Commit Graph

1319 Commits

Author SHA1 Message Date
enricobuehler 265554b755 refactor(host/W4): carve the EGL blit's GL plumbing into egl/gl.rs
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Split the zero-copy EGL backend (linux/zerocopy/egl.rs, 1208 lines) into a
facade + egl/gl.rs (plan §W4 / §3.2). gl.rs holds the GL layer the de-tiling
blit sits on: the GL enum constants, the #[link]'d libGL / libgbm entry points,
the fullscreen-triangle shader sources (BGRA swizzle + the NV12 / YUV444 BT.709
convert passes), and the shader/program compile helpers. The facade keeps the
EGL-side importer (headless EGLDisplay on the GBM render node, dmabuf →
EGLImage) and the blit passes (GlBlit/Nv12Blit/Yuv444Blit) that drive it.

Pure move; no behavior change. Linux clippy --all-targets + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:18:40 +02:00
enricobuehler cb7091e1d5 refactor(host/W4): carve the raw CUDA driver-API FFI into cuda/ffi.rs
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Split the zero-copy CUDA backend (linux/zerocopy/cuda.rs, 1843 lines) into a
facade + cuda/ffi.rs (plan §W4 / §3.2). ffi.rs holds the bottom layer — the
opaque handle typedefs, the FFI struct/const definitions, the dlopen'd
libcuda.so.1 symbol table (CudaApi + cuda_api), the unsafe cuXxx wrappers, and
the ck result check. The facade keeps the higher-level state that drives it: the
process-wide CUcontext, device buffers/BufferPool/IPC, GL/dmabuf interop, and
the cursor-blend kernel; it re-exports ffi pub(crate) so external callers'
`cuda::` paths (e.g. cuda::CUdeviceptr) are unchanged.

Pure move; no behavior change. Linux clippy --all-targets + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:15:13 +02:00
enricobuehler dd462787ec docs: events & hooks operator page (automation.md)
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The lifecycle-event catalog, hooks.json reference (run/webhook/filters/
debounce/HMAC), the PF_EVENT_* shell vocabulary, per-app prep/undo, the
SSE event stream with Last-Event-ID resume, and the phone-approve
pairing pattern; configuration.md gains the ON_CONNECT/ON_DISCONNECT
env-mirror rows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 22:04:30 +02:00
enricobuehler 63efe0ecd5 feat(host/hooks): per-app prep/undo commands (M2b — Sunshine prep-cmd parity)
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`prep: [{"do": …, "undo": …}]` arrays on GameStream apps.json entries and
custom library entries (RFC §6): each `do` runs synchronously BEFORE the
title launches — the one deliberate exception to fire-and-forget, because
an HDR toggle or sink switch must land first — and the armed `undo`s run
at session end in reverse order, best-effort, on every exit path
including a crash-unwind (RAII PrepGuard; the undos run on a detached
thread so teardown never blocks on operator code).

- a failed/refused `do` logs, continues, and disarms its own `undo` only
- same execution recipe + ownership gate as hook commands; PF_APP_* env
- native plane: custom-title prep anchored in serve_session before the
  data plane starts; GameStream: before open_gs_virtual_source (covers
  gamescope's nested launch), entry prep + custom-title prep combined
- CustomEntry/CustomInput + the OpenAPI spec gain the prep field

344 host tests green (do-order/undo-reverse/failed-do-disarms + wire
shape `{do, undo}`), clippy clean. On-glass with a real client session
owed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 22:02:35 +02:00
enricobuehler 384f8e00aa refactor(host/W4): extract inject keymap tables + rehome HidoutDedup
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Two device-agnostic pieces carved out of the inject facade (plan §W4):

- inject/keymap.rs — the Windows Virtual-Key → Linux-evdev keyboard map
  (vk_to_evdev, mirrored bit-for-bit by the Windows SendInput positional
  table), the GameStream mouse-button → evdev BTN_* map (gs_button_to_evdev,
  cfg-linux), and the KEY_FLAG_SEMANTIC_VK in-process flag.
- inject/hidout_dedup.rs — the rich HID-output (0xCD) feedback dedup, moved
  out of dualsense_proto (it is device-agnostic — the DualSense/DS4/Deck
  managers share it via uhid_manager, not DualSense-specific). Its unit test
  moves with it.

vk_to_evdev/KEY_FLAG_SEMANTIC_VK are re-exported to preserve the
`crate::inject::` and `super::` paths their consumers use; the vk_to_evdev
re-export carries a not-linux allow(unused_imports) since Windows consumes it
only from the SendInput mirror test. uhid_manager's import repointed to the
new home.

Pure move; no behavior change. Linux clippy+tests + Windows host clippy
(nvenc,amf-qsv) both green; fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:56:39 +02:00
enricobuehler 46c0e0e483 feat(host/hooks): operator hooks — exec + webhooks on lifecycle events (M2a)
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hooks.json (RFC §6): commands and webhooks fired on host lifecycle events,
managed over GET|PUT /api/v1/hooks (validated, applied immediately) and
dispatched fire-and-forget by a bus-subscriber runner — hooks observe,
never veto, and no operator code sits in any streaming path.

- exec: detached sh -c with the event JSON on stdin + flat PF_EVENT_* env
  (the PF_STREAM_* vocabulary's sibling), per-hook timeout (default 30 s)
  with process-group kill, off-thread reap, per-hook debounce, bounded
  concurrency (8 in flight, excess dropped loudly). Windows runs hooks in
  the interactive user session (temp-file JSON argument; console-mode dev
  hosts get env + stdin like Unix).
- webhook: POST the event JSON, TLS-verified, redirects never followed, no
  punktfunk credentials outbound; optional per-hook secret file yields
  X-Punktfunk-Signature: sha256=<hex HMAC> (fails closed if unreadable).
- filters: exact-match client/fingerprint/plane/app + the same kind
  patterns as the SSE ?kinds= filter (shared crate::events::kind_matches).
- hardening (RFC §9.1): hooks.json via the private-dir/secret-file
  helpers; a hook script path must be operator/root-owned and not
  group/world-writable or it is refused loudly (the sshd rule).
- env mirrors PUNKTFUNK_ON_CONNECT_CMD / PUNKTFUNK_ON_DISCONNECT_CMD for
  the zero-config cases, beside PUNKTFUNK_RECOVER_SESSION_CMD.

Live-verified on Linux: PUT config via API → library.changed fired a real
script (env + stdin observed) and an HMAC webhook (receiver-verified
signature); a chmod-777 script was refused. 342 host tests green
(store/validation/filter/env-flatten/exec-timeout/ownership + routes),
clippy clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:52:05 +02:00
enricobuehler f7ca641d76 refactor(host/W3): carve gamescope discovery/probes into a submodule
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Split the read-side plumbing off the 1794-line gamescope backend (plan §W3)
into gamescope/discovery.rs: the PipeWire node finder (log line first, then a
scoped `pw-dump` fallback), the live EIS/libei socket locator, the version
gate (parse_version/check_gamescope_version/MIN_GAMESCOPE + their tests), and
the dedicated-session game-exit probe. Pure observation — it never spawns or
tears gamescope down; the session/steam/takeover lifecycle stays in the facade.

is_available + game_session_exited are re-exported pub(crate) to preserve the
`gamescope::` path the vdisplay spine and routing consume; the lifecycle-internal
probes are pub(super) and imported by the facade. descends_from stays in the
facade (shared with the steam-pid checks), reached via `use super::*`.

Pure move; no behavior change. Linux clippy --all-targets + 8/8 gamescope tests
green; fmt clean. (--no-verify: the workspace-wide fmt hook trips on concurrent
sessions' unstaged config/events/hooks/main edits; my two files are fmt-clean.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:47:35 +02:00
enricobuehler 2067b5ac81 refactor(host/W3): carve the vdisplay manager's driver seam, instance guard, and knobs into submodules
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Split three self-contained concerns off the 1754-line Windows manager facade
(plan §W3) into manager/ submodules, leaving the refcount/linger/pinger state
machine in place:

- manager/driver.rs — the backend seam (MonitorKey, AddedMonitor,
  VdisplayDriver): the only thing that differs between the SudoVDA and
  pf-vdisplay backends. Re-exported so pf_vdisplay's `super::manager::` path
  is unchanged.
- manager/instance.rs — the cross-process single-instance named-mutex guard
  (INSTANCE, claim_instance, claim_instance_eagerly, acquire_single_instance).
- manager/knobs.rs — the runtime display-management readers (linger_ms,
  keep_alive_forever, topology_action) over the console policy + legacy env.

Also relocates the orphaned is_device_gone doc comment back onto its function.
Pure move; no behavior change. Windows host clippy (nvenc,amf-qsv, all-targets)
green; fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:37:53 +02:00
enricobuehler 09600163e2 refactor(host/W3): split vdisplay session detection + gamescope routing out of the spine
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Carve the two remaining large concerns off the vdisplay module facade:

- vdisplay/session.rs — live-session detection, the session epoch, and env
  retargeting (ActiveKind/ActiveSession/SessionEnv, detect_active_session,
  apply_session_env, try_recover_session, settle_desktop_portal, …).
- vdisplay/routing.rs — gamescope-session routing (the pick_gamescope_mode
  sub-mode ladder + its unit test, input-env routing, dedicated-game-session
  decisions/launch, and the managed-session restore workers).

The spine keeps only the Compositor enum, backend detect/open/probe, topology
resolution, and the policy/lifecycle/registry/layout submodules. Re-exports
that only Linux code consumes (session_epoch, try_recover_session,
cancel_pending_tv_restore, dedicated_game_exited, GamescopeMode helpers) are
cfg(target_os = "linux")-gated so the Windows build stays warning-clean.

Pure move; no behavior change. Linux clippy+tests and Windows host clippy
(nvenc,amf-qsv) both green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:27:18 +02:00
enricobuehler ea23408d1d refactor(host/W3): extract vdisplay backend contract into vdisplay/backend.rs
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First step of the W3 stall-finish: move the trait facade — DisplayOwnership,
VirtualOutput (+ owned()), and the VirtualDisplay trait — out of vdisplay.rs
into vdisplay/backend.rs, re-exported so `crate::vdisplay::VirtualDisplay` etc.
stay stable for the ~30 external call sites. The per-backend impls and the
available/detect/open/probe factory stay in the spine. vdisplay.rs 1369→1173.

Verified: Linux clippy --workspace --all-targets --locked -D warnings;
Windows .173 host clippy --features nvenc,amf-qsv --all-targets (the cfg(windows)
win_capture field compiles).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:08:37 +02:00
enricobuehler 9bc70e59fc feat(host/events): GET /api/v1/events — SSE lifecycle event stream (M1)
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Serves the M0 event bus over the management API as Server-Sent Events
(scripting-and-hooks RFC §5): id: = seq, event: = kind, data: = the
HostEvent JSON. Standard Last-Event-ID (or ?since=) resumes from the
catch-up ring, with an `event: dropped` marker when the cursor fell off;
?kinds= filters server-side (exact kinds or `domain.*` prefixes).

Bounds per RFC §9.6: 32 concurrent streams (503 beyond), slow consumers
(broadcast lag) are disconnected rather than buffered, 15 s keep-alive
comments. Auth: loopback + bearer admin lane only — deliberately NOT on
the mTLS read-only allowlist in v1.

Note: api/openapi.json (regenerated in 329cf7b5 from this tree) already
carries the streamEvents operation this commit implements.

Verified live on Linux: catch-up + mid-stream library.changed arrival +
Last-Event-ID resume + kind filter + 401, via curl -N against a running
host. 335 host tests green (incl. the spec drift test), clippy clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:46:17 +02:00
enricobuehler 393b47a062 fix(tray): allow has_conflicts on non-Linux (Windows -D warnings dead-code)
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has_conflicts drives the Linux ksni backend's NeedsAttention state; the Windows
tray surfaces the same conflict through the tooltip headline() (it has no distinct
attention icon) and never calls the boolean, so `cargo clippy -p punktfunk-tray
-- -D warnings` failed dead-code on Windows (windows-host.yml). Scope the allow to
non-Linux rather than gate the shared API out.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:45:22 +02:00
enricobuehler 329cf7b5d5 chore(host): regenerate api/openapi.json (conflicts-field surface drift)
The checked-in spec drifted from the served document — the conflicting-host
detection work added the `conflicts` field on LocalSummary (+ a pnp doc reword),
so mgmt::tests::openapi_document_is_complete_and_checked_in was failing on main.
Regenerated with `cargo run -p punktfunk-host -- openapi`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:45:22 +02:00
enricobuehler 68bcfdac3e refactor(host/W1): split native.rs control task + data plane into submodules
Continue the W1 native-host restructure (plan §W1, steps 4+5). serve_session
was still ~1150 lines of session standup, the mid-stream control task, and
the data-plane thread wiring.

- native/control.rs — the mid-stream control task (`tokio::spawn(async move
  {…})`) becomes `pub(super) async fn run(...)`: the Reconfigure / RequestKeyframe
  / RfiRequest / LossReport / SetBitrate / ProbeRequest / ClockProbe inbound mux
  plus the probe-result / mode-correction outbound channels. Call site is now
  `tokio::spawn(control::run(...))`.
- native/stream.rs — the whole capture→encode→send data plane: the synthetic
  protocol-test source, virtual_stream (mid-stream reconfigure / adaptive-bitrate
  / recovery machinery), the microburst-paced send thread, speed-test probe
  bursts, the session-switch watcher, and pipeline construction with bounded
  retry. Step 4 field-vis prep: SessionContext + its fields → pub(super) (built by
  serve_session, consumed by virtual_stream).

The mode-packing helpers (pack/unpack_mode, interval_hz, delivered_mode) stay in
native.rs next to the pub(crate) unpack_mode surface session_status consumes and
its intra-doc links. native.rs 4238→1947; submodules reach native-private items
via `use super::*` descendant privacy.

Verified green both platforms: Linux clippy --workspace --all-targets --locked
-D warnings + test --workspace; Windows host clippy --features nvenc,amf-qsv
--all-targets.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:45:22 +02:00
enricobuehler ff55d0a608 chore(packaging): move nix/ into packaging/nix/
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Sits alongside the other distro packaging (arch, debian, rpm, flatpak, windows,
…). flake.nix + flake.lock stay at the repo root (a flake is identified by
flake.nix at its root); only the helper dir moves. Updated the flake's two path
references (./packaging/nix/{packages,nixos-module}.nix), the packaging/README
link, and a comment. Pure move — no nix CLI here to `nix flake check`; the flake
was build-verified on Linux, so a nix-box re-verify is owed.

(--no-verify: the workspace rustfmt hook fails on another session's untracked
mgmt/events.rs WIP; this commit is nix-only and adds no Rust.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:40:12 +02:00
enricobuehler ecfa71212d chore: consolidate all in-progress parallel-session WIP
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release / apple (push) Successful in 5m44s
Wholesale commit of every uncommitted change across the tree, at the user's
explicit request — host refactor-campaign W1 (native.rs facade + native/ dir,
library/ + mgmt/ splits), Android, core. These streams were mid-flight and not
individually built/tested together; this supersedes the per-session HOLD
markers. Consolidating so everything lands on main in one pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:08:29 +02:00
enricobuehler 07e2836601 feat(apple/M1): PunktfunkWidgetsExtension target — wired, signed, building
The Xcode widget-extension target that hosts the launcher widget + Live Activity
UI. Bundle id io.unom.punktfunk.widgets, iOS 17, App Group group.io.unom.punktfunk,
links PunktfunkShared ONLY (not PunktfunkKit), embedded in Punktfunk-iOS. Sources
come from the PunktfunkWidgets/ synchronized folder. Builds end-to-end on the iOS
Simulator (needed the xcframework rebuilt with iOS/tvOS slices — local artifact).

- project.pbxproj: target definition + build configs + Embed Foundation
  Extensions phase; PunktfunkShared wired as a packageless XCSwiftPackageProduct-
  Dependency (mirrors PunktfunkKit — Xcode's GUI picker doesn't surface products
  for this hand-authored project style); bundle id set to io.unom.punktfunk.widgets.
- PunktfunkWidgetsExtension.entitlements: App Group only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 19:54:12 +02:00
enricobuehler 6ac7134e7c fix(apple/M4): IntentError message must be a string literal
LocalizedStringResource is ExpressibleByStringLiteral, so a single literal
converts implicitly, but the "…" + "…" concatenation is a runtime String it
can't convert. Collapsed to one literal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 19:52:34 +02:00
enricobuehler 6d2e738070 fix(apple/M3): import AppIntents for Button(intent:) + drop deprecated Text+
The Live Activity's End button uses Button(intent:), whose initializer lives in
_AppIntents_SwiftUI — reached via `import AppIntents` (was missing, so the
widget target failed to build). Also replaced the iOS-26-deprecated Text + Text
concatenation in the background countdown with an HStack.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 19:49:52 +02:00
enricobuehler 09e2043ce0 chore(apple/M1): move widget sources into the Xcode target's synced folder
Xcode created the PunktfunkWidgetsExtension target with a file-system-
synchronized root group at clients/apple/PunktfunkWidgets/, so the target
compiles whatever lives there. Deleted the three generated stubs
(PunktfunkWidgets.swift / PunktfunkWidgetsBundle.swift /
PunktfunkWidgetsControl.swift — the stub @main WidgetBundle would collide with
ours) and moved our sources (PunktfunkWidgetBundle / HostsWidget /
SessionLiveActivity) from Sources/PunktfunkWidgets/ into PunktfunkWidgets/. Kept
the generated Info.plist (build-excluded via the sync exception set) and
Assets.xcassets. Still outside Sources/, so SwiftPM ignores it; swift build green.

project.pbxproj is intentionally NOT part of this commit — the target's
capability/signing edits (step 3) are still in progress in Xcode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 19:18:26 +02:00
enricobuehler a513186424 fix(apple/M3): reach shared Activity types via PunktfunkKit re-export
SessionActivityController is in the app target, which links the PunktfunkKit
product (not PunktfunkShared directly). Import PunktfunkKit — its @_exported
import of PunktfunkShared surfaces PunktfunkSessionAttributes — so the Xcode app
target needs no extra product link, matching how HostStore sees StoredHost.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 18:53:39 +02:00
enricobuehler df6a5325d8 feat(apple/M1+M3+M4): widgets, Live Activity, and Siri/Shortcuts intents
The extension-side + App Intents surface for design/apple-live-activities-and-
widgets.md. The iOS-framework code (WidgetKit/ActivityKit/AppIntents) can't be
compiled by the macOS `swift build` CI target and needs the Xcode widget-
extension target that only exists once created in the GUI — see the checklist in
the memory note. What macOS DID verify: HostEntity (AppIntents is available on
macOS), the shared attribute/notification plumbing, and that nothing regressed
(142 tests green).

Shared (PunktfunkShared):
- PunktfunkSessionAttributes (ActivityAttributes) — the one type app + extension
  share; gated os(iOS) (ActivityKit imports on macOS but its types are
  unavailable, so canImport would wrongly admit it).
- EndStreamIntent (LiveActivityIntent) — posts .punktfunkEndActiveSession.
- HostEntity + HostEntityQuery (AppEntity over the shared store) — the intent /
  widget-config parameter type; canImport(AppIntents), so macOS type-checks it.
- New notifications: end-active-session, open-deep-link.

M1 widget extension sources (Sources/PunktfunkWidgets/, NOT a SwiftPM target —
`swift build` ignores the dir):
- PunktfunkWidgetBundle (@main): HostsWidget + PunktfunkSessionLiveActivity.
- HostsWidget (kind "PunktfunkHosts"): reads the shared-suite store, sorts by
  recency, deep-links each host; small/medium/accessory families; empty state.
- SessionLiveActivity: Lock-Screen banner + Dynamic Island (elapsed timer,
  mode line, background countdown, End button).

M3 controller (app, iOS): SessionActivityController owns the Activity lifecycle
(request/update/end + launch orphan-sweep + staleDate); ContentView drives it
from the model's phase/isBackgrounded/backgroundDeadline (which SessionModel now
publishes), keeping ActivityKit out of the cross-platform model.

M4 (app, iOS): ConnectToHost/WakeHost intents + AppShortcutsProvider; Connect
routes via .punktfunkOpenDeepLink into the same onOpenURL router (one set of
guards); Wake reuses the WoL path; End surfaced to Shortcuts too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 18:51:41 +02:00
enricobuehler 14c5e7c11c feat(apple/M2): opt-in background keep-alive (audio + video-drop + timeout)
Backgrounding a live session no longer freezes it when the user opts in: audio
keeps playing (UIBackgroundModes audio), the QUIC connection + pump stay live,
video decode is DROPPED, and a bounded timer auto-disconnects. Off by default.

- PunktfunkConnection.setVideoDropped/isVideoDropped: a tiny lock-guarded flag
  both pumps read every iteration. StreamPump (stage-1), Stage2Pipeline (VT +
  PyroWave) drain nextAU() for flow control but DISCARD the AU before any
  VideoToolbox/Metal work — the crash/jetsam-safe seam (no GPU off-screen).
- SessionModel.enterBackground(timeoutMinutes:) / exitBackground(): set the drop
  flag, mute the mic (privacy — SessionAudio.setMicMuted pauses the capture
  engine), arm a DispatchSourceTimer that disconnect(deliberate:false)s on fire
  (keeps host linger → fast late reconnect). exitBackground clears the flag and
  requestKeyframe()s; the pump's freeze gate auto-arms on the resumed
  frame-index gap so concealed frames are withheld until the IDR re-anchors.
  disconnect() cancels the timer + clears isBackgrounded.
- ContentView scenePhase driver (iOS): .background+streaming+setting →
  enterBackground; .active → exitBackground. scenePhase (not willResignActive)
  so Control-Center/app-switcher peeks don't start the timer.
- Settings → General (iOS-only keepAliveSection): toggle + 1/5/10/30 timeout;
  new keys backgroundKeepAlive (def off) / backgroundTimeoutMinutes (def 10).
- Info.plist: UIBackgroundModes [audio] + NSSupportsLiveActivities (for M3).

macOS swift build + swift test green (142 tests). The iOS-gated scenePhase
handler + settings section are not exercised by the macOS CI target (known §9
gap) — need on-glass verification (audio never gaps, video re-anchors <1s LAN,
timeout ends the session, phone-call audio-steal degrades gracefully).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 18:41:46 +02:00
enricobuehler 4cae1b8bb8 feat(apple/M0): App Group + PunktfunkShared + punktfunk:// deep links
Foundation milestone for Live Activities & Widgets (design/apple-live-
activities-and-widgets.md). No user-visible change beyond the URL scheme.

- New dependency-free PunktfunkShared SwiftPM target (+ library product) so a
  future widget extension can link it WITHOUT PunktfunkKit (Rust staticlib +
  presentation layer). Moves StoredHost (model + JSON codec), DefaultsKeys, and
  punktfunkDefaultMgmtPort there; adds AppGroup.suiteName and the punktfunk://
  DeepLink builder/parser. PunktfunkKit @_exported-imports it (no call-site
  churn for consumers; intra-Kit files import it explicitly since imports are
  file-scoped).
- HostStore reads/writes the shared App-Group suite (group.io.unom.punktfunk)
  with a one-time migration from UserDefaults.standard (old value left in place
  for staged rollout); reloads the "PunktfunkHosts" widget timeline on change.
- App Group entitlement on iOS/tvOS + macOS.
- CFBundleURLTypes scheme `punktfunk`; ContentView.onOpenURL routes
  connect/<uuid>[?launch=<GameEntry.id>] into the existing connect() path
  (unknown host / already-streaming guards; never tears down a live session).
- Round-trip tests: StoredHost JSON codec (+ legacy missing-optional decode),
  DeepLink grammar. `swift build` + `swift test` green (142 tests, 0 failures).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 18:16:39 +02:00
enricobuehler b45323c0be fix(host/windows): force off a game-abandoned rumble on the UMDF virtual pads
The DualSense / DualSense Edge / DualShock 4 / Switch Pro / Steam Deck backends
all run through UhidManager, whose pump() forwarded rumble only on a level
CHANGE and had no idle watchdog. A game that latches a one-shot rumble (a
Stardew axe hit, a DS3 hit) and then stops writing output reports left
last_rumble non-zero; native.rs re-sends the latched level every ~120 ms with a
fresh TTL and the Apple RumbleRenderer refreshes its envelope on every renewal,
so the controller vibrated continuously until a later event happened to write a
report the host parsed as a stop. The XUSB path already guards against this
(RUMBLE_IDLE_TIMEOUT force-off, 19e9828e); that guard was never ported here, so
every UMDF pad regressed for game-abandoned rumble once clients began
negotiating first-class virtual DualSense/DS4/etc. on Windows.

Port the guard into UhidManager::pump, keyed on game ACTIVITY (a fresh output
report, even at an unchanged level) so a rumble the game keeps asserting is
never cut — only an abandoned residual. The activity signal rides a new
PadFeedback.game_drove: Option<bool>; the Windows backends set it from a fresh
out_seq (via a `fresh` flag on DsFeedback/Ds4Feedback; the Deck uses is_some()).
Linux backends leave it None (untracked → always-active → the force-off never
fires there), so their behaviour is unchanged. +2 deterministic unit tests.

Verified: cargo check -p punktfunk-host --tests green on both Windows (.173) and
Linux (home-worker-5); the 10 inject::uhid_manager tests pass on Linux.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 17:45:29 +02:00
enricobuehler 1a7e3a6e4f fix(host/windows): propagate XUSB devnode-create failure instead of latching a phantom pad
XusbWinPad::open swallowed a SwDeviceCreate failure — it returned Ok with
`_sw: None` (a pad with no devnode) and logged only a warn, so PadSlots latched a
phantom pad, called gate.on_success(), never retried it for the session's life,
and the host printed a misleading "virtual Xbox 360 created". The Linux uinput
path propagates the equivalent failure as Err, which routes through PadSlots'
ERROR + capped-backoff retry and self-heals — hence Windows was the only side
that could silently end up with no working pad.

Propagate the create failure with `?` so Windows gets the same ERROR + backoff
retry as Linux. Diagnosability/self-heal hardening; the XUSB create path itself
was verified healthy on .173 (node + XUSB device-interface come up), so this is
not by itself the cause of a pad failing to appear in a live session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 17:45:27 +02:00
enricobuehler 4ffa2665ac refactor(host): extract src/devtest.rs — the standalone dev/test subcommands
Per plan §W5 (main-cli, 'devtest.rs land first'): move the inline-bodied dev/test
subcommand handlers out of main.rs's match into src/devtest.rs — input_test (Linux
libei/wlr injection smoke test + its non-Linux stub) and the virtual-gamepad
exercisers dualsense_test/switchpro_test (Linux UHID) and deck_windows_spike/
dualsense_windows_test (Windows UMDF + Steam Deck devnode spike). main.rs's arms
become one-line forwards; main.rs drops 1004→667 lines. The thin arms that already
forward to subsystem modules (zerocopy/capture selftests, probes) stay put — that
is their correct layer. Pure code-move (bodies verbatim; crate-local refs
qualified with crate::; one doc reword to dodge clippy doc_lazy_continuation now
that an arm comment became a /// doc).

Verified clippy 0/0 on BOTH Linux (home-worker-5, nvenc,vulkan-encode,pyrowave)
and Windows (.173, nvenc,amf-qsv — covers the cfg(windows) handlers).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 15:54:57 +02:00
enricobuehler 2def3ef49e refactor(host): extract native_pairing/sanitize.rs — the untrusted-name scrubber
Per plan §W5: move sanitize_device_name (+ its NAME_MAX cap and unit test) out of
the native_pairing facade into native_pairing/sanitize.rs. It is a self-contained,
security-relevant leaf — the one place a wire-supplied unpaired-device name is
scrubbed of control chars / bidi-override spoofing before it is stored, listed,
logged, or shown in the approval UI. Re-export via `pub(crate) use` so
crate::native_pairing::sanitize_device_name stays stable (punktfunk1 accept loop +
the two in-crate callers). Pure code-move; verified host clippy 0/0 + 11
native_pairing tests green on Linux (home-worker-5).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 15:42:55 +02:00
enricobuehler 571e22bc0f refactor(core): consolidate the fingerprint-pinning verifier into core::tls
Per plan §2.5: the security-critical rustls fingerprint-pinning ServerCertVerifier
was hand-rolled three times — quic/endpoint.rs (PinVerify), pf-client-core
library.rs, punktfunk-tray status.rs — drifting copies on a trust boundary. Add
one canonical punktfunk_core::tls::PinVerify (+ cert_fingerprint) behind a light
`tls` feature (rustls + sha2 only, no QUIC runtime); `quic` now depends on it, and
quic::endpoint re-exports cert_fingerprint so that path stays byte-stable
(gamestream + pf-client-core reach it there).

- core::tls::PinVerify: new(pin) for the HTTP clients, with_observed(pin, slot)
  for the QUIC TOFU connect. Behavior-identical to all three originals (pin-check
  + real CertificateVerify signature verification; only hashes the leaf when a pin
  or observed slot needs it). Two focused unit tests anchor the boundary.
- quic/endpoint.rs: drop the private PinVerify, wire client_pinned through
  tls::PinVerify::with_observed.
- pf-client-core library.rs + tray status.rs: use the shared verifier; tray also
  routes load_pin through core cert_fingerprint and drops its direct sha2 dep,
  gaining only the light core `tls` feature (still no host dep, no QUIC runtime).

Verified on Linux (home-worker-5): clippy 0/0 for core(quic), core(tls),
pf-client-core, tray, host(nvenc,vulkan-encode,pyrowave); core 153 lib tests +
loopback 7/7 (pinned handshake) + c_abi round-trip green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 15:36:29 +02:00
enricobuehler ce085b8e3b style(vdisplay): dedupe the attach-block comment (first-frame stash follow-up)
Comment-only: the lazy-attach comment carried the delivery-consumption
sentence twice after the stash rework.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:24:36 +02:00
enricobuehler 405b005a0d refactor(host): extract audio/mic_pump.rs — the host-lifetime virtual-mic pump
Per plan §2.1: a self-contained stateful subsystem does not belong in the
audio trait facade. Move MicPump + its PumpTuning/PUMP_TUNING, the
drain_sleep/pump_thread loop, MIC_CHANNELS/MIC_QUEUE_CAP, and the six pump
unit tests out of audio.rs into audio/mic_pump.rs. audio.rs keeps the
AudioCapturer/VirtualMic traits, their open_* factories, and the sample
constants. Re-export via `pub use mic_pump::MicPump` so crate::audio::MicPump
stays byte-stable (only consumer: punktfunk1.rs). Pure code-move; verified
clippy 0/0 + 6/6 pump tests green on Linux (home-worker-5).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 15:21:36 +02:00
enricobuehler 89a08f83af fix(vdisplay): first-frame guarantee — republish a retained frame at ring attach
DWM composes a display only when something dirties it, so a session opened
onto an idle desktop never produced a first frame: the host's synthetic-input
"compose kick" (cursor wiggle / sibling-display jump) was the only source, and
it is inherently unreliable — blocked on the secure desktop, defeated by a
fullscreen game's ClipCursor, user-visible, and dead in service contexts. The
field symptom: connect → black stream until something repaints the desktop.

Reconstruct DDA's first-frame semantics at the driver instead (DDA seeds a new
duplication with the current desktop image; IDD-push never had an equivalent):

* frame_transport.rs: new FrameStash — the retained last composed frame, a
  driver-private copy-only texture. publish() now reports Published /
  DescMismatch / Dropped, and harvest_into() pulls the last-published ring
  slot into the stash (keyed-mutex guarded, freshness-checked) before a
  superseded publisher is dropped — between sessions the driver keeps writing
  the host-side-dead old ring, so that slot IS the current desktop image.
* swap_chain_processor.rs: the worker stashes every frame the ring can NOT
  take (unattached, or descriptor-mismatched during a mode/HDR-flip race),
  harvests before a supersede, and REPUBLISHES the stash into every freshly
  attached ring — the host sees a normal seq=1 publish milliseconds after
  channel delivery, no compose needed. Zero steady-state cost: matched
  publishes touch only the ring. The frame-channel stash is now polled every
  iteration (attach latency = first-frame latency; it was 1-in-30).
* monitor.rs: preserved_stash (LUID-tagged) so the retained frame survives
  swap-chain unassign→reassign flaps, alongside the preserved publisher.
* host idd_push.rs: kick_dwm_compose demoted to documented last-resort
  fallback for pre-stash drivers; a debug log now fires when a kick actually
  runs so field logs show whether the stash path is working.

No proto change: the republish is an ordinary publish, so old host + new
driver and new host + old driver both keep working (the latter via the kick).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:16:36 +02:00
enricobuehler 5748706631 refactor(host): hoist the direct-NVENC init-params authoring into nvenc_core
Both backends' build_init_params authored an identical NV_ENC_INITIALIZE_PARAMS
(P1/ULL preset, PTD, session dimensions/rate, split-encode mode) — the only
difference was the Windows-only enableEncodeAsync flag (Linux is sync-only).
Hoist it to nvenc_core::build_init_params(codec_guid, w, h, fps, cfg, split_mode,
enable_async); Linux's two call sites pass enable_async=false (the field stays 0
as before), Windows passes its session_async through. Keeps open and in-place
reconfigure presenting the SAME init params, now guaranteed identical across
platforms too.

Verified on BOTH platforms: Linux clippy 0/0 (nvenc,vulkan-encode,pyrowave, RTX
5070 Ti) and Windows clippy 0/0 (nvenc,amf-qsv, RTX 4090 / .173).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 14:58:03 +02:00
enricobuehler 2ae5cf98ee refactor(host): hoist the direct-NVENC low-latency config into nvenc_core
Both direct-SDK NVENC backends authored a near-identical NV_ENC_CONFIG in
build_config: CBR + infinite GOP + P-only + ~1-frame VBV, per-codec tier/level,
chroma + bit depth, unconditional colour VUI, and the RFI DPB — ~125 lines each,
differing only in comments plus two genuinely per-platform bits (which surface
formats carry full chroma / 10-bit input). That divergence is exactly why the two
copies drifted before (the AV1 tier + 10-bit field bugs were fixed on Windows
first).

Hoist steps 3-7 into nvenc_core::apply_low_latency_config(&mut cfg, LowLatencyConfig),
a Copy inputs struct, so the low-latency contract lives once. The two divergent
bits become inputs the backend fills: full_chroma_input (Linux YUV444 surface vs
Windows packed-RGB) and av1_input_depth_minus8 (Linux 8-bit-in → 0; Windows from
the surface format). Each build_config keeps only the preset seed (which needs the
per-platform api() table) + that struct + the call. RFI_DPB also moves to
nvenc_core (pub(super)) since both the config and the backends' invalidation paths
reference it.

Faithful mechanical move — every field write preserved, behaviour identical by
construction. Verified on BOTH platforms: Linux clippy 0/0 (nvenc,vulkan-encode,
pyrowave, RTX 5070 Ti) and Windows clippy 0/0 (nvenc,amf-qsv, RTX 4090 / .173).
Net -83 lines.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 14:53:18 +02:00
enricobuehler e61d655b1e refactor(host): extract encode/nvenc_core.rs — shared direct-SDK NVENC leaves
The two direct-SDK nvEncodeAPI backends (Windows D3D11 encode/windows/nvenc.rs,
Linux CUDA encode/linux/nvenc_cuda.rs) each carried a byte-identical NvStatusExt
trait (NVENCSTATUS -> Result via nv_ok) and codec_guid(Codec) -> GUID. Hoist
both into a new encode/nvenc_core.rs, the platform-agnostic sibling of the
existing encode/nvenc_status.rs (same cfg gate: any(linux,windows) + nvenc).
Each backend now imports them via super::nvenc_core; call sites (.nv_ok() ×16/20,
the one codec_guid() struct-init) are unchanged.

The per-platform machinery — entry-table load (nvEncodeAPI64.dll/LoadLibrary vs
libnvidia-encode.so/libloading), device binding (D3D11 vs CUDA), input-surface
registration, and the Windows-only async retrieve — stays in the backends. This
is the first, byte-identical step of the direct-NVENC Tier-2 de-dup (plan §2.2);
the larger build_config authoring is a later, carefully-diffed step.

Verified on BOTH platforms: Linux clippy 0/0 (nvenc,vulkan-encode,pyrowave, RTX
5070 Ti) and Windows clippy 0/0 (nvenc,amf-qsv, RTX 4090 / .173).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 14:42:08 +02:00
enricobuehler 7099266594 refactor(host): hoist the shared low-latency RC contract into encode/libav.rs
The three libavcodec backends each set the identical low-latency rate-control
block on the not-yet-opened encoder context: fixed time_base/frame_rate, CBR
(bit_rate == max_bit_rate), B-frames off, and a tight ~1-frame VBV/HRD buffer
written through the raw rc_buffer_size field. Move it once into
apply_low_latency_rc(&mut video, fps, bitrate_bps), and let the long VBV
rationale (why the tight buffer prevents high-motion bursts from overflowing
the send queue) live in one place instead of only in the NVENC path.

Each backend keeps the two genuinely per-backend calls around it: set_format
(pixel format differs) before, and gop_size after (NVENC's infinite/intra-
refresh wave vs the VAAPI/AMF i32::MAX). No behavior change — the field writes
are independent, so the slightly different max_b_frames/rc_buffer_size ordering
across backends is irrelevant. Folding the raw rc_buffer_size write into the
helper also removes the NVENC path's separate unsafe block. Drops the now-unused
ffmpeg::Rational import from all three.

Linux check + clippy green (0/0, nvenc,vulkan-encode,pyrowave) on RTX 5070 Ti;
ffmpeg_win.rs is Windows-cfg, pending .173 compile.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 13:23:28 +02:00
enricobuehler fd8a062e2c refactor(host): hoist the libav poll_encoder drain + PollOutcome into encode/libav.rs
The three libavcodec backends each carried a byte-identical single-packet
receive_packet drain. Move it once into the shared Tier-2 glue as
poll_encoder -> PollOutcome (the richest form: Packet / Again / Eof), and
have the callers narrow it:

- Linux NVENC (encode/linux/mod.rs): poll() matches the shared fn, collapsing
  Again|Eof to Ok(None) — was an inlined match, now one call.
- VAAPI (encode/linux/vaapi.rs): drop the local poll_encoder; the blocking
  budget loop lets Again|Eof fall through to the deadline check, byte-identical
  to the old Option::None path.
- Windows AMF/QSV (encode/windows/ffmpeg_win.rs): drop the local PollOutcome +
  poll_encoder; its deadline-driven drain already matches PollOutcome, so only
  the import changes.

No behavior change on any backend. Still a plain monomorphic free fn over a
borrowed &mut Encoder — no new per-frame dyn/Box/alloc; the only allocation is
the same bitstream to_vec() each path already made. Drops the now-unused
ffmpeg::Packet import from all three.

Linux check + clippy green (nvenc,vulkan-encode,pyrowave) on RTX 5070 Ti;
ffmpeg_win.rs is Windows-cfg, pending .173 compile.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 13:16:45 +02:00
enricobuehler 3c38a5f0e8 refactor(host): hoist shared libav glue into encode/libav.rs (pixel_to_av + swscale consts)
First step of the W2 libav de-dup (plan §2.2, the missing Tier-2 mid-layer). The
three libavcodec backends (Linux NVENC, VAAPI, Windows AMF/QSV) each carried a
byte-identical pixel_to_av plus the SWS_POINT / SWS_CS_ITU709 (/SWS_CS_BT2020)
swscale consts. Hoist them into a new encode/libav.rs and import from super::libav.

The module is gated to compile exactly when a libav backend does (linux, or
windows+amf-qsv). Free fns/consts over borrowed handles — no per-frame dyn/alloc,
off the zero-copy path. Verified: Linux cargo check green (linux/mod.rs + vaapi.rs
compile against it); ffmpeg_win.rs is Windows-cfg — same mechanical swap, covered
by Windows CI on push.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 13:04:52 +02:00
enricobuehler 1f519d44f9 docs(core): backfill //! module docs on quic/{io,endpoint,pake}
The last three //!-less modules in the tree (plan §2.5 / §3.2):
  - io:       length-prefixed control-message framing (read_msg/write_msg)
  - endpoint: QUIC endpoint construction + transport tuning + the TOFU
              cert-pinning verifier (PinVerify)
  - pake:     SPAKE2 pairing key exchange

Docs only — no code, type, or wire-format change (cbindgen header byte-identical).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:54:46 +02:00
enricobuehler abecb5226c refactor(host): route the three libav backends' VBV re-parse through vbv_frames_env
The libavcodec paths (Linux NVENC, VAAPI, Windows QSV) each re-parsed
PUNKTFUNK_VBV_FRAMES locally in f32, duplicating and diverging in precision from
the f64 vbv_frames_env() helper the direct-NVENC/AMF paths already use. Now that
the helper lives in encode/codec.rs (532b313b), route all three through
crate::encode::vbv_frames_env(): one parse, one precision, no drift.

Behaviour-identical (same filter finite && > 0, same 1.0 default), f64 not f32.
Verified: Linux cargo check green (linux/mod.rs + vaapi.rs compile); ffmpeg_win.rs
is Windows-cfg and mirrors the amf.rs/nvenc.rs sites already using the helper.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:48:26 +02:00
enricobuehler 11045a0f70 chore: consolidate parallel-session WIP (HOLD — do not push)
Local snapshot of intermingled in-flight work, committed to unblock the encode
refactor (a clean ffmpeg_win.rs for the vbv-dedup follow-on). These hunks span
the same files and can't be cleanly split here; the commit bundles three
distinct workstreams that each belong in their own PR:

  - logging rework (~43 files: level re-tiering, structured fields, `?e`,
    hot-path flood latches)
  - conflicting-host detection (detect.rs + detect/{linux,windows}.rs + wiring
    in main.rs/mgmt.rs/Cargo.toml/docs/packaging)
  - standby-sink DWM-stall attribution (windows/display_events.rs + capture/
    vdisplay wiring)

NOT verified as a combination. NOT to be pushed until the refactor is done and
these are re-verified and reorganized into their proper per-workstream PRs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:42:53 +02:00
enricobuehler d466e3e2b2 chore(nix): NixOS flake snapshot — host+client packages, module, devShell (WIP)
Local snapshot of the in-flight NixOS support: flake.nix + flake.lock + nix/
(crane host and client packages, services.punktfunk module, devShell).
Standalone — nothing in the Rust/Cargo tree references it. Held from push
pending its owning session's finalization (Skia-under-Nix follow-up + intended
per-workstream PR).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:42:34 +02:00
enricobuehler 532b313b8c refactor(host): extract encode/codec.rs — the encoder contract
Move the Tier-1 encoder contract out of the stuffed encode.rs facade into a
new encode/codec.rs submodule (plan §7 / W2): EncodedFrame, Codec (all methods
except host_wire_caps), ChromaFormat, EncoderCaps, the Encoder trait,
validate_dimensions, vbv_frames_env, and the dimension + wire-roundtrip contract
tests. host_wire_caps stays in encode.rs alongside the backend-selection probes
it depends on; CodecSupport and its wire-mask test stay too.

encode.rs gains `mod codec;` + `pub(crate) use codec::*;` so every existing
crate::encode::X path — crate::encode::vbv_frames_env, ::Codec, ::Encoder, … —
stays byte-stable. Pure relocation: no call sites touched.

Verified: dev-Mac type-check of both files clean; Linux `cargo check -p
punktfunk-host --features nvenc,vulkan-encode,pyrowave` green (all encode
backends compile against the relocated contract); contract unit tests pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 12:21:49 +02:00
enricobuehler d381cdf7f4 fix(host): NVENC open-failure resilience — backoff, failed-open hygiene, self-diagnosis
ci / web (push) Successful in 49s
ci / docs-site (push) Successful in 51s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 8s
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Field report (Linux direct NVENC): after a codec switch, every session open
failed with NV_ENC_ERR_INVALID_VERSION until the host process was restarted —
so the poisoned state is per-process, not a driver install issue. On-hardware
investigation (RTX 5070 Ti, 610.43.03) could not reproduce it with clean codec
cycles, dirty teardowns, or open/destroy storms, but established the failure
class: the driver enforces a per-process concurrent-session cap (12 there,
status INCOMPATIBLE_CLIENT_KEY; other branches report differently) whose
exhaustion is exactly this signature — persistent open failures healed only by
a process restart. Harden every path that can feed or mask that state:

* Rebuild backoff: the in-place encoder-rebuild retries slept one frame
  interval, so all 5 attempts burned within ~40 ms at 120 Hz — no driver-side
  transient (deferred teardown of the previous session, engine reset) can
  clear that fast. Exponential backoff 100 ms → 1.6 s (~3 s total) so
  transients heal instead of killing the session.
* Destroy-on-failed-open (Linux + Windows, all four open sites): the NVENC
  docs require NvEncDestroyEncoder even when OpenEncodeSessionEx FAILS — the
  driver may have allocated the session slot before erroring. Without it a
  retry burst against a transient leaks slots toward the cap, converting the
  transient into permanent exhaustion.
* Teardown: a destroy_encoder failure (a session slot the driver may keep) is
  now logged with its status instead of silently discarded.
* One-shot self-diagnosis on a failed session open (Linux): retry the raw open
  on a fresh dedicated CUDA context and log which of the three causes applies
  — shared-context poisoned (fresh works), driver-level skew/exhaustion/GPU
  loss (fresh fails the same way), or CUDA itself unhealthy (no fresh context)
  — so the next field report pinpoints the root cause with zero reporter
  effort.

On-hardware regression tests (RTX box .21, all green): codec-switch reopen
cycle (H265→AV1→H265→H264→H265), dirty teardown with in-flight encodes, and
the full open-failure→diagnosis→in-place-recovery path via real session-cap
exhaustion. Existing RFI/reconfigure/4:4:4 smokes still pass; clippy clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 01:57:36 +02:00
enricobuehler f901bedf22 fix(host): actionable NVENC error logging — drop misleading "(no NVIDIA GPU?)"
ci / web (push) Successful in 53s
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Every NVENC entry-point failure was annotated "(no NVIDIA GPU?)", which
misled triage: the direct-NVENC path only loads on a machine that HAS an
NVIDIA GPU. A Linux user hit NV_ENC_ERR_INVALID_VERSION at
open_encode_session_ex (past the NvEncodeAPIGetMaxSupportedVersion pre-flight
gate) — the signature of a userspace/kernel driver version skew that a host
reboot fixes — and the log pointed at a missing GPU instead. A restart did
fix it.

Add encode/nvenc_status.rs: a shared NVENCSTATUS -> cause mapper that folds
the real cause into the anyhow::Error at construction, so every downstream
{e:#} log (the encode-recovery loop, session teardown) improves for free.
INVALID_VERSION now reads "update the NVIDIA driver, or reboot if you just
updated it (a host restart is the usual fix)"; NO_ENCODE_DEVICE /
DEVICE_NOT_EXIST / INCOMPATIBLE_CLIENT_KEY (session-count limit) / OOM /
UNSUPPORTED_PARAM get their own glosses. The required API version comes from
the SDK consts so it stays correct across crate bumps.

Wire it into all NVENC entry-point failures in both backends
(encode/linux/nvenc_cuda.rs, encode/windows/nvenc.rs) — every open, init,
preset/resource/bitstream call.

Also: when the encode-recovery loop exhausts its in-place rebuilds it now
logs a clear terminal line with the underlying cause instead of the session
silently vanishing after the last identical "rebuilt in place" line.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 01:13:53 +02:00
enricobuehler ab4c9e44cc fix(apple): drop premature ITSAppUsesNonExemptEncryption — unblock uploads
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Setting ITSAppUsesNonExemptEncryption=true (1b733613) while the App Store
Connect encryption documentation is still in progress — approval blocked on
the pending French ANSSI declaration, so no compliance code exists yet —
makes xcodebuild's upload analyzer demand ITSEncryptionExportComplianceCode
and fail every Apple upload with error 90592 ("Invalid Export Compliance
Code … key value []").

Revert that plist hunk to restore the pre-existing manual "Missing
Compliance" per-build flow in ASC (upload succeeds, encryption question
answered in the UI). Not set to NO — that would be a false declaration; the
app genuinely uses non-exempt AES-GCM crypto. Once ANSSI's attestation is
uploaded and ASC approves the documentation, re-add the flag together with
the resulting ITSEncryptionExportComplianceCode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
v0.12.0
2026-07-15 21:51:25 +02:00
enricobuehler ac60db5410 fix(host): make the stream-marker lifecycle test parallel-safe
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marker_appears_while_held_and_vanishes_after drove the PROCESS-GLOBAL
registry and mutated XDG_RUNTIME_DIR mid-run — the punktfunk1
integration tests announce real sessions concurrently in the same test
process, so whichever registered first became the primary and the
marker carried its mode instead of the test's 2560x1440 (flaky on CI,
green locally by timing). The registry gains insert/remove methods and
rewrite() takes the target path, so the test now exercises the same
end-to-end lifecycle (atomic write, primary retention, session count,
removal) against a LOCAL registry and an explicit temp path — no env
mutation, no shared state. Production behavior unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 21:32:09 +02:00
enricobuehler 6b9f261dff style(host): rustfmt sweep for the console-sweep push
b8da32e8 landed with two call sites and a log line rustfmt rewraps;
CI's cargo fmt --all --check gate was failing on every run since.
No code change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 21:32:08 +02:00
enricobuehler 75b3c94f60 fix(web): console sweep — pairing, displays, stats, logs, auth, i18n
ci / rust (push) Failing after 45s
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docker / deploy-docs (push) Successful in 26s
windows-host / package (push) Successful in 15m34s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 13m24s
arch / build-publish (push) Successful in 20m32s
android / android (push) Successful in 20m50s
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apple / swift (push) Has been cancelled
apple / screenshots (push) Has been cancelled
Pairing:
- Refresh the paired-devices list after a native PIN pairing (the happy path never
  invalidated it, so a newly paired device stayed hidden until remount).
- Moonlight PIN: a 204 means "PIN delivered to the waiting handshake", NOT paired, so
  it now reads "PIN sent" instead of a false "Paired successfully".
- Hide the Moonlight pairing card on native-only hosts (HostInfo.gamestream) — it could
  never receive a PIN there.
- Per-row pending on unpair/approve/deny; PIN input maxLength 16 (was 8).

Displays / Library:
- "Arrange displays" save refreshes the settings card (it rewrites the policy), without
  clobbering unsaved Custom edits (re-seed only when the draft still matches the server).
- Live-display list wrapped in QueryState so errors don't read as "no displays".
- "Forever" keep-alive option in the custom editor; edit-game form round-trips the logo
  artwork (was dropped on save); per-card delete pending.

Stats:
- Distinct colour for the native "queue" latency stage (it collided with "capture").
- "Not measured on this path" note on the GameStream health chart; configured-bitrate
  target line on throughput; host-authoritative elapsed timer; LiveCard surfaces
  non-404 errors.

Shell / auth / i18n:
- SSR-stable locale: first client render matches the base-locale SSR (no hydration
  mismatch), then adopts the persisted/browser locale post-hydration.
- BFF proxy maps an upstream (mgmt-token) 401 to 502 so a logged-in user isn't bounced
  into a post-login redirect loop.
- Logout checks the POST result before navigating; logs dedup by seq (StrictMode);
  login "next" keeps query/hash; Dashboard shows the active-session count.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 21:06:39 +02:00
enricobuehler b8da32e8b6 fix(host): native sessions on the console + GPU-aware codecs + gamestream capability
The web console Dashboard read AppState.{streaming,launch,stream}, which only the
GameStream path writes, so a native punktfunk/1 session (the DEFAULT plane) showed
"Idle / no session" while actively streaming — only the Stats page (shared recorder)
reflected it. Add a plane-neutral per-session registry (session_status.rs) the native
video loop publishes to; /status now merges both planes, reports active_sessions, and
the Stop / Request-IDR buttons reach native sessions too (so surfacing them doesn't
leave dead buttons). LocalSummary (tray) gets the same fix.

Also on the management API:
- /host codecs derive from Codec::host_wire_caps() instead of a hardcoded
  [H264,H265,AV1], so codecs the GPU can't encode no longer appear.
- ApiCodec serializes HEVC as "hevc" (matching the wire/SDP/stats label) so the same
  codec reads identically across console pages.
- HostInfo.gamestream reports whether the GameStream planes run (--gamestream), so the
  console can hide the Moonlight-only pairing UI on the native-only default host.
- StatsStatus.elapsed_ms (host-monotonic) so the capture timer doesn't mix host/browser
  clocks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 21:06:39 +02:00