574e3e4e3f96062513e7892f610c4a6441d01aa3
1431 Commits
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574e3e4e3f |
fix(pyrowave): signal ycbcr_range=LIMITED in the sequence header
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pyrowave's encoder fills the BitstreamSequenceHeader with `= {}` and its C API
offers no way to set colour/range, so it signals ycbcr_range=0=FULL — but both
host CSCs (rgb2yuv.comp on Linux, BgraToYuvPlanes on Windows) always emit BT.709
LIMITED Y'CbCr (black = Y'16). A client that honours the VUI (the Apple wavelet
decoder reads bit 30 of word1) then skips the limited→full expansion and shows
washed-out, raised blacks — reported on both Linux and Windows hosts.
Patch the range bit HONEST (mark_limited_range in the shared pyrowave_wire, called
by both encoders after packetize). Clients that hardcode limited (the Vulkan
video_pyrowave path) are unaffected, and pyrowave's own decode ignores the flag
(raw Y'CbCr reconstruction). No client rebuild needed. Unit-tested + asserted in
pyrowave_win_smoke; the smoke decode still round-trips 100/180/60.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ebd9967547 |
feat(pyrowave): Windows host encoder — separate-plane zero-copy D3D11→Vulkan
Wire PyroWave into the Windows host (design/pyrowave-windows-host-zerocopy.md). Before this a macOS client + Windows host that both selected PyroWave silently ran HEVC: the host never advertised CODEC_PYROWAVE and open_video_backend bailed. Approach (zero-copy, no GPU→CPU→GPU): pyrowave owns its own Vulkan device (create_device_by_compat, by render-GPU vendor/device-id — NOT LUID, invalid in Session 0). The capturer runs a BGRA→YUV BT.709-limited CSC (matching rgb2yuv.comp) into TWO SEPARATE shareable plane textures — full-res R8 Y + half-res R8G8 CbCr — which the encoder imports into pyrowave's device. Separate single/two-component textures import reliably on NVIDIA at any size; a single planar NV12 import does NOT (the vendored interop test: "only very specific resource sizes" — confirmed on-glass: 1024² fine, 720p/1080p/1440p garbage). A shared D3D11 fence, signalled after the CSC, is imported as a Vulkan timeline semaphore so the wavelet read is ordered after it. - pf-encode: enc/windows/pyrowave.rs (Encoder impl, two-plane import + Linux-style plane views); host_wire_caps advertises CODEC_PYROWAVE on Windows when the backend isn't Software; open_video_backend routes a negotiated PyroWave session first; pyrowave-sys on the Windows target; interop confirmed at open → clean HEVC fallback. - pf-encode: shared, unit-tested enc/pyrowave_wire.rs (single source of truth for the client-facing AU framing); Linux encoder uses it too. - pf-capture: dxgi.rs BgraToYuvPlanes CSC; idd_push.rs pyrowave mode — forces the virtual display SDR (the VideoProcessor can't ingest the FP16 HDR ring), a two-plane shareable out-ring, a shared fence passed every frame (so a rebuilt encoder re-imports it). Threaded via OutputFormat::pyrowave. - pf-frame: D3d11Frame::pyro carries the CbCr plane + fence; OutputFormat::pyrowave. Verified on .173 (RTX 4090): full-host build + clippy -D warnings (nvenc,amf-qsv) + fmt --all --check; pyrowave_wire unit tests; pyrowave_win_smoke GPU test round-trips distinct Y/Cb/Cr (100/180/60) exactly at 1024²/720p/1080p/1440p; Stage-0 interop validated in the real Session-0 service context on-glass. Deployed to the box. Owed: final on-glass picture/latency confirmation. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1e7c18b2c8 |
fix(packaging): install punktfunk-host on Ubuntu 24.04 LTS via a noble builder that bundles FFmpeg 8
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The host .deb was built on the Ubuntu 26.04 rust-ci image, so dpkg-shlibdeps baked in `Depends: libavcodec62` (FFmpeg 8) and a glibc-2.41 floor — making it uninstallable on Ubuntu 24.04 LTS (FFmpeg 6.1 / libavcodec60, glibc 2.39; apt reports the deps as "too recent"). The source floor (ffmpeg-next 8, libavcodec >=61 APIs) means a straight 24.04 rebuild would fail too. Build the host on Ubuntu 24.04 instead — lowering the glibc floor to 2.39 so one binary runs on 24.04 -> 26.04 — and bundle a from-source LGPL FFmpeg 8 into the package so it no longer depends on the distro libav*. Everything else the host links is soname-compatible on 24.04 (opus is vendored via cmake; NVENC/libcuda are dlopen-only, never link-time), and the only FFmpeg encoders used are *_nvenc / *_vaapi (software H.264 fallback is the BSD-2 openh264 crate, not FFmpeg libx264), so an LGPL build keeps the bundle license-clean. - ci/rust-ci-noble.Dockerfile (new): ubuntu:24.04 builder; nv-codec-headers + FFmpeg 8 (--enable-nvenc --enable-vaapi, shared) -> /opt/ffmpeg; PKG_CONFIG_PATH. - packaging/debian/build-deb.sh: BUNDLE_FFMPEG=1 copies libav*/libsw*/libpostproc into /usr/lib/punktfunk-host, patchelf-sets the rpath ($ORIGIN per-lib + binary --force-rpath), feeds them to dpkg-shlibdeps (captures libva2/libdrm2), and drops the libav* sonames from Depends. Normal (non-bundle) path unchanged. - .gitea/workflows/deb.yml: split into build-publish (client/web/scripting on the 26.04 image) and build-publish-host (noble image, BUNDLE_FFMPEG=1); parallel, identical version step, same apt distribution -> one universal host .deb. - .gitea/workflows/docker.yml: build+push punktfunk-rust-ci-noble. - packaging/debian/README.md: document the 24.04 LTS path + bundled local build. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9aebc3f251 |
fix(apple): default macOS PyroWave sessions to glass-gated present pacing — DCP swapID kernel-panic mitigation
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Windowed PyroWave sessions were kernel-panicking Macs ("mismatched
swapID's" @UnifiedPipeline.cpp, WindowServer → AppleMobileDisp*-DCP).
The panic is an Apple DCP bug (SketchUp/Unity/240Hz-monitor reports hit
the same signature), but our stage-2 arrival pacing feeds the trigger
pattern: displaySyncEnabled=false out-of-band presents arriving faster
than the compositor latches them in a composited (windowed) session.
PyroWave makes that pattern routine — near-instant Metal wavelet decode
turns network clumps into same-millisecond present bursts, and it is
the codec that sustains stream rates above panel refresh.
Mitigation: PyroWave sessions on macOS now default to the stage-3
PresentGate (one presented-but-undisplayed swap in flight, serialized
on the on-glass callback, 100 ms stale backstop) — the racing pattern
cannot occur. Explicit stage2/stage3 picks (setting or
PUNKTFUNK_PRESENTER) still win, so the arrival-pacing A/B stays honest.
VideoToolbox codecs keep arrival pacing (decode latency spaces their
presents; no panic reports there).
PresenterChoice gains an `explicit` resolver (nil = no user selection)
so the codec-conditional default only applies when the user hasn't
picked a stage; pacing selection is a testable helper carrying the
rationale.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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7f639f7cf5 |
docs: link every client in the clients-page chooser + correctness sweep
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The "Which should I use?" table on the clients page listed most client names as bold text, not links — only the Decky plugin and pf-webos were clickable — so the client references appeared broken. Link each client to its section (or dedicated page), and fix a stale Windows headless command. Repo-wide docs correctness/staleness pass against the code: - steam-deck: client-not-found -> flatpak-not-found (the real backend code) - install: host cert is punktfunk-host-windows_<ver>.cer, not ..._setup.cer - configuration: GPU_PRIORITY_CLASS default is auto; 10BIT/444 are default-on - how-it-works/index: GameStream/Moonlight is opt-in (--gamestream) - roadmap: clipboard sync is shipped, not planned - install-client: MSIX/cert artifacts are arch-suffixed (_x64/_arm64) - requirements: fix garbled 22H2/IddCx sentence - status: Linux encode also covers AMD/Intel (VAAPI/Vulkan Video) - automation: add the plugins.changed event - windows-host: note the optional bundled VB-CABLE virtual mic - sway: PUNKTFUNK_COMPOSITOR=hyprland is a wlroots-family alias - running-as-a-service: punktfunk-probe is a source-build-only dev tool Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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2c0aee3979 |
chore(plugins): regenerate OpenAPI spec + SDK client for /api/v1/plugins
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Regenerated api/openapi.json (host built on Linux) with the plugins tag — registerPlugin/listPlugins/deregisterPlugin/getPluginUiCredential + the PluginRegistration/PluginSummary/PluginUi/PluginUiPublic/UiCredential schemas — and the SDK's generated client. Drift test + 44 mgmt/events host tests pass. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ec84b30eae |
feat(plugins): console-hosted plugin UI surface (host registry + SDK servePluginUi + console proxy/nav)
Implements planning/design/plugin-ui-surface.md (U1-U3):
- host: in-memory lease-based plugin registry (mgmt/plugins.rs) — PUT/GET/DELETE
/api/v1/plugins + GET /plugins/{id}/ui-credential; bearer+loopback only (not on
the mTLS read-only allowlist); plugins.changed event; port-only registration
(proxy always dials 127.0.0.1); secret never in the listing.
- sdk: servePluginUi — loopback ephemeral bind + per-boot secret + constant-time
check + /__health + static/SPA-fallback + register/renew(30s)/deregister via
pf.request (skew-proof, D7). Example + tests.
- console: /plugin-ui/{id}/** reverse proxy (server-side secret injection, cookie
strip, SSE streaming, stale-secret 401-retry) + credential cache; BFF denylist
for the credential endpoint; dynamic Plugins nav (desktop + mobile) fed by a
polled list; iframe-in-shell page with health probe, offline card, open-in-tab,
deep-link sync. Dev-mode /plugin-ui middleware in vite.config.ts.
OpenAPI regen for the new endpoints follows in the next commit (built on Linux).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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d579cd318e |
ci(windows-host): lint host + tray in --release so clippy reuses the release build
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The clippy step ran in the default (debug) profile, compiling the whole dep tree into a second target dir (C:\t\debug) — a second full build of openh264-sys2's vendored C++ (pf-encode's software-H.264 fallback) on top of the release copy the Build steps already produced. That second cc-rs cl.exe fan-out tips the self-hosted runner into `cabac_decoder.cpp: fatal error C1069 (cannot read compiler command line)` — environmental disk/temp exhaustion, not a source error: the identical file compiles fine in the release build minutes earlier, and openh264 is untouched here. Linting in --release reuses the release build-script artifacts (no openh264 rebuild) and keeps everything in one C:\t\release tree. Matches pf-vkhdr-layer's clippy, which already runs --release. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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bb755ef7d2 |
fix(gamestream): generate the RSA host identity via the rsa crate, not rcgen (ring can't RSA-keygen)
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The workspace went ring-only in 0.13.0 (aws-lc-sys breaks Windows CI), and
`ring` can sign with an existing RSA key but cannot *generate* one —
rcgen's ring backend returns `KeyGenerationUnavailable` for
`generate_for(&PKCS_RSA_SHA256)`. So `ServerIdentity::{load_or_create,
ephemeral}` panics with "rcgen RSA keygen / There is no support for
generating keys for the given algorithm" on any host without an existing
`cert.pem`. This is the shared trust root for both the GameStream TLS cert
and the QUIC identity clients pin, so a *fresh* 0.13.0 install can't start
the host at all (existing dev boxes survive only because they already have
a cert on disk); in CI every test that builds a `ServerIdentity` (all of
`mgmt::tests`, `gamestream::nvhttp`, and the `native::tests` synthetic host
via `serve()`) failed — 30 failures from this one cause.
Moonlight requires an RSA-2048 identity, so generate the key with the
pure-Rust `rsa` crate (already a dependency for the pairing signer) and
hand its PKCS#8 PEM to rcgen, whose ring backend *can* load and self-sign
with an externally supplied RSA key (`from_pkcs8_pem_and_sign_algo` →
`RsaKeyPair::from_pkcs8`). Return that same PEM so it stays byte-identical
to what `from_pems` re-parses.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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08a397cf08 |
fix(transport): treat Windows WSAENOBUFS as a transient send drop, not a stream teardown
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`is_transient_io` only recognized `ENOBUFS` on unix; on Windows the `#[cfg(not(unix))]` arm returned `false`, so `WSAENOBUFS` (10055) — which Rust maps to `ErrorKind::Uncategorized`, missing the `WouldBlock` arm — propagated out of the USO `send_gso` path through `Session::send_sealed` and killed the session with `native::stream` "send failed — stopping stream". A high-bitrate keyframe burst (one `WSASendMsg` USO super-buffer is up to ~512 segments) momentarily exhausts the socket send buffer / AFD non-paged pool; it's a lossy drop that FEC + the next frame recover, exactly like the unix `ath11k` `ENOBUFS` case the classifier already handles. Fires independently of client platform (Windows/macOS clients both saw the crash) because it's the Windows *host's* send socket. Add a `#[cfg(windows)]` arm matching `WSAENOBUFS` plus the `WSAENET*`/`WSAEHOST*` network-path family (the Windows counterparts of the droppable unix set), and extend the classifier test with per-platform raw-errno coverage so the Windows CI runner exercises the 10055 path. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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11cca33300 |
fix(host/hooks): honor hand-edits to hooks.json without a restart
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docs/automation.md promises 'changes apply immediately, no restart' for BOTH config paths, but the store loaded hooks.json once (OnceLock) — only PUT /api/v1/hooks applied live, and a hand-edited file silently did nothing until the next host start. Since the file is the accessible path most users will take, make it real: get() re-stats the file per event (mtime + length) and re-reads it on change, with the same lenient contract as startup (missing = no hooks, invalid = disabled loudly). set() records the identity it wrote so the API path doesn't trigger a spurious reload. Validated live on the 0.13.0 host (.21): full connect/disconnect lifecycle fires exec hooks (client.*/session.*/stream.*) — the reload gap was found setting that test up. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4d2632a845 |
fix(client/deps): ring-only rustls in pf-client-core — finish dropping aws-lc-sys
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Companion to the host ring fix: pf-client-core declared rustls with features=["ring"] but WITHOUT default-features=false, so rustls's default aws-lc-rs backend came along too (feature tree: aws-lc-rs <- rustls default <- pf-client-core default) — pulling aws-lc-sys 0.41.0 into the Windows client + session + presenter builds, the same C dep that fails on the CI runner. Pin default-features=false + [ring, logging, std, tls12] (matching the tray/host/core pattern). aws-lc-sys now gone from EVERY windows-built crate (host, client-windows, client-session, tray — all 'cargo tree -i aws-lc-sys' => no match). Code already used rustls::crypto::ring::default_provider (library.rs); no behaviour change. Validated: cargo tree (all 4 windows crates aws-lc-free) + .21 clippy -D warnings (pf-client-core, pf-presenter, punktfunk-client-session) clean.v0.13.0 |
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17a262aace |
fix(host/deps): ring-only crypto — drop aws-lc-sys (fails to build on the Windows CI)
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The Windows host clippy CI broke building aws-lc-sys 0.41.0 (a heavy C dep that
cl.exe fails to compile on the runner). The host was the ONLY thing pulling it:
its rcgen used features=["aws_lc_rs"], and bare `rustls`/`tokio-rustls` take
the default (aws-lc-rs) backend, and gamestream/{mod,tls}.rs installed the
aws_lc_rs crypto provider explicitly — a pre-existing deviation from the
project's documented ring-only design (punktfunk-core + the client are ring).
Align the host to ring: rcgen/rustls/tokio-rustls pinned to the `ring` feature
(keeping tls12 for Moonlight/GameStream TLS-1.2 clients) and the two GameStream
provider installs switched to `rustls::crypto::ring::default_provider()`. Both
providers offer the same standard TLS 1.2/1.3 suites, so it's transparent to the
TLS paths; aws-lc-sys/aws-lc-rs leave the tree entirely (`cargo tree -i
aws-lc-sys` => no match). Not caused by the preceding log fix (that touched no
crypto deps / the lock).
Validated: cargo tree (aws-lc-sys gone, windows target, amf-qsv,qsv features) +
.21 host clippy -D warnings (--features nvenc) clean. Owed: GameStream on-glass
re-check with a real Moonlight client (low risk — same TLS suites, client is
already ring).
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205e5c5a59 |
fix(apple): recover dropped macOS client features lost in the W7/W8 refactor
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The W7/W8 client refactor (extracting FullscreenController/ApprovalRequest out of ContentView, splitting Settings) landed the DefaultsKeys + scaffolding but dropped the feature WIRING, which was uncommitted WIP shelved in a stash during the 16:28 clipboard/v4 reconcile. Recovered from that stash (+ its untracked-files parent for the whole new ModifierLayout.swift) and re-ported onto the refactored tree: - invertScroll: applied in InputCapture.sendScroll (the one scroll sink) + Settings toggle - modifierLayout (Cmd/Option switch): restored ModifierLayout.swift enum + KeyMaps .applyModifierLayout + InputCapture.emitKey wire-boundary + Settings picker - fullscreen shortcut (Ctrl+Cmd+F): InputCapture ⌃⌘F interception + onToggleFullscreen + StreamView wiring + Stream-menu item (the .punktfunkToggleFullscreen sink + FullscreenController observer already survived on main) - render scale: Settings picker + MatchWindowFollower renderScale/maxDimension application + StreamView/StreamViewIOS plumbing (RenderScale.swift already on main) StreamCommands re-ported by hand (the stash hunk deleted the since-landed clipboard item — kept it, added the fullscreen item alongside). Recovered ModifierLayout + RenderScale tests. swift build green; 15 tests pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3584b47fb8 |
fix(host/log): drop the wasapi crate's once-a-second DEBUG device-poll from the logs
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The `wasapi` audio crate polls the default output device ~1×/s and
`log::debug!`s it (`wasapi::api default device Ok(...)`), flooding host.log
even at RUST_LOG=info: those `log`-crate records reach tracing through the
tracing-log bridge, and at *filter* time they carry the bridge's "log" shim
target, so neither a bare-info EnvFilter nor a `wasapi=warn` directive on the
file layer matches them (the ring already drops them post-hoc via
normalized_metadata + NOISY_DEBUG_TARGETS — the fmt layer filters pre-event and
can't).
Fix at the source: a shared `log_capture::install_global` replaces
SubscriberInitExt::init in both init paths (service file log + interactive
stderr) and inits the tracing-log bridge with `ignore_crate("wasapi")`, so the
poll records are dropped before they ever become tracing events — both sinks go
quiet, while every other log-crate dependency still reaches the console ring
(bridge max-level stays DEBUG). `wasapi` also added to NOISY_DEBUG_TARGETS as
belt-and-suspenders, and `log` moved dev-dep -> dep for LevelFilter.
Validated: .21 clippy (host --features nvenc) clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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de651c0f1a |
chore(gitignore): ignore Gradle build output in the vendored pyrowave Granite Android platform
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e7a8cf2bba |
feat(packaging): nix web console + plugin/script runner everywhere; fix tray zbus/tokio crash
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Ship the management web console and the plugin/script runner across the packaging
matrix, and fix a Linux tray startup crash.
- nix: add punktfunk-web (Nitro SSR on bun) and punktfunk-scripting (Effect runner),
with services.punktfunk.{web,scripting} modules. Both bun node_modules come from
fixed-output derivations pinned to real deps hashes; patchShebangs the web
node_modules so orval/paraglide/vite run in the sandbox. Validated on x86_64-linux
(nix build .#punktfunk-{web,scripting,tray,host} all green).
- punktfunk-scripting now ships for deb/rpm/arch/nix/windows, mirroring the web-console
mechanics (vendored bun on deb/rpm/arch, pkgs.bun on nix; one self-contained
`bun build --target=bun` bundle). Opt-in: host Recommends it, but the systemd --user
unit ships un-started (Windows registers its scheduled task disabled).
- fix(tray): build punktfunk-tray in its OWN cargo invocation on nix/rpm/arch. Cargo
unifies features across one `cargo build`, so co-building the tray with the host pulls
the host's ashpd->zbus/tokio onto the tray's shared zbus and it panics at startup
("there is no reactor running, must be called from the context of a Tokio 1.x
runtime"). Isolated, the tray's zbus stays on async-io. The .deb already did this;
runtime-verified on nix.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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fb92dcd1c2 |
fix(release): regen managed dev profiles at archive (App Groups + widgets); widgets iOS target 27→17
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The iOS/tvOS/macOS-AppStore archive steps sign development-automatic OFFLINE (no -allowProvisioningUpdates), so they depend on Xcode's cached managed dev profiles. Adding the App Groups capability (group.io.unom.punktfunk, shared with the Widget/Live-Activity extension) invalidated the cached "iOS Team Provisioning Profile: io.unom.punktfunk" (it carries no application-groups entitlement) and there is no managed dev profile for the embedded io.unom.punktfunk.widgets at all — so the archive fails with "doesn't include the App Groups capability" and "No profiles for io.unom.punktfunk.widgets". Add -allowProvisioningUpdates + the ASC auth key (asc.p8 already written to RUNNER_TEMP) to all three archive commands so Xcode syncs the App ID capabilities and regenerates/creates the managed *development* profiles. This is development signing against the Apple Development cert already in the keychain — no cert creation, so the App-Manager ASC key suffices; the manual distribution export steps are untouched. Also drop the widgets IPHONEOS_DEPLOYMENT_TARGET from 27.0 (an iOS-27-beta-era value, out of range on the runner's iPhoneOS26.5 SDK) to 17.0, matching the app. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8e75f3d8bf |
perf(latency): adaptive IDD pipeline depth — depth-1 default, escalate on contention
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From the 2026-07-17 on-glass finding (.173 RTX 4090): the IDD-push capturer's
depth-2 pipeline measured ~13ms of glass-to-glass latency over depth-1 at
60fps (17ms → 4ms) — the AU is ready in µs but depth-2 holds it a whole frame
interval unpolled while N+1 is submitted. Depth-2 only earns its keep under
GPU contention (it overlaps the convert of N+1 with the encode of N, avoiding
the depth-1 ~50fps collapse). So the native encode loop now runs depth-1 by
default and escalates to the capturer's max ONLY when it can't hold cadence at
depth-1 (a leaky-bucket over 'the frame's work overran its pacing deadline',
with a startup warmup skip), then holds there for the session (no oscillation;
de-escalation is a v2 item). PUNKTFUNK_IDD_ADAPTIVE=0 pins the capturer's full
depth (pre-adaptive behaviour); no effect where the capturer's max is already
1 (every non-IDD backend). GameStream plane untouched.
Pairs with the shipped REALTIME auto-gate (
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5e1e64e50b |
perf(latency): T2.5b — NV12 compute CSC on the LINEAR/gamescope zero-copy path
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design/latency-reduction-2026-07.md T2.5's Linux half: the LINEAR dmabuf path (gamescope's only offer) fed NVENC RGB, paying its internal RGB->YUV CSC on the SM the game is saturating — the exact contention §5.A removed everywhere else. The Vulkan bridge now carries a buffer-to-buffer RGB->NV12 compute shader (rgb2nv12_buf.comp, BT.709 limited, coefficient-identical to pf-encode's rgb2yuv.comp; whole-word writes so no 8-bit-storage feature is needed): import dmabuf -> dispatch CSC into the exportable buffer -> CUDA de-strides both planes into a pooled two-plane NV12 buffer. PUNKTFUNK_NV12 (default-on) now covers LINEAR; a CSC failure latches RGB for the stream (mid-frame fallback, no dropped frame); 4:4:4 LINEAR sessions stay RGB (never silently subsample). New ImportKind::LinearNv12 rides the existing worker IPC (appended last per the wire-tag rule); cursor stays downstream (blend_nv12). Validated: .21 clippy -D warnings (pf-zerocopy/pf-capture/host+nvenc) + 17 zero-copy tests. Owed: on-glass gamescope session (visual + dmon sm% check). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fbe1e62ef2 |
Merge commit '0c9d3ee3' into HEAD
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0c9d3ee33f |
fix(windows-clippy): pf-frame SAFETY comments + checked_div, pf-clipboard SAFETY placement + Gdi feature
Surfaced by giving windows-host CI its missing pf-encode/pf-frame path triggers: the T2.3 auto-gate (dxgi.rs) and the clipboard host (windows.rs) landed with Windows clippy owed — three undocumented unsafe blocks, one manual checked division, one comment orphaned off its statement, and a latent E0432 in standalone pf-clipboard builds (WNDCLASSW needs Win32_Graphics_Gdi; the host graph only compiled via feature unification). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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df04c2c54f |
Merge commit '9da38b8d' into HEAD
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9da38b8d9c |
ci(windows-host): build + clippy with the native QSV feature; encode-crate path triggers; CMake 4 policy floor
--features nvenc,amf-qsv,qsv on build and clippy (static VPL dispatcher, no new DLLs — ffmpeg *_qsv stays as the fallback until Phase 4). Adds pf-encode/** + libvpl-sys/** to the paths trigger (drift from the W6 split: encoder changes only reached this workflow via Cargo.lock luck). Exports CMAKE_POLICY_VERSION_MINIMUM=3.5: audiopus_sys' vendored opus fails a FRESH CMake-4 configure (observed on this runner on a clean target dir), so green runs were one cache purge from breaking. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1bc156aab0 |
perf(latency): T2.2 Linux NVENC two-thread retrieve + T2.3 REALTIME auto-gate
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design/latency-reduction-2026-07.md tier 2, the two code-side halves: - T2.2: the Linux direct-NVENC backend gains the two-thread retrieve (PUNKTFUNK_NVENC_ASYNC, the same opt-in knob as Windows): the session stays sync-mode (async events are Windows-only) but the blocking lock_bitstream moves to a dedicated pf-nvenc-out thread — the NVENC guide's sanctioned submit-thread/output-thread split. poll() drains completions non-blocking, submit() backpressures at PUNKTFUNK_NVENC_ASYNC_DEPTH (default 4) in-flight; map/unmap and every other session call stay on the encode thread; teardown joins the thread before destroying the session. Under a GPU-saturating game completed frames queue instead of serializing capture on the encode wait. - T2.3: PUNKTFUNK_GPU_PRIORITY_CLASS gains 'auto' AND IT IS THE NEW DEFAULT (gpu-contention §5.C): HIGH immediately, then REALTIME where the documented NVIDIA+HAGS+near-full-VRAM NVENC hang cannot bite — HAGS probed once via D3DKMT WDDM_2_7_CAPS (off => REALTIME outright); HAGS on => a pf-gpu-prio monitor flips REALTIME<->HIGH on LOCAL-segment VRAM headroom (downgrade >92% of budget, restore <=85% for 3x2s polls). 'high' restores the old static default; 'realtime' pins it (operator owns the hazard). Validated: .21 clippy -D warnings (punktfunk-host --features nvenc) against the QSV-merged main; .133 Windows cargo check of pf-frame + punktfunk-host. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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399ea9a0f1 |
merge(qsv): on-glass Arc validation round — MT-protect-before-SetHandle + live test matrix
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8/8 live tests green on the Arc Pro laptop (VPL 2.16): H264/HEVC SDR, HEVC Main10+HDR metadata, AV1 10-bit, LTR-RFI clean recovery (no IDR; driver honors mfxExtRefListCtrl on H264/HEVC/AV1), no-IDR bitrate retarget. Zero-copy GetNativeHandle path confirmed (single textures, no array-slice hazard). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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df70bf00f9 |
test(qsv): live on-glass matrix — HEVC, Main10+HDR, AV1 10-bit, LTR-RFI, no-IDR retarget
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9e6ab9b94d |
fix(qsv): enable D3D11 multithread protection before SetHandle (on-glass -16 on Arc)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6f409caac7 |
merge(qsv): land the native QSV backend onto main
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Reconciles the qsv line (libvpl-sys + qsv.rs + dispatch/probe wiring, verified on the .133 Windows box: check + clippy + dispatcher link test + unit tests) with the concurrent clipboard JPEG/GIF pass-through commits; Cargo.lock union re-adds the libvpl-sys entry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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5977b4b9f1 |
chore(libvpl-sys): silence clippy across the generated bindings
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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0a617e7779 |
fix(qsv): clippy — per-block SAFETY comments, div_ceil, clamp, vec_box allow
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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75d1322b8a |
fix(qsv): end the inner borrow before the retarget param rebuild
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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55e7f3fca9 |
feat(encode): native QSV backend — libvpl-sys + qsv.rs (Phases 0-3 of design/native-qsv-encoder.md)
Vendored MIT VPL dispatcher (static, trimmed tree, pin 674d015b/v2.17.0) built via cmake+bindgen behind new feature 'qsv' (pf-encode + punktfunk-host forward). qsv.rs: dispatcher session on the capture adapter (LUID-matched), SetHandle D3D11, AsyncDepth=1/GopRefDist=1/VDEnc/CBR + HRD-off low-latency config, GetSurfaceForEncode + GPU CopySubresourceRegion input (zero-copy, no readback path), bounded sync-point poll, in-place reset with teardown escalation, no-IDR bitrate retarget (Reset + StartNewSequence=OFF), 10-bit P010 HEVC-Main10/AV1, HDR mastering/CLL SEI-OBU at IDR + BT.2020/PQ VSI, LTR-RFI via mfxExtRefListCtrl (AMF slot policy port, Query-gated per codec, wire-index FrameOrder pinning). Dispatch: native-first with ffmpeg fallback + PUNKTFUNK_QSV_FFMPEG hatch; probes (can_encode_10bit / windows_codec_support / windows_backend_is_probed) now answer natively for QSV. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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055b95a181 |
fix(pf-clipboard): winfmt layout + wayland map test for the JPEG/GIF pass-through
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f4b52d0bf5 |
feat(clipboard): pass original JPEG/GIF through verbatim beside the PNG floor
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Transcoding every image to PNG was the Phase-1 floor, but it bloats lossy originals (a copied JPEG re-encoded lossless is 5-10x the bytes for zero quality gain — feeding the render-timeout on constrained links) and flattens GIFs to one frame. The wire already carries kind LISTS, so offer the original format beside the portable fallback and let the destination pick: - New wire kinds image/jpeg + image/gif (§3.5 extension; strings only, no protocol change). image/png stays the universal floor every peer accepts. - macOS: public.jpeg / com.compuserve.gif rows pass through verbatim both directions; the PNG floor is announced whenever any image is present. - Windows: registered JFIF/GIF formats read + promised verbatim; every image offer still promises CF_DIB, whose delayed render now fetches the richest offered kind (png > jpeg > gif) through the generalized image_to_dib. - Linux maps gain the matching rows (native MIME pass-through). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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bbe4380b41 |
perf(latency): T1.1 frame-driven encode trigger + T1.4 time-based flush thresholds
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design/latency-reduction-2026-07.md tier 1, remaining halves: - T1.1: the native encode loop wakes on the capture's ACTUAL arrival instead of sampling at a free-running tick — deletes the sample-and-hold (~half a frame interval on average, a full one worst-case: ~8ms avg @60fps). New Capturer::supports_arrival_wait/wait_arrival pair (IDD-push waits its frame-ready event against the shared-header token; the PipeWire portal blocks its channel with a pending stash); backends without an arrival signal — and PUNKTFUNK_FRAME_DRIVEN=0 — keep the legacy tick bit-identically. A 0.9x-interval rate floor caps encode at ~1.11x target when the compositor outruns the session; a +0.5x-interval keepalive keeps static desktops re-encoding at 1.5x-interval cadence. Pacing deadlines re-anchor to the actual submit so they can't drift against the arrival clock. GameStream plane untouched. - T1.4: the jump-to-live detectors run on WALL-CLOCK now (STANDING_TIME / FLUSH_AFTER = 250ms) instead of 30-frame counts whose meaning scaled with fps (500ms @60 but 125ms @240 — and stretching further under T1.1's slower static-scene repeats). The queue trip also requires depth still >= high, so a hysteresis-band hover can't fire on elapsed time alone. Validated: .21 Linux 185 core + 177 host + pf-capture tests, clippy -D warnings; .133 Windows cargo check of pf-capture + punktfunk-host green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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aedee2a4e3 |
perf(latency): tier-0 attribution + tier-1 send-path levers from the latency plan
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design/latency-reduction-2026-07.md T0.1/T0.2/T1.2/T1.3:
- T1.2 rate-capped front-loaded pacing: the paced overflow's budget is now
min(0.9x slack, overflow wire time at ~3x the live encoder bitrate)
(PUNKTFUNK_PACE_FACTOR, 0 = legacy deadline-only spread). A 300 KB-1 MB
frame's tail leaves in ~2-5 ms instead of smearing across ~15 ms at 60 fps;
GameStream schedule byte-identical (pins unchanged).
- T1.3 data-first wire order: packetize emits every block's data shards before
any parity (per-block parity pools keep all blocks' parity alive for the
second pass), so lossless completion stops waiting behind the parity tail.
EOF = last emitted packet; receiver already order-agnostic.
- T0.1 staged 0xCF: HostTiming gains an append-extensible per-stage tail
(queue/encode/pace us; seal+channel-wait derived as residual) - no cap bit
needed, old peers read the 13-byte prefix. Joined client-side into
Stats::host_{queue,encode,xfer,pace}_ms, the OSD detailed tier, and the
probe's report.
- T0.2 true on-glass present timing: VK_KHR_present_id/present_wait enabled
when supported; a PresentTimer waiter thread resolves each present id to
real visibility, replacing the submit-time display stamp (which undercounts
by up to a refresh and hides a silent-FIFO standing queue).
Validated on .21: core 185 + host 185 tests, pf-presenter 19, clippy
-D warnings across all five touched crates; loss-harness recovery curve
unchanged; C ABI harness round-trips.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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c28b10a5b9 |
fix(apple/clipboard): announce + serve image/png from ANY pasteboard image type
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macOS image copies rarely carry public.png — screenshots/Preview put TIFF on the pasteboard, browsers add WebP/AVIF/GIF (observed live: TIFF+RTFD+WebP+AVIF+ 8BPS+GIF, no PNG) — so the literal .png announce never fired and images silently didn't sync. Announce image/png whenever a convertible image is present (TIFF/HEIC alongside the native PNG check) and convert at serve time via NSImage -> NSBitmapImageRep PNG (lazy, per design §3.5 — bytes still cross only on a host paste). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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78d018ae2f |
fix(apple/clipboard): announce + serve image/png from ANY pasteboard image type
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macOS image copies rarely carry public.png — screenshots/Preview put TIFF on the pasteboard, browsers add WebP/AVIF/GIF (observed live: TIFF+RTFD+WebP+AVIF+ 8BPS+GIF, no PNG) — so the literal .png announce never fired and images silently didn't sync. Announce image/png whenever a convertible image is present (TIFF/HEIC alongside the native PNG check) and convert at serve time via NSImage -> NSBitmapImageRep PNG (lazy, per design §3.5 — bytes still cross only on a host paste). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1b58130e68 |
merge(release): reconcile the 0.13.0 bump with today's landings
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Brings origin's release prep (widgets App Store profile mapping + workspace version 0.13.0) into the local line that landed the Linux stream sink, the Windows client-only audio rework, the July security-audit fixes, cross-client render-scale, and the widgets scheme. release.yml was byte-identical on both sides; no other file overlap. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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12d4b025f7 |
ci(release): widgets-extension App Store profile mapping + shared Xcode scheme
Mirrors origin's
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871ebb31ce |
feat(clients): render-scale setting on every client — shared punktfunk_core::render_scale
Client-side supersampling/downscaling: the client asks the host to render and encode at chosen-resolution × scale (the host does no scaling) and the presenter rescales the decoded frame to the display. >1 supersamples for sharpness; <1 lightens the host GPU and the link. Default 1.0 = Native, the prior behavior. The geometry lives once in punktfunk_core::render_scale (multiply, preserve aspect ratio, floor to even, clamp to the codec's per-axis ceiling — 4096 for H.264, 8192 otherwise), the Rust twin of the Apple client's RenderScale.swift, consumed by the native session client, the presenter's match-window path, the Windows/Linux settings UIs, Decky, and Android (settings + host connect + unit test). Implemented and platform-verified by the Apple-client-features session (Linux+Android+Apple green there); the punktfunk-core wiring (pub mod render_scale) is restored here after being lost in a working-tree reconciliation. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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600693914f |
fix(security): land the 2026-07 audit fixes — SSRF guards, roster lane, SYSTEM path hygiene
The low/medium findings from the July host+Windows security review, as implemented in the audit session's working tree: - Webhooks and library-art fetches refuse loopback/link-local/metadata targets and no longer follow redirects (SSRF pivots from the privileged host process). - The paired-client rosters (/clients, /native/clients) move off the streaming-client auth lane — one paired device could enumerate every other device's name + fingerprint; only the bearer/loopback console keeps them. - Device-name sanitizing extends to bidi/format control characters (spoofable rendering) via the shared native_pairing::is_spoofy_char; stream-marker quoting uses the same set. - The SYSTEM service resolves powershell by its full System32 path — CreateProcess checks the launching EXE's own directory first, so a planted powershell.exe beside the host binary would have run as SYSTEM. - The pf-vdisplay driver's opt-in file log moves from world-writable C:\Users\Public to WUDFHost's own temp dir. - GameStream pairing sessions are single-use (removed whatever the outcome). - Uninstall also removes the pf_mouse driver-store entry (rider from the virtual-HID-mouse work). - openapi.json regenerated (hardened-config-dir doc wording). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4d89dcd3d7 |
fix(audio/windows): explicit-endpoint capture, client-only playback, self-healing watchdog
Root cause of the field report (Android client, Windows host: no audio until the user manually cycled Sound-output devices, then audio on BOTH PC and phone): the WASAPI loopback captured whatever the default render endpoint was at open time — not the wiring plan's chosen endpoint — the plan's IPolicyConfig default-set is warn-only and racy, and nothing reacted to mid-stream default-device changes. - Explicit-endpoint capture: the capture thread opens the plan's loopback_render by id, never "the default" (KEEP_DEFAULT preserves the old default-capturing behavior with the echo guard). - Client-only playback default: wiring_plan::plan(..., host_audio) prefers a silent sink (Steam Streaming Microphone render side — loopback-validated, silent on host) over real hardware, so stream audio plays on the client only; PUNKTFUNK_HOST_AUDIO=1 restores real-hw-first (audible on the host). The capture side auto-installs the Steam pair once per process when no silent sink exists; open() handshake timeout 3s -> 30s to cover it, and a handshake timeout now stops the detached thread (it used to run for the process lifetime with the default still parked). - Self-healing capture thread (wasapi_cap): outer capture_once loop (Assert|Follow) with a ~1s watchdog on the default render id. A user switch to a capturable endpoint is followed (their choice wins, audio on both); a switch to a dud (cable/SSS/mic target) re-asserts the plan; IPolicyConfig-denied converges to Follow instead of churning. Device errors reopen with 2s backoff; only the FIRST open failure is fatal. Zero-packets breadcrumb after 30s distinguishes broken-loopback from quiet-desktop. - Park/restore of the default playback device (audio_control): wire_now(set_playback) parks the default on the loopback sink only for the capture's lifetime (the mic pump passes false — it runs while the host is idle); crash marker audio-default.prev + recover_orphaned_default() at first wire; restore is skipped if the operator changed the default themselves. A mic-default hygiene pass keeps VB-Cable installs audible and never records the mic target as the restore target. - Session-end park_audio_capture(): Windows DROPS the capturer (thread join restores the default) instead of caching it; Linux keeps the parked PipeWire thread. Composes with the stream-sink idle() hook at all three park sites (idle is a no-op on Windows). Verified: Linux (.21) clippy -D warnings + 176 punktfunk-host tests green (incl. the new wiring-plan preference tests); Windows (.173) clippy with nvenc,amf-qsv --all-targets -D warnings green at this exact tree. On-glass winbox/Android validation still owed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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97c5778a36 |
merge(audio): land feat/linux-stream-sink — Linux host-owned stream sink
Merges
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22b352c1da |
chore(release): bump workspace version to 0.13.0
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The eight W6 leaf crates hardcoded 0.12.0 instead of inheriting the workspace version — switched to version.workspace = true so the next bump is one line again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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15233a68cf |
ci(release): map the widgets extension to its own App Store provisioning profile
The .ipa now embeds PunktfunkWidgetsExtension (io.unom.punktfunk.widgets), a second distribution artifact, so the manual-signing exportArchive must map its App ID to its own App Store profile — without it the export fails with "no profile for io.unom.punktfunk.widgets". Requires the "Punktfunk iOS Widgets App Store Distribution" profile on the runner. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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2a637eaf3f |
Merge origin/main: shared clipboard Phase 1 + first-frame-latency v4 into the local SDK line
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Brings the day's landed work — clipboard (pf-clipboard + macOS client, ABI v8), the perf/first-frame-latency merge (driver proto v4, Welcome-time display prep, in-place resize), and the W7/W8 reconciliation — into the local main that had diverged with the SDK-publish commits. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6c976e9dc5 |
fix(apple): land the RenderScale/DefaultsKeys definitions the client refactor references
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The W7/W8 client reconciliation committed the CONSUMERS of the render-scale setting and the toggle-fullscreen notification (ContentView/FullscreenController et al.) while their definitions were still uncommitted working-tree state from the Apple-features effort — apple.yml red on main (run 10657). Lands the two definition files (PunktfunkShared/RenderScale.swift + the DefaultsKeys additions) so main builds; the rest of that effort's WIP stays in its working tree. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c8ee4b9902 |
fix(pf-vdisplay,pf-capture,pf-win-display): pre-split paths in the auto-merged v4 code
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The rename-followed perf hunks still said crate::win_display:: (the pre-W6 layout) — point them at pf_win_display::win_display:: and widen the four helpers they call cross-crate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |