refactor: workspace restructure — contract package + pure domain ported, tests green
- bun workspaces: contract/ (Schemas = source of truth: config raw↔resolved,
domain DTOs, HttpApi contract, API errors) + plugin/ + ui/
- pure domain moved src/{engine,art}→plugin/src/{domain,art}, types now
imported from @rom-manager/contract and @punktfunk/plugin-kit/wire (the
hand-copied wire.ts dies), loggers injected instead of module-global
- ui.* and devEntry dropped from the config shape (standalone server is
gone; stale keys tolerated on decode, dropped by the next save)
- all 48 domain tests ported and green BEFORE any Effect wiring
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,72 @@
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import { describe, expect, test } from "bun:test";
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import { SteamGridDbProvider } from "../src/art/steamgriddb.js";
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import { parseTitle } from "../src/domain/titles.js";
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import { platformById } from "../src/domain/platforms.js";
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const snes = platformById("snes")!;
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/** A fake SteamGridDB backend keyed by URL path fragments. */
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const fakeFetch = (opts: {
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status?: number;
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games?: unknown[];
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grids?: unknown[];
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heroes?: unknown[];
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logos?: unknown[];
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}): typeof fetch =>
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((input: string | URL | Request) => {
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const url = typeof input === "string" ? input : input.toString();
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const path = new URL(url).pathname;
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if (opts.status && opts.status !== 200) {
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return Promise.resolve(new Response("nope", { status: opts.status }));
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}
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let data: unknown[] = [];
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if (path.includes("/search/autocomplete/")) data = opts.games ?? [];
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else if (path.includes("/grids/game/")) data = opts.grids ?? [];
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else if (path.includes("/heroes/game/")) data = opts.heroes ?? [];
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else if (path.includes("/logos/game/")) data = opts.logos ?? [];
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return Promise.resolve(Response.json({ success: true, data }));
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}) as typeof fetch;
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describe("SteamGridDbProvider", () => {
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test("classifies grids into portrait + header and pulls hero + logo", async () => {
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const provider = new SteamGridDbProvider(
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"key",
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fakeFetch({
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games: [{ id: 1, name: "Chrono Trigger" }],
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grids: [
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{ url: "http://p600.png", width: 600, height: 900 },
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{ url: "http://h460.png", width: 460, height: 215 },
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],
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heroes: [{ url: "http://hero.png", width: 1920, height: 620 }],
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logos: [{ url: "http://logo.png", width: 400, height: 200 }],
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}),
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);
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const art = await provider.resolve(
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snes,
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parseTitle("Chrono Trigger (USA)"),
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);
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expect(art).toEqual({
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portrait: "http://p600.png",
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header: "http://h460.png",
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hero: "http://hero.png",
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logo: "http://logo.png",
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});
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});
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test("no game match → null", async () => {
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const provider = new SteamGridDbProvider("key", fakeFetch({ games: [] }));
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expect(await provider.resolve(snes, parseTitle("Nope"))).toBeNull();
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});
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test("a bad key (401) disables the provider and returns null", async () => {
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const provider = new SteamGridDbProvider("bad", fakeFetch({ status: 401 }));
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expect(await provider.resolve(snes, parseTitle("Anything"))).toBeNull();
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});
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test("the cache id is scoped to the key (so a key change re-resolves)", () => {
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const a = new SteamGridDbProvider("k1").id;
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const b = new SteamGridDbProvider("k2").id;
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expect(a).not.toBe(b);
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expect(a.startsWith("steamgriddb:")).toBe(true);
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});
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});
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