feat(session): Skia console UI — overlay contract + stats OSD/capture HUD (phase 4a)
The §6.1 presenter↔console-UI contract lands: pf-presenter exposes its device (SharedDevice) and composites at most one premultiplied-alpha quad per frame (new overlay.frag + LOAD render pass over the swapchain; zero cost while the overlay returns None). pf-console-ui implements it with skia-safe on the shared VkDevice: DirectContext via the ash dispatch chain, a ring of two offscreen render targets (one-frame-in- flight safe), damage-driven redraws — the OSD re-renders at 1 Hz, the hint on capture toggles, nothing per-frame. Skia never touches the swapchain. The session binary carries it behind the default ui feature: 4.9 MB stripped without, 10 MB with (measured). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -152,6 +152,12 @@ mod session_main {
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// This host's card carries the accent bar in the desktop client now.
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trust::touch_last_used(&trust::hex(&fingerprint));
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})),
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// The Skia console UI (stats OSD, capture HUD) — compiled out of the
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// power-user build (`--no-default-features` drops the `ui` feature).
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#[cfg(feature = "ui")]
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overlay: Some(Box::new(pf_console_ui::SkiaOverlay::new())),
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#[cfg(not(feature = "ui"))]
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overlay: None,
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};
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let outcome = pf_presenter::run_session(opts, move |gamepad, native, force_software| {
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