.free_memory(memory, None);
self.device.destroy_buffer(buffer, None);
return Err(e).context("cuImportExternalMemory(OPAQUE_FD from Vulkan)");
}
};
// Full success: retire the previous buffer now, then publish the new one.
if let Some(old) = self.dst.take() {
self.device.destroy_buffer(old.buffer, None);
self.device.free_memory(old.memory, None);
// old.cuda drops its mapping with it
}
let cuda = cuda::ExternalDmabuf::import_owned_fd(opaque_fd, reqs.size)
.context("cuImportExternalMemory(OPAQUE_FD from Vulkan)")?;
tracing::info!(size, "Vulkan→CUDA exportable staging buffer ready");
self.dst = Some(DstBuf {
buffer,
@@ -665,19 +544,9 @@ impl VkBridge {
self.device
.queue_submit(self.queue, &[submit], self.fence)
.context("queue submit")?;
// Exception-safe wait: a TIMEOUT/DEVICE_LOST must not `?` out with the submission still
// executing — `self.cmd` and `self.fence` are reused every frame, and the caller retries
// on the SAME bridge (and `ensure_dst` later destroys `dst.buffer` assuming no in-flight
// work references it). Drain the GPU and reset the fence before propagating so the shared
// cmd/fence return clean.
if let Err(e) = self
.device
self.device
.wait_for_fences(&[self.fence], true, 1_000_000_000)
{
let _ = self.device.device_wait_idle();
let _ = self.device.reset_fences(&[self.fence]);
return Err(e).context("fence wait");
}
.context("fence wait")?;
self.device
.reset_fences(&[self.fence])
.context("reset fence")?;
@@ -770,19 +639,9 @@ impl VkBridge {
self.device
.queue_submit(self.queue, &[submit], self.fence)
.context("queue submit")?;
// Exception-safe wait: a TIMEOUT/DEVICE_LOST must not `?` out with the submission still
// executing — `self.cmd` and `self.fence` are reused every frame, and the caller retries
// on the SAME bridge (and `ensure_dst` later destroys `dst.buffer` assuming no in-flight
// work references it). Drain the GPU and reset the fence before propagating so the shared
// cmd/fence return clean.
if let Err(e) = self
.device
self.device
.wait_for_fences(&[self.fence], true, 1_000_000_000)
{
let _ = self.device.device_wait_idle();
let _ = self.device.reset_fences(&[self.fence]);
return Err(e).context("fence wait");
}
.context("fence wait")?;
self.device
.reset_fences(&[self.fence])
.context("reset fence")?;
+1
View File
@@ -10,6 +10,7 @@ fn main() {
println!("cargo:rerun-if-changed=src/abi.rs");
println!("cargo:rerun-if-changed=src/config.rs");
println!("cargo:rerun-if-changed=src/input.rs");
println!("cargo:rerun-if-changed=src/client.rs");
println!("cargo:rerun-if-changed=src/error.rs");
println!("cargo:rerun-if-changed=cbindgen.toml");
+21 -97
View File
@@ -78,11 +78,6 @@ impl PunktfunkConfig {
u8::try_from(self.fec_percent).map_err(|_| PunktfunkStatus::InvalidArg)?;
let max_data_per_block =
u16::try_from(self.max_data_per_block).map_err(|_| PunktfunkStatus::InvalidArg)?;
// The one narrowing here that differs by target width: on 32-bit (armeabi-v7a) an
// `as usize` silently truncates a >4 GiB value to a plausible-looking residue that
// passes validate() — reject it instead, like every narrowing above.
let max_frame_bytes =
usize::try_from(self.max_frame_bytes).map_err(|_| PunktfunkStatus::InvalidArg)?;
let cfg = Config {
role,
phase,
@@ -92,7 +87,7 @@ impl PunktfunkConfig {
max_data_per_block,
},
shard_payload: self.shard_payload as usize,
max_frame_bytes,
max_frame_bytes: self.max_frame_bytes as usize,
encrypt: self.encrypt != 0,
key: self.key,
salt: self.salt,
@@ -130,12 +125,6 @@ pub struct PunktfunkFrame {
pub frame_index: u32,
pub pts_ns: u64,
pub flags: u32,
/// Wall-clock reassembly-completion instant (ns since the Unix epoch, CLOCK_REALTIME — the
/// clock `pts_ns` and the skew handshake use). THIS is the receipt stamp for latency math:
/// a stamp the embedder takes itself at the poll return additionally contains the
/// pre-decode hand-off queue wait, so a client-side standing backlog would masquerade as
/// network latency (ABI v9 — the 2026-07 two-pair standing-latency investigation).
pub received_ns: u64,
}
/// Snapshot of session counters.
@@ -402,7 +391,6 @@ pub unsafe extern "C" fn punktfunk_client_poll_frame(
frame_index: f.frame_index,
pts_ns: f.pts_ns,
flags: f.flags,
received_ns: f.received_ns,
};
}
PunktfunkStatus::Ok
@@ -468,31 +456,23 @@ pub unsafe extern "C" fn punktfunk_set_input_callback(
#[no_mangle]
pub unsafe extern "C" fn punktfunk_host_poll_input(s: *mut PunktfunkSession) -> i32 {
let r = std::panic::catch_unwind(AssertUnwindSafe(|| {
let s = match unsafe { s.as_mut() } {
Some(s) => s,
None => return PunktfunkStatus::NullPointer as i32,
};
let cb = s.input_cb;
let mut count = 0i32;
loop {
// Narrow scope: re-derive the handle and pull ONE event, then drop the borrow
// before dispatching. The callback may legally re-enter `punktfunk_*` on this
// handle (get_stats, send_input, clearing the callback) — with a `&mut` held
// across the call that re-entry aliased it (UB under noalias). Re-reading
// `input_cb` per iteration also makes a mid-drain
// `punktfunk_set_input_callback(s, NULL, NULL)` take effect immediately instead
// of firing the cleared callback for the queued remainder. (Freeing the session
// from inside the callback remains forbidden, as on every entry point.)
let (ev, cb) = {
let s = match unsafe { s.as_mut() } {
Some(s) => s,
None => return PunktfunkStatus::NullPointer as i32,
};
match s.inner.poll_input() {
Ok(Some(ev)) => (ev, s.input_cb),
Ok(None) => break,
Err(e) => return e.status() as i32,
match s.inner.poll_input() {
Ok(Some(ev)) => {
if let Some((cb, user)) = cb {
cb(&ev as *const InputEvent, user);
}
count += 1;
}
};
if let Some((cb, user)) = cb {
cb(&ev as *const InputEvent, user);
Ok(None) => break,
Err(e) => return e.status() as i32,
}
count += 1;
}
count
}));
@@ -898,8 +878,8 @@ pub const PUNKTFUNK_GAMEPAD_AUTO: u32 = 0;
/// uinput X-Box 360 pad (the universal default — every game speaks XInput).
pub const PUNKTFUNK_GAMEPAD_XBOX360: u32 = 1;
/// UHID DualSense (kernel `hid-playstation`): adaptive triggers, lightbar, touchpad, motion —
/// feedback arrives on the HID-output plane ([`punktfunk_connection_next_hidout`]). Honored on
/// Linux (UHID) and Windows (UMDF minidriver) hosts; otherwise the host falls back to X-Box 360.
/// feedback arrives on the HID-output plane ([`punktfunk_connection_next_hidout`]). Honored
/// only where available (Linux hosts); otherwise the host falls back to X-Box 360.
pub const PUNKTFUNK_GAMEPAD_DUALSENSE: u32 = 2;
/// uinput X-Box One / Series pad — the X-Box 360 backend with the One/Series USB identity, so
/// games show One/Series glyphs. XInput-identical to `XBOX360` otherwise (no game-visible gain;
@@ -908,8 +888,8 @@ pub const PUNKTFUNK_GAMEPAD_DUALSENSE: u32 = 2;
pub const PUNKTFUNK_GAMEPAD_XBOXONE: u32 = 3;
/// UHID DualShock 4 (kernel `hid-playstation` ≥ 6.2): lightbar, touchpad, motion, rumble — the
/// touchpad/motion arrive over the rich-input plane and lightbar over the HID-output plane, like
/// DualSense (minus adaptive triggers / player LEDs / mute). Honored on Linux (UHID) and Windows
/// (UMDF minidriver) hosts; otherwise the host falls back to X-Box 360.
/// DualSense (minus adaptive triggers / player LEDs / mute). Honored only where available (Linux
/// hosts); otherwise the host falls back to X-Box 360.
pub const PUNKTFUNK_GAMEPAD_DUALSHOCK4: u32 = 4;
/// UHID classic Steam Controller (Valve `28DE:1102`, kernel `hid-steam`): one stick + dual
/// trackpads + two grip paddles. Honored only where available (Linux hosts); else Xbox 360.
@@ -919,12 +899,10 @@ pub const PUNKTFUNK_GAMEPAD_STEAMCONTROLLER: u32 = 5;
/// host. Honored on Linux AND Windows hosts; else folds to X-Box 360.
pub const PUNKTFUNK_GAMEPAD_STEAMDECK: u32 = 6;
/// DualSense Edge (Sony `054C:0DF2`): the DualSense plus two back buttons + two Fn buttons, so a
/// client's back paddles land on native slots. Honored on Linux (UHID `hid-playstation`) and
/// Windows (UMDF) hosts; otherwise the host falls back to X-Box 360.
/// client's back paddles land on native slots. Folds to `DUALSENSE` until its backend lands.
pub const PUNKTFUNK_GAMEPAD_DUALSENSEEDGE: u32 = 7;
/// Nintendo Switch Pro Controller (Nintendo `057E:2009`, kernel `hid-nintendo`): Nintendo glyphs +
/// positional layout, gyro/accel, HD rumble. Honored only where available (Linux hosts, UHID
/// `hid-nintendo`); otherwise the host falls back to X-Box 360.
/// positional layout, gyro/accel, HD rumble. Folds to `XBOX360` until its backend lands.
pub const PUNKTFUNK_GAMEPAD_SWITCHPRO: u32 = 8;
/// New Steam Controller (2026, Valve `28DE:1302`) passed through AS-IS: the host mirrors the
/// client's raw Triton input reports out of a virtual SC2 with the real identity, and Steam's
@@ -1766,7 +1744,6 @@ pub unsafe extern "C" fn punktfunk_connection_next_au(
frame_index: f.frame_index,
pts_ns: f.pts_ns,
flags: f.flags,
received_ns: f.received_ns,
};
}
PunktfunkStatus::Ok
@@ -1929,13 +1906,6 @@ pub unsafe extern "C" fn punktfunk_connection_next_audio_pcm(
}
let AudioPcmState { decoder, pcm } = &mut *state;
let dec = decoder.as_mut().unwrap();
// A header-only datagram (DTX silence — a legal wire form) must be SKIPPED, not
// decoded: `decode_float` treats an empty payload as a loss and synthesizes a full
// 120 ms of concealment for a ~5 ms slot, growing the playout ring without bound.
// Mirrors the host mic pump's guard; the sink underruns to silence on its own.
if pkt.data.is_empty() {
return PunktfunkStatus::NoFrame;
}
// `decode_float` divides the output buffer length by the channel count to get the
// per-channel capacity; an empty payload requests packet-loss concealment.
match dec.decode_float(&pkt.data, pcm, false) {
@@ -2986,14 +2956,7 @@ pub unsafe extern "C" fn punktfunk_connection_next_clipboard(
unsafe { *out = out_ev };
PunktfunkStatus::Ok
}
Err(e) => {
// Release the parked payload once the embedder polls past it: clipboard
// traffic is sporadic, so without this a one-off 50 MiB paste stays resident
// for the rest of the session (there is no other release entry point). The
// borrow contract already says `out` data is valid only until the next call.
*c.last_clip.lock().unwrap() = None;
e.status()
}
Err(e) => e.status(),
}
})
}
@@ -3083,35 +3046,6 @@ pub unsafe extern "C" fn punktfunk_connection_clock_offset_ns(
})
}
/// The **live** host↔client wall-clock offset (nanoseconds, host minus client): the
/// connect-time estimate of [`punktfunk_connection_clock_offset_ns`], updated by every applied
/// mid-stream clock re-sync. Ongoing latency math (per-frame `received pts` splits, the
/// glass-to-glass meter) must use this one — after a wall-clock step/slew the frozen
/// connect-time value reads tens of milliseconds wrong for the rest of the session, while the
/// core itself has already re-synced. Same clock contract as the connect-time getter.
///
/// # Safety
/// `c` is a valid connection handle; `offset_ns` is writable (NULL is skipped).
#[cfg(feature = "quic")]
#[no_mangle]
pub unsafe extern "C" fn punktfunk_connection_clock_offset_now_ns(
c: *const PunktfunkConnection,
offset_ns: *mut i64,
) -> PunktfunkStatus {
guard(|| {
let c = match unsafe { c.as_ref() } {
Some(c) => c,
None => return PunktfunkStatus::NullPointer,
};
unsafe {
if !offset_ns.is_null() {
*offset_ns = c.inner.clock_offset_now_ns();
}
}
PunktfunkStatus::Ok
})
}
/// Ask the host to switch the live session to `width`x`height`@`refresh_hz` without
/// reconnecting (window resized, refresh changed). Non-blocking enqueue: on acceptance the
/// stream continues at the new mode — the first new-mode access unit is an IDR with
@@ -3251,11 +3185,6 @@ pub unsafe extern "C" fn punktfunk_connection_frames_dropped(
out: *mut u64,
) -> PunktfunkStatus {
guard(|| {
// The header promises "writes 0 on a NULL connection" — honor it BEFORE the handle
// check, so an embedder that skips the status never reads an uninitialized slot.
if !out.is_null() {
unsafe { *out = 0 };
}
let c = match unsafe { c.as_ref() } {
Some(c) => c,
None => return PunktfunkStatus::NullPointer,
@@ -3313,11 +3242,6 @@ pub unsafe extern "C" fn punktfunk_connection_wants_decode_latency(
out: *mut bool,
) -> PunktfunkStatus {
guard(|| {
// The header promises "writes 0 on a NULL connection" — honor it BEFORE the handle
// check: an uninitialized byte is not even a valid C++/Swift bool to read.
if !out.is_null() {
unsafe { *out = false };
}
let c = match unsafe { c.as_ref() } {
Some(c) => c,
None => return PunktfunkStatus::NullPointer,
@@ -73,142 +73,6 @@ pub(crate) const NOOP_CLOCK_FLUSHES_TO_DISARM: u32 = 2;
/// FIRST no-op clock flush — the moment a step is actually suspected.
pub(crate) const CLOCK_RESYNC_INTERVAL: Duration = Duration::from_secs(60);
/// Standing-latency bleed (the 2026-07 two-pair investigation): how far above the session's own
/// one-way-delay floor a report window's MINIMUM must sit to count as a standing elevation. The
/// jump-to-live detectors above deliberately ignore anything below ~6 frames / 400 ms, so a
/// small standing state — a sub-frame kernel/reassembly backlog, or a stale clock offset after a
/// wall-clock step — is carried forever and reads as permanent extra "network" latency. 10 ms
/// sits above skew-handshake error + normal LAN jitter, and below a single 60 fps frame period,
/// so the observed one-frame plateau (~17 ms) trips it while a healthy stream cannot.
pub(crate) const STANDING_LAT_THRESH_NS: i128 = 10_000_000;
/// Consecutive elevated report windows (~750 ms each) before the bleed escalates — ~4.5 s of a
/// continuously standing, loss-free elevation. Windows with any loss reset the run: loss means
/// genuine congestion, which the FEC/ABR machinery owns, not this detector.
pub(crate) const STANDING_LAT_WINDOWS: u32 = 6;
/// Per-session cap on flush+keyframe bleeds. A standing state that survives a clock re-sync AND
/// this many local flushes is not local and not clock — the path latency itself changed; the
/// detector disarms with a warning instead of paying a recovery keyframe every few seconds.
pub(crate) const STANDING_LAT_MAX_BLEEDS: u32 = 3;
/// What the standing-latency detector asks the pump to do this window (see [`StandingLatency`]).
#[derive(Debug, PartialEq, Eq)]
pub(crate) enum StandingLatAction {
None,
/// First escalation: ask for a mid-stream clock re-sync — free, and a stale offset from a
/// stepped/slewed wall clock produces exactly this signature (an applied re-sync re-bases
/// the floor via the pump's `clock_gen` watch, clearing the elevation if that was the cause).
Resync {
above_ms: i64,
},
/// The elevation survived a re-sync attempt: flush the local receive backlog + request a
/// keyframe (the jump-to-live action), draining a real sub-threshold standing queue. The
/// pump reports execution back via [`StandingLatency::bled`]; an unexecuted action simply
/// re-arms next window.
Bleed {
above_ms: i64,
},
/// Bleed cap reached and the elevation is back: give up and say so.
Disarm {
above_ms: i64,
},
}
/// Detector for a small, constant, loss-free one-way-delay elevation — the standing state the
/// jump-to-live thresholds deliberately tolerate. Tracks the session's OWD floor (minimum of
/// report-window minimums since start / last re-base) and escalates when windows sit
/// persistently above it: re-sync first, then a bounded number of flush+keyframe bleeds, then
/// disarm. Pure state machine (no clocks, no I/O) so the escalation ladder is unit-testable.
pub(crate) struct StandingLatency {
/// Lowest window-minimum OWD seen since session start / last [`rebase`](Self::rebase).
floor_ns: Option<i128>,
/// Minimum per-frame OWD this report window; `None` = no frames yet.
window_min_ns: Option<i128>,
/// Consecutive elevated windows.
run: u32,
/// The current elevation already got its re-sync request — next escalation is a bleed.
resync_tried: bool,
bleeds: u32,
disarmed: bool,
}
impl StandingLatency {
pub(crate) fn new() -> Self {
StandingLatency {
floor_ns: None,
window_min_ns: None,
run: 0,
resync_tried: false,
bleeds: 0,
disarmed: false,
}
}
/// Feed one frame's skew-corrected OWD (capture→reassembly-complete, ns). Caller gates on a
/// live clock offset and plausibility (0 < owd < 10 s), like the ABR OWD signal.
pub(crate) fn note_frame(&mut self, owd_ns: i128) {
self.window_min_ns = Some(match self.window_min_ns {
Some(m) => m.min(owd_ns),
None => owd_ns,
});
}
/// Close a report window. `loss_free` = the window carried zero loss (loss resets the run —
/// congestion is the FEC/ABR machinery's problem, and queues under loss are not "standing").
pub(crate) fn on_window(&mut self, loss_free: bool) -> StandingLatAction {
let Some(wmin) = self.window_min_ns.take() else {
return StandingLatAction::None; // no frames this window — no evidence either way
};
let floor = *self.floor_ns.get_or_insert(wmin);
self.floor_ns = Some(floor.min(wmin));
let above_ns = wmin - floor;
if self.disarmed {
return StandingLatAction::None;
}
if !loss_free || above_ns < STANDING_LAT_THRESH_NS {
self.run = 0;
if above_ns < STANDING_LAT_THRESH_NS {
self.resync_tried = false; // elevation cleared — a future one re-syncs first again
}
return StandingLatAction::None;
}
self.run += 1;
if self.run < STANDING_LAT_WINDOWS {
return StandingLatAction::None;
}
self.run = 0; // each escalation gets a fresh observation run
let above_ms = (above_ns / 1_000_000) as i64;
if !self.resync_tried {
self.resync_tried = true;
StandingLatAction::Resync { above_ms }
} else if self.bleeds < STANDING_LAT_MAX_BLEEDS {
StandingLatAction::Bleed { above_ms }
} else {
self.disarmed = true;
StandingLatAction::Disarm { above_ms }
}
}
/// The pump executed a [`StandingLatAction::Bleed`] (flush + keyframe). The floor is KEPT: a
/// successful bleed brings OWD back down to it (elevation clears naturally); an unsuccessful
/// one leaves the elevation visible so the ladder continues toward the cap.
pub(crate) fn bled(&mut self) {
self.bleeds += 1;
self.window_min_ns = None;
}
/// A mid-stream clock re-sync was APPLIED (the pump's `clock_gen` watch): every OWD reading
/// shifted, so the floor and any elevation measured under the old offset are meaningless —
/// re-learn from scratch. The bleed budget survives (it caps keyframes per session).
pub(crate) fn rebase(&mut self) {
self.floor_ns = None;
self.window_min_ns = None;
self.run = 0;
self.resync_tried = false;
}
}
/// Client decode-stage latency accumulator for the adaptive-bitrate controller's decode signal.
/// The embedder adds one sample per decoded frame ([`NativeClient::report_decode_us`], µs from the
/// AU leaving [`NativeClient::next_frame`] to its decoded output) and the data-plane pump drains a
@@ -327,7 +191,6 @@ mod frame_channel_tests {
pts_ns: i as u64,
flags: 0,
complete: true,
received_ns: 0,
}
}
@@ -395,143 +258,3 @@ mod frame_channel_tests {
assert_eq!(popped(&ch), Some(total - FRAME_QUEUE_HARD_CAP as u32));
}
}
#[cfg(test)]
mod standing_latency_tests {
use super::{
StandingLatAction, StandingLatency, STANDING_LAT_MAX_BLEEDS, STANDING_LAT_THRESH_NS,
STANDING_LAT_WINDOWS,
};
const FLOOR: i128 = 2_000_000; // a healthy 2 ms LAN OWD
const ELEVATED: i128 = FLOOR + STANDING_LAT_THRESH_NS + 7_000_000; // ~one 60fps frame above
/// Run `n` windows at `owd`, asserting every window but the last returns None; returns the
/// last window's action.
fn run_windows(d: &mut StandingLatency, owd: i128, n: u32) -> StandingLatAction {
for i in 0..n {
d.note_frame(owd);
let a = d.on_window(true);
if i + 1 < n {
assert_eq!(a, StandingLatAction::None, "window {i} escalated early");
} else {
return a;
}
}
unreachable!("n > 0 by construction");
}
/// Learn a clean floor: one window at the healthy OWD.
fn learned(d: &mut StandingLatency) {
d.note_frame(FLOOR);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
#[test]
fn healthy_stream_never_escalates() {
let mut d = StandingLatency::new();
learned(&mut d);
// Jitter riding above the floor but under the threshold: never a run.
for _ in 0..(STANDING_LAT_WINDOWS * 4) {
d.note_frame(FLOOR + STANDING_LAT_THRESH_NS - 1);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
}
#[test]
fn escalation_ladder_resync_then_bleeds_then_disarm() {
let mut d = StandingLatency::new();
learned(&mut d);
// First full elevated run asks for the free fix: a clock re-sync.
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
// Re-sync didn't help (no rebase came) — each further run is a bleed, up to the cap...
for _ in 0..STANDING_LAT_MAX_BLEEDS {
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Bleed { .. }
));
d.bled();
}
// ...then the detector gives up loudly, once, and stays quiet.
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Disarm { .. }
));
d.note_frame(ELEVATED);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
#[test]
fn loss_windows_reset_the_run() {
let mut d = StandingLatency::new();
learned(&mut d);
for _ in 0..(STANDING_LAT_WINDOWS - 1) {
d.note_frame(ELEVATED);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
// A lossy window means congestion, not a standing state: run resets...
d.note_frame(ELEVATED);
assert_eq!(d.on_window(false), StandingLatAction::None);
// ...so the ladder needs the full run again before acting.
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
}
#[test]
fn recovery_resets_the_ladder_to_resync_first() {
let mut d = StandingLatency::new();
learned(&mut d);
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
// The elevation clears on its own (e.g. the successful bleed case, or transient): the
// next episode starts back at the free escalation, not at a bleed.
d.note_frame(FLOOR);
assert_eq!(d.on_window(true), StandingLatAction::None);
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
}
#[test]
fn applied_resync_rebases_and_clears_a_stale_offset_elevation() {
let mut d = StandingLatency::new();
learned(&mut d);
assert!(matches!(
run_windows(&mut d, ELEVATED, STANDING_LAT_WINDOWS),
StandingLatAction::Resync { .. }
));
// The re-sync APPLIES (pump sees clock_gen move) → rebase. The corrected offset brings
// OWD readings back to truth; the floor re-learns and nothing ever escalates to a bleed.
d.rebase();
for _ in 0..(STANDING_LAT_WINDOWS * 2) {
d.note_frame(FLOOR);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
}
#[test]
fn empty_windows_are_no_evidence() {
let mut d = StandingLatency::new();
learned(&mut d);
for _ in 0..(STANDING_LAT_WINDOWS - 1) {
d.note_frame(ELEVATED);
assert_eq!(d.on_window(true), StandingLatAction::None);
}
// A frameless window (paused stream) neither advances nor resets the run...
assert_eq!(d.on_window(true), StandingLatAction::None);
// ...so one more elevated window completes it.
d.note_frame(ELEVATED);
assert!(matches!(
d.on_window(true),
StandingLatAction::Resync { .. }
));
}
}
+6 -28
View File
@@ -425,12 +425,6 @@ impl NativeClient {
Ok(Ok(t)) => t,
Ok(Err(e)) => return Err(e),
Err(_) => {
// A connect we already reported as failed must not leave a lingering host
// session if the handshake lands late: mark it a deliberate QUIT (not a plain
// drop / close code 0) so the worker's close tells the host to tear down now
// instead of holding the session (and its virtual display) for a reconnect
// that will never come.
quit.store(true, Ordering::SeqCst);
shutdown.store(true, Ordering::SeqCst);
return Err(PunktfunkError::Timeout);
}
@@ -462,14 +456,9 @@ impl NativeClient {
hot_tids,
clock_offset,
decode_lat,
// The controller arms exactly when the pump does — all three terms, not two: Automatic
// (the user asked for bitrate 0), not a rate-pinned PyroWave stream, AND the host
// echoed the rate it actually configured. Dropping the last term made this
// over-advertise against an old host that reports no rate, so an embedder fed decode
// latency to a controller that never runs.
wants_decode: bitrate_kbps == 0
&& negotiated.codec != crate::quic::CODEC_PYROWAVE
&& negotiated.bitrate_kbps > 0,
// The controller arms exactly when the pump does (see `abr::BitrateController::new`
// below): Automatic (the user asked for bitrate 0) and not a rate-pinned PyroWave stream.
wants_decode: bitrate_kbps == 0 && negotiated.codec != crate::quic::CODEC_PYROWAVE,
mode: mode_slot,
host_fingerprint: negotiated.host_fingerprint,
resolved_compositor: negotiated.compositor,
@@ -714,23 +703,14 @@ impl NativeClient {
// Reset the accumulator so a fresh run doesn't blend into the previous one.
*self.probe.lock().unwrap() = ProbeState {
active: true,
duration_ms,
..Default::default()
};
let sent = self
.ctrl_tx
self.ctrl_tx
.try_send(CtrlRequest::Probe(ProbeRequest {
target_kbps,
duration_ms,
}))
.map_err(|_| PunktfunkError::Closed);
if sent.is_err() {
// Nothing was asked of the host, so nothing will ever answer. Leaving `active` latched
// would suppress the pump's entire report tick for the rest of the session (the pump
// mirrors the startup path's rollback at the same point).
self.probe.lock().unwrap().active = false;
}
sent
.map_err(|_| PunktfunkError::Closed)
}
/// Read the current speed-test measurement (partial until `done`, final once the host's
@@ -765,9 +745,7 @@ impl NativeClient {
0.0
} as f32;
// Host-side drop: what the send buffer couldn't even accept (the host-side ceiling).
// Saturating: both counters arrive verbatim off the wire (same discipline as the
// saturating_sub/mul above — a hostile sum must not overflow-panic a debug build).
let offered_wire = p.host_wire_packets.saturating_add(p.host_send_dropped);
let offered_wire = p.host_wire_packets + p.host_send_dropped;
let host_drop_pct = if offered_wire > 0 {
p.host_send_dropped as f64 / offered_wire as f64 * 100.0
} else {
@@ -32,11 +32,6 @@ pub(crate) struct ProbeState {
pub(crate) host_duration_ms: u32,
/// The host's `ProbeResult` arrived → the measurement is final.
pub(crate) done: bool,
/// The requested burst length, so the pump can arm a watchdog for a host that never answers.
/// Without one, an ignored `ProbeRequest` latches `active` forever and the pump's whole report
/// tick — loss reports, the ABR window feed, the standing-latency ladder and pending clock
/// re-syncs — stays suppressed for the rest of the session.
pub(crate) duration_ms: u32,
}
/// A finished/partial speed-test measurement, returned by [`NativeClient::probe_result`].
File diff suppressed because it is too large Load Diff
@@ -1,181 +0,0 @@
//! Control task: the handshake stream stays open for mid-stream renegotiation + speed tests.
//! Outbound requests (mode switch, probe) and inbound replies (Reconfigured, ProbeResult) are
//! multiplexed with `select!`; a single outbound channel (`ctrl_rx`) keeps one writer so the
//! two `&mut ctrl_send` borrows don't collide across branches.
use super::super::*;
use super::*;
pub(super) struct ControlTask {
pub(super) ctrl_rx: tokio::sync::mpsc::Receiver<CtrlRequest>,
pub(super) ctrl_send: quinn::SendStream,
pub(super) ctrl_recv: io::MsgReader,
/// `None` = no connect-time skew handshake (old host) — clock re-sync stays off.
pub(super) clock_rtt_ns: Option<u64>,
pub(super) mode_slot: Arc<Mutex<Mode>>,
pub(super) probe: Arc<Mutex<ProbeState>>,
/// The latest host `BitrateChanged` ack, drained by the pump's ABR on its report tick.
pub(super) bitrate_ack: Arc<Mutex<Option<u32>>>,
pub(super) clock_offset: Arc<std::sync::atomic::AtomicI64>,
pub(super) clock_gen: Arc<AtomicU32>,
/// Clipboard metadata events (ClipState/ClipOffer) feed the same event plane the
/// clipboard task uses for fetch data.
pub(super) clip_event_tx: std::sync::mpsc::SyncSender<ClipEventCore>,
}
impl ControlTask {
pub(super) async fn run(self) {
let ControlTask {
mut ctrl_rx,
mut ctrl_send,
mut ctrl_recv,
clock_rtt_ns,
mode_slot,
probe,
bitrate_ack,
clock_offset,
clock_gen,
clip_event_tx,
} = self;
// Mid-stream clock re-sync (see [`ClockResync`]): a batch runs every
// CLOCK_RESYNC_INTERVAL and whenever the pump asks (CtrlRequest::ClockResync after
// its first no-op clock flush). Echoes interleave with the other control replies in
// the read arm below; only when the host answered the connect-time handshake — an
// old host would just eat the probes.
let mut resync = ClockResync::new();
let mut resync_tick = tokio::time::interval_at(
tokio::time::Instant::now() + CLOCK_RESYNC_INTERVAL,
CLOCK_RESYNC_INTERVAL,
);
resync_tick.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Delay);
loop {
tokio::select! {
req = ctrl_rx.recv() => {
let Some(req) = req else { break }; // client dropped
let bytes = match req {
CtrlRequest::Mode(m) => Reconfigure { mode: m }.encode(),
CtrlRequest::Probe(p) => p.encode(),
CtrlRequest::Keyframe => RequestKeyframe.encode(),
CtrlRequest::Rfi(r) => r.encode(),
CtrlRequest::Loss(r) => r.encode(),
CtrlRequest::SetBitrate(k) => SetBitrate { bitrate_kbps: k }.encode(),
CtrlRequest::ClockResync => {
if clock_rtt_ns.is_none() {
continue; // no connect-time handshake — host can't answer
}
resync.begin(wall_clock_ns()).encode()
}
CtrlRequest::ClipControl(c) => c.encode(),
CtrlRequest::ClipOffer(o) => o.encode(),
};
if io::write_msg(&mut ctrl_send, &bytes).await.is_err() {
break;
}
}
_ = resync_tick.tick(), if clock_rtt_ns.is_some() => {
let probe = resync.begin(wall_clock_ns());
if io::write_msg(&mut ctrl_send, &probe.encode()).await.is_err() {
break;
}
}
msg = ctrl_recv.read_msg() => {
let Ok(msg) = msg else { break }; // stream closed
if let Ok(ack) = Reconfigured::decode(&msg) {
if ack.accepted {
*mode_slot.lock().unwrap() = ack.mode;
tracing::info!(mode = ?ack.mode, "host accepted mode switch");
} else {
tracing::warn!(active = ?ack.mode, "host rejected mode switch");
}
} else if let Ok(result) = ProbeResult::decode(&msg) {
let mut p = probe.lock().unwrap();
// Freeze the delivered figures now (the burst is done), before resumed
// video can inflate the packet counters.
let base_p = p.base_packets.unwrap_or(p.rx_packets_now);
let base_b = p.base_bytes.unwrap_or(p.rx_bytes_now);
p.delivered_packets = p.rx_packets_now.saturating_sub(base_p);
p.delivered_bytes = p.rx_bytes_now.saturating_sub(base_b);
p.host_goodput_bytes = result.bytes_sent;
p.host_au = result.packets_sent;
p.host_wire_packets = result.wire_packets_sent;
p.host_send_dropped = result.send_dropped;
p.host_duration_ms = result.duration_ms;
p.done = true;
p.active = false; // burst over — the pump stops mirroring counters
tracing::info!(
host_goodput_bytes = result.bytes_sent,
wire_packets_sent = result.wire_packets_sent,
send_dropped = result.send_dropped,
duration_ms = result.duration_ms,
delivered_packets = p.delivered_packets,
"speed-test probe result"
);
} else if let Ok(ack) = BitrateChanged::decode(&msg) {
// Adaptive bitrate: the host's clamp is authoritative — park it for
// the pump's controller (which also reads any ack as "this host
// renegotiates", arming further steps).
tracing::info!(
kbps = ack.bitrate_kbps,
"host re-targeted encoder bitrate"
);
*bitrate_ack.lock().unwrap() = Some(ack.bitrate_kbps);
} else if let Ok(echo) = ClockEcho::decode(&msg) {
match resync.on_echo(&echo, wall_clock_ns()) {
ResyncStep::Probe(p) => {
if io::write_msg(&mut ctrl_send, &p.encode()).await.is_err() {
break;
}
}
ResyncStep::Done { offset_ns, rtt_ns } => {
// Never let a congested window bias the offset (frames read
// late exactly then) — keep the old estimate and let the next
// periodic batch try again.
if accept_resync(rtt_ns, clock_rtt_ns.unwrap_or(0)) {
// info, not debug: ≤1/min, and it is THE forensic
// trail for a stale-offset (stepped/slewed wall clock)
// latency plateau — the 2026-07 two-pair investigation
// had to reconstruct this blind.
tracing::info!(
offset_ns,
rtt_us = rtt_ns / 1000,
"mid-stream clock re-sync applied"
);
clock_offset.store(offset_ns, Ordering::Relaxed);
clock_gen.fetch_add(1, Ordering::Relaxed);
} else {
tracing::info!(
rtt_us = rtt_ns / 1000,
"clock re-sync batch discarded — RTT above the \
connect-time baseline (congested window)"
);
}
}
ResyncStep::Idle => {}
}
} else if let Ok(state) = ClipState::decode(&msg) {
// Host ack / policy / backend update for the toggle UI (try_send: a
// lagging embedder drops the newest — a stale toggle heals on the next).
let _ = clip_event_tx.try_send(ClipEventCore::State {
enabled: state.enabled,
policy: state.policy,
reason: state.reason,
});
} else if let Ok(offer) = ClipOffer::decode(&msg) {
// The host copied something: surface the lazy format list; the embedder
// fetches only if a local app pastes.
let _ = clip_event_tx.try_send(ClipEventCore::RemoteOffer {
seq: offer.seq,
kinds: offer.kinds,
});
} else {
tracing::warn!(
tag = ?msg.first(),
len = msg.len(),
"unknown control message — ignoring"
);
}
}
}
}
}
}
@@ -1,568 +0,0 @@
//! The blocking data-plane pump: poll the session for access units, run the adaptive-FEC
//! loss reports, the ABR controller + startup capacity probe, the jump-to-live detectors,
//! and the standing-latency bleed, and hand frames to the embedder.
use super::super::*;
use super::*;
/// Data-plane pump on a blocking thread: poll the session, hand frames to the embedder.
/// try_send drops the newest frame when the embedder lags (freshness over completeness).
/// Speed-test filler ([`FLAG_PROBE`]) is folded into the probe accumulator instead of the
/// decoder queue — it isn't video.
pub(super) struct DataPump {
pub(super) session: Session,
pub(super) frames: Arc<FrameChannel>,
pub(super) ctrl_tx: tokio::sync::mpsc::Sender<CtrlRequest>,
pub(super) shutdown: Arc<std::sync::atomic::AtomicBool>,
pub(super) probe: Arc<Mutex<ProbeState>>,
pub(super) hot_tids: Arc<Mutex<Vec<i32>>>,
pub(super) clock_offset: Arc<std::sync::atomic::AtomicI64>,
pub(super) clock_gen: Arc<AtomicU32>,
pub(super) decode_lat: Arc<Mutex<DecodeLatAcc>>,
pub(super) frames_dropped: Arc<std::sync::atomic::AtomicU64>,
pub(super) fec_recovered: Arc<std::sync::atomic::AtomicU64>,
pub(super) bitrate_ack: Arc<Mutex<Option<u32>>>,
/// The embedder's REQUESTED rate (0 = Automatic — the only case the ABR arms).
pub(super) bitrate_kbps: u32,
/// The rate the host actually configured (echoed in Welcome).
pub(super) resolved_bitrate_kbps: u32,
pub(super) negotiated_codec: u8,
}
impl DataPump {
pub(super) fn run(self) {
let DataPump {
mut session,
frames,
ctrl_tx,
shutdown: pump_shutdown,
probe: pump_probe,
hot_tids: pump_hot_tids,
clock_offset: pump_clock_offset,
clock_gen: pump_clock_gen,
decode_lat: pump_decode_lat,
frames_dropped,
fec_recovered,
bitrate_ack,
bitrate_kbps,
resolved_bitrate_kbps,
negotiated_codec,
} = self;
pin_thread_user_interactive(); // feeds the frame channel → the user-interactive video pump
register_hot_tid(&pump_hot_tids); // this thread does UDP receive + FEC reassembly — hint it
// Adaptive-FEC loss reporting: every ADAPT_REPORT_INTERVAL, report the loss observed over the
// window (shards FEC recovered, plus a bump if any frame went unrecoverable) so the host can
// size FEC to the link. Suppressed during a speed test (its FLAG_PROBE filler would skew it).
const ADAPT_REPORT_INTERVAL: Duration = Duration::from_millis(750);
let mut last_report = Instant::now();
let (
mut last_recovered,
mut last_late,
mut last_received,
mut last_dropped,
mut last_bytes,
) = (0u64, 0u64, 0u64, 0u64, 0u64);
// PUNKTFUNK_PERF: per-window pump observability — the Session's receive stage split
// (recv / decrypt / reassemble+FEC, see `Session::take_pump_perf`) and completed-AU
// inter-arrival jitter. Smoothness has no metric otherwise: jump-to-live counters only
// fire after the stream is already seconds behind.
let pump_perf_on = std::env::var("PUNKTFUNK_PERF").is_ok_and(|v| v != "0");
let mut arrivals_us: Vec<u32> = Vec::new();
let mut last_arrival: Option<Instant> = None;
// Adaptive bitrate (see `crate::abr`): armed only when the embedder asked for Automatic
// (`bitrate_kbps == 0`) and the host echoed the rate it actually configured (an old host
// echoes 0 → controller stays permanently off). Fed once per report window with the same
// deltas the LossReport uses, plus the window's mean skew-corrected one-way delay, the
// actual delivered throughput (climb gate + proven-throughput mark), and whether a
// jump-to-live flush fired.
// PyroWave sessions PIN their rate (§4.6): AIMD descent turns wavelets to mush well
// above its floor, and the climb probe's VBV reasoning doesn't apply to hard
// per-frame CBR — controller and capacity probe stay off (0 = permanently off).
let rate_pinned = negotiated_codec == crate::quic::CODEC_PYROWAVE;
let mut abr = BitrateController::new(if bitrate_kbps == 0 && !rate_pinned {
resolved_bitrate_kbps
} else {
0
});
// Startup link-capacity probe (Automatic sessions): the controller's ceiling is the
// negotiated start rate — the conservative 20 Mbps default, historically a box Automatic
// could NEVER climb out of. One speed-test burst shortly after the stream settles
// measures what the link actually delivers; ×0.7 (headroom for FEC overhead + variance)
// becomes the climb ceiling and slow start does the rest. Old hosts decline (all-zero
// reply) or never answer (timeout clears the state so LossReports resume) — either way
// the ceiling stays negotiated, exactly the old behavior. PUNKTFUNK_ABR_PROBE=0 opts out.
const CAPACITY_PROBE_KBPS: u32 = 2_000_000;
const CAPACITY_PROBE_MS: u32 = 800;
const CAPACITY_PROBE_DELAY: Duration = Duration::from_secs(2);
const CAPACITY_PROBE_TIMEOUT: Duration = Duration::from_secs(6);
let mut capacity_probe_at: Option<Instant> = (bitrate_kbps == 0
&& !rate_pinned
&& resolved_bitrate_kbps > 0
&& std::env::var("PUNKTFUNK_ABR_PROBE").map_or(true, |v| v != "0"))
.then(|| Instant::now() + CAPACITY_PROBE_DELAY);
let mut capacity_probe_deadline: Option<Instant> = None;
// Edge detector + watchdog for a probe of EITHER origin (the startup capacity probe or an
// embedder speed test via `NativeClient::request_probe`). The startup path had both built
// in; the embedder path had neither, so an unanswered request wedged the report tick and a
// finished one left the ABR window anchored before the burst.
let mut was_probing = false;
let mut probe_watchdog: Option<Instant> = None;
let (mut owd_sum_ns, mut owd_frames) = (0i128, 0u32);
let mut flush_in_window = false;
// Jump-to-live state (see the guard in the loop below): when the clock-based over-bound
// run began (`stale_since`, armed only when the skew handshake succeeded so the clocks
// are comparable), when the clock-free non-draining-queue run began (`standing_since`),
// and the last-jump instant for the shared cooldown. Wall-clock runs (T1.4), not frame
// counts — the detectors' sensitivity must not scale with fps or repeat cadence.
let mut stale_since: Option<Instant> = None;
let mut standing_since: Option<Instant> = None;
let mut last_flush: Option<Instant> = None;
// Clock-detector health: consecutive clock-triggered flushes that found no local backlog
// (see NOOP_FLUSH_DATAGRAMS). Reaching NOOP_CLOCK_FLUSHES_TO_DISARM turns the clock-based
// detector off (a clock step / upstream queue it can't fix) — until a mid-stream clock
// re-sync lands and re-arms it (`pump_clock_gen` below). The FIRST no-op flush also asks
// the control task for an immediate re-sync (via the report tick): the flush finding no
// local backlog IS the "the wall clock stepped under me" signal.
let mut noop_clock_flushes: u32 = 0;
let mut clock_detector_armed = true;
let mut resync_wanted = false;
let mut seen_clock_gen = pump_clock_gen.load(Ordering::Relaxed);
// Standing-latency bleed (see StandingLatency): the third detector, for the small,
// constant, loss-free OWD elevation the two jump-to-live detectors deliberately
// tolerate (< QUEUE_HIGH frames, < FLUSH_LATENCY behind) — a sub-frame standing
// backlog, or a stale clock offset after a wall-clock step, either of which otherwise
// reads as permanent extra "network" latency for the rest of the session.
let mut standing_lat = StandingLatency::new();
while !pump_shutdown.load(Ordering::SeqCst) {
// The live host↔client offset: re-loaded every iteration so an applied mid-stream
// re-sync takes effect on the very next frame's latency math.
let clock_offset_ns = pump_clock_offset.load(Ordering::Relaxed);
// An applied re-sync invalidates the staleness run measured under the OLD offset:
// reset the counters and re-arm the clock-based detector if a step had disarmed it.
let gen = pump_clock_gen.load(Ordering::Relaxed);
if gen != seen_clock_gen {
seen_clock_gen = gen;
stale_since = None;
noop_clock_flushes = 0;
// Every OWD reading shifted with the offset — the standing-latency floor and
// any elevation measured under the old one are meaningless now. If a stale
// offset WAS the elevation, this is also the moment it gets fixed.
standing_lat.rebase();
if !clock_detector_armed {
clock_detector_armed = true;
tracing::info!("clock re-sync applied — clock-based jump-to-live re-armed");
}
}
// Mirror the reassembler's unrecoverable-drop count for the client's keyframe-recovery
// loop, and (during a speed test) the packet-level receive counters for the throughput
// measurement. Updated every iteration (not just on a produced frame) so they stay current
// through a total-loss drought where no AU completes. Cheap: a few relaxed atomic loads.
let st = session.stats();
frames_dropped.store(st.frames_dropped, Ordering::Relaxed);
fec_recovered.store(st.fec_recovered_shards, Ordering::Relaxed);
let probe_active = {
let mut p = pump_probe.lock().unwrap();
if p.active && !p.done {
p.rx_packets_now = st.packets_received;
p.rx_bytes_now = st.bytes_received;
p.base_packets.get_or_insert(st.packets_received);
p.base_bytes.get_or_insert(st.bytes_received);
}
p.active && !p.done
};
// A probe just ended (either kind): rebase EVERY window anchor past the burst. Its
// FLAG_PROBE filler landed in `bytes_received`/`packets_received` (session.rs counts
// every accepted datagram) but never reached the decoder, and the report tick was
// suppressed for the whole burst, so `last_*` still points before it. Without this the
// first post-burst window reads the burst rate as `actual_kbps` and poisons the ABR's
// monotone proven-throughput high-water mark — which never decays — and divides the
// window's loss by a packet count inflated with filler.
if was_probing && !probe_active {
last_recovered = st.fec_recovered_shards;
last_late = st.fec_late_shards;
last_received = st.packets_received;
last_dropped = st.frames_dropped;
last_bytes = st.bytes_received;
last_report = Instant::now();
}
// Arm a watchdog on the leading edge of ANY probe, so a host that silently ignores
// `ProbeRequest` (an old build — anticipated, see the capacity-probe timeout below)
// cannot latch `active` forever and suppress the report tick for the whole session.
if !was_probing && probe_active {
let burst = Duration::from_millis(pump_probe.lock().unwrap().duration_ms as u64);
probe_watchdog = Some(Instant::now() + burst + CAPACITY_PROBE_TIMEOUT);
}
if !probe_active {
probe_watchdog = None;
} else if let Some(deadline) = probe_watchdog {
if Instant::now() >= deadline {
probe_watchdog = None;
pump_probe.lock().unwrap().active = false;
tracing::warn!(
"speed-test probe unanswered — clearing it so loss reports and ABR resume"
);
}
}
was_probing = probe_active;
// Fire the startup link-capacity probe once the stream has settled (see the constants
// above), and fold its measurement into the ABR ceiling when the result lands.
// Never steal the slot from an embedder speed test in flight: there is one `ProbeState`
// and no correlation id, so a clobber both wrecks the user's "Test connection" figure
// (its base counters get re-snapshotted mid-burst against the full-burst denominator)
// and mis-scales our own ceiling. Retry once it finishes.
if capacity_probe_at.is_some_and(|at| Instant::now() >= at) && probe_active {
capacity_probe_at = Some(Instant::now() + CAPACITY_PROBE_DELAY);
} else if capacity_probe_at.is_some_and(|at| Instant::now() >= at) {
capacity_probe_at = None;
*pump_probe.lock().unwrap() = ProbeState {
active: true,
duration_ms: CAPACITY_PROBE_MS,
..Default::default()
};
if ctrl_tx
.try_send(CtrlRequest::Probe(ProbeRequest {
target_kbps: CAPACITY_PROBE_KBPS,
duration_ms: CAPACITY_PROBE_MS,
}))
.is_ok()
{
capacity_probe_deadline = Some(Instant::now() + CAPACITY_PROBE_TIMEOUT);
tracing::info!(
target_kbps = CAPACITY_PROBE_KBPS,
duration_ms = CAPACITY_PROBE_MS,
"adaptive bitrate: startup link-capacity probe"
);
} else {
pump_probe.lock().unwrap().active = false; // ctrl queue full — skip
}
}
if let Some(deadline) = capacity_probe_deadline {
let mut p = pump_probe.lock().unwrap();
if p.done {
capacity_probe_deadline = None;
// An all-zero reply is a decline (old host / probe-less build) — keep the
// negotiated ceiling. Otherwise: delivered wire kbps × 0.7.
if p.host_duration_ms > 0 && p.delivered_bytes > 0 {
let delivered_kbps = (p.delivered_bytes.saturating_mul(8)
/ p.host_duration_ms.max(1) as u64)
as u32;
let ceiling = delivered_kbps.saturating_mul(7) / 10;
abr.set_ceiling(ceiling);
tracing::info!(
delivered_kbps,
ceiling_kbps = ceiling,
"adaptive bitrate: link-capacity probe done — climb ceiling set"
);
} else {
tracing::info!(
"adaptive bitrate: capacity probe declined — keeping negotiated ceiling"
);
}
// The probe's FLAG_PROBE filler landed in `bytes_received` but never reached
// the decoder — rebase the ABR window's byte counter past it, or the next
// window's "actual throughput" reads as the burst rate and poisons the
// controller's proven-throughput high-water mark with the LINK rate.
last_bytes = st.bytes_received;
} else if Instant::now() >= deadline {
// The host never answered (a build that ignores ProbeRequest): clear the
// stuck-active state so LossReports resume, keep the negotiated ceiling.
p.active = false;
capacity_probe_deadline = None;
tracing::info!(
"adaptive bitrate: capacity probe timed out (old host?) — keeping negotiated ceiling"
);
}
}
if !probe_active && last_report.elapsed() >= ADAPT_REPORT_INTERVAL {
// A no-op clock flush earlier in this window suspected a wall-clock step: fire
// the mid-stream re-sync now (once — the 60 s periodic covers everything else).
if resync_wanted {
resync_wanted = false;
let _ = ctrl_tx.try_send(CtrlRequest::ClockResync);
}
let window_dropped = st.frames_dropped.wrapping_sub(last_dropped);
let loss_ppm = window_loss_ppm(
st.fec_recovered_shards.wrapping_sub(last_recovered),
st.fec_late_shards.wrapping_sub(last_late),
st.packets_received.wrapping_sub(last_received),
window_dropped,
);
let _ = ctrl_tx.try_send(CtrlRequest::Loss(LossReport { loss_ppm }));
// Standing-latency bleed: close the detector's window with this report's loss
// verdict and run its escalation ladder — re-sync first (free; a stale offset
// from a stepped wall clock produces exactly this signature and the applied
// re-sync rebases the floor), then a bounded flush+keyframe (drains a real
// sub-threshold standing backlog the jump-to-live thresholds tolerate), then a
// loud disarm (the path latency itself changed; nothing local fixes that).
match standing_lat.on_window(loss_ppm == 0 && window_dropped == 0) {
StandingLatAction::None => {}
StandingLatAction::Resync { above_ms } => {
tracing::info!(
above_ms,
"standing latency above the session floor with zero loss — \
requesting a clock re-sync first (a stale offset reads exactly \
like this)"
);
let _ = ctrl_tx.try_send(CtrlRequest::ClockResync);
}
StandingLatAction::Bleed { above_ms } => {
// Shares the jump-to-live cooldown: an unexecuted bleed simply re-arms
// over the next windows (the detector's run rebuilds).
if last_flush.is_none_or(|t| t.elapsed() >= FLUSH_COOLDOWN) {
last_flush = Some(Instant::now());
// Deliberately NOT `flush_in_window = true`: that flag is the ABR's
// SEVERE verdict (an immediate ×0.7 back-off), and the bleed fires
// only after ~6 provably loss-free windows with a sub-25ms elevation
// the controller itself scores as fine. The bleed's effect reaches
// the ABR through the window's own honest signals (OWD/loss/decode);
// the flag stays exclusive to the jump-to-live path below.
let flushed = session.flush_backlog().unwrap_or(0);
let dropped = frames.clear();
let _ = ctrl_tx.try_send(CtrlRequest::Keyframe);
standing_lat.bled();
tracing::warn!(
above_ms,
flushed_datagrams = flushed,
dropped_frames = dropped,
"standing latency survived a clock re-sync — bled the local \
backlog (flush + keyframe)"
);
}
}
StandingLatAction::Disarm { above_ms } => {
tracing::warn!(
above_ms,
"standing latency persists after a re-sync and every bleed — not \
local, not clock; the path latency changed. Leaving it be \
(reconnect re-baselines)"
);
}
}
// Adaptive bitrate: drain any host ack first (its clamp is authoritative), then
// feed the controller this window's congestion signals; a decision becomes a
// SetBitrate on the control stream.
if let Some(acked) = bitrate_ack.lock().unwrap().take() {
abr.on_ack(acked);
}
let owd_mean_us =
(owd_frames > 0).then(|| (owd_sum_ns / owd_frames as i128 / 1000) as i64);
(owd_sum_ns, owd_frames) = (0, 0);
// Drain the embedder's decode-latency window (always, so it stays bounded even when
// the controller is disabled) → the mean feeds the decode signal; `None` when the
// embedder reported nothing this window (old embedder / no decoded frames).
let decode_mean_us = {
let mut acc = pump_decode_lat.lock().unwrap();
let (sum, count) = (acc.sum_us, acc.count);
*acc = DecodeLatAcc::default();
(count > 0).then(|| (sum / count as u64) as i64)
};
// The window's ACTUAL delivered throughput — what the pipeline really carried, vs
// the target it was allowed. Wire bytes (headers + FEC) slightly overstate the
// media rate the decoder ingests; acceptable for the climb gate / proven-mark
// semantics (both compare against targets with their own headroom).
let window_ms = last_report.elapsed().as_millis().max(1) as u64;
let actual_kbps = (st.bytes_received.wrapping_sub(last_bytes).saturating_mul(8)
/ window_ms) as u32;
if let Some(kbps) = abr.on_window(
Instant::now(),
window_dropped,
loss_ppm,
owd_mean_us,
decode_mean_us,
actual_kbps,
flush_in_window,
) {
// Log the window's signals alongside the decision so an on-glass session can
// tell a decode-driven re-target (the new signal — decode_mean_us elevated with
// loss/OWD flat) from a network-driven one.
tracing::info!(
kbps,
loss_ppm,
owd_mean_us = owd_mean_us.unwrap_or(-1),
decode_mean_us = decode_mean_us.unwrap_or(-1),
actual_kbps,
flushed = flush_in_window,
"adaptive bitrate: requesting encoder re-target"
);
let _ = ctrl_tx.try_send(CtrlRequest::SetBitrate(kbps));
}
flush_in_window = false;
last_report = Instant::now();
last_recovered = st.fec_recovered_shards;
last_late = st.fec_late_shards;
last_received = st.packets_received;
last_dropped = st.frames_dropped;
last_bytes = st.bytes_received;
if pump_perf_on {
if let Some(p) = session.take_pump_perf() {
let per_pkt_ns = |ns: u64| ns.checked_div(p.packets).unwrap_or(0);
tracing::info!(
recv_ms = p.recv_ns / 1_000_000,
decrypt_ms = p.decrypt_ns / 1_000_000,
reasm_ms = p.reasm_ns / 1_000_000,
packets = p.packets,
batches = p.batches,
pkts_per_batch = p.packets.checked_div(p.batches).unwrap_or(0),
decrypt_ns_pkt = per_pkt_ns(p.decrypt_ns),
reasm_ns_pkt = per_pkt_ns(p.reasm_ns),
"pump stage split (window)"
);
}
// Inter-arrival jitter over the window's completed AUs. `late` counts gaps
// over 2× the window median — the "a frame arrived visibly off-beat" tally.
if arrivals_us.len() >= 8 {
arrivals_us.sort_unstable();
let pct = |q: usize| arrivals_us[(arrivals_us.len() - 1) * q / 100];
let (p50, p95) = (pct(50), pct(95));
let late = arrivals_us.iter().filter(|&&d| d > p50 * 2).count();
tracing::info!(
frames = arrivals_us.len() + 1,
arrival_p50_us = p50,
arrival_p95_us = p95,
arrival_max_us = arrivals_us.last().copied().unwrap_or(0),
late,
"frame inter-arrival jitter (window)"
);
}
arrivals_us.clear();
}
}
match session.poll_frame() {
Ok(frame) => {
if frame.flags & FLAG_PROBE as u32 != 0 {
continue; // speed-test filler, not video — measured via the counters above
}
if pump_perf_on {
let now = Instant::now();
if let Some(prev) = last_arrival.replace(now) {
// 4096 ≈ 17 s at 240 fps — a stuck window can't grow it unbounded.
if arrivals_us.len() < 4096 {
arrivals_us
.push((now - prev).as_micros().min(u32::MAX as u128) as u32);
}
}
}
// Jump-to-live guard. A standing receive/hand-off queue never drains by itself —
// the pump consumes strictly in order at the arrival rate, so once behind, the
// stream stays behind for good (observed live: stuck 67 s). Pre-decode AUs are
// reference-chained (infinite GOP), so we can NOT drop a frame mid-stream to catch
// up; the only safe recovery is to discard the whole backlog and re-anchor decode
// on a fresh keyframe. Two independent "we're behind" signals arm it, both gated by
// FLUSH_COOLDOWN, both suspended during a speed test (the probe MEASURES a saturated
// queue; flushing would corrupt its counters):
// * clock-based — completed frames sit > FLUSH_LATENCY behind the skew-corrected
// capture clock continuously for FLUSH_AFTER. Needs the skew handshake, and
// also catches kernel/reassembler backlog the hand-off queue hasn't reached yet.
// * clock-free — the pre-decode hand-off queue stopped draining: its depth stayed
// ≥ QUEUE_HIGH (never falling to QUEUE_LOW, still high at the trip) for
// STANDING_TIME. Works with no handshake / a same-clock session (where the
// clock path is disarmed), and is the direct signal that the embedder can't
// keep up. A transient Wi-Fi clump drains within ~100 ms and never trips it.
if probe_active {
// Keep both detectors disarmed across a speed test so its (deliberately)
// saturated queue doesn't leave a primed run that fires the moment it ends.
stale_since = None;
standing_since = None;
} else {
let lat_ns = if clock_offset_ns != 0 {
now_realtime_ns() + clock_offset_ns as i128 - frame.pts_ns as i128
} else {
0
};
// Feed the adaptive-bitrate controller's OWD window (mean capture→received
// delay): rising delay under zero loss is queue growth — the pre-loss
// congestion signal. Only meaningful with a clock handshake.
if clock_offset_ns != 0 && lat_ns > 0 {
owd_sum_ns += lat_ns;
owd_frames += 1;
// The standing-latency detector rides the same signal, but off the
// window MINIMUM (robust against jitter/burst spikes — a standing
// state elevates the floor itself). Same 10 s plausibility clamp as
// the hn stats use.
if lat_ns < 10_000_000_000 {
standing_lat.note_frame(lat_ns);
}
}
if clock_detector_armed
&& clock_offset_ns != 0
&& lat_ns > FLUSH_LATENCY.as_nanos() as i128
{
stale_since.get_or_insert_with(Instant::now);
} else {
stale_since = None;
}
let depth = frames.depth();
if depth >= QUEUE_HIGH {
standing_since.get_or_insert_with(Instant::now);
} else if depth <= QUEUE_LOW {
standing_since = None;
}
// The queue trip additionally requires the depth to still be high NOW, so
// a run that started ≥ high but is hovering in the hysteresis band (a
// clump mid-drain) never fires on elapsed time alone.
let clock_behind = stale_since.is_some_and(|t| t.elapsed() >= FLUSH_AFTER);
let queue_behind = depth >= QUEUE_HIGH
&& standing_since.is_some_and(|t| t.elapsed() >= STANDING_TIME);
if (clock_behind || queue_behind)
&& last_flush.is_none_or(|t| t.elapsed() >= FLUSH_COOLDOWN)
{
stale_since = None;
standing_since = None;
last_flush = Some(Instant::now());
flush_in_window = true; // strongest "link can't hold the rate" signal
let flushed = session.flush_backlog().unwrap_or(0);
let dropped = frames.clear();
let _ = ctrl_tx.try_send(CtrlRequest::Keyframe);
tracing::warn!(
behind_ms = if clock_behind { lat_ns / 1_000_000 } else { -1 },
queue_depth = depth,
flushed_datagrams = flushed,
dropped_frames = dropped,
"receive backlog stopped draining — jumped to live (flush + keyframe)"
);
// Clock-detector health check: a clock-only trigger whose flush found
// no local backlog is a false "behind" reading (a wall-clock step, or
// an upstream queue a local flush can't drain) — repeated, it would
// cost a recovery IDR every cooldown forever. Disarm after two in a
// row; the clock-free queue detector keeps covering real backlogs.
if clock_behind
&& !queue_behind
&& flushed < NOOP_FLUSH_DATAGRAMS
&& dropped == 0
{
noop_clock_flushes += 1;
if noop_clock_flushes == 1 {
// First no-op flush = a wall-clock step is the prime
// suspect: ask for an immediate re-sync (sent on the next
// report tick). Applied, it resets these counters and
// re-arms the detector before the disarm below triggers.
resync_wanted = true;
}
if noop_clock_flushes >= NOOP_CLOCK_FLUSHES_TO_DISARM {
clock_detector_armed = false;
tracing::warn!(
"clock-based jump-to-live disarmed — its flushes found no \
local backlog (clock step or upstream queueing suspected); \
the queue-depth detector stays armed"
);
}
} else {
noop_clock_flushes = 0;
}
continue; // this frame is part of the stale past — don't render it
}
}
frames.push(frame);
}
Err(PunktfunkError::NoFrame) => {
std::thread::sleep(Duration::from_micros(300));
}
Err(_) => break,
}
}
// The pump exited (shutdown / fatal session error) — wake any consumer blocked in
// `next_frame` with a Closed signal instead of a spurious timeout (the old mpsc did this
// implicitly when the sender dropped).
frames.close();
}
}
@@ -1,79 +0,0 @@
//! Datagram demux: host → client audio/rumble (try_send: a lagging embedder drops the
//! newest packet rather than backing up the QUIC receive path).
use super::*;
pub(super) async fn run(
conn: quinn::Connection,
audio_tx: std::sync::mpsc::SyncSender<AudioPacket>,
rumble_tx: std::sync::mpsc::SyncSender<RumbleUpdate>,
rumble_feed: super::super::rumble::RumbleFeed,
hidout_tx: std::sync::mpsc::SyncSender<crate::quic::HidOutput>,
hdr_meta_tx: std::sync::mpsc::SyncSender<crate::quic::HdrMeta>,
host_timing_tx: std::sync::mpsc::SyncSender<crate::quic::HostTiming>,
) {
// Per-pad reorder gate for v2 rumble envelopes (the seq analog of the host's gamepad-state
// gate): a datagram the network reordered must not roll a stopped motor back on. Legacy v1
// datagrams carry no seq and bypass it (an old host's own periodic re-send is the only heal).
let mut rumble_last_seq: [Option<u8>; crate::input::MAX_PADS] = [None; crate::input::MAX_PADS];
while let Ok(d) = conn.read_datagram().await {
match d.first() {
Some(&crate::quic::AUDIO_MAGIC) => {
if let Some((seq, pts_ns, opus)) = crate::quic::decode_audio_datagram(&d) {
let _ = audio_tx.try_send(AudioPacket {
seq,
pts_ns,
data: opus.to_vec(),
});
}
}
Some(&crate::quic::RUMBLE_MAGIC) => {
if let Some(u) = crate::quic::decode_rumble_envelope(&d) {
// Gate v2 envelopes on their per-pad seq; forward v1 (envelope: None) as-is.
let fresh = match u.envelope {
Some(env) => {
let idx = u.pad as usize;
if idx < crate::input::MAX_PADS {
if crate::input::GamepadSnapshot::seq_newer(
env.seq,
rumble_last_seq[idx],
) {
rumble_last_seq[idx] = Some(env.seq);
true
} else {
false // reordered/duplicate — drop, keep the newer state
}
} else {
true // out-of-range pad (host never sends these): no gate
}
}
None => true,
};
if fresh {
let ttl = u.envelope.map(|e| e.ttl_ms);
// Both consumers are fed; an embedder drains exactly one of them
// (the legacy queue, or the policy engine's command API).
let _ = rumble_tx.try_send((u.pad, u.low, u.high, ttl));
rumble_feed.wire_update(u.pad, u.low, u.high, ttl);
}
}
}
Some(&crate::quic::HIDOUT_MAGIC) => {
if let Some(h) = HidOutput::decode(&d) {
let _ = hidout_tx.try_send(h);
}
}
Some(&crate::quic::HDR_META_MAGIC) => {
if let Some(m) = crate::quic::decode_hdr_meta_datagram(&d) {
let _ = hdr_meta_tx.try_send(m);
}
}
Some(&crate::quic::HOST_TIMING_MAGIC) => {
if let Some(t) = crate::quic::decode_host_timing_datagram(&d) {
let _ = host_timing_tx.try_send(t);
}
}
_ => {} // unknown tag — a newer host; ignore
}
}
}
@@ -1,201 +0,0 @@
//! Connect + handshake: dial the host (cert-pinned), exchange Hello/Welcome/Start on the
//! control stream, run the wall-clock skew handshake, hole-punch the data port, and stand
//! up the data-plane [`Session`]. A typed application close from the host surfaces as
//! [`PunktfunkError::Rejected`] instead of the generic transport error.
use super::super::*;
use super::*;
/// Everything [`run_pump`](super::run_pump) needs from a successful connect + handshake.
pub(super) struct HandshakeOut {
pub(super) conn: quinn::Connection,
pub(super) session: Session,
pub(super) ctrl_send: quinn::SendStream,
pub(super) ctrl_recv: io::MsgReader,
pub(super) negotiated: Negotiated,
pub(super) host_caps: u8,
}
pub(super) async fn connect_and_handshake(args: &WorkerArgs) -> Result<HandshakeOut> {
let (host, port, pin) = (&args.host, args.port, args.pin);
let (mode, compositor, gamepad) = (args.mode, args.compositor, args.gamepad);
let (bitrate_kbps, video_caps, audio_channels) =
(args.bitrate_kbps, args.video_caps, args.audio_channels);
let (video_codecs, preferred_codec, display_hdr) =
(args.video_codecs, args.preferred_codec, args.display_hdr);
let (launch, identity, shutdown) = (&args.launch, &args.identity, &args.shutdown);
let remote: std::net::SocketAddr = join_host_port(host, port)
.parse()
.map_err(|_| PunktfunkError::InvalidArg("host:port"))?;
let (ep, observed) = endpoint::client_pinned_with_identity(
pin,
identity.as_ref().map(|(c, k)| (c.as_str(), k.as_str())),
);
let ep = ep.map_err(|e| PunktfunkError::Io(std::io::Error::other(e.to_string())))?;
let conn = ep
.connect(remote, "punktfunk")
.map_err(|_| PunktfunkError::InvalidArg("connect"))?
.await
.map_err(|e| {
// A pin mismatch surfaces as a TLS failure; report it as a crypto error so
// the embedder can distinguish "wrong host identity" from plain IO trouble.
let fp_mismatch =
pin.is_some() && observed.lock().unwrap().map(|fp| Some(fp) != pin) == Some(true);
if fp_mismatch {
PunktfunkError::Crypto
} else {
PunktfunkError::Io(std::io::Error::other(e.to_string()))
}
})?;
let fingerprint = observed.lock().unwrap().unwrap_or([0u8; 32]);
// The rest of the handshake runs in an inner future so a failure can consult
// `conn.close_reason()`: a host that turned us away with a typed application close
// (pairing not armed / denied / approval timeout / version mismatch / busy) surfaces
// as `PunktfunkError::Rejected` instead of the generic transport error the failed
// read produces — the difference between "not accepted" and the actual cause.
let handshake = async {
let (mut send, recv) = conn
.open_bi()
.await
.map_err(|e| PunktfunkError::Io(std::io::Error::other(e.to_string())))?;
// Frame every read on this stream through the resumable reader: the control loop
// below drives it from a `select!` arm and `clock_sync` wraps it in a timeout, and a
// partial frame lost to either would misalign the stream for the whole session.
let mut recv = io::MsgReader::new(recv);
io::write_msg(
&mut send,
&Hello {
abi_version: crate::WIRE_VERSION,
mode,
compositor,
gamepad,
bitrate_kbps,
// No device name yet: the connect ABI has no name parameter (pairing does). The
// host falls back to a fingerprint-derived label in its pending-approval list.
name: None,
// Library id to launch this session, if the embedder asked for one.
launch: launch.clone(),
// The embedder's decode/present caps (e.g. the Windows client advertises
// VIDEO_CAP_10BIT | VIDEO_CAP_HDR). The host only upgrades to a 10-bit / HDR encode
// when the matching bit is set, so `0` stays an 8-bit BT.709 stream. HOST_TIMING is
// OR'd in unconditionally: every NativeClient build demuxes the 0xCF plane, and the
// bit only asks the host for observability datagrams (never changes the encode).
// PROBE_SEQ likewise: the shared reassembler keeps probe filler in its own window
// (every embedder inherits it), so the host may burst speed tests without consuming
// video frame indexes.
video_caps: video_caps
| crate::quic::VIDEO_CAP_HOST_TIMING
| crate::quic::VIDEO_CAP_PROBE_SEQ,
// Requested surround channel count; the host echoes the resolved value in Welcome.
audio_channels,
// The codecs this client can decode + its soft preference (0 = auto). The host
// resolves the emitted codec from these and reports it in `Welcome::codec`.
video_codecs,
preferred_codec,
// The client display's HDR volume → the host's virtual-display EDID (host apps
// tone-map to the client's real panel). `None` = unknown/SDR.
display_hdr,
}
.encode(),
)
.await?;
let welcome = Welcome::decode(&recv.read_msg().await?)?;
if welcome.compositor != CompositorPref::Auto {
tracing::info!(
compositor = welcome.compositor.as_str(),
"host resolved compositor"
);
}
if welcome.gamepad != GamepadPref::Auto {
tracing::info!(
gamepad = welcome.gamepad.as_str(),
"host resolved gamepad backend"
);
}
// Reserve our data-plane port, then start the host.
let probe = std::net::UdpSocket::bind("0.0.0.0:0")?;
let udp_port = probe.local_addr()?.port();
drop(probe);
io::write_msg(
&mut send,
&Start {
client_udp_port: udp_port,
}
.encode(),
)
.await?;
// Wall-clock skew handshake on the control stream (before the session's control task takes
// it): align our clock to the host's so the embedder can express receive/present instants in
// the host's capture clock (the AU `pts_ns`). 0 ⇒ an old host that didn't answer (shared-clock
// assumption, as before). This is the substrate for glass-to-glass present-time measurement.
let (clock_offset_ns, clock_rtt_ns) =
match crate::quic::clock_sync(&mut send, &mut recv).await {
Some(skew) => {
tracing::info!(
offset_ns = skew.offset_ns,
rtt_us = skew.rtt_ns / 1000,
rounds = skew.rounds,
"clock skew estimated (host-client)"
);
(skew.offset_ns, Some(skew.rtt_ns))
}
None => (0, None),
};
let host_udp = std::net::SocketAddr::new(remote.ip(), welcome.udp_port);
let transport =
UdpTransport::connect(&format!("0.0.0.0:{udp_port}"), &host_udp.to_string())?;
// Hole-punch the host's data port so video traverses a NAT / stateful inter-VLAN firewall
// (control + side planes ride the client-initiated QUIC; the raw video UDP needs the client
// to open the path first). Stops with the session via the shared shutdown flag.
if let Ok(sock) = transport.try_clone_socket() {
crate::transport::spawn_data_punch(sock, shutdown.clone());
}
let mut session = Session::new(welcome.session_config(Role::Client), Box::new(transport))?;
// PyroWave sessions opt into partial delivery (plan §4.4): an aged-out lossy
// frame arrives as blocks-with-holes instead of vanishing — the all-intra codec
// renders it as one frame of localized blur, strictly better than a freeze.
if welcome.codec == crate::quic::CODEC_PYROWAVE {
session.set_deliver_partial_frames(true);
}
Ok::<_, PunktfunkError>((
session,
send,
recv,
Negotiated {
mode: welcome.mode,
compositor: welcome.compositor,
gamepad: welcome.gamepad,
host_fingerprint: fingerprint,
bitrate_kbps: welcome.bitrate_kbps,
clock_offset_ns,
clock_rtt_ns,
bit_depth: welcome.bit_depth,
color: welcome.color,
chroma_format: welcome.chroma_format,
audio_channels: welcome.audio_channels,
codec: welcome.codec,
shard_payload: welcome.shard_payload,
host_caps: welcome.host_caps,
},
welcome.host_caps,
))
};
match handshake.await {
Ok((session, send, recv, negotiated, host_caps)) => Ok(HandshakeOut {
conn,
session,
ctrl_send: send,
ctrl_recv: recv,
negotiated,
host_caps,
}),
Err(e) => Err(match reject_from_close(&conn) {
Some(r) => PunktfunkError::Rejected(r),
None => e,
}),
}
}
@@ -1,139 +0,0 @@
//! Input task: embedder events → QUIC datagrams. Toward a host that advertised
//! HOST_CAP_GAMEPAD_STATE, the per-transition gamepad events every embedder still emits are
//! folded into idempotent, sequence-numbered full-state snapshots (`GamepadSnapshot`): the
//! datagram plane drops and reorders (and sheds oldest-first at the 4 KiB send cap), so a lost
//! per-transition event would corrupt held pad state until the *next* change — a held trigger
//! stuck wrong indefinitely. Snapshots heal on the next send, the seq lets the host drop stale
//! reorders, and a periodic refresh of every touched pad bounds any loss to one refresh
//! interval — the same idempotent-state discipline as the host's 500 ms rumble refresh.
//! Keyboard/mouse/touch events pass through unchanged; an older host (no caps bit) keeps
//! getting the legacy per-transition gamepad events.
use super::super::*;
use super::*;
pub(super) async fn run(
conn: quinn::Connection,
mut input_rx: tokio::sync::mpsc::UnboundedReceiver<InputEvent>,
gamepad_snapshots: bool,
) {
use crate::input::{GamepadSnapshot, InputKind, MAX_PADS};
// Touched pads only: an entry appears on the first gamepad event for that index, so the
// refresh never conjures a virtual pad the embedder didn't drive.
let mut pads: [Option<GamepadSnapshot>; MAX_PADS] = [None; MAX_PADS];
// Per-pad wrapping seq that PERSISTS across a pad's remove/re-add on the same index (the
// snapshot itself is cleared to `None` on removal). A removal takes `seq[idx] + 1` so it
// supersedes every prior snapshot; the re-added pad's first snapshot takes the next value
// after that, so the host's seq gate accepts it instead of rejecting a restarted-at-0 seq.
let mut seq: [u8; MAX_PADS] = [0; MAX_PADS];
// Re-sends of a removal still owed on refresh ticks (the removal rides the lossy datagram
// plane; a single lost one would silently strand a ghost pad on the host — the exact bug
// the removal fixes). Mirrors the host's rumble stop burst: a few time-spread re-sends,
// each with a fresh (higher) seq, and canceled the moment the pad is driven again.
const REMOVE_RESENDS: u8 = 2;
let mut remove_owed: [u8; MAX_PADS] = [0; MAX_PADS];
// Per-pad declared controller kind ([`GamepadArrival`]) + its owed re-sends: the host needs
// the kind before the pad's first frame to build a matching virtual device (mixed types), so
// like the removal it rides the lossy plane with a small time-spread re-send burst.
const ARRIVAL_RESENDS: u8 = 2;
let mut arrival: [Option<u8>; MAX_PADS] = [None; MAX_PADS];
let mut arrival_owed: [u8; MAX_PADS] = [0; MAX_PADS];
let mut refresh = tokio::time::interval(Duration::from_millis(100));
refresh.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Delay);
loop {
tokio::select! {
ev = input_rx.recv() => {
let Some(ev) = ev else { break };
let idx = ev.flags as usize;
if gamepad_snapshots
&& matches!(ev.kind, InputKind::GamepadButton | InputKind::GamepadAxis)
&& idx < MAX_PADS
{
// The pad is being driven — cancel any owed removal (a re-plug on this
// index; its fresh snapshot seq already supersedes the removal's).
remove_owed[idx] = 0;
let snap = pads[idx].get_or_insert(GamepadSnapshot {
pad: idx as u8,
..Default::default()
});
// Unknown axis ids don't send (the host's legacy fold drops them too).
if snap.fold(&ev) {
seq[idx] = seq[idx].wrapping_add(1);
snap.seq = seq[idx];
let _ = conn
.send_datagram(snap.to_event().encode().to_vec().into());
}
continue;
}
if gamepad_snapshots && ev.kind == InputKind::GamepadRemove && idx < MAX_PADS {
// Stop refreshing the pad and forward a seq-stamped removal (in the shared
// seq space) so the host tears its virtual device down and no reordered
// snapshot can resurrect it; arm the re-send burst against datagram loss.
// Drop any owed kind declaration too — a re-plug on this index sends its own.
pads[idx] = None;
arrival[idx] = None;
arrival_owed[idx] = 0;
seq[idx] = seq[idx].wrapping_add(1);
remove_owed[idx] = REMOVE_RESENDS;
let rem = crate::input::InputEvent {
flags: crate::input::encode_gamepad_remove(idx as u8, seq[idx]),
..ev
};
let _ = conn.send_datagram(rem.encode().to_vec().into());
continue;
}
if gamepad_snapshots && ev.kind == InputKind::GamepadArrival && idx < MAX_PADS {
// Remember the declared kind (`code`) and forward it, arming a re-send burst
// so the host learns it before the pad's first frame even under loss.
arrival[idx] = Some(ev.code as u8);
arrival_owed[idx] = ARRIVAL_RESENDS;
let _ = conn.send_datagram(ev.encode().to_vec().into());
continue;
}
let _ = conn.send_datagram(ev.encode().to_vec().into());
}
_ = refresh.tick() => {
for idx in 0..MAX_PADS {
// Re-send an owed kind declaration (independent of whether the pad has state
// yet — it may be idle-but-connected). Idempotent on the host.
if arrival_owed[idx] > 0 {
if let Some(kind) = arrival[idx] {
arrival_owed[idx] -= 1;
let arr = crate::input::InputEvent {
kind: InputKind::GamepadArrival,
_pad: [0; 3],
code: kind as u32,
x: 0,
y: 0,
flags: idx as u32,
};
let _ = conn.send_datagram(arr.encode().to_vec().into());
} else {
arrival_owed[idx] = 0;
}
}
if let Some(snap) = pads[idx].as_mut() {
seq[idx] = seq[idx].wrapping_add(1);
snap.seq = seq[idx];
let _ = conn.send_datagram(snap.to_event().encode().to_vec().into());
} else if remove_owed[idx] > 0 {
// Idempotent removal re-send with a fresh seq (the host drops it as a
// no-op once the pad is already gone, but a re-plug's later snapshot
// still wins by seq).
remove_owed[idx] -= 1;
seq[idx] = seq[idx].wrapping_add(1);
let rem = crate::input::InputEvent {
kind: InputKind::GamepadRemove,
_pad: [0; 3],
code: 0,
x: 0,
y: 0,
flags: crate::input::encode_gamepad_remove(idx as u8, seq[idx]),
};
let _ = conn.send_datagram(rem.encode().to_vec().into());
}
}
}
}
}
}
+7 -118
View File
@@ -145,11 +145,6 @@ pub async fn run(
let Some(cmd) = cmd else { break }; // NativeClient dropped
match cmd {
ClipCommand::Fetch { xfer_id, seq, file_index, mime } => {
// Prune finished fetches first: a completed/failed/timed-out fetch task
// drops its cancel receiver, so its sender reads closed. Without this
// the map grew by one dead sender per paste for the whole session (only
// an explicit Cancel ever removed entries).
fetch_cancels.retain(|_, tx| !tx.is_closed());
let (cancel_tx, cancel_rx) = oneshot::channel();
fetch_cancels.insert(xfer_id, cancel_tx);
let conn = conn.clone();
@@ -158,36 +153,11 @@ pub async fn run(
tokio::spawn(run_outbound_fetch(conn, xfer_id, req, events, cancel_rx));
}
ClipCommand::Serve { req_id, bytes, last } => {
// Gate on a genuinely parked fetch (the waiter registers before the
// FetchRequest event is emitted, so a live serve always finds it):
// bytes served under a stale/unknown/cancelled req_id would otherwise
// pool here for the whole session with Ok returned for every chunk.
if !serve_waiters.lock().unwrap().contains_key(&req_id) {
serve_bufs.remove(&req_id);
} else {
let buf = serve_bufs.entry(req_id).or_default();
if buf.len().saturating_add(bytes.len()) > CLIP_FETCH_CAP {
// The requester bounds its read at CLIP_FETCH_CAP — anything
// larger is memory burned toward a guaranteed peer rejection.
// Fail the transfer NOW: peer reads UNAVAILABLE, embedder gets
// an Error instead of silent Ok-per-chunk.
serve_bufs.remove(&req_id);
if let Some(tx) = serve_waiters.lock().unwrap().remove(&req_id) {
let _ = tx.send(None);
}
let _ = events.try_send(ClipEventCore::Error {
id: req_id,
code: PunktfunkStatus::InvalidArg as i32,
});
} else {
buf.extend_from_slice(&bytes);
if last {
let full = serve_bufs.remove(&req_id).unwrap_or_default();
if let Some(tx) = serve_waiters.lock().unwrap().remove(&req_id)
{
let _ = tx.send(Some(full));
}
}
serve_bufs.entry(req_id).or_default().extend_from_slice(&bytes);
if last {
let full = serve_bufs.remove(&req_id).unwrap_or_default();
if let Some(tx) = serve_waiters.lock().unwrap().remove(&req_id) {
let _ = tx.send(Some(full));
}
}
}
@@ -254,27 +224,8 @@ async fn serve_inbound(
return;
}
// Overall stall bound (§3.4) — the inbound mirror of `run_outbound_fetch`'s: an embedder
// that never answers must not hold the waiter, this task, and the accepted bi-stream open
// for the rest of the session (~100 unanswered pastes exhaust the connection's bidi-stream
// budget and every later host paste stalls). `send.stopped()` additionally wakes us the
// moment the peer gives up on its side of the fetch.
let answer = tokio::select! {
r = rx => r.ok().flatten(),
_ = send.stopped() => {
let _ = events.try_send(ClipEventCore::Cancelled { id: req_id });
None
}
_ = tokio::time::sleep(std::time::Duration::from_secs(FETCH_STALL_SECS)) => {
let _ = events.try_send(ClipEventCore::Cancelled { id: req_id });
None
}
};
// Idempotent — the answering/denying paths already removed it; the stall paths must.
waiters.lock().unwrap().remove(&req_id);
match answer {
Some(bytes) => {
match rx.await {
Ok(Some(bytes)) => {
if clipstream::write_fetch_hdr(
&mut send,
&ClipFetchHdr {
@@ -351,65 +302,3 @@ async fn run_outbound_fetch(
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::quic::test_util::connect_pair;
use crate::quic::CLIP_FILE_INDEX_NONE;
/// A serve chunk that alone breaches the requester-side CLIP_FETCH_CAP must fail the
/// transfer immediately — Error to the embedder, UNAVAILABLE to the peer — instead of
/// accumulating Ok-per-chunk toward a guaranteed peer-side rejection. Also pins the
/// waiter-membership gate: the serve only accumulated because the fetch was parked.
#[tokio::test(flavor = "multi_thread", worker_threads = 2)]
async fn oversized_serve_fails_the_transfer_instead_of_buffering() {
let (_s, _c, host_conn, client_conn) = connect_pair().await;
let (ev_tx, ev_rx) = std::sync::mpsc::sync_channel(16);
let (cmd_tx, cmd_rx) = tokio::sync::mpsc::unbounded_channel();
tokio::spawn(run(client_conn, ev_tx, cmd_rx));
// Host pastes: it opens a fetch bi-stream toward the client.
let req = ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
};
let (_send, mut recv) = clipstream::open_fetch(&host_conn, &req).await.unwrap();
// The client core surfaces the FetchRequest (the waiter is parked now).
let (req_id, ev_rx) = tokio::task::spawn_blocking(move || {
match ev_rx
.recv_timeout(std::time::Duration::from_secs(5))
.unwrap()
{
ClipEventCore::FetchRequest { req_id, .. } => (req_id, ev_rx),
other => panic!("expected FetchRequest, got {other:?}"),
}
})
.await
.unwrap();
cmd_tx
.send(ClipCommand::Serve {
req_id,
bytes: vec![0u8; CLIP_FETCH_CAP + 1],
last: false,
})
.unwrap();
let ev = tokio::task::spawn_blocking(move || {
ev_rx
.recv_timeout(std::time::Duration::from_secs(5))
.unwrap()
})
.await
.unwrap();
match ev {
ClipEventCore::Error { id, .. } => assert_eq!(id, req_id),
other => panic!("expected Error, got {other:?}"),
}
// The peer's read side sees the transfer refused, not a hang.
let hdr = clipstream::read_fetch_hdr(&mut recv).await.unwrap();
assert_eq!(hdr.status, CLIP_FETCH_UNAVAILABLE);
}
}
-96
View File
@@ -548,100 +548,4 @@ mod tests {
Some(SteamController)
);
}
#[test]
fn compositor_pref_wire_and_names() {
for p in [
CompositorPref::Auto,
CompositorPref::Kwin,
CompositorPref::Wlroots,
CompositorPref::Mutter,
CompositorPref::Gamescope,
] {
assert_eq!(CompositorPref::from_u8(p.to_u8()), p);
assert_eq!(CompositorPref::from_name(p.as_str()), Some(p));
}
// Aliases + unknowns.
assert_eq!(CompositorPref::from_name("KDE"), Some(CompositorPref::Kwin));
assert_eq!(
CompositorPref::from_name("sway"),
Some(CompositorPref::Wlroots)
);
assert_eq!(CompositorPref::from_name("nope"), None);
// Unknown wire byte degrades to Auto (forward-compatible).
assert_eq!(CompositorPref::from_u8(200), CompositorPref::Auto);
}
#[test]
fn gamepad_pref_wire_and_names() {
for p in [
GamepadPref::Auto,
GamepadPref::Xbox360,
GamepadPref::DualSense,
GamepadPref::XboxOne,
GamepadPref::DualShock4,
GamepadPref::SteamController,
GamepadPref::SteamDeck,
GamepadPref::DualSenseEdge,
GamepadPref::SwitchPro,
GamepadPref::SteamController2,
GamepadPref::SteamController2Puck,
] {
assert_eq!(GamepadPref::from_u8(p.to_u8()), p);
assert_eq!(GamepadPref::from_name(p.as_str()), Some(p));
}
// Every wire byte 0..=10 is assigned, distinct, and pinned (forward-compat with peers
// that only know a prefix of the range).
for (v, p) in [
(0, GamepadPref::Auto),
(1, GamepadPref::Xbox360),
(2, GamepadPref::DualSense),
(3, GamepadPref::XboxOne),
(4, GamepadPref::DualShock4),
(5, GamepadPref::SteamController),
(6, GamepadPref::SteamDeck),
(7, GamepadPref::DualSenseEdge),
(8, GamepadPref::SwitchPro),
(9, GamepadPref::SteamController2),
(10, GamepadPref::SteamController2Puck),
] {
assert_eq!(p.to_u8(), v);
assert_eq!(GamepadPref::from_u8(v), p);
}
// The next unassigned byte degrades to Auto today; assigning it later must update this.
assert_eq!(GamepadPref::from_u8(11), GamepadPref::Auto);
// Aliases + unknowns.
assert_eq!(GamepadPref::from_name("PS5"), Some(GamepadPref::DualSense));
assert_eq!(GamepadPref::from_name("x360"), Some(GamepadPref::Xbox360));
assert_eq!(GamepadPref::from_name("ps4"), Some(GamepadPref::DualShock4));
assert_eq!(GamepadPref::from_name("DS4"), Some(GamepadPref::DualShock4));
assert_eq!(
GamepadPref::from_name("edge"),
Some(GamepadPref::DualSenseEdge)
);
assert_eq!(
GamepadPref::from_name("Switch-Pro"),
Some(GamepadPref::SwitchPro)
);
assert_eq!(
GamepadPref::from_name("ibex"),
Some(GamepadPref::SteamController2)
);
assert_eq!(
GamepadPref::from_name("sc2"),
Some(GamepadPref::SteamController2)
);
assert_eq!(
GamepadPref::from_name("sc2puck"),
Some(GamepadPref::SteamController2Puck)
);
assert_eq!(
GamepadPref::from_name("xbox-one"),
Some(GamepadPref::XboxOne)
);
assert_eq!(GamepadPref::from_name("series"), Some(GamepadPref::XboxOne));
assert_eq!(GamepadPref::from_name("nope"), None);
// Unknown wire byte degrades to Auto (forward-compatible).
assert_eq!(GamepadPref::from_u8(200), GamepadPref::Auto);
}
}
+4 -23
View File
@@ -86,18 +86,8 @@ impl ErasureCoder for Gf8Coder {
// No FEC: every original must already be present.
return collect_originals(received, data_count);
}
// Same (k, m)-keyed cache as `encode_into`: a fresh ReedSolomon per lossy block costs a
// full generator build (k×2k Gauss-Jordan + total×k×k multiply) on the real-time pump
// thread AND forfeits the instance's decode-matrix cache for stable loss patterns.
let mut guard = self.rs.lock().unwrap_or_else(|p| p.into_inner());
let cached =
matches!(&*guard, Some((ck, cm, _)) if *ck == data_count && *cm == recovery_count);
if !cached {
let rs = ReedSolomon::new(data_count, recovery_count)
.map_err(|_| FecError::Config("invalid GF(2^8) shard counts"))?;
*guard = Some((data_count, recovery_count, rs));
}
let rs = &guard.as_ref().expect("cache populated above").2;
let rs = ReedSolomon::new(data_count, recovery_count)
.map_err(|_| FecError::Config("invalid GF(2^8) shard counts"))?;
rs.reconstruct_data(received)
.map_err(|_| FecError::Backend("gf8 reconstruct"))?;
collect_originals(received, data_count)
@@ -126,17 +116,8 @@ impl ErasureCoder for Gf8Coder {
for &(j, bytes) in recovery {
received[data_count + j] = Some(bytes.to_vec());
}
// Cache the codec by (k, m) exactly as `encode_into`/`reconstruct` do (see the note
// there) — this path runs per lossy block on the pump thread.
let mut guard = self.rs.lock().unwrap_or_else(|p| p.into_inner());
let cached =
matches!(&*guard, Some((ck, cm, _)) if *ck == data_count && *cm == recovery_count);
if !cached {
let rs = ReedSolomon::new(data_count, recovery_count)
.map_err(|_| FecError::Config("invalid GF(2^8) shard counts"))?;
*guard = Some((data_count, recovery_count, rs));
}
let rs = &guard.as_ref().expect("cache populated above").2;
let rs = ReedSolomon::new(data_count, recovery_count)
.map_err(|_| FecError::Config("invalid GF(2^8) shard counts"))?;
rs.reconstruct_data(&mut received)
.map_err(|_| FecError::Backend("gf8 reconstruct"))?;
for (i, h) in have.iter().enumerate() {
+1 -20
View File
@@ -16,17 +16,6 @@
//! (recv → open → reorder → FEC recover → reassemble) state machines.
//! - [`transport`] — pluggable packet I/O (in-process loopback for tests; UDP for real).
//! - [`abi`] — the `extern "C"` surface and `cbindgen`-generated `punktfunk_core.h`.
//! - [`config`] / [`error`] / [`stats`] — session configuration, the shared error/status
//! vocabulary, and the counters snapshot.
//! - [`input`] — the wire input-event vocabulary (keyboard/mouse/touch, gamepad snapshots).
//! - [`reject`] — typed application-close rejection codes · [`reanchor`] — the post-loss
//! freeze-until-reanchor client gate · [`render_scale`] — the shared render-scale setting ·
//! [`audio`] — Opus PCM decode for C-ABI embedders · [`wol`] — Wake-on-LAN.
//! - `quic` (feature `quic`) — the punktfunk/1 control plane: handshake, typed control
//! messages, pairing (SPAKE2), the datagram plane codecs, and clock sync. With it come
//! `client` (the embeddable NativeClient worker), `abr` (the adaptive-bitrate
//! controller), and `clipboard` (the shared-clipboard transport task). `tls`
//! (feature `tls`) — the pinned-fingerprint certificate verifier.
//!
//! ## Threading contract
//!
@@ -94,15 +83,7 @@ pub use stats::Stats;
/// `punktfunk_connection_clipboard_{control,offer,fetch,serve,cancel}` +
/// `punktfunk_connection_next_clipboard`. Additive; the wire grows only backward-compatible control
/// messages (0x40-0x44) and a new `Welcome::host_caps` bit, so [`WIRE_VERSION`] is unchanged.
/// v9: `PunktfunkFrame` grew `received_ns` — the reassembly-completion receipt stamp, so
/// embedders stop stamping receipt at the hand-off pull (which folds the pre-decode queue wait
/// into apparent network latency). Struct-size change on the frame poll surface = a hard ABI
/// break for embedders reading `PunktfunkFrame`; nothing on the wire moved, so [`WIRE_VERSION`]
/// is unchanged.
/// v10: added `punktfunk_connection_clock_offset_now_ns` — the LIVE (mid-stream re-synced)
/// clock offset ongoing latency math must use; the connect-time getter stays frozen by
/// contract. Additive, client-local — no wire change, so [`WIRE_VERSION`] is unchanged.
pub const ABI_VERSION: u32 = 10;
pub const ABI_VERSION: u32 = 8;
/// The punktfunk/1 **wire** version — what `Hello`/`Welcome` carry and hosts equality-check.
/// Deliberately its own constant: [`ABI_VERSION`] tracks the embeddable **C surface**
+4 -25
View File
@@ -39,19 +39,10 @@ pub struct Packetizer {
/// DATA shards before any block's parity — all blocks' parity must stay alive until the
/// frame's second emission pass.
recovery: Vec<Vec<Vec<u8>>>,
/// The peer's per-block `data + recovery` acceptance ceiling, frozen from the **negotiated**
/// config exactly as the far side derives it in [`ReassemblerLimits::from_config`]. Adaptive
/// FEC moves `fec.fec_percent` live ([`set_fec_percent`](Self::set_fec_percent)) but the
/// receiver's ceiling is computed once at session construction and never re-derived, so parity
/// must be clamped against this or a raised percentage puts blocks over the far side's bound —
/// where every packet of the block is dropped wholesale, the frame never completes, and the
/// resulting loss pushes adaptive FEC *higher*. See the `recovery_for` clamp in `packetize_each`.
max_total_shards: usize,
}
impl Packetizer {
pub fn new(config: &Config) -> Self {
let max_data = config.fec.max_data_per_block as usize;
Packetizer {
next_frame_index: 0,
next_probe_index: 0,
@@ -61,9 +52,6 @@ impl Packetizer {
version: config.phase as u8,
tail: Vec::new(),
recovery: Vec::new(),
// Mirrors `ReassemblerLimits::from_config` — keep the two in step.
max_total_shards: (max_data + config.fec.recovery_for(max_data))
.min(config.fec.scheme.max_total_shards()),
}
}
@@ -185,15 +173,6 @@ impl Packetizer {
};
// Per-block shard geometry (deterministic — recomputed in both passes).
let block_data_count = |b: usize| ((b + 1) * max_block).min(total_data) - b * max_block;
// Parity for a `k`-shard block: the configured percentage, clamped so the block's wire
// total never exceeds what the peer will accept (see `max_total_shards`). The clamp only
// binds on blocks near `max_data_per_block`; smaller blocks keep the full adaptive range,
// so raising FEC still buys real protection wherever there is headroom. Bound as locals,
// not as a `&self` method: `emit_one` below would otherwise capture all of `self` and
// collide with the `&mut self.recovery[b]` parity borrow.
let (fec, max_total_shards) = (self.fec, self.max_total_shards);
let recovery_for =
move |k: usize| fec.recovery_for(k).min(max_total_shards.saturating_sub(k));
// One parity pool per block, reused across frames (steady-state zero-alloc).
if self.recovery.len() < block_count {
@@ -204,7 +183,7 @@ impl Packetizer {
let mut total_recovery = 0usize;
for b in 0..block_count {
let k = block_data_count(b);
let m = recovery_for(k);
let m = self.fec.recovery_for(k);
if k + m > u16::MAX as usize {
return Err(PunktfunkError::Unsupported("block shard count exceeds u16"));
}
@@ -225,7 +204,7 @@ impl Packetizer {
block_index: b as u16,
block_count: block_count as u16,
data_shards: k as u16,
recovery_shards: recovery_for(k) as u16,
recovery_shards: self.fec.recovery_for(k) as u16,
shard_index: shard_index as u16,
shard_bytes: payload as u16,
magic: PUNKTFUNK_MAGIC,
@@ -244,7 +223,7 @@ impl Packetizer {
// This block's data shards: references into `frame` (plus the staged tail).
let data_shards: Vec<&[u8]> = (first..first + k).map(shard_at).collect();
let recovery_count = recovery_for(k);
let recovery_count = self.fec.recovery_for(k);
coder.encode_into(&data_shards, recovery_count, &mut self.recovery[b])?;
for (shard_index, body) in data_shards.iter().enumerate() {
@@ -263,7 +242,7 @@ impl Packetizer {
let mut parity_left = total_recovery;
for b in 0..block_count {
let k = block_data_count(b);
let recovery_count = recovery_for(k);
let recovery_count = self.fec.recovery_for(k);
for r in 0..recovery_count {
parity_left -= 1;
let mut flags = FLAG_PIC;
+1 -50
View File
@@ -106,19 +106,8 @@ pub struct ReassemblerLimits {
impl ReassemblerLimits {
pub fn from_config(c: &Config) -> Self {
let max_data = c.fec.max_data_per_block as usize;
// Size the ceiling from the whole range adaptive FEC may reach, NOT from the percentage
// negotiated at session start: the sender moves `fec_percent` live (`Packetizer::
// set_fec_percent`, clamped to ≤ 90) and the wire is self-describing, so it never
// renegotiates. Deriving this from the start value made every packet of a large block
// fail the `total > max_total_shards` check once FEC ramped up — the block never
// accumulated a shard, the frame aged out, and the resulting loss drove FEC *higher*,
// wedging large frames at 100% loss exactly when FEC was meant to rescue the link. A
// current sender also clamps its side (`Packetizer::recovery_for`); this keeps an
// already-deployed sender that doesn't from wedging a current receiver. Still a hard
// pre-allocation bound against hostile headers — just the sender's clamp, not a stale
// snapshot of it.
let max_total =
(max_data + (max_data * 90).div_ceil(100)).min(c.fec.scheme.max_total_shards());
(max_data + c.fec.recovery_for(max_data)).min(c.fec.scheme.max_total_shards());
let total_data = c.max_frame_bytes.div_ceil(c.shard_payload.max(1)).max(1);
ReassemblerLimits {
shard_bytes: c.shard_payload,
@@ -500,7 +489,6 @@ impl Reassembler {
pts_ns: done.pts_ns,
flags: done.user_flags,
complete: true,
received_ns: 0, // stamped by Session::poll_frame at the session boundary
}));
}
Ok(None)
@@ -518,10 +506,6 @@ impl Reassembler {
// The dropped frames' buffers (and their parity bufs) go back to the allocator, not the
// pool — a flush is the rare path. The budget resets with them.
self.in_flight_bytes = 0;
// An aged-out partial parked for delivery is from the discarded past too — without this
// it survives `flush_backlog` and gets handed up as the first "frame" after the
// jump-to-live, exactly the stale content the flush existed to discard.
self.pending_partial = None;
}
}
@@ -608,7 +592,6 @@ impl ReassemblyWindow {
pts_ns: f.pts_ns,
flags: f.user_flags,
complete: false,
received_ns: 0, // stamped by Session::poll_frame at the session boundary
});
}
}
@@ -649,35 +632,3 @@ impl ReassemblyWindow {
}
}
}
#[cfg(test)]
mod reset_tests {
use super::*;
/// `flush_backlog` discards the past wholesale — an aged-out partial parked for delivery is
/// part of that past and must not survive [`Reassembler::reset`] to be handed up as the
/// first "frame" after a jump-to-live.
#[test]
fn reset_drops_a_parked_partial() {
let mut r = Reassembler::new(ReassemblerLimits {
shard_bytes: 64,
max_data_shards: 8,
max_total_shards: 16,
max_blocks: 4,
max_frame_bytes: 4096,
});
r.pending_partial = Some(Frame {
data: vec![0u8; 64],
frame_index: 7,
pts_ns: 1,
flags: 0,
complete: false,
received_ns: 0,
});
r.reset();
assert!(
r.take_partial().is_none(),
"a pre-flush partial must not survive reset()"
);
}
}
-61
View File
@@ -579,64 +579,3 @@ fn rejects_wrong_shard_bytes_and_oversized_frame() {
.is_none());
assert_eq!(stats.snapshot().packets_dropped, 1);
}
/// Adaptive FEC raises `fec_percent` mid-session while the receiver's per-block acceptance
/// ceiling is frozen at session construction and never renegotiated. A maximal block must
/// therefore still land: the sender clamps its parity to the ceiling
/// (`Packetizer::recovery_for`), and the receiver sizes that ceiling from the whole clamp range
/// rather than the start percentage. Regression guard for the wedge this caused — every packet
/// of a large block failing `total > max_total_shards`, so the frame never completed and the
/// resulting loss drove adaptive FEC higher still.
#[test]
fn adaptive_fec_ramp_keeps_maximal_blocks_within_the_peers_ceiling() {
let cfg = e2e_config(FecScheme::Gf16, 10);
let coder = coder_for(FecScheme::Gf16);
let lim = ReassemblerLimits::from_config(&cfg);
let mut pk = Packetizer::new(&cfg);
// Ramp far past the negotiated 10% — exactly what `apply_fec_target` does under loss.
pk.set_fec_percent(50);
// A frame of full `max_data_per_block` blocks: where the ceiling actually binds.
let frame_len = cfg.shard_payload * cfg.fec.max_data_per_block as usize * 2;
let src: Vec<u8> = (0..frame_len).map(|i| (i * 131 + 7) as u8).collect();
let pkts = pk.packetize(&src, 1, 0, coder.as_ref()).unwrap();
let k = cfg.fec.max_data_per_block as usize;
let mut clamped = false;
for p in &pkts {
let hdr = PacketHeader::read_from_bytes(&p[..HEADER_LEN]).unwrap();
let total = hdr.data_shards as usize + hdr.recovery_shards as usize;
assert!(
total <= lim.max_total_shards,
"block total {total} exceeds the peer's ceiling {} — every packet of this block \
would be dropped",
lim.max_total_shards
);
// The unclamped 50% would put 2 parity on a full block; the negotiated 10% ceiling
// leaves room for 1. Proves the clamp actually bound rather than passing vacuously.
if hdr.data_shards as usize == k {
assert!(
(hdr.recovery_shards as usize) < cfg.fec.recovery_for(k).max(1) + 1,
"parity must be clamped to the peer's ceiling"
);
clamped = true;
}
}
assert!(clamped, "test must exercise a maximal block");
// And the frame still reassembles byte-identically.
let mut r = Reassembler::new(lim);
let stats = StatsCounters::default();
let mut got = None;
for p in &pkts {
if let Some(f) = r.push(p, coder.as_ref(), &stats).unwrap() {
got = Some(f);
}
}
assert_eq!(
got.expect("frame must complete after an adaptive-FEC ramp")
.data,
src
);
}
+1 -78
View File
@@ -91,13 +91,8 @@ pub fn resolve_codec(client_codecs: u8, host_capable: u8, preferred: u8) -> Opti
return None;
}
// Honor the client's preference when the host can also emit it; else fall back to precedence.
// `preferred` is a single-bit field by contract but arrives as a raw wire byte — isolate ONE
// bit of the intersection instead of echoing the request, so a non-conformant multi-bit
// value can never escape as a codec id (downstream `from_wire` folds unknown values to HEVC,
// which may not even be in the shared set).
if preferred != 0 && shared & preferred != 0 {
let want = shared & preferred;
return Some(want & want.wrapping_neg());
return Some(preferred);
}
// Precedence: HEVC > AV1 > H.264.
[CODEC_HEVC, CODEC_AV1, CODEC_H264]
@@ -176,75 +171,3 @@ impl Default for ColorInfo {
Self::SDR_BT709
}
}
#[cfg(test)]
mod tests {
use crate::config::{CompositorPref, FecConfig, FecScheme, GamepadPref, Mode};
use crate::quic::*;
#[test]
fn host_cap_clipboard_bit_is_distinct_and_survives_welcome() {
// The new cap packs into the existing trailing host_caps byte with no layout change.
assert_ne!(HOST_CAP_CLIPBOARD, HOST_CAP_GAMEPAD_STATE);
let mut w = Welcome {
abi_version: 1,
udp_port: 1,
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
},
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_HEVC,
host_caps: HOST_CAP_GAMEPAD_STATE | HOST_CAP_CLIPBOARD,
};
let got = Welcome::decode(&w.encode()).unwrap();
assert_eq!(got.host_caps & HOST_CAP_CLIPBOARD, HOST_CAP_CLIPBOARD);
assert_eq!(
got.host_caps & HOST_CAP_GAMEPAD_STATE,
HOST_CAP_GAMEPAD_STATE
);
// Clipboard-off host: the bit is clear, gamepad bit still set.
w.host_caps = HOST_CAP_GAMEPAD_STATE;
assert_eq!(
Welcome::decode(&w.encode()).unwrap().host_caps & HOST_CAP_CLIPBOARD,
0
);
}
#[test]
fn resolve_codec_canonicalizes_a_multi_bit_preference() {
// A non-conformant peer may stuff its capability MASK into `preferred` — the result
// must still be a single bit of the shared set, never the raw multi-bit echo (which
// folds to HEVC downstream and can select a codec the client can't decode).
assert_eq!(
resolve_codec(CODEC_H264, CODEC_H264 | CODEC_AV1, CODEC_H264 | CODEC_AV1),
Some(CODEC_H264)
);
// Several shared preferred bits: still exactly one bit, and one of the preferred ones.
let got = resolve_codec(
CODEC_H264 | CODEC_HEVC | CODEC_AV1,
CODEC_H264 | CODEC_HEVC | CODEC_AV1,
CODEC_AV1 | CODEC_HEVC,
)
.unwrap();
assert_eq!(got.count_ones(), 1);
assert_ne!(got & (CODEC_AV1 | CODEC_HEVC), 0);
}
}
@@ -115,134 +115,3 @@ pub async fn read_data(recv: &mut quinn::RecvStream, max_bytes: usize) -> std::i
.await
.map_err(std::io::Error::other)
}
// In-process QUIC loopback: the real clipstream fetch transport, both success and cancel.
#[cfg(test)]
mod tests {
use crate::quic::clipstream;
use crate::quic::test_util::connect_pair;
use crate::quic::*;
#[tokio::test]
async fn fetch_text_transfers_then_cancel_resets() {
let (_server_ep, _client_ep, host_conn, client_conn) = connect_pair().await;
let payload = b"hello clipboard \xf0\x9f\x93\x8b".to_vec(); // text + a 4-byte emoji
let holder_payload = payload.clone();
// Holder = the host side: accept two fetch streams. Serve the first; cancel the second.
let holder = tokio::spawn(async move {
// Fetch #1 — serve the payload.
let (mut send, mut recv) = host_conn.accept_bi().await.expect("accept fetch #1");
let kind = clipstream::read_stream_header(&mut recv)
.await
.expect("stream header #1");
assert_eq!(kind, clipstream::CLIP_STREAM_KIND_FETCH);
let req = clipstream::read_fetch(&mut recv)
.await
.expect("fetch req #1");
assert_eq!(req.seq, 1);
assert_eq!(req.file_index, CLIP_FILE_INDEX_NONE);
assert_eq!(req.mime, "text/plain;charset=utf-8");
clipstream::write_fetch_hdr(
&mut send,
&ClipFetchHdr {
status: CLIP_FETCH_OK,
total_size: holder_payload.len() as u64,
},
)
.await
.expect("write hdr #1");
clipstream::write_data(&mut send, &holder_payload)
.await
.expect("write data #1");
// Fetch #2 — read the request, then cancel mid-transfer with RESET_STREAM.
let (mut send2, mut recv2) = host_conn.accept_bi().await.expect("accept fetch #2");
clipstream::read_stream_header(&mut recv2)
.await
.expect("stream header #2");
let _ = clipstream::read_fetch(&mut recv2)
.await
.expect("fetch req #2");
send2.reset(clipstream::cancelled_code()).unwrap();
host_conn // keep alive until the requester side is done
});
// Requester = the client side.
// #1: full lazy fetch of the text payload.
let req = ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
};
let (_send, mut recv) = clipstream::open_fetch(&client_conn, &req)
.await
.expect("open fetch #1");
let hdr = clipstream::read_fetch_hdr(&mut recv)
.await
.expect("read hdr #1");
assert_eq!(hdr.status, CLIP_FETCH_OK);
assert_eq!(hdr.total_size as usize, payload.len());
let got = clipstream::read_data(&mut recv, 8 << 20)
.await
.expect("read data #1");
assert_eq!(got, payload);
// #2: the holder resets the stream — the requester surfaces an error rather than hanging.
let req2 = ClipFetch {
seq: 2,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
};
let (_send2, mut recv2) = clipstream::open_fetch(&client_conn, &req2)
.await
.expect("open fetch #2");
assert!(
clipstream::read_fetch_hdr(&mut recv2).await.is_err(),
"a cancelled fetch must surface as an error, not a hang"
);
let _host_conn = holder.await.unwrap();
}
#[tokio::test]
async fn read_data_enforces_size_cap() {
let (_server_ep, _client_ep, host_conn, client_conn) = connect_pair().await;
let big = vec![0xABu8; 200_000]; // > the 64 KiB chunk, and > the cap we set below
let holder_payload = big.clone();
let holder = tokio::spawn(async move {
let (mut send, mut recv) = host_conn.accept_bi().await.expect("accept");
clipstream::read_stream_header(&mut recv).await.unwrap();
let _ = clipstream::read_fetch(&mut recv).await.unwrap();
clipstream::write_fetch_hdr(
&mut send,
&ClipFetchHdr {
status: CLIP_FETCH_OK,
total_size: holder_payload.len() as u64,
},
)
.await
.unwrap();
let _ = clipstream::write_data(&mut send, &holder_payload).await;
host_conn
});
let req = ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "application/octet-stream".into(),
};
let (_send, mut recv) = clipstream::open_fetch(&client_conn, &req).await.unwrap();
assert_eq!(
clipstream::read_fetch_hdr(&mut recv).await.unwrap().status,
CLIP_FETCH_OK
);
// Cap below the payload size ⇒ read_data errors instead of buffering unboundedly.
assert!(clipstream::read_data(&mut recv, 64 * 1024).await.is_err());
let _host_conn = holder.await.unwrap();
}
}
+2 -114
View File
@@ -38,7 +38,7 @@ pub struct ClockSkew {
/// with, so the offset aligns a client receive instant to the host's capture clock.
pub async fn clock_sync(
send: &mut quinn::SendStream,
recv: &mut io::MsgReader,
recv: &mut quinn::RecvStream,
) -> Option<ClockSkew> {
use std::time::Duration;
const ROUNDS: usize = 8;
@@ -50,7 +50,7 @@ pub async fn clock_sync(
if io::write_msg(send, &probe).await.is_err() {
break;
}
let read = tokio::time::timeout(read_timeout, recv.read_msg()).await;
let read = tokio::time::timeout(read_timeout, io::read_msg(recv)).await;
let echo = match read {
Ok(Ok(b)) => match ClockEcho::decode(&b) {
Ok(e) => e,
@@ -154,115 +154,3 @@ impl Default for ClockResync {
pub fn accept_resync(batch_rtt_ns: u64, connect_rtt_ns: u64) -> bool {
batch_rtt_ns <= (connect_rtt_ns + connect_rtt_ns / 2).max(2_000_000)
}
#[cfg(test)]
mod tests {
use crate::quic::*;
#[test]
fn clock_offset_picks_min_rtt_and_recovers_offset() {
// Host clock is +1_000_000 ns ahead of the client. Construct samples where a symmetric
// round-trip recovers exactly that offset, and a noisy (asymmetric, high-RTT) sample is
// present but must be ignored by the min-RTT selection.
const OFF: i64 = 1_000_000;
// Clean sample: client t1=0, one-way=200µs each way → t2 = t1 + 200_000 + OFF (host clock),
// t3 = t2 + 50_000 (host processing), t4 = t3 - OFF + 200_000 (back in client clock).
let t1 = 0u64;
let t2 = (t1 as i64 + 200_000 + OFF) as u64;
let t3 = t2 + 50_000;
let t4 = (t3 as i64 - OFF + 200_000) as u64;
// Noisy sample: same offset but a fat, asymmetric RTT (slow return path) — higher RTT.
let n1 = 1_000_000u64;
let n2 = (n1 as i64 + 200_000 + OFF) as u64;
let n3 = n2 + 50_000;
let n4 = (n3 as i64 - OFF + 5_000_000) as u64; // 5 ms return → big RTT
let (offset, rtt) =
clock_offset_ns(&[(n1, n2, n3, n4), (t1, t2, t3, t4)]).expect("non-empty");
// The min-RTT sample recovers the offset exactly; its RTT is 2x200us, and the noisy
// (asymmetric, 5 ms return) sample is ignored by the min-RTT selection.
assert_eq!(offset, OFF);
assert_eq!(rtt, 400_000);
assert!(clock_offset_ns(&[]).is_none());
}
/// The mid-stream re-sync state machine: 8 rounds collected via matched echoes, stale
/// echoes ignored, a restarted batch abandons the old one, and the batch result is the
/// min-RTT estimate — the exact behavior the connect-time `clock_sync` loop has.
#[test]
fn clock_resync_collects_rounds_and_ignores_stale_echoes() {
// Host clock +1 ms ahead; symmetric 100 µs one-way paths except one congested round.
const OFF: i64 = 1_000_000;
let echo_for = |t1: u64, one_way: u64| ClockEcho {
t1_ns: t1,
t2_ns: (t1 as i64 + one_way as i64 + OFF) as u64,
t3_ns: (t1 as i64 + one_way as i64 + OFF) as u64 + 10_000,
};
let t4_for = |e: &ClockEcho, one_way: u64| (e.t3_ns as i64 - OFF + one_way as i64) as u64;
let mut rs = ClockResync::new();
// An unsolicited echo before any batch is ignored.
assert_eq!(
rs.on_echo(&echo_for(42, 100_000), 500_000),
ResyncStep::Idle
);
let mut probe = rs.begin(1_000_000);
// A stale echo (wrong t1: the abandoned pre-begin probe) is ignored mid-batch.
assert_eq!(
rs.on_echo(&echo_for(42, 100_000), 500_000),
ResyncStep::Idle
);
for round in 0..ClockResync::ROUNDS {
// Round 3 is congested (5 ms one-way) — it must lose the min-RTT selection.
let one_way = if round == 3 { 5_000_000 } else { 100_000 };
let echo = echo_for(probe.t1_ns, one_way);
let t4 = t4_for(&echo, one_way);
match rs.on_echo(&echo, t4) {
ResyncStep::Probe(p) => {
assert!(round < ClockResync::ROUNDS - 1, "batch overran its rounds");
probe = p;
}
ResyncStep::Done { offset_ns, rtt_ns } => {
assert_eq!(round, ClockResync::ROUNDS - 1, "batch ended early");
assert_eq!(offset_ns, OFF, "min-RTT round recovers the offset exactly");
assert_eq!(rtt_ns, 200_000); // 2×100 µs; host processing (t3t2) excluded
}
ResyncStep::Idle => panic!("matched echo must advance the batch"),
}
}
// The batch is done: even a matching-t1 replay no longer advances anything.
assert_eq!(
rs.on_echo(&echo_for(probe.t1_ns, 100_000), probe.t1_ns + 300_000),
ResyncStep::Idle
);
// begin() mid-batch abandons the in-flight batch: its echo is stale afterwards.
let old = rs.begin(2_000_000);
let fresh = rs.begin(3_000_000);
assert_eq!(
rs.on_echo(&echo_for(old.t1_ns, 100_000), 2_300_000),
ResyncStep::Idle
);
assert!(matches!(
rs.on_echo(&echo_for(fresh.t1_ns, 100_000), 3_300_000),
ResyncStep::Probe(_)
));
}
/// The acceptance guard: a batch measured through a congested window (fat RTT) must not
/// replace the offset — its queueing delay biases the estimate exactly when frames
/// already read late. Floor of 2 ms so a near-zero connect RTT (same-host/LAN) doesn't
/// reject every later batch over normal jitter.
#[test]
fn clock_resync_acceptance_guard() {
// Generous connect RTT (10 ms): accept up to 1.5×.
assert!(accept_resync(14_000_000, 10_000_000));
assert!(!accept_resync(16_000_000, 10_000_000));
// Tiny connect RTT (200 µs, wired LAN): the 2 ms floor governs.
assert!(accept_resync(1_900_000, 200_000));
assert!(!accept_resync(2_100_000, 200_000));
// Boundary: exactly at the bound is accepted.
assert!(accept_resync(2_000_000, 0));
assert!(accept_resync(15_000_000, 10_000_000));
}
}
-366
View File
@@ -782,369 +782,3 @@ impl ClipFetchHdr {
})
}
}
#[cfg(test)]
mod tests {
use crate::config::Mode;
use crate::quic::*;
#[test]
fn reconfigure_roundtrip() {
let rq = Reconfigure {
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 144,
},
};
assert_eq!(Reconfigure::decode(&rq.encode()).unwrap(), rq);
for accepted in [true, false] {
let rs = Reconfigured {
accepted,
mode: rq.mode,
};
assert_eq!(Reconfigured::decode(&rs.encode()).unwrap(), rs);
}
// The type byte separates the post-handshake messages from each other.
assert!(Reconfigure::decode(
&Reconfigured {
accepted: true,
mode: rq.mode
}
.encode()
)
.is_err());
}
#[test]
fn request_keyframe_roundtrip() {
let bytes = RequestKeyframe.encode();
assert!(RequestKeyframe::decode(&bytes).is_ok());
// Distinct from the other control messages — its type byte must not collide.
let mode = Mode {
width: 1280,
height: 720,
refresh_hz: 60,
};
assert!(RequestKeyframe::decode(&Reconfigure { mode }.encode()).is_err());
assert!(Reconfigure::decode(&bytes).is_err());
// Length is exact (no trailing bytes accepted).
assert!(RequestKeyframe::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
}
#[test]
fn rfi_request_roundtrip() {
for (first_frame, last_frame) in [(0u32, 0u32), (40, 47), (5, 5), (1_000_000, u32::MAX)] {
let r = RfiRequest {
first_frame,
last_frame,
};
assert_eq!(RfiRequest::decode(&r.encode()).unwrap(), r);
}
// Disjoint from the bare keyframe request (its loss-unaware sibling) and others: type byte + length.
assert!(RfiRequest::decode(&RequestKeyframe.encode()).is_err());
assert!(RequestKeyframe::decode(
&RfiRequest {
first_frame: 1,
last_frame: 2
}
.encode()
)
.is_err());
// Exact length — no trailing bytes.
let bytes = RfiRequest {
first_frame: 3,
last_frame: 9,
}
.encode();
assert!(RfiRequest::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(RfiRequest::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn loss_report_roundtrip() {
for loss_ppm in [0u32, 1, 12_345, 50_000, 1_000_000] {
let r = LossReport { loss_ppm };
assert_eq!(LossReport::decode(&r.encode()).unwrap(), r);
}
// Disjoint from the other control messages (type byte + length).
assert!(LossReport::decode(&RequestKeyframe.encode()).is_err());
assert!(RequestKeyframe::decode(&LossReport { loss_ppm: 0 }.encode()).is_err());
assert!(LossReport::decode(
&[LossReport { loss_ppm: 0 }.encode().as_slice(), &[0]].concat()
)
.is_err());
}
#[test]
fn window_loss_ppm_estimates_and_caps() {
// No traffic → 0. A clean window (nothing recovered) → 0.
assert_eq!(window_loss_ppm(0, 0, 0, 0), 0);
assert_eq!(window_loss_ppm(0, 0, 1000, 0), 0);
// 50 recovered of 1000 total (950 received + 50 recovered) = 5%.
assert_eq!(window_loss_ppm(50, 0, 950, 0), 50_000);
// An unrecoverable frame adds the +5% bump (push FEC past the current cap).
assert_eq!(window_loss_ppm(50, 0, 950, 1), 100_000);
// A total-loss window with a drop but nothing received still reports the bump, capped at 1e6.
assert_eq!(window_loss_ppm(0, 0, 0, 3), 50_000);
assert!(window_loss_ppm(u64::MAX, 0, 1, 9) <= 1_000_000);
// Reordering: shards "recovered" early that then arrived are late, not lost — netted out, so
// a pure-reorder window reads 0. Partially late nets to the true loss (20 of 1000 = 2%).
assert_eq!(window_loss_ppm(50, 50, 1000, 0), 0);
assert_eq!(window_loss_ppm(50, 30, 980, 0), 20_000);
// `late` can outrun `recovered` across a window boundary (reorder straddling the report
// tick) or via a rare wire duplicate — saturate at a clean window, never underflow.
assert_eq!(window_loss_ppm(10, 25, 1000, 0), 0);
}
#[test]
fn bitrate_messages_roundtrip() {
let req = SetBitrate {
bitrate_kbps: 14_000,
};
assert_eq!(SetBitrate::decode(&req.encode()).unwrap(), req);
let ack = BitrateChanged {
bitrate_kbps: 14_000,
};
assert_eq!(BitrateChanged::decode(&ack.encode()).unwrap(), ack);
// Same payload shape as LossReport — the type byte alone must keep them disjoint.
assert!(LossReport::decode(&req.encode()).is_err());
assert!(SetBitrate::decode(&ack.encode()).is_err());
assert!(BitrateChanged::decode(&req.encode()).is_err());
assert!(SetBitrate::decode(&LossReport { loss_ppm: 7 }.encode()).is_err());
}
#[test]
fn probe_messages_roundtrip() {
let req = ProbeRequest {
target_kbps: 250_000,
duration_ms: 2000,
};
assert_eq!(ProbeRequest::decode(&req.encode()).unwrap(), req);
let res = ProbeResult {
bytes_sent: 62_500_000,
packets_sent: 480,
duration_ms: 2003,
wire_packets_sent: 41_000,
send_dropped: 1_200,
};
assert_eq!(ProbeResult::decode(&res.encode()).unwrap(), res);
assert_eq!(res.encode().len(), 29);
// A pre-wire-stats host's 21-byte ProbeResult still decodes, with the new fields zeroed.
let legacy = {
let full = res.encode();
full[..21].to_vec()
};
let decoded = ProbeResult::decode(&legacy).unwrap();
assert_eq!(decoded.wire_packets_sent, 0);
assert_eq!(decoded.send_dropped, 0);
assert_eq!(decoded.bytes_sent, res.bytes_sent);
// Type bytes keep the control messages disjoint from each other.
assert!(ProbeRequest::decode(&res.encode()).is_err());
assert!(Reconfigure::decode(&req.encode()).is_err());
assert!(ProbeResult::decode(&req.encode()).is_err());
}
#[test]
fn clock_messages_roundtrip() {
let probe = ClockProbe {
t1_ns: 1_700_000_000_123,
};
assert_eq!(ClockProbe::decode(&probe.encode()).unwrap(), probe);
let echo = ClockEcho {
t1_ns: 1_700_000_000_123,
t2_ns: 1_700_000_050_456,
t3_ns: 1_700_000_050_789,
};
assert_eq!(ClockEcho::decode(&echo.encode()).unwrap(), echo);
// Disjoint from the other control messages (distinct type bytes).
assert!(ClockProbe::decode(&echo.encode()).is_err());
assert!(ProbeRequest::decode(&probe.encode()).is_err());
assert!(ClockEcho::decode(&probe.encode()).is_err());
}
// ---- Shared clipboard control + fetch-stream message codecs (0x40-0x44) -----------------------
#[test]
fn clip_control_roundtrip() {
for (enabled, flags) in [
(true, 0u8),
(false, 0),
(true, CLIP_FLAG_FILES),
(false, 0xFF),
] {
let m = ClipControl { enabled, flags };
assert_eq!(ClipControl::decode(&m.encode()).unwrap(), m);
}
// Disjoint from its host→client sibling (type byte + length) and exact length.
assert!(ClipControl::decode(
&ClipState {
enabled: true,
policy: 0,
reason: 0
}
.encode()
)
.is_err());
let bytes = ClipControl {
enabled: true,
flags: 0,
}
.encode();
assert!(ClipControl::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(ClipControl::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn clip_state_roundtrip() {
let cases = [
ClipState {
enabled: true,
policy: CLIP_POLICY_TEXT | CLIP_POLICY_FILES,
reason: CLIP_REASON_OK,
},
ClipState {
enabled: false,
policy: 0,
reason: CLIP_REASON_BACKEND_UNAVAILABLE,
},
ClipState {
enabled: true,
policy: CLIP_POLICY_TEXT,
reason: CLIP_REASON_NO_FILES,
},
];
for m in cases {
assert_eq!(ClipState::decode(&m.encode()).unwrap(), m);
}
// A ClipControl must not decode as a ClipState (type byte).
assert!(ClipState::decode(
&ClipControl {
enabled: true,
flags: 0
}
.encode()
)
.is_err());
let bytes = cases[0].encode();
assert!(ClipState::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn clip_offer_roundtrip() {
// Empty offer, one kind, and a full multi-format offer (text/rich/image/files).
let cases = [
ClipOffer {
seq: 0,
kinds: vec![],
},
ClipOffer {
seq: 1,
kinds: vec![ClipKind {
mime: "text/plain;charset=utf-8".into(),
size_hint: 12,
}],
},
ClipOffer {
seq: u32::MAX,
kinds: vec![
ClipKind {
mime: "text/plain;charset=utf-8".into(),
size_hint: 0,
},
ClipKind {
mime: "text/html".into(),
size_hint: 4096,
},
ClipKind {
mime: "image/png".into(),
size_hint: 1 << 30,
},
ClipKind {
mime: "application/x-punktfunk-files".into(),
size_hint: 5_000_000_000,
},
],
},
];
for m in &cases {
assert_eq!(&ClipOffer::decode(&m.encode()).unwrap(), m);
}
// Trailing bytes are rejected (get_clip_kind consumes exactly to the end).
let mut padded = cases[1].encode();
padded.push(0);
assert!(ClipOffer::decode(&padded).is_err());
// A count byte over the cap is rejected before allocating.
let mut over = cases[0].encode();
over[9] = (CLIP_MAX_KINDS + 1) as u8;
assert!(ClipOffer::decode(&over).is_err());
// Disjoint from a same-family control message.
assert!(ClipOffer::decode(
&ClipControl {
enabled: true,
flags: 0
}
.encode()
)
.is_err());
}
#[test]
fn clip_fetch_roundtrip() {
let cases = [
ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
},
ClipFetch {
seq: 7,
file_index: 0,
mime: "application/x-punktfunk-files".into(),
},
ClipFetch {
seq: u32::MAX,
file_index: 41,
mime: String::new(),
},
];
for m in &cases {
assert_eq!(&ClipFetch::decode(&m.encode()).unwrap(), m);
}
// Trailing + truncation both rejected (exact-length mime check).
let bytes = cases[0].encode();
assert!(ClipFetch::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(ClipFetch::decode(&bytes[..bytes.len() - 1]).is_err());
// A fetch-stream message must not decode as a control-stream offer, and vice-versa.
assert!(ClipOffer::decode(&cases[0].encode()).is_err());
assert!(ClipFetch::decode(
&ClipOffer {
seq: 1,
kinds: vec![]
}
.encode()
)
.is_err());
}
#[test]
fn clip_fetch_hdr_roundtrip() {
for (status, total_size) in [
(CLIP_FETCH_OK, 15u64),
(CLIP_FETCH_STALE, 0),
(CLIP_FETCH_UNAVAILABLE, 0),
(CLIP_FETCH_DENIED, 0),
(CLIP_FETCH_OK, u64::MAX),
] {
let m = ClipFetchHdr { status, total_size };
assert_eq!(ClipFetchHdr::decode(&m.encode()).unwrap(), m);
}
let bytes = ClipFetchHdr {
status: CLIP_FETCH_OK,
total_size: 1,
}
.encode();
assert!(ClipFetchHdr::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(ClipFetchHdr::decode(&bytes[..bytes.len() - 1]).is_err());
}
}
-318
View File
@@ -605,321 +605,3 @@ pub fn decode_host_timing_datagram(b: &[u8]) -> Option<HostTiming> {
stages,
})
}
#[cfg(test)]
mod tests {
use crate::quic::*;
#[test]
fn hdr_meta_datagram_roundtrip_and_truncation() {
let m = HdrMeta {
// BT.2020 display primaries in 1/50000 units (the DXGI/ST.2086 reference values).
display_primaries: [[8500, 39850], [6550, 2300], [35400, 14600]],
white_point: [15635, 16450], // D65
max_display_mastering_luminance: 10_000_000, // 1000 nits in 0.0001 cd/m²
min_display_mastering_luminance: 1, // 0.0001 nits
max_cll: 1000,
max_fall: 400,
};
let d = encode_hdr_meta_datagram(&m);
assert_eq!(d[0], HDR_META_MAGIC);
assert_eq!(decode_hdr_meta_datagram(&d), Some(m));
// Truncated buffers and a wrong tag are rejected (never partially read).
for n in 0..d.len() {
assert_eq!(decode_hdr_meta_datagram(&d[..n]), None);
}
let mut bad = d.clone();
bad[0] = HIDOUT_MAGIC;
assert_eq!(decode_hdr_meta_datagram(&bad), None);
}
#[test]
fn host_timing_datagram_roundtrip_and_truncation() {
let t = HostTiming {
pts_ns: 1_751_500_000_123_456_789, // a realistic 2026 CLOCK_REALTIME capture stamp
host_us: 4_321,
stages: None,
};
let d = encode_host_timing_datagram(&t);
assert_eq!(d[0], HOST_TIMING_MAGIC);
assert_eq!(d.len(), 13);
assert_eq!(decode_host_timing_datagram(&d), Some(t));
// Truncated buffers and a wrong tag are rejected (never partially read).
for n in 0..d.len() {
assert_eq!(decode_host_timing_datagram(&d[..n]), None);
}
let mut bad = d.clone();
bad[0] = HDR_META_MAGIC;
assert_eq!(decode_host_timing_datagram(&bad), None);
// Extended form (T0.1): the stage tail roundtrips; a truncated tail (an old host's 13-byte
// datagram, or anything short of the full 25) degrades to `stages: None`, never a partial
// read; the prefix fields stay identical in both forms (the append-extensibility contract).
let ts = HostTiming {
stages: Some(HostStages {
queue_us: 900,
encode_us: 3_100,
pace_us: 2_500,
}),
..t
};
let ds = encode_host_timing_datagram(&ts);
assert_eq!(ds.len(), 25);
assert_eq!(
&ds[..13],
&d[..13],
"prefix is byte-identical to the legacy form"
);
assert_eq!(decode_host_timing_datagram(&ds), Some(ts));
for n in 13..ds.len() {
assert_eq!(
decode_host_timing_datagram(&ds[..n]),
Some(t),
"partial stage tail ({n} B) must degrade to the legacy decode"
);
}
}
#[test]
fn audio_datagram_roundtrip() {
let opus = [0x42u8; 97];
let d = encode_audio_datagram(7, 1_000_000_123, &opus);
assert_eq!(d[0], AUDIO_MAGIC);
let (seq, pts, payload) = decode_audio_datagram(&d).unwrap();
assert_eq!((seq, pts), (7, 1_000_000_123));
assert_eq!(payload, opus);
assert!(decode_audio_datagram(&d[..12]).is_none()); // truncated header
assert!(decode_audio_datagram(&[0u8; 13]).is_none()); // bad magic
// Empty payload is legal (DTX) — header-only datagram.
let header_only = encode_audio_datagram(0, 0, &[]);
let (_, _, empty) = decode_audio_datagram(&header_only).unwrap();
assert!(empty.is_empty());
}
#[test]
fn rumble_datagram_roundtrip() {
let d = encode_rumble_datagram(1, 0x1234, 0xFFFF);
assert_eq!(d[0], RUMBLE_MAGIC);
assert_eq!(decode_rumble_datagram(&d), Some((1, 0x1234, 0xFFFF)));
assert!(decode_rumble_datagram(&d[..6]).is_none());
}
#[test]
fn rumble_envelope_roundtrip_and_legacy_tolerance() {
// v2 envelope round-trips seq + ttl.
let d = encode_rumble_datagram_v2(2, 0x4000, 0x8000, 7, 400);
assert_eq!(d[0], RUMBLE_MAGIC);
assert_eq!(d.len(), RUMBLE_V2_LEN);
assert_eq!(
decode_rumble_envelope(&d),
Some(RumbleUpdate {
pad: 2,
low: 0x4000,
high: 0x8000,
envelope: Some(RumbleEnvelope {
seq: 7,
ttl_ms: 400
}),
})
);
// The legacy level decoder reads a v2 datagram as a plain level — the tail is ignored, so an
// old client running against a new host still renders the right amplitudes.
assert_eq!(decode_rumble_datagram(&d), Some((2, 0x4000, 0x8000)));
// A legacy 7-byte datagram (old host) decodes as a level with no envelope — a new client then
// applies its own staleness policy.
let v1 = encode_rumble_datagram(3, 0x1111, 0x2222);
assert_eq!(
decode_rumble_envelope(&v1),
Some(RumbleUpdate {
pad: 3,
low: 0x1111,
high: 0x2222,
envelope: None,
})
);
// A torn/short tail (8 or 9 bytes) is not a valid envelope — degrade to a level, never panic
// or drop. (The host never emits these; a truncating middlebox might.)
assert_eq!(
decode_rumble_envelope(&d[..8]).map(|u| u.envelope),
Some(None)
);
assert_eq!(
decode_rumble_envelope(&d[..9]).map(|u| u.envelope),
Some(None)
);
// Bad tag / too short → None on both decoders.
assert!(decode_rumble_envelope(&d[..6]).is_none());
let mut wrong_tag = d;
wrong_tag[0] = AUDIO_MAGIC;
assert!(decode_rumble_envelope(&wrong_tag).is_none());
}
#[test]
fn rumble_envelope_seq_gate_drops_reordered_stale_start() {
use crate::input::GamepadSnapshot;
// The client-side reorder gate (reused verbatim from gamepad snapshots): a stale start
// arriving after a stop must not re-light the motors.
let stop = decode_rumble_envelope(&encode_rumble_datagram_v2(0, 0, 0, 10, 0)).unwrap();
let stale_start =
decode_rumble_envelope(&encode_rumble_datagram_v2(0, 0x8000, 0x8000, 9, 400)).unwrap();
let stop_seq = stop.envelope.unwrap().seq;
let stale_seq = stale_start.envelope.unwrap().seq;
// Nothing applied yet → the first update always passes.
assert!(GamepadSnapshot::seq_newer(stop_seq, None));
// The reordered older start does NOT supersede the stop.
assert!(!GamepadSnapshot::seq_newer(stale_seq, Some(stop_seq)));
// A genuine later renewal does.
assert!(GamepadSnapshot::seq_newer(11, Some(stop_seq)));
// Wraps: seq 1 supersedes 254.
assert!(GamepadSnapshot::seq_newer(1, Some(254)));
}
#[test]
fn mic_datagram_roundtrip_and_disjoint_from_audio() {
let opus = [0x5Au8; 80];
let d = encode_mic_datagram(42, 9_999, &opus);
assert_eq!(d[0], MIC_MAGIC);
let (seq, pts, payload) = decode_mic_datagram(&d).unwrap();
assert_eq!((seq, pts), (42, 9_999));
assert_eq!(payload, opus);
assert!(decode_mic_datagram(&d[..12]).is_none()); // truncated
// Tag separation: a mic datagram is not an audio datagram and vice-versa.
assert!(decode_audio_datagram(&d).is_none());
assert!(decode_mic_datagram(&encode_audio_datagram(1, 2, &opus)).is_none());
// Empty payload (DTX) is legal.
assert!(decode_mic_datagram(&encode_mic_datagram(0, 0, &[]))
.unwrap()
.2
.is_empty());
}
#[test]
fn rich_input_roundtrip() {
for ev in [
RichInput::Touchpad {
pad: 1,
finger: 0,
active: true,
x: 40000,
y: 12345,
},
RichInput::Motion {
pad: 0,
gyro: [-100, 200, -300],
accel: [16384, -8192, 1],
},
RichInput::TouchpadEx {
pad: 2,
surface: 1,
finger: 1,
touch: true,
click: false,
x: -12345,
y: 30000,
pressure: 4000,
},
] {
let d = ev.encode();
assert_eq!(d[0], RICH_INPUT_MAGIC);
assert_eq!(RichInput::decode(&d), Some(ev));
}
// A raw Triton state report rides the plane verbatim (as-is SC2 passthrough).
let mut data = [0u8; HID_REPORT_MAX];
data[0] = 0x42; // ID_TRITON_CONTROLLER_STATE
for (i, b) in data.iter_mut().enumerate().take(46).skip(1) {
*b = i as u8;
}
let raw = RichInput::HidReport {
pad: 3,
len: 46,
data,
};
let d = raw.encode();
assert_eq!(d.len(), 4 + 46); // tag + kind + pad + len + body — no fixed-array padding
assert_eq!(RichInput::decode(&d), Some(raw));
// A torn HidReport truncates to what arrived rather than over-reading (len clamps).
assert_eq!(
RichInput::decode(&d[..20]),
Some(RichInput::HidReport {
pad: 3,
len: 16,
data: {
let mut t = [0u8; HID_REPORT_MAX];
t[..16].copy_from_slice(&data[..16]);
t
},
})
);
// Disjoint from the fixed input datagram (0xC8); unknown kind + truncation → None.
assert!(RichInput::decode(&[crate::input::INPUT_MAGIC; 18]).is_none());
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, 0x7F]).is_none()); // unknown kind
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, RICH_TOUCHPAD, 0]).is_none()); // short
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, RICH_TOUCHPAD_EX, 0, 0, 0, 0]).is_none());
// short
}
#[test]
fn hid_output_roundtrip() {
let cases = [
HidOutput::Led {
pad: 2,
r: 0xAA,
g: 0xBB,
b: 0xCC,
},
HidOutput::PlayerLeds {
pad: 0,
bits: 0b10101,
},
HidOutput::Trigger {
pad: 1,
which: 1,
effect: vec![0x26, 0x90, 0xA0, 0xFF, 0x00, 0x00],
},
HidOutput::TrackpadHaptic {
pad: 0,
side: 1,
amplitude: 0x1234,
period: 0x5678,
count: 9,
},
// A raw Triton rumble output report (as-is SC2 passthrough, host→client).
HidOutput::HidRaw {
pad: 1,
kind: HID_RAW_OUTPUT,
data: vec![0x80, 0, 0, 0, 0x34, 0x12, 0, 0x78, 0x56, 0],
},
// A raw 64-byte feature report (lizard-off / IMU-enable settings write).
HidOutput::HidRaw {
pad: 0,
kind: HID_RAW_FEATURE,
data: {
let mut f = vec![0u8; HID_REPORT_MAX];
f[0] = 1; // Triton feature reports ride report id 1
f[1] = 0x87; // ID_SET_SETTINGS_VALUES
f
},
},
];
for ev in &cases {
let d = ev.encode();
assert_eq!(d[0], HIDOUT_MAGIC);
assert_eq!(HidOutput::decode(&d).as_ref(), Some(ev));
}
assert!(HidOutput::decode(&[HIDOUT_MAGIC, 0x7F]).is_none()); // unknown kind
// A rich-input datagram is not a HID-output datagram.
assert!(HidOutput::decode(
&RichInput::Motion {
pad: 0,
gyro: [0; 3],
accel: [0; 3]
}
.encode()
)
.is_none());
}
}
+2 -26
View File
@@ -26,12 +26,10 @@ fn stream_transport() -> Arc<quinn::TransportConfig> {
/// path is PINGed at least twice per window and a single lost PING (wifi roam / brief blip) won't
/// false-close. `idle` is clamped to a ≥1s floor so a misconfigured tiny value can't tear live
/// sessions down. Active sessions are unaffected either way: video keeps the connection live and
/// the keep-alive holds it open through quiet control periods. Clamped to a 1 s..1 h window:
/// the ceiling keeps an absurd operator-supplied value inside QUIC's VarInt millisecond range,
/// so the conversion below genuinely cannot fail (it used to panic host startup instead).
/// the keep-alive holds it open through quiet control periods.
fn stream_transport_idle(idle: std::time::Duration) -> Arc<quinn::TransportConfig> {
use std::time::Duration;
let idle = idle.clamp(Duration::from_secs(1), Duration::from_secs(3600));
let idle = idle.max(Duration::from_secs(1));
let keep_alive = (idle / 2).min(Duration::from_secs(4));
let mut t = quinn::TransportConfig::default();
t.max_idle_timeout(Some(
@@ -295,25 +293,3 @@ impl rustls::server::danger::ClientCertVerifier for AcceptAnyClientCert {
.supported_schemes()
}
}
#[cfg(test)]
mod tests {
use crate::quic::endpoint;
#[test]
fn fingerprint_is_sha256_of_der() {
// Stable across calls, distinct for distinct certs.
let a = endpoint::cert_fingerprint(b"cert-a");
assert_eq!(a, endpoint::cert_fingerprint(b"cert-a"));
assert_ne!(a, endpoint::cert_fingerprint(b"cert-b"));
}
#[test]
fn absurd_idle_timeout_is_clamped_not_a_panic() {
// The conversion to quinn's IdleTimeout fails past the QUIC VarInt millisecond
// ceiling — an operator-supplied huge PUNKTFUNK_IDLE_TIMEOUT_MS used to panic host
// startup through the `expect`. Both extremes must construct.
let _ = super::stream_transport_idle(std::time::Duration::MAX);
let _ = super::stream_transport_idle(std::time::Duration::ZERO);
}
}
+2 -601
View File
@@ -182,9 +182,8 @@ pub struct Start {
}
/// Truncate `s` to at most `max` bytes on a UTF-8 char boundary (so a multi-byte char straddling
/// the cap is dropped whole, never split). Shared by Hello's length-prefixed name/launch fields
/// and [`PairRequest`](super::PairRequest)'s copy of the same name cap.
pub(super) fn truncate_to(s: &str, max: usize) -> &str {
/// the cap is dropped whole, never split). Shared by Hello's length-prefixed name/launch fields.
fn truncate_to(s: &str, max: usize) -> &str {
if s.len() <= max {
return s;
}
@@ -496,601 +495,3 @@ impl Start {
})
}
}
#[cfg(test)]
mod tests {
use crate::config::{CompositorPref, FecConfig, FecScheme, GamepadPref, Mode, Role};
use crate::quic::*;
#[test]
fn welcome_roundtrip() {
let w = Welcome {
abi_version: 1,
udp_port: 9999,
mode: Mode {
width: 2560,
height: 1440,
refresh_hz: 240,
},
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 20,
max_data_per_block: 4096,
},
shard_payload: 1200,
encrypt: true,
key: [7u8; 16],
salt: [1, 2, 3, 4],
frames: 600,
compositor: CompositorPref::Gamescope,
gamepad: GamepadPref::DualSense,
bitrate_kbps: 50_000,
bit_depth: 10,
color: ColorInfo::HDR10_BT2020_PQ,
chroma_format: CHROMA_IDC_444,
audio_channels: 2,
codec: CODEC_H264, // exercise a non-default codec through the roundtrip
host_caps: HOST_CAP_GAMEPAD_STATE,
};
assert_eq!(Welcome::decode(&w.encode()).unwrap(), w);
// Client-side reassembler ceiling derives from the negotiated rate: 4x the average frame at
// 50 Mbps/240 Hz is ~104 KB, so the 8 MiB floor governs. The host keeps the p1_defaults
// bound (it never reassembles video), as does a client of a bitrate-0 (older) host.
let cc = w.session_config(Role::Client);
assert_eq!(cc.max_frame_bytes, 8 << 20);
cc.validate().expect("derived client config validates");
assert_eq!(w.session_config(Role::Host).max_frame_bytes, 64 << 20);
let old_host = Welcome {
bitrate_kbps: 0,
..w
};
assert_eq!(
old_host.session_config(Role::Client).max_frame_bytes,
64 << 20
);
// A high-rate mode scales past the floor: 1.5 Gbps at 60 Hz = 4 x 3.125 MB = 12.5 MB.
let fat = Welcome {
bitrate_kbps: 1_500_000,
mode: Mode {
width: 5120,
height: 1440,
refresh_hz: 60,
},
..w
};
let derived = fat.session_config(Role::Client).max_frame_bytes;
assert_eq!(derived, 4 * 1_500_000 * 125 / 60);
assert!(derived > (8 << 20) && derived < (64 << 20));
}
#[test]
fn codec_negotiation_and_back_compat() {
// resolve_codec precedence (HEVC > AV1 > H.264), no preference (0).
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_HEVC | CODEC_AV1, 0),
Some(CODEC_HEVC)
);
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_AV1, CODEC_AV1 | CODEC_H264, 0),
Some(CODEC_AV1)
);
assert_eq!(resolve_codec(CODEC_H264, CODEC_H264, 0), Some(CODEC_H264));
// A software host (H.264 only) + an HEVC-only client share nothing → refuse.
assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264, 0), None);
// An older client (0 = no codec byte) is treated as HEVC-only.
assert_eq!(
resolve_codec(0, CODEC_HEVC | CODEC_H264, 0),
Some(CODEC_HEVC)
);
assert_eq!(resolve_codec(0, CODEC_H264, 0), None);
// Soft preference: honored when the host can also emit it, overriding precedence...
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_H264 | CODEC_HEVC, CODEC_H264),
Some(CODEC_H264)
);
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_AV1, CODEC_HEVC | CODEC_AV1, CODEC_AV1),
Some(CODEC_AV1)
);
// ...but falls back to precedence when the preferred codec isn't in the shared set.
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_H264, CODEC_HEVC | CODEC_H264, CODEC_AV1),
Some(CODEC_HEVC)
);
// A preference the host can't emit still can't rescue a no-shared-codec case.
assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264, CODEC_HEVC), None);
// PyroWave is opt-in ONLY (plan §3): mutual support NEVER auto-selects it — the ladder
// ignores it entirely...
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_PYROWAVE, CODEC_HEVC | CODEC_PYROWAVE, 0),
Some(CODEC_HEVC)
);
// ...even when it is the ONLY shared codec (an all-intra 200 Mbps stream must never be a
// silent fallback)...
assert_eq!(resolve_codec(CODEC_PYROWAVE, CODEC_PYROWAVE, 0), None);
// ...it is reachable exclusively through the client's explicit preference.
assert_eq!(
resolve_codec(
CODEC_HEVC | CODEC_PYROWAVE,
CODEC_HEVC | CODEC_PYROWAVE,
CODEC_PYROWAVE
),
Some(CODEC_PYROWAVE)
);
// A pyrowave preference against a host without the backend falls back to the ladder.
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_PYROWAVE, CODEC_HEVC, CODEC_PYROWAVE),
Some(CODEC_HEVC)
);
// And the negotiated bit SURVIVES the Welcome wire roundtrip — the decode whitelist
// once folded unknown codec bytes (incl. PyroWave) to HEVC, which sent wavelet AUs
// into an FFmpeg HEVC decoder on the first on-glass run.
let mut pw_w = Welcome::decode(
&Welcome {
abi_version: 2,
udp_port: 1,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_PYROWAVE,
host_caps: 0,
}
.encode(),
)
.unwrap();
assert_eq!(pw_w.codec, CODEC_PYROWAVE);
// A genuinely unknown future bit still folds to the HEVC default.
pw_w.codec = 0x40;
assert_eq!(Welcome::decode(&pw_w.encode()).unwrap().codec, CODEC_HEVC);
// A Hello advertising codecs roundtrips, and the wire form of a codec-only Hello decodes on
// a build that ignores the trailing byte (back-compat: extra bytes are skipped).
let h = Hello {
abi_version: 2,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2, // stereo — forces the video_caps/audio_channels placeholders
video_codecs: CODEC_H264 | CODEC_HEVC,
preferred_codec: CODEC_H264,
display_hdr: None,
};
let enc = h.encode();
let dec = Hello::decode(&enc).unwrap();
assert_eq!(dec.video_codecs, CODEC_H264 | CODEC_HEVC);
assert_eq!(dec.preferred_codec, CODEC_H264);
// Drop the preferred_codec byte → still decodes, video_codecs intact, preference gone.
let no_pref = &enc[..enc.len() - 1];
assert_eq!(
Hello::decode(no_pref).unwrap().video_codecs,
CODEC_H264 | CODEC_HEVC
);
assert_eq!(Hello::decode(no_pref).unwrap().preferred_codec, 0);
// A pre-codec Hello (no video_codecs/preferred bytes) decodes to 0 → HEVC-only.
let legacy = &enc[..enc.len() - 2];
assert_eq!(Hello::decode(legacy).unwrap().video_codecs, 0);
assert_eq!(Hello::decode(legacy).unwrap().preferred_codec, 0);
// A pre-codec Welcome (no codec byte) decodes to HEVC.
let mut w = Welcome::decode(
&Welcome {
abi_version: 2,
udp_port: 1,
mode: h.mode,
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_H264,
host_caps: 0,
}
.encode(),
)
.unwrap();
assert_eq!(w.codec, CODEC_H264);
w.codec = CODEC_HEVC;
let wenc = w.encode();
assert_eq!(
Welcome::decode(&wenc[..wenc.len() - 1]).unwrap().codec,
CODEC_HEVC
);
}
#[test]
fn hello_start_roundtrip() {
let h = Hello {
abi_version: 1,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 120,
},
compositor: CompositorPref::Kwin,
gamepad: GamepadPref::DualSense,
bitrate_kbps: 25_000,
name: Some("Test Device".into()),
launch: Some("steam:570".into()),
video_caps: VIDEO_CAP_10BIT,
audio_channels: 2,
video_codecs: CODEC_H264 | CODEC_HEVC, // exercise the codec bitfield roundtrip
preferred_codec: CODEC_HEVC,
display_hdr: None,
};
assert_eq!(Hello::decode(&h.encode()).unwrap(), h);
let s = Start {
client_udp_port: 1234,
};
assert_eq!(Start::decode(&s.encode()).unwrap(), s);
}
#[test]
fn hello_welcome_compositor_back_compat() {
// Trailing optional bytes (compositor at 20/53, gamepad at 21/54): a legacy peer's
// shorter message still decodes (missing fields = Auto), and a legacy peer reading a
// new message ignores the trailing bytes. Simulate both directions by truncation.
let h = Hello {
abi_version: 2,
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
},
compositor: CompositorPref::Mutter,
gamepad: GamepadPref::DualSense,
bitrate_kbps: 80_000,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
let enc = h.encode();
assert_eq!(enc.len(), 26);
// Legacy (20-byte) Hello → both Auto, no bitrate, mode intact.
let legacy = Hello::decode(&enc[..20]).unwrap();
assert_eq!(legacy.compositor, CompositorPref::Auto);
assert_eq!(legacy.gamepad, GamepadPref::Auto);
assert_eq!(legacy.bitrate_kbps, 0);
assert_eq!(legacy.mode, h.mode);
// Compositor-era (21-byte) Hello → compositor intact, gamepad Auto.
let mid = Hello::decode(&enc[..21]).unwrap();
assert_eq!(mid.compositor, CompositorPref::Mutter);
assert_eq!(mid.gamepad, GamepadPref::Auto);
// Gamepad-era (22-byte) Hello → compositor + gamepad intact, bitrate 0 (host default).
let pre_bitrate = Hello::decode(&enc[..22]).unwrap();
assert_eq!(pre_bitrate.gamepad, GamepadPref::DualSense);
assert_eq!(pre_bitrate.bitrate_kbps, 0);
// Full message → bitrate intact.
assert_eq!(Hello::decode(&enc).unwrap().bitrate_kbps, 80_000);
let w = Welcome {
abi_version: 2,
udp_port: 7000,
mode: h.mode,
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 20,
max_data_per_block: 4096,
},
shard_payload: 1200,
encrypt: true,
key: [3u8; 16],
salt: [9, 8, 7, 6],
frames: 0,
compositor: CompositorPref::Kwin,
gamepad: GamepadPref::Xbox360,
bitrate_kbps: 120_000,
bit_depth: 10,
color: ColorInfo::HDR10_BT2020_PQ,
chroma_format: CHROMA_IDC_444,
audio_channels: 6, // 5.1 — exercises the non-default trailing byte
codec: CODEC_HEVC,
host_caps: HOST_CAP_GAMEPAD_STATE,
};
let wenc = w.encode();
assert_eq!(wenc.len(), 68); // 60 base + 4 colour + chroma + audio-channels + codec + host-caps
let legacy_w = Welcome::decode(&wenc[..53]).unwrap();
assert_eq!(legacy_w.compositor, CompositorPref::Auto);
assert_eq!(legacy_w.gamepad, GamepadPref::Auto);
assert_eq!(legacy_w.bitrate_kbps, 0);
assert_eq!(legacy_w.frames, 0);
assert_eq!(legacy_w.key, w.key);
let mid_w = Welcome::decode(&wenc[..54]).unwrap();
assert_eq!(mid_w.compositor, CompositorPref::Kwin);
assert_eq!(mid_w.gamepad, GamepadPref::Auto);
// Gamepad-era (55-byte) Welcome → gamepad intact, bitrate 0 (unknown).
let pre_bitrate_w = Welcome::decode(&wenc[..55]).unwrap();
assert_eq!(pre_bitrate_w.gamepad, GamepadPref::Xbox360);
assert_eq!(pre_bitrate_w.bitrate_kbps, 0);
assert_eq!(pre_bitrate_w.bit_depth, 8); // older host (no trailing byte) → 8-bit assumed
assert_eq!(legacy_w.bit_depth, 8);
// A pre-colour (60-byte) Welcome → SDR BT.709 (the only colour those hosts produced).
let pre_color_w = Welcome::decode(&wenc[..60]).unwrap();
assert_eq!(pre_color_w.bit_depth, 10);
assert_eq!(pre_color_w.color, ColorInfo::SDR_BT709);
assert_eq!(pre_color_w.chroma_format, CHROMA_IDC_420); // pre-chroma host → 4:2:0
assert_eq!(legacy_w.color, ColorInfo::SDR_BT709);
assert_eq!(legacy_w.chroma_format, CHROMA_IDC_420);
// A pre-chroma (64-byte) Welcome carries colour but no chroma/audio bytes → 4:2:0 + stereo.
let pre_chroma_w = Welcome::decode(&wenc[..64]).unwrap();
assert_eq!(pre_chroma_w.color, ColorInfo::HDR10_BT2020_PQ);
assert_eq!(pre_chroma_w.chroma_format, CHROMA_IDC_420);
assert_eq!(pre_chroma_w.audio_channels, 2); // audio byte (offset 65) absent → stereo
// A pre-audio (65-byte) Welcome carries chroma but no audio byte → 4:4:4 + stereo.
let pre_audio_w = Welcome::decode(&wenc[..65]).unwrap();
assert_eq!(pre_audio_w.chroma_format, CHROMA_IDC_444);
assert_eq!(pre_audio_w.audio_channels, 2);
assert_eq!(Welcome::decode(&wenc).unwrap().bitrate_kbps, 120_000);
assert_eq!(Welcome::decode(&wenc).unwrap().bit_depth, 10); // full form carries it
assert_eq!(
Welcome::decode(&wenc).unwrap().color,
ColorInfo::HDR10_BT2020_PQ
);
assert_eq!(
Welcome::decode(&wenc).unwrap().chroma_format,
CHROMA_IDC_444
); // full form carries 4:4:4
assert_eq!(Welcome::decode(&wenc).unwrap().audio_channels, 6); // ...and 5.1
// A pre-host-caps (67-byte) Welcome → 0 (legacy input only); the full form carries the bit.
assert_eq!(Welcome::decode(&wenc[..67]).unwrap().host_caps, 0);
assert_eq!(
Welcome::decode(&wenc).unwrap().host_caps,
HOST_CAP_GAMEPAD_STATE
);
}
#[test]
fn hello_name_roundtrip_and_back_compat() {
let base = Hello {
abi_version: 2,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: Some("Enrico's MacBook".into()),
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
let enc = base.encode();
assert_eq!(
Hello::decode(&enc).unwrap().name.as_deref(),
Some("Enrico's MacBook")
);
// A bitrate-era (26-byte) peer reading a named Hello ignores the trailing name; a named
// host reading a bitrate-era Hello decodes name = None.
assert_eq!(Hello::decode(&enc[..26]).unwrap().name, None);
// No name → wire form is byte-identical to the bitrate-era message (26 bytes).
let unnamed = Hello {
name: None,
..base.clone()
};
assert_eq!(unnamed.encode().len(), 26);
// Over-long names truncate to a char boundary within HELLO_NAME_MAX on encode.
let long = Hello {
name: Some(format!("{}ü", "x".repeat(HELLO_NAME_MAX - 1))), // ü straddles the cap
..base.clone()
};
let dec = Hello::decode(&long.encode()).unwrap();
let n = dec.name.expect("truncated name still present");
assert!(n.len() <= HELLO_NAME_MAX && n.starts_with('x'));
// A corrupt length byte (longer than the buffer) or bad UTF-8 degrades to None, never Err.
let mut bad_len = unnamed.encode();
bad_len.push(40); // claims 40 name bytes, none follow
assert_eq!(Hello::decode(&bad_len).unwrap().name, None);
let mut bad_utf8 = unnamed.encode();
bad_utf8.extend_from_slice(&[2, 0xFF, 0xFE]);
assert_eq!(Hello::decode(&bad_utf8).unwrap().name, None);
}
#[test]
fn hello_launch_roundtrip_and_back_compat() {
let base = Hello {
abi_version: 2,
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
// launch alone (no name): a zero-length name placeholder keeps the offset deterministic.
let with_launch = Hello {
launch: Some("steam:570".into()),
..base.clone()
};
assert_eq!(Hello::decode(&with_launch.encode()).unwrap(), with_launch);
// launch + name together.
let both = Hello {
name: Some("Enrico's Mac".into()),
launch: Some("custom:abc123".into()),
..base.clone()
};
assert_eq!(Hello::decode(&both.encode()).unwrap(), both);
// name but no launch (a name-era client): launch decodes None.
let name_only = Hello {
name: Some("Enrico's Mac".into()),
..base.clone()
};
assert_eq!(Hello::decode(&name_only.encode()).unwrap().launch, None);
// Neither field → still the 26-byte bitrate-era form (no launch placeholder emitted).
assert_eq!(base.encode().len(), 26);
assert_eq!(Hello::decode(&base.encode()).unwrap().launch, None);
// A bitrate-era (26-byte) peer reading a launch-bearing Hello ignores it.
assert_eq!(
Hello::decode(&with_launch.encode()[..26]).unwrap().launch,
None
);
// Over-long ids truncate on a char boundary within HELLO_LAUNCH_MAX.
let long = Hello {
launch: Some(format!("{}ü", "x".repeat(HELLO_LAUNCH_MAX - 1))),
..base.clone()
};
let dec = Hello::decode(&long.encode())
.unwrap()
.launch
.expect("present");
assert!(dec.len() <= HELLO_LAUNCH_MAX && dec.starts_with('x'));
}
#[test]
fn hello_display_hdr_roundtrip_and_back_compat() {
let base = Hello {
abi_version: 2,
mode: Mode {
width: 3840,
height: 2160,
refresh_hz: 120,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: VIDEO_CAP_10BIT | VIDEO_CAP_HDR,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
// A real client-panel volume (P3 primaries, 800-nit peak, 0.05-nit floor, 400-nit FALL).
let vol = HdrMeta {
display_primaries: [[13250, 34500], [7500, 3000], [34000, 16000]], // G, B, R
white_point: [15635, 16450], // D65
max_display_mastering_luminance: 8_000_000, // 800 nits
min_display_mastering_luminance: 500, // 0.05 nits
max_cll: 0,
max_fall: 400,
};
let with_hdr = Hello {
display_hdr: Some(vol),
..base.clone()
};
// Full roundtrip, including the forced placeholders for the earlier trailing fields.
assert_eq!(Hello::decode(&with_hdr.encode()).unwrap(), with_hdr);
// display_hdr alone (every earlier optional at its default) still lands at a deterministic
// offset — the placeholder discipline holds through the whole tail.
let hdr_only = Hello {
video_caps: 0,
display_hdr: Some(vol),
..base.clone()
};
assert_eq!(Hello::decode(&hdr_only.encode()).unwrap(), hdr_only);
// An older host reading a display_hdr-bearing Hello ignores the trailing block (its decode
// stops at preferred_codec); a new host reading an older client's Hello gets None.
let enc = with_hdr.encode();
assert_eq!(
Hello::decode(&enc[..enc.len() - HDR_META_BODY_LEN]).unwrap(),
Hello {
display_hdr: None,
..with_hdr.clone()
}
);
assert_eq!(Hello::decode(&base.encode()).unwrap().display_hdr, None);
// A TRUNCATED trailing block (mid-datagram cut) degrades to None, never a partial read.
assert_eq!(
Hello::decode(&enc[..enc.len() - 1]).unwrap().display_hdr,
None
);
// Exact wire length: 26 bitrate-era bytes + the 6 forced single-byte placeholders
// (name len, launch len, video_caps, audio_channels, video_codecs, preferred_codec) + the body.
assert_eq!(hdr_only.encode().len(), 26 + 6 + HDR_META_BODY_LEN);
}
#[test]
fn control_messages_disjoint_from_hello() {
// A Hello uses MAGIC (PKF1); control messages use CTL_MAGIC (PKFc). No Hello — at
// any abi_version — can be misparsed as a control message, and vice-versa.
for abi in [1u32, 2, 16, 0x10, 0x0113, 0x1410] {
let h = Hello {
abi_version: abi,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
}
.encode();
assert!(PairRequest::decode(&h).is_err(), "abi {abi} parsed as pair");
assert!(Reconfigure::decode(&h).is_err());
}
// And a PairRequest never parses as a Hello.
let pr = PairRequest {
name: "x".into(),
spake_a: vec![0u8; 33],
}
.encode();
assert!(Hello::decode(&pr).is_err());
}
}
-157
View File
@@ -1,14 +1,6 @@
//! Length-prefixed framing for QUIC control-stream messages: a `u16` length header followed by the
//! payload, bounded at 64 KiB (control messages are tiny).
/// Read one framed message (bounded at 64 KiB — control messages are tiny).
///
/// **Not cancel-safe**: it frames with two `quinn::RecvStream::read_exact` calls, and quinn
/// documents `read_exact` as not cancel-safe (the bytes it has already taken out of the stream
/// live only in the future's own buffer, and nothing puts them back on drop). Dropping a
/// partially-progressed future therefore destroys the bytes it consumed and misaligns every
/// subsequent read on that stream. Use it only where the read runs to completion — the sequential
/// handshake/pairing exchanges. Anything driving a read from a `select!` arm or a
/// `tokio::time::timeout` must use [`MsgReader`] instead.
pub async fn read_msg(recv: &mut quinn::RecvStream) -> std::io::Result<Vec<u8>> {
let mut len = [0u8; 2];
recv.read_exact(&mut len)
@@ -22,158 +14,9 @@ pub async fn read_msg(recv: &mut quinn::RecvStream) -> std::io::Result<Vec<u8>>
Ok(buf)
}
/// Cancel-safe framed reader for a long-lived control stream.
///
/// Keeps the frame in progress in `buf` rather than inside the read future, so dropping the future
/// — which both control loops do on every iteration where a sibling `select!` arm wins, and which
/// [`clock_sync`](super::clock_sync) does on a read timeout — resumes instead of losing bytes.
/// With the plain [`read_msg`] a control frame that straddles two wakeups (a ~2 KB `ClipOffer`
/// exceeds one QUIC packet; so does any frame whose second half is lost or reordered) left the
/// stream permanently misaligned: the next read took two payload bytes as a length, every later
/// message decoded as garbage and was silently ignored, and a bogus 64 KiB length parked the read
/// forever — killing mode switches, adaptive bitrate, clock re-sync and clipboard for the rest of
/// the session with nothing but a `warn!` in the log.
pub struct MsgReader {
recv: quinn::RecvStream,
/// The frame in progress, length prefix included.
buf: Vec<u8>,
/// Bytes `buf` must reach: 2 while reading the prefix, then `2 + payload length`.
need: usize,
}
impl MsgReader {
pub fn new(recv: quinn::RecvStream) -> Self {
MsgReader {
recv,
buf: Vec::new(),
need: 2,
}
}
/// Read one framed message. Cancel-safe: dropping the future keeps the partial frame, so the
/// next call resumes where this one stopped.
pub async fn read_msg(&mut self) -> std::io::Result<Vec<u8>> {
loop {
while self.buf.len() < self.need {
let mut chunk = [0u8; 2048];
let want = (self.need - self.buf.len()).min(chunk.len());
// `read` IS cancel-safe: it only reports bytes it hands back, and they are
// committed to `self.buf` before the next await point.
match self
.recv
.read(&mut chunk[..want])
.await
.map_err(std::io::Error::other)?
{
Some(n) => self.buf.extend_from_slice(&chunk[..n]),
None => {
return Err(std::io::Error::new(
std::io::ErrorKind::UnexpectedEof,
"control stream finished mid-frame",
))
}
}
}
if self.need == 2 {
self.need = 2 + u16::from_le_bytes([self.buf[0], self.buf[1]]) as usize;
if self.need == 2 {
self.buf.clear();
return Ok(Vec::new()); // zero-length frame
}
} else {
let msg = self.buf.split_off(2);
self.buf.clear();
self.need = 2;
return Ok(msg);
}
}
}
}
/// Write one framed message.
pub async fn write_msg(send: &mut quinn::SendStream, payload: &[u8]) -> std::io::Result<()> {
send.write_all(&super::frame(payload))
.await
.map_err(std::io::Error::other)
}
/// The control stream is read from a `select!` arm on both peers, so the read future is dropped
/// routinely — and quinn documents `read_exact` (what `io::read_msg` uses) as NOT cancel-safe.
/// [`io::MsgReader`] must survive that: the partial frame lives in the reader, not the future.
#[cfg(test)]
mod tests {
use crate::quic::io;
use crate::quic::test_util::connect_pair;
/// A frame whose halves land in different wakeups, with the read cancelled in between, must
/// still be delivered whole — and the NEXT frame must decode correctly too. Without a
/// resumable reader the consumed length prefix is lost, the following read takes two payload
/// bytes as a length, and every later control message is garbage for the rest of the session.
#[tokio::test]
async fn cancelled_mid_frame_read_resumes_without_desync() {
let (_server_ep, _client_ep, host_conn, client_conn) = connect_pair().await;
let first = b"the-frame-that-straddles-two-wakeups".to_vec();
let second = b"the-frame-after-it".to_vec();
let (f1, f2) = (first.clone(), second.clone());
let writer = tokio::spawn(async move {
let (mut send, _recv) = host_conn.open_bi().await.expect("open bi");
let framed = crate::quic::frame(&f1);
// Length prefix + only part of the payload, then a real pause: this is the ClipOffer
// -sized frame split across two QUIC packets that made the bug reachable.
let split = 2 + f1.len() / 3;
send.write_all(&framed[..split]).await.expect("write head");
tokio::time::sleep(std::time::Duration::from_millis(120)).await;
send.write_all(&framed[split..]).await.expect("write tail");
send.write_all(&crate::quic::frame(&f2))
.await
.expect("write second");
tokio::time::sleep(std::time::Duration::from_millis(200)).await;
host_conn
});
let (_send, recv) = client_conn.accept_bi().await.expect("accept bi");
let mut reader = io::MsgReader::new(recv);
// Cancel mid-frame — exactly what a sibling `select!` arm does.
let cancelled =
tokio::time::timeout(std::time::Duration::from_millis(30), reader.read_msg()).await;
assert!(
cancelled.is_err(),
"the head-only frame must not complete yet (test setup)"
);
let got = tokio::time::timeout(std::time::Duration::from_secs(5), reader.read_msg())
.await
.expect("first frame must arrive after resuming")
.expect("first frame reads cleanly");
assert_eq!(got, first, "the cancelled read must resume, not lose bytes");
let got2 = tokio::time::timeout(std::time::Duration::from_secs(5), reader.read_msg())
.await
.expect("second frame must arrive")
.expect("second frame reads cleanly");
assert_eq!(got2, second, "stream must still be framed correctly");
let _host_conn = writer.await.unwrap();
}
/// A zero-length frame is a legal encoding and must not stall the reader or eat the next one.
#[tokio::test]
async fn zero_length_frame_round_trips() {
let (_server_ep, _client_ep, host_conn, client_conn) = connect_pair().await;
let writer = tokio::spawn(async move {
let (mut send, _recv) = host_conn.open_bi().await.expect("open bi");
send.write_all(&crate::quic::frame(&[])).await.unwrap();
send.write_all(&crate::quic::frame(b"after")).await.unwrap();
tokio::time::sleep(std::time::Duration::from_millis(200)).await;
host_conn
});
let (_send, recv) = client_conn.accept_bi().await.expect("accept bi");
let mut reader = io::MsgReader::new(recv);
assert!(reader.read_msg().await.unwrap().is_empty());
assert_eq!(reader.read_msg().await.unwrap(), b"after");
let _host_conn = writer.await.unwrap();
}
}
+6 -9
View File
@@ -22,14 +22,11 @@
//! reported back for persisting). The data plane adds AES-GCM on top.
//! All integers little-endian; every message is `u16 length || payload`.
//!
//! Split by concern (networking-audit deferred plan §3 — a pure move): `handshake` the
//! positional Hello/Welcome/Start codecs, `caps` the capability/codec-negotiation
//! vocabulary, `control` the typed control + clipboard messages, `pairing` the pairing
//! message codecs with [`pake`] the SPAKE2 itself, `datagram` the 0xC90xCF plane codecs,
//! [`io`] framed stream IO, `clock` skew estimation + mid-stream re-sync, [`endpoint`] the
//! quinn constructors, [`clipstream`] the per-transfer clipboard fetch streams. Every item
//! is re-exported here, so all existing `crate::quic::X` paths compile unchanged; each
//! module's tests sit at its own foot.
//! Split by concern (networking-audit deferred plan §3 — a pure move): [`msgs`] the
//! handshake + typed control messages, [`pake`] the pairing SPAKE2, [`datagram`] the
//! 0xC90xCF plane codecs, [`io`] framed stream IO, [`clock`] skew estimation + mid-stream
//! re-sync, [`endpoint`] the quinn constructors. Every item is re-exported here, so all
//! existing `crate::quic::X` paths compile unchanged.
/// Protocol magic + version, first bytes of the positional handshake (Hello/Welcome/Start).
pub const MAGIC: &[u8; 4] = b"PKF1";
@@ -79,4 +76,4 @@ pub use pairing::*;
pub use crate::reject::*;
#[cfg(test)]
pub(crate) mod test_util;
mod tests;
+3 -53
View File
@@ -78,16 +78,13 @@ fn get_bytes(b: &[u8], off: usize) -> Result<(&[u8], usize)> {
impl PairRequest {
pub fn encode(&self) -> Vec<u8> {
// Same cap, same rule as Hello's copy of this field: truncate on a char boundary —
// a raw byte cut mid-sequence put invalid UTF-8 on the wire, and the host showed the
// name with a permanent replacement char in its paired-clients list.
let name = super::handshake::truncate_to(&self.name, HELLO_NAME_MAX).as_bytes();
let n = name.len();
let name = self.name.as_bytes();
let n = name.len().min(64);
let mut b = Vec::with_capacity(8 + n + self.spake_a.len());
b.extend_from_slice(CTL_MAGIC);
b.push(MSG_PAIR_REQUEST);
b.push(n as u8);
b.extend_from_slice(name);
b.extend_from_slice(&name[..n]);
put_bytes(&mut b, &self.spake_a);
b
}
@@ -174,50 +171,3 @@ impl PairResult {
Ok(PairResult { ok: b[5] != 0 })
}
}
#[cfg(test)]
mod tests {
use crate::quic::*;
#[test]
fn pair_messages_roundtrip() {
let pr = PairRequest {
name: "Enrico's Mac".into(),
spake_a: vec![1, 2, 3, 4, 5],
};
assert_eq!(PairRequest::decode(&pr.encode()).unwrap(), pr);
let pc = PairChallenge {
spake_b: vec![9; 33],
confirm: [7u8; 32],
};
assert_eq!(PairChallenge::decode(&pc.encode()).unwrap(), pc);
let pp = PairProof { confirm: [3u8; 32] };
assert_eq!(PairProof::decode(&pp.encode()).unwrap(), pp);
for ok in [true, false] {
assert_eq!(
PairResult::decode(&PairResult { ok }.encode()).unwrap().ok,
ok
);
}
// Length-exact: a truncated/padded PairProof is rejected.
let mut bad = pp.encode();
bad.push(0);
assert!(PairProof::decode(&bad).is_err());
}
#[test]
fn pair_request_name_cap_respects_char_boundaries() {
// A multi-byte char straddling the 64-byte cap must be dropped whole (Hello's rule),
// not split mid-sequence into invalid UTF-8 the host then renders as U+FFFD forever.
let pr = PairRequest {
name: format!("{}\u{00fc}", "x".repeat(HELLO_NAME_MAX - 1)),
spake_a: vec![1, 2, 3],
};
let dec = PairRequest::decode(&pr.encode()).unwrap();
assert!(dec.name.len() <= HELLO_NAME_MAX && dec.name.starts_with('x'));
assert!(
!dec.name.contains('\u{FFFD}'),
"name must never be split mid-char on the wire"
);
}
}
-33
View File
@@ -80,36 +80,3 @@ impl PairingPake {
pub fn verify(expected: &[u8; 32], got: &[u8; 32]) -> bool {
ct_eq(expected, got)
}
#[cfg(test)]
mod tests {
use crate::quic::pake;
#[test]
fn spake2_pairing_agrees_only_on_matching_pin_and_certs() {
let cfp = [0x11u8; 32];
let hfp = [0x22u8; 32];
// Right PIN, same fingerprint views on both sides → both confirmations agree.
let (ca, ma) = pake::start(true, "4321", &cfp, &hfp);
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
let a = ca.finish(&mb).unwrap();
let b = cb.finish(&ma).unwrap();
assert!(pake::verify(&a.host, &b.host) && pake::verify(&a.client, &b.client));
// Wrong PIN → different keys → confirmations DON'T match (one online guess wasted).
let (ca, ma) = pake::start(true, "0000", &cfp, &hfp);
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
let a = ca.finish(&mb).unwrap();
let b = cb.finish(&ma).unwrap();
assert!(!pake::verify(&a.client, &b.client));
// MITM: the two legs saw different host certs → no agreement even with the right PIN.
let attacker_hfp = [0x33u8; 32];
let (ca, ma) = pake::start(true, "4321", &cfp, &attacker_hfp);
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
let a = ca.finish(&mb).unwrap();
let b = cb.finish(&ma).unwrap();
assert!(!pake::verify(&a.client, &b.client));
}
}
@@ -1,28 +0,0 @@
//! Shared in-process QUIC loopback plumbing for the quic submodule tests.
use super::endpoint;
/// Stand up two loopback quinn endpoints, connect, and return
/// `(server_ep, client_ep, host_conn, client_conn)`. Both endpoints are returned so the caller
/// keeps them in scope — dropping a `quinn::Endpoint` tears down its connections.
pub(crate) async fn connect_pair() -> (
quinn::Endpoint,
quinn::Endpoint,
quinn::Connection,
quinn::Connection,
) {
let server = endpoint::server("127.0.0.1:0".parse().unwrap()).unwrap();
let addr = server.local_addr().unwrap();
let client = endpoint::client_insecure().unwrap();
let accept = tokio::spawn(async move {
let incoming = server.accept().await.expect("incoming connection");
let conn = incoming.await.expect("host side connects");
(server, conn)
});
let client_conn = client
.connect(addr, "punktfunk")
.unwrap()
.await
.expect("client side connects");
let (server, host_conn) = accept.await.unwrap();
(server, client, host_conn, client_conn)
}
File diff suppressed because it is too large Load Diff
+343 -102
View File
@@ -30,14 +30,6 @@ pub struct Frame {
/// ([`crate::packet::USER_FLAG_CHUNK_ALIGNED`]) are ever delivered partial; missing
/// shard ranges are zero-filled at their exact offsets.
pub complete: bool,
/// Wall-clock instant (ns since the Unix epoch, CLOCK_REALTIME basis — the same clock the
/// skew handshake compares and the host stamps `pts_ns` with) at which this AU finished
/// reassembly, stamped by [`Session::poll_frame`] as the frame leaves the session. Embedders
/// that previously stamped receipt themselves at the hand-off pull should use this instead:
/// the pull stamp additionally contains the pre-decode queue wait, silently folding any
/// client-side standing backlog into the apparent NETWORK latency. The reassembler itself
/// leaves this 0 (it owns no clock — the stamp is the session boundary's job).
pub received_ns: u64,
}
/// One end of a stream. Constructed for a single [`Role`]; calling the other role's
@@ -90,27 +82,160 @@ pub struct Session {
lane_scratch: Vec<Vec<u8>>,
}
/// Stamp [`Frame::received_ns`] as the frame crosses the session boundary in
/// [`Session::poll_frame`] — completed frames return the moment their last shard lands, so
/// stamping at return IS stamping at reassembly completion (µs apart). CLOCK_REALTIME to match
/// `pts_ns` / the skew handshake (deliberately not monotonic — cross-machine latency math).
fn stamp_received(mut f: Frame) -> Frame {
f.received_ns = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos() as u64)
.unwrap_or(0);
f
/// Wire-packet count at which a frame's sealing splits across two lanes (plan Phase 1.5):
/// below it the channel rendezvous (~µs) isn't worth it; at it the halved AES-GCM span
/// (≥ ~125 µs of ~1 µs/packet work) dwarfs the hand-off. ≈300 KB of wire, i.e. ≥150 Mbps
/// at 60 fps — small frames and the probe's ~17-packet AUs stay strictly single-lane.
const TWO_LANE_MIN_PACKETS: usize = 256;
/// One two-lane seal hand-off: the frame's back-half wire buffers, sealed by the worker with
/// nonces `seq_base + i` (the nonce order is deterministic per shard index, which is what
/// makes the split sound). Round-trips through the channels so the buffers return to the pool.
struct SealJob {
bufs: Vec<Vec<u8>>,
seq_base: u64,
timed: bool,
/// Worker-lane CPU ns (when `timed`) and the seal outcome, filled in by the worker.
ns: u64,
result: Result<()>,
}
mod perf;
mod replay;
mod seal;
/// The persistent second seal lane: a worker thread that AES-GCM-seals the back half of a
/// large frame's packets while the send thread seals the front half. Rendezvous channels
/// (bound 1) — the send thread submits, seals its half, then waits; no per-frame spawn.
/// Dropping the struct closes the channel and the worker exits.
struct SealLane {
to_worker: std::sync::mpsc::SyncSender<SealJob>,
from_worker: std::sync::mpsc::Receiver<SealJob>,
}
pub use perf::{PumpPerf, SealPerf};
impl SealLane {
fn spawn(crypto: std::sync::Arc<SessionCrypto>) -> Option<SealLane> {
let (to_worker, jobs) = std::sync::mpsc::sync_channel::<SealJob>(1);
let (done_tx, from_worker) = std::sync::mpsc::sync_channel::<SealJob>(1);
std::thread::Builder::new()
.name("punktfunk-seal2".into())
.spawn(move || {
while let Ok(mut job) = jobs.recv() {
let t0 = job.timed.then(std::time::Instant::now);
job.result = seal_wire_slice(&crypto, &mut job.bufs, job.seq_base);
if let Some(t0) = t0 {
job.ns = t0.elapsed().as_nanos() as u64;
}
if done_tx.send(job).is_err() {
break; // session gone mid-frame — nothing left to seal for
}
}
})
.ok()?;
Some(SealLane {
to_worker,
from_worker,
})
}
}
use perf::TimedCoder;
use replay::{seq_of, ReplayWindow};
use seal::{seal_wire_slice, SealJob, SealLane, TWO_LANE_MIN_PACKETS};
/// Seal a run of pre-written wire buffers in place: buffer `i` is `seq(8) ‖ plaintext ‖ tag
/// scratch` and seals over `[8..]` with sequence `seq_base + i` — the exact per-packet layout
/// and nonce order of the fused single-lane path. Shared by both lanes.
fn seal_wire_slice(c: &SessionCrypto, wires: &mut [Vec<u8>], seq_base: u64) -> Result<()> {
for (i, wire) in wires.iter_mut().enumerate() {
c.seal_in_place(seq_base.wrapping_add(i as u64), &mut wire[8..])?;
}
Ok(())
}
/// Accumulated client receive-path stage timings since the last [`Session::take_pump_perf`].
/// Answers "where does the pump core go" at line rate: kernel drain (`recv_ns`) vs AES-GCM
/// (`decrypt_ns`) vs reassembly+FEC (`reasm_ns`, the `Reassembler::push` round-trip including
/// shard copies and block reconstruction). 2026-07-14 sweep context: the pump pegs one core at
/// ~1.5 Gbps wire, ~85% of it userspace — this split is what Phase 2.1 (pooled reassembly) is
/// validated against.
#[derive(Debug, Default, Clone, Copy)]
pub struct PumpPerf {
/// ns inside `recv_batch` (recvmmsg / recvmsg_x), i.e. syscall + kernel copy.
pub recv_ns: u64,
/// ns inside `open_in_place` across all datagrams (AES-128-GCM + replay-window upkeep).
pub decrypt_ns: u64,
/// ns inside `Reassembler::push` (header parse, shard copy, FEC reconstruct, AU assembly).
pub reasm_ns: u64,
/// recv_batch calls (batches) and datagrams processed over the accumulation window.
pub batches: u64,
pub packets: u64,
}
/// Accumulated host send-path stage timings since the last [`Session::take_seal_perf`] (plan
/// Phase 0.4, host half). Answers "where does the send thread go" at rate: FEC parity
/// generation (`fec_ns`, inside [`ErasureCoder::encode_into`]) vs AES-GCM (`seal_ns`,
/// per-packet `seal_in_place`) vs the socket handoff (`sock_ns` — `send_gso`/`sendmmsg`
/// syscalls; the internal submit paths time it here, the paced video path folds its chunk
/// sends in via [`Session::note_sock_ns`]). The Phase 1.5 gate reads off this split: build
/// two-lane seal only if `seal_ns` exceeds ~15% of the send thread at 2 Gbps.
#[derive(Debug, Default, Clone, Copy)]
pub struct SealPerf {
/// ns inside `ErasureCoder::encode_into` (parity generation).
pub fec_ns: u64,
/// ns inside `seal_in_place` across all wire packets (AES-128-GCM).
pub seal_ns: u64,
/// ns inside `send_sealed` (socket syscalls), where the session can see it.
pub sock_ns: u64,
/// Frames sealed and wire packets sealed over the accumulation window.
pub frames: u64,
pub packets: u64,
}
/// [`ErasureCoder`] shim accumulating the time spent in `encode_into` (the send-path FEC
/// stage) — only constructed when `PUNKTFUNK_PERF` armed the session's [`SealPerf`]. The
/// counter is atomic purely to satisfy the trait's `Sync` bound; it lives on one thread.
struct TimedCoder<'a> {
inner: &'a dyn ErasureCoder,
ns: &'a std::sync::atomic::AtomicU64,
}
impl ErasureCoder for TimedCoder<'_> {
fn scheme(&self) -> crate::config::FecScheme {
self.inner.scheme()
}
fn encode(
&self,
data: &[&[u8]],
recovery_count: usize,
) -> std::result::Result<Vec<Vec<u8>>, crate::fec::FecError> {
self.inner.encode(data, recovery_count)
}
fn encode_into(
&self,
data: &[&[u8]],
recovery_count: usize,
out: &mut Vec<Vec<u8>>,
) -> std::result::Result<(), crate::fec::FecError> {
let t0 = std::time::Instant::now();
let r = self.inner.encode_into(data, recovery_count, out);
self.ns.fetch_add(
t0.elapsed().as_nanos() as u64,
std::sync::atomic::Ordering::Relaxed,
);
r
}
fn reconstruct(
&self,
data_count: usize,
recovery_count: usize,
received: &mut [Option<Vec<u8>>],
) -> std::result::Result<Vec<Vec<u8>>, crate::fec::FecError> {
self.inner.reconstruct(data_count, recovery_count, received)
}
fn reconstruct_into(
&self,
recovery_count: usize,
data: &mut [&mut [u8]],
have: &[bool],
recovery: &[(usize, &[u8])],
) -> std::result::Result<(), crate::fec::FecError> {
self.inner
.reconstruct_into(recovery_count, data, have, recovery)
}
}
/// Datagrams drained per `recvmmsg` syscall on the client (the reused ring's size). 128 keeps
/// the syscall rate ≤ ~3.4k/s even at the ~430k pkt/s the post-2026-07-14 receive path delivers
@@ -358,10 +483,7 @@ impl Session {
}
let mut split_done = false;
if two_lane && used >= TWO_LANE_MIN_PACKETS {
// Take the lane for the frame: a healthy round-trip puts it back; either
// failure arm drops the corpse so the next large frame respawns a fresh one
// instead of retrying a dead channel forever.
if let Some(lane) = seal_lane.take() {
if let Some(lane) = seal_lane.as_ref() {
let half = used / 2;
let mut tail = std::mem::take(lane_scratch);
tail.extend(wires.drain(half..));
@@ -372,42 +494,26 @@ impl Session {
ns: 0,
result: Ok(()),
};
match lane.to_worker.send(job) {
Ok(()) => {
// Seal the front half while the worker runs; collect BOTH results
// before erroring so the lane is always drained and reusable.
let t0 = perf_armed.then(std::time::Instant::now);
let front = seal_wire_slice(c, &mut wires, seq_base);
if let Some(t0) = t0 {
seal_ns += t0.elapsed().as_nanos() as u64;
}
match lane.from_worker.recv() {
Ok(mut done) => {
*seal_lane = Some(lane);
seal_ns += done.ns;
wires.append(&mut done.bufs);
*lane_scratch = done.bufs;
front?;
done.result?;
split_done = true;
}
Err(_) => {
// The worker died holding the back half — the frame is
// unrecoverable (its packets are gone), but the error now
// SURFACES instead of `Ok` with half an access unit.
front?;
return Err(PunktfunkError::Unsupported("seal lane died"));
}
}
}
Err(std::sync::mpsc::SendError(job)) => {
// The worker is gone but the channel hands the job back: reclaim
// the back half so the single-lane pass below seals the WHOLE
// frame — previously this fall-through sealed and returned only
// the front half, silently, as `Ok`.
wires.extend(job.bufs);
if lane.to_worker.send(job).is_ok() {
// Seal the front half while the worker runs; collect BOTH results
// before erroring so the lane is always drained and reusable.
let t0 = perf_armed.then(std::time::Instant::now);
let front = seal_wire_slice(c, &mut wires, seq_base);
if let Some(t0) = t0 {
seal_ns += t0.elapsed().as_nanos() as u64;
}
let mut done = lane
.from_worker
.recv()
.map_err(|_| PunktfunkError::Unsupported("seal lane died"))?;
seal_ns += done.ns;
wires.append(&mut done.bufs);
*lane_scratch = done.bufs;
front?;
done.result?;
split_done = true;
}
// A failed send means the worker is gone — fall through to single-lane.
}
}
if !split_done {
@@ -578,7 +684,7 @@ impl Session {
// Nothing new on the wire — hand over an aged-out partial if one is
// waiting (it can only get staler).
if let Some(p) = self.reassembler.take_partial() {
return Ok(stamp_received(p));
return Ok(p);
}
return Err(PunktfunkError::NoFrame);
}
@@ -642,12 +748,12 @@ impl Session {
}
if let Some(frame) = pushed {
StatsCounters::add(&self.stats.frames_completed, 1);
return Ok(stamp_received(frame));
return Ok(frame);
}
// A push that completed nothing may still have aged a partial out — deliver it
// ahead of further draining (its successors are already arriving).
if let Some(p) = self.reassembler.take_partial() {
return Ok(stamp_received(p));
return Ok(p);
}
}
}
@@ -710,6 +816,102 @@ impl Session {
}
}
/// Extract the AEAD-authenticated 8-byte big-endian sequence prefix from a sealed wire datagram.
/// Only called on the encrypted receive path, where a preceding successful open has already
/// established `wire.len() >= 8`.
fn seq_of(wire: &[u8]) -> u64 {
u64::from_be_bytes(wire[..8].try_into().unwrap())
}
/// Depth of the anti-replay window, in sequences. The sender advances its sequence once per
/// datagram, so this must cover the reassembler's 120 ms loss window
/// ([`LOSS_WINDOW_NS`](crate::packet)) at line-rate packet rates — otherwise the replay filter
/// silently re-tightens the "late ≠ lost" fix: a Wi-Fi-retry-delayed shard the reassembler would
/// still use gets dropped here as "older than the window" first (4096 was only ~33 ms at the
/// ~125k pkt/s of a 1 Gbps stream; 32768 topped out around ~2 Gbps — which the client now
/// exceeds: the 2026-07-14 zero-copy + hardware-AES work measured ~4.8 Gbps wire ≈ 430k pkt/s
/// delivered). 131072 covers 120 ms up to ~1.09M pkt/s (≈12 Gbps wire) and is effectively
/// unbounded for the sparse input stream, while still bounding how far back a replay could
/// hide; the bitmap costs 16 KiB per session.
const REPLAY_WINDOW: u64 = 131072;
const REPLAY_WORDS: usize = (REPLAY_WINDOW / 64) as usize;
/// Sliding-window anti-replay filter over the AEAD-authenticated wire sequence. The sender counts
/// its datagrams from 0, and the protocol never legitimately re-sends a sequence (FEC recovery
/// shards get fresh ones), so a sequence seen twice is a replay. The AEAD tag already authenticates
/// the sequence — a forged one can't open — so this only has to reject *duplicates* of validly
/// sealed datagrams (and anything older than the window, which we can no longer prove is fresh).
/// Genuine reordering within the window is accepted. Bitmap-per-sequence, indexed `seq % WINDOW`.
struct ReplayWindow {
/// Highest sequence accepted so far; `seen` stays false until the first datagram.
highest: u64,
seen: bool,
/// One bit per in-window sequence in `(highest - WINDOW, highest]`.
bits: [u64; REPLAY_WORDS],
}
impl ReplayWindow {
fn new() -> ReplayWindow {
ReplayWindow {
highest: 0,
seen: false,
bits: [0; REPLAY_WORDS],
}
}
#[inline]
fn word_bit(seq: u64) -> (usize, u64) {
let idx = (seq % REPLAY_WINDOW) as usize;
(idx / 64, 1u64 << (idx % 64))
}
fn is_set(&self, seq: u64) -> bool {
let (w, b) = Self::word_bit(seq);
self.bits[w] & b != 0
}
fn set(&mut self, seq: u64) {
let (w, b) = Self::word_bit(seq);
self.bits[w] |= b;
}
fn unset(&mut self, seq: u64) {
let (w, b) = Self::word_bit(seq);
self.bits[w] &= !b;
}
/// Record `seq`, returning `true` if it's fresh (accept) or `false` if it's a replay / too old.
fn accept(&mut self, seq: u64) -> bool {
if !self.seen {
self.seen = true;
self.highest = seq;
self.set(seq);
return true;
}
if seq > self.highest {
// Advance the window. Sequences between the old and new high slide in unseen, so clear
// their (possibly stale, from a full window ago) slots — unless we jumped an entire
// window, in which case wipe the bitmap wholesale.
if seq - self.highest >= REPLAY_WINDOW {
self.bits = [0; REPLAY_WORDS];
} else {
let mut s = self.highest + 1;
while s < seq {
self.unset(s);
s += 1;
}
}
self.highest = seq;
self.set(seq);
true
} else if self.highest - seq >= REPLAY_WINDOW || self.is_set(seq) {
// Older than the window (can't prove it isn't a replay) or already seen (a duplicate) —
// either way, drop it.
false
} else {
self.set(seq); // in-window and not yet seen — a genuine reorder
true
}
}
}
#[cfg(test)]
mod wire_equivalence_tests {
use super::*;
@@ -809,42 +1011,6 @@ mod wire_equivalence_tests {
(0..len).map(|i| (i * 31 + 7) as u8).collect()
}
/// A dead seal lane (worker gone, channels dangling) must degrade to a single-lane seal of
/// the WHOLE frame — the old fall-through sealed and returned only the front half as `Ok` —
/// and the corpse must be dropped so the next large frame respawns a fresh lane.
#[test]
fn dead_seal_lane_falls_back_to_single_lane_whole_frame() {
let mut opt = host_session(host_cfg(FecScheme::Gf16, 20, true));
let mut refr = host_session(host_cfg(FecScheme::Gf16, 20, true));
// A lane whose worker has already exited: both far ends dropped, so `send` fails
// immediately and hands the job (with the frame's back half) back.
let (to_worker, jobs) = std::sync::mpsc::sync_channel::<SealJob>(1);
let (done_tx, from_worker) = std::sync::mpsc::sync_channel::<SealJob>(1);
drop(jobs);
drop(done_tx);
opt.seal_lane = Some(SealLane {
to_worker,
from_worker,
});
let frame = pattern(20000); // > TWO_LANE_MIN_PACKETS wire packets → takes the split path
let got = opt.seal_frame(&frame, 7, 0).unwrap();
let want = seal_via_wrapper(&mut refr, &frame, 7, 0);
assert_eq!(got, want, "fallback must seal the whole frame, not half");
assert!(
opt.seal_lane.is_none(),
"the dead lane must be dropped, not retried forever"
);
// The next large frame respawns a fresh, working lane.
opt.reclaim_wires(got);
let got2 = opt.seal_frame(&frame, 8, 1).unwrap();
let want2 = seal_via_wrapper(&mut refr, &frame, 8, 1);
assert_eq!(got2, want2);
assert!(
opt.seal_lane.is_some(),
"a fresh lane respawns on the next large frame"
);
}
/// Partial delivery (plan §4.4): a chunk-aligned frame that loses shards past FEC's
/// reach is DELIVERED once it ages out — `complete: false`, received shards at their
/// exact offsets, missing ranges zero-filled — instead of silently dropping. Plain
@@ -940,3 +1106,78 @@ mod wire_equivalence_tests {
);
}
}
#[cfg(test)]
mod replay_tests {
use super::*;
#[test]
fn accepts_in_order_and_rejects_duplicates() {
let mut w = ReplayWindow::new();
for seq in 0..1000 {
assert!(w.accept(seq), "fresh in-order seq {seq} must be accepted");
}
// Every one of those is now a replay.
for seq in 0..1000 {
assert!(!w.accept(seq), "replayed seq {seq} must be rejected");
}
}
#[test]
fn accepts_reorder_within_window_once() {
let mut w = ReplayWindow::new();
assert!(w.accept(100));
// Earlier-but-in-window sequences (a genuine reorder) are accepted exactly once.
assert!(w.accept(80));
assert!(!w.accept(80), "second copy of a reordered seq is a replay");
assert!(w.accept(99));
assert!(
!w.accept(100),
"the high-water seq itself can't be replayed"
);
}
#[test]
fn rejects_older_than_window() {
let mut w = ReplayWindow::new();
assert!(w.accept(REPLAY_WINDOW * 2));
// Anything a full window or more behind the high-water mark is dropped (can't prove fresh).
assert!(!w.accept(REPLAY_WINDOW * 2 - REPLAY_WINDOW));
assert!(!w.accept(0));
// But just inside the window is still accepted.
assert!(w.accept(REPLAY_WINDOW * 2 - (REPLAY_WINDOW - 1)));
}
#[test]
fn large_forward_jump_wipes_stale_bits() {
let mut w = ReplayWindow::new();
assert!(w.accept(5));
// Jump far forward (more than a window). The slot for an old seq that aliases 5 mod WINDOW
// must read as unseen afterward, i.e. the jump cleared it — so a NEW seq there is accepted.
let far = 10 * REPLAY_WINDOW + 5;
assert!(w.accept(far));
assert!(
!w.accept(5),
"the pre-jump seq is now far older than the window"
);
// A fresh seq aliasing 5 (mod WINDOW) but inside the new window is accepted, proving the
// stale bit was cleared rather than mistaken for a replay.
assert!(w.accept(far - REPLAY_WINDOW + 1));
}
#[test]
fn first_seq_need_not_be_zero() {
// Startup loss can mean the first datagram we ever open isn't seq 0.
let mut w = ReplayWindow::new();
assert!(w.accept(42));
assert!(!w.accept(42));
assert!(w.accept(43));
}
#[test]
fn seq_of_reads_the_big_endian_prefix() {
let mut wire = 0x0102_0304_0506_0708u64.to_be_bytes().to_vec();
wire.extend_from_slice(b"ciphertext-and-tag");
assert_eq!(seq_of(&wire), 0x0102_0304_0506_0708);
}
}
-98
View File
@@ -1,98 +0,0 @@
//! `PUNKTFUNK_PERF` stage-timing telemetry for the two hot paths: where the client pump
//! and the host send thread actually spend their time, accumulated per report window and
//! drained via [`Session::take_pump_perf`](super::Session::take_pump_perf) /
//! [`Session::take_seal_perf`](super::Session::take_seal_perf).
use crate::fec::ErasureCoder;
/// Accumulated client receive-path stage timings since the last [`Session::take_pump_perf`](super::Session::take_pump_perf).
/// Answers "where does the pump core go" at line rate: kernel drain (`recv_ns`) vs AES-GCM
/// (`decrypt_ns`) vs reassembly+FEC (`reasm_ns`, the `Reassembler::push` round-trip including
/// shard copies and block reconstruction). 2026-07-14 sweep context: the pump pegs one core at
/// ~1.5 Gbps wire, ~85% of it userspace — this split is what Phase 2.1 (pooled reassembly) is
/// validated against.
#[derive(Debug, Default, Clone, Copy)]
pub struct PumpPerf {
/// ns inside `recv_batch` (recvmmsg / recvmsg_x), i.e. syscall + kernel copy.
pub recv_ns: u64,
/// ns inside `open_in_place` across all datagrams (AES-128-GCM + replay-window upkeep).
pub decrypt_ns: u64,
/// ns inside `Reassembler::push` (header parse, shard copy, FEC reconstruct, AU assembly).
pub reasm_ns: u64,
/// recv_batch calls (batches) and datagrams processed over the accumulation window.
pub batches: u64,
pub packets: u64,
}
/// Accumulated host send-path stage timings since the last [`Session::take_seal_perf`](super::Session::take_seal_perf) (plan
/// Phase 0.4, host half). Answers "where does the send thread go" at rate: FEC parity
/// generation (`fec_ns`, inside [`ErasureCoder::encode_into`]) vs AES-GCM (`seal_ns`,
/// per-packet `seal_in_place`) vs the socket handoff (`sock_ns` — `send_gso`/`sendmmsg`
/// syscalls; the internal submit paths time it here, the paced video path folds its chunk
/// sends in via [`Session::note_sock_ns`](super::Session::note_sock_ns)). The Phase 1.5 gate reads off this split: build
/// two-lane seal only if `seal_ns` exceeds ~15% of the send thread at 2 Gbps.
#[derive(Debug, Default, Clone, Copy)]
pub struct SealPerf {
/// ns inside `ErasureCoder::encode_into` (parity generation).
pub fec_ns: u64,
/// ns inside `seal_in_place` across all wire packets (AES-128-GCM).
pub seal_ns: u64,
/// ns inside `send_sealed` (socket syscalls), where the session can see it.
pub sock_ns: u64,
/// Frames sealed and wire packets sealed over the accumulation window.
pub frames: u64,
pub packets: u64,
}
/// [`ErasureCoder`] shim accumulating the time spent in `encode_into` (the send-path FEC
/// stage) — only constructed when `PUNKTFUNK_PERF` armed the session's [`SealPerf`]. The
/// counter is atomic purely to satisfy the trait's `Sync` bound; it lives on one thread.
pub(super) struct TimedCoder<'a> {
pub(super) inner: &'a dyn ErasureCoder,
pub(super) ns: &'a std::sync::atomic::AtomicU64,
}
impl ErasureCoder for TimedCoder<'_> {
fn scheme(&self) -> crate::config::FecScheme {
self.inner.scheme()
}
fn encode(
&self,
data: &[&[u8]],
recovery_count: usize,
) -> std::result::Result<Vec<Vec<u8>>, crate::fec::FecError> {
self.inner.encode(data, recovery_count)
}
fn encode_into(
&self,
data: &[&[u8]],
recovery_count: usize,
out: &mut Vec<Vec<u8>>,
) -> std::result::Result<(), crate::fec::FecError> {
let t0 = std::time::Instant::now();
let r = self.inner.encode_into(data, recovery_count, out);
self.ns.fetch_add(
t0.elapsed().as_nanos() as u64,
std::sync::atomic::Ordering::Relaxed,
);
r
}
fn reconstruct(
&self,
data_count: usize,
recovery_count: usize,
received: &mut [Option<Vec<u8>>],
) -> std::result::Result<Vec<Vec<u8>>, crate::fec::FecError> {
self.inner.reconstruct(data_count, recovery_count, received)
}
fn reconstruct_into(
&self,
recovery_count: usize,
data: &mut [&mut [u8]],
have: &[bool],
recovery: &[(usize, &[u8])],
) -> std::result::Result<(), crate::fec::FecError> {
self.inner
.reconstruct_into(recovery_count, data, have, recovery)
}
}
-175
View File
@@ -1,175 +0,0 @@
//! Sliding-window anti-replay filter over the AEAD-authenticated wire sequence
//! (plan §1). Applied on both encrypted receive paths —
//! [`Session::poll_frame`](super::Session::poll_frame) and
//! [`Session::poll_input`](super::Session::poll_input).
/// Extract the AEAD-authenticated 8-byte big-endian sequence prefix from a sealed wire datagram.
/// Only called on the encrypted receive path, where a preceding successful open has already
/// established `wire.len() >= 8`.
pub(super) fn seq_of(wire: &[u8]) -> u64 {
u64::from_be_bytes(wire[..8].try_into().unwrap())
}
/// Depth of the anti-replay window, in sequences. The sender advances its sequence once per
/// datagram, so this must cover the reassembler's 120 ms loss window
/// ([`LOSS_WINDOW_NS`](crate::packet)) at line-rate packet rates — otherwise the replay filter
/// silently re-tightens the "late ≠ lost" fix: a Wi-Fi-retry-delayed shard the reassembler would
/// still use gets dropped here as "older than the window" first (4096 was only ~33 ms at the
/// ~125k pkt/s of a 1 Gbps stream; 32768 topped out around ~2 Gbps — which the client now
/// exceeds: the 2026-07-14 zero-copy + hardware-AES work measured ~4.8 Gbps wire ≈ 430k pkt/s
/// delivered). 131072 covers 120 ms up to ~1.09M pkt/s (≈12 Gbps wire) and is effectively
/// unbounded for the sparse input stream, while still bounding how far back a replay could
/// hide; the bitmap costs 16 KiB per session.
const REPLAY_WINDOW: u64 = 131072;
const REPLAY_WORDS: usize = (REPLAY_WINDOW / 64) as usize;
/// Sliding-window anti-replay filter over the AEAD-authenticated wire sequence. The sender counts
/// its datagrams from 0, and the protocol never legitimately re-sends a sequence (FEC recovery
/// shards get fresh ones), so a sequence seen twice is a replay. The AEAD tag already authenticates
/// the sequence — a forged one can't open — so this only has to reject *duplicates* of validly
/// sealed datagrams (and anything older than the window, which we can no longer prove is fresh).
/// Genuine reordering within the window is accepted. Bitmap-per-sequence, indexed `seq % WINDOW`.
pub(super) struct ReplayWindow {
/// Highest sequence accepted so far; `seen` stays false until the first datagram.
highest: u64,
seen: bool,
/// One bit per in-window sequence in `(highest - WINDOW, highest]`.
bits: [u64; REPLAY_WORDS],
}
impl ReplayWindow {
pub(super) fn new() -> ReplayWindow {
ReplayWindow {
highest: 0,
seen: false,
bits: [0; REPLAY_WORDS],
}
}
#[inline]
fn word_bit(seq: u64) -> (usize, u64) {
let idx = (seq % REPLAY_WINDOW) as usize;
(idx / 64, 1u64 << (idx % 64))
}
fn is_set(&self, seq: u64) -> bool {
let (w, b) = Self::word_bit(seq);
self.bits[w] & b != 0
}
fn set(&mut self, seq: u64) {
let (w, b) = Self::word_bit(seq);
self.bits[w] |= b;
}
fn unset(&mut self, seq: u64) {
let (w, b) = Self::word_bit(seq);
self.bits[w] &= !b;
}
/// Record `seq`, returning `true` if it's fresh (accept) or `false` if it's a replay / too old.
pub(super) fn accept(&mut self, seq: u64) -> bool {
if !self.seen {
self.seen = true;
self.highest = seq;
self.set(seq);
return true;
}
if seq > self.highest {
// Advance the window. Sequences between the old and new high slide in unseen, so clear
// their (possibly stale, from a full window ago) slots — unless we jumped an entire
// window, in which case wipe the bitmap wholesale.
if seq - self.highest >= REPLAY_WINDOW {
self.bits = [0; REPLAY_WORDS];
} else {
let mut s = self.highest + 1;
while s < seq {
self.unset(s);
s += 1;
}
}
self.highest = seq;
self.set(seq);
true
} else if self.highest - seq >= REPLAY_WINDOW || self.is_set(seq) {
// Older than the window (can't prove it isn't a replay) or already seen (a duplicate) —
// either way, drop it.
false
} else {
self.set(seq); // in-window and not yet seen — a genuine reorder
true
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn accepts_in_order_and_rejects_duplicates() {
let mut w = ReplayWindow::new();
for seq in 0..1000 {
assert!(w.accept(seq), "fresh in-order seq {seq} must be accepted");
}
// Every one of those is now a replay.
for seq in 0..1000 {
assert!(!w.accept(seq), "replayed seq {seq} must be rejected");
}
}
#[test]
fn accepts_reorder_within_window_once() {
let mut w = ReplayWindow::new();
assert!(w.accept(100));
// Earlier-but-in-window sequences (a genuine reorder) are accepted exactly once.
assert!(w.accept(80));
assert!(!w.accept(80), "second copy of a reordered seq is a replay");
assert!(w.accept(99));
assert!(
!w.accept(100),
"the high-water seq itself can't be replayed"
);
}
#[test]
fn rejects_older_than_window() {
let mut w = ReplayWindow::new();
assert!(w.accept(REPLAY_WINDOW * 2));
// Anything a full window or more behind the high-water mark is dropped (can't prove fresh).
assert!(!w.accept(REPLAY_WINDOW * 2 - REPLAY_WINDOW));
assert!(!w.accept(0));
// But just inside the window is still accepted.
assert!(w.accept(REPLAY_WINDOW * 2 - (REPLAY_WINDOW - 1)));
}
#[test]
fn large_forward_jump_wipes_stale_bits() {
let mut w = ReplayWindow::new();
assert!(w.accept(5));
// Jump far forward (more than a window). The slot for an old seq that aliases 5 mod WINDOW
// must read as unseen afterward, i.e. the jump cleared it — so a NEW seq there is accepted.
let far = 10 * REPLAY_WINDOW + 5;
assert!(w.accept(far));
assert!(
!w.accept(5),
"the pre-jump seq is now far older than the window"
);
// A fresh seq aliasing 5 (mod WINDOW) but inside the new window is accepted, proving the
// stale bit was cleared rather than mistaken for a replay.
assert!(w.accept(far - REPLAY_WINDOW + 1));
}
#[test]
fn first_seq_need_not_be_zero() {
// Startup loss can mean the first datagram we ever open isn't seq 0.
let mut w = ReplayWindow::new();
assert!(w.accept(42));
assert!(!w.accept(42));
assert!(w.accept(43));
}
#[test]
fn seq_of_reads_the_big_endian_prefix() {
let mut wire = 0x0102_0304_0506_0708u64.to_be_bytes().to_vec();
wire.extend_from_slice(b"ciphertext-and-tag");
assert_eq!(seq_of(&wire), 0x0102_0304_0506_0708);
}
}
-74
View File
@@ -1,74 +0,0 @@
//! The second seal lane (plan Phase 1.5): a persistent worker thread that AES-GCM-seals
//! the back half of a large frame's wire packets while the send thread seals the front.
//! [`Session`](super::Session)`::seal_frame_inner` owns the split policy; this module owns
//! the lane machinery and the shared per-slice seal loop.
use crate::crypto::SessionCrypto;
use crate::error::Result;
/// Wire-packet count at which a frame's sealing splits across two lanes (plan Phase 1.5):
/// below it the channel rendezvous (~µs) isn't worth it; at it the halved AES-GCM span
/// (≥ ~125 µs of ~1 µs/packet work) dwarfs the hand-off. ≈300 KB of wire, i.e. ≥150 Mbps
/// at 60 fps — small frames and the probe's ~17-packet AUs stay strictly single-lane.
pub(super) const TWO_LANE_MIN_PACKETS: usize = 256;
/// One two-lane seal hand-off: the frame's back-half wire buffers, sealed by the worker with
/// nonces `seq_base + i` (the nonce order is deterministic per shard index, which is what
/// makes the split sound). Round-trips through the channels so the buffers return to the pool.
pub(super) struct SealJob {
pub(super) bufs: Vec<Vec<u8>>,
pub(super) seq_base: u64,
pub(super) timed: bool,
/// Worker-lane CPU ns (when `timed`) and the seal outcome, filled in by the worker.
pub(super) ns: u64,
pub(super) result: Result<()>,
}
/// The persistent second seal lane: a worker thread that AES-GCM-seals the back half of a
/// large frame's packets while the send thread seals the front half. Rendezvous channels
/// (bound 1) — the send thread submits, seals its half, then waits; no per-frame spawn.
/// Dropping the struct closes the channel and the worker exits.
pub(super) struct SealLane {
pub(super) to_worker: std::sync::mpsc::SyncSender<SealJob>,
pub(super) from_worker: std::sync::mpsc::Receiver<SealJob>,
}
impl SealLane {
pub(super) fn spawn(crypto: std::sync::Arc<SessionCrypto>) -> Option<SealLane> {
let (to_worker, jobs) = std::sync::mpsc::sync_channel::<SealJob>(1);
let (done_tx, from_worker) = std::sync::mpsc::sync_channel::<SealJob>(1);
std::thread::Builder::new()
.name("punktfunk-seal2".into())
.spawn(move || {
while let Ok(mut job) = jobs.recv() {
let t0 = job.timed.then(std::time::Instant::now);
job.result = seal_wire_slice(&crypto, &mut job.bufs, job.seq_base);
if let Some(t0) = t0 {
job.ns = t0.elapsed().as_nanos() as u64;
}
if done_tx.send(job).is_err() {
break; // session gone mid-frame — nothing left to seal for
}
}
})
.ok()?;
Some(SealLane {
to_worker,
from_worker,
})
}
}
/// Seal a run of pre-written wire buffers in place: buffer `i` is `seq(8) ‖ plaintext ‖ tag
/// scratch` and seals over `[8..]` with sequence `seq_base + i` — the exact per-packet layout
/// and nonce order of the fused single-lane path. Shared by both lanes.
pub(super) fn seal_wire_slice(
c: &SessionCrypto,
wires: &mut [Vec<u8>],
seq_base: u64,
) -> Result<()> {
for (i, wire) in wires.iter_mut().enumerate() {
c.seal_in_place(seq_base.wrapping_add(i as u64), &mut wire[8..])?;
}
Ok(())
}
@@ -198,14 +198,8 @@ pub(super) fn send_gso(t: &UdpTransport, packets: &[&[u8]]) -> std::io::Result<u
return send_batch(t, packets);
}
let fd = t.socket.as_raw_fd();
// A GSO super-buffer is capped at 64 segments AND, in bytes, by the kernel's UDP payload
// ceiling. 65535 is the IP-datagram cap — the payload is that minus the IP + UDP headers
// the cork accounts for (IPv4: 65507, IPv6: 65487). Use the tighter v6 figure: it costs at
// most one segment per train, while a super-buffer over the ceiling is bounced with
// EMSGSIZE — which gso_unsupported() reads as "no GSO on this path" and latches GSO off
// process-wide, silently forfeiting the multi-Gbps lever over a local arithmetic slip.
const GSO_MAX_PAYLOAD: usize = 65535 - 40 - 8;
let max_seg = (GSO_MAX_PAYLOAD / seg).clamp(1, 64);
// A GSO super-buffer is capped at 64 segments AND 65535 payload bytes (kernel limits).
let max_seg = (65535 / seg).clamp(1, 64);
let mut scratch: Vec<u8> = Vec::with_capacity(seg * max_seg);
let mut sent = 0usize;
for chunk in packets.chunks(max_seg) {
+9 -132
View File
@@ -110,18 +110,8 @@ pub fn spawn_data_punch(sock: UdpSocket, stop: std::sync::Arc<std::sync::atomic:
.spawn(move || {
let mut i = 0u32;
while !stop.load(std::sync::atomic::Ordering::Relaxed) {
match sock.send(PUNCH_MAGIC) {
Ok(_) => {}
// Same contract as `Transport::send`: a momentarily full tx queue, a stale
// ICMP or a network-path blip is a lossy drop, not a reason to stop holding
// the NAT/firewall path open. Breaking here is silent and permanent — the
// path recovers, video keeps flowing, and the stream dies later when the
// idle timer expires the mapping during a static scene.
Err(e) if is_transient_io(&e) => {}
Err(e) => {
tracing::debug!(error = %e, "data-plane punch send failed — stopping keepalive");
break;
}
if sock.send(PUNCH_MAGIC).is_err() {
break;
}
let delay_ms = if i < 15 { 200 } else { 2000 };
i = i.saturating_add(1);
@@ -170,65 +160,34 @@ impl UdpTransport {
/// NAT-translated one, which can differ from the client-reported `fallback_peer`). If no punch
/// arrives (a client that doesn't hole-punch), fall back to `fallback_peer` — the same flat-LAN
/// behaviour as [`connect`](Self::connect). Returns `(transport, punched)`.
///
/// `expect_ip` is the *authenticated* peer address (the QUIC connection's remote IP) — see
/// [`from_socket_punch`](Self::from_socket_punch) for why only punches from it are honoured.
pub fn connect_via_punch(
local: &str,
fallback_peer: &str,
expect_ip: std::net::IpAddr,
punch_timeout: std::time::Duration,
) -> std::io::Result<(Self, bool)> {
Self::from_socket_punch(
UdpSocket::bind(local)?,
fallback_peer,
expect_ip,
punch_timeout,
)
Self::from_socket_punch(UdpSocket::bind(local)?, fallback_peer, punch_timeout)
}
/// [`connect_via_punch`](Self::connect_via_punch) on an already-bound socket — see
/// [`from_socket`](Self::from_socket) for why the host binds the data port up front.
///
/// `expect_ip` binds the data plane to the peer the control plane already authenticated.
/// [`PUNCH_MAGIC`] is a fixed public constant carrying no key, nonce or session id, so without
/// this check *any* source that lands an 8-byte datagram on the (ephemeral, sprayable) data
/// port during the punch wait becomes the video destination — the legitimate client is then
/// filtered out by the `connect` below and receives nothing, while QUIC stays healthy so no
/// reconnect is triggered. Only the *port* is in question here (that is what a NAT remaps, and
/// what the punch exists to discover); the IP is known, because the client binds `0.0.0.0:0`
/// and dials the same host IP as its QUIC connection, so the kernel picks the same source IP
/// for both planes and any NAT on the path presents one source IP for both.
pub fn from_socket_punch(
socket: UdpSocket,
fallback_peer: &str,
expect_ip: std::net::IpAddr,
punch_timeout: std::time::Duration,
) -> std::io::Result<(Self, bool)> {
socket.set_read_timeout(Some(punch_timeout))?;
let deadline = std::time::Instant::now() + punch_timeout;
let mut buf = [0u8; 64];
let mut observed: Option<std::net::SocketAddr> = None;
loop {
// Budget the read from what's LEFT, not the full window: off-peer datagrams are
// discarded below, and a full-window timeout per read would let a stray flood stretch
// the punch wait far past `punch_timeout`.
let remaining = deadline.saturating_duration_since(std::time::Instant::now());
if remaining.is_zero() {
break;
}
socket.set_read_timeout(Some(remaining))?;
match socket.recv_from(&mut buf) {
Ok((n, src))
if src.ip() == expect_ip
&& n >= PUNCH_MAGIC.len()
&& &buf[..PUNCH_MAGIC.len()] == PUNCH_MAGIC =>
if n >= PUNCH_MAGIC.len() && &buf[..PUNCH_MAGIC.len()] == PUNCH_MAGIC =>
{
observed = Some(src);
break;
}
// Stray, or a well-formed punch from someone who isn't the authenticated peer —
// keep waiting for a real one.
Ok(_) => {}
Ok(_) => {} // stray datagram — keep waiting for a real punch
Err(e)
if matches!(
e.kind(),
@@ -239,6 +198,9 @@ impl UdpTransport {
}
Err(e) => return Err(e),
}
if std::time::Instant::now() >= deadline {
break;
}
}
let punched = observed.is_some();
let target = observed.map(|s| s.to_string());
@@ -520,89 +482,4 @@ mod tests {
"every datagram should be drained via recv_batch"
);
}
/// The punch discovers the peer's NAT-remapped *port*, so a punch from the authenticated IP on
/// a port that differs from the client-reported one must still be adopted — that is the whole
/// reason hole-punching exists, and the source-IP check must not break it.
#[test]
fn punch_adopts_remapped_port_from_the_authenticated_peer() {
// Stands in for the client's post-NAT data socket: same IP as the "QUIC peer", new port.
let puncher = std::net::UdpSocket::bind("127.0.0.1:0").unwrap();
puncher
.set_read_timeout(Some(std::time::Duration::from_millis(500)))
.unwrap();
// The client-*reported* address, which the NAT remapped — video must NOT go here.
let reported = std::net::UdpSocket::bind("127.0.0.1:0").unwrap();
reported
.set_read_timeout(Some(std::time::Duration::from_millis(200)))
.unwrap();
let host_sock = std::net::UdpSocket::bind("127.0.0.1:0").unwrap();
let host_addr = host_sock.local_addr().unwrap();
puncher.send_to(PUNCH_MAGIC, host_addr).unwrap();
let (transport, punched) = UdpTransport::from_socket_punch(
host_sock,
&reported.local_addr().unwrap().to_string(),
std::net::IpAddr::from([127, 0, 0, 1]),
std::time::Duration::from_millis(500),
)
.unwrap();
assert!(punched, "a punch from the authenticated IP must be adopted");
transport.send(b"video").unwrap();
let mut buf = [0u8; 64];
let n = puncher
.recv(&mut buf)
.expect("video must follow the punched (NAT-remapped) port");
assert_eq!(&buf[..n], b"video");
assert!(
reported.recv(&mut buf).is_err(),
"video must not go to the stale reported port"
);
}
/// A punch from any source other than the QUIC-authenticated peer must be ignored: `PUNCH_MAGIC`
/// is a fixed public constant with no key or session id, so honouring an off-peer punch lets
/// anyone who lands an 8-byte datagram on the ephemeral data port steal (or redirect) the video
/// plane while the control plane stays healthy. Falling back to the reported address is correct.
#[test]
fn punch_from_an_unauthenticated_source_is_ignored() {
let attacker = std::net::UdpSocket::bind("127.0.0.1:0").unwrap();
attacker
.set_read_timeout(Some(std::time::Duration::from_millis(200)))
.unwrap();
let legit = std::net::UdpSocket::bind("127.0.0.1:0").unwrap();
legit
.set_read_timeout(Some(std::time::Duration::from_millis(500)))
.unwrap();
let host_sock = std::net::UdpSocket::bind("127.0.0.1:0").unwrap();
let host_addr = host_sock.local_addr().unwrap();
attacker.send_to(PUNCH_MAGIC, host_addr).unwrap();
// The authenticated peer is TEST-NET-1, so nothing arriving over loopback is the peer.
let (transport, punched) = UdpTransport::from_socket_punch(
host_sock,
&legit.local_addr().unwrap().to_string(),
std::net::IpAddr::from([192, 0, 2, 1]),
std::time::Duration::from_millis(300),
)
.unwrap();
assert!(
!punched,
"an off-peer punch must not be adopted as the video destination"
);
transport.send(b"video").unwrap();
let mut buf = [0u8; 64];
assert!(
attacker.recv(&mut buf).is_err(),
"video must never be redirected to the punch source"
);
let n = legit
.recv(&mut buf)
.expect("video falls back to the reported peer address");
assert_eq!(&buf[..n], b"video");
}
}
-24
View File
@@ -187,58 +187,34 @@ pub fn detect_mul_slice() -> (MulSliceFn, MulSliceFn) {
// Safe wrappers for SIMD functions (used as function pointer targets)
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_gfni_avx2(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_gfni_avx2(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_xor_gfni_avx2(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_xor_gfni_avx2(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_avx2(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_avx2(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_xor_avx2(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_xor_avx2(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_gfni_sse(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_gfni_sse(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_xor_gfni_sse(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_xor_gfni_sse(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_ssse3(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_ssse3(c, input, out) }
}
#[cfg(target_arch = "x86_64")]
fn wrap_mul_slice_xor_ssse3(c: u8, input: &[u8], out: &mut [u8]) {
// The unsafe callee bounds every load AND store on input.len(); unequal
// lengths would write past `out`. Same invariant mul_slice/mul_slice_xor enforce.
assert_eq!(input.len(), out.len());
unsafe { mul_slice_xor_ssse3(c, input, out) }
}
+4 -20
View File
@@ -624,15 +624,8 @@ impl ReedSolomon {
for (i_input, &valid_idx) in valid_indices.iter().enumerate() {
// SAFETY: valid_idx and missing indices are disjoint sets,
// so we can safely read from valid_idx while writing to missing indices.
// Pointer AND length from the same `get()` — an impl whose `len()`
// disagrees with its slice then panics in `mul_slice` instead of this
// fabricating an out-of-bounds slice from the trait-reported length.
let (input_ptr, input_len) = {
let input = shards[valid_idx].get().unwrap();
debug_assert_eq!(input.len(), shard_len);
(input.as_ptr(), input.len())
};
let input_slice = unsafe { std::slice::from_raw_parts(input_ptr, input_len) };
let input_ptr = shards[valid_idx].get().unwrap().as_ptr();
let input_slice = unsafe { std::slice::from_raw_parts(input_ptr, shard_len) };
for (i_out, &missing_idx) in missing_data_indices.iter().enumerate() {
let c = matrix_rows[i_out][i_input];
@@ -666,13 +659,8 @@ impl ReedSolomon {
for i_input in 0..self.data_shard_count {
// SAFETY: data shards (0..data_shard_count) are disjoint from parity shards.
// Same discipline as the data-shard loop above: length from the slice.
let (input_ptr, input_len) = {
let input = shards[i_input].get().unwrap();
debug_assert_eq!(input.len(), shard_len);
(input.as_ptr(), input.len())
};
let input_slice = unsafe { std::slice::from_raw_parts(input_ptr, input_len) };
let input_ptr = shards[i_input].get().unwrap().as_ptr();
let input_slice = unsafe { std::slice::from_raw_parts(input_ptr, shard_len) };
for (i_out, &missing_idx) in missing_parity_indices.iter().enumerate() {
let c = matrix_rows[i_out][i_input];
@@ -714,10 +702,6 @@ impl ReedSolomon {
/// yield non-overlapping memory regions from `get()`/`get_mut()`. Specifically:
/// - `get()` on element `i` must not alias `get_mut()` on element `j` when `i != j`.
/// - The returned slices must remain valid and not be moved/reallocated while borrows are active.
/// - `len()` must return `Some(n)` exactly when `get()`/`get_mut()` return `Some(s)`, and then
/// `s.len() == n`; after `initialize(n)`, `get_mut()` must return a slice of length `n`.
/// `reconstruct_internal` sizes its raw-pointer reads from `len()`, so a disagreement would
/// otherwise read past the allocation.
///
/// This is required because `reconstruct_internal` uses raw pointers to read from
/// some shard indices while writing to others simultaneously.
+6 -42
View File
@@ -168,29 +168,6 @@ fn main() {
}
}
/// A lightweight management/CLI subcommand — package/service/driver ops, spec/library dumps — as
/// opposed to a streaming/capture command. These never touch DXGI or run the host, so they skip the
/// startup banner and (on Windows) the GPU-preference hook, whose DPI-awareness probe otherwise
/// prints an alarming `SetProcessDpiAwarenessContext … "access denied"` WARN on a plain
/// `plugins add`. `service run` is the SCM-launched host itself, so it is explicitly NOT lightweight
/// (it must keep the hook — the hybrid-GPU ACCESS_LOST fix depends on it).
fn is_management_cli(args: &[String]) -> bool {
match args.first().map(String::as_str) {
Some("plugins")
| Some("driver")
| Some("web")
| Some("openapi")
| Some("library")
| Some("detect-conflicts")
| Some("-h")
| Some("--help")
| Some("help")
| None => true,
Some("service") => args.get(1).map(String::as_str) != Some("run"),
_ => false,
}
}
fn real_main() -> Result<()> {
let args: Vec<String> = std::env::args().skip(1).collect();
@@ -203,16 +180,11 @@ fn real_main() -> Result<()> {
return Ok(());
}
// Lightweight CLI commands (e.g. `plugins add`) get none of the host-startup noise below.
let management_cli = is_management_cli(&args);
if !management_cli {
tracing::info!(
"punktfunk-host {} (punktfunk_core ABI v{})",
env!("PUNKTFUNK_VERSION"),
punktfunk_core::ABI_VERSION
);
}
tracing::info!(
"punktfunk-host {} (punktfunk_core ABI v{})",
env!("PUNKTFUNK_VERSION"),
punktfunk_core::ABI_VERSION
);
// Wire pf-vdisplay's display-lifecycle events into the SSE event bus (the subsystem crate emits a
// neutral DisplayEvent; the orchestrator owns the bus type — plan §W6). Set once, ignore re-set.
@@ -236,12 +208,8 @@ fn real_main() -> Result<()> {
// render-adapter selection creates a DXGI factory during virtual-display setup, well before
// capture). On a hybrid-GPU box this stops DXGI from reparenting the virtual output off the
// capture GPU — the ACCESS_LOST churn fix. Idempotent (Once); harmless on non-hybrid boxes.
// Skipped for lightweight CLI commands (`plugins`, `openapi`, …): they never touch DXGI, and the
// hook's DPI-awareness probe prints a misleading "access denied" WARN that looks like a failure.
#[cfg(target_os = "windows")]
if !management_cli {
crate::capture::dxgi::install_gpu_pref_hook();
}
crate::capture::dxgi::install_gpu_pref_hook();
// NVIDIA clock hygiene (Linux, host subcommands only): install the P2-cap driver profile and,
// under PUNKTFUNK_PIN_CLOCKS, hold the NVML core-clock floor for the host lifetime (reset on
@@ -530,10 +498,6 @@ fn parse_serve(args: &[String]) -> Result<(mgmt::Options, native::NativeServe, b
if opts.token.is_none() {
opts.token = Some(crate::mgmt_token::load_or_generate()?);
}
// The scripting runner's scoped credential: minted + persisted (plugin-token) alongside the
// admin token so a plugin's zero-config `connect()` picks it up — it authorizes the plugin
// surface but not hook registration or pairing administration (mgmt::auth::plugin_may_access).
opts.plugin_token = Some(crate::mgmt_token::load_or_generate_plugin()?);
// Default the mgmt listener to ALL interfaces (not just loopback) so a paired native client can
// fetch the game library over mTLS with no operator step — the whole point of "browse works by
// default". This only LAN-exposes the read-only cert allowlist; the bearer-token admin surface
-11
View File
@@ -56,10 +56,6 @@ pub struct Options {
/// Bearer token required on `/api/v1` (except `/health`). `None` ⇒ unauthenticated,
/// which [`run`] only permits on loopback binds.
pub token: Option<String>,
/// The scripting runner's capability-limited bearer token (`plugin-token`): authorizes the
/// plugin surface only, never hook registration or pairing administration
/// (`auth::plugin_may_access`). Optional — `None` simply disables the lane.
pub plugin_token: Option<String>,
}
impl Default for Options {
@@ -67,7 +63,6 @@ impl Default for Options {
Options {
bind: SocketAddr::from(([127, 0, 0, 1], DEFAULT_PORT)),
token: None,
plugin_token: None,
}
}
}
@@ -86,9 +81,6 @@ pub(crate) struct MgmtState {
/// (native-only) host, where a Moonlight PIN can never arrive.
gamestream_enabled: bool,
token: Option<String>,
/// The plugin lane's token (see [`Options::plugin_token`]). Checked only after the admin token
/// mismatches, and gated by `auth::plugin_may_access` per route.
plugin_token: Option<String>,
/// The port we serve on, echoed in [`PortMap`] so a client can persist a full endpoint map.
port: u16,
}
@@ -127,7 +119,6 @@ pub async fn run(
let app = app(
state,
Some(token),
opts.plugin_token.filter(|t| !t.trim().is_empty()),
opts.bind.port(),
native,
stats,
@@ -140,7 +131,6 @@ pub async fn run(
fn app(
state: Arc<AppState>,
token: Option<String>,
plugin_token: Option<String>,
port: u16,
native: Option<Arc<crate::native_pairing::NativePairing>>,
stats: Arc<crate::stats_recorder::StatsRecorder>,
@@ -152,7 +142,6 @@ fn app(
stats,
gamestream_enabled,
token,
plugin_token,
port,
});
let (api_routes, api) = api_router_parts();
+1 -54
View File
@@ -1,12 +1,5 @@
//! Auth gate for the management API `/api/v1` routes: paired client cert (mTLS, from anywhere)
//! or a bearer token (loopback peers only). Split out of the `mgmt` facade (plan §W5).
//!
//! Three lanes, three authorities:
//! - **paired streaming cert** (mTLS, LAN) — the read-only [`cert_may_access`] allowlist.
//! - **plugin token** (bearer, loopback) — the scripting runner's capability-limited credential:
//! the admin surface MINUS hook registration and pairing administration
//! ([`plugin_may_access`]).
//! - **admin token** (bearer, loopback) — everything.
//! or the bearer token (loopback peers only). Split out of the `mgmt` facade (plan §W5).
use super::shared::*;
use crate::gamestream::tls::PeerAddr;
@@ -93,27 +86,6 @@ pub(crate) async fn require_auth(
.and_then(|v| v.strip_prefix("Bearer "));
match presented {
Some(token) if token_eq(token, expected) => next.run(req).await,
// The scripting runner's scoped lane: same loopback confinement as the admin token, but
// routes that would let a plugin escalate — registering hooks (arbitrary command
// execution as the host user) or administering pairing (admitting/ejecting devices,
// reading the PIN) — need the operator's admin token. Checked AFTER the admin token so
// equal tokens (operator misconfiguration) degrade to full access, never to a lockout.
Some(token)
if st
.plugin_token
.as_deref()
.is_some_and(|pt| token_eq(token, pt)) =>
{
if plugin_may_access(req.method(), req.uri().path()) {
next.run(req).await
} else {
api_error(
StatusCode::FORBIDDEN,
"this route is not authorized for the plugin token — it requires the \
operator's admin token",
)
}
}
_ => api_error(
StatusCode::UNAUTHORIZED,
"missing or invalid credentials (a paired client cert, or a bearer token)",
@@ -121,31 +93,6 @@ pub(crate) async fn require_auth(
}
}
/// Which routes the scripting runner's **plugin token** may reach: the admin surface minus the
/// escalation routes. Exclusion-based (a plugin legitimately reads status/library/events, drives
/// sessions, and registers its UI lease), with these carve-outs:
/// - **hooks** — `hooks.json` runs operator commands on lifecycle events; writing it is arbitrary
/// command execution as the host user, and reading it can expose webhook credentials.
/// - **pairing administration** — arming/approving/denying/unpairing (and PIN visibility) decide
/// *which devices may stream*; a plugin defect must not be able to admit an attacker's device
/// or eject the operator's.
/// - **UI proxy credentials** — a plugin has no business reading another plugin's per-boot UI
/// secret; only the console proxy (admin token) needs it.
pub(crate) fn plugin_may_access(method: &Method, path: &str) -> bool {
let denied = path == "/api/v1/hooks"
|| path == "/api/v1/pair"
|| path.starts_with("/api/v1/pair/")
|| path == "/api/v1/native/pair"
|| path.starts_with("/api/v1/native/pair/")
|| path == "/api/v1/native/pending"
|| path.starts_with("/api/v1/native/pending/")
|| (method == Method::DELETE
&& (path.starts_with("/api/v1/clients/")
|| path.starts_with("/api/v1/native/clients/")))
|| (path.starts_with("/api/v1/plugins/") && path.ends_with("/ui-credential"));
!denied
}
/// Which routes a paired *streaming* cert (mTLS, no bearer token) may reach: a small allowlist of
/// safe, read-only status routes only. Deny-by-default — every state-changing route and every route
/// that exposes a pairing PIN or the pending-approval queue requires the operator's bearer token, so
-131
View File
@@ -42,8 +42,6 @@ fn test_app(state: Arc<AppState>, token: Option<&str>) -> Router {
app(
state,
Some(token.unwrap_or("test-secret").to_string()),
// The scoped plugin lane, exercised by the `plugin_token_*` tests below.
Some("plugin-secret".to_string()),
DEFAULT_PORT,
None,
stats,
@@ -59,7 +57,6 @@ fn test_app_native(state: Arc<AppState>, np: Arc<crate::native_pairing::NativePa
app(
state,
Some("test-secret".to_string()),
Some("plugin-secret".to_string()),
DEFAULT_PORT,
Some(np),
stats,
@@ -377,133 +374,6 @@ async fn bearer_token_is_enforced() {
);
}
/// The pure route gate for the plugin lane: exclusion-based, so spot-check both sides — the
/// surface a plugin legitimately uses, and every escalation carve-out.
#[test]
fn plugin_allowlist_excludes_escalation_routes() {
use axum::http::Method;
// The legitimate plugin surface stays open (including mutations — sessions, library, leases).
assert!(auth::plugin_may_access(&Method::GET, "/api/v1/status"));
assert!(auth::plugin_may_access(&Method::GET, "/api/v1/library"));
assert!(auth::plugin_may_access(&Method::GET, "/api/v1/clients"));
assert!(auth::plugin_may_access(&Method::GET, "/api/v1/plugins"));
assert!(auth::plugin_may_access(
&Method::PUT,
"/api/v1/plugins/rom-manager"
));
assert!(auth::plugin_may_access(
&Method::DELETE,
"/api/v1/plugins/rom-manager"
));
// Hooks: registration is command execution; even the read can expose webhook credentials.
assert!(!auth::plugin_may_access(&Method::GET, "/api/v1/hooks"));
assert!(!auth::plugin_may_access(&Method::PUT, "/api/v1/hooks"));
// Pairing administration + PIN visibility.
assert!(!auth::plugin_may_access(&Method::GET, "/api/v1/pair"));
assert!(!auth::plugin_may_access(&Method::POST, "/api/v1/pair/pin"));
assert!(!auth::plugin_may_access(
&Method::GET,
"/api/v1/native/pair"
));
assert!(!auth::plugin_may_access(
&Method::POST,
"/api/v1/native/pair/arm"
));
assert!(!auth::plugin_may_access(
&Method::GET,
"/api/v1/native/pending"
));
assert!(!auth::plugin_may_access(
&Method::POST,
"/api/v1/native/pending/1/approve"
));
assert!(!auth::plugin_may_access(
&Method::DELETE,
"/api/v1/clients/aabbcc"
));
assert!(!auth::plugin_may_access(
&Method::DELETE,
"/api/v1/native/clients/aabbcc"
));
// Another plugin's UI proxy secret.
assert!(!auth::plugin_may_access(
&Method::GET,
"/api/v1/plugins/x/ui-credential"
));
}
/// The plugin bearer lane end-to-end: scoped 403s on the carve-outs, 200s on the plugin surface,
/// and the same loopback confinement as the admin token.
#[tokio::test]
async fn plugin_token_lane_is_scoped_and_loopback_only() {
use axum::http::Method;
let app = test_app(test_state(), None); // admin "test-secret", plugin "plugin-secret"
let plugin_req = |method: Method, path: &str| {
axum::http::Request::builder()
.method(method)
.uri(path)
.header("authorization", "Bearer plugin-secret")
.body(Body::empty())
.unwrap()
};
// The plugin surface authenticates: status + the plugin directory (list and lease removal).
assert_eq!(
send(&app, plugin_req(Method::GET, "/api/v1/status"))
.await
.0,
StatusCode::OK
);
assert_eq!(
send(&app, plugin_req(Method::GET, "/api/v1/plugins"))
.await
.0,
StatusCode::OK
);
assert_eq!(
send(
&app,
plugin_req(Method::DELETE, "/api/v1/plugins/no-such-plugin")
)
.await
.0,
StatusCode::NO_CONTENT
);
// The carve-outs answer 403 (authenticated but not authorized), not 401.
for (method, path) in [
(Method::GET, "/api/v1/hooks"),
(Method::PUT, "/api/v1/hooks"),
(Method::GET, "/api/v1/pair"),
(Method::POST, "/api/v1/native/pair/arm"),
(Method::GET, "/api/v1/native/pending"),
(Method::DELETE, "/api/v1/clients/aabbcc"),
(Method::GET, "/api/v1/plugins/x/ui-credential"),
] {
let (status, body) = send(&app, plugin_req(method.clone(), path)).await;
assert_eq!(status, StatusCode::FORBIDDEN, "{method} {path}");
assert!(body["error"].as_str().unwrap().contains("plugin token"));
}
// A wrong token never reaches the lane.
let wrong = axum::http::Request::get("/api/v1/status")
.header("authorization", "Bearer plugin-wrong")
.body(Body::empty())
.unwrap();
assert_eq!(send(&app, wrong).await.0, StatusCode::UNAUTHORIZED);
// Loopback-only, exactly like the admin token: a LAN peer is refused before token compare.
let mut lan = plugin_req(Method::GET, "/api/v1/status");
lan.extensions_mut()
.insert(PeerAddr("192.168.1.50:40000".parse().unwrap()));
assert_eq!(send(&app, lan).await.0, StatusCode::UNAUTHORIZED);
}
#[tokio::test]
async fn host_info_reports_identity_and_ports() {
let app = test_app(test_state(), None);
@@ -674,7 +544,6 @@ async fn blank_token_rejected() {
let opts = Options {
bind: "127.0.0.1:0".parse().unwrap(),
token: Some(" ".into()),
plugin_token: None,
};
let err = run(test_state(), opts, None, test_stats(), false)
.await
+29 -53
View File
@@ -1,19 +1,12 @@
//! Management-API bearer token resolution.
//!
//! The mgmt API always serves HTTPS (the host's identity cert) and now always requires auth — even
//! on a loopback bind. This module guarantees the tokens always exist: an explicit env var wins
//! (operator override, not persisted); otherwise the persisted file under the config dir is used;
//! otherwise a fresh 32-byte hex token is generated and persisted. Files are written in
//! `KEY=<hex>` form (0600) so the bundled web console can source them directly as a systemd
//! `EnvironmentFile` — a single source of truth shared between the host and its consumers.
//!
//! Two tokens, two authorities:
//! - **`mgmt-token`** (`PUNKTFUNK_MGMT_TOKEN`) — the operator/console token; authorizes the full
//! admin surface.
//! - **`plugin-token`** (`PUNKTFUNK_PLUGIN_TOKEN`) — the scripting runner's capability-limited
//! credential (`mgmt::auth::plugin_may_access`): everything a plugin legitimately needs, but not
//! hook registration or pairing administration. The SDK's `connect()` prefers this file, so a
//! defect in an operator plugin can't rewrite `hooks.json` or admit new devices.
//! on a loopback bind. This module guarantees a token always exists: an explicit
//! `PUNKTFUNK_MGMT_TOKEN` env wins (operator override, not persisted); otherwise the persisted
//! `~/.config/punktfunk/mgmt-token` is used; otherwise a fresh 32-byte hex token is generated and
//! persisted. The file is written in `PUNKTFUNK_MGMT_TOKEN=<hex>` form (0600) so the bundled web
//! console can source it directly as a systemd `EnvironmentFile` — a single source of truth shared
//! between the host and the console with no copying.
use anyhow::{Context, Result};
use rand::RngCore;
@@ -22,32 +15,19 @@ use std::path::Path;
const ENV_VAR: &str = "PUNKTFUNK_MGMT_TOKEN";
const FILE: &str = "mgmt-token";
const PLUGIN_ENV_VAR: &str = "PUNKTFUNK_PLUGIN_TOKEN";
const PLUGIN_FILE: &str = "plugin-token";
/// Resolve the mgmt (full-admin) token (env > persisted file > generate+persist). Hex (not base64)
/// so the persisted `KEY=VALUE` line is safe to source from a shell / systemd `EnvironmentFile`.
/// Resolve the mgmt token (env > persisted file > generate+persist). Hex (not base64) so the
/// persisted `KEY=VALUE` line is safe to source from a shell / systemd `EnvironmentFile`.
pub fn load_or_generate() -> Result<String> {
load_or_generate_impl(ENV_VAR, FILE)
}
/// Resolve the scripting runner's scoped plugin token, same precedence as [`load_or_generate`].
/// Persisted to `plugin-token` next to `mgmt-token`; on Windows `plugins enable` grants the
/// runner's LocalService principal read on exactly this file (and `cert.pem`) — never `mgmt-token`.
pub fn load_or_generate_plugin() -> Result<String> {
load_or_generate_impl(PLUGIN_ENV_VAR, PLUGIN_FILE)
}
fn load_or_generate_impl(env_var: &str, file: &str) -> Result<String> {
if let Ok(v) = std::env::var(env_var) {
if let Ok(v) = std::env::var(ENV_VAR) {
let v = v.trim();
if !v.is_empty() {
return Ok(v.to_string());
}
}
let path = pf_paths::config_dir().join(file);
let path = pf_paths::config_dir().join(FILE);
if let Ok(contents) = fs::read_to_string(&path) {
if let Some(tok) = parse_token(&contents, env_var) {
if let Some(tok) = parse_token(&contents) {
return Ok(tok);
}
}
@@ -57,29 +37,29 @@ fn load_or_generate_impl(env_var: &str, file: &str) -> Result<String> {
let dir = pf_paths::config_dir();
// Owner-private dir (0700 Unix / DACL-locked Windows) so the token can't leak via the config path.
pf_paths::create_private_dir(&dir).with_context(|| format!("create {}", dir.display()))?;
write_token(&path, env_var, &token)?;
tracing::info!(path = %path.display(), "generated and persisted API token (owner-only)");
write_token(&path, &token)?;
tracing::info!(path = %path.display(), "generated and persisted management API token (owner-only)");
Ok(token)
}
/// Parse the token from the persisted file: accept either a bare token line or a
/// `<KEY>=<token>` line (the form we write, also valid as an EnvironmentFile).
fn parse_token(contents: &str, env_var: &str) -> Option<String> {
/// `PUNKTFUNK_MGMT_TOKEN=<token>` line (the form we write, also valid as an EnvironmentFile).
fn parse_token(contents: &str) -> Option<String> {
let line = contents.lines().find(|l| !l.trim().is_empty())?.trim();
let tok = line
.strip_prefix(env_var)
.and_then(|rest| rest.strip_prefix('='))
.strip_prefix("PUNKTFUNK_MGMT_TOKEN=")
.unwrap_or(line)
.trim();
(!tok.is_empty()).then(|| tok.to_string())
}
/// Write `<KEY>=<token>` to `path` as an owner-only secret — 0600 on Unix AND DACL-locked to
/// SYSTEM/Administrators on Windows. Routes through the shared `write_secret_file` so both bearer
/// tokens get the SAME Windows lockdown as the host key; the bespoke `cfg(unix)`-only writer used
/// to leave the mgmt token readable by any local user (security-review 2026-06-28 #2).
fn write_token(path: &Path, env_var: &str, token: &str) -> Result<()> {
let line = format!("{env_var}={token}\n");
/// Write `PUNKTFUNK_MGMT_TOKEN=<token>` to `path` as an owner-only secret — 0600 on Unix AND
/// DACL-locked to SYSTEM/Administrators on Windows. Routes through the shared `write_secret_file` so
/// the mgmt bearer token (full admin authority) gets the SAME Windows lockdown as the host key; the
/// bespoke `cfg(unix)`-only writer used to leave it readable by any local user (security-review
/// 2026-06-28 #2).
fn write_token(path: &Path, token: &str) -> Result<()> {
let line = format!("PUNKTFUNK_MGMT_TOKEN={token}\n");
pf_paths::write_secret_file(path, line.as_bytes())
.with_context(|| format!("write {}", path.display()))
}
@@ -90,17 +70,13 @@ mod tests {
#[test]
fn parses_bare_and_keyvalue_forms() {
assert_eq!(parse_token("abc123\n", ENV_VAR).as_deref(), Some("abc123"));
assert_eq!(parse_token("abc123\n").as_deref(), Some("abc123"));
assert_eq!(
parse_token("PUNKTFUNK_MGMT_TOKEN=deadbeef\n", ENV_VAR).as_deref(),
parse_token("PUNKTFUNK_MGMT_TOKEN=deadbeef\n").as_deref(),
Some("deadbeef")
);
assert_eq!(
parse_token("PUNKTFUNK_PLUGIN_TOKEN=deadbeef\n", PLUGIN_ENV_VAR).as_deref(),
Some("deadbeef")
);
assert_eq!(parse_token("\n \n", ENV_VAR), None);
assert_eq!(parse_token("PUNKTFUNK_MGMT_TOKEN=\n", ENV_VAR), None);
assert_eq!(parse_token("\n \n"), None);
assert_eq!(parse_token("PUNKTFUNK_MGMT_TOKEN=\n"), None);
}
#[test]
@@ -108,9 +84,9 @@ mod tests {
let dir = std::env::temp_dir().join(format!("pf-mgmt-token-test-{}", std::process::id()));
let _ = fs::create_dir_all(&dir);
let path = dir.join(FILE);
write_token(&path, ENV_VAR, "cafef00d").unwrap();
write_token(&path, "cafef00d").unwrap();
let read = fs::read_to_string(&path).unwrap();
assert_eq!(parse_token(&read, ENV_VAR).as_deref(), Some("cafef00d"));
assert_eq!(parse_token(&read).as_deref(), Some("cafef00d"));
#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
-4
View File
@@ -1265,10 +1265,6 @@ async fn serve_session(
UdpTransport::from_socket_punch(
data_sock,
&client_udp.to_string(),
// Only honour a punch from the peer QUIC already authenticated: the punch is
// there to discover the NAT-remapped *port*, and `client_udp`'s IP is the
// host-observed QUIC remote (only its port is client-reported).
client_udp.ip(),
std::time::Duration::from_millis(2500),
)
};
+2 -6
View File
@@ -16,7 +16,7 @@ use punktfunk_core::quic::{ClipControl, ClipOffer, ClipState};
#[allow(clippy::too_many_arguments)]
pub(super) async fn run(
mut ctrl_send: quinn::SendStream,
ctrl_recv: quinn::RecvStream,
mut ctrl_recv: quinn::RecvStream,
initial_mode: punktfunk_core::Mode,
codec: crate::encode::Codec,
live_reconfig_ok: bool,
@@ -47,13 +47,9 @@ pub(super) async fn run(
// coalesces a well-behaved resize drag; compliant clients self-limit to ≥ 1 s).
const MIN_SWITCH_INTERVAL: std::time::Duration = std::time::Duration::from_millis(500);
let mut last_accepted_switch: Option<std::time::Instant> = None;
// Resumable framing: this read is one arm of a `select!` whose siblings fire on every probe
// result / reconfigure / clip offer, so the read future is dropped routinely. `io::read_msg`
// would lose the partial frame and misalign the stream for the rest of the session.
let mut ctrl_reader = io::MsgReader::new(ctrl_recv);
loop {
tokio::select! {
msg = ctrl_reader.read_msg() => {
msg = io::read_msg(&mut ctrl_recv) => {
let Ok(msg) = msg else { break }; // stream closed
if let Ok(req) = Reconfigure::decode(&msg) {
let now = std::time::Instant::now();
+11 -43
View File
@@ -1207,9 +1207,6 @@ pub(super) fn virtual_stream(ctx: SessionContext, prepared: Option<PreparedDispl
let mut cur_depth: usize = 1;
let mut behind_score: u32 = 0;
let mut depth_frames: u64 = 0;
// Second escalation stage (§7 LN3): once depth is maxed (or was never available — Linux),
// ask the encoder for pipelined retrieve exactly once. Latched whether it accepts or not.
let mut pipeline_asked = false;
// ~20 net behind-frames (≈0.3 s sustained) escalates; a lone hitch decays away. Warmup skips
// the first ~1 s so bring-up (display acquire, encoder open) never triggers it.
const DEPTH_ESCALATE: u32 = 20;
@@ -1480,9 +1477,6 @@ pub(super) fn virtual_stream(ctx: SessionContext, prepared: Option<PreparedDispl
if let Some(c) = plan.wire_chunk {
new_enc.set_wire_chunking(c);
}
// (`max_depth` is computed later in the iteration — read the capturer
// directly so an ABR rebuild re-establishes the bound immediately.)
new_enc.set_input_ring_depth(capturer.pipeline_depth().max(1));
enc = new_enc;
bitrate_kbps = new_kbps;
live_bitrate.store(new_kbps, Ordering::Relaxed);
@@ -2059,15 +2053,10 @@ pub(super) fn virtual_stream(ctx: SessionContext, prepared: Option<PreparedDispl
// Adaptive-depth escalate signal (measured BEFORE the trailing sleep): "behind" = the
// frame's work overran its cadence deadline `next`, so the trailing sleep would be
// zero/negative. At depth-1 that means the synchronous poll (encode + WDDM wait) can't
// fit a frame interval — the contention case pipelining is for — so escalate, and hold
// there. Leaky bucket + warmup skip reject one-off hitches and bring-up; no
// de-escalation in v1. Two stages: first the CAPTURER's max depth (Windows IDD depth-2
// overlap); where depth can't grow (Linux portal is permanently depth-1, §7 LN3), the
// ENCODER's pipelined retrieve is the same trade on the other side of submit — the
// two-thread lock moves the encode wait off this loop so capture/submit keep cadence,
// at ~one tick of AU latency. `enc.set_pipelined` may decline (unsupported backend or
// an explicit PUNKTFUNK_NVENC_ASYNC=0); either way it is asked exactly once.
if idd_adaptive_enabled() && (cur_depth < max_depth || !pipeline_asked) {
// fit a frame interval — the contention case pipelining is for — so escalate to the
// capturer's max and hold there. Leaky bucket + warmup skip reject one-off hitches and
// bring-up. Once escalated, `cur_depth` stays (no de-escalation in v1).
if idd_adaptive_enabled() && cur_depth < max_depth {
depth_frames += 1;
if depth_frames > DEPTH_WARMUP_FRAMES {
let behind = std::time::Instant::now() >= next;
@@ -2077,27 +2066,13 @@ pub(super) fn virtual_stream(ctx: SessionContext, prepared: Option<PreparedDispl
behind_score.saturating_sub(1)
};
if behind_score >= DEPTH_ESCALATE {
if cur_depth < max_depth {
cur_depth = max_depth;
tracing::info!(
depth = cur_depth,
"IDD pipeline depth escalated — encode can't hold cadence at depth-1 \
(GPU contention); pipelining for the rest of the session (latency \
trade for throughput)"
);
} else {
pipeline_asked = true;
if enc.set_pipelined(true) {
tracing::info!(
"encoder pipelined retrieve escalated — encode can't hold \
cadence and the capturer has no depth to give; the encode wait \
moves off the loop for the rest of the session (latency trade \
for throughput)"
);
}
}
// Give the action time to take effect before judging again.
behind_score = 0;
cur_depth = max_depth;
tracing::info!(
depth = cur_depth,
"IDD pipeline depth escalated — encode can't hold cadence at depth-1 \
(GPU contention); pipelining for the rest of the session (latency \
trade for throughput)"
);
}
}
}
@@ -2290,9 +2265,6 @@ fn try_inplace_resize(
if let Some(c) = plan.wire_chunk {
new_enc.set_wire_chunking(c);
}
// Re-report the capturer's ring depth: in-place backends bound async pipelining by it, and a
// rebuilt encoder starts with it unset.
new_enc.set_input_ring_depth(capturer.pipeline_depth().max(1));
*enc = new_enc;
*frame = new_frame;
*interval = std::time::Duration::from_secs_f64(1.0 / effective_hz.max(1) as f64);
@@ -2607,10 +2579,6 @@ fn build_pipeline(
if let Some(c) = plan.wire_chunk {
enc.set_wire_chunking(c);
}
// Tell in-place backends (Windows direct-NVENC) how deep they may pipeline against the
// capturer's texture ring — without it they use only the env/pool cap and can encode a texture
// the capturer has already rotated and overwritten.
enc.set_input_ring_depth(capturer.pipeline_depth().max(1));
// Post-open cross-check: the Welcome already committed `chroma_format` from the pre-open probe, so
// warn loudly if the encoder actually opened a different chroma than negotiated (the in-band SPS is
// authoritative for the decoder, but a mismatch means the probe and the live open disagreed).
+9 -230
View File
@@ -14,16 +14,9 @@
//! package present.
//!
//! Windows needs elevation for both halves: the plugins dir lives under the ACL'd
//! `%ProgramData%\punktfunk` (see `pf_paths::create_private_dir`) and the task is admin-owned. We
//! `%ProgramData%\punktfunk` (see `pf_paths::create_private_dir`) and the task runs as SYSTEM. We
//! check up front and print one actionable line instead of letting `bun add` fail with a bare
//! EACCES.
//!
//! The task itself runs as **`NT AUTHORITY\LocalService`**, not SYSTEM: plugins are
//! operator-installed code, and a plugin defect must cost a throwaway service account, not the
//! most privileged principal on the box. `enable` converges the principal (migrating tasks an
//! older installer registered as SYSTEM) and grants LocalService read on exactly the two files
//! the runner's `connect()` needs — the scoped `plugin-token` and the TLS pin `cert.pem` — never
//! the full-admin `mgmt-token`.
use anyhow::{bail, Context, Result};
use std::process::Command;
@@ -78,15 +71,13 @@ USAGE:
NAMES:
A bare first-party name resolves into the @punktfunk scope: `playnite` installs
@punktfunk/plugin-playnite, `rom-manager` installs @punktfunk/plugin-rom-manager
always from Punktfunk's own package registry. Any other name (`punktfunk-plugin-*`,
a foreign @scope) installs from the PUBLIC npm registry and is refused unless you
pass --allow-public-registry.
@punktfunk/plugin-playnite, `rom-manager` installs @punktfunk/plugin-rom-manager.
A scoped (@scope/pkg) or `punktfunk-plugin-*` name is used verbatim.
NOTES:
Plugins run under the runner, which is OPT-IN `plugins add` installs, `plugins enable`
turns the runner on. Plugins are operator-installed code that runs with operator
privileges; install only plugins you trust.
turns the runner on. Plugins are operator-installed code that runs as the host user;
install only plugins you trust.
"
);
#[cfg(target_os = "windows")]
@@ -221,66 +212,13 @@ fn systemctl_output(args: &[&str]) -> Option<String> {
}
}
/// `NT AUTHORITY\LocalService` — the runner task's principal — in icacls SID form.
#[cfg(target_os = "windows")]
const LOCAL_SERVICE_SID: &str = "*S-1-5-19";
/// The two (and only two) secrets the runner needs to read to reach the mgmt API: the scoped
/// plugin token and the host identity cert it pins TLS against. `mgmt-token` (full admin) is
/// deliberately NOT here.
#[cfg(target_os = "windows")]
const RUNNER_SECRET_FILES: [&str; 2] = ["plugin-token", "cert.pem"];
/// The unit directories the runner imports code from. LocalService gets an inheritable
/// read+execute+write-attributes grant on these: bun's module loader opens unit files
/// requesting FILE_WRITE_ATTRIBUTES on top of read (plain `(RX)` makes every import die with
/// EPERM — found on-glass), and WA can only touch timestamps/readonly bits, never content —
/// the runner's own integrity check (`windowsSddlUnsafeReason`) treats it as harmless.
#[cfg(target_os = "windows")]
const RUNNER_UNIT_DIRS: [&str; 2] = ["plugins", "scripts"];
/// The runner's writable state root: `<config_dir>\plugin-state`. A plugin persists its config +
/// cache under `plugin-state\<name>` (`@punktfunk/host`'s `pluginStateDir`), so LocalService needs
/// real **Modify** here — unlike the code dirs (RX,WA) and the secrets (R). This keeps the
/// three-way split crisp: code is read-only (a plugin can't rewrite itself), secrets are
/// read-only, only this one dir is writable. Inheritable so per-plugin subdirs the runner creates
/// carry the grant. Users stay read-only (config-dir default), so another non-admin still can't
/// tamper with a plugin's launch templates.
#[cfg(target_os = "windows")]
const RUNNER_STATE_DIRS: [&str; 1] = ["plugin-state"];
/// The plugin **ingest** inbox: `<config_dir>\ingest`. The INVERSE grant of `plugin-state` —
/// `BUILTIN\Users` gets **Modify**, so an app running as the interactive user (e.g. the Playnite
/// exporter, a Playnite extension) can drop data (`ingest\<plugin>\…`) that the de-privileged
/// LocalService runner then READS (LocalService is a member of Users, so it inherits read here).
/// This is the one place a plugin can receive data produced by *another* account — the runner can
/// no longer traverse the interactive user's profile the way the old SYSTEM runner could. Scoped
/// to this one inbox: the rest of the config tree stays Users-read-only, so the widening is a
/// well-defined drop box, not a general write hole. (Accepted tradeoff: any local user can drop a
/// file here — trusted-single-user model, and the runner it feeds is only LocalService.)
#[cfg(target_os = "windows")]
const RUNNER_INGEST_DIRS: [&str; 1] = ["ingest"];
/// `BUILTIN\Users` (S-1-5-32-545) in icacls SID form — the ingest inbox's writer.
#[cfg(target_os = "windows")]
const USERS_SID: &str = "*S-1-5-32-545";
#[cfg(target_os = "windows")]
fn enable() -> Result<()> {
// Converge the task principal BEFORE starting it: the installer registers it as LocalService,
// but a task from an older install (or a hand-registered dev box) still runs as SYSTEM, and
// enabling that unmigrated would hand operator plugins the highest privilege on the box.
// Idempotent; -LogonType ServiceAccount needs no stored password.
powershell(&format!(
"$p = New-ScheduledTaskPrincipal -UserId 'LocalService' -LogonType ServiceAccount; \
Set-ScheduledTask -TaskName {TASK} -Principal $p -ErrorAction Stop | Out-Null"
))?;
grant_runner_secret_reads();
powershell(&format!(
"Enable-ScheduledTask -TaskName {TASK} -ErrorAction Stop | Out-Null; \
Start-ScheduledTask -TaskName {TASK} -ErrorAction Stop"
))?;
println!("Plugin runner enabled and started ({TASK}, runs as LocalService).");
println!("Plugin runner enabled and started ({TASK}).");
Ok(())
}
@@ -290,173 +228,17 @@ fn disable() -> Result<()> {
"Stop-ScheduledTask -TaskName {TASK} -ErrorAction SilentlyContinue; \
Disable-ScheduledTask -TaskName {TASK} -ErrorAction Stop | Out-Null"
))?;
revoke_runner_secret_reads();
println!("Plugin runner stopped and disabled ({TASK}).");
Ok(())
}
/// Grant LocalService **read** on the runner's two secret files. Both are written by the host's
/// `serve` with a SYSTEM/Administrators-only DACL (`pf_paths::write_secret_file`), which the
/// de-privileged runner cannot read — this is the one, narrow widening it needs. `/grant:r`
/// replaces only LocalService's ACE, leaving the lockdown otherwise intact. Files the host hasn't
/// minted yet get an actionable note instead of a failed icacls: the grant re-runs on the next
/// `plugins enable`. NOTE: the host re-locks a secret's DACL whenever it rewrites the file (e.g.
/// a regenerated identity cert) — re-running `plugins enable` restores the grant.
#[cfg(target_os = "windows")]
fn grant_runner_secret_reads() {
let cfg = pf_paths::config_dir();
for name in RUNNER_SECRET_FILES {
let path = cfg.join(name);
if !path.exists() {
println!(
"note: {} does not exist yet (the host writes it on first serve). Start the \
host once, then run `punktfunk-host plugins enable` again so the runner can \
authenticate.",
path.display()
);
continue;
}
let ok = Command::new(icacls_path())
.arg(&path)
.args(["/grant:r", &format!("{LOCAL_SERVICE_SID}:(R)")])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status()
.is_ok_and(|s| s.success());
if !ok {
eprintln!(
"warning: could not grant LocalService read on {} - the plugin runner may fail \
to authenticate to the management API",
path.display()
);
}
}
// The unit dirs: inheritable (RX,WA) so the runner can import what lives there (see
// RUNNER_UNIT_DIRS). Created here if absent — an elevated create inherits the config dir's
// protected DACL, and granting now means files the operator adds later are covered by
// inheritance rather than needing another `plugins enable`.
for name in RUNNER_UNIT_DIRS {
let dir = cfg.join(name);
if let Err(e) = std::fs::create_dir_all(&dir) {
eprintln!("warning: could not create {}: {e}", dir.display());
continue;
}
let ok = Command::new(icacls_path())
.arg(&dir)
.args(["/grant:r", &format!("{LOCAL_SERVICE_SID}:(OI)(CI)(RX,WA)")])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status()
.is_ok_and(|s| s.success());
if !ok {
eprintln!(
"warning: could not grant LocalService read on {} - the runner may fail to \
import plugins/scripts from it",
dir.display()
);
}
}
// The state root: inheritable Modify so plugins can persist config/cache under
// `plugin-state\<name>` (see RUNNER_STATE_DIRS). This is the ONLY writable grant.
for name in RUNNER_STATE_DIRS {
let dir = cfg.join(name);
if let Err(e) = std::fs::create_dir_all(&dir) {
eprintln!("warning: could not create {}: {e}", dir.display());
continue;
}
let ok = Command::new(icacls_path())
.arg(&dir)
.args(["/grant:r", &format!("{LOCAL_SERVICE_SID}:(OI)(CI)(M)")])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status()
.is_ok_and(|s| s.success());
if !ok {
eprintln!(
"warning: could not grant LocalService write on {} - state-writing plugins \
(config/cache) may fail to persist",
dir.display()
);
}
}
// The ingest inbox: inheritable Modify for BUILTIN\Users, so an interactive-user app (the
// Playnite exporter) can drop `ingest\<plugin>\…` for the LocalService runner to read (see
// RUNNER_INGEST_DIRS). The one Users-writable carve-out in the otherwise Users-read-only tree.
for name in RUNNER_INGEST_DIRS {
let dir = cfg.join(name);
if let Err(e) = std::fs::create_dir_all(&dir) {
eprintln!("warning: could not create {}: {e}", dir.display());
continue;
}
let ok = Command::new(icacls_path())
.arg(&dir)
.args(["/grant:r", &format!("{USERS_SID}:(OI)(CI)(M)")])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status()
.is_ok_and(|s| s.success());
if !ok {
eprintln!(
"warning: could not open the ingest inbox {} for writes - a plugin fed by an \
interactive-user app (e.g. playnite) may see no data",
dir.display()
);
}
}
}
/// Best-effort removal of the LocalService read grants when the runner is switched off — the
/// mirror of [`grant_runner_secret_reads`]; `enable` re-grants.
#[cfg(target_os = "windows")]
fn revoke_runner_secret_reads() {
let cfg = pf_paths::config_dir();
for name in RUNNER_SECRET_FILES
.iter()
.chain(RUNNER_UNIT_DIRS.iter())
.chain(RUNNER_STATE_DIRS.iter())
{
let path = cfg.join(name);
if !path.exists() {
continue;
}
let _ = Command::new(icacls_path())
.arg(&path)
.args(["/remove:g", LOCAL_SERVICE_SID])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
// The ingest inbox was opened to Users, not LocalService — remove that explicit grant (the
// inherited Users:RX from the config dir remains, so it reverts to read-only, not orphaned).
for name in RUNNER_INGEST_DIRS {
let path = cfg.join(name);
if !path.exists() {
continue;
}
let _ = Command::new(icacls_path())
.arg(&path)
.args(["/remove:g", USERS_SID])
.stdout(std::process::Stdio::null())
.stderr(std::process::Stdio::null())
.status();
}
}
/// Resolve icacls by full System32 path rather than PATH — same planted-binary reasoning as
/// [`powershell_path`]; matches `pf_paths`.
#[cfg(target_os = "windows")]
fn icacls_path() -> String {
std::env::var("SystemRoot")
.map(|r| format!(r"{r}\System32\icacls.exe"))
.unwrap_or_else(|_| "icacls".to_string())
}
#[cfg(target_os = "windows")]
fn status() -> Result<()> {
let out = powershell_output(&format!(
"$t = Get-ScheduledTask -TaskName {TASK} -ErrorAction SilentlyContinue; \
if ($null -eq $t) {{ 'missing' }} else {{ \
\"$($t.State)|$($t.Principal.UserId)\" }}"
$i = Get-ScheduledTaskInfo -TaskName {TASK} -ErrorAction SilentlyContinue; \
\"$($t.State)\" }}"
));
match out.as_deref().map(str::trim) {
Some("missing") | None => {
@@ -466,10 +248,7 @@ fn status() -> Result<()> {
);
}
Some(state) => {
// "State|Principal" — the principal line makes the SYSTEM→LocalService migration
// verifiable at a glance (`plugins enable` converges a legacy SYSTEM task).
let (state, principal) = state.split_once('|').unwrap_or((state, "?"));
println!("runner: {TASK}\nstate: {state}\nruns as: {principal}");
println!("runner: {TASK}\nstate: {state}");
if state.eq_ignore_ascii_case("Disabled") {
println!("\nEnable it with: punktfunk-host plugins enable");
}
-7
View File
@@ -157,13 +157,6 @@ The canonical "decide, don't just observe" pattern — approve pairing from your
`POST /api/v1/native/pending/{id}/approve` when you tap yes. The full API is documented at
[`/api/docs`](/api) on your host.
> A unit under the runner auto-connects with the host's **scoped plugin token**, which covers
> the everyday surface (status, library, sessions, events) but deliberately not **hook
> registration** or **pairing administration** — so a plugin defect can't admit new devices or
> install commands. A script that should administer pairing (like the approval pattern above)
> opts into the full-admin credential explicitly: set `PUNKTFUNK_MGMT_TOKEN` on the unit (e.g.
> a `systemctl --user edit punktfunk-scripting` drop-in) or pass `{ token }` to `connect()`.
## Recipe: full controller passthrough (VirtualHere)
To get a controller's *native* features on the host — DualSense gyro, touchpad, adaptive
+6 -9
View File
@@ -31,9 +31,8 @@ punktfunk-host plugins enable # turn the runner on (once)
<Tab value="Windows">
Run these from an **elevated** PowerShell — right-click **PowerShell** → **Run as administrator**.
The plugins directory lives under `%ProgramData%\punktfunk`, which is admin-owned. The runner task
itself runs as the low-privilege `NT AUTHORITY\LocalService` account — `plugins enable` sets that
up (including read access to the runner's scoped API token).
The plugins directory lives under `%ProgramData%\punktfunk`, which is admin-owned, and the runner
task runs as SYSTEM.
```powershell
punktfunk-host plugins add playnite # or: rom-manager
@@ -63,13 +62,11 @@ The runner is **opt-in**: `plugins add` installs, `plugins enable` turns it on.
| `punktfunk-host plugins disable` | Stop + disable the runner. |
| `punktfunk-host plugins status` | Is the runner enabled and running? |
A bare name resolves to the first-party package — `playnite` installs `@punktfunk/plugin-playnite`,
always from Punktfunk's own package registry. Any other name (`punktfunk-plugin-*`, a foreign
`@scope/pkg`) would install from the **public npm registry** and is refused unless you add
`--allow-public-registry` — a guard against typos and look-alike packages pulling untrusted code
onto your host.
A bare name resolves to the first-party package — `playnite` installs `@punktfunk/plugin-playnite`.
A scoped (`@scope/pkg`) or `punktfunk-plugin-*` name is used verbatim, so third-party plugins work
the same way.
> Plugins are operator-installed code with operator privileges — they can launch games and run
> Plugins are operator-installed code that runs as the host user — they can launch games and run
> commands. Install only plugins you trust, from a registry you control.
## ROM Manager
+7 -37
View File
@@ -37,15 +37,7 @@
// `punktfunk_connection_clipboard_{control,offer,fetch,serve,cancel}` +
// `punktfunk_connection_next_clipboard`. Additive; the wire grows only backward-compatible control
// messages (0x40-0x44) and a new `Welcome::host_caps` bit, so [`WIRE_VERSION`] is unchanged.
// v9: `PunktfunkFrame` grew `received_ns` — the reassembly-completion receipt stamp, so
// embedders stop stamping receipt at the hand-off pull (which folds the pre-decode queue wait
// into apparent network latency). Struct-size change on the frame poll surface = a hard ABI
// break for embedders reading `PunktfunkFrame`; nothing on the wire moved, so [`WIRE_VERSION`]
// is unchanged.
// v10: added `punktfunk_connection_clock_offset_now_ns` — the LIVE (mid-stream re-synced)
// clock offset ongoing latency math must use; the connect-time getter stays frozen by
// contract. Additive, client-local — no wire change, so [`WIRE_VERSION`] is unchanged.
#define ABI_VERSION 10
#define ABI_VERSION 8
// The punktfunk/1 **wire** version — what `Hello`/`Welcome` carry and hosts equality-check.
// Deliberately its own constant: [`ABI_VERSION`] tracks the embeddable **C surface**
@@ -113,8 +105,8 @@
#define PUNKTFUNK_GAMEPAD_XBOX360 1
// UHID DualSense (kernel `hid-playstation`): adaptive triggers, lightbar, touchpad, motion —
// feedback arrives on the HID-output plane ([`punktfunk_connection_next_hidout`]). Honored on
// Linux (UHID) and Windows (UMDF minidriver) hosts; otherwise the host falls back to X-Box 360.
// feedback arrives on the HID-output plane ([`punktfunk_connection_next_hidout`]). Honored
// only where available (Linux hosts); otherwise the host falls back to X-Box 360.
#define PUNKTFUNK_GAMEPAD_DUALSENSE 2
// uinput X-Box One / Series pad — the X-Box 360 backend with the One/Series USB identity, so
@@ -125,8 +117,8 @@
// UHID DualShock 4 (kernel `hid-playstation` ≥ 6.2): lightbar, touchpad, motion, rumble — the
// touchpad/motion arrive over the rich-input plane and lightbar over the HID-output plane, like
// DualSense (minus adaptive triggers / player LEDs / mute). Honored on Linux (UHID) and Windows
// (UMDF minidriver) hosts; otherwise the host falls back to X-Box 360.
// DualSense (minus adaptive triggers / player LEDs / mute). Honored only where available (Linux
// hosts); otherwise the host falls back to X-Box 360.
#define PUNKTFUNK_GAMEPAD_DUALSHOCK4 4
// UHID classic Steam Controller (Valve `28DE:1102`, kernel `hid-steam`): one stick + dual
@@ -139,13 +131,11 @@
#define PUNKTFUNK_GAMEPAD_STEAMDECK 6
// DualSense Edge (Sony `054C:0DF2`): the DualSense plus two back buttons + two Fn buttons, so a
// client's back paddles land on native slots. Honored on Linux (UHID `hid-playstation`) and
// Windows (UMDF) hosts; otherwise the host falls back to X-Box 360.
// client's back paddles land on native slots. Folds to `DUALSENSE` until its backend lands.
#define PUNKTFUNK_GAMEPAD_DUALSENSEEDGE 7
// Nintendo Switch Pro Controller (Nintendo `057E:2009`, kernel `hid-nintendo`): Nintendo glyphs +
// positional layout, gyro/accel, HD rumble. Honored only where available (Linux hosts, UHID
// `hid-nintendo`); otherwise the host falls back to X-Box 360.
// positional layout, gyro/accel, HD rumble. Folds to `XBOX360` until its backend lands.
#define PUNKTFUNK_GAMEPAD_SWITCHPRO 8
// New Steam Controller (2026, Valve `28DE:1302`) passed through AS-IS: the host mirrors the
@@ -1122,12 +1112,6 @@ typedef struct {
uint32_t frame_index;
uint64_t pts_ns;
uint32_t flags;
// Wall-clock reassembly-completion instant (ns since the Unix epoch, CLOCK_REALTIME — the
// clock `pts_ns` and the skew handshake use). THIS is the receipt stamp for latency math:
// a stamp the embedder takes itself at the poll return additionally contains the
// pre-decode hand-off queue wait, so a client-side standing backlog would masquerade as
// network latency (ABI v9 — the 2026-07 two-pair standing-latency investigation).
uint64_t received_ns;
} PunktfunkFrame;
// A single input event. `#[repr(C)]` — shared verbatim with the C ABI as
@@ -2220,20 +2204,6 @@ PunktfunkStatus punktfunk_connection_clock_offset_ns(const PunktfunkConnection *
int64_t *offset_ns);
#endif
#if defined(PUNKTFUNK_FEATURE_QUIC)
// The **live** host↔client wall-clock offset (nanoseconds, host minus client): the
// connect-time estimate of [`punktfunk_connection_clock_offset_ns`], updated by every applied
// mid-stream clock re-sync. Ongoing latency math (per-frame `received pts` splits, the
// glass-to-glass meter) must use this one — after a wall-clock step/slew the frozen
// connect-time value reads tens of milliseconds wrong for the rest of the session, while the
// core itself has already re-synced. Same clock contract as the connect-time getter.
//
// # Safety
// `c` is a valid connection handle; `offset_ns` is writable (NULL is skipped).
PunktfunkStatus punktfunk_connection_clock_offset_now_ns(const PunktfunkConnection *c,
int64_t *offset_ns);
#endif
#if defined(PUNKTFUNK_FEATURE_QUIC)
// Ask the host to switch the live session to `width`x`height`@`refresh_hz` without
// reconnecting (window resized, refresh changed). Non-blocking enqueue: on acceptance the
+1 -9
View File
@@ -313,7 +313,7 @@ in
dontFixup = true;
outputHashMode = "recursive";
outputHashAlgo = "sha256";
outputHash = "sha256-5oVZv65SMvq9i2REzHE8Pyn6qUZaV2FnPQdaouwcwoU="; # web/bun.lock deps (refresh on lockfile change; see README).
outputHash = "sha256-OA4NjwapsCV/z+0rftDCMAQJGWw63Mi/GARetmuy0QU="; # web/bun.lock deps (refresh on lockfile change; see README).
};
in
stdenvNoCC.mkDerivation {
@@ -326,14 +326,6 @@ in
# No cross-derivation dep cache: codegen + the vite build are fully offline (every input is in
# the vendored node_modules, the checked-in api/openapi.json, and web/project.inlang).
#
# ⚠ "Offline" is load-bearing and NOT self-enforcing. inlang resolves the plugins in
# web/project.inlang/settings.json `modules`, and a failed import is only a WARNING there:
# paraglide then prints "Successfully compiled", exits 0, and emits ZERO messages, so the
# console builds fine and dies at SSR time with every `m.foo()` undefined. That is exactly
# what a CDN URL in `modules` did in this network-less sandbox. The plugin is now a normal
# devDependency referenced by path, and `bun run codegen` ends in tools/check-i18n.mjs, which
# fails the build on a remote module or a short message count. Keep both properties.
buildPhase = ''
runHook preBuild
export HOME=$TMPDIR
+3 -7
View File
@@ -291,17 +291,13 @@ Filename: "{app}\punktfunk-host.exe"; Parameters: "web setup {code:WebSetupParam
StatusMsg: "Setting up the punktfunk web console..."; Flags: runhidden waituntilterminated
#endif
#ifdef WithScripting
; Register the plugin/script runner's scheduled task (boot, restart-on-failure) but leave it
; Register the plugin/script runner's scheduled task (boot, SYSTEM, restart-on-failure) but leave it
; DISABLED - the runner is OPT-IN (inert until you add scripts/plugins). Enable it when ready:
; punktfunk-host plugins enable
; Principal: NT AUTHORITY\LocalService, NOT SYSTEM - plugins are operator-installed code; a plugin
; defect must cost a throwaway service account, not the box's highest privilege. `plugins enable`
; grants LocalService read on the two secrets the runner needs (plugin-token, cert.pem) and
; converges tasks an older installer registered as SYSTEM.
; Enable-ScheduledTask -TaskName PunktfunkScripting
; Best-effort (-ErrorAction SilentlyContinue): a task hiccup never fails the whole install. No braces
; in the command, so no Inno {{ }} escaping needed.
Filename: "powershell.exe"; \
Parameters: "-NoProfile -ExecutionPolicy Bypass -Command ""$a=New-ScheduledTaskAction -Execute '{app}\scripting\scripting-run.cmd'; $t=New-ScheduledTaskTrigger -AtStartup; $p=New-ScheduledTaskPrincipal -UserId 'LocalService' -LogonType ServiceAccount; $s=New-ScheduledTaskSettingsSet -RestartCount 999 -RestartInterval (New-TimeSpan -Minutes 1) -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries; Register-ScheduledTask -TaskName PunktfunkScripting -Action $a -Trigger $t -Principal $p -Settings $s -Force -ErrorAction SilentlyContinue | Out-Null; Disable-ScheduledTask -TaskName PunktfunkScripting -ErrorAction SilentlyContinue | Out-Null"""; \
Parameters: "-NoProfile -ExecutionPolicy Bypass -Command ""$a=New-ScheduledTaskAction -Execute '{app}\scripting\scripting-run.cmd'; $t=New-ScheduledTaskTrigger -AtStartup; $p=New-ScheduledTaskPrincipal -UserId 'SYSTEM' -LogonType ServiceAccount -RunLevel Highest; $s=New-ScheduledTaskSettingsSet -RestartCount 999 -RestartInterval (New-TimeSpan -Minutes 1) -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries; Register-ScheduledTask -TaskName PunktfunkScripting -Action $a -Trigger $t -Principal $p -Settings $s -Force -ErrorAction SilentlyContinue | Out-Null; Disable-ScheduledTask -TaskName PunktfunkScripting -ErrorAction SilentlyContinue | Out-Null"""; \
StatusMsg: "Registering the punktfunk script runner (disabled; opt-in)..."; Flags: runhidden waituntilterminated
#endif
; Launch the status tray as the SIGNED-IN user (not the elevated install user) right away, so the
-60
View File
@@ -1,60 +0,0 @@
# @punktfunk/plugin-kit
The Effect-based framework punktfunk plugins are built on. It owns everything that is the
same in every plugin — lifecycle, config/state, the sync engine, UI serving, the CLI
scaffold, logging — so a plugin is just its domain logic, its HttpApi contract, and its UI.
The reference consumer (and the blueprint to copy) is
[`punktfunk-plugin-rom-manager`](https://git.unom.io/unom/punktfunk-plugin-rom-manager).
Built on [`@punktfunk/host`](../sdk) (the SDK stays the low-level host client; the kit is
the opinionated plugin layer on top). Effect `4.x` and the SDK are peer dependencies —
the plugin's own copies are the only copies.
## The one rule: async at the boundary, Effect inside
The packaged runner bundles its own effect + SDK; a plugin's imports resolve to the
plugin's node_modules. Effect values must therefore never cross the plugin boundary
(`Context.Tag` identity is per-instance). `definePluginKit` enforces this by construction:
you write Effect, it exports a plain async-`main` `PluginDef`, and a `ManagedRuntime`
built from *your* effect instance runs everything. SIGINT/SIGTERM interrupt the plugin
fiber (scoped finalizers run: UI deregistration, watcher close), bounded by
`shutdownGraceMs`.
```ts
import { definePluginKit, serveUi } from "@punktfunk/plugin-kit";
import { Effect, Layer } from "effect";
export default definePluginKit({
name: "my-plugin",
version: "0.1.0",
layer: MyServices.layer, // over the kit base: HostClient | PluginInfo
main: Effect.gen(function* () {
const engine = yield* MySync;
yield* engine.start;
yield* serveUi({ title: "My Plugin", icon: "puzzle", staticDir, api: MyApiLive });
yield* Effect.never;
}),
});
```
## Modules
| Export | What it owns |
| --- | --- |
| `definePluginKit` / `runPluginKitDirect` | the async-main boundary + ManagedRuntime + signal handling |
| `HostClient`, `PluginInfo` | the `pf` facade as services (`request` = the skew-safe untyped seam) |
| `makeConfigService` | Schema-driven config: raw shape on disk, defaults ONLY in the Schema (`withDecodingDefaultKey` + `encodingStrategy: "omit"`), atomic writes, world-writable refusal, `changes` stream |
| `makeCacheStore` | disposable derived state (corrupt/absent → empty, write-through) |
| `ProviderClient` + wire schemas | typed library-provider reconcile over the untyped wire |
| `makeSyncEngine` | poll + fs-watch + debounce + single-flight coalescing + fingerprint skip + status feed |
| `serveUi` / `httpApiEnv` | an `effect/unstable/httpapi` HttpApi behind the SDK's `servePluginUi`, core-only layers |
| `sseRoute` | the status SSE endpoint (httpapi has no event-stream media type) |
| `runPluginCli` | `<bin> <command>` dispatcher reusing the plugin's layer graph (deliberately not `effect/unstable/cli` — that would drag platform packages into every plugin) |
| `loggingLayer` | runner-journal line format |
| `@punktfunk/plugin-kit/react` | browser glue: `createPluginRouter` (path→hash→fallback deep-link restore + `pf-ui:navigate`), `resolvePluginBase`, `useIsEmbedded`, `ResultGate`, `sseAtom` |
| `@punktfunk/plugin-kit/theme.css` | the console's violet identity for plugin UIs (import first in your Tailwind entry) |
## Publishing
Tag `plugin-kit-vX.Y.Z` (matching `package.json`) — `.gitea/workflows/plugin-kit-publish.yml`
typechecks, tests, builds, and publishes to the Gitea registry.
-205
View File
@@ -1,205 +0,0 @@
{
"lockfileVersion": 1,
"configVersion": 1,
"workspaces": {
"": {
"name": "@punktfunk/plugin-kit",
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"@types/react": "^19.2.16",
"effect": "4.0.0-beta.99",
"typescript": "^5.9.3",
},
"peerDependencies": {
"@punktfunk/host": "^0.1.2",
"effect": "^4.0.0-beta.98",
"react": "^19.2.0",
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"optionalPeers": [
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},
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}
}

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