5 Commits
Author SHA1 Message Date
enricobuehler 4539997f92 chore(index): pin playnite 0.3.0
validate / validate (pull_request) Successful in 18s
0.3.0 teaches the provider to report where a game is installed. Each exported
entry now carries `detect: { install_dir }` when Playnite knows one, which is
what lets the host recognize a title's process after Playnite's launcher hands
off and exits — the case where the host would otherwise lose the game the
moment the shim returns, and end the session with it.

The published delta is exactly that, and nothing else:

  * `installDir` added to the exported-game schema (nullable, defaults null),
    threaded into the entry as `detect.install_dir` when non-blank.
  * `@punktfunk/plugin-kit` ^0.1.4 -> ^0.2.0.
  * The version bump, embedded in both bundles.

The console UI rebuilt because plugin-kit moved, but did not change: the diff
against 0.2.0's chunk is minifier identifier churn (`Rt`->`kt`, `ar`->`lr`)
with zero prose added or removed, so there is no new user-visible text and no
new behaviour. Fonts and CSS are byte-identical.

No new outbound hosts. Every absolute URL in the tarball is a schema/XML
namespace, the plugin's own homepage and registry, or an effect/react error-doc
link — no telemetry, no beaconing. No install lifecycle scripts (`prepublishOnly`
is author-side and unchanged). No `eval`, `new Function`, or `child_process` in
any bundle.

minHost stays 0.15.0. The new `detect` key is additive and optional on the host
side (`#[serde(default)]`, and the host denies no unknown fields), so 0.3.0 on a
pre-`detect` host simply behaves like 0.2.0 rather than failing to ingest.

Integrity was fetched from the registry and independently recomputed from the
downloaded tarball; both agree.
2026-07-27 12:57:14 +02:00
enricobuehler 34ccacd07e chore(index): pin rom-manager 0.3.2 and playnite 0.2.0
validate / validate (pull_request) Successful in 7s
Both entries were stale — the index still pinned rom-manager 0.3.1 and
playnite 0.1.1 while the registry had moved on.

rom-manager 0.3.2 is a bug-fix release: the API encoded absent optional fields
as `null`, which the UI's own decoder then rejected, so the Overview page broke
on a never-synced host and the Emulators page's Detect button broke on any box
with an emulator installed. The published delta is exactly that fix plus the
version bump — no new files, no new outbound hosts.

playnite 0.2.0 is a ground-up rewrite onto @punktfunk/plugin-kit: three
workspaces, a three-page console UI, per-game include/exclude overrides, and an
allow-listed cover-art proxy. Behaviour that matters is preserved verbatim — the
ingest inbox is still read first, the art modes are unchanged, and launches
still hand back to Playnite. The bundled C# exporter is untouched (same wire
schema), so an installed .pext keeps working.

Also: playnite's card icon now matches the icon the plugin registers for its own
console nav entry (`library-big`), and both descriptions mention the console UI.

minHost stays 0.15.0 for both — neither release needs anything newer from the
host than the plugin-UI surface and the ingest inbox already provide.
2026-07-21 00:06:50 +02:00
enricobuehlerandClaude Fable 5 05e772fedd chore(index): repin to the signing key held in this repo's secret
publish / publish (push) Successful in 26s
The previous key was pasted into unom/punktfunk's secret store rather than
this one. Gitea secrets don't cross repos and can't be read back, so that
key was unusable here and is abandoned; INDEX_SIGNING_KEY on THIS repo now
holds the private half of the key pinned below.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 23:05:39 +02:00
enricobuehlerandClaude Fable 5 575ea1a371 chore(index): repin to the operator-held signing key
publish / publish (push) Failing after 18s
The bootstrap key generated during implementation was lost with its scratch
directory. Nothing shipped pinning it, so this is a straight replacement of
slot 0 rather than a rotation — the second slot stays reserved for a real one.

The private half now lives only in the INDEX_SIGNING_KEY secret, so CI is the
only thing that can sign. This push is what makes it do so: the committed
signature is still the old key's, and the verify self-check will fail loudly
if the secret does not match the public key pinned here.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 22:57:38 +02:00
enricobuehlerandClaude Fable 5 ce8b13c52b chore(index): bootstrap signature for the seed catalog
Signed locally with the key whose public half the host pins. ed25519 is
deterministic, so the publish workflow re-signing this exact document with
the same key produces byte-identical output — this is the bootstrap for a
repo whose CI secret is not yet configured, not a parallel signing path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 20:28:08 +02:00