Commit Graph

12 Commits

Author SHA1 Message Date
enricobuehler 5706e7ebf4 feat(apple/library): launch a picked title (step 4 client side)
apple / swift (push) Successful in 1m17s
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Tapping a game in the (flagged) library now starts a session that asks the host to
launch it — the picked GameEntry id rides the connect down to the host, which resolves
it against its own library (27e5865).

- PunktfunkConnection.init gains `launchID` and calls the new punktfunk_connect_ex4
  (wrapping it in withOptionalCString; nil = host default).
- Threaded SessionModel.connect(launchID:) → ContentView.connect(_:launchID:) →
  a `launchTitle(host, id)` helper that dismisses the browser and connects.
- LibraryView gains `onLaunch`; cards become buttons that fire it. Wired on every
  platform (ContentView sheet on macOS/iOS, HomeView destination on tvOS) via a new
  `onLaunchTitle` closure on HomeView. Settings footer updated (launch is live now).

Can't compile Swift on the Linux box; CI (apple.yml) verifies. The host side of this
chain is live-validated on the dev box: a client `--launch custom:<id>` made the host
resolve the id and spawn gamescope running the title (see 27e5865).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 15:00:58 +00:00
enricobuehler 9e8135ccec refactor(apple): code-quality pass — audit fixes + centralized defaults keys
A 6-agent adversarial audit of the client (11 confirmed of 39 findings, the rest
filtered) drove these:

- fix: SessionAudio ring buffer — guard a write larger than the ring (would push
  readIdx past writeIdx and corrupt the buffer; never happens, but guard not corrupt).
- fix: CADisplayLink retain cycle (stage-2 presenter) — a weak-target DisplayLinkProxy
  so the view can deallocate (the link retains its target); stage-2 teardown added to
  both StreamView/StreamViewController deinits as a safety net.
- fix: GamepadFeedback deinit { flag.stop() } — the drain thread holds the connection
  strongly and self weakly, so an abrupt teardown without stop() would leak it.
- refactor: centralize the 12 UserDefaults/@AppStorage key literals (scattered across
  8 files) into one DefaultsKey enum — a typo silently splits a setting's reader from
  its writer.
- docs: RumbleRenderer @unchecked Sendable invariant; the HID digit-row table; the
  stage-2 layer compositing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 16:30:34 +02:00
enricobuehler 7b10714b62 feat(apple): stage-2 presenter — explicit decode + Metal present + glass-to-glass
ci / web (push) Failing after 38s
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apple / swift (push) Successful in 1m17s
Opt-in (Settings -> Presenter; `punktfunk.presenter`, default stage-1). Stage-1's
AVSampleBufferDisplayLayer decodes AND presents internally with no per-frame
callback, so neither decode nor present can be stamped or hand-paced. Stage-2
takes explicit control:

- VideoDecoder: VTDecompressionSession, async output callback stamps
  decode-completion, session rebuilt on every IDR / format change. Unit-tested
  (testVideoDecoderAsyncCallbackDeliversPixels).
- MetalVideoPresenter: CAMetalLayer + CVMetalTextureCache + a runtime-compiled
  BT.709 limited-range NV12->RGB shader, present at the next vsync. The
  CVMetalTextures + pixel buffer are held until the GPU completes.
- Stage2Pipeline: pump thread -> decoder -> newest-ready 1-slot ring; the hosting
  view's display link drains it once per vsync and stamps capture->present
  (the display-link target time projected into CLOCK_REALTIME).
- LatencyMeter gains record(ptsNs:atNs:offsetNs:); the HUD shows a capture->present
  (glass-to-glass, modulo host render->capture) line, skew-corrected via
  clockOffsetNs. Measured live ~11 ms p50 vs ~2.2 ms capture->client.
- StreamView / StreamViewIOS host the CAMetalLayer as a sublayer + a CADisplayLink
  (NSView.displayLink on macOS) when stage-2; input capture + HUD unchanged. The
  session-active gates switch from `pump != nil` to `connection != nil` so capture
  engages without a StreamPump.

Validated: builds macOS/iOS/tvOS; the decode half is unit-tested; the Metal
present is live-validated on glass (correct image + the capture->present number).
Colorspace is BT.709 SDR for now; 10-bit/HDR + a pacing policy are later.
Plan: docs-site/content/docs/apple-stage2-presenter.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 15:29:23 +02:00
enricobuehler 6b4de5d738 feat(client/speedtest): request the host's full 3 Gbps probe ceiling
The Apple speed test asked for only 400 Mbps, capping the measured throughput
there and hiding the link's real headroom. Request the host's full
MAX_PROBE_KBPS (3 Gbps) instead, and raise the recommended-bitrate clamp from
500 Mbps to the host's 2 Gbps session ceiling so a fast measurement yields a
usable recommendation.

Also fix the stale caps left when the host clamps were raised (b8a33e2): the
resolved-bitrate range and the probe doc comments (abi.rs, client.rs,
regenerated header), plus the section 9 roadmap copy, now read 3 Gbps probe /
2 Gbps session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:08:19 +02:00
enricobuehler e04328f086 feat(apple): capture->client latency HUD (skew-corrected) via the connect offset
ci / rust (push) Has been cancelled
The Apple client now consumes the connector's clock offset. PunktfunkConnection
reads punktfunk_connection_clock_offset_ns into clockOffsetNs at connect; a new
LatencyMeter (PunktfunkKit, NSLock + percentiles, mirrors FrameMeter) records each
AU's capture->client-receipt latency = now(CLOCK_REALTIME) + offset - pts_ns, and
SessionModel drains p50/p95 into the macOS HUD ("capture->client N/N ms p50/p95",
"(same-host)" when the host didn't answer the skew handshake). Wired at the
existing onFrame hook in ContentView — additive, no change to the decode/present
path. Unit test for the meter (percentiles, skew flag, absurd-value guard).

This is the first cross-machine latency the real Apple client reports. SCOPE:
stage-1 AVSampleBufferDisplayLayer decodes+presents compressed samples internally
with no per-frame callback, so this excludes decode+present; true decode->present
needs the stage-2 presenter (VTDecompressionSession + CAMetalLayer). Rebuild
PunktfunkCore.xcframework (for the new C getter) before swift build/test on a Mac.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 11:58:54 +00:00
enricobuehler 1d605fb781 feat(gamepad): controller discovery + client-negotiated pad type + rich DualSense end to end
The Apple client grows full gamepad support and punktfunk/1 learns to negotiate
the virtual pad type:

- Protocol: Hello carries a GamepadPref byte (offset 21, the same trailing-byte
  back-compat pattern as the compositor; echoed resolved in Welcome at 54).
  Host precedence: explicit client choice > PUNKTFUNK_GAMEPAD env > Xbox 360,
  DualSense (UHID) only where available. ABI: punktfunk_connect_ex2 +
  punktfunk_connection_gamepad (connect_ex delegates; ABI_VERSION stays 2 — the
  trailing byte IS the compat mechanism). punktfunk-client-rs gets --gamepad.

- Swift client: GamepadManager (app-lifetime discovery + selection — Settings
  lists every controller with capabilities/battery/"In use"; exactly ONE pad
  forwards as pad 0, auto = most recently connected, or pinned), GamepadCapture
  (snapshot-diff button/axis events, DualSense touchpad + ~250 Hz motion on the
  rich-input plane, held state released on switch/deactivate/stop),
  GamepadFeedback (rumble → CoreHaptics per-handle engines; lightbar →
  GCDeviceLight; player LEDs → playerIndex; adaptive-trigger blocks → the
  table-driven DualSenseTriggerEffect parser → GCDualSenseAdaptiveTrigger,
  exact for the 10-zone positional modes). The pad type auto-resolves from the
  physical controller at connect time, user-overridable in Settings.

- Host DualSense fixes surfaced by adversarial review against hid-playstation /
  SDL / Nielk1 ground truth: input-report sensor/touch offsets were off by one
  (the kernel read garbage motion + phantom touches), the L2/R2 trigger blocks
  were swapped (the report is right-trigger-first), feedback now gates on the
  report's valid-flags (a plain rumble write no longer blanks lightbar/
  triggers), and the touchpad rescale clamps to the advertised ABS_MT extents.

- Tests: Hello/Welcome trailing-byte back-compat, pick_gamepad precedence,
  byte-exact input-report layout, valid-flag gating, per-mode trigger-parser
  table (incl. packed 3-bit zones), wire conversions, and a scripted loopback
  feedback burst (PUNKTFUNK_TEST_FEEDBACK=1) asserted through the xcframework
  on the rumble + HID-output planes.

Validated: cargo test/clippy/fmt green on macOS + Linux (61 host tests), swift
build/test green, test-loopback.sh green, tvOS/iOS targets compile. DualSense
motion sign/scale is derived from the calibration blob, not yet live-verified
(constants isolated in GamepadWire).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 16:28:33 +02:00
enricobuehler b26f138699 feat(apple): session audio — host playback + mic uplink, device pickers in Settings
ci / rust (push) Has been cancelled
Both directions of the audio plane, on CoreAudio's built-in Opus codec
(kAudioFormatOpus — no bundled libopus; OpusCodec.swift, round trip unit-tested):

- Playback: a drain thread pulls nextAudio() packets, decodes, and writes a priming
  jitter ring feeding an AVAudioSourceNode (~20 ms prefill, adaptive to the device's
  render quantum so large-buffer devices don't oscillate prime/dropout; a high-water
  clamp sheds stall backlog so one network hiccup can't permanently lag audio behind
  video; underrun re-primes — one dip, not sustained crackle).
- Mic: a second engine taps the input device, resamples to 48 kHz stereo, Opus-encodes
  20 ms chunks and sendMic()s them into the host's virtual PipeWire source. Permission
  via AVCaptureDevice (NSMicrophoneUsageDescription added to the Xcode target).
- Settings: Speaker + Microphone pickers (CoreAudio HAL enumeration, persisted by
  device UID — "System default" leaves the engine unpinned so it follows macOS device
  changes) and a "Send microphone" toggle (default on). Applies from the next session.
- Audio starts with streaming, never during the trust prompt (no host sound — and no
  mic uplink — before the user trusted the host); teardown stops audio before close().

Adversarial-review fixes baked in: stop() and the dangling mic-permission callback
share one lock+flag protocol (no hot mic with no owner), the connect-success handler
bails when the attempt was abandoned mid-handshake (no session/mic for a dead window),
SessionAudio gets a deinit backstop (a dropped instance can't pin the connection via
its drain thread), and the render scratch buffer is block-owned (was leaked per
session).

Verified live against the box: remote test decodes 100 host Opus packets to PCM and
the host opens its virtual mic on the first uplinked frame ("punktfunk/1 virtual mic
ready"); on-glass session runs with both engines up.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 09:39:15 +02:00
enricobuehler a9d1c16067 feat(apple): client-selectable compositor in the macOS client
ci / rust (push) Has been cancelled
Adopts punktfunk_connect_ex from the compositor-selection batch: a Compositor enum on
PunktfunkConnection (auto/kwin/wlroots/mutter/gamescope, with the host's name aliases
for env parsing), a "Host compositor" picker in Settings (default Automatic — a
concrete choice is honored only if that backend is available host-side), and
PUNKTFUNK_COMPOSITOR / PUNKTFUNK_REMOTE_COMPOSITOR pass-throughs for the autoconnect
dev hook and the remote first-light test. The wire change is backward-compatible
(optional trailing byte), so no behavior changes at the default.

Validated live against the box: host with no compositor env (auto-detect = KWin)
logged "honoring client compositor request compositor=gamescope" and streamed 60/60
decoded frames from the spawned gamescope.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 22:51:42 +02:00
enricobuehler a4eacabecd feat(apple): explicit input-capture state machine — no more cursor grabs on window chrome
ci / rust (push) Has been cancelled
Capture used to engage whenever the app became active, so the click that activates the
window — on the title bar (a drag) or a resize edge — got the cursor warped away
mid-gesture, and raw deltas kept streaming to the host while the user fought the window.
Reworked Moonlight-style, with capture as a deliberate, reversible state owned by
StreamLayerView:

- Engage: automatically once when the stream starts / trust is confirmed (one-shot, can
  never fire surprisingly later), or by clicking into the video (that click's
  press/release are suppressed toward the host; acceptsFirstMouse makes it one click
  from another app). NEVER on app re-activation.
- Release: ⌘⎋ (toggles, key-window-scoped), focus loss — now including same-app window
  switches (⌘, / ⌘N / ⌘M resign key without resigning the app; previously the new
  window inherited a hidden frozen cursor and its typing was double-delivered to the
  host) — and disconnect.
- While released: nothing is forwarded (InputCapture.forwarding gates the GC handlers;
  held keys/buttons are flushed host-side so nothing sticks), the cursor is free, and
  the HUD (now showing the capture state) is clickable.
- The no-beep behavior moved from the NSEvent monitor to first-responder key
  consumption — swallowing at the monitor risked starving GC's own delivery (the
  "input broken altogether" report). The monitor now only intercepts ⌘⎋.
- Adversarial-review fixes: a second session preempts the previous one cleanly instead
  of leaving it captured with dead GC handlers (onPreempted); the engage click's
  suppression latch can't outlive the click (mouseUp backstop); ⌘⎋'s physical Esc can't
  type into the host in either toggle direction (suppressedVK latch + Esc-while-⌘
  guard); capture callbacks defer out of the SwiftUI update pass.

Validated live against the box: 16185 input datagrams injected during a captured
session (gamescope EIS), title-bar drag/resize free while released, and visible
cursor + typing on a streamed KWin desktop, all user-confirmed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 22:42:44 +02:00
enricobuehler 0494e0200a feat(apple): adapt the macOS client to ABI v2 — client identity + SPAKE2 PIN pairing
ci / rust (push) Has been cancelled
The pairing/renegotiation batch bumped the punktfunk/1 ABI to v2 and the host now
hard-rejects v1 Hellos (m3.rs), so streaming from the Mac was dead until the bundled
PunktfunkCore.xcframework is rebuilt — it is gitignored, so that is a per-checkout step:
bash scripts/build-xcframework.sh. The Swift wrapper itself was already adapted upstream;
this lands the app on top of it.

- ClientIdentityStore: persistent client identity in the login Keychain, presented on
  every connect so paired hosts recognize this Mac. Keychain access failure throws
  instead of regenerating (a fresh identity would silently un-pair this Mac from every
  --require-pairing host); a lost first-run race resolves toward the stored identity;
  pairing uses the strict loadForPairing() so a memory-only identity can't strand a
  ceremony.
- PairSheet: the SPAKE2 PIN ceremony, reachable from a host card's context menu and from
  the trust prompt's "Pair with PIN instead…" (which drops the live session first — the
  host's accept loop is sequential). Success pins the verified fingerprint and connects;
  an in-flight ceremony self-discards when the sheet is dismissed, so a late success
  can't pin + auto-connect behind the user's back. Wrong PIN and Keychain failures get
  distinct, actionable error text.
- Tests: identity unit tests; the full pairing ceremony + --require-pairing gate on
  loopback (test-loopback.sh arms a second host, parses its PIN from the log, and gives
  both hosts throwaway config homes — no more writes to the real ~/.config/punktfunk);
  remote pairing + pinned stream over the LAN (PUNKTFUNK_REMOTE_PIN, _PORT).

Validated live against the box: SPAKE2 ceremony with the host's arming PIN → verified
fingerprint → pinned + identified 720p60 session (host persisted the client identity);
first light 60/60 AUs decoded to pixels; vkcube on glass through the app.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 21:49:43 +02:00
enricobuehler 5e77731da0 feat: hosts grid + trust-on-first-use UX + settings pane
ci / rust (push) Has been cancelled
The app grows from a dev connect form into a real client shell:

- Home is a grid of saved hosts (UserDefaults-persisted; context menu: Remove / Forget
  Identity), "+" in the toolbar opens the add-host sheet, the stream mode moved into
  Settings (⌘, / gear) — native resolution stays the only mode, no scaling.
- Trust is now explicit: the protocol always supported certificate pinning, but the app
  passed no pin and discarded the observed fingerprint — silently trusting any host.
  First connect now shows the host's SHA-256 fingerprint (compare with the "clients pin
  this fingerprint" line in the host log) over the live-but-blurred stream; the stream
  must pump immediately (the opening IDR is the only guaranteed one), so StreamView gains
  a capturesCursor switch to keep the cursor free while the prompt needs clicking, and
  input capture starts only after confirmation. Trusting pins the fingerprint per host;
  a changed host identity then refuses to connect.
- PUNKTFUNK_AUTOCONNECT keeps working (auto-trusts, doesn't touch the saved hosts).

Host→client authorization (pairing PIN) remains a punktfunk-core roadmap item — the host
still accepts any client that can reach its port.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 16:15:37 +02:00
enricobuehler bfd64ce871 rename: lumen → punktfunk, everywhere
ci / rust (push) Has been cancelled
Full project rename, decided 2026-06-10:
- Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs.
- C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h,
  PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl.
  PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants).
- Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1.
  WIRE BREAK: clients must be rebuilt from this revision.
- Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / ….
- Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the
  persistent identity is unchanged, pinned fingerprints stay valid).
- Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection
  (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated.
- scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated.

Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of
"desktop but no apps/settings" over the stream: plasmashell launched without
XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and
rendered an empty menu. The script sets the complete KDE session env (menu prefix,
KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell.

Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS,
zero lumen references left outside .git.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 13:11:59 +00:00