feat(session): Skia console UI — overlay contract + stats OSD/capture HUD (phase 4a)

The §6.1 presenter↔console-UI contract lands: pf-presenter exposes its
device (SharedDevice) and composites at most one premultiplied-alpha
quad per frame (new overlay.frag + LOAD render pass over the swapchain;
zero cost while the overlay returns None). pf-console-ui implements it
with skia-safe on the shared VkDevice: DirectContext via the ash
dispatch chain, a ring of two offscreen render targets (one-frame-in-
flight safe), damage-driven redraws — the OSD re-renders at 1 Hz, the
hint on capture toggles, nothing per-frame. Skia never touches the
swapchain. The session binary carries it behind the default ui feature:
4.9 MB stripped without, 10 MB with (measured).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-07 18:43:24 +02:00
parent 433a23da7a
commit 021a2261f6
15 changed files with 1031 additions and 42 deletions
Generated
+141 -3
View File
@@ -472,6 +472,8 @@ dependencies = [
"cexpr",
"clang-sys",
"itertools 0.13.0",
"log",
"prettyplease",
"proc-macro2",
"quote",
"regex",
@@ -1193,6 +1195,16 @@ dependencies = [
"rustc_version",
]
[[package]]
name = "filetime"
version = "0.2.29"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5c287a33c7f0a620c38e641e7f60827713987b3c0f26e8ddc9462cc69cf75759"
dependencies = [
"cfg-if",
"libc",
]
[[package]]
name = "find-msvc-tools"
version = "0.1.9"
@@ -2759,6 +2771,18 @@ dependencies = [
"ureq",
]
[[package]]
name = "pf-console-ui"
version = "0.8.2"
dependencies = [
"anyhow",
"ash",
"pf-presenter",
"sdl3",
"skia-safe",
"tracing",
]
[[package]]
name = "pf-driver-proto"
version = "0.0.1"
@@ -2901,13 +2925,23 @@ dependencies = [
"zerocopy",
]
[[package]]
name = "prettyplease"
version = "0.2.37"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "479ca8adacdd7ce8f1fb39ce9ecccbfe93a3f1344b3d0d97f20bc0196208f62b"
dependencies = [
"proc-macro2",
"syn",
]
[[package]]
name = "proc-macro-crate"
version = "3.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e67ba7e9b2b56446f1d419b1d807906278ffa1a658a8a5d8a39dcb1f5a78614f"
dependencies = [
"toml_edit",
"toml_edit 0.25.12+spec-1.1.0",
]
[[package]]
@@ -2975,6 +3009,7 @@ version = "0.8.2"
dependencies = [
"anyhow",
"pf-client-core",
"pf-console-ui",
"pf-presenter",
"punktfunk-core",
"tracing",
@@ -3851,6 +3886,15 @@ dependencies = [
"syn",
]
[[package]]
name = "serde_spanned"
version = "0.6.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bf41e0cfaf7226dca15e8197172c295a782857fcb97fad1808a166870dee75a3"
dependencies = [
"serde",
]
[[package]]
name = "serde_spanned"
version = "1.1.1"
@@ -3936,6 +3980,35 @@ version = "1.0.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ee5873ec9cce0195efcb7a4e9507a04cd49aec9c83d0389df45b1ef7ba2e649"
[[package]]
name = "skia-bindings"
version = "0.87.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "704242769235d2ffe66a2a0a3002661262fc4af08d32807c362d7b0160ee703c"
dependencies = [
"bindgen",
"cc",
"flate2",
"heck",
"lazy_static",
"pkg-config",
"regex",
"serde_json",
"tar",
"toml 0.8.23",
]
[[package]]
name = "skia-safe"
version = "0.87.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0f7d94f3e7537c71ad4cf132eb26e3be8c8a886ed3649c4525c089041fc312b2"
dependencies = [
"bitflags",
"lazy_static",
"skia-bindings",
]
[[package]]
name = "slab"
version = "0.4.12"
@@ -4071,6 +4144,17 @@ dependencies = [
"version-compare",
]
[[package]]
name = "tar"
version = "0.4.46"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3f6221d9a6003c78398e3b239969f352578258df48c8eb051caadae0015bc840"
dependencies = [
"filetime",
"libc",
"xattr",
]
[[package]]
name = "target-lexicon"
version = "0.13.5"
@@ -4256,6 +4340,18 @@ dependencies = [
"tokio",
]
[[package]]
name = "toml"
version = "0.8.23"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dc1beb996b9d83529a9e75c17a1686767d148d70663143c7854d8b4a09ced362"
dependencies = [
"serde",
"serde_spanned 0.6.9",
"toml_datetime 0.6.11",
"toml_edit 0.22.27",
]
[[package]]
name = "toml"
version = "0.9.12+spec-1.1.0"
@@ -4264,7 +4360,7 @@ checksum = "cf92845e79fc2e2def6a5d828f0801e29a2f8acc037becc5ab08595c7d5e9863"
dependencies = [
"indexmap",
"serde_core",
"serde_spanned",
"serde_spanned 1.1.1",
"toml_datetime 0.7.5+spec-1.1.0",
"toml_parser",
"toml_writer",
@@ -4279,13 +4375,22 @@ checksum = "81f3d15e84cbcd896376e6730314d59fb5a87f31e4b038454184435cd57defee"
dependencies = [
"indexmap",
"serde_core",
"serde_spanned",
"serde_spanned 1.1.1",
"toml_datetime 1.1.1+spec-1.1.0",
"toml_parser",
"toml_writer",
"winnow 1.0.3",
]
[[package]]
name = "toml_datetime"
version = "0.6.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "22cddaf88f4fbc13c51aebbf5f8eceb5c7c5a9da2ac40a13519eb5b0a0e8f11c"
dependencies = [
"serde",
]
[[package]]
name = "toml_datetime"
version = "0.7.5+spec-1.1.0"
@@ -4304,6 +4409,20 @@ dependencies = [
"serde_core",
]
[[package]]
name = "toml_edit"
version = "0.22.27"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "41fe8c660ae4257887cf66394862d21dbca4a6ddd26f04a3560410406a2f819a"
dependencies = [
"indexmap",
"serde",
"serde_spanned 0.6.9",
"toml_datetime 0.6.11",
"toml_write",
"winnow 0.7.15",
]
[[package]]
name = "toml_edit"
version = "0.25.12+spec-1.1.0"
@@ -4325,6 +4444,12 @@ dependencies = [
"winnow 1.0.3",
]
[[package]]
name = "toml_write"
version = "0.1.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5d99f8c9a7727884afe522e9bd5edbfc91a3312b36a77b5fb8926e4c31a41801"
[[package]]
name = "toml_writer"
version = "1.1.1+spec-1.1.0"
@@ -5368,6 +5493,9 @@ name = "winnow"
version = "0.7.15"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "df79d97927682d2fd8adb29682d1140b343be4ac0f08fd68b7765d9c059d3945"
dependencies = [
"memchr",
]
[[package]]
name = "winnow"
@@ -5427,6 +5555,16 @@ dependencies = [
"time",
]
[[package]]
name = "xattr"
version = "1.6.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32e45ad4206f6d2479085147f02bc2ef834ac85886624a23575ae137c8aa8156"
dependencies = [
"libc",
"rustix",
]
[[package]]
name = "xkbcommon"
version = "0.8.0"
+1
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@@ -7,6 +7,7 @@ members = [
"crates/punktfunk-tray",
"crates/pf-client-core",
"crates/pf-presenter",
"crates/pf-console-ui",
"crates/pf-driver-proto",
"clients/probe",
"clients/linux",
+8
View File
@@ -12,9 +12,17 @@ repository.workspace = true
name = "punktfunk-session"
path = "src/main.rs"
[features]
default = ["ui"]
# The Skia console UI (stats OSD, capture HUD, later the gamepad library). Dropping it
# (`--no-default-features`) is the ~15 MB-smaller power-user build: same streaming,
# stats on stdout only.
ui = ["dep:pf-console-ui"]
# Same Linux gating as the rest of the client stack; elsewhere this is a stub binary.
[target.'cfg(target_os = "linux")'.dependencies]
pf-presenter = { path = "../../crates/pf-presenter" }
pf-console-ui = { path = "../../crates/pf-console-ui", optional = true }
pf-client-core = { path = "../../crates/pf-client-core" }
punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
anyhow = "1"
+5
View File
@@ -23,6 +23,11 @@ In-stream keys match the desktop client: click captures input (Ctrl+Alt+Shift+Q
releases), Ctrl+Alt+Shift+D disconnects, F11 toggles fullscreen; the controller escape
chord (L1+R1+Start+Select, hold to disconnect) works the same.
The default build carries the Skia console UI (`ui` feature): the stats OSD and capture
hint render in-window (Ctrl+Alt+Shift+S toggles both the OSD and the stdout mirror).
`--no-default-features` is the ~5 MB power-user build — same streaming, stats on stdout
only, no Skia anywhere in the dependency tree.
Decode follows the Settings preference: VAAPI frames import zero-copy into Vulkan
(per-plane dmabuf + the stream's CICP-driven CSC shader); boxes whose driver can't
import (NVIDIA proprietary by design) fall back to software decode automatically.
+6
View File
@@ -152,6 +152,12 @@ mod session_main {
// This host's card carries the accent bar in the desktop client now.
trust::touch_last_used(&trust::hex(&fingerprint));
})),
// The Skia console UI (stats OSD, capture HUD) — compiled out of the
// power-user build (`--no-default-features` drops the `ui` feature).
#[cfg(feature = "ui")]
overlay: Some(Box::new(pf_console_ui::SkiaOverlay::new())),
#[cfg(not(feature = "ui"))]
overlay: None,
};
let outcome = pf_presenter::run_session(opts, move |gamepad, native, force_software| {
+22
View File
@@ -0,0 +1,22 @@
[package]
name = "pf-console-ui"
description = "The Skia console UI for the Vulkan session binary — stats OSD, capture HUD, and (next) the gamepad library; renders on the presenter's device via the Overlay contract"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
[target.'cfg(target_os = "linux")'.dependencies]
pf-presenter = { path = "../pf-presenter" }
# Skia on the presenter's VkDevice (`vulkan`); `textlayout` = skparagraph/harfbuzz for
# the typography the console library needs (~15 MB stripped, prebuilt binaries exist for
# this feature set on x86_64-unknown-linux-gnu — a source build is never triggered).
skia-safe = { version = "0.87", features = ["vulkan", "textlayout"] }
ash = { version = "0.38", features = ["loaded"] }
sdl3 = { version = "0.18", features = ["hidapi", "ash"] }
anyhow = "1"
tracing = "0.1"
+15
View File
@@ -0,0 +1,15 @@
//! The Skia console UI (punktfunk-planning `linux-client-rearchitecture.md` §6): an
//! [`Overlay`] implementation rendering on the PRESENTER's Vulkan device into offscreen
//! RGBA images the presenter composites as one premultiplied quad. Skia never touches
//! the swapchain, and nothing here runs while the overlay has nothing to show — the
//! §6.1 invariants live or die in this crate.
//!
//! Milestone 1 (this file): the stats OSD panel + the capture-hint pill — small on
//! purpose, it proves the whole shared-device pipeline. The gamepad library moves in
//! next.
#[cfg(target_os = "linux")]
mod skia_overlay;
#[cfg(target_os = "linux")]
pub use skia_overlay::SkiaOverlay;
+330
View File
@@ -0,0 +1,330 @@
//! Skia on the presenter's device: `DirectContext` over the shared handles, a ring of
//! two offscreen render-target surfaces (the presenter runs one frame in flight and may
//! still be sampling the previous image while we render the next), damage-driven
//! redraws (content/size change only — an unchanged OSD costs zero GPU work per frame).
use anyhow::{anyhow, Context as _, Result};
use ash::vk as avk;
use ash::vk::Handle as _;
use pf_presenter::overlay::{FrameCtx, Overlay, OverlayFrame, SharedDevice};
use skia_safe::gpu::vk as skvk;
use skia_safe::gpu::{self, DirectContext, SurfaceOrigin};
use skia_safe::{Canvas, Color4f, Font, FontMgr, Paint, Point, RRect, Rect, Surface};
/// Skia's GPU resource budget — the OSD/HUD need a few MB; the console library will
/// revisit (the plan budgets 64 MB on Deck-class shared memory).
const RESOURCE_CACHE_BYTES: usize = 64 << 20;
/// One offscreen target: the Skia surface + the raw Vulkan handles the presenter
/// samples. The image is Skia-owned (freed with the surface); the view is ours.
struct Slot {
surface: Surface,
image: avk::Image,
view: avk::ImageView,
width: u32,
height: u32,
}
/// What the current ring slot has drawn — re-render only when this changes.
#[derive(PartialEq, Clone, Default)]
struct Drawn {
width: u32,
height: u32,
stats: Option<String>,
hint: Option<String>,
}
pub struct SkiaOverlay {
/// Set by `init`; `None` until then (and after an init failure the run loop drops
/// the whole overlay, so mid-session these are always `Some`).
gpu: Option<Gpu>,
slots: [Option<Slot>; 2],
/// Which slot the LAST returned frame lives in — the next render takes the other.
current: usize,
drawn: Drawn,
font: Option<Font>,
}
struct Gpu {
device: ash::Device,
queue_family_index: u32,
context: DirectContext,
// Keep the loader library + instance dispatch alive as long as the DirectContext
// (its baked fn pointers live inside libvulkan).
_entry: ash::Entry,
_instance: ash::Instance,
}
impl SkiaOverlay {
#[allow(clippy::new_without_default)]
pub fn new() -> SkiaOverlay {
SkiaOverlay {
gpu: None,
slots: [None, None],
current: 0,
drawn: Drawn::default(),
font: None,
}
}
}
impl Drop for SkiaOverlay {
/// The run loop quiesces the queue before dropping us; releasing the views + Skia
/// surfaces (which free their VkImages) is then safe. Field order drops the slots
/// before the DirectContext.
fn drop(&mut self) {
if let Some(gpu) = &mut self.gpu {
for slot in self.slots.iter_mut().flat_map(Option::take) {
unsafe { gpu.device.destroy_image_view(slot.view, None) };
drop(slot.surface);
}
gpu.context.flush_and_submit();
}
}
}
impl Overlay for SkiaOverlay {
fn init(&mut self, shared: &SharedDevice) -> Result<()> {
// Skia resolves its Vulkan entry points through us: instance-scoped names via
// the loader, device-scoped via the device — the exact same dispatch ash uses.
// Resolution completes inside `make_vulkan` (the DirectContext bakes its fn
// table); the closure and its clones end with `init`.
let entry = shared.entry.clone();
let instance = shared.instance.clone();
let get_proc = move |of: skvk::GetProcOf| -> *const std::ffi::c_void {
unsafe {
match of {
skvk::GetProcOf::Instance(raw_instance, name) => entry
.get_instance_proc_addr(avk::Instance::from_raw(raw_instance as _), name)
.map_or(std::ptr::null(), |f| f as *const std::ffi::c_void),
skvk::GetProcOf::Device(raw_device, name) => (instance.fp_v1_0()
.get_device_proc_addr)(
avk::Device::from_raw(raw_device as _), name
)
.map_or(std::ptr::null(), |f| f as *const std::ffi::c_void),
}
}
};
let backend = unsafe {
skvk::BackendContext::new(
shared.instance.handle().as_raw() as _,
shared.physical_device.as_raw() as _,
shared.device.handle().as_raw() as _,
(
shared.queue.as_raw() as _,
shared.queue_family_index as usize,
),
&get_proc,
)
};
let mut context = gpu::direct_contexts::make_vulkan(&backend, None)
.ok_or_else(|| anyhow!("Skia DirectContext over the shared device"))?;
context.set_resource_cache_limit(RESOURCE_CACHE_BYTES);
let typeface = FontMgr::new()
.match_family_style("monospace", skia_safe::FontStyle::normal())
.context("no monospace typeface via fontconfig")?;
self.font = Some(Font::new(typeface, 14.0));
self.gpu = Some(Gpu {
device: shared.device.clone(),
queue_family_index: shared.queue_family_index,
context,
_entry: shared.entry.clone(),
_instance: shared.instance.clone(),
});
tracing::info!("Skia console UI on the presenter's device");
Ok(())
}
fn handle_event(&mut self, _event: &sdl3::event::Event) -> bool {
false // the OSD/HUD consume nothing; the console library will
}
fn frame(&mut self, ctx: &FrameCtx) -> Result<Option<OverlayFrame>> {
if ctx.stats.is_none() && ctx.hint.is_none() {
self.drawn = Drawn::default(); // forget content so re-show re-renders
return Ok(None);
}
let want = Drawn {
width: ctx.width,
height: ctx.height,
stats: ctx.stats.map(str::to_owned),
hint: ctx.hint.map(str::to_owned),
};
if want == self.drawn {
// Unchanged — hand the presenter the already-rendered image.
return Ok(self
.slots[self.current]
.as_ref()
.map(|s| OverlayFrame {
image: s.image,
view: s.view,
width: s.width,
height: s.height,
}));
}
// Render into the OTHER slot — the presenter may still be sampling the current
// one (one frame in flight; the ring of two is exactly deep enough).
let next = 1 - self.current;
self.ensure_slot(next, ctx.width, ctx.height)?;
let gpu = self.gpu.as_mut().expect("init ran");
let slot = self.slots[next].as_mut().expect("just ensured");
let canvas = slot.surface.canvas();
canvas.clear(Color4f::new(0.0, 0.0, 0.0, 0.0));
let font = self.font.as_ref().expect("init ran");
if let Some(stats) = &want.stats {
draw_osd_panel(canvas, font, stats, 12.0, 12.0);
}
if let Some(hint) = &want.hint {
draw_hint_pill(canvas, font, hint, ctx.width, ctx.height);
}
// Flush on the shared queue, ending in SHADER_READ_ONLY on our family — the
// layout the presenter's composite samples (its own barrier covers visibility).
gpu.context.flush_surface_with_texture_state(
&mut slot.surface,
&gpu::FlushInfo::default(),
Some(&skvk::mutable_texture_states::new_vulkan(
skvk::ImageLayout::SHADER_READ_ONLY_OPTIMAL,
gpu.queue_family_index,
)),
);
gpu.context.submit(None);
self.current = next;
self.drawn = want;
Ok(Some(OverlayFrame {
image: slot.image,
view: slot.view,
width: slot.width,
height: slot.height,
}))
}
}
impl SkiaOverlay {
/// Make `slots[i]` a render target of exactly `width`×`height` (rebuilt on resize).
fn ensure_slot(&mut self, i: usize, width: u32, height: u32) -> Result<()> {
if self.slots[i]
.as_ref()
.is_some_and(|s| s.width == width && s.height == height)
{
return Ok(());
}
let gpu = self.gpu.as_mut().expect("init ran");
if let Some(old) = self.slots[i].take() {
// Any in-flight sampling of THIS slot ended two presents ago (the ring
// alternates and the presenter waits its fence before each record).
unsafe { gpu.device.destroy_image_view(old.view, None) };
}
let info = skia_safe::ImageInfo::new_n32_premul(
(width.max(1) as i32, height.max(1) as i32),
None,
);
let mut surface = gpu::surfaces::render_target(
&mut gpu.context,
gpu::Budgeted::Yes,
&info,
None,
SurfaceOrigin::TopLeft,
None,
false,
None,
)
.context("Skia render-target surface")?;
let texture =
gpu::surfaces::get_backend_texture(
&mut surface,
skia_safe::surface::BackendHandleAccess::FlushRead,
)
.context("surface backend texture")?;
let image_info = texture
.vulkan_image_info()
.context("backend texture is not Vulkan")?;
let image = avk::Image::from_raw(*image_info.image() as u64);
let view = unsafe {
gpu.device.create_image_view(
&avk::ImageViewCreateInfo::default()
.image(image)
.view_type(avk::ImageViewType::TYPE_2D)
.format(avk::Format::from_raw(image_info.format as i32))
.subresource_range(
avk::ImageSubresourceRange::default()
.aspect_mask(avk::ImageAspectFlags::COLOR)
.level_count(1)
.layer_count(1),
),
None,
)
}
.context("overlay image view")?;
self.slots[i] = Some(Slot {
surface,
image,
view,
width,
height,
});
Ok(())
}
}
/// The stats OSD: a translucent rounded panel, one text line per `\n` (the GTK OSD's
/// look, minus the toolkit).
fn draw_osd_panel(canvas: &Canvas, font: &Font, text: &str, x: f32, y: f32) {
let (_, metrics) = font.metrics();
let line_h = metrics.descent - metrics.ascent + metrics.leading;
let lines: Vec<&str> = text.lines().collect();
let widest = lines
.iter()
.map(|l| font.measure_str(l, None).0)
.fold(0.0f32, f32::max);
let (pad_x, pad_y) = (10.0, 8.0);
let panel = Rect::from_xywh(
x,
y,
widest + 2.0 * pad_x,
line_h * lines.len() as f32 + 2.0 * pad_y,
);
canvas.draw_rrect(
RRect::new_rect_xy(panel, 8.0, 8.0),
&Paint::new(Color4f::new(0.0, 0.0, 0.0, 0.62), None),
);
let text_paint = Paint::new(Color4f::new(1.0, 1.0, 1.0, 0.92), None);
for (i, line) in lines.iter().enumerate() {
canvas.draw_str(
line,
Point::new(
x + pad_x,
y + pad_y - metrics.ascent + line_h * i as f32,
),
font,
&text_paint,
);
}
}
/// The capture hint: a centered pill near the bottom edge (the GTK hint's position).
fn draw_hint_pill(canvas: &Canvas, font: &Font, text: &str, width: u32, height: u32) {
let (_, metrics) = font.metrics();
let line_h = metrics.descent - metrics.ascent;
let text_w = font.measure_str(text, None).0;
let (pad_x, pad_y) = (14.0, 8.0);
let w = text_w + 2.0 * pad_x;
let h = line_h + 2.0 * pad_y;
let x = (width as f32 - w) / 2.0;
let y = height as f32 - h - 24.0;
canvas.draw_rrect(
RRect::new_rect_xy(Rect::from_xywh(x, y, w, h), h / 2.0, h / 2.0),
&Paint::new(Color4f::new(0.0, 0.0, 0.0, 0.62), None),
);
canvas.draw_str(
text,
Point::new(x + pad_x, y + pad_y - metrics.ascent),
font,
&Paint::new(Color4f::new(1.0, 1.0, 1.0, 0.92), None),
);
}
+15
View File
@@ -0,0 +1,15 @@
// The overlay composite: one premultiplied-alpha RGBA texture (the console UI's
// offscreen image) sampled over the swapchain. Blending happens in fixed function
// (src ONE, dst ONE_MINUS_SRC_ALPHA — Skia surfaces are premultiplied).
//
// Regenerate: shaders/build.sh (committed .spv, no build-time toolchain).
#version 450
layout(location = 0) in vec2 v_uv;
layout(location = 0) out vec4 frag;
layout(set = 0, binding = 0) uniform sampler2D u_tex;
void main() {
frag = texture(u_tex, v_uv);
}
Binary file not shown.
+30 -7
View File
@@ -168,7 +168,13 @@ impl CscPass {
)
}?[0];
let pipeline = build_pipeline(device, render_pass, pipeline_layout)?;
let pipeline = build_fullscreen_pipeline(
device,
render_pass,
pipeline_layout,
include_bytes!("../shaders/nv12_csc.frag.spv"),
false, // opaque — the CSC output IS the video
)?;
Ok(CscPass {
render_pass,
@@ -217,19 +223,23 @@ impl CscPass {
}
}
fn build_pipeline(
/// A bufferless fullscreen-triangle pipeline over `fullscreen.vert` + the given
/// fragment SPIR-V, dynamic viewport/scissor. `blend` = premultiplied-alpha over the
/// destination (the overlay composite); `false` = opaque write (the CSC pass). Shared
/// by both passes — the geometry and states are identical.
pub(crate) fn build_fullscreen_pipeline(
device: &ash::Device,
render_pass: vk::RenderPass,
layout: vk::PipelineLayout,
frag_spv: &[u8],
blend: bool,
) -> Result<vk::Pipeline> {
// Committed SPIR-V (shaders/build.sh) — include_bytes! alignment is unspecified, so
// read_spv copies into aligned Vec<u32>s.
let vert = ash::util::read_spv(&mut std::io::Cursor::new(
&include_bytes!("../shaders/fullscreen.vert.spv")[..],
))?;
let frag = ash::util::read_spv(&mut std::io::Cursor::new(
&include_bytes!("../shaders/nv12_csc.frag.spv")[..],
))?;
let frag = ash::util::read_spv(&mut std::io::Cursor::new(frag_spv))?;
let vert_mod = unsafe {
device.create_shader_module(&vk::ShaderModuleCreateInfo::default().code(&vert), None)
}?;
@@ -271,8 +281,21 @@ fn build_pipeline(
.line_width(1.0);
let multisample = vk::PipelineMultisampleStateCreateInfo::default()
.rasterization_samples(vk::SampleCountFlags::TYPE_1);
let blend_attachment = [vk::PipelineColorBlendAttachmentState::default()
.color_write_mask(vk::ColorComponentFlags::RGBA)];
let blend_attachment = [if blend {
// Premultiplied alpha over the destination (Skia surfaces are premultiplied).
vk::PipelineColorBlendAttachmentState::default()
.color_write_mask(vk::ColorComponentFlags::RGBA)
.blend_enable(true)
.src_color_blend_factor(vk::BlendFactor::ONE)
.dst_color_blend_factor(vk::BlendFactor::ONE_MINUS_SRC_ALPHA)
.color_blend_op(vk::BlendOp::ADD)
.src_alpha_blend_factor(vk::BlendFactor::ONE)
.dst_alpha_blend_factor(vk::BlendFactor::ONE_MINUS_SRC_ALPHA)
.alpha_blend_op(vk::BlendOp::ADD)
} else {
vk::PipelineColorBlendAttachmentState::default()
.color_write_mask(vk::ColorComponentFlags::RGBA)
}];
let blend = vk::PipelineColorBlendStateCreateInfo::default().attachments(&blend_attachment);
let info = vk::GraphicsPipelineCreateInfo::default()
+2
View File
@@ -18,6 +18,8 @@ pub mod input;
#[cfg(target_os = "linux")]
pub mod keymap_sdl;
#[cfg(target_os = "linux")]
pub mod overlay;
#[cfg(target_os = "linux")]
mod run;
#[cfg(target_os = "linux")]
pub mod vk;
+63
View File
@@ -0,0 +1,63 @@
//! The presenter↔console-UI contract (punktfunk-planning
//! `linux-client-rearchitecture.md` §6.1): the presenter exposes its device and
//! composites at most ONE sampled RGBA quad per frame; the overlay implementation
//! (pf-console-ui, Skia) fills offscreen images on its own damage-driven schedule. No
//! Skia type crosses this line — everything here is ash — and a `frame()` returning
//! `None` costs the hot path nothing (the quad isn't even recorded).
use ash::vk;
/// The presenter's device, shared with the overlay so its renderer (Skia's
/// `DirectContext`) creates resources on the same VkDevice/queue. Handles stay valid for
/// the presenter's lifetime — the overlay must be dropped before it (the run loop owns
/// both and drops the overlay first).
pub struct SharedDevice {
pub entry: ash::Entry,
pub instance: ash::Instance,
pub physical_device: vk::PhysicalDevice,
pub device: ash::Device,
pub queue: vk::Queue,
pub queue_family_index: u32,
}
/// What the overlay may draw this frame — composed by the run loop from session state.
/// Milestone 1 (OSD/HUD) is text-shaped; the console library replaces this with a
/// richer scene enum when it moves in.
pub struct FrameCtx<'a> {
/// Swapchain size in pixels — the overlay renders 1:1.
pub width: u32,
pub height: u32,
/// Multi-line stats OSD (top-left panel); `None` = hidden.
pub stats: Option<&'a str>,
/// The capture hint (bottom-center pill, "click to capture…"); `None` = hidden.
pub hint: Option<&'a str>,
}
/// One overlay image ready to composite: RGBA, PREMULTIPLIED alpha, already in
/// `SHADER_READ_ONLY_OPTIMAL`, sized `width`×`height` (normally the `FrameCtx` size; a
/// stale size during a resize just stretches for a frame).
pub struct OverlayFrame {
pub image: vk::Image,
pub view: vk::ImageView,
pub width: u32,
pub height: u32,
}
/// The console-UI side. Object-safe; the session binary passes
/// `Option<Box<dyn Overlay>>` (None = the Skia-free power-user build).
pub trait Overlay {
/// One-time setup on the presenter's device.
fn init(&mut self, shared: &SharedDevice) -> anyhow::Result<()>;
/// Input routing, before capture sees the event. `true` = consumed (a menu is up) —
/// the event must not reach capture/forwarding. The OSD/HUD milestone consumes
/// nothing; the console library will.
fn handle_event(&mut self, event: &sdl3::event::Event) -> bool;
/// Once per presenter iteration. Damage-driven: re-render (flush + transition to
/// SHADER_READ_ONLY) only when the content or size changed, else return the previous
/// image. `None` = nothing to composite. The returned image must stay untouched
/// until `frame()` runs again (the presenter runs one frame in flight and the
/// implementation keeps a ring of two, so alternating satisfies this).
fn frame(&mut self, ctx: &FrameCtx) -> anyhow::Result<Option<OverlayFrame>>;
}
+86 -21
View File
@@ -7,6 +7,7 @@
//! (Ctrl+Alt+Shift+S toggles). Logs go to stderr (the binary configures tracing so).
use crate::input::Capture;
use crate::overlay::{FrameCtx, Overlay, OverlayFrame};
use crate::vk::{FrameInput, Presenter};
use anyhow::{Context as _, Result};
use pf_client_core::gamepad::GamepadService;
@@ -31,6 +32,10 @@ pub struct SessionOpts {
/// Called once on `Connected` with the host's fingerprint (trust persistence is the
/// binary's business — this loop stays store-agnostic).
pub on_connected: Option<Box<dyn FnMut([u8; 32])>>,
/// The console-UI overlay (§6.1) — `None` is the Skia-free power-user build (stats
/// stay stdout-only). An overlay whose `init` fails degrades to `None` with a
/// warning rather than killing the session.
pub overlay: Option<Box<dyn Overlay>>,
}
pub enum Outcome {
@@ -68,7 +73,16 @@ where
.map_err(|e| anyhow::anyhow!("vulkan instance extensions: {e}"))?;
let mut presenter = Presenter::new(&window, &instance_exts).context("vulkan presenter")?;
// A valid black frame immediately — the window is honest while the connect runs.
presenter.present(&window, FrameInput::Redraw)?;
presenter.present(&window, FrameInput::Redraw, None)?;
let mut overlay = opts.overlay.take();
if let Some(o) = overlay.as_mut() {
if let Err(e) = o.init(&presenter.shared_device()) {
tracing::warn!(error = %format!("{e:#}"),
"console-UI overlay init failed — continuing without it");
overlay = None;
}
}
let gamepad_subsystem = sdl.gamepad().context("SDL gamepad")?;
let (gamepad, mut pump) = GamepadService::pumped(gamepad_subsystem);
@@ -119,6 +133,11 @@ where
// demotes the decoder to software via the shared flag — once per session.
let mut dmabuf_demoted = false;
let mut hw_fails = 0u32;
// The OSD's text (multi-line; rebuilt each Stats window) and the console-UI frame
// currently composited. The frame persists across presents within an iteration —
// the overlay only re-renders when `frame()` runs again (ring of two, see §6.1).
let mut osd_text = String::new();
let mut overlay_frame: Option<OverlayFrame> = None;
let outcome = 'main: loop {
// --- SDL events (input, window, gamepads) ---------------------------------------
@@ -134,6 +153,13 @@ where
queued.push(e);
}
for event in queued {
// The console UI sees input first: a consumed event (its menu is up) never
// reaches capture/forwarding. The OSD/HUD milestone consumes nothing.
if let Some(o) = overlay.as_mut() {
if o.handle_event(&event) {
continue;
}
}
match event {
Event::Quit { .. } => {
// Window close / SIGINT: deliberate user exit — QUIT_CLOSE_CODE so
@@ -155,10 +181,10 @@ where
}
WindowEvent::PixelSizeChanged(..) | WindowEvent::Resized(..) => {
presenter.recreate_swapchain(&window)?;
presenter.present(&window, FrameInput::Redraw)?;
presenter.present(&window, FrameInput::Redraw, overlay_frame.as_ref())?;
}
WindowEvent::Exposed => {
presenter.present(&window, FrameInput::Redraw)?;
presenter.present(&window, FrameInput::Redraw, overlay_frame.as_ref())?;
}
_ => {}
},
@@ -302,8 +328,9 @@ where
}
}
SessionEvent::Stats(s) => {
osd_text = stats_text(&mode_line, &s, &presented, hdr);
if print_stats {
print_stats_line(&mode_line, &s, &presented, hdr);
println!("stats: {}", osd_text.replace('\n', " | "));
}
}
SessionEvent::Failed { msg, trust_rejected } => {
@@ -320,6 +347,35 @@ where
}
}
// --- Console UI: damage-driven overlay re-render for this iteration --------------
if let Some(o) = overlay.as_mut() {
let (pw, ph) = window.size_in_pixels();
let hint = match &capture {
Some(cap) if !cap.captured() => Some(if gamepad.active().is_some() {
HINT_WITH_PAD
} else {
HINT_KEYBOARD
}),
_ => None,
};
let ctx = FrameCtx {
width: pw,
height: ph,
stats: (print_stats && connector.is_some() && !osd_text.is_empty())
.then_some(osd_text.as_str()),
hint,
};
match o.frame(&ctx) {
Ok(f) => overlay_frame = f,
Err(e) => {
tracing::warn!(error = %format!("{e:#}"),
"overlay frame failed — disabling the console UI");
overlay = None;
overlay_frame = None;
}
}
}
// --- Frames: drain to the newest, upload + present -------------------------------
let mut newest: Option<DecodedFrame> = None;
while let Ok(f) = handle.frames.try_recv() {
@@ -334,11 +390,11 @@ where
let did_present = match image {
DecodedImage::Cpu(c) => {
hdr = c.color.is_pq();
presenter.present(&window, FrameInput::Cpu(&c))?
presenter.present(&window, FrameInput::Cpu(&c), overlay_frame.as_ref())?
}
DecodedImage::Dmabuf(d) if presenter.supports_dmabuf() && !dmabuf_demoted => {
hdr = d.color.is_pq();
match presenter.present(&window, FrameInput::Dmabuf(d)) {
match presenter.present(&window, FrameInput::Dmabuf(d), overlay_frame.as_ref()) {
Ok(p) => {
hw_fails = 0;
p
@@ -406,6 +462,10 @@ where
};
handle.stop.store(true, Ordering::SeqCst);
// Overlay resources live on the presenter's device: quiesce the queue first, drop
// the overlay (its Drop destroys the Skia surfaces), THEN the presenter tears down.
presenter.wait_idle();
drop(overlay);
Ok(outcome)
}
@@ -417,32 +477,37 @@ struct PresentedWindow {
display_ms: f32,
}
/// One `stats:` line per 1 s window — the OSD's numbers (design/stats-unification.md) in
/// terminal form: headline end-to-end capture→displayed, then the per-stage p50s.
fn print_stats_line(mode_line: &str, s: &Stats, p: &PresentedWindow, hdr: bool) {
let mut line = format!(
"stats: {mode_line} · {:.0} fps · {:.1} Mb/s · {}{} · e2e {:.1}/{:.1} ms (p50/p95)",
/// The capture hints (`ui_stream` parity — the words the user reads while released).
const HINT_KEYBOARD: &str = "Click the stream to capture input · Ctrl+Alt+Shift+Q releases · \
Ctrl+Alt+Shift+D disconnects · Ctrl+Alt+Shift+S stats";
const HINT_WITH_PAD: &str = "Click the stream to capture input · Ctrl+Alt+Shift+Q releases · \
Ctrl+Alt+Shift+D disconnects · hold L1 + R1 + Start + Select to leave";
/// The unified stats window (design/stats-unification.md) as OSD text — multi-line for
/// the console-UI panel; the stdout `stats:` line joins it with `|`.
fn stats_text(mode_line: &str, s: &Stats, p: &PresentedWindow, hdr: bool) -> String {
let mut text = format!(
"{mode_line} · {:.0} fps · {:.1} Mb/s · {}{}",
s.fps,
s.mbps,
if s.decoder.is_empty() { "-" } else { s.decoder },
if hdr { " · HDR" } else { "" },
p.e2e_p50_ms,
p.e2e_p95_ms,
);
text.push_str(&format!(
"\ne2e {:.1}/{:.1} ms (p50/p95)",
p.e2e_p50_ms, p.e2e_p95_ms
));
if s.split {
line.push_str(&format!(
" · host {:.1} · net {:.1}",
s.host_ms, s.net_ms
));
text.push_str(&format!(" · host {:.1} · net {:.1}", s.host_ms, s.net_ms));
} else {
line.push_str(&format!(" · host+net {:.1}", s.host_net_ms));
text.push_str(&format!(" · host+net {:.1}", s.host_net_ms));
}
line.push_str(&format!(
text.push_str(&format!(
" · decode {:.1} · display {:.1} ms",
s.decode_ms, p.display_ms
));
if s.lost > 0 {
line.push_str(&format!(" · lost {} ({:.1}%)", s.lost, s.lost_pct));
text.push_str(&format!("\nlost {} ({:.1}%)", s.lost, s.lost_pct));
}
println!("{line}");
text
}
+307 -11
View File
@@ -14,8 +14,9 @@
//! arrival-paced by the caller: a frame input on each decoded frame,
//! `FrameInput::Redraw` re-blits the retained video image (expose/resize redraws).
use crate::csc::{csc_rows, CscPass};
use crate::csc::{build_fullscreen_pipeline, csc_rows, CscPass};
use crate::dmabuf::{self, HwFrame};
use crate::overlay::{OverlayFrame, SharedDevice};
use anyhow::{anyhow, bail, Context as _, Result};
use ash::vk;
use pf_client_core::video::{CpuFrame, DmabufFrame};
@@ -35,6 +36,191 @@ struct HwCtx {
csc: CscPass,
}
/// The overlay composite: one premultiplied-alpha quad blended over the swapchain image
/// after the video blit (the §6.1 contract's presenter half). Always built — it has no
/// Skia dependency and costs nothing while no overlay frame arrives (the render pass
/// isn't even recorded).
struct OverlayPipe {
render_pass: vk::RenderPass,
set_layout: vk::DescriptorSetLayout,
pipeline_layout: vk::PipelineLayout,
pipeline: vk::Pipeline,
desc_pool: vk::DescriptorPool,
desc_set: vk::DescriptorSet,
sampler: vk::Sampler,
/// Per-swapchain-image render targets, rebuilt with the swapchain.
views: Vec<vk::ImageView>,
framebuffers: Vec<vk::Framebuffer>,
}
impl OverlayPipe {
fn new(device: &ash::Device, format: vk::Format) -> Result<OverlayPipe> {
// LOAD the blitted video, blend the overlay, end PRESENT-ready — this pass owns
// the swapchain image's final transition on overlay frames.
let attachment = [vk::AttachmentDescription::default()
.format(format)
.samples(vk::SampleCountFlags::TYPE_1)
.load_op(vk::AttachmentLoadOp::LOAD)
.store_op(vk::AttachmentStoreOp::STORE)
.initial_layout(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL)
.final_layout(vk::ImageLayout::PRESENT_SRC_KHR)];
let color_ref = [vk::AttachmentReference::default()
.attachment(0)
.layout(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL)];
let subpass = [vk::SubpassDescription::default()
.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS)
.color_attachments(&color_ref)];
let deps = [vk::SubpassDependency::default()
.src_subpass(vk::SUBPASS_EXTERNAL)
.dst_subpass(0)
.src_stage_mask(vk::PipelineStageFlags::ALL_COMMANDS)
.src_access_mask(vk::AccessFlags::MEMORY_WRITE)
.dst_stage_mask(vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT)
.dst_access_mask(
vk::AccessFlags::COLOR_ATTACHMENT_READ | vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
)];
let render_pass = unsafe {
device.create_render_pass(
&vk::RenderPassCreateInfo::default()
.attachments(&attachment)
.subpasses(&subpass)
.dependencies(&deps),
None,
)
}
.context("overlay render pass")?;
let sampler = unsafe {
device.create_sampler(
&vk::SamplerCreateInfo::default()
.mag_filter(vk::Filter::LINEAR)
.min_filter(vk::Filter::LINEAR)
.address_mode_u(vk::SamplerAddressMode::CLAMP_TO_EDGE)
.address_mode_v(vk::SamplerAddressMode::CLAMP_TO_EDGE)
.address_mode_w(vk::SamplerAddressMode::CLAMP_TO_EDGE),
None,
)
}?;
let samplers = [sampler];
let bindings = [vk::DescriptorSetLayoutBinding::default()
.binding(0)
.descriptor_type(vk::DescriptorType::COMBINED_IMAGE_SAMPLER)
.descriptor_count(1)
.stage_flags(vk::ShaderStageFlags::FRAGMENT)
.immutable_samplers(&samplers)];
let set_layout = unsafe {
device.create_descriptor_set_layout(
&vk::DescriptorSetLayoutCreateInfo::default().bindings(&bindings),
None,
)
}?;
let set_layouts = [set_layout];
let pipeline_layout = unsafe {
device.create_pipeline_layout(
&vk::PipelineLayoutCreateInfo::default().set_layouts(&set_layouts),
None,
)
}?;
let pool_sizes = [vk::DescriptorPoolSize::default()
.ty(vk::DescriptorType::COMBINED_IMAGE_SAMPLER)
.descriptor_count(1)];
let desc_pool = unsafe {
device.create_descriptor_pool(
&vk::DescriptorPoolCreateInfo::default()
.max_sets(1)
.pool_sizes(&pool_sizes),
None,
)
}?;
let desc_set = unsafe {
device.allocate_descriptor_sets(
&vk::DescriptorSetAllocateInfo::default()
.descriptor_pool(desc_pool)
.set_layouts(&set_layouts),
)
}?[0];
let pipeline = build_fullscreen_pipeline(
device,
render_pass,
pipeline_layout,
include_bytes!("../shaders/overlay.frag.spv"),
true, // premultiplied blend over the video
)?;
Ok(OverlayPipe {
render_pass,
set_layout,
pipeline_layout,
pipeline,
desc_pool,
desc_set,
sampler,
views: Vec::new(),
framebuffers: Vec::new(),
})
}
/// Rebuild the per-swapchain-image views + framebuffers (swapchain recreation).
fn rebuild_targets(
&mut self,
device: &ash::Device,
images: &[vk::Image],
format: vk::Format,
extent: vk::Extent2D,
) -> Result<()> {
self.destroy_targets(device);
for &image in images {
let view = unsafe {
device.create_image_view(
&vk::ImageViewCreateInfo::default()
.image(image)
.view_type(vk::ImageViewType::TYPE_2D)
.format(format)
.subresource_range(subresource_range()),
None,
)
}?;
self.views.push(view);
let attachments = [view];
let fb = unsafe {
device.create_framebuffer(
&vk::FramebufferCreateInfo::default()
.render_pass(self.render_pass)
.attachments(&attachments)
.width(extent.width)
.height(extent.height)
.layers(1),
None,
)
}?;
self.framebuffers.push(fb);
}
Ok(())
}
fn destroy_targets(&mut self, device: &ash::Device) {
unsafe {
for fb in self.framebuffers.drain(..) {
device.destroy_framebuffer(fb, None);
}
for v in self.views.drain(..) {
device.destroy_image_view(v, None);
}
}
}
fn destroy(&mut self, device: &ash::Device) {
self.destroy_targets(device);
unsafe {
device.destroy_pipeline(self.pipeline, None);
device.destroy_pipeline_layout(self.pipeline_layout, None);
device.destroy_descriptor_pool(self.desc_pool, None);
device.destroy_descriptor_set_layout(self.set_layout, None);
device.destroy_sampler(self.sampler, None);
device.destroy_render_pass(self.render_pass, None);
}
}
}
/// The one video image (device-local RGBA the size of the decoded stream) + its staging.
/// `view`/`framebuffer` exist only on hw-capable devices (the CSC pass renders into it).
struct VideoImage {
@@ -67,6 +253,8 @@ pub struct Presenter {
qfi: u32,
/// Dmabuf import + CSC — `None` when the device lacks the import extensions.
hw: Option<HwCtx>,
/// The console-UI composite quad (§6.1's presenter half).
overlay_pipe: OverlayPipe,
/// The submitted hw frame (plane images + decoder-surface guard): its GPU reads end
/// with the in-flight fence, so it's destroyed right after the next fence wait.
retired_hw: Option<HwFrame>,
@@ -175,6 +363,7 @@ impl Presenter {
let format = pick_format(&surface_i, pdev, surface)?;
let present_mode = pick_present_mode(&surface_i, pdev, surface)?;
tracing::info!(?format, ?present_mode, "swapchain config");
let overlay_pipe = OverlayPipe::new(&device, format.format)?;
let cmd_pool = unsafe {
device.create_command_pool(
@@ -213,6 +402,7 @@ impl Presenter {
queue,
qfi,
hw,
overlay_pipe,
retired_hw: None,
format,
present_mode,
@@ -285,6 +475,8 @@ impl Presenter {
self.swapchain = swapchain;
self.images = unsafe { self.swap_d.get_swapchain_images(swapchain) }?;
self.extent = extent;
self.overlay_pipe
.rebuild_targets(&self.device, &self.images, self.format.format, extent)?;
for s in self.render_sems.drain(..) {
unsafe { self.device.destroy_semaphore(s, None) };
@@ -310,11 +502,36 @@ impl Presenter {
self.hw.is_some()
}
/// Quiesce the queue — the run loop calls this before dropping the overlay so
/// nothing in flight still references its images.
pub fn wait_idle(&self) {
unsafe { self.device.device_wait_idle() }.ok();
}
/// The device handles the console-UI overlay renders on (§6.1). Valid for the
/// presenter's lifetime; the run loop drops the overlay first.
pub fn shared_device(&self) -> SharedDevice {
SharedDevice {
entry: self.entry.clone(),
instance: self.instance.clone(),
physical_device: self.pdev,
device: self.device.clone(),
queue: self.queue,
queue_family_index: self.qfi,
}
}
/// Present one frame: route `input` into the video image (staging upload or dmabuf
/// import + CSC pass; `Redraw` re-blits what's retained), clear, letterbox-blit,
/// present. Returns false when the swapchain was out of date — the caller recreates
/// (with current window state) and may retry.
pub fn present(&mut self, window: &sdl3::video::Window, input: FrameInput) -> Result<bool> {
/// blend the console-UI `overlay` quad if one arrived, present. Returns false when
/// the swapchain was out of date — the caller recreates (with current window state)
/// and may retry.
pub fn present(
&mut self,
window: &sdl3::video::Window,
input: FrameInput,
overlay: Option<&OverlayFrame>,
) -> Result<bool> {
if self.extent.width == 0 || self.extent.height == 0 {
return Ok(true); // minimized — nothing to do
}
@@ -363,6 +580,18 @@ impl Presenter {
let hw = self.hw.as_ref().unwrap();
hw.csc.bind_planes(&self.device, f.luma_view, f.chroma_view);
}
if let Some(o) = overlay {
// Point the composite at this overlay image (same fence-wait safety).
let infos = [vk::DescriptorImageInfo::default()
.image_view(o.view)
.image_layout(vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL)];
let writes = [vk::WriteDescriptorSet::default()
.dst_set(self.overlay_pipe.desc_set)
.dst_binding(0)
.descriptor_type(vk::DescriptorType::COMBINED_IMAGE_SAMPLER)
.image_info(&infos)];
unsafe { self.device.update_descriptor_sets(&writes, &[]) };
}
let (index, _suboptimal) = match unsafe {
self.swap_d.acquire_next_image(
@@ -535,13 +764,79 @@ impl Presenter {
vk::Filter::LINEAR,
);
}
barrier(
&self.device,
self.cmd_buf,
swap_image,
vk::ImageLayout::TRANSFER_DST_OPTIMAL,
vk::ImageLayout::PRESENT_SRC_KHR,
);
if let Some(o) = overlay {
// Cross-submit visibility for the overlay image (Skia flushed it on this
// queue): same-layout barrier = execution + memory dependency only.
barrier(
&self.device,
self.cmd_buf,
o.image,
vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL,
vk::ImageLayout::SHADER_READ_ONLY_OPTIMAL,
);
barrier(
&self.device,
self.cmd_buf,
swap_image,
vk::ImageLayout::TRANSFER_DST_OPTIMAL,
vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
);
// The composite pass blends the quad and ends the image PRESENT-ready.
self.device.cmd_begin_render_pass(
self.cmd_buf,
&vk::RenderPassBeginInfo::default()
.render_pass(self.overlay_pipe.render_pass)
.framebuffer(self.overlay_pipe.framebuffers[index as usize])
.render_area(vk::Rect2D {
offset: vk::Offset2D { x: 0, y: 0 },
extent: self.extent,
}),
vk::SubpassContents::INLINE,
);
self.device.cmd_bind_pipeline(
self.cmd_buf,
vk::PipelineBindPoint::GRAPHICS,
self.overlay_pipe.pipeline,
);
self.device.cmd_set_viewport(
self.cmd_buf,
0,
&[vk::Viewport {
x: 0.0,
y: 0.0,
width: self.extent.width as f32,
height: self.extent.height as f32,
min_depth: 0.0,
max_depth: 1.0,
}],
);
self.device.cmd_set_scissor(
self.cmd_buf,
0,
&[vk::Rect2D {
offset: vk::Offset2D { x: 0, y: 0 },
extent: self.extent,
}],
);
self.device.cmd_bind_descriptor_sets(
self.cmd_buf,
vk::PipelineBindPoint::GRAPHICS,
self.overlay_pipe.pipeline_layout,
0,
&[self.overlay_pipe.desc_set],
&[],
);
self.device.cmd_draw(self.cmd_buf, 3, 1, 0, 0);
self.device.cmd_end_render_pass(self.cmd_buf);
} else {
barrier(
&self.device,
self.cmd_buf,
swap_image,
vk::ImageLayout::TRANSFER_DST_OPTIMAL,
vk::ImageLayout::PRESENT_SRC_KHR,
);
}
self.device.end_command_buffer(self.cmd_buf)?;
let render_sem = self.render_sems[index as usize];
@@ -779,6 +1074,7 @@ impl Drop for Presenter {
if let Some(hw) = self.hw.take() {
hw.csc.destroy(&self.device);
}
self.overlay_pipe.destroy(&self.device);
for s in self.render_sems.drain(..) {
self.device.destroy_semaphore(s, None);
}