fix: SSE keepalive via plugin-kit 0.1.4 (v0.3.1)
Live-verified against a running host: status frames (including a syncing transition) now stream through the plugin UI server. The previous keepalive outlived Bun's default idle timeout, so an idle feed was closed before its first ping. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -1,6 +1,6 @@
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{
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"name": "@punktfunk/plugin-rom-manager",
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"version": "0.3.0",
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"version": "0.3.1",
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"private": false,
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"type": "module",
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"description": "Punktfunk plugin: scans ROM directories, maps them to emulators, and reconciles them into the host game library as a provider — with a console-hosted web UI. The reference plugin built on @punktfunk/plugin-kit.",
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@@ -42,7 +42,7 @@
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},
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"dependencies": {
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"@punktfunk/host": "^0.1.2",
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"@punktfunk/plugin-kit": "^0.1.3",
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"@punktfunk/plugin-kit": "^0.1.4",
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"effect": "^4.0.0-beta.99"
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},
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"devDependencies": {
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