e8acf922de
Overview (exporter health, Playnite version, counts, sync, live SSE activity, and a first-run panel that names the exact ingest path the .pext writes to), Library (covers + per-game include toggles + why-not-synced), Settings (filters, art delivery, sync cadence, paths). Data layer is AtomHttpApi atoms derived from the shared contract; the whole thing runs with zero host against an in-browser mock transport with four scenarios, and Storybook renders the real pages on the same fixtures. CI now asserts the production bundle carries no fixture strings. Also: CI rebuilt for the workspace layout (one root install, per-package typecheck, publish from plugin/ on a v* tag) with the exporter job and `publish: needs [build, exporter]` unchanged; README rewritten around the three workspaces, with the ingest inbox explained as the load-bearing mechanism it is.
21 lines
438 B
JSON
21 lines
438 B
JSON
{
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"compilerOptions": {
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"target": "ES2022",
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"module": "ESNext",
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"moduleResolution": "bundler",
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"lib": ["ES2022", "DOM", "DOM.Iterable"],
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"jsx": "react-jsx",
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"strict": true,
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"noUncheckedIndexedAccess": true,
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"verbatimModuleSyntax": true,
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"skipLibCheck": true,
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"noEmit": true,
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"types": ["vite/client"],
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"baseUrl": ".",
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"paths": {
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"@/*": ["./src/*"]
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}
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},
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"include": ["src", ".storybook", "vite.config.ts"]
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}
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