f3e80f10ec
PluginShell over the kit router (flat routes, console deep-link bridge), standalone header only outside the iframe. Every subscription renders through a shared Gate (kit ResultGate + colocated PageSkeleton + retry error EmptyState). Overview: first-run hero, tone-coded StatCards, sync button that tracks engine state, warnings accordion, live EventFeed. Library: @container-responsive cover grid with whileInView stagger, include Switches saving gameOverrides immediately, skipped/excluded card with re-include. Sources: PathListEditor over draft.roots with platform Select + excludes globs. Emulators: detected roster with via/ contested/cores badges + re-detect, per-platform launch overrides. Settings: artwork/sync/files groups over resolved defaults, sticky SaveBar (motion slide-up on dirty; entry variants neutralized inside the object-form motion wrapper so the button isn't stuck at opacity 0). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
65 lines
2.0 KiB
TypeScript
65 lines
2.0 KiB
TypeScript
// The app frame: kit router (flat routes, console deep-link bridge) inside the shared
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// PluginShell chrome. Pages own their data; the shell owns navigation + the toaster.
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import { createPluginRouter, useIsEmbedded } from "@punktfunk/plugin-kit/react";
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import {
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PluginShell,
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type PluginShellNavItem,
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} from "@unom/app-ui/plugin-shell";
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import {
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FolderOpen,
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Gamepad2,
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LayoutDashboard,
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Library,
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Settings2,
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} from "lucide-react";
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import type { FC } from "react";
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import { EmulatorsPage } from "@/pages/emulators";
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import { LibraryPage } from "@/pages/library";
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import { OverviewPage } from "@/pages/overview";
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import { SettingsPage } from "@/pages/settings";
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import { SourcesPage } from "@/pages/sources";
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import { type PageProps, ROUTES, type Route } from "@/routes";
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const { usePluginRoute } = createPluginRouter(ROUTES, "overview");
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const NAV: ReadonlyArray<PluginShellNavItem> = [
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{ id: "overview", label: "Overview", icon: LayoutDashboard },
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{ id: "library", label: "Library", icon: Library },
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{ id: "sources", label: "Sources", icon: FolderOpen },
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{ id: "emulators", label: "Emulators", icon: Gamepad2 },
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{ id: "settings", label: "Settings", icon: Settings2 },
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];
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const PAGES: Record<Route, FC<PageProps>> = {
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overview: OverviewPage,
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library: LibraryPage,
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sources: SourcesPage,
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emulators: EmulatorsPage,
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settings: SettingsPage,
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};
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/** Only shown in a standalone tab — embedded in the console, the console is the chrome. */
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const StandaloneHeader = () => (
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<div className="flex items-center gap-2 text-sm font-medium text-muted-foreground">
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<Gamepad2 className="size-4 text-primary" />
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ROM Manager
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</div>
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);
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export const App = () => {
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const { route, navigate } = usePluginRoute();
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const embedded = useIsEmbedded();
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const Page = PAGES[route];
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return (
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<PluginShell
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nav={NAV}
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active={route}
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onNavigate={(id) => navigate(id as Route)}
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standaloneHeader={embedded ? undefined : <StandaloneHeader />}
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>
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<Page navigate={navigate} />
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</PluginShell>
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);
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};
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