Commit Graph

1106 Commits

Author SHA1 Message Date
enricobuehler 64b9d11ee6 fix(ci/windows): reclaim runner disk before building
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ci / rust (push) Successful in 18m31s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 4m6s
android / android (push) Successful in 12m26s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m58s
web-screenshots / screenshots (push) Successful in 2m45s
flatpak / build-publish (push) Failing after 8m2s
linux-client-screenshots / screenshots (push) Successful in 7m33s
docker / deploy-docs (push) Successful in 19s
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docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5m35s
arch / build-publish (push) Successful in 12m58s
deb / build-publish (push) Successful in 14m8s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 12m35s
release / apple (push) Successful in 28m12s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 14m43s
apple / screenshots (push) Successful in 18m28s
A full Windows CI pass writes ~50 GB of cargo target output into the shared
C:\t (x64) / C:\t-a64 (arm64) scratch dirs on the intentionally-small (100 GB)
windows-amd64 runner. Left to accumulate across runs, that overflowed the disk
and every build died with "no space on device" (os error 112) — bytemuck_derive,
cc, bindgen, windows, tracing-subscriber, fs4 all failing mid-compile, taking
down pf-vdisplay/host builds.

ensure-windows-toolchain.ps1 already runs first in every Windows job, so reclaim
disk there before provisioning/building: call the runner-baked reclaimer
(unom/infra installs C:\Users\Public\act-runner\clean-runner-disk.ps1 + a
scheduled task) in threshold mode so THIS job starts with headroom regardless of
when that task last ran, and keep incremental caches warm when there's room. A
small inline fallback covers a runner not yet re-baked with the reclaimer. The
whole step is best-effort — a cleanup hiccup never fails the build.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
v0.9.2
2026-07-11 11:35:08 +02:00
enricobuehler ca61477c3c docs(roadmap): surround 5.1/7.1 is shipped, not planned
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ci / bench (push) Successful in 6m53s
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docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6m0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m30s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6m56s
android / android (push) Successful in 12m10s
docker / deploy-docs (push) Successful in 23s
arch / build-publish (push) Successful in 14m55s
deb / build-publish (push) Successful in 16m5s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 12m59s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 14m24s
ci / rust (push) Successful in 23m13s
apple / screenshots (push) Successful in 19m9s
5.1 and 7.1 surround now works end to end (host encodes multichannel
via multistream Opus; native clients render >2 channels via
AudioDec::Surround). Move it to Shipped + the at-a-glance table, and
narrow the Planned entry to the genuinely-future object-based spatial
audio work. Corrects the stale 'every path is stereo end to end / no
client renders it yet' claim.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 11:26:48 +02:00
enricobuehler 68a1ec41c2 Merge pull request 'Rumble envelopes (0xCA v2) + 0.9.2' (#3) from rumble-envelopes into main
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ci / web (push) Successful in 43s
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windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m4s
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flatpak / build-publish (push) Successful in 5m58s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m29s
deb / build-publish (push) Successful in 11m47s
ci / rust (push) Successful in 23m27s
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docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 9s
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windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 2m58s
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apple / screenshots (push) Successful in 19m37s
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2026-07-11 01:35:01 +00:00
enricobuehler 4873e8925d fix(apple/test): unwrap optional leaseSeconds in RumbleTuningTests
ci / web (pull_request) Successful in 51s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 59s
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apple / swift (pull_request) Successful in 4m50s
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android / android (pull_request) Successful in 9m4s
ci / rust (pull_request) Successful in 18m21s
RumbleTuning.leaseSeconds returns TimeInterval? (nil for the no-lease sentinel);
XCTAssertEqual(_, _, accuracy:) needs a non-optional Double. Coalesce with .nan
so a nil (which must not happen for a real ttl) still fails the assertion.
Test-only — the production Swift built clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:16:56 +02:00
enricobuehler 01d10f46ea chore(release): bump workspace version to 0.9.2
ci / docs-site (pull_request) Successful in 53s
ci / web (pull_request) Successful in 57s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 1m1s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 1m17s
apple / swift (pull_request) Failing after 4m46s
apple / screenshots (pull_request) Has been skipped
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android / android (pull_request) Successful in 9m39s
ci / rust (pull_request) Successful in 18m50s
Release 0.9.2 — self-terminating rumble envelopes (0xCA v2) make "stuck rumble"
inexpressible on the wire and retire the per-client staleness guesses, plus the
Windows game-abandoned-residual stop and the Steam Deck Game-Mode HDR fix
(bind gamescope's Wayland socket).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:08:33 +02:00
enricobuehler 73c911cae4 feat(rumble): host-authoritative self-terminating envelopes (0xCA v2)
Rumble was level-triggered, unbounded state on a lossy channel: a non-zero
level meant "buzz until further notice", healed only by the host re-sending
state every 500 ms, and every client guessed when the host had died with its own
magic timeout (SDL 1.5 s, Apple 1.6 s, Android up to 60 s). A lost stop, a
reordered start, or a dead host could drone the motor for seconds.

Make "stuck rumble" inexpressible on the wire. The 0xCA datagram grows a
length-tolerant tail — [u8 seq][u16 ttl_ms] — so it self-terminates: the host
authorizes a level for at most ttl_ms and renews it (~120 ms) while it holds,
letting an abandoned one lapse client-side. seq is a per-pad wrapping reorder
gate (reusing GamepadSnapshot::seq_newer) so a reordered stale start can't
re-light a stopped motor. Decoders read the first 7 bytes as a plain level and
ignore the tail, so no wire-version bump: an old client renders a new host's
levels, and a new client falls back to its prior staleness heuristic against an
old host (ttl = None). All four generation pairings render correctly.

- core: encode_rumble_datagram_v2 / decode_rumble_envelope (datagram.rs); the
  client demux applies the seq gate then forwards (pad, low, high, Option<ttl>);
  next_rumble is unchanged (drops ttl), next_rumble_ttl keeps it; ABI adds
  punktfunk_connection_next_rumble2 + PUNKTFUNK_RUMBLE_NO_TTL, ABI_VERSION 4->5
  (WIRE_VERSION unchanged — the tail is backward-compatible).
- host (punktfunk1.rs): the flat 500 ms refresh becomes a renewal loop that bumps
  seq + stamps a fresh TTL on active pads and drains a short post-stop zero burst,
  then goes quiet. Hatches: PUNKTFUNK_RUMBLE_ENVELOPE=0 (legacy v1 + flat refresh,
  a bisect switch), PUNKTFUNK_RUMBLE_TTL_MS (clamped [150, 5000]).
- renderers honor the TTL as their playback duration/deadline and keep their old
  heuristic only for a legacy (ttl=None) update: pf-client-core (the Deck haptic
  keep-alive is now deadline-bounded so it can't sustain a host-stopped rumble),
  clients/windows (SDL duration), android (JNI packs the lease out-of-band in bit
  48 so any u16 ttl is unambiguous; Kotlin createOneShot(ttl)), apple
  (RumbleRenderer.envelopeDeadline + nextRumble2; sessionStaleSeconds demoted to
  the legacy fallback).
- tests: codec round-trip + tail tolerance + seq-gate reorder (Rust); the probe
  asserts the v2 tail arrived under PUNKTFUNK_TEST_FEEDBACK; the Apple loopback
  asserts ttlMs round-trips end to end; RumbleTuning lease-decision cases.

The host-side idle-timeout from the previous commit is defense in depth on the
game side; this is the guarantee on the client side. Design:
punktfunk-planning/design/rumble-envelope-plan.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:08:27 +02:00
enricobuehler 19e9828e8d fix(host/windows): force off a stale rumble residual the game abandoned
XInput vibration is level-triggered — it persists until the game sets it to
zero — so a game that latches a rumble and then stops calling XInputSetState (a
residual left at a menu/loading screen, or a plain forgotten stop) drones to the
client forever (measured: a stuck (0,512) resent every 500 ms for 5.5 minutes).
A real controller stops when the app stops driving it; mirror that. Keyed on
game ACTIVITY (any SET_STATE, even an unchanged one), so a rumble the game keeps
asserting is never cut — only an abandoned residual is; kept above SDL's ~2 s
resend so an SDL-driven host game refreshes the activity clock before it fires.

This is the game-facing half of the rumble-stop story; the wire-facing half is
the self-terminating envelope model in the following commit. They compose: this
bounds a game-abandoned rumble at the host, envelopes bound a host-abandoned
rumble at the client.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:07:58 +02:00
enricobuehler a1e79a0d69 fix(flatpak): bind gamescope's Wayland socket for Deck Game-Mode HDR
The Vulkan-layer env vars alone left hdr10_format=None on a Deck OLED: the
FROG gamescope WSI layer loads but must open a Wayland connection to
gamescope's private socket ($GAMESCOPE_WAYLAND_DISPLAY = gamescope-0) to
negotiate HDR10 via the gamescope_swapchain protocol. The Deck runs games as
X11 clients, so --socket=wayland binds nothing and that socket never enters the
sandbox → the layer silently can't reach the compositor → PQ tone-mapped to
SDR, badge dark. Bind xdg-run/gamescope-0 (as chiaki-ng does); with the layer
path + ENABLE_GAMESCOPE_WSI + the socket, the surface offers HDR10 and the
presenter's existing HDR10 swapchain path engages — no client code change.
Harmless off-Deck (the layer no-ops with no gamescope socket to bind).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 03:07:50 +02:00
enricobuehler 313f194c63 fix(ci/flatpak): the DNS failures are runner-load packet drops, not nsswitch — widen the retry budget
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Live-debugged on home-runner-1: confirmed the dnf install in Tooling does
NOT actually rewrite /etc/nsswitch.conf (no authselect trigger fires), so
the nss-resolve sed from 68b5376f/5f687a70 was never the actual fix.
gitea-runner-fleet on this box is a shared, resource-capped fleet (3
replicas, --cpus 5/--memory 7g each, on 16c/24G) serving punktfunk AND
several other orgs' repos concurrently. A push to main fans out ~8
punktfunk workflows at once on top of that other traffic, and the box's
Docker embedded DNS resolver (127.0.0.11) drops UDP lookups under the
combined load — exactly what retry.sh's own header already documented.
Manually dispatching this job while the box was idle succeeded instantly,
with or without the sed. retry.sh's 5-attempt (~100s) budget isn't always
enough to outlast a synchronized multi-org burst; bumped the three
flathub-facing calls (remote-add, install-deps-only, download-only) to 10
attempts (~9min). Verified end-to-end on a live re-run (run 8993) after
this change: full success including publish + OSTree deploy.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-11 02:22:17 +02:00
enricobuehler 55472495a4 Merge pull request 'feat(ci): accept deploy_host input in deploy-services for target-agnostic deploys' (#2) from feat/deploy-host-input into main
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apple / screenshots (push) Successful in 19m53s
2026-07-10 23:56:46 +00:00
enricobuehler 9e6bd790a3 feat(ci): accept deploy_host input so deploy-all can target a fresh box
ci / web (pull_request) Successful in 52s
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ci / bench (pull_request) Successful in 7m44s
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ci / rust (pull_request) Successful in 18m33s
apple / screenshots (pull_request) Has been skipped
When unom/infra deploy-all provisions a new unom-1, it dispatches this
deploy with the just-created box IP. Falls back to the DEPLOY_HOST secret
on push-triggered runs, so existing behavior is unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 01:56:04 +02:00
enricobuehler 68b5376fb8 fix(ci/flatpak): reapply nss-resolve DNS fix after dnf pulls systemd upgrade
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docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
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docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
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docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 59s
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ci / rust (push) Successful in 18m16s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 15m30s
apple / screenshots (push) Successful in 18m50s
The earlier fix (5f687a70) dropped `resolve` from nsswitch.conf before the
Tooling step's dnf install. But that install pulls flatpak's recommended
xdg-desktop-portal -> pipewire/wireplumber, which drags in a systemd
package upgrade whose RPM trigger re-runs authselect and regenerates
nsswitch.conf — silently re-adding the `resolve` entry and clobbering the
fix before `flatpak remote-add` ever runs. Reapply the sed right after the
dnf install, immediately before the first flatpak network call.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-11 01:40:03 +02:00
enricobuehler 35d97ae6ac feat(windows): parallel virtual displays — proto v3 ring binding, manager slot map, group topology (W0–W3)
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release / apple (push) Successful in 19m30s
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flatpak / build-publish (push) Failing after 2m9s
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design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N
simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security
invariant preserved per-ring.

- proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped
  before the magic; the driver publisher refuses a cross-bound ring via the shared,
  unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index
  validation applied to frames, invariant #10); the host's wait_for_attach surfaces the
  refusal loudly and self-checks its own stamp.
- manager: the one-monitor MgrState becomes a slot map keyed by the client's identity
  slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts,
  slot-scoped begin_idd_setup (a different identity is an admission question, never a
  preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release.
- group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is
  never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in
  captures, last-out restores); desktop layout via CCD source origins from the pure
  layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure.
- admission: the Windows separate→reject override now sits behind the
  PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone —
  a second identity gets its own monitor + ring; default flips in W5 after soak);
  max_displays and NVENC session-unit budgets decline an unaffordable display AT
  admission; kick_dwm_compose is process-globally throttled and per-display — cursor
  jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current
  state at the next vsync tick).

On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors
streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean
(no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed
budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed.
V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up
(the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1
recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's
load-bearing unknown, answered yes.

Also carries the client-HDR EDID forwarding that shared this working tree
(Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block,
PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive
with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 01:06:44 +02:00
enricobuehler 979e38523b Merge pull request 'ci: build-free deploy-services.yml for docs + flatpak server' (#1) from deploy-services-workflow into main
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2026-07-10 21:31:17 +00:00
enricobuehler 9b0aac4b5c ci: fix deploy-services.yml content (was double-encoded)
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2026-07-10 19:12:38 +00:00
enricobuehler 124a81e861 ci: deploy-only workflow for docs + flatpak server (no rebuild)
docker.yml (5-image matrix) and flatpak.yml (full flatpak-builder) couple the
docs + flatpak-server deploys to heavy builds. This adds a dispatchable,
build-free deploy-services.yml that just (re)places the compose files and pulls
the already-published images, so unom/infra's deploy-all can bring a fresh
unom-1 fully up in one dispatch. The flatpak ./site OSTree content is restored
from the unom-1 backup or regenerated by flatpak.yml's next publish.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 19:11:46 +00:00
enricobuehler 3078528b28 feat(video): 4:4:4 defaults — the host allows it, the client chooses it
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Capability now lives on the host, choice on the client. PUNKTFUNK_444 flips
to DEFAULT ON with an explicit-off grammar (0/false/off/no — the old
presence-only flag() would have read =0 as on); every existing gate still
applies (client advertisement, HEVC, full-chroma capture, encode probe,
Windows HDR-display downgrade), so an unset host merely stops refusing. The
Apple client's "Full chroma (4:4:4)" toggle flips to DEFAULT OFF: full chroma
is a per-session trade — a clear win for desktop/text, but at a fixed bitrate
game content spends those bits better at 4:2:0, and the encode/decode pixel
rate rises. Persisted user choices survive both flips.

Live-verified on the CachyOS VM: host with no env negotiates
chroma_format_idc=3 for a 4:4:4-advertising client; PUNKTFUNK_444=0 resolves
4:2:0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 18:09:28 +02:00
enricobuehler 0dacb37088 feat(linux): zero-copy 4:4:4 — the EGL worker converts to planar YUV444 on the GPU
A 4:4:4 session no longer falls to the CPU path (SHM capture + swscale
RGB→YUV444P + re-upload — the fps-ceiling triple tax). The zero-copy worker
grows a Yuv444Blit: three full-res R8 GL passes (the proven BT.709
coefficients; studio or full range per PUNKTFUNK_444_FULLRANGE, read by both
processes so pixels and VUI flip together) into ONE stacked 3-plane pitched
CUDA allocation — which keeps the worker↔host wire and IPC single-plane. The
encoder copies the planes into ffmpeg's yuv444p CUDA surface and hevc_nvenc
emits Range-Extensions 4:4:4 natively.

ImportKind::Tiled444 is APPENDED to the worker protocol (a worker outliving a
replaced host binary must keep the old tags stable; an old worker just errors
the import, which the fail machinery already handles). A 4:4:4 session on a
LINEAR/gamescope capture — no convert wired there — fails with a clear message
instead of letting hevc_nvenc silently subsample. caps().chroma_444 now keys
off the session (it missed the GPU path when keyed off the swscale's
existence).

Live-verified on the CachyOS VM (RTX 5070 Ti): per-frame "imported to CUDA
yuv444=true", stream Rext/yuv444p/bt709 in both tv and pc range, no CPU-path
warning.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 18:09:28 +02:00
enricobuehler 5f687a7083 fix(ci/flatpak): drop nss-resolve so flatpak can resolve DNS in the container
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fedora:43 nsswitch routes host lookups through the resolve module
(systemd-resolved), absent in a CI container. git/curl/dnf fall through
to the dns module (Docker 127.0.0.11); flatpak/ostree's resolver trips
[!UNAVAIL=return] and dies with '[6] Could not resolve hostname'. Was
masked as flaky 'busy runner drops DNS' + retry.sh, but it's
deterministic on runners where the resolve module tips that way (started
failing when jobs landed on the newly-added home-runner-2). Drop the
resolve entry -> plain dns lookups.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 18:03:43 +02:00
enricobuehler d55cde61d3 style: cargo fmt — settle the CSC/tvOS changes' layout (CI Format gate)
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Formatting only, no code change: the signaled-CSC and tvOS commits
(1fcf9e11, 3ba19f28) left six files unformatted and the rust job's
Format step rejects main. cargo fmt --all --check is clean after this.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 17:11:27 +02:00
enricobuehler 3ba19f28a2 feat(apple): the gamepad UI comes to tvOS - focus-driven, with real session controls
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The console UI now runs on tvOS through the NATIVE focus engine: carousel
cards and settings rows are focusable Buttons (Siri Remote and pads both
navigate; imperative scrollTo replaces the drop-prone scrollPosition binding),
while iOS/macOS keep the 60 Hz poll untouched - on tvOS it carries only what
focus has no concept of: X/Y screen actions and left/right value adjust with
the poll's dominant-axis feel (onMoveCommand proved input-source-dependent:
keyboard intercepted, pad dpad not -> double steps). Text entry uses the
system fullscreen keyboard (TVTextEntry); pairing + library present as covers
under the launcher; the game library defaults ON; settings values slide a
quiet 14 pt in the step's direction.

Session controls: controller/remote input routes EXCLUSIVELY through
GameController during a stream (GCEventViewController, interaction disabled) -
a pad's B no longer doubles as a UIKit menu press that ended sessions
mid-game. Deliberate exits only: the cross-client escape chord (hold
L1+R1+Start+Select 1.5 s - pf-client-core's contract, now implemented on all
Apple platforms) and holding the remote's Back >= 1 s; the start-of-stream
banner (now also on tvOS) teaches both. The Siri Remote's touch surface
drives the host pointer - press = left click, Play/Pause = right click,
release-tail jumps gated so motion stays truly relative.

tvOS 26 regressions fixed at the root: the app-wide brand tint rendered every
unfocused control as a blank pill (tint dropped on tvOS) and the 17 pt root
font shrank the whole platform (29 pt there), plus 10-foot sizing across host
cards, the gamepad screens, and the stats HUD (whose misleading "Press Menu"
hint is gone). Acknowledgements scrolls by focus-sized chunks and Menu pops
instead of suspending; full-width focusSections make the home actions
reachable from any column. The presenter defaults to stage-3 glass pacing on
tvOS (a 60 Hz panel fed a 60 fps stream is the sticky-FIFO worst case behind
the 50 ms display stage) and is pickable from the gamepad settings; HDR
capability advertises from AVPlayer.eligibleForHDRPlayback instead of the
current mode's EDR headroom, so an SDR home screen no longer hides an HDR TV.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:59:01 +02:00
enricobuehler 1fcf9e11ec fix(video): honor the signaled CSC matrix end-to-end + tvOS HDR presentation
Clients derive Y'CbCr->RGB from the stream's SIGNALED matrix x range x depth
via shared csc rows (Rust csc_rows + Swift CscRows) instead of hardcoded
709/2020 - a BT.601-signaled stream (a Linux host's RGB-input NVENC) no longer
renders with a constant hue error. Host-side signaling made honest across
NVENC/VAAPI/openh264/GameStream and the session plan's chroma/bit-depth.
Decoded color-bar fixtures (601/709 x limited/full) pin the math in tests on
both cores.

Same presenter, tvOS HDR: tvOS has no Metal EDR API and a bare PQ colorspace
tag composites UNTONE-MAPPED (the "overblown" Apple TV report), so HDR now
splits on the display's live EDR headroom - PQ passthrough when the
per-session AVDisplayManager mode switch landed (a real HDR10 output
tone-maps itself), else an in-shader PQ->SDR tone-map (203-nit reference
white, extended-Reinhard 1000-nit knee, 2020->709) into the proven SDR layer
config. The 10-bit stream keeps its full decode depth either way.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:59:01 +02:00
enricobuehler db49904c6d fix(core): un-break win64 clippy — RawSocket is already u64, the cast is same-type
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CI's Windows clippy (-D warnings) rejects `raw as u64` in the qWAVE flow
guard: std's RawSocket is u64 on Windows, so the cast is a no-op
(clippy::unnecessary_cast). Verified with the CI's exact invocation
(cargo clippy -p punktfunk-host --features nvenc,amf-qsv -- -D warnings)
on the RTX box.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:55:27 +02:00
enricobuehler a011aebef5 feat(host,web): experimental PnP monitor-devnode disable for Exclusive sessions
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Second experiment against the connected-but-dark-head stutter (field-proven
on the reporter's box: unplugging his standby HDMI TV removes a metronomic
~4 s double-jolt; DDC/CI is a dead end for TVs — measured on the lab LG, VCP
0xD6 gets no I2C ACK). An Exclusive isolate only removes physical monitors
from the CCD topology; their PnP devnodes stay live, so every standby wake
(auto input scan, Instant-On HPD cycling) still triggers the full Windows
reaction: PnP arrival/removal, CCD re-evaluation, DWM invalidation — the
suspected hiccup mechanism (Apollo #368's Device-Manager-refresh signature).

- New `pnp_disable_monitors` display-policy axis (default off): orthogonal
  to presets like game_session/ddc_power_off, surfaced in GET/PUT
  /display/settings + the enforced list, carried through the layout
  transform.
- windows/monitor_devnode.rs: after the isolate takes, disable exactly the
  deactivated monitors' devnodes — CCD target → monitor device path
  (DISPLAYCONFIG_TARGET_DEVICE_NAME) → PnP instance id → CM_Disable_DevNode
  with CM_DISABLE_PERSIST, so a hot-plug RE-ARRIVAL stays disabled (that
  persistence is the whole point). Teardown re-enables BEFORE the CCD
  restore (+300 ms re-arrival settle) so restored paths have their monitors
  back. Precise selection — co-installed third-party virtual displays are
  never touched.
- Crash safety: instance ids journal to <config>/pnp-disabled-monitors.json
  before disabling; serve startup re-enables leftovers from a crashed host.
  Worst case is documented in the console help (Device Manager re-enable).
- Web console: second Experimental-badged toggle (the DDC block refactored
  into a shared ExperimentalToggle), EN/DE strings, preset-switch carry.

Verified: Linux 263 tests + clippy + fmt clean; Windows (RTX box) 220/220 +
clippy clean; web tsc + production build clean; openapi.json regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:47:40 +02:00
enricobuehler d1770c3476 refactor(host): shared send-pacing policy for the native and GameStream video planes
Networking-audit deferred plan §5. Both planes spread a frame's wire
packets across a time budget in chunked bursts; the schedule logic,
PUNKTFUNK_VIDEO_DROP loss injection, and percentile helper were duplicated
between punktfunk1::paced_submit and gamestream::stream::spawn_sender. Now
one host-local send_pacing::pace_frame carries the policy; each plane keeps
its exact historical parameterization and its own syscall layer (GSO
Session vs sendmmsg over the RTP socket — policy shared, plumbing not):

  native     burst_bytes = PUNKTFUNK_PACE_BURST_KB (microburst stage),
             fixed 16-packet chunks, budget = 0.9 × time-to-deadline
  gamestream no burst stage, bounded steps (≤ 12, chunk ≥ 16, the old
             pace_layout), fixed budget = 0.75 × frame interval

Deterministic-schedule unit tests pin both parameterizations against
verbatim transcriptions of the legacy math (burst split, chunk layout,
step counts — including pace_layout's historical test anchors) and the
sleep-target formula (GameStream's legacy per_step form agrees to
≤ steps/2 ns; the unified fraction form is used for both). Deliberate
sub-observable normalizations, all on test-knob or ns-scale paths:
PUNKTFUNK_VIDEO_DROP is now parsed once per process and clamped to 1..=90
on the GameStream plane too (was per-stream, unclamped), and the native
sleep floor comparison is now >= (was >, differs only at exactly 500 µs).

Validation:
- 263 host tests green, incl. the end-to-end sender_delivers_batches
  (spawn_sender → pace_frame → sendmmsg, byte-identical delivery)
- PUNKTFUNK_VIDEO_DROP FEC sweep at 5 % and 8 % injected wire loss:
  all 11 punktfunk1 integration tests (full host↔client roundtrips
  through send_loop → paced_submit) recover and pass
- pending: one real Moonlight smoke session against this build (the
  legacy-plane timing gate) — recipe handed to the operator

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:26:41 +02:00
enricobuehler baa04d2d24 style: cargo fmt over the networking-audit changes
rustfmt pass over the files the deferred-plan items touched (pinned
toolchain 1.96.0); no semantic change. cargo fmt --all --check now clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:10:20 +02:00
enricobuehler ddb93c533c fix(core,android): networking-audit small follow-ups — bounds, oversized AUs, probe flag
Networking-audit deferred plan §6:

- 6.1 client reassembler ceiling derived from the negotiated rate:
  Welcome::session_config (client role) now sets max_frame_bytes to
  clamp(4 × bitrate_kbps×125 / refresh_hz, 8 MiB, 64 MiB) instead of the
  blanket 64 MiB p1_defaults bound — the hostile-header memory ceiling was
  ~10× larger than any real access unit. Local only (the host never
  reassembles video; the wire is self-describing); a bitrate-0 (older)
  host keeps the old bound. Unit-tested floor/derived/host/old-host cases.
- 6.2 ProbeState.active is cleared when the host's ProbeResult lands, so
  the pump stops mirroring receive counters once the burst is over.
- 6.3 Android: an AU larger than the codec input buffer is DROPPED with a
  recovery-keyframe request and a counter, on both the sync (feed) and
  async (feed_ready) paths — a truncated AU is corrupt input the decoder
  chews on silently, poisoning the reference chain until the next IDR. The
  async path recycles the never-queued input slot; the sync path returns
  the dequeued slot with zero valid bytes.
- 6.4 bounded uplink channels: mic_tx at 64 (~320 ms of 5 ms frames;
  overflow sheds the fresh frame with a debug log — a tokio mpsc can't
  shed from the head, and past 320 ms of backlog the mic is broken either
  way; the bound is about memory) and ctrl_tx at 32 (sparse requests; a
  full queue means a wedged control task, reported as Closed). input_tx
  stays unbounded per the plan: keyboard/mouse events must never silently
  drop, and gamepad state is snapshot-healed.
- 6.5 (wire version byte says P1 while streaming Gf16): record-only,
  resolves with the P2 packet revision.

include/punktfunk_core.h: cbindgen re-emitted in the new module order
after the quic/ split (item 3) — no semantic change beyond the reorder.

cargo ndk check (arm64-v8a), workspace clippy, core+host tests green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:07:42 +02:00
enricobuehler 9afcbcd307 feat(transport): Windows DSCP via qWAVE flows — PUNKTFUNK_DSCP now real on the wire there
Networking-audit deferred plan §4 (the qos.rs follow-up). On Windows
set_tos_v4 succeeds but the stack strips the mark without a qWAVE flow, so
PUNKTFUNK_DSCP=1 was a silent wire no-op there. Now (Apollo/Sunshine's
approach): QOSCreateHandle once per process; QOSAddSocketToFlow per
connected media socket — video → QOSTrafficTypeAudioVideo, audio →
QOSTrafficTypeVoice (QOS_NON_ADAPTIVE_FLOW) — then best-effort
QOSSetFlow(QOSSetOutgoingDSCPValue, 40/48) to pin the exact CS5/CS6 the
other platforms mark. The pin lands for elevated processes (the host runs
as the SYSTEM service — exactly where the video egress is) or under the
"allow non-admin DSCP" policy; otherwise the traffic-type default marking
stands (still WMM-useful). Gating + contract unchanged: opt-in via
dscp_enabled(), every step debug-logs and continues.

set_media_qos now returns an RAII QosFlow guard (QOSRemoveSocketFromFlow on
drop) that must outlive the socket's traffic: stored in UdpTransport
(declared before the socket, so drop order removes the flow first) and held
for the stream's scope by the GameStream video/audio senders — whose
tagging moved after connect(), since qWAVE derives the flow's 5-tuple from
the connected socket (behavior-neutral on Linux). Off-Windows the guard is
inert and never constructed.

Validated: cargo check -p punktfunk-core --target x86_64-pc-windows-msvc
green (the full host can't cross-check from Linux — aws-lc-sys needs MSVC
tooling; it builds on-box via deploy-host.ps1). Remaining on the next
Windows pass per plan: deploy to the RTX box and pktmon/Wireshark the
client side — DSCP ≠ 0 on video egress with PUNKTFUNK_DSCP=1, 0 without.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:59:23 +02:00
enricobuehler e9b2eacf87 refactor(core): split quic.rs (3.2k lines) into src/quic/ — pure move
Networking-audit deferred plan §3. One file per concern, zero logic edits:

  quic/mod.rs      MAGIC/CTL_MAGIC + re-exports (every crate::quic::X path
                   compiles unchanged across host + all clients)
  quic/msgs.rs     Hello/Welcome/Start, typed control msgs + type bytes,
                   resolve_codec, ColorInfo, window_loss_ppm, pairing msgs
  quic/pake.rs     the SPAKE2 pairing exchange
  quic/datagram.rs 0xC9–0xCF plane codecs (audio/rumble/mic/rich-input/
                   hidout/HdrMeta/HostTiming)
  quic/io.rs       length-prefixed stream IO
  quic/clock.rs    clock_offset_ns estimator, clock_sync, ClockResync
  quic/endpoint.rs quinn config, ALPN, pinning verifiers, keep-alive
  quic/tests.rs    the cross-cutting test module, unchanged

Mechanical deltas only: the nested `pub mod` wrappers became files (one
dedent), submodules import what they previously inherited from the parent
scope, and the three RichInput kind tags are pub(super) for the tests
(same-module before). Verified line-multiset-identical after normalizing
indentation. cargo check --workspace, core tests (quic), clippy, and
cargo ndk check all green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:51:15 +02:00
enricobuehler d4467a44e2 feat(core): mid-stream clock re-sync — live offset survives wall-clock steps and drift
Networking-audit deferred plan §2. The host↔client offset was measured once
at connect; an NTP step or slow drift silently corrupted the clock-based
jump-to-live signal, the ABR one-way-delay signal, and every latency stat —
4a3b1ae2's disarm backstop stopped the IDR storm but lost the detector for
the session. Now the client re-estimates mid-stream and recovers it.

- quic: ClockResync — the connect-time 8-round probe/echo estimate as a
  select!-driven state machine (rounds matched by echoed t1, stale batches
  ignored), plus accept_resync (batch min-RTT ≤ max(2 ms, 1.5× connect RTT)
  so a congested window can never bias the offset). No wire change: the
  host has always answered ClockProbe at any time on the control stream.
- client: the offset lives in an Arc<AtomicI64> seeded at connect; the
  control task re-probes every 60 s and immediately after the pump's FIRST
  no-op clock flush (the "clock stepped under me" signal, sent on the next
  report tick). On apply: store, reset stale_frames/noop_clock_flushes,
  re-arm the clock detector if a step had disarmed it. The disarm heuristic
  stays as the final backstop. Public NativeClient::clock_offset_ns keeps
  the connect-time value (ABI untouched); new clock_offset_now_ns() /
  clock_offset_shared() expose the live value.
- consumers migrated to the live offset: pf-client-core session stats, the
  pf-presenter e2e stamp, Windows session/render, Android feeder/drain/
  DisplayTracker (the tracker holds the shared handle, not the client, so
  the leaked render-callback refcount can't pin the session).
- probe: --clock-resync runs a second full handshake mid-connection and
  asserts a sane, consistent estimate. Live against the local canary host:
  offsets 8646/2139 ns, disagreement 6 µs, 8/8 rounds — OK.

Unit tests cover the round collection, stale-echo rejection, batch restart,
min-RTT selection, and the acceptance guard. cargo ndk check green.
Remaining manual validation: `sudo date -s "+2 sec"` on a live streaming
client → expect one no-op flush, a re-sync, re-armed detector, no IDR pulse.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:45:12 +02:00
enricobuehler 68a863866a perf(core): packetize straight into the wire pool — zero-alloc host send path
Stage B of the zero-copy host packetize path (networking-audit deferred
plan §1): Packetizer::packetize_each yields (header, shard) pairs in exact
wire order; Session::seal_frame writes seq(8) ‖ header(40) ‖ shard ‖ tag
scratch directly into the pooled wire buffer and seals [8..] in place. The
per-packet intermediate Vec (header ++ body) and its extra memcpy are gone
— with Stage A, every data byte is now copied once (frame → wire) instead
of three times, and the ~2 transient allocs/packet on the send thread are
zero after pool warmup (~180k allocs/s at 1 Gbps rates).

packetize() stays as a thin wrapper over packetize_each — the reference
implementation used by tests and the loss harness.

- wire-equivalence test: pooled path vs wrapper path byte-identical across
  multi-block/partial-tail/exact-multiple/empty frames, fec 0%/50%, both
  schemes, crypto on/off
- loss-harness sweep: recovery rates identical to the pre-item-1 baseline
- bench pipeline (end-to-end incl. client half) vs pre-item-1 baseline,
  stages A+B cumulative: gf16/64K -3.6%, gf16/1M -3.2%; gf8 cases are
  Cauchy-math-bound and unchanged within noise
- cargo ndk check (arm64-v8a) green

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:22:53 +02:00
enricobuehler cdbdc078d6 perf(core): ref-based FEC encode — packetize shards reference the frame in place
Stage A of the zero-copy host packetize path (networking-audit deferred
plan §1): ErasureCoder::encode now takes &[&[u8]], so Packetizer::packetize
builds each block's data shards as slices straight into the frame buffer
instead of allocating + copying a Vec per data shard. Only the frame's
final (possibly partial) shard is staged in a reusable zero-padded scratch;
blocks are consecutive shard ranges, so every other shard is a full
payload-sized slice.

- gf8: encode_sep() over the same Cauchy codec — parity byte-identical to
  nanors/Moonlight (nanors_exact_parity_vectors unchanged and green)
- gf16: reed_solomon_simd::encode is already generic over AsRef<[u8]>
- loss-harness sweep: recovery rates identical before/after
- bench pipeline (end-to-end, host+client): gf8/64K -3.0%, gf16/64K -2.2%,
  gf16/1M -3.4%, gf8/1M -0.7%

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 15:16:07 +02:00
enricobuehler 204577c7ce style(core): dedupe Hello::decode trailing-field offset math
The four trailing single-byte fields (video_caps, audio_channels, video_codecs,
preferred_codec) each recomputed the name/launch offset chain from scratch —
four copies of the same three-line walk, each a chance to diverge when the next
trailing field lands. Compute name_len/launch_off/tail once and index from
there; name/launch decode from the same bindings. Wire behaviour pinned by the
existing roundtrip + back-compat tests (all green).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 14:55:51 +02:00
enricobuehler dd73ae2469 fix(host): fresh random per-session nonce salt instead of the static "pkf1"
Every session sealed with the literal salt b"pkf1", so GCM nonce uniqueness
(nonce = salt || sequence) rested ENTIRELY on the per-session key being fresh —
correct today, but a single key-reuse bug anywhere in the handshake path would
have meant immediate catastrophic nonce reuse instead of merely a wrong key.
Random salt per session keeps the documented second line of defense real. The
salt is negotiated via Welcome, so every deployed client just follows — no wire
or compat change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 14:55:51 +02:00
enricobuehler 6fbab53d56 feat(audio): libopus packet-loss concealment on the client audio plane
The 0xC9 audio datagrams ride the lossy plane with no FEC, and no client ever
consulted the per-packet sequence: a lost 5 ms Opus packet played out as a hard
gap in the ring — an audible click/pop on every drop, i.e. constantly on the
Wi-Fi links where video loss is already being FEC-absorbed.

Now a shared `AudioGapTracker` (punktfunk-core::audio — pure data, wrap-safe,
unit-tested incl. u32 wraparound / reorder / duplicate cases) tells the decoder
how many packets went missing immediately before each received one, and both
native clients (pf-client-core PipeWire path, Android AAudio path) synthesize
that many frames of libopus packet-loss concealment first: `decode` with empty
input (the opus crate maps it to a NULL data pointer = PLC), sized by the last
real frame's sample count. Interpolated fade instead of a click.

Bounds: a gap is capped at 10 packets (50 ms) — libopus PLC fades to silence
after a few frames anyway, so past the cap the rings' existing underrun/re-prime
path takes over. Reorders and duplicates conceal nothing (the plane has no
reorder buffer; playing a late packet where it lands is the existing behaviour).
In-band Opus FEC (LBRR) is deliberately NOT used: the host sends 5 ms frames
and LBRR needs ≥10 ms frames to carry anything.

The cap is a crate-private const so cbindgen keeps it out of the C ABI header.
Host cargo tests + clippy green; android crate verified via cargo ndk check.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 14:55:37 +02:00
enricobuehler 4a3b1ae2e3 fix(core): jump-to-live survives a mid-session clock step — disarm on no-op flushes
The clock-based jump-to-live detector compares wall-clock receive time against
the CONNECT-TIME skew offset. A wall-clock step on either end (NTP mid-session,
resume-from-sleep correction) shifts every future frame's apparent latency by a
constant: past the 400 ms bound the detector fires forever — one backlog flush +
recovery IDR every 2 s cooldown, and the bitrate controller rides the repeated
"flushed" bad windows down to its floor. A stream that was perfectly live turns
into a periodic quality pulse with no recovery path.

The tell is in the flush itself: a genuine 400 ms backlog is ≥~170 datagrams
even at the 5 Mbps bitrate floor, but a clock-step flush finds nothing to
discard. So: two consecutive clock-triggered flushes that discarded <64
datagrams and zero queued AUs disarm the clock detector for the session (logged).
This also covers upstream router bufferbloat — delay standing in a queue a local
flush can't drain, where the OWD signal to the bitrate controller is the actual
remedy and a 2 s IDR cadence only feeds the congestion. The clock-free
queue-depth detector stays armed either way; it measures the local queue
directly and can't be fooled by a clock.

Rode along: the 11-field `Negotiated` tuple is now a documented struct — the
connect/worker plumbing reads as named fields instead of positional magic.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 14:55:20 +02:00
enricobuehler c7b8007ce7 fix(core): receive path — replay window covers the loss window, zero-alloc open
Two receive-path findings from the networking audit:

1. The anti-replay window (4096 seqs) silently re-tightened the "late ≠ lost"
   fix: at 1 Gbps (~125k pkt/s) it spans only ~33 ms, so a Wi-Fi-retry-delayed
   shard the reassembler's 120 ms loss window would still use was dropped HERE
   first as "older than the window" — recreating the false-loss → recovery-IDR
   churn the time-based loss window was built to kill, exactly on the high-rate
   links punktfunk targets. Widened to 32768 (covers 120 ms up to ~270k pkt/s,
   ≈2 Gbps+); the bitmap costs 4 KiB per session and the replay-hiding bound
   stays finite.

2. Every received datagram still paid one Vec allocation in the AES-GCM open
   (and a to_vec on the plaintext probe path) — ~125k allocs/s of cross-thread
   allocator churn at line rate, the same class of overhead that was the
   documented single-core wall on the macOS receive path. New
   `SessionCrypto::open_in_place` (mirror of seal_in_place; GCM verifies the
   tag BEFORE decrypting, so a forged packet never yields plaintext) lets
   `poll_frame` decrypt inside the recv ring and hand the reassembler a slice.
   Byte-identical semantics, unit-tested against `open` incl. tamper/runt
   cases; criterion entry added next to seal_in_place.

Tests: 94 core unit + loopback/c_abi suites green; clippy clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 14:55:06 +02:00
enricobuehler cca5008805 feat(host,web): experimental DDC/CI monitor power-off for Exclusive sessions
ci / web (push) Successful in 47s
ci / docs-site (push) Successful in 1m7s
decky / build-publish (push) Successful in 19s
apple / swift (push) Successful in 1m10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 15s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 30s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 11s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 9s
apple / screenshots (push) Successful in 5m28s
ci / bench (push) Successful in 6m40s
docker / deploy-docs (push) Successful in 20s
windows-host / package (push) Successful in 8m45s
android / android (push) Successful in 12m43s
deb / build-publish (push) Successful in 13m1s
arch / build-publish (push) Successful in 14m36s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 13m5s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 16m20s
ci / rust (push) Successful in 22m12s
The sole-virtual-display stutter investigation's active experiment: when the
Exclusive isolate deactivates a physical monitor, the dark-but-connected head
keeps getting serviced (monitor standby auto-input-scan / DP link churn) at a
seconds-scale cadence — the leading suspect for the periodic double-jolt. A
panel commanded off over DDC/CI (the VESA monitor-control channel in the video
cable) believes it has an owner and, on cooperating firmware, stops probing.

- New `ddc_power_off` display-policy axis (default off): orthogonal to presets
  like game_session, stored in display-settings.json, surfaced in GET/PUT
  /display/settings + the enforced list, carried through the layout transform.
- windows/ddc.rs: VCP 0xD6 power-mode control via the dxva2 Physical Monitor
  API. Deliberately DPMS-off (0x04, DDC stays responsive, signal return wakes)
  and never power-button-off (0x05, bricks-until-button on many monitors).
  Probe-before-write; every failure is skip-and-log — monitors without DDC/CI,
  OSD-disabled, or behind docks/KVMs degrade to a logged no-op.
- Manager wiring: panels commanded off immediately BEFORE the Exclusive CCD
  isolate (an HMONITOR — and with it the DDC channel — only exists while the
  display is active); teardown wakes them right after the CCD restore, where
  returning signal alone already wakes most firmware.
- Web console: an Experimental-badged on/off control on the display card,
  applied immediately like the game-session axis and preserved across preset
  switches; EN/DE strings incl. the wake-failure escape hatch (press the
  monitor's power button once, turn the option off).

Diagnostic value on top of the fix: if this kills a reporter's stutter, the
churn is monitor-firmware-initiated; if only topology=primary/extend does, the
driver services dark heads regardless — the two remaining root-cause classes.

Verified: Linux 258 tests + clippy + fmt clean; Windows (RTX box) 220/220 +
clippy clean; web tsc + production build clean; openapi.json regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 12:32:36 +02:00
enricobuehler f68f6bc590 fix(linux): zerocopy worker survives the host binary being replaced on disk
apple / swift (push) Successful in 1m10s
ci / web (push) Successful in 53s
ci / docs-site (push) Successful in 1m29s
apple / screenshots (push) Successful in 5m39s
windows-host / package (push) Successful in 7m45s
ci / bench (push) Successful in 5m30s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 8s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 8s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m4s
arch / build-publish (push) Successful in 11m21s
docker / deploy-docs (push) Successful in 11s
android / android (push) Successful in 15m23s
deb / build-publish (push) Successful in 13m39s
ci / rust (push) Successful in 17m30s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 12m7s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 13m56s
A pacman canary upgrade under a running host (0.5284→0.5338, 09:24 today)
unlinked /usr/bin/punktfunk-host; current_exe() then readlinked to
"<path> (deleted)", every worker spawn failed ENOENT, and each session
silently fell back to the CPU linear-copy capture — observed as the box
"regressing" to ~90 fps at 5-7 MP until a service restart.

- RemoteImporter::spawn now pins a read fd to /proc/self/exe (once, kept for
  the process lifetime) and execs the worker via /proc/self/fd/<n>. The magic
  link names the running image's inode, not its path, so the spawn survives
  replacement/deletion — and the worker is always byte-for-byte the host's own
  build, so a mid-upgrade spawn can't hit a worker-protocol skew either. If
  the fd draws number 3 (the worker's socket slot — the pre-exec dup2 would
  clobber it) it is re-numbered; if /proc is unavailable the old path-based
  spawn remains as fallback.
- argv[0] is set to "punktfunk-host" and the worker prctl-renames its comm to
  "pf-zerocopy" — exec-by-fd-path would otherwise show a bare fd number in ps
  and top.
- zerocopy-probe now also spawns the worker (handshake + modifier query), so
  the probe catches spawn-level breakage, not just FFI/GPU bring-up.

Verified end-to-end on the dev box: probe with the binary unlinked mid-run
(/proc/self/exe → "(deleted)") still spawns the worker and reports all 13
modifiers. New unit tests cover the pinned spawn and the deleted-file exec;
the latter retries ETXTBSY (fs::copy's write fd leaks into other tests'
forked children until their execs clear it — a copy-then-exec harness
artifact, not a production concern).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 11:34:13 +02:00
enricobuehler 7ab97bb1a3 feat(host): capture-stall watch — DWM-level self-diagnosis for the Exclusive-topology stutter
ci / web (push) Successful in 54s
ci / docs-site (push) Successful in 1m7s
apple / swift (push) Successful in 1m18s
ci / bench (push) Successful in 5m17s
decky / build-publish (push) Successful in 36s
windows-host / package (push) Successful in 8m13s
arch / build-publish (push) Successful in 11m2s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 32s
apple / screenshots (push) Successful in 5m38s
android / android (push) Successful in 16m12s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 10s
deb / build-publish (push) Successful in 15m13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 10m33s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 13m43s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 11m46s
ci / rust (push) Successful in 22m46s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m45s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 16m10s
Field repro (Mounjay, still present on 0.9.0): the ~4 s double-jolt stutter
appears ONLY while the virtual display is the sole active display (Exclusive
topology) and stops the instant Windows switches to Extend — live, both ways.
Cross-project research (Apollo #179/#358/#368/#563/#776, VDD #36, Tom's HW)
points at the display/present path BELOW capture: an inactive-but-connected
DisplayPort head being periodically serviced (standby HPD/AUX/link events),
with a DWM software-vsync clock beat as the secondary (different-signature)
class. Neither ends in anything our recovery-side detector can see unless the
client actually loses data — so give the HOST a direct sensor at the ring:

- StallWatch (idd_push.rs): a >150 ms hole in DWM frame delivery counts as a
  capture stall only when the 8 preceding frames arrived within 400 ms —
  sustained >=20 fps flow, so an idle desktop, a caret blink, or a paused
  video can never trip it. Per-stall debug line; when stalls settle into an
  evenly-spaced multi-second cycle, one rate-limited WARN names the class:
  'capture stalls are METRONOMIC', with the topology=primary/extend and
  refresh-rate leads. Ring-recreate recovery gaps reset the watch (self-
  inflicted, already logged by the recreate path).
- The evenly-spaced-cycle detector moves out of punktfunk1.rs into
  metronome.rs (RecoveryCadence -> Metronome, unchanged logic + tests) so the
  IDR-serve detector and the stall watch share one implementation; the
  recovery WARN now cross-references the capture-stall lines.

Diagnosis map for an Exclusive-mode stutter log: 'slow display-descriptor
poll' = something holds the win32k display lock; 'capture stalls are
METRONOMIC' without it = DWM stopped composing (DP servicing / present
clock, below us); recovery-IDR METRONOMIC alone = frames flowed but clients
lost data. Verified: Linux tests+clippy+fmt clean; Windows (RTX box)
220/220 + clippy clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 11:05:21 +02:00
enricobuehler aaed4380e5 chore(release): bump workspace version to 0.9.1
audit / bun-audit (push) Successful in 13s
ci / web (push) Successful in 53s
ci / docs-site (push) Successful in 55s
apple / swift (push) Successful in 1m10s
audit / cargo-audit (push) Successful in 2m41s
ci / bench (push) Successful in 5m39s
android-screenshots / screenshots (push) Successful in 3m3s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 58s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m15s
decky / build-publish (push) Successful in 17s
android / android (push) Successful in 12m47s
arch / build-publish (push) Successful in 11m58s
windows-host / package (push) Successful in 8m53s
deb / build-publish (push) Successful in 12m37s
ci / rust (push) Successful in 24m59s
release / apple (push) Successful in 12m36s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m5s
web-screenshots / screenshots (push) Successful in 2m44s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 2m18s
linux-client-screenshots / screenshots (push) Successful in 8m34s
apple / screenshots (push) Successful in 5m41s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 13m48s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 21m19s
docker / deploy-docs (push) Successful in 22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 9s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 8s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
flatpak / build-publish (push) Failing after 2m18s
Release 0.9.1 — a patch release led by three field-reported crash/brick
fixes, a security-review hardening pass, and the tiered stats overlay
landing on every platform.

The regression that forces the release: 0.9.0's stats-HUD display stage
hard-linked an API-33 NDK symbol believed API-26, so the native library
failed to load on every Android < 13 device — "Identity unavailable:
…NativeBridge", dead pair button, no discovery. The callback is now
dlsym-resolved (pre-13 devices simply lose that one HUD row), and a new CI
guard fails the APK build if the native lib ever imports a symbol beyond
the API-28 floor.

Two more crash-class host fixes ride along. GNOME: one console Approve
admitted every parked knock a retrying client had stacked up — three
instant Mutter virtual monitors segfaulted gnome-shell down to the GDM
greeter; knock generations now admit exactly one, Mutter topology
mutations are serialized process-wide, stale session-env is cleared, and
an opt-in PUNKTFUNK_RECOVER_SESSION_CMD hook can revive a dead session on
the next connect. Windows: twin identical GPUs died in a TEX_FAIL retry
loop when the IDD-push ring opened on the wrong twin — the ring now
rebinds once onto the render LUID the driver reports, and GPU inventory
ordering is LUID-sorted and stable for the boot.

Input: held gamepad state is rock-solid — Android pins one qualified pad
device (motion-sensor siblings zeroed axes on every event interleave), and
pad state now travels as sequence-gated idempotent snapshots
(HOST_CAP_GAMEPAD_STATE, negotiated; either end older falls back to the
per-transition path).

Security review findings addressed: sliding-window anti-replay on the
AEAD-authenticated data-plane sequence, 0600 client key + 0700 config dir
(existing stores re-locked), the web console's post-login open redirect
closed, the Windows installer's FFmpeg DLLs SHA-256-pinned, and a fork
guard on PR jobs sharing signing-runner labels.

Features: the 3-tier stats overlay (Compact/Normal/Detailed) ships on
every platform with cycle shortcuts and settings pickers; Apple gains the
experimental stage-3 glass-gated presenter (fixes the hidden 29-30 ms
display-stage queue on 120 Hz ProMotion; stage 2 stays default) and a
morphing, device-corner-concentric overlay card. Plus repo-wide docs sync
and the flatpak CI network hardening.

The [workspace.package] version (inherited by every crate via
version.workspace) is the release being cut; the 14 workspace entries in
Cargo.lock and the api/openapi.json info.version are refreshed to match
(CI builds --locked). Canary derives from the tag as minor+1 of the latest
stable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
v0.9.1
2026-07-10 10:49:10 +02:00
enricobuehler 3d6c06bb06 fix(ci): flatpak job rides out the runner's network flake — retry every single-shot fetch
ci / web (push) Successful in 52s
apple / swift (push) Successful in 1m13s
ci / docs-site (push) Successful in 1m8s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 8s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 6m13s
windows-host / package (push) Successful in 7m50s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m0s
docker / deploy-docs (push) Successful in 1m16s
arch / build-publish (push) Successful in 11m17s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 2m19s
release / apple (push) Successful in 11m7s
android / android (push) Successful in 13m1s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m2s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m18s
deb / build-publish (push) Successful in 14m52s
apple / screenshots (push) Successful in 5m41s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 12m13s
ci / rust (push) Successful in 22m12s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m18s
flatpak / build-publish (push) Successful in 5m18s
The flatpak run dies most pushes at `flatpak remote-add` with an instant
"[6] Could not resolve hostname" (runs 8755/8702/8689), 25ms after dnf pulled
329 packages fine — and deploy-docs separately hits "dial tcp: i/o timeout"
to unom-1 (8716/8679). The busy runner drops UDP DNS + TCP dials under
parallel-job load; tools with built-in retries (dnf) ride it out, single-shot
fetches killed the whole 2h build slot.

* scripts/ci/retry.sh: linear-backoff wrapper (5 tries, attempt*10s); stdout
  passes through untouched so $(…) capture works.
* Tooling: retry the flathub remote-add.
* Build split: a retried prefetch phase (--install-deps-only, then
  --download-only for every crate in cargo-sources.json) warms the state dir;
  the long compile then runs with no network left to flake on.
* Seed step: probe (retried) whether the server repo exists — ONLY first
  publish may continue fresh. The old blanket `rsync || warn` swallowed
  transient failures too, producing the single-branch summary that clobbers
  the other channel (the exact bug the step's comment documents).
* Deploy: retry the idempotent ssh/rsync calls to unom-1.
* raw.githubusercontent curl: --retry 5 --retry-all-errors.

docker.yml's deploy-docs has the same disease but sits on drone-ssh; left
for a follow-up. Real root cause is runner-host networking (conntrack /
upstream DNS under burst load) — retries make the jobs indifferent to it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 10:20:40 +02:00
enricobuehler f5e5297a2a style: cargo fmt — settle comment/assert layout the last two fixes left unformatted
`cargo fmt --all --check` on main flags decode.rs (android dlsym fix),
probe/main.rs (0600 key fix), and session.rs (anti-replay tests). The probe
one is restructured rather than machine-formatted: rustfmt wanted the key-
permissions comment gutter-aligned to the trailing `// the certificate is
public` comment, so fold both into one block comment above the write instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 10:20:40 +02:00
enricobuehler 8fa12167af fix(android): client loads again on Android < 13 — dlsym the API-33 render callback
ci / rust (push) Failing after 41s
ci / web (push) Successful in 52s
ci / docs-site (push) Successful in 53s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 30s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 12s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 7s
apple / swift (push) Successful in 1m11s
ci / bench (push) Successful in 6m46s
apple / screenshots (push) Successful in 5m45s
android / android (push) Successful in 12m38s
deb / build-publish (push) Successful in 11m58s
arch / build-publish (push) Successful in 14m5s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m52s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 13m33s
docker / deploy-docs (push) Successful in 7s
0.9.0's HUD display stage hard-linked AMediaCodec_setOnFrameRenderedCallback via
ndk-sys believing it API 26; the symbol is API 33 ("Available since Android T").
A cdylib links fine with the dangling import, so it only exploded at
System.loadLibrary on every pre-13 device: UnsatisfiedLinkError, then every
NativeBridge touch throws NoClassDefFoundError — surfacing as "Identity
unavailable: io.unom.punktfunk.kit.NativeBridge", a dead pair button, and no
discovery (reported on a Y700 / Android 12; 13+ devices unaffected).

- decode::install_render_callback now dlsym-resolves the entry point from
  libmediandk.so, mirroring try_set_frame_rate; on API < 33 the HUD simply has
  no display stage (the pre-0.9.0 behaviour) and the .so loads.
- New scripts/ci/check-android-jni-imports.sh, wired as checkJniImports* gradle
  tasks the APK build depends on: fails the build if libpunktfunk_android.so
  imports any symbol absent from the NDK's API-28 stubs — `--platform 28` never
  enforced this (cdylib links permit undefined symbols), despite the old
  comment's claim. Verified: 3 ABIs clean at the 28 floor, and the check flags
  the known API-28 symbols when pointed at a 27 floor.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 10:06:31 +02:00
enricobuehler 21be4fc620 feat(apple): morph + scale-up the stats overlay, inset it to the device corner
windows-drivers / probe-and-proto (push) Successful in 23s
ci / rust (push) Failing after 49s
ci / docs-site (push) Successful in 50s
ci / web (push) Successful in 53s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 8s
decky / build-publish (push) Successful in 17s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
apple / swift (push) Successful in 1m13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 45s
windows-drivers / driver-build (push) Successful in 1m28s
flatpak / build-publish (push) Failing after 56s
android / android (push) Has been cancelled
apple / screenshots (push) Has been cancelled
arch / build-publish (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
release / apple (push) Has been cancelled
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
windows-host / package (push) Has been cancelled
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Has been cancelled
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Has been cancelled
windows / build (aarch64-pc-windows-msvc) (push) Has been cancelled
windows / build (x86_64-pc-windows-msvc) (push) Has been cancelled
- Remove the "releases mouse/keyboard" shortcut hint from the stats overlay
  (kept the capture hint). The release shortcut still lives on the Stream menu
  and, on macOS, the start-of-stream banner.
- Animate the overlay: one shared glass card now wraps the tier content, so a
  verbosity change MORPHS the card's frame/shape in place instead of
  cross-fading a fresh card; the enter/exit transition is a scale-up from the
  HUD's own corner. Driven by .animation(.smooth, value: statsVerbosity).
- iOS: give the card a corner radius concentric with the physical display
  (displayCornerRadius - inset, continuous curve) so it no longer cuts into the
  very rounded device corner. Reads _displayCornerRadius via KVC with a safe
  fallback (note: private API — App Store consideration).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 10:04:31 +02:00
enricobuehler e707a962b6 fix(security): anti-replay, 0600 client key, open redirect, supply-chain
Address findings from a repo security review:

- core: add a sliding-window anti-replay filter over the AEAD-authenticated
  sequence in Session (poll_input/poll_frame), closing the input-replay gap the
  data plane previously left to the LAN/VPN trust assumption. 4096-deep window,
  unit-tested; the encrypted loopback suite confirms no false drops.
- clients: write the mTLS client private key 0600 and lock the config dir 0700
  on Unix (it was world-readable at the umask default), re-locking existing
  stores on load. pf-client-core::trust plus the probe's own identity writer.
  Windows keeps the %APPDATA% ACL; Android/Apple already wrap the key.
- web: fix a post-login open redirect — resolve `next` via URL and require it to
  stay same-origin, rejecting `/\evil.com` and tab/encoding variants the old
  `!startsWith("//")` guard missed. Also fixes the dead safeNextPath helper.
- ci: SHA-256-pin the BtbN FFmpeg DLLs bundled into the signed Windows installer
  (were fetched from the rolling `latest` tag unverified); fails closed on a
  re-roll, matching the VB-CABLE gate.
- ci: fail-open fork-guard on the Windows/Apple host-mode PR build jobs that
  share runner labels with the signing jobs. Definitive fix stays server-side
  (Gitea outside-collaborator approval / isolated PR runners) — see the notes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 10:04:23 +02:00
enricobuehler ef39050dbc docs: repo-wide housekeeping — sync README & docs with the code as shipped
windows-drivers / probe-and-proto (push) Successful in 47s
ci / web (push) Successful in 58s
apple / swift (push) Successful in 1m13s
decky / build-publish (push) Successful in 16s
ci / docs-site (push) Successful in 1m19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 43s
windows-drivers / driver-build (push) Successful in 1m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 55s
ci / bench (push) Successful in 7m18s
flatpak / build-publish (push) Successful in 6m18s
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android / android (push) Successful in 13m4s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m57s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 2m16s
arch / build-publish (push) Successful in 16m24s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m6s
deb / build-publish (push) Successful in 17m54s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m27s
ci / rust (push) Successful in 18m23s
apple / screenshots (push) Successful in 5m58s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 20m24s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 18m43s
Six parallel audits swept the root docs, docs-site, every per-directory
README, and the packaging docs; every claim below was verified against
the source before editing.

- README: Layout gains the six missing crates (pf-client-core,
  pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray),
  clients/session, api/ and ci/; Linux/Windows client rows reflect the
  shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA ->
  software decode chains; the "every client over a C ABI" claim is
  corrected (Rust clients link the core directly); tiered stats overlay
  + console shell noted; Apple row mentions AV1.
- CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked);
  point at the README's build/invariants sections. SECURITY: 0.9.0.
- host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy
  names — pairing is required by default, --allow-tofu is the real flag;
  document --data-port and --idle-timeout-ms.
- configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash
  recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT.
- virtual-displays/gnome: GNOME per-client scaling shipped (host-
  persisted) — flip the  to  and describe how it works.
- stats: new "Detail levels" section (Off/Compact/Normal/Detailed +
  per-platform cycle gestures); retire the GTK hand-off note.
- clients/install-client/status/roadmap: decode chains, Windows client
  validation narrowed to HDR-only pending, adaptive bitrate, console
  shell, Apple AV1, Windows host vendor list.
- Sub-READMEs: clients/linux rewritten for the re-architecture; session
  Windows decode rung + d3d11va knob; Windows tiered overlay; Android
  minSdk 28; decky file table; host zerocopy/ path; scripts port
  47992 and steamos-host.md; pf-dualsense source path.
- packaging: canary version bases are tag-derived (<next-minor> via
  pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the
  pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers.
- Convert 15 dangling design/*.md links to the punktfunk-planning
  prose convention (those docs live in the private planning repo).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 09:13:42 +02:00
enricobuehler b7cb75a48a fix(host): dual identical GPUs stream again — self-heal the IDD-push ring onto the driver's real render adapter
ci / web (push) Successful in 50s
apple / swift (push) Successful in 1m13s
ci / docs-site (push) Successful in 1m5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
decky / build-publish (push) Successful in 15s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 5m30s
docker / deploy-docs (push) Successful in 20s
apple / screenshots (push) Successful in 5m35s
windows-host / package (push) Successful in 7m57s
deb / build-publish (push) Successful in 12m0s
arch / build-publish (push) Successful in 14m51s
android / android (push) Successful in 16m21s
ci / rust (push) Successful in 17m20s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 17m3s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 17m0s
A box with two identical GPUs (twin RTX 4090s in the field report) died out
of pipeline retries with driver_status=2 (DRV_STATUS_TEX_FAIL, detail
0x80070057): SET_RENDER_ADAPTER pinned the driver to one twin at monitor ADD,
but the ring open re-ran the GPU picker, whose max-VRAM tie is settled by
DXGI enumeration order — which follows the primary display that the vdisplay
flow itself moves mid-session. Ring on one twin, swap-chain on the other →
the driver can't open the shared textures, and every retry repeats the same
wrong pick.

- wait_for_attach: TEX_FAIL becomes a typed AttachTexFail carrying the render
  LUID the driver reports in the shared frame header (written before the
  texture opens, so valid on failure) — the error now names both adapters
  instead of guessing "mismatch?".
- open_inner: on AttachTexFail with a different, non-zero driver LUID, rebind
  the ring there and reopen ONCE. Both candidates are real GPU adapters, so
  NVENC keeps getting a device it accepts.
- gpu::enumerate (Windows): sort the inventory by LUID so the max-VRAM tie,
  the env-substring first match, and twin occurrence numbering are stable for
  the boot instead of tracking the primary display.
- manager: record the ADD-time render pin on Monitor and warn on reuse when
  the current pick has moved away from it (the pick only takes effect on the
  next monitor create; /display/release forces one).
- pf_vdisplay: drop the "ADD render adapter DIFFERS from pinned" warn — the
  ADD reply carries IDARG_OUT_MONITORARRIVAL.OsAdapterLuid (the IddCx DISPLAY
  adapter, verified on-glass), not the render GPU, so the check compared
  unrelated LUIDs and fired on every ADD.

Verified on the RTX 4090 box: single-GPU streaming is unchanged (IddPush +
NVENC AV1 session, no new warnings). The rebind path needs a twin-GPU box —
until validated there, /display/release remains the manual recovery.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 02:19:07 +02:00
enricobuehler 08694b4026 feat(apple): stage-3 presenter — glass-gated present pacing as a live A/B
ci / web (push) Successful in 52s
apple / swift (push) Successful in 1m11s
ci / docs-site (push) Successful in 1m2s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 8s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
ci / bench (push) Successful in 5m47s
docker / deploy-docs (push) Failing after 37s
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Stage-2's present-on-arrival saturates CAMetalLayer's FIFO image queue
whenever the stream rate runs at the panel's refresh (iOS always
vsync-latches; the macOS 26 compositor latch-paces our out-of-band
presents the same way): one early burst fills the queue to
maximumDrawableCount and — arrivals then matching latches one-for-one —
it never drains. That sticky depth is the measured 29-30 ms display
stage on the 120 Hz ProMotion devices, and the full-queue regime is
where host<->panel clock drift turns into the reported fixed-interval
repeats/drops. The 240 Hz Studio never saturates, which is why it never
showed either symptom.

Stage-3 is the same pipeline with a PresentGate: at most ONE
presented-but-undisplayed drawable in flight; the drawable's presented
handler reopens the gate and re-signals the render thread, so the next
present always takes the freshest newest-wins ring frame — the hidden
queue latency becomes explicit, correct frame drops. A 100 ms stale
fallback force-opens a gate whose handler never fires (the "presents
aren't damage" hazard class) so a pathological system degrades visibly
instead of freezing; the PUNKTFUNK_PRESENT_DEBUG `forced` counter
exposes it (0 on healthy systems).

Selection: the Settings > Display presenter picker now ships in release
builds (stage 2 default / stage 3 experimental; the freeze-prone
stage-1 diagnostic stays DEBUG-only), resolved per session with a
PUNKTFUNK_PRESENTER=stage1|stage2|stage3 env override for CLI A/B. The
pf-present debug line gains gated/forced/inflightMax — inflightMax is
the direct image-queue-depth measurement for the A/B.

Live-verified both ways against a real host at 1080p120: stage-3 holds
120/120 fps with inflightMax=1, forced=0, glass deltas p50 8.33 ms;
stage-2 is behaviorally unchanged (120/120 fps, inflightMax=2 even on
the wired 240 Hz setup — the saturation signal in miniature). Unit
tests cover the gate (one-in-flight, stale force-open, idempotent
release) and the presenter resolution (env override, release stage-1
gating); macOS tests green, iOS/tvOS xcodebuild clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 02:04:42 +02:00
enricobuehler 38b9f310e2 feat(clients): tiered stats overlay everywhere — Compact/Normal/Detailed on every platform
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Ship the Android client's 3-tier stats-overlay semantics in every other client
(design/stats-unification.md vocabulary): Off → Compact (one line: fps · e2e ms ·
Mb/s + loss flag) → Normal (mode + e2e p50/p95 + loss counters) → Detailed
(decoder path, HDR tag, per-stage latency equation).

Apple: new StatsVerbosity in PunktfunkKit persisted under punktfunk.statsVerbosity
(migrates the legacy hudEnabled bool: explicit off → Off, else Normal). The
existing three-finger tap (TouchMouse, trackpad/pointer modes only — touch
passthrough untouched) now cycles the tiers instead of toggling, matching
Android; ⌃⌥⇧S (menu + captured-state monitor) cycles the same ladder. Tiered
StreamHUDView (compact glass pill / headline HUD / full equation HUD); the iOS
corner disconnect also shows in Compact (the pill carries no button). Tier
pickers on iOS, macOS, tvOS and the gamepad settings UI.

Session stack (Linux + Windows + Deck share punktfunk-session): shared
pf_client_core::trust::StatsVerbosity; Settings grows stats_verbosity with a
show_stats fallback, and writes keep the legacy bool in sync so pre-tier
binaries reading the same JSON agree on off vs on. Ctrl+Alt+Shift+S cycles the
tier and re-renders the OSD immediately from the last stats window; the stdout
stats: line always carries the full Detailed text so the shell status card and
scripts keep a stable shape; --stats bumps Off → Normal without demoting a
richer tier. Tier pickers in the GTK dialog, the WinUI settings page and the
console-UI settings row; shortcut copy updated (GTK shortcuts window, Windows
help, session README). The Windows legacy builtin path keeps its bool HUD.

Tests: tier migration/round-trip in trust.rs, tiered stats_text output in
pf-presenter.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 01:42:46 +02:00