Files
punktfunk-plugin-playnite/ui/index.html
T
enricobuehler e8acf922de
CI / build (push) Successful in 31s
CI / exporter (push) Successful in 12s
CI / publish (push) Successful in 22s
feat(ui): three-page console SPA on @unom/ui + the kit's react helpers
Overview (exporter health, Playnite version, counts, sync, live SSE activity,
and a first-run panel that names the exact ingest path the .pext writes to),
Library (covers + per-game include toggles + why-not-synced), Settings
(filters, art delivery, sync cadence, paths).

Data layer is AtomHttpApi atoms derived from the shared contract; the whole
thing runs with zero host against an in-browser mock transport with four
scenarios, and Storybook renders the real pages on the same fixtures. CI now
asserts the production bundle carries no fixture strings.

Also: CI rebuilt for the workspace layout (one root install, per-package
typecheck, publish from plugin/ on a v* tag) with the exporter job and
`publish: needs [build, exporter]` unchanged; README rewritten around the three
workspaces, with the ingest inbox explained as the load-bearing mechanism it is.
2026-07-20 21:05:04 +02:00

14 lines
405 B
HTML

<!doctype html>
<!-- The console pins dark; the standalone dev tab matches it. Removing `dark` yields light. -->
<html lang="en" class="dark">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Playnite — Punktfunk</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>