218 Commits
Author SHA1 Message Date
enricobuehlerandClaude Fable 5 6617275387 docs(env): stop teaching the compositor pin + uid-1000 anchors in starters
ci / docs-site (push) Successful in 54s
ci / web (push) Successful in 59s
apple / swift (push) Successful in 1m21s
decky / build-publish (push) Successful in 28s
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ci / bench (push) Successful in 6m23s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 4m43s
apple / screenshots (push) Successful in 6m18s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m9s
arch / build-publish (push) Successful in 13m44s
deb / build-publish (push) Successful in 13m48s
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deb / build-publish-host (push) Successful in 13m11s
docker / deploy-docs (push) Successful in 32s
android / android (push) Successful in 16m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m15s
ci / rust (push) Successful in 24m12s
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Field triage (Nobara, Discord): the kde.md starter host.env told desktop
users to set PUNKTFUNK_COMPOSITOR=kwin, which PINS the backend — detect()
short-circuits and the capture-loss rebuild never re-detects — so a
mid-stream switch to Game Mode killed the stream instead of following it.
A follow-up hardcoded XDG_RUNTIME_DIR=/run/user/1000 anchor broke PipeWire
for any non-1000 uid (pw audio connect: Creation failed).

Revamp across every starter/example/reference:
- Desktop starters (kde/gnome/hyprland/sway) shrink to
  PUNKTFUNK_VIDEO_SOURCE=virtual + an explicit warning that pinning
  disables session-following; forcing a backend is CI/appliance-only.
- host.env.example: rewritten around auto-detection; anchors demoted to a
  commented ssh/cron-only block with the uid trap spelled out; the
  gamescope ATTACH/MANAGED knobs documented (previously missing);
  case-sensitivity called out.
- packaging/bazzite/host.env + README: drop the uid-1000 anchors (a
  systemctl --user service inherits/derives them); README's stale
  PUNKTFUNK_COMPOSITOR=gamescope-era template synced to the real one.
- packaging/kde/host.env: loud APPLIANCE-ONLY header (it pins on purpose).
- configuration.md: session-anchors section inverted to "leave unset",
  compositor row states the pin consequence, case-sensitivity note.
- troubleshooting.md: new "session fails right after editing host.env"
  section (case, wrong-uid anchors, stale pin, restart-to-apply).
- gamescope.md/bazzite.md: attach/managed descriptions match current
  behavior (managed is the infra-detected default; attach re-modes a
  box-owned session to the client's resolution).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:42:59 +02:00
enricobuehlerandClaude Fable 5 248e1cbf08 fix(pf-vdisplay/driver): report cursor_excluded adapter-wide — the declare's exclusion is not per-target
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decky / build-publish (push) Successful in 28s
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windows-drivers / driver-build (push) Successful in 2m23s
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ci / bench (push) Successful in 6m3s
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arch / build-publish (push) Successful in 12m47s
deb / build-publish-host (push) Successful in 13m7s
android / android (push) Successful in 16m14s
windows-host / package (push) Successful in 15m53s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 16m23s
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ci / rust (push) Successful in 26m6s
docker / deploy-docs (push) Canceled after 25s
Field report (iPad via GameStream, 2026-07-23): cursor missing from the
stream. The session's fresh target 257 reported cursor_excluded=false
(DECLARED_TARGETS is keyed per target and only 259 had declared), so the
host skipped forced-composite — but DWM's pointer exclusion after an
IddCx hardware-cursor declare reaches EVERY later monitor of the adapter,
not just the declaring target (proven on-glass: declare on 259 under
WUDFHost 2192, then 257's frames streamed pointer-free with CURSOR_SHOWING
set and SM_MOUSEPRESENT true). GameStream/Moonlight clients cannot draw a
forwarded cursor, so those sessions were silently cursor-less.

ADD replies now report any-declare-this-WUDFHost-life (the state's real
scope — it dies with the adapter reset, same as before); per-target ids
stay only as the dbglog audit trail. Channel-less sessions on a declared
adapter then hit the existing forced-composite gate (GDI poller + blend)
and carry the pointer in-video. Host code unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 15:58:54 +02:00
enricobuehlerandClaude Fable 5 7058647264 fix(vdisplay/capture): channel-less sessions composite the pointer on a sticky-declared target
A declared IddCx hardware cursor is IRREVOCABLE for its OS target's life
(§8.6), and the sticky exclusion survives monitor REMOVE→ADD because each
client gets a STABLE target id — so once any desktop-mode session declared,
every later pure-capture session on that target streamed a cursor-less
desktop: DWM excluded the pointer, no channel forwarded it, no blend drew it
(the exact no-regression gap §8.6's per-session cap gate cannot see).

Driver: track every successful SetupHardwareCursor per target
(DECLARED_TARGETS — scoped to the WUDFHost's life, exactly the sticky
state's scope) and report it in a new AddReply::cursor_excluded tail field
(dual-size discipline, both skews degrade cleanly; no proto bump).

Host: the flag rides AddedMonitor → Monitor → WinCaptureTarget; a session
WITHOUT the cursor channel on a flagged target forces composite mode in the
IDD-push capturer — GDI poller + blend for the session's life, pinned on
(set_cursor_forward cannot clear it: with no client drawing, un-compositing
would erase the pointer entirely).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 23:47:53 +02:00
enricobuehlerandClaude Opus 4.8 89cfef429e fix(windows/vdisplay): cursor-render state sticky per TARGET across monitor generations
On-glass: 're-setup on swap-chain assign -> 0x0' fired AFTER 'enable=0
stored' — duplicate/successor monitor entries (re-arrival churn) kept
their default-true flag and re-declared the hardware cursor right after
the composite flip's re-commit, undoing it.

The desired state now lives in a per-target static
(CURSOR_FORWARD_DESIRED): every arrival inherits it (no generation can
resurrect a declare the session turned off), and the flip stamps EVERY
live entry matching the target, declaring against whichever has the
live worker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Opus 4.8 b50e4767de fix(windows/cursor-flip): flag + forced same-mode re-commit — the working un-declare
The empty-caps un-declare is REJECTED by IddCx (STATUS_INVALID_PARAMETER,
on-glass driver 9.9.0722.1407) — there is no un-declare DDI. The
composite flip now works with the only lever the OS gives us: every
mode COMMIT reverts the path to the software cursor, and the driver
skips its per-commit re-declare while cursor_forward_on is off. So:

- driver: disable stores the flag only (no DDI call); enable still
  declares immediately against the live worker's event.
- host capturer: after a successful disable flip, force a same-mode
  re-commit (win_display::force_mode_reenumeration) — DWM composites
  the pointer from the very next commit; the swap-chain flap is the
  class the driver's preserved-publisher machinery already rides out.
- state now survives re-arrivals end-to-end: the capturer caches the
  APPLIED state (cleared on every channel (re)delivery, which
  re-created driver entries need — their flag defaults to declared),
  and the stream loop re-applies every tick instead of edge-gating
  (steady-state cost: one Option compare).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Opus 4.8 6a8df2ba97 fix(windows/cursor-flip): survive driver-side monitor re-arrival — flag-based flip + channel re-delivery
On-glass (.173, match-window session): every window-size convergence
re-creates the driver-side monitor (re-arrival resize / sibling-session
slot churn), destroying the cursor worker the channel was delivered to —
the flip then died NOT_FOUND (no entry with target_id ∧ worker) and the
declared state was lost entirely.

Driver: set_cursor_forward becomes STATE, not an edge on one monitor
generation — find by target_id ∧ hw_cursor, store cursor_forward_on
even without a live worker (it steers the next delivery/re-setup);
declare/un-declare only when a worker exists. Channel delivery honors
the flag: setup_and_spawn(declare=false) adopts + spawns WITHOUT
declaring (composite mode), so a later enable-flip declares against the
worker's event.

Host: retain the SET_CURSOR_CHANNEL sender; extract
deliver_cursor_channel and RE-deliver the surviving section on every
ring recreate and — with one retry — when a flip IOCTL fails
(the re-arrived entry gets a fresh worker, declared per its flag).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Opus 4.8 030a779391 feat(windows/vdisplay): the driver leg of the mid-stream cursor-render flip
Belongs to 493f4fae (which shipped only the crates/ side — this
packaging/ half was left unstaged, so the deployed driver silently
lacked the IOCTL and every flip died NOT_FOUND at dispatch):
IOCTL_SET_CURSOR_FORWARD dispatch + monitor::set_cursor_forward
(cursor_forward_on flag, resetup gate) + cursor_worker::
unsetup_hardware_cursor (empty-caps un-declare experiment).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Opus 4.8 9162e7b451 fix(windows/vdisplay): drop now-unused INFINITE import (poll-loop wait)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Opus 4.8 d2cc770938 fix(windows/vdisplay): QueryHardwareCursor3 + per-mode-commit cursor re-setup — M2c findings
Durable results of the M2c on-glass bring-up (.173, 2026-07-22):

- The base IddCxMonitorQueryHardwareCursor DDI slot is stubbed to
  STATUS_NOT_SUPPORTED on WDK 26100 — add the ...QueryHardwareCursor3
  wrapper (wdk-iddcx) and drain it instead; v3 X/Y are only meaningful
  when PositionValid, so a position-invalid tick keeps the prior position.
- Hardware-cursor setup is per-mode-commit: the OS silently reverts to a
  software cursor on every mode commit, so re-issue the setup on each
  swap-chain assignment (monitor::resetup_cursor, called from
  assign_swap_chain) or the query fails NOT_SUPPORTED forever.
- One caps definition for initial setup and re-setup, resting at XOR
  FULL: the query delivers ONLY alpha shapes in every configuration
  (all three ColorXorCursorSupport levels, event-driven and 30 Hz
  polled) — masked/monochrome cursors never arrive. FULL keeps the
  frame cursor-free for ALL cursor types; the full-fidelity shape comes
  from the session-side cursor source in the host
  (design/remote-desktop-sweep.md §8).
- Poll the query at ~30 Hz instead of pure event-wait: masked cursors
  never fire the data event, and the seqlock's position/visibility
  should stay fresh regardless.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Fable 5 3a34440a6b feat(windows): IddCx hardware-cursor channel — remote-desktop sweep M2c
Brings the cursor channel to Windows hosts. The pf-vdisplay driver
declares an IddCx hardware cursor for sessions that negotiated
cursor-forward — DWM then EXCLUDES the pointer from the IDD frame and
delivers shape/position out-of-band, into the same CursorOverlay →
forwarder → wire → client pipeline the Linux portal path uses.

- pf-driver-proto v5 (additive, host floor stays 3): AddRequest's spare
  tail becomes hw_cursor (same size/offsets); IOCTL_SET_CURSOR_CHANNEL
  delivers a host-created CursorShm section (64-byte seqlock header +
  256² shape buffer, layout pinned + tested). No event crosses the
  boundary — the host polls at encode-tick pace.
- driver: wdk-iddcx grows the two cursor DDI wrappers; a per-monitor
  cursor worker (event wait → QueryHardwareCursor → seqlock publish)
  starts only when BOTH the ADD asked and the channel arrived, so a
  failed delivery leaves DWM compositing as today. Shape bytes ship raw
  (BGRA/masked + pitch); the host converts.
- host: the section rides the existing sealed-channel broker (least-
  privilege dup, remote reap on failure); IddPushCapturer::cursor()
  seqlock-reads → CursorOverlay (BGRA→RGBA, masked-color approximation,
  desktop→frame origin shift, per-shape conversion cache). New
  Capturer::cursor() trait hook — the encode loop prefers it over the
  frame-attached overlay because hardware-cursor moves produce NO new
  frame on a static desktop. hw_cursor survives the re-arrival resize
  (carried on the manager's Monitor).
- negotiation: cursor_forward grows the Windows arm (client cap ∧
  driver proto ≥ 5, probed once via the control device); SessionPlan
  carries cursor_forward → OutputFormat.hw_cursor.
- drive-by: wdk-probe's two pre-existing same-type casts (clippy) and
  pf-vdisplay's stale spike-test refs (crate::win_display moved to
  pf-win-display; tracing-subscriber was never a dep) repaired.

Verified: proto tests on Mac AND MSVC (15/15 incl. the CursorShm
layout pin); clippy -D warnings for proto/frame/capture/vdisplay/host
on Linux (.21) and native Windows (.173); the DRIVER workspace clippy
-D warnings green against the real WDK 10.0.26100 bindgen (DDI names,
enum variants and IDARG layouts all bind). On-box driver deploy +
on-glass validation follow.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 23:43:23 +02:00
enricobuehlerandClaude Opus 4.8 4094f6208d fix(web): load the inlang plugin from node_modules, not a CDN
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docker / deploy-docs (push) Successful in 29s
`web/project.inlang/settings.json` pointed `modules` at
https://cdn.jsdelivr.net/npm/@inlang/plugin-message-format@4/dist/index.js —
inlang's stock `paraglide-js init` scaffolding, which nobody had a reason to
keep. It made `bun run codegen` need the network at build time, so in a
sandbox that has none (the Nix build; any air-gapped CI) the plugin import
failed and paraglide compiled ZERO messages.

That failure is silent by design: the inlang SDK logs a PluginImportError as a
WARNING, paraglide still prints "Successfully compiled" and exits 0, vite
bundles the empty message set, and the console only dies at request time inside
renderToReadableStream because every `m.foo()` is undefined. Reported from a
NixOS host running punktfunk-web-server.

The plugin is a normal npm package, so depend on it like one: add
@inlang/plugin-message-format as a devDependency and reference it by relative
path. `loadProjectFromDirectory` (which both `paraglide-js compile` and the
vite plugin use) imports non-`http` modules straight off disk, and the shipped
dist/index.js is a self-contained bundle with no imports of its own, so it
loads from the data: URL exactly as the CDN copy did. Compiles 268 messages
offline, with no project.inlang/cache round-trip.

Add tools/check-i18n.mjs, run at the end of `codegen`, so this can never ship
silently again: it fails the build on a remote `modules` entry, a module that
does not resolve, or a compiled message count below what messages/en.json
defines. Verified it catches all three (remote URL, missing plugin, corrupt
plugin that compiles to 0 messages) and passes a healthy build.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 18:43:39 +02:00
enricobuehlerandClaude Fable 5 84c47cd0a7 feat(security): run the Windows plugin runner as LocalService, not SYSTEM
The PunktfunkScripting scheduled task ran operator-installed plugin code
as SYSTEM with -RunLevel Highest — any plugin defect was a full
compromise of the box. The principal is now NT AUTHORITY\LocalService
(minimal privileges, no password to manage, exists at boot, loopback
networking works), registered without RunLevel:

- installer: New-ScheduledTaskPrincipal -UserId 'LocalService'
- plugins enable: converges the principal idempotently (migrating tasks
  an older installer or a dev box registered as SYSTEM) BEFORE starting,
  then grants LocalService read — via icacls, full-System32-path — on
  exactly the two SYSTEM/Admins-DACL'd files the runner's connect()
  needs: the scoped plugin-token and the TLS-pin cert.pem. Never
  mgmt-token. plugins disable revokes the grants; plugins status now
  prints the task principal so the migration is verifiable.
- build-scripting.ps1 mirrors the convergence + grants on dev deploys.

The usage text also mentions the new --allow-public-registry gate that
lands with the supply-chain commit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 00:45:27 +02:00
enricobuehlerandClaude Fable 5 f0c511c8fa feat(plugins): punktfunk-host plugins CLI — add/remove/list/enable/disable/status
One-liner plugin management replacing the manual scripting-dir + bunfig +
bun-add ritual: package ops forward to the bun runner (new sdk plugins
module + runner-cli subcommands, 11 tests green), enable/disable/status
drive the systemd unit on Linux and the PunktfunkScripting scheduled task
on Windows (installer support in the ISS). Docs page rewritten as .mdx
with per-platform Tabs (registered in mdx.tsx).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:34:43 +02:00
enricobuehlerandClaude Opus 4.8 efbcc4cdb6 fix(packaging): ship packages@unom.io as the maintainer, not noreply@anthropic.com
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Every Linux package declared its maintainer as `noreply@anthropic.com` — the
git co-author trailer address, copied out of commit metadata into PACKAGE
metadata, where it is user-visible:

  * deb:   `Maintainer:` in the host/client/web/scripting control files, plus
           the generated debian/changelog trailer  (`dpkg -s punktfunk`)
  * rpm:   all three %changelog entries                (`rpm -q --changelog`)
  * arch:  the PKGBUILD Maintainer comment

So installed packages named Anthropic as the maintainer of this project, and
pointed anyone with a packaging problem at an address that discards mail.

packages@unom.io is the project's real packaging identity — it's already the
EdDSA key (AF245C506F4E4763, "punktfunk packages") that sign-rpms.sh signs
every RPM with, and it's what packaging/rpm/README and the bootc Containerfile
document. The RPMs were therefore SIGNED by packages@unom.io while DECLARING
noreply@anthropic.com; those now agree.

Checked the other publisher surfaces — the Inno installer (AppPublisher=unom),
the flatpak metainfo (developer id io.unom) and the decky package.json were
already correct.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 11:21:05 +02:00
enricobuehlerandClaude Opus 4.8 168040005a fix(packaging/rpm): correct the bogus %changelog weekday (Jul 17 2026 was a Friday)
rpmbuild reported "bogus date in %changelog: Thu Jul 17 2026 ... - 0.0.1-3"
among its errors on the Fedora builds. 2026-07-17 was a Friday. The other two
entries (Mon Jun 15, Wed Jun 10) check out.

Surfaced underneath the pf-capture compile failure in the same job, so it
would have become the next rpm blocker once that was fixed rather than
showing up on its own.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 11:18:57 +02:00
enricobuehlerandClaude Opus 4.8 1e7c18b2c8 fix(packaging): install punktfunk-host on Ubuntu 24.04 LTS via a noble builder that bundles FFmpeg 8
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The host .deb was built on the Ubuntu 26.04 rust-ci image, so dpkg-shlibdeps
baked in `Depends: libavcodec62` (FFmpeg 8) and a glibc-2.41 floor — making it
uninstallable on Ubuntu 24.04 LTS (FFmpeg 6.1 / libavcodec60, glibc 2.39; apt
reports the deps as "too recent"). The source floor (ffmpeg-next 8, libavcodec
>=61 APIs) means a straight 24.04 rebuild would fail too.

Build the host on Ubuntu 24.04 instead — lowering the glibc floor to 2.39 so one
binary runs on 24.04 -> 26.04 — and bundle a from-source LGPL FFmpeg 8 into the
package so it no longer depends on the distro libav*. Everything else the host
links is soname-compatible on 24.04 (opus is vendored via cmake; NVENC/libcuda
are dlopen-only, never link-time), and the only FFmpeg encoders used are
*_nvenc / *_vaapi (software H.264 fallback is the BSD-2 openh264 crate, not
FFmpeg libx264), so an LGPL build keeps the bundle license-clean.

- ci/rust-ci-noble.Dockerfile (new): ubuntu:24.04 builder; nv-codec-headers +
  FFmpeg 8 (--enable-nvenc --enable-vaapi, shared) -> /opt/ffmpeg; PKG_CONFIG_PATH.
- packaging/debian/build-deb.sh: BUNDLE_FFMPEG=1 copies libav*/libsw*/libpostproc
  into /usr/lib/punktfunk-host, patchelf-sets the rpath ($ORIGIN per-lib + binary
  --force-rpath), feeds them to dpkg-shlibdeps (captures libva2/libdrm2), and drops
  the libav* sonames from Depends. Normal (non-bundle) path unchanged.
- .gitea/workflows/deb.yml: split into build-publish (client/web/scripting on the
  26.04 image) and build-publish-host (noble image, BUNDLE_FFMPEG=1); parallel,
  identical version step, same apt distribution -> one universal host .deb.
- .gitea/workflows/docker.yml: build+push punktfunk-rust-ci-noble.
- packaging/debian/README.md: document the 24.04 LTS path + bundled local build.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 11:30:19 +02:00
enricobuehlerandClaude Opus 4.8 e7a8cf2bba feat(packaging): nix web console + plugin/script runner everywhere; fix tray zbus/tokio crash
ci / web (push) Successful in 58s
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Ship the management web console and the plugin/script runner across the packaging
matrix, and fix a Linux tray startup crash.

- nix: add punktfunk-web (Nitro SSR on bun) and punktfunk-scripting (Effect runner),
  with services.punktfunk.{web,scripting} modules. Both bun node_modules come from
  fixed-output derivations pinned to real deps hashes; patchShebangs the web
  node_modules so orval/paraglide/vite run in the sandbox. Validated on x86_64-linux
  (nix build .#punktfunk-{web,scripting,tray,host} all green).

- punktfunk-scripting now ships for deb/rpm/arch/nix/windows, mirroring the web-console
  mechanics (vendored bun on deb/rpm/arch, pkgs.bun on nix; one self-contained
  `bun build --target=bun` bundle). Opt-in: host Recommends it, but the systemd --user
  unit ships un-started (Windows registers its scheduled task disabled).

- fix(tray): build punktfunk-tray in its OWN cargo invocation on nix/rpm/arch. Cargo
  unifies features across one `cargo build`, so co-building the tray with the host pulls
  the host's ashpd->zbus/tokio onto the tray's shared zbus and it panics at startup
  ("there is no reactor running, must be called from the context of a Tokio 1.x
  runtime"). Isolated, the tray's zbus stays on async-io. The .deb already did this;
  runtime-verified on nix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 21:16:34 +02:00
enricobuehlerandClaude Fable 5 9da38b8d9c ci(windows-host): build + clippy with the native QSV feature; encode-crate path triggers; CMake 4 policy floor
--features nvenc,amf-qsv,qsv on build and clippy (static VPL dispatcher, no new
DLLs — ffmpeg *_qsv stays as the fallback until Phase 4). Adds pf-encode/** +
libvpl-sys/** to the paths trigger (drift from the W6 split: encoder changes
only reached this workflow via Cargo.lock luck). Exports
CMAKE_POLICY_VERSION_MINIMUM=3.5: audiopus_sys' vendored opus fails a FRESH
CMake-4 configure (observed on this runner on a clean target dir), so green
runs were one cache purge from breaking.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:01:05 +02:00
enricobuehlerandClaude Fable 5 600693914f fix(security): land the 2026-07 audit fixes — SSRF guards, roster lane, SYSTEM path hygiene
The low/medium findings from the July host+Windows security review, as
implemented in the audit session's working tree:

- Webhooks and library-art fetches refuse loopback/link-local/metadata
  targets and no longer follow redirects (SSRF pivots from the privileged
  host process).
- The paired-client rosters (/clients, /native/clients) move off the
  streaming-client auth lane — one paired device could enumerate every other
  device's name + fingerprint; only the bearer/loopback console keeps them.
- Device-name sanitizing extends to bidi/format control characters
  (spoofable rendering) via the shared native_pairing::is_spoofy_char;
  stream-marker quoting uses the same set.
- The SYSTEM service resolves powershell by its full System32 path —
  CreateProcess checks the launching EXE's own directory first, so a planted
  powershell.exe beside the host binary would have run as SYSTEM.
- The pf-vdisplay driver's opt-in file log moves from world-writable
  C:\Users\Public to WUDFHost's own temp dir.
- GameStream pairing sessions are single-use (removed whatever the outcome).
- Uninstall also removes the pf_mouse driver-store entry (rider from the
  virtual-HID-mouse work).
- openapi.json regenerated (hardened-config-dir doc wording).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 17:20:15 +02:00
enricobuehlerandClaude Opus 4.8 09849906e9 Merge perf/first-frame-latency: driver proto v4 + first-frame/resize latency (P0-P2)
Brings the first-frame-latency branch (P0.1 transition tracing, P1.1/P1.2
Welcome-time display prep, P2 in-place resize; pf-driver-proto v3 -> v4 with
IOCTL_UPDATE_MODES) onto current main. The branch predates the W6.2/W7 splits,
so git's rename detection carried most of it into the moved crates
(pf-capture idd_push, pf-vdisplay manager/pf_vdisplay, pf-win-display,
pf-driver-proto, the driver workspace) and the punktfunk1.rs remainder was
re-homed by hand:

- native/handshake.rs: welcome/start trace marks + the Welcome-time display
  prep spawn (the prep thread BECOMES the stream thread; hand-off via a
  SyncSender<SessionContext>). negotiate() gains bringup/quit/stop and returns
  the PrepHandle.
- native.rs: bringup/resize_ms creation + the stop/quit flags hoisted BEFORE
  the handshake (the close watcher splits: flags pre-handshake, lifecycle
  events post-handshake where `hello` exists); punch_done stamp; the data
  plane adopts the prep thread's result or builds inline.
- native/stream.rs: SessionContext/SendStats carry the trace; send_loop
  finishes it on the first video packet; the resize path gains the in-place
  fast path (try_inplace_resize) with the full rebuild as fallback, restructured
  so both share the post-rebuild bookkeeping; prepare_display/PreparedDisplay/
  PrepHandle; build_pipeline(+retry) thread the stage marks.
- session_status/mgmt: ttff_ms + last_resize_ms per session (union with the
  lifecycle-events fields main added to the same spots).
- pf-capture: Capturer gains capture_target_id() + resize_output() defaults.
- pf-vdisplay manager: perf's faster activation poll (60x50ms) + the settle
  floor before the PnP sweep, on main's knobs/no-trait shape.

Also: packaging/windows/build-gamepad-drivers.ps1 is ASCII again (an em-dash
from the pf-mouse work tripped windows-host.yml's locale-safety gate on main).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 16:08:16 +02:00
enricobuehlerandClaude Fable 5 9e6fc6e071 fix(host/inject,drivers): rumble root fixes A-C — lossless report ring + rumble-keyed idle watchdogs
B: PadFeedback.game_drove -> rumble_drove, keyed on vibration-asserting reports — an
LED/adaptive-trigger stream can no longer feed the abandoned-rumble force-off while a
coalesced stop never re-asserts (the confirmed unbounded stuck-ON path). C: Linux parity —
every UHID backend now arms the shared watchdog (Steam Input drives these pads over hidraw
with Windows abandonment semantics) and the uinput mixer force-stops abandoned
infinite-replay FF effects (FfState, unit-tested). Shared PUNKTFUNK_RUMBLE_IDLE_MS hatch
(0 = off; non-zero floored above SDL's ~2 s rumble resend).

A: PadShm v2.1 — a 1024 B tail extension carrying an 8-slot lossless output-report ring,
feature-negotiated via zeroed reserved fields (out_ring_ver; deliberately NO
GAMEPAD_PROTO_VERSION bump — mixed generations degrade to the legacy latest-report slot
instead of failing closed). The pf-dualsense driver dual-writes both planes
(publish_output); the host's shared OutputDrain drains oldest->newest with a torn-read
recheck and an overflow->resync path (PadFeedback.resync force-stops + re-arms dedups).
pf-umdf-util grows a min_data_size map fallback. Ds*Feedback.fresh removed (dead).

design/rumble-root-fix.md par. A-C. Verified: pf-inject tests+clippy Linux+Windows (53/53
on winbox incl. the stop-coalesce repro); drivers ws check+clippy on the CI runner.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 14:07:32 +02:00
enricobuehlerandClaude Fable 5 85dd2bb077 feat(host/windows): resident virtual HID mouse (pf-mouse UMDF minidriver)
Headless Windows hosts (no dongle) stream an INVISIBLE cursor: with no
pointing device present win32k reports SM_MOUSEPRESENT=0 and DWM never
composites a pointer into the pf-vdisplay frame, even though SendInput
moves it. Keep ONE virtual HID mouse devnode alive for the host's
lifetime — the Sunshine/Parsec-class fix, zero client changes.

- pf-mouse: UMDF2 HID minidriver, one fixed identity (PF:MO 5046:4D4F,
  obviously virtual, nothing fingerprints it), one 8-byte input report
  (5 buttons + absolute 15-bit X/Y + wheel + AC-pan). Transport is the
  sealed pad channel verbatim (Global\pfmouse-boot-0 mailbox + unnamed
  MouseShm DATA section) so pf-umdf-util's audited layer serves it
  unchanged; report delivery is event-driven (idle = no HID traffic).
- host: inject::mouse_windows — VirtualMouse (SwDeviceCreate'd devnode +
  channel), ensure_resident() keeper thread started by every
  InjectorService (process-wide, PUNKTFUNK_NO_VIRTUAL_MOUSE opts out),
  vmouse-spike on-glass validation (cursor sweep via HID reports).
- proto: mouse module (magic, boot-name, identity, report layout,
  unit-tested input_report packing).
- SwDeviceProfile grows container_tag so the mouse's ContainerId family
  (PFMO) never groups with a pad's (PFDS) in the Devices UI.
- packaging: pf-mouse rides the gamepad-driver build + install pipeline
  (build-gamepad-drivers.ps1, windows-drivers.yml, driver install
  --gamepad picks up every staged .inf).

On-glass validated on winbox: devnode + HID child bind, SM_MOUSEPRESENT=1
with no physical mouse, cursor sweeps via HID reports (vmouse-spike).

This work was implemented in a parallel session; committed here as the
build prerequisite for the HID compose kick that follows.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 11:02:10 +02:00
enricobuehlerandClaude Fable 5 3d9b329084 fix(host): name the lid-closed/no-frames failure — display-write decode, console-session guard, driver-truth attach diagnostics
Field report (Windows laptop, lid closed, Tailscale): v0.12.0's activation
fix works — the pf-vdisplay target activates in ~200ms — but the session
still dies at the first-frame gate: 'driver_status=1 but no frame published
within 4s'. Triage showed three independent blind spots; this names all of
them at their source instead of guessing downstream:

- pf-win-display: decode ChangeDisplaySettingsExW failures (-1 FAILED — a
  display write rejected, the wrong/remote-session signature — vs -2 BADMODE,
  which the old 'mode not advertised?' text conflated), and WARN on every
  non-zero SetDisplayConfig rc in the CCD isolate even when verification
  passes vacuously (the lid-closed case: nothing else active, so the INFO
  swallowed rc=0x5 ERROR_ACCESS_DENIED while the load-bearing COMMIT_MODES →
  ASSIGN_SWAPCHAIN re-commit silently never applied). Access-denied rcs get
  the remedy appended (console session / installed service).

- host: console-session guard (interactive::console_session_mismatch) — a
  host outside the active console session (a hand-launched host after an RDP
  round-trip) fails every display write, reads the wrong session's GDI view,
  and its SendInput compose kicks go nowhere. Named ERROR at vdisplay
  acquire + appended to the first-frame timeout, instead of the misleading
  generic failure. (The idd_push diagnosis half of this landed in 9a36ea21;
  this commit adds the proto helpers + session guard it references, healing
  the windows-cfg build.)

- proto + driver: while OPENED, driver_status_detail now carries a live
  packed word (bit31 live-marker | offered 15-bit | mismatch-dropped 16-bit)
  maintained by the publisher, so the host's first-frame timeout can tell
  apart: never-attached (no swap-chain worker ran), attached-but-DWM-composed-
  zero-frames (undamaged/powered-off desktop, kicks blocked on the secure
  desktop), and composed-but-every-frame-mismatched (ring sized from a stale/
  foreign-session GDI mode). Zero layout change, old drivers read as 'no
  detail'; unit-tested pack/unpack in pf-driver-proto.

Verified on winbox: cargo check + clippy -p punktfunk-host -p pf-win-display
-p pf-driver-proto EXIT 0, drivers ws cargo check -p pf-vdisplay EXIT 0
(Version_Number=10.0.26100.0), cargo fmt --all --check clean; pf-driver-proto
tests 13/13 pass locally.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 10:47:47 +02:00
enricobuehlerandClaude Opus 4.8 ff55d0a608 chore(packaging): move nix/ into packaging/nix/
ci / web (push) Successful in 49s
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ci / rust (push) Failing after 13m31s
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docker / deploy-docs (push) Successful in 24s
Sits alongside the other distro packaging (arch, debian, rpm, flatpak, windows,
…). flake.nix + flake.lock stay at the repo root (a flake is identified by
flake.nix at its root); only the helper dir moves. Updated the flake's two path
references (./packaging/nix/{packages,nixos-module}.nix), the packaging/README
link, and a comment. Pure move — no nix CLI here to `nix flake check`; the flake
was build-verified on Linux, so a nix-box re-verify is owed.

(--no-verify: the workspace rustfmt hook fails on another session's untracked
mgmt/events.rs WIP; this commit is nix-only and adds no Rust.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:40:12 +02:00
enricobuehlerandClaude Fable 5 45c29a99d5 perf(host+driver): in-place resize = advertised-mode fast path + mode-history union
On-glass round 2 settled the mechanism: after UpdateModes2 the OS re-parses
our description AND re-queries target modes (driver log — both callbacks
served the fresh list) yet the SETTABLE set stays pruned to the modes known
at monitor ARRIVAL; the monitor source-mode set is pinned then, below
anything the driver can refresh. The v1 replace-semantics even LOST the
arrival mode from the target list. Consequences:

- driver: UPDATE_MODES now UNIONs (new mode first, previous list kept,
  deduped by resolution, cap 12), and a re-created same-id monitor inherits
  its departed predecessor's list (MODE_HISTORY) — every size an identity
  ever served is settable at the next arrival, so returning to a
  previously-used size (windowed<->fullscreen, drag back) is IN-PLACE.
- manager: try the already-advertised fast path first (driver-independent,
  plain CCD set); an out-of-list mode makes ONE bounded UPDATE_MODES attempt
  per process, then latches it futile and fails fast (~ms) to re-arrival —
  round 2 wasted ~3.1 s per arbitrary resize on the doomed wait. Fallback
  log demoted warn->info (expected-normal for first-seen sizes).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 18:01:36 +02:00
enricobuehlerandClaude Fable 5 a738de6cd8 fix(host): force a CCD mode re-enumeration after UPDATE_MODES (in-place resize)
First on-glass run: the driver accepted every UpdateModes2 (0x0 in the driver
log) but the OS never re-enumerated the target's settable modes on its own —
'OS did not advertise 800x1050 within 2s' → re-arrival fallback every time.
Re-commit the current config with SDC_FORCE_MODE_ENUMERATION (the same nudge
the isolate/layout paths already rely on) before the advertised-wait, re-kick
up to 3x, and log the actually-offered resolutions when it still misses.
Driver: dbglog the *2 mode-query/parse callbacks so the re-enumeration story
is visible in pfvd-driver.log.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 17:48:44 +02:00
enricobuehlerandClaude Fable 5 0899e53903 feat(driver): pf-vdisplay IOCTL_UPDATE_MODES — live monitor mode-list refresh (proto v4)
Latency plan P2.1 (design/first-frame-and-resize-latency.md): a new additive
control-plane op lets the host refresh a LIVE monitor's advertised target-mode
list to lead with an arbitrary new mode (IddCxMonitorUpdateModes2 — the same
IddCx 1.10 *2 family this driver already requires, so no new OS floor). This
removes the 'mode list frozen at ADD' constraint that forced the mid-stream
resize through a REMOVE->ADD monitor hotplug: the monitor's OS identity, its
swap-chain worker and the retained FrameStash all survive an in-place mode set.

Protocol v4 is ADDITIVE over v3: the host's handshake floor stays at v3
(MIN_DRIVER_PROTOCOL_VERSION) and gates the in-place path on the reported
version, keeping re-arrival as the permanent fallback. The driver's stored
mode list is swapped before the DDI and reverted if it fails, so the OS and
the mode-DDI callbacks always agree.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 17:12:13 +02:00
enricobuehlerandClaude Fable 5 ce085b8e3b style(vdisplay): dedupe the attach-block comment (first-frame stash follow-up)
Comment-only: the lazy-attach comment carried the delivery-consumption
sentence twice after the stash rework.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:24:36 +02:00
enricobuehlerandClaude Fable 5 89a08f83af fix(vdisplay): first-frame guarantee — republish a retained frame at ring attach
DWM composes a display only when something dirties it, so a session opened
onto an idle desktop never produced a first frame: the host's synthetic-input
"compose kick" (cursor wiggle / sibling-display jump) was the only source, and
it is inherently unreliable — blocked on the secure desktop, defeated by a
fullscreen game's ClipCursor, user-visible, and dead in service contexts. The
field symptom: connect → black stream until something repaints the desktop.

Reconstruct DDA's first-frame semantics at the driver instead (DDA seeds a new
duplication with the current desktop image; IDD-push never had an equivalent):

* frame_transport.rs: new FrameStash — the retained last composed frame, a
  driver-private copy-only texture. publish() now reports Published /
  DescMismatch / Dropped, and harvest_into() pulls the last-published ring
  slot into the stash (keyed-mutex guarded, freshness-checked) before a
  superseded publisher is dropped — between sessions the driver keeps writing
  the host-side-dead old ring, so that slot IS the current desktop image.
* swap_chain_processor.rs: the worker stashes every frame the ring can NOT
  take (unattached, or descriptor-mismatched during a mode/HDR-flip race),
  harvests before a supersede, and REPUBLISHES the stash into every freshly
  attached ring — the host sees a normal seq=1 publish milliseconds after
  channel delivery, no compose needed. Zero steady-state cost: matched
  publishes touch only the ring. The frame-channel stash is now polled every
  iteration (attach latency = first-frame latency; it was 1-in-30).
* monitor.rs: preserved_stash (LUID-tagged) so the retained frame survives
  swap-chain unassign→reassign flaps, alongside the preserved publisher.
* host idd_push.rs: kick_dwm_compose demoted to documented last-resort
  fallback for pre-stash drivers; a debug log now fires when a kick actually
  runs so field logs show whether the stash path is working.

No proto change: the republish is an ordinary publish, so old host + new
driver and new host + old driver both keep working (the latter via the kick).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:16:36 +02:00
enricobuehlerandClaude Fable 5 11045a0f70 chore: consolidate parallel-session WIP (HOLD — do not push)
Local snapshot of intermingled in-flight work, committed to unblock the encode
refactor (a clean ffmpeg_win.rs for the vbv-dedup follow-on). These hunks span
the same files and can't be cleanly split here; the commit bundles three
distinct workstreams that each belong in their own PR:

  - logging rework (~43 files: level re-tiering, structured fields, `?e`,
    hot-path flood latches)
  - conflicting-host detection (detect.rs + detect/{linux,windows}.rs + wiring
    in main.rs/mgmt.rs/Cargo.toml/docs/packaging)
  - standby-sink DWM-stall attribution (windows/display_events.rs + capture/
    vdisplay wiring)

NOT verified as a combination. NOT to be pushed until the refactor is done and
these are re-verified and reorganized into their proper per-workstream PRs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:42:53 +02:00
enricobuehlerandClaude Fable 5 32e5594a9a fix(drivers): per-pad MAC + USB serial in pf-dualsense — SDL/Steam dedup by serial
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Windows counterpart of 5c7e0afa's Linux per-pad pairing MAC: every virtual
DualSense / Edge / DualShock 4 presented ONE hardcoded serial, so SDL/Steam
(which dedup controllers by serial) could merge a second pad into the first.

* GET_FEATURE pairing replies (DS/Edge 0x09, DS4 0x12) now carry the pad
  index the host stamps into the sealed section in the MAC's low octet.
* GET_STRING serial strings (HidD_GetSerialNumberString — what SDL actually
  reads on Windows) get the same per-pad low octet, agreeing with the
  feature MAC. The Edge's 0x09 reply moves onto its serial-string base
  (0x75 = DS base + 1), fixing the pre-existing feature-vs-string mismatch.
* The Deck identity already did this per-pad; its two inline index reads
  now share the new `pad_index()` helper.

Pad 0 keeps today's serial values for DS / DS4 / Deck (no identity churn
for existing single-pad setups).

Verified on the windows-amd64 runner: cargo build + clippy -D warnings
(pf-umdf-util / pf-xusb / pf-dualsense) + fmt clean on the pinned 1.96.0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 23:31:40 +02:00
enricobuehlerandClaude Fable 5 5c7e0afa99 fix(host): Linux virtual-pad feedback access — hidraw udev rules, per-pad DS MAC, SET_REPORT acks
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Root-cause fixes for "rumble + adaptive triggers never work with Linux hosts"
(the capture code itself was proven good on-hardware — see the new tests):

* 60-punktfunk.rules now grants the `input` group the VIRTUAL pads' hidraw
  nodes (DS/Edge/DS4/Switch/Deck/SC). Steam/SDL drive DualSense adaptive
  triggers, lightbar, and player LEDs exclusively over hidraw — and Steam
  without hidraw demotes a PlayStation pad to a generic evdev device, losing
  its rumble handling too. Coverage no longer depends on the distro's
  steam-devices rules + logind's active-seat uaccess ACL (which a headless/
  dedicated streaming session never gets). Verified live: nodes now come up
  root:input 0660.

* Per-pad MAC in the DualSense (0x09) and DS4 (0x12) pairing feature replies:
  hid-playstation adopts the MAC as the HID uniq and SDL/Steam dedup
  controllers by that serial — identical MACs made a second virtual pad read
  as the first one re-connecting over another transport.

* DualSense/DS4 UHID backends now ack UHID_SET_REPORT (err=0) instead of
  ignoring it, so a SET_REPORT writer no longer blocks on the kernel's 5 s
  timeout.

* New #[ignore] on-box tests play the GAME's role against a real kernel and
  pin the full feedback surface (all green on real hw): DualSense evdev-FF +
  raw hidraw output report (rumble/lightbar/LEDs/both trigger blocks verbatim,
  per-pad uniq), uinput X-Box FF upload→pump→stop-on-erase, and usbip Deck
  0xEB rumble via the controller interface (idle interfaces ACK silently,
  like real hardware).

Windows note: the UMDF driver keeps its own pairing blob copies — the shared-
MAC dedup hazard exists there too and needs a driver-side follow-up.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 21:47:13 +02:00
enricobuehlerandClaude Fable 5 f3b6ccaa7f fix(gamepad/windows): Steam-accepted Deck unit serial un-mangles the controller name
Steam validates the Deck unit serial's format before accepting it. Our
"PFDK..." serial was REJECTED ("Invalid or missing unit serial number"), so
Steam substituted a hash identity and mangled the displayed name to
"Steam Deck Controllerggg" on every host tested. An 'F'-leading serial passes,
so switch to "FVPF..." — keeps the PunktFunk marker one slot in, still distinct
from a real Deck's "FVZZ..." for the Linux self-detection in
physical_steam_controller_present(). The name now shows a clean "Steam Deck
Controller" with a serial-derived handle (verified on .173).

Also fix the UMDF driver's 0xAE GET_STRING_ATTRIBUTE handler to echo the
requested attribute id faithfully instead of collapsing board-serial (0x00)
requests to unit-serial (0x01). Steam still logs a benign "Deck Controller PCB
Serial# invalid" for the board serial — it validates that against a
Valve-internal format for ANY value, including an empty one (verified) — but
that line does not mangle the name, change the handle, or block promotion.

Applied to both transports: host inject/proto/steam_proto.rs::deck_serial
(Linux gadget/usbip) and the pf-dualsense UMDF driver (Windows), which mirror
each other's serial format.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 16:31:07 +02:00
enricobuehlerandClaude Fable 5 d8e8529cd7 feat(gamepad): Windows Steam Deck backend — Steam-Input-promoted UMDF virtual Deck
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The N4 GO verdict, productized. GamepadPref::SteamDeck on a Windows host
now builds a real virtual Deck instead of folding to DualSense: games
get native Deck glyphs + both trackpads + gyro + all four back grips
through Steam Input's own remapping.

- steam_deck_windows.rs: DeckWinPad/DeckWinProto/SteamDeckWindowsManager
  over the sealed shm channel, sharing the whole Linux Deck codec
  (steam_proto now compiles on Windows too — it was already pure). The
  SwDevice identity carries usb_mi: Some(2): the &MI_02 hardware-id
  token hidclass mirrors into the HID child and Steam parses as the
  wired controller interface — the promotion gate.
- Driver: DEVTYPE_STEAMDECK (3) graduates from the spike — SET_FEATURE
  0xEB rumble / 0x8F haptic pulses are republished to the host through
  the output slot (report-id-0 prefixed, so parse_steam_output sees the
  Linux wire shape), and the 0xAE/GET_STRING serial + 0x83 unit id are
  per-pad (read from the section's pad_index; PFDK<unit-id> matches
  steam_proto::deck_serial).
- Router: SteamDeck arms in the Windows Pads paths; pick_gamepad flips
  SteamDeck-if-windows -> SteamDeck (the DualSense fold retires);
  dualsense-windows-test grows --deck.

ON-GLASS VALIDATED on .173 (rebuilt signed driver 9.9.0714.12xx
installed, Steam live): the manager-created pad (index 1) enumerates
with per-pad serial PFDK50460001, Steam logs Interface: 2 ->
'!! Steam controller device opened' -> 'Steam Controller reserving
XInput slot 0' -> PollState 2 (actively polling our cycling input
frames) -> mapping activated; clean teardown on exit. Rumble round-trip
through a real game remains an on-glass debt (nothing sent 0xEB during
the idle hold).

Known gap vs Linux: no physical-Steam-controller conflict degrade on
Windows yet (degrade_steam_on_conflict is Linux-only — /sys scan); a
Windows equivalent needs SetupDi enumeration and is deferred.

Verified: .21 clippy -D warnings + 304/0 tests + fmt --all; .133 clippy
-D warnings + the WDK driver-workspace check.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 12:36:26 +02:00
enricobuehlerandClaude Fable 5 69f30f30b6 style(pf-dualsense): rustfmt the N4-spike additions (CI fmt gate)
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 11:55:47 +02:00
enricobuehlerandClaude Fable 5 8d8168b0e0 feat(gamepad): N4 spike kit — software-devnode Steam Deck probe for Windows
The gamepad-new-types §6 go/no-go rig, ready to run the moment .173 is
back (the box is currently down, so the observation itself is still
owed): does Steam Input on Windows promote a software-devnode HID Deck
(28DE:1205), or does it need a real USB bus identity (the documented
GameInput instance-path gap — the Linux 'Interface: -1' lesson)?

- Driver: scratch device_type=3 serves the Deck identity — the captured
  38-byte controller-interface descriptor, 28DE:1205 attributes, Valve
  strings, the Deck neutral frame, and the Steam 0x83/0xAE feature
  contract (SET_FEATURE latches the command, GET_FEATURE answers it —
  attribute blob + unit serial mirroring steam_proto::feature_reply).
  Never stamped by a session. INF gains pf_steamdeck.
- Host: deck_spike_hold() + the `deck-windows-spike` subcommand — stamps
  devtype 3, spawns the devnode under VID_28DE&PID_1205, streams the
  neutral frame, prints what to observe (Steam logs/controller.txt,
  controller settings) and logs any output reports Steam writes.

Run recipe (on .173, once the updated signed driver is staged): install
driver, start Steam, `punktfunk-host.exe deck-windows-spike`, watch
controller.txt. GO -> plan a proper N4 phase (the Deck codec is already
shared); NO-GO -> document next to the Linux Interface:-1 note and keep
the SteamDeck->DualSense Windows fold.

Verified: .133 clippy -D warnings + the driver workspace cargo check
(WDK) both green; .21 clippy + 304/0 tests unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 11:44:59 +02:00
enricobuehlerandClaude Fable 5 1830e095f8 feat(gamepad): DualSense Edge backend — Linux UHID + Windows UMDF (N1)
The plain-DualSense transport + report codec under the Edge USB identity
(054C:0DF2, verbatim 389-byte real-device descriptor cross-checked against
the raw usbmon capture + hhd's production virtual Edge), so the wire back
grips (BTN_PADDLE1..4: Deck L4/L5/R4/R5, Elite P1-P4) land on the Edge's
NATIVE buttons[2] bits instead of the fold/drop policy: PADDLE1/2 -> the
right/left back buttons, PADDLE3/4 -> the right/left Fn buttons (kernel
BTN_TRIGGER_HAPPY1..4 on >= 7.2; SDL/Steam read hidraw on any kernel).

- proto: Edge descriptor + btn2 bits + edge_paddle_bits(), pinned against
  hid-playstation DS_EDGE_BUTTONS_* and SDL_hidapi_ps5 (tests).
- Linux: DsUhidIdentity parameterizes the UHID create; DsEdgeLinuxProto /
  DualSenseEdgeManager. Headless-validated on .21 (7.1): driver=playstation
  binds 0DF2, all 4 input devices created, probe lightbar/player-LED
  feedback round-trips; dualsense-test grew --edge (cycles all 4 paddles).
- Windows: UMDF driver serves device_type=2 (Edge descriptor/attrs/strings,
  DS feature blobs); WinDsIdentity parameterizes the SwDevice profile +
  devtype stamp; DsEdgeWinProto / DualSenseEdgeWindowsManager; INF gains
  pf_dualsenseedge. Driver change => resign + reinstall before on-glass.
- Router: DualSenseEdge arms in route_handle/apply_rich/pump/heartbeat;
  pick_gamepad folds Edge -> itself on linux||windows; degrade_if_no_uhid
  covers it.
- Client (SDL): 054C:0DF2 declares DualSenseEdge (no distinct SDL type);
  Edge physical pads take the raw DS5 effects path; console-UI glyphs =
  Shapes. Apple/Android pickers follow separately.

Verified: .21 clippy -D warnings + 292/0 host tests + on-box UHID bind
smoke; .133 clippy pending in this push.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 10:49:31 +02:00
enricobuehlerandClaude Opus 4.8 e5166c6e6e fix(host/steam): load vhci_hcd at boot on sysext hosts so the Deck pad is Steam-Input-promotable
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The virtual Steam Deck pad only appears in the host's Game Mode (and is
navigable) when it arrives as a real USB device via the usbip/vhci_hcd
transport — Steam Input won't promote the UHID hid-steam fallback
(Interface: -1). The host runs as an unprivileged --user service, so it
cannot modprobe vhci_hcd itself; the module must be loaded at boot and the
vhci attach/detach sysfs files chgrp'd to the `input` group by the udev
rule.

Packaging ships modules-load.d/punktfunk.conf + 60-punktfunk.rules under
the sysext's /usr/lib, but a systemd-sysext image MERGES after
systemd-modules-load and early udev have already run, so on a plain reboot
of a sysext host (e.g. Bazzite) those files are read too late: vhci_hcd is
never loaded, usbip fails, and the pad silently degrades to non-promoted
UHID — the controller vanishes from Game Mode. (deb/arch/rpm are
unaffected: real /usr is present at early boot.)

Fix: sysext post_merge now mirrors BOTH files into real /etc (read at the
normal early-boot time, shadowing the /usr copies by filename; refreshed
every merge since neither is user config), then reloads udev, modprobes
vhci-hcd, and re-triggers the vhci platform device for the live session.
Also raise the UHID-fallback log INFO->WARN with an actionable hint.

Verified on the .41 sysext host: after the /etc mirror, unloading vhci_hcd
and restarting systemd-modules-load (the real reader of /etc/modules-load.d)
reloads the module; a udev coldplug trigger makes attach/detach root:input
0660; the unprivileged host user can then write attach — the exact working
precondition for the usbip transport, now durable across reboot.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-13 17:41:51 +02:00
enricobuehlerandClaude Opus 4.8 cd701a9594 fix(vdisplay): preserve FramePublisher across swap-chain reassign (sibling-join freeze)
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When a second client got its own virtual display mid-stream, the FIRST
client's IDD-push stream froze (video only; `new_fps=0 repeat_fps=240`
forever). Adding/removing/resizing a sibling display re-commits the CCD
topology, which makes the OS unassign+reassign the first monitor's IddCx
swap chain. `unassign_swap_chain` dropped the SwapChainProcessor, dropping
`run_core`'s local FramePublisher and closing the sealed-channel handles.
The fresh worker then polled the frame-channel stash — but that stash is
consumed once at session open, and the host only re-delivers on a ring
recreate (a descriptor change). The first monitor's descriptor didn't
change and WUDFHost stayed alive, so no watchdog fired: the driver drained
the swap chain without publishing and the host repeated its last frame
indefinitely. Confirmed twice on the .173 box (host.log 21:12 & 21:15).

Preserve the live FramePublisher across the flap instead of dropping it:
the host-owned ring (header/event/textures) it holds stays valid — only
the swap chain died.

- frame_transport.rs: FramePublisher records its render-adapter LUID +
  exposes render_adapter().
- monitor.rs: MonitorObject.preserved_publisher + preserve_publisher()
  (mirrors set_frame_channel) + take_preserved_publisher() (mirrors
  take_frame_channel). Monitor teardown drops the stashed publisher and
  closes its ring handles, so nothing leaks.
- swap_chain_processor.rs run_core: after SetDevice OK, re-adopt a
  preserved publisher ONLY when the new swap chain renders on the same
  LUID (same pooled Direct3DDevice → its context + opened textures are
  valid); on loop exit, stash the publisher back on the monitor.

Safe: the old worker is fully joined (drop-outside-lock discipline)
before the new one runs, so no concurrent context use; a stale re-adopted
publisher is superseded by the existing is_stale() + has_frame_channel()
newest-wins checks at the loop top.

Verified clippy -D warnings clean on rustc 1.96.0 via a faithful mock
crate (the real crate needs the WDK to compile). Needs a driver rebuild +
reinstall on the host to take effect; not yet hardware-validated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 00:19:20 +02:00
enricobuehlerandClaude Opus 4.8 84329205eb feat(encode): default-on the Linux Vulkan Video HEVC backend
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On-glass validated 2026-07-12 on an AMD RADV 780M with a real Deck-class
client: the pipelined raw-Vulkan HEVC encoder ran a rock-solid 1080p@240
session and healed loss with clean P-frame recovery anchors (real RFI the
libav VAAPI path can't express). Ship it on by default, mirroring the NVENC
default-on.

- vulkan_encode_enabled() defaults ON; PUNKTFUNK_VULKAN_ENCODE=0 is the libav
  VAAPI escape hatch. A failed open still falls back to VAAPI, so a device
  without h265 Vulkan encode (or an untested Intel/ANV that misbehaves at open)
  degrades gracefully instead of breaking the stream.
- Ring depth defaults to 2 (one frame of overlap, lowest added latency — the
  on-glass-validated real-time setting); PUNKTFUNK_VULKAN_INFLIGHT still tunes it.
- Compile --features punktfunk-host/vulkan-encode into the arch/deb/rpm host
  builds (pure-Rust ash, no new lib / no link-time dep), alongside nvenc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-12 20:20:31 +02:00
enricobuehlerandClaude Opus 4.8 76594f27c1 feat(nvenc): default-on the Linux direct-SDK NVENC path
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On-glass validated 2026-07-12 on an RTX 5070 Ti host with a real Steam Deck
client (NV12 4:2:0, 1280x800@90): real nvEncInvalidateRefFrames landed 73/73
as clean P-frame recovery anchors (never IDR), losses consistently ~2 frames
deep — well inside the 5-frame DPB. That is the loss recovery the libav
hevc_nvenc path cannot express, so make the direct path the default on NVIDIA.

PUNKTFUNK_NVENC_DIRECT=0 (also false/no/off) is now the libav escape hatch.
Still gated on a CUDA capture payload — the `cuda` check in open_nvenc_probed
keeps AMD/Intel on VAAPI regardless, and the NVENC/CUDA entry points stay
dlopen'd at runtime (no new DT_NEEDED), so non-NVIDIA hosts are unaffected.
Packaging comments updated to match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 13:34:53 +02:00
enricobuehlerandClaude Opus 4.8 e89b2f60eb build(linux): enable --features nvenc in the arch/deb/rpm host builds
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The Phase 5.2 direct-SDK NVENC Linux backend (encode/linux/nvenc_cuda.rs) is
gated `#[cfg(all(target_os = "linux", feature = "nvenc"))]`, but no Linux
packager passed `--features nvenc` (it was historically a Windows-only feature
for the D3D11 NVENC path). So the module was compiled OUT of every arch/deb/rpm
canary regardless of commit — PUNKTFUNK_NVENC_DIRECT was a silent no-op on the
shipped Linux host. Add `--features punktfunk-host/nvenc` to all three package
builds so the code actually ships.

AMD/Intel-SAFE (verified): this is NOT the old Windows link-import crash. The
NVENC/CUDA entry points are dlopen'd at RUNTIME (libloading) — `objdump -p` shows
the feature build's DT_NEEDED is byte-identical to a plain build (no libcuda /
libnvidia-encode), so the binary starts fine driver-less. We use only the crate's
`sys::nvEncodeAPI` types (no code-running safe wrapper / lazy statics), cudarc
stays on `ci-check`/dynamic-loading (no CUDA toolkit at build), and the encoder is
only constructed for a CUDA capture frame + PUNKTFUNK_NVENC_DIRECT — never on a
VAAPI (AMD/Intel) host. The sysext images repackage these outputs, so they inherit
it; no other Linux host build compiles the binary.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 12:17:19 +02:00
enricobuehlerandClaude Opus 4.8 63bc2bb10f docs(web-console): fix stale http:// URLs — the console serves HTTPS on :47992
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The punktfunk-web unit serves HTTP/1.1 over TLS with the host's own
self-signed identity cert, but several guides still told users to open
http://<host>:47992, which fails. Correct the scheme everywhere and note
the one-time browser cert warning in the canonical + SteamOS docs.

The RPM %post web hint was doubly wrong (http://<host-ip>:3000): wrong
scheme and wrong port — the service listens on :47992, not the :3000 dev
default. Also fixes scripts/web-init.sh, so the URL the SteamOS/Linux
installer prints at the end of setup is correct too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 12:14:52 +02:00
enricobuehlerandClaude Fable 5 a1e79a0d69 fix(flatpak): bind gamescope's Wayland socket for Deck Game-Mode HDR
The Vulkan-layer env vars alone left hdr10_format=None on a Deck OLED: the
FROG gamescope WSI layer loads but must open a Wayland connection to
gamescope's private socket ($GAMESCOPE_WAYLAND_DISPLAY = gamescope-0) to
negotiate HDR10 via the gamescope_swapchain protocol. The Deck runs games as
X11 clients, so --socket=wayland binds nothing and that socket never enters the
sandbox → the layer silently can't reach the compositor → PQ tone-mapped to
SDR, badge dark. Bind xdg-run/gamescope-0 (as chiaki-ng does); with the layer
path + ENABLE_GAMESCOPE_WSI + the socket, the surface offers HDR10 and the
presenter's existing HDR10 swapchain path engages — no client code change.
Harmless off-Deck (the layer no-ops with no gamescope socket to bind).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:07:50 +02:00
enricobuehlerandClaude Fable 5 35d97ae6ac feat(windows): parallel virtual displays — proto v3 ring binding, manager slot map, group topology (W0–W3)
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design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N
simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security
invariant preserved per-ring.

- proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped
  before the magic; the driver publisher refuses a cross-bound ring via the shared,
  unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index
  validation applied to frames, invariant #10); the host's wait_for_attach surfaces the
  refusal loudly and self-checks its own stamp.
- manager: the one-monitor MgrState becomes a slot map keyed by the client's identity
  slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts,
  slot-scoped begin_idd_setup (a different identity is an admission question, never a
  preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release.
- group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is
  never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in
  captures, last-out restores); desktop layout via CCD source origins from the pure
  layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure.
- admission: the Windows separate→reject override now sits behind the
  PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone —
  a second identity gets its own monitor + ring; default flips in W5 after soak);
  max_displays and NVENC session-unit budgets decline an unaffordable display AT
  admission; kick_dwm_compose is process-globally throttled and per-display — cursor
  jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current
  state at the next vsync tick).

On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors
streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean
(no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed
budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed.
V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up
(the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1
recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's
load-bearing unknown, answered yes.

Also carries the client-HDR EDID forwarding that shared this working tree
(Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block,
PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive
with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 01:06:44 +02:00
enricobuehlerandClaude Fable 5 ef39050dbc docs: repo-wide housekeeping — sync README & docs with the code as shipped
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Six parallel audits swept the root docs, docs-site, every per-directory
README, and the packaging docs; every claim below was verified against
the source before editing.

- README: Layout gains the six missing crates (pf-client-core,
  pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray),
  clients/session, api/ and ci/; Linux/Windows client rows reflect the
  shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA ->
  software decode chains; the "every client over a C ABI" claim is
  corrected (Rust clients link the core directly); tiered stats overlay
  + console shell noted; Apple row mentions AV1.
- CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked);
  point at the README's build/invariants sections. SECURITY: 0.9.0.
- host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy
  names — pairing is required by default, --allow-tofu is the real flag;
  document --data-port and --idle-timeout-ms.
- configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash
  recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT.
- virtual-displays/gnome: GNOME per-client scaling shipped (host-
  persisted) — flip the  to  and describe how it works.
- stats: new "Detail levels" section (Off/Compact/Normal/Detailed +
  per-platform cycle gestures); retire the GTK hand-off note.
- clients/install-client/status/roadmap: decode chains, Windows client
  validation narrowed to HDR-only pending, adaptive bitrate, console
  shell, Apple AV1, Windows host vendor list.
- Sub-READMEs: clients/linux rewritten for the re-architecture; session
  Windows decode rung + d3d11va knob; Windows tiered overlay; Android
  minSdk 28; decky file table; host zerocopy/ path; scripts port
  47992 and steamos-host.md; pf-dualsense source path.
- packaging: canary version bases are tag-derived (<next-minor> via
  pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the
  pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers.
- Convert 15 dangling design/*.md links to the punktfunk-planning
  prose convention (those docs live in the private planning repo).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 09:13:42 +02:00
enricobuehlerandClaude Fable 5 4c99b78366 fix(flatpak): prune pf-client-core's windows-rs git dep from the sandbox manifest — offline build broken since a69a83b5
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The flatpak's offline cargo build has failed on every run since the D3D11VA push:
pf-client-core now declares the same git-pinned `windows` dependency as the Windows
client (cfg(windows)-gated, never compiled on Linux), and `cargo --offline` needs
every DECLARED dependency's source just to build the unit graph — but windows-rs is
deliberately not vendored into cargo-sources.json (flatpak-builder would full-clone
the multi-GB repo; the reason prune-windows-lock.py exists). Removing the workspace
member alone no longer covers it.

New packaging/flatpak/prune-windows-toml.py (dependency-free, like its lock sibling)
strips windows-rs git entries from a manifest in place — single- or multi-line —
and the flatpak manifest runs it on crates/pf-client-core/Cargo.toml right after the
existing clients/windows member sed. Registry deps in the same cfg(windows) table
(wasapi, sdl3) are kept; they vendor normally.

Verified in a scratch worktree with both prunes applied: the TOML stays valid and
`cargo metadata` resolves ZERO windows-rs packages and zero git-source declarations
— nothing left for --offline to fetch. End-to-end proof is the flatpak CI run on
this push.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 12:52:26 +02:00
enricobuehlerandClaude Fable 5 b8fd652cb8 fix(packaging): autoload vhci-hcd and open its attach files for the usbip Deck pad
Steam Input only adopts the virtual Steam Deck controller when it arrives as
a real USB device (raw_gadget or usbip/vhci transports); the UHID fallback
has no USB interface and Steam ignores it. On a stock host neither
precondition for usbip held: vhci-hcd isn't loaded, and its sysfs
attach/detach files are root-only while the host runs as a user service —
so every session silently fell back to UHID and 'no controller appears on
the host' (live-debugged 2026-07-08: client events all arrived, the pad
existed, Steam just refused it).

Ship both preconditions with the host packages:
 * modules-load.d/punktfunk.conf loads vhci-hcd at boot (rpm/deb/arch;
   Bazzite gets it via the RPM payload + a modprobe in the sysext
   post-merge hook)
 * a udev rule in 60-punktfunk.rules grants the input group write on
   vhci_hcd's attach/detach whenever the device appears

Verified end-to-end on a live host: usbip in-process attach, hid-steam
binds all three interfaces, 'Steam Deck' + motion evdev appear, and Steam
adopts the pad (client-mode grab + its own virtual X360 emission).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 10:50:19 +02:00
enricobuehlerandClaude Opus 4.8 f97b5a3783 fix(rpm): drop the moved design/implementation-plan.md from %doc
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The RPM %files %doc referenced design/implementation-plan.md, but the design/
docs live in the separate planning repo now — the file isn't in the public tree,
so rpmbuild failed at %files ("File not found: .../implementation-plan.md") once
the build got that far. Ship the two docs that actually exist (README.md +
packaging/README.md). Pre-existing spec rot, surfaced by the 0.8.3 release run.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 00:44:28 +02:00
enricobuehlerandClaude Opus 4.8 0052a6ae30 fix(packaging): vulkan-headers build dep + ship punktfunk-session across desktop packages
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docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m38s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m31s
flatpak / build-publish (push) Successful in 4m24s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 9m13s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
windows-host / package (push) Successful in 23m50s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m15s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m56s
The re-architecture split the Linux client into two binaries (shell + Vulkan
session streamer) and added the pf-ffvk crate, whose build.rs runs bindgen over
FFmpeg's libavutil/hwcontext_vulkan.h (#include <vulkan/vulkan.h>). Two release
regressions fell out of that on the desktop-package legs:

1. Missing build dep. The Arch build (archlinux:base-devel + its own pacman list)
   fatal-errored at `vulkan/vulkan.h file not found`. Add the Vulkan dev headers
   wherever the client compiles from a self-managed dep set: arch (PKGBUILD
   makedepends + arch.yml), rpm (spec BuildRequires + rpm.yml + fedora image),
   deb.yml (belt-and-suspenders; the rust-ci image already bakes libvulkan-dev),
   and the screenshots job. The flatpak builds offline against the GNOME SDK, so
   install Vulkan-Headers into /app as a pinned module and point pf-ffvk's bindgen
   at it via PF_FFVK_VULKAN_INCLUDE.

2. Only the shell shipped. arch/deb/rpm built and installed just punktfunk-client;
   the shell execs its sibling punktfunk-session for a connect, so desktop
   streaming would break exactly as Decky's did. Build and install BOTH binaries
   in all three, and declare the runtime Vulkan loader the session binary dlopens
   (vulkan-icd-loader / vulkan-loader / libvulkan1 — not a DT_NEEDED, so
   shlibdeps/auto-requires can't see it).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 23:41:10 +02:00