deeb8b67000e4faa4939f736a3a21004b47e249a
2736
Commits
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deeb8b6700 |
feat(pf-encode): build against FFmpeg 9
apple / swift (pull_request) Successful in 1m53s
apple / screenshots (pull_request) Skipped
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 2m34s
ci / web (pull_request) Successful in 2m32s
ci / docs-site (pull_request) Successful in 1m25s
ci / bun-nix (pull_request) Successful in 26s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 3m23s
android / android (pull_request) Successful in 6m47s
ci / rust-arm64 (pull_request) Successful in 8m49s
nix / flake (pull_request) Failing after 16m7s
ci / rust (pull_request) Successful in 23m39s
ffmpeg-next 8.1.0 could not accept FFmpeg 9 at all: ffmpeg-sys-next's version probe
covered avcodec majors 56..62 (the range is exclusive of its end), so libavcodec 63 fell
outside what it knew how to bind. 9.0.0 widens that to 56..63, which is what actually
unblocks Arch. Bump both pins — the unconditional Linux dep and the optional Windows
amf-qsv one — and the lock with them.
No API drift to fix. The crate major is a CEILING, not a target: one source tree still
spans FFmpeg 7.x/libavcodec 61, 8.x/62 and 9.x/63 via per-version cfgs, and every wrapper
symbol the NVENC-libav, VAAPI and amf-qsv backends name survives 8.1.0 -> 9.0.0
unchanged. The three hand-written #[repr(C)] hwcontext mirrors are the parts no compiler
checks, so they were re-read against the real headers rather than trusted:
AVCUDADeviceContext and AVD3D11VAFramesContext are byte-identical across 7.1/8/9, and
AVD3D11VADeviceContext gained two trailing UINTs in 8 that 7.1 lacks — which is why that
mirror deliberately stops at the common prefix, and why its assertions now say what they
do and do not buy you. They pin our layout, not libav's; a green build is not evidence.
The CI image is the step that makes this reach users. arch.yml deliberately runs no -Syu
("the image's snapshot IS the build environment"), so the builder stayed frozen on ffmpeg
8 no matter what Arch shipped, and a canary built from that snapshot could not satisfy the
soname dep the PKGBUILD now derives. Re-keying ci/ rebuilds it against ffmpeg 9.
Ubuntu and Windows deliberately stay put: the noble .deb bundles its own FFmpeg 8 behind
an rpath and strips the libav sonames from its Depends, and Windows bundles BtbN DLLs into
the signed installer — neither is exposed to the break, BtbN publishes no FFmpeg 9 build,
and moving either would re-qualify an encode stack to buy nothing.
Verified end to end on 192.168.1.21 (CachyOS, system ffmpeg 2:9.0-5, RTX 5070 Ti): host
builds clean and links libavcodec.so.63/libavutil.so.61/libavfilter.so.12/libswscale.so.10
with no unresolved sonames; the ffmpeg-8 compat shim is gone and the service runs with
NRestarts=0 and answers 401 on :47990; pf-encode's 67 tests pass; and a live synthetic
encode drives real NVENC hardware through FFmpeg 9's libavcodec to a decodable 1080p HEVC
stream (180/180 frames, FEC loopback 0 mismatches) with libavcodec.so.63 and
libnvidia-encode both mapped into the encoding process.
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b1e0525872 |
fix(packaging/arch): pacman could upgrade FFmpeg out from under the host and brick it
`depends=('ffmpeg' ...)` carried no version bound, and pacman is the only one of our
packaging formats that does not derive dependencies from ELF DT_NEEDED — rpm
auto-generates `libavcodec.so.62()(64bit)`, dpkg-shlibdeps emits `libavcodec62`, nix
pins the closure. So when Arch shipped ffmpeg 2:9.0-5 on 2026-08-08 and every soname
moved (libavutil .60->.61, libavcodec .62->.63, libavfilter .11->.12, libavdevice
.62->.63, libswscale .9->.10), a plain `pacman -Syu` walked every Arch/CachyOS install
straight across the break. The result is not a crash we can log: the dynamic loader
cannot start the binary at all, so it is exit 127 *before* main() in a systemd restart
loop, and because punktfunk-web is a separate bun service with no libav linkage it keeps
serving happily while :47990 has nothing listening — which reads as "the mgmt API is
broken" rather than "the host is not running". `ldd /usr/bin/punktfunk-host | grep
"not found"` is the one-line diagnosis.
Depend on the sonames instead of the package. Arch's ffmpeg declares the matching
`provides=(libavcodec.so=63-64 ...)`, and makepkg rewrites each bare `libfoo.so` listed
in depends into `libfoo.so=<soname>-<arch>` by reading the built binary's DT_NEEDED, so
the bound tracks whatever FFmpeg the builder linked against with nothing to hand-maintain
across the next bump. pacman now refuses the ffmpeg upgrade rather than bricking the
install. A hand-written `ffmpeg<2:9` would have gone stale on the very next major; not
bundling FFmpeg the way the .deb does, because that exists only because Ubuntu 24.04 LTS
is frozen on 6.1 and can never satisfy the dep, while rolling Arch always ships a current
one.
Verified on a real ffmpeg-9 box (192.168.1.21): the built package records
libavcodec.so=63-64, libavutil.so=61-64, libavfilter.so=12-64, libavdevice.so=63-64 and
libswscale.so=10-64, exactly matching DT_NEEDED, with the two libs --as-needed drops left
bare and satisfied by any ffmpeg.
The new arch.yml step asserts that expansion actually happened. If it ever stops — Arch
dropping the soname provides, someone tidying the entries out of depends — the dep
silently degrades to an unversioned name that any ffmpeg satisfies, which is exactly the
state that caused this, and it is invisible in a green build until a box bricks weeks later.
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b2f08b1a73 |
Merge pull request 'fix(pf-dxvadec): a wrapped sentence turned "6." into an ordered list' (#104) from worktree-dxva-doclint into main
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ci / docs-site (push) Successful in 1m35s
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docker / builders (ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 1m1s
windows-msix / package (x64, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m2s
docker / builders (ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 1m11s
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android / android (push) Successful in 5m46s
deb / build-publish-client-arm64 (push) Successful in 3m56s
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apple / swift (push) Successful in 1m35s
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deb / build-publish-host (push) Successful in 5m26s
arch / build-publish (push) Successful in 8m58s
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docker / builders-arm64cross (push) Successful in 9s
windows-msix / package (arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m57s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m39s
apple / screenshots (push) Successful in 6m16s
docker / deploy-docs (push) Failing after 4m26s
ci / rust (push) Successful in 7m45s
deb / build-publish (push) Successful in 7m51s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 22m35s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 22m48s
Reviewed-on: #104 |
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7f82bca9c0 |
fix(pf-dxvadec): a wrapped sentence turned "6." into an ordered list
ci / bun-nix (pull_request) Successful in 23s
ci / web (pull_request) Successful in 1m10s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 2m17s
ci / docs-site (pull_request) Successful in 2m3s
ci / rust-arm64 (pull_request) Successful in 2m16s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 1m10s
apple / swift (pull_request) Successful in 1m34s
apple / screenshots (pull_request) Skipped
android / android (pull_request) Successful in 4m59s
ci / rust (pull_request) Successful in 6m3s
A doc paragraph in `pic_av1.rs` wrapped so that "first at frame / 6. Releasing…" put `6.` at the start of a line. rustdoc reads that as an ordered-list item starting at 6, which makes the following unindented `///` line a lazy continuation — `clippy::doc_lazy_continuation`, denied by `-D warnings`. Reflowed so the number cannot begin a line. Prose is byte-identical in content; only the wrap points move. No code, no behaviour. WHY THIS MATTERS FOR THE TAG. `pf-dxvadec` is Windows-only, and no Windows leg runs on a push to main — so main being green proves nothing about this. The failure surfaces for the first time in a release tag's fan-out, which is exactly what happened to the FIRST v0.23.0 tag: it went red on Windows clippy for this same lint, and the cure was a tag re-point. Caught pre-tag by re-running the lazy-continuation scanner over the tree while preparing v0.25.0 (0 hits before this commit's parent merged the new decode crates, 1 after). Cannot be verified by compiling here — the crate does not build on macOS — so the evidence is the scanner plus the lint's own rule, not a clippy run. |
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fca9f42c44 |
Merge pull request 'Worktree apple mgmt ats bypass' (#103) from worktree-apple-mgmt-ats-bypass into main
apple / swift (push) Successful in 1m39s
ci / rust-arm64 (push) Successful in 2m3s
ci / web (push) Successful in 1m4s
ci / bun-nix (push) Successful in 31s
docker / builders (ci/android-ci.Dockerfile, punktfunk-android-ci) (push) Successful in 14s
docker / builders (ci/arch-ci.Dockerfile, punktfunk-arch-ci) (push) Successful in 12s
docker / builders (ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 13s
docker / builders (ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 15s
docker / builders (ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 15s
ci / docs-site (push) Successful in 1m58s
docker / apps (., web/Dockerfile, punktfunk-web) (push) Successful in 39s
apple / screenshots (push) Canceled after 0s
ci / rust (push) Canceled after 49s
docker / builders (--build-arg FEDORA_VERSION=44, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm, -f44) (push) Canceled after 3s
docker / builders-arm64cross (push) Canceled after 0s
docker / apps (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Canceled after 0s
docker / deploy-docs (push) Canceled after 0s
release / apple (push) Successful in 9m42s
Reviewed-on: #103 |
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3d20f2c0e5 |
Merge pull request 'Three decode rungs were decoding into a surface they were predicting from' (#102) from integration/decode-aliasing-program into main
ci / bun-nix (push) Successful in 30s
ci / web (push) Successful in 1m22s
ci / docs-site (push) Successful in 1m24s
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ci / rust-arm64 (push) Successful in 1m56s
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deb / build-publish-client-arm64 (push) Successful in 3m6s
windows-msix / package (x64, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m11s
android / android (push) Successful in 5m57s
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apple / screenshots (push) Successful in 5m52s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 2m24s
deb / build-publish-host (push) Successful in 6m20s
ci / rust (push) Canceled after 6m56s
docker / builders-arm64cross (push) Canceled after 0s
docker / deploy-docs (push) Canceled after 0s
windows-host / package (push) Failing after 1m37s
windows-host / canary-manifest (push) Skipped
windows-host / winget-source (push) Skipped
deb / build-publish (push) Successful in 5m39s
windows-msix / package (arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m47s
arch / build-publish (push) Successful in 11m19s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m19s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Canceled after 6m37s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Canceled after 10m20s
flatpak / build-publish (push) Successful in 8m54s
Reviewed-on: #102 |
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7798401f06 |
perf(apple): cache posters on disk and pool the mgmt connections
ci / rust-arm64 (pull_request) Successful in 1m36s
ci / bun-nix (pull_request) Successful in 24s
ci / web (pull_request) Successful in 1m16s
apple / swift (pull_request) Successful in 1m38s
apple / screenshots (pull_request) Skipped
ci / docs-site (pull_request) Successful in 1m12s
ci / rust (pull_request) Successful in 13m3s
Moving the management API onto Network.framework left one request per connection, so a library grid paid a TLS handshake per poster where the pooled URLSession had shared one. And the Apple client -- unlike Windows -- never cached art at all, so it re-fetched every poster on every visit. ArtCache: a size- and age-bounded blob cache in the CACHES directory (every byte is re-derivable from the host, so the system is welcome to evict it). Keyed by the SHA-256 of the absolute URL, so host-proxy paths and store CDN URLs share one cache without colliding. Reads touch the entry, so eviction is by last USE, not last write. Empty bodies and data: URLs are refused -- neither is worth a file. Defaults: 128 MB, 30 days. Connection pooling: MgmtConnectionPool keeps up to four keep-alive connections per host and makes further callers wait rather than opening more, which is the part that matters -- a grid can ask for dozens of posters at once. A connection the host dropped since we last used it is indistinguishable from a live one until we write, so a REUSED connection that fails is retried once on a fresh one; a fresh failure is a real failure. Keep-alive means a response can no longer be delimited by the peer hanging up, so HTTPResponseParser.messageLength finds the end from the framing itself -- Content-Length or the chunked terminal chunk plus trailers. Getting that wrong would truncate a response or bleed one into the next, silently, so it carries the bulk of the new tests. A connection with bytes left over after a response is dropped rather than reused: we never pipeline, so anything trailing means we are out of sync. LibraryView closes the loader's pooled connections on disappear instead of leaving sockets open on a screen the user has left. 16 new tests: message framing (both encodings, partial reads, back-to-back responses, close detection) and the cache (binary round trip, key separation, refusals, expiry, LRU eviction). |
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244cafe005 |
refactor(apple): move the mgmt API off URLSession so ATS can stay on
The previous commit bought the library back on VPN/remote hosts by declaring NSAllowsArbitraryLoads, which works but is blunt: it drops ATS for ALL of the app's URLSession traffic, and the only other traffic is third-party cover-art CDN fetches -- the one surface we never wanted to open. It cost the TLS-version floor, forward secrecy, and the cleartext-HTTP block on URLs the host supplies at runtime (custom entries and scanner plugins carry arbitrary ones). So take the host out of the URL loading system instead. MgmtTransport speaks HTTPS over Network.framework, which ATS does not govern, and states the trust rule we actually mean in a verify block: the leaf must hash to the fingerprint pinned during PIN pairing. That is the same rule punktfunk-core has always applied on the QUIC stream plane -- which is exactly why streaming kept working over Tailscale while the library did not. With that, the ATS dict is gone and ATS is fully enforced again. Cover-art CDN fetches keep ordinary URLSession with full system trust evaluation and no client certificate. LibraryTLSDelegate is deleted; nothing pins through URLSession now. Also here: - HTTPResponse: just enough HTTP/1.1 to read one GET -- status, headers, Content-Length and chunked framing (hyper streams the art proxy chunked). A body shorter than Content-Length throws instead of returning partial JSON, which would otherwise read as "this host has no games". - LibraryError.pinMismatch, so a re-keyed host says "pair again" rather than sending someone to debug their network. - 403 joins 401 as "unauthorized": both are the host declining the certificate. - baseURL brackets IPv6 literals; the old string interpolation did not. - 11 tests covering the framings hyper emits and the failure modes that would otherwise be silent. Known trade-off: no connection reuse yet, so each poster costs its own handshake where the pooled URLSession shared one. Fine on a LAN, worth revisiting for large libraries over a high-latency link. |
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bae8742e48 |
fix(apple): the library's unreachable message pointed at the wrong layer
It led with `--mgmt-bind 127.0.0.1`, a rare cause, and never mentioned the one fact that actually explains the symptom: the library rides the management API on a different port (47990) than the QUIC stream plane (9777), so it can fail while streaming to the same host works. Field triage of exactly that case spent hours on the stream path before anyone questioned the port. Leads with that now, and names browser-testing the port as the fast split between "unreachable" and anything client-side. |
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78a02bc994 |
fix(apple): ATS blocked the library on every non-RFC1918 host
The game library rides the management REST API over HTTPS (TCP 47990) through URLSession, authenticated by mTLS and pinned by SHA-256 fingerprint. The app declared no App Transport Security policy at all, so it ran under default ATS -- which exempts only "local" destinations (.local, unqualified names, RFC1918 and link-local literals) and applies the full policy everywhere else. The host certificate is self-signed (and carries no SubjectAltName), so it cannot satisfy that policy: the library loaded at 192.168.x and failed at the TLS layer on any other address. Field-reported against a Tailscale host. 100.64.0.0/10 is CGNAT, not RFC1918, so the library failed there while streaming to the very same address worked -- the QUIC stream plane is raw UDP and never enters the URL loading system. A WireGuard peer or a public-IP host breaks identically. Declares NSAllowsArbitraryLoads, which must stay the dict's only key: iOS 10+ and macOS 10.12+ ignore it whenever a more granular ATS key sits alongside it. Trust is unchanged -- LibraryTLSDelegate still pins the host by fingerprint and hands every other origin (cover-art CDNs) to full system trust evaluation. |
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2b167595aa |
docs(client): the VAAPI rung has parity now — say what is actually left
ci / bun-nix (pull_request) Successful in 28s
windows / build (aarch64-pc-windows-msvc) (pull_request) Failing after 30s
apple / swift (pull_request) Successful in 1m36s
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ci / rust (pull_request) Successful in 10m52s
Its rows still read "never frame-hash parity-checked: the rung exports a tiled dmabuf with no CPU-readable image, so parity needs a readback path that does not exist yet". That readback now exists, and all SEVEN legs came back bit-identical to libavcodec on RDNA3: vendored H.264 250/250, our host's low-delay H.264 120/120, vendored H.265 250/250, host low-delay H.265 120/120, HEVC Main 10 50/50 as P010, vendored AV1 250/250 of 274 decoded, and host low-delay 4K two-tile AV1 60/60. The two arms collapse into one, because the thing that split them — AV1 having evidence the other legs lacked — is gone. Every leg now has the same evidence. It stays `verified = false`, and the note says why in the words the unproven-rung test requires: it has NEVER run on a second vendor and has never been soaked. That is a real limit rather than a formality — every other verified pair in this table earned it on more than one part, and the D3D11VA AV1 row two entries up is a rung that passed on one vendor's driver while failing on another's. The second reason is not about evidence at all, and it belongs in the record rather than in a commit nobody reads later: flipping this flag is a ROUTING change. `native_rung_admitted` is `verified || !below.verified`, so a verified VAAPI outranks Vulkan Video on every Linux AMD and Intel client — the Steam Deck included. The parity result justifies that change; it should still be made on purpose, by someone who wants it, rather than arriving as a side effect of writing down a test result. |
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a9e7c033c3 |
test(client/vaapi): the last rung of the ladder, finally checked in pixels — 7 legs, all bit-identical
Every other decode rung earns `verified` with frame-hash parity against
libavcodec. VAAPI could not: it hands out a DRM-PRIME dmabuf whose memory the
driver tiles, so nothing could read its decoded pixels back, and all four of its
legs sat at "never frame-hash parity-checked".
That was never bookkeeping. The D3D11VA AV1 rung decoded 250 frames, streamed
4K60 through a clean five-minute soak, and produced WRONG PIXELS for 186 of 250
frames on NVIDIA and 245 of 250 on Intel. It looked perfect on glass; only the
goldens caught it, and the same defect turned out to be in H.264 on two other
rungs. VAAPI was the one rung where that class of bug could still be sitting
with nothing able to see it.
It is not. Measured on .25 (Radeon 780M, RDNA3, radeonsi, Mesa 26.0.3, VA-API
1.23) on 2026-08-08, against the SAME golden files the Vulkan and D3D11VA rungs
are held to, read across the crate boundary rather than copied:
H.264 vendored vector 250/250 bit-identical (7 from the flush)
H.264 our host, low-delay 640x480 120/120 bit-identical (3 from the flush)
H.265 vendored vector 250/250 bit-identical (2 from the flush)
H.265 our host, low-delay 640x480 120/120 bit-identical (0 from the flush)
HEVC Main 10, P010 50/50 bit-identical (2 from the flush)
AV1 vendored vector 250/250 delivered of 274 decoded, and
display frame 0 byte-identical to
libavcodec's own PIXELS
AV1 our host, 4K two-tile 60/60 bit-identical
⚠ ONE vendor. AMD/radeonsi only; no Intel iHD box has run these legs.
The readback that made it possible:
* `pf-vaadec`'s `va` module gains `VAImage` and `VAImageFormat`, hand-declared
with every size and offset measured off libva 2.23.0's real headers by
`layout-probe.c` and pinned as compile-time assertions — the same discipline
the decode buffers already keep. The trap: `VAImage::width`/`height` are
16-bit, so `data_size` sits at 60 and not at the 64 counting 32-bit fields
gives, and every field after them is two bytes earlier than it looks.
* `pack_two_plane` is the pure geometry — the crop to the picture, the padding
columns dropped per row, and the chroma plane taken from the driver's OWN
`offsets[1]` rather than from `pitch * display_height`, which is the 1088-row
smear this program has already paid for once. It needs no device, so ten CPU
tests cover it on macOS and in the container.
* `video_vaapi_native::parity` drives the seven streams above through the
production entry point and hashes what the rung DELIVERS, in delivery order,
tail included — so the delivery path is under test as well as the decode, and
a frame's surface comes from its own release token rather than from an
inference about which pool entry holds which picture.
THE READBACK CANNOT REACH THE PRODUCTION PATH, and that is structural rather
than a promise. `vaDeriveImage`, `vaCreateImage`, `vaGetImage`, `vaMapBuffer`
and the rest are resolved by a `#[cfg(test)]` type that dlopens libva itself;
the production `Libva` gains no field; `sha2` is a dev dependency. A CPU test
scans this file's own source and fails if any of those symbols is dlsym'd
outside the harness, so a refactor cannot quietly undo it.
Derive is not guaranteed, so both routes are implemented and neither is
optional: `vaDeriveImage` first, `vaCreateImage` + `vaGetImage` as the fallback
(which also detiles), and if neither yields the pool's own fourcc the leg FAILS
naming what the driver gave it. There is no skip path — a parity test that
passes because it could not read anything is the failure mode this program has
been bitten by three times. Both answer on radeonsi, the first frame of every
leg is read through BOTH and they must agree, and `PF_VAAPI_READBACK=getimage`
reproduces the H.264 leg's 250/250 through the copying route alone, so the
fallback is exercised rather than merely written.
And it can fail — proven, not asserted. Planting the real geometry defect this
driver's layout makes visible (rows read contiguously, ignoring the 512-byte
pitch behind a 320-wide picture) fails at display frame 0 with the full
localisation: 68312 luma and 14998 chroma samples differing, max |delta| 255,
luma bounding box (0,1)..(319,239) — and with the goldens forced through one
route, 250/250 diverging with "suspect the readback geometry". `compare` and
`localise` also have CPU counterfactuals, and a hardware leg proves the readback
reads real and DISTINCT pixels and localises a one-byte flip to the exact pixel.
⚠ One thing the hardware legs do NOT cover, found by planting the other defect
and watching it do nothing: radeonsi's decode surfaces for every fixture here
have no VERTICAL padding — `offsets[1]` is exactly `pitch * height` — so the
chroma-plane trap is untested on this driver, and `pf-vaadec`'s
`reading_chroma_at_the_display_height_would_have_been_caught` is the only place
it is checked at all. `probe_this_machines_readback_routes` now prints the
derived layout and says which of the two it is, so the next driver answers for
itself instead of being assumed.
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167e35f720 |
Merge pull request 'Audio was late because nothing ever placed it against the picture' (#101) from audio/latency-overhaul into main
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Reviewed-on: #101 |
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bfed711921 |
Merge remote-tracking branch 'origin/main' into audio/latency-overhaul
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c43769282a |
fix(apple): place audio with the picture instead of wherever the ring settles
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The Apple half of the A/V sync overhaul; the Rust half is
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f926bab9f7 |
fix(client): the native VAAPI rung stopped dropping decoded frames on the floor
`finish` showed `outputs.last()` and retired every other picture an access unit bumped out of the DPB without ever displaying it, and nothing flushed the DPB at end of stream. Measured on .25 against the vendored vectors: 225 of 250 frames for H.264, 204 of 250 for H.265, 45 of 50 for HEVC Main 10. D3D11VA and Vulkan deliver every frame, so this was the rung's alone. All four legs now deliver 250 / 250 / 50 / 250. The same function carried a second defect. `DmabufFrame::keyframe` was stamped with the CURRENT access unit's `is_idr`, not the flag of the picture it was about to display, and on a reordering stream those are different pictures: the IDR is bumped out several units after it decodes and arrived flagged `false` on all three legs' first frame, while a later AU draining the DPB flagged some old trailing picture as a keyframe. That field is `DecodedImage::is_keyframe`, the pump's post-loss re-anchor signal, so a mislabel re-anchors on the wrong frame. Three changes, all inside this rung: * **A deliverable queue**, the same shape as `video_vk_native`'s — extend, ship the front, trim the oldest past the bound, count and rate-limit the drops into `DecodeHealth::dropped`. Its DEPTH is derived differently and the divergence is documented: the Vulkan rung's bound is `HOLD_HEADROOM - PIPELINE_HOLD` = 1 because a queued frame there counts against the pool ON TOP of the DPB's own residency. Here the three claims are disjoint and a bumped picture MOVES from `pending`/slot to `held`, so the queue inherits the claim rather than adding one. The bound is the DPB's depth — the deepest carry-over a bump can leave — and the measured cost is at most one surface (zero on H.264, whose three seven-picture IDR drains are the deepest bursts these vectors have). A bound of 1 would have left 235 of 250 on H.264, most of the defect still in place. * **An end-of-stream flush.** This rung has no EOS signal and cannot have one: the pump feeds access units until the session ends and then drops the decoder. So `flush` has the two honest callers — `Drop`, where nothing can be presented and the job is to release the queue's surfaces and the DPB's before the pool goes, and a caller that KNOWS the stream ended, which today is the conformance harness. One walk, not a production path and an untested teardown path. AV1 needs none: it shows at most one frame per temporal unit and buffers nothing, which its 250/250 says out loud. * **`PictureFacts` recorded when a picture decodes**, and read back when it is displayed. `keyframe` was the defect; `color` and `display` are the same mistake one field along — an in-band HDR switch changes the VUI mid-stream and AV1's render region is per-frame, so a queued frame shown two units later would have been drawn with the newest picture's signalling. Concealment answers `Ok(None)` and deliberately does NOT drain the queue, which is the Vulkan rung's order and is load-bearing: `clears_demotion_streak` is `delivered || !concealed`, so shipping a queued frame on a concealed AU would zero the streak and take away the escape hatch that stops a rung concealing forever from holding a frozen picture. The three delivered-count assertions moved with the fix, and so did the CPU derivation that reproduces them without a GPU — it now simulates the whole delivery model (ledger, queue, one-per-AU hand-off, flush) in the order `decode` does it, and carries the old behaviour beside the new one as a counterfactual: a queue bound of 0 with no flush still reproduces 225/204/45 exactly, and the test fails if it ever stops being SHORT. `settle` was split out as the pure half of `finish` so the claim walk, the display ordering and the picture facts are all assertable with no device; `the_queue_never_needs_a_surface_the_pool_does_not_have` runs the surface-lifetime arithmetic over the real vectors and pins the peak claims (9 of a 16-surface pool on H.264, 8 of 14 on both HEVC vectors), with an unbounded queue as the counterfactual that shows the bound doing its job. Gates run: `cargo fmt --all -- --check`, `cargo clippy -p pf-client-core -p pf-vaadec --all-targets --features sdl3/build-from-source -- -D warnings`, `cargo test -p pf-client-core --lib --features sdl3/build-from-source` (176 pass), the same filtered to `video_vaapi_native -- --include-ignored` (23 pass, 0 ignored) and `cargo test -p pf-vaadec` (48 pass) — all on .25 (Radeon 780M, RDNA3, radeonsi, Mesa 26.0.3, VA-API 1.23); plus `cargo fmt --all -- --check` and `cargo clippy --workspace --all-targets -- -D warnings` in pf-lxcheck2. |
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74270109dd |
ci(android): lint the Android target, which nothing had ever done
`ci.yml` runs `cargo clippy --workspace` on the HOST, where `clients/android/native` and every `#[cfg(target_os = "android")]` module elsewhere compile out, and `android.yml` only ever built. So the Android target was never linted at all — not once. Five lints were sitting in clients/android/native when this was noticed, in code no gate had ever read. The gate is a Gradle task rather than a YAML step because cargo-ndk needs a specific discovery environment (NDK sysroot, SDK cmake 3.22.1 for libopus, `LIBOPUS_STATIC`, Ninja) and duplicating it into the workflow would let the lint drift from the build — a lint that ran against a different toolchain is a lint about a different program. `registerCargoNdkClippy` reuses the build task's environment verbatim via the extracted `cargoNdkEnvironment`, so local and CI runs are the same invocation. It lints BOTH pointer widths, and that is load-bearing rather than thorough: arm64-v8a is 64-bit and armeabi-v7a is 32-bit, so a cast that is redundant on one can be required on the other. Linting only the primary ABI would license "fixes" that break the 32-bit build — the shipping ABI for the many 32-bit Google TV / Android TV boxes this client targets. x86_64 is skipped: it is emulator-only and shares its width with arm64, so it costs lint time for no signal the other two do not already carry. The five resident lints: * `audio.rs` / `mic.rs` `type_complexity` — the open-attempt closures now return named `OpenedPlayback` / `OpenedCapture` aliases. The two tuples are mirror images of each other (playback sends, capture receives), which the aliases now say out loud. * `vsync.rs` ×2 `unnecessary_cast` — **not** taken. `timespec`'s fields are 32-bit on armv7 and 64-bit on arm64, so the casts are REQUIRED on one shipping ABI and redundant on the other; following the suggestion would break the 32-bit build. `i64::from`/`.into()` do not escape it either, they trade `unnecessary_cast` for `useless_conversion` on the 64-bit side. Answered with a documented `#[allow]` at the expression instead of in whichever build breaks first. * `pad_audio.rs` `needless_range_loop` — iterator form, preserving the `channels < 2` no-op the range had. Verified: `:kit:cargoNdkClippy` green on both ABIs, host-lane clippy for the crate still clean, `cargo fmt --all --check` clean. The gate was proven non-vacuous by planting `1i32 as i32` in an android-only module and confirming it fails the task, then reverting. |
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70e6b80200 |
fix(client/android): place audio with the picture on Android too
The core, Linux, Windows and host halves of the audio latency overhaul landed with Android deliberately left inert: `JitterPolicy`'s sync target defaults to `None`, so this ring kept behaving exactly as it always had. What was missing was not the loop but its REFERENCE — nothing here published where a frame actually reached glass, and a controller with no reference is the mechanism you can prove is present but that cannot act. This wires both halves. The decode thread now reads the host capture `pts_ns` that every `AudioPacket` has always carried and that this client, like every other, dropped on the floor. Against the ring depth (published by the AAudio callback through the shared `AudioSyncCell`) and the video plane's end-to-end figure it computes audio_e2e = (now + buffered_ahead + clock_offset) − pts_ns av_offset = audio_e2e − video_e2e (> 0 ⇒ audio behind the picture) and asks the ring for a depth that closes it. Only ASKS: `set_sync_target` is clamped between the underrun-driven adaptive floor and the hard cap, so a link whose jitter genuinely needs more buffer than the picture is away keeps its buffer and the residual is reported instead of being taken out of the listener's stream. Continuity outranks sync, on this ring as on the others. The reference comes from `DisplayTracker`'s `OnFrameRendered` callback — the one place in the client that knows a frame truly latched — and it is computed ABOVE the HUD gate now. A sync loop that only ran while the overlay was up would be off on exactly the devices that report latency; the stats LOCK stays gated, which is what that early-return was really protecting. Both decode loops feed it, so sync works with "Low-latency mode" off as well. Two deliberate refusals: * The figure is published RAW. The HUD shaves the OS present floor off its shown display/end-to-end numbers — metrics report what Punktfunk controls — but sound has to reach the ear when the light reaches the eye, and a floor-shaved reference would place audio a whole latch period early on every device. * Below API 33 there is no render callback, so there is no confirmed present and the loop stays inert (target `None` ⇒ today's behaviour exactly). The release instant is NOT substituted for it: a release targets a FUTURE vsync and runs a whole latch period (8-21 ms measured) ahead of glass, well outside the loop's deadband — it would place audio early on every frame while looking like it was working. The plane is also no longer invisible. Ring depth and the smoothed offset ride the stats array at 33/34 and the Detailed HUD carries `audio buffer N ms · a/v ±N ms`, the same wording the desktop HUD uses — both numbers, because a deep ring on a jittery link is correct behaviour and only the offset separates that from audio simply held late. The 1 Hz logcat line gains `av_ms` beside its depth, and the depth itself now has ONE publisher: the counter copy is gone in favour of the sync cell both readers already share. The escape hatch is two levers. `PUNKTFUNK_NO_AV_SYNC=1` keeps the contract the desktop clients document, but an app launched from the launcher inherits no environment, so the one a field tester can actually reach is `adb shell setprop debug.punktfunk.no_av_sync 1` — no rebuild, exactly like `debug.punktfunk.presenter`. A loop that steers playback has to be bisectable on the device that reports the regression. Verified: `cargo ndk -t arm64-v8a check` clean; `cargo clippy -p punktfunk-client-android --all-targets -- -D warnings` clean on the host lane CI lints, and the Android target introduces no new findings (5 pre-existing lints in audio/mic/pad_audio/vsync are unchanged — the android-gated modules are never linted by the host workspace); `cargo fmt --all --check` clean; `./gradlew :app:testDebugUnitTest` green. The new HUD test was proven non-vacuous by planting the defect first — dropping the render call fails its three positive assertions and leaves the three absence assertions passing, which is the shape a test that "passes for the wrong reason" would not have. design/audio-latency-overhaul.md W4. Apple (W6) still keeps today's behaviour. |
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12a5318397 |
fix(audio): place audio with the picture instead of wherever the ring settles
The host stamps `pts_ns` on every audio datagram and the client decoded it
into `AudioPacket` — and then never read it. Video's `pts_ns` is used end to
end (the presenter computes a true glass-to-glass `displayed + clock_offset −
pts`), so audio free-ran at whatever depth its jitter ring happened to reach,
video was presented on an independent path, and nothing ever compared them.
The A/V offset was an accident of buffer depths: it moved whenever the ring
ratcheted under underrun pressure, and it got WORSE every time video got
faster, because a quicker decoder lowers the video leg and leaves audio's
exactly where it was. That is what a field report on the Steam Deck heard as
"the audio delay is way too high", and it is why shaving milliseconds off the
audio budget had not helped.
Video is the master. In a game streamer the video leg is the input-feel budget
and must never be inflated to satisfy the audio clock, while audio tolerates
small crossfaded corrections that are inaudible — and `crossfade_drop` already
applies them. So audio moves:
audio_e2e = (now + buffered_ahead + clock_offset) − pts_ns
av_offset = audio_e2e − video_e2e (> 0 ⇒ audio behind the picture)
`AvSync` smooths that with an EWMA, ignores what sits inside a deadband no
listener can detect, refuses the implausible outright rather than clamping it
(a wall-clock step must not steer the ring), and proposes a depth.
Continuity outranks sync, always. `JitterPolicy::set_sync_target` only ever
takes a REQUEST, clamped between the existing underrun-driven floor and the
hard cap. A link whose jitter genuinely needs more buffer than the picture is
away keeps its buffer and the residual is reported — sync can never starve the
ring into dropouts. `None` is the default and reproduces the previous behaviour
exactly, so the four client rings can adopt this one at a time without
diverging.
Two upstream defects found on the way, both prerequisites:
* The host stamped `pts_ns` at ENCODE time, inside the loop draining an
already-accumulated chunk, so every frame of a chunk carried near-identical
timestamps describing when we got round to encoding. Harmless while nothing
consumed it; a sync loop regulating against it would regulate against a
fiction. It now comes off the capture clock.
* The host did not pace. One capture callback hands over a whole quantum — 5 ms
when the graph honours our ask, 21.3 ms on a VM, where stock PipeWire raises
`min-quantum` to 1024 — and the loop drained all of it into back-to-back
`send_datagram` calls. The wire carried a 4-5 frame burst then ~21 ms of
nothing, and a ring can only absorb that by standing a burst period deep.
Frames now leave on the audio clock, which costs no average latency.
And the reason none of this was visible: `buffer_ms`/`target_ms` existed only
as a `tracing::debug!` line, absent from `Stats`. On a Deck the client runs
under Steam's `reaper` with stdout on a pipe nobody can read, so the one number
identifying a deep ring was unobtainable on the device reporting the latency.
The HUD now carries `audio buffer N ms · a/v ±N ms` — both, because a deep ring
on a jittery link is correct and only the offset separates that from audio held
late. The host also reports its negotiated quantum against the one it asked
for, per capture open rather than once per process.
Verified: 364 core + 40 presenter tests on Linux, clippy -D warnings clean on
punktfunk-{core,host} + pf-{client-core,presenter}, fmt clean. New tests pin
the safety invariant (sync cannot pull the target below the continuity floor on
any preset), that `None` leaves the policy bit-identical, and that a device
quantum exceeding the hard cap does not panic `Ord::clamp` inside a realtime
callback.
Android and Apple keep today's behaviour (the `None` default) until their
presenters publish a video figure to align against; design/audio-latency-
overhaul.md carries the plan.
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1482e6b373 |
docs(client): all four VAAPI legs have decoded — the evidence table said two never had
The H.264 and H.265 rows still read "NEVER decoded a frame on any hardware". That stopped being true on 2026-08-07, in the same session that proved AV1: every access unit of the vendored H.264 (250), H.265 (250) and HEVC Main 10 (50) vectors was accepted on .25 (Radeon 780M, RDNA3, Mesa 26.0.3) with no decode error — NV12 for the 8-bit legs, P010 for Main 10, all on the same tiled AMD modifier — and probe_this_machines_libva reports VLD decode for all three profiles. The row records the delivered counts honestly rather than rounding them up: 225/204/45 against 250/250/50 access units, because `finish` shows `outputs.last()` and drops the other pictures an AU bumps, and nothing flushes the DPB at end of stream. That is this rung's own behaviour — D3D11VA delivers all 250 — and it is invisible on punktfunk's zero-reorder host output. It is recorded and asserted rather than fixed: changing the one-frame-per-AU contract touches the pump's deliverable queue, an end-of-stream flush, and the `keyframe`-labels-the-access-unit defect in the same function, so it belongs in a commit that moves all three. Still `verified = false` for all four, and the note says why in the words the unproven-rung test requires: never frame-hash parity-checked. That is not pedantry — the D3D11VA AV1 row two lines above is a rung that decoded 250 frames and produced wrong pixels for every one of them. Parity is what distinguishes them, and this rung exports a tiled dmabuf with no CPU-readable image, so it needs a readback path nothing has written yet. |
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79afa9ce79 | Merge branch 'fix/hevc-lowdelay-parity-gate' into integration/decode-aliasing-program | ||
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bb9f482b2c | Merge branch 'fix/vaapi-decode-target-aliasing' into integration/decode-aliasing-program | ||
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dc116d28ca | Merge branch 'fix/vaapi-h264-h265-hardware-proof' into integration/decode-aliasing-program | ||
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d25a20a233 |
feat(vkdecode): the AV1 rungs meet a second tile for the first time
Every AV1 frame either decode rung has ever been measured against is `tile_cols = tile_rows = 1`. The vendored vector is single-tile on all 274 of its frames, so every tile array the conversions fill — `tiles.widths`, `tiles.heights`, the per-tile records — had only ever been written at index 0, and a conversion that wrote tile 0 and left the rest zero would pass the whole suite. Our encoder splits 4K into TWO TILE ROWS. **The fixture.** `lowdelay-3840x2160.ivf.av1`, 261 KB, 60 frames — `punktfunk-host spike --source synthetic --codec av1 --width 3840 --height 2160 --fps 60 --seconds 1 --bitrate 1` on .21 (NVENC, RTX 5070 Ti), wrapped to IVF with `ffmpeg -f obu … -c copy` so `common::split_av1_aus` (the vendored parser's own `IvfIterator`) frames it exactly as it frames the vector, with no second splitter that could disagree. **4K is not a size choice, it is the only shape with the property.** Measured on the same box with the same command: 1280x720, 1920x1080 and 2560x1440 all give `tile_cols = tile_rows = 1`; 3840x2160 gives `tile_cols = 1, tile_rows = 2` with `width_in_sbs_minus_1 = [59]`, `height_in_sbs_minus_1 = [16, 16]`, and both tiles in ONE Tile Group OBU. 60 frames instead of 120 pays for the resolution: 261 KB, under both the 282 KB H.264 and 270 KB H.265 low-delay fixtures. Goldens are libavcodec's software decode, cross-checked between ffmpeg n8.1.2 (Arch x86_64, libdav1d) and 8.1.1 (Homebrew, macOS arm64, libdav1d) whose 746,496,000-byte raw outputs are BYTE-IDENTICAL, not merely equal per frame. 60 of 60 digests distinct. **AV1's frame accounting is asserted, never derived.** The vendored vector is 250 temporal units carrying 274 coded frames of which 24 are hidden; this stream is 60 units, 60 coded, 60 shown, 0 hidden, 0 `show_existing_frame`, 1 key frame. Neither is the general case, so both parity harnesses now take units / decoded / shown as three independent parameters instead of computing one from another, and the CPU guard states all six numbers. **A CPU gate that needed no hardware at all.** `pic_av1`'s new `a_two_tile_frame_fills_both_row_entries_and_leaves_the_rest_zero` pins the second row entry against its OWN `height_in_sbs_minus_1`, requires the two rows to tile the frame exactly, and requires TWO tile RECORDS out of ONE tile group with rows (0,0) and (1,0) — the transposition a square grid could never reveal — each spanning real bytes. The existing one-tile test asserts index 0 is right and `1..` are zero, which a broken multi-tile conversion also satisfies. ⚠⚠ **This is a file, and on AV1 that distinction has already cost a release.** "250/250 delivered frames bit-identical to libavcodec" was true for the entire period the host was shipping only the FIRST TILE of every 4K frame: the verification ran against a vendored file while the truncation lived in packetisation, and the suite stayed green throughout. This fixture closes the multi-tile gap on the DECODE rungs and closes nothing about fragmentation, reassembly, loss or AU boundaries — the golden header, both module docs and the leg docs all say so, at length, so the next reader does not inherit the same false confidence. Legs: `low_delay_host_av1_every_frame_hashes_bit_identical_to_libavcodec` on the Vulkan rung (11 ignored legs now) and on the D3D11VA rung, plus two non-ignored CPU tests. Verified: 11/11 Vulkan parity legs on .21 (RTX 5070 Ti, 610.57.04), the new one 60/60 bit-identical; workspace clippy `-D warnings` and `cargo fmt --all --check` clean on .21. |
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de1bfdc0c5 |
Merge pull request 'The console stops borrowing the browser's controls — and its preset tiles stop landing all at once' (#100) from worktree-web-console-sweep into main
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Reviewed-on: #100 |
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3be7d1d4f8 |
feat(web): the console asks its own questions
Follow-up to
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e8a7a1e6af |
fix(client/vaapi): the third rung does NOT alias — and now it cannot start to
The D3D11VA and Vulkan rungs both decoded into a surface they were predicting from, on 117 of 120 access units of our own host's low-delay H.264 (`1c54d099` for AV1, `834b2443` for H.264). `pf-vaadec` feeds `reference_frames` from the same `plan.dpb_refs` snapshot, releases its whole `removed` list inline exactly as the two broken conversions did, and neither fix commit touched it. It is still exempt — this is the evidence, and the thing that keeps it true. **Measured on the CPU, no GPU needed.** `walk_for_aliasing` drives the planner and `plan_to_va` over both streams and counts four shapes. On `lowdelay-640x480.h264` the aliasing PRECONDITION is fully present: 117 of 120 access units remove a picture their own `dpb_refs` still names, and on the same 117 the setup picture is handed the slot of a picture that access unit READS — the D3D11VA/Vulkan defect verbatim, in this conversion, today. On the vendored conformance vector both counts are 0, which is why that vector proved nothing on two other backends for two milestones. Aliased submissions: **0 on both**. **Why.** A slot is not a surface here. `plan_to_va` never invents one — every reference it can name is read out of the `surfaces` table it is handed — and the decode target is a separate parameter the caller takes from OUTSIDE that table. `setup_surface` reaches the submission at exactly one field per codec (H.264/H.265 `curr_pic.picture_id`, AV1 `current_frame` and `current_display_picture`); HEVC is doubly safe, because its per-slice `RefPicList` stores an INDEX into `reference_frames` rather than a surface. AV1's documented substitution fallback is the one place the target can be named as a reference, and only where the store resolved nothing at all to prefer. **The exemption was incidental; it is structural now.** It needs the reference table and the decode target to come from ONE snapshot of the bindings, and the rung had that only by writing `free_surface()` and `surface_table()` adjacently at three call sites. Split them and this rung acquires the defect exactly: the table must be the PRE-removal one (that is where the references are), while a free list consulted after the removals offers precisely the displaced picture's surface. `Session::acquire_target` now returns the index, the surface and the table together from `&self`, so a later edit cannot move one call and not the other. No behaviour change: same order, same values, same refusal message. Tests. `no_submission_names_its_decode_target_as_one_of_its_own_references` (both streams, 0) with `taking_the_decode_target_from_the_slot_table_aliases_on_the_low_delay_stream` as the counterfactual that reproduces the defect on 117 of 120 — so the walk demonstrably CAN see it when it is there. `the_low_delay_stream_reassigns_slots_whose_pictures_it_still_reads` pins 0/250 and 117/120 so neither can drift silently. `the_decode_target_can_never_be_a_surface_the_reference_table_names` sweeps every binding state a 4-surface/3-slot pool can hold, and `taking_the_free_surface_after_the_removals_would_hand_out_a_referenced_surface` is the ordering counterfactual. ⚠ One existing test lost a VACUOUS half. `the_setup_picture_routinely_inherits_a_just_freed_slot` asserted the decode target was never also a reference while handing every picture its own never-reused surface id — distinct integers cannot collide, so that assertion could not fail whatever the conversion did. Its real measurement (225 of 250 access units reuse a just-freed slot, which is why the target is a parameter) is kept; the collision half is gone, and the doc says where the question is actually answered and why a recycling pool is what it takes to answer it. Gates, run on `.25` (Radeon 780M, radeonsi, Mesa 26.0.3, VA-API 1.23), this rung being Linux-only: `cargo fmt --all -- --check`; `cargo clippy -p pf-client-core -p pf-vaadec --all-targets --features sdl3/build-from-source -- -D warnings`; `cargo test -p pf-client-core --lib --features sdl3/build-from-source` (171 passed); the same filtered to `video_vaapi_native` with `--include-ignored` (18 passed); `cargo test -p pf-vaadec` (48 passed). Plus the pf-lxcheck2 container for the cross-platform half — fmt, clippy and `cargo test -p pf-vaadec`, all clean. All four VAAPI legs still decode with the refactor in place, not one access unit refused: H.264 225 of 250 access units delivering a frame, H.265 204 of 250, HEVC Main 10 45 of 50 (P010), AV1 250 of 250 — the same counts and the same tiled modifier 0x200000010401b04 those legs recorded before it. ⚠ The H.26x legs live on `fix/vaapi-h264-h265-hardware-proof`, not on this branch, so they were run by overlaying that commit's test module onto the scratch tree; only the AV1 leg and the libva probe are reachable from here. This is a decode measurement, not frame-hash parity — the rung exports a driver-tiled DRM-PRIME dmabuf, so there is no CPU-readable image to hash. The alias assertions above are the real evidence and they need no device. ⚠ NOT taken: `finish`'s `outputs.last()`, which ships one frame per access unit and drops the rest of what a bump displaces (225/204/45 against 250/250/50), with no end-of-stream flush. It cannot bite punktfunk — hosts emit zero-reorder output, so `outputs` never holds more than one picture — and fixing it changes `decode()`'s one-frame-per-access-unit contract with the pump (it wants a deliverable queue, which `video_vk_native` already keeps) plus an end-of-stream flush and the `keyframe`-labels-the-access-unit defect in the same function. It is recorded and asserted on that other branch, whose three delivered-count assertions any fix has to move in the same commit; doing that from here, blind to them, would be worse than leaving it. |
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f0702f3e06 |
feat(vkdecode): HEVC's exemption stops being an argument and becomes a vendored stream
`fd6241a2` made HEVC's freedom from the release-ordering defect falsifiable on CPU and
recorded what was still missing: no low-delay HEVC stream was vendored, so the exemption
rested on a structural argument plus one throwaway measurement. This vendors the stream,
and the exemption HELD.
**The fixture.** `lowdelay-640x480.h265`, 270 KB, 120 pictures — `punktfunk-host spike
--source synthetic --codec h265 --width 640 --height 480 --fps 60 --seconds 2 --bitrate 1`
on .21 (NVENC, RTX 5070 Ti, driver 610.57.04). Deliberately the H.264 sibling's resolution
and frame count: the two are then directly comparable, 640 and 480 are both multiples of
MinCbSizeY so there is no conformance window and a hash mismatch can only be decode rather
than readback geometry, and 270 KB sits alongside the 282 KB already accepted for H.264.
Goldens are libavcodec's software decode, cross-checked BIT-IDENTICAL across ffmpeg n8.1.2
(Arch, x86_64) and 8.1.1 (Homebrew, macOS arm64), 120 of 120 digests distinct.
**The exemption held, measured rather than argued.** `sps_max_dec_pic_buffering_minus1 = 4`
against the four pictures 8.3.2 keeps marked in steady state, `sps_max_num_reorder_pics = 0`,
`numRefL0 = 1` — a five-picture DPB filled exactly by four references plus the current
picture. 115 of the 120 access units retire a picture, and `removed ∩ dpb_refs` is **0 of
120**. A 300-picture 1080p stream from the same host reports the same shape: 295
retirements, 0 intersections. It is the encoder and not the resolution, exactly as for
H.264.
**A zero proves nothing on its own, so the fixture is pinned by its counterfactual.**
`test-25fps.h264` reported zero for two milestones while every stream we ship aliased on
99% of its frames. So the guarantee here is not "we looked and it was fine": hand
`plan_to_dxva_h265` the marked DPB as it stood BEFORE `decode_rps` — the mutation a
snapshot move would cause, reconstructed exactly as `dpb_refs(N-1) ∪ {stored(N-1)}` — and
the alias appears on **115 of 120** access units, driven through the real conversion rather
than through planner arithmetic. If a regeneration ever produced a stream that reordered,
or a DPB deeper than its reference count, that 115 collapses to 0 and the tests say so
instead of continuing to pass.
**The two rungs are exempt for different reasons, and the asymmetry is now a gate.** DXVA
binds the whole marked DPB — `RefPicList` is spec-defined that way, and an RFI long-term
anchor has to survive in it — so its exemption really is `H265Planner`'s snapshot ordering,
one call away from being untrue. `plan_to_vk_h265` never reads `dpb_refs` at all:
`pReferenceSlots` is the slots the operation uses, so it binds the current RPS sets, which
`decode_rps` itself derives and which therefore cannot name a picture that same RPS just
dropped. A new test feeds that conversion the identical widened snapshot and asserts
nothing changes, so a future change making the Vulkan rung bind the marked DPB — a
legitimate thing to want, since a *Foll* anchor invisible to the hardware is the RFI
failure shape — fails loudly instead of silently acquiring the defect.
What the Vulkan pixel leg adds is therefore NOT aliasing coverage, and its docs say so:
it is the first HEVC frame either rung has decoded from our own encoder, under a DPB that
retires and reissues a slot on 115 of 120 access units back to back, where the vendored
vector's reordering keeps that eviction slack.
Legs: `low_delay_host_h265_every_frame_hashes_bit_identical_to_libavcodec` on the Vulkan
rung (10 ignored legs now, up from 9) and on the D3D11VA rung, plus three non-ignored CPU
guards that run in ordinary CI.
Verified: 10/10 Vulkan parity legs on .21 (RTX 5070 Ti, 610.57.04), the new one 120/120
bit-identical; workspace clippy `-D warnings` and `cargo fmt --all --check` clean on .21.
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a85e845255 |
fix(web): the console stops falling out of its own design system
A pre-release sweep of the management console for two things that no type check
and no diff can catch: primitives that were never @unom/ui's, and animation
that a nested motion parent quietly cancelled.
THE PRESET TILES ALL LANDED ON THE SAME FRAME. @unom/ui's <Section> sets
`delayChildren: stagger(...)`, so a page whose cards are direct descendants of
it staggers for free — which is why every page but one looked right. An
<AnimatedCard> is ALSO a motion element and sets no `delayChildren`, and the
Virtual displays preset tiles are cards nested INSIDE that page's config card,
so that card became their timing group. Measured in a headless browser: the
opacity spread between the first and last tile was 0.00 across the whole
animation (six tiles in lockstep), and is 0.98 now — a ~100 ms cascade matching
the rest of the console. The four hand-rolled copies of the stagger container
collapse into one `<Stagger>` that carries the explanation.
FIVE FILES IMPORTED THE WRONG BUTTON. `@unom/ui/button` exports both a plain
`Button` and the `AnimatedButton` that this console's wrapper re-exports under
the same name — so `import { Button } from "@unom/ui/button"` compiles, renders,
and silently opts out of the mount animation and the hover/tap response.
Displays, SessionGame, GPU, Update and PendingDevices had dead buttons sitting
next to live ones.
THREE PRIMITIVES HAD NO WRAPPER, SO NOBODY REACHED FOR THEM. @unom/ui ships
form/select, form/textarea and form/checkbox; components/ui did not, and the
gap was filled with browser-chrome `<select>`, `<textarea>` and
`<input type="checkbox">` in the add-hook modal and both library forms. Select
needs the same token correction Tabs needed — upstream `text-secondary` is a
text colour, but here `--secondary` is a SURFACE, so the trigger's chevron and
placeholder rendered at near-zero contrast on the card behind them.
The hook timeout also stops accepting a value the host rejects: `min`/`max` on
a controlled `<input type="number">` are decoration (no form validation ever
runs), so 900 went into a field capped at 600 and failed later, at run time.
@unom/ui's InputNumber clamps on blur and lets the field be empty while you
retype instead of snapping to the fallback.
Storybook gains the page that had no story at all — the console's largest
config surface, and the reason this shipped unseen. Its <Card> wrapper is load
bearing: it reproduces the motion nesting that IS the bug.
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fd6241a24f |
fix(dxvadec): the review round — a doc that had become false, a warn-storm on renegotiation, and HEVC's exemption made falsifiable
Four findings, all real. **`SlotMap`'s own docs had become false.** "feed it every `DpbUpdate` in decode order (via `Self::apply` or `plan_to_vk`, which applies internally)" — `plan_to_vk` no longer applies internally, which is the entire point of the change, and `release`'s docs named it as one of the two things that may free a slot. A reader following those docs would build the next caller wrong in exactly the way this commit's parent fixed. Both now say which conversions defer, which one does not, and why H.265 is the one that does not. **The deferred release warned on a legitimate event.** `release_deferred` warned per id when a deferred release found no slot — but a renegotiation replaces the whole `Session`, and with it the slot map, INSIDE `plan`, while the planner's own drain reports every drained picture in that same access unit's `removed`. Every one of those ids then misses, and nothing is wrong. `debug!`, with the legitimate cause named so the illegitimate one stays diagnosable. **HEVC's exemption was asserted only in its consequence.** `the_current_picture_is_ named_by_curr_pic_and_never_aliases_a_reference` checked that no reference shares the decode target's slot — which on the vendored vector holds whether or not the reasoning behind it does. That is precisely how the H.264 leg passed for two milestones. The test now also asserts the PLANNER property the exemption rests on (`removed ∩ dpb_refs = ∅`, falsified by moving `dpb_snapshot()` above `decode_rps`), and records that the low-delay measurement was 0 of 300 against H.264's 297 of 300 from the same host and the same run. It also records what is still missing: no low-delay HEVC stream is vendored, so HEVC's freedom is a re-derivable argument plus one measurement, not a standing hardware leg. **Two stale cross-references.** Both AV1 conversions told the reader the H.264/H.265 zero was "measured on reordering vectors and not a proof" — the open question this commit's parent closed. They now say what the answer was. |
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834b244301 |
fix(client): the H.264 twin was real — every low-delay picture decoded into a surface it predicted from
The AV1 review round flagged the H.264 leg as "plausibly the same defect, traced in source, not reproduced" and deliberately did not touch it. It is reproduced now, and it is worse than the AV1 one: it fires on 297 of 300 access units of every stream a punktfunk host emits, at 720p, 1080p and 2160p alike, on BOTH the DXVA rung and the Vulkan one. **Decided on the CPU, no GPU needed.** `H264Planner` snapshots `dpb_refs` in `begin_picture`, BEFORE `finish_picture` runs 8.2.5's marking and C.4.5.3's bump, so a picture the sliding window unmarks and the bump then evicts lands in both `dpb_refs` (which `RefFrameList` is built from) and `dpb.removed`. The conversion released the whole `removed` list and then assigned the decode target a slot; `SlotMap::assign` takes the lowest free slot, which is the one just vacated. `CurrPic = N` and `RefFrameList[k] = N`, in one submission. The two conditions have to coincide in ONE access unit, and low-delay H.264 is exactly what makes them: `max_num_reorder_frames = 0` means the evicted picture has already been output, which is what makes it evictable at all. NVENC seals it by writing `max_num_ref_frames = 3` ALONGSIDE `max_dec_frame_buffering = 3` — a DPB exactly as deep as its reference count — so the window unmarks the oldest reference in the very unit whose bump drops it. The aliased picture is `ref_idx 2` of a three-entry `num_ref_idx_l0_active` list: addressable by any macroblock, not a spare. **Why two hardware-proven codecs and four GPUs never saw it.** `test-25fps.h264` is level 1.3 with no VUI `bitstream_restriction`, so `dpb_limit` falls back to A.3.1's level ceiling and gives a 7-frame DPB against 2 reference frames — the window unmarks two units before the bump can evict — and it REORDERS, which keeps an unmarked picture alive past the unit that unmarked it. Two independent reasons, both properties of that vector rather than of H.264. It measured zero and passed 250/250 throughout. `data/lowdelay-640x480.h264` is vendored to close exactly that: our own host's output, 120 pictures, goldens from libavcodec cross-checked bit-identical across two ffmpeg builds on two architectures. **The fix is the AV1 fix.** `DecodePlanDxva` and `DecodePlanVk` grow `release_after_decode`, the conversions hand the removals back instead of applying them, and the callers release them once the decode op is issued. It costs no slot the map does not have: `SlotMap::new` allocates `max_dpb_frames + 1` and the DPB never exceeds `max_dpb_frames`, so a free slot always exists with the whole `removed` list still held — measured, peak 4 of 4 on the stream that defers on 117 of 120 units. The Vulkan rung breaks on it in both DPB modes and neither loudly: DISTINCT hands the aliased reference the same array layer the setup writes; COINCIDE clears `slot_image[setup]` in the binding sync and the reference then resolves to no bound image, dropping out of `pReferenceSlots` with a `trace!`. Its deferred release runs on the FAILURE paths too — the fallible region's Result is held rather than `?`-ed, because seven exits sat between the conversion and the release and each would have leaked a slot. `a_full_dpb_bump_reuses_the_slot_but_the_pool_model_binds_a_fresh_image` asserted the aliasing as "the planner's normal behaviour": an authored depth-1 stream whose AU1 references the picture it evicts. It now asserts the opposite, which is the defect in two lines. New evidence, all of it runnable: the CPU proof pins BOTH numbers (0 on the vector, 117 of 120 on the low-delay stream) so neither can drift silently; the ledger-pressure test measures the peak; and a low-delay parity leg is added to `pf-vkdecode`'s `gpu_parity` and `pf-client-core`'s `video_d3d11_native::parity` so both rungs are held to what they stream rather than only to what they conform to. |
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42e4d47743 |
Merge pull request 'Gyro: the pipeline was wrong end to end — measured against a real controller, and fixed' (#99) from worktree-gyro-p0-correctness into main
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Reviewed-on: #99 |
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5aeb8d2552 |
fix(client): a failed AV1 decode left the surface's facts saying it holds the last picture
The `damaged` path has cleared `Session::held[setup_slot]` since M7, for a reason that now applies to the failure path too: the slot map says the surface holds THIS picture while the surface still carries whatever the previous occupant decoded, so a later `show_existing_frame` naming it blits the old picture's pixels with the old picture's geometry and colour. The failure path never reached that far before — `decode_into`'s error returned straight out of `frame_av1` — and the previous commit made it continue so the slot releases could run. |
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3a4c94ad79 |
fix(dxvadec): the review round — a vacuous predicate, an overstated claim, and the H.264 twin of this defect
Five findings from the adversarial pass, all real. **The deferral predicate was vacuous.** `plan.dpb.removed` is ALWAYS a subset of `plan.dpb_refs`: `Av1Planner::plan_frame` snapshots `dpb_refs` before any mutation and `refresh_slots` can only report a picture that was in `self.slots` at that moment. So `filter(|id| dpb_refs.contains(id))` was a condition that is never false, the eager-release loop beside it could never release anything, and the test assertion "only a picture the submission points at earns the reprieve" could never fire. Now: defer every removal, say why in terms of the planner, and assert the PLANNER's property (`removed ⊆ dpb_refs`) — which is falsifiable, and whose failure would mean the conversion is releasing a surface `ref_frame_map` points at. **The failure-path claim was overstated.** Holding the decode's `Result` closes this frame's leak, not the unit's: `decode_av1` returns on the first failing frame and abandons the rest of the temporal unit's plans, so their removals are never released. 24 of 250 units carry a second frame. Named rather than fixed — what to do with the frames after a failure is the pump's question. **⚠⚠ The H.264 leg plausibly has the same defect, and the comment this change added said it could not.** `pic.rs` builds `RefFrameList` from `plan.dpb_refs`, and `H264Planner` snapshots that in `begin_picture` — BEFORE 8.2.5 marking and the DPB bump. The vendored bump drops a picture the sliding window just unmarked once it has been output, so a picture can land in both `RefFrameList` and `dpb.removed`: the AV1 aliasing shape exactly. Measured zero on the vendored vector — but that vector REORDERS, which is precisely what keeps an unmarked picture alive past the AU that unmarked it. A punktfunk host emits LOW-DELAY H.264, where output happens as each picture is decoded, which is the condition that makes eviction and unmarking land in the same access unit. Traced end to end in source, not reproduced (no low-delay vector). NOT fixed: changing a hardware-proven codec on an unreproduced suspicion is the worse risk two commits before a release. Instead `no_au_removes_a_picture_its_own_reference_list_names` makes the assumption falsifiable, and its message says what to do when it fires. HEVC is structurally safe and now says why: `H265Planner` snapshots `dpb_refs` AFTER `decode_rps`. **Four more stale promotion sites**, past the four already fixed: `Backend:: NativeD3d11va`'s variant doc, `Decoder::new`'s Windows rung comment, `lib.rs`'s module note and `clients/session/README.md`. Two sites that used the AV1 leg as the live EXAMPLE of an unproven rung are marked as expired rather than deleted — the reasoning is what the next bad-evidence leg will need. **The AV1 dump was missing.** `PF_DXVA_DUMP` wrote h264 and hevc only, for the one codec whose libavcodec capture has never been taken and where the dump is therefore the only tool. |
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ee61e8c9ba |
fix(clients/pads): the phone mirror never needed the controller path's frame change
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Reverts half of |
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af4d265168 |
fix(client): the fourth site that swore the DXVA AV1 leg fails parity, and a clippy lint
`the_evidence_table_says_exactly_which_rungs_have_run_on_hardware` asserts the same fact a third way — a proven list and a NOT-proven list, both spelled out — so promoting the rung in the three places the handoff named still left a test saying "the DXVA AV1 leg FAILS parity on two GPUs — claiming otherwise is the dishonesty this program must not ship". It was right to fail; the pair moves lists here. Three prose sites that still described the leg as decoding wrong pixels move with it: `native_supports_av1`'s device-facts note, `log_rung`'s honesty-surface docs, and the OPEN question in the Windows Intel arm of `pick_native` — that last one is marked CLOSED rather than deleted, because the question it raised (the evidence filter asks "any evidence", and has no answer for BAD evidence) is a real gap in the rule that outlived this particular leg. |
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a29e366b3e |
feat(vaapi): VAAPI decodes H.264, H.265 and Main 10 — their first frames on any hardware
The evidence table said these legs "have still never decoded a frame anywhere", and VAAPI is the rung every Linux AMD/Intel client lands on. They have now decoded, on `.25` (Radeon 780M / Phoenix1, RDNA3, radeonsi, Mesa 26.0.3, VA-API 1.23, /dev/dri/renderD128): H.264 250/250 access units accepted, 225 frames delivered, NV12 H.265 250/250 accepted, 204 delivered, NV12 HEVC Main 10 50/50 accepted, 45 delivered, P010 (AV1, unchanged: 250/250 accepted, 250 delivered, NV12) all on the same tiled AMD modifier (0x200000010401b04). Not one access unit of any vector was refused. Three `#[ignore]`d legs modelled on the AV1 one, plus the Annex-B access-unit splitters they need — ported verbatim from `video_d3d11_native`'s test module so the two platform rungs are driven over the same access units rather than over two splitters free to disagree. Main 10 earns a third leg rather than a variation on the second: ten bits is a different VAAPI profile, a different render-target format and a different surface fourcc, and that leg's fourcc assertion is the only thing that would catch a driver quietly handing back NV12 for a ten-bit stream. This is NOT frame-hash parity, and the doc comments say so rather than letting the test names imply it. The Vulkan and D3D11VA legs hash every frame against libavcodec because both can read their decoded surface back; this rung exports a DRM-PRIME dmabuf whose memory the driver tiles, so there is no CPU-readable image to hash without a `vaDeriveImage`/`vaGetImage` path production neither uses nor wants. What these legs prove is that every access unit is accepted, that the expected number of frames comes back, and that each one is a real exported surface of the right shape and fourcc — enough to turn "never decoded a frame anywhere" into a measurement, not enough to promote the rung to `verified`. Two findings the run surfaced, neither of which bites punktfunk's own streams: * The delivered counts are 225/204/45, not 250/250/50, and that is the RUNG, not the driver. `finish` shows `outputs.last()` and never more, so an access unit whose plan bumps several pictures out of the DPB displays the last and drops the rest — 18 dropped at the H.264 vector's three draining IDRs, 45 on the H.265 vector's 45 two-picture bumps — and there is no end-of-stream flush. Hosts emit zero-reorder low-delay output with no B pictures, so `outputs` never holds more than one picture in the field. A CPU-only test derives all three counts from the planner alone, on any Linux box with no GPU, so they stay explanations rather than recordings. * `DmabufFrame::keyframe` labels the ACCESS UNIT, not the picture delivered: `finish` is handed the current AU's `is_idr`. On a reordering stream the IDR is bumped out several access units after it decoded and arrives flagged `false`, while the access unit that drains the DPB at a later IDR flags whichever old picture it displays as a keyframe. That flag is `DecodedImage::is_keyframe`, the pump's post-loss re-anchor signal. Asserted so that fixing it is noticed, not so that it is preserved. Gates, all run on `.25` (this rung only compiles on Linux): `cargo fmt --all -- --check`; `cargo clippy -p pf-client-core --all-targets --features sdl3/build-from-source -- -D warnings`; `cargo test -p pf-client-core --lib --features sdl3/build-from-source` (169 passed); the same filtered to video_vaapi_native with `--include-ignored` (16 passed). Plus the pf-lxcheck2 container's workspace-wide `cargo fmt --all -- --check` and `cargo clippy --workspace --all-targets -- -D warnings`, both clean. The evidence table in `video.rs` still says these legs have never decoded a frame. It is being edited concurrently, so its replacement row is handed over rather than raced for here. |
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f4dda9074b |
feat(dxvadec): the AV1 picparams harness AV1 forgot, and the D3D11VA AV1 rung is promoted
Two halves. **The harness.** `libav_picparams_parity` covered H.264 and HEVC only, which is exactly the gap that let a wrong AV1 submission ship. It now plans, converts and packs all 274 frames of the vendored AV1 vector and checks what needs no capture: the three-buffer descriptor set with no quantization matrix (AV1's matrices are selected by index, so `dxva2_av1_end_frame` passes NULL/0 and there is no buffer to submit), no macroblock count anywhere, the 912-byte picture-parameter buffer, and the tile records — which unlike H.264/HEVC slice records do NOT abut, because a `DXVA_Tile_AV1` addresses a tile PAYLOAD and consecutive payloads are separated by their `tile_size_minus_1` fields. The one that matters most is `no_av1_submission_names_its_decode_surface_in_the_ reference_store`: the invariant the previous commit fixed, over the submitted BYTES rather than over the plan. libavcodec cannot produce that shape — it fills `RefFrameMapTextureIndex` from the pre-refresh store and takes `CurrPicTextureIndex` from a frame the reference update has not run on — which is the argument for calling it a defect rather than a convention. `AV1_FIELDS` reaches into the eight nested blocks (`tiles.widths`, `segmentation.feature_data`, …) so a future capture reports a field and not "260 bytes of tiles differ"; `field_table!` grew nested-path support for it. The `#[ignore]`d `our_av1_picture_parameters_match_libavcodecs` and the capture recipe are in place, and `the_dump_and_the_parser_agree…` now self-compares AV1 too. ⚠ NO libavcodec AV1 capture was taken and the module docs say so rather than leaving an absent result to be read as a pass: `.221` has no MSYS2, no gcc and no make, so a patched FFmpeg there is a toolchain bring-up, not a build. Everything this file claims about libavcodec's AV1 side is READ out of `dxva2_av1.c` (n8.1). That reading did turn up one live divergence, recorded at `pic_av1.rs`'s `pp.width` and deliberately NOT changed: libavcodec sends `avctx->width`, which is FrameWidth (pre-superres), where this crate sends UpscaledWidth. The two are equal whenever superres is off, which is every stream that exists here, so the 250/250 result says nothing either way and a blind change would be unmeasured. **The promotion.** `(D3d11va, CODEC_AV1)` is `verified` — 250/250 delivered frames bit-identical to libavcodec on an RTX 3500 Ada AND an Intel Arc. All three places move together: the evidence arm, the module table and `every_rung_runs_and_the_unproven_ones_are_named`, whose `unproven` array loses the pair and whose proven list gains it. ⚠ This changes rung SELECTION, not just a label. `verified` is what lets `auto` pick D3D11VA ahead of Vulkan Video, so Windows Intel and unknown-vendor boxes — where the ladder is `native-d3d11va → native-vk → sw` — now decode AV1 on D3D11VA where they previously fell to Vulkan. Taken deliberately: ~10x the Vulkan leg's speed, and the parity that promoted it was measured on an Intel Arc, which is the vendor family the change moves. Still no soak on the goldens, and the notes say so. Also: `frame_av1` holds the decode's `Result` instead of `?`-ing it, so both slot releases run on the failure path. `decode_av1` notes an error and keeps the session rather than rebuilding the slot map, so an early return leaked a surface per failed frame and hit `SlotError::Full` after nine. |
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1c54d0999b |
fix(client): the D3D11VA AV1 rung decoded every inter frame into a surface it was predicting from
AV1 applies `refresh_frame_flags` AFTER the frame is decoded (7.20), so a frame that reads a reference slot and then overwrites it is the ORDINARY case, not an exotic one: 268 of the vendored vector's 274 frames do it, first at frame 6. `plan_to_dxva_av1` released every displaced picture inside the conversion — which is what the H.264 and H.265 siblings do with their whole `removed` list — and then assigned the decode target a slot. `SlotMap::assign` takes the lowest free slot, and the lowest free slot is the one just vacated. So the submission said `CurrPicTextureIndex = N` and `RefFrameMapTextureIndex[k] = N` in the same breath, on 268 of 274 frames: decode into the surface you predict from. Neither vendored H.264 nor H.265 vector ever produces that shape (measured: zero on 250 AUs), which is why an eager release survived two hardware-proven codecs and opened on the first AV1 frame past the key frame's neighbourhood. HEVC even has the invariant under test already — `the_current_picture_is_named_by_curr_pic_and_ never_aliases_a_reference` — and AV1 had nothing. The Vulkan rung already carries the fix; this is the same contract, and the DXVA constraint is the STRICTER of the two: Vulkan binds only the references a frame names, while `RefFrameMapTextureIndex` declares the whole store, so every picture the store still names has to survive the conversion. `DecodePlanDxvaAv1` grows `release_after_decode` and `frame_av1` applies it once the decode op is issued — next to the `refresh_frame_flags == 0` release that already waits for the same reason. Peak surfaces held goes 7 of the 9 the pool allocates, so the spare slot `SlotMap::new` adds is doing exactly the job it exists for. Measured on hardware before the fix: Intel Arc got 245 of 250 delivered frames wrong — 47% of luma at the first bad frame, max |delta| 242, chroma wrong too, a frame predicted from the wrong picture — and the only late frame it got right was the one intra frame, which names no reference and so could not alias. That reads as a `primary_ref_frame` defect and is not one: PRIMARY_REF_NONE and "has no references to alias" are the same frames. |
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6d0a389dd2 |
fix(client): the D3D11VA AV1 rung decodes wrong pixels — the parity harness existed all along
The follow-up was framed as "build the frame-hash parity harness the D3D11VA AV1 rung is missing, then flip hardware_verified to true". Both halves were wrong. The harness was never missing. `video_d3d11_native`'s `parity` module has carried `av1_every_delivered_frame_hashes_bit_identical_to_libavcodec` since M7 wired the rung — wired to the SAME libavcodec goldens the Vulkan AV1 leg passes against, with the display-order model that handles the vector's 24 hidden frames, sitting `#[ignore]`d beside the H.264/H.265/Main10 legs. It had simply never been run on a device; .173 was powered off the day it was written. What the old evidence note called a missing harness is real about pf-dxvadec the CRATE, which cannot host one — it links no D3D11 — but the device half lives here and was already done. Run on .221, it FAILS, on both GPUs, deterministically (three runs each, identical first-divergent frame and identical hashes): 186/250 diverging display frames on an RTX 3500 Ada, 245/250 on an Intel Arc. It is the decode that is wrong, not the measurement, and three independent checks say so. H.264 and H.265 pass 250/250 and HEVC Main 10 50/50 through the same harness, the same readback geometry, the same crop and the same slot map on those same two GPUs. pf-vkdecode's Vulkan AV1 leg reproduces the same golden file 250/250 on the same box. And the goldens regenerate byte-for-byte from the ffmpeg build their own header names. Two signatures, and they are not one defect wearing two faces. NVIDIA is bit-exact for display frames 0..=63 and then loses ONE 16x24 luma block — 174 pixels, max |delta| 8, chroma untouched — on the frame whose order_hint first reaches 64, after which every remaining frame is downstream of it through prediction. The stream parks the key frame (order_hint 0) in BWDREF and ALTREF2 for its whole length, so 64 is where the distance to it reaches the edge of what get_relative_dist can represent at OrderHintBits = 7. Intel is structurally wrong from display frame 4 — 47% of luma, max |delta| 242, chroma wrong too, a frame predicted from the wrong picture — and the only later frame it gets right is the one whose primary_ref_frame is PRIMARY_REF_NONE. None of this is visible on glass, which is the whole argument for goldens: the rung streams 4K60 on both parts with a clean five-minute soak at roughly ten times the Vulkan leg's decode time. The 2026-08-07 field sessions that looked clean were looking at wrong pixels. So hardware_verified stays false, and the note now says why in the strongest available terms — it prints at warn on every session that lands here, and "decodes AV1 to wrong pixels" is what a support engineer needs to read. The pair stays in `every_rung_runs_and_the_unproven_ones_are_named`'s unproven array; its note still contains NEVER, because the pair has never PASSED parity, which is now a measured statement rather than an absence. Left deliberately unchanged: `auto` on Windows can still reach this rung for AV1, and on Intel it is the arm that fires, because that vendor advertises no SAMPLED usage on any decode profile so zero-copy Vulkan Video cannot run there. Barring it trades visibly-wrong AV1 for the software rung, which cannot keep up at 4K and is itself unproven. Which way that trade goes is a product call, so it is recorded at the admission site rather than made silently here. `av1_divergence_map` is kept, cleaned up and documented: it is what turned "186 frames differ" into a lead — one line per display frame, its verdict beside the plan facts that could explain it, and an opt-in raw-NV12 dump. At a frame where one vendor hashes correctly, that vendor's bytes ARE libavcodec's bytes and so a valid reference for the other's, which is how "how badly" was answered without new goldens. The tool that would localise the rest does not exist: pf-dxvadec's libav_picparams_parity covers H.264 and HEVC only, so the AV1 conversion has never been compared against libavcodec at the picture-parameter level either. That is the next step, not another session. Also in this file, since it is the same table and the same day: the VAAPI rung's AV1 leg has now decoded 250/250 of the vendored vector on RDNA3 and its arm is split from the H.264/H.265 ones, which genuinely have still never decoded anything. It is unverified for the same reason as ever — no parity — and the D3D11VA row above is exactly why that distinction is worth keeping: a rung can decode 250 frames and still be wrong. |
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7a4cdac5b7 |
fix(client/android): a Bluetooth pad's gyro obeys the same reachability gate as the rest
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Follow-up to the G10 merge. The new sensor path was written against main, which does not carry this branch's G8 work, so it forwarded motion unconditionally — the one thing G8 exists to stop. `deviceMotion` checked `forwarding` and nothing else. A Bluetooth DualSense in a session that resolved to an X-Box backend would stream ~200 Hz of samples the host parses and discards, for the whole session, exactly as the USB capture path did before G8. Not a regression against shipped behaviour — the path is new — but it would have shipped the defect back into a client that had just been taught not to have it. `Slot` now carries `motionReaches`, asked once at open off the kind that pad DECLARED, in the same shape `ExternalPad` already used. Per pad, not per session: under Automatic the handshake carries the active pad's kind, so a couch with an X-Box pad on slot 0 and a DualSense on slot 1 must not have slot 1's working gyro suppressed by slot 0's answer. The notice moved to where the truth is known. `openSlot` knows only what kind a pad declared, not whether it physically has a gyro — that is discovered later, when `PadSensors` finds a gyroscope and calls `setDeviceHasSensorMotion`. Raising it there is the only placement that both tells a player whose gyro is being dropped and stays silent for the pads that never had one. Also unified the last duplicate scale in the module. G10 hoisted the wire units into `Gamepad` and pointed `DeviceGyro` at them, but `DsDevice` kept its own `20L` / `10000L` — and `Gamepad`'s new comment claims every sender goes through one place, which was not yet true. Two copies of a unit constant in one module is precisely the defect this program opened with (a DualShock 4 blob 40× hot because a second copy had drifted), so the claim and the code now agree. `val` rather than `const val` only because widening to Long is not a constant expression; Long is deliberate, since the calibration arithmetic overflows an Int before it divides. Proven non-vacuous rather than assumed: changing `Gamepad.MOTION_GYRO_LSB_PER_DEG_S` from 20 to 16 now fails four named cases across three classes — `DsDeviceTest.calibrationRescalesRawCountsOntoTheWireUnits`, `.theHostsOwnBlobIsAPassthrough`, `.parseStateAppliesTheCalibration` and `DeviceGyroTest.wireUnitConstants`. Before this change `DsDevice` would not have noticed. The gate itself has no test, for the reason the surrounding code already documents: `GamepadRouter` needs Android plus a live JNI handle, there is no Robolectric in this module, and a mock would test the mock. It is argued at the call sites instead. Gate: `:kit:compileDebugKotlin`, `:kit:testDebugUnitTest`, `:app:compileDebugKotlin`, `:app:testDebugUnitTest` — kit 75 / app 67, 0 failures, counts read out of the JUnit XML. The merge reconciles: 62 on this branch, plus 6 from main's DeviceGyroTest, plus G10's 7. |
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e81ab1ff2b | Merge branch 'worktree-agent-a6f74e8ea7824fb56' into worktree-gyro-p0-correctness | ||
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8f1081719f |
feat(client/android): a Bluetooth controller's gyro stops going nowhere
Android had two motion sources and both of them are USB claims. DsCapture takes a Sony pad's HID interface away from the kernel; Sc2Capture does the same for a Steam Controller 2. Everything else — a DualSense, a DualShock 4, a Switch Pro, an 8BitDo, paired over Bluetooth — arrives as an ordinary InputDevice. Its buttons worked, its sticks worked, and its gyro was dead, silently, with no log line and nothing in the UI to suggest the pad had a sensor at all. That is not one controller, it is the whole class of controllers people actually pair to a phone. The platform has had the answer since Android 12: InputDevice.getSensorManager hands back a SensorManager scoped to that one controller, carrying its TYPE_GYROSCOPE and TYPE_ACCELEROMETER. PadSensors registers a listener per forwarded pad that has a gyroscope and sends the samples on that pad's wire index. Below API 31 it registers nothing and the pads behave exactly as they did. It is built on DeviceGyro's shape, because the phone mirror had already paid for these lessons. One dedicated HandlerThread, never the main one. Batching off (maxReportLatencyUs = 0) — batching would trade away precisely the latency gyro aim exists to avoid. 200 Hz requested, which is also the ceiling the framework grants an app without HIGH_SAMPLING_RATE_SENSORS, so asking for more would only be capped. And a feed that lets go of a pad still alive parks its rotation at zero first: the host holds motion as state and re-emits it in every virtual-pad report, so an angular velocity left behind is a pad that rotates forever. Two writers on one pad's motion is the failure this program has spent the day unpicking, so the coordination is explicit in three places. A USB capture wins: DsCapture.startUsb already calls releaseDevice at claim time, that closes the slot, and the close now also takes the sensor listeners off — the claim makes the InputDevice vanish anyway, but going through the explicit teardown is what makes the ordering deterministic instead of a race against the platform's own removal callback. The phone-gyro mirror stands down: registering flips a bit the router reports through padHasOwnMotion, which DeviceGyro re-reads on every sample and answers with its own zero park. And a pad with an accelerometer but no gyroscope is deliberately NOT taken — it could only send gravity while pinning rotation at zero, on a pad the mirror is otherwise entitled to speak for, which is the same fight in a quieter costume. The wire units are measured fact (punktfunk_core::input::gamepad: 20 LSB/deg·s, 10000 LSB/g), and they now live in exactly one place on this client: Gamepad.motionGyroWire / motionAccelWire, which DeviceGyro was hand-inlining a second copy of. The gyro program's first finding was a client sending 40x hot because a second copy of a number had drifted, and the merge that followed found a sender nobody remembered to correct. One function, both callers. THE AXIS FRAME ON THIS PATH IS NOT VERIFIED, and the mapping is deliberately straight through rather than guessed at. What is known: the wire is a unit passthrough into a virtual DualSense report, and that report's frame was measured over raw HID on 2026-08-07 as (Right, Up, Backward-toward-the-player) carrying (pitch, yaw, roll), right-handed — which is why the USB path forwards the pad's own order un-remapped and is correct to. Android documents its sensor frame for a handheld device as +x right, +y up, +z out of the face, the same frame once "the face" is read as the one the player looks at. So straight through is what the documentation implies. What nobody has done is put a Bluetooth DualSense in front of the platform sensor framework and compare — those numbers come through a HID driver and InputFlinger's sensor mapper, either of which could permute or negate without saying so. A plausible-looking wrong remap is exactly the bug this program keeps finding, so the code says unverified and names the measurement that settles it, and each feed logs its first converted sample so the cheapest half of that measurement — which slot gravity lands on with the pad flat and still — costs a logcat line. PadSensorsTest pins the scale, the clamp, the rounding and the straight-through order, mutation-checked four ways: 20 to 16 fails gyroScaleFromRadiansPerSecond and straightThroughFrame, reversing the axis order fails straightThroughFrame, truncating instead of rounding fails roundsToNearestNotTowardZero, and negating the accel fails restingPadIsTheHostNeutral. Its frame expectations are written to change together with any remap that lands, not to be edited around one. GamepadRouter needs Android and a live JNI handle and there is no Robolectric here, so its half is argued in comments beside the code, as DsCapture's claim ordering already is. Gates: kit 65 tests (58 before, plus 7), app 67 unchanged, 0 failures, read out of the JUnit XML rather than off a green build. |
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979ed8f426 |
docs(clients/pads): say that an X-Box virtual pad has nowhere to put motion
G17's motion half. The docs described what the CLIENT sends and stopped there, which
made a promise the host does not always keep.
The support matrix said a desktop client forwards motion from any pad SDL exposes a gyro
on "and the host injects it into the matching virtual pad". The first clause is true; the
second is only true when the virtual pad has a motion plane. The X-Box 360 and One
backends do not — no gyro in their HID contract — so the host parses every sample and
discards it. That is where *Automatic* lands anything it does not recognise as Sony or
Valve, an 8BitDo with a perfectly good gyro included, and where a Switch Pro lands on a
Windows host with no `hid-nintendo` backend to fold it into.
A reader following the old text would conclude their gyro was broken. The failure has no
other symptom: motion just does nothing.
So both pages now say what to do about it — pick a DualSense-class type — and the
client-settings page says it where the choice is actually made, next to the degrade
paragraph that explains why a session ends up on an X-Box pad in the first place.
The Deck's Steam-Input requirement moves out of Decky's settings blurb, which is the one
place a Deck user streaming FROM the Deck would never look. With Steam Input on, Steam
hands the app its own virtual X-Box pad, so no controller-type choice can help: there is
no gyro on the pad the client can see.
The picker help text now mentions motion on GTK and Android, which is where it was
missing — Windows already said it and Apple says it in its own words. One sentence, the
same sentence, so the four clients answer the question the same way.
This is the doc side of the on-screen notice that shipped earlier in this branch. The two
exist for the same reason and now agree: the client says it when it detects the case, the
docs say it when someone goes looking.
Not covered: the preset COUNTS in note 1 ("Android and the console home offer six …
Windows and Apple offer five") are still unverified against the four pickers, and the
Apple picker's missing Steam Deck entry is a code gap rather than a doc one. Both are
noted in the plan and left for their own change rather than guessed at here.
Gate: Linux CI image fmt + `clippy --locked --all-targets -D warnings` on
punktfunk-client-linux (the GTK string is compiled) plus the core crates and their tests;
Android `:app:compileDebugKotlin` + `:app:testDebugUnitTest`. Green.
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f351eb01e9 |
feat(vaapi): VAAPI decodes AV1 — the rung's first frame on any hardware
The evidence table has said "native VAAPI: has never decoded a frame anywhere
(M6/M7)" since the rung was written. That is no longer true. Measured on `.25`
(Radeon 780M / Phoenix1 RDNA3, radeonsi, Mesa 26.0.3, VA-API 1.23, Ubuntu
26.04 — headless, no display server needed):
VAAPI AV1 rung constructed: native-vaapi av1
VAAPI AV1: 250 frames delivered, first 320x240 fourcc="NV12"
modifier=0x200000010401b04
250 of 250 displayed frames, first try, on the same vendored vector the Vulkan
and D3D11VA AV1 legs walk. The count matters as more than a smoke test: the
vector carries 274 coded frames in 250 temporal units — 24 units carry two, and
those extras are HIDDEN (decoded, referenced, never shown) — so 250 delivered is
this rung agreeing with the other two about which frames are output. A tiled AMD
DRM modifier rather than a linear one says the surface is a real decode target,
not a fallback.
Two changes, both in the rung's own file.
**The probe never asked about AV1.** `probe_this_machines_libva` walked H.264
High, HEVC Main and HEVC Main 10 and stopped there, which is part of why "never
decoded a frame" could stand so long without anyone noticing what had not been
asked. It now covers both AV1 profiles, and this box answers:
H.264 High: VLD decode AV1 Profile 0: VLD decode
HEVC Main: VLD decode AV1 Profile 1: no (VAProfile not supported)
Profile 1 being refused is correct — 4:4:4 AV1, which radeonsi does not do — and
it is the negative case that proves the probe reports rather than assumes.
**`av1_decodes_the_vendored_vector_on_this_machines_vaapi`** is the decode
itself, `#[ignore]`d beside the probe.
It is deliberately WEAKER than the Vulkan and D3D11VA AV1 legs, and the docs say
so rather than letting the name imply parity: those two hash every frame against
libavcodec's goldens because both can read their decoded surface back. This rung
hands out a DRM-PRIME dmabuf whose memory the driver tiles, so there is no
CPU-readable image to hash without adding a vaDeriveImage/vaGetImage path that
production neither uses nor wants. So it asserts what can be asserted honestly —
every temporal unit accepted, the right number of frames back, each a real
exported surface of the right shape, the first flagged as a keyframe — and it is
NOT frame-hash parity. Promoting this rung to `verified` still wants parity, and
parity wants a readback path first.
It fails loudly rather than skipping when the device has no AV1 entry point. It
is `#[ignore]`d, so it only runs when someone points it at a box that is supposed
to have one, and a silent pass there is exactly the invisible-failure mode this
program exists to end.
Gates: on `.25`, fmt clean, `clippy -p pf-client-core --all-targets -D warnings`
green under the Linux cfg where this rung actually compiles, the whole lib suite
167/167, and all 11 VAAPI tests green with `--include-ignored`. Workspace fmt +
clippy + lib suite also green in the Linux container.
⚠ Not touched here on purpose: the evidence table in `video.rs`. Its VAAPI row
still reads "never decoded a frame anywhere" and now understates what is known —
but a parallel agent is editing that same file for the D3D11VA AV1 row, so the
row is left for whoever lands second to update once, rather than conflicting.
Note for anyone reproducing on `.25`: it has no system SDL3 and no passwordless
sudo, so the test binary links only with `--features sdl3/build-from-source`
(SDL3 is gamepads, irrelevant to decode; production Linux still links the system
one). Its disk sits at ~99% full, and the tree there is a `git archive` export
with no `.git`, so `git apply`/`git checkout --` silently do nothing.
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1eab4b6626 |
fix(client/apple): the phone-gyro mirror was left on the old motion convention
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windows-drivers / probe-and-proto (pull_request) Failing after 10m10s
Surfaced by the merge. `DeviceGyro`'s header states the contract plainly — "units and axis semantics match `GamepadCapture.forwardMotion` exactly … the same convention, so a future sign/scale correction lands in one place for both sources" — and this branch made two such corrections in only one of the two places. That is a promise the code stopped keeping the moment the controller path was fixed. Both were true parity when #88 was written; both broke here. **The negation.** `GamepadCapture` sends `-(gravity + userAcceleration)` because Apple reports the gravity VECTOR, pointing down, while an accelerometer measures proper acceleration, pointing up at rest — and the wire carries the latter. The mirror sent it un-negated, so a phone lying still told the host it was accelerating downward at 1 g. The comment above that line even claimed the convention matched. **The frame.** The mirror's remap targets the controller frame its own header describes — x right, y up, z out of the screen — which is exactly GameController's frame, and that is not the DualSense report frame the wire is defined in. So the same change of basis the controller path now takes applies here, after the orientation remap rather than instead of it: the remap resolves which way the phone is being held, and the basis change translates the result into the pad's language. Two different jobs that happen to compose. Order matters for the closing sample too. `stop` replays `lastAccel` beside a zero gyro so "rotation stopped" does not also read as free fall; `lastAccel` is recorded after both conversions, so what gets parked is what was actually sent. Left alone deliberately: `DeviceGyroRemap` itself and `DeviceGyroRemapTests`. The orientation matrices answer a different question — which way is the phone being held — and nothing measured this evening bears on them. They remain derived-not-verified, as their own doc says, and the on-glass pass that owes the controller path a check owes them one too, in all four orientations. Gate: macOS `swift build` + full suite (215 tests, 5 skipped, 0 failures) and the iOS-triple typecheck green — the latter is what actually compiles this file, since the whole thing is `#if os(iOS)`. |
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5a4305c072 |
merge: bring current main into the gyro correctness branch
main moved ~60 commits while this branch was in progress, and one of them matters here: PR #88 (the phone-gyro mirror) landed, touching the same motion path. One conflicted file, `GamepadCapture.swift`, in three places — all of them the two changes meeting rather than disagreeing: - **Slot fields.** #88 added `motionSent` + `lastAccel` for its flush-parks-motion fix; this branch removed `lastMotionNs` with the 4 ms drop-throttle. Kept both decisions: the parking state stays, the throttle field goes. - **forwardMotion's head.** #88 added the mirror stand-down (`pad 0` yields while the phone speaks for it); this branch deleted the throttle guard. Kept the stand-down, dropped the guard. - **The send.** This branch converts into the DualSense report frame; #88 records what went out so `flush` can replay it beside a zero gyro. Both, with the recording placed AFTER the conversion — `flush` replays `lastAccel`, so it has to be the vector that actually went on the wire, or a still pad's gravity gets parked in the wrong axis. The two features compose exactly, which is worth stating because it is not luck: this branch gates motion capture on `hasRotationRate`, and #88 engages the phone mirror when `hasRotationRate != true`. They are complements — a pad either drives its own gyro or the phone mirrors for it, never both and never neither. Everything else auto-merged. Note `DeviceGyroRemapTests` is `#if os(iOS)`, so the macOS suite reports the same 215 as before the merge rather than gaining #88's six — checked, not assumed. Gates re-run against the merged tree rather than trusting either side's: Linux fmt + build + `clippy --locked --all-targets -D warnings` + punktfunk-core and pf-inject suites; Apple 215 tests and the iOS-triple typecheck; Android kit + app compile and tests. All green. |
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19c9165d4b |
docs(client): the D3D11VA AV1 rung has two vendors and a soak now — and still no parity
Re-measured against a host carrying #95, from .21 (RTX 5070 Ti, av1_nvenc) to .221, on glass: Intel Arc, auto -> native-d3d11va 4K60, decode 1.4 ms, e2e 16.7 ms p50 RTX 3500 Ada, pinned native-d3d11va 4K60, decode 1.0 ms RTX 3500 Ada, pinned native-vulkan 4K60, decode 11.6-16.7 ms Plus a 5-minute Arc soak: 297 stats lines, 60 fps, decode 1.3 ms, e2e 10.9/14.8 ms p50, and exactly one WARN in the whole run — the hardware_verified=false notice itself. No refusals, no demotions, no concealed runs. Three things that follow. The rung is no longer a one-session curiosity: it decodes 4K60 AV1 on TWO vendors and survives a soak. The Arc leg matters twice over, because the Arc advertises no SAMPLED usage on any decode profile — zero-copy Vulkan Video cannot work there — so `auto` demoting to D3D11VA and then decoding is the whole demotion path working as designed. It is roughly 10x faster than the Vulkan AV1 leg on the SAME NVIDIA GPU. That is the strongest argument yet for eventually letting `auto` pick it ahead of Vulkan Video, which is exactly what `verified` gates. And it stays `verified = false` anyway, because the missing piece is specific: there is no frame-hash parity against libavcodec. Every other verified pair in that table earned it with one, and pf-dxvadec has no harness that could produce one — `libav_picparams_parity` compares picture parameters on the CPU and never decodes a frame. Building that harness is the work that promotes this rung; a fourth session is not. The evidence string now says so, so the next reader does not have to rediscover which half is missing. The VAAPI row is corrected in the same spirit rather than left as a bare "NO": the reachable VAAPI box (.25, RDNA3) reports VAProfileAV1Profile0 / VAEntrypointVLD and advertises no Vulkan AV1 decode at all, which makes it the right box to prove that rung on and an unambiguous oracle when it happens. What stopped it is recorded too — no punktfunk checkout there and 4 GB of usable RAM. Documentation only — no behaviour change, and no flag flipped. |
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c64cdc4ef7 |
docs(encode): close out the tile-aware AV1 sub-frame reader — measured, not worth it
#95 disarmed sub-frame readback for AV1, which means AV1 forgoes the latency win HEVC gets from shipping slice 1 while slice 2 encodes. The follow-up was to teach the reader AV1's units: cut on OBU boundaries rather than byte counts and arm from the driver's reported unit count. Measured on .21 (RTX 5070 Ti, av1_nvenc) before writing any of it, and the measurement closes it rather than scoping it. Reading the frame headers av1_nvenc actually emits at 4K: width_in_sbs_minus_1[0] = 59 one tile column, the full 3840 height_in_sbs_minus_1[0..1] = 16, 16 two tile rows tile_start_and_end_present_flag = 0 BOTH TILES IN ONE TILE GROUP OBU That last flag is the finding. "Cut on OBU boundaries" presumes the tiles are separate OBUs and they are not — there is no boundary between them to cut on. Shipping tile 1 early would need the HOST to re-author AV1 syntax per chunk, synthesising a fresh Tile Group OBU header with tile_start_and_end_present_flag = 1 and its own tg_start/tg_end. That is bitstream surgery on the encode path, not the reader change it was assumed to be. And the prize would be small even then, because split encode already spent it. The two tile rows go to two split-encode engines that run CONCURRENTLY, so they complete at nearly the same moment — the win is bounded by the skew between engines, not by half a frame. Whole-frame encode measures 3.3-3.6 ms at 4K60 against a 16.7 ms p50 end-to-end, so even the sequential-tiles fantasy caps near 1.7 ms and the real number is a fraction of it. HEVC's win is bigger for a structural reason that does not transfer: forced split and sub-frame are mutually unsupported, so HEVC's slices genuinely are produced one after another. 1080p settles it further: tile_cols_log2 = tile_rows_log2 = 0, a single tile, so there is nothing to pipeline at the commonest streaming resolution at all. Recorded next to the disarm with the reopen condition named — NVENC emitting one OBU per tile, or setting tile_start_and_end_present_flag = 1 — so this is closed on evidence rather than left as an open maybe. Documentation only — no behaviour change. |
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6b4be28d24 |
docs(client): write down why the CPU rung is not process-isolated
#97's frame-context floor closes the one rav1d abort we hit and can prove. It does not make the rung panic-proof and nothing at that call site can, because rav1d's public surface is dav1d's C ABI: any reachable panic crosses `extern "C"` as `panic_cannot_unwind` and becomes `abort()`, past every `catch_unwind`, rung demotion and typed refusal we have. Counted across rav1d 1.1.0's 60 source files: 285 `unwrap()`, 214 `assert!`, 19 `unreachable!`, 11 `expect()`, 10 `panic!`. 539 sites that end the client if a stream can reach them. #97 fixed one of them. Process isolation is the only defence that actually works, and this records the decision NOT to build it, with the reasoning, so it is not re-argued from scratch each time someone reads that number: * the defect is upstream's and is one line (memorysafety/rav1d#1497, filed 2026-08-07 with the fix and a reproducer; still open, no PR, as of today); * 539 is an unbounded number, not a risk estimate — none of those sites is known reachable from a punktfunk stream, and the honest next step is to fuzz the rung and find out, which is cheap, rather than buy insurance, which is not; * the cost lands on the video path across Linux, Windows and Android (the Apple clients decode through VideoToolbox and never reach this code), each needing its own shared-memory frame transport, child lifecycle and backpressure, and it adds a scheduling boundary to the slowest rung on the ladder while zero-copy is a hard requirement; * an abort here costs a session that was already degraded — this rung exists because the GPU rungs failed first. The trigger to revisit is named as an event rather than a feeling: a SECOND distinct abort in the field, or a fuzzer finding a reachable panic. Either makes it a class of bugs instead of one, and a class is what would justify the architecture. Documentation only — no behaviour change. |