feat: initial ROM & emulator manager plugin (M0–M5)
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A punktfunk-plugin-* package that scans ROM directories, maps them to
emulators, fetches box art, and reconciles them into the host game library
under provider id `rom-manager` — with a console-hosted web UI.

Engine (pure, unit-tested core):
- Table-driven platform registry (~25 consoles) + emulator registry with
  best-effort per-OS detection (PATH / Flatpak / known paths) and RetroArch
  core discovery.
- Scanner with disc folding (m3u/cue/gdi), archive gating, excludes.
- No-Intro title parsing + optional per-platform region dedupe.
- Security-critical quoting seam: POSIX single-quote + Windows double-quote
  with hostile-name refusal; ROM filenames never reach a shell un-quoted.
- Pure desired-state reconcile (stable external_ids, scale guard, fingerprint
  skip) → full-replace PUT /library/provider/rom-manager.

Box art (like Steam ROM Manager): SteamGridDB primary (portrait/hero/logo/
header, fuzzy match, operator API key) behind a provider seam, with keyless
libretro-thumbnails as the zero-setup fallback (`auto` default).

UI: console-hosted via the SDK `servePluginUi` (zero plugin-side auth) with a
plugin-local REST/SSE API and a self-contained React SPA (Setup / Emulators /
Games / Sync). Standalone password-gated fallback for host-only installs.

CLI: scan / detect / preview / sync / uninstall / set-password.

48 engine tests, typecheck + biome clean, SPA builds. Verified end-to-end:
scan → detect → reconcile PUT, fingerprint idempotence, and the standalone
UI serving SPA + REST.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-18 02:40:59 +02:00
commit 3a6c80558d
59 changed files with 6051 additions and 0 deletions
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import { useEffect, useState } from "react";
import { ToastHost } from "./components.js";
import { Emulators } from "./pages/Emulators.js";
import { Games } from "./pages/Games.js";
import { Setup } from "./pages/Setup.js";
import { Sync } from "./pages/Sync.js";
const TABS = [
{ id: "setup", label: "Setup", Page: Setup },
{ id: "emulators", label: "Emulators", Page: Emulators },
{ id: "games", label: "Games", Page: Games },
{ id: "sync", label: "Sync", Page: Sync },
] as const;
type TabId = (typeof TABS)[number]["id"];
const tabFromHash = (): TabId => {
const h = window.location.hash.replace(/^#\/?/, "");
return (TABS.find((t) => t.id === h)?.id ?? "setup") as TabId;
};
export const App = () => {
const [tab, setTab] = useState<TabId>(tabFromHash);
useEffect(() => {
const onHash = () => setTab(tabFromHash());
window.addEventListener("hashchange", onHash);
return () => window.removeEventListener("hashchange", onHash);
}, []);
const go = (id: TabId) => {
window.location.hash = `/${id}`;
setTab(id);
// Best-effort deep-link sync with the console shell (plugin-ui-surface §5; ignored elsewhere).
try {
window.parent?.postMessage({ type: "pf-ui:navigate", path: id }, "*");
} catch {
// not embedded
}
};
const Page = TABS.find((t) => t.id === tab)?.Page ?? Setup;
return (
<ToastHost>
<div className="app">
<div className="topbar">
<span className="logo">🎮</span>
<h1>ROM Manager</h1>
<span className="subtle">
scan ROMs into your punktfunk library
</span>
</div>
<div className="tabs">
{TABS.map((t) => (
<button
type="button"
key={t.id}
className={`tab${t.id === tab ? " active" : ""}`}
onClick={() => go(t.id)}
>
{t.label}
</button>
))}
</div>
<Page />
</div>
</ToastHost>
);
};
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// Typed client for the plugin-local API (relative paths — the SPA is mounted under the console proxy
// prefix, so `api/...` resolves to `/plugin-ui/rom-manager/api/...`). Types mirror the backend.
import { useEffect, useState } from "react";
export interface Platform {
id: string;
name: string;
extensions: string[];
libretroSystem?: string;
defaultLaunch: { emulator: string; core?: string; extraArgs?: string };
disc?: boolean;
}
export interface EmulatorDef {
id: string;
name: string;
template: string;
supportsArchives: boolean;
contested?: boolean;
}
export interface Detected {
id: string;
name: string;
via: "path" | "file" | "flatpak";
exeToken: string;
contested?: boolean;
coresDir?: string;
cores?: string[];
}
export interface RomRoot {
dir: string;
platform: string;
excludes?: string[];
}
export interface GameOverride {
exclude?: boolean;
emulator?: string;
core?: string;
extraArgs?: string;
title?: string;
art?: string;
}
export interface Config {
roots: RomRoot[];
platformLaunch: Record<
string,
{ emulator: string; core?: string; extraArgs?: string }
>;
gameOverrides: Record<string, GameOverride>;
sync: {
pollMinutes: number;
watch: boolean;
debounceMs: number;
dedupeRegions: string[];
regionPriority: string[];
warnEntries: number;
maxEntries: number;
closeOnEnd: boolean;
};
art: {
enabled: boolean;
provider: "auto" | "steamgriddb" | "libretro";
steamGridDbKey?: string;
};
ui: {
standalone: boolean;
port: number;
bind: string;
passwordHash?: string;
};
devEntry: boolean;
}
export interface Artwork {
portrait?: string | null;
hero?: string | null;
logo?: string | null;
header?: string | null;
}
export interface Entry {
external_id: string;
title: string;
launch?: { kind: string; value: string } | null;
art?: Artwork;
prep?: { do: string; undo?: string | null }[];
}
export interface Skipped {
external_id: string;
title: string;
reason: string;
}
export interface Report {
considered: number;
included: number;
skipped: Skipped[];
excluded: { external_id: string; title: string }[];
warnings: string[];
truncated: number;
perPlatform: Record<string, number>;
overWarn: boolean;
}
export interface Preview {
entries: Entry[];
report: Report;
detected: Detected[];
}
export interface Status {
rootsConfigured: number;
os: "linux" | "windows";
artProvider: string | null;
lastSync?: { fingerprint: string; count: number; at: number };
lastReport?: Report;
detected?: { at: number; emulators: Detected[] };
paths: { dir: string; config: string; cache: string; relConfig: string };
syncing: boolean;
}
const api = async <T>(path: string, opts?: RequestInit): Promise<T> => {
const res = await fetch(path, {
headers: { "content-type": "application/json" },
...opts,
});
if (!res.ok) {
const body = (await res.json().catch(() => ({}))) as { error?: string };
throw new Error(body.error ?? `HTTP ${res.status}`);
}
return (await res.json()) as T;
};
export const getStatus = () => api<Status>("api/status");
export const getConfig = () => api<Config>("api/config");
export const putConfig = (config: Config) =>
api<Config>("api/config", { method: "PUT", body: JSON.stringify(config) });
export const getPreview = () => api<Preview>("api/preview");
export const runDetect = () =>
api<Detected[]>("api/detect", { method: "POST" });
export const runSync = () => api<Report>("api/sync", { method: "POST" });
export const getPlatforms = () => api<Platform[]>("api/platforms");
export const getEmulators = () =>
api<{ defs: EmulatorDef[]; detected: Detected[] }>("api/emulators");
/** Live engine status via SSE (falls back to a one-shot fetch if EventSource fails). */
export const useStatusStream = (): Status | undefined => {
const [status, setStatus] = useState<Status>();
useEffect(() => {
getStatus()
.then(setStatus)
.catch(() => {});
try {
const es = new EventSource("api/events");
es.addEventListener("status", (e) => {
try {
setStatus(JSON.parse((e as MessageEvent).data));
} catch {
// ignore malformed frame
}
});
return () => es.close();
} catch {
return;
}
}, []);
return status;
};
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import type { ButtonHTMLAttributes, ReactNode } from "react";
import { createContext, useCallback, useContext, useState } from "react";
export const Card = ({
title,
hint,
right,
children,
}: {
title?: string;
hint?: string;
right?: ReactNode;
children: ReactNode;
}) => (
<div className="card">
{(title || right) && (
<div className="row spread" style={{ marginBottom: hint ? 0 : 8 }}>
{title && <h2>{title}</h2>}
{right}
</div>
)}
{hint && <p className="hint">{hint}</p>}
{children}
</div>
);
export const Button = ({
primary,
children,
...rest
}: ButtonHTMLAttributes<HTMLButtonElement> & { primary?: boolean }) => (
<button type="button" className={`btn${primary ? " primary" : ""}`} {...rest}>
{children}
</button>
);
export const Badge = ({
tone,
children,
}: {
tone?: "ok" | "warn" | "accent";
children: ReactNode;
}) => <span className={`badge${tone ? ` ${tone}` : ""}`}>{children}</span>;
// ── Toasts ────────────────────────────────────────────────────────────────────────────────────
const ToastCtx = createContext<(msg: string) => void>(() => {});
export const useToast = () => useContext(ToastCtx);
export const ToastHost = ({ children }: { children: ReactNode }) => {
const [msg, setMsg] = useState<string>();
const show = useCallback((m: string) => {
setMsg(m);
window.setTimeout(() => setMsg(undefined), 2600);
}, []);
return (
<ToastCtx.Provider value={show}>
{children}
{msg && <div className="toast">{msg}</div>}
</ToastCtx.Provider>
);
};
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import { useCallback, useEffect, useState } from "react";
import { type Config, getConfig, putConfig } from "./api.js";
/** Load + save the plugin config, with a local editable copy. */
export const useConfig = () => {
const [config, setConfig] = useState<Config | null>(null);
const [saving, setSaving] = useState(false);
const [error, setError] = useState<string>();
const reload = useCallback(() => {
getConfig()
.then(setConfig)
.catch((e) => setError(String(e)));
}, []);
useEffect(reload, [reload]);
const save = useCallback(async (next: Config): Promise<boolean> => {
setSaving(true);
setError(undefined);
try {
setConfig(await putConfig(next));
return true;
} catch (e) {
setError(String(e));
return false;
} finally {
setSaving(false);
}
}, []);
return { config, setConfig, reload, save, saving, error };
};
/** The platform id out of an `external_id` (`snes/Foo.sfc` → `snes`; `snes/0/Foo.sfc` → `snes`). */
export const platformOf = (externalId: string): string =>
externalId.split("/")[0] ?? "";
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import { StrictMode } from "react";
import { createRoot } from "react-dom/client";
import { App } from "./App.js";
import "./styles.css";
createRoot(document.getElementById("root")!).render(
<StrictMode>
<App />
</StrictMode>,
);
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import { useEffect, useState } from "react";
import {
type Detected,
type EmulatorDef,
getEmulators,
getPlatforms,
type Platform,
runDetect,
} from "../api.js";
import { Badge, Button, Card, useToast } from "../components.js";
import { useConfig } from "../hooks.js";
export const Emulators = () => {
const { config, setConfig, save, saving } = useConfig();
const [defs, setDefs] = useState<EmulatorDef[]>([]);
const [detected, setDetected] = useState<Detected[]>([]);
const [platforms, setPlatforms] = useState<Platform[]>([]);
const [detecting, setDetecting] = useState(false);
const toast = useToast();
const load = () => {
getEmulators().then((e) => {
setDefs(e.defs);
setDetected(e.detected);
});
};
useEffect(load, []);
useEffect(() => {
getPlatforms()
.then(setPlatforms)
.catch(() => {});
}, []);
const detectedById = new Map(detected.map((d) => [d.id, d]));
return (
<>
<Card
title="Detected emulators"
hint="Best-effort detection: PATH, Flatpak, then known install paths. Missing ones can still be launched via a custom template."
right={
<Button
disabled={detecting}
onClick={async () => {
setDetecting(true);
try {
setDetected(await runDetect());
toast("Re-detected emulators");
} finally {
setDetecting(false);
}
}}
>
{detecting ? "Detecting…" : "Re-detect"}
</Button>
}
>
<table>
<thead>
<tr>
<th>Emulator</th>
<th>Status</th>
<th>Cores</th>
<th />
</tr>
</thead>
<tbody>
{defs.map((def) => {
const d = detectedById.get(def.id);
return (
<tr key={def.id}>
<td>
{def.name} <span className="mono">{def.id}</span>
</td>
<td>
{d ? (
<Badge tone="ok">detected · {d.via}</Badge>
) : (
<Badge>not found</Badge>
)}
</td>
<td>{d?.cores?.length ? d.cores.length : "—"}</td>
<td>
{def.contested && <Badge tone="warn">contested</Badge>}
</td>
</tr>
);
})}
</tbody>
</table>
</Card>
{config && (
<Card
title="Per-platform emulator"
hint="The default emulator + core for each platform. Override here to prefer a different emulator or RetroArch core."
right={
<Button
primary
disabled={saving}
onClick={async () => {
if (await save(config)) toast("Saved — syncing library");
}}
>
{saving ? "Saving…" : "Save & sync"}
</Button>
}
>
<div className="scroll">
<table>
<thead>
<tr>
<th>Platform</th>
<th>Emulator</th>
<th>Core (RetroArch)</th>
</tr>
</thead>
<tbody>
{platforms.map((p) => {
const override = config.platformLaunch[p.id];
const emulator =
override?.emulator ?? p.defaultLaunch.emulator;
const core = override?.core ?? p.defaultLaunch.core ?? "";
const detCores = detectedById.get(emulator)?.cores ?? [];
const setLaunch = (patch: {
emulator?: string;
core?: string;
}) => {
const next = {
emulator: patch.emulator ?? emulator,
core: patch.core ?? core,
};
setConfig({
...config,
platformLaunch: {
...config.platformLaunch,
[p.id]: next,
},
});
};
return (
<tr key={p.id}>
<td>{p.name}</td>
<td>
<select
value={emulator}
onChange={(e) =>
setLaunch({ emulator: e.target.value })
}
>
{defs.map((d) => (
<option key={d.id} value={d.id}>
{d.name}
{detectedById.has(d.id) ? " ✓" : ""}
</option>
))}
</select>
</td>
<td>
{emulator === "retroarch" ? (
detCores.length ? (
<select
value={core}
onChange={(e) =>
setLaunch({ core: e.target.value })
}
>
{!detCores.includes(core) && (
<option value={core}>{core || "—"}</option>
)}
{detCores.map((c) => (
<option key={c} value={c}>
{c}
</option>
))}
</select>
) : (
<input
value={core}
placeholder="snes9x"
onChange={(e) =>
setLaunch({ core: e.target.value })
}
/>
)
) : (
<span className="subtle"></span>
)}
</td>
</tr>
);
})}
</tbody>
</table>
</div>
</Card>
)}
</>
);
};
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import { useCallback, useEffect, useState } from "react";
import { getConfig, getPreview, type Preview, putConfig } from "../api.js";
import { Badge, Button, Card, useToast } from "../components.js";
import { platformOf } from "../hooks.js";
export const Games = () => {
const [preview, setPreview] = useState<Preview>();
const [loading, setLoading] = useState(false);
const [showSkipped, setShowSkipped] = useState(false);
const toast = useToast();
const refresh = useCallback(() => {
setLoading(true);
getPreview()
.then(setPreview)
.catch((e) => toast(String(e)))
.finally(() => setLoading(false));
}, [toast]);
useEffect(refresh, [refresh]);
// Toggle a title's exclude override, persist, and refresh the preview.
const setExcluded = async (externalId: string, exclude: boolean) => {
const config = await getConfig();
const overrides = { ...config.gameOverrides };
const current = overrides[externalId] ?? {};
if (exclude) overrides[externalId] = { ...current, exclude: true };
else {
const { exclude: _drop, ...rest } = current;
if (Object.keys(rest).length) overrides[externalId] = rest;
else delete overrides[externalId];
}
await putConfig({ ...config, gameOverrides: overrides });
toast(exclude ? "Excluded" : "Included");
refresh();
};
if (!preview) return <Card>{loading ? "Scanning…" : "Loading…"}</Card>;
const { entries, report } = preview;
const excluded = report.excluded ?? [];
return (
<>
<Card
title={`Games (${entries.length})`}
hint="What will be reconciled into the library. Untick a title to exclude it; covers come from your art provider."
right={
<Button disabled={loading} onClick={refresh}>
{loading ? "Scanning…" : "Rescan"}
</Button>
}
>
{entries.length === 0 && excluded.length === 0 ? (
<div className="empty-state">
No games found. Add ROM roots in <strong>Setup</strong>, then
rescan.
</div>
) : (
<div className="scroll">
<table>
<thead>
<tr>
<th style={{ width: 52 }} />
<th>Title</th>
<th style={{ width: 90 }}>Platform</th>
<th>Launch command</th>
<th style={{ width: 60 }}>Include</th>
</tr>
</thead>
<tbody>
{entries.map((e) => (
<tr key={e.external_id}>
<td>
{e.art?.portrait ? (
<img
className="cover"
src={e.art.portrait}
alt={`${e.title} cover`}
loading="lazy"
/>
) : (
<span className="cover empty" />
)}
</td>
<td>{e.title}</td>
<td>
<Badge>{platformOf(e.external_id)}</Badge>
</td>
<td className="mono" title={e.launch?.value}>
{truncate(e.launch?.value ?? "", 70)}
</td>
<td>
<input
type="checkbox"
checked
onChange={() => setExcluded(e.external_id, true)}
/>
</td>
</tr>
))}
{excluded.map((x) => (
<tr key={x.external_id} style={{ opacity: 0.55 }}>
<td>
<span className="cover empty" />
</td>
<td>{x.title}</td>
<td>
<Badge>{platformOf(x.external_id)}</Badge>
</td>
<td className="subtle">excluded</td>
<td>
<input
type="checkbox"
checked={false}
onChange={() => setExcluded(x.external_id, false)}
/>
</td>
</tr>
))}
</tbody>
</table>
</div>
)}
</Card>
{report.skipped.length > 0 && (
<Card
title={`Skipped (${report.skipped.length})`}
right={
<Button onClick={() => setShowSkipped((s) => !s)}>
{showSkipped ? "Hide" : "Show"}
</Button>
}
>
{showSkipped && (
<div className="scroll">
<table>
<tbody>
{report.skipped.map((s) => (
<tr key={s.external_id}>
<td>{s.title}</td>
<td className="subtle">{s.reason}</td>
</tr>
))}
</tbody>
</table>
</div>
)}
</Card>
)}
</>
);
};
const truncate = (s: string, n: number): string =>
s.length > n ? `${s.slice(0, n)}` : s;
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import { useEffect, useState } from "react";
import { getPlatforms, type Platform, type RomRoot } from "../api.js";
import { Button, Card, useToast } from "../components.js";
import { useConfig } from "../hooks.js";
export const Setup = () => {
const { config, setConfig, save, saving } = useConfig();
const [platforms, setPlatforms] = useState<Platform[]>([]);
const toast = useToast();
useEffect(() => {
getPlatforms()
.then(setPlatforms)
.catch(() => {});
}, []);
if (!config) return <Card>Loading</Card>;
const roots = config.roots;
const setRoots = (next: RomRoot[]) => setConfig({ ...config, roots: next });
const update = (i: number, patch: Partial<RomRoot>) =>
setRoots(roots.map((r, j) => (j === i ? { ...r, ...patch } : r)));
return (
<Card
title="ROM roots"
hint="Point each folder at the console platform its files belong to. Shared extensions (.iso, .bin) are resolved by the folder's platform."
right={
<Button
primary
disabled={saving}
onClick={async () => {
if (await save(config)) toast("Saved — syncing library");
}}
>
{saving ? "Saving…" : "Save & sync"}
</Button>
}
>
{roots.length === 0 && (
<p className="subtle" style={{ margin: "8px 0 16px" }}>
No roots yet. Add a folder of ROMs to get started.
</p>
)}
{roots.length > 0 && (
<table>
<thead>
<tr>
<th style={{ width: "45%" }}>Folder</th>
<th style={{ width: "25%" }}>Platform</th>
<th>Excludes (comma-separated globs)</th>
<th />
</tr>
</thead>
<tbody>
{roots.map((root, i) => (
<tr key={i}>
<td>
<input
className="grow"
style={{ width: "100%" }}
value={root.dir}
placeholder="/home/you/roms/snes"
onChange={(e) => update(i, { dir: e.target.value })}
/>
</td>
<td>
<select
value={root.platform}
onChange={(e) => update(i, { platform: e.target.value })}
>
<option value=""> pick </option>
{platforms.map((p) => (
<option key={p.id} value={p.id}>
{p.name}
</option>
))}
</select>
</td>
<td>
<input
style={{ width: "100%" }}
value={(root.excludes ?? []).join(", ")}
placeholder="*.sav, bios/**"
onChange={(e) =>
update(i, {
excludes: e.target.value
.split(",")
.map((s) => s.trim())
.filter(Boolean),
})
}
/>
</td>
<td>
<Button
className="icon"
onClick={() => setRoots(roots.filter((_, j) => j !== i))}
>
</Button>
</td>
</tr>
))}
</tbody>
</table>
)}
<div style={{ marginTop: 12 }}>
<Button onClick={() => setRoots([...roots, { dir: "", platform: "" }])}>
+ Add root
</Button>
</div>
</Card>
);
};
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import { useState } from "react";
import { type Config, runSync, useStatusStream } from "../api.js";
import { Badge, Button, Card, useToast } from "../components.js";
import { useConfig } from "../hooks.js";
export const Sync = () => {
const status = useStatusStream();
const { config, setConfig, save, saving } = useConfig();
const [syncing, setSyncing] = useState(false);
const toast = useToast();
const report = status?.lastReport;
return (
<>
<Card
title="Status"
right={
<Button
primary
disabled={syncing || status?.syncing}
onClick={async () => {
setSyncing(true);
try {
await runSync();
toast("Synced");
} catch (e) {
toast(String(e));
} finally {
setSyncing(false);
}
}}
>
{syncing || status?.syncing ? "Syncing…" : "Sync now"}
</Button>
}
>
<div className="stats">
<div className="stat">
<span className="n">{status?.rootsConfigured ?? "—"}</span>
<span className="l">ROM roots</span>
</div>
<div className="stat">
<span className="n">{status?.lastSync?.count ?? "—"}</span>
<span className="l">titles in library</span>
</div>
<div className="stat">
<span className="n">{report?.skipped.length ?? "—"}</span>
<span className="l">skipped</span>
</div>
<div className="stat">
<span className="n" style={{ fontSize: 15, paddingTop: 6 }}>
{status?.artProvider ? (
<Badge tone="accent">{status.artProvider}</Badge>
) : (
"off"
)}
</span>
<span className="l">art provider</span>
</div>
</div>
{status?.lastSync && (
<p className="subtle" style={{ marginTop: 12 }}>
Last sync {new Date(status.lastSync.at).toLocaleString()} · OS{" "}
{status.os}
</p>
)}
{report?.overWarn && (
<p style={{ color: "var(--warn)", marginTop: 8 }}>
Large library ({report.included} entries) reconcile is a single
full-body PUT; watch host memory.
</p>
)}
{report && report.warnings.length > 0 && (
<details style={{ marginTop: 8 }}>
<summary className="subtle">
{report.warnings.length} warning(s)
</summary>
<ul>
{report.warnings.slice(0, 20).map((w) => (
<li key={w} className="subtle">
{w}
</li>
))}
</ul>
</details>
)}
</Card>
{config && (
<>
<ArtCard
config={config}
setConfig={setConfig}
save={save}
saving={saving}
/>
<SyncOptionsCard
config={config}
setConfig={setConfig}
save={save}
saving={saving}
/>
{status && (
<Card title="Files">
<p className="mono">{status.paths.config}</p>
<p className="mono">{status.paths.cache}</p>
</Card>
)}
</>
)}
</>
);
};
interface CardProps {
config: Config;
setConfig: (c: Config) => void;
save: (c: Config) => Promise<boolean>;
saving: boolean;
}
const ArtCard = ({ config, setConfig, save, saving }: CardProps) => {
const toast = useToast();
const art = config.art;
const set = (patch: Partial<Config["art"]>) =>
setConfig({ ...config, art: { ...art, ...patch } });
return (
<Card
title="Box art"
hint="SteamGridDB (like Steam ROM Manager) gives portrait + hero + logo + header with a free API key. Without a key, the keyless libretro-thumbnails fallback provides box art only."
right={
<Button
primary
disabled={saving}
onClick={async () => (await save(config)) && toast("Saved")}
>
{saving ? "Saving…" : "Save"}
</Button>
}
>
<div className="row wrap" style={{ gap: 16 }}>
<label className="field">
<span>Enabled</span>
<input
type="checkbox"
checked={art.enabled}
onChange={(e) => set({ enabled: e.target.checked })}
/>
</label>
<label className="field">
<span>Provider</span>
<select
value={art.provider}
onChange={(e) =>
set({ provider: e.target.value as Config["art"]["provider"] })
}
>
<option value="auto">auto (SteamGridDB if key set)</option>
<option value="steamgriddb">SteamGridDB</option>
<option value="libretro">libretro-thumbnails</option>
</select>
</label>
<label className="field grow">
<span>SteamGridDB API key</span>
<input
type="password"
value={art.steamGridDbKey ?? ""}
placeholder="from steamgriddb.com profile preferences"
onChange={(e) =>
set({ steamGridDbKey: e.target.value || undefined })
}
/>
</label>
</div>
</Card>
);
};
const SyncOptionsCard = ({ config, setConfig, save, saving }: CardProps) => {
const toast = useToast();
const sync = config.sync;
const set = (patch: Partial<Config["sync"]>) =>
setConfig({ ...config, sync: { ...sync, ...patch } });
return (
<Card
title="Sync options"
right={
<Button
primary
disabled={saving}
onClick={async () => (await save(config)) && toast("Saved — syncing")}
>
{saving ? "Saving…" : "Save & sync"}
</Button>
}
>
<div className="row wrap" style={{ gap: 16 }}>
<label className="field">
<span>Poll (minutes)</span>
<input
type="number"
min={1}
style={{ width: 90 }}
value={sync.pollMinutes}
onChange={(e) => set({ pollMinutes: Number(e.target.value) || 15 })}
/>
</label>
<label className="field">
<span>Watch filesystem</span>
<input
type="checkbox"
checked={sync.watch}
onChange={(e) => set({ watch: e.target.checked })}
/>
</label>
<label className="field">
<span>Max entries</span>
<input
type="number"
min={1}
style={{ width: 110 }}
value={sync.maxEntries}
onChange={(e) =>
set({ maxEntries: Number(e.target.value) || 5000 })
}
/>
</label>
<label className="field">
<span>Close emulator on stream end</span>
<input
type="checkbox"
checked={sync.closeOnEnd}
onChange={(e) => set({ closeOnEnd: e.target.checked })}
/>
</label>
<label className="field grow">
<span>Region-dedupe platforms (comma-separated ids)</span>
<input
value={sync.dedupeRegions.join(", ")}
placeholder="snes, genesis"
onChange={(e) =>
set({
dedupeRegions: e.target.value
.split(",")
.map((s) => s.trim())
.filter(Boolean),
})
}
/>
</label>
</div>
</Card>
);
};
+267
View File
@@ -0,0 +1,267 @@
/* A self-contained dark theme (the console renders plugin UIs on a dark canvas — plugin-ui-surface
§5). Purple accent to sit alongside the punktfunk console; no external UI library so the SPA builds
anywhere. */
:root {
--bg: #0b0b0f;
--panel: #14141b;
--panel-2: #1b1b24;
--border: #2a2a36;
--text: #e5e7eb;
--muted: #9ca3af;
--accent: #7c3aed;
--accent-hover: #6d28d9;
--danger: #ef4444;
--ok: #22c55e;
--warn: #f59e0b;
color-scheme: dark;
}
* {
box-sizing: border-box;
}
html,
body,
#root {
height: 100%;
}
body {
margin: 0;
background: var(--bg);
color: var(--text);
font:
14px / 1.5 system-ui,
-apple-system,
"Segoe UI",
Roboto,
sans-serif;
}
h1,
h2,
h3 {
margin: 0;
font-weight: 600;
}
a {
color: var(--accent);
}
code {
font-family: ui-monospace, "SF Mono", Menlo, monospace;
font-size: 12px;
}
.app {
max-width: 1100px;
margin: 0 auto;
padding: 20px 24px 64px;
}
.topbar {
display: flex;
align-items: center;
gap: 12px;
margin-bottom: 4px;
}
.topbar .logo {
font-size: 20px;
}
.subtle {
color: var(--muted);
}
.tabs {
display: flex;
gap: 4px;
border-bottom: 1px solid var(--border);
margin: 18px 0 20px;
flex-wrap: wrap;
}
.tab {
padding: 8px 14px;
border: 0;
background: transparent;
color: var(--muted);
cursor: pointer;
border-bottom: 2px solid transparent;
font-size: 14px;
}
.tab:hover {
color: var(--text);
}
.tab.active {
color: var(--text);
border-bottom-color: var(--accent);
}
.card {
background: var(--panel);
border: 1px solid var(--border);
border-radius: 12px;
padding: 16px 18px;
margin-bottom: 16px;
}
.card h2 {
font-size: 15px;
margin-bottom: 4px;
}
.card .hint {
color: var(--muted);
font-size: 13px;
margin: 2px 0 12px;
}
.row {
display: flex;
gap: 8px;
align-items: center;
}
.row.wrap {
flex-wrap: wrap;
}
.spread {
justify-content: space-between;
}
.grow {
flex: 1;
}
button.btn {
padding: 7px 12px;
border-radius: 8px;
border: 1px solid var(--border);
background: var(--panel-2);
color: var(--text);
cursor: pointer;
font-size: 13px;
}
button.btn:hover {
border-color: var(--accent);
}
button.btn.primary {
background: var(--accent);
border-color: var(--accent);
color: #fff;
}
button.btn.primary:hover {
background: var(--accent-hover);
}
button.btn:disabled {
opacity: 0.5;
cursor: default;
}
button.btn.icon {
padding: 4px 8px;
}
input,
select {
padding: 7px 10px;
border-radius: 8px;
border: 1px solid var(--border);
background: #0f0f16;
color: var(--text);
font-size: 13px;
}
input:focus,
select:focus {
outline: none;
border-color: var(--accent);
}
label.field {
display: grid;
gap: 4px;
font-size: 12px;
color: var(--muted);
}
table {
width: 100%;
border-collapse: collapse;
font-size: 13px;
}
th,
td {
text-align: left;
padding: 8px 10px;
border-bottom: 1px solid var(--border);
vertical-align: middle;
}
th {
color: var(--muted);
font-weight: 500;
font-size: 12px;
}
.badge {
display: inline-block;
padding: 1px 8px;
border-radius: 999px;
font-size: 11px;
background: var(--panel-2);
border: 1px solid var(--border);
color: var(--muted);
}
.badge.ok {
color: var(--ok);
border-color: color-mix(in srgb, var(--ok) 40%, var(--border));
}
.badge.warn {
color: var(--warn);
border-color: color-mix(in srgb, var(--warn) 40%, var(--border));
}
.badge.accent {
color: #c4b5fd;
border-color: color-mix(in srgb, var(--accent) 50%, var(--border));
}
.cover {
width: 42px;
height: 60px;
object-fit: cover;
border-radius: 4px;
background: var(--panel-2);
border: 1px solid var(--border);
}
.cover.empty {
display: inline-block;
}
.mono {
font-family: ui-monospace, Menlo, monospace;
font-size: 12px;
color: var(--muted);
word-break: break-all;
}
.empty-state {
text-align: center;
color: var(--muted);
padding: 32px;
}
.toast {
position: fixed;
bottom: 18px;
left: 50%;
transform: translateX(-50%);
background: var(--panel-2);
border: 1px solid var(--border);
border-radius: 10px;
padding: 10px 16px;
font-size: 13px;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.5);
}
.stat {
display: grid;
gap: 2px;
}
.stat .n {
font-size: 22px;
font-weight: 600;
}
.stat .l {
color: var(--muted);
font-size: 12px;
}
.stats {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(120px, 1fr));
gap: 12px;
}
.scroll {
max-height: 420px;
overflow: auto;
}