feat(session): Skia console UI — overlay contract + stats OSD/capture HUD (phase 4a)
The §6.1 presenter↔console-UI contract lands: pf-presenter exposes its device (SharedDevice) and composites at most one premultiplied-alpha quad per frame (new overlay.frag + LOAD render pass over the swapchain; zero cost while the overlay returns None). pf-console-ui implements it with skia-safe on the shared VkDevice: DirectContext via the ash dispatch chain, a ring of two offscreen render targets (one-frame-in- flight safe), damage-driven redraws — the OSD re-renders at 1 Hz, the hint on capture toggles, nothing per-frame. Skia never touches the swapchain. The session binary carries it behind the default ui feature: 4.9 MB stripped without, 10 MB with (measured). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -23,6 +23,11 @@ In-stream keys match the desktop client: click captures input (Ctrl+Alt+Shift+Q
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releases), Ctrl+Alt+Shift+D disconnects, F11 toggles fullscreen; the controller escape
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chord (L1+R1+Start+Select, hold to disconnect) works the same.
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The default build carries the Skia console UI (`ui` feature): the stats OSD and capture
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hint render in-window (Ctrl+Alt+Shift+S toggles both the OSD and the stdout mirror).
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`--no-default-features` is the ~5 MB power-user build — same streaming, stats on stdout
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only, no Skia anywhere in the dependency tree.
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Decode follows the Settings preference: VAAPI frames import zero-copy into Vulkan
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(per-plane dmabuf + the stream's CICP-driven CSC shader); boxes whose driver can't
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import (NVIDIA proprietary by design) fall back to software decode automatically.
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