docs: README for the blueprint structure; drop standalone-UI sections
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -15,7 +15,7 @@ even uses the same art source (SteamGridDB) when you give it an API key.
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- A Punktfunk host (Linux or Windows) with the **scripting runner** (`punktfunk-scripting`) enabled.
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- A Punktfunk host (Linux or Windows) with the **scripting runner** (`punktfunk-scripting`) enabled.
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- [Bun](https://bun.sh) (the runner is Bun).
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- [Bun](https://bun.sh) (the runner is Bun).
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- `@punktfunk/host` **≥ 0.1.1** — it provides the plugin-UI surface (`servePluginUi`) and discovers
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- `@punktfunk/host` **≥ 0.1.2** + `@punktfunk/plugin-kit` **≥ 0.1.1** — it provides the plugin-UI surface (`servePluginUi`) and discovers
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scoped `@punktfunk/plugin-*` packages.
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scoped `@punktfunk/plugin-*` packages.
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## Install
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## Install
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@@ -39,12 +39,12 @@ Enable-ScheduledTask PunktfunkScripting # Windows
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Open the Punktfunk console — a **ROM Manager** entry appears in the nav. That's it.
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Open the Punktfunk console — a **ROM Manager** entry appears in the nav. That's it.
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> **Headless / host-only boxes** without the console can use the [standalone UI](#standalone-ui) or
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> **Headless / host-only boxes** without the console can just drop a `config.json` (below) and use
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> just drop a `config.json` (below) — the sync engine is fully functional from the file alone.
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> the CLI — the sync engine is fully functional from the file alone.
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## Quick start (config file)
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## Quick start (config file)
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The plugin owns `<config_dir>/rom-manager/config.json`. A minimal example:
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The plugin owns `<config_dir>/plugin-state/rom-manager/config.json`. A minimal example:
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```jsonc
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```jsonc
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{
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{
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@@ -56,7 +56,8 @@ The plugin owns `<config_dir>/rom-manager/config.json`. A minimal example:
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}
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}
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```
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```
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See [`config.example.json`](./config.example.json) for every option. Then, from the plugin dir:
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Only the keys you author are stored — defaults live in the schema (`contract/src/config.ts`) and are
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never baked into your file. Then, from the plugin dir:
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```sh
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```sh
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bunx punktfunk-plugin-rom-manager scan # what the scanner finds
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bunx punktfunk-plugin-rom-manager scan # what the scanner finds
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@@ -95,27 +96,12 @@ sheets hide their tracks, `.chd` stands alone.
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## The UI
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## The UI
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### Console-hosted (default)
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`servePluginUi` serves the SPA on a loopback ephemeral port behind a per-boot secret and registers it
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`servePluginUi` serves the SPA on a loopback ephemeral port behind a per-boot secret and registers it
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with the host; the console reverse-proxies it and gates it with your existing console sign-in. Four
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with the host; the console reverse-proxies it and gates it with your existing console sign-in. Five
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pages: **Setup** (ROM roots), **Emulators** (detected + per-platform overrides), **Games** (scan
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pages: **Overview** (health, stats, live sync activity), **Library** (scan preview with covers
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preview with covers + per-title include toggles), **Sync** (status, art settings, sync options).
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+ include toggles), **Sources** (ROM roots), **Emulators** (detection + per-platform overrides),
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**Settings** (art, sync, file paths). The console surface is the only UI — the old standalone
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### Standalone UI
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password server was removed in 0.3.0 (headless boxes drive the plugin via the CLI).
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For host-only installs, set `ui.standalone: true` (config). It serves the same SPA on a fixed port:
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```jsonc
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"ui": { "standalone": true, "port": 47993, "bind": "127.0.0.1" }
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```
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A **non-loopback bind requires a password** (fail-closed — the UI can edit launch commands, i.e.
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host-user code):
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```sh
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bunx punktfunk-plugin-rom-manager set-password 'your-password'
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```
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## Security
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## Security
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@@ -125,24 +111,33 @@ bunx punktfunk-plugin-rom-manager set-password 'your-password'
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- `config.json` lives in the hardened `<config_dir>`; the plugin refuses a group/world-writable one.
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- `config.json` lives in the hardened `<config_dir>`; the plugin refuses a group/world-writable one.
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- Outbound network in v1: SteamGridDB (if keyed) and libretro-thumbnails only. No telemetry.
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- Outbound network in v1: SteamGridDB (if keyed) and libretro-thumbnails only. No telemetry.
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## Development
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## Development — this repo is the plugin blueprint
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rom-manager is the reference consumer of
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[`@punktfunk/plugin-kit`](https://git.unom.io/unom/punktfunk/src/branch/main/plugin-kit) — copy this
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repo's structure to start a new plugin. Three bun workspaces:
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| Workspace | What it is |
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|---|---|
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| `contract/` | **The single source of truth**: Effect Schemas for the config (raw↔resolved in one schema), domain DTOs, the `HttpApi` contract, API errors. Never published — bundled into the plugin, imported source-level by the UI. No hand-mirrored types anywhere. |
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| `plugin/` | The published package. `src/domain` + `src/art` are the pure, injectable, unit-tested core; `src/services` wires them into the kit (ConfigService, CacheStore, SyncEngine, ProviderClient, HttpApi handlers + SSE); `src/index.ts` is the `definePluginKit` entry (async at the runner boundary, Effect inside). |
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| `ui/` | The SPA: React 19 + `@unom/ui` + `@unom/app-ui` + the kit's `/react` helpers + `/theme.css`, with an Effect-native data layer (`AtomHttpApi` atoms derived from the contract). Builds into `plugin/dist/ui`. |
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```sh
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```sh
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bun install # backend deps (@punktfunk/host + effect) from the Gitea registry
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bun install # one workspace install (Gitea registry for @punktfunk/@unom scopes)
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bun test # engine unit tests (pure core: quoting, scanner, reconcile, art)
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bun test # domain + service tests (plugin/)
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bun run typecheck
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bun run typecheck # contract → plugin → ui
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bun run build:all # backend → dist/ (tsc), SPA → dist/ui/ (Vite)
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bun run build # backend bundle + SPA → plugin/dist
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cd ui && bun run dev # SPA dev server (point it at a running standalone instance)
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cd ui && bun run dev # UI with ZERO host running (in-browser mock layer + scenarios)
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cd ui && bun run storybook # per-page stories on the same fixtures (port 6013)
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cd plugin && bun run dev # auth-free dev API on :5885 …
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cd ui && bun run dev:live # … and the UI proxied against it
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```
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```
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- The backend is plain `tsc` output — it depends on `@punktfunk/host` + `effect` at runtime (shared
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Requires `@punktfunk/host` ≥ 0.1.2 and `@punktfunk/plugin-kit` ≥ 0.1.1 at runtime (shared with the
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with the runner and other plugins, not bundled).
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runner, not bundled). `@unom/*` + `@effect/atom-react` are build-time only — the SPA ships as static
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- The **SPA** (`ui/`) uses the console's design system (`@unom/ui` + `@unom/style` + Tailwind v4) so it
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assets, so the published plugin carries no UI runtime dependencies.
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reads as family. Those are **build-time only** — the SPA compiles to static assets in `dist/ui`, so
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the published plugin carries no `@unom` runtime dependency. Installing them needs the `@unom` scope in
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your `~/.npmrc` (with the Gitea token); CI needs the same token as a secret.
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Requires `@punktfunk/host` ≥ 0.1.1.
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## License
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## License
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-1373
File diff suppressed because it is too large
Load Diff
@@ -1,6 +0,0 @@
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# The @unom design-system packages (@unom/ui, @unom/style) live on the Gitea registry. Auth comes
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# from your ~/.npmrc (`//git.unom.io/api/packages/unom/npm/:_authToken`); CI needs the same token as a
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# secret. These are BUILD-time only — the SPA compiles to static assets in ../dist/ui, so the published
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# plugin has no @unom runtime dependency.
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[install.scopes]
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"@unom" = "https://git.unom.io/api/packages/unom/npm/"
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@@ -1,12 +0,0 @@
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<!doctype html>
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<html lang="en" class="dark">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>ROM Manager</title>
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</head>
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<body>
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<div id="root"></div>
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<script type="module" src="/src/main.tsx"></script>
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</body>
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</html>
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@@ -1,34 +0,0 @@
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{
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"name": "punktfunk-plugin-rom-manager-ui",
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"private": true,
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"type": "module",
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"description": "The ROM Manager plugin SPA — built into ../dist/ui and served by servePluginUi. Uses @unom/ui so it reads as family with the punktfunk console.",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"typecheck": "tsc --noEmit"
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},
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"dependencies": {
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"@fontsource-variable/geist": "^5.2.9",
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"@unom/style": "^0.4.4",
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"@unom/ui": "^0.8.16",
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"class-variance-authority": "^0.7.1",
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"clsx": "^2.1.1",
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"lucide-react": "^0.469.0",
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"motion": "^12.42.2",
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"radix-ui": "^1.6.2",
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"react": "^19.2.0",
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"react-dom": "^19.2.0",
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"tailwind-merge": "^2.6.1"
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},
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"devDependencies": {
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"@tailwindcss/vite": "^4.3.2",
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"@types/react": "^19.2.0",
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"@types/react-dom": "^19.2.0",
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"@vitejs/plugin-react": "^5.0.0",
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"tailwindcss": "^4.3.2",
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"tw-animate-css": "^1.4.0",
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"typescript": "^5.9.3",
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"vite": "^7.0.0"
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}
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}
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@@ -1,82 +0,0 @@
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import { Gamepad2 } from "lucide-react";
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import { useEffect, useState } from "react";
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import { cn } from "./lib/utils.js";
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import { Emulators } from "./pages/Emulators.js";
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import { Games } from "./pages/Games.js";
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import { Setup } from "./pages/Setup.js";
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import { Sync } from "./pages/Sync.js";
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const TABS = [
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{ id: "setup", label: "Setup", Page: Setup },
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{ id: "emulators", label: "Emulators", Page: Emulators },
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{ id: "games", label: "Games", Page: Games },
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{ id: "sync", label: "Sync", Page: Sync },
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] as const;
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type TabId = (typeof TABS)[number]["id"];
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const tabFromHash = (): TabId => {
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const h = window.location.hash.replace(/^#\/?/, "");
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return (TABS.find((t) => t.id === h)?.id ?? "setup") as TabId;
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};
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export const App = () => {
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const [tab, setTab] = useState<TabId>(tabFromHash);
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useEffect(() => {
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const onHash = () => setTab(tabFromHash());
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window.addEventListener("hashchange", onHash);
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return () => window.removeEventListener("hashchange", onHash);
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}, []);
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const go = (id: TabId) => {
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window.location.hash = `/${id}`;
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setTab(id);
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// Best-effort deep-link sync with the console shell (plugin-ui-surface §5; ignored elsewhere).
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try {
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window.parent?.postMessage({ type: "pf-ui:navigate", path: id }, "*");
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} catch {
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// not embedded
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}
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};
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const Page = TABS.find((t) => t.id === tab)?.Page ?? Setup;
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return (
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<div className="mx-auto max-w-5xl px-6 pb-16 pt-6">
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<header className="flex items-center gap-3">
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<span className="grid size-9 place-items-center rounded-card bg-primary/15 text-primary">
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<Gamepad2 className="size-5" />
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</span>
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<div>
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<h1 className="text-lg font-semibold leading-tight">ROM Manager</h1>
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<p className="text-sm text-muted-foreground">
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Scan ROMs into your Punktfunk library
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</p>
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</div>
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</header>
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<nav className="mt-6 flex flex-wrap gap-1 border-b border-border">
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{TABS.map((t) => (
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<button
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type="button"
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key={t.id}
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onClick={() => go(t.id)}
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className={cn(
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"-mb-px border-b-2 px-4 py-2 text-sm font-medium transition-colors",
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t.id === tab
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? "border-primary text-foreground"
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: "border-transparent text-muted-foreground hover:text-foreground",
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)}
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>
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{t.label}
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</button>
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))}
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</nav>
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<main className="mt-6 flex flex-col gap-6">
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<Page />
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</main>
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</div>
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);
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};
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-165
@@ -1,165 +0,0 @@
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// Typed client for the plugin-local API (relative paths — the SPA is mounted under the console proxy
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// prefix, so `api/...` resolves to `/plugin-ui/rom-manager/api/...`). Types mirror the backend.
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import { useEffect, useState } from "react";
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export interface Platform {
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id: string;
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name: string;
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extensions: string[];
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libretroSystem?: string;
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defaultLaunch: { emulator: string; core?: string; extraArgs?: string };
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disc?: boolean;
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}
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export interface EmulatorDef {
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id: string;
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||||||
name: string;
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||||||
template: string;
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supportsArchives: boolean;
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||||||
contested?: boolean;
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detect?: { linux: string[]; windows: string[] };
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||||||
}
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export interface Detected {
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||||||
id: string;
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||||||
name: string;
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||||||
via: "path" | "file" | "flatpak";
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||||||
exeToken: string;
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||||||
contested?: boolean;
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||||||
coresDir?: string;
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||||||
cores?: string[];
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||||||
}
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||||||
export interface RomRoot {
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|
||||||
dir: string;
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||||||
platform: string;
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|
||||||
excludes?: string[];
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||||||
}
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|
||||||
export interface GameOverride {
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|
||||||
exclude?: boolean;
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|
||||||
emulator?: string;
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|
||||||
core?: string;
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||||||
extraArgs?: string;
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|
||||||
title?: string;
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|
||||||
art?: string;
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|
||||||
}
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|
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export interface Config {
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||||||
roots: RomRoot[];
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|
||||||
platformLaunch: Record<
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||||||
string,
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||||||
{ emulator: string; core?: string; extraArgs?: string }
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|
||||||
>;
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||||||
gameOverrides: Record<string, GameOverride>;
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/** Operator-added / overriding emulator defs (custom launchers). */
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||||||
emulators?: EmulatorDef[];
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||||||
sync: {
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|
||||||
pollMinutes: number;
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||||||
watch: boolean;
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|
||||||
debounceMs: number;
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|
||||||
dedupeRegions: string[];
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|
||||||
regionPriority: string[];
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||||||
warnEntries: number;
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|
||||||
maxEntries: number;
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|
||||||
closeOnEnd: boolean;
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||||||
};
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||||||
art: {
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||||||
enabled: boolean;
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|
||||||
provider: "auto" | "steamgriddb" | "libretro";
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||||||
steamGridDbKey?: string;
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|
||||||
};
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||||||
ui: {
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|
||||||
standalone: boolean;
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|
||||||
port: number;
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|
||||||
bind: string;
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|
||||||
passwordHash?: string;
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|
||||||
};
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|
||||||
devEntry: boolean;
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|
||||||
}
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|
||||||
export interface Artwork {
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|
||||||
portrait?: string | null;
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|
||||||
hero?: string | null;
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|
||||||
logo?: string | null;
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|
||||||
header?: string | null;
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|
||||||
}
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|
||||||
export interface Entry {
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|
||||||
external_id: string;
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|
||||||
title: string;
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|
||||||
launch?: { kind: string; value: string } | null;
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|
||||||
art?: Artwork;
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|
||||||
prep?: { do: string; undo?: string | null }[];
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|
||||||
}
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|
||||||
export interface Skipped {
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|
||||||
external_id: string;
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|
||||||
title: string;
|
|
||||||
reason: string;
|
|
||||||
}
|
|
||||||
export interface Report {
|
|
||||||
considered: number;
|
|
||||||
included: number;
|
|
||||||
skipped: Skipped[];
|
|
||||||
excluded: { external_id: string; title: string }[];
|
|
||||||
warnings: string[];
|
|
||||||
truncated: number;
|
|
||||||
perPlatform: Record<string, number>;
|
|
||||||
overWarn: boolean;
|
|
||||||
}
|
|
||||||
export interface Preview {
|
|
||||||
entries: Entry[];
|
|
||||||
report: Report;
|
|
||||||
detected: Detected[];
|
|
||||||
}
|
|
||||||
export interface Status {
|
|
||||||
rootsConfigured: number;
|
|
||||||
os: "linux" | "windows";
|
|
||||||
artProvider: string | null;
|
|
||||||
lastSync?: { fingerprint: string; count: number; at: number };
|
|
||||||
lastReport?: Report;
|
|
||||||
detected?: { at: number; emulators: Detected[] };
|
|
||||||
paths: { dir: string; config: string; cache: string; relConfig: string };
|
|
||||||
syncing: boolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
const api = async <T>(path: string, opts?: RequestInit): Promise<T> => {
|
|
||||||
const res = await fetch(path, {
|
|
||||||
headers: { "content-type": "application/json" },
|
|
||||||
...opts,
|
|
||||||
});
|
|
||||||
if (!res.ok) {
|
|
||||||
const body = (await res.json().catch(() => ({}))) as { error?: string };
|
|
||||||
throw new Error(body.error ?? `HTTP ${res.status}`);
|
|
||||||
}
|
|
||||||
return (await res.json()) as T;
|
|
||||||
};
|
|
||||||
|
|
||||||
export const getStatus = () => api<Status>("api/status");
|
|
||||||
export const getConfig = () => api<Config>("api/config");
|
|
||||||
export const putConfig = (config: Config) =>
|
|
||||||
api<Config>("api/config", { method: "PUT", body: JSON.stringify(config) });
|
|
||||||
export const getPreview = () => api<Preview>("api/preview");
|
|
||||||
export const runDetect = () =>
|
|
||||||
api<Detected[]>("api/detect", { method: "POST" });
|
|
||||||
export const runSync = () => api<Report>("api/sync", { method: "POST" });
|
|
||||||
export const getPlatforms = () => api<Platform[]>("api/platforms");
|
|
||||||
export const getEmulators = () =>
|
|
||||||
api<{ defs: EmulatorDef[]; detected: Detected[] }>("api/emulators");
|
|
||||||
|
|
||||||
/** Live engine status via SSE (falls back to a one-shot fetch if EventSource fails). */
|
|
||||||
export const useStatusStream = (): Status | undefined => {
|
|
||||||
const [status, setStatus] = useState<Status>();
|
|
||||||
useEffect(() => {
|
|
||||||
getStatus()
|
|
||||||
.then(setStatus)
|
|
||||||
.catch(() => {});
|
|
||||||
try {
|
|
||||||
const es = new EventSource("api/events");
|
|
||||||
es.addEventListener("status", (e) => {
|
|
||||||
try {
|
|
||||||
setStatus(JSON.parse((e as MessageEvent).data));
|
|
||||||
} catch {
|
|
||||||
// ignore malformed frame
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return () => es.close();
|
|
||||||
} catch {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}, []);
|
|
||||||
return status;
|
|
||||||
};
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
// A small shadcn-style badge on the shared tokens (pill, brand/muted/state variants).
|
|
||||||
import { cva, type VariantProps } from "class-variance-authority";
|
|
||||||
import type { HTMLAttributes } from "react";
|
|
||||||
import { cn } from "../../lib/utils.js";
|
|
||||||
|
|
||||||
const badgeVariants = cva(
|
|
||||||
"inline-flex items-center rounded-full border px-2 py-0.5 text-xs font-medium transition-colors",
|
|
||||||
{
|
|
||||||
variants: {
|
|
||||||
variant: {
|
|
||||||
default: "border-transparent bg-secondary text-secondary-foreground",
|
|
||||||
brand: "border-transparent bg-primary/15 text-primary",
|
|
||||||
outline: "text-muted-foreground",
|
|
||||||
success: "border-success/40 text-success",
|
|
||||||
warn: "border-amber-500/40 text-amber-400",
|
|
||||||
},
|
|
||||||
},
|
|
||||||
defaultVariants: { variant: "default" },
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
export interface BadgeProps
|
|
||||||
extends HTMLAttributes<HTMLSpanElement>,
|
|
||||||
VariantProps<typeof badgeVariants> {}
|
|
||||||
|
|
||||||
export const Badge = ({ className, variant, ...props }: BadgeProps) => (
|
|
||||||
<span className={cn(badgeVariants({ variant }), className)} {...props} />
|
|
||||||
);
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
// Button — the console's exact variant/size vocabulary + brand tokens (pill shape, `--primary` fill),
|
|
||||||
// but a plain <button> rather than @unom/ui's AnimatedButton: the animated one statically imports ~7 MB
|
|
||||||
// of UI click/hover sound assets (fine for the full console, absurd for an embedded iframe). Same look,
|
|
||||||
// no audio. `buttonVariants` here mirrors @unom/ui's so it reads identically.
|
|
||||||
import { cva, type VariantProps } from "class-variance-authority";
|
|
||||||
import type { ButtonHTMLAttributes } from "react";
|
|
||||||
import { cn } from "../../lib/utils.js";
|
|
||||||
|
|
||||||
export const buttonVariants = cva(
|
|
||||||
"inline-flex items-center justify-center gap-2 whitespace-nowrap rounded-button text-sm font-medium transition-colors focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-ring disabled:pointer-events-none disabled:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0",
|
|
||||||
{
|
|
||||||
variants: {
|
|
||||||
variant: {
|
|
||||||
default:
|
|
||||||
"bg-primary text-primary-foreground shadow hover:bg-primary/90",
|
|
||||||
destructive:
|
|
||||||
"bg-destructive text-destructive-foreground shadow-sm hover:bg-destructive/90",
|
|
||||||
outline:
|
|
||||||
"border border-input bg-transparent shadow-sm hover:bg-secondary hover:text-secondary-foreground",
|
|
||||||
secondary:
|
|
||||||
"bg-secondary text-secondary-foreground shadow-sm hover:bg-secondary/80",
|
|
||||||
ghost: "hover:bg-secondary hover:text-secondary-foreground",
|
|
||||||
link: "text-primary underline-offset-4 hover:underline",
|
|
||||||
},
|
|
||||||
size: {
|
|
||||||
default: "h-9 px-4 py-2",
|
|
||||||
sm: "h-8 px-3 text-xs",
|
|
||||||
lg: "h-10 px-8",
|
|
||||||
icon: "size-9",
|
|
||||||
},
|
|
||||||
},
|
|
||||||
defaultVariants: { variant: "default", size: "default" },
|
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
export interface ButtonProps
|
|
||||||
extends ButtonHTMLAttributes<HTMLButtonElement>,
|
|
||||||
VariantProps<typeof buttonVariants> {}
|
|
||||||
|
|
||||||
export const Button = ({
|
|
||||||
className,
|
|
||||||
variant,
|
|
||||||
size,
|
|
||||||
type = "button",
|
|
||||||
...props
|
|
||||||
}: ButtonProps) => (
|
|
||||||
<button
|
|
||||||
type={type}
|
|
||||||
className={cn(buttonVariants({ variant, size }), className)}
|
|
||||||
{...props}
|
|
||||||
/>
|
|
||||||
);
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
// Card — the console's card surface (bg-card, brand-violet ring, rounded-card) as a plain element set,
|
|
||||||
// on the shared @unom tokens. We skip @unom/ui's AnimatedCard (motion + material) to keep the bundle
|
|
||||||
// lean; the look matches because the tokens (colour/radius/border) are identical.
|
|
||||||
import type { HTMLAttributes } from "react";
|
|
||||||
import { cn } from "../../lib/utils.js";
|
|
||||||
|
|
||||||
export const Card = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: HTMLAttributes<HTMLDivElement>) => (
|
|
||||||
<div
|
|
||||||
className={cn(
|
|
||||||
"rounded-card border border-border bg-card text-card-foreground shadow-sm ring-1 ring-accent/30",
|
|
||||||
className,
|
|
||||||
)}
|
|
||||||
{...props}
|
|
||||||
/>
|
|
||||||
);
|
|
||||||
|
|
||||||
export const CardHeader = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: HTMLAttributes<HTMLDivElement>) => (
|
|
||||||
<div className={cn("flex flex-col space-y-1.5 p-6", className)} {...props} />
|
|
||||||
);
|
|
||||||
|
|
||||||
export const CardTitle = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: HTMLAttributes<HTMLDivElement>) => (
|
|
||||||
<h2
|
|
||||||
className={cn("font-semibold leading-none tracking-tight", className)}
|
|
||||||
{...props}
|
|
||||||
/>
|
|
||||||
);
|
|
||||||
|
|
||||||
export const CardDescription = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: HTMLAttributes<HTMLDivElement>) => (
|
|
||||||
<p className={cn("text-sm text-muted-foreground", className)} {...props} />
|
|
||||||
);
|
|
||||||
|
|
||||||
export const CardContent = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: HTMLAttributes<HTMLDivElement>) => (
|
|
||||||
<div className={cn("p-6 pt-0", className)} {...props} />
|
|
||||||
);
|
|
||||||
|
|
||||||
export const CardFooter = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: HTMLAttributes<HTMLDivElement>) => (
|
|
||||||
<div className={cn("flex items-center p-6 pt-0", className)} {...props} />
|
|
||||||
);
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
// shadcn-style input + select on the shared tokens, so form controls match the console's inputs.
|
|
||||||
import type { InputHTMLAttributes, SelectHTMLAttributes } from "react";
|
|
||||||
import { cn } from "../../lib/utils.js";
|
|
||||||
|
|
||||||
const base =
|
|
||||||
"flex h-9 w-full rounded-md border border-input bg-transparent px-3 py-1 text-sm shadow-sm transition-colors placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-ring disabled:opacity-50";
|
|
||||||
|
|
||||||
export const Input = ({
|
|
||||||
className,
|
|
||||||
...props
|
|
||||||
}: InputHTMLAttributes<HTMLInputElement>) => (
|
|
||||||
<input className={cn(base, className)} {...props} />
|
|
||||||
);
|
|
||||||
|
|
||||||
export const Select = ({
|
|
||||||
className,
|
|
||||||
children,
|
|
||||||
...props
|
|
||||||
}: SelectHTMLAttributes<HTMLSelectElement>) => (
|
|
||||||
<select className={cn(base, "cursor-pointer", className)} {...props}>
|
|
||||||
{children}
|
|
||||||
</select>
|
|
||||||
);
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
import { useCallback, useEffect, useState } from "react";
|
|
||||||
import { type Config, getConfig, putConfig } from "./api.js";
|
|
||||||
|
|
||||||
/** Load + save the plugin config, with a local editable copy. */
|
|
||||||
export const useConfig = () => {
|
|
||||||
const [config, setConfig] = useState<Config | null>(null);
|
|
||||||
const [saving, setSaving] = useState(false);
|
|
||||||
const [error, setError] = useState<string>();
|
|
||||||
|
|
||||||
const reload = useCallback(() => {
|
|
||||||
getConfig()
|
|
||||||
.then(setConfig)
|
|
||||||
.catch((e) => setError(String(e)));
|
|
||||||
}, []);
|
|
||||||
useEffect(reload, [reload]);
|
|
||||||
|
|
||||||
const save = useCallback(async (next: Config): Promise<boolean> => {
|
|
||||||
setSaving(true);
|
|
||||||
setError(undefined);
|
|
||||||
try {
|
|
||||||
setConfig(await putConfig(next));
|
|
||||||
return true;
|
|
||||||
} catch (e) {
|
|
||||||
setError(String(e));
|
|
||||||
return false;
|
|
||||||
} finally {
|
|
||||||
setSaving(false);
|
|
||||||
}
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
return { config, setConfig, reload, save, saving, error };
|
|
||||||
};
|
|
||||||
|
|
||||||
/** The platform id out of an `external_id` (`snes/Foo.sfc` → `snes`; `snes/0/Foo.sfc` → `snes`). */
|
|
||||||
export const platformOf = (externalId: string): string =>
|
|
||||||
externalId.split("/")[0] ?? "";
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
import { type ClassValue, clsx } from "clsx";
|
|
||||||
import { twMerge } from "tailwind-merge";
|
|
||||||
|
|
||||||
/** shadcn/ui's class combiner: merge conditional classes, dedupe Tailwind conflicts (same as the console). */
|
|
||||||
export const cn = (...inputs: ClassValue[]): string => twMerge(clsx(inputs));
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
import "@fontsource-variable/geist";
|
|
||||||
import { Toaster } from "@unom/ui/toast";
|
|
||||||
import { StrictMode } from "react";
|
|
||||||
import { createRoot } from "react-dom/client";
|
|
||||||
import { App } from "./App.js";
|
|
||||||
import "./styles.css";
|
|
||||||
|
|
||||||
createRoot(document.getElementById("root")!).render(
|
|
||||||
<StrictMode>
|
|
||||||
<App />
|
|
||||||
<Toaster />
|
|
||||||
</StrictMode>,
|
|
||||||
);
|
|
||||||
@@ -1,381 +0,0 @@
|
|||||||
import { toast } from "@unom/ui/toast";
|
|
||||||
import { Plus, X } from "lucide-react";
|
|
||||||
import { useEffect, useState } from "react";
|
|
||||||
import {
|
|
||||||
type Detected,
|
|
||||||
type EmulatorDef,
|
|
||||||
getEmulators,
|
|
||||||
getPlatforms,
|
|
||||||
type Platform,
|
|
||||||
runDetect,
|
|
||||||
} from "../api.js";
|
|
||||||
import { Badge } from "../components/ui/badge.js";
|
|
||||||
import { Button } from "../components/ui/button.js";
|
|
||||||
import {
|
|
||||||
Card,
|
|
||||||
CardContent,
|
|
||||||
CardDescription,
|
|
||||||
CardHeader,
|
|
||||||
CardTitle,
|
|
||||||
} from "../components/ui/card.js";
|
|
||||||
import { Input, Select } from "../components/ui/input.js";
|
|
||||||
import { useConfig } from "../hooks.js";
|
|
||||||
|
|
||||||
export const Emulators = () => {
|
|
||||||
const { config, setConfig, save, saving } = useConfig();
|
|
||||||
const [defs, setDefs] = useState<EmulatorDef[]>([]);
|
|
||||||
const [detected, setDetected] = useState<Detected[]>([]);
|
|
||||||
const [platforms, setPlatforms] = useState<Platform[]>([]);
|
|
||||||
const [detecting, setDetecting] = useState(false);
|
|
||||||
|
|
||||||
const load = () =>
|
|
||||||
getEmulators().then((e) => {
|
|
||||||
setDefs(e.defs);
|
|
||||||
setDetected(e.detected);
|
|
||||||
});
|
|
||||||
useEffect(() => {
|
|
||||||
load();
|
|
||||||
getPlatforms()
|
|
||||||
.then(setPlatforms)
|
|
||||||
.catch(() => {});
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
const detectedById = new Map(detected.map((d) => [d.id, d]));
|
|
||||||
const onSave = async (next = config) => {
|
|
||||||
if (next && (await save(next))) toast.success("Saved — syncing library");
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<div className="space-y-1.5">
|
|
||||||
<CardTitle>Detected emulators</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
Best-effort detection: PATH, Flatpak, then known install paths.
|
|
||||||
</CardDescription>
|
|
||||||
</div>
|
|
||||||
<Button
|
|
||||||
size="sm"
|
|
||||||
variant="outline"
|
|
||||||
disabled={detecting}
|
|
||||||
onClick={async () => {
|
|
||||||
setDetecting(true);
|
|
||||||
try {
|
|
||||||
setDetected(await runDetect());
|
|
||||||
toast.success("Re-detected emulators");
|
|
||||||
} finally {
|
|
||||||
setDetecting(false);
|
|
||||||
}
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
{detecting ? "Detecting…" : "Re-detect"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent>
|
|
||||||
<div className="divide-y divide-border">
|
|
||||||
{defs.map((def) => {
|
|
||||||
const d = detectedById.get(def.id);
|
|
||||||
return (
|
|
||||||
<div
|
|
||||||
key={def.id}
|
|
||||||
className="flex items-center gap-3 py-2 text-sm"
|
|
||||||
>
|
|
||||||
<span className="font-medium">{def.name}</span>
|
|
||||||
<span className="font-mono text-xs text-muted-foreground">
|
|
||||||
{def.id}
|
|
||||||
</span>
|
|
||||||
{def.contested && <Badge variant="warn">contested</Badge>}
|
|
||||||
<span className="ml-auto flex items-center gap-3">
|
|
||||||
{d?.cores?.length ? (
|
|
||||||
<span className="text-xs text-muted-foreground">
|
|
||||||
{d.cores.length} cores
|
|
||||||
</span>
|
|
||||||
) : null}
|
|
||||||
{d ? (
|
|
||||||
<Badge variant="success">detected · {d.via}</Badge>
|
|
||||||
) : (
|
|
||||||
<Badge variant="outline">not found</Badge>
|
|
||||||
)}
|
|
||||||
</span>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
|
|
||||||
{config && (
|
|
||||||
<CustomEmulators
|
|
||||||
config={config}
|
|
||||||
setConfig={setConfig}
|
|
||||||
onSave={onSave}
|
|
||||||
saving={saving}
|
|
||||||
reloadDefs={load}
|
|
||||||
/>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{config && (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<div className="space-y-1.5">
|
|
||||||
<CardTitle>Per-platform emulator</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
The default emulator + core for each platform. Override to
|
|
||||||
prefer a different emulator (including a custom one) or
|
|
||||||
RetroArch core.
|
|
||||||
</CardDescription>
|
|
||||||
</div>
|
|
||||||
<Button size="sm" disabled={saving} onClick={() => onSave()}>
|
|
||||||
{saving ? "Saving…" : "Save & sync"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent className="max-h-[420px] overflow-auto">
|
|
||||||
<div className="divide-y divide-border">
|
|
||||||
{platforms.map((p) => {
|
|
||||||
const override = config.platformLaunch[p.id];
|
|
||||||
const emulator = override?.emulator ?? p.defaultLaunch.emulator;
|
|
||||||
const core = override?.core ?? p.defaultLaunch.core ?? "";
|
|
||||||
const detCores = detectedById.get(emulator)?.cores ?? [];
|
|
||||||
const setLaunch = (patch: {
|
|
||||||
emulator?: string;
|
|
||||||
core?: string;
|
|
||||||
}) =>
|
|
||||||
setConfig({
|
|
||||||
...config,
|
|
||||||
platformLaunch: {
|
|
||||||
...config.platformLaunch,
|
|
||||||
[p.id]: {
|
|
||||||
emulator: patch.emulator ?? emulator,
|
|
||||||
core: patch.core ?? core,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
return (
|
|
||||||
<div
|
|
||||||
key={p.id}
|
|
||||||
className="grid grid-cols-[1fr_180px_180px] items-center gap-3 py-2 text-sm"
|
|
||||||
>
|
|
||||||
<span>{p.name}</span>
|
|
||||||
<Select
|
|
||||||
value={emulator}
|
|
||||||
onChange={(e) => setLaunch({ emulator: e.target.value })}
|
|
||||||
>
|
|
||||||
{defs.map((d) => (
|
|
||||||
<option key={d.id} value={d.id}>
|
|
||||||
{d.name}
|
|
||||||
{detectedById.has(d.id) ? " ✓" : ""}
|
|
||||||
</option>
|
|
||||||
))}
|
|
||||||
</Select>
|
|
||||||
{emulator === "retroarch" && detCores.length ? (
|
|
||||||
<Select
|
|
||||||
value={core}
|
|
||||||
onChange={(e) => setLaunch({ core: e.target.value })}
|
|
||||||
>
|
|
||||||
{!detCores.includes(core) && (
|
|
||||||
<option value={core}>{core || "—"}</option>
|
|
||||||
)}
|
|
||||||
{detCores.map((c) => (
|
|
||||||
<option key={c} value={c}>
|
|
||||||
{c}
|
|
||||||
</option>
|
|
||||||
))}
|
|
||||||
</Select>
|
|
||||||
) : emulator === "retroarch" ? (
|
|
||||||
<Input
|
|
||||||
value={core}
|
|
||||||
placeholder="snes9x"
|
|
||||||
onChange={(e) => setLaunch({ core: e.target.value })}
|
|
||||||
/>
|
|
||||||
) : (
|
|
||||||
<span className="text-muted-foreground">—</span>
|
|
||||||
)}
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
})}
|
|
||||||
</div>
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
// ── Custom emulator editor (design §6 escape hatch) ────────────────────────────────────────────
|
|
||||||
interface CustomProps {
|
|
||||||
config: import("../api.js").Config;
|
|
||||||
setConfig: (c: import("../api.js").Config) => void;
|
|
||||||
onSave: (c?: import("../api.js").Config) => Promise<void>;
|
|
||||||
saving: boolean;
|
|
||||||
reloadDefs: () => Promise<void>;
|
|
||||||
}
|
|
||||||
|
|
||||||
const blankDraft = () => ({
|
|
||||||
id: "",
|
|
||||||
name: "",
|
|
||||||
template: "{exe} {rom}",
|
|
||||||
supportsArchives: false,
|
|
||||||
detectLinux: "",
|
|
||||||
detectWindows: "",
|
|
||||||
});
|
|
||||||
|
|
||||||
const CustomEmulators = ({
|
|
||||||
config,
|
|
||||||
setConfig,
|
|
||||||
onSave,
|
|
||||||
saving,
|
|
||||||
reloadDefs,
|
|
||||||
}: CustomProps) => {
|
|
||||||
const emulators = config.emulators ?? [];
|
|
||||||
const [draft, setDraft] = useState(blankDraft());
|
|
||||||
|
|
||||||
const add = async () => {
|
|
||||||
const id = draft.id.trim();
|
|
||||||
if (!/^[a-z][a-z0-9-]*$/.test(id)) {
|
|
||||||
toast.error("Emulator id must be kebab-case (e.g. custom-dosbox)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (emulators.some((e) => e.id === id)) {
|
|
||||||
toast.error(`An emulator with id "${id}" already exists`);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!draft.template.includes("{rom}")) {
|
|
||||||
toast.error("Template must include {rom}");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const def: EmulatorDef = {
|
|
||||||
id,
|
|
||||||
name: draft.name.trim() || id,
|
|
||||||
template: draft.template.trim(),
|
|
||||||
supportsArchives: draft.supportsArchives,
|
|
||||||
detect: {
|
|
||||||
linux: draft.detectLinux
|
|
||||||
.split(",")
|
|
||||||
.map((s) => s.trim())
|
|
||||||
.filter(Boolean),
|
|
||||||
windows: draft.detectWindows
|
|
||||||
.split(",")
|
|
||||||
.map((s) => s.trim())
|
|
||||||
.filter(Boolean),
|
|
||||||
},
|
|
||||||
};
|
|
||||||
const next = { ...config, emulators: [...emulators, def] };
|
|
||||||
setConfig(next);
|
|
||||||
await onSave(next);
|
|
||||||
await reloadDefs();
|
|
||||||
setDraft(blankDraft());
|
|
||||||
};
|
|
||||||
|
|
||||||
const remove = async (id: string) => {
|
|
||||||
const next = { ...config, emulators: emulators.filter((e) => e.id !== id) };
|
|
||||||
setConfig(next);
|
|
||||||
await onSave(next);
|
|
||||||
await reloadDefs();
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="space-y-1.5">
|
|
||||||
<CardTitle>Custom emulators</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
Add an emulator Punktfunk doesn't ship a definition for. The template
|
|
||||||
is trusted, run as the host user — use{" "}
|
|
||||||
<code className="font-mono">{"{exe}"}</code>,{" "}
|
|
||||||
<code className="font-mono">{"{rom}"}</code>, optionally{" "}
|
|
||||||
<code className="font-mono">{"{core}"}</code>. Leave detection blank
|
|
||||||
and bake the executable into the template if it isn't on PATH.
|
|
||||||
</CardDescription>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent className="space-y-4">
|
|
||||||
{emulators.length > 0 && (
|
|
||||||
<div className="divide-y divide-border rounded-md border border-border">
|
|
||||||
{emulators.map((e) => (
|
|
||||||
<div key={e.id} className="flex items-center gap-3 p-2.5 text-sm">
|
|
||||||
<span className="font-medium">{e.name}</span>
|
|
||||||
<span className="font-mono text-xs text-muted-foreground">
|
|
||||||
{e.id}
|
|
||||||
</span>
|
|
||||||
<span className="truncate font-mono text-xs text-muted-foreground">
|
|
||||||
{e.template}
|
|
||||||
</span>
|
|
||||||
<Button
|
|
||||||
variant="ghost"
|
|
||||||
size="icon"
|
|
||||||
className="ml-auto shrink-0"
|
|
||||||
onClick={() => remove(e.id)}
|
|
||||||
aria-label={`Remove ${e.id}`}
|
|
||||||
>
|
|
||||||
<X className="size-4" />
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
|
|
||||||
<div className="grid grid-cols-2 gap-3 rounded-md border border-dashed border-border p-3">
|
|
||||||
<label className="space-y-1 text-xs text-muted-foreground">
|
|
||||||
id
|
|
||||||
<Input
|
|
||||||
value={draft.id}
|
|
||||||
placeholder="custom-dosbox"
|
|
||||||
onChange={(e) => setDraft({ ...draft, id: e.target.value })}
|
|
||||||
/>
|
|
||||||
</label>
|
|
||||||
<label className="space-y-1 text-xs text-muted-foreground">
|
|
||||||
Name
|
|
||||||
<Input
|
|
||||||
value={draft.name}
|
|
||||||
placeholder="DOSBox"
|
|
||||||
onChange={(e) => setDraft({ ...draft, name: e.target.value })}
|
|
||||||
/>
|
|
||||||
</label>
|
|
||||||
<label className="col-span-2 space-y-1 text-xs text-muted-foreground">
|
|
||||||
Template
|
|
||||||
<Input
|
|
||||||
className="font-mono"
|
|
||||||
value={draft.template}
|
|
||||||
placeholder="dosbox {rom} -fullscreen"
|
|
||||||
onChange={(e) => setDraft({ ...draft, template: e.target.value })}
|
|
||||||
/>
|
|
||||||
</label>
|
|
||||||
<label className="space-y-1 text-xs text-muted-foreground">
|
|
||||||
Detect · Linux (comma)
|
|
||||||
<Input
|
|
||||||
value={draft.detectLinux}
|
|
||||||
placeholder="dosbox, flatpak:io.dosbox"
|
|
||||||
onChange={(e) =>
|
|
||||||
setDraft({ ...draft, detectLinux: e.target.value })
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
</label>
|
|
||||||
<label className="space-y-1 text-xs text-muted-foreground">
|
|
||||||
Detect · Windows (comma)
|
|
||||||
<Input
|
|
||||||
value={draft.detectWindows}
|
|
||||||
placeholder="C:\DOSBox\dosbox.exe"
|
|
||||||
onChange={(e) =>
|
|
||||||
setDraft({ ...draft, detectWindows: e.target.value })
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
</label>
|
|
||||||
<label className="col-span-2 flex items-center gap-2 text-sm">
|
|
||||||
<input
|
|
||||||
type="checkbox"
|
|
||||||
checked={draft.supportsArchives}
|
|
||||||
onChange={(e) =>
|
|
||||||
setDraft({ ...draft, supportsArchives: e.target.checked })
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
Can load .zip / .7z archives directly
|
|
||||||
</label>
|
|
||||||
<div className="col-span-2">
|
|
||||||
<Button size="sm" disabled={saving} onClick={add}>
|
|
||||||
<Plus className="size-4" /> Add emulator
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
@@ -1,189 +0,0 @@
|
|||||||
import { toast } from "@unom/ui/toast";
|
|
||||||
import { RefreshCw } from "lucide-react";
|
|
||||||
import { useCallback, useEffect, useState } from "react";
|
|
||||||
import { getConfig, getPreview, type Preview, putConfig } from "../api.js";
|
|
||||||
import { Badge } from "../components/ui/badge.js";
|
|
||||||
import { Button } from "../components/ui/button.js";
|
|
||||||
import {
|
|
||||||
Card,
|
|
||||||
CardContent,
|
|
||||||
CardDescription,
|
|
||||||
CardHeader,
|
|
||||||
CardTitle,
|
|
||||||
} from "../components/ui/card.js";
|
|
||||||
import { platformOf } from "../hooks.js";
|
|
||||||
|
|
||||||
export const Games = () => {
|
|
||||||
const [preview, setPreview] = useState<Preview>();
|
|
||||||
const [loading, setLoading] = useState(false);
|
|
||||||
const [showSkipped, setShowSkipped] = useState(false);
|
|
||||||
|
|
||||||
const refresh = useCallback(() => {
|
|
||||||
setLoading(true);
|
|
||||||
getPreview()
|
|
||||||
.then(setPreview)
|
|
||||||
.catch((e) => toast.error(String(e)))
|
|
||||||
.finally(() => setLoading(false));
|
|
||||||
}, []);
|
|
||||||
useEffect(refresh, [refresh]);
|
|
||||||
|
|
||||||
const setExcluded = async (externalId: string, exclude: boolean) => {
|
|
||||||
const config = await getConfig();
|
|
||||||
const overrides = { ...config.gameOverrides };
|
|
||||||
const current = overrides[externalId] ?? {};
|
|
||||||
if (exclude) overrides[externalId] = { ...current, exclude: true };
|
|
||||||
else {
|
|
||||||
const { exclude: _drop, ...rest } = current;
|
|
||||||
if (Object.keys(rest).length) overrides[externalId] = rest;
|
|
||||||
else delete overrides[externalId];
|
|
||||||
}
|
|
||||||
await putConfig({ ...config, gameOverrides: overrides });
|
|
||||||
toast.success(exclude ? "Excluded" : "Included");
|
|
||||||
refresh();
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!preview) {
|
|
||||||
return (
|
|
||||||
<Card className="p-6 text-muted-foreground">
|
|
||||||
{loading ? "Scanning…" : "Loading…"}
|
|
||||||
</Card>
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
const { entries, report } = preview;
|
|
||||||
const excluded = report.excluded ?? [];
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<div className="space-y-1.5">
|
|
||||||
<CardTitle>Games ({entries.length})</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
What will be reconciled into the library. Untick a title to
|
|
||||||
exclude it; covers come from your art provider.
|
|
||||||
</CardDescription>
|
|
||||||
</div>
|
|
||||||
<Button
|
|
||||||
size="sm"
|
|
||||||
variant="outline"
|
|
||||||
disabled={loading}
|
|
||||||
onClick={refresh}
|
|
||||||
>
|
|
||||||
<RefreshCw className="size-4" /> {loading ? "Scanning…" : "Rescan"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent>
|
|
||||||
{entries.length === 0 && excluded.length === 0 ? (
|
|
||||||
<p className="py-8 text-center text-sm text-muted-foreground">
|
|
||||||
No games found. Add ROM roots in Setup, then rescan.
|
|
||||||
</p>
|
|
||||||
) : (
|
|
||||||
<div className="max-h-[520px] space-y-1 overflow-auto">
|
|
||||||
{entries.map((e) => (
|
|
||||||
<GameRow
|
|
||||||
key={e.external_id}
|
|
||||||
cover={e.art?.portrait ?? undefined}
|
|
||||||
title={e.title}
|
|
||||||
platform={platformOf(e.external_id)}
|
|
||||||
detail={e.launch?.value}
|
|
||||||
included
|
|
||||||
onToggle={() => setExcluded(e.external_id, true)}
|
|
||||||
/>
|
|
||||||
))}
|
|
||||||
{excluded.map((x) => (
|
|
||||||
<GameRow
|
|
||||||
key={x.external_id}
|
|
||||||
title={x.title}
|
|
||||||
platform={platformOf(x.external_id)}
|
|
||||||
detail="excluded"
|
|
||||||
included={false}
|
|
||||||
muted
|
|
||||||
onToggle={() => setExcluded(x.external_id, false)}
|
|
||||||
/>
|
|
||||||
))}
|
|
||||||
</div>
|
|
||||||
)}
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
|
|
||||||
{report.skipped.length > 0 && (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-center justify-between">
|
|
||||||
<CardTitle>Skipped ({report.skipped.length})</CardTitle>
|
|
||||||
<Button
|
|
||||||
size="sm"
|
|
||||||
variant="ghost"
|
|
||||||
onClick={() => setShowSkipped((s) => !s)}
|
|
||||||
>
|
|
||||||
{showSkipped ? "Hide" : "Show"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
{showSkipped && (
|
|
||||||
<CardContent className="max-h-[320px] space-y-1 overflow-auto text-sm">
|
|
||||||
{report.skipped.map((s) => (
|
|
||||||
<div
|
|
||||||
key={s.external_id}
|
|
||||||
className="flex justify-between gap-4 border-b border-border py-1.5"
|
|
||||||
>
|
|
||||||
<span>{s.title}</span>
|
|
||||||
<span className="text-muted-foreground">{s.reason}</span>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
</CardContent>
|
|
||||||
)}
|
|
||||||
</Card>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
const GameRow = ({
|
|
||||||
cover,
|
|
||||||
title,
|
|
||||||
platform,
|
|
||||||
detail,
|
|
||||||
included,
|
|
||||||
muted,
|
|
||||||
onToggle,
|
|
||||||
}: {
|
|
||||||
cover?: string;
|
|
||||||
title: string;
|
|
||||||
platform: string;
|
|
||||||
detail?: string;
|
|
||||||
included: boolean;
|
|
||||||
muted?: boolean;
|
|
||||||
onToggle: () => void;
|
|
||||||
}) => (
|
|
||||||
<div
|
|
||||||
className={`flex items-center gap-3 rounded-md px-2 py-1.5 hover:bg-secondary/40 ${muted ? "opacity-55" : ""}`}
|
|
||||||
>
|
|
||||||
{cover ? (
|
|
||||||
<img
|
|
||||||
src={cover}
|
|
||||||
alt={`${title} cover`}
|
|
||||||
loading="lazy"
|
|
||||||
className="h-14 w-10 shrink-0 rounded object-cover ring-1 ring-border"
|
|
||||||
/>
|
|
||||||
) : (
|
|
||||||
<span className="h-14 w-10 shrink-0 rounded bg-secondary ring-1 ring-border" />
|
|
||||||
)}
|
|
||||||
<span className="min-w-0 flex-1">
|
|
||||||
<span className="block truncate text-sm font-medium">{title}</span>
|
|
||||||
<span
|
|
||||||
className="block truncate font-mono text-xs text-muted-foreground"
|
|
||||||
title={detail}
|
|
||||||
>
|
|
||||||
{detail}
|
|
||||||
</span>
|
|
||||||
</span>
|
|
||||||
<Badge variant="outline">{platform}</Badge>
|
|
||||||
<input
|
|
||||||
type="checkbox"
|
|
||||||
className="ml-1"
|
|
||||||
checked={included}
|
|
||||||
onChange={onToggle}
|
|
||||||
aria-label={included ? "Exclude" : "Include"}
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
@@ -1,115 +0,0 @@
|
|||||||
import { toast } from "@unom/ui/toast";
|
|
||||||
import { Plus, X } from "lucide-react";
|
|
||||||
import { useEffect, useState } from "react";
|
|
||||||
import { getPlatforms, type Platform, type RomRoot } from "../api.js";
|
|
||||||
import { Button } from "../components/ui/button.js";
|
|
||||||
import {
|
|
||||||
Card,
|
|
||||||
CardContent,
|
|
||||||
CardDescription,
|
|
||||||
CardHeader,
|
|
||||||
CardTitle,
|
|
||||||
} from "../components/ui/card.js";
|
|
||||||
import { Input, Select } from "../components/ui/input.js";
|
|
||||||
import { useConfig } from "../hooks.js";
|
|
||||||
|
|
||||||
export const Setup = () => {
|
|
||||||
const { config, setConfig, save, saving } = useConfig();
|
|
||||||
const [platforms, setPlatforms] = useState<Platform[]>([]);
|
|
||||||
|
|
||||||
useEffect(() => {
|
|
||||||
getPlatforms()
|
|
||||||
.then(setPlatforms)
|
|
||||||
.catch(() => {});
|
|
||||||
}, []);
|
|
||||||
|
|
||||||
if (!config)
|
|
||||||
return <Card className="p-6 text-muted-foreground">Loading…</Card>;
|
|
||||||
|
|
||||||
const roots = config.roots;
|
|
||||||
const setRoots = (next: RomRoot[]) => setConfig({ ...config, roots: next });
|
|
||||||
const update = (i: number, patch: Partial<RomRoot>) =>
|
|
||||||
setRoots(roots.map((r, j) => (j === i ? { ...r, ...patch } : r)));
|
|
||||||
|
|
||||||
const onSave = async () => {
|
|
||||||
if (await save(config)) toast.success("Saved — syncing library");
|
|
||||||
else toast.error("Save failed");
|
|
||||||
};
|
|
||||||
|
|
||||||
return (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<div className="space-y-1.5">
|
|
||||||
<CardTitle>ROM roots</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
Point each folder at the console platform its files belong to.
|
|
||||||
Shared extensions (.iso, .bin) are resolved by the folder's
|
|
||||||
platform.
|
|
||||||
</CardDescription>
|
|
||||||
</div>
|
|
||||||
<Button size="sm" disabled={saving} onClick={onSave}>
|
|
||||||
{saving ? "Saving…" : "Save & sync"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent className="space-y-3">
|
|
||||||
{roots.length === 0 && (
|
|
||||||
<p className="text-sm text-muted-foreground">
|
|
||||||
No roots yet. Add a folder of ROMs to get started.
|
|
||||||
</p>
|
|
||||||
)}
|
|
||||||
|
|
||||||
{roots.map((root, i) => (
|
|
||||||
<div
|
|
||||||
key={i}
|
|
||||||
className="grid grid-cols-[1fr_180px_1fr_auto] items-center gap-2"
|
|
||||||
>
|
|
||||||
<Input
|
|
||||||
value={root.dir}
|
|
||||||
placeholder="/home/you/roms/snes"
|
|
||||||
onChange={(e) => update(i, { dir: e.target.value })}
|
|
||||||
/>
|
|
||||||
<Select
|
|
||||||
value={root.platform}
|
|
||||||
onChange={(e) => update(i, { platform: e.target.value })}
|
|
||||||
>
|
|
||||||
<option value="">— platform —</option>
|
|
||||||
{platforms.map((p) => (
|
|
||||||
<option key={p.id} value={p.id}>
|
|
||||||
{p.name}
|
|
||||||
</option>
|
|
||||||
))}
|
|
||||||
</Select>
|
|
||||||
<Input
|
|
||||||
value={(root.excludes ?? []).join(", ")}
|
|
||||||
placeholder="*.sav, bios/**"
|
|
||||||
onChange={(e) =>
|
|
||||||
update(i, {
|
|
||||||
excludes: e.target.value
|
|
||||||
.split(",")
|
|
||||||
.map((s) => s.trim())
|
|
||||||
.filter(Boolean),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
<Button
|
|
||||||
variant="ghost"
|
|
||||||
size="icon"
|
|
||||||
onClick={() => setRoots(roots.filter((_, j) => j !== i))}
|
|
||||||
aria-label="Remove root"
|
|
||||||
>
|
|
||||||
<X className="size-4" />
|
|
||||||
</Button>
|
|
||||||
</div>
|
|
||||||
))}
|
|
||||||
|
|
||||||
<Button
|
|
||||||
variant="outline"
|
|
||||||
size="sm"
|
|
||||||
onClick={() => setRoots([...roots, { dir: "", platform: "" }])}
|
|
||||||
>
|
|
||||||
<Plus className="size-4" /> Add root
|
|
||||||
</Button>
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
@@ -1,279 +0,0 @@
|
|||||||
import { toast } from "@unom/ui/toast";
|
|
||||||
import { RefreshCw } from "lucide-react";
|
|
||||||
import type { ReactNode } from "react";
|
|
||||||
import { useState } from "react";
|
|
||||||
import { type Config, runSync, useStatusStream } from "../api.js";
|
|
||||||
import { Badge } from "../components/ui/badge.js";
|
|
||||||
import { Button } from "../components/ui/button.js";
|
|
||||||
import {
|
|
||||||
Card,
|
|
||||||
CardContent,
|
|
||||||
CardDescription,
|
|
||||||
CardHeader,
|
|
||||||
CardTitle,
|
|
||||||
} from "../components/ui/card.js";
|
|
||||||
import { Input, Select } from "../components/ui/input.js";
|
|
||||||
import { useConfig } from "../hooks.js";
|
|
||||||
|
|
||||||
const Stat = ({ n, label }: { n: ReactNode; label: string }) => (
|
|
||||||
<div className="rounded-card bg-secondary/40 px-4 py-3">
|
|
||||||
<div className="text-2xl font-semibold">{n}</div>
|
|
||||||
<div className="text-xs text-muted-foreground">{label}</div>
|
|
||||||
</div>
|
|
||||||
);
|
|
||||||
|
|
||||||
export const Sync = () => {
|
|
||||||
const status = useStatusStream();
|
|
||||||
const { config, setConfig, save, saving } = useConfig();
|
|
||||||
const [syncing, setSyncing] = useState(false);
|
|
||||||
const report = status?.lastReport;
|
|
||||||
|
|
||||||
return (
|
|
||||||
<>
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<div className="space-y-1.5">
|
|
||||||
<CardTitle>Status</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
{status?.lastSync
|
|
||||||
? `Last sync ${new Date(status.lastSync.at).toLocaleString()} · ${status.os}`
|
|
||||||
: "Not synced yet."}
|
|
||||||
</CardDescription>
|
|
||||||
</div>
|
|
||||||
<Button
|
|
||||||
size="sm"
|
|
||||||
disabled={syncing || status?.syncing}
|
|
||||||
onClick={async () => {
|
|
||||||
setSyncing(true);
|
|
||||||
try {
|
|
||||||
await runSync();
|
|
||||||
toast.success("Synced");
|
|
||||||
} catch (e) {
|
|
||||||
toast.error(String(e));
|
|
||||||
} finally {
|
|
||||||
setSyncing(false);
|
|
||||||
}
|
|
||||||
}}
|
|
||||||
>
|
|
||||||
<RefreshCw className="size-4" />
|
|
||||||
{syncing || status?.syncing ? "Syncing…" : "Sync now"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent className="space-y-3">
|
|
||||||
<div className="grid grid-cols-2 gap-3 sm:grid-cols-4">
|
|
||||||
<Stat n={status?.rootsConfigured ?? "—"} label="ROM roots" />
|
|
||||||
<Stat n={status?.lastSync?.count ?? "—"} label="in library" />
|
|
||||||
<Stat n={report?.skipped.length ?? "—"} label="skipped" />
|
|
||||||
<Stat
|
|
||||||
n={
|
|
||||||
status?.artProvider ? (
|
|
||||||
<Badge variant="brand">{status.artProvider}</Badge>
|
|
||||||
) : (
|
|
||||||
<span className="text-base text-muted-foreground">off</span>
|
|
||||||
)
|
|
||||||
}
|
|
||||||
label="art provider"
|
|
||||||
/>
|
|
||||||
</div>
|
|
||||||
{report?.overWarn && (
|
|
||||||
<p className="text-sm text-amber-400">
|
|
||||||
Large library ({report.included} entries) — reconcile is one
|
|
||||||
full-body PUT; watch host memory.
|
|
||||||
</p>
|
|
||||||
)}
|
|
||||||
{report && report.warnings.length > 0 && (
|
|
||||||
<details>
|
|
||||||
<summary className="cursor-pointer text-sm text-muted-foreground">
|
|
||||||
{report.warnings.length} warning(s)
|
|
||||||
</summary>
|
|
||||||
<ul className="mt-1 list-disc pl-5 text-xs text-muted-foreground">
|
|
||||||
{report.warnings.slice(0, 20).map((w) => (
|
|
||||||
<li key={w}>{w}</li>
|
|
||||||
))}
|
|
||||||
</ul>
|
|
||||||
</details>
|
|
||||||
)}
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
|
|
||||||
{config && (
|
|
||||||
<>
|
|
||||||
<ArtCard
|
|
||||||
config={config}
|
|
||||||
setConfig={setConfig}
|
|
||||||
save={save}
|
|
||||||
saving={saving}
|
|
||||||
/>
|
|
||||||
<SyncOptionsCard
|
|
||||||
config={config}
|
|
||||||
setConfig={setConfig}
|
|
||||||
save={save}
|
|
||||||
saving={saving}
|
|
||||||
/>
|
|
||||||
{status && (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="space-y-1.5">
|
|
||||||
<CardTitle>Files</CardTitle>
|
|
||||||
<CardDescription className="font-mono text-xs">
|
|
||||||
{status.paths.config}
|
|
||||||
<br />
|
|
||||||
{status.paths.cache}
|
|
||||||
</CardDescription>
|
|
||||||
</CardHeader>
|
|
||||||
</Card>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
)}
|
|
||||||
</>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
interface CardProps {
|
|
||||||
config: Config;
|
|
||||||
setConfig: (c: Config) => void;
|
|
||||||
save: (c: Config) => Promise<boolean>;
|
|
||||||
saving: boolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
const Field = ({ label, children }: { label: string; children: ReactNode }) => (
|
|
||||||
<label className="space-y-1 text-xs text-muted-foreground">
|
|
||||||
<span>{label}</span>
|
|
||||||
{children}
|
|
||||||
</label>
|
|
||||||
);
|
|
||||||
|
|
||||||
const ArtCard = ({ config, setConfig, save, saving }: CardProps) => {
|
|
||||||
const art = config.art;
|
|
||||||
const set = (patch: Partial<Config["art"]>) =>
|
|
||||||
setConfig({ ...config, art: { ...art, ...patch } });
|
|
||||||
return (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<div className="space-y-1.5">
|
|
||||||
<CardTitle>Box art</CardTitle>
|
|
||||||
<CardDescription>
|
|
||||||
SteamGridDB (like Steam ROM Manager) gives portrait + hero + logo +
|
|
||||||
header with a free API key. Without a key, the keyless
|
|
||||||
libretro-thumbnails fallback provides box art only.
|
|
||||||
</CardDescription>
|
|
||||||
</div>
|
|
||||||
<Button
|
|
||||||
size="sm"
|
|
||||||
disabled={saving}
|
|
||||||
onClick={async () => (await save(config)) && toast.success("Saved")}
|
|
||||||
>
|
|
||||||
{saving ? "Saving…" : "Save"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent className="flex flex-wrap items-end gap-4">
|
|
||||||
<label className="flex items-center gap-2 text-sm">
|
|
||||||
<input
|
|
||||||
type="checkbox"
|
|
||||||
checked={art.enabled}
|
|
||||||
onChange={(e) => set({ enabled: e.target.checked })}
|
|
||||||
/>
|
|
||||||
Enabled
|
|
||||||
</label>
|
|
||||||
<Field label="Provider">
|
|
||||||
<Select
|
|
||||||
className="w-56"
|
|
||||||
value={art.provider}
|
|
||||||
onChange={(e) =>
|
|
||||||
set({ provider: e.target.value as Config["art"]["provider"] })
|
|
||||||
}
|
|
||||||
>
|
|
||||||
<option value="auto">auto (SteamGridDB if key set)</option>
|
|
||||||
<option value="steamgriddb">SteamGridDB</option>
|
|
||||||
<option value="libretro">libretro-thumbnails</option>
|
|
||||||
</Select>
|
|
||||||
</Field>
|
|
||||||
<Field label="SteamGridDB API key">
|
|
||||||
<Input
|
|
||||||
className="w-80"
|
|
||||||
type="password"
|
|
||||||
value={art.steamGridDbKey ?? ""}
|
|
||||||
placeholder="steamgriddb.com › profile › preferences"
|
|
||||||
onChange={(e) =>
|
|
||||||
set({ steamGridDbKey: e.target.value || undefined })
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
</Field>
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
|
|
||||||
const SyncOptionsCard = ({ config, setConfig, save, saving }: CardProps) => {
|
|
||||||
const sync = config.sync;
|
|
||||||
const set = (patch: Partial<Config["sync"]>) =>
|
|
||||||
setConfig({ ...config, sync: { ...sync, ...patch } });
|
|
||||||
return (
|
|
||||||
<Card>
|
|
||||||
<CardHeader className="flex-row items-start justify-between gap-4">
|
|
||||||
<CardTitle>Sync options</CardTitle>
|
|
||||||
<Button
|
|
||||||
size="sm"
|
|
||||||
disabled={saving}
|
|
||||||
onClick={async () =>
|
|
||||||
(await save(config)) && toast.success("Saved — syncing")
|
|
||||||
}
|
|
||||||
>
|
|
||||||
{saving ? "Saving…" : "Save & sync"}
|
|
||||||
</Button>
|
|
||||||
</CardHeader>
|
|
||||||
<CardContent className="flex flex-wrap items-end gap-4">
|
|
||||||
<Field label="Poll (minutes)">
|
|
||||||
<Input
|
|
||||||
className="w-24"
|
|
||||||
type="number"
|
|
||||||
min={1}
|
|
||||||
value={sync.pollMinutes}
|
|
||||||
onChange={(e) => set({ pollMinutes: Number(e.target.value) || 15 })}
|
|
||||||
/>
|
|
||||||
</Field>
|
|
||||||
<Field label="Max entries">
|
|
||||||
<Input
|
|
||||||
className="w-28"
|
|
||||||
type="number"
|
|
||||||
min={1}
|
|
||||||
value={sync.maxEntries}
|
|
||||||
onChange={(e) =>
|
|
||||||
set({ maxEntries: Number(e.target.value) || 5000 })
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
</Field>
|
|
||||||
<label className="flex items-center gap-2 pb-1.5 text-sm">
|
|
||||||
<input
|
|
||||||
type="checkbox"
|
|
||||||
checked={sync.watch}
|
|
||||||
onChange={(e) => set({ watch: e.target.checked })}
|
|
||||||
/>
|
|
||||||
Watch filesystem
|
|
||||||
</label>
|
|
||||||
<label className="flex items-center gap-2 pb-1.5 text-sm">
|
|
||||||
<input
|
|
||||||
type="checkbox"
|
|
||||||
checked={sync.closeOnEnd}
|
|
||||||
onChange={(e) => set({ closeOnEnd: e.target.checked })}
|
|
||||||
/>
|
|
||||||
Close emulator on stream end
|
|
||||||
</label>
|
|
||||||
<Field label="Region-dedupe platforms (comma ids)">
|
|
||||||
<Input
|
|
||||||
className="w-64"
|
|
||||||
value={sync.dedupeRegions.join(", ")}
|
|
||||||
placeholder="snes, genesis"
|
|
||||||
onChange={(e) =>
|
|
||||||
set({
|
|
||||||
dedupeRegions: e.target.value
|
|
||||||
.split(",")
|
|
||||||
.map((s) => s.trim())
|
|
||||||
.filter(Boolean),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
/>
|
|
||||||
</Field>
|
|
||||||
</CardContent>
|
|
||||||
</Card>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
@@ -1,187 +0,0 @@
|
|||||||
@import "tailwindcss";
|
|
||||||
@import "tw-animate-css";
|
|
||||||
@import "./timing-functions.css";
|
|
||||||
|
|
||||||
@custom-variant dark (&:is(.dark *));
|
|
||||||
|
|
||||||
/* Pull @unom/ui's compiled component classes (bg-neutral, rounded-card, p-padding-card, ring-accent,
|
|
||||||
h-input-height, material…) into the Tailwind 4 scan so their utilities aren't purged. */
|
|
||||||
@source "../node_modules/@unom/ui/dist/**/*.{js,mjs}";
|
|
||||||
|
|
||||||
/* ── punktfunk brand · violet product chrome (copied from the console so the plugin reads as family) ──
|
|
||||||
LIGHT (:root) + DARK (.dark) on one violet identity. The plugin pins <html class="dark"> since it is
|
|
||||||
embedded on the console's dark canvas. The token set feeds BOTH @unom/ui's semantic contract
|
|
||||||
(--brand/--primary/--accent/--neutral/--main…) and the shadcn-style tokens. */
|
|
||||||
:root {
|
|
||||||
--radius: 0.625rem;
|
|
||||||
|
|
||||||
--pf-brand: #6c5bf3;
|
|
||||||
--pf-brand-light: #a79ff8;
|
|
||||||
--pf-highlight: #d2c9fb;
|
|
||||||
|
|
||||||
--background: #ffffff;
|
|
||||||
--foreground: #1b1430;
|
|
||||||
--card: #f6f2ff;
|
|
||||||
--card-foreground: #1b1430;
|
|
||||||
--popover: #ffffff;
|
|
||||||
--popover-foreground: #1b1430;
|
|
||||||
--muted: #f1ecfd;
|
|
||||||
--muted-foreground: #6f6a86;
|
|
||||||
--secondary: #ece6fb;
|
|
||||||
--secondary-foreground: #1b1430;
|
|
||||||
--accent: var(--pf-brand);
|
|
||||||
--accent-foreground: #ffffff;
|
|
||||||
--border: #e4dcf7;
|
|
||||||
--input: #e4dcf7;
|
|
||||||
--ring: var(--pf-brand);
|
|
||||||
|
|
||||||
--primary: var(--pf-brand);
|
|
||||||
--primary-foreground: #ffffff;
|
|
||||||
|
|
||||||
--success: oklch(0.6 0.14 160);
|
|
||||||
--destructive: oklch(0.55 0.22 18);
|
|
||||||
--destructive-foreground: #ffffff;
|
|
||||||
|
|
||||||
--main: var(--foreground);
|
|
||||||
--brand: var(--pf-brand);
|
|
||||||
--brand-light: var(--pf-brand-light);
|
|
||||||
--highlight: var(--pf-highlight);
|
|
||||||
--neutral: var(--card);
|
|
||||||
--neutral-accent: var(--secondary);
|
|
||||||
--neutral-highlight: var(--border);
|
|
||||||
--error: var(--destructive);
|
|
||||||
|
|
||||||
--font-display: "Geist Variable", ui-sans-serif, system-ui, sans-serif;
|
|
||||||
--font-sans: "Geist Variable", ui-sans-serif, system-ui, sans-serif;
|
|
||||||
|
|
||||||
--radius-card-min: var(--radius);
|
|
||||||
}
|
|
||||||
|
|
||||||
.dark {
|
|
||||||
--background: #141019;
|
|
||||||
--foreground: oklch(0.985 0 0);
|
|
||||||
--card: #1c1530;
|
|
||||||
--card-foreground: oklch(0.985 0 0);
|
|
||||||
--popover: #1c1530;
|
|
||||||
--popover-foreground: oklch(0.985 0 0);
|
|
||||||
--muted: #1f1830;
|
|
||||||
--muted-foreground: oklch(0.728 0.03 286);
|
|
||||||
--secondary: #241c3d;
|
|
||||||
--secondary-foreground: oklch(0.985 0 0);
|
|
||||||
--border: #2a2148;
|
|
||||||
--input: #2a2148;
|
|
||||||
--ring: var(--pf-brand-light);
|
|
||||||
|
|
||||||
--primary: var(--pf-brand-light);
|
|
||||||
--primary-foreground: #141019;
|
|
||||||
|
|
||||||
--success: oklch(0.7 0.15 160);
|
|
||||||
--destructive: oklch(0.62 0.21 18);
|
|
||||||
--destructive-foreground: oklch(0.985 0 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
@theme inline {
|
|
||||||
--radius-sm: calc(var(--radius) - 4px);
|
|
||||||
--radius-md: calc(var(--radius) - 2px);
|
|
||||||
--radius-lg: var(--radius);
|
|
||||||
--radius-xl: calc(var(--radius) + 4px);
|
|
||||||
--radius-button: 9999px;
|
|
||||||
--radius-card: calc(var(--radius) * 2);
|
|
||||||
--radius-main: calc(var(--radius) * 2);
|
|
||||||
|
|
||||||
--spacing-input-height: 3rem;
|
|
||||||
--spacing-padding-card: 1.25rem;
|
|
||||||
--spacing-card: 1.5rem;
|
|
||||||
--spacing-main: 15px;
|
|
||||||
|
|
||||||
--font-sans: var(--font-sans);
|
|
||||||
--font-display: var(--font-display);
|
|
||||||
|
|
||||||
--color-background: var(--background);
|
|
||||||
--color-foreground: var(--foreground);
|
|
||||||
--color-card: var(--card);
|
|
||||||
--color-card-foreground: var(--card-foreground);
|
|
||||||
--color-popover: var(--popover);
|
|
||||||
--color-popover-foreground: var(--popover-foreground);
|
|
||||||
--color-primary: var(--primary);
|
|
||||||
--color-primary-foreground: var(--primary-foreground);
|
|
||||||
--color-secondary: var(--secondary);
|
|
||||||
--color-secondary-foreground: var(--secondary-foreground);
|
|
||||||
--color-muted: var(--muted);
|
|
||||||
--color-muted-foreground: var(--muted-foreground);
|
|
||||||
--color-accent: var(--accent);
|
|
||||||
--color-accent-foreground: var(--accent-foreground);
|
|
||||||
--color-destructive: var(--destructive);
|
|
||||||
--color-destructive-foreground: var(--destructive-foreground);
|
|
||||||
--color-success: var(--success);
|
|
||||||
--color-border: var(--border);
|
|
||||||
--color-input: var(--input);
|
|
||||||
--color-ring: var(--ring);
|
|
||||||
|
|
||||||
--color-main: var(--main);
|
|
||||||
--color-brand: var(--brand);
|
|
||||||
--color-brand-light: var(--brand-light);
|
|
||||||
--color-neutral: var(--neutral);
|
|
||||||
--color-neutral-accent: var(--neutral-accent);
|
|
||||||
--color-neutral-highlight: var(--neutral-highlight);
|
|
||||||
--color-highlight: var(--highlight);
|
|
||||||
--color-error: var(--error);
|
|
||||||
}
|
|
||||||
|
|
||||||
@theme {
|
|
||||||
--animate-accordion-down: accordion-down 0.4s var(--ease-out-quart);
|
|
||||||
--animate-accordion-up: accordion-up 0.4s var(--ease-out-quart);
|
|
||||||
--animate-collapsible-down: collapsible-down 0.4s var(--ease-out-quart);
|
|
||||||
--animate-collapsible-up: collapsible-up 0.4s var(--ease-out-quart);
|
|
||||||
|
|
||||||
@keyframes accordion-down {
|
|
||||||
from {
|
|
||||||
height: 0;
|
|
||||||
}
|
|
||||||
to {
|
|
||||||
height: var(--radix-accordion-content-height);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@keyframes accordion-up {
|
|
||||||
from {
|
|
||||||
height: var(--radix-accordion-content-height);
|
|
||||||
}
|
|
||||||
to {
|
|
||||||
height: 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@keyframes collapsible-down {
|
|
||||||
from {
|
|
||||||
height: 0;
|
|
||||||
opacity: 0;
|
|
||||||
}
|
|
||||||
to {
|
|
||||||
height: var(--radix-collapsible-content-height);
|
|
||||||
opacity: 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@keyframes collapsible-up {
|
|
||||||
from {
|
|
||||||
height: var(--radix-collapsible-content-height);
|
|
||||||
opacity: 1;
|
|
||||||
}
|
|
||||||
to {
|
|
||||||
height: 0;
|
|
||||||
opacity: 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@layer base {
|
|
||||||
* {
|
|
||||||
border-color: var(--border);
|
|
||||||
}
|
|
||||||
body {
|
|
||||||
background-color: var(--background);
|
|
||||||
color: var(--foreground);
|
|
||||||
font-family: var(--font-sans);
|
|
||||||
font-feature-settings:
|
|
||||||
"rlig" 1,
|
|
||||||
"calt" 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
/* Penner easing tokens — shared with the punktfunk console + @unom/ui.
|
|
||||||
@unom/ui's accordion/collapsible/material animations resolve these by name. */
|
|
||||||
@theme {
|
|
||||||
--ease-in-sine: cubic-bezier(0.47, 0, 0.745, 0.715);
|
|
||||||
--ease-out-sine: cubic-bezier(0.39, 0.575, 0.565, 1);
|
|
||||||
--ease-in-out-sine: cubic-bezier(0.445, 0.05, 0.55, 0.95);
|
|
||||||
--ease-in-quad: cubic-bezier(0.55, 0.085, 0.68, 0.53);
|
|
||||||
--ease-out-quad: cubic-bezier(0.25, 0.46, 0.45, 0.94);
|
|
||||||
--ease-in-out-quad: cubic-bezier(0.455, 0.03, 0.515, 0.955);
|
|
||||||
--ease-in-cubic: cubic-bezier(0.55, 0.055, 0.675, 0.19);
|
|
||||||
--ease-out-cubic: cubic-bezier(0.215, 0.61, 0.355, 1);
|
|
||||||
--ease-in-out-cubic: cubic-bezier(0.645, 0.045, 0.355, 1);
|
|
||||||
--ease-in-quart: cubic-bezier(0.895, 0.03, 0.685, 0.22);
|
|
||||||
--ease-out-quart: cubic-bezier(0.165, 0.84, 0.44, 1);
|
|
||||||
--ease-in-out-quart: cubic-bezier(0.77, 0, 0.175, 1);
|
|
||||||
--ease-in-quint: cubic-bezier(0.755, 0.05, 0.855, 0.06);
|
|
||||||
--ease-out-quint: cubic-bezier(0.23, 1, 0.32, 1);
|
|
||||||
--ease-in-out-quint: cubic-bezier(0.86, 0, 0.07, 1);
|
|
||||||
--ease-in-expo: cubic-bezier(0.95, 0.05, 0.795, 0.035);
|
|
||||||
--ease-out-expo: cubic-bezier(0.19, 1, 0.22, 1);
|
|
||||||
--ease-in-out-expo: cubic-bezier(1, 0, 0, 1);
|
|
||||||
--ease-in-circ: cubic-bezier(0.6, 0.04, 0.98, 0.335);
|
|
||||||
--ease-out-circ: cubic-bezier(0.075, 0.82, 0.165, 1);
|
|
||||||
--ease-in-out-circ: cubic-bezier(0.785, 0.135, 0.15, 0.86);
|
|
||||||
}
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
{
|
|
||||||
"compilerOptions": {
|
|
||||||
"target": "ES2022",
|
|
||||||
"lib": ["ES2022", "DOM", "DOM.Iterable"],
|
|
||||||
"module": "ESNext",
|
|
||||||
"moduleResolution": "bundler",
|
|
||||||
"jsx": "react-jsx",
|
|
||||||
"strict": true,
|
|
||||||
"noUnusedLocals": true,
|
|
||||||
"skipLibCheck": true,
|
|
||||||
"noEmit": true,
|
|
||||||
"types": []
|
|
||||||
},
|
|
||||||
"include": ["src", "vite.config.ts"]
|
|
||||||
}
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
import tailwindcss from "@tailwindcss/vite";
|
|
||||||
import react from "@vitejs/plugin-react";
|
|
||||||
import { defineConfig } from "vite";
|
|
||||||
|
|
||||||
// `base: "./"` (relative asset URLs) + hash routing is the plugin-ui-surface §6 contract: the SPA is
|
|
||||||
// mounted under `/plugin-ui/rom-manager/` behind the console proxy. Tailwind v4 + @unom/ui give it the
|
|
||||||
// same look as the console. Built into `../dist/ui`, which `servePluginUi`'s staticDir points at.
|
|
||||||
export default defineConfig({
|
|
||||||
base: "./",
|
|
||||||
plugins: [react(), tailwindcss()],
|
|
||||||
build: {
|
|
||||||
outDir: "../dist/ui",
|
|
||||||
emptyOutDir: true,
|
|
||||||
},
|
|
||||||
server: { port: 5599 },
|
|
||||||
});
|
|
||||||
Reference in New Issue
Block a user