Field report (Windows laptop, lid closed, Tailscale): v0.12.0's activation fix works — the pf-vdisplay target activates in ~200ms — but the session still dies at the first-frame gate: 'driver_status=1 but no frame published within 4s'. Triage showed three independent blind spots; this names all of them at their source instead of guessing downstream: - pf-win-display: decode ChangeDisplaySettingsExW failures (-1 FAILED — a display write rejected, the wrong/remote-session signature — vs -2 BADMODE, which the old 'mode not advertised?' text conflated), and WARN on every non-zero SetDisplayConfig rc in the CCD isolate even when verification passes vacuously (the lid-closed case: nothing else active, so the INFO swallowed rc=0x5 ERROR_ACCESS_DENIED while the load-bearing COMMIT_MODES → ASSIGN_SWAPCHAIN re-commit silently never applied). Access-denied rcs get the remedy appended (console session / installed service). - host: console-session guard (interactive::console_session_mismatch) — a host outside the active console session (a hand-launched host after an RDP round-trip) fails every display write, reads the wrong session's GDI view, and its SendInput compose kicks go nowhere. Named ERROR at vdisplay acquire + appended to the first-frame timeout, instead of the misleading generic failure. (The idd_push diagnosis half of this landed in 9a36ea21; this commit adds the proto helpers + session guard it references, healing the windows-cfg build.) - proto + driver: while OPENED, driver_status_detail now carries a live packed word (bit31 live-marker | offered 15-bit | mismatch-dropped 16-bit) maintained by the publisher, so the host's first-frame timeout can tell apart: never-attached (no swap-chain worker ran), attached-but-DWM-composed- zero-frames (undamaged/powered-off desktop, kicks blocked on the secure desktop), and composed-but-every-frame-mismatched (ring sized from a stale/ foreign-session GDI mode). Zero layout change, old drivers read as 'no detail'; unit-tested pack/unpack in pf-driver-proto. Verified on winbox: cargo check + clippy -p punktfunk-host -p pf-win-display -p pf-driver-proto EXIT 0, drivers ws cargo check -p pf-vdisplay EXIT 0 (Version_Number=10.0.26100.0), cargo fmt --all --check clean; pf-driver-proto tests 13/13 pass locally. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Packaging punktfunk for Fedora / Bazzite
The punktfunk host links system FFmpeg (NVENC on NVIDIA, VAAPI on AMD/Intel, with a GPU-less software-H.264 fallback), PipeWire and Opus. This page covers packaging it for the Fedora Atomic / Bazzite world (rpm-ostree + bootc), where most of those deps are already present; the NVIDIA-specific notes below apply to the NVENC path.
👉 Ubuntu/Debian hosts install via
aptfrom Gitea's package registry — seedebian/README.md(apt update && apt upgradefor new builds).
👉 End-to-end Bazzite setup walkthrough (install → udev/group →
host.env→ service → firewall → verify → troubleshooting):bazzite/README.md. This file is the higher-level packaging rationale.
packaging/
rpm/punktfunk.spec # the RPM (builds punktfunk-host from source with cargo)
bazzite/host.env # gamescope-default config for a Bazzite appliance
bazzite/README.md # step-by-step Bazzite setup guide
bazzite/*sysext*.sh # the no-layering path: build/install/publish the systemd-sysext
bootc/Containerfile # bake punktfunk into a Bazzite-based atomic image
copr/ # COPR build-from-SCM settings
The other packaging targets have their own READMEs: debian/ (apt),
arch/ (pacman binary repo + PKGBUILD + SteamOS sysext),
flatpak/ (the client), windows/ (host installer +
drivers), plus kde/ and linux/ helpers. NixOS / Nix users get a flake (flake.nix at the
repo root) with reproducible host + client packages and a services.punktfunk NixOS module —
see nix/README.md.
What's needed beyond base Fedora
| Dependency | Where it comes from |
|---|---|
ffmpeg-libs with NVENC |
RPM Fusion nonfree (ffmpeg, not ffmpeg-free) |
NVIDIA driver (libnvidia-encode, libEGL_nvidia) |
Bazzite -nvidia images ship it; plain Fedora: akmod-nvidia + xorg-x11-drv-nvidia-cuda |
| gamescope, PipeWire, wireplumber | Bazzite ships these; plain Fedora: dnf install gamescope pipewire wireplumber |
opus, libei |
Fedora base / updates |
On Bazzite the only genuinely new runtime bits are ffmpeg-libs (RPM Fusion) + opus +
libei — the rest of the stack is already there. The default backend is gamescope
(packaging/bazzite/host.env), which the host spawns headless per session — no desktop login.
Option A — systemd-sysext (recommended; no layering, no reboot)
On Bazzite / Fedora Atomic the recommended install is the systemd-sysext image — rpm-ostree
layering is a last resort per the Bazzite docs (it slows every OS update and can block upgrades),
while a sysext overlays /usr at runtime, survives OS updates, and updates in one command with
no reboot. CI wraps the same RPMs below into the image, so content and channels are identical.
curl -fsSLO https://git.unom.io/unom/punktfunk/raw/branch/main/packaging/bazzite/punktfunk-sysext.sh
sudo bash punktfunk-sysext.sh install # then: sudo punktfunk-sysext update | status | remove
Full walkthrough (incl. the F43→F44 rebase behavior and migration off layering):
bazzite/README.md.
Option B — Gitea RPM registry (per-host, rpm-ostree layering)
The host's RPM is published to unom's self-hosted Gitea RPM registry (CI builds it on every
push), mirroring the Debian/apt setup. Add one repo file, install, and track
updates with rpm-ostree upgrade — no COPR account needed. Full guide: rpm/README.md.
# GPG-signed pkgs + Gitea-signed metadata → gpgcheck=1, repo_gpgcheck=1 (see rpm/README.md)
sudo tee /etc/yum.repos.d/punktfunk.repo >/dev/null <<'REPO'
[gitea-unom-bazzite]
name=punktfunk (unom, Bazzite)
baseurl=https://git.unom.io/api/packages/unom/rpm/bazzite
enabled=1
gpgcheck=1
repo_gpgcheck=1
gpgkey=https://git.unom.io/api/packages/unom/rpm/repository.key
https://git.unom.io/api/packages/unom/generic/punktfunk-keys/1/RPM-GPG-KEY-punktfunk
REPO
rpm-ostree install punktfunk && systemctl reboot
# updates: rpm-ostree upgrade && systemctl reboot
Option C — COPR (per-host, rpm-ostree install)
- Create a COPR project, enable build-from-SCM pointing at this repo, spec path
packaging/rpm/punktfunk.spec(seecopr/README.md). Under External Repositories add RPM Fusion nonfree soffmpeg-develresolves at build time. - On the Bazzite host:
# RPM Fusion (for the NVENC ffmpeg) — usually already enabled on Bazzite rpm-ostree install \ https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm \ https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm # enable the COPR + install punktfunk sudo wget -O /etc/yum.repos.d/_copr_punktfunk.repo \ https://copr.fedorainfracloud.org/coprs/enricobuehler/punktfunk/repo/fedora-$(rpm -E %fedora)/ rpm-ostree install punktfunk systemctl reboot
Option D — bootc (image-based, atomic)
Layer punktfunk into a Bazzite image once, then rebase any number of hosts onto it — no
per-host drift. See bootc/Containerfile:
podman build -t ghcr.io/<you>/bazzite-punktfunk -f packaging/bootc/Containerfile .
podman push ghcr.io/<you>/bazzite-punktfunk
# on the target:
sudo bootc switch ghcr.io/<you>/bazzite-punktfunk && systemctl reboot
First-run setup (all options)
ujust add-user-to-input-group # virtual gamepads need /dev/uinput (then re-login).
# On Bazzite use ujust, NOT `usermod -aG input` (atomic OS — it won't stick).
mkdir -p ~/.config/punktfunk
cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env # edit (gamescope app, etc.)
systemctl --user enable --now punktfunk-host
# Management web console (pairing + status) — pulled in by default (the host RPM Recommends it;
# `--no-install-recommends` / headless-only boxes can skip it). Enable it and read the login password:
systemctl --user enable --now punktfunk-web
journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p' # then open https://<host-ip>:47992
Pair a stock Moonlight client (mDNS-discovered), or connect the native punktfunk/1 client — via the
web console at https://<host-ip>:47992 or directly.
⚠️ COPR caveat: COPR's mock chroot has no
bun, so a COPR build produces onlypunktfunk+punktfunk-client— notpunktfunk-web. For the console on a COPR/bootc host, install from the Gitea RPM registry (Option B — it carriespunktfunk-web; the sysext image includes it too), which is also whybootc/Containerfileinstalls from there rather than COPR.
Why not Flatpak (for the HOST)?
The host needs unsandboxed access the zero-copy NVENC path, /dev/uinput, the PipeWire
graph and the compositor's privileged protocols — a Flatpak sandbox fights all of these.
An RPM (or the bootc layer) installs into the host system where those just work.
👉 The client is a different story — it IS shipped as a Flatpak (the only viable Steam Deck install path: SteamOS
/usris read-only and lackslibadwaita/libSDL3). Seeflatpak/README.md. The client sandbox only needs the GPU render node, Wayland, PipeWire audio, the network and hidraw — all expressible as finish-args.
Building the SRPM/RPM locally (Fedora only)
git archive --format=tar.gz --prefix=punktfunk-0.3.0/ -o ~/rpmbuild/SOURCES/punktfunk-0.3.0.tar.gz HEAD
rpmbuild -ba packaging/rpm/punktfunk.spec # needs the BuildRequires from the spec
# (0.3.0 = the spec's default %{pf_version}; the prefix and tarball name must match it)
(Not buildable on Debian/Ubuntu — use a Fedora toolbox/container or COPR.)