d01a8fd17a39b6e168b5ee1a3971e831ec2ce1ad
690 Commits
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9ba90d4b77 |
docs(windows-host-goal1): Stage 3 DONE — on-glass validated (SessionPlan resolves correctly; A/B vs shipping proves the env-only no-frame is not a regression)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5358ef9fee |
docs(windows-host-goal1): record Stage 3 box build green (cargo check --features nvenc clean on the RTX box)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0a63154293 |
feat(windows-host): SessionPlan — resolve capture/topology/encoder once per session (Goal-1 stage 3)
New src/session_plan.rs: a Copy `SessionPlan { capture, topology, encoder, bit_depth, hdr }`
resolved ONCE from HostConfig (+ the negotiated bit_depth) at the top of `virtual_stream`,
logged, and threaded through build_pipeline_with_retry/build_pipeline. The three scattered
Windows dispatch points now read this one typed artifact instead of re-deriving from config
(plan §2.4, the "capture and encode disagree on the backend" hazard):
* capture: capture::capture_virtual_output takes a CaptureBackend IN (was re-reading
config().idd_push / capture_backend / no_wgc internally). CaptureBackend::resolve() is the
single resolver, shared with the GameStream + spike call sites.
* topology: virtual_stream reads plan.topology; should_use_helper is deleted (its body is
session_plan::resolve_topology, verbatim). The IDD-push reconnect-preempt guard reads
plan.capture too.
* encoder: recorded as EncoderBackend from encode::windows_resolved_backend (config-backed +
GPU-vendor cached since stage 2 -> already a single source). Threading encoder/input_format
into the encoder+capturer opens (which removes the capture->windows_resolved_backend()
back-reference recomputed in dxgi.rs) is stage 5.
Behavior-preserving by construction: each resolved decision is provably equivalent to the
pre-stage-3 reads (same config() + the same cached running_as_system()/GPU-vendor probes), so
old==new. SessionPlan is platform-neutral so it threads the shared virtual_stream/build_pipeline
signatures; on Linux it resolves to the single portal/single-process path.
Also fixes a pre-existing mod-ordering fmt drift in main.rs (mod config; / mod capture;).
Verified: Linux cargo check + clippy (-D warnings) + fmt clean on the touched files. Box build
(Windows compile) + on-glass (NVENC + IDD-push + mode switch) pending on the RTX box.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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e5057f6cc1 |
feat(windows-host): finish HostConfig migration — resolve operator/dispatch knobs once (Goal-1 stage 2)
Migrate 31 genuinely-constant operator/dispatch env::var sites onto HostConfig, so the
capture/topology/encoder decision reads ONE owner instead of being recomputed at each call
site (the latent bug where capture and encode could disagree on the resolved backend, plan §2.4):
idd_push x7, no_wgc, capture_backend, render_adapter, encoder_pref (Linux open_video +
linux_zero_copy_is_vaapi), the Windows vdisplay-backend select, plus the plan-named
secure_dda/idd_depth/zerocopy/ten_bit and the multi-site perf x4 / compositor x5 /
video_source x3 / gamepad. Each HostConfig field's parser is byte-identical to the read it
replaced, so old==new by construction (the plan's "a flipped bool is a silent regression" guard).
Scope correction — the plan's "~64 sites / Linux XDG+compositor included / grep env::var -> 0"
was unsafe as written. Two classes are deliberately KEPT as live reads and documented in config.rs:
* Runtime-mutated session vars. vdisplay::apply_session_env REWRITES the process env on every
connect (the Bazzite Gaming<->Desktop follow): WAYLAND_DISPLAY, XDG_CURRENT_DESKTOP,
XDG_RUNTIME_DIR, DBUS_SESSION_BUS_ADDRESS, and the derived PUNKTFUNK_INPUT_BACKEND,
GAMESCOPE_SESSION/NODE, KWIN/MUTTER_VIRTUAL_PRIMARY, FORCE_SHM. Parsing these once would
freeze them at startup and silently break session-following — they are NOT constant.
* Single-use local tuning with no resolve-once benefit (and FEC_PCT even has two different
semantics): FEC_PCT, VIDEO_DROP, VBV_FRAMES, SPLIT_ENCODE, PACE_BURST_KB, the dxgi timing
knobs, the *_LIVE/test gates, plus path/dynamic reads (config-dir, PATH search,
env-forward-to-child). PUNKTFUNK_ZEROCOPY is split on purpose: Windows presence-semantics
moved to the field; Linux keeps its own truthy (1|true|yes|on) parser.
Verified: Linux cargo check + clippy (-D warnings) + fmt clean on the touched files. The
Windows-only edits are 1:1 substitutions; they get a real Windows compile on the box with Stage 3.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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a3eefc2374 |
feat(windows-host): HostConfig foundation + staged Goal-1 roadmap (Goal-1 stage 1)
config.rs: typed HostConfig parsed ONCE from env (idd_push/encoder_pref/no_helper/force_helper), replacing per-call env::var re-reads (PUNKTFUNK_ENCODER was re-read on EVERY windows_resolved_backend() call; PUNKTFUNK_IDD_PUSH is read 8x across the host — the recompute that lets capture + encode disagree on the backend, plan §2.4). Migrated the two highest-churn dispatch reads onto it (encode::windows_resolved_backend, punktfunk1::should_use_helper). Behavior-identical: the env is constant for the process lifetime (the service loads host.env before launch), so a lazily-parsed global == parsed-once-at-startup. docs/windows-host-goal1-plan.md: the ORDERED, independently-shippable execution plan for Goal-1 (the plan's biggest unstarted goal — a from-scratch layered host architecture). Six behavior-preserving, box-verified stages (HostConfig -> SessionPlan -> SessionContext/SessionFactory -> seam-trait tightenings -> src/windows tree), because the host is live-validated and a monolithic rewrite would strand it broken. Stage 1 done here; stages 3-5 rewire the deployed path and require on-glass re-test. Verified: Linux + box (--features nvenc) cargo check clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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cd591514ad |
feat(windows-drivers): EvtCleanupCallback + single-identity dedup; document state ownership (E1)
EvtCleanupCallback on the WDFDEVICE (entry.rs + callbacks::device_cleanup): on device removal (PnP/unload) drop every monitor's swap-chain worker via monitor::cleanup_for_device_removal (joins threads, IddCx-free — the framework tears the monitors down with the device). Worker threads no longer linger into teardown. Single identity per session (create_monitor): a re-ADD of a still-live session_id departs the stale monitor first, so one session maps to exactly one monitor (no duplicate EDID/target). DeviceContext-owned state (audit §2.5): documented decision NOT to migrate the globals to a Box/AtomicPtr device-owned allocation. The IddCx monitor/mode DDIs receive only an IddCx handle (never the WDFDEVICE/context), so the state MUST be globally reachable (upstream virtual-display-rs is a process-static for the same reason); the globals are already module-encapsulated; and with one devnode + UmdfHostProcessSharing=ProcessSharingDisabled they die with the host process on removal anyway. A pointer variant would only add a host-gone-watchdog-race use-after-free for zero benefit. Verified: driver workspace builds clean on the RTX box (.173). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a2bd0cd77c |
refactor(windows-packaging): delete the superseded vdisplay-driver/ tree (M6)
The old all-Rust IddCx driver tree (packaging/windows/vdisplay-driver/ — the wdf-umdf-sys 'oracle', 7896 lines) is fully superseded by packaging/windows/drivers/ (wdk-sys / windows-drivers-rs + the owned pf-vdisplay-proto ABI), which is the source of the vendored + installed driver. It was in NO cargo workspace (never built) and NO CI workflow; only stale doc/script refs pointed at it (the confusion the audit + game-capture-bug doc both flagged). Delete it + repoint the build-relevant refs (packaging/windows/README.md, stage-pf-vdisplay.ps1, pack-host-installer.ps1) at drivers/ + drivers/deploy-dev.ps1. The vendored driver (packaging/windows/pf-vdisplay/) is unaffected; docs/windows-virtual-display-rust-port.md keeps its historical mentions as narrative. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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48f980ebb1 |
feat(packaging): deploy-dev.ps1 for the new-tree pf-vdisplay driver
Build/sign/install script for the wdk-sys/windows-drivers-rs driver in packaging/windows/drivers/ (the new tree lacked one). Like the old vdisplay-driver/deploy-dev.ps1 but adds the FORCE_INTEGRITY clear (this tree links /INTEGRITYCHECK) and a 9.9.MMdd.HHmm DriverVer (the vendored build is 9.5.*). Verified: deployed the rebuilt driver to the RTX box (.173). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1cd87066d7 |
docs(windows-rewrite): track GB1/GB3 progress + box IP floats (DHCP)
Record GB1 (host-side recover-or-drop) + GB3 groundwork (driver descriptor guard/logging) in the tracker; note the RTX validation box IP floats (DHCP/ephemeral, recently .173/.158) instead of hardcoding .158. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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789ad49bc4 |
feat(windows-drivers): publish() descriptor guard + log appender (game-capture GB3 groundwork)
publish() now guards width/height alongside format (CopyResource needs matching DIMS too, else garbage): drops a surface whose descriptor no longer matches the host ring (a fullscreen game mode-set the display) AND logs the actual descriptor once per mismatch episode, so a repro shows exactly what changed (GB1/Stage-0 diagnostic + the Stage-2 width/height guard). log.rs: a process-lifetime, flushed, Mutex-shared append handle (opened ONCE) replaces the per-call open/append — so the swap-chain WORKER thread's lines land. They were hidden (per-call open raced the control thread / could fail under the worker's restricted token), which is exactly why a game-break repro showed no swap-chain-processor lines (bug doc S3). This is the observability foundation the bug doc gates Stage S (S1/S2 driver resilience) on. Needs a driver rebuild + re-vendor to deploy (separate from the GB1 host-only fix). Stage 3 (trim default_modes) deprioritized: GB1 recovers from mode-sets, and trimming risks the live display-activation path. Verified: driver workspace builds clean on the RTX box (.173). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c87bfe0e7b |
feat(windows-host): IDD-push recovers from a game mode-set, else drops (game-capture bug GB1)
The bug: a fullscreen game mode-sets the virtual display (format/size); the driver's publish() guard then drops every frame; the host's ring — fixed at the session-negotiated mode — never adapts -> frozen picture, then black on reconnect. RECOVER (no DDA, per the chosen design): the ring now TRACKS the display's actual mode. At open it is sized to the display's actual resolution (new win_display::active_resolution, CCD/GDI) — so reconnecting while a game holds a different mode just works. Mid-session, the 250ms poll (was HDR-only) now also follows the active resolution; on any descriptor change (size or HDR) it recreates the ring at the new mode (recreate_ring generalized to a new size) -> the driver re-attaches -> frames resume at the game's mode. No freeze, no reconnect needed. DROP if unrecoverable: a descriptor change starts a recovery clock (recovering_since); if no fresh frame resumes within 3s (e.g. an exclusive-flip the host can't follow), try_consume bails -> the session ends cleanly -> the client reconnects, instead of freezing forever. A pure idle desktop (no mode change) never triggers this. Verified: host clippy (nvenc) clean on the RTX box. NEEDS ON-GLASS (Doom repro on .158): confirm the poll sees the mode-set, the ring recreates + recovers, the encoder+client adapt to the size change; tune the 3s window. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f98ab07dd6 |
feat(windows-host): IDD-push first-frame failover to DDA (game-capture bug GB1 pt1)
wait_for_attach now requires the driver to publish a FIRST frame, not just attach (DRV_STATUS_OPENED). A fullscreen game can leave the virtual display in a format/size the driver's publish() guard rejects -> the driver ATTACHES but silently drops every frame; previously the host sailed past open() and only died on next_frame's 20s deadline (the 'reconnect = black + working audio' symptom). Now open() fails -> capture.rs falls back to DDA (reusing the C1 fallback) -> the game is captured + visible after a reconnect. Safe at open: the OS composites the freshly-activated virtual display, so a frame arrives within ~1s — a normal/idle open isn't false-failed; only a genuinely-broken display (no frame in 4s) falls back (and DDA is a working path, so even a false-positive degrades gracefully). GB1 Stage 1a (docs/windows-host-rewrite-game-capture-bug.md P3). The mid-session-without-reconnect live failover (composing capturer) is the next piece. Verified: host clippy (nvenc) clean on the RTX box. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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dbab1f98ba |
docs(windows-rewrite): track the fullscreen-game capture bug as a related workstream
Cross-reference docs/windows-host-rewrite-game-capture-bug.md from the remediation tracker, with the intersections that matter for whoever implements it: Stage 1 builds on (doesn't duplicate) our C1 mid-/open-time fallback; the bug doc is written against pre-remediation main (
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5d279f8886 |
docs(windows-rewrite): audit-remediation hand-off tracker
Living progress/hand-off doc (docs/windows-host-rewrite-remediation.md): the 9 committed remediation commits with audit refs + how each was verified, the remaining tasks (D2, D1-host, E1, G) with scope / on-glass-gating / verification notes, the box verification recipe, and the new modules introduced. Cross-linked from the audit doc. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e60cda3939 |
refactor(windows-host): move CCD/HDR display helpers to a neutral module — F1 complete (audit §9)
Moved the remaining 6 SudoVDA reach-in helpers + SavedConfig (resolve_gdi_name, set_advanced_color, advanced_color_enabled, set_active_mode, isolate/restore_displays_ccd) verbatim from vdisplay::sudovda into a backend-neutral crate::win_display module (the plan's windows/display_ccd.rs). The capturers (idd_push/dxgi/wgc), pf_vdisplay, and punktfunk1 now depend on these as PEERS via crate::win_display instead of reaching into the SudoVDA backend. With win_adapter (F1 pt1), all 7 reach-in helpers are now neutral — the circular reach-in is broken, so SudoVDA can eventually be deleted (Goal 2) without losing the display utilities. sudovda re-exports the ones it still uses internally; its now-unused CCD/GDI imports were removed. Verified: host clippy (nvenc) clean on the RTX box; Linux check clean (the new modules are #[cfg(windows)]). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d638a93e04 |
refactor(windows-host): move resolve_render_adapter_luid to a neutral module (audit §9 / F1 pt 1)
The discrete-render-GPU LUID picker was display-utility living in the SudoVDA backend; moved it verbatim to a backend-neutral crate::win_adapter module (the plan's windows/adapter.rs). The IDD-push capturer + pf-vdisplay backend now depend on it as a PEER instead of reaching into vdisplay::sudovda — the first step in breaking the circular reach-in so SudoVDA can eventually be dropped (Goal 2). sudovda re-exports it for its own callers. Remaining F1 increments: the CCD/HDR helpers (resolve_gdi_name, set_advanced_color, advanced_color_enabled, set_active_mode, isolate/restore_displays_ccd) → a neutral win_display module. Verified: host clippy (nvenc) clean on the RTX box. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a755d6eab7 |
chore(windows-drivers): deny(unsafe_op_in_unsafe_fn) on the driver crates (audit §8 P0)
Lock in the explicit-unsafe-block discipline so a fn-level 'unsafe' never silently blesses its whole body (the per-site // SAFETY: comments already landed in STEP 8). Builds clean on the RTX box — no fallout. The host-wide unsafe-lint sweep + clippy::undocumented_unsafe_blocks (hundreds of blocks across Linux+Windows) are a larger dedicated follow-up. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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b0d28380b5 |
feat(windows-host): rotate out-ring on repeat + size HDR ring at open (audit §5.3/§5.4)
§5.3 (C3): repeat_last() now copies the last frame into a FRESH rotated out-ring slot instead of re-handing last_present's slot, so a repeat (static desktop) never re-hands a slot still encoding under pipeline_depth>1. OUT_RING(3) > max depth(2) keeps the rotated slot free — the out-ring rotation contract now holds for repeats too, not just the synchronous-loop assumption. §5.4 (C4): when enabling advanced color for a 10-bit client, trust set_advanced_color success and size the ring FP16 directly, instead of racing the advanced_color_enabled poll (which could size SDR while the driver composes FP16 -> format mismatch -> an immediate ring recreate + dropped first frames). Verified: host clippy (nvenc) clean on the RTX box. On-glass to confirm: HDR-client first-frame + static-desktop pipelining. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ed583650a6 |
feat(windows-host): IDD-push attach fallback to DDA, not the 20s black bail (audit §5.1)
open() now hands the keepalive BACK on failure (the WGC attach_keepalive pattern) so the caller can fall back instead of tearing the virtual display down. Added a bounded wait_for_attach() that polls the driver's DRV_STATUS_OPENED — it checks ATTACH status, not frame arrival, so it never false-fails on an idle desktop that has composed no frame yet.
An attach failure (e.g. a hybrid-GPU render mismatch -> DRV_STATUS_TEX_FAIL, or the driver never opening the ring within 4s) now fails open() -> capture.rs falls back to DDA, instead of next_frame's 20s deadline leaving the session black. Pairs with the driver SET_RENDER_ADAPTER fix (
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e5c9ee8327 |
feat(windows-host): activate render-adapter pin; gamepad SHM from proto (audit §4.2h/§6.1)
§4.2h (C2): the host already pins the discrete GPU via IOCTL_SET_RENDER_ADAPTER on the IDD-push path; now that the pf-vdisplay driver implements it (
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0a7ae5ef09 |
feat(windows-drivers): host-gone watchdog, SET_RENDER_ADAPTER, log gate, mode bounds
Audit §4.1: implement the host-gone watchdog — it was dead code (WATCHDOG_PINGS bumped but never sampled, no thread). Every IOCTL now bumps a liveness counter; a watchdog thread reap_orphaned()s monitors (created_at grace) if no IOCTL arrives within WATCHDOG_TIMEOUT_S, so a crashed/TerminateProcess'd host no longer leaves its virtual monitor + swap-chain worker + pooled D3D device wedged until the next CLEAR_ALL. Removes the false 'watchdog thread' comments. Audit §4.2: implement SET_RENDER_ADAPTER (was STATUS_NOT_IMPLEMENTED) via IddCxAdapterSetRenderAdapter, so the host can pin the IDD render to the NVENC GPU on a hybrid iGPU+dGPU box (else the OS-picked iGPU makes the host ring textures un-openable -> DRV_STATUS_TEX_FAIL). Audit §4.4: gate the world-writable C:\Users\Public\pfvd-driver.log behind debug builds / PFVD_DEBUG_LOG (a release build never writes it). Audit §4.5: bounds-check the requested mode in IOCTL_ADD; compute display_info clock_rate in u64 + saturate (the old u32 refresh*(h+4)^2 overflowed/aborted the mode DDI for large modes). Verified: driver workspace builds clean on the RTX box (WDK 26100 + LLVM 21.1.2, MSVC). On-glass functional validation of the watchdog/render-pin is a follow-up (needs a driver reinstall + session). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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95dcef3515 |
fix(pf-vdisplay-proto): offset asserts + own the gamepad SHM layouts (audit §6.1/§6.2)
§6.2: add offset_of! asserts to SharedHeader/AddReply/control structs so a same-size field reorder is a compile error, not silent corruption (size+Pod alone miss it). §6.1: add XusbShm (64B) + PadShm (256B, incl device_type@140) layouts + Global\ name helpers + magics to the proto crate as the single source of truth, with offset asserts pinned to the shipped wire layout — kills the hand-duplicated literal-140 host/driver drift hazard. Enables bytemuck min_const_generics for the >32-byte reserved tails. Host + driver consumers switch in a follow-up. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0badc17d87 |
docs(windows-rewrite): audit the IDD-push rewrite against its plan
Driver track (M0+M1, STEPs 0-7) landed and is on-glass-validated, but the host-side goals (clean architecture, SudoVDA removal, unsafe reduction) and several driver-spec items (host-gone watchdog, SET_RENDER_ADAPTER, ownership model) are not yet done. Full findings + a prioritized P0-P2 fix list in the doc. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a11b0dd3c7 |
feat(windows-drivers): STEP 8 (3/n) — re-vendor the installer driver from the new wdk-sys tree
apple / swift (push) Successful in 1m9s
apple / screenshots (push) Failing after 1m49s
windows-host / package (push) Successful in 5m12s
ci / rust (push) Successful in 1m22s
ci / web (push) Successful in 47s
android / android (push) Successful in 3m12s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 2m48s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m50s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m14s
The installer's vendored driver binary (packaging/windows/pf-vdisplay/) was STALE — built from the OLD oracle tree (packaging/windows/vdisplay-driver/, wdf-umdf, SudoVDA-compat GUID), so it was ABI-mismatched with the host (which opens the owned proto GUID 70667664). Re-vendor it from the NEW drivers/ tree so the rewrite's ACTUAL driver is what the installer ships. Built RELEASE on the RTX box from the new tree + the new .inx: cargo build --release -p pf-vdisplay -> FORCE_INTEGRITY clear -> stampinf (DriverVer 06/25/2026,9.5.0625.1614, > the old 06/22) -> Inf2Cat /os:10_X64 -> signtool sign the .cat with punktfunk-ds-test (.cat sig Valid). Replaces the stale .dll/.inf/.cat; the .cer is unchanged (same cert). ON-GLASS VALIDATED (install-test): pnputil /add-driver /install the release package -> clean WUDFHost reload -> Status=OK, init_adapter -> IddCxAdapterInitAsync -> 0x0 (FP16 accepted), IddCxMonitorCreate(id=1) -> 0x0. The shipping installer now installs + loads the real wdk-sys proto-GUID driver, FP16/HDR-capable, monitor-create working. Remaining STEP 8 (recorded in memory, deferred): re-point the stale "built from vdisplay-driver/" comments in stage-pf-vdisplay.ps1 / pack-host-installer.ps1 / packaging README; selector default -> pf-vdisplay unconditional; CI build-sign-or-stale-vendored drift guard; then DELETE the oracle tree. KEEP sudovda.rs (runtime fallback + the backend-neutral CCD helpers pf_vdisplay.rs reuses) and the WGC-relay/DDA secure path (the secure-desktop lock/UAC gate is not yet proven on glass for IDD-push). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3b21d8ecf8 |
feat(windows-drivers): STEP 8 (2/n) — give the new pf-vdisplay tree its own .inx
apple / swift (push) Successful in 1m12s
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m8s
apple / screenshots (push) Failing after 2m56s
windows-host / package (push) Successful in 5m16s
ci / rust (push) Successful in 1m22s
ci / web (push) Successful in 47s
android / android (push) Successful in 3m39s
ci / docs-site (push) Successful in 51s
deb / build-publish (push) Successful in 2m38s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 17s
The new wdk-sys driver tree (packaging/windows/drivers/pf-vdisplay/) had no INF — it borrowed the oracle's (packaging/windows/vdisplay-driver/.../pf_vdisplay.inx), which blocked deleting the oracle. Port it verbatim: the proto-vs-SudoVDA control GUID is registered in CODE (WdfDeviceCreateDeviceInterface), so the INF is GUID-agnostic and identical — HWID Root\pf_vdisplay, UmdfExtensions=IddCx0102, the control-device security DACL, UpperFilters=IndirectKmd, UmdfHostProcessSharing=ProcessSharingDisabled. Prerequisite for the STEP-8 re-vendor (build -> stampinf -> Inf2Cat -> sign the .dll/.cat from the NEW tree into packaging/windows/pf-vdisplay/, replacing the stale oracle-built binary) and for deleting the oracle tree. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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83d3d6384a |
refactor(windows-drivers): STEP 8 (1/n) — unsafe-reduction pass (per-site // SAFETY)
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Audit pass over the new pf-vdisplay driver's unsafe surface: 92 per-site // SAFETY comments added across adapter.rs / monitor.rs / entry.rs / callbacks.rs / swap_chain_processor.rs / frame_transport.rs / direct_3d_device.rs (control.rs already had full coverage). COMMENTS ONLY — zero logic, signature, or control-flow change (verified via git diff: every added line is a // SAFETY comment or blank). The dominant gap was the pervasive `core::mem::zeroed()` FFI-struct builds (IDDCX_*/WDF_*/ DISPLAYCONFIG_* C PODs whose all-zero bit pattern is a valid uninitialized/Invalid state, with the required .Size/fields set immediately after) — each now carries a one-line // SAFETY. Plus explicit notes on the two stack/local-pointer-into-FFI hazards (adapter.rs `version` ptr into IddCxAdapterInitAsync; monitor.rs `edid` Vec ptr into IddCxMonitorCreate — both read synchronously before the local drops) and the frame_transport.rs raw-HANDLE / mapped-header derefs + cleanup paths. The already-justified Send/Sync wrappers (SendAdapter, CtxTypeInfo/DevCtxInfo, MonitorObject, Sendable, FramePublisher) were audited — each already carried a // SAFETY. No site needed a code change. First slice of STEP 8 (the SudoVDA drop). Comments-only ⇒ build-neutral; windows-drivers.yml verifies on the next runner build. Remaining STEP 8: re-vendor the installer's driver binary from the new drivers/ tree (the shipping packaging/windows/pf-vdisplay/ binary is still built from the OLD oracle tree with the SudoVDA-compat GUID — ABI-mismatched with the host's proto GUID), add an .inx to the new tree, re-point scripts/README from vdisplay-driver/ to drivers/, flip the selector default to pf-vdisplay, then delete the old oracle tree. Keep sudovda.rs (the runtime fallback + the backend-neutral CCD helpers pf_vdisplay.rs reuses) and the WGC-relay/DDA secure path (the secure-desktop gate is not yet passed on glass). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6399d2817d |
feat(windows-drivers): STEP 7 — HDR/FP16 (validated on-glass: Mac connects WITH HDR)
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The pf-vdisplay driver now advertises HDR/FP16 and the full glass-to-glass HDR path works end-to-end — validated LIVE: the Mac client connected to the .173 host WITH HDR (display_hdr=true, FP16 ring -> NVENC P010). The STEP-3 assumption that FP16 needs a higher UmdfExtensions was WRONG: IddCx0102 + CAN_PROCESS_FP16 + the *2 DDIs works (the oracle proved it; confirmed on-glass IddCxAdapterInitAsync -> 0x0 WITH the FP16 cap set). Driver-only change — the host FP16-ring -> NVENC-P010 path and the HDR EDID were already in place. - adapter.rs: caps.Flags = IDDCX_ADAPTER_FLAGS_CAN_PROCESS_FP16. - entry.rs: register the 6 *2/HDR callbacks (ParseMonitorDescription2, MonitorQueryTargetModes2, AdapterCommitModes2, AdapterQueryTargetInfo, MonitorSetDefaultHdrMetaData, MonitorSetGammaRamp) ALONGSIDE the v1 set (matching the oracle — CAN_PROCESS_FP16 OBLIGATES the *2 DDIs or the framework rejects the adapter at init; STEP 3 rejected FP16 only because they weren't registered). - callbacks.rs: parse_monitor_description2 + monitor_query_modes2 now fill IDDCX_MONITOR_MODE2 / IDDCX_TARGET_MODE2 with BitsPerComponent (8|10 bpc RGB); query_target_info already reports IDDCX_TARGET_CAPS_HIGH_COLOR_SPACE; set_default_hdr_metadata + set_gamma_ramp accept (the gamma one is mandatory under FP16). - monitor.rs: wire_bits() (Rgb 8|10, no YCbCr) + target_mode2(). - EDID + INF UNCHANGED (the EDID already carries the CTA-861.3 BT.2020 + ST.2084/PQ block; the INF stays UmdfExtensions=IddCx0102). Built via the ultracode flow (STEP-7 map workflow -> agent-implement -> box build [driver green] -> deploy -> on-glass HDR). OPERATIONAL NOTE: do NOT Disable/Enable the IddCx devnode to reload it — that leaves the adapter STOPPED in the persisted WUDFHost process (ADAPTER OnceLock survives), so monitor-create then fails with 0xc00002b6 (INDIRECT_DISPLAY_DEVICE_STOPPED). Kill the pf_vdisplay WUDFHost process (or reboot) for a clean adapter re-init. This completes the pf-vdisplay rewrite STEP 0-7, all on-glass validated (loads, adapter inits, monitor appears, swap-chain drain, IDD-push frames at ~235fps, and HDR). Remaining: STEP 8 (unsafe- reduction + delete the old vdisplay-driver tree + the vendored SudoVDA driver + unbundle from the installer = the SudoVDA drop). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e2f004589c |
feat(windows-drivers): STEP 6 — IDD-push FramePublisher (driver) + host migration to proto::frame
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The driver now publishes each acquired swap-chain surface into the host-created shared ring (the IDD-push path) — the full glass-to-glass transport is code-complete. Both sides use the canonical pf_vdisplay_proto::frame layout (lockstep by compile-error, not "must match" comments). Driver compiles + LOADS on-glass (adapter inits, Status=OK; no regression — the publisher is dormant until a frame is acquired); host cargo check green; adversarially reviewed (no blockers — token layout, keyed-mutex key 0, names by target_id, and the format guard all match the host consumer). - new driver frame_transport.rs: FramePublisher OPENS the host ring by target_id (OpenFileMapping header + magic Acquire readiness gate + OpenEvent + OpenSharedResourceByName RING_LEN keyed-mutex textures), writes its render LUID + DRV_STATUS back into the header; publish() is NON-BLOCKING (round-robin 0ms try-acquire -> CopyResource -> ReleaseSync -> FrameToken::pack store Release -> SetEvent; drops the frame if every slot is busy or the surface format != the ring format). Manual handle/view cleanup on every try_open early return; RAII Drop (slots -> unmap -> CloseHandle). Layout/consts/names/token all from pf_vdisplay_proto::frame. - swap_chain_processor.rs run_core: lazy rate-limited attach (every ~30 frames) + is_stale re-attach (mid-session HDR ring recreate); publishes buffer.MetaData.pSurface via IDXGIResource::from_raw_borrowed (preserves IddCx's refcount) BEFORE IddCxSwapChainFinishedProcessingFrame. run/run_core gain the render LUID; callbacks.rs assign_swap_chain passes it. - host idd_push.rs migrated onto pf_vdisplay_proto::frame (deleted the hand-rolled SharedHeader / MAGIC / VERSION / RING_LEN / DRV_STATUS_* / name fns / token packing) — pure refactor, byte-identical, no behavior or gating change. DebugBlock + DXGI_SHARED_RESOURCE_RW kept local (not in the proto). - driver windows crate gains Win32_System_Memory (MapViewOfFile/OpenFileMappingW/...); rustfmt'd the whole driver workspace (incl. wdk-probe — fmt-only). Built via the ultracode flow: STEP-6 map workflow -> agent-implement -> box build (driver + host both green; caught nothing this time) -> adversarial-verify-agent (no blockers) -> FrameToken::pack hardening -> deploy (loads). Glass-to-glass frame validation awaits a composited session (per the parity finding: this headless box yields 0 frames for the proven SudoVDA path too). FOLLOW-UPs: port the optional Global\pfvd-dbg DebugBlock triage channel to the new driver; STEP 7 HDR; STEP 8 drop SudoVDA. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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590ceaa850 |
fix(windows-drivers): driver Cargo.lock — pf-vdisplay gains windows + thiserror edges (STEP 5)
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STEP 5 (
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d8a453f6ca |
feat(windows-drivers): STEP 5 — SwapChainProcessor + Direct3DDevice (swap-chain drain)
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The pf-vdisplay driver now consumes the OS swap-chain so a virtual monitor is a usable display rather than a stalled one. Compiles + loads on-glass (no regression: adapter still inits, Status=OK); adversarially reviewed — no blockers, the leak/deadlock invariants preserved. - new swap_chain_processor.rs: a worker thread (MMCSS "Distribution") that binds the render D3D device (IddCxSwapChainSetDevice, single-borrow 60x@50ms retry) then drains the swap-chain (ReleaseAndAcquireBuffer2 -> FinishedProcessingFrame; E_PENDING waits 16ms on the surface event). NO frame publisher yet (STEP 6). RAII terminate+join Drop; the load-bearing top-of-loop terminate check (the oracle's reconnect-leak fix). Fixed a Rust-2021 disjoint- capture bug: `.0` field access bypassed the Sendable Send wrapper -> rebind the whole wrappers. - new direct_3d_device.rs: CreateDXGIFactory2 -> EnumAdapterByLuid(render LUID) -> D3D11CreateDevice; a DEVICE_POOL of one Arc<Direct3DDevice> per render LUID (the NVIDIA-UMD-worker-thread leak fix). - monitor.rs: MonitorObject gains swap_chain_processor; set/take helpers return it for the caller to drop OUTSIDE the MONITOR_MODES lock (dropping joins the worker — must never happen under the lock); remove_monitor/clear_all drop it before IddCxMonitorDeparture. - callbacks.rs: assign_swap_chain spawns the processor (pooled device per RenderAdapterLuid; WdfObjectDelete on D3D-init failure so the OS retries); unassign_swap_chain drops it. Fixed the stale `panic = "abort"` doc (workspace is unwind; the extern "C" boundary aborts on unwind). - Cargo.toml: windows 0.58 + thiserror (both already resolved in the driver lock). The 3 needed swap-chain DDIs were already wrapped in wdk-iddcx; their HRESULT-shaped NTSTATUS is classified by hand (hr>=0 success, 0x8000000A E_PENDING). - Also rustfmt'd the whole driver workspace (it had never been driver-fmt'd). Built via the ultracode flow: STEP-5 map workflow -> agent-implement -> box build (caught the Send-capture bug) -> adversarial-verify-agent -> deploy (loads). Session-1 on-glass validation (the drain loop servicing an ACTIVE monitor) is the next gate — assign_swap_chain only fires under an interactive session. Note for STEP 6: target_id_for_object uses the MONITOR_MODES handle lookup the oracle moved to a WDF context; revisit before target_id keys the shared frame ring. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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024e709191 |
fix(windows-host): rustfmt pf_vdisplay.rs + Cargo.lock for the new host deps
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94e82df9f3 |
feat(windows-host): STEP 4 (3/n) — host pf_vdisplay backend (talks to the new driver)
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The host can now drive the new pf-vdisplay IddCx driver instead of SudoVDA. Compiles clean on BOTH Windows (cargo check -p punktfunk-host green) and Linux (cfg(windows)-gated, main CI unaffected); adversarially reviewed (no blockers, lockstep with the driver). - new vdisplay/pf_vdisplay.rs: cloned from the proven sudovda.rs, repointed to pf_vdisplay_proto — interface GUID 70667664 (not e5bcc234), IOCTL 0x900-0x905 (not the gappy 0x800/0x888/0x8FF), AddRequest/AddReply/RemoveRequest/SetRenderAdapterRequest (bytemuck Pod, not the GUID-keyed AddParams), a u64 session_id monitor key (not a minted GUID), and a single IOCTL_GET_INFO handshake that HARD-asserts protocol_version (vs SudoVDA two-IOCTL best-effort). Full MGR/linger/refcount/teardown lifecycle preserved. - reuses sudovda.rs backend-neutral CCD/DXGI helpers (set_active_mode, isolate/restore_ displays_ccd, resolve_gdi_name, resolve_render_adapter_luid, MON_GEN/CURRENT_MON_GEN, SavedConfig) — widened to pub(crate), not duplicated. - vdisplay::open()/probe() select the backend: PUNKTFUNK_VDISPLAY=pf|sudovda forces one; default auto-detects (prefer pf-vdisplay if its interface enumerates, else SudoVDA stays the shipping fallback). Notes: SET_RENDER_ADAPTER is tolerated as the driver returns NOT_IMPLEMENTED today (STEP 4 tail); the cross-MGR wait_for_monitor_released only paces sudovda's MGR (benign until IDD-push lands on pf-vdisplay, STEP 6 — documented in-code). On-glass "monitor appears at WxH@Hz" gate is next. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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bbc891e50a |
feat(windows-drivers): STEP 4 (2/n) — create_monitor + real mode DDIs + ADD/REMOVE
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The virtual-monitor lifecycle is now code-complete on the driver side (CI-green; deployed — no load/adapter-init regression, Status=OK): - new monitor.rs: the monitor/mode model (Mode/MonitorObject/MONITOR_MODES), ported from upstream virtual-display-rs with guid:u128 -> session_id:u64. create_monitor builds an EDID (serial=id) -> IddCxMonitorCreate -> IddCxMonitorArrival, stores the monitor, and returns the OS target id + adapter LUID for AddReply. remove_monitor / clear_all depart + drop. display_info/target_mode build the DISPLAYCONFIG timing (the union videoStandard u32 set directly — bindgen-API-agnostic, vs the oracle new_bitfield_1 transmute). - callbacks.rs: parse_monitor_description (EDID-serial lookup -> count-then-fill IDDCX_MONITOR_MODE) + monitor_query_modes (pointer-match -> IDDCX_TARGET_MODE) are real. - control.rs: IOCTL_ADD -> create_monitor + AddReply, REMOVE -> remove_monitor, CLEAR_ALL -> clear_all, via read_input/write_output_complete WDF buffer helpers. SET_RENDER_ADAPTER still stubbed (hybrid-GPU pin, next) + the watchdog thread (next). - DISPLAYCONFIG_* resolve at the wdk_sys root (pub use types::*), not iddcx. Warnings are the STEP-7 *2/HDR stubs + created_at (read by the watchdog, next). The on-glass "monitor appears at WxH@Hz" gate awaits the host switch to pf_vdisplay_proto. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3e535f1de4 |
feat(windows-drivers): STEP 4 (1/n) — control-plane IOCTL dispatch (GET_INFO + PING)
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EvtIddCxDeviceIoControl now dispatches the pf-vdisplay-proto control plane (new
src/control.rs): IOCTL_GET_INFO writes InfoReply{protocol_version, watchdog_timeout_s}
(the host asserts the version + fails loudly on mismatch), IOCTL_PING bumps the watchdog
keepalive. ADD/REMOVE/SET_RENDER_ADAPTER/CLEAR_ALL are dispatched but stubbed
(STATUS_NOT_IMPLEMENTED) pending create_monitor + the real mode DDIs (next). Unknown
IOCTLs -> STATUS_NOT_FOUND. Builds CI-green; warnings are the *2/HDR stubs (STEP 7) +
the stored adapter handle (read by create_monitor, next).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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c94a81d523 |
chore(windows-drivers): clean up STEP-3 debugging artifacts; restore device interface
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Verified on-glass after cleanup: adapter still inits (IddCxAdapterInitAsync 0x0, Status OK) and WdfDeviceCreateDeviceInterface 0x0. - RESTORE WdfDeviceCreateDeviceInterface (regression from debugging): the proto control plane sends IOCTLs via EvtIddCxDeviceIoControl, which needs the device interface for the host to open. Upstream omits it only because it uses a socket; ours is IOCTL-based. - Drop the framework_struct_size / version-table machinery + size.rs: size_of suffices (these are IddCx 1.10 structs on a 1.10 framework, matching upstream). The version-table reads were added chasing a size mismatch that was never the bug (GammaSupport was). - Drop /OPT:NOICF (ICF folding was a non-issue) + fix the stale stub-pick comment (the 1.10 stub is needed for the dispatch table, not size.rs symbols). - Debug-wait/PID-file/go-file gate already removed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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df32060655 |
fix(windows-drivers): STEP 3 DONE — IddCx adapter inits on-glass (Status=OK)
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The all-Rust wdk-sys IddCx driver now initializes its adapter on the RTX box: IddCxAdapterInitAsync -> 0x0, EvtIddCxAdapterInitFinished fires, device Status=OK. ROOT CAUSE (found via cdb wt-trace of iddcx!IddCxImplAdapterInitAsync + the upstream virtual-display-rs source): IDDCX_ENDPOINT_DIAGNOSTIC_INFO.GammaSupport was left zeroed = IDDCX_FEATURE_IMPLEMENTATION_UNINITIALIZED (0), which the framework adapter validator (ddivalidation.cpp:797) rejects with STATUS_INVALID_PARAMETER. Must be NONE (1). Also required (matched to the proven-working upstream virtual-display-rs, installed + verified Status=OK on the same box): - caps Flags = NONE (SDR). CAN_PROCESS_FP16 needs a newer contract than UmdfExtensions= IddCx0102 grants; deferred to STEP 7 (HDR). - SDR config: only the 7 required callbacks (+ DeviceIoControl for the proto control plane). The *2/gamma/HDR-metadata/query-target-info callbacks are FP16-obligated and rejected without FP16 caps; they return in STEP 7. - device WDF context type on WdfDeviceCreate; adapter WDF context type on the init attrs. Debugging note: cdb is reliable via live-attach (go-file gate to avoid the IsDebuggerPresent race) but cdb -z static hangs on the VM; iddcx WPP needs the control GUID (TMF GUIDs are not it). Diagnostics trimmed; log.rs dbglog kept for STEP 4+. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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55899bf73f |
test(windows-drivers): adapter-init isolated to wdk-sys IddCx binding (Rust IddCx PROVEN to work on-box)
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DECISIVE: installed the pre-built UPSTREAM virtual-display-rs (Rust wdf-umdf IddCx) driver on the SAME box -> Status=OK. So a Rust IddCx driver inits an adapter here, self-signed, right now. My wdk-sys driver still fails ONLY at IddCxAdapterInitAsync (0xc000000d) despite matching virtual-display-rs on EVERY inspectable dimension: - same iddcx 1.10 headers+stub - IDDCX_ADAPTER_CAPS + IDD_CX_CLIENT_CONFIG byte-perfect (offsets match C header) - runtime pointers all valid/non-null (names .rdata, version stack, dev handle) - identical IddFunctions[idx]+IddDriverGlobals dispatch; indices 0/1/2 - matched the minimal link (tested vendored wdk-build WITHOUT OneCoreUAP/ NODEFAULTLIB/OPT/INTEGRITYCHECK -> still fails; export pollution ruled out) - device context, no device interface (control via EvtIddCxDeviceIoControl), init order The IddCx ClassExtension ETW provider emits no decodable reason (WPP/kernel-debugger only). The remaining difference is the wdk-sys IddCx binding itself, invisible to inspection. This commit keeps the upstream-matching structure (device context, no interface) + the on-glass instrumentation; vendored wdk-build reverted to pristine. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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725e596d2b |
feat(windows-drivers): adapter WDF context type + init-before-interface (match SudoVDA)
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On-glass diagnosis narrowed decisively. PROVEN it is the driver, NOT the box: enabling the installed SudoVDA devnode -> Status=OK (the box inits a self-signed IddCx adapter right now). SudoVDA uses the IDENTICAL UmdfExtensions=IddCx0102 and is built against IddCx 1.10 (DriverVer 1.10.9.289) — exactly our config. Matched SudoVDA/the oracle on every inspectable dimension, none fixed the IddCxAdapterInitAsync INVALID_PARAMETER: caps byte-perfect (offsets+sizes vs C + framework table), minimal SDR adapter fails identically, dispatch byte-identical to the oracle (IddFunctions[idx] + IddDriverGlobals), IddMinimumVersionRequired=4 (same as oracle), version pointers, ObjectAttributes, init order, and now an adapter WDF context type (this commit). The remaining difference is the Rust binary itself vs SudoVDA C++. Next: capture IddCx ETW/WPP rejection reason (or kernel debugger), or build the oracle (wdf-umdf Rust) on-glass to isolate Rust-wide vs wdk-sys-specific. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d17aeefd1c |
fix(windows-drivers): wstr! const->static (latent dangling .as_ptr) + record adapter-init ruleouts
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wstr! used `const W; W.as_ptr()` which points to a temporary dropped at the end of the statement (dangling) — fixed to `static W` (stable address). On-glass it did NOT change the IddCxAdapterInitAsync INVALID_PARAMETER, and a minimal SDR adapter (Flags=NONE + required callbacks only) fails identically, so the caps content + callbacks are NOT the blocker (offsets are byte-perfect vs C; sizes match the framework table; dispatch + device are correct). Config restored to FP16 + full HDR callbacks. Remaining suspects: IDARG_IN_ADAPTER_INIT layout, the missing DeviceContext (oracle always sets one), or a box/framework regression. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1b0a13c25e |
test(windows-drivers): offset-audit the IddCx caps — bindgen layout is byte-perfect
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IddCxAdapterInitAsync still INVALID_PARAMETER. Logged offset_of! for every IDDCX_ADAPTER_CAPS + IDDCX_ENDPOINT_DIAGNOSTIC_INFO field on the box: ALL match the expected C x64 layout exactly (caps Flags=4 MaxRate=8 MaxMon=16 Diag=24 Static=80; diag Trans=4 Friendly=8 Model=16 Manuf=24 HwVer=32 FwVer=40 Gamma=48). So the wdk-sys bindgen lays the struct out correctly — NOT a layout bug. The caps are byte-identical to C + match the framework size table + the oracle, yet rejected. Next: runtime compare vs the oracle (does it init an adapter on this box now?) + WDK-docs deep-dive. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3d3dd3627c |
feat(windows-drivers): STEP 3 on-glass — driver LOADS + runs full IddCx init chain
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Major on-glass progress on the RTX box. The all-Rust wdk-sys IddCx driver now LOADS under Secure Boot and runs the ENTIRE init chain: DriverEntry -> WdfDriverCreate -> driver_add -> IddCxDeviceInitConfig(0x0) -> WdfDeviceCreate -> CreateDeviceInterface -> IddCxDeviceInitialize -> D0Entry -> init_adapter. Findings: - Signing was a RED HERRING (the driver loads); std works in WUDFHost (DualSense uses it too). - THE unblock: link the iddcx **1.10** IddCxStub (build.rs now picks the highest version-aware), not 1.0 — the 1.0 stub lacks the version-table symbols AND its dispatch table mismatched the 1.10 framework, which made IddCxDeviceInitConfig return INVALID_PARAMETER. With 1.10 the whole chain runs. - Added a file/OutputDebugString logger (log.rs, matches the DualSense driver) — the driver was silent; this is how the chain was traced. - size.rs: framework_struct_size() reads the frameworks authoritative struct sizes from IddStructures[] (the config keeps size_of=208, validated working). - adapter.rs: version ptrs + ObjectAttributes(InheritFromParent) + FP16 + framework caps/diag/version sizes — matches the oracle. KNOWN WIP: IddCxAdapterInitAsync still returns INVALID_PARAMETER though caps match the framework size table (88/56/24) + the oracle exactly — likely a subtle wdk-sys bindgen field-layout detail in IDDCX_ADAPTER_CAPS/IDDCX_ENDPOINT_DIAGNOSTIC_INFO. CI gate (compile+link) stays green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ad27174027 |
feat(windows-drivers): STEP 3 — IddCx adapter init (deferred D0, FP16 caps)
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adapter.rs: init_adapter(device) builds IDDCX_ADAPTER_CAPS (CAN_PROCESS_FP16, MaxMonitorsSupported=16, endpoint diagnostics with wstr! PCWSTR names) + IDARG_IN_ADAPTER_INIT and calls IddCxAdapterInitAsync; EvtDeviceD0Entry triggers it (idempotent), EvtIddCxAdapterInitFinished stashes the adapter in a OnceLock for later DDIs. zeroed()+named-field construction dodges the Default-derive + field-order questions. Compiles + links clean on the box (pf_vdisplay.dll 268KB). CI gate = compile+link; the on-glass load/enumerate gate needs the box + an INF + SwDeviceCreate (next). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d0d31b1040 |
fix(windows-drivers): size_of config size (1.0 IddCxStub lacks the version table) + CI builds pf-vdisplay
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The versioned IDD_STRUCTURE_SIZE path referenced IddClientVersionHigherThanFramework/ IddStructureCount/IddStructures — LNK2019 unresolved, because the WDK links the iddcx 1.0 IddCxStub which lacks those (they are >=1.4). We target 1.10 against a current framework (higher==false) where size_of is exactly the versioned result, so use it directly (the surface-assert refs linked only because they were DCE-eliminated). pf-vdisplay now COMPILES + LINKS IddCxStub on the box (263,680B). Point windows-drivers.yml at the whole workspace + clear FORCE_INTEGRITY on pf_vdisplay.dll; drop the obsolete UINT diagnostic dump. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4f10f3439d |
feat(windows-drivers): pf-vdisplay STEP 2 — IddCx device skeleton
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DriverEntry -> driver_add builds the full IDD_CX_CLIENT_CONFIG (14 IddCx callbacks + PnP EvtDeviceD0Entry, all stubs with correct PFN signatures) sized via the ported IDD_STRUCTURE_SIZE! (size.rs), runs IddCxDeviceInitConfig -> WdfDeviceCreate -> WdfDeviceCreateDeviceInterface(the owned pf-vdisplay GUID, not SudoVDA) -> IddCxDeviceInitialize. callbacks.rs has all 14 + device_d0_entry; query_target_info implements HIGH_COLOR_SPACE. edid.rs salvaged verbatim from the oracle. proto gains interface_guid_fields() (u128 -> Windows GUID fields). Links IddCxStub (the CI gate); adapter/monitor/swapchain/IDD-push fill the stubs in STEP 3-6. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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788e4acbb5 |
feat(windows-drivers): STEP 1 — wdk-iddcx with all 11 IddCx DDI wrappers
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Graduate the proven iddcx_rt.rs dispatch into wdk-iddcx + add the full DDI set the pf-vdisplay driver needs: DeviceInitConfig/Initialize, AdapterInitAsync, MonitorCreate/Arrival/Departure, AdapterSetRenderAdapter (void-returning DDI — its PFN returns ()), SwapChainSetDevice/ReleaseAndAcquireBuffer2/FinishedProcessingFrame. One dispatch macro pins each (_IDDFUNCENUM index, PFN_* type) pair exactly once (the only place table dispatch can be UB). Box-compiles green; IddCxStub link gets validated when pf-vdisplay (cdylib) consumes it in STEP 2. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d7a9fbf0b6 |
feat(windows-drivers): pf-vdisplay STEP 0 scaffold + std-under-UMDF link gate
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M1 step 2 begins. Add the wdk-iddcx (lib, re-exports wdk_sys::iddcx) + pf-vdisplay (cdylib) workspace members. pf-vdisplay STEP 0 = DriverEntry + WdfDeviceCreate skeleton + a #[used] _std_link_gate forcing std::thread + OwnedHandle to link, so the build proves the std surface resolves under the wdk-build UMDF link settings (kernel32 is /NODEFAULTLIB - std must come via OneCoreUAP). If std fails to link here, the SwapChainProcessor worker-thread design needs a CreateThread shim before any callback work (port-plan critique gap #9). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f652617f30 |
docs(windows-rewrite): M1 step-2 pf-vdisplay port plan (workflow-mapped + critiqued)
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Record the full driver port plan from the iddcx-driver-port-map workflow: the 11
DDIs to wrap, the 15 IDD_CX_CLIENT_CONFIG callbacks, the DeviceContext-owned state
model (single Monitor identity + monitor EvtCleanupCallback RAII), the
pf-vdisplay-proto frame transport, and the 8-step CI/box-gated checklist. Fold in
the adversarial critique: secure-desktop is a BLOCKING gate (do not retire the WGC
relay until proven), define the recreate/concurrency/Reconfigure failure branches,
host<->driver protocol_version lockstep. De-risk status: the full IddCx symbol
surface + .Size machinery is CI-proven present (
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ae803b24d5 |
test(windows-drivers): CI-assert the full IddCx driver symbol surface
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Port-plan critique #1: convert "the (?i).*iddcx.* allowlist may miss a symbol the full driver needs" from a box-only surprise into a CI compile gate. New wdk-probe/src/iddcx_surface_assert.rs size_of-asserts every *2/HDR struct (IDDCX_TARGET_MODE2/PATH2/METADATA2, IDARG_*RELEASEANDACQUIREBUFFER2 — these embed DISPLAYCONFIG_*/LUID, which RESOLVE from crate::types: no allowlist gap), None-asserts all 14 inbound PFN_IDD_CX_* callbacks, and confirms the .Size machinery (IddStructures/IddStructureCount/IddClientVersionHigherThanFramework/ _IDDSTRUCTENUM::INDEX_*) + the FP16/HIGH_COLOR_SPACE flags. Box-built green; the wdk-sys binding is proven complete for the ENTIRE driver, not just init. Also silence the bindgen naming lints in the iddcx module. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3fbabc854c |
feat(windows-drivers): IddCx link probe — call init DDIs via table dispatch
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First USE of the iddcx binding: a minimal table-dispatch (src/iddcx_rt.rs) over wdk_sys::iddcx — IddFunctions[_IDDFUNCENUM::<Name>TableIndex] cast to PFN_*, IddDriverGlobals as implicit arg 1 (the WDF model; ModuleConsts i32 index, not the oracle NewType .0). The probe EvtDeviceAdd now calls IddCxDeviceInitConfig → WdfDeviceCreate → IddCxDeviceInitialize → IddCxAdapterInitAsync, exports IddMinimumVersionRequired=4, and build.rs links IddCxStub (globbed from the SDK Lib dir that ships iddcx). CI gate = compile + link IddCxStub. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8c4e7b07bf |
docs(windows-rewrite): M1 IddCx make-or-break RESOLVED (the 6 working knobs)
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