main moved another 62 commits (a8a4b11f -> fca9f42c), taking 0.25.0 to 391 since
v0.24.0. Five PRs: decode aliasing (#102), A/V sync (#101), gyro correctness
(#99), web console sweep (#100), Apple ATS (#103).
THE CORRECTION THAT MATTERED. The notes carried "Audio that falls behind the
picture pulls itself back … Android was worst, with no correction at all",
describing the jitter ring's buffer-shedding as if it were sync. It never was.
The host has stamped `pts_ns` on every audio datagram since long before v0.24.0
and EVERY CLIENT DECODED IT AND NEVER READ IT — verified in the v0.24.0 tree
(`crates/punktfunk-host/src/native/audio.rs:162` stamps it; the client audio
paths ignore it). Lip-sync was an emergent property of buffer depth, and it got
WORSE as video got faster, which is why shaving milliseconds off the audio budget
had never helped. That bullet is rewritten to say what is actually true, and A/V
sync takes a TL;DR slot.
It displaces the settings-BOM bullet, which was the weakest of the six as a
HEADLINE: conditional (only if the file was ever saved by PowerShell), partly
duplicated by the Windows non-C: entry, and it survives verbatim in Fixed. A/V
sync affects every user, every session, every client, with sound on — and unlike
most of this release it shipped broken in EVERY release we have ever made.
GYRO NEEDS AN UPGRADE NOTE, so it got one. The pipeline was wrong end to end and
is now measured against a real controller, which MOVES AIM SENSITIVITY: a pad
presented as a DualShock 4 reported gyro 40x fast (host-side), and a PlayStation
pad on Android reported ~30% short (client-side). At 40x nobody could have
compensated — gyro aim was unusable, not miscalibrated — but the Android ~1.4x
change is exactly the size a real person tunes around, so `## Before you update`
names it specifically.
DELIBERATELY NOT PROMOTED. The decode-aliasing program (#102) reads like a
catastrophe — H.264 decoding into a surface it predicted from on 297 of every 300
access units of every stream we emit, on both rungs — but it NEVER SHIPPED:
`git ls-tree v0.24.0 crates/` has no pf-vkdecode/pf-dxvadec/pf-vaadec/pf-bitstream.
It is a ship-blocker that was cleared, and writing "your picture was subtly wrong"
would be false for every reader. It contributes one clause to the decode entry
(every path is now checked frame-by-frame against a reference decoder; Windows +
Intel AV1 routes through Direct3D) and a full section in the changelog. Same
reasoning already applied to #96 and the rav1d abort.
Changelog gains the A/V sync mechanism (including that video is the master and
continuity outranks sync — the ring refuses a sync request that would break audio
on a jittery link) and the aliasing section, with the four independent reasons
four gates missed it: a structurally-blind conformance vector, a test that had
encoded the bug AS CORRECT, a vacuous assertion that could not fail, and the fact
that it streamed clean on glass. gpu_parity is 11 legs, not the 9 an earlier note
claimed.
Verified after the merge: lock diff versions-only 35/35, `cargo metadata --locked`
resolves (39 members), `cargo fmt --all --check` clean in both workspaces, notes
body 0 internal-vocabulary hits, Play notes 497/500 by android.yml's own gate.
Wire 2, C ABI 17, no new capability bits in this range.
main went from 35ba64ca to a8a4b11f while this branch sat open — 190 more commits,
taking 0.25.0 to 327 since v0.24.0 and making it the largest release so far. That
scale is what forced the restructure.
THE SPLIT. Through v0.24.0 the engineering detail lived in an `## Under the hood
(for developers)` section at the bottom of the notes. It had grown to 21 dense
bullets sitting under the user-facing half — the exact burying the voice rules
exist to prevent, and it would only have got worse here. So:
* `CHANGELOG.md` at the repo root is now the technical half, newest release
first. It opens with a version table that lists every protocol number
INCLUDING the unchanged ones, because "did the driver protocol move?" is the
question an embedder most often needs answered and "no" is a real answer.
Then breaking changes, capability bits, wire planes, env vars, and the rest.
* `docs/releases/vX.Y.Z.md` keeps a short `## For developers` pointer and
otherwise contains no internal names at all.
* The link targets the file AT THE TAG, not at main. A release's notes are
frozen; a main link would silently start describing a later release.
* README.md and TEMPLATE.md now document this as the ritual rather than
leaving it a one-off, including a new rule 7 requiring the TL;DR.
The notes are SHORTER than before the merge — 83 lines against 108 — while
covering three times as much. That is the point.
TL;DR, six bullets: FFmpeg gone from the desktop clients; AV1 at 4K shipping half
of every frame; HDR/10-bit leaving half the encoder idle; Windows hosts minting
their own audio devices; the controller sweep; and settings silently resetting.
The last bullet points at `## Before you update` rather than restating it.
WHAT I DELIBERATELY DID NOT PROMOTE. #96 (HEVC DPB) and the rav1d half of #97 are
ship-blockers for the NEW decode stack, not live field bugs — verified, `git
ls-tree v0.24.0 -- crates/` has none of pf-vkdecode/pf-bitstream/pf-dxvadec/
pf-vaadec and `dpb_limit` did not exist at the tag. Nobody on a released build
has ever hit them. They are in Fixed and in the changelog, not the TL;DR, which
is reserved for things a reader is living with today. (A memory note claiming
shipped 0.24.x clients carry the HEVC bug was wrong and has been corrected — it
was about to drive a release decision.)
Also kept out of user-facing Fixed: the plugin-UI empty panel (fixes the origin
split from earlier in THIS release, so it folds into that change — but its 47993
firewall consequence IS in `## Before you update`, because an upgraded host keeps
a 47992-only rule and every plugin interface goes blank), and the pad-audio
WASAPI path fix (repairs a Windows build break in never-shipped code).
HONESTY CARRIED FORWARD rather than smoothed. The notes say plainly that the
Android overlay change did not make the stream faster, that nothing is
recoverable from the Windows non-C: settings loss, that Deck HDR still needs
Steam's own display setting, and that VB-CABLE should be left installed. The
changelog's verification section says the FFmpeg-deletion milestone never
executed on a GPU, pf-vaadec has never decoded a frame anywhere, openh264 has
never run on glass, and controller audio has never touched a real DualSense.
Play's "What's new" refreshed and re-fitted: swapped the TV-profiles line for the
safe-area/notch fix, which is visible to every modern phone user. First draft came
out at 525 chars; trimmed to 497/500, verified with android.yml's gate logic.
Re-verified after the merge (Cargo.lock conflicted — took main's and regenerated
the bump): lock diff versions-only 35/35 against origin/main, `cargo metadata
--locked` resolves (39 members; fec-rs, pf-driver-proto, usbip-sim and the newly
vendored cros-codecs keep their own versions), `cargo fmt --all --check` clean in
both workspaces, doc lazy-continuation scanner 0 hits over 579 files, notes body 0
internal-vocabulary hits above `## For developers`.
Wire 2. C ABI 14 -> 17 (15 rumble floor, 16 pad audio, 17 session end reason).
Driver protocol 6 and gamepad channel 3 untouched. host_caps is down to its last
free bit (0x80) and video_caps has been full since 0.23.0 — both now stated in the
changelog rather than left to be rediscovered.