forked from unom/punktfunk
Six parallel audits swept the root docs, docs-site, every per-directory README, and the packaging docs; every claim below was verified against the source before editing. - README: Layout gains the six missing crates (pf-client-core, pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray), clients/session, api/ and ci/; Linux/Windows client rows reflect the shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA -> software decode chains; the "every client over a C ABI" claim is corrected (Rust clients link the core directly); tiered stats overlay + console shell noted; Apple row mentions AV1. - CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked); point at the README's build/invariants sections. SECURITY: 0.9.0. - host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy names — pairing is required by default, --allow-tofu is the real flag; document --data-port and --idle-timeout-ms. - configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT. - virtual-displays/gnome: GNOME per-client scaling shipped (host- persisted) — flip the ❌ to ✅ and describe how it works. - stats: new "Detail levels" section (Off/Compact/Normal/Detailed + per-platform cycle gestures); retire the GTK hand-off note. - clients/install-client/status/roadmap: decode chains, Windows client validation narrowed to HDR-only pending, adaptive bitrate, console shell, Apple AV1, Windows host vendor list. - Sub-READMEs: clients/linux rewritten for the re-architecture; session Windows decode rung + d3d11va knob; Windows tiered overlay; Android minSdk 28; decky file table; host zerocopy/ path; scripts port 47992 and steamos-host.md; pf-dualsense source path. - packaging: canary version bases are tag-derived (<next-minor> via pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers. - Convert 15 dangling design/*.md links to the punktfunk-planning prose convention (those docs live in the private planning repo). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
70 lines
3.1 KiB
Markdown
70 lines
3.1 KiB
Markdown
# Security Policy
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punktfunk is a low-latency desktop/game streaming stack. A host is effectively remote control of a
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machine, so we take security reports seriously and appreciate responsible disclosure.
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## Reporting a vulnerability
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**Please report security issues privately by email to security@punktfunk.com.**
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Do **not** open a public issue, pull request, or chat/forum post for a suspected vulnerability — that
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exposes other users before a fix exists.
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### What to include
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The more of this you can give us, the faster we can act:
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- The component and version (e.g. `punktfunk-host 0.9.0`, Windows or Linux, which client).
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- The impact — what an attacker can do, and from what position (same LAN, a local service account,
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admin, a paired client, …).
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- Steps to reproduce, a proof-of-concept, or a crash/log if you have one.
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- Any suggested fix or mitigation (optional).
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## What to expect
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We're a small team, so timelines are best-effort, but we commit to:
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- **Acknowledge** your report within **3 business days**.
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- Give an **initial assessment** (severity + whether we can reproduce) within about **7 days**.
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- Keep you updated, and tell you when a fix ships.
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- **Credit** you in the advisory / release notes when the fix is public — unless you'd rather stay
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anonymous.
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We practice **coordinated disclosure**: please give us reasonable time to release a fix before
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publishing details. We aim to resolve valid issues within **90 days** and will agree a disclosure
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date with you.
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## Scope
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In scope — the code in this repository:
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- The host (`punktfunk-host`), its Windows drivers, and the protocol/crypto core (`punktfunk-core`).
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- The native clients (Apple, Linux, Windows, Android), the web management console, and the management
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API.
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Known limits — documented behavior, not vulnerabilities (see
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https://docs.punktfunk.unom.io/docs/security):
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- **Admin/SYSTEM already on the host = out of scope.** An attacker who is already administrator or
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SYSTEM on the host owns the machine regardless of punktfunk.
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- **The virtual display is a real monitor** — any process already in the interactive desktop session
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can capture it via the normal OS screen-capture APIs, exactly as it could a physical monitor.
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- **GameStream/Moonlight compatibility** (`--gamestream`) uses legacy encryption and is documented as
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opt-in, trusted-LAN-only.
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- **Public-internet exposure is unsupported** — issues that only arise from exposing the host to the
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WAN are expected; keep the host on a trusted LAN or a VPN.
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If you're unsure whether something is in scope, report it anyway — we'd rather hear about it.
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## Safe harbor
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We consider good-faith security research that follows this policy to be authorized, and we won't
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pursue legal action against researchers who:
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- make a good-faith effort to avoid privacy violations, data loss, and service disruption,
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- only test systems they own or have explicit permission to test,
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- give us reasonable time to remediate before public disclosure,
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- don't exfiltrate more data than needed to demonstrate the issue.
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Thank you for helping keep punktfunk and its users safe.
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