feat: initial ROM & emulator manager plugin (M0–M5)
A punktfunk-plugin-* package that scans ROM directories, maps them to emulators, fetches box art, and reconciles them into the host game library under provider id `rom-manager` — with a console-hosted web UI. Engine (pure, unit-tested core): - Table-driven platform registry (~25 consoles) + emulator registry with best-effort per-OS detection (PATH / Flatpak / known paths) and RetroArch core discovery. - Scanner with disc folding (m3u/cue/gdi), archive gating, excludes. - No-Intro title parsing + optional per-platform region dedupe. - Security-critical quoting seam: POSIX single-quote + Windows double-quote with hostile-name refusal; ROM filenames never reach a shell un-quoted. - Pure desired-state reconcile (stable external_ids, scale guard, fingerprint skip) → full-replace PUT /library/provider/rom-manager. Box art (like Steam ROM Manager): SteamGridDB primary (portrait/hero/logo/ header, fuzzy match, operator API key) behind a provider seam, with keyless libretro-thumbnails as the zero-setup fallback (`auto` default). UI: console-hosted via the SDK `servePluginUi` (zero plugin-side auth) with a plugin-local REST/SSE API and a self-contained React SPA (Setup / Emulators / Games / Sync). Standalone password-gated fallback for host-only installs. CLI: scan / detect / preview / sync / uninstall / set-password. 48 engine tests, typecheck + biome clean, SPA builds. Verified end-to-end: scan → detect → reconcile PUT, fingerprint idempotence, and the standalone UI serving SPA + REST. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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import { describe, expect, test } from "bun:test";
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import {
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type DetectEnv,
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detectEmulator,
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emulatorById,
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} from "../src/emulators.js";
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import type { Os } from "../src/quote.js";
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const env = (o: {
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os?: Os;
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which?: Record<string, string>;
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files?: string[];
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flatpaks?: string[];
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dirs?: Record<string, string[]>;
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}): DetectEnv => ({
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os: o.os ?? "linux",
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which: (c) => o.which?.[c] ?? null,
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fileExists: (p) => (o.files ?? []).includes(p),
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flatpakInstalled: (id) => (o.flatpaks ?? []).includes(id),
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listDir: (p) => o.dirs?.[p] ?? [],
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expandPath: (p) =>
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p
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.replace(/^~/, "/home/u")
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.replace(/%APPDATA%/, "C:\\Users\\u\\AppData\\Roaming")
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.replace(/%LOCALAPPDATA%/, "C:\\Users\\u\\AppData\\Local"),
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});
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const retroarch = emulatorById("retroarch")!;
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const ppsspp = emulatorById("ppsspp")!;
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const dolphin = emulatorById("dolphin")!;
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describe("detectEmulator", () => {
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test("RetroArch on PATH, cores scanned + quoted exe token", () => {
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const d = detectEmulator(
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retroarch,
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env({
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which: { retroarch: "/usr/bin/retroarch" },
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dirs: {
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"/home/u/.config/retroarch/cores": [
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"snes9x_libretro.so",
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"mgba_libretro.so",
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"notes.txt",
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],
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},
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}),
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);
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expect(d?.via).toBe("path");
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expect(d?.exeToken).toBe("'/usr/bin/retroarch'");
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expect(d?.coresDir).toBe("/home/u/.config/retroarch/cores");
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expect(d?.cores).toEqual(["mgba", "snes9x"]);
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});
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test("RetroArch via Flatpak when not on PATH", () => {
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const d = detectEmulator(
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retroarch,
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env({
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flatpaks: ["org.libretro.RetroArch"],
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dirs: {
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"/home/u/.var/app/org.libretro.RetroArch/config/retroarch/cores": [
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"snes9x_libretro.so",
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],
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},
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}),
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);
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expect(d?.via).toBe("flatpak");
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expect(d?.exeToken).toBe("flatpak run org.libretro.RetroArch");
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expect(d?.appId).toBe("org.libretro.RetroArch");
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expect(d?.cores).toEqual(["snes9x"]);
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});
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test("Windows path with spaces is double-quoted", () => {
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const d = detectEmulator(
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ppsspp,
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env({
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os: "windows",
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files: ["C:\\Program Files\\PPSSPP\\PPSSPPWindows64.exe"],
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}),
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);
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expect(d?.via).toBe("file");
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expect(d?.exeToken).toBe(
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'"C:\\Program Files\\PPSSPP\\PPSSPPWindows64.exe"',
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);
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});
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test("returns null when not installed", () => {
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expect(detectEmulator(dolphin, env({}))).toBeNull();
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});
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});
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