forked from unom/punktfunk
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
491a344f23 |
+3
-6
@@ -1,12 +1,9 @@
|
||||
# The root build context is used by web/Dockerfile (which needs web/ and
|
||||
# api/openapi.json) and by ci/rust-ci-arm64cross.Dockerfile (which needs the toolchain
|
||||
# pin). Allowlist those; keep everything else (target/, .git, crates) out of the
|
||||
# context upload.
|
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# Root build context is used only by web/Dockerfile, which needs web/ and
|
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# api/openapi.json. Allowlist those; keep everything else (target/, .git, crates)
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# out of the context upload.
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*
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!web
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!api/openapi.json
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!rust-toolchain.toml
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!ci/pf-host-cc
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web/node_modules
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web/.output
|
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web/dist
|
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|
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@@ -46,23 +46,13 @@ jobs:
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# SHA-pinned: this workflow's release job carries the signing keystore + Play service-account
|
||||
# secrets, so a moved tag on a third-party action could exfiltrate them. v3 = 9fc6c4e.
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uses: android-actions/setup-android@9fc6c4e9069bf8d3d10b2204b1fb8f6ef7065407 # v3
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with:
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# Only platform-tools — NOT the action's default legacy `tools`, whose dependency chain
|
||||
# drags in the ~250 MB emulator nobody here runs (instrumentation tests are deferred).
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# That download was the single flakiest piece of this job: the shared runner fleet drops
|
||||
# packets under parallel-job load and sdkmanager's streamed unzip turns a truncated
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# stream into "Error on ZipFile unknown archive" (observed 2026-07-22, twice).
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packages: platform-tools
|
||||
|
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- name: NDK r30 + platform 36 + build-tools + CMake (libopus cross-build)
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# cmake;3.22.1 installs cmake + ninja under $ANDROID_SDK/cmake/3.22.1/bin — the exact path
|
||||
# kit/build.gradle.kts prepends to PATH for cargo-ndk's audiopus_sys (libopus) CMake build.
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||||
# Note: platforms;android-37 is sometimes missing from standard channels; AGP will
|
||||
# Note: platforms;android-37 is sometimes missing from standard channels; AGP will
|
||||
# auto-download it if needed during the build.
|
||||
# retry.sh: sdkmanager is a single-shot multi-hundred-MB fetch, exactly the class the
|
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# helper exists for (fleet-load packet drops truncate the stream mid-unzip); a failed
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# attempt leaves no partial package behind, so a plain re-invoke is safe.
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run: bash scripts/ci/retry.sh 4 sdkmanager "platform-tools" "platforms;android-36" "build-tools;37.0.0" "ndk;30.0.14904198" "cmake;3.22.1"
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run: sdkmanager "platform-tools" "platforms;android-36" "build-tools;37.0.0" "ndk;30.0.14904198" "cmake;3.22.1"
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- name: Caches (cargo + gradle)
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uses: actions/cache@v4
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|
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@@ -1,39 +0,0 @@
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# Announce a stable release to the Discord #releases channel.
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#
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# This is the deliberate "go" step for a release. Release notes live in the repo at
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# docs/releases/<tag>.md and are seeded into the Gitea release body at creation by the build
|
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# workflows (scripts/ci/gitea-release.sh), so the release is never noteless. Once every
|
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# platform's CI is green for a tag, dispatch this workflow with that tag: it re-asserts the notes
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# file over the live release and posts a formatted embed to #releases.
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#
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# Manual on purpose — pressing "go" is the quality gate that says "all platforms built, notes are
|
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# final, tell the community." It is NOT wired to the tag push, so a half-built or failed release
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# is never announced. Stable-only: a -rc/pre-release tag is refused unless allow_prerelease=true.
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#
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# Requires the repo secret DISCORD_RELEASE_WEBHOOK (the #releases channel webhook URL); GITEA auth
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# reuses REGISTRY_TOKEN like the other release workflows.
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name: announce
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on:
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workflow_dispatch:
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inputs:
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tag:
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description: "Release tag to announce (e.g. v0.18.0)"
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required: true
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allow_prerelease:
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description: "Announce even if the tag is a pre-release (-rc)"
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required: false
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default: "false"
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jobs:
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announce:
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runs-on: ubuntu-24.04
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steps:
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- uses: actions/checkout@v4
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- name: Post release announcement to Discord
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env:
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GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
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DISCORD_RELEASE_WEBHOOK: ${{ secrets.DISCORD_RELEASE_WEBHOOK }}
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ALLOW_PRERELEASE: ${{ inputs.allow_prerelease }}
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run: bash scripts/ci/discord-announce.sh "${{ inputs.tag }}"
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@@ -112,48 +112,10 @@ jobs:
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makepkg -f -d --holdver
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ls -lh "$GITHUB_WORKSPACE/dist"
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# The optional HDR gamescope companion (packaging/gamescope) — a separate pkgbase with a
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# completely different dependency set, published into the same repo so `pacman -S
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# punktfunk-gamescope` is all an Arch/SteamOS box needs for 10-bit BT.2020 PQ.
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#
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# CACHED on `packaging/gamescope/**`: it depends on nothing else in this repo, so a normal
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# push restores the built package instead of spending ~10 minutes on someone else's C++ tree.
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# Arch is rolling, so the cache is invalidated by our own patch changes only — a stale binary
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# against newer system libs is the same risk the distro's own package carries between rebuilds.
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- uses: actions/cache@v4
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id: gamescope
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with:
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path: dist-gamescope
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key: punktfunk-gamescope-arch-${{ hashFiles('packaging/gamescope/**') }}
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- name: Build punktfunk-gamescope (makepkg)
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if: steps.gamescope.outputs.cache-hit != 'true'
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# Best-effort: punktfunk-host works without it (SDR on the gamescope backend), and a
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# failure building gamescope must not cost the packages this workflow exists to publish.
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run: |
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set -x
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pacman -S --noconfirm --needed \
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glslang libcap libdrm libinput libx11 libxcomposite libxdamage libxext \
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libxkbcommon libxmu libxrender libxres libxtst libxxf86vm libavif libdecor \
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hwdata luajit pipewire seatd sdl2-compat vulkan-icd-loader wayland \
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xcb-util-errors xcb-util-wm xorg-xwayland \
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meson cmake glm wayland-protocols benchmark libxcursor || true
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mkdir -p dist-gamescope && chown builder: dist-gamescope
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chown -R builder: packaging/gamescope
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if sudo -u builder env PKGDEST="$GITHUB_WORKSPACE/dist-gamescope" \
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bash -c 'cd packaging/gamescope && makepkg -f -d --holdver'; then
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ls -lh dist-gamescope
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else
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echo "::warning::punktfunk-gamescope failed to build — Arch boxes stay SDR on the gamescope backend this run"
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rm -rf dist-gamescope # never cache a failed build (an empty path is not saved)
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fi
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- name: Publish to the Gitea Arch registry
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env:
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TOKEN: ${{ secrets.REGISTRY_TOKEN }}
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run: |
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# The gamescope companion rides the same loop (same repo, same channel).
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cp -f dist-gamescope/*.pkg.tar.zst dist/ 2>/dev/null || true
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for pkg in dist/*.pkg.tar.zst; do
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echo "uploading $pkg"
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NAME=$(bsdtar -xOf "$pkg" .PKGINFO | sed -n 's/^pkgname = //p')
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||||
|
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@@ -26,30 +26,6 @@ jobs:
|
||||
apt-get update
|
||||
apt-get install -y --no-install-recommends libgtk-4-dev libadwaita-1-dev libsdl3-dev
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||||
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||||
# The committed pf-zerocopy SPIR-V blobs are pulled in with include_bytes! and rebuilt only
|
||||
# by hand — edit a .comp, forget the rebuild, and the OLD kernel ships with no compile error
|
||||
# or failing test. Recompile each shader and diff the disassembly. Filtering OpSourceExtension
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||||
# (+ --no-header) is exactly what absorbs the shaderc-vs-glslang generator difference; every
|
||||
# instruction, ID and constant must match.
|
||||
#
|
||||
# Disassemble to FILES rather than `diff <(…) <(…)`: Gitea's runner executes a step's `run:`
|
||||
# under `sh -e`, not bash, and dash has no process substitution — the shell rejected the
|
||||
# script at PARSE time, so the gate never compared anything. Worse, it took the whole `rust`
|
||||
# job with it: Format, Clippy, Build, Test and every gate below were skipped on each of the
|
||||
# 35 commits between the gate landing (143a707f) and this fix. A gate that cannot run is
|
||||
# indistinguishable from one that passes, which is exactly the failure it exists to prevent.
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||||
- name: Shader SPIR-V drift gate (pf-zerocopy)
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run: |
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apt-get install -y --no-install-recommends glslang-tools spirv-tools
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||||
for s in rgb2nv12_buf cursor_blend; do
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||||
d=crates/pf-zerocopy/src/imp
|
||||
glslangValidator -V "$d/$s.comp" -o "/tmp/$s.spv" >/dev/null
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||||
spirv-dis --no-header "$d/$s.spv" | grep -v OpSourceExtension > "/tmp/$s.committed"
|
||||
spirv-dis --no-header "/tmp/$s.spv" | grep -v OpSourceExtension > "/tmp/$s.rebuilt"
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||||
diff "/tmp/$s.committed" "/tmp/$s.rebuilt" \
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||||
|| { echo "::error::$d/$s.spv is stale — rebuild it from $s.comp"; exit 1; }
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||||
done
|
||||
|
||||
# Best-effort caches (act_runner's built-in cache server). Keyed on Cargo.lock:
|
||||
# registry/git are download caches, target/ the incremental build. The target key
|
||||
# carries the rustc version — resolved via `rustc --version` (below) rather than parsed
|
||||
@@ -85,43 +61,6 @@ jobs:
|
||||
- name: Test (unit + loopback + proptest + C ABI harness)
|
||||
run: cargo test --workspace --locked
|
||||
|
||||
# The GPU encode backends are OFF by default, so every step above compiles ~none of them:
|
||||
# `nvenc` gates enc/linux/nvenc_cuda.rs (+ nvenc_core/nvenc_status) and `vulkan-encode` gates
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||||
# enc/linux/vulkan_video.rs (+ the vendored vk_av1_encode/vk_valve_rgb bindings) — ~8,150
|
||||
# lines carrying ~70 `unsafe` blocks. Their ONLY prior CI coverage was deb.yml's
|
||||
# `cargo build`, where warnings are not errors, so pf-encode's own
|
||||
# `#![deny(clippy::undocumented_unsafe_blocks)]` — the crate's stated unsafe-proof gate —
|
||||
# was never actually enforced on them. (`pyrowave` needs no extra step: punktfunk-host has
|
||||
# `default = ["pyrowave"]`, so the steps above already cover it.)
|
||||
#
|
||||
# `--all-targets` is load-bearing, not decoration: without it the feature-gated
|
||||
# `#[cfg(test)]` modules are never compiled, which is exactly how all ten
|
||||
# `NvencCudaEncoder::open` call sites in nvenc_cuda.rs's tests drifted to the wrong arity
|
||||
# (E0061 x10) without any job noticing.
|
||||
#
|
||||
# GPU-free: every test needing real hardware is `#[ignore]`d, and NVENC/CUDA resolve their
|
||||
# entry points at RUNTIME (dlopen), so the test binary links without a driver present.
|
||||
# (On MSVC the same crate link-imports those symbols instead, which is why windows-host.yml
|
||||
# can only type-check these tests via clippy — see the note there.)
|
||||
#
|
||||
# Scoped to `-p pf-encode` with ITS OWN feature names: punktfunk-host has no code gated on
|
||||
# `nvenc`/`vulkan-encode` (its only `cfg(feature)` sites are the two `pyrowave` ones in
|
||||
# capture.rs, and pyrowave is default-on, so the steps above already cover them). Going
|
||||
# through `--features punktfunk-host/...` would force punktfunk-host into the selection and
|
||||
# re-run its entire test suite a second time for no extra coverage.
|
||||
#
|
||||
# `pyrowave` is listed explicitly even though it is punktfunk-host's default: selecting only
|
||||
# `-p pf-encode` takes the host out of the resolution, and pf-encode's own default is empty.
|
||||
# Naming it keeps this the SHIPPED Linux feature set — deb.yml builds
|
||||
# `--features punktfunk-host/nvenc,punktfunk-host/vulkan-encode` WITHOUT
|
||||
# `--no-default-features`, so the .deb carries nvenc + vulkan-encode + pyrowave together, and
|
||||
# that combination is what deserves the lint.
|
||||
- name: Clippy + test the feature-gated Linux encode backends
|
||||
run: |
|
||||
cargo clippy -p pf-encode --all-targets --locked \
|
||||
--features nvenc,vulkan-encode,pyrowave -- -D warnings
|
||||
cargo test -p pf-encode --locked --features nvenc,vulkan-encode,pyrowave
|
||||
|
||||
- name: C ABI harness (standalone link proof)
|
||||
run: bash crates/punktfunk-core/tests/c/run.sh
|
||||
|
||||
@@ -132,53 +71,6 @@ jobs:
|
||||
git diff --exit-code include/punktfunk_core.h \
|
||||
|| (echo "include/punktfunk_core.h is stale — commit the regenerated header" && exit 1)
|
||||
|
||||
# The client stack cross-checked for aarch64. NOT an artifact job — deb.yml ships those —
|
||||
# this exists so a portability defect fails here instead of surfacing in a release build or
|
||||
# on a user's board. It earns its runtime: the bug that motivated it (a Vulkan extension
|
||||
# array typed `*const i8`, where `c_char` is signed on x86_64 and UNSIGNED on aarch64)
|
||||
# compiled cleanly on every target CI built at the time.
|
||||
#
|
||||
# Client crates only, listed explicitly: the host's encode stack is x86 (NVENC/QSV/AMF) and
|
||||
# `--workspace` would drag it in. Runs in the cross image (amd64 toolchain + arm64 sysroot,
|
||||
# ci/rust-ci-arm64cross.Dockerfile) on the ordinary runner — no arm64 runner involved.
|
||||
rust-arm64:
|
||||
runs-on: ubuntu-24.04
|
||||
container:
|
||||
image: git.unom.io/unom/punktfunk-rust-ci-arm64cross:latest
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Cache keys
|
||||
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
/usr/local/cargo/registry
|
||||
/usr/local/cargo/git
|
||||
key: cargo-home-${{ hashFiles('Cargo.lock') }}
|
||||
restore-keys: cargo-home-
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: target
|
||||
# Its OWN prefix: aarch64 artifacts must never share the amd64 jobs' target cache.
|
||||
key: cargo-target-arm64-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
|
||||
restore-keys: cargo-target-arm64-v1-${{ env.rustc }}-
|
||||
|
||||
- name: Clippy for aarch64 (deny warnings)
|
||||
run: |
|
||||
cargo clippy --target aarch64-unknown-linux-gnu --all-targets --locked \
|
||||
-p punktfunk-core -p pf-client-core -p pf-presenter -p pf-console-ui \
|
||||
-p punktfunk-client-session -p punktfunk-client-linux \
|
||||
-- -D warnings
|
||||
|
||||
# The minimal embedded build — no Skia, no PyroWave — is what a small image installs, so
|
||||
# it has to keep compiling on its own, not just as a subset of the default features.
|
||||
- name: Build the session binary, minimal features
|
||||
run: |
|
||||
cargo build --release --target aarch64-unknown-linux-gnu --locked \
|
||||
-p punktfunk-client-session --no-default-features
|
||||
|
||||
web:
|
||||
runs-on: ubuntu-24.04
|
||||
container:
|
||||
|
||||
+5
-107
@@ -1,13 +1,9 @@
|
||||
# Build the punktfunk .debs and publish them to Gitea's Debian package registry, so Ubuntu
|
||||
# boxes get new builds via `apt update && apt upgrade`. Three jobs, all publishing to the same
|
||||
# boxes get new builds via `apt update && apt upgrade`. Two jobs, both publishing to the same
|
||||
# apt distribution/component:
|
||||
#
|
||||
# build-publish — client + web + scripting, on the Ubuntu 26.04 rust-ci image (the client
|
||||
# needs 24.04-absent libs: SDL3, GTK4 ≥ 4.20).
|
||||
# build-publish-client-arm64
|
||||
# — the same client package for arm64, CROSS-compiled on the same amd64
|
||||
# runner in the rust-ci-arm64cross image. No host counterpart: the Linux
|
||||
# host's encode stack is x86 (NVENC/QSV/AMF).
|
||||
# build-publish-host — the HOST, on the Ubuntu 24.04 rust-ci-noble image with a from-source
|
||||
# FFmpeg 8 BUNDLED into the .deb. This lowers the host's glibc floor to 2.39
|
||||
# and removes the hard `Depends: libavcodec62`, so the ONE host .deb installs
|
||||
@@ -234,18 +230,11 @@ jobs:
|
||||
git config --global --add safe.directory "$PWD"
|
||||
# Same features the old combined build used: --nvenc (direct-SDK NVENC, real RFI on NVIDIA;
|
||||
# NVENC/CUDA is dlopen'd — no link dep, so this image needs no libcuda stub) + --vulkan-encode
|
||||
# (raw VK_KHR_video_encode_h265 on AMD/Intel, pure ash). ffmpeg-sys-next links the image's
|
||||
# bundled FFmpeg 8 via PKG_CONFIG_PATH (set in rust-ci-noble).
|
||||
#
|
||||
# punktfunk-tray is deliberately NOT in this invocation — build-deb.sh builds it separately,
|
||||
# and that split is load-bearing (see the identical note in the RPM spec / Arch PKGBUILD):
|
||||
# cargo unifies features across one build, so co-building the tray with the host pulls the
|
||||
# host's ashpd -> zbus/tokio onto the tray's shared zbus and the tray panics at every launch
|
||||
# with "there is no reactor running, must be called from the context of a Tokio 1.x runtime".
|
||||
# It WAS listed here, which is why only the .deb shipped a crashing tray while the RPM and
|
||||
# Arch packages — which already split it — were fine.
|
||||
# (raw VK_KHR_video_encode_h265 on AMD/Intel, pure ash). punktfunk-tray also ships in the host
|
||||
# .deb (build-deb.sh builds+installs it). ffmpeg-sys-next links the image's bundled FFmpeg 8
|
||||
# via PKG_CONFIG_PATH (set in rust-ci-noble).
|
||||
cargo build --release --locked --features punktfunk-host/nvenc,punktfunk-host/vulkan-encode \
|
||||
-p punktfunk-host
|
||||
-p punktfunk-host -p punktfunk-tray
|
||||
|
||||
- name: Build host .deb (FFmpeg bundled)
|
||||
# BUNDLE_FFMPEG=1 copies the image's /opt/ffmpeg libav* into the package and repoints the
|
||||
@@ -280,94 +269,3 @@ jobs:
|
||||
for DEB in dist/*.deb; do
|
||||
upsert_asset "$RID" "$DEB"
|
||||
done
|
||||
|
||||
# ---------------------------------------------------------------------------------------------
|
||||
# The aarch64 CLIENT .deb. Cross-compiled on the ordinary amd64 runner in the
|
||||
# punktfunk-rust-ci-arm64cross image (the rust-ci toolchain + an arm64 multiarch sysroot — see
|
||||
# ci/rust-ci-arm64cross.Dockerfile); there is no arm64 runner in the fleet and none is needed.
|
||||
# Client only, by decision: the Linux host encodes with NVENC/QSV/AMF, all x86.
|
||||
# Publishes to the same distribution/component as the amd64 jobs — the apt registry keys pool
|
||||
# entries by arch, so `apt` on an arm64 box picks this one up with no client-side configuration.
|
||||
build-publish-client-arm64:
|
||||
runs-on: ubuntu-24.04
|
||||
container:
|
||||
image: git.unom.io/unom/punktfunk-rust-ci-arm64cross:latest
|
||||
timeout-minutes: 90
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Byte-identical to build-publish's version step (pf-version.sh is deterministic per
|
||||
# commit), so the arm64 package always shares the amd64 version line.
|
||||
- name: Version + channel
|
||||
run: |
|
||||
eval "$(bash scripts/ci/pf-version.sh)"
|
||||
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
|
||||
case "$GITHUB_REF" in
|
||||
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; DIST=stable ;;
|
||||
*) V="${PF_BASE}~ci${GITHUB_RUN_NUMBER}.g${SHORT}"; DIST=canary ;;
|
||||
esac
|
||||
echo "VERSION=$V" >> "$GITHUB_ENV"
|
||||
echo "DISTRIBUTION=$DIST" >> "$GITHUB_ENV"
|
||||
echo "package version $V -> apt distribution '$DIST' (arm64)"
|
||||
|
||||
# dpkg-shlibdeps + dpkg-deb. The arm64 link deps themselves are the cross image's whole
|
||||
# point and are already baked in; python3 is for scripts/ci/gitea-release.sh.
|
||||
- name: dpkg-dev
|
||||
run: |
|
||||
apt-get update
|
||||
apt-get install -y --no-install-recommends dpkg-dev python3
|
||||
|
||||
- name: Cache keys
|
||||
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
/usr/local/cargo/registry
|
||||
/usr/local/cargo/git
|
||||
key: cargo-home-${{ hashFiles('Cargo.lock') }}
|
||||
restore-keys: cargo-home-
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: target
|
||||
# Its OWN key — these are aarch64 artifacts under target/aarch64-unknown-linux-gnu/
|
||||
# and must never share the amd64 jobs' target cache.
|
||||
key: cargo-target-arm64-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
|
||||
restore-keys: cargo-target-arm64-v1-${{ env.rustc }}-
|
||||
|
||||
- name: Build the arm64 client .deb
|
||||
env:
|
||||
PUNKTFUNK_BUILD_VERSION: ${{ env.VERSION }} # stamped into the binaries (build.rs)
|
||||
run: |
|
||||
git config --global --add safe.directory "$PWD"
|
||||
ARCH=arm64 TARGET=aarch64-unknown-linux-gnu \
|
||||
bash packaging/debian/build-client-deb.sh
|
||||
# Fail here rather than shipping an amd64 binary under an arm64 package name.
|
||||
readelf -h target/aarch64-unknown-linux-gnu/release/punktfunk-session \
|
||||
| grep -q AArch64 || { echo "ERROR: session binary is not AArch64"; exit 1; }
|
||||
|
||||
- name: Publish to the Gitea apt registry
|
||||
env:
|
||||
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
|
||||
run: |
|
||||
for DEB in dist/*.deb; do
|
||||
echo "uploading $DEB"
|
||||
NAME=$(dpkg-deb -f "$DEB" Package)
|
||||
VER=$(dpkg-deb -f "$DEB" Version)
|
||||
ARCH=$(dpkg-deb -f "$DEB" Architecture)
|
||||
curl -fsS -o /dev/null --user "enricobuehler:$TOKEN" -X DELETE \
|
||||
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/$NAME/$VER/$ARCH" || true
|
||||
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$DEB" \
|
||||
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/upload"
|
||||
done
|
||||
echo "published arm64 client to $OWNER/debian $DISTRIBUTION/$COMPONENT"
|
||||
|
||||
- name: Attach the arm64 .deb to the Gitea release (stable tags only)
|
||||
if: startsWith(gitea.ref, 'refs/tags/v')
|
||||
env:
|
||||
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
|
||||
run: |
|
||||
. scripts/ci/gitea-release.sh
|
||||
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
|
||||
for DEB in dist/*.deb; do
|
||||
upsert_asset "$RID" "$DEB"
|
||||
done
|
||||
|
||||
+30
-24
@@ -6,12 +6,17 @@
|
||||
#
|
||||
# The plugin backend is PURE PYTHON (clients/decky/main.py — no compiled binary), so we do NOT
|
||||
# need the Decky CLI (which requires Docker + rust-nightly only to compile native backends).
|
||||
# We build the frontend with pnpm and stage the store-layout tree with the SAME script local
|
||||
# builds use (clients/decky/scripts/package.sh) — the plugin's file list lives in exactly ONE
|
||||
# place, so a file added there (bin/, assets/, controller_config/, …) can never be silently
|
||||
# missing from the published build. (Hand-assembling the zip here is how the shipped plugin
|
||||
# lost the shortcut artwork + Steam Input layout for a while.) CI only adds `update.json` on
|
||||
# top: the {channel, manifest} pointer the plugin's self-update check polls.
|
||||
# We build the frontend with pnpm and assemble the store-layout zip by hand:
|
||||
#
|
||||
# punktfunk.zip
|
||||
# punktfunk/ <- single top-level dir == plugin.json "name"
|
||||
# plugin.json [required]
|
||||
# package.json [required; CI stamps "version" — Decky reads the installed version here]
|
||||
# main.py [required: python backend]
|
||||
# dist/index.js [required: rollup output]
|
||||
# update.json [CI-baked {channel, manifest}: where the plugin's self-update check polls]
|
||||
# README.md (recommended)
|
||||
# LICENSE [required by the plugin store]
|
||||
#
|
||||
# SELF-UPDATE (no Decky store): alongside the zip we also publish a tiny per-channel
|
||||
# `manifest.json` ({version, artifact=<immutable per-version zip URL>, sha256}). The installed
|
||||
@@ -85,27 +90,28 @@ jobs:
|
||||
- name: Assemble store-layout zip
|
||||
working-directory: ${{ gitea.workspace }}
|
||||
run: |
|
||||
# node:22-bookworm ships python3 (a package.sh dep) but not zip; install both anyway
|
||||
# so an image change can't silently break the build.
|
||||
apt-get update && apt-get install -y --no-install-recommends zip python3 >/dev/null
|
||||
# Stage the canonical plugin tree (dist/, main.py, bin/, assets/, controller_config/,
|
||||
# LICENSE, …) with the same script local/sideload builds use — see the header comment.
|
||||
# Runs AFTER the version stamp, so the staged package.json carries $VERSION.
|
||||
bash clients/decky/scripts/package.sh
|
||||
DEST="clients/decky/out/$PLUGIN"
|
||||
# CI-only addition: the self-update channel pointer the backend reads (main.py
|
||||
# check_update). It points at THIS channel's manifest.json (published below); that
|
||||
# manifest in turn points at the immutable per-version zip, so its sha256 stays valid
|
||||
# across future alias re-uploads.
|
||||
apt-get update && apt-get install -y --no-install-recommends zip >/dev/null
|
||||
STAGE="$RUNNER_TEMP/decky"
|
||||
DEST="$STAGE/$PLUGIN"
|
||||
rm -rf "$STAGE"; mkdir -p "$DEST/dist" "$DEST/bin"
|
||||
cp clients/decky/plugin.json "$DEST/"
|
||||
cp clients/decky/package.json "$DEST/"
|
||||
cp clients/decky/main.py "$DEST/"
|
||||
cp clients/decky/dist/index.js "$DEST/dist/"
|
||||
cp clients/decky/README.md "$DEST/"
|
||||
# The stream-launch wrapper (target of the Steam shortcut); keep it executable
|
||||
# (runner_info() also re-chmods at runtime in case the zip/extract drops the bit).
|
||||
cp clients/decky/bin/punktfunkrun.sh "$DEST/bin/"
|
||||
chmod 0755 "$DEST/bin/punktfunkrun.sh"
|
||||
# Store requires a LICENSE in the plugin root; the project is MIT OR Apache-2.0.
|
||||
cp LICENSE-MIT "$DEST/LICENSE"
|
||||
# Self-update channel pointer the backend reads (main.py check_update). It points at
|
||||
# THIS channel's manifest.json (published below); that manifest in turn points at the
|
||||
# immutable per-version zip, so its sha256 stays valid across future alias re-uploads.
|
||||
printf '{"channel":"%s","manifest":"%s/%s/manifest.json"}\n' "$ALIAS" "$BASE" "$ALIAS" > "$DEST/update.json"
|
||||
( cd clients/decky/out && zip -r "$RUNNER_TEMP/punktfunk.zip" "$PLUGIN" )
|
||||
( cd "$STAGE" && zip -r "$RUNNER_TEMP/punktfunk.zip" "$PLUGIN" )
|
||||
ls -lh "$RUNNER_TEMP/punktfunk.zip"
|
||||
unzip -l "$RUNNER_TEMP/punktfunk.zip"
|
||||
# Backstop against packaging drift: the runtime-loaded pieces MUST be in the zip.
|
||||
for f in main.py dist/index.js bin/punktfunkrun.sh assets/grid.png \
|
||||
controller_config/punktfunk.vdf update.json; do
|
||||
unzip -l "$RUNNER_TEMP/punktfunk.zip" "$PLUGIN/$f" >/dev/null || { echo "MISSING $f" >&2; exit 1; }
|
||||
done
|
||||
# The update manifest the plugin polls: the immutable per-version artifact + its
|
||||
# sha256 (Decky's installer verifies the download against this hash, aborting on
|
||||
# mismatch — so it MUST be the per-version URL, never the mutable alias).
|
||||
|
||||
@@ -99,41 +99,3 @@ jobs:
|
||||
mkdir -p ~/unom-flatpak/site/repo
|
||||
cd ~/unom-flatpak
|
||||
docker compose -f compose.production.yml up -d
|
||||
|
||||
winget:
|
||||
runs-on: ubuntu-24.04
|
||||
timeout-minutes: 10
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Sync winget source compose + server
|
||||
uses: appleboy/scp-action@917f8b81dfc1ccd331fef9e2d61bdc6c8be94634 # v0.1.7
|
||||
with:
|
||||
host: ${{ inputs.deploy_host || secrets.DEPLOY_HOST }}
|
||||
username: ${{ secrets.DEPLOY_USER }}
|
||||
port: ${{ secrets.DEPLOY_PORT }}
|
||||
key: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
# Land all three flat in ~/unom-winget/ (drop the packaging/winget/server/ prefix).
|
||||
source: "packaging/winget/server/compose.production.yml,packaging/winget/server/server.mjs,packaging/winget/server/handler.mjs"
|
||||
target: "~/unom-winget"
|
||||
strip_components: 3
|
||||
overwrite: true
|
||||
|
||||
- name: Start winget REST source
|
||||
uses: appleboy/ssh-action@0ff4204d59e8e51228ff73bce53f80d53301dee2 # v1.2.5
|
||||
with:
|
||||
host: ${{ inputs.deploy_host || secrets.DEPLOY_HOST }}
|
||||
username: ${{ secrets.DEPLOY_USER }}
|
||||
port: ${{ secrets.DEPLOY_PORT }}
|
||||
key: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
script: |
|
||||
set -euo pipefail
|
||||
# ./data/data.json is NOT shipped by this workflow — windows-host.yml rsyncs it on each
|
||||
# stable tag (same content/config split as the flatpak repo). Ensure the bind-mount
|
||||
# source exists so the container starts; it serves 503 until the first catalogue lands.
|
||||
mkdir -p ~/unom-winget/data
|
||||
cd ~/unom-winget
|
||||
docker compose -f compose.production.yml up -d
|
||||
# Surface a missing catalogue here rather than letting winget report "no package found".
|
||||
sleep 3
|
||||
curl -fsS http://127.0.0.1:3240/healthz || echo "NOTE: no catalogue yet - publish a stable tag to populate it"
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
# punktfunk-web — management console (web/Dockerfile, repo-root context)
|
||||
# punktfunk-docs — documentation site (docs-site/Dockerfile)
|
||||
# punktfunk-rust-ci — Rust CI builder image consumed by ci.yml
|
||||
# punktfunk-rust-ci-arm64cross — the above + an arm64 sysroot, for the aarch64 client legs
|
||||
# punktfunk-fedora-rpm — Fedora 43 builder image consumed by rpm.yml (Bazzite RPM)
|
||||
# Host and clients are intentionally NOT containerized (see CLAUDE.md "What's left").
|
||||
#
|
||||
@@ -81,41 +80,6 @@ jobs:
|
||||
docker push "$REGISTRY/$OWNER/${{ matrix.image }}:latest"
|
||||
case "$GITHUB_REF" in refs/tags/v*) docker push "$REGISTRY/$OWNER/${{ matrix.image }}:${GITHUB_REF_NAME}" ;; esac
|
||||
|
||||
# The aarch64 CROSS builder — a SEPARATE job because it is `FROM punktfunk-rust-ci:latest`
|
||||
# and so must not race the matrix entry that publishes that base. Consumed by the arm64
|
||||
# client legs in deb.yml/rpm.yml/arch.yml. Root context: it needs rust-toolchain.toml to
|
||||
# install the target against the toolchain the workspace actually pins.
|
||||
build-push-arm64cross:
|
||||
runs-on: ubuntu-24.04
|
||||
needs: build-push
|
||||
timeout-minutes: 45
|
||||
env:
|
||||
IMAGE: punktfunk-rust-ci-arm64cross
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Login to registry
|
||||
run: |
|
||||
echo "${{ secrets.REGISTRY_TOKEN }}" \
|
||||
| docker login "$REGISTRY" -u enricobuehler --password-stdin
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
EXTRA=""
|
||||
case "$GITHUB_REF" in refs/tags/v*) EXTRA="-t $REGISTRY/$OWNER/$IMAGE:${GITHUB_REF_NAME}" ;; esac
|
||||
docker build --pull \
|
||||
-f ci/rust-ci-arm64cross.Dockerfile \
|
||||
-t "$REGISTRY/$OWNER/$IMAGE:latest" \
|
||||
-t "$REGISTRY/$OWNER/$IMAGE:sha-${GITHUB_SHA::8}" \
|
||||
$EXTRA \
|
||||
.
|
||||
|
||||
- name: Push
|
||||
run: |
|
||||
docker push "$REGISTRY/$OWNER/$IMAGE:sha-${GITHUB_SHA::8}"
|
||||
docker push "$REGISTRY/$OWNER/$IMAGE:latest"
|
||||
case "$GITHUB_REF" in refs/tags/v*) docker push "$REGISTRY/$OWNER/$IMAGE:${GITHUB_REF_NAME}" ;; esac
|
||||
|
||||
# Deploy the docs site to unom-1, the DMZ services VM website/cms also deploy to
|
||||
# (docs.punktfunk.unom.io via Caddy on home-reverse-proxy-1 -> :3220). Same secret set
|
||||
# as unom/website's deploy: DEPLOY_HOST/DEPLOY_USER/DEPLOY_PORT/DEPLOY_SSH_KEY (the
|
||||
|
||||
@@ -73,21 +73,8 @@ jobs:
|
||||
# sufficient — the Tooling step's dnf install pulls a systemd package upgrade whose RPM
|
||||
# trigger re-runs authselect and regenerates this file, undoing the fix. It's reapplied
|
||||
# there, right before the first `flatpak` network call.
|
||||
- name: Fix container DNS (drop nss-resolve)
|
||||
run: |
|
||||
sed -i 's/resolve \[!UNAVAIL=return\] //' /etc/nsswitch.conf
|
||||
# History: this step used to ALSO force glibc onto TCP DNS (`options use-vc`) because
|
||||
# the runner fleet's Docker embedded resolver dropped UDP lookups under parallel-job
|
||||
# load (investigated 2026-07-11; v0.15.0/v0.16.0 each burned retry.sh's whole budget).
|
||||
# That root cause is now fixed at the infra level (2026-07-22): the runner host runs a
|
||||
# local dnsmasq cache on the docker bridge and daemon.json points every job container
|
||||
# at it, so lookups terminate on-box instead of crossing the saturated uplink — the
|
||||
# UDP path is reliable again. The TCP path through the same chain proved FLAKY under
|
||||
# fleet concurrency (flatpak remote-add failed 10/10 with instant NXDOMAIN while dnf
|
||||
# in the same container resolved fine), so `use-vc` flipped from mitigation to sole
|
||||
# cause of this leg's failures — removed. retry.sh (10×) stays as the backstop for
|
||||
# genuine upstream blips.
|
||||
cat /etc/resolv.conf || true
|
||||
- name: Fix container DNS (drop nss-resolve — no systemd-resolved in CI)
|
||||
run: sed -i 's/resolve \[!UNAVAIL=return\] //' /etc/nsswitch.conf
|
||||
|
||||
# fedora:43 has no node, but actions/checkout (a JS action) needs it. A plain `run:` step
|
||||
# executes via the container shell (no node needed), so install node BEFORE checkout.
|
||||
|
||||
@@ -1,88 +0,0 @@
|
||||
# Publish the plugin framework (@punktfunk/plugin-kit) to the Gitea npm registry
|
||||
# (https://git.unom.io/api/packages/unom/npm/).
|
||||
#
|
||||
# Trigger: push a tag `plugin-kit-vX.Y.Z` (must equal plugin-kit/package.json "version"),
|
||||
# or run manually. Versions independently of the app's `v*` and the SDK's `sdk-v*` tags.
|
||||
#
|
||||
# The kit's devDependency on @punktfunk/host is `file:../sdk`, so the SDK's dist must be
|
||||
# built BEFORE the kit's `bun install` copies it.
|
||||
#
|
||||
# Auth: REGISTRY_TOKEN — the same repo Actions secret sdk-publish.yml uses.
|
||||
name: plugin-kit-publish
|
||||
|
||||
on:
|
||||
push:
|
||||
tags: ['plugin-kit-v*']
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
publish:
|
||||
runs-on: ubuntu-24.04
|
||||
container:
|
||||
image: oven/bun:1
|
||||
timeout-minutes: 15
|
||||
steps:
|
||||
# oven/bun's slim base ships neither git, a CA bundle, nor node — actions/checkout's HTTPS
|
||||
# fetch needs git + ca-certificates, and the version-guard step below uses node.
|
||||
- name: Install git + node + CA certs
|
||||
run: apt-get update && apt-get install -y --no-install-recommends ca-certificates git nodejs
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Build the SDK (file:../sdk dependency source)
|
||||
working-directory: sdk
|
||||
run: |
|
||||
bun install --frozen-lockfile --ignore-scripts
|
||||
bun run build
|
||||
|
||||
- name: Install dependencies
|
||||
working-directory: plugin-kit
|
||||
run: bun install --frozen-lockfile --ignore-scripts
|
||||
|
||||
# bun 1.3 installs a `file:` dependency by copying its DIRECTORIES but symlinking each
|
||||
# top-level FILE to itself — `node_modules/@punktfunk/host/package.json -> package.json`, a
|
||||
# dangling self-reference. `dist/` therefore arrives intact while the manifest that points at
|
||||
# it does not, so module resolution dies at the first step and every `@punktfunk/host` import
|
||||
# reads as "cannot find module". Replacing the tree with a real copy is the whole fix; drop
|
||||
# this step once bun links `file:` deps correctly again.
|
||||
- name: "Repair the file: dependency (bun 1.3 self-symlink)"
|
||||
working-directory: plugin-kit
|
||||
run: |
|
||||
# -f follows the link, so this is true only when the manifest actually resolves.
|
||||
if test -f node_modules/@punktfunk/host/package.json; then
|
||||
echo "bun linked it correctly — this step can go"
|
||||
else
|
||||
rm -rf node_modules/@punktfunk/host
|
||||
cp -R ../sdk node_modules/@punktfunk/host
|
||||
fi
|
||||
test -f node_modules/@punktfunk/host/package.json
|
||||
test -f node_modules/@punktfunk/host/dist/index.d.ts
|
||||
|
||||
- name: Typecheck
|
||||
working-directory: plugin-kit
|
||||
run: bun run typecheck
|
||||
|
||||
- name: Test
|
||||
working-directory: plugin-kit
|
||||
run: bun test
|
||||
|
||||
- name: Build (dist/ JS + .d.ts + theme.css)
|
||||
working-directory: plugin-kit
|
||||
run: bun run build
|
||||
|
||||
- name: Tag matches package version
|
||||
if: startsWith(github.ref, 'refs/tags/')
|
||||
working-directory: plugin-kit
|
||||
run: |
|
||||
TAG="${GITHUB_REF_NAME#plugin-kit-v}"
|
||||
PKG="$(node -p "require('./package.json').version")"
|
||||
test "$TAG" = "$PKG" || { echo "tag $GITHUB_REF_NAME does not match package version $PKG"; exit 1; }
|
||||
|
||||
- name: Publish to Gitea registry
|
||||
working-directory: plugin-kit
|
||||
env:
|
||||
NODE_AUTH_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
|
||||
run: |
|
||||
test -n "$NODE_AUTH_TOKEN" || { echo "REGISTRY_TOKEN secret is empty"; exit 1; }
|
||||
printf '//git.unom.io/api/packages/unom/npm/:_authToken=%s\n' "$NODE_AUTH_TOKEN" >> .npmrc
|
||||
bun publish
|
||||
@@ -149,26 +149,6 @@ jobs:
|
||||
# inherits this from the env during the xcframework build).
|
||||
echo "CMAKE_POLICY_VERSION_MINIMUM=3.5" >> "$GITHUB_ENV"
|
||||
|
||||
- name: Pin + prune Xcode DerivedData
|
||||
# Without -derivedDataPath, xcodebuild derives its DerivedData directory name from the
|
||||
# PROJECT'S ABSOLUTE PATH — and act_runner rotates its workspace
|
||||
# (~/.cache/act/<hash>/hostexecutor), so each rotation minted a brand new ~760 MB tree
|
||||
# under ~/Library that nothing ever collected. 31 of them piled up in three days
|
||||
# (~32 GB with the shared ModuleCache), filled the runner's boot volume, and failed
|
||||
# v0.16.0's xcframework build with "No space left on device". Pinning one path makes the
|
||||
# tree REUSED instead of multiplied — it also keeps the module cache warm between runs.
|
||||
run: |
|
||||
DD="$HOME/ci/derived-data/release"
|
||||
mkdir -p "$DD"
|
||||
echo "DERIVED_DATA=$DD" >> "$GITHUB_ENV"
|
||||
# Safety net for trees the pin does not own: the legacy per-path ones from before this
|
||||
# change, and anything another job leaves in the default root. Untouched for a week ⇒ gone.
|
||||
if [ -d "$HOME/Library/Developer/Xcode/DerivedData" ]; then
|
||||
find "$HOME/Library/Developer/Xcode/DerivedData" -mindepth 1 -maxdepth 1 \
|
||||
-mtime +7 -exec rm -rf {} + 2>/dev/null || true
|
||||
fi
|
||||
echo "disk after prune:"; df -h /System/Volumes/Data | tail -1
|
||||
|
||||
- name: Build PunktfunkCore.xcframework (mac + iOS + tvOS)
|
||||
# tvOS is a tier-3 target (nightly -Zbuild-std): slow on the first build, then cached on
|
||||
# the self-hosted runner. Built on canary too so the tvOS archive/upload below runs on the
|
||||
@@ -196,7 +176,6 @@ jobs:
|
||||
-project "$PROJECT" -scheme Punktfunk \
|
||||
-destination 'generic/platform=macOS' \
|
||||
-archivePath "$RUNNER_TEMP/Punktfunk-macos.xcarchive" \
|
||||
-derivedDataPath "$DERIVED_DATA" \
|
||||
-skipMacroValidation -skipPackagePluginValidation \
|
||||
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
|
||||
CODE_SIGNING_ALLOWED=NO
|
||||
@@ -294,7 +273,6 @@ jobs:
|
||||
-project "$PROJECT" -scheme Punktfunk \
|
||||
-destination 'generic/platform=macOS' \
|
||||
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
|
||||
-derivedDataPath "$DERIVED_DATA" \
|
||||
-skipMacroValidation -skipPackagePluginValidation \
|
||||
-allowProvisioningUpdates \
|
||||
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
|
||||
@@ -358,7 +336,6 @@ jobs:
|
||||
-project "$PROJECT" -scheme Punktfunk-iOS \
|
||||
-destination 'generic/platform=iOS' \
|
||||
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
|
||||
-derivedDataPath "$DERIVED_DATA" \
|
||||
-skipMacroValidation -skipPackagePluginValidation \
|
||||
-allowProvisioningUpdates \
|
||||
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
|
||||
@@ -393,76 +370,6 @@ jobs:
|
||||
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
|
||||
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
|
||||
|
||||
- name: iOS — export .ipa (Gitea release + run artifact)
|
||||
# The TestFlight step above uploads straight to App Store Connect (destination=upload) and
|
||||
# leaves NO .ipa on disk. Re-export the SAME archive with destination=export to get an
|
||||
# App Store distribution-signed .ipa for the Gitea release + the run artifacts. Same gate as
|
||||
# that archive; a warn+skip (never fails the best-effort iOS leg) if the archive is absent,
|
||||
# e.g. a workflow_dispatch with testflight=false. NOTE: an App Store-signed .ipa installs
|
||||
# only via TestFlight/App Store, not by direct sideload — it's a release/archival artifact.
|
||||
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
|
||||
id: ios_ipa
|
||||
run: |
|
||||
ARCHIVE="$RUNNER_TEMP/Punktfunk-ios.xcarchive"
|
||||
if [ ! -d "$ARCHIVE" ]; then
|
||||
echo "::warning::iOS archive not found — skipping .ipa export"
|
||||
exit 0
|
||||
fi
|
||||
PROFILE="Punktfunk iOS App Store Distribution"
|
||||
WIDGET_PROFILE="Punktfunk iOS Widgets App Store Distribution"
|
||||
# destination=export writes the .ipa to -exportPath; otherwise identical manual signing to
|
||||
# the upload plist (both profiles, Apple Distribution). No ASC key needed — no network.
|
||||
cat > "$RUNNER_TEMP/export-appstore-ipa.plist" <<EOF
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>method</key><string>app-store-connect</string>
|
||||
<key>destination</key><string>export</string>
|
||||
<key>teamID</key><string>$TEAM_ID</string>
|
||||
<key>signingStyle</key><string>manual</string>
|
||||
<key>signingCertificate</key><string>Apple Distribution</string>
|
||||
<key>provisioningProfiles</key>
|
||||
<dict>
|
||||
<key>io.unom.punktfunk</key><string>$PROFILE</string>
|
||||
<key>io.unom.punktfunk.widgets</key><string>$WIDGET_PROFILE</string>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
EOF
|
||||
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
|
||||
-archivePath "$ARCHIVE" \
|
||||
-exportOptionsPlist "$RUNNER_TEMP/export-appstore-ipa.plist" \
|
||||
-exportPath "$RUNNER_TEMP/export-ipa"
|
||||
SRC=$(ls "$RUNNER_TEMP/export-ipa/"*.ipa 2>/dev/null | head -1)
|
||||
[ -n "$SRC" ] || { echo "::warning::no .ipa was produced by export"; exit 0; }
|
||||
mkdir -p "$GITHUB_WORKSPACE/dist"
|
||||
IPA="$GITHUB_WORKSPACE/dist/Punktfunk-$VERSION.ipa"
|
||||
mv "$SRC" "$IPA"
|
||||
echo "IPA=$IPA" >> "$GITHUB_ENV"
|
||||
echo "ipa=dist/Punktfunk-$VERSION.ipa" >> "$GITHUB_OUTPUT"
|
||||
echo "exported $IPA"
|
||||
|
||||
- name: Attach .ipa to the workflow run
|
||||
if: steps.ios_ipa.outputs.ipa != ''
|
||||
# v3, not v4: Gitea's artifact backend identifies as GHES, which upload-artifact@v4 refuses
|
||||
# (same reason as android.yml / apple.yml). Download is a zip of the .ipa.
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: punktfunk-ios-ipa
|
||||
path: ${{ steps.ios_ipa.outputs.ipa }}
|
||||
if-no-files-found: warn
|
||||
retention-days: 30
|
||||
|
||||
- name: Attach .ipa to the Gitea release (stable tags only)
|
||||
if: startsWith(gitea.ref, 'refs/tags/v') && steps.ios_ipa.outputs.ipa != ''
|
||||
env:
|
||||
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
|
||||
run: |
|
||||
. scripts/ci/gitea-release.sh
|
||||
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
|
||||
upsert_asset "$RID" "$IPA" "Punktfunk-$VERSION.ipa"
|
||||
|
||||
- name: tvOS — archive + upload to TestFlight
|
||||
# Canary + stable, the same track as iOS/macOS — the tvOS xcframework slice is now built
|
||||
# on every apple push (above), so this matches the iOS step's gate exactly.
|
||||
@@ -487,7 +394,6 @@ jobs:
|
||||
-project "$PROJECT" -scheme Punktfunk-tvOS \
|
||||
-destination 'generic/platform=tvOS' \
|
||||
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
|
||||
-derivedDataPath "$DERIVED_DATA" \
|
||||
-skipMacroValidation -skipPackagePluginValidation \
|
||||
-allowProvisioningUpdates \
|
||||
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
|
||||
|
||||
@@ -59,11 +59,6 @@ jobs:
|
||||
dnf -y install gtk4-devel libadwaita-devel SDL3-devel vulkan-headers
|
||||
# sysext build (packaging/bazzite/build-sysext.sh): squashfs + SELinux labeling.
|
||||
dnf -y install squashfs-tools cpio libselinux-utils selinux-policy-targeted
|
||||
# Fedora's own gamescope, for its RUNTIME libraries only — never shipped, never run. The
|
||||
# sysext folds in our punktfunk-gamescope and verifies it by executing `--version`, and
|
||||
# on a cache hit (the common case) nothing else in this job would have pulled libavif /
|
||||
# luajit / seatd / SDL2 in. Cheap, and it tracks gamescope's dep list for us.
|
||||
dnf -y install gamescope || true
|
||||
# bun builds the punktfunk-web console (--with web). Baked into the image; install it
|
||||
# here too so the job stays green against the PREVIOUS image (docker.yml bootstrap note).
|
||||
command -v bun >/dev/null || {
|
||||
@@ -129,62 +124,13 @@ jobs:
|
||||
done
|
||||
echo "published to $OWNER/rpm/$GROUP"
|
||||
|
||||
# The HDR-capable gamescope the sysext carries (packaging/gamescope) — what lets the
|
||||
# gamescope backend stream 10-bit BT.2020 PQ instead of 8-bit SDR.
|
||||
#
|
||||
# CACHED, and that is the whole reason this is affordable: it is a ~10-minute C++ meson build
|
||||
# of an entirely separate tree that depends on NOTHING in this repo except
|
||||
# `packaging/gamescope/**` (the patches and the upstream pin, which lives in the build
|
||||
# script). So the key is that directory's hash and a normal push restores a binary instead of
|
||||
# building one. Per-Fedora-major, because the binary is soname-coupled to its base exactly
|
||||
# like the RPM is — an f43 build does not start on f44 (libavutil.so.59 vs .60).
|
||||
- uses: actions/cache@v4
|
||||
id: gamescope
|
||||
with:
|
||||
path: gs-cache
|
||||
key: punktfunk-gamescope-f${{ matrix.fedver }}-${{ hashFiles('packaging/gamescope/**') }}
|
||||
|
||||
- name: Build the HDR gamescope
|
||||
if: steps.gamescope.outputs.cache-hit != 'true'
|
||||
# Best-effort ON PURPOSE. The sysext is the primary Bazzite delivery path and works without
|
||||
# this binary (the host just stays SDR on the gamescope backend, which is what every
|
||||
# release before this one did) — so a hiccup building someone else's tree must not cost the
|
||||
# whole image. It is loud, though: the warning below, and `--gamescope` silently absent
|
||||
# downstream is impossible because build-sysext.sh verifies the +pfhdr marker itself.
|
||||
run: |
|
||||
set -x
|
||||
# `dnf builddep` resolves Fedora's PACKAGED gamescope, which is older than the master we
|
||||
# pin, so it can come up short — xorg-x11-server-Xwayland-devel is the one that actually
|
||||
# bites (wlroots' configure dies on a missing xserver.wrap several minutes in).
|
||||
dnf -y install dnf-plugins-core meson ninja-build glslc || true
|
||||
dnf builddep -y gamescope || true
|
||||
dnf -y install xorg-x11-server-Xwayland-devel || true
|
||||
if bash packaging/gamescope/build-punktfunk-gamescope.sh \
|
||||
--destdir "$PWD/gs-stage" --prefix /usr --jobs "$(nproc)"; then
|
||||
install -Dm0755 gs-stage/usr/bin/punktfunk-gamescope gs-cache/punktfunk-gamescope
|
||||
else
|
||||
echo "::warning::punktfunk-gamescope failed to build for f${{ matrix.fedver }} — the sysext ships without it (gamescope sessions stay SDR)"
|
||||
fi
|
||||
|
||||
# The no-layering Bazzite path: wrap the just-built host + web RPMs into a systemd-sysext
|
||||
# image and publish it to the per-Fedora-major feed (punktfunk-sysext/f43[-canary], …) that
|
||||
# `punktfunk-sysext install|update` reads. Same RPMs, same channels — just no rpm-ostree.
|
||||
- name: Build the sysext image
|
||||
run: |
|
||||
# Execute it here rather than only handing it over: build-sysext.sh treats an unusable
|
||||
# --version as fatal (rightly — it is how the +pfhdr marker is read), and a cached binary
|
||||
# whose runtime libs are missing from this container must cost the image its HDR, not the
|
||||
# image itself.
|
||||
gs=()
|
||||
if [ -x gs-cache/punktfunk-gamescope ] && gs-cache/punktfunk-gamescope --version >/dev/null 2>&1; then
|
||||
gs=(--gamescope gs-cache/punktfunk-gamescope)
|
||||
echo "folding in $(gs-cache/punktfunk-gamescope --version 2>&1 | head -1)"
|
||||
else
|
||||
echo "::warning::no usable punktfunk-gamescope for f${{ matrix.fedver }} — the sysext ships without it (gamescope sessions stay SDR)"
|
||||
fi
|
||||
bash packaging/bazzite/build-sysext.sh --version-id "${{ matrix.fedver }}" \
|
||||
--out "dist-sysext/punktfunk-${PF_VERSION}-${PF_RELEASE}-x86-64.raw" \
|
||||
"${gs[@]}" \
|
||||
dist/punktfunk-"${PF_VERSION}-${PF_RELEASE}"*.rpm \
|
||||
dist/punktfunk-web-"${PF_VERSION}-${PF_RELEASE}"*.rpm \
|
||||
dist/punktfunk-scripting-"${PF_VERSION}-${PF_RELEASE}"*.rpm
|
||||
|
||||
@@ -153,9 +153,9 @@ jobs:
|
||||
# `// SAFETY:` proof. Both invariants are lint-gated (`unsafe_op_in_unsafe_fn` +
|
||||
# `undocumented_unsafe_blocks`); this step keeps them from regressing. (wdk-probe is a
|
||||
# toolchain-only probe crate and is excluded.)
|
||||
run: cargo clippy -p pf-umdf-util -p pf-xusb -p pf-gamepad -p pf-mouse -p wdk-iddcx -p pf-vdisplay --all-targets -- -D warnings
|
||||
run: cargo clippy -p pf-umdf-util -p pf-xusb -p pf-dualsense -p pf-mouse -p wdk-iddcx -p pf-vdisplay --all-targets -- -D warnings
|
||||
- name: cargo fmt --check the safe-layer + gamepad/mouse drivers
|
||||
run: cargo fmt -p pf-umdf-util -p pf-xusb -p pf-gamepad -p pf-mouse --check
|
||||
run: cargo fmt -p pf-umdf-util -p pf-xusb -p pf-dualsense -p pf-mouse --check
|
||||
- name: Inspect /INTEGRITYCHECK (before) — expect FORCE_INTEGRITY set by wdk-build
|
||||
run: |
|
||||
# explicit --target (.cargo/config.toml) -> output under the triple subdir.
|
||||
|
||||
@@ -50,23 +50,6 @@ on:
|
||||
# builds — without these, encoder changes only reached this workflow via Cargo.lock luck.
|
||||
- 'crates/pf-encode/**'
|
||||
- 'crates/libvpl-sys/**'
|
||||
# …and the rest of the W6 subsystem crates this build compiles. pf-encode was listed while
|
||||
# the crates it speaks (pf-frame's CapturedFrame/PixelFormat/dxgi vocabulary, pf-gpu's
|
||||
# adapter selection, pf-zerocopy, pf-host-config) were not, so a change that broke the
|
||||
# Windows host through one of THEM reached main with no Windows build at all — the same
|
||||
# Cargo.lock-luck gap the two lines above were added to close.
|
||||
- 'crates/pf-frame/**'
|
||||
- 'crates/pf-gpu/**'
|
||||
- 'crates/pf-zerocopy/**'
|
||||
- 'crates/pf-host-config/**'
|
||||
- 'crates/pf-capture/**'
|
||||
- 'crates/pf-win-display/**'
|
||||
- 'crates/pf-vdisplay/**'
|
||||
- 'crates/pf-inject/**'
|
||||
- 'crates/pf-paths/**'
|
||||
- 'crates/pf-driver-proto/**'
|
||||
- 'crates/pf-clipboard/**'
|
||||
- 'crates/pyrowave-sys/**'
|
||||
- 'packaging/windows/**'
|
||||
- 'scripts/windows/**'
|
||||
- 'web/**'
|
||||
@@ -171,81 +154,10 @@ jobs:
|
||||
# build minutes earlier). Linting in release reuses those native build-script artifacts (no
|
||||
# openh264 rebuild), and keeps everything in one C:\t\release tree. Same reason
|
||||
# pf-vkhdr-layer's clippy below runs --release.
|
||||
#
|
||||
# pf-encode, pf-capture and pf-vdisplay are linted SEPARATELY with --all-targets so their
|
||||
# Windows `#[cfg(test)]` modules are type-checked — pf-encode's AMF C-ABI layout assertions
|
||||
# (`variant_layout_matches_c` and friends, which are the only guard on a hand-mirrored
|
||||
# vtable ABI), the QSV tests, the PyroWave-Windows smoke test; pf-capture's `StallWatch`
|
||||
# tests, the DXGI HDR self-tests and the cursor-conversion tables. The host lint above
|
||||
# cannot cover them: `-p punktfunk-host` only builds those crates as dependencies, so their
|
||||
# test targets are never compiled anywhere, and that blind spot is what let the Linux twin's
|
||||
# tests rot to the wrong arity unnoticed. pf-capture has no cargo features, so it needs no
|
||||
# feature juggling and pulls in no extra dep tree.
|
||||
# NOTE: for the HOST and pf-encode, clippy (a check, no link step) is deliberately the
|
||||
# vehicle — `cargo test` with `nvenc` cannot LINK on MSVC: nvidia-video-codec-sdk
|
||||
# link-imports NvEncodeAPICreateInstance / NvEncodeAPIGetMaxSupportedVersion, which resolve
|
||||
# only against the driver's import lib. (On Linux the same crate dlopens them, so ci.yml can
|
||||
# and does run the tests there.) Running them here would need an `--features amf-qsv,qsv`
|
||||
# build without `nvenc`, i.e. a third full dep tree on a runner that already trips C1069 —
|
||||
# not worth it while ci.yml executes the same tests.
|
||||
#
|
||||
# That reasoning does NOT extend to pf-capture: it has no encoder dependency at all
|
||||
# (`cargo tree -p pf-capture` lists no nvidia/ffmpeg/libvpl/pyrowave), so its test binary
|
||||
# links against nothing this runner lacks, and it reuses the release artifacts the steps
|
||||
# above already built. Its Windows `#[test]`s — StallWatch, the f16 conversions, the cursor
|
||||
# truth table, the IDD generation masking — are Windows-only code that NO other job can
|
||||
# execute, so linting them was leaving real coverage on the table. See the run step below.
|
||||
run: |
|
||||
cargo clippy --release -p punktfunk-host --features nvenc,amf-qsv,qsv -- -D warnings; if ($LASTEXITCODE) { throw "host clippy" }
|
||||
cargo clippy --release -p pf-encode --all-targets --features nvenc,amf-qsv,qsv -- -D warnings; if ($LASTEXITCODE) { throw "pf-encode clippy" }
|
||||
cargo clippy --release -p pf-capture --all-targets -- -D warnings; if ($LASTEXITCODE) { throw "pf-capture clippy" }
|
||||
cargo clippy --release -p pf-vdisplay --all-targets -- -D warnings; if ($LASTEXITCODE) { throw "pf-vdisplay clippy" }
|
||||
cargo clippy --release -p punktfunk-tray -- -D warnings; if ($LASTEXITCODE) { throw "tray clippy" }
|
||||
|
||||
- name: Test (pf-capture, Windows)
|
||||
shell: pwsh
|
||||
# The only Rust tests that RUN on Windows CI. pf-capture's `#[cfg(target_os = "windows")]`
|
||||
# test modules cover code no Linux job compiles, let alone executes: 19 declared, of which
|
||||
# 18 execute here — the IDD-push StallWatch state machine and ring-generation masking
|
||||
# (idd_push.rs), the cursor shape→wire truth table (idd_push/cursor_poll.rs), and
|
||||
# `f32_to_f16` including the rounding-carry / saturation edges the HDR P010 path depends on
|
||||
# (dxgi/selftest.rs). All 18 are pure — no Win32, no device, no desktop. The 19th,
|
||||
# `hdr_p010_selftest_intel_1080_live`, is `#[ignore]`d because it needs a real Intel
|
||||
# adapter; it stays a manual `-- --ignored` run on the validation boxes. Until this step
|
||||
# the whole set was type-checked by the clippy line above and nothing more.
|
||||
#
|
||||
# --release for the same reason as the clippy step: it reuses C:\t\release instead of
|
||||
# spawning a second debug dep tree (the C1069 disk-exhaustion trigger). If this step ever
|
||||
# starts tripping C1069 anyway, record THAT here rather than quietly dropping the step.
|
||||
#
|
||||
# The link question this step turns on was settled empirically before it was added: the same
|
||||
# command was run on a Windows dev box against a workspace checkout and linked + executed
|
||||
# cleanly, building in ~51 s off an existing release target dir.
|
||||
run: |
|
||||
cargo test --release -p pf-capture; if ($LASTEXITCODE) { throw "pf-capture tests" }
|
||||
|
||||
- name: Test (pf-vdisplay, Windows)
|
||||
shell: pwsh
|
||||
# pf-vdisplay's Windows half is ~3,400 lines (manager.rs, pf_vdisplay.rs, ddc.rs, the three
|
||||
# manager/ submodules) that NO other job compiles — the host lint above builds the crate as
|
||||
# a dependency, so its test targets were reaching no compiler anywhere. Worse, the only two
|
||||
# Windows `#[test]`s were `if env::var("PUNKTFUNK_PF_VDISPLAY_LIVE").is_err() { return; }`
|
||||
# early-returns, so an unrun hardware test reported `ok`. They are `#[ignore]`d now and this
|
||||
# step reports them as `ignored`, which is the truth.
|
||||
#
|
||||
# The link objection recorded for the host and pf-encode above does NOT apply here, for the
|
||||
# same reason it does not apply to pf-capture: `pf-encode` is `default = []`, and nothing in
|
||||
# `-p pf-vdisplay`'s graph turns on `nvenc`/`amf-qsv`/`qsv`, so no nvidia/ffmpeg/libvpl
|
||||
# import libs are ever asked for. Settled empirically before this step was added, to the
|
||||
# same standard as pf-capture's: the exact two commands were run on this runner against a
|
||||
# checkout at C:\temp\pf-vd-check — clippy clean, then 46 passed / 2 ignored in 0.19 s.
|
||||
#
|
||||
# --release to reuse C:\t\release rather than spawning a debug tree (the C1069 trigger).
|
||||
# Note this DOES build a second, featureless pf-encode; it is small precisely because none
|
||||
# of the encoder features are on.
|
||||
run: |
|
||||
cargo test --release -p pf-vdisplay; if ($LASTEXITCODE) { throw "pf-vdisplay tests" }
|
||||
|
||||
- name: Build + lint the HDR Vulkan layer (pf-vkhdr-layer)
|
||||
shell: pwsh
|
||||
# Standalone cdylib (own [workspace]) the installer bundles + registers (it lets Vulkan games
|
||||
@@ -382,90 +294,3 @@ jobs:
|
||||
foreach ($f in @($env:HOST_SETUP_PATH, $env:HOST_CER_PATH)) {
|
||||
if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
|
||||
}
|
||||
|
||||
# winget manifests for the release just attached above. Runs AFTER the attach step so the
|
||||
# InstallerUrl the manifest pins is already live — winget validates the URL + hash, and a
|
||||
# manifest published ahead of its artifact is a hard 404 for every client that picks it up.
|
||||
# Stable tags only: winget pins one immutable artifact per version, so the rolling `canary/`
|
||||
# alias has nothing it could point at.
|
||||
- name: Emit + attach winget manifests (stable tags only)
|
||||
if: startsWith(gitea.ref, 'refs/tags/v')
|
||||
shell: pwsh
|
||||
env:
|
||||
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
|
||||
run: |
|
||||
& scripts/ci/winget-manifest.ps1 `
|
||||
-Version $env:HOST_VERSION -InstallerPath $env:HOST_SETUP_PATH -OutDir C:\t\out\winget
|
||||
. scripts/ci/gitea-release.ps1
|
||||
$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
|
||||
foreach ($f in (Get-ChildItem C:\t\out\winget -Filter *.yaml)) {
|
||||
Upsert-GiteaAsset -ReleaseId $rid -File $f.FullName
|
||||
}
|
||||
|
||||
# Republish the winget REST source on unom-1 once the release above carries its manifests.
|
||||
#
|
||||
# A separate Linux job, not another step in `package`: the deploy actions are Docker-based and do
|
||||
# not run on a Windows runner. `needs: package` also gives the ordering that matters — build-data
|
||||
# reads the manifests from the release, so it must not run before they are attached.
|
||||
winget-source:
|
||||
needs: package
|
||||
if: startsWith(gitea.ref, 'refs/tags/v')
|
||||
runs-on: ubuntu-24.04
|
||||
timeout-minutes: 10
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# build-data re-derives the WHOLE catalogue from the releases rather than appending this one,
|
||||
# so the result cannot drift and re-running any tag reproduces it byte for byte.
|
||||
- name: Build + test the source catalogue
|
||||
working-directory: packaging/winget/server
|
||||
run: |
|
||||
set -euo pipefail
|
||||
npm install --no-audit --no-fund
|
||||
node build-data.mjs --out data/data.json
|
||||
# A wrong response SHAPE does not fail loudly — winget just reports "no package found".
|
||||
# Gate on the suite before anything reaches the box.
|
||||
node test.mjs
|
||||
|
||||
# Content only. server.mjs/handler.mjs/compose land via deploy-services.yml, matching how the
|
||||
# flatpak repo's content and config deploy on separate paths.
|
||||
- name: Ship the catalogue to unom-1
|
||||
uses: appleboy/scp-action@917f8b81dfc1ccd331fef9e2d61bdc6c8be94634 # v0.1.7
|
||||
with:
|
||||
host: ${{ secrets.DEPLOY_HOST }}
|
||||
username: ${{ secrets.DEPLOY_USER }}
|
||||
port: ${{ secrets.DEPLOY_PORT }}
|
||||
key: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
source: "packaging/winget/server/data/data.json"
|
||||
target: "~/unom-winget/data"
|
||||
strip_components: 4
|
||||
overwrite: true
|
||||
|
||||
# No restart: server.mjs reloads on mtime change. This only proves the new catalogue is the
|
||||
# one actually being served, and fails the release if it is not.
|
||||
- name: Verify the served catalogue
|
||||
uses: appleboy/ssh-action@0ff4204d59e8e51228ff73bce53f80d53301dee2 # v1.2.5
|
||||
with:
|
||||
host: ${{ secrets.DEPLOY_HOST }}
|
||||
username: ${{ secrets.DEPLOY_USER }}
|
||||
port: ${{ secrets.DEPLOY_PORT }}
|
||||
key: ${{ secrets.DEPLOY_SSH_KEY }}
|
||||
script: |
|
||||
set -euo pipefail
|
||||
curl -fsS http://127.0.0.1:3240/healthz
|
||||
echo
|
||||
curl -fsS -X POST http://127.0.0.1:3240/manifestSearch \
|
||||
-H 'content-type: application/json' -d '{"FetchAllManifests":true}' \
|
||||
| grep -q "${GITHUB_REF_NAME#v}" \
|
||||
|| { echo "served catalogue does not contain ${GITHUB_REF_NAME#v}"; exit 1; }
|
||||
echo "winget source serving ${GITHUB_REF_NAME#v}"
|
||||
# `env:` below populates the RUNNER's environment; this action runs `script` on the
|
||||
# REMOTE host, which inherits nothing from it. `envs:` is the action's OWN input —
|
||||
# it must live under `with:` (matching docker.yml/deploy-services.yml's REGISTRY_TOKEN
|
||||
# forwarding) — naming the variables to forward into the remote shell. A prior fix put
|
||||
# it as a step-level sibling of `with:`/`env:` instead: that key is not part of the
|
||||
# step schema, so appleboy/ssh-action never received it as an input and the step kept
|
||||
# failing ("GITHUB_REF_NAME: unbound variable") on every tag after 24d2f97e too.
|
||||
envs: GITHUB_REF_NAME
|
||||
env:
|
||||
GITHUB_REF_NAME: ${{ gitea.ref_name }}
|
||||
|
||||
Generated
+27
-107
@@ -656,30 +656,6 @@ version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "613afe47fcd5fac7ccf1db93babcb082c5994d996f20b8b159f2ad1658eb5724"
|
||||
|
||||
[[package]]
|
||||
name = "chacha20"
|
||||
version = "0.9.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c3613f74bd2eac03dad61bd53dbe620703d4371614fe0bc3b9f04dd36fe4e818"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"cipher",
|
||||
"cpufeatures",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "chacha20poly1305"
|
||||
version = "0.10.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "10cd79432192d1c0f4e1a0fef9527696cc039165d729fb41b3f4f4f354c2dc35"
|
||||
dependencies = [
|
||||
"aead",
|
||||
"chacha20",
|
||||
"cipher",
|
||||
"poly1305",
|
||||
"zeroize",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ciborium"
|
||||
version = "0.2.2"
|
||||
@@ -715,7 +691,6 @@ checksum = "773f3b9af64447d2ce9850330c473515014aa235e6a783b02db81ff39e4a3dad"
|
||||
dependencies = [
|
||||
"crypto-common",
|
||||
"inout",
|
||||
"zeroize",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@@ -1020,13 +995,6 @@ dependencies = [
|
||||
"subtle",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "display-disturb"
|
||||
version = "0.21.0"
|
||||
dependencies = [
|
||||
"windows 0.62.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "displaydoc"
|
||||
version = "0.2.6"
|
||||
@@ -1466,16 +1434,6 @@ dependencies = [
|
||||
"version_check",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "gethostname"
|
||||
version = "1.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1bd49230192a3797a9a4d6abe9b3eed6f7fa4c8a8a4947977c6f80025f92cbd8"
|
||||
dependencies = [
|
||||
"rustix",
|
||||
"windows-link 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "getrandom"
|
||||
version = "0.2.17"
|
||||
@@ -2201,7 +2159,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "latency-probe"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
|
||||
[[package]]
|
||||
name = "lazy_static"
|
||||
@@ -2306,7 +2264,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "libvpl-sys"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"bindgen",
|
||||
"cmake",
|
||||
@@ -2341,7 +2299,7 @@ checksum = "0ceec5bc11778974d1bcb055b18002eba7f4b3518b6a0081b3af5f21666da9ad"
|
||||
|
||||
[[package]]
|
||||
name = "loss-harness"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"punktfunk-core",
|
||||
]
|
||||
@@ -2830,7 +2788,7 @@ checksum = "9b4f627cb1b25917193a259e49bdad08f671f8d9708acfd5fe0a8c1455d87220"
|
||||
|
||||
[[package]]
|
||||
name = "pf-capture"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ashpd",
|
||||
@@ -2846,12 +2804,11 @@ dependencies = [
|
||||
"tokio",
|
||||
"tracing",
|
||||
"windows 0.62.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
"x11rb",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "pf-client-core"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ash",
|
||||
@@ -2863,7 +2820,6 @@ dependencies = [
|
||||
"pipewire",
|
||||
"punktfunk-core",
|
||||
"pyrowave-sys",
|
||||
"rand 0.9.4",
|
||||
"rustls",
|
||||
"sdl3",
|
||||
"serde",
|
||||
@@ -2876,7 +2832,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-clipboard"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ashpd",
|
||||
@@ -2894,7 +2850,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-console-ui"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ash",
|
||||
@@ -2915,7 +2871,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-encode"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ash",
|
||||
@@ -2925,7 +2881,6 @@ dependencies = [
|
||||
"libvpl-sys",
|
||||
"nvidia-video-codec-sdk",
|
||||
"openh264",
|
||||
"pf-capture",
|
||||
"pf-frame",
|
||||
"pf-gpu",
|
||||
"pf-host-config",
|
||||
@@ -2939,7 +2894,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-ffvk"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"ash",
|
||||
"bindgen",
|
||||
@@ -2948,7 +2903,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-frame"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"libc",
|
||||
@@ -2960,7 +2915,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-gpu"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"pf-host-config",
|
||||
@@ -2974,11 +2929,11 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-host-config"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
|
||||
[[package]]
|
||||
name = "pf-inject"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ashpd",
|
||||
@@ -2989,7 +2944,6 @@ dependencies = [
|
||||
"pf-driver-proto",
|
||||
"pf-host-config",
|
||||
"pf-paths",
|
||||
"pf-win-display",
|
||||
"punktfunk-core",
|
||||
"reis",
|
||||
"tokio",
|
||||
@@ -3007,14 +2961,14 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-paths"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"tracing",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "pf-presenter"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ash",
|
||||
@@ -3029,11 +2983,10 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-vdisplay"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ashpd",
|
||||
"bitflags",
|
||||
"bytemuck",
|
||||
"futures-util",
|
||||
"hex",
|
||||
@@ -3056,12 +3009,11 @@ dependencies = [
|
||||
"wayland-client",
|
||||
"wayland-scanner",
|
||||
"windows 0.62.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
"x11rb",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "pf-win-display"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"pf-paths",
|
||||
@@ -3073,7 +3025,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "pf-zerocopy"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ash",
|
||||
@@ -3082,7 +3034,6 @@ dependencies = [
|
||||
"libloading",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"tempfile",
|
||||
"tracing",
|
||||
]
|
||||
|
||||
@@ -3185,17 +3136,6 @@ dependencies = [
|
||||
"windows-sys 0.61.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "poly1305"
|
||||
version = "0.8.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8159bd90725d2df49889a078b54f4f79e87f1f8a8444194cdca81d38f5393abf"
|
||||
dependencies = [
|
||||
"cpufeatures",
|
||||
"opaque-debug",
|
||||
"universal-hash",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "polyval"
|
||||
version = "0.6.2"
|
||||
@@ -3281,7 +3221,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-client-android"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"android_logger",
|
||||
"jni",
|
||||
@@ -3297,7 +3237,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-client-linux"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"async-channel",
|
||||
@@ -3313,7 +3253,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-client-session"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"pf-client-core",
|
||||
@@ -3328,7 +3268,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-client-windows"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"async-channel",
|
||||
"ffmpeg-next",
|
||||
@@ -3347,12 +3287,11 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-core"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"aes-gcm",
|
||||
"bytes",
|
||||
"cbindgen",
|
||||
"chacha20poly1305",
|
||||
"criterion",
|
||||
"fec-rs",
|
||||
"hmac",
|
||||
@@ -3379,7 +3318,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-host"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"aes",
|
||||
"aes-gcm",
|
||||
@@ -3424,13 +3363,11 @@ dependencies = [
|
||||
"rand 0.8.6",
|
||||
"rcgen",
|
||||
"reis",
|
||||
"ring",
|
||||
"roxmltree",
|
||||
"rsa",
|
||||
"rusqlite",
|
||||
"rustls",
|
||||
"rusty_enet",
|
||||
"semver",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"sha2",
|
||||
@@ -3463,7 +3400,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-probe"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"mdns-sd",
|
||||
@@ -3477,7 +3414,7 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "punktfunk-tray"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"ksni",
|
||||
@@ -3500,7 +3437,7 @@ checksum = "d55d956fa96f5ec02be2e13af0e20391a5aa83d6a074e3ad368959d0fab299ea"
|
||||
|
||||
[[package]]
|
||||
name = "pyrowave-sys"
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
dependencies = [
|
||||
"bindgen",
|
||||
"cmake",
|
||||
@@ -5909,23 +5846,6 @@ version = "0.6.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1ffae5123b2d3fc086436f8834ae3ab053a283cfac8fe0a0b8eaae044768a4c4"
|
||||
|
||||
[[package]]
|
||||
name = "x11rb"
|
||||
version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9993aa5be5a26815fe2c3eacfc1fde061fc1a1f094bf1ad2a18bf9c495dd7414"
|
||||
dependencies = [
|
||||
"gethostname",
|
||||
"rustix",
|
||||
"x11rb-protocol",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "x11rb-protocol"
|
||||
version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ea6fc2961e4ef194dcbfe56bb845534d0dc8098940c7e5c012a258bfec6701bd"
|
||||
|
||||
[[package]]
|
||||
name = "x509-parser"
|
||||
version = "0.16.0"
|
||||
|
||||
+1
-31
@@ -28,7 +28,6 @@ members = [
|
||||
"clients/session",
|
||||
"clients/windows",
|
||||
"clients/android/native",
|
||||
"tools/display-disturb",
|
||||
"tools/latency-probe",
|
||||
"tools/loss-harness",
|
||||
]
|
||||
@@ -49,42 +48,13 @@ exclude = [
|
||||
ndk = { path = "clients/android/native/vendor/ndk" }
|
||||
|
||||
[workspace.package]
|
||||
version = "0.21.0"
|
||||
version = "0.15.0"
|
||||
edition = "2021"
|
||||
rust-version = "1.82"
|
||||
license = "MIT OR Apache-2.0"
|
||||
authors = ["unom"]
|
||||
repository = "https://git.unom.io/unom/punktfunk"
|
||||
|
||||
# The `unsafe` discipline the `packaging/windows/drivers/*` crates already run, extended to the
|
||||
# workspace. `unsafe fn` marks a CONTRACT the caller must uphold; it is not a licence for the whole
|
||||
# body to skip checking. Without this lint an `unsafe fn` body is unchecked end to end, so a 600-line
|
||||
# function hides which handful of lines are actually the unsafe ones — exactly the reviewer-hostile
|
||||
# shape we are working down. (This is the Rust 2024 default; adopting it early also pays off the
|
||||
# edition migration.)
|
||||
#
|
||||
# `deny`, not `warn`. `warn` was never actually a softer setting: CI runs `cargo clippy … -D
|
||||
# warnings`, which promotes it to a hard error anyway — that is how adopting this lint turned main
|
||||
# red on every platform for a day without the level in this file ever saying `deny`. A level that
|
||||
# lies about its own severity is worse than a strict one, so this now states what CI already does,
|
||||
# and the exemptions are written down per file instead of hiding in a 689-warning wall nobody reads.
|
||||
#
|
||||
# THE EXEMPTIONS. Fourteen GPU/FFI backend files carry `#![allow(unsafe_op_in_unsafe_fn)]` with a
|
||||
# one-line reason each. They are not "not done yet" — they are where this lint stops paying:
|
||||
# their bodies are ash/CUDA/AMF/libav calls almost line for line (measured: 64% of the sites are a
|
||||
# single third-party FFI call, and of the 44 `unsafe fn`s in them only 4 have a body containing no
|
||||
# unsafe operation at all). Narrowing them means one `unsafe {}` per line plus, since pf-encode also
|
||||
# denies `clippy::undocumented_unsafe_blocks`, one hand-written SAFETY comment per line that could
|
||||
# only ever restate "an ash call on a live device" — the precise noise that made `unsafe` stop
|
||||
# meaning anything here before (see the header of `pf-win-display/src/win_display.rs`).
|
||||
#
|
||||
# Everything else in the workspace is at zero and enforced. Removing one of those allows, file by
|
||||
# file, is real work with a real payoff; blanket-narrowing all fourteen is not. Prefer DELETING an
|
||||
# `unsafe fn` marker over wrapping its body: keep the marker only where a caller can actually break
|
||||
# something (a raw pointer, a borrowed HANDLE, a GPU object that must not be in flight).
|
||||
[workspace.lints.rust]
|
||||
unsafe_op_in_unsafe_fn = "deny"
|
||||
|
||||
[profile.release]
|
||||
opt-level = 3
|
||||
lto = "thin"
|
||||
|
||||
@@ -96,7 +96,7 @@ Windows host also ships as a signed installer (all-vendor: NVIDIA, AMD, Intel).
|
||||
| **Bazzite / Fedora Atomic** (systemd-sysext) | `sudo bash punktfunk-sysext.sh install` *(no layering, no reboot; rpm-ostree + bootc also supported)* | [Bazzite](https://docs.punktfunk.unom.io/docs/bazzite) |
|
||||
| **Fedora** (dnf) | `dnf install punktfunk punktfunk-web` *(after adding the repo)* | [Fedora — KDE](https://docs.punktfunk.unom.io/docs/fedora-kde) |
|
||||
| **Arch / Steam Deck** (pacman / sysext) | `pacman -Sy punktfunk-host` *(binary repo)* · sysext `.raw` *(SteamOS)* | [packaging/arch](packaging/arch/README.md) |
|
||||
| **Windows** (11 22H2+, x64) | `winget install unom.PunktfunkHost` *(after `winget source add -n punktfunk https://winget.punktfunk.unom.io -t Microsoft.Rest`)* · or the signed `setup.exe` from the package registry | [Windows Host](https://docs.punktfunk.unom.io/docs/windows-host) · [packaging/winget](packaging/winget/README.md) |
|
||||
| **Windows** (11 22H2+, x64) | signed `setup.exe` from the package registry | [Windows Host](https://docs.punktfunk.unom.io/docs/windows-host) |
|
||||
|
||||
`punktfunk-host` is the streaming host; `punktfunk-web` is the browser console (pairing + status).
|
||||
After install, run `punktfunk-host serve` inside your desktop session (the secure native default;
|
||||
|
||||
+149
-1985
File diff suppressed because it is too large
Load Diff
@@ -1,45 +0,0 @@
|
||||
#!/bin/bash
|
||||
# Host-side C compiler wrapper for the aarch64 cross image (ci/rust-ci-arm64cross.Dockerfile).
|
||||
#
|
||||
# Why this exists: ffmpeg-sys-next's build script compiles a probe it intends to RUN — it
|
||||
# executes the binary to read the libav* version macros — so it forces `.target(HOST)` with
|
||||
# the comment "don't cross-compile this", but still hands that host compile the TARGET's
|
||||
# pkg-config include paths. `-I/usr/include/aarch64-linux-gnu` then shadows the host's own
|
||||
# multiarch libc headers and the x86 compiler dies inside bits/math-vector.h on NEON/SVE
|
||||
# types it has never heard of.
|
||||
#
|
||||
# Prepending the host's multiarch dir does NOT fix it: GCC drops a `-I` that duplicates a
|
||||
# directory already on its system include path (keeping it in the original, later position),
|
||||
# so the arm64 dir stays in front. The reliable fix is to remove the target include dirs from
|
||||
# the host compile entirely — the probe only wants FFmpeg's version macros, and the amd64
|
||||
# libav*-dev headers are installed and on the default search path, at the same version (both
|
||||
# come from this Ubuntu release).
|
||||
#
|
||||
# Scope: only ever invoked as CC for the HOST triple (CC_x86_64_unknown_linux_gnu). Target
|
||||
# compiles go to aarch64-linux-gnu-gcc and never pass through here.
|
||||
set -euo pipefail
|
||||
|
||||
declare -a out=()
|
||||
while (($#)); do
|
||||
case "$1" in
|
||||
# `-I dir` as two arguments — the form cc's Command building and ffmpeg-sys both emit.
|
||||
-I)
|
||||
if [[ ${2-} == *aarch64-linux-gnu* ]]; then
|
||||
shift 2
|
||||
continue
|
||||
fi
|
||||
out+=("$1" "${2-}")
|
||||
shift 2
|
||||
;;
|
||||
# `-Idir` glued into one argument.
|
||||
-I*aarch64-linux-gnu*)
|
||||
shift
|
||||
;;
|
||||
*)
|
||||
out+=("$1")
|
||||
shift
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
exec /usr/bin/cc "${out[@]}"
|
||||
@@ -1,81 +0,0 @@
|
||||
# Cross-compiling CI builder: amd64 host toolchain + an arm64 multiarch sysroot, for the
|
||||
# aarch64 Linux CLIENT artifacts (punktfunk-client + punktfunk-session).
|
||||
#
|
||||
# docker build -f ci/rust-ci-arm64cross.Dockerfile -t punktfunk-rust-ci-arm64cross .
|
||||
#
|
||||
# Derived from punktfunk-rust-ci so the Rust toolchain, clang, and CMake are byte-identical
|
||||
# to the amd64 legs — this image only adds the target side. Kept as a SEPARATE image rather
|
||||
# than folded into the base because the :arm64 dev libs are ~1 GB that every other CI job
|
||||
# would otherwise pull for nothing.
|
||||
#
|
||||
# Client only: the Linux HOST stays amd64 (its encode stack is NVENC/QSV/AMF), so none of the
|
||||
# host's CUDA/GBM link deps are mirrored here.
|
||||
#
|
||||
# Ubuntu splits archives by architecture: amd64 lives on archive.ubuntu.com, every port
|
||||
# (arm64 included) on ports.ubuntu.com. Both stanzas therefore have to be pinned with an
|
||||
# explicit `Architectures:` or apt tries to fetch arm64 from the amd64 mirror and 404s.
|
||||
#
|
||||
# Built from the REPO ROOT context (not ci/) — see the rust-toolchain.toml copy below.
|
||||
FROM git.unom.io/unom/punktfunk-rust-ci:latest
|
||||
|
||||
ENV DEBIAN_FRONTEND=noninteractive
|
||||
|
||||
# 1. Pin the stock sources to amd64, add ports.ubuntu.com for arm64.
|
||||
RUN sed -i 's|^Types: deb$|Types: deb\nArchitectures: amd64|' /etc/apt/sources.list.d/ubuntu.sources \
|
||||
&& . /etc/os-release \
|
||||
&& printf 'Types: deb\nArchitectures: arm64\nURIs: http://ports.ubuntu.com/ubuntu-ports/\nSuites: %s %s-updates %s-backports %s-security\nComponents: main universe restricted multiverse\nSigned-By: /usr/share/keyrings/ubuntu-archive-keyring.gpg\n' \
|
||||
"$VERSION_CODENAME" "$VERSION_CODENAME" "$VERSION_CODENAME" "$VERSION_CODENAME" \
|
||||
> /etc/apt/sources.list.d/ubuntu-ports-arm64.sources \
|
||||
&& dpkg --add-architecture arm64
|
||||
|
||||
# 2. The cross toolchain + every arm64 dev lib the client links. Mirrors the client half of
|
||||
# rust-ci.Dockerfile's list (FFmpeg, PipeWire, Opus, SDL3, GTK4/libadwaita, xkbcommon,
|
||||
# Vulkan headers for pf-ffvk's bindgen over hwcontext_vulkan.h).
|
||||
RUN apt-get update && apt-get install -y --no-install-recommends \
|
||||
crossbuild-essential-arm64 \
|
||||
libavcodec-dev:arm64 libavformat-dev:arm64 libavutil-dev:arm64 libswscale-dev:arm64 \
|
||||
libavfilter-dev:arm64 libavdevice-dev:arm64 \
|
||||
libpipewire-0.3-dev:arm64 libopus-dev:arm64 \
|
||||
libsdl3-dev:arm64 libgtk-4-dev:arm64 libadwaita-1-dev:arm64 \
|
||||
libwayland-dev:arm64 libxkbcommon-dev:arm64 libvulkan-dev:arm64 \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# 3. The Rust target — installed against the toolchain the WORKSPACE pins, not the image's
|
||||
# default. The base image bakes whatever `stable` was at its build time, while every build
|
||||
# in the repo switches to the exact channel in rust-toolchain.toml; adding the target to
|
||||
# the default toolchain instead leaves the pinned one without an aarch64 std, and the build
|
||||
# dies on `can't find crate for core` a few hundred crates in. Running rustup from a
|
||||
# directory that contains the pin file resolves the right toolchain (and pre-downloads it,
|
||||
# which every workspace job would otherwise pay for on first use).
|
||||
COPY rust-toolchain.toml /opt/pf-toolchain/
|
||||
WORKDIR /opt/pf-toolchain
|
||||
RUN rustup target add aarch64-unknown-linux-gnu && rustup show
|
||||
WORKDIR /
|
||||
|
||||
# 4. Cross wiring. Everything in this image is a cross build, so the plain (un-suffixed)
|
||||
# variables are safe and cover the crates that roll their own pkg-config/bindgen calls
|
||||
# instead of going through the target-scoped lookups.
|
||||
# * PKG_CONFIG uses Debian's multiarch wrapper, which resolves the arm64 .pc files and
|
||||
# rewrites -I/-L into the sysroot without per-crate cooperation.
|
||||
# * BINDGEN_EXTRA_CLANG_ARGS: clang defaults to the host triple, so bindgen would parse
|
||||
# arm64 headers with amd64 type layouts (silently wrong, not a build error) — the
|
||||
# explicit --target plus the multiarch include dir is what keeps the layouts honest.
|
||||
# * CC_x86_64_unknown_linux_gnu routes HOST-targeted compiles through a wrapper that
|
||||
# strips the arm64 include dirs — see ci/pf-host-cc for the ffmpeg-sys-next probe it
|
||||
# exists for.
|
||||
COPY ci/pf-host-cc /usr/local/bin/pf-host-cc
|
||||
RUN chmod 0755 /usr/local/bin/pf-host-cc
|
||||
|
||||
ENV CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER=aarch64-linux-gnu-gcc \
|
||||
CC_aarch64_unknown_linux_gnu=aarch64-linux-gnu-gcc \
|
||||
CXX_aarch64_unknown_linux_gnu=aarch64-linux-gnu-g++ \
|
||||
AR_aarch64_unknown_linux_gnu=aarch64-linux-gnu-ar \
|
||||
CC_x86_64_unknown_linux_gnu=/usr/local/bin/pf-host-cc \
|
||||
PKG_CONFIG=aarch64-linux-gnu-pkg-config \
|
||||
PKG_CONFIG_ALLOW_CROSS=1 \
|
||||
BINDGEN_EXTRA_CLANG_ARGS="--target=aarch64-unknown-linux-gnu -I/usr/include/aarch64-linux-gnu"
|
||||
|
||||
# Fail the BUILD, not some later CI job, if the wrapper or a sysroot .pc is missing.
|
||||
RUN command -v aarch64-linux-gnu-pkg-config \
|
||||
&& aarch64-linux-gnu-pkg-config --cflags libavcodec sdl3 gtk4 libpipewire-0.3 \
|
||||
&& aarch64-linux-gnu-gcc -dumpmachine | grep -q aarch64
|
||||
@@ -1,107 +0,0 @@
|
||||
package io.unom.punktfunk
|
||||
|
||||
import android.content.ClipData
|
||||
import android.content.ClipboardManager
|
||||
import android.content.Context
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import io.unom.punktfunk.kit.NativeBridge
|
||||
|
||||
/**
|
||||
* Text clipboard sync for the active session (the desktop-client model, text-only v1):
|
||||
* * **Device → host**: a local copy (the primary-clip listener, plus one probe at start) is
|
||||
* announced as a lazy offer — the text crosses only when the host actually pastes (a
|
||||
* `fetch:` event, answered with the clipboard's current content).
|
||||
* * **Host → device**: a host copy arrives as an `offer:` event and is fetched eagerly into
|
||||
* the system clipboard (Android apps can't lazily materialize a paste from the network
|
||||
* without a content-provider round-trip that isn't worth it here).
|
||||
*
|
||||
* Loop guard: text set from a host fetch is remembered ([lastFromHost]) so the resulting
|
||||
* primary-clip-changed callback doesn't bounce it straight back as a new offer. Clipboard reads
|
||||
* happen while the stream is foreground (Android only allows focused-app reads). The native
|
||||
* events are drained on a dedicated thread and applied on the main thread; [stop] joins it.
|
||||
*/
|
||||
class ClipboardSync(
|
||||
private val context: Context,
|
||||
private val handle: Long,
|
||||
) {
|
||||
private val main = Handler(Looper.getMainLooper())
|
||||
private val cm = context.getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
|
||||
|
||||
@Volatile private var running = true
|
||||
private var seq = 0
|
||||
private var lastOffered: String? = null
|
||||
private var lastFromHost: String? = null
|
||||
private var pendingFetch = -1
|
||||
private var thread: Thread? = null
|
||||
|
||||
private val clipListener = ClipboardManager.OnPrimaryClipChangedListener { offerLocal() }
|
||||
|
||||
fun start() {
|
||||
NativeBridge.nativeClipControl(handle, true)
|
||||
cm.addPrimaryClipChangedListener(clipListener)
|
||||
thread = Thread({ pollLoop() }, "pf-clipboard").also { it.start() }
|
||||
offerLocal() // whatever is already on the clipboard is pasteable host-side right away
|
||||
}
|
||||
|
||||
fun stop() {
|
||||
running = false
|
||||
cm.removePrimaryClipChangedListener(clipListener)
|
||||
thread?.join(600) // one poll timeout (250 ms) + slack
|
||||
thread = null
|
||||
}
|
||||
|
||||
/** Announce the current local text (if it's new and not an echo of a host copy). */
|
||||
private fun offerLocal() {
|
||||
if (!running) return
|
||||
val text = currentClipText() ?: return
|
||||
if (text == lastOffered || text == lastFromHost) return
|
||||
lastOffered = text
|
||||
seq += 1
|
||||
NativeBridge.nativeClipOfferText(handle, seq)
|
||||
}
|
||||
|
||||
private fun currentClipText(): String? = runCatching {
|
||||
cm.primaryClip?.takeIf { it.itemCount > 0 }?.getItemAt(0)
|
||||
?.coerceToText(context)?.toString()?.takeIf { it.isNotEmpty() }
|
||||
}.getOrNull()
|
||||
|
||||
private fun pollLoop() {
|
||||
while (running) {
|
||||
val ev = NativeBridge.nativeNextClip(handle) ?: continue
|
||||
if (ev == "closed") return
|
||||
main.post { handleEvent(ev) }
|
||||
}
|
||||
}
|
||||
|
||||
private fun handleEvent(ev: String) {
|
||||
if (!running) return
|
||||
val parts = ev.split(":", limit = 3)
|
||||
when (parts[0]) {
|
||||
"offer" -> {
|
||||
val offerSeq = parts.getOrNull(1)?.toIntOrNull() ?: return
|
||||
if (parts.getOrNull(2) == "1") {
|
||||
pendingFetch = NativeBridge.nativeClipFetchText(handle, offerSeq)
|
||||
}
|
||||
}
|
||||
"fetch" -> {
|
||||
val req = parts.getOrNull(1)?.toIntOrNull() ?: return
|
||||
val text = currentClipText()
|
||||
if (text != null) {
|
||||
NativeBridge.nativeClipServeText(handle, req, text)
|
||||
} else {
|
||||
NativeBridge.nativeClipCancel(handle, req)
|
||||
}
|
||||
}
|
||||
"data" -> {
|
||||
val xfer = parts.getOrNull(1)?.toIntOrNull() ?: return
|
||||
if (xfer != pendingFetch) return // stale/unknown transfer
|
||||
pendingFetch = -1
|
||||
val text = parts.getOrNull(2)?.takeIf { it.isNotEmpty() } ?: return
|
||||
lastFromHost = text
|
||||
runCatching { cm.setPrimaryClip(ClipData.newPlainText("Punktfunk", text)) }
|
||||
}
|
||||
// "state"/"cancel"/"error": nothing to drive in the text-only v1.
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -54,21 +54,6 @@ class MainActivity : ComponentActivity() {
|
||||
var padKeyProbe: ((KeyEvent) -> Boolean)? = null
|
||||
var padMotionProbe: ((MotionEvent) -> Boolean)? = null
|
||||
|
||||
/**
|
||||
* Physical-mouse forwarder for the active session (built/released by StreamScreen, like
|
||||
* [gamepadRouter]): uncaptured hover/click/wheel forwards as absolute cursor input, captured
|
||||
* ([android.view.View.requestPointerCapture]) raw deltas as relative mouse-look. The dispatch
|
||||
* overrides below route every SOURCE_MOUSE event here while streaming. Null while not streaming.
|
||||
*/
|
||||
var mouseForwarder: MouseForwarder? = null
|
||||
|
||||
/**
|
||||
* TV remote-as-pointer for the active session (StreamScreen builds it on TV devices only):
|
||||
* hold SELECT to toggle, then the D-pad glides the host cursor. Consulted first for
|
||||
* non-gamepad keys while streaming. Null while not streaming or not a TV.
|
||||
*/
|
||||
var remotePointer: RemotePointer? = null
|
||||
|
||||
/**
|
||||
* Set by [StreamScreen] to its disconnect action. The emergency-exit chord (below) invokes it so a
|
||||
* couch user with no keyboard/Back can always leave a stream.
|
||||
@@ -339,47 +324,9 @@ class MainActivity : ComponentActivity() {
|
||||
return true // consumed
|
||||
}
|
||||
}
|
||||
// A mouse's side buttons, when they arrive key-shaped, are X1/X2 — not navigation.
|
||||
// Resolved before the remote-pointer hook so pointer mode can't eat them as its own
|
||||
// BACK. See [mouseSideButton] for how a mouse's BACK is told from a remote's.
|
||||
mouseSideButton(event)?.let { back ->
|
||||
when (event.action) {
|
||||
KeyEvent.ACTION_DOWN ->
|
||||
if (event.repeatCount == 0) mouseForwarder?.sideButtonKey(back, true)
|
||||
KeyEvent.ACTION_UP -> mouseForwarder?.sideButtonKey(back, false)
|
||||
}
|
||||
return true
|
||||
}
|
||||
// TV remote-as-pointer sees non-gamepad keys first (SELECT long-press toggles it;
|
||||
// while active it owns the D-pad/SELECT/PLAY-PAUSE/BACK).
|
||||
if (!event.isFromSource(InputDevice.SOURCE_GAMEPAD)) {
|
||||
remotePointer?.let { if (it.onKey(event)) return true }
|
||||
}
|
||||
// Ctrl+Alt+Shift+Q — the cross-client pointer-capture toggle chord. Swallow both
|
||||
// edges of the Q (the modifiers already went over the wire, exactly like desktop).
|
||||
if (event.keyCode == KeyEvent.KEYCODE_Q &&
|
||||
event.isCtrlPressed && event.isAltPressed && event.isShiftPressed
|
||||
) {
|
||||
if (event.action == KeyEvent.ACTION_DOWN && event.repeatCount == 0) {
|
||||
mouseForwarder?.toggleCapture()
|
||||
}
|
||||
return true
|
||||
}
|
||||
when (event.keyCode) {
|
||||
// Whatever [mouseSideButton] didn't claim. A view-level FALLBACK BACK appears when
|
||||
// a BUTTON_* press goes unconsumed, and an air-mouse remote stamps its own BACK
|
||||
// SOURCE_MOUSE; both are duplicates of something already handled, and letting
|
||||
// either through doubles as Android navigation and yanks the user out of the
|
||||
// stream. A remote/keyboard BACK is never mouse-sourced, so it still falls through
|
||||
// to the BackHandler and exits.
|
||||
KeyEvent.KEYCODE_BACK, KeyEvent.KEYCODE_FORWARD ->
|
||||
if (event.isFromSource(InputDevice.SOURCE_MOUSE) ||
|
||||
event.flags and KeyEvent.FLAG_FALLBACK != 0
|
||||
) {
|
||||
return true
|
||||
}
|
||||
// Leave these to the system even while streaming.
|
||||
// (BACK above → BackHandler leaves the stream.)
|
||||
KeyEvent.KEYCODE_BACK, // → BackHandler leaves the stream
|
||||
KeyEvent.KEYCODE_VOLUME_UP,
|
||||
KeyEvent.KEYCODE_VOLUME_DOWN,
|
||||
KeyEvent.KEYCODE_VOLUME_MUTE,
|
||||
@@ -441,44 +388,12 @@ class MainActivity : ComponentActivity() {
|
||||
return super.dispatchKeyEvent(event)
|
||||
}
|
||||
|
||||
/**
|
||||
* `true` (back) / `false` (forward) when this key event is a MOUSE side button, null when it is
|
||||
* anything else — including a remote's or keyboard's BACK, which must keep exiting the stream.
|
||||
*
|
||||
* A mouse that carries its side buttons on the HID consumer page (AC Back / AC Forward) reaches
|
||||
* us only as `KEYCODE_BACK`/`KEYCODE_FORWARD`, with no `BUTTON_BACK`/`BUTTON_FORWARD` motion
|
||||
* edge behind it — on those, the motion path alone leaves the side buttons dead. The event may
|
||||
* even be stamped SOURCE_KEYBOARD rather than SOURCE_MOUSE, because the consumer-page collection
|
||||
* is a separate sub-device, so the DEVICE is what we ask: it has to be able to be a mouse.
|
||||
*
|
||||
* A D-pad-capable device is excluded even when it also reports a pointer: that is an air-mouse
|
||||
* remote, whose BACK is the couch user's way out of the stream and must stay navigation.
|
||||
* FLAG_FALLBACK events are excluded too — those are a duplicate the framework raises after an
|
||||
* unconsumed BUTTON_* press, i.e. one the motion path already forwarded.
|
||||
*/
|
||||
private fun mouseSideButton(event: KeyEvent): Boolean? {
|
||||
val back = when (event.keyCode) {
|
||||
KeyEvent.KEYCODE_BACK -> true
|
||||
KeyEvent.KEYCODE_FORWARD -> false
|
||||
else -> return null
|
||||
}
|
||||
if (event.flags and KeyEvent.FLAG_FALLBACK != 0) return null
|
||||
val device = event.device ?: return null
|
||||
if (!device.supportsSource(InputDevice.SOURCE_MOUSE)) return null
|
||||
if (device.supportsSource(InputDevice.SOURCE_DPAD)) return null
|
||||
return back
|
||||
}
|
||||
|
||||
/** Last D-pad direction synthesised from a stick/HAT — edge detection (one focus move per push). */
|
||||
private var lastNavDir = 0
|
||||
|
||||
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
|
||||
if (streamHandle != 0L) {
|
||||
if (gamepadRouter?.onMotion(event) == true) return true
|
||||
// Physical mouse (uncaptured): hover motion, wheel, button edges.
|
||||
if (event.isFromSource(InputDevice.SOURCE_MOUSE)) {
|
||||
mouseForwarder?.let { if (it.onGenericMotion(event)) return true }
|
||||
}
|
||||
return super.dispatchGenericMotionEvent(event)
|
||||
}
|
||||
// The Controllers debug screen sees pad motion before the stick→D-pad synthesis below.
|
||||
@@ -516,24 +431,6 @@ class MainActivity : ComponentActivity() {
|
||||
return super.dispatchGenericMotionEvent(event)
|
||||
}
|
||||
|
||||
/**
|
||||
* Mouse clicks/drags ride the TOUCH stream (the pointer is "down"). While streaming they
|
||||
* belong to the mouse forwarder, never to the Compose touch-gesture layer — a physical
|
||||
* mouse click must be a real click at the cursor, not a synthesized trackpad tap.
|
||||
*/
|
||||
override fun dispatchTouchEvent(ev: MotionEvent): Boolean {
|
||||
if (streamHandle != 0L && ev.isFromSource(InputDevice.SOURCE_MOUSE)) {
|
||||
mouseForwarder?.let { if (it.onTouchEvent(ev)) return true }
|
||||
}
|
||||
return super.dispatchTouchEvent(ev)
|
||||
}
|
||||
|
||||
/** The OS is the source of truth for pointer capture (it releases on focus loss). */
|
||||
override fun onPointerCaptureChanged(hasCapture: Boolean) {
|
||||
super.onPointerCaptureChanged(hasCapture)
|
||||
mouseForwarder?.onCaptureChanged(hasCapture)
|
||||
}
|
||||
|
||||
/** Keys that drive the console UI — D-pad + face buttons; used to classify the last input source. */
|
||||
private fun isConsoleNavKey(kc: Int): Boolean = when (kc) {
|
||||
KeyEvent.KEYCODE_DPAD_UP, KeyEvent.KEYCODE_DPAD_DOWN, KeyEvent.KEYCODE_DPAD_LEFT,
|
||||
|
||||
@@ -1,228 +0,0 @@
|
||||
package io.unom.punktfunk
|
||||
|
||||
import android.view.InputDevice
|
||||
import android.view.MotionEvent
|
||||
import io.unom.punktfunk.kit.NativeBridge
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
/** True when any connected input device is a pointer (USB/BT mouse, or a touchpad driving one). */
|
||||
fun hasPhysicalMouse(): Boolean = InputDevice.getDeviceIds().any { id ->
|
||||
InputDevice.getDevice(id)?.supportsSource(InputDevice.SOURCE_MOUSE) == true
|
||||
}
|
||||
|
||||
/**
|
||||
* Physical mouse → wire, in two modes (the iPadOS/desktop model):
|
||||
* * **uncaptured** (default): hover/drag positions forward as absolute cursor moves
|
||||
* (`MouseMoveAbs`, host-normalized against the window size) — desktop-style pointing. The
|
||||
* local cursor is hidden over the stream (StreamScreen sets a TYPE_NULL pointer icon); the
|
||||
* host's own cursor, composited into the video, is the one you see.
|
||||
* * **captured**: the OS pointer is grabbed ([android.view.View.requestPointerCapture]) and raw
|
||||
* relative deltas forward as `MouseMove` — FPS mouse-look. Engaged at stream start / by
|
||||
* clicking into the stream when the "Capture pointer for games" setting is on, and toggled
|
||||
* any time by Ctrl+Alt+Shift+Q (the cross-client chord). Focus loss releases it (the OS
|
||||
* guarantees that); a click re-engages.
|
||||
*
|
||||
* Buttons ride [MotionEvent.ACTION_BUTTON_PRESS]/RELEASE edges (left/middle/right/back/forward →
|
||||
* wire 1/2/3/4/5), the wheel rides [MotionEvent.ACTION_SCROLL] with fractional accumulation so
|
||||
* high-resolution wheels don't lose sub-notch travel. Held buttons are tracked and flushed on
|
||||
* capture loss / stream exit so nothing sticks on the host. Events reach this class from
|
||||
* MainActivity's dispatch overrides (uncaptured) and the capture view's captured-pointer listener.
|
||||
*/
|
||||
class MouseForwarder(
|
||||
private val handle: Long,
|
||||
private val invertScroll: Boolean,
|
||||
private val captureWanted: Boolean,
|
||||
private val surfaceSize: () -> Pair<Int, Int>,
|
||||
) {
|
||||
/** Capture plumbing, owned by StreamScreen (the focusable capture view). */
|
||||
var onRequestCapture: (() -> Unit)? = null
|
||||
var onReleaseCapture: (() -> Unit)? = null
|
||||
|
||||
/** Live capture state, updated from [android.app.Activity.onPointerCaptureChanged]. */
|
||||
var captured = false
|
||||
private set
|
||||
|
||||
/** Chord-released: no auto re-engage (start / click) until the user opts back in. */
|
||||
private var userReleased = false
|
||||
|
||||
private val heldButtons = mutableSetOf<Int>()
|
||||
private var scrollAccV = 0f
|
||||
private var scrollAccH = 0f
|
||||
private var moveAccX = 0f
|
||||
private var moveAccY = 0f
|
||||
|
||||
/** Uncaptured mouse events on the TOUCH stream (position while a button is down). */
|
||||
fun onTouchEvent(ev: MotionEvent): Boolean {
|
||||
when (ev.actionMasked) {
|
||||
MotionEvent.ACTION_DOWN -> {
|
||||
if (captureWanted && !captured && !userReleased) {
|
||||
// The engaging click: grab the pointer and swallow the click (desktop
|
||||
// parity — the click that captures never reaches the host). The paired
|
||||
// BUTTON_RELEASE is dropped by the held-set guard in [button].
|
||||
onRequestCapture?.invoke()
|
||||
return true
|
||||
}
|
||||
sendAbs(ev)
|
||||
}
|
||||
MotionEvent.ACTION_MOVE -> sendAbs(ev)
|
||||
// Button edges are documented on the generic stream, but be robust to either.
|
||||
MotionEvent.ACTION_BUTTON_PRESS -> button(ev.actionButton, true)
|
||||
MotionEvent.ACTION_BUTTON_RELEASE -> button(ev.actionButton, false)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/** Uncaptured mouse events on the GENERIC stream (hover motion, wheel, button edges). */
|
||||
fun onGenericMotion(ev: MotionEvent): Boolean {
|
||||
when (ev.actionMasked) {
|
||||
MotionEvent.ACTION_HOVER_MOVE -> sendAbs(ev)
|
||||
MotionEvent.ACTION_SCROLL -> wheel(ev)
|
||||
MotionEvent.ACTION_BUTTON_PRESS -> button(ev.actionButton, true)
|
||||
MotionEvent.ACTION_BUTTON_RELEASE -> button(ev.actionButton, false)
|
||||
MotionEvent.ACTION_HOVER_ENTER, MotionEvent.ACTION_HOVER_EXIT -> {}
|
||||
else -> return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Captured-pointer events (the view holds [android.view.View.requestPointerCapture]): x/y ARE
|
||||
* the relative deltas ([InputDevice.SOURCE_MOUSE_RELATIVE]), batched samples included. A
|
||||
* captured touchpad reports absolute finger coordinates instead — not handled (the touch
|
||||
* gesture layer is the touchpad story); returning false leaves those to the framework.
|
||||
*/
|
||||
fun onCapturedPointer(ev: MotionEvent): Boolean {
|
||||
if (!ev.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) return false
|
||||
when (ev.actionMasked) {
|
||||
MotionEvent.ACTION_MOVE -> {
|
||||
var dx = 0f
|
||||
var dy = 0f
|
||||
for (i in 0 until ev.historySize) {
|
||||
dx += ev.getHistoricalX(i)
|
||||
dy += ev.getHistoricalY(i)
|
||||
}
|
||||
dx += ev.x
|
||||
dy += ev.y
|
||||
moveAccX += dx
|
||||
moveAccY += dy
|
||||
val ox = moveAccX.toInt() // truncate toward zero — sub-pixel remainder kept w/ sign
|
||||
val oy = moveAccY.toInt()
|
||||
if (ox != 0 || oy != 0) {
|
||||
NativeBridge.nativeSendPointerMove(handle, ox, oy)
|
||||
moveAccX -= ox
|
||||
moveAccY -= oy
|
||||
}
|
||||
}
|
||||
MotionEvent.ACTION_BUTTON_PRESS -> button(ev.actionButton, true)
|
||||
MotionEvent.ACTION_BUTTON_RELEASE -> button(ev.actionButton, false)
|
||||
MotionEvent.ACTION_SCROLL -> wheel(ev)
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/** Ctrl+Alt+Shift+Q: release the grab, or (re-)engage it — works even when auto-capture is off. */
|
||||
fun toggleCapture() {
|
||||
if (captured) {
|
||||
userReleased = true
|
||||
onReleaseCapture?.invoke()
|
||||
} else {
|
||||
userReleased = false
|
||||
onRequestCapture?.invoke()
|
||||
}
|
||||
}
|
||||
|
||||
/** Auto-engage at stream start (setting on + a mouse actually present). */
|
||||
fun engageFromStart() {
|
||||
if (captureWanted && !captured && !userReleased && hasPhysicalMouse()) {
|
||||
onRequestCapture?.invoke()
|
||||
}
|
||||
}
|
||||
|
||||
/** From [android.app.Activity.onPointerCaptureChanged] — the OS is the source of truth. */
|
||||
fun onCaptureChanged(has: Boolean) {
|
||||
captured = has
|
||||
// Losing the grab (focus loss, chord) must not leave buttons held on the host.
|
||||
if (!has) flushButtons()
|
||||
}
|
||||
|
||||
/** Stream teardown: lift anything held and let the grab go. */
|
||||
fun release() {
|
||||
flushButtons()
|
||||
if (captured) onReleaseCapture?.invoke()
|
||||
}
|
||||
|
||||
private fun sendAbs(ev: MotionEvent) {
|
||||
val (w, h) = surfaceSize()
|
||||
if (w <= 0 || h <= 0) return
|
||||
NativeBridge.nativeSendPointerAbs(
|
||||
handle,
|
||||
ev.x.roundToInt().coerceIn(0, w - 1),
|
||||
ev.y.roundToInt().coerceIn(0, h - 1),
|
||||
w,
|
||||
h,
|
||||
)
|
||||
}
|
||||
|
||||
private fun wheel(ev: MotionEvent) {
|
||||
val dir = if (invertScroll) -1f else 1f
|
||||
// Android: AXIS_VSCROLL + = up/away, AXIS_HSCROLL + = right — the wire's convention too.
|
||||
scrollAccV += ev.getAxisValue(MotionEvent.AXIS_VSCROLL) * 120f * dir
|
||||
scrollAccH += ev.getAxisValue(MotionEvent.AXIS_HSCROLL) * 120f * dir
|
||||
val v = scrollAccV.toInt()
|
||||
if (v != 0) {
|
||||
NativeBridge.nativeSendScroll(handle, 0, v)
|
||||
scrollAccV -= v
|
||||
}
|
||||
val h = scrollAccH.toInt()
|
||||
if (h != 0) {
|
||||
NativeBridge.nativeSendScroll(handle, 1, h)
|
||||
scrollAccH -= h
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A mouse side button that arrived as a KEY event rather than a BUTTON_* motion edge.
|
||||
*
|
||||
* Not every mouse reports its side buttons the same way. One that puts them on the HID button
|
||||
* page (BTN_SIDE/BTN_EXTRA) gets `BUTTON_BACK`/`BUTTON_FORWARD` in the motion button state and
|
||||
* lands in [button]. One that puts them on the consumer page (AC Back / AC Forward — common on
|
||||
* Bluetooth mice, and the shape Android TV boxes tend to see) produces ONLY synthesized
|
||||
* `KEYCODE_BACK`/`KEYCODE_FORWARD` key events, so [button] never fires and the side buttons are
|
||||
* dead on the wire. This is the key-shaped entry point for those.
|
||||
*
|
||||
* Devices that report BOTH send the key first and the motion edge second (that is the order the
|
||||
* input reader synthesizes them in), so both paths funnel into the same held-set and the
|
||||
* add/remove guard collapses the pair into a single wire press.
|
||||
*/
|
||||
fun sideButtonKey(back: Boolean, down: Boolean) = press(if (back) 4 else 5, down)
|
||||
|
||||
private fun button(actionButton: Int, down: Boolean) {
|
||||
val b = when (actionButton) {
|
||||
MotionEvent.BUTTON_PRIMARY -> 1
|
||||
MotionEvent.BUTTON_TERTIARY -> 2
|
||||
MotionEvent.BUTTON_SECONDARY -> 3
|
||||
MotionEvent.BUTTON_BACK -> 4
|
||||
MotionEvent.BUTTON_FORWARD -> 5
|
||||
else -> return
|
||||
}
|
||||
press(b, down)
|
||||
}
|
||||
|
||||
private fun press(b: Int, down: Boolean) {
|
||||
if (down) {
|
||||
// add() is false when the button is already held — the second delivery of a button
|
||||
// this device reports on two paths at once. Sending the down again would double-press
|
||||
// it on the host.
|
||||
if (heldButtons.add(b)) NativeBridge.nativeSendPointerButton(handle, b, true)
|
||||
} else if (heldButtons.remove(b)) {
|
||||
// Only release what we pressed — drops the release of a swallowed engaging click
|
||||
// and anything that raced a capture transition.
|
||||
NativeBridge.nativeSendPointerButton(handle, b, false)
|
||||
}
|
||||
}
|
||||
|
||||
private fun flushButtons() {
|
||||
heldButtons.forEach { NativeBridge.nativeSendPointerButton(handle, it, false) }
|
||||
heldButtons.clear()
|
||||
}
|
||||
}
|
||||
@@ -1,193 +0,0 @@
|
||||
package io.unom.punktfunk
|
||||
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.view.Choreographer
|
||||
import android.view.KeyEvent
|
||||
import io.unom.punktfunk.kit.NativeBridge
|
||||
import kotlin.math.hypot
|
||||
|
||||
// Hold this long on SELECT (pointer-mode toggle) / PLAY-PAUSE (keyboard toggle) for the long-press
|
||||
// action instead of the tap action.
|
||||
private const val LONG_PRESS_MS = 800L
|
||||
|
||||
// D-pad glide ballistics, in screen-widths per second: start slow enough to hit a close button,
|
||||
// ramp over RAMP_S seconds of continuous hold so crossing the desktop doesn't take all day.
|
||||
private const val SPEED_MIN = 0.14f
|
||||
private const val SPEED_MAX = 0.70f
|
||||
private const val RAMP_S = 1.2f
|
||||
|
||||
/**
|
||||
* Android TV remote as a pointer — the Android analogue of the Apple client's Siri-remote pointer,
|
||||
* adapted for D-pad-only remotes (most Android TV remotes have no touch surface). For the
|
||||
* "TV as a desktop client" use case, where a plain remote is often the only thing in hand.
|
||||
*
|
||||
* While streaming on a TV, **hold SELECT ≈ 0.8 s** to toggle pointer mode. While active:
|
||||
* * D-pad (held) glides the host cursor with ramping acceleration (relative `MouseMove`,
|
||||
* Choreographer-paced, diagonal-normalized);
|
||||
* * SELECT tap = left click; PLAY/PAUSE tap = right click (Siri-remote parity);
|
||||
* * PLAY/PAUSE held = toggle the on-screen keyboard; BACK = leave pointer mode
|
||||
* (a second BACK then leaves the stream as usual).
|
||||
* While inactive, everything except the SELECT long-press passes through untouched (D-pad =
|
||||
* arrow keys, SELECT tap = Enter — synthesized on release, since the down was held back to
|
||||
* disambiguate the long-press).
|
||||
*
|
||||
* Only consulted for non-gamepad key events on TV devices (MainActivity gates the calls); all
|
||||
* state lives on the main thread.
|
||||
*/
|
||||
class RemotePointer(
|
||||
private val handle: Long,
|
||||
private val surfaceWidth: () -> Int,
|
||||
private val onActiveChanged: (Boolean) -> Unit,
|
||||
private val onKeyboardToggle: () -> Unit,
|
||||
) {
|
||||
var active = false
|
||||
private set
|
||||
|
||||
private val handler = Handler(Looper.getMainLooper())
|
||||
private val held = mutableSetOf<Int>() // D-pad keycodes currently down
|
||||
private var moveAccX = 0f
|
||||
private var moveAccY = 0f
|
||||
private var lastFrameNs = 0L
|
||||
private var rampSec = 0f
|
||||
private var tickerRunning = false
|
||||
private var centerLongFired = false
|
||||
private var playLongFired = false
|
||||
|
||||
private val centerLong = Runnable {
|
||||
centerLongFired = true
|
||||
toggle()
|
||||
}
|
||||
private val playLong = Runnable {
|
||||
playLongFired = true
|
||||
onKeyboardToggle()
|
||||
}
|
||||
|
||||
private val frame = object : Choreographer.FrameCallback {
|
||||
override fun doFrame(nowNs: Long) {
|
||||
if (!tickerRunning) return
|
||||
if (held.isEmpty() || !active) {
|
||||
tickerRunning = false
|
||||
return
|
||||
}
|
||||
val dt = if (lastFrameNs == 0L) {
|
||||
1f / 60f
|
||||
} else {
|
||||
((nowNs - lastFrameNs) / 1e9f).coerceIn(0.001f, 0.1f)
|
||||
}
|
||||
lastFrameNs = nowNs
|
||||
rampSec += dt
|
||||
var vx = 0f
|
||||
var vy = 0f
|
||||
if (KeyEvent.KEYCODE_DPAD_LEFT in held) vx -= 1f
|
||||
if (KeyEvent.KEYCODE_DPAD_RIGHT in held) vx += 1f
|
||||
if (KeyEvent.KEYCODE_DPAD_UP in held) vy -= 1f
|
||||
if (KeyEvent.KEYCODE_DPAD_DOWN in held) vy += 1f
|
||||
val mag = hypot(vx, vy)
|
||||
if (mag > 0f) {
|
||||
val w = surfaceWidth().coerceAtLeast(640)
|
||||
val speed = w * (SPEED_MIN + (SPEED_MAX - SPEED_MIN) * (rampSec / RAMP_S).coerceAtMost(1f))
|
||||
moveAccX += vx / mag * speed * dt
|
||||
moveAccY += vy / mag * speed * dt
|
||||
val ox = moveAccX.toInt() // truncate toward zero — sub-pixel remainder kept
|
||||
val oy = moveAccY.toInt()
|
||||
if (ox != 0 || oy != 0) {
|
||||
NativeBridge.nativeSendPointerMove(handle, ox, oy)
|
||||
moveAccX -= ox
|
||||
moveAccY -= oy
|
||||
}
|
||||
}
|
||||
Choreographer.getInstance().postFrameCallback(this)
|
||||
}
|
||||
}
|
||||
|
||||
/** One remote key event; true = consumed. Ignore key repeats — the ticker owns motion. */
|
||||
fun onKey(event: KeyEvent): Boolean {
|
||||
val down = event.action == KeyEvent.ACTION_DOWN
|
||||
when (event.keyCode) {
|
||||
KeyEvent.KEYCODE_DPAD_CENTER -> {
|
||||
if (down) {
|
||||
if (event.repeatCount == 0) {
|
||||
centerLongFired = false
|
||||
handler.postDelayed(centerLong, LONG_PRESS_MS)
|
||||
}
|
||||
} else {
|
||||
handler.removeCallbacks(centerLong)
|
||||
if (!centerLongFired) {
|
||||
if (active) {
|
||||
click(1)
|
||||
} else {
|
||||
// The down was held back to disambiguate the long-press, so the
|
||||
// normal path never saw it — synthesize the Enter here instead.
|
||||
NativeBridge.nativeSendKey(handle, 0x0D, true, 0)
|
||||
NativeBridge.nativeSendKey(handle, 0x0D, false, 0)
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
KeyEvent.KEYCODE_DPAD_UP, KeyEvent.KEYCODE_DPAD_DOWN,
|
||||
KeyEvent.KEYCODE_DPAD_LEFT, KeyEvent.KEYCODE_DPAD_RIGHT,
|
||||
-> {
|
||||
if (!active) return false
|
||||
if (down) {
|
||||
if (held.add(event.keyCode) && held.size == 1) startTicker()
|
||||
} else {
|
||||
held.remove(event.keyCode)
|
||||
}
|
||||
return true
|
||||
}
|
||||
KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE -> {
|
||||
if (!active) return false // inactive: the media-key VK path owns it
|
||||
if (down) {
|
||||
if (event.repeatCount == 0) {
|
||||
playLongFired = false
|
||||
handler.postDelayed(playLong, LONG_PRESS_MS)
|
||||
}
|
||||
} else {
|
||||
handler.removeCallbacks(playLong)
|
||||
if (!playLongFired) click(3)
|
||||
}
|
||||
return true
|
||||
}
|
||||
KeyEvent.KEYCODE_BACK -> {
|
||||
if (!active) return false
|
||||
if (!down) toggle() // leave pointer mode; the next BACK leaves the stream
|
||||
return true
|
||||
}
|
||||
else -> return false
|
||||
}
|
||||
}
|
||||
|
||||
/** Stream teardown: stop timers/ticker; nothing wire-held to flush (clicks are edges). */
|
||||
fun release() {
|
||||
handler.removeCallbacks(centerLong)
|
||||
handler.removeCallbacks(playLong)
|
||||
active = false
|
||||
held.clear()
|
||||
tickerRunning = false
|
||||
}
|
||||
|
||||
private fun toggle() {
|
||||
active = !active
|
||||
if (!active) {
|
||||
held.clear()
|
||||
tickerRunning = false
|
||||
}
|
||||
onActiveChanged(active)
|
||||
}
|
||||
|
||||
private fun startTicker() {
|
||||
rampSec = 0f
|
||||
lastFrameNs = 0L
|
||||
if (!tickerRunning) {
|
||||
tickerRunning = true
|
||||
Choreographer.getInstance().postFrameCallback(frame)
|
||||
}
|
||||
}
|
||||
|
||||
private fun click(button: Int) {
|
||||
NativeBridge.nativeSendPointerButton(handle, button, true)
|
||||
NativeBridge.nativeSendPointerButton(handle, button, false)
|
||||
}
|
||||
}
|
||||
@@ -109,27 +109,6 @@ data class Settings(
|
||||
* setup where the OS-level pad (lizard mode) is preferred.
|
||||
*/
|
||||
val sc2Capture: Boolean = true,
|
||||
|
||||
/**
|
||||
* Lock a physical mouse to the stream ([android.view.View.requestPointerCapture]) and forward
|
||||
* raw relative motion — FPS mouse-look, the iPad "Capture pointer for games" twin. Engages at
|
||||
* stream start and on a click into the stream; Ctrl+Alt+Shift+Q toggles it live (the chord
|
||||
* works even with this off). Off (default): a mouse points absolutely, desktop-style.
|
||||
*/
|
||||
val pointerCapture: Boolean = false,
|
||||
|
||||
/**
|
||||
* Flip scroll direction — the mouse wheel and the two-finger touch scroll both. Parity with
|
||||
* the Apple/GTK clients' "Invert scroll direction".
|
||||
*/
|
||||
val invertScroll: Boolean = false,
|
||||
|
||||
/**
|
||||
* Sync text copied on this device to the host and vice versa while streaming (the desktop
|
||||
* clients' shared clipboard, text-only here). Only effective when the host advertises the
|
||||
* clipboard capability; the protocol is opt-in per session either way.
|
||||
*/
|
||||
val clipboardSync: Boolean = true,
|
||||
)
|
||||
|
||||
/** [Settings.touchMode] values; persisted by name. */
|
||||
@@ -193,9 +172,6 @@ class SettingsStore(context: Context) {
|
||||
autoWakeEnabled = prefs.getBoolean(K_AUTO_WAKE, true),
|
||||
rumbleOnPhone = prefs.getBoolean(K_RUMBLE_ON_PHONE, false),
|
||||
sc2Capture = prefs.getBoolean(K_SC2_CAPTURE, true),
|
||||
pointerCapture = prefs.getBoolean(K_POINTER_CAPTURE, false),
|
||||
invertScroll = prefs.getBoolean(K_INVERT_SCROLL, false),
|
||||
clipboardSync = prefs.getBoolean(K_CLIPBOARD_SYNC, true),
|
||||
)
|
||||
|
||||
fun save(s: Settings) {
|
||||
@@ -219,9 +195,6 @@ class SettingsStore(context: Context) {
|
||||
.putBoolean(K_AUTO_WAKE, s.autoWakeEnabled)
|
||||
.putBoolean(K_RUMBLE_ON_PHONE, s.rumbleOnPhone)
|
||||
.putBoolean(K_SC2_CAPTURE, s.sc2Capture)
|
||||
.putBoolean(K_POINTER_CAPTURE, s.pointerCapture)
|
||||
.putBoolean(K_INVERT_SCROLL, s.invertScroll)
|
||||
.putBoolean(K_CLIPBOARD_SYNC, s.clipboardSync)
|
||||
.apply()
|
||||
}
|
||||
|
||||
@@ -260,9 +233,6 @@ class SettingsStore(context: Context) {
|
||||
const val K_AUTO_WAKE = "auto_wake_enabled"
|
||||
const val K_RUMBLE_ON_PHONE = "rumble_on_phone"
|
||||
const val K_SC2_CAPTURE = "sc2_capture"
|
||||
const val K_POINTER_CAPTURE = "pointer_capture"
|
||||
const val K_INVERT_SCROLL = "invert_scroll"
|
||||
const val K_CLIPBOARD_SYNC = "clipboard_sync"
|
||||
|
||||
/** Legacy Boolean the enum replaced — read once as the migration default, never written. */
|
||||
const val K_TRACKPAD = "trackpad_mode"
|
||||
|
||||
@@ -412,27 +412,6 @@ private fun ControlsSettings(s: Settings, update: (Settings) -> Unit, onOpenCont
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
ToggleRow(
|
||||
title = "Capture pointer for games",
|
||||
subtitle = "Lock a connected mouse to the stream and send raw relative motion " +
|
||||
"(mouse-look). Ctrl+Alt+Shift+Q toggles it live; click the stream to re-capture. " +
|
||||
"Off: the mouse points at the desktop directly",
|
||||
checked = s.pointerCapture,
|
||||
onCheckedChange = { on -> update(s.copy(pointerCapture = on)) },
|
||||
)
|
||||
ToggleRow(
|
||||
title = "Invert scroll direction",
|
||||
subtitle = "Flip the mouse wheel and two-finger touch scrolling",
|
||||
checked = s.invertScroll,
|
||||
onCheckedChange = { on -> update(s.copy(invertScroll = on)) },
|
||||
)
|
||||
ToggleRow(
|
||||
title = "Shared clipboard",
|
||||
subtitle = "Text copied here pastes on the host and vice versa (hosts with " +
|
||||
"clipboard sharing enabled)",
|
||||
checked = s.clipboardSync,
|
||||
onCheckedChange = { on -> update(s.copy(clipboardSync = on)) },
|
||||
)
|
||||
}
|
||||
SettingsCard {
|
||||
SettingDropdown(
|
||||
|
||||
@@ -13,7 +13,6 @@ import android.net.wifi.WifiManager
|
||||
import android.os.Build
|
||||
import android.text.InputType
|
||||
import android.util.Log
|
||||
import android.view.KeyEvent
|
||||
import android.view.SurfaceHolder
|
||||
import android.view.SurfaceView
|
||||
import android.view.View
|
||||
@@ -50,9 +49,6 @@ import androidx.core.content.ContextCompat
|
||||
import androidx.core.view.WindowCompat
|
||||
import androidx.core.view.WindowInsetsCompat
|
||||
import androidx.core.view.WindowInsetsControllerCompat
|
||||
import androidx.lifecycle.Lifecycle
|
||||
import androidx.lifecycle.LifecycleEventObserver
|
||||
import androidx.lifecycle.LifecycleOwner
|
||||
import io.unom.punktfunk.kit.GamepadFeedback
|
||||
import io.unom.punktfunk.kit.GamepadRouter
|
||||
import io.unom.punktfunk.kit.deviceBodyVibrator
|
||||
@@ -180,14 +176,6 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
|
||||
// "hold to quit" hint overlay. Set from the router's onExitArmed (main thread).
|
||||
var exitArming by remember { mutableStateOf(false) }
|
||||
|
||||
// True while the TV remote is acting as a pointer (hold SELECT toggles) — drives the mode hint.
|
||||
var remotePointerOn by remember { mutableStateOf(false) }
|
||||
|
||||
// Focus anchor the soft keyboard is summoned onto AND the pointer-capture grab target (a grab
|
||||
// needs a focusable view; captured-pointer events land on it). Declared before the effect
|
||||
// below so the capture callbacks can reach the view once it exists.
|
||||
var keyCapture by remember { mutableStateOf<KeyCaptureView?>(null) }
|
||||
|
||||
DisposableEffect(handle) {
|
||||
window?.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON)
|
||||
wifiLocks.forEach { lock ->
|
||||
@@ -233,54 +221,6 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
|
||||
// Show a "hold to quit" hint the moment the chord completes (the router debounces the actual
|
||||
// exit); it clears when the buttons release early or the hold elapses. Runs on the main thread.
|
||||
router.onExitArmed = { armed -> exitArming = armed }
|
||||
// Physical mouse: uncaptured hover/click/wheel forwards as absolute pointing; captured
|
||||
// (setting or the Ctrl+Alt+Shift+Q chord) raw deltas forward as relative mouse-look.
|
||||
// The local cursor is hidden over the stream — the host's own cursor, composited into
|
||||
// the video, is the one the user sees (twin of the desktop clients' hidden cursor).
|
||||
val decor = window?.decorView
|
||||
val priorPointerIcon = decor?.pointerIcon
|
||||
decor?.pointerIcon = android.view.PointerIcon.getSystemIcon(
|
||||
context,
|
||||
android.view.PointerIcon.TYPE_NULL,
|
||||
)
|
||||
val mouse = MouseForwarder(
|
||||
handle,
|
||||
invertScroll = initialSettings.invertScroll,
|
||||
captureWanted = initialSettings.pointerCapture,
|
||||
surfaceSize = { (decor?.width ?: 0) to (decor?.height ?: 0) },
|
||||
)
|
||||
mouse.onRequestCapture = {
|
||||
// The grab needs the (focusable) capture view: focus it, then ask. Posted so a
|
||||
// request racing view attach/focus settles on the next frame.
|
||||
keyCapture?.let { v ->
|
||||
v.post {
|
||||
v.requestFocus()
|
||||
v.requestPointerCapture()
|
||||
}
|
||||
}
|
||||
}
|
||||
mouse.onReleaseCapture = { keyCapture?.releasePointerCapture() }
|
||||
activity?.mouseForwarder = mouse
|
||||
// TV remote-as-pointer: hold SELECT ≈ 0.8 s to toggle; the D-pad then glides the host
|
||||
// cursor (see RemotePointer). TV only — a phone's remote-less keys stay on the VK path.
|
||||
val remote = if (isTv) {
|
||||
RemotePointer(
|
||||
handle,
|
||||
surfaceWidth = { decor?.width ?: 1920 },
|
||||
onActiveChanged = { on -> remotePointerOn = on },
|
||||
onKeyboardToggle = { keyCapture?.let { it.setImeVisible(!it.imeShown) } },
|
||||
)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
activity?.remotePointer = remote
|
||||
// Shared clipboard (text v1): only when the user setting is on AND the host has a
|
||||
// working clipboard service. Protocol-level opt-in + the poll thread live in the sync.
|
||||
val clip = if (initialSettings.clipboardSync && NativeBridge.nativeClipSupported(handle)) {
|
||||
ClipboardSync(context, handle).also { it.start() }
|
||||
} else {
|
||||
null
|
||||
}
|
||||
activity?.setConsoleHighRefreshRate(false) // let the decoder's setFrameRate pick the panel rate
|
||||
// Host→client feedback (rumble + DualSense lightbar/LEDs), routed to each controller by pad
|
||||
// index via the router; poll threads stopped + joined before the router is released and the
|
||||
@@ -346,7 +286,6 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
|
||||
}
|
||||
onDispose {
|
||||
closed.set(true) // from here the handle gets freed; surfaceDestroyed must not touch it
|
||||
clip?.stop() // stop + join the clipboard poll thread BEFORE the handle is freed
|
||||
feedback.onHidRaw = null
|
||||
feedback.stop() // stop + join the poll threads BEFORE the router is released / handle freed
|
||||
sc2UsbReceiver?.let { runCatching { context.unregisterReceiver(it) } }
|
||||
@@ -354,12 +293,6 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
|
||||
router.onExitArmed = null // don't poke Compose state from release()'s disarm while tearing down
|
||||
router.release() // flush every slot (nothing sticks host-side) + drop the hot-plug listener
|
||||
activity?.gamepadRouter = null
|
||||
// Mouse/remote-pointer teardown: lift held buttons, drop the grab, restore the cursor.
|
||||
mouse.release()
|
||||
activity?.mouseForwarder = null
|
||||
remote?.release()
|
||||
activity?.remotePointer = null
|
||||
decor?.pointerIcon = priorPointerIcon
|
||||
activity?.streamHandle = 0L
|
||||
activity?.requestStreamExit = null
|
||||
// Back in the menus: the SC2 (if present) resumes driving the console UI.
|
||||
@@ -387,32 +320,8 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
|
||||
// Back gesture = a deliberate exit → signal the quit so the host tears down now (no linger).
|
||||
BackHandler { NativeBridge.nativeDisconnectQuit(handle); onDisconnect() }
|
||||
|
||||
// Leaving the app (Home, task switch, screen off) MUST end the session. Android does not
|
||||
// suspend a process for going to background, so without this the native worker kept running and
|
||||
// its QUIC connection kept answering the host's keep-alives — the user was long gone but the
|
||||
// host still saw a live client and held the session (and its display + encoder) open until the
|
||||
// OS eventually reclaimed the process, which on a TV box is effectively never.
|
||||
//
|
||||
// Route it through `onDisconnect()` so the composable's `onDispose` above runs the one real
|
||||
// teardown path. Deliberately NOT a `nativeDisconnectQuit`: backgrounding isn't a user "quit",
|
||||
// so the host should linger the display and make coming straight back a fast reconnect.
|
||||
DisposableEffect(handle) {
|
||||
val lifecycle = (context as? LifecycleOwner)?.lifecycle
|
||||
val obs = LifecycleEventObserver { _, event ->
|
||||
if (event == Lifecycle.Event.ON_STOP) {
|
||||
onDisconnect()
|
||||
}
|
||||
}
|
||||
lifecycle?.addObserver(obs)
|
||||
onDispose { lifecycle?.removeObserver(obs) }
|
||||
}
|
||||
|
||||
// Auto-engage pointer capture at stream start (setting on + a mouse actually present).
|
||||
// Delayed a beat: the grab needs window focus and the capture view attached.
|
||||
LaunchedEffect(handle) {
|
||||
delay(400)
|
||||
activity?.mouseForwarder?.engageFromStart()
|
||||
}
|
||||
// Focus anchor the three-finger keyboard swipe summons the IME onto (see KeyCaptureView).
|
||||
var keyCapture by remember { mutableStateOf<KeyCaptureView?>(null) }
|
||||
|
||||
Box(modifier = Modifier.fillMaxSize()) {
|
||||
AndroidView(
|
||||
@@ -470,49 +379,23 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
|
||||
if (exitArming) {
|
||||
ExitChordHint(Modifier.align(Alignment.TopCenter).padding(top = 16.dp))
|
||||
}
|
||||
// Remote-pointer mode hint — the remote's keys are remapped while it's on, so say so.
|
||||
if (remotePointerOn) {
|
||||
RemotePointerHint(Modifier.align(Alignment.TopCenter).padding(top = 16.dp))
|
||||
}
|
||||
// Invisible 1-px focus anchor for the host-typing soft keyboard (three-finger swipe up
|
||||
// in the mouse modes) AND the pointer-capture grab target — it never draws or takes
|
||||
// touches, it just owns IME focus and receives captured-pointer events.
|
||||
// Invisible 1-px focus anchor for the host-typing soft keyboard (three-finger swipe
|
||||
// up in the mouse modes) — it never draws or takes touches, it just owns IME focus.
|
||||
AndroidView(
|
||||
modifier = Modifier.size(1.dp),
|
||||
factory = { ctx ->
|
||||
KeyCaptureView(ctx).also { v ->
|
||||
keyCapture = v
|
||||
// Real IME text path when the host types committed text (see KeyCaptureView).
|
||||
v.textHandle =
|
||||
if (NativeBridge.nativeTextInputSupported(handle)) handle else 0L
|
||||
v.setOnCapturedPointerListener { _, ev ->
|
||||
(ctx as? MainActivity)?.mouseForwarder?.onCapturedPointer(ev) ?: false
|
||||
}
|
||||
}
|
||||
},
|
||||
factory = { ctx -> KeyCaptureView(ctx).also { keyCapture = it } },
|
||||
)
|
||||
// Touch input per the Settings model: trackpad/direct-pointer mouse (the shared gesture
|
||||
// vocabulary) or real multi-touch passthrough — see TouchInput.kt. Passthrough gets no
|
||||
// keyboard gesture: its fingers belong to the host verbatim (a swipe there may BE a
|
||||
// host-OS gesture), so intercepting three fingers would corrupt real multi-touch.
|
||||
// Stylus lane (design/pen-tablet-input.md §7): against a HOST_CAP_PEN host a stylus
|
||||
// splits out of BOTH touch models onto the pen plane; its heartbeat coroutine keeps a
|
||||
// stationary held stroke alive (and its cancellation lifts everything on teardown).
|
||||
val stylus = remember(handle) {
|
||||
if (NativeBridge.nativeHostSupportsPen(handle)) StylusStream(handle) else null
|
||||
}
|
||||
if (stylus != null) {
|
||||
LaunchedEffect(stylus) { stylus.heartbeatLoop() }
|
||||
}
|
||||
Box(
|
||||
Modifier.fillMaxSize().pointerInput(handle, touchMode) {
|
||||
when (touchMode) {
|
||||
TouchMode.TOUCH -> streamTouchPassthrough(handle, stylus)
|
||||
TouchMode.TOUCH -> streamTouchPassthrough(handle)
|
||||
else -> streamTouchInput(
|
||||
handle,
|
||||
stylus,
|
||||
trackpad = touchMode == TouchMode.TRACKPAD,
|
||||
invertScroll = initialSettings.invertScroll,
|
||||
onCycleStats = { statsVerbosity = statsVerbosity.next() },
|
||||
onKeyboard = { show -> keyCapture?.setImeVisible(show) },
|
||||
)
|
||||
@@ -540,35 +423,14 @@ private fun ExitChordHint(modifier: Modifier = Modifier) {
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* The remote-pointer mode cue: while active the remote's keys are remapped (D-pad glides the host
|
||||
* cursor, SELECT clicks), so the overlay both confirms the toggle and teaches the vocabulary.
|
||||
*/
|
||||
@Composable
|
||||
private fun RemotePointerHint(modifier: Modifier = Modifier) {
|
||||
Text(
|
||||
"Remote pointer — SELECT click · play/pause right-click · hold SELECT to exit",
|
||||
modifier = modifier
|
||||
.background(Color.Black.copy(alpha = 0.55f), RoundedCornerShape(8.dp))
|
||||
.padding(horizontal = 14.dp, vertical = 8.dp),
|
||||
color = Color.White,
|
||||
fontSize = 15.sp,
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* Invisible focus anchor for typing on the host: the three-finger swipe summons the device IME
|
||||
* onto this view. Two IME models, picked by the host's capabilities:
|
||||
* * **Text path** ([textHandle] set — the host advertised `HOST_CAP_TEXT_INPUT`): a real
|
||||
* editable [HostTextConnection], so the IME gives autocorrect, gesture typing, non-Latin
|
||||
* composition and emoji, all mirrored to the host as committed text + diffs.
|
||||
* * **Fallback** (older host): `TYPE_NULL` puts the IME in "dumb keyboard" mode — raw
|
||||
* [KeyEvent]s flow through `MainActivity.dispatchKeyEvent` → `Keymap.toVk` → the host, the
|
||||
* exact path a hardware keyboard takes (with the IME-shift wrap documented there).
|
||||
*
|
||||
* Doubles as the pointer-capture grab target: a grab needs a focusable view, and captured-pointer
|
||||
* events are delivered to it (routed to [MouseForwarder.onCapturedPointer] via the listener the
|
||||
* stream screen installs).
|
||||
* onto this view. `TYPE_NULL` puts the IME in "dumb keyboard" mode — it delivers raw [KeyEvent]s
|
||||
* (no composing text, no autocorrect), which flow through `MainActivity.dispatchKeyEvent` →
|
||||
* `Keymap.toVk` → the host, the exact path a hardware keyboard takes. Text an IME insists on
|
||||
* committing instead still arrives: the non-editable [BaseInputConnection] synthesizes KeyEvents
|
||||
* for it via `KeyCharacterMap` (with Shift carried as meta state — see the IME-shift wrap in
|
||||
* `MainActivity.dispatchKeyEvent`).
|
||||
*/
|
||||
private class KeyCaptureView(context: Context) : View(context) {
|
||||
init {
|
||||
@@ -576,171 +438,22 @@ private class KeyCaptureView(context: Context) : View(context) {
|
||||
isFocusableInTouchMode = true
|
||||
}
|
||||
|
||||
/** The session handle when the host types committed text; `0` = VK-only fallback. */
|
||||
var textHandle: Long = 0L
|
||||
override fun onCheckIsTextEditor(): Boolean = true
|
||||
|
||||
/** Whether [setImeVisible] last showed the IME — for toggle-style callers (remote pointer). */
|
||||
var imeShown = false
|
||||
private set
|
||||
|
||||
override fun onCheckIsTextEditor(): Boolean = imeShown
|
||||
|
||||
override fun onCreateInputConnection(outAttrs: EditorInfo): InputConnection? {
|
||||
// Only an editor while the user has SUMMONED the keyboard (gesture / remote toggle).
|
||||
// This view holds focus for the whole stream (it's the capture anchor), and with an
|
||||
// always-live editable connection the IME counts input as active on it — TV IMEs then
|
||||
// pop their UI the moment a PHYSICAL keyboard key arrives. With no connection, hardware
|
||||
// typing stays on the raw dispatchKeyEvent → Keymap → wire path and no keyboard appears.
|
||||
if (!imeShown) return null
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI or
|
||||
EditorInfo.IME_FLAG_NO_FULLSCREEN or EditorInfo.IME_FLAG_NO_ENTER_ACTION
|
||||
return if (textHandle != 0L) {
|
||||
outAttrs.inputType = InputType.TYPE_CLASS_TEXT or
|
||||
InputType.TYPE_TEXT_FLAG_AUTO_CORRECT or InputType.TYPE_TEXT_FLAG_MULTI_LINE
|
||||
HostTextConnection(this, textHandle)
|
||||
} else {
|
||||
outAttrs.inputType = InputType.TYPE_NULL
|
||||
BaseInputConnection(this, false)
|
||||
}
|
||||
override fun onCreateInputConnection(outAttrs: EditorInfo): InputConnection {
|
||||
outAttrs.inputType = InputType.TYPE_NULL
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI or EditorInfo.IME_FLAG_NO_FULLSCREEN
|
||||
return BaseInputConnection(this, false)
|
||||
}
|
||||
|
||||
fun setImeVisible(show: Boolean) {
|
||||
val imm = context.getSystemService(Context.INPUT_METHOD_SERVICE) as? InputMethodManager
|
||||
?: return
|
||||
imeShown = show
|
||||
if (show) {
|
||||
requestFocus()
|
||||
// The view may already be focused from a null-connection state — restart so the
|
||||
// framework re-queries onCreateInputConnection with the gate now open.
|
||||
imm.restartInput(this)
|
||||
imm.showSoftInput(this, 0)
|
||||
} else {
|
||||
imm.hideSoftInputFromWindow(windowToken, 0)
|
||||
imm.restartInput(this) // gate closed — drop the editable connection
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* BACK while the summoned keyboard is up: the IME consumes it pre-IME to dismiss itself, so
|
||||
* [setImeVisible] never hears about it — sync the gate here or a stale `imeShown` leaves the
|
||||
* editable connection live and physical typing re-pops the keyboard.
|
||||
*/
|
||||
override fun onKeyPreIme(keyCode: Int, event: KeyEvent): Boolean {
|
||||
if (keyCode == KeyEvent.KEYCODE_BACK && imeShown && event.action == KeyEvent.ACTION_UP) {
|
||||
imeShown = false
|
||||
(context.getSystemService(Context.INPUT_METHOD_SERVICE) as? InputMethodManager)
|
||||
?.restartInput(this)
|
||||
}
|
||||
return super.onKeyPreIme(keyCode, event)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* IME → host text bridge (the `HOST_CAP_TEXT_INPUT` path): a real **editable** connection, so
|
||||
* the IME runs its full machinery (autocorrect, gesture typing, non-Latin composition), mirrored
|
||||
* to the host as it happens. The one piece of host-side state tracked is *what the host currently
|
||||
* shows of the active composition* ([sentComposition]): composing updates send a common-prefix
|
||||
* diff (backspaces + the new suffix) so corrections materialize live on the host; a commit
|
||||
* settles it. [setComposingRegion] adopts already-committed text as the active composition
|
||||
* (autocorrect-revert / backspace-into-word flows), so the next update diffs against it instead
|
||||
* of retyping. Newlines become Enter taps; [deleteSurroundingText] becomes Backspace/Delete taps.
|
||||
*
|
||||
* Known approximation: diff lengths are counted in Unicode scalars, assuming one host Backspace
|
||||
* deletes one scalar — true for the composition text IMEs actually produce (emoji and other
|
||||
* multi-unit graphemes commit directly rather than composing).
|
||||
*/
|
||||
private class HostTextConnection(
|
||||
view: KeyCaptureView,
|
||||
private val handle: Long,
|
||||
) : BaseInputConnection(view, true) {
|
||||
/** What the host currently shows of the active composition ("" = none). */
|
||||
private var sentComposition = ""
|
||||
|
||||
override fun commitText(text: CharSequence, newCursorPosition: Int): Boolean {
|
||||
retype(text.toString())
|
||||
sentComposition = ""
|
||||
val ok = super.commitText(text, newCursorPosition)
|
||||
trimEditable()
|
||||
return ok
|
||||
}
|
||||
|
||||
override fun setComposingText(text: CharSequence, newCursorPosition: Int): Boolean {
|
||||
retype(text.toString())
|
||||
return super.setComposingText(text, newCursorPosition)
|
||||
}
|
||||
|
||||
override fun finishComposingText(): Boolean {
|
||||
// The composition text stands as committed — the host already shows it verbatim.
|
||||
sentComposition = ""
|
||||
return super.finishComposingText()
|
||||
}
|
||||
|
||||
override fun setComposingRegion(start: Int, end: Int): Boolean {
|
||||
val e = editable
|
||||
if (e != null) {
|
||||
val a = start.coerceIn(0, e.length)
|
||||
val b = end.coerceIn(0, e.length)
|
||||
sentComposition = e.subSequence(minOf(a, b), maxOf(a, b)).toString()
|
||||
}
|
||||
return super.setComposingRegion(start, end)
|
||||
}
|
||||
|
||||
override fun deleteSurroundingText(beforeLength: Int, afterLength: Int): Boolean {
|
||||
repeat(beforeLength.coerceIn(0, MAX_TAPS)) { tapVk(VK_BACK) }
|
||||
repeat(afterLength.coerceIn(0, MAX_TAPS)) { tapVk(VK_DELETE) }
|
||||
return super.deleteSurroundingText(beforeLength, afterLength)
|
||||
}
|
||||
|
||||
override fun performEditorAction(actionCode: Int): Boolean {
|
||||
tapVk(VK_RETURN)
|
||||
return true
|
||||
}
|
||||
|
||||
/** Replace the host's view of the composition with [text] via a common-prefix diff. */
|
||||
private fun retype(text: String) {
|
||||
var common = sentComposition.commonPrefixWith(text)
|
||||
// Never split a surrogate pair mid-diff — back off to the pair boundary.
|
||||
if (common.isNotEmpty() && common.last().isHighSurrogate()) {
|
||||
common = common.dropLast(1)
|
||||
}
|
||||
val stale = sentComposition.substring(common.length)
|
||||
repeat(stale.codePointCount(0, stale.length).coerceAtMost(MAX_TAPS)) { tapVk(VK_BACK) }
|
||||
sendText(text.substring(common.length))
|
||||
sentComposition = text
|
||||
}
|
||||
|
||||
/** Forward literal text, turning newlines into Enter taps (control chars never ride text). */
|
||||
private fun sendText(s: String) {
|
||||
var chunk = StringBuilder()
|
||||
for (ch in s) {
|
||||
if (ch == '\n') {
|
||||
if (chunk.isNotEmpty()) {
|
||||
NativeBridge.nativeSendText(handle, chunk.toString())
|
||||
chunk = StringBuilder()
|
||||
}
|
||||
tapVk(VK_RETURN)
|
||||
} else {
|
||||
chunk.append(ch)
|
||||
}
|
||||
}
|
||||
if (chunk.isNotEmpty()) NativeBridge.nativeSendText(handle, chunk.toString())
|
||||
}
|
||||
|
||||
private fun tapVk(vk: Int) {
|
||||
NativeBridge.nativeSendKey(handle, vk, true, 0)
|
||||
NativeBridge.nativeSendKey(handle, vk, false, 0)
|
||||
}
|
||||
|
||||
/** Bound the mirror buffer: once nothing is composing, old text serves no purpose. */
|
||||
private fun trimEditable() {
|
||||
val e = editable ?: return
|
||||
if (getComposingSpanStart(e) == -1 && e.length > 4000) e.clear()
|
||||
}
|
||||
|
||||
private companion object {
|
||||
const val VK_BACK = 0x08
|
||||
const val VK_RETURN = 0x0D
|
||||
const val VK_DELETE = 0x2E
|
||||
const val MAX_TAPS = 256
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,195 +0,0 @@
|
||||
package io.unom.punktfunk
|
||||
|
||||
import android.view.MotionEvent
|
||||
import androidx.compose.ui.ExperimentalComposeUiApi
|
||||
import androidx.compose.ui.input.pointer.PointerEvent
|
||||
import androidx.compose.ui.input.pointer.PointerType
|
||||
import androidx.compose.ui.unit.IntSize
|
||||
import io.unom.punktfunk.kit.NativeBridge
|
||||
import kotlinx.coroutines.delay
|
||||
|
||||
// Wire PEN_* state bits (punktfunk_core::quic::pen; mirrored, asserted by the Rust shim's docs).
|
||||
private const val PEN_IN_RANGE = 1f
|
||||
private const val PEN_TOUCHING = 2f
|
||||
private const val PEN_BARREL1 = 4f
|
||||
private const val PEN_BARREL2 = 8f
|
||||
private const val STRIDE = 10
|
||||
private const val MAX_SAMPLES = 8
|
||||
|
||||
/**
|
||||
* Android stylus → the state-full pen plane (design/pen-tablet-input.md §7): pressure, tilt
|
||||
* (`AXIS_TILT`, radians from the surface normal), azimuth (`AXIS_ORIENTATION` — Android's 0 =
|
||||
* "pointed away from the user" IS the wire's north, no offset needed), hover with
|
||||
* `AXIS_DISTANCE`, the eraser tool, both stylus barrel buttons, and historical (coalesced)
|
||||
* samples batched oldest-first for full capture-rate fidelity. Android has no barrel-roll
|
||||
* axis — roll stays unknown on this client.
|
||||
*
|
||||
* Both touch loops call [intercept] first; stylus/eraser pointers are consumed here (against a
|
||||
* pen-capable host) and never reach the finger paths, independent of the touch-input mode.
|
||||
* [heartbeatLoop] implements the ≤100 ms keepalive wire contract: a stationary held stylus is
|
||||
* silent in Android's input pipeline, and the host force-releases a stroke after 200 ms
|
||||
* without samples.
|
||||
*/
|
||||
internal class StylusStream(private val handle: Long) {
|
||||
private var inRange = false
|
||||
private var touching = false
|
||||
private var sawHover = false
|
||||
private val last = FloatArray(STRIDE)
|
||||
private val batch = FloatArray(MAX_SAMPLES * STRIDE)
|
||||
|
||||
init {
|
||||
idle(last)
|
||||
}
|
||||
|
||||
/**
|
||||
* Consume the event's stylus pointers into pen samples. Returns true when this event
|
||||
* carried any (the caller's finger/gesture handling must then skip those changes).
|
||||
*/
|
||||
@OptIn(ExperimentalComposeUiApi::class)
|
||||
fun intercept(ev: PointerEvent, size: IntSize): Boolean {
|
||||
val stylusChanges = ev.changes.filter {
|
||||
it.type == PointerType.Stylus || it.type == PointerType.Eraser
|
||||
}
|
||||
if (stylusChanges.isEmpty()) return false
|
||||
stylusChanges.forEach { it.consume() }
|
||||
val me = ev.motionEvent ?: return true
|
||||
if (size.width <= 0 || size.height <= 0) return true
|
||||
// At most one stylus exists — find its pointer index by tool type.
|
||||
val idx = (0 until me.pointerCount).firstOrNull {
|
||||
me.getToolType(it) == MotionEvent.TOOL_TYPE_STYLUS ||
|
||||
me.getToolType(it) == MotionEvent.TOOL_TYPE_ERASER
|
||||
} ?: return true
|
||||
|
||||
when (me.actionMasked) {
|
||||
MotionEvent.ACTION_DOWN, MotionEvent.ACTION_POINTER_DOWN,
|
||||
MotionEvent.ACTION_MOVE,
|
||||
-> {
|
||||
touching = true
|
||||
inRange = true
|
||||
emitSamples(me, idx, size)
|
||||
}
|
||||
MotionEvent.ACTION_HOVER_ENTER, MotionEvent.ACTION_HOVER_MOVE -> {
|
||||
sawHover = true
|
||||
inRange = true
|
||||
touching = false
|
||||
emitSamples(me, idx, size)
|
||||
}
|
||||
MotionEvent.ACTION_UP, MotionEvent.ACTION_POINTER_UP -> {
|
||||
touching = false
|
||||
// Hover-capable hardware keeps proximity (HOVER_EXIT owns the leave);
|
||||
// anything else leaves range on lift — the host never parks a phantom pen.
|
||||
inRange = sawHover
|
||||
emitSamples(me, idx, size)
|
||||
}
|
||||
MotionEvent.ACTION_HOVER_EXIT, MotionEvent.ACTION_CANCEL -> release()
|
||||
else -> {}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/** Session/composition teardown: leave range so the host lifts anything still inked. */
|
||||
fun reset() {
|
||||
if (inRange || touching) release()
|
||||
sawHover = false
|
||||
}
|
||||
|
||||
/** The ≤100 ms keepalive (80 ms leaves headroom for one lost datagram). Runs until
|
||||
* cancelled; resends the last state-full sample while the pen is in range. */
|
||||
suspend fun heartbeatLoop() {
|
||||
try {
|
||||
while (true) {
|
||||
delay(80)
|
||||
if (inRange || touching) {
|
||||
last[9] = 0f // dt
|
||||
NativeBridge.nativeSendPen(handle, last, 1)
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
reset()
|
||||
}
|
||||
}
|
||||
|
||||
private fun release() {
|
||||
touching = false
|
||||
inRange = false
|
||||
last[0] = 0f // state: out of range
|
||||
last[4] = 0f // pressure
|
||||
NativeBridge.nativeSendPen(handle, last, 1)
|
||||
}
|
||||
|
||||
/** Historical (coalesced) samples oldest-first, then the current one — a single batch. */
|
||||
private fun emitSamples(me: MotionEvent, idx: Int, size: IntSize) {
|
||||
val history = minOf(me.historySize, MAX_SAMPLES - 1)
|
||||
var count = 0
|
||||
var prevT = if (history > 0) me.getHistoricalEventTime(0) else me.eventTime
|
||||
for (h in (me.historySize - history) until me.historySize) {
|
||||
val t = me.getHistoricalEventTime(h)
|
||||
fill(
|
||||
batch, count * STRIDE, size,
|
||||
x = me.getHistoricalX(idx, h), y = me.getHistoricalY(idx, h),
|
||||
pressure = me.getHistoricalPressure(idx, h),
|
||||
tiltRad = me.getHistoricalAxisValue(MotionEvent.AXIS_TILT, idx, h),
|
||||
orientRad = me.getHistoricalAxisValue(MotionEvent.AXIS_ORIENTATION, idx, h),
|
||||
distance = me.getHistoricalAxisValue(MotionEvent.AXIS_DISTANCE, idx, h),
|
||||
buttons = me.buttonState, tool = me.getToolType(idx),
|
||||
dtUs = ((t - prevT) * 1000).coerceIn(0, 65535).toFloat(),
|
||||
)
|
||||
prevT = t
|
||||
count++
|
||||
}
|
||||
fill(
|
||||
batch, count * STRIDE, size,
|
||||
x = me.getX(idx), y = me.getY(idx), pressure = me.getPressure(idx),
|
||||
tiltRad = me.getAxisValue(MotionEvent.AXIS_TILT, idx),
|
||||
orientRad = me.getAxisValue(MotionEvent.AXIS_ORIENTATION, idx),
|
||||
distance = me.getAxisValue(MotionEvent.AXIS_DISTANCE, idx),
|
||||
buttons = me.buttonState, tool = me.getToolType(idx),
|
||||
dtUs = ((me.eventTime - prevT) * 1000).coerceIn(0, 65535).toFloat(),
|
||||
)
|
||||
count++
|
||||
batch.copyInto(last, 0, (count - 1) * STRIDE, count * STRIDE)
|
||||
NativeBridge.nativeSendPen(handle, batch, count)
|
||||
}
|
||||
|
||||
private fun fill(
|
||||
out: FloatArray,
|
||||
off: Int,
|
||||
size: IntSize,
|
||||
x: Float,
|
||||
y: Float,
|
||||
pressure: Float,
|
||||
tiltRad: Float,
|
||||
orientRad: Float,
|
||||
distance: Float,
|
||||
buttons: Int,
|
||||
tool: Int,
|
||||
dtUs: Float,
|
||||
) {
|
||||
var state = 0f
|
||||
if (inRange || touching) state += PEN_IN_RANGE
|
||||
if (touching) state += PEN_TOUCHING
|
||||
if (buttons and MotionEvent.BUTTON_STYLUS_PRIMARY != 0) state += PEN_BARREL1
|
||||
if (buttons and MotionEvent.BUTTON_STYLUS_SECONDARY != 0) state += PEN_BARREL2
|
||||
out[off + 0] = state
|
||||
out[off + 1] = if (tool == MotionEvent.TOOL_TYPE_ERASER) 1f else 0f
|
||||
out[off + 2] = (x / (size.width - 1).coerceAtLeast(1)).coerceIn(0f, 1f)
|
||||
out[off + 3] = (y / (size.height - 1).coerceAtLeast(1)).coerceIn(0f, 1f)
|
||||
out[off + 4] = if (touching) pressure.coerceIn(0f, 1f) else 0f
|
||||
// AXIS_DISTANCE units are device-arbitrary; 0..1 covers real hardware, and 0 while
|
||||
// hovering legitimately means "at the hover floor".
|
||||
out[off + 5] = if (touching) 0f else distance.coerceIn(0f, 1f)
|
||||
out[off + 6] = Math.toDegrees(tiltRad.toDouble()).toFloat().coerceIn(0f, 90f)
|
||||
// AXIS_ORIENTATION: 0 = pointed away from the user (= wire north), clockwise, −π..π.
|
||||
out[off + 7] = ((Math.toDegrees(orientRad.toDouble()) + 360.0) % 360.0).toFloat()
|
||||
out[off + 8] = -1f // no barrel-roll axis on Android
|
||||
out[off + 9] = dtUs
|
||||
}
|
||||
|
||||
private fun idle(out: FloatArray) {
|
||||
out.fill(0f)
|
||||
out[5] = -1f // distance unknown
|
||||
out[6] = -1f // tilt unknown
|
||||
out[7] = -1f // azimuth unknown
|
||||
out[8] = -1f // roll unknown
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,9 @@
|
||||
package io.unom.punktfunk
|
||||
|
||||
import androidx.compose.foundation.gestures.awaitEachGesture
|
||||
import androidx.compose.ui.input.pointer.AwaitPointerEventScope
|
||||
import androidx.compose.foundation.gestures.awaitFirstDown
|
||||
import androidx.compose.ui.input.pointer.PointerId
|
||||
import androidx.compose.ui.input.pointer.PointerInputChange
|
||||
import androidx.compose.ui.input.pointer.PointerInputScope
|
||||
import androidx.compose.ui.input.pointer.PointerType
|
||||
import androidx.compose.ui.input.pointer.changedToDownIgnoreConsumed
|
||||
import androidx.compose.ui.input.pointer.changedToUpIgnoreConsumed
|
||||
import androidx.compose.ui.input.pointer.positionChanged
|
||||
@@ -58,26 +56,7 @@ private const val ACCEL_MAX = 3.0f
|
||||
* normalizes and maps into the output). On teardown (stream leaves composition) every still-held
|
||||
* contact is lifted so nothing stays stuck on the host.
|
||||
*/
|
||||
/** Whether this change belongs to the stylus lane (only when a pen-capable host is live). */
|
||||
private fun isStylus(c: PointerInputChange, stylus: StylusStream?): Boolean =
|
||||
stylus != null && (c.type == PointerType.Stylus || c.type == PointerType.Eraser)
|
||||
|
||||
/** [awaitFirstDown] with the stylus lane split out: pen events feed [stylus] and never start a
|
||||
* mouse/touch gesture. Toward a pen-less host ([stylus] == null) a stylus stays a finger. */
|
||||
private suspend fun AwaitPointerEventScope.awaitFirstFingerDown(
|
||||
stylus: StylusStream?,
|
||||
): PointerInputChange {
|
||||
while (true) {
|
||||
val ev = awaitPointerEvent()
|
||||
stylus?.intercept(ev, size)
|
||||
val down = ev.changes.firstOrNull {
|
||||
it.changedToDownIgnoreConsumed() && !isStylus(it, stylus)
|
||||
}
|
||||
if (down != null) return down
|
||||
}
|
||||
}
|
||||
|
||||
internal suspend fun PointerInputScope.streamTouchPassthrough(handle: Long, stylus: StylusStream?) {
|
||||
internal suspend fun PointerInputScope.streamTouchPassthrough(handle: Long) {
|
||||
val ids = mutableMapOf<PointerId, Int>()
|
||||
fun alloc(p: PointerId): Int {
|
||||
var id = 0
|
||||
@@ -89,12 +68,10 @@ internal suspend fun PointerInputScope.streamTouchPassthrough(handle: Long, styl
|
||||
awaitPointerEventScope {
|
||||
while (true) {
|
||||
val ev = awaitPointerEvent()
|
||||
stylus?.intercept(ev, size)
|
||||
val sw = size.width
|
||||
val sh = size.height
|
||||
if (sw <= 0 || sh <= 0) continue
|
||||
for (c in ev.changes) {
|
||||
if (isStylus(c, stylus)) continue // the pen plane owns it
|
||||
val x = c.position.x.roundToInt().coerceIn(0, sw - 1)
|
||||
val y = c.position.y.roundToInt().coerceIn(0, sh - 1)
|
||||
when {
|
||||
@@ -121,13 +98,10 @@ internal suspend fun PointerInputScope.streamTouchPassthrough(handle: Long, styl
|
||||
|
||||
internal suspend fun PointerInputScope.streamTouchInput(
|
||||
handle: Long,
|
||||
stylus: StylusStream?,
|
||||
trackpad: Boolean,
|
||||
invertScroll: Boolean,
|
||||
onCycleStats: () -> Unit,
|
||||
onKeyboard: (show: Boolean) -> Unit,
|
||||
) {
|
||||
val scrollDir = if (invertScroll) -1 else 1
|
||||
var lastTapUp = 0L
|
||||
var lastTapX = 0f
|
||||
var lastTapY = 0f
|
||||
@@ -144,7 +118,7 @@ internal suspend fun PointerInputScope.streamTouchInput(
|
||||
)
|
||||
}
|
||||
awaitEachGesture {
|
||||
val down = awaitFirstFingerDown(stylus)
|
||||
val down = awaitFirstDown(requireUnconsumed = false)
|
||||
val startX = down.position.x
|
||||
val startY = down.position.y
|
||||
// A touch landing just after a quick tap nearby = tap-and-drag: hold the left
|
||||
@@ -181,8 +155,7 @@ internal suspend fun PointerInputScope.streamTouchInput(
|
||||
|
||||
while (true) {
|
||||
val ev = awaitPointerEvent()
|
||||
stylus?.intercept(ev, size)
|
||||
val pressed = ev.changes.filter { it.pressed && !isStylus(it, stylus) }
|
||||
val pressed = ev.changes.filter { it.pressed }
|
||||
if (pressed.isEmpty()) {
|
||||
upTime = ev.changes.firstOrNull()?.uptimeMillis ?: upTime
|
||||
break
|
||||
@@ -211,12 +184,12 @@ internal suspend fun PointerInputScope.streamTouchInput(
|
||||
val sy = ((prevCy - cy) / SCROLL_DIV).toInt() // finger up → wheel up
|
||||
val sx = ((cx - prevCx) / SCROLL_DIV).toInt()
|
||||
if (sy != 0) {
|
||||
NativeBridge.nativeSendScroll(handle, 0, sy * 120 * scrollDir)
|
||||
NativeBridge.nativeSendScroll(handle, 0, sy * 120)
|
||||
prevCy = cy
|
||||
moved = true
|
||||
}
|
||||
if (sx != 0) {
|
||||
NativeBridge.nativeSendScroll(handle, 1, sx * 120 * scrollDir)
|
||||
NativeBridge.nativeSendScroll(handle, 1, sx * 120)
|
||||
prevCx = cx
|
||||
moved = true
|
||||
}
|
||||
|
||||
@@ -106,17 +106,6 @@ object Keymap {
|
||||
KeyEvent.KEYCODE_DPAD_UP -> 0x26
|
||||
KeyEvent.KEYCODE_DPAD_RIGHT -> 0x27
|
||||
KeyEvent.KEYCODE_DPAD_DOWN -> 0x28
|
||||
// TV-remote SELECT = Enter (a gamepad's press routes via SOURCE_GAMEPAD before this).
|
||||
KeyEvent.KEYCODE_DPAD_CENTER -> 0x0D
|
||||
|
||||
// Consumer/media keys — forwarded to the host while streaming (volume stays local:
|
||||
// MainActivity's pass-through list wins before the map is consulted).
|
||||
KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE,
|
||||
KeyEvent.KEYCODE_MEDIA_PLAY,
|
||||
KeyEvent.KEYCODE_MEDIA_PAUSE -> 0xB3 // VK_MEDIA_PLAY_PAUSE
|
||||
KeyEvent.KEYCODE_MEDIA_NEXT -> 0xB0 // VK_MEDIA_NEXT_TRACK
|
||||
KeyEvent.KEYCODE_MEDIA_PREVIOUS -> 0xB1 // VK_MEDIA_PREV_TRACK
|
||||
KeyEvent.KEYCODE_MEDIA_STOP -> 0xB2 // VK_MEDIA_STOP
|
||||
|
||||
// Modifiers (L/R-specific VKs; the host folds the generic ones onto the left variant)
|
||||
KeyEvent.KEYCODE_SHIFT_LEFT -> 0xA0
|
||||
|
||||
@@ -287,66 +287,6 @@ object NativeBridge {
|
||||
/** One key transition. vk: Windows VK (0 = dropped by Rust). mods: VK modifier mask (0 for now). */
|
||||
external fun nativeSendKey(handle: Long, vk: Int, down: Boolean, mods: Int)
|
||||
|
||||
/**
|
||||
* Whether the host advertised full-fidelity stylus injection (`HOST_CAP_PEN`) — the gate
|
||||
* for splitting stylus pointers out of the touch path onto the pen plane. False on `0`.
|
||||
*/
|
||||
external fun nativeHostSupportsPen(handle: Long): Boolean
|
||||
|
||||
/**
|
||||
* One stylus batch of STATE-FULL samples (the pen plane; design/pen-tablet-input.md §7):
|
||||
* [count] × 10 floats, oldest first — `[state, tool, x, y, pressure, distance, tilt_deg,
|
||||
* azimuth_deg, roll_deg, dt_us]`. `state` = the wire in-range/touching/barrel bits; `tool`
|
||||
* 0=pen 1=eraser; x/y/pressure/distance normalized 0..1; distance/tilt/azimuth/roll < 0 =
|
||||
* unknown. Send only when [nativeHostSupportsPen]; repeat the last sample ≤100 ms while the
|
||||
* pen is in range (the host force-releases a silent stroke after 200 ms).
|
||||
*/
|
||||
external fun nativeSendPen(handle: Long, samples: FloatArray, count: Int)
|
||||
|
||||
/**
|
||||
* Whether the host advertised committed-text injection (`HOST_CAP_TEXT_INPUT`) — its inject
|
||||
* backend can type Unicode text directly. Picks the real IME `InputConnection` (autocorrect,
|
||||
* gesture typing, non-Latin scripts) over the TYPE_NULL raw-key fallback. False on `0`.
|
||||
*/
|
||||
external fun nativeTextInputSupported(handle: Long): Boolean
|
||||
|
||||
/**
|
||||
* Committed IME text → one `TextInput` wire event per Unicode scalar, in order. Control
|
||||
* characters are skipped natively (Enter/Backspace ride [nativeSendKey]). Only meaningful
|
||||
* when [nativeTextInputSupported] returned true — older hosts ignore the events.
|
||||
*/
|
||||
external fun nativeSendText(handle: Long, text: String)
|
||||
|
||||
// ---- Shared clipboard (text v1): Kotlin drives ClipboardManager, Rust the protocol ----
|
||||
// Opt-in per session (nativeClipControl). Local copies are announced as lazy offers; bytes
|
||||
// cross only when the host pastes (a "fetch:" event answered by nativeClipServeText). Host
|
||||
// copies arrive as "offer:" events, fetched eagerly into the system clipboard.
|
||||
|
||||
/** Whether the host advertised a working shared-clipboard service (HOST_CAP_CLIPBOARD). */
|
||||
external fun nativeClipSupported(handle: Long): Boolean
|
||||
|
||||
/** Session-level clipboard opt-in/out; nothing happens until enabled=true crosses. */
|
||||
external fun nativeClipControl(handle: Long, enabled: Boolean)
|
||||
|
||||
/** Announce "this device's clipboard now holds text". [seq]: monotonic, newest wins. */
|
||||
external fun nativeClipOfferText(handle: Long, seq: Int)
|
||||
|
||||
/** Pull the text of the host's offer [seq] → transfer id echoed on "data:"/"error:", or -1. */
|
||||
external fun nativeClipFetchText(handle: Long, seq: Int): Int
|
||||
|
||||
/** Answer a "fetch:" event with the clipboard's current text (the host is pasting). */
|
||||
external fun nativeClipServeText(handle: Long, reqId: Int, text: String)
|
||||
|
||||
/** Abort a clipboard transfer by id (either direction). */
|
||||
external fun nativeClipCancel(handle: Long, id: Int)
|
||||
|
||||
/**
|
||||
* Block ≤250 ms for the next clipboard event, as a compact string: `state:<0|1>` ·
|
||||
* `offer:<seq>:<hasText>` · `fetch:<reqId>` · `data:<xferId>:<text>` · `cancel:<id>` ·
|
||||
* `error:<id>:<code>` · `closed` (session gone) — null on timeout. Dedicated poll thread.
|
||||
*/
|
||||
external fun nativeNextClip(handle: Long): String?
|
||||
|
||||
// ---- Gamepad: each controller forwarded on its own wire pad index (0..15, low byte of flags) ----
|
||||
// The pad index is assigned per Android device by GamepadRouter; a single controller lands on 0,
|
||||
// so its wire is byte-identical to the old single-pad path. The core folds the per-transition
|
||||
|
||||
@@ -64,6 +64,3 @@ libc = "0.2"
|
||||
# host + Linux client use. audiopus_sys vendors libopus (pure C) and builds it static via cmake —
|
||||
# the cargo-ndk build sets LIBOPUS_STATIC=1/LIBOPUS_NO_PKG=1 so it links the bundled lib, not the host's.
|
||||
opus = "0.3"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -404,14 +404,7 @@ fn feeder_loop(
|
||||
// stage is consumed: the HUD, or the ABR decode signal (`measure_decode`). The
|
||||
// HUD-only `received` point + host/network split stay gated on the overlay.
|
||||
if stats.enabled() || measure_decode {
|
||||
// Core reassembly-completion stamp (ABI v9), NOT the pull instant: stamping
|
||||
// here would fold the hand-off queue wait into the network latency figure
|
||||
// (a client-side standing backlog masquerading as network). 0 = older core.
|
||||
let received_ns = if frame.received_ns > 0 {
|
||||
frame.received_ns as i128
|
||||
} else {
|
||||
now_realtime_ns()
|
||||
};
|
||||
let received_ns = now_realtime_ns();
|
||||
{
|
||||
let mut g = in_flight
|
||||
.lock()
|
||||
|
||||
@@ -221,13 +221,7 @@ pub(super) fn run_sync(
|
||||
// samplers (`received` point, host/network split) stay gated on the overlay so
|
||||
// the hidden steady state adds only a wall-clock read + the receipt push.
|
||||
if stats.enabled() || measure_decode {
|
||||
// Core reassembly-completion stamp (ABI v9), not the pull instant — see
|
||||
// async_loop: a pull stamp folds hand-off queue wait into "network".
|
||||
let received_ns = if frame.received_ns > 0 {
|
||||
frame.received_ns as i128
|
||||
} else {
|
||||
now_realtime_ns()
|
||||
};
|
||||
let received_ns = now_realtime_ns();
|
||||
in_flight.push_back((frame.pts_ns / 1000, received_ns));
|
||||
if in_flight.len() > IN_FLIGHT_CAP {
|
||||
in_flight.pop_front(); // stale — codec never echoed it back
|
||||
|
||||
@@ -1,182 +0,0 @@
|
||||
//! Shared-clipboard plane (text-only v1): Kotlin drives the Android `ClipboardManager`, these
|
||||
//! shims drive [`punktfunk_core::client::NativeClient`]'s clipboard surface.
|
||||
//!
|
||||
//! Model (mirrors the desktop clients): opt-in via `nativeClipControl(true)`; local copies are
|
||||
//! announced lazily as format-list offers (`nativeClipOfferText`) and the bytes cross only when
|
||||
//! the host pastes (a `fetch` event answered by `nativeClipServeText`); a host copy arrives as an
|
||||
//! `offer` event, which the Kotlin side fetches eagerly (Android's clipboard has no lazy provider
|
||||
//! path worth the complexity) and lands in the system clipboard on the `data` event.
|
||||
//!
|
||||
//! Events cross to Kotlin as compact strings from the blocking `nativeNextClip` poll (drained on
|
||||
//! a dedicated thread, same pattern as `nativeNextRumble`):
|
||||
//! `state:<0|1>` · `offer:<seq>:<has_text 0|1>` · `fetch:<req_id>` · `data:<xfer_id>:<text>` ·
|
||||
//! `cancel:<id>` · `error:<id>:<code>` · `closed` — null on a poll timeout. Non-text fetch
|
||||
//! requests are cancelled natively (only text is ever offered, so they shouldn't occur).
|
||||
|
||||
use std::time::Duration;
|
||||
|
||||
use jni::objects::{JObject, JString};
|
||||
use jni::sys::{jboolean, jint, jlong, jstring};
|
||||
use jni::JNIEnv;
|
||||
use punktfunk_core::clipboard::ClipEventCore;
|
||||
use punktfunk_core::error::PunktfunkError;
|
||||
use punktfunk_core::quic::{ClipKind, CLIP_FILE_INDEX_NONE, HOST_CAP_CLIPBOARD};
|
||||
|
||||
use super::SessionHandle;
|
||||
|
||||
/// The portable wire MIME both ends map to their platform text type.
|
||||
const TEXT_MIME: &str = "text/plain;charset=utf-8";
|
||||
|
||||
/// Deref the opaque handle (`0` → `None`).
|
||||
///
|
||||
/// SAFETY: live handle per the nativeConnect/nativeClose contract; every method used is `&self`
|
||||
/// on the `Sync` connector.
|
||||
fn client(handle: jlong) -> Option<&'static SessionHandle> {
|
||||
if handle == 0 {
|
||||
return None;
|
||||
}
|
||||
// SAFETY: see the function docs — the Kotlin side guarantees the handle outlives the call.
|
||||
Some(unsafe { &*(handle as *const SessionHandle) })
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeClipSupported(handle)` — the host advertised `HOST_CAP_CLIPBOARD`.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipSupported(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
) -> jboolean {
|
||||
client(handle).map_or(0, |h| {
|
||||
u8::from(h.client.host_caps() & HOST_CAP_CLIPBOARD != 0)
|
||||
})
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeClipControl(handle, enabled)` — session-level opt-in/out. Nothing
|
||||
/// clipboard-related happens on either side until an `enabled: true` crosses.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipControl(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
enabled: jboolean,
|
||||
) {
|
||||
if let Some(h) = client(handle) {
|
||||
let _ = h.client.clip_control(enabled != 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeClipOfferText(handle, seq)` — announce "the Android clipboard now holds
|
||||
/// text" (format list only; bytes cross when the host fetches). `seq` is Kotlin's monotonic
|
||||
/// counter, newest wins.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipOfferText(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
seq: jint,
|
||||
) {
|
||||
if let Some(h) = client(handle) {
|
||||
let _ = h.client.clip_offer(
|
||||
seq as u32,
|
||||
vec![ClipKind {
|
||||
mime: TEXT_MIME.into(),
|
||||
size_hint: 0,
|
||||
}],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeClipFetchText(handle, seq)` — pull the text of the host's offer `seq`.
|
||||
/// Returns the transfer id echoed on the matching `data:`/`error:` event, or −1.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipFetchText(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
seq: jint,
|
||||
) -> jint {
|
||||
client(handle)
|
||||
.and_then(|h| {
|
||||
h.client
|
||||
.clip_fetch(seq as u32, TEXT_MIME.into(), CLIP_FILE_INDEX_NONE)
|
||||
.ok()
|
||||
})
|
||||
.map_or(-1, |xfer| xfer as jint)
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeClipServeText(handle, reqId, text)` — answer a `fetch:` event with the
|
||||
/// clipboard's current text (the host is pasting our offer).
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipServeText(
|
||||
mut env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
req_id: jint,
|
||||
text: JString,
|
||||
) {
|
||||
let Some(h) = client(handle) else { return };
|
||||
let Ok(s) = env.get_string(&text) else {
|
||||
let _ = h.client.clip_cancel(req_id as u32);
|
||||
return;
|
||||
};
|
||||
let _ = h
|
||||
.client
|
||||
.clip_serve(req_id as u32, String::from(s).into_bytes(), true);
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeClipCancel(handle, id)` — abort a transfer (either direction).
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipCancel(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
id: jint,
|
||||
) {
|
||||
if let Some(h) = client(handle) {
|
||||
let _ = h.client.clip_cancel(id as u32);
|
||||
}
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeNextClip(handle)` — block ≤250 ms for the next clipboard event, encoded
|
||||
/// as a compact string (module docs); null on timeout, `"closed"` once the session is gone.
|
||||
/// Call from a dedicated poll thread.
|
||||
///
|
||||
/// Text payloads ride `data:<xfer_id>:<text>` decoded lossily — safe because the phase-0
|
||||
/// clipboard task delivers a whole payload in ONE event (`last = true`), so a chunk boundary
|
||||
/// can never split a UTF-8 sequence.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextClip(
|
||||
env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
) -> jstring {
|
||||
let Some(h) = client(handle) else {
|
||||
return std::ptr::null_mut();
|
||||
};
|
||||
let msg = match h.client.next_clip(Duration::from_millis(250)) {
|
||||
Ok(ClipEventCore::State { enabled, .. }) => format!("state:{}", u8::from(enabled)),
|
||||
Ok(ClipEventCore::RemoteOffer { seq, kinds }) => {
|
||||
let has_text = kinds.iter().any(|k| k.mime.starts_with("text/plain"));
|
||||
format!("offer:{seq}:{}", u8::from(has_text))
|
||||
}
|
||||
Ok(ClipEventCore::FetchRequest { req_id, mime, .. }) => {
|
||||
if mime.starts_with("text/plain") {
|
||||
format!("fetch:{req_id}")
|
||||
} else {
|
||||
// We only ever offer text; cancel anything else rather than stall the host.
|
||||
let _ = h.client.clip_cancel(req_id);
|
||||
return std::ptr::null_mut();
|
||||
}
|
||||
}
|
||||
Ok(ClipEventCore::Data { xfer_id, bytes, .. }) => {
|
||||
format!("data:{xfer_id}:{}", String::from_utf8_lossy(&bytes))
|
||||
}
|
||||
Ok(ClipEventCore::Cancelled { id }) => format!("cancel:{id}"),
|
||||
Ok(ClipEventCore::Error { id, code }) => format!("error:{id}:{code}"),
|
||||
Err(PunktfunkError::NoFrame) => return std::ptr::null_mut(),
|
||||
Err(_) => "closed".into(),
|
||||
};
|
||||
env.new_string(msg)
|
||||
.map(|s| s.into_raw())
|
||||
.unwrap_or(std::ptr::null_mut())
|
||||
}
|
||||
@@ -201,9 +201,6 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
|
||||
// No display-volume forwarding from Android yet (the panel tone-maps PQ itself via the
|
||||
// Surface dataspace + static metadata) — the host keeps its virtual-display EDID defaults.
|
||||
None,
|
||||
// No non-video caps: this client does not render the host cursor locally (no shape/state
|
||||
// planes in the jni surface), so advertising CLIENT_CAP_CURSOR would stream cursor-less.
|
||||
0,
|
||||
launch, // a store-qualified library id to boot into a game, or None for the desktop
|
||||
pin, // Some → Crypto on host-fp mismatch
|
||||
identity, // owned (cert, key) PEM, or None (anonymous)
|
||||
|
||||
@@ -6,14 +6,11 @@
|
||||
//! conventions: buttons 1=left/2=middle/3=right/4=X1/5=X2; scroll axis 0=vertical/1=horizontal,
|
||||
//! signed 120-unit delta, +=up/right; keys are Windows VK (mapped from KEYCODE_* on the Kotlin side).
|
||||
|
||||
use jni::objects::{JByteBuffer, JFloatArray, JObject, JString};
|
||||
use jni::objects::{JByteBuffer, JObject};
|
||||
use jni::sys::{jboolean, jint, jlong};
|
||||
use jni::JNIEnv;
|
||||
use punktfunk_core::input::{InputEvent, InputKind};
|
||||
use punktfunk_core::quic::{
|
||||
PenSample, PenTool, RichInput, HID_REPORT_MAX, HOST_CAP_PEN, HOST_CAP_TEXT_INPUT,
|
||||
PEN_ANGLE_UNKNOWN, PEN_BATCH_MAX, PEN_DISTANCE_UNKNOWN, PEN_TILT_UNKNOWN,
|
||||
};
|
||||
use punktfunk_core::quic::{RichInput, HID_REPORT_MAX};
|
||||
|
||||
use super::SessionHandle;
|
||||
|
||||
@@ -148,132 +145,6 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendKey(
|
||||
send_event(handle, kind, vk as u32, 0, 0, mods as u32);
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeTextInputSupported(handle)` — whether the host advertised
|
||||
/// `HOST_CAP_TEXT_INPUT` (its inject backend types committed text), so the Kotlin side can pick
|
||||
/// the real IME `InputConnection` over the TYPE_NULL raw-key fallback. `0` handle → false.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeTextInputSupported(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
) -> jboolean {
|
||||
if handle == 0 {
|
||||
return 0;
|
||||
}
|
||||
// SAFETY: live handle per the nativeConnect/nativeClose contract; host_caps is &self.
|
||||
let h = unsafe { &*(handle as *const SessionHandle) };
|
||||
u8::from(h.client.host_caps() & HOST_CAP_TEXT_INPUT != 0)
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeHostSupportsPen(handle)` — the host advertised `HOST_CAP_PEN`, so the
|
||||
/// Kotlin side splits stylus pointers out of the touch path onto the pen plane
|
||||
/// (design/pen-tablet-input.md §7). `0` handle → false.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeHostSupportsPen(
|
||||
_env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
) -> jboolean {
|
||||
if handle == 0 {
|
||||
return 0;
|
||||
}
|
||||
// SAFETY: live handle per the nativeConnect/nativeClose contract; host_caps is &self.
|
||||
let h = unsafe { &*(handle as *const SessionHandle) };
|
||||
u8::from(h.client.host_caps() & HOST_CAP_PEN != 0)
|
||||
}
|
||||
|
||||
/// Floats per sample in the `nativeSendPen` flat array.
|
||||
const PEN_JNI_STRIDE: usize = 10;
|
||||
|
||||
/// `NativeBridge.nativeSendPen(handle, samples, count)` — one stylus batch of STATE-FULL
|
||||
/// samples, `count` × [`PEN_JNI_STRIDE`] floats, oldest first:
|
||||
/// `[state, tool, x, y, pressure, distance, tilt_deg, azimuth_deg, roll_deg, dt_us]`.
|
||||
/// `state` = the wire `PEN_*` bits; `tool` 0=pen 1=eraser; `x`/`y`/`pressure`/`distance`
|
||||
/// normalized 0..1; `distance`/`tilt_deg`/`azimuth_deg`/`roll_deg` < 0 = unknown. Call only
|
||||
/// against a [`nativeHostSupportsPen`] host; the client heartbeats the last sample ≤100 ms
|
||||
/// while in range (Kotlin side — see `StylusStream`).
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPen(
|
||||
env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
samples: JFloatArray,
|
||||
count: jint,
|
||||
) {
|
||||
if handle == 0 || count <= 0 {
|
||||
return;
|
||||
}
|
||||
let count = (count as usize).min(PEN_BATCH_MAX);
|
||||
let mut buf = [0f32; PEN_BATCH_MAX * PEN_JNI_STRIDE];
|
||||
let flat = &mut buf[..count * PEN_JNI_STRIDE];
|
||||
if env.get_float_array_region(&samples, 0, flat).is_err() {
|
||||
return; // short array — a bridge bug, never worth a crash on the input path
|
||||
}
|
||||
let mut batch = [PenSample::default(); PEN_BATCH_MAX];
|
||||
for (slot, s) in batch.iter_mut().zip(flat.chunks_exact(PEN_JNI_STRIDE)) {
|
||||
if !s[2].is_finite() || !s[3].is_finite() {
|
||||
return; // never forward a NaN coordinate
|
||||
}
|
||||
*slot = PenSample {
|
||||
state: s[0] as u8,
|
||||
tool: if s[1] as u8 == 1 {
|
||||
PenTool::Eraser
|
||||
} else {
|
||||
PenTool::Pen
|
||||
},
|
||||
x: s[2].clamp(0.0, 1.0),
|
||||
y: s[3].clamp(0.0, 1.0),
|
||||
pressure: (s[4].clamp(0.0, 1.0) * 65535.0) as u16,
|
||||
distance: if s[5] < 0.0 {
|
||||
PEN_DISTANCE_UNKNOWN
|
||||
} else {
|
||||
(s[5].clamp(0.0, 1.0) * 65534.0) as u16
|
||||
},
|
||||
tilt_deg: if s[6] < 0.0 {
|
||||
PEN_TILT_UNKNOWN
|
||||
} else {
|
||||
(s[6].clamp(0.0, 90.0)) as u8
|
||||
},
|
||||
azimuth_deg: if s[7] < 0.0 {
|
||||
PEN_ANGLE_UNKNOWN
|
||||
} else {
|
||||
(s[7] as u16) % 360
|
||||
},
|
||||
roll_deg: if s[8] < 0.0 {
|
||||
PEN_ANGLE_UNKNOWN
|
||||
} else {
|
||||
(s[8] as u16) % 360
|
||||
},
|
||||
dt_us: s[9].clamp(0.0, 65535.0) as u16,
|
||||
};
|
||||
}
|
||||
// SAFETY: live handle per the nativeConnect/nativeClose contract; send_pen is &self.
|
||||
let h = unsafe { &*(handle as *const SessionHandle) };
|
||||
let _ = h.client.send_pen(&batch[..count]);
|
||||
}
|
||||
|
||||
/// `NativeBridge.nativeSendText(handle, text)` — committed IME text, one `TextInput` event per
|
||||
/// Unicode scalar (`code` = the scalar; multi-char commits are consecutive events in order).
|
||||
/// Control characters are skipped — Enter/Backspace/Tab ride the VK key path. Call only when
|
||||
/// [`Java_io_unom_punktfunk_kit_NativeBridge_nativeTextInputSupported`] returned true.
|
||||
#[no_mangle]
|
||||
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendText(
|
||||
mut env: JNIEnv,
|
||||
_this: JObject,
|
||||
handle: jlong,
|
||||
text: JString,
|
||||
) {
|
||||
if handle == 0 {
|
||||
return;
|
||||
}
|
||||
let Ok(s) = env.get_string(&text) else {
|
||||
return;
|
||||
};
|
||||
for ch in String::from(s).chars().filter(|c| !c.is_control()) {
|
||||
send_event(handle, InputKind::TextInput, ch as u32, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Gamepad: Kotlin captures (KeyEvent/MotionEvent) → NativeClient::send_input ---------------
|
||||
// Multi-pad model: each physical controller is forwarded on its own wire pad index (0..15), carried
|
||||
// in the low byte of `flags` on every per-pad event — the Kotlin side (`GamepadRouter`) assigns a
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
//! TODO(M4 Android stage 1): client→host DualSense rich input (`send_rich_input`), mode
|
||||
//! renegotiation. Port the remaining orchestration from `clients/linux`.
|
||||
|
||||
mod clipboard;
|
||||
mod connect;
|
||||
mod input;
|
||||
mod planes;
|
||||
|
||||
@@ -144,26 +144,14 @@ struct ContentView: View {
|
||||
// tap uses, so trust policy / WoL / the approval sheet all come along. Never starts a
|
||||
// parallel session — this drives the one `model` ContentView owns.
|
||||
.onOpenURL { handleDeepLink($0) }
|
||||
#if os(iOS) || os(tvOS)
|
||||
// Backgrounding driver. Only .background/.active matter; .inactive (a transient peek) is
|
||||
// ignored so neither branch fires for a Control-Center pull.
|
||||
//
|
||||
// Backgrounding MUST end the session one way or the other: the app keeps running while
|
||||
// streaming (the `audio` background mode plus a live audio session), so its QUIC connection
|
||||
// keeps answering the host's keep-alives with the user long gone — the host has no way to
|
||||
// tell that apart from someone watching, and the session survived indefinitely. Either hold
|
||||
// it under the opt-in keep-alive (bounded by that path's own auto-disconnect timer) or end
|
||||
// it here.
|
||||
#if os(iOS)
|
||||
// Background keep-alive driver (opt-in). Only .background/.active matter; .inactive (a
|
||||
// transient peek) is ignored so the disconnect timer never starts for a Control-Center pull.
|
||||
.onChange(of: scenePhase) { _, phase in
|
||||
switch phase {
|
||||
case .background:
|
||||
guard model.phase == .streaming else { break }
|
||||
if backgroundKeepAlive {
|
||||
if backgroundKeepAlive, model.phase == .streaming {
|
||||
model.enterBackground(timeoutMinutes: backgroundTimeoutMinutes)
|
||||
} else {
|
||||
// Not deliberate: the user may come straight back, so let the host linger the
|
||||
// display for a fast reconnect instead of tearing it down.
|
||||
model.disconnect(deliberate: false)
|
||||
}
|
||||
case .active:
|
||||
model.exitBackground()
|
||||
@@ -171,11 +159,7 @@ struct ContentView: View {
|
||||
break
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if os(iOS)
|
||||
// Live Activity lifecycle, driven from the model's published state. iPhone/iPad only —
|
||||
// ActivityKit (and so `liveActivity`) does not exist on tvOS, which is why this stays in its
|
||||
// own os(iOS) block rather than riding the backgrounding driver's.
|
||||
// Live Activity lifecycle, driven from the model's published state.
|
||||
.onChange(of: model.phase) { _, phase in
|
||||
switch phase {
|
||||
case .streaming:
|
||||
@@ -595,21 +579,13 @@ struct ContentView: View {
|
||||
model?.disconnect() // the captured-state ⌃⌥⇧D combo
|
||||
},
|
||||
onFrame: { [meter = model.meter, latency = model.latency,
|
||||
split = model.latencySplit, queue = model.clientQueue,
|
||||
offset = conn.clockOffsetNs] au in
|
||||
split = model.latencySplit, offset = conn.clockOffsetNs] au in
|
||||
meter.note(byteCount: au.data.count)
|
||||
latency.record(ptsNs: au.ptsNs, offsetNs: offset)
|
||||
// The same receipt, keyed by pts, awaiting its 0xCF host timing (the
|
||||
// host/network split — drained by the 1 s stats tick). receivedNs is
|
||||
// the core's reassembly stamp (ABI v9), so the split's network term no
|
||||
// longer contains the client-queue wait...
|
||||
// host/network split — drained by the 1 s stats tick).
|
||||
split.recordReceipt(
|
||||
ptsNs: au.ptsNs, receivedNs: au.receivedNs, offsetNs: offset)
|
||||
// ...which is measured as its own term instead (receipt→pull, both
|
||||
// client-local).
|
||||
queue.record(
|
||||
ptsNs: UInt64(bitPattern: au.receivedNs), atNs: au.pulledNs,
|
||||
offsetNs: 0)
|
||||
},
|
||||
onSessionEnd: { [weak model] in
|
||||
Task { @MainActor in model?.sessionEnded() }
|
||||
@@ -990,9 +966,7 @@ struct ContentView: View {
|
||||
rawValue: UInt32(clamping: gamepadType)) ?? .auto)
|
||||
if let name = ProcessInfo.processInfo.environment["PUNKTFUNK_REMOTE_GAMEPAD"],
|
||||
let g = PunktfunkConnection.GamepadType(name: name) {
|
||||
// Back through resolveType so the lever is adopted as the session's setting: the
|
||||
// per-pad arrivals declare it too, which is what the host actually builds from.
|
||||
pad = GamepadManager.shared.resolveType(setting: g)
|
||||
pad = g
|
||||
}
|
||||
var bitrate = UInt32(clamping: bitrateKbps)
|
||||
if let kbps = ProcessInfo.processInfo.environment["PUNKTFUNK_BITRATE_KBPS"],
|
||||
|
||||
@@ -1,97 +0,0 @@
|
||||
// Keeps the local display awake for the duration of a streaming session.
|
||||
//
|
||||
// A stream is not "user activity" to the OS: the pixels arrive over the network and the input that
|
||||
// drives them is often a game controller, which does NOT feed the HID idle timer on any Apple
|
||||
// platform. So a controller-only session reliably idles the panel out from under the user — the
|
||||
// same reason the Android client holds FLAG_KEEP_SCREEN_ON while streaming (StreamScreen.kt).
|
||||
//
|
||||
// Held by SessionModel from `beginStreaming` to `disconnect`, so it is scoped to the session and
|
||||
// never leaks past it (including a host-ended or timed-out background session, which both land in
|
||||
// `disconnect`).
|
||||
|
||||
import Foundation
|
||||
|
||||
#if os(macOS)
|
||||
import IOKit.pwr_mgt
|
||||
#else
|
||||
import UIKit
|
||||
#endif
|
||||
|
||||
@MainActor
|
||||
final class DisplaySleepGuard {
|
||||
#if os(macOS)
|
||||
/// The `beginActivity` token; non-nil exactly while held.
|
||||
private var activity: NSObjectProtocol?
|
||||
/// Re-used across heartbeats so the whole session shares one assertion instead of
|
||||
/// accumulating one per tick.
|
||||
private var userActivityAssertion: IOPMAssertionID = IOPMAssertionID(0)
|
||||
private var heartbeat: Timer?
|
||||
|
||||
/// The power assertion defers DISPLAY SLEEP but not the screen saver — that runs off the
|
||||
/// HID idle timer, which a controller-only session never touches. Declaring user activity
|
||||
/// on an interval well under the shortest selectable screen-saver delay (1 minute) keeps
|
||||
/// that timer from ever reaching it. Side effect, and the intended one: an idle-lock
|
||||
/// configured to follow the screen saver is deferred too, for the session only.
|
||||
private static let heartbeatInterval: TimeInterval = 30
|
||||
#endif
|
||||
|
||||
private(set) var isHeld = false
|
||||
|
||||
/// Idempotent — a second acquire while held is a no-op.
|
||||
func acquire() {
|
||||
guard !isHeld else { return }
|
||||
isHeld = true
|
||||
#if os(macOS)
|
||||
// The high-level Foundation API over IOKit power assertions: `.idleDisplaySleepDisabled`
|
||||
// is the panel, `.userInitiated` also holds off idle SYSTEM sleep and sudden termination
|
||||
// for a session the user is watching in real time.
|
||||
activity = ProcessInfo.processInfo.beginActivity(
|
||||
options: [.userInitiated, .idleDisplaySleepDisabled],
|
||||
reason: "Punktfunk streaming session")
|
||||
declareUserActivity()
|
||||
let timer = Timer.scheduledTimer(withTimeInterval: Self.heartbeatInterval, repeats: true) {
|
||||
[weak self] _ in
|
||||
MainActor.assumeIsolated { self?.declareUserActivity() }
|
||||
}
|
||||
// The stream runs under a tracking run-loop mode while a menu or a window resize is up;
|
||||
// .common keeps the heartbeat ticking through those.
|
||||
RunLoop.main.add(timer, forMode: .common)
|
||||
heartbeat = timer
|
||||
#else
|
||||
// iOS/iPadOS/tvOS: app-wide, and ignored while backgrounded — the background keep-alive
|
||||
// (audio-only, video dropped) correctly lets the device sleep without touching this.
|
||||
UIApplication.shared.isIdleTimerDisabled = true
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Idempotent — safe to call when not held (`disconnect` runs on paths that never streamed).
|
||||
func release() {
|
||||
guard isHeld else { return }
|
||||
isHeld = false
|
||||
#if os(macOS)
|
||||
heartbeat?.invalidate()
|
||||
heartbeat = nil
|
||||
if let activity {
|
||||
ProcessInfo.processInfo.endActivity(activity)
|
||||
self.activity = nil
|
||||
}
|
||||
if userActivityAssertion != IOPMAssertionID(0) {
|
||||
IOPMAssertionRelease(userActivityAssertion)
|
||||
userActivityAssertion = IOPMAssertionID(0)
|
||||
}
|
||||
#else
|
||||
UIApplication.shared.isIdleTimerDisabled = false
|
||||
#endif
|
||||
}
|
||||
|
||||
#if os(macOS)
|
||||
/// Resets the HID idle timer (see `heartbeatInterval`). `kIOPMUserActiveLocal` = activity at
|
||||
/// this Mac's own display, which is what a stream being watched here is.
|
||||
private func declareUserActivity() {
|
||||
IOPMAssertionDeclareUserActivity(
|
||||
"Punktfunk streaming session" as CFString,
|
||||
kIOPMUserActiveLocal,
|
||||
&userActivityAssertion)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -102,12 +102,6 @@ final class SessionModel: ObservableObject {
|
||||
@Published var decodeValid = false
|
||||
@Published var displayP50Ms = 0.0
|
||||
@Published var displayValid = false
|
||||
/// Client-queue wait: core reassembly receipt → the pump's pull (`AccessUnit.pulledNs −
|
||||
/// receivedNs`, ABI v9 receipt split — the 2026-07 two-pair investigation). ~0 on a healthy
|
||||
/// stream; a persistent value is a client-side standing backlog that used to hide inside
|
||||
/// "network". Shown in the detailed tier only when it says something (≥ ~2 ms).
|
||||
@Published var clientQueueP50Ms = 0.0
|
||||
@Published var clientQueueValid = false
|
||||
/// The measured OS present floor (design/apple-presentation-rebuild.md): the deadline
|
||||
/// engine's vend→glass pipeline depth — an OS property no client can pace under (~2 refresh
|
||||
/// intervals composited; would read ~1 under direct-to-display). The HUD subtracts it from
|
||||
@@ -153,9 +147,6 @@ final class SessionModel: ObservableObject {
|
||||
let endToEnd = LatencyMeter()
|
||||
let decodeStage = LatencyMeter()
|
||||
let displayStage = LatencyMeter()
|
||||
/// Client-queue sampler (see `clientQueueP50Ms`) — fed per AU by the stream view's onFrame,
|
||||
/// drained by the same 1 s tick as the stage meters.
|
||||
let clientQueue = LatencyMeter()
|
||||
/// The OS present floor sampler (see `osFloorP50Ms`) — fed one sample per display-link
|
||||
/// update by the deadline engine, drained by the same 1 s tick as the stage meters.
|
||||
let presentFloor = LatencyMeter()
|
||||
@@ -196,11 +187,6 @@ final class SessionModel: ObservableObject {
|
||||
/// Bounded auto-disconnect for a backgrounded keep-alive session. Fires on `.main`.
|
||||
private var backgroundTimer: DispatchSourceTimer?
|
||||
|
||||
/// Holds off display sleep (and, on macOS, the screen saver) for the life of a session —
|
||||
/// nothing about watching a stream looks like user activity to the OS, least of all a
|
||||
/// controller-only session. Acquired in `beginStreaming`, released in `disconnect`.
|
||||
private let displaySleepGuard = DisplaySleepGuard()
|
||||
|
||||
/// `allowTofu` gates the trust-on-first-use prompt for an unpinned host: it is only true
|
||||
/// when the host EXPLICITLY advertised `pair=optional` (rule 3a). For any other unpinned host
|
||||
/// — `pair=required`, a manually-typed host, or a discovered host with no/unknown `pair`
|
||||
@@ -307,26 +293,13 @@ final class SessionModel: ObservableObject {
|
||||
if preferredCodec == PunktfunkConnection.codecPyroWave, MetalWaveletDecoder.supported {
|
||||
videoCodecs |= PunktfunkConnection.codecPyroWave
|
||||
}
|
||||
// Cursor channel (remote-desktop-sweep M2, macOS): sessions STARTING in the desktop
|
||||
// mouse model advertise local cursor rendering — the host then stops compositing
|
||||
// the pointer and forwards shape/state, which StreamView draws as the real
|
||||
// NSCursor. Capture-mode sessions keep today's composited pointer.
|
||||
#if os(macOS)
|
||||
let clientCaps: UInt8 =
|
||||
(MouseInputMode(
|
||||
rawValue: UserDefaults.standard.string(forKey: DefaultsKey.mouseMode) ?? "")
|
||||
?? .capture) == .desktop ? 0x01 : 0
|
||||
#else
|
||||
let clientCaps: UInt8 = 0
|
||||
#endif
|
||||
let result = Result { try PunktfunkConnection(
|
||||
host: host.address, port: host.port,
|
||||
width: width, height: height, refreshHz: hz,
|
||||
pinSHA256: pin, identity: identity, compositor: compositor,
|
||||
gamepad: gamepad, bitrateKbps: bitrateKbps, videoCaps: videoCaps,
|
||||
audioChannels: audioChannels,
|
||||
videoCodecs: videoCodecs, preferredCodec: preferredCodec,
|
||||
clientCaps: clientCaps, launchID: launchID,
|
||||
videoCodecs: videoCodecs, preferredCodec: preferredCodec, launchID: launchID,
|
||||
// Delegated approval: the host holds this connect open until the operator approves
|
||||
// it (~180 s) — outwait that window so a slow approval still lands here. Normal
|
||||
// connects keep the snappy default.
|
||||
@@ -460,8 +433,6 @@ final class SessionModel: ObservableObject {
|
||||
func disconnect(deliberate: Bool = true) {
|
||||
statsTimer?.invalidate()
|
||||
statsTimer = nil
|
||||
// No-op when this session never reached `.streaming` (a refused/aborted connect).
|
||||
displaySleepGuard.release()
|
||||
// Drop any armed background keep-alive (incl. the timeout that just fired us).
|
||||
backgroundTimer?.cancel()
|
||||
backgroundTimer = nil
|
||||
@@ -518,7 +489,6 @@ final class SessionModel: ObservableObject {
|
||||
endToEndValid = false
|
||||
decodeValid = false
|
||||
displayValid = false
|
||||
clientQueueValid = false
|
||||
osFloorValid = false
|
||||
lostFrames = 0
|
||||
lostPct = 0
|
||||
@@ -557,7 +527,6 @@ final class SessionModel: ObservableObject {
|
||||
// Input capture itself is owned by StreamView (engaged by the captureEnabled
|
||||
// flip this phase change causes, released/re-engaged by the user from there).
|
||||
phase = .streaming
|
||||
displaySleepGuard.acquire()
|
||||
// Audio starts with streaming, not during the trust prompt — no host sound (or
|
||||
// mic uplink!) before the user trusted the host. Devices come from Settings;
|
||||
// "" = system default.
|
||||
@@ -710,12 +679,6 @@ final class SessionModel: ObservableObject {
|
||||
} else {
|
||||
self.osFloorValid = false
|
||||
}
|
||||
if let q = self.clientQueue.drain() {
|
||||
self.clientQueueP50Ms = q.p50Ms
|
||||
self.clientQueueValid = true
|
||||
} else {
|
||||
self.clientQueueValid = false
|
||||
}
|
||||
// Mirror the window to the unified log (see statsLog) — one line per second,
|
||||
// stages in ms, only while frames actually flowed. `fps` counts RECEIVED AUs;
|
||||
// `presents` counts frames that reached glass (the display meter's sample count)
|
||||
@@ -726,12 +689,9 @@ final class SessionModel: ObservableObject {
|
||||
// captured before the 2026-07 floor policy); the appended trio carries the
|
||||
// measured OS present floor and the floor-shaved values the HUD displays.
|
||||
let line = String(
|
||||
// Swift Int is 64-bit → %lld, NOT %d (which is a 32-bit C int); macOS 26's
|
||||
// strict String(format:) validator rejects the %d/Int mismatch and drops
|
||||
// the whole line (a cascade error that also mis-blames the float args).
|
||||
format: "fps=%lld presents=%lld e2e_p50=%.1f e2e_p95=%.1f hostnet_p50=%.1f "
|
||||
+ "decode_p50=%.1f display_p50=%.1f lost=%lld "
|
||||
+ "floor_p50=%.1f display_adj=%.1f e2e_adj=%.1f queue_p50=%.1f",
|
||||
format: "fps=%d presents=%d e2e_p50=%.1f e2e_p95=%.1f hostnet_p50=%.1f "
|
||||
+ "decode_p50=%.1f display_p50=%.1f lost=%d "
|
||||
+ "floor_p50=%.1f display_adj=%.1f e2e_adj=%.1f",
|
||||
frames,
|
||||
displayWindow?.count ?? 0,
|
||||
self.endToEndValid ? self.endToEndP50Ms : -1,
|
||||
@@ -742,8 +702,7 @@ final class SessionModel: ObservableObject {
|
||||
lost,
|
||||
self.osFloorValid ? self.osFloorP50Ms : -1,
|
||||
self.displayValid ? self.displayAdjP50Ms : -1,
|
||||
self.endToEndValid ? self.endToEndAdjP50Ms : -1,
|
||||
self.clientQueueValid ? self.clientQueueP50Ms : -1)
|
||||
self.endToEndValid ? self.endToEndAdjP50Ms : -1)
|
||||
statsLog.info("\(line, privacy: .public)")
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,16 +118,6 @@ struct StreamHUDView: View {
|
||||
.font(.system(.caption2, design: .monospaced))
|
||||
.foregroundStyle(.tertiary)
|
||||
}
|
||||
// Client-queue wait (reassembly receipt → decode pull, ABI v9 split): ~0 on
|
||||
// a healthy stream and hidden as noise; shown from 2 ms — a persistent value
|
||||
// is a client-side standing backlog that pre-split builds displayed as
|
||||
// "network" (the 2026-07 two-pair plateau). The core's standing-latency
|
||||
// bleed logs alongside when it acts on the same state.
|
||||
if model.clientQueueValid && model.clientQueueP50Ms >= 2 {
|
||||
Text("client queue +\(model.clientQueueP50Ms, specifier: "%.1f") (receive backlog — standing if it persists)")
|
||||
.font(.system(.caption2, design: .monospaced))
|
||||
.foregroundStyle(.tertiary)
|
||||
}
|
||||
}
|
||||
} else if model.hostNetworkValid {
|
||||
// Stage-1 fallback presenter: the layer decodes + presents internally with no
|
||||
|
||||
@@ -43,9 +43,6 @@ struct GamepadSettingsView: View {
|
||||
@AppStorage(DefaultsKey.presentPriority) private var presentPriority =
|
||||
SettingsOptions.presentPriorityDefault
|
||||
@AppStorage(DefaultsKey.smoothBuffer) private var smoothBuffer = 0
|
||||
#if os(macOS)
|
||||
@AppStorage(DefaultsKey.windowedSafePresent) private var windowedSafePresent = true
|
||||
#endif
|
||||
#if os(iOS)
|
||||
@AppStorage(DefaultsKey.rumbleOnDevice) private var rumbleOnDevice = false
|
||||
#endif
|
||||
@@ -348,22 +345,6 @@ struct GamepadSettingsView: View {
|
||||
detail: "Turn off to use the touch interface even with a controller connected.",
|
||||
value: $gamepadUIEnabled),
|
||||
]
|
||||
#if os(macOS)
|
||||
// The windowed safe-present toggle slots in after "Smoothness buffer" (staying inside
|
||||
// the Video group) — macOS only, mirroring the touch SettingsView's Presentation row
|
||||
// (the DCP swapID-panic mitigation; see DefaultsKey.windowedSafePresent).
|
||||
if let at = list.firstIndex(where: { $0.id == "smoothBuffer" }) {
|
||||
list.insert(
|
||||
toggleRow(
|
||||
id: "windowedSafePresent", icon: "macwindow.badge.plus",
|
||||
label: "Safe windowed presentation",
|
||||
detail: "Windowed streams present in step with the compositor — avoids a "
|
||||
+ "macOS display-driver crash on high-refresh displays, at a small "
|
||||
+ "latency cost. Fullscreen always uses the fastest path.",
|
||||
value: $windowedSafePresent),
|
||||
at: at + 1)
|
||||
}
|
||||
#endif
|
||||
#if os(iOS)
|
||||
// The device-rumble mirror slots in after "Controller type" (staying inside the
|
||||
// Controller group — the next row carries the "Interface" header). iPhone only in
|
||||
|
||||
@@ -300,18 +300,6 @@ extension SettingsView {
|
||||
+ "of added latency. Off shows frames as soon as they're ready.") {
|
||||
Toggle("V-Sync", isOn: $vsync)
|
||||
}
|
||||
// The DCP swapID-panic mitigation's user handle (see DefaultsKey.windowedSafePresent
|
||||
// for the saga). Default ON: turning it off re-arms a WHOLE-MACHINE kernel panic on
|
||||
// affected setups, so the caption says so in plain words.
|
||||
described(windowedSafePresent
|
||||
? "Windowed streams present in step with the system compositor — avoids a macOS "
|
||||
+ "display-driver crash seen on high-refresh displays, at a small latency "
|
||||
+ "cost. Fullscreen always uses the fastest path."
|
||||
: "Windowed streams use the fastest present path. On some high-refresh setups "
|
||||
+ "this can crash macOS itself (kernel panic) — turn back on if your Mac "
|
||||
+ "restarts during windowed streaming.") {
|
||||
Toggle("Safe windowed presentation", isOn: $windowedSafePresent)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -447,14 +435,6 @@ extension SettingsView {
|
||||
/// (always on macOS; an attached keyboard/mouse on iPad). Absent on tvOS (no such input path).
|
||||
@ViewBuilder var inputSection: some View {
|
||||
Section("Keyboard & mouse") {
|
||||
#if os(macOS)
|
||||
described(mouseModeDescription) {
|
||||
Picker("Mouse input", selection: $mouseMode) {
|
||||
Text("Capture (games)").tag(MouseInputMode.capture.rawValue)
|
||||
Text("Desktop (absolute)").tag(MouseInputMode.desktop.rawValue)
|
||||
}
|
||||
}
|
||||
#endif
|
||||
described((ModifierLayout(rawValue: modifierLayout) ?? .mac).detail) {
|
||||
Picker("Modifier keys", selection: $modifierLayout) {
|
||||
ForEach(ModifierLayout.allCases, id: \.self) { layout in
|
||||
@@ -467,20 +447,6 @@ extension SettingsView {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if os(macOS)
|
||||
/// The SELECTED mouse model explained — dynamic, like the touch-mode caption.
|
||||
private var mouseModeDescription: String {
|
||||
switch MouseInputMode(rawValue: mouseMode) ?? .capture {
|
||||
case .capture:
|
||||
return "The pointer locks to the stream and sends relative motion — best for "
|
||||
+ "games. ⌃⌥⇧M switches live; applies from the next capture otherwise."
|
||||
case .desktop:
|
||||
return "The pointer moves freely in and out of the stream and sends absolute "
|
||||
+ "positions — best for remote desktop work. Unavailable on gamescope hosts."
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// MARK: - Audio
|
||||
|
||||
@@ -40,7 +40,6 @@ struct SettingsView: View {
|
||||
@AppStorage(DefaultsKey.smoothBuffer) var smoothBuffer = 0
|
||||
#if os(macOS)
|
||||
@AppStorage(DefaultsKey.vsync) var vsync = false
|
||||
@AppStorage(DefaultsKey.windowedSafePresent) var windowedSafePresent = true
|
||||
#endif
|
||||
#if !os(tvOS)
|
||||
@AppStorage(DefaultsKey.allowVRR) var allowVRR = true
|
||||
@@ -89,7 +88,6 @@ struct SettingsView: View {
|
||||
@State var customMode = false
|
||||
#endif
|
||||
#if os(macOS)
|
||||
@AppStorage(DefaultsKey.mouseMode) var mouseMode = MouseInputMode.capture.rawValue
|
||||
@AppStorage(DefaultsKey.speakerUID) var speakerUID = ""
|
||||
@AppStorage(DefaultsKey.micUID) var micUID = ""
|
||||
@AppStorage(DefaultsKey.micChannel) var micChannel = 0
|
||||
|
||||
@@ -35,31 +35,10 @@ public struct AccessUnit: Sendable {
|
||||
public let ptsNs: UInt64
|
||||
public let frameIndex: UInt32
|
||||
public let flags: UInt32
|
||||
/// Client `CLOCK_REALTIME` instant the AU finished reassembly in the core (post-FEC,
|
||||
/// decrypted — `PunktfunkFrame.received_ns`, ABI v9) — the **received** measurement point of
|
||||
/// design/stats-unification.md. NOT the pull instant: stamping at the pull folded the
|
||||
/// pre-decode hand-off wait into the network term, which is how the 2026-07 two-pair
|
||||
/// standing-latency plateau hid as "network". The decode stage is `decodedNs - receivedNs`,
|
||||
/// both client-local (no skew offset applies).
|
||||
/// Client `CLOCK_REALTIME` instant the AU was handed over by the core (post-FEC, decrypted)
|
||||
/// — the **received** measurement point of design/stats-unification.md. The decode stage is
|
||||
/// `decodedNs - receivedNs`, both client-local (no skew offset applies).
|
||||
public let receivedNs: Int64
|
||||
/// Client `CLOCK_REALTIME` instant this pull returned. `pulledNs - receivedNs` is the
|
||||
/// client-queue wait (kernel hand-off + FrameChannel dwell) — the term the HUD splits out
|
||||
/// so a client-side standing backlog can never masquerade as network latency again.
|
||||
public let pulledNs: Int64
|
||||
|
||||
/// `pulledNs` defaults to `receivedNs` (zero queue wait) for callers with no pull instant —
|
||||
/// the synthetic probe AUs and decode tests, where the split is meaningless.
|
||||
public init(
|
||||
data: Data, ptsNs: UInt64, frameIndex: UInt32, flags: UInt32,
|
||||
receivedNs: Int64, pulledNs: Int64? = nil
|
||||
) {
|
||||
self.data = data
|
||||
self.ptsNs = ptsNs
|
||||
self.frameIndex = frameIndex
|
||||
self.flags = flags
|
||||
self.receivedNs = receivedNs
|
||||
self.pulledNs = pulledNs ?? receivedNs
|
||||
}
|
||||
}
|
||||
|
||||
/// One Opus audio packet (48 kHz stereo, 5 ms frames) — decode with AVAudioConverter
|
||||
@@ -221,9 +200,6 @@ public final class PunktfunkConnection {
|
||||
/// core). The clip *sends* (`clipControl`/`clipOffer`/`clipServe`…) share this lock too:
|
||||
/// they're quick non-blocking enqueues, and a single lock keeps close() ordering simple.
|
||||
private let clipboardLock = NSLock()
|
||||
/// Serializes the (single) cursor pull thread against close() — both cursor planes are
|
||||
/// drained by ONE thread, so one lock covers them.
|
||||
private let cursorLock = NSLock()
|
||||
|
||||
/// Negotiated session mode (host-confirmed).
|
||||
public private(set) var width: UInt32 = 0
|
||||
@@ -384,106 +360,6 @@ public final class PunktfunkConnection {
|
||||
public var hostSupportsClipboard: Bool {
|
||||
hostCaps & UInt8(PUNKTFUNK_HOST_CAP_CLIPBOARD) != 0
|
||||
}
|
||||
|
||||
/// The host answered `HOST_CAP_CURSOR`: it stopped compositing the pointer and forwards
|
||||
/// shape/state on the cursor planes — the client MUST draw the cursor locally.
|
||||
/// `0x08` — the bit moved when `HOST_CAP_TEXT_INPUT` claimed `0x04` on main; testing the
|
||||
/// old bit would mistake a text-input-capable host (e.g. Windows) for a cursor grant.
|
||||
public var hostSupportsCursor: Bool {
|
||||
hostCaps & 0x08 != 0
|
||||
}
|
||||
|
||||
/// The host injects full-fidelity stylus input (`HOST_CAP_PEN`) — the gate for splitting
|
||||
/// Apple Pencil out of the touch path onto the pen plane (``sendPen(_:)``).
|
||||
public var hostSupportsPen: Bool {
|
||||
hostCaps & UInt8(PUNKTFUNK_HOST_CAP_PEN) != 0
|
||||
}
|
||||
|
||||
/// One forwarded host-cursor shape (the cursor channel, ABI v11): straight-alpha RGBA,
|
||||
/// `rgba.count == width * height * 4`, hotspot within the bitmap. Cache by `serial` —
|
||||
/// states reference shapes by it and a re-shown serial never resends pixels.
|
||||
public struct CursorShapeEvent: Sendable {
|
||||
public let serial: UInt32
|
||||
public let width: Int
|
||||
public let height: Int
|
||||
public let hotX: Int
|
||||
public let hotY: Int
|
||||
public let rgba: Data
|
||||
}
|
||||
|
||||
/// Per-host-tick cursor state: position (host video px, the pointer/hotspot point),
|
||||
/// visibility, and the host-driven relative-mode hint (an app grabbed/hid the pointer ⇒
|
||||
/// run captured relative; clear ⇒ absolute, reappearing at `x`/`y`). Latest-wins.
|
||||
public struct CursorStateEvent: Sendable {
|
||||
public let serial: UInt32
|
||||
public let visible: Bool
|
||||
public let relativeHint: Bool
|
||||
public let x: Int32
|
||||
public let y: Int32
|
||||
}
|
||||
|
||||
/// Pull the next forwarded cursor SHAPE (nil = timeout). Only a session connected with
|
||||
/// `clientCaps` cursor bit against a `hostSupportsCursor` host receives any. Drain shape
|
||||
/// AND state from ONE dedicated cursor thread (they share a lock).
|
||||
public func nextCursorShape(timeoutMs: UInt32 = 0) throws -> CursorShapeEvent? {
|
||||
cursorLock.lock()
|
||||
defer { cursorLock.unlock() }
|
||||
guard let h = liveHandle() else { throw PunktfunkClientError.closed }
|
||||
var out = PunktfunkCursorShape()
|
||||
let rc = punktfunk_connection_next_cursor_shape(h, &out, timeoutMs)
|
||||
switch rc {
|
||||
case statusOK:
|
||||
// Copy out of the ABI borrow (valid until the next shape call) immediately.
|
||||
let bytes = out.rgba.map { Data(bytes: $0, count: Int(out.len)) } ?? Data()
|
||||
return CursorShapeEvent(
|
||||
serial: out.serial, width: Int(out.w), height: Int(out.h),
|
||||
hotX: Int(out.hot_x), hotY: Int(out.hot_y), rgba: bytes)
|
||||
case statusNoFrame:
|
||||
return nil
|
||||
case statusClosed:
|
||||
throw PunktfunkClientError.closed
|
||||
default:
|
||||
throw PunktfunkClientError.status(rc)
|
||||
}
|
||||
}
|
||||
|
||||
/// Pull the next cursor STATE (nil = timeout). Latest-wins — drain the queue and apply
|
||||
/// only the newest. Same thread + gate as [`nextCursorShape`].
|
||||
public func nextCursorState(timeoutMs: UInt32 = 0) throws -> CursorStateEvent? {
|
||||
cursorLock.lock()
|
||||
defer { cursorLock.unlock() }
|
||||
guard let h = liveHandle() else { throw PunktfunkClientError.closed }
|
||||
var out = PunktfunkCursorState()
|
||||
let rc = punktfunk_connection_next_cursor_state(h, &out, timeoutMs)
|
||||
switch rc {
|
||||
case statusOK:
|
||||
return CursorStateEvent(
|
||||
serial: out.serial,
|
||||
visible: out.flags & 0x01 != 0,
|
||||
relativeHint: out.flags & 0x02 != 0,
|
||||
x: out.x, y: out.y)
|
||||
case statusNoFrame:
|
||||
return nil
|
||||
case statusClosed:
|
||||
throw PunktfunkClientError.closed
|
||||
default:
|
||||
throw PunktfunkClientError.status(rc)
|
||||
}
|
||||
}
|
||||
|
||||
/// Tell the host who renders the pointer (the §8 mid-stream mouse-model flip, ABI v12):
|
||||
/// `clientDraws = true` — this client draws it locally (the desktop mouse model; the host
|
||||
/// excludes the pointer from the video and forwards shape/state); `false` — the host
|
||||
/// composites it into the video (the capture model, full fidelity). Idempotent,
|
||||
/// latest-wins; harmless against hosts without the cursor cap. Fire-and-forget — errors
|
||||
/// are swallowed (a closed session is the only failure and it moots the flip).
|
||||
public func setCursorRender(clientDraws: Bool) {
|
||||
cursorLock.lock()
|
||||
defer { cursorLock.unlock() }
|
||||
guard let h = liveHandle() else { return }
|
||||
_ = punktfunk_connection_set_cursor_render(h, clientDraws)
|
||||
}
|
||||
|
||||
/// The resolved codec as a `VideoCodec` (H.264 / HEVC / AV1) — drives the bitstream framing
|
||||
/// (Annex-B NAL parsing vs the AV1 OBU repack).
|
||||
public var videoCodec: VideoCodec { VideoCodec(wire: resolvedCodec) }
|
||||
@@ -520,7 +396,6 @@ public final class PunktfunkConnection {
|
||||
audioChannels: UInt8 = 2,
|
||||
videoCodecs: UInt8 = 0x02, // PUNKTFUNK_CODEC_HEVC — the codecs this client can decode
|
||||
preferredCodec: UInt8 = 0, // 0 = auto; else PUNKTFUNK_CODEC_* soft preference
|
||||
clientCaps: UInt8 = 0, // ABI v11: PUNKTFUNK_CLIENT_CAP_CURSOR = render the host cursor locally
|
||||
launchID: String? = nil,
|
||||
timeoutMs: UInt32 = 10_000
|
||||
) throws {
|
||||
@@ -540,18 +415,18 @@ public final class PunktfunkConnection {
|
||||
withOptionalCString(launchID) { launch in
|
||||
if let pin = pinSHA256 {
|
||||
return pin.withUnsafeBytes { p in
|
||||
punktfunk_connect_ex9(
|
||||
punktfunk_connect_ex8(
|
||||
cs, port, width, height, refreshHz, compositor.rawValue,
|
||||
gamepad.rawValue, bitrateKbps, videoCaps, audioChannels,
|
||||
videoCodecs, preferredCodec, clientCaps, launch,
|
||||
videoCodecs, preferredCodec, launch,
|
||||
p.bindMemory(to: UInt8.self).baseAddress, &observed,
|
||||
cert, key, timeoutMs, &connectStatus)
|
||||
}
|
||||
}
|
||||
return punktfunk_connect_ex9(
|
||||
return punktfunk_connect_ex8(
|
||||
cs, port, width, height, refreshHz, compositor.rawValue,
|
||||
gamepad.rawValue, bitrateKbps, videoCaps, audioChannels,
|
||||
videoCodecs, preferredCodec, clientCaps, launch,
|
||||
videoCodecs, preferredCodec, launch,
|
||||
nil, &observed, cert, key, timeoutMs, &connectStatus)
|
||||
}
|
||||
}
|
||||
@@ -787,16 +662,11 @@ public final class PunktfunkConnection {
|
||||
let data = Data(bytes: base, count: Int(frame.len)) // copy: ptr valid only until next call
|
||||
var ts = timespec()
|
||||
clock_gettime(CLOCK_REALTIME, &ts)
|
||||
let pulledNs = Int64(ts.tv_sec) * 1_000_000_000 + Int64(ts.tv_nsec)
|
||||
// Receipt = the core's reassembly-completion stamp (ABI v9); the pull instant is
|
||||
// kept separately so the client-queue wait is its own measured term. 0 would mean a
|
||||
// pre-v9 core — impossible here (core and Kit ship in one binary), but fall back to
|
||||
// the pull instant rather than record a 1970 receipt.
|
||||
let receivedNs = frame.received_ns > 0 ? Int64(frame.received_ns) : pulledNs
|
||||
let receivedNs = Int64(ts.tv_sec) * 1_000_000_000 + Int64(ts.tv_nsec)
|
||||
return AccessUnit(
|
||||
data: data, ptsNs: frame.pts_ns,
|
||||
frameIndex: frame.frame_index, flags: frame.flags,
|
||||
receivedNs: receivedNs, pulledNs: pulledNs)
|
||||
receivedNs: receivedNs)
|
||||
case statusNoFrame:
|
||||
return nil
|
||||
case statusClosed:
|
||||
@@ -1141,19 +1011,6 @@ public final class PunktfunkConnection {
|
||||
_ = punktfunk_connection_send_input(h, &ev)
|
||||
}
|
||||
|
||||
/// Send one stylus sample batch (≤ `PUNKTFUNK_PEN_BATCH_MAX`, oldest first) on the pen
|
||||
/// plane. Gate on ``hostSupportsPen`` — the core refuses toward a host without the cap.
|
||||
/// Thread-safe; silently dropped after close (input is lossy by design).
|
||||
public func sendPen(_ samples: [PunktfunkPenSample]) {
|
||||
guard !samples.isEmpty else { return }
|
||||
abiLock.lock()
|
||||
defer { abiLock.unlock() }
|
||||
guard let h = handle, !closeRequested else { return }
|
||||
samples.withUnsafeBufferPointer { buf in
|
||||
_ = punktfunk_connection_send_pen(h, buf.baseAddress, UInt32(buf.count))
|
||||
}
|
||||
}
|
||||
|
||||
/// Signal a **deliberate** user-initiated quit before ``close()``: the connection closes with
|
||||
/// `QUIT_CLOSE_CODE` (81) so the host tears the session down immediately instead of holding the
|
||||
/// keep-alive linger for a reconnect. Call only from an explicit "Disconnect" action — NOT from a
|
||||
@@ -1176,12 +1033,10 @@ public final class PunktfunkConnection {
|
||||
feedbackLock.lock()
|
||||
statsLock.lock()
|
||||
clipboardLock.lock()
|
||||
cursorLock.lock()
|
||||
abiLock.lock()
|
||||
let h = handle
|
||||
handle = nil
|
||||
abiLock.unlock()
|
||||
cursorLock.unlock()
|
||||
clipboardLock.unlock()
|
||||
statsLock.unlock()
|
||||
feedbackLock.unlock()
|
||||
|
||||
@@ -55,13 +55,7 @@ public final class GamepadCapture {
|
||||
/// Wire pad index (GamepadManager's stable lowest-free assignment), threaded onto every
|
||||
/// event this controller sends — the low byte of `flags`.
|
||||
let pad: UInt32
|
||||
/// The controller KIND declared to the host (GamepadArrival) when the slot opened — the
|
||||
/// user's explicit "Controller type" setting when they picked one, else the detected
|
||||
/// kind (`GamepadManager.declaredKind(for:)`). NOT the physical pad's kind: local feedback
|
||||
/// keys off the live `GCController` subclass instead, so whatever the host DOES send is
|
||||
/// applied natively to the pad in the user's hands. What the host sends is bounded by the
|
||||
/// emulated type, though — a virtual DualShock 4 has no adaptive-trigger reports in its
|
||||
/// protocol, so emulating one gives those up by construction (rumble + lightbar remain).
|
||||
/// The controller KIND declared to the host (GamepadArrival) when the slot opened.
|
||||
let pref: PunktfunkConnection.GamepadType
|
||||
var buttons: UInt32 = 0
|
||||
var axes: [Int32] = [0, 0, 0, 0, 0, 0]
|
||||
@@ -172,7 +166,7 @@ public final class GamepadCapture {
|
||||
private func openSlot(_ dc: GamepadManager.DiscoveredController) {
|
||||
guard let pad = manager.padIndex(for: dc), let ext = dc.controller.extendedGamepad else { return }
|
||||
let c = dc.controller
|
||||
let slot = Slot(controller: c, pad: UInt32(pad), pref: manager.declaredKind(for: dc))
|
||||
let slot = Slot(controller: c, pad: UInt32(pad), pref: dc.kind)
|
||||
slots.append(slot)
|
||||
|
||||
ext.valueChangedHandler = { [weak self, weak slot] g, _ in
|
||||
@@ -198,12 +192,9 @@ public final class GamepadCapture {
|
||||
}
|
||||
}
|
||||
// Declare this pad's controller KIND before any of its input, so the host builds a
|
||||
// matching virtual device — the user's chosen type when they picked one, else per-pad
|
||||
// detection (mixed types — pad 0 a DualSense, pad 1 an Xbox pad). This declaration is
|
||||
// what the host actually builds from, so it MUST carry an explicit setting; the
|
||||
// handshake's session default is only the fallback for a pad that never declares. The
|
||||
// core re-sends it a few times against datagram loss; an older host ignores it and uses
|
||||
// the session-default kind. Then wake the host pad (pads are created lazily from the first
|
||||
// matching virtual device (mixed types — pad 0 a DualSense, pad 1 an Xbox pad). The core
|
||||
// re-sends it a few times against datagram loss; an older host ignores it and uses the
|
||||
// session-default kind. Then wake the host pad (pads are created lazily from the first
|
||||
// event; a DualSense's UHID handshake + initial lightbar write only start then).
|
||||
connection.send(.gamepadArrival(pref: slot.pref.rawValue, pad: slot.pad))
|
||||
connection.send(.gamepadAxis(GamepadWire.axisLSX, value: 0, pad: slot.pad))
|
||||
|
||||
@@ -131,40 +131,13 @@ public final class GamepadManager: ObservableObject {
|
||||
GCController.stopWirelessControllerDiscovery()
|
||||
}
|
||||
|
||||
/// The user's controller-type choice AS CHOSEN (not resolved) for the session being dialed —
|
||||
/// adopted by `resolveType` and read back by `declaredKind(for:)`. `.auto` = detect per pad.
|
||||
public private(set) var typeSetting: PunktfunkConnection.GamepadType = .auto
|
||||
|
||||
/// The kind to DECLARE to the host for one forwarded controller (its `GamepadArrival`).
|
||||
/// An explicit setting wins for every pad — the handshake's session default alone does NOT
|
||||
/// stick, because a current host honors the per-pad arrival over it (punktfunk-host's
|
||||
/// `Pads::set_kind`), so a client that declared only the detected kind here would silently
|
||||
/// undo the user's choice. `.auto` keeps per-pad detection, which is what makes a mixed
|
||||
/// session (pad 0 a DualSense, pad 1 an Xbox pad) honest.
|
||||
public func declaredKind(
|
||||
for controller: DiscoveredController
|
||||
) -> PunktfunkConnection.GamepadType {
|
||||
Self.declaredKind(setting: typeSetting, detected: controller.kind)
|
||||
}
|
||||
|
||||
/// The pure fold behind `declaredKind(for:)` (pf-client-core's `declared_kind`).
|
||||
nonisolated static func declaredKind(
|
||||
setting: PunktfunkConnection.GamepadType,
|
||||
detected: PunktfunkConnection.GamepadType
|
||||
) -> PunktfunkConnection.GamepadType {
|
||||
setting == .auto ? detected : setting
|
||||
}
|
||||
|
||||
/// Connect-time resolution of the user's controller-type setting: an explicit choice
|
||||
/// wins; `.auto` matches the virtual pad to the active physical controller (DualSense →
|
||||
/// DualSense, DualShock 4 → DualShock 4, an Xbox pad → Xbox One, anything else → Xbox
|
||||
/// 360); no controller at all defers to the host. Called once per dial with the RAW setting,
|
||||
/// which it also adopts for `declaredKind(for:)` so the handshake default and every pad's
|
||||
/// arrival can never disagree about an explicit choice.
|
||||
/// 360); no controller at all defers to the host.
|
||||
public func resolveType(
|
||||
setting: PunktfunkConnection.GamepadType
|
||||
) -> PunktfunkConnection.GamepadType {
|
||||
typeSetting = setting
|
||||
guard setting == .auto else { return setting }
|
||||
// Refresh from the LIVE controller list first. `active` is otherwise only populated by the
|
||||
// async `.GCControllerDidConnect` notification, so at connect time it can still be nil even
|
||||
|
||||
@@ -86,13 +86,6 @@ public final class InputCapture {
|
||||
/// its Esc suppression need it in both states).
|
||||
private var cmdKeysDown: Set<UInt32> = []
|
||||
|
||||
#if !os(macOS)
|
||||
/// The key currently auto-repeating, and the timer driving it. iOS/tvOS only — see
|
||||
/// `startAutoRepeat`. Main-queue only, like every other field here.
|
||||
private var autoRepeatVK: UInt32?
|
||||
private var autoRepeatTimer: Timer?
|
||||
#endif
|
||||
|
||||
/// Physical Control/Option/Shift keys currently held (Windows VKs, both L/R sides). iPad only:
|
||||
/// the ⌃⌥⇧Q release chord is recognized from the HID stream here (iOS has no NSEvent monitor,
|
||||
/// like the ⌘⎋ toggle), so it needs the live modifier state — tracked in both forwarding states,
|
||||
@@ -117,11 +110,11 @@ public final class InputCapture {
|
||||
/// event itself is swallowed). Main queue.
|
||||
public var onToggleCapture: (() -> Void)?
|
||||
|
||||
/// Fired on ⌃⌥⇧M (the mouse-model flip, capture ⇄ desktop — cross-client parity with the
|
||||
/// SDL clients' Ctrl+Alt+Shift+M; detected here, like ⌘⎋, so it works regardless of the
|
||||
/// current capture state and the event itself is swallowed). macOS only; the
|
||||
/// absolute-vs-relative forwarding lives entirely in StreamLayerView. Main queue.
|
||||
public var onToggleMouseMode: (() -> Void)?
|
||||
/// Fired on ⌘⇧C (the client-side-cursor toggle — flips between the captured/disassociated
|
||||
/// relative path and the visible-cursor absolute path; detected here, like ⌘⎋, so it works
|
||||
/// regardless of the current capture state and the event itself is swallowed). macOS only;
|
||||
/// the absolute-vs-relative forwarding lives entirely in StreamLayerView. Main queue.
|
||||
public var onToggleCursor: (() -> Void)?
|
||||
|
||||
/// The cross-client combos (Windows/Linux parity: Ctrl+Alt+Shift+Q/D/S), fired from the macOS
|
||||
/// keyDown monitor only WHILE FORWARDING — that's the state in which the app's menu (which
|
||||
@@ -252,14 +245,13 @@ public final class InputCapture {
|
||||
self.onToggleCapture?()
|
||||
return nil
|
||||
}
|
||||
// ⌃⌥⇧M flips the mouse model (capture ⇄ desktop — the SDL clients' identical
|
||||
// chord). Detected in both capture states, like ⌘⎋, so the model can be set
|
||||
// before engaging. keyCode 46 = kVK_ANSI_M; layout-independent. Suppress the M
|
||||
// (latched like ⌘⎋'s Esc) so it doesn't type into the host, and swallow the
|
||||
// event so it doesn't beep.
|
||||
if event.keyCode == 46 /* M */, flags == [.control, .option, .shift] {
|
||||
self.suppressedVK = 0x4D // VK_M — the same physical M is en route via GC
|
||||
self.onToggleMouseMode?()
|
||||
// ⌘⇧C toggles the client-side cursor (visible-cursor absolute path vs the
|
||||
// captured relative path). keyCode 8 = kVK_ANSI_C; layout-independent so it
|
||||
// fires the same on any keyboard. Suppress the C (latched like ⌘⎋'s Esc) so it
|
||||
// doesn't type into the host, and swallow the event so it doesn't beep.
|
||||
if event.keyCode == 8 /* C */, flags == [.command, .shift] {
|
||||
self.suppressedVK = 0x43 // VK_C — the same physical C is en route via GC
|
||||
self.onToggleCursor?()
|
||||
return nil
|
||||
}
|
||||
// The cross-client combos (Ctrl+Alt+Shift+Q/D/S — the same set every other
|
||||
@@ -329,9 +321,6 @@ public final class InputCapture {
|
||||
}
|
||||
mice.removeAll()
|
||||
keyboards.removeAll()
|
||||
#if !os(macOS)
|
||||
stopAutoRepeat()
|
||||
#endif
|
||||
}
|
||||
|
||||
deinit { stop() }
|
||||
@@ -340,9 +329,6 @@ public final class InputCapture {
|
||||
/// and modifier/latch tracking (GC delivers nothing while inactive, so a ⌘ released
|
||||
/// in another app would otherwise stay "held" here forever — hijacking Esc).
|
||||
private func releaseAll() {
|
||||
#if !os(macOS)
|
||||
stopAutoRepeat() // before the releases below, so the ticker can't outlive the key-up
|
||||
#endif
|
||||
cmdKeysDown.removeAll()
|
||||
chordModifiersDown.removeAll()
|
||||
suppressedVK = nil
|
||||
@@ -360,58 +346,6 @@ public final class InputCapture {
|
||||
residualScrollY = 0
|
||||
}
|
||||
|
||||
#if !os(macOS)
|
||||
/// Windows VKs that must never auto-repeat: the modifiers (a held Shift is a state, not a
|
||||
/// stream of presses) and the lock keys (each repeat would toggle the light again).
|
||||
private static let noAutoRepeatVKs: Set<UInt32> = [
|
||||
0x10, 0xA0, 0xA1, // Shift, LShift, RShift
|
||||
0x11, 0xA2, 0xA3, // Control, LControl, RControl
|
||||
0x12, 0xA4, 0xA5, // Alt, LAlt, RAlt
|
||||
0x5B, 0x5C, // LWin, RWin
|
||||
0x14, 0x90, 0x91, // CapsLock, NumLock, ScrollLock
|
||||
]
|
||||
|
||||
/// Start (or hand over) the held-key auto-repeat, matching a real keyboard's delay-then-rate.
|
||||
///
|
||||
/// GameController reports a key ONCE on press and once on release — it has no repeat channel —
|
||||
/// and the host injects exactly what it is told, so nothing downstream ever turns a held key
|
||||
/// into a stream of presses. Holding Backspace deleted a single character. macOS is unaffected:
|
||||
/// its NSEvent path already receives the window server's own repeats and forwards them.
|
||||
///
|
||||
/// Only the newest key repeats, which is what a hardware keyboard does — pressing a second key
|
||||
/// takes the repeat over from the first. Timings are the iOS/macOS defaults (~0.5 s delay,
|
||||
/// ~25 Hz); `.common` keeps it running while a scroll or gesture is tracking.
|
||||
private func startAutoRepeat(_ vk: UInt32) {
|
||||
guard !Self.noAutoRepeatVKs.contains(vk) else { return }
|
||||
stopAutoRepeat()
|
||||
autoRepeatVK = vk
|
||||
let timer = Timer(timeInterval: 0.5, repeats: false) { [weak self] _ in
|
||||
guard let self, self.autoRepeatVK == vk else { return }
|
||||
let ticker = Timer(timeInterval: 0.04, repeats: true) { [weak self] _ in
|
||||
// Stop the moment the key is no longer held — a release that raced the timer, or a
|
||||
// releaseAll from a blur, must not keep typing into the host.
|
||||
guard let self, self.autoRepeatVK == vk, self.forwarding,
|
||||
self.pressedVKs.contains(vk)
|
||||
else {
|
||||
self?.stopAutoRepeat()
|
||||
return
|
||||
}
|
||||
self.emitKey(vk, down: true)
|
||||
}
|
||||
self.autoRepeatTimer = ticker
|
||||
RunLoop.main.add(ticker, forMode: .common)
|
||||
}
|
||||
autoRepeatTimer = timer
|
||||
RunLoop.main.add(timer, forMode: .common)
|
||||
}
|
||||
|
||||
private func stopAutoRepeat() {
|
||||
autoRepeatTimer?.invalidate()
|
||||
autoRepeatTimer = nil
|
||||
autoRepeatVK = nil
|
||||
}
|
||||
#endif
|
||||
|
||||
/// The single wire boundary for a key event. Every `.key` send funnels through here so the
|
||||
/// active location-based modifier layout is applied in exactly one place while all internal
|
||||
/// press/release bookkeeping (`pressedVKs`, `cmdKeysDown`, `resolveModifier`'s `isDown`) stays on
|
||||
@@ -599,24 +533,16 @@ public final class InputCapture {
|
||||
}
|
||||
}
|
||||
}
|
||||
// Scroll WHEEL, tvOS only. GCMouse's scroll dpad reports raw device deltas, +y up / +x
|
||||
// right — the host's WHEEL convention already, one unit per notch → ×120 (WHEEL_DELTA),
|
||||
// residual-accumulated by sendScroll.
|
||||
//
|
||||
// iOS deliberately installs no handler here and takes ALL scroll from the stream view's
|
||||
// pan recognizer instead — the same one that carries trackpad two-finger scrolling, which
|
||||
// is gesture-based and never reaches GameController. That recognizer sees a plain wheel
|
||||
// too, and unlike this raw axis its deltas already carry the system's Natural Scrolling
|
||||
// preference, so routing everything through it is what makes the setting apply under
|
||||
// pointer lock. Installing both would double-send every wheel notch. (macOS has its own
|
||||
// path: StreamLayerView.scrollWheel.)
|
||||
#if os(tvOS)
|
||||
// Scroll WHEEL (plain HID mice) while pointer-locked: GCMouse's scroll dpad reports
|
||||
// wheel deltas here, +y up / +x right — already the host's WHEEL convention, one unit
|
||||
// per notch → ×120 (WHEEL_DELTA), residual-accumulated by sendScroll. (Trackpad
|
||||
// two-finger scrolling is gesture-based and does NOT reach GameController — that
|
||||
// arrives via the stream view's scroll pan recognizer; on macOS, via scrollWheel.)
|
||||
input.scroll.valueChangedHandler = { [weak self] _, dx, dy in
|
||||
guard let self, self.forwarding, self.gcMouseForwarding else { return }
|
||||
self.sendScroll(dx: dx * 120, dy: dy * 120)
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Forward relative mouse motion (macOS). Fed by StreamLayerView's NSEvent monitor —
|
||||
@@ -749,14 +675,6 @@ public final class InputCapture {
|
||||
self.pressedVKs.remove(vk)
|
||||
}
|
||||
self.emitKey(vk, down: pressed)
|
||||
// GC has no repeat channel, so a held key becomes a repeat here (see startAutoRepeat).
|
||||
// A release only cancels the repeat if it is THIS key's — releasing an older key while
|
||||
// a newer one is still held must leave the newer one repeating.
|
||||
if pressed {
|
||||
self.startAutoRepeat(vk)
|
||||
} else if self.autoRepeatVK == vk {
|
||||
self.stopAutoRepeat()
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
/// How a physical mouse drives the host — the cross-client mouse model (the SDL clients'
|
||||
/// `MouseMode` / `Settings::mouse_mode`, design/remote-desktop-sweep.md M1). Stored stringly
|
||||
/// under `DefaultsKey.mouseMode`.
|
||||
public enum MouseInputMode: String, CaseIterable, Sendable {
|
||||
/// Pointer capture (disassociated, hidden cursor, relative deltas) — the game model,
|
||||
/// and the default: the only cursor you see is the host's.
|
||||
case capture
|
||||
/// Absolute pointer, uncaptured: the cursor enters and leaves the stream freely and
|
||||
/// motion is forwarded as absolute positions through the letterbox. The remote desktop
|
||||
/// model. Requires a host injector with absolute support (not gamescope).
|
||||
case desktop
|
||||
}
|
||||
@@ -23,34 +23,6 @@ import os
|
||||
|
||||
private let presenterLog = Logger(subsystem: "io.unom.punktfunk", category: "presenter")
|
||||
|
||||
#if os(macOS)
|
||||
/// HOW a windowed (composited) macOS session pushes finished frames to glass — the DCP
|
||||
/// "mismatched swapID's" kernel-panic saga's mechanism picker. Fullscreen always presents
|
||||
/// `async` (direct-scanout promotion, lowest latency, no panic reports there); the windowed
|
||||
/// mechanism is resolved per session by SessionPresenter (user setting +
|
||||
/// PUNKTFUNK_WINDOWED_PRESENT env override) and routed here via `setWindowedPresent`.
|
||||
///
|
||||
/// - `async`: the CAMetalLayer image queue (`commandBuffer.present`) — the fastest composited
|
||||
/// path and the PANIC TRIGGER on high-refresh displays (the out-of-band swaps race
|
||||
/// WindowServer's compositor; it survived glass pacing and every codec).
|
||||
/// - `transaction`: `CAMetalLayer.presentsWithTransaction` — the swap commits WITH the layer
|
||||
/// tree, in lockstep with the compositor (Apple's documented remedy; validated no-panic on
|
||||
/// the 240 Hz repro machine). The present is committed from the RENDER thread inside an
|
||||
/// explicit CATransaction + flush — see `encodePresent` for why that beats the original
|
||||
/// main-thread hop.
|
||||
/// - `surface`: no image queue at all — render into a pooled IOSurface and swap it into a plain
|
||||
/// CALayer's `contents` (the f407f418 PyroWave mitigation, resurrected format-aware:
|
||||
/// rgba16Float + PQ tagging keeps HDR). WindowServer treats it as ordinary layer damage on
|
||||
/// its own composite cadence. PROTOTYPE: whether the compositor honors PQ/EDR for plain-layer
|
||||
/// IOSurface contents still needs an on-glass eyeball — the metal layer stays underneath with
|
||||
/// `wantsExtendedDynamicRangeContent` as the EDR anchor.
|
||||
enum WindowedPresentMode: String, Sendable {
|
||||
case async
|
||||
case transaction
|
||||
case surface
|
||||
}
|
||||
#endif
|
||||
|
||||
/// HDR reference white (BT.2408 "HDR Reference White"): the absolute luminance, in nits, that the
|
||||
/// PQ signal's diffuse white sits at. Passed to `CAEDRMetadata.hdr10(opticalOutputScale:)`, it anchors
|
||||
/// 203-nit diffuse white at EDR 1.0 (the display's SDR-white level) and lets the system tone-map the
|
||||
@@ -226,8 +198,8 @@ fragment float4 pf_frag_hdr(VOut in [[stage_in]],
|
||||
// in a genuine HDR10 output, PQ passthrough is the correct emission and the TV tone-maps.)
|
||||
// The shared PQ→display-referred-SDR tail (see pf_frag_hdr_tv's rationale above): ST 2084
|
||||
// EOTF → 203-nit-anchored scene light → BT.2020→709 primaries → extended-Reinhard rolloff →
|
||||
// BT.709 OETF. Used by the tvOS biplanar tone-map and the tvOS planar (PyroWave) tone-map (the
|
||||
// no-HDR-headroom fallback). macOS keeps real HDR windowed now — see `WindowedPresentMode`.
|
||||
// BT.709 OETF. Used by the tvOS biplanar tone-map and the planar (PyroWave) tone-map — the
|
||||
// latter also on macOS windowed sessions, whose IOSurface present path is BGRA8-only.
|
||||
static inline float3 pqToSdr(float3 pq) {
|
||||
const float m1 = 2610.0/16384.0;
|
||||
const float m2 = 78.84375;
|
||||
@@ -258,7 +230,8 @@ fragment float4 pf_frag_hdr_tv(VOut in [[stage_in]],
|
||||
|
||||
// PyroWave planar HDR tone-map: three separate R16 planes (P010-style studio codes; the rows
|
||||
// fold in depth-10 MSB packing) → PQ R′G′B′ → the shared SDR tail. Used when a PQ pyrowave
|
||||
// stream must land on an 8-bit surface: tvOS without HDR headroom. The passthrough planar
|
||||
// stream must land on an 8-bit surface: tvOS without HDR headroom, and macOS WINDOWED sessions
|
||||
// (the IOSurface present path — the DCP-panic mitigation — is BGRA8). The passthrough planar
|
||||
// HDR pipeline reuses pf_frag_planar itself on an rgba16Float drawable (identical math — the
|
||||
// layer's itur_2100_PQ colour space + EDR metadata do the interpretation).
|
||||
fragment float4 pf_frag_planar_tm(VOut in [[stage_in]],
|
||||
@@ -286,51 +259,21 @@ public final class MetalVideoPresenter {
|
||||
public let layer: CAMetalLayer
|
||||
|
||||
#if os(macOS)
|
||||
/// WINDOWED-mode present coordination — the macOS DCP KERNEL PANIC mitigation.
|
||||
/// The WINDOWED-mode PyroWave present target: a plain CALayer sized like `layer` (installed
|
||||
/// as a sibling ABOVE it), fed IOSurfaces via `contents` inside ordinary CATransactions.
|
||||
///
|
||||
/// The panic ("mismatched swapID's" @UnifiedPipeline.cpp, WindowServer dies, machine reboots):
|
||||
/// the CAMetalLayer's ASYNCHRONOUS image queue (`commandBuffer.present(drawable)` — an
|
||||
/// out-of-band flip, mandatory with `displaySyncEnabled=false`) diverges from WindowServer's
|
||||
/// compositor on a high-refresh COMPOSITED (windowed) session — the compositor's notion of the
|
||||
/// current swap and the layer's queued swap disagree, and the DCP asserts. It survived glass
|
||||
/// pacing: a fully serialized one-in-flight present stream still panicked a 240 Hz Mac Studio
|
||||
/// (2026-07-18, PyroWave), and a windowed HEVC session panicked the same machine 2026-07-21 —
|
||||
/// so it is the async image queue itself, at any pacing or codec, not a present rate.
|
||||
///
|
||||
/// The fix keeps the full render path (rgba16Float / PQ / EDR — real HDR is preserved) and
|
||||
/// only changes HOW the drawable is presented: `CAMetalLayer.presentsWithTransaction`. With it
|
||||
/// set, we don't hand the drawable to the command buffer; we commit, wait until scheduled, then
|
||||
/// call `drawable.present()` INSIDE a CATransaction — the present is enrolled in Core
|
||||
/// Animation's transaction and committed together with the layer tree, so the swap stays in
|
||||
/// lockstep with the compositor instead of racing it (Apple's documented remedy for Metal
|
||||
/// presentation drifting out of sync with CA). Fullscreen keeps the async path (direct-scanout
|
||||
/// promotion, lowest latency, no compositor and no panic reports there).
|
||||
///
|
||||
/// 2026-07-21 latency rework: the mitigation MECHANISM is now a three-way pick
|
||||
/// (`WindowedPresentMode`) and the transactional present commits from the RENDER thread —
|
||||
/// see `encodePresent`. Staged under `stagingLock` (main pushes it via
|
||||
/// `setComposited`→`setWindowedPresent`); the render thread drains it and toggles the layer
|
||||
/// property + present style. `Active` is the render-thread copy so the layer property flips
|
||||
/// exactly once per mode change.
|
||||
private var windowedPresentStaged: WindowedPresentMode = .async
|
||||
private var windowedPresentActive: WindowedPresentMode = .async
|
||||
|
||||
/// PUNKTFUNK_TXN_PRESENT=main — the ORIGINAL transactional present (commit →
|
||||
/// waitUntilScheduled → hop to the MAIN thread and present inside its CATransaction), kept
|
||||
/// as a field A/B lever. The default is the render-thread commit: the present harness
|
||||
/// (2026-07-21, this saga) measured the main hop landing a runloop turn late on a busy main
|
||||
/// thread, and an ACTIVE implicit transaction there NESTS the explicit one — presents batch
|
||||
/// at runloop-iteration rate (the field's presents=55 @ fps=240, display_p50 18.6 ms).
|
||||
/// Off-main commits measured immune to main-thread churn (~10 ms glass p50 at 240 Hz
|
||||
/// full-size vs 14+ ms under a churned main hop).
|
||||
private let txnPresentOnMain =
|
||||
ProcessInfo.processInfo.environment["PUNKTFUNK_TXN_PRESENT"] == "main"
|
||||
|
||||
/// The WINDOWED-mode `surface` present target: a plain CALayer sized like `layer` (installed
|
||||
/// as a sibling ABOVE it by SessionPresenter), fed IOSurfaces via `contents` inside explicit
|
||||
/// CATransactions. Transparent (nil contents) whenever surface mode is off, so the metal
|
||||
/// layer below shows through. See `WindowedPresentMode.surface`.
|
||||
let surfaceLayer: CALayer = {
|
||||
/// Why this exists — the macOS DCP KERNEL PANIC ("mismatched swapID's" @UnifiedPipeline.cpp,
|
||||
/// WindowServer dies, machine reboots): out-of-band CAMetalLayer image-queue swaps into a
|
||||
/// COMPOSITED (windowed) session race WindowServer's own swap submissions on high-refresh
|
||||
/// displays, and the race survives glass pacing — a fully serialized one-in-flight present
|
||||
/// stream still panicked a 240 Hz Mac Studio (2026-07-18, twice). So in windowed mode we stop
|
||||
/// using the image queue entirely and present the way video players do: render the planar CSC
|
||||
/// into an IOSurface pool and swap `contents` on main — WindowServer treats it as ordinary
|
||||
/// damage on its own composite cadence, coalescing faster-than-refresh updates instead of
|
||||
/// latching queue swaps mid-cycle. Fullscreen keeps the CAMetalLayer path (direct-scanout
|
||||
/// promotion, no compositing, no panic reports). Contents updates are transparent to the
|
||||
/// layer below when nil, so flipping modes just covers/uncovers the metal layer.
|
||||
public let surfaceLayer: CALayer = {
|
||||
let l = CALayer()
|
||||
l.contentsGravity = .resize // frame is already aspect-fit + pixel-snapped by layout
|
||||
l.isOpaque = true
|
||||
@@ -338,8 +281,8 @@ public final class MetalVideoPresenter {
|
||||
return l
|
||||
}()
|
||||
|
||||
/// One IOSurface-backed render target of the windowed surface-present pool. All pool state
|
||||
/// is RENDER-THREAD confined; only the immutable surface refs cross threads (contents swap).
|
||||
/// One IOSurface-backed render target of the windowed present pool. All pool state is
|
||||
/// RENDER-THREAD confined; only the immutable surface refs cross to main (contents swap).
|
||||
private struct SurfaceSlot {
|
||||
let surface: IOSurfaceRef
|
||||
let texture: MTLTexture
|
||||
@@ -349,52 +292,15 @@ public final class MetalVideoPresenter {
|
||||
|
||||
private var surfacePool: [SurfaceSlot] = []
|
||||
private var surfacePoolSize: CGSize = .zero
|
||||
private var surfacePoolHDR = false
|
||||
private var surfaceSeq: UInt64 = 0
|
||||
/// Index of the slot most recently handed to the layer — never rewritten next, even if its
|
||||
/// use count already dropped (the compositor may still be scanning out the previous frame).
|
||||
private var lastHandedOff: Int?
|
||||
|
||||
/// Once-per-second decomposition of the ACTIVE windowed present path (the field-diagnosis
|
||||
/// half of the DCP-latency work): scheduled/completed wait + commit/flush cost per present,
|
||||
/// and how many presents/swaps were issued. The pf-present line shows the GLASS side
|
||||
/// (latchMs / dropped); this shows the ISSUE side. Logged via `presenterLog` only while a
|
||||
/// windowed mechanism is active (zero cost fullscreen). Lock-guarded: transaction mode
|
||||
/// records from the render thread, surface mode from Metal completion threads.
|
||||
private final class WindowedPresentDiag: @unchecked Sendable {
|
||||
private let lock = NSLock()
|
||||
private var presents = 0
|
||||
private var schedMs: [Double] = []
|
||||
private var commitMs: [Double] = []
|
||||
private var last = CACurrentMediaTime()
|
||||
|
||||
func record(schedMs sched: Double, commitMs commit: Double, mode: WindowedPresentMode) {
|
||||
lock.lock()
|
||||
presents += 1
|
||||
schedMs.append(sched)
|
||||
commitMs.append(commit)
|
||||
let now = CACurrentMediaTime()
|
||||
guard now - last >= 1 else {
|
||||
lock.unlock()
|
||||
return
|
||||
}
|
||||
last = now
|
||||
let sSched = schedMs.sorted()
|
||||
let sCommit = commitMs.sorted()
|
||||
let line = String(
|
||||
format: "pf-windowed mode=%@ presents=%d schedMs p50=%.2f max=%.2f "
|
||||
+ "commitMs p50=%.2f max=%.2f",
|
||||
mode.rawValue, presents, sSched[sSched.count / 2], sSched.last ?? 0,
|
||||
sCommit[sCommit.count / 2], sCommit.last ?? 0)
|
||||
presents = 0
|
||||
schedMs.removeAll(keepingCapacity: true)
|
||||
commitMs.removeAll(keepingCapacity: true)
|
||||
lock.unlock()
|
||||
presenterLog.info("\(line, privacy: .public)")
|
||||
}
|
||||
}
|
||||
|
||||
private let windowedDiag = WindowedPresentDiag()
|
||||
/// Staged (under `stagingLock`, like every cross-thread input): the hosting view's windowed
|
||||
/// vs fullscreen state, pushed from main via `setSurfacePresents`. Drained in `renderPlanar`.
|
||||
private var surfacePresentsStaged = false
|
||||
/// Render-thread copy, so pool teardown happens exactly once on a mode flip.
|
||||
private var surfacePresentsActive = false
|
||||
#endif
|
||||
|
||||
private let device: MTLDevice
|
||||
@@ -410,7 +316,7 @@ public final class MetalVideoPresenter {
|
||||
private let pipelinePlanar: MTLRenderPipelineState
|
||||
/// PyroWave planar HDR passthrough (pf_frag_planar → rgba16Float; the layer's PQ colour
|
||||
/// space + EDR interpret the samples) and the planar PQ→SDR tone-map (pf_frag_planar_tm →
|
||||
/// bgra8; tvOS without HDR headroom).
|
||||
/// bgra8; tvOS without headroom + macOS windowed IOSurface presents).
|
||||
private let pipelinePlanarHDR: MTLRenderPipelineState
|
||||
private let pipelinePlanarToneMap: MTLRenderPipelineState
|
||||
private var textureCache: CVMetalTextureCache?
|
||||
@@ -685,14 +591,13 @@ public final class MetalVideoPresenter {
|
||||
}
|
||||
|
||||
#if os(macOS)
|
||||
/// Park the windowed present mechanism (MAIN thread — the hosting view pushes its window
|
||||
/// state on every layout; SessionPresenter resolves the mechanism per session). `.async` =
|
||||
/// FULLSCREEN (or the user opted out of the mitigation): the image queue. `.transaction` /
|
||||
/// `.surface` = COMPOSITED (windowed) mitigation mechanisms — see `WindowedPresentMode`.
|
||||
/// Park the windowed-vs-fullscreen present routing (MAIN thread — the hosting view pushes its
|
||||
/// window state on every layout). true = PyroWave frames present via `surfaceLayer` contents
|
||||
/// (the DCP swapID-panic mitigation — see `surfaceLayer`); false = the CAMetalLayer path.
|
||||
/// Applied by the render thread on the next frame, like every other staged value here.
|
||||
func setWindowedPresent(_ mode: WindowedPresentMode) {
|
||||
public func setSurfacePresents(_ on: Bool) {
|
||||
stagingLock.lock()
|
||||
windowedPresentStaged = mode
|
||||
surfacePresentsStaged = on
|
||||
stagingLock.unlock()
|
||||
}
|
||||
#endif
|
||||
@@ -829,12 +734,36 @@ public final class MetalVideoPresenter {
|
||||
) -> Bool {
|
||||
stagingLock.lock()
|
||||
let targetFromLayout = drawableTarget
|
||||
#if os(macOS)
|
||||
let surfaceMode = surfacePresentsStaged
|
||||
#endif
|
||||
stagingLock.unlock()
|
||||
// A PQ (HDR) pyrowave stream drives the same layer/EDR machinery as the biplanar path —
|
||||
// including macOS windowed sessions, which keep real HDR (the DCP mitigation is the
|
||||
// transactional present in `encodePresent`, not a colour downgrade).
|
||||
// A PQ (HDR) pyrowave stream drives the same layer/EDR machinery as the biplanar path;
|
||||
// macOS WINDOWED sessions stay on the SDR layer (the IOSurface path tone-maps in-shader).
|
||||
#if os(macOS)
|
||||
configure(hdr: planes.pq && !surfaceMode)
|
||||
#else
|
||||
configure(hdr: planes.pq)
|
||||
#endif
|
||||
var csc = planes.csc
|
||||
#if os(macOS)
|
||||
if surfaceMode != surfacePresentsActive {
|
||||
surfacePresentsActive = surfaceMode
|
||||
presenterLog.info(
|
||||
"stage2: windowed surface presents \(surfaceMode ? "ON" : "OFF", privacy: .public) (PyroWave DCP-panic mitigation)")
|
||||
if !surfaceMode {
|
||||
// Back to the metal path (fullscreen): drop the pool — at 5K it holds >100 MB,
|
||||
// and re-entering windowed mode rebuilds it in one frame.
|
||||
surfacePool.removeAll()
|
||||
surfacePoolSize = .zero
|
||||
lastHandedOff = nil
|
||||
}
|
||||
}
|
||||
if surfaceMode {
|
||||
return renderPlanarToSurface(
|
||||
planes, targetFromLayout: targetFromLayout, csc: &csc, onPresented: onPresented)
|
||||
}
|
||||
#endif
|
||||
// PQ passthrough needs the HDR drawable; a PQ frame while the drawable is (still)
|
||||
// 8-bit — tvOS without display headroom, or a not-yet-flipped layer — tone-maps
|
||||
// in-shader instead (the pipeline must match the drawable's pixel format).
|
||||
@@ -863,6 +792,118 @@ public final class MetalVideoPresenter {
|
||||
}
|
||||
}
|
||||
|
||||
#if os(macOS)
|
||||
/// The windowed-mode present tail (see `surfaceLayer` for why this path exists): render the
|
||||
/// planar CSC into a pooled IOSurface and hand it to `surfaceLayer.contents` on MAIN inside a
|
||||
/// plain CATransaction — an ordinary damaged-layer update on WindowServer's own composite
|
||||
/// cadence, no CAMetalLayer image-queue swap anywhere. `presentAtMediaTime` doesn't apply
|
||||
/// (the compositor paces); `onPresented` fires after the contents swap is committed, stamped
|
||||
/// with CLOCK_REALTIME then — the closest observable analogue of "reached glass" here (the
|
||||
/// composite follows within a refresh, so the meters' display stage reads slightly optimistic).
|
||||
private func renderPlanarToSurface(
|
||||
_ planes: WaveletPlanes, targetFromLayout: CGSize, csc: inout CscUniform,
|
||||
onPresented: ((Int64?) -> Void)?
|
||||
) -> Bool {
|
||||
let decodedSize = CGSize(width: planes.width, height: planes.height)
|
||||
let targetSize = (targetFromLayout.width > 0 && targetFromLayout.height > 0)
|
||||
? targetFromLayout : decodedSize
|
||||
ensureSurfacePool(size: targetSize)
|
||||
guard let slotIndex = takeSurfaceSlot(),
|
||||
let commandBuffer = queue.makeCommandBuffer()
|
||||
else { return false }
|
||||
let slot = surfacePool[slotIndex]
|
||||
|
||||
let pass = MTLRenderPassDescriptor()
|
||||
pass.colorAttachments[0].texture = slot.texture
|
||||
pass.colorAttachments[0].loadAction = .clear
|
||||
pass.colorAttachments[0].clearColor = MTLClearColor(red: 0, green: 0, blue: 0, alpha: 1)
|
||||
pass.colorAttachments[0].storeAction = .store
|
||||
guard let encoder = commandBuffer.makeRenderCommandEncoder(descriptor: pass) else {
|
||||
return false
|
||||
}
|
||||
encoder.setRenderPipelineState(planes.pq ? pipelinePlanarToneMap : pipelinePlanar)
|
||||
encoder.setFragmentTexture(planes.y, index: 0)
|
||||
encoder.setFragmentTexture(planes.cb, index: 1)
|
||||
encoder.setFragmentTexture(planes.cr, index: 2)
|
||||
encoder.setFragmentBytes(&csc, length: MemoryLayout<CscUniform>.stride, index: 0)
|
||||
encoder.drawPrimitives(type: .triangle, vertexStart: 0, vertexCount: 3)
|
||||
encoder.endEncoding()
|
||||
let surface = slot.surface
|
||||
let surfaceLayer = surfaceLayer // captured directly — the handler must not retain self
|
||||
let keepAlive: [Any] = [planes.y, planes.cb, planes.cr]
|
||||
commandBuffer.addCompletedHandler { _ in
|
||||
_ = keepAlive // ring textures pinned until the GPU finished sampling
|
||||
DispatchQueue.main.async {
|
||||
CATransaction.begin()
|
||||
CATransaction.setDisableActions(true)
|
||||
surfaceLayer.contents = surface
|
||||
CATransaction.commit()
|
||||
onPresented?(
|
||||
Stage2Pipeline.realtimeNs(forDisplayLinkTimestamp: CACurrentMediaTime()))
|
||||
}
|
||||
}
|
||||
commandBuffer.commit()
|
||||
lastHandedOff = slotIndex
|
||||
return true
|
||||
}
|
||||
|
||||
/// (Re)build the pool at `size` — 4 BGRA8 IOSurface render targets (one on glass, one queued
|
||||
/// in CA, one rendering, one spare). RENDER THREAD. A failed allocation leaves the pool empty;
|
||||
/// the caller returns false and the ring's putBack + display-link retry take over.
|
||||
private func ensureSurfacePool(size: CGSize) {
|
||||
guard size != surfacePoolSize else { return }
|
||||
surfacePool.removeAll()
|
||||
surfacePoolSize = size
|
||||
lastHandedOff = nil
|
||||
let w = Int(size.width)
|
||||
let h = Int(size.height)
|
||||
guard w > 0, h > 0 else { return }
|
||||
// 256-byte row alignment satisfies both IOSurface and Metal linear-texture rules.
|
||||
let bytesPerRow = ((w * 4) + 255) & ~255
|
||||
let props: [String: Any] = [
|
||||
kIOSurfaceWidth as String: w,
|
||||
kIOSurfaceHeight as String: h,
|
||||
kIOSurfaceBytesPerElement as String: 4,
|
||||
kIOSurfaceBytesPerRow as String: bytesPerRow,
|
||||
kIOSurfacePixelFormat as String: kCVPixelFormatType_32BGRA,
|
||||
]
|
||||
let desc = MTLTextureDescriptor.texture2DDescriptor(
|
||||
pixelFormat: .bgra8Unorm, width: w, height: h, mipmapped: false)
|
||||
desc.usage = [.renderTarget]
|
||||
desc.storageMode = .shared
|
||||
for _ in 0..<4 {
|
||||
guard let surface = IOSurfaceCreate(props as CFDictionary),
|
||||
let texture = device.makeTexture(descriptor: desc, iosurface: surface, plane: 0)
|
||||
else {
|
||||
surfacePool.removeAll()
|
||||
return
|
||||
}
|
||||
surfacePool.append(SurfaceSlot(surface: surface, texture: texture))
|
||||
}
|
||||
}
|
||||
|
||||
/// Pick the slot to render into: never the one just handed to the layer (the compositor may
|
||||
/// still scan it), prefer surfaces the window server isn't holding (`IOSurfaceIsInUse`), and
|
||||
/// among those the least recently rendered. Falls back to the LRU busy slot rather than
|
||||
/// stalling — a visible glitch at worst, never a queue-up. RENDER THREAD.
|
||||
private func takeSurfaceSlot() -> Int? {
|
||||
guard !surfacePool.isEmpty else { return nil }
|
||||
var free: Int?
|
||||
var busy: Int?
|
||||
for i in surfacePool.indices where i != lastHandedOff {
|
||||
if !IOSurfaceIsInUse(surfacePool[i].surface) {
|
||||
if free == nil || surfacePool[i].seq < surfacePool[free!].seq { free = i }
|
||||
} else {
|
||||
if busy == nil || surfacePool[i].seq < surfacePool[busy!].seq { busy = i }
|
||||
}
|
||||
}
|
||||
guard let pick = free ?? busy else { return nil }
|
||||
surfaceSeq += 1
|
||||
surfacePool[pick].seq = surfaceSeq
|
||||
return pick
|
||||
}
|
||||
#endif
|
||||
|
||||
/// The shared present tail of `render`/`renderPlanar`: size the drawable, encode one
|
||||
/// fullscreen triangle with `pipeline` (`bind` supplies the fragment resources), schedule
|
||||
/// the present and the on-glass callback.
|
||||
@@ -895,36 +936,6 @@ public final class MetalVideoPresenter {
|
||||
#if DEBUG
|
||||
logSizeIfChanged(decoded: decodedSize, drawable: targetSize)
|
||||
#endif
|
||||
#if os(macOS)
|
||||
// Windowed (composited) → the DCP swapID-panic mitigation mechanism (see
|
||||
// `WindowedPresentMode`). Toggle the layer property BEFORE vending a drawable so the
|
||||
// vend matches how it will be presented; drained here on the render thread, flipped
|
||||
// exactly once per mode change.
|
||||
stagingLock.lock()
|
||||
let windowedMode = windowedPresentStaged
|
||||
stagingLock.unlock()
|
||||
if windowedMode != windowedPresentActive {
|
||||
windowedPresentActive = windowedMode
|
||||
layer.presentsWithTransaction = windowedMode == .transaction
|
||||
if windowedMode != .surface, !surfacePool.isEmpty {
|
||||
// Leaving surface mode (fullscreen entry / mechanism A/B): drop the pool — at 5K
|
||||
// it holds >100 MB, and re-entering rebuilds it in one frame. SessionPresenter
|
||||
// clears the surface layer's contents on main.
|
||||
surfacePool.removeAll()
|
||||
surfacePoolSize = .zero
|
||||
lastHandedOff = nil
|
||||
}
|
||||
presenterLog.info(
|
||||
"stage2: windowed present mode \(windowedMode.rawValue, privacy: .public) (DCP swapID-panic mitigation)")
|
||||
}
|
||||
if windowedMode == .surface {
|
||||
// No image queue at all: render into a pooled IOSurface and swap it into the
|
||||
// sibling layer's contents. The drawable/queue tail below never runs.
|
||||
return encodeToSurface(
|
||||
targetSize: targetSize, pipeline: pipeline, onPresented: onPresented,
|
||||
keepAlive: keepAlive, bind: bind)
|
||||
}
|
||||
#endif
|
||||
if let providedDrawable,
|
||||
providedDrawable.texture.pixelFormat != layer.pixelFormat {
|
||||
return false // config outran the vend (HDR flip) — next vend has the new format
|
||||
@@ -963,61 +974,6 @@ public final class MetalVideoPresenter {
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// Keep the bound sources alive until the GPU finishes sampling (see the callers).
|
||||
commandBuffer.addCompletedHandler { _ in _ = keepAlive }
|
||||
#if os(macOS)
|
||||
if windowedPresentActive == .transaction {
|
||||
// Windowed DCP mitigation: present the drawable THROUGH a Core Animation transaction
|
||||
// (`presentsWithTransaction`, set above) instead of the async image queue, so the swap
|
||||
// commits with the layer tree and stays in lockstep with the compositor (no out-of-band
|
||||
// flip to race WindowServer's swaps). Wait until the GPU work is scheduled (contents
|
||||
// will be ready — p50 ~0.1 ms), then present inside an EXPLICIT CATransaction ON THIS
|
||||
// RENDER THREAD and `flush()`. `presentAtMediaTime` does not apply — the transaction
|
||||
// paces.
|
||||
//
|
||||
// Threading history, because BOTH failure modes shipped or nearly shipped:
|
||||
// • A bare `present()` from this thread (no transaction) never flushes — nothing
|
||||
// commits a runloop-less thread's implicit transaction, so drawables are never
|
||||
// released; after maximumDrawableCount vends `nextDrawable()` blocks forever and
|
||||
// the stream FREEZES (the fullscreen→windowed switch did exactly this).
|
||||
// • The explicit begin/commit alone is NOT enough either: this thread has an ACTIVE
|
||||
// implicit transaction (the layer mutations above — drawableSize/colour — created
|
||||
// it), so the explicit transaction NESTS inside it and its commit defers to the
|
||||
// implicit one that never comes. The harness reproduced the exact freeze: every
|
||||
// present reported presentedTime=0, nothing reached glass. `CATransaction.flush()`
|
||||
// pushes the implicit transaction (present included) to the render server NOW.
|
||||
// • The original fix hopped to MAIN and presented there — correct, but slow in the
|
||||
// field (presents=55 @ fps=240, display_p50 18.6 ms on the 240 Hz Studio): each
|
||||
// present lands a runloop turn late, and main's own implicit transaction batches
|
||||
// enrolled presents at runloop-iteration rate. Kept as PUNKTFUNK_TXN_PRESENT=main.
|
||||
// The off-main commit measured immune to main-thread churn in the harness
|
||||
// (2026-07-21: glass p50 ~10 ms at 240 Hz full-size, cadence a clean 4.17 ms).
|
||||
commandBuffer.commit()
|
||||
let schedStart = CACurrentMediaTime()
|
||||
commandBuffer.waitUntilScheduled()
|
||||
let schedMs = (CACurrentMediaTime() - schedStart) * 1000
|
||||
let commitStart = CACurrentMediaTime()
|
||||
if txnPresentOnMain {
|
||||
let presentedDrawable = drawable
|
||||
DispatchQueue.main.async {
|
||||
CATransaction.begin()
|
||||
CATransaction.setDisableActions(true)
|
||||
presentedDrawable.present()
|
||||
CATransaction.commit()
|
||||
}
|
||||
} else {
|
||||
CATransaction.begin()
|
||||
CATransaction.setDisableActions(true)
|
||||
drawable.present()
|
||||
CATransaction.commit()
|
||||
CATransaction.flush()
|
||||
}
|
||||
windowedDiag.record(
|
||||
schedMs: schedMs, commitMs: (CACurrentMediaTime() - commitStart) * 1000,
|
||||
mode: .transaction)
|
||||
return true
|
||||
}
|
||||
#endif
|
||||
// Scheduled on the vsync when the pipeline gave us the link's target (see the doc comment);
|
||||
// immediate otherwise. A target already in the past presents immediately — same thing.
|
||||
if let presentAtMediaTime {
|
||||
@@ -1025,146 +981,12 @@ public final class MetalVideoPresenter {
|
||||
} else {
|
||||
commandBuffer.present(drawable)
|
||||
}
|
||||
// Keep the bound sources alive until the GPU finishes sampling (see the callers).
|
||||
commandBuffer.addCompletedHandler { _ in _ = keepAlive }
|
||||
commandBuffer.commit()
|
||||
return true
|
||||
}
|
||||
|
||||
#if os(macOS)
|
||||
/// The WINDOWED `surface` present tail (see `WindowedPresentMode.surface`): render with the
|
||||
/// same per-frame pipeline into a pooled IOSurface and hand it to `surfaceLayer.contents`
|
||||
/// from the command buffer's COMPLETION handler, inside an explicit CATransaction + flush
|
||||
/// (the same off-main commit discipline as the transactional present — an ordinary
|
||||
/// damaged-layer update on WindowServer's own composite cadence, no image queue anywhere).
|
||||
/// RENDER THREAD. `onPresented` is stamped right after the contents swap commits — the
|
||||
/// closest observable analogue of "reached glass" here (the composite follows within a
|
||||
/// refresh, so the display-stage meters read slightly OPTIMISTIC in this mode).
|
||||
///
|
||||
/// The pool tracks `hdrActive`: bgra8 for SDR, rgba16Float tagged BT.2100 PQ for HDR —
|
||||
/// `configure` already ran, so the caller's `pipeline` attachment format always matches.
|
||||
/// HDR OPEN RISK (why this whole mode is a prototype): whether the compositor honors the
|
||||
/// PQ tag + EDR for plain-CALayer IOSurface contents needs an on-glass eyeball; the metal
|
||||
/// layer underneath keeps `wantsExtendedDynamicRangeContent` as the EDR anchor (the harness
|
||||
/// measured the display's EDR headroom engaging with this arrangement).
|
||||
private func encodeToSurface(
|
||||
targetSize: CGSize, pipeline: MTLRenderPipelineState,
|
||||
onPresented: ((Int64?) -> Void)?,
|
||||
keepAlive: [Any], bind: (MTLRenderCommandEncoder) -> Void
|
||||
) -> Bool {
|
||||
ensureSurfacePool(size: targetSize, hdr: hdrActive)
|
||||
guard let slotIndex = takeSurfaceSlot(),
|
||||
let commandBuffer = queue.makeCommandBuffer()
|
||||
else { return false }
|
||||
let slot = surfacePool[slotIndex]
|
||||
|
||||
let pass = MTLRenderPassDescriptor()
|
||||
pass.colorAttachments[0].texture = slot.texture
|
||||
pass.colorAttachments[0].loadAction = .clear
|
||||
pass.colorAttachments[0].clearColor = MTLClearColor(red: 0, green: 0, blue: 0, alpha: 1)
|
||||
pass.colorAttachments[0].storeAction = .store
|
||||
guard let encoder = commandBuffer.makeRenderCommandEncoder(descriptor: pass) else {
|
||||
return false
|
||||
}
|
||||
encoder.setRenderPipelineState(pipeline)
|
||||
bind(encoder)
|
||||
encoder.drawPrimitives(type: .triangle, vertexStart: 0, vertexCount: 3)
|
||||
encoder.endEncoding()
|
||||
let surface = slot.surface
|
||||
let surfaceLayer = surfaceLayer // captured directly — the handler must not retain self
|
||||
let diag = windowedDiag
|
||||
let commitStamp = CACurrentMediaTime()
|
||||
commandBuffer.addCompletedHandler { _ in
|
||||
_ = keepAlive // sources pinned until the GPU finished sampling
|
||||
let completedAt = CACurrentMediaTime()
|
||||
// Swap on THIS Metal completion thread: explicit transaction + flush, so the commit
|
||||
// reaches the render server now, independent of main (completion handlers for one
|
||||
// queue fire in execution order, so swaps can't reorder).
|
||||
CATransaction.begin()
|
||||
CATransaction.setDisableActions(true)
|
||||
surfaceLayer.contents = surface
|
||||
CATransaction.commit()
|
||||
CATransaction.flush()
|
||||
diag.record(
|
||||
schedMs: (completedAt - commitStamp) * 1000,
|
||||
commitMs: (CACurrentMediaTime() - completedAt) * 1000, mode: .surface)
|
||||
onPresented?(Stage2Pipeline.realtimeNs(forDisplayLinkTimestamp: CACurrentMediaTime()))
|
||||
}
|
||||
commandBuffer.commit()
|
||||
lastHandedOff = slotIndex
|
||||
return true
|
||||
}
|
||||
|
||||
/// (Re)build the pool at `size`/`hdr` — 4 IOSurface render targets (one on glass, one
|
||||
/// committed in CA, one rendering, one spare). RENDER THREAD. A failed allocation leaves the
|
||||
/// pool empty; the caller returns false and the ring's putBack + display-link retry take
|
||||
/// over.
|
||||
private func ensureSurfacePool(size: CGSize, hdr: Bool) {
|
||||
guard size != surfacePoolSize || hdr != surfacePoolHDR else { return }
|
||||
surfacePool.removeAll()
|
||||
surfacePoolSize = size
|
||||
surfacePoolHDR = hdr
|
||||
lastHandedOff = nil
|
||||
let w = Int(size.width)
|
||||
let h = Int(size.height)
|
||||
guard w > 0, h > 0 else { return }
|
||||
// rgba16Float (8 B/px) carries the PQ-encoded HDR samples; bgra8 the SDR ones. 256-byte
|
||||
// row alignment satisfies both IOSurface and Metal linear-texture rules.
|
||||
let bytesPerElement = hdr ? 8 : 4
|
||||
let bytesPerRow = ((w * bytesPerElement) + 255) & ~255
|
||||
let props: [String: Any] = [
|
||||
kIOSurfaceWidth as String: w,
|
||||
kIOSurfaceHeight as String: h,
|
||||
kIOSurfaceBytesPerElement as String: bytesPerElement,
|
||||
kIOSurfaceBytesPerRow as String: bytesPerRow,
|
||||
kIOSurfacePixelFormat as String: hdr
|
||||
? kCVPixelFormatType_64RGBAHalf : kCVPixelFormatType_32BGRA,
|
||||
]
|
||||
let desc = MTLTextureDescriptor.texture2DDescriptor(
|
||||
pixelFormat: hdr ? .rgba16Float : .bgra8Unorm, width: w, height: h, mipmapped: false)
|
||||
desc.usage = [.renderTarget]
|
||||
desc.storageMode = .shared
|
||||
for _ in 0..<4 {
|
||||
guard let surface = IOSurfaceCreate(props as CFDictionary),
|
||||
let texture = device.makeTexture(descriptor: desc, iosurface: surface, plane: 0)
|
||||
else {
|
||||
surfacePool.removeAll()
|
||||
return
|
||||
}
|
||||
if hdr, let name = CGColorSpace(name: CGColorSpace.itur_2100_PQ)?.name {
|
||||
// Tag the surface BT.2100 PQ so the compositor interprets the half-float
|
||||
// samples as PQ-encoded HDR (the CALayer-contents analogue of the metal
|
||||
// layer's colorspace).
|
||||
IOSurfaceSetValue(surface, "IOSurfaceColorSpace" as CFString, name)
|
||||
}
|
||||
surfacePool.append(SurfaceSlot(surface: surface, texture: texture))
|
||||
}
|
||||
// The EDR request rides the SURFACE layer too (its contents are what composite); the
|
||||
// metal layer underneath keeps its own from configureColor as the anchor. Layer flags
|
||||
// are committed by the next swap's transaction flush.
|
||||
surfaceLayer.wantsExtendedDynamicRangeContent = hdr
|
||||
}
|
||||
|
||||
/// Pick the slot to render into: never the one just handed to the layer (the compositor may
|
||||
/// still scan it), prefer surfaces the window server isn't holding (`IOSurfaceIsInUse`), and
|
||||
/// among those the least recently rendered. Falls back to the LRU busy slot rather than
|
||||
/// stalling — a visible glitch at worst, never a queue-up. RENDER THREAD.
|
||||
private func takeSurfaceSlot() -> Int? {
|
||||
guard !surfacePool.isEmpty else { return nil }
|
||||
var free: Int?
|
||||
var busy: Int?
|
||||
for i in surfacePool.indices where i != lastHandedOff {
|
||||
if !IOSurfaceIsInUse(surfacePool[i].surface) {
|
||||
if free == nil || surfacePool[i].seq < surfacePool[free!].seq { free = i }
|
||||
} else {
|
||||
if busy == nil || surfacePool[i].seq < surfacePool[busy!].seq { busy = i }
|
||||
}
|
||||
}
|
||||
guard let pick = free ?? busy else { return nil }
|
||||
surfaceSeq += 1
|
||||
surfacePool[pick].seq = surfaceSeq
|
||||
return pick
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Returns the CVMetalTexture (not just its MTLTexture) so the caller can keep it alive past the
|
||||
/// draw — the MTLTexture is only valid while its CVMetalTexture is retained.
|
||||
private func makeTexture(
|
||||
|
||||
@@ -142,17 +142,20 @@ enum PresentPriority: Equatable {
|
||||
|
||||
final class SessionPresenter {
|
||||
/// Present pacing for this session. Stage-3 always means glass gating; under the stage-2
|
||||
/// default, macOS PyroWave sessions ALSO get glass gating — for SMOOTHNESS, not as the panic
|
||||
/// fix (that is the windowed transactional present — see `setComposited`). PyroWave's wavelet
|
||||
/// decode is near-instant Metal compute, so a network clump presents within the same
|
||||
/// millisecond, and it is the codec that sustains stream rates above the panel's refresh; the
|
||||
/// glass gate admits one presented-but-undisplayed swap at a time (serialized on the on-glass
|
||||
/// callback, 100 ms stale backstop) so those bursts coalesce in the newest-wins ring instead
|
||||
/// of flooding the queue. (Glass pacing was ALSO the original DCP-panic mitigation attempt —
|
||||
/// disproven: a fully serialized stream still panicked, which is why the real fix moved to the
|
||||
/// present mechanism.) An explicit stage-2 pick (setting/env) still forces arrival pacing —
|
||||
/// that A/B lever must stay honest. VideoToolbox codecs keep arrival pacing: decode latency
|
||||
/// spaces their presents.
|
||||
/// default, macOS PyroWave sessions ALSO get glass gating — a kernel-panic mitigation, not a
|
||||
/// latency tweak. macOS's DCP panics ("mismatched swapID's" @UnifiedPipeline.cpp, the whole
|
||||
/// machine dies) when WindowServer's swap submissions race, and the reliable trigger is
|
||||
/// out-of-band CAMetalLayer presents (displaySyncEnabled=false — mandatory for us, see
|
||||
/// MetalVideoPresenter's init) arriving faster than the compositor latches them in a
|
||||
/// COMPOSITED (windowed) session. Arrival pacing does exactly that with PyroWave: the wavelet
|
||||
/// decode is near-instant Metal compute, so a network clump of frames presents within the
|
||||
/// same millisecond, and PyroWave is the codec that sustains stream rates above the panel's
|
||||
/// refresh. The glass gate admits one presented-but-undisplayed swap at a time (serialized on
|
||||
/// the on-glass callback, 100 ms stale backstop), which removes the racing pattern outright;
|
||||
/// frames the panel couldn't have shown anyway coalesce in the newest-wins ring. An explicit
|
||||
/// stage-2 pick (setting/env) still forces arrival pacing — that A/B lever must stay honest.
|
||||
/// VideoToolbox codecs keep arrival pacing: decode latency spaces their presents, and years
|
||||
/// of stage-2 defaults there predate any panic report.
|
||||
static func pacing(
|
||||
for choice: PresenterChoice, explicit: PresenterChoice?, codec: VideoCodec
|
||||
) -> PresentPacing {
|
||||
@@ -175,25 +178,10 @@ final class SessionPresenter {
|
||||
/// that doesn't exist after the first Wi-Fi clump. Sub-refresh display latency needs pacing
|
||||
/// that can't queue at all — that's stage-4 (`PresentPacing.deadline`), not a deeper gate.
|
||||
///
|
||||
#if os(macOS)
|
||||
/// Resolve the windowed (composited) present MECHANISM for this session — the DCP
|
||||
/// swapID-panic mitigation picker (see `WindowedPresentMode`). The
|
||||
/// `PUNKTFUNK_WINDOWED_PRESENT=async|transaction|surface` env lever wins (dev A/B);
|
||||
/// otherwise the user's safe-present setting: ON/unset → `.transaction` (the validated
|
||||
/// mitigation), OFF → `.async` (the fast pre-mitigation path — the panic returns on
|
||||
/// affected high-refresh setups; the Settings caption says so). `.surface` is currently
|
||||
/// env-only (prototype — HDR-composite verification owed). Fullscreen always presents
|
||||
/// async regardless (`setComposited`). Internal (not private) for unit tests.
|
||||
static func windowedPresentMode(setting: Bool?, env: String?) -> WindowedPresentMode {
|
||||
if let env, let mode = WindowedPresentMode(rawValue: env) { return mode }
|
||||
return (setting ?? true) ? .transaction : .async
|
||||
}
|
||||
#endif
|
||||
|
||||
/// `PUNKTFUNK_GATE_DEPTH` (1…3) still overrides on iOS/tvOS so the standing-queue ladder
|
||||
/// stays reproducible on-device; macOS is pinned to 1, env ignored — a deeper gate only builds
|
||||
/// a standing queue (see above), and macOS glass pacing exists for PyroWave smoothness
|
||||
/// (see `pacing`), where depth 1 is the point. Internal (not private) for unit tests.
|
||||
/// stays reproducible on-device; macOS is pinned to 1, env ignored — glass pacing exists
|
||||
/// there as the DCP swapID kernel-panic mitigation (see `pacing`), and STRICT present
|
||||
/// serialization is its point. Internal (not private) for unit tests.
|
||||
static func gateDepth(env: String?) -> Int {
|
||||
#if os(macOS)
|
||||
return 1
|
||||
@@ -208,16 +196,10 @@ final class SessionPresenter {
|
||||
private var stage2Link: CADisplayLink?
|
||||
private var metalLayer: CAMetalLayer?
|
||||
#if os(macOS)
|
||||
/// The windowed present MECHANISM this session runs while composited (resolved once per
|
||||
/// session in `start` — the user's safe-present setting + the PUNKTFUNK_WINDOWED_PRESENT
|
||||
/// dev override) and the routing last pushed to the pipeline — see `setComposited` (the DCP
|
||||
/// swapID-panic mitigation). Main-thread only, like all of this.
|
||||
private var windowedMode: WindowedPresentMode = .transaction
|
||||
private var windowedPresentApplied: WindowedPresentMode = .async
|
||||
/// The windowed `surface` present target (sibling above `metalLayer`, transparent while
|
||||
/// unused) — installed whenever stage-2 runs so a mechanism flip never has to mutate the
|
||||
/// layer tree mid-session.
|
||||
/// The windowed-mode PyroWave present target (sibling above `metalLayer`) and the last
|
||||
/// routing pushed to the pipeline — see `setComposited`. Main-thread only, like all of this.
|
||||
private var surfaceLayer: CALayer?
|
||||
private var surfacePresentsActive = false
|
||||
#endif
|
||||
private var connection: PunktfunkConnection?
|
||||
/// The decoded frame's REAL pixel dimensions (ground truth, pushed by the view from the pump's
|
||||
@@ -301,17 +283,11 @@ final class SessionPresenter {
|
||||
baseLayer.addSublayer(metal)
|
||||
metalLayer = metal
|
||||
#if os(macOS)
|
||||
windowedPresentApplied = .async
|
||||
// Resolve THIS session's windowed mechanism once (setting + dev env lever) —
|
||||
// `setComposited` routes between it and fullscreen-async from every layout.
|
||||
windowedMode = Self.windowedPresentMode(
|
||||
setting: UserDefaults.standard.object(
|
||||
forKey: DefaultsKey.windowedSafePresent) as? Bool,
|
||||
env: ProcessInfo.processInfo.environment["PUNKTFUNK_WINDOWED_PRESENT"])
|
||||
// The surface present target sits ABOVE the metal layer: transparent (nil contents)
|
||||
// unless the surface mechanism actually presents, covering it while it does.
|
||||
// The windowed-PyroWave present target sits ABOVE the metal layer: transparent (nil
|
||||
// contents) while the metal path presents, covering it while surface presents run.
|
||||
baseLayer.addSublayer(pipeline.surfaceLayer)
|
||||
surfaceLayer = pipeline.surfaceLayer
|
||||
surfacePresentsActive = false
|
||||
#endif
|
||||
stage2 = pipeline
|
||||
// The link is the vsync CLOCK + putBack-retry nudge, not the presentation trigger
|
||||
@@ -456,23 +432,19 @@ final class SessionPresenter {
|
||||
|
||||
#if os(macOS)
|
||||
/// Route presents for the window's composited state (MAIN thread — the view pushes it on
|
||||
/// every layout, which fullscreen transitions always trigger). A COMPOSITED (windowed)
|
||||
/// session presents through this session's resolved mitigation mechanism (`windowedMode` —
|
||||
/// transactional by default, see `windowedPresentMode`) instead of the async image queue —
|
||||
/// the DCP "mismatched swapID's" kernel-panic mitigation (see `MetalVideoPresenter`; the
|
||||
/// async-swap race survives glass pacing, so pacing alone was not enough). ALL codecs:
|
||||
/// PyroWave hit it 2026-07-18 and windowed HEVC hit the same 240 Hz Mac Studio 2026-07-21 —
|
||||
/// it is the async image queue itself, not any codec or present rate. Fullscreen keeps the
|
||||
/// async path (direct scanout, lowest latency, no panic there). The full HDR/EDR render
|
||||
/// path is preserved in every mechanism.
|
||||
/// every layout, which fullscreen transitions always trigger). PyroWave sessions in a
|
||||
/// COMPOSITED (windowed) session present via `surfaceLayer` contents instead of the
|
||||
/// CAMetalLayer image queue — the DCP "mismatched swapID's" kernel-panic mitigation (see
|
||||
/// `MetalVideoPresenter.surfaceLayer`; the metal-swap race survives glass pacing, so pacing
|
||||
/// alone was not enough). VT codecs keep the metal path: no panic reports there, and their
|
||||
/// HDR/EDR presentation has no surface-contents equivalent wired.
|
||||
func setComposited(_ composited: Bool) {
|
||||
guard let stage2 else { return }
|
||||
let mode: WindowedPresentMode = composited ? windowedMode : .async
|
||||
guard mode != windowedPresentApplied else { return }
|
||||
let wasSurface = windowedPresentApplied == .surface
|
||||
windowedPresentApplied = mode
|
||||
stage2.setWindowedPresent(mode)
|
||||
if wasSurface {
|
||||
guard let stage2, let connection else { return }
|
||||
let wantsSurface = composited && connection.videoCodec == .pyrowave
|
||||
guard wantsSurface != surfacePresentsActive else { return }
|
||||
surfacePresentsActive = wantsSurface
|
||||
stage2.setSurfacePresents(wantsSurface)
|
||||
if !wantsSurface {
|
||||
// Uncover the metal layer NOW (its last drawable is still attached, so fullscreen
|
||||
// entry shows the previous frame until the next present — no black flash).
|
||||
CATransaction.begin()
|
||||
@@ -499,7 +471,7 @@ final class SessionPresenter {
|
||||
#if os(macOS)
|
||||
surfaceLayer?.removeFromSuperlayer()
|
||||
surfaceLayer = nil
|
||||
windowedPresentApplied = .async
|
||||
surfacePresentsActive = false
|
||||
#endif
|
||||
connection = nil
|
||||
}
|
||||
|
||||
@@ -1114,15 +1114,15 @@ public final class Stage2Pipeline {
|
||||
}
|
||||
|
||||
#if os(macOS)
|
||||
/// Forward the windowed present mechanism (MAIN thread — see
|
||||
/// `MetalVideoPresenter.setWindowedPresent`, the DCP swapID-panic mitigation).
|
||||
func setWindowedPresent(_ mode: WindowedPresentMode) {
|
||||
presenter.setWindowedPresent(mode)
|
||||
}
|
||||
/// The windowed-mode PyroWave present target (see `MetalVideoPresenter.surfaceLayer` — the
|
||||
/// DCP swapID-panic mitigation). The hosting view installs it as a sibling above `layer`.
|
||||
public var surfaceLayer: CALayer { presenter.surfaceLayer }
|
||||
|
||||
/// The windowed `surface` present target the hosting SessionPresenter installs as a sibling
|
||||
/// ABOVE `layer` (transparent while unused — see `MetalVideoPresenter.surfaceLayer`).
|
||||
var surfaceLayer: CALayer { presenter.surfaceLayer }
|
||||
/// Forward the windowed-vs-fullscreen present routing (MAIN thread — see
|
||||
/// `MetalVideoPresenter.setSurfacePresents`).
|
||||
public func setSurfacePresents(_ on: Bool) {
|
||||
presenter.setSurfacePresents(on)
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Forward the display's current EDR headroom to the presenter (MAIN thread — a `UIScreen`
|
||||
@@ -1213,9 +1213,7 @@ public final class Stage2Pipeline {
|
||||
let chunkAligned =
|
||||
au.flags & PunktfunkConnection.userFlagChunkAligned != 0
|
||||
let ptsNs = au.ptsNs
|
||||
// Decode stage starts at the PULL (matching the VT path's FrameContext —
|
||||
// receipt→pull is the HUD's separate client-queue term, ABI v9 split).
|
||||
let receivedNs = au.pulledNs
|
||||
let receivedNs = au.receivedNs
|
||||
let flags = au.flags
|
||||
let submitted = decoder.decode(
|
||||
au: au.data, chunkAligned: chunkAligned, windowSize: windowSize
|
||||
|
||||
@@ -32,12 +32,9 @@ public enum ReadyImage: @unchecked Sendable {
|
||||
public struct ReadyFrame: @unchecked Sendable {
|
||||
/// Host capture clock (the AU's pts), in nanoseconds.
|
||||
public let ptsNs: UInt64
|
||||
/// Client `CLOCK_REALTIME` instant the AU left `nextAU` (`AccessUnit.pulledNs`, threaded
|
||||
/// through the decode via the frame refcon), in nanoseconds — the decode stage's start
|
||||
/// point. (Named for its historical role; since the ABI v9 receipt split the true
|
||||
/// reassembly receipt lives on `AccessUnit.receivedNs`, and receipt→pull is the HUD's own
|
||||
/// client-queue term.) 0 when unknown (a caller that didn't stamp) — the decode-stage meter
|
||||
/// then drops the sample via its sanity guard.
|
||||
/// Client `CLOCK_REALTIME` instant the AU was received (`AccessUnit.receivedNs`, threaded
|
||||
/// through the decode via the frame refcon), in nanoseconds. 0 when unknown (a caller that
|
||||
/// didn't stamp receipt) — the decode-stage meter then drops the sample via its sanity guard.
|
||||
public let receivedNs: Int64
|
||||
/// Client `CLOCK_REALTIME` instant decode completed, in nanoseconds.
|
||||
public let decodedNs: Int64
|
||||
@@ -170,11 +167,7 @@ public final class VideoDecoder: @unchecked Sendable {
|
||||
var infoOut = VTDecodeInfoFlags()
|
||||
// The AU's receipt instant + wire flags ride through as a retained context; the output
|
||||
// callback reclaims it. Retain immediately before submit so no early return can leak it.
|
||||
// The decode stage starts at the PULL (the AU leaving nextAU), not the reassembly
|
||||
// receipt: both consumers — the decode-stage meter and the ABR decode signal — are
|
||||
// specified from the pull, and the receipt→pull wait is the HUD's separate client-queue
|
||||
// term (see AccessUnit.pulledNs).
|
||||
let ctx = FrameContext(receivedNs: au.pulledNs, flags: au.flags)
|
||||
let ctx = FrameContext(receivedNs: au.receivedNs, flags: au.flags)
|
||||
let refcon = Unmanaged.passRetained(ctx).toOpaque()
|
||||
let status = VTDecompressionSessionDecodeFrame(
|
||||
session,
|
||||
|
||||
@@ -1,268 +0,0 @@
|
||||
// Apple Pencil → state-full wire pen samples (design/pen-tablet-input.md §7).
|
||||
//
|
||||
// Every sample carries the COMPLETE pen state (in-range/touching/buttons + all axes) — the
|
||||
// host diffs consecutive samples and synthesizes down/up/button transitions itself, so a lost
|
||||
// datagram self-heals and this file never sends edge events. Three sources feed one stream:
|
||||
// UITouch contacts (with coalesced samples for full 240 Hz fidelity), the hover gesture
|
||||
// (zOffset > 0 distinguishes a hovering Pencil from a trackpad pointer), and
|
||||
// UIPencilInteraction (squeeze held → barrel 1, double-tap → a momentary barrel 2 —
|
||||
// Apple Pencil has no hardware eraser end or barrel buttons, so these mappings are how
|
||||
// host-side apps get their stylus button/eraser affordances).
|
||||
//
|
||||
// HEARTBEAT (wire contract — see `PunktfunkPenSample` in punktfunk_core.h): while the pen is
|
||||
// in range or touching, the last sample repeats every ≤100 ms even when nothing changed.
|
||||
// UIKit is silent for a stationary Pencil, and the host force-releases the stroke after
|
||||
// 200 ms without samples (its dead-client failsafe) — the timer keeps a held stroke alive.
|
||||
|
||||
#if os(iOS)
|
||||
import PunktfunkCore
|
||||
import UIKit
|
||||
|
||||
final class PencilStream: NSObject, UIPencilInteractionDelegate {
|
||||
enum Phase { case down, move, up, cancel }
|
||||
|
||||
/// One assembled batch (≤ `PUNKTFUNK_PEN_BATCH_MAX` samples) ready for the connection.
|
||||
var send: (([PunktfunkPenSample]) -> Void)?
|
||||
/// View-space point → normalized [0,1] video coordinates (the letterbox mapping the
|
||||
/// touch path already uses). nil until a mode is negotiated — samples are dropped then.
|
||||
var videoNorm: ((CGPoint) -> (Float, Float)?)?
|
||||
|
||||
private var inRange = false
|
||||
private var touching = false
|
||||
/// Squeeze held (mapped to wire BARREL1).
|
||||
private var squeezeHeld = false
|
||||
/// Whether this device/Pencil pair has demonstrated hover — decides what a lift means:
|
||||
/// hover-capable hardware keeps proximity (the hover recognizer owns the exit), anything
|
||||
/// else leaves range on lift so the host never parks a phantom hovering pen.
|
||||
private var sawHover = false
|
||||
/// A hover gesture is live right now (routes ended-state hover callbacks to us even when
|
||||
/// the recognizer's final zOffset reads 0).
|
||||
private(set) var hoverActive = false
|
||||
private var last = PencilStream.idleSample()
|
||||
private var heartbeat: Timer?
|
||||
|
||||
// MARK: - Contact path (UITouch, `.pencil` only)
|
||||
|
||||
func touches(_ touches: Set<UITouch>, event: UIEvent?, phase: Phase, in view: UIView) {
|
||||
// At most one Pencil exists; a set with several is UIKit batching phases of the same
|
||||
// stylus — the last one carries the freshest state.
|
||||
guard let touch = touches.max(by: { $0.timestamp < $1.timestamp }) else { return }
|
||||
switch phase {
|
||||
case .down, .move:
|
||||
touching = true
|
||||
inRange = true
|
||||
// Coalesced samples restore the Pencil's full capture rate (UIKit delivers at
|
||||
// display cadence); oldest first, `dt_us` preserving their spacing.
|
||||
let raw = event?.coalescedTouches(for: touch) ?? [touch]
|
||||
var batch: [PunktfunkPenSample] = []
|
||||
var prevTs: TimeInterval?
|
||||
for t in raw.suffix(Int(PUNKTFUNK_PEN_BATCH_MAX)) {
|
||||
guard let s = contactSample(t, in: view, prevTs: prevTs) else { continue }
|
||||
prevTs = t.timestamp
|
||||
batch.append(s)
|
||||
}
|
||||
emit(batch)
|
||||
case .up:
|
||||
touching = false
|
||||
// Hover-capable hardware: lift back to hover, the recognizer exits range later.
|
||||
// Otherwise a lift IS the range exit (mirror of the host's GameStream heuristic).
|
||||
inRange = sawHover
|
||||
var s = last
|
||||
s.pressure = 0
|
||||
s.state = stateBits()
|
||||
if let posSample = contactSample(touch, in: view, prevTs: nil) {
|
||||
s.x = posSample.x
|
||||
s.y = posSample.y
|
||||
}
|
||||
emit([s])
|
||||
case .cancel:
|
||||
release()
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Hover path (forwarded from the view's hover recognizer)
|
||||
|
||||
/// Returns whether the event was consumed as Pencil hover; `false` hands it back to the
|
||||
/// pointer path. A hovering Pencil reports `zOffset > 0`; trackpad/mouse hover is 0.
|
||||
func maybeHover(_ r: UIHoverGestureRecognizer, in view: UIView) -> Bool {
|
||||
switch r.state {
|
||||
case .began, .changed:
|
||||
guard r.zOffset > 0 || hoverActive else { return false }
|
||||
hoverActive = true
|
||||
sawHover = true
|
||||
inRange = true
|
||||
touching = false
|
||||
guard let (x, y) = videoNorm?(r.location(in: view)) else { return true }
|
||||
var s = PencilStream.idleSample()
|
||||
s.state = stateBits()
|
||||
s.x = x
|
||||
s.y = y
|
||||
s.distance = UInt16((r.zOffset.clamped(to: 0...1) * 65534).rounded())
|
||||
s.tilt_deg = Self.tiltDeg(altitude: r.altitudeAngle)
|
||||
s.azimuth_deg = Self.azimuthDeg(r.azimuthAngle(in: view))
|
||||
if #available(iOS 17.5, *) { s.roll_deg = Self.rollDeg(r.rollAngle) }
|
||||
emit([s])
|
||||
return true
|
||||
case .ended, .cancelled, .failed:
|
||||
guard hoverActive else { return false }
|
||||
hoverActive = false
|
||||
if !touching { release() }
|
||||
return true
|
||||
default:
|
||||
return hoverActive
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - UIPencilInteractionDelegate (squeeze → barrel 1 held, tap → barrel 2 click)
|
||||
|
||||
@available(iOS 17.5, *)
|
||||
func pencilInteraction(
|
||||
_ interaction: UIPencilInteraction, didReceiveSqueeze squeeze: UIPencilInteraction.Squeeze
|
||||
) {
|
||||
switch squeeze.phase {
|
||||
case .began:
|
||||
squeezeHeld = true
|
||||
case .ended, .cancelled:
|
||||
squeezeHeld = false
|
||||
default:
|
||||
return
|
||||
}
|
||||
guard inRange || touching else { return }
|
||||
var s = last
|
||||
s.state = stateBits()
|
||||
emit([s])
|
||||
}
|
||||
|
||||
func pencilInteractionDidTap(_ interaction: UIPencilInteraction) {
|
||||
guard inRange || touching else { return }
|
||||
// A momentary barrel-2 click: press + release as two state-full samples in ONE batch
|
||||
// — the host's tracker emits the button press and release in order.
|
||||
var press = last
|
||||
press.state = stateBits() | UInt8(PUNKTFUNK_PEN_BARREL2)
|
||||
var releaseS = last
|
||||
releaseS.state = stateBits()
|
||||
emit([press, releaseS])
|
||||
}
|
||||
|
||||
// MARK: - Lifecycle
|
||||
|
||||
/// Session stop / view teardown: leave range so the host lifts anything held.
|
||||
func reset() {
|
||||
if inRange || touching { release() }
|
||||
sawHover = false
|
||||
hoverActive = false
|
||||
squeezeHeld = false
|
||||
}
|
||||
|
||||
private func release() {
|
||||
touching = false
|
||||
inRange = false
|
||||
var s = last
|
||||
s.pressure = 0
|
||||
s.state = 0
|
||||
emit([s])
|
||||
}
|
||||
|
||||
// MARK: - Sample assembly
|
||||
|
||||
private func contactSample(
|
||||
_ t: UITouch, in view: UIView, prevTs: TimeInterval?
|
||||
) -> PunktfunkPenSample? {
|
||||
guard let (x, y) = videoNorm?(t.location(in: view)) else { return nil }
|
||||
var s = PencilStream.idleSample()
|
||||
s.state = stateBits()
|
||||
s.x = x
|
||||
s.y = y
|
||||
// maximumPossibleForce is 0 until the system knows the stylus — full force then
|
||||
// (binary-stylus semantics, matching the host's unknown-pressure rule).
|
||||
let maxForce = t.maximumPossibleForce
|
||||
s.pressure =
|
||||
maxForce > 0
|
||||
? UInt16((Double(t.force / maxForce).clamped(to: 0...1) * 65535).rounded())
|
||||
: UInt16.max
|
||||
s.distance = 0
|
||||
s.tilt_deg = Self.tiltDeg(altitude: t.altitudeAngle)
|
||||
s.azimuth_deg = Self.azimuthDeg(t.azimuthAngle(in: view))
|
||||
if #available(iOS 17.5, *) { s.roll_deg = Self.rollDeg(t.rollAngle) }
|
||||
if let prevTs {
|
||||
s.dt_us = UInt16(((t.timestamp - prevTs) * 1_000_000).clamped(to: 0...65535))
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
private func stateBits() -> UInt8 {
|
||||
var bits: UInt8 = 0
|
||||
if inRange || touching { bits |= UInt8(PUNKTFUNK_PEN_IN_RANGE) }
|
||||
if touching { bits |= UInt8(PUNKTFUNK_PEN_TOUCHING) }
|
||||
if squeezeHeld { bits |= UInt8(PUNKTFUNK_PEN_BARREL1) }
|
||||
return bits
|
||||
}
|
||||
|
||||
private func emit(_ batch: [PunktfunkPenSample]) {
|
||||
guard !batch.isEmpty else { return }
|
||||
last = batch[batch.count - 1]
|
||||
last.dt_us = 0
|
||||
send?(batch)
|
||||
armHeartbeat()
|
||||
}
|
||||
|
||||
/// The ≤100 ms keepalive while in range (see the file header). 80 ms leaves headroom
|
||||
/// under the host's 200 ms failsafe even with one lost datagram.
|
||||
private func armHeartbeat() {
|
||||
heartbeat?.invalidate()
|
||||
guard inRange || touching else {
|
||||
heartbeat = nil
|
||||
return
|
||||
}
|
||||
heartbeat = Timer.scheduledTimer(withTimeInterval: 0.08, repeats: true) {
|
||||
[weak self] _ in
|
||||
guard let self, self.inRange || self.touching else {
|
||||
self?.heartbeat?.invalidate()
|
||||
self?.heartbeat = nil
|
||||
return
|
||||
}
|
||||
self.send?([self.last])
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Angle conversions
|
||||
|
||||
/// Altitude (π/2 = perpendicular) → wire tilt-from-normal in degrees, 0...90.
|
||||
private static func tiltDeg(altitude: CGFloat) -> UInt8 {
|
||||
UInt8((90 - altitude * 180 / .pi).rounded().clamped(to: 0...90))
|
||||
}
|
||||
|
||||
/// Apple azimuth (0 along the view's +x axis, clockwise, y-down) → wire azimuth
|
||||
/// (0 = north/up on screen, clockwise): +90° offset.
|
||||
private static func azimuthDeg(_ apple: CGFloat) -> UInt16 {
|
||||
let deg = (apple * 180 / .pi + 90).truncatingRemainder(dividingBy: 360)
|
||||
return UInt16((deg + 360).truncatingRemainder(dividingBy: 360).rounded()) % 360
|
||||
}
|
||||
|
||||
/// Pencil Pro roll (radians, −π...π) → wire barrel roll 0...359°.
|
||||
private static func rollDeg(_ roll: CGFloat) -> UInt16 {
|
||||
let deg = (roll * 180 / .pi).truncatingRemainder(dividingBy: 360)
|
||||
return UInt16(((deg + 360).truncatingRemainder(dividingBy: 360)).rounded()) % 360
|
||||
}
|
||||
|
||||
/// All-unknown baseline: sentinel angles/distance, tool = pen (the eraser is host-side
|
||||
/// state driven by the squeeze/tap mappings, not a hardware end).
|
||||
private static func idleSample() -> PunktfunkPenSample {
|
||||
PunktfunkPenSample(
|
||||
x: 0, y: 0, pressure: 0,
|
||||
distance: UInt16(PUNKTFUNK_PEN_DISTANCE_UNKNOWN),
|
||||
azimuth_deg: UInt16(PUNKTFUNK_PEN_ANGLE_UNKNOWN),
|
||||
roll_deg: UInt16(PUNKTFUNK_PEN_ANGLE_UNKNOWN),
|
||||
dt_us: 0, state: 0,
|
||||
tool: UInt8(PUNKTFUNK_PEN_TOOL_PEN),
|
||||
tilt_deg: UInt8(PUNKTFUNK_PEN_TILT_UNKNOWN),
|
||||
_reserved: (0, 0, 0))
|
||||
}
|
||||
}
|
||||
|
||||
extension Comparable {
|
||||
fileprivate func clamped(to range: ClosedRange<Self>) -> Self {
|
||||
min(max(self, range.lowerBound), range.upperBound)
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -38,11 +38,10 @@ private let streamInputDebug =
|
||||
/// dragged deltas become the relative motion StreamLayerView forwards), and hide it.
|
||||
/// hide/unhide and associate are balanced via `captured`.
|
||||
///
|
||||
/// In the DESKTOP mouse model (absolute pointer, remote-desktop-sweep M1) this is a no-op:
|
||||
/// the pointer stays free (entering and leaving the stream at will) and StreamLayerView
|
||||
/// forwards ABSOLUTE positions instead; the local cursor is hidden only while over the view
|
||||
/// (cursor rects). `disassociate` selects between the two; `release()` only undoes what
|
||||
/// `capture` actually did.
|
||||
/// In CLIENT-SIDE-CURSOR mode (gamescope, whose capture carries no host cursor) this is a
|
||||
/// no-op: the local cursor stays visible and free, and StreamLayerView forwards ABSOLUTE
|
||||
/// positions instead — the visible system cursor IS the on-screen cursor. `disassociate`
|
||||
/// selects between the two; `release()` only undoes what `capture` actually did.
|
||||
private final class CursorCapture {
|
||||
private var captured = false
|
||||
/// Whether the engaged capture actually disassociated+hid (false in cursor-visible mode),
|
||||
@@ -208,50 +207,14 @@ public final class StreamLayerView: NSView {
|
||||
/// forwarded). Main-thread only.
|
||||
public private(set) var captured = false
|
||||
|
||||
/// Desktop (absolute) mouse model — remote-desktop-sweep M1: when true the pointer is
|
||||
/// never disassociated (it enters and leaves the stream freely) and the mouse monitor
|
||||
/// forwards ABSOLUTE positions through the letterbox; the local cursor is hidden only
|
||||
/// while over this view (cursor rects — the host's composited cursor, tracking our
|
||||
/// sends, is the one you see) and reappears the moment it leaves. When false the
|
||||
/// captured/disassociated relative path runs unchanged. Initialized at session start
|
||||
/// from the `mouseMode` setting gated by the host's resolved compositor (gamescope's
|
||||
/// EIS is relative-only — absolute sends would be dropped, so it pins to capture);
|
||||
/// flipped live by ⌃⌥⇧M. A live flip re-engages capture in the new model so
|
||||
/// disassociation + the abs/rel choice swap atomically. Main-thread only.
|
||||
private var desktopMouse = false
|
||||
/// Cursor channel (M2): the host forwards shape/state and WE draw the pointer. Active
|
||||
/// when the Welcome carried `HOST_CAP_CURSOR` (only sessions that advertised the client
|
||||
/// cap get it). Shapes cache by serial; state is latest-wins. Main-thread only.
|
||||
private var cursorChannelActive = false
|
||||
/// A forwarded host cursor shape, cached RAW (not as a finished `NSCursor`) so the pointer can be
|
||||
/// (re)built at the CURRENT video-fit scale — see `scaledCursor`. The host forwards the bitmap in
|
||||
/// host FRAMEBUFFER pixels, whose size tracks the host's display scaling (32 px at 100%, 96 px at
|
||||
/// 300% DPI); scaling by the video fit keeps the pointer sized to the streamed desktop at any host
|
||||
/// scaling instead of ballooning on a high-DPI host.
|
||||
private struct HostCursorShape {
|
||||
let cg: CGImage
|
||||
let width: Int
|
||||
let height: Int
|
||||
let hotX: Int
|
||||
let hotY: Int
|
||||
}
|
||||
private var hostCursors: [UInt32: HostCursorShape] = [:]
|
||||
/// The last shape actually worn. State (`0xD0`, a per-frame datagram) announces a new serial the
|
||||
/// moment the host QUEUES its bitmap on the reliable control stream, so the client routinely
|
||||
/// knows a serial before it holds the pixels — and the shape ring drops the NEWEST under burst
|
||||
/// (`CURSOR_SHAPE_QUEUE`), which the host never re-sends because it only sends on a serial
|
||||
/// CHANGE. Both leave `hostCursors[serial]` empty; wearing the previous pointer through that
|
||||
/// gap degrades it to a briefly-stale shape instead of blinking the pointer out of existence.
|
||||
private var lastWornShape: HostCursorShape?
|
||||
private var cursorState: PunktfunkConnection.CursorStateEvent?
|
||||
/// Last `CursorRenderMode.clientDraws` told to the host (the §8 mid-stream render flip);
|
||||
/// nil = nothing sent yet. Edge-detected by [`reconcileCursorRender`] from the live mouse
|
||||
/// model, so the chord, engage/release, and session start all reconcile through one path.
|
||||
private var sentClientDraws: Bool?
|
||||
/// M3 hint tracking: edge-triggered so a manual ⌃⌥⇧M isn't fought — the override latch
|
||||
/// holds until the HOST's intent next changes.
|
||||
private var lastHint: Bool?
|
||||
private var hintOverride = false
|
||||
/// Client-side-cursor mode: when true the local system cursor stays VISIBLE over the
|
||||
/// stream and the mouse monitor forwards ABSOLUTE positions (the visible cursor is the
|
||||
/// on-screen cursor — gamescope draws none, so no double cursor); when false the existing
|
||||
/// captured/disassociated relative path runs unchanged. Initialized at session start from
|
||||
/// the `cursorMode` setting + the host's resolved compositor, toggled live by ⌘⇧C. A live
|
||||
/// flip re-engages capture in the new mode so disassociation + the abs/rel choice swap
|
||||
/// atomically. Main-thread only.
|
||||
private var cursorVisible = false
|
||||
/// One-shot auto-engage request (stream start, trust confirmed) — attempted as soon
|
||||
/// as the view is in a window with real bounds, then dropped, so it can never fire
|
||||
/// surprisingly later (e.g. on a resize).
|
||||
@@ -477,9 +440,9 @@ public final class StreamLayerView: NSView {
|
||||
// If the cursor grab is refused (e.g. the reactivating click arrives before the app is
|
||||
// frontmost), stay released so the NEXT click retries — never latch captured=true over
|
||||
// a free cursor, which would make mouseDown's `!captured` guard reject every later click.
|
||||
// In the desktop mouse model there is no grab (the pointer stays free) — capture
|
||||
// In client-side-cursor mode there is no grab (the cursor stays visible) — capture
|
||||
// always engages and the monitor forwards absolute positions instead.
|
||||
guard cursorCapture.capture(in: self, disassociate: !desktopMouse) else { return }
|
||||
guard cursorCapture.capture(in: self, disassociate: !cursorVisible) else { return }
|
||||
inputCapture?.setForwarding(true, suppressClick: fromClick)
|
||||
// Install AFTER the warp + setForwarding: the engage warp generates no forwarded
|
||||
// delta (the monitor isn't up yet), and the engage click's suppression latch is
|
||||
@@ -487,9 +450,7 @@ public final class StreamLayerView: NSView {
|
||||
installMouseMonitor()
|
||||
captured = true
|
||||
window?.makeFirstResponder(self)
|
||||
window?.invalidateCursorRects(for: self) // desktop model: hide-over-view engages
|
||||
notifyCaptureChange(true)
|
||||
reconcileCursorRender()
|
||||
}
|
||||
|
||||
private func releaseCapture() {
|
||||
@@ -498,205 +459,7 @@ public final class StreamLayerView: NSView {
|
||||
cursorCapture.release()
|
||||
inputCapture?.setForwarding(false)
|
||||
captured = false
|
||||
window?.invalidateCursorRects(for: self)
|
||||
notifyCaptureChange(false)
|
||||
reconcileCursorRender() // released ⇒ the host composites the pointer again
|
||||
}
|
||||
|
||||
/// A fully transparent cursor for the desktop mouse model's hide-over-view rect —
|
||||
/// an empty 1×1 image draws nothing.
|
||||
private static let invisibleCursor = NSCursor(
|
||||
image: NSImage(size: NSSize(width: 1, height: 1)), hotSpot: .zero)
|
||||
|
||||
/// Desktop mouse model: the local cursor is hidden while over the stream (the host's
|
||||
/// composited cursor, tracking our absolute sends, is the one you see) and reappears
|
||||
/// the moment it leaves the view — AppKit applies/removes the rect's cursor for us,
|
||||
/// so there is no hide/unhide balancing to get wrong. Capture model instead hides
|
||||
/// globally via `CursorCapture` (the pointer can't leave the view there).
|
||||
override public func resetCursorRects() {
|
||||
if captured && desktopMouse {
|
||||
// Cursor channel active: wear the HOST's pointer shape (it is no longer in the
|
||||
// video); a HIDDEN host pointer (or nothing seen yet at all) = invisible. Without the
|
||||
// channel, M1 behavior: invisible local cursor, the composited host cursor is the
|
||||
// visible one.
|
||||
//
|
||||
// A visible pointer whose announced serial has no bitmap yet falls back to the last
|
||||
// worn shape (see `lastWornShape`) rather than to `invisibleCursor`. That case is
|
||||
// routine, not degenerate — state outruns its bitmap on every single shape change —
|
||||
// and treating it as "hide the pointer" made the pointer VANISH over anything whose
|
||||
// shape arrived late or got dropped, with no recovery until the next change. Only
|
||||
// `st.visible == false` may hide the pointer; a missing bitmap may not.
|
||||
if cursorChannelActive, let st = cursorState, st.visible,
|
||||
let shape = hostCursors[st.serial] ?? lastWornShape {
|
||||
lastWornShape = shape
|
||||
addCursorRect(bounds, cursor: scaledCursor(shape))
|
||||
} else {
|
||||
addCursorRect(bounds, cursor: Self.invisibleCursor)
|
||||
}
|
||||
} else {
|
||||
super.resetCursorRects()
|
||||
}
|
||||
}
|
||||
|
||||
/// Tell the host who renders the pointer (the §8 mid-stream render flip): we draw it only
|
||||
/// while the DESKTOP model is engaged (the local OS cursor wears the host shape); under
|
||||
/// the capture model — and while released — the host composites it into the video (full
|
||||
/// fidelity, the pre-channel look). One edge-detected reconciler, called from every
|
||||
/// transition (chord, engage/release, session start).
|
||||
private func reconcileCursorRender() {
|
||||
guard cursorChannelActive, let connection else { return }
|
||||
let clientDraws = captured && desktopMouse
|
||||
guard sentClientDraws != clientDraws else { return }
|
||||
sentClientDraws = clientDraws
|
||||
connection.setCursorRender(clientDraws: clientDraws)
|
||||
}
|
||||
|
||||
/// Flip the mouse model with the atomic release/re-engage swap; `reappearAt` (host video
|
||||
/// px — the M3 hand-back position) warps the local pointer so leaving relative lands the
|
||||
/// cursor exactly where the host last had it.
|
||||
private func setDesktopMouse(_ on: Bool, reappearAt: (x: Int32, y: Int32)?) {
|
||||
guard desktopMouse != on else { return }
|
||||
let wasCaptured = captured
|
||||
if wasCaptured { releaseCapture() }
|
||||
desktopMouse = on
|
||||
if wasCaptured { engageCapture(fromClick: false) }
|
||||
window?.invalidateCursorRects(for: self)
|
||||
if on, let p = reappearAt, let sp = cgScreenPoint(forHostX: p.x, p.y) {
|
||||
CGWarpMouseCursorPosition(sp)
|
||||
}
|
||||
reconcileCursorRender()
|
||||
}
|
||||
|
||||
/// The single cursor pull thread (both planes share the connection's cursor lock):
|
||||
/// latest-wins state at a short timeout + a non-blocking shape poll per iteration.
|
||||
/// Exits when the connection closes; events hop to main where all cursor state lives.
|
||||
private func startCursorPump(_ connection: PunktfunkConnection) {
|
||||
let thread = Thread { [weak self] in
|
||||
while true {
|
||||
do {
|
||||
var newest: PunktfunkConnection.CursorStateEvent?
|
||||
if let st = try connection.nextCursorState(timeoutMs: 100) {
|
||||
newest = st
|
||||
while let more = try connection.nextCursorState(timeoutMs: 0) {
|
||||
newest = more // drain — latest wins
|
||||
}
|
||||
}
|
||||
while let shape = try connection.nextCursorShape(timeoutMs: 0) {
|
||||
DispatchQueue.main.async { self?.applyCursorShape(shape) }
|
||||
}
|
||||
if let st = newest {
|
||||
DispatchQueue.main.async { self?.applyCursorState(st) }
|
||||
}
|
||||
} catch {
|
||||
return // connection closed — the session is over
|
||||
}
|
||||
if self == nil { return }
|
||||
}
|
||||
}
|
||||
thread.name = "pf-cursor-pump"
|
||||
thread.start()
|
||||
}
|
||||
|
||||
private func applyCursorShape(_ ev: PunktfunkConnection.CursorShapeEvent) {
|
||||
guard let shape = Self.makeShape(ev) else {
|
||||
// Truthful only because `resetCursorRects` falls back to `lastWornShape`: before that,
|
||||
// a rejection here left the announced serial with no bitmap and HID the pointer.
|
||||
streamInputLog.warning("cursor shape rejected (\(ev.width)x\(ev.height)) — keeping the previous cursor")
|
||||
return
|
||||
}
|
||||
if hostCursors.count >= 64 { hostCursors.removeAll() } // degenerate host: reset
|
||||
hostCursors[ev.serial] = shape
|
||||
if cursorState?.serial == ev.serial {
|
||||
window?.invalidateCursorRects(for: self)
|
||||
}
|
||||
}
|
||||
|
||||
private func applyCursorState(_ ev: PunktfunkConnection.CursorStateEvent) {
|
||||
let prev = cursorState
|
||||
cursorState = ev
|
||||
if prev?.visible != ev.visible || prev?.serial != ev.serial {
|
||||
window?.invalidateCursorRects(for: self)
|
||||
}
|
||||
// M3 host-driven auto-flip is DISABLED: `relative_hint` is derived from host cursor
|
||||
// VISIBILITY, and Windows hides the pointer for ordinary desktop activity (clicking,
|
||||
// typing) — not just when a game grabs it. Acting on those transients flipped
|
||||
// desktop→capture→desktop, which warped the cursor to view-centre and flushed held
|
||||
// buttons (a spurious button-up ~200 ms into every press → broke window drags). Until
|
||||
// the host exposes a real pointer-LOCK signal (ClipCursor/raw-input, not visibility),
|
||||
// the mouse model is user-driven only (⌃⌥⇧M). The hint still rides the wire, unused.
|
||||
_ = (lastHint, hintOverride)
|
||||
}
|
||||
|
||||
/// Decode a forwarded straight-alpha RGBA shape into a CGImage + hotspot. The on-screen SIZE is
|
||||
/// NOT baked in here — it is applied per-use in `scaledCursor` from the live video-fit scale, so
|
||||
/// the same shape re-fits across window resizes / retina moves without a re-forward.
|
||||
private static func makeShape(_ ev: PunktfunkConnection.CursorShapeEvent) -> HostCursorShape? {
|
||||
let (w, h) = (ev.width, ev.height)
|
||||
guard w > 0, h > 0, ev.rgba.count >= w * h * 4,
|
||||
let provider = CGDataProvider(data: ev.rgba as CFData),
|
||||
let cg = CGImage(
|
||||
width: w, height: h, bitsPerComponent: 8, bitsPerPixel: 32,
|
||||
bytesPerRow: w * 4, space: CGColorSpaceCreateDeviceRGB(),
|
||||
bitmapInfo: CGBitmapInfo(rawValue: CGImageAlphaInfo.last.rawValue),
|
||||
provider: provider, decode: nil, shouldInterpolate: false,
|
||||
intent: .defaultIntent)
|
||||
else { return nil }
|
||||
return HostCursorShape(
|
||||
cg: cg, width: w, height: h,
|
||||
hotX: min(ev.hotX, w - 1), hotY: min(ev.hotY, h - 1))
|
||||
}
|
||||
|
||||
/// Points-per-host-pixel: the exact factor the video frame is aspect-fit into the view (the same
|
||||
/// `AVMakeRect` fit `hostPoint`/`cgScreenPoint` use). The host forwards the pointer bitmap in host
|
||||
/// framebuffer pixels — the mode we drive is in the client's BACKING pixels, so on retina this is
|
||||
/// ~1/backingScale and the pointer lands at its TRUE size relative to the streamed desktop
|
||||
/// (crisp, 1:1 with the video) rather than the 2×-inflated pixel-as-points it used to be. Because
|
||||
/// the bitmap grows with the host's display scaling (96 px at 300% DPI), scaling by this is what
|
||||
/// keeps a high-DPI host from forwarding a giant pointer. Falls back to 1 before the first
|
||||
/// mode/layout.
|
||||
private func cursorFitScale() -> CGFloat {
|
||||
guard let connection else { return 1 }
|
||||
let mode = connection.currentMode()
|
||||
guard mode.width > 0, mode.height > 0, bounds.width > 0, bounds.height > 0 else { return 1 }
|
||||
let fit = AVMakeRect(
|
||||
aspectRatio: CGSize(width: Int(mode.width), height: Int(mode.height)), insideRect: bounds)
|
||||
guard fit.width > 0 else { return 1 }
|
||||
return fit.width / CGFloat(mode.width)
|
||||
}
|
||||
|
||||
/// Build the `NSCursor` for a cached shape at the CURRENT video-fit scale (see `cursorFitScale`).
|
||||
/// Both the image size and the hotspot scale together so the click point stays true.
|
||||
private func scaledCursor(_ shape: HostCursorShape) -> NSCursor {
|
||||
let scale = cursorFitScale()
|
||||
let sw = max(1, (CGFloat(shape.width) * scale).rounded())
|
||||
let sh = max(1, (CGFloat(shape.height) * scale).rounded())
|
||||
let image = NSImage(cgImage: shape.cg, size: NSSize(width: sw, height: sh))
|
||||
let hot = NSPoint(
|
||||
x: min(CGFloat(shape.hotX) * scale, sw - 1),
|
||||
y: min(CGFloat(shape.hotY) * scale, sh - 1))
|
||||
return NSCursor(image: image, hotSpot: hot)
|
||||
}
|
||||
|
||||
/// Host video px → CG GLOBAL screen coordinates (top-left origin, the
|
||||
/// `CGWarpMouseCursorPosition` convention `CursorCapture` established) through the
|
||||
/// aspect-fit letterbox — the inverse direction of `hostPoint(from:)`.
|
||||
private func cgScreenPoint(forHostX hx: Int32, _ hy: Int32) -> CGPoint? {
|
||||
guard let connection, let window else { return nil }
|
||||
let mode = connection.currentMode()
|
||||
guard mode.width > 0, mode.height > 0 else { return nil }
|
||||
let fit = AVMakeRect(
|
||||
aspectRatio: CGSize(width: Int(mode.width), height: Int(mode.height)),
|
||||
insideRect: bounds)
|
||||
guard fit.width > 0, fit.height > 0 else { return nil }
|
||||
let u = (CGFloat(hx) / CGFloat(mode.width)).clamped(to: 0...1)
|
||||
let v = (CGFloat(hy) / CGFloat(mode.height)).clamped(to: 0...1)
|
||||
let videoMinYTop = bounds.height - fit.maxY
|
||||
let pTop = CGPoint(x: fit.minX + u * fit.width, y: videoMinYTop + v * fit.height)
|
||||
let inView = CGPoint(x: pTop.x, y: bounds.height - pTop.y)
|
||||
let inWindow = convert(inView, to: nil)
|
||||
let onScreen = window.convertPoint(toScreen: inWindow)
|
||||
let primaryHeight = NSScreen.screens.first?.frame.height ?? 0
|
||||
return CGPoint(x: onScreen.x, y: primaryHeight - onScreen.y)
|
||||
}
|
||||
|
||||
/// A single local monitor for motion + buttons, installed only while captured. A local
|
||||
@@ -710,12 +473,12 @@ public final class StreamLayerView: NSView {
|
||||
/// via IOHID. Events are returned (not swallowed): the cursor is frozen, so they're
|
||||
/// inert locally.
|
||||
///
|
||||
/// In the desktop mouse model the cursor is NOT frozen, so bare `.mouseMoved` events are
|
||||
/// In client-side-cursor mode the cursor is NOT frozen, so bare `.mouseMoved` events are
|
||||
/// only generated while `window.acceptsMouseMovedEvents` is true — we enable it here and
|
||||
/// restore it on removal so absolute hover-motion keeps flowing without a click held.
|
||||
private func installMouseMonitor() {
|
||||
guard mouseEventMonitor == nil else { return }
|
||||
if desktopMouse {
|
||||
if cursorVisible {
|
||||
savedAcceptsMouseMoved = window?.acceptsMouseMovedEvents
|
||||
window?.acceptsMouseMovedEvents = true
|
||||
}
|
||||
@@ -727,8 +490,8 @@ public final class StreamLayerView: NSView {
|
||||
guard let self, self.captured, let ic = self.inputCapture else { return event }
|
||||
switch event.type {
|
||||
case .mouseMoved, .leftMouseDragged, .rightMouseDragged, .otherMouseDragged:
|
||||
if self.desktopMouse {
|
||||
// Desktop mouse model: forward the ABSOLUTE position (mapped through the
|
||||
if self.cursorVisible {
|
||||
// Client-side cursor: forward the ABSOLUTE position (mapped through the
|
||||
// aspect-fit letterbox into host pixels), the same path the iPad pointer
|
||||
// fallback uses. Events in the letterbox bars are dropped (nil host point).
|
||||
if let p = self.hostPoint(from: event) {
|
||||
@@ -846,25 +609,14 @@ public final class StreamLayerView: NSView {
|
||||
// be a cursor trap with dead input.
|
||||
self?.releaseCapture()
|
||||
}
|
||||
// ⌃⌥⇧M flips the mouse model (capture ⇄ desktop) live — the SDL clients' identical
|
||||
// chord. Only the key window's stream owns it (same guard as the ⌘⎋ capture toggle).
|
||||
// Re-engage capture in the new model so disassociation and the absolute/relative
|
||||
// forwarding choice swap atomically — releaseCapture restores the old model's grab
|
||||
// (if any), engageCapture installs the new one. On a gamescope host the chord is a
|
||||
// no-op: its EIS grants only a relative pointer, so the desktop model's absolute
|
||||
// sends would be silently dropped (pointer stuck = "all input dead").
|
||||
capture.onToggleMouseMode = { [weak self] in
|
||||
guard let self, self.window?.isKeyWindow == true,
|
||||
let conn = self.connection else { return }
|
||||
guard conn.resolvedCompositor != .gamescope else {
|
||||
streamInputLog.info("mouse-mode chord ignored: gamescope host is relative-only")
|
||||
return
|
||||
}
|
||||
// A manual flip outranks the standing host hint until the hint next CHANGES.
|
||||
self.hintOverride = true
|
||||
self.setDesktopMouse(!self.desktopMouse, reappearAt: nil)
|
||||
streamInputLog.info("chord: mouse mode \(self.desktopMouse ? "desktop" : "capture", privacy: .public)")
|
||||
}
|
||||
// ⌘⇧C flips the client-side cursor live. Only the key window's stream owns it (same
|
||||
// guard as the ⌘⎋ capture toggle). Re-engage capture in the new mode so disassociation
|
||||
// and the absolute/relative forwarding choice swap atomically — releaseCapture restores
|
||||
// the old mode's grab (if any), engageCapture installs the new one.
|
||||
// ⌘⇧C would flip the client-side cursor live — NEUTERED while the feature is disabled
|
||||
// (see the cursorVisible resolution below): toggling it on under gamescope's relative-only
|
||||
// input traps the pointer. Restore this body when absolute/synthetic-cursor support lands.
|
||||
capture.onToggleCursor = {}
|
||||
// The cross-client combos (⌃⌥⇧Q/D/S — Ctrl+Alt+Shift on the other clients), delivered by
|
||||
// the monitor only while captured; the same key-window ownership rule as ⌘⎋ throughout.
|
||||
capture.onReleaseCapture = { [weak self] in
|
||||
@@ -891,26 +643,15 @@ public final class StreamLayerView: NSView {
|
||||
capture.start()
|
||||
inputCapture = capture
|
||||
|
||||
// Desktop (absolute) mouse model — resolved at session start from the mouseMode
|
||||
// setting, gated by the host's compositor: gamescope's input socket (EIS) grants
|
||||
// only a relative pointer, so absolute sends would be silently dropped there
|
||||
// (pointer stuck = "all input dead") — pinned to capture. ⌃⌥⇧M flips it live.
|
||||
let mode = MouseInputMode(
|
||||
rawValue: UserDefaults.standard.string(forKey: DefaultsKey.mouseMode) ?? ""
|
||||
) ?? .capture
|
||||
let absOK = connection.resolvedCompositor != .gamescope
|
||||
desktopMouse = mode == .desktop && absOK
|
||||
if mode == .desktop && !absOK {
|
||||
streamInputLog.info("desktop mouse mode unavailable on a gamescope host (relative-only) — using capture")
|
||||
}
|
||||
// Cursor channel (M2): the host stopped compositing the pointer — drain its shape/
|
||||
// state planes and draw the pointer as the real NSCursor (plus the M3 auto-flip).
|
||||
if connection.hostSupportsCursor {
|
||||
cursorChannelActive = true
|
||||
streamInputLog.info("cursor channel negotiated — host cursor renders locally")
|
||||
startCursorPump(connection)
|
||||
reconcileCursorRender() // initial render mode (a capture-model start composites)
|
||||
}
|
||||
// Client-side cursor is TEMPORARILY DISABLED. It positions the host cursor with ABSOLUTE
|
||||
// events, but gamescope's input socket (EIS) grants only a relative pointer, so those are
|
||||
// silently dropped — the pointer never moves and clicks/scroll land on the stuck position
|
||||
// (looks like "all input dead"). gamescope is exactly the compositor Auto enabled it for.
|
||||
// Forced off until per-compositor gating (KWin/GNOME/Sway have absolute) or a synthetic-
|
||||
// cursor-over-relative path lands; the resolution logic below is kept for that. See the
|
||||
// ⌘⇧C handler (also neutered) and the cursorMode setting (hidden).
|
||||
cursorVisible = false
|
||||
_ = connection.resolvedCompositor // (was: Auto → gamescope; kept to document intent)
|
||||
|
||||
// Presenter choice + lifecycle live in SessionPresenter (shared with iOS/tvOS): stage-2
|
||||
// (explicit VTDecompressionSession decode + a CAMetalLayer/display-link present) by
|
||||
@@ -959,9 +700,9 @@ public final class StreamLayerView: NSView {
|
||||
private func layoutPresenter() {
|
||||
presenter.layout(in: bounds, contentsScale: window?.backingScaleFactor ?? 1)
|
||||
// Present routing tracks the window's composited state (fullscreen transitions always
|
||||
// re-layout, so this stays current): a windowed session presents through a Core Animation
|
||||
// transaction — the DCP swapID kernel-panic mitigation (see SessionPresenter.setComposited).
|
||||
// A view not yet in a window counts as composited (the safe default).
|
||||
// re-layout, so this stays current): windowed PyroWave presents via surface contents —
|
||||
// the DCP swapID kernel-panic mitigation (see SessionPresenter.setComposited). A view
|
||||
// not yet in a window counts as composited (the safe default).
|
||||
presenter.setComposited(!(window?.styleMask.contains(.fullScreen) ?? false))
|
||||
// Feed the follower only once in a window (backing scale is real then) and with real
|
||||
// bounds — a pre-window layout would report point-sized dimensions.
|
||||
@@ -970,11 +711,6 @@ public final class StreamLayerView: NSView {
|
||||
matchFollower?.noteSize(
|
||||
widthPx: Int(px.width.rounded()), heightPx: Int(px.height.rounded()))
|
||||
}
|
||||
// The video-fit scale just changed (resize / retina move); rebuild the worn host pointer at
|
||||
// the new scale so it tracks the video instead of freezing at its build-time size.
|
||||
if captured, desktopMouse, cursorChannelActive {
|
||||
window?.invalidateCursorRects(for: self)
|
||||
}
|
||||
}
|
||||
|
||||
public override func viewDidChangeBackingProperties() {
|
||||
@@ -1005,14 +741,6 @@ public final class StreamLayerView: NSView {
|
||||
matchFollower = nil
|
||||
lastDecodedContentSize = nil // the next session re-derives it from its first frame
|
||||
connection = nil
|
||||
// Cursor-channel state is per-session: without this reset a next session against a
|
||||
// host WITHOUT the cap would wear this session's stale shapes (`cursorChannelActive`
|
||||
// stayed latched true across sessions).
|
||||
cursorChannelActive = false
|
||||
cursorState = nil
|
||||
hostCursors.removeAll()
|
||||
sentClientDraws = nil
|
||||
window?.invalidateCursorRects(for: self)
|
||||
}
|
||||
|
||||
deinit {
|
||||
|
||||
@@ -333,13 +333,6 @@ public final class StreamViewController: StreamViewControllerBase {
|
||||
guard self?.captureEnabled == true else { return }
|
||||
connection?.send(event)
|
||||
}
|
||||
// Apple Pencil → the stylus plane, only against a pen-capable host (elsewhere the
|
||||
// Pencil stays a finger, exactly as before). Same trust gate as touch.
|
||||
streamView.penEnabled = connection.hostSupportsPen
|
||||
streamView.onPenBatch = { [weak self, weak connection] batch in
|
||||
guard self?.captureEnabled == true else { return }
|
||||
connection?.sendPen(batch)
|
||||
}
|
||||
// Indirect pointer (mouse/trackpad) WITHOUT a lock → absolute cursor + buttons + scroll.
|
||||
// While the scene is pointer-LOCKED the GCMouse path owns motion AND buttons AND scroll, so
|
||||
// the whole UIKit indirect path is gated off here (`gcMouseForwarding`). The trackpad and a
|
||||
@@ -368,14 +361,9 @@ public final class StreamViewController: StreamViewControllerBase {
|
||||
guard self.inputCapture?.gcMouseForwarding == false else { return }
|
||||
self.inputCapture?.sendMouseButton(button, pressed: down)
|
||||
}
|
||||
// Scroll is the ONE indirect channel that is NOT gated on the lock. The scroll pan keeps
|
||||
// firing while the scene is pointer-locked (it is the only way trackpad two-finger scrolling
|
||||
// ever arrives — GameController has no gesture channel), so gating it here dropped trackpad
|
||||
// scrolling entirely under lock. Nothing double-sends because iOS installs no GCMouse scroll
|
||||
// handler at all: this recognizer sees the wheel too, already carrying the system's Natural
|
||||
// Scrolling preference, which the raw GameController axis does not.
|
||||
streamView.onScroll = { [weak self] dx, dy in
|
||||
self?.inputCapture?.sendScroll(dx: dx, dy: dy)
|
||||
guard let self, self.inputCapture?.gcMouseForwarding == false else { return }
|
||||
self.inputCapture?.sendScroll(dx: dx, dy: dy)
|
||||
}
|
||||
|
||||
let capture = InputCapture(connection: connection)
|
||||
@@ -511,8 +499,6 @@ public final class StreamViewController: StreamViewControllerBase {
|
||||
// onTouchEvent can still deliver the button-up.
|
||||
streamView.resetTouchInput()
|
||||
streamView.onTouchEvent = nil
|
||||
streamView.onPenBatch = nil // after reset — the pen's leave-range sample rides it
|
||||
streamView.penEnabled = false
|
||||
streamView.onPointerMoveAbs = nil
|
||||
streamView.onPointerButton = nil
|
||||
streamView.onScroll = nil
|
||||
@@ -706,12 +692,6 @@ final class StreamLayerUIView: UIView {
|
||||
/// Direct fingers / Pencil → wire events: real touches in passthrough mode, or the
|
||||
/// touch-driven mouse events (`TouchMouse`) in the trackpad/pointer modes.
|
||||
var onTouchEvent: ((PunktfunkInputEvent) -> Void)?
|
||||
/// Apple Pencil → state-full pen sample batches (the stylus plane). Active only while
|
||||
/// `penEnabled`; without it the Pencil stays on the finger path exactly as before.
|
||||
var onPenBatch: (([PunktfunkPenSample]) -> Void)?
|
||||
/// The host advertised `HOST_CAP_PEN`, so Pencil input splits out of the finger path onto
|
||||
/// the pen plane — independent of the touch-input mode (drawing must not depend on it).
|
||||
var penEnabled = false
|
||||
/// Indirect pointer (mouse/trackpad with no lock) → absolute cursor moves.
|
||||
var onPointerMoveAbs: ((HostPoint) -> Void)?
|
||||
/// Indirect-pointer buttons (GameStream ids: 1=left 3=right); `down` = press.
|
||||
@@ -735,21 +715,10 @@ final class StreamLayerUIView: UIView {
|
||||
/// The finger route latched at gesture start — a Settings change mid-gesture applies to
|
||||
/// the NEXT touch, so one gesture never splits across input models.
|
||||
private var fingerRoute: TouchInputMode?
|
||||
/// The Apple Pencil pipeline (contacts + hover + squeeze/tap → pen samples).
|
||||
private lazy var pencil: PencilStream = {
|
||||
let stream = PencilStream()
|
||||
stream.send = { [weak self] batch in self?.onPenBatch?(batch) }
|
||||
stream.videoNorm = { [weak self] point in
|
||||
guard let h = self?.hostPoint(from: point) else { return nil }
|
||||
return (Float(h.x) / Float(max(h.w - 1, 1)), Float(h.y) / Float(max(h.h - 1, 1)))
|
||||
}
|
||||
return stream
|
||||
}()
|
||||
|
||||
/// Release anything the touch-driven mouse holds and forget gesture state — session stop.
|
||||
func resetTouchInput() {
|
||||
touchMouse.reset()
|
||||
pencil.reset() // leaves range → the host lifts anything still inked
|
||||
fingerRoute = nil
|
||||
setSoftKeyboardVisible(false) // a stream that's gone takes its keyboard with it
|
||||
}
|
||||
@@ -786,11 +755,6 @@ final class StreamLayerUIView: UIView {
|
||||
scrollPan.allowedScrollTypesMask = .all
|
||||
scrollPan.allowedTouchTypes = []
|
||||
addGestureRecognizer(scrollPan)
|
||||
// Pencil squeeze / double-tap → the pen plane's barrel buttons (no-op while
|
||||
// `penEnabled` is false — PencilStream ignores interactions out of range).
|
||||
let pencilInteraction = UIPencilInteraction()
|
||||
pencilInteraction.delegate = pencil
|
||||
addInteraction(pencilInteraction)
|
||||
#endif
|
||||
backgroundColor = .black
|
||||
}
|
||||
@@ -815,32 +779,17 @@ final class StreamLayerUIView: UIView {
|
||||
private enum TouchKind { case down, move, up, cancel }
|
||||
|
||||
/// Split a touch batch by kind: an INDIRECT POINTER (mouse/trackpad with no lock) drives
|
||||
/// the host cursor as an absolute mouse; a Pencil goes to the pen plane when the host
|
||||
/// supports it; everything else (direct finger — and the Pencil toward a pen-less host)
|
||||
/// is a host touch. Mixed batches are possible, so partition rather than branch on the
|
||||
/// first touch.
|
||||
/// the host cursor as an absolute mouse; everything else (direct finger, Pencil) is a host
|
||||
/// touch. Mixed batches are possible, so partition rather than branch on the first touch.
|
||||
private func route(_ touches: Set<UITouch>, event: UIEvent?, kind: TouchKind) {
|
||||
var fingers: Set<UITouch> = []
|
||||
var pencilTouches: Set<UITouch> = []
|
||||
for touch in touches {
|
||||
if touch.type == .indirectPointer {
|
||||
handleIndirectPointer(touch, event: event, kind: kind)
|
||||
} else if penEnabled, touch.type == .pencil {
|
||||
pencilTouches.insert(touch)
|
||||
} else {
|
||||
fingers.insert(touch)
|
||||
}
|
||||
}
|
||||
if !pencilTouches.isEmpty {
|
||||
let phase: PencilStream.Phase =
|
||||
switch kind {
|
||||
case .down: .down
|
||||
case .move: .move
|
||||
case .up: .up
|
||||
case .cancel: .cancel
|
||||
}
|
||||
pencil.touches(pencilTouches, event: event, phase: phase, in: self)
|
||||
}
|
||||
if !fingers.isEmpty { forwardFingers(fingers, kind: kind) }
|
||||
}
|
||||
|
||||
@@ -912,11 +861,8 @@ final class StreamLayerUIView: UIView {
|
||||
}
|
||||
}
|
||||
|
||||
/// Button-less mouse/trackpad movement (no lock) → absolute cursor move — unless it is a
|
||||
/// hovering PENCIL (`zOffset > 0`) on a pen-capable host, which becomes in-range pen
|
||||
/// samples (hover preview with distance/tilt/azimuth) instead of a cursor move.
|
||||
/// Button-less mouse/trackpad movement (no lock) → absolute cursor move.
|
||||
@objc private func handleHover(_ recognizer: UIHoverGestureRecognizer) {
|
||||
if penEnabled, pencil.maybeHover(recognizer, in: self) { return }
|
||||
switch recognizer.state {
|
||||
case .began, .changed:
|
||||
if let h = hostPoint(from: recognizer.location(in: self)) { onPointerMoveAbs?(h) }
|
||||
@@ -925,21 +871,14 @@ final class StreamLayerUIView: UIView {
|
||||
}
|
||||
}
|
||||
|
||||
/// Trackpad / wheel scroll → host scroll deltas. The translation is consumed each callback so
|
||||
/// the next is a fresh delta, and scales at ≈ one WHEEL notch per 10 pt of pan.
|
||||
///
|
||||
/// Both axes pass through with their sign intact, which is what makes the stream follow the
|
||||
/// system's Natural Scrolling switch: UIKit has already applied that preference by the time it
|
||||
/// hands us a translation (it is what makes every UIScrollView on the device turn the right
|
||||
/// way), so the sign we get IS the user's choice, and the host's WHEEL convention agrees with
|
||||
/// it — +y is a wheel-forward notch, the one that moves content down. Negating y here, as this
|
||||
/// did, pinned the stream to traditional scrolling and inverted the setting for everyone on the
|
||||
/// default. macOS passes `NSEvent.scrollingDeltaY` through for exactly the same reason.
|
||||
/// Trackpad / wheel scroll (no lock) → host scroll deltas. The translation is consumed
|
||||
/// each callback so the next is a fresh delta. Sign/scale are tunable (≈ one notch per
|
||||
/// ~10 pt): finger up scrolls up (host +y), x passes through — the host WHEEL convention.
|
||||
@objc private func handleScroll(_ g: UIPanGestureRecognizer) {
|
||||
guard g.state == .began || g.state == .changed else { return }
|
||||
let t = g.translation(in: self)
|
||||
g.setTranslation(.zero, in: self)
|
||||
onScroll?(Float(t.x) * 12, Float(t.y) * 12)
|
||||
onScroll?(Float(t.x) * 12, Float(-t.y) * 12)
|
||||
}
|
||||
|
||||
/// Map a view-space point through the aspect-fit letterbox into host-mode pixels; points
|
||||
@@ -956,21 +895,9 @@ final class StreamLayerUIView: UIView {
|
||||
return HostPoint(x: x, y: y, w: UInt32(hostMode.width), h: UInt32(hostMode.height))
|
||||
}
|
||||
|
||||
/// UIKit's button mask → the wire's GameStream button number.
|
||||
///
|
||||
/// The mask is 1-based over the HID button order — 1 primary, 2 secondary, 3 middle, 4/5 the
|
||||
/// side buttons — while the wire numbers middle and right the other way round (1 left,
|
||||
/// 2 middle, 3 right, 4 X1/back, 5 X2/forward), so only those two swap. Without the 3…5 arms
|
||||
/// every button past the first two fell into the `else` and clicked LEFT on the host.
|
||||
///
|
||||
/// `.primary`/`.secondary` are spelled out because they are the only two named cases; the rest
|
||||
/// come from `.button(_:)`, which takes the same 1-based number.
|
||||
/// `.secondary` (right button / two-finger click) → GameStream right (3); else left (1).
|
||||
private static func gsButton(for mask: UIEvent.ButtonMask) -> UInt32 {
|
||||
if mask.contains(.secondary) { return 3 }
|
||||
if mask.contains(.button(3)) { return 2 }
|
||||
if mask.contains(.button(4)) { return 4 }
|
||||
if mask.contains(.button(5)) { return 5 }
|
||||
return 1
|
||||
mask.contains(.secondary) ? 3 : 1
|
||||
}
|
||||
|
||||
private func nextFreeID() -> UInt32 {
|
||||
|
||||
@@ -70,16 +70,6 @@ public enum DefaultsKey {
|
||||
/// (lowest latency — the default, OFF). Resolved once per session;
|
||||
/// PUNKTFUNK_PRESENT_MODE=immediate|vsync overrides it for A/B. See Stage2Pipeline's header.
|
||||
public static let vsync = "punktfunk.vsync"
|
||||
/// macOS: present WINDOWED sessions in lockstep with the system compositor (the DCP
|
||||
/// "mismatched swapID's" kernel-panic mitigation — see SessionPresenter.windowedPresentMode
|
||||
/// and the MetalVideoPresenter saga notes). ON/unset (the default): windowed presents ride
|
||||
/// a Core Animation transaction — validated panic-free on the 240 Hz repro machine, at a
|
||||
/// small display-latency cost vs the raw path. OFF: windowed sessions keep the fast async
|
||||
/// image queue — ON AFFECTED SETUPS (high-refresh displays) THAT PATH KERNEL-PANICS THE
|
||||
/// WHOLE MAC, which is why the default is ON. Fullscreen always presents async (fast path)
|
||||
/// regardless. Resolved once per session; PUNKTFUNK_WINDOWED_PRESENT=async|transaction|
|
||||
/// surface overrides it for dev A/B.
|
||||
public static let windowedSafePresent = "punktfunk.windowedSafePresent"
|
||||
/// Allow variable refresh rate: hand the display link a wide frame-rate RANGE (low floor,
|
||||
/// preferred = stream rate) so a ProMotion / adaptive-sync display can vary its physical
|
||||
/// refresh to match the stream. On by default; a no-op on fixed-refresh displays. When off,
|
||||
@@ -94,11 +84,8 @@ public enum DefaultsKey {
|
||||
/// stays 4:2:0). Sharper text/UI at the cost of more bandwidth.
|
||||
public static let enable444 = "punktfunk.enable444"
|
||||
public static let hosts = "punktfunk.hosts"
|
||||
/// Physical-mouse model (macOS): "capture" (pointer lock + relative, the default) or
|
||||
/// "desktop" (uncaptured absolute pointer) — the cross-client `mouse_mode`. Replaces the
|
||||
/// never-shipped "punktfunk.cursorMode" (auto/always/never client-side-cursor setting,
|
||||
/// which was hidden while disabled and had no readers).
|
||||
public static let mouseMode = "punktfunk.mouseMode"
|
||||
/// Client-side cursor mode: "auto" (shown only in gamescope sessions), "always", "never".
|
||||
public static let cursorMode = "punktfunk.cursorMode"
|
||||
/// Invert the scroll-wheel / two-finger-scroll direction sent to the host (both axes). Off by
|
||||
/// default: the local (natural-scrolling) sign passes through untouched. When on, the sign is
|
||||
/// negated at the single scroll sink (`InputCapture.sendScroll`), so it flips consistently across
|
||||
|
||||
@@ -119,25 +119,6 @@ final class GamepadWireTests: XCTestCase {
|
||||
XCTAssertEqual(GamepadWire.maxPads, 16)
|
||||
}
|
||||
|
||||
func testAnExplicitControllerTypeIsWhatEveryPadDeclares() {
|
||||
// The regression this pins: the "Controller type" setting reached the Hello only, and each
|
||||
// pad's arrival then re-declared the DETECTED kind — which the host honors over the
|
||||
// session default, so "emulate my DualSense as a DualShock 4" produced a DualSense.
|
||||
// (pf-client-core's `declared_kind` test is the same table.)
|
||||
XCTAssertEqual(
|
||||
GamepadManager.declaredKind(setting: .dualShock4, detected: .dualSense), .dualShock4)
|
||||
// Every physical pad in a mixed session follows the one explicit choice.
|
||||
for detected: PunktfunkConnection.GamepadType in [
|
||||
.dualSense, .xbox360, .switchPro, .dualSenseEdge,
|
||||
] {
|
||||
XCTAssertEqual(
|
||||
GamepadManager.declaredKind(setting: .xbox360, detected: detected), .xbox360)
|
||||
}
|
||||
// Automatic keeps per-pad detection — otherwise a mixed session collapses to one type.
|
||||
XCTAssertEqual(GamepadManager.declaredKind(setting: .auto, detected: .dualSense), .dualSense)
|
||||
XCTAssertEqual(GamepadManager.declaredKind(setting: .auto, detected: .switchPro), .switchPro)
|
||||
}
|
||||
|
||||
func testTouchpadConversionCorners() {
|
||||
// GC ±1 with +y up → wire 0...65535 with origin top-left, +y down.
|
||||
let topLeft = GamepadWire.touchpad(x: -1, y: 1)
|
||||
|
||||
@@ -316,41 +316,6 @@ final class PresentPacingTests: XCTestCase {
|
||||
SessionPresenter.pacing(for: .stage4, explicit: .stage4, codec: .pyrowave), .deadline)
|
||||
}
|
||||
|
||||
// MARK: - Windowed present mechanism (the macOS DCP swapID-panic mitigation picker)
|
||||
|
||||
#if os(macOS)
|
||||
/// The safe-present setting: ON/unset → the validated transactional mitigation; an explicit
|
||||
/// OFF → the fast async path (the user accepted the affected-setup panic risk). The
|
||||
/// PUNKTFUNK_WINDOWED_PRESENT env lever overrides both ways, `surface` is env-only (the
|
||||
/// prototype mechanism), and garbage/empty env values are "unset", not an override.
|
||||
func testWindowedPresentModeResolution() {
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: nil, env: nil), .transaction,
|
||||
"unset defaults to the panic mitigation")
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: true, env: nil), .transaction)
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: false, env: nil), .async,
|
||||
"an explicit opt-out gets the fast async path")
|
||||
// The dev env lever wins over the setting, both directions.
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: true, env: "async"), .async)
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: false, env: "transaction"),
|
||||
.transaction)
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: true, env: "surface"), .surface,
|
||||
"the surface prototype is reachable via env only")
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: false, env: "surface"), .surface)
|
||||
// Garbage/empty env = unset.
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: nil, env: "garbage"), .transaction)
|
||||
XCTAssertEqual(
|
||||
SessionPresenter.windowedPresentMode(setting: false, env: ""), .async)
|
||||
}
|
||||
#endif
|
||||
|
||||
// MARK: - Glass-gate depth
|
||||
|
||||
/// The in-flight present budget is 1 EVERYWHERE: any deeper gate keeps a standing queue —
|
||||
|
||||
@@ -16,13 +16,8 @@
|
||||
# PF_LAUNCH library id to launch on connect (optional, e.g. steam:570 — pinned games)
|
||||
# PF_BROWSE non-empty = open the gamepad library (optional; --browse instead of --connect)
|
||||
# PF_MGMT management-API port for --browse (optional; client defaults to 47990)
|
||||
# PF_CONNECT_TIMEOUT connect budget in seconds (optional; the plugin stretches it after
|
||||
# firing Wake-on-LAN so the connect survives the host's resume)
|
||||
# PF_APPID flatpak app id (default io.unom.Punktfunk)
|
||||
# PF_FLATPAK override the flatpak binary path (default: `flatpak` on PATH)
|
||||
# PF_CLIENT_BIN absolute path of a NATIVE client (optional; set by the plugin when it
|
||||
# resolved a non-flatpak install — then the client is exec'd directly and
|
||||
# PF_APPID/PF_FLATPAK are unused)
|
||||
#
|
||||
# Values are plain tokens (the plugin validates launch ids to space/quote-free ASCII before
|
||||
# they ever reach Steam launch options). An older flatpak without --launch/--browse ignores
|
||||
@@ -41,23 +36,8 @@ set -u
|
||||
APPID="${PF_APPID:-io.unom.Punktfunk}"
|
||||
FLATPAK="${PF_FLATPAK:-flatpak}"
|
||||
|
||||
# The client is not always the flatpak: a sysext, a .deb/.rpm, an AUR build or a nix profile
|
||||
# installs a native `punktfunk-client`, and the plugin passes its absolute path here when that
|
||||
# is what it resolved. Both kinds take the same argv and share ~/.config/punktfunk, so the only
|
||||
# difference is the prefix in front of it.
|
||||
#
|
||||
# exec so the client IS the game process — when it exits, Steam ends the "game" and Gaming Mode
|
||||
# reclaims focus automatically (no manual refocus needed).
|
||||
run_client() {
|
||||
if [ -n "${PF_CLIENT_BIN:-}" ]; then
|
||||
exec "$PF_CLIENT_BIN" "$@"
|
||||
fi
|
||||
exec "$FLATPAK" run --arch=x86_64 "$APPID" "$@"
|
||||
}
|
||||
|
||||
# What we are about to run, for the log line each branch prints.
|
||||
CLIENT_LABEL="${PF_CLIENT_BIN:-$APPID}"
|
||||
|
||||
# exec so the flatpak client IS the game process — when it exits, Steam ends the "game" and
|
||||
# Gaming Mode reclaims focus automatically (no manual refocus needed).
|
||||
# --fullscreen: present the stream chrome-less and fullscreen (the client also auto-detects the
|
||||
# Deck/gamescope env, and ignores the flag harmlessly on older builds that predate it).
|
||||
if [ -n "${PF_BROWSE:-}" ]; then
|
||||
@@ -66,14 +46,14 @@ if [ -n "${PF_BROWSE:-}" ]; then
|
||||
# library shortcut launches. `--browse <host>` opens straight into that host's library (the
|
||||
# per-host "open on screen" action). A streams a game, session end returns here, B quits.
|
||||
if [ -z "${PF_HOST:-}" ]; then
|
||||
echo "punktfunkrun: gamepad UI $CLIENT_LABEL --browse (console home)" >&2
|
||||
run_client --browse --fullscreen
|
||||
echo "punktfunkrun: gamepad UI $APPID --browse (console home)" >&2
|
||||
exec "$FLATPAK" run --arch=x86_64 "$APPID" --browse --fullscreen
|
||||
fi
|
||||
echo "punktfunkrun: library $CLIENT_LABEL --browse $PF_HOST" >&2
|
||||
echo "punktfunkrun: library $APPID --browse $PF_HOST" >&2
|
||||
if [ -n "${PF_MGMT:-}" ]; then
|
||||
run_client --browse "$PF_HOST" --mgmt "$PF_MGMT" --fullscreen
|
||||
exec "$FLATPAK" run --arch=x86_64 "$APPID" --browse "$PF_HOST" --mgmt "$PF_MGMT" --fullscreen
|
||||
fi
|
||||
run_client --browse "$PF_HOST" --fullscreen
|
||||
exec "$FLATPAK" run --arch=x86_64 "$APPID" --browse "$PF_HOST" --fullscreen
|
||||
fi
|
||||
|
||||
# Streaming modes need a host (browse above is the only host-less path).
|
||||
@@ -81,17 +61,10 @@ if [ -z "${PF_HOST:-}" ]; then
|
||||
echo "punktfunkrun: PF_HOST is not set (the plugin sets it as a launch option)" >&2
|
||||
exit 2
|
||||
fi
|
||||
# Trailing args shared by both streaming execs. A stretched connect budget rides along when the
|
||||
# plugin set one (it just fired Wake-on-LAN, so the host may still be resuming); an older flatpak
|
||||
# without --connect-timeout ignores the flag harmlessly (hand-scanned argv).
|
||||
set -- --fullscreen
|
||||
if [ -n "${PF_CONNECT_TIMEOUT:-}" ]; then
|
||||
set -- --connect-timeout "$PF_CONNECT_TIMEOUT" "$@"
|
||||
fi
|
||||
if [ -n "${PF_LAUNCH:-}" ]; then
|
||||
# A pinned game: the id rides the session Hello and the host launches that title.
|
||||
echo "punktfunkrun: streaming $CLIENT_LABEL --connect $PF_HOST --launch $PF_LAUNCH" >&2
|
||||
run_client --connect "$PF_HOST" --launch "$PF_LAUNCH" "$@"
|
||||
echo "punktfunkrun: streaming $APPID --connect $PF_HOST --launch $PF_LAUNCH" >&2
|
||||
exec "$FLATPAK" run --arch=x86_64 "$APPID" --connect "$PF_HOST" --launch "$PF_LAUNCH" --fullscreen
|
||||
fi
|
||||
echo "punktfunkrun: streaming $CLIENT_LABEL --connect $PF_HOST" >&2
|
||||
run_client --connect "$PF_HOST" "$@"
|
||||
echo "punktfunkrun: streaming $APPID --connect $PF_HOST" >&2
|
||||
exec "$FLATPAK" run --arch=x86_64 "$APPID" --connect "$PF_HOST" --fullscreen
|
||||
|
||||
+24
-112
@@ -328,75 +328,10 @@ def _flatpak() -> str | None:
|
||||
)
|
||||
|
||||
|
||||
# --- which client is installed -------------------------------------------------------------
|
||||
#
|
||||
# The flatpak is the Deck's usual client, but it is not the only one: a sysext, a .deb/.rpm, an
|
||||
# AUR build, a nix profile and a hand-built binary all install a NATIVE `punktfunk-client`, and
|
||||
# on those the plugin used to be dead in the water — every headless call went through
|
||||
# `flatpak run io.unom.Punktfunk` and simply failed. Both kinds keep identity, known-hosts and
|
||||
# settings in the same ~/.config/punktfunk (the flatpak's sandbox HOME resolves to the real
|
||||
# home), so nothing else in this file has to care which one answered.
|
||||
NATIVE_BIN = "punktfunk-client"
|
||||
|
||||
# Prefixes to try when PATH doesn't have it. The Decky backend runs with a minimal PATH, and
|
||||
# SteamOS's read-only /usr pushes native installs into a sysext or the user's own prefix.
|
||||
_NATIVE_PREFIXES = (
|
||||
"/usr/bin",
|
||||
"/usr/local/bin",
|
||||
"/run/host/usr/bin",
|
||||
"/var/lib/extensions/punktfunk/usr/bin",
|
||||
)
|
||||
|
||||
|
||||
def _native_client() -> str | None:
|
||||
"""Absolute path of a native (non-flatpak) client binary, or None."""
|
||||
found = shutil.which(NATIVE_BIN, path=os.environ.get("PATH", "") + ":" + ":".join(_NATIVE_PREFIXES))
|
||||
if found:
|
||||
return found
|
||||
for prefix in (str(Path(decky.DECKY_USER_HOME) / ".local" / "bin"),):
|
||||
candidate = Path(prefix) / NATIVE_BIN
|
||||
if candidate.exists():
|
||||
return str(candidate)
|
||||
return None
|
||||
|
||||
|
||||
def _flatpak_installed() -> bool:
|
||||
"""True when the flatpak APP is actually installed — not merely that `flatpak` exists.
|
||||
|
||||
Checked by the app's own exported directory rather than by shelling out to `flatpak info`,
|
||||
because this is on the path of every headless call and a subprocess per call would be absurd.
|
||||
Both scopes count: the Deck installs --user, a distro image may ship it system-wide.
|
||||
"""
|
||||
if not _flatpak():
|
||||
return False
|
||||
user = Path(decky.DECKY_USER_HOME) / ".local" / "share" / "flatpak" / "app" / APP_ID
|
||||
return user.exists() or Path("/var/lib/flatpak/app", APP_ID).exists()
|
||||
|
||||
|
||||
def _client_argv() -> list[str] | None:
|
||||
"""The argv PREFIX that runs the client headlessly, or None when no client is installed.
|
||||
|
||||
Flatpak wins when it is installed: it is the tested Deck path, so an existing install keeps
|
||||
behaving exactly as it did. A native binary is the fallback — and on a machine with no
|
||||
flatpak client, the thing that makes the plugin work at all. `PF_DECKY_CLIENT=native|flatpak`
|
||||
forces one when a machine has both.
|
||||
"""
|
||||
forced = os.environ.get("PF_DECKY_CLIENT", "").strip().lower()
|
||||
native = _native_client()
|
||||
if forced == "native":
|
||||
return [native] if native else None
|
||||
if forced != "flatpak" and not _flatpak_installed() and native:
|
||||
return [native]
|
||||
if _flatpak_installed():
|
||||
return [_flatpak(), "run", "--arch=x86_64", APP_ID]
|
||||
return [native] if native else None
|
||||
|
||||
|
||||
def _flatpak_env() -> dict:
|
||||
"""Environment for a headless client run from the backend (no display needed for pairing).
|
||||
Reconstruct the user-session bits flatpak wants; the backend may not inherit them. Harmless
|
||||
if some are already set — and correct for a NATIVE client too, which needs the same HOME and
|
||||
the same LD_LIBRARY_PATH repair below."""
|
||||
"""Environment for a headless ``flatpak run`` from the backend (no display needed for
|
||||
pairing). Reconstruct the user-session bits flatpak wants; the backend may not inherit
|
||||
them. Harmless if some are already set."""
|
||||
env = dict(os.environ)
|
||||
# Decky Loader is a PyInstaller binary: it prepends its bundled libs (an older libssl) to
|
||||
# LD_LIBRARY_PATH (its /tmp/_MEI* unpack dir), and that env leaks into our subprocess. The
|
||||
@@ -453,19 +388,17 @@ async def _flatpak_capture(args: list[str], timeout: float = 20.0) -> tuple[int,
|
||||
|
||||
|
||||
async def _run_client(client_args: list[str], timeout: float = 20.0) -> tuple[int, str, str]:
|
||||
"""Run the CLIENT headlessly with the user-session env, returning ``(returncode, stdout,
|
||||
stderr)`` with SEPARATE pipes so a JSON payload on stdout stays clean of the client's log
|
||||
lines on stderr. ``(-1, "", "")`` when no client is installed or the call errors/times out.
|
||||
|
||||
Whether that client is the flatpak or a native install is [_client_argv]'s business; both
|
||||
read and write the SAME ``client-known-hosts.json`` the desktop client uses. This is the
|
||||
single entry point for the headless host-store modes (``--list-hosts`` / ``--add-host`` /
|
||||
``--set-host`` / ``--forget-host`` / ``--reset`` / ``--reachable``), so state is shared, not
|
||||
duplicated."""
|
||||
prefix = _client_argv()
|
||||
if not prefix:
|
||||
"""Run the flatpak CLIENT headlessly (``flatpak run … io.unom.Punktfunk <client_args>``) with
|
||||
the user-session env, returning ``(returncode, stdout, stderr)`` with SEPARATE pipes so a JSON
|
||||
payload on stdout stays clean of the client's log lines on stderr. ``(-1, "", "")`` when
|
||||
flatpak is missing or the call errors/times out. This is the single entry point for the
|
||||
headless host-store modes (``--list-hosts`` / ``--add-host`` / ``--set-host`` /
|
||||
``--forget-host`` / ``--reset`` / ``--reachable``), which mutate the SAME
|
||||
``client-known-hosts.json`` the desktop client reads — so state is shared, not duplicated."""
|
||||
flatpak = _flatpak()
|
||||
if not flatpak:
|
||||
return -1, "", ""
|
||||
argv = [*prefix, *client_args]
|
||||
argv = [flatpak, "run", "--arch=x86_64", APP_ID, *client_args]
|
||||
proc = None
|
||||
try:
|
||||
proc = await asyncio.create_subprocess_exec(
|
||||
@@ -952,22 +885,9 @@ class Plugin:
|
||||
"""The wrapper-script path + flatpak app id the frontend needs to create the Steam
|
||||
shortcut. The shortcut invokes the script through ``/bin/sh`` (see steam.ts), so no
|
||||
exec bit is needed — Decky's zip extraction drops it, and the root-owned plugins dir
|
||||
means this unprivileged backend couldn't chmod it back on anyway.
|
||||
|
||||
``client_bin`` is set only when the resolved client is a NATIVE install; the frontend
|
||||
passes it to the wrapper as ``PF_CLIENT_BIN`` so the launch execs the binary instead of
|
||||
``flatpak run``. Absent = the wrapper's flatpak default, i.e. every existing Deck
|
||||
install is unaffected."""
|
||||
means this unprivileged backend couldn't chmod it back on anyway."""
|
||||
path = _runner_path()
|
||||
prefix = _client_argv()
|
||||
native = bool(prefix) and prefix[0] != _flatpak()
|
||||
return {
|
||||
"runner": path,
|
||||
"app_id": APP_ID,
|
||||
"exists": Path(path).exists(),
|
||||
"client_kind": "native" if native else ("flatpak" if prefix else "none"),
|
||||
"client_bin": prefix[0] if native else "",
|
||||
}
|
||||
return {"runner": path, "app_id": APP_ID, "exists": Path(path).exists()}
|
||||
|
||||
async def get_settings(self) -> dict:
|
||||
"""Read the flatpak client's stream settings (resolution/bitrate/gamepad…)."""
|
||||
@@ -1112,36 +1032,28 @@ class Plugin:
|
||||
}
|
||||
|
||||
async def kill_stream(self) -> dict:
|
||||
"""Force-stop a wedged stream client — ``flatpak kill`` for the sandboxed one, a plain
|
||||
SIGTERM by name for a native install (which has no flatpak instance to kill)."""
|
||||
prefix = _client_argv()
|
||||
if not prefix:
|
||||
return {"ok": False, "error": "client-not-found"}
|
||||
if prefix[0] == _flatpak():
|
||||
argv = [prefix[0], "kill", APP_ID]
|
||||
else:
|
||||
# -x: whole-name match, so this can only ever hit the client itself.
|
||||
killer = shutil.which("pkill") or "/usr/bin/pkill"
|
||||
argv = [killer, "-x", NATIVE_BIN]
|
||||
"""Force-stop a wedged stream client (``flatpak kill``)."""
|
||||
flatpak = _flatpak()
|
||||
if not flatpak:
|
||||
return {"ok": False, "error": "flatpak-not-found"}
|
||||
try:
|
||||
proc = await asyncio.create_subprocess_exec(
|
||||
*argv,
|
||||
flatpak, "kill", APP_ID,
|
||||
stdout=asyncio.subprocess.DEVNULL, stderr=asyncio.subprocess.DEVNULL,
|
||||
env=_flatpak_env(),
|
||||
)
|
||||
await asyncio.wait_for(proc.wait(), timeout=10.0)
|
||||
except Exception: # noqa: BLE001
|
||||
decky.logger.exception("kill_stream (%s) failed", argv[0])
|
||||
decky.logger.exception("flatpak kill failed")
|
||||
return {"ok": False}
|
||||
return {"ok": True}
|
||||
|
||||
async def update_client(self) -> dict:
|
||||
"""Update the flatpak **client** (io.unom.Punktfunk) in the USER installation — the scope a
|
||||
Steam Deck install lives in, which ``sudo flatpak update`` (system-scope) never reaches.
|
||||
Returns whether a new commit was actually pulled. Best-effort; non-fatal. A NATIVE client
|
||||
is updated by whatever installed it (distro package manager, sysext, nix), never here —
|
||||
`check_update` reports no client update for one, so the UI never offers this."""
|
||||
if not _flatpak_installed():
|
||||
Returns whether a new commit was actually pulled. Best-effort; non-fatal."""
|
||||
flatpak = _flatpak()
|
||||
if not flatpak:
|
||||
return {"ok": False, "updated": False, "error": "flatpak-not-found"}
|
||||
_, before = await _flatpak_capture(["info", "--user", APP_ID], timeout=10.0)
|
||||
before_commit = _field_from(before, "Commit")
|
||||
|
||||
@@ -90,11 +90,6 @@ export interface RunnerInfo {
|
||||
runner: string; // absolute path to bin/punktfunkrun.sh
|
||||
app_id: string; // flatpak app id
|
||||
exists: boolean;
|
||||
// Which client the backend resolved: the flatpak, a native install (.deb/rpm/sysext/AUR/nix),
|
||||
// or none at all. Older backends send neither field — hence optional.
|
||||
client_kind?: "flatpak" | "native" | "none";
|
||||
// Absolute path of the native binary; "" for flatpak. Passed to the wrapper as PF_CLIENT_BIN.
|
||||
client_bin?: string;
|
||||
}
|
||||
|
||||
// The slice of the flatpak client's settings JSON this UI surfaces. The file can hold more
|
||||
|
||||
@@ -10,17 +10,9 @@ import {
|
||||
showModal,
|
||||
staticClasses,
|
||||
} from "@decky/ui";
|
||||
import { definePlugin, routerHook, toaster } from "@decky/api";
|
||||
import { definePlugin, routerHook } from "@decky/api";
|
||||
import { FC } from "react";
|
||||
import {
|
||||
FaDownload,
|
||||
FaLock,
|
||||
FaLockOpen,
|
||||
FaPlay,
|
||||
FaPlus,
|
||||
FaSyncAlt,
|
||||
FaTv,
|
||||
} from "react-icons/fa";
|
||||
import { FaDownload, FaLock, FaLockOpen, FaPlay, FaSyncAlt, FaTv } from "react-icons/fa";
|
||||
import { PluginErrorBoundary } from "./boundary";
|
||||
import {
|
||||
applyUpdate,
|
||||
@@ -39,19 +31,7 @@ import {
|
||||
import { streamPin } from "./library";
|
||||
import { PunktfunkRoute, ROUTE } from "./page";
|
||||
import { PairModal } from "./pair";
|
||||
import { ensureGamepadUiShortcut, recreateShortcuts } from "./steam";
|
||||
|
||||
// Recovery action for "the Punktfunk library entry vanished" — recreates the visible shortcut.
|
||||
// Deleting the shortcut (optionally + reinstalling the plugin) leaves a stale appId in Steam's
|
||||
// CEF localStorage that self-heal fixes on the next mount, but this gives an in-session button
|
||||
// that works even without a reload. Always ends in a toast so the tap has feedback.
|
||||
async function recreatePunktfunkShortcut(): Promise<void> {
|
||||
const appId = await recreateShortcuts();
|
||||
toaster.toast({
|
||||
title: "Punktfunk",
|
||||
body: appId != null ? "Shortcut restored to your library" : "Couldn't create the shortcut",
|
||||
});
|
||||
}
|
||||
import { ensureGamepadUiShortcut } from "./steam";
|
||||
|
||||
// ----------------------------------------------------------------------------------------
|
||||
// QAM panel — quick status + entry into the full page + one-tap stream for known hosts
|
||||
@@ -210,16 +190,6 @@ const QamPanel: FC = () => {
|
||||
{checking ? "Checking…" : "Check for updates"}
|
||||
</ButtonItem>
|
||||
</PanelSectionRow>
|
||||
<PanelSectionRow>
|
||||
<ButtonItem
|
||||
layout="below"
|
||||
description="Missing the Punktfunk entry in your library? This puts it back."
|
||||
onClick={() => void recreatePunktfunkShortcut()}
|
||||
>
|
||||
<FaPlus style={{ marginRight: "0.5em" }} />
|
||||
Recreate library shortcut
|
||||
</ButtonItem>
|
||||
</PanelSectionRow>
|
||||
</PanelSection>
|
||||
</>
|
||||
);
|
||||
|
||||
+14
-99
@@ -55,29 +55,6 @@ declare const collectionStore:
|
||||
| { SetAppsAsHidden?: (appIds: number[], hidden: boolean) => void }
|
||||
| undefined;
|
||||
|
||||
// SteamUI's appStore indexes every registered app/shortcut by appId; a remembered appId whose
|
||||
// overview is gone was deleted out from under us (the user removed the library entry). We must
|
||||
// verify this because the remembered appId lives in Steam's CEF localStorage — which survives a
|
||||
// plugin UNINSTALL/REINSTALL — so a manually-deleted shortcut otherwise leaves a dangling appId
|
||||
// that the reuse path below silently repoints (SetShortcut* on a dead id is a no-op), and the
|
||||
// entry never comes back.
|
||||
declare const appStore:
|
||||
| { GetAppOverviewByAppID?: (appId: number) => unknown | null }
|
||||
| undefined;
|
||||
|
||||
/** True if a remembered appId still maps to a live Steam shortcut. When appStore is unavailable
|
||||
* we can't tell, so assume it exists — better to keep reusing than risk a duplicate library
|
||||
* entry from a false "missing". A confident null means the shortcut was deleted → recreate. */
|
||||
function shortcutStillExists(appId: number): boolean {
|
||||
try {
|
||||
const get = appStore?.GetAppOverviewByAppID;
|
||||
if (!get) return true; // no way to verify — preserve the reuse path
|
||||
return get(appId) != null;
|
||||
} catch {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/** Set a shortcut's library visibility (best-effort, deferred — the overview registers a moment
|
||||
* after AddShortcut). Hides the stateful stream shortcut; keeps the gamepad-UI one visible. */
|
||||
function setShortcutHidden(appId: number, hidden: boolean): void {
|
||||
@@ -93,9 +70,7 @@ function setShortcutHidden(appId: number, hidden: boolean): void {
|
||||
};
|
||||
|
||||
// Bump when the shipped artwork changes so existing shortcuts re-apply it once (per appId).
|
||||
// v3: CI zips through 0.17.1 shipped no assets/ at all, yet v2 was still recorded as applied
|
||||
// on those installs — the bump makes them re-apply once on the first build that has the files.
|
||||
const ART_VERSION = 3;
|
||||
const ART_VERSION = 2;
|
||||
function artKey(appId: number): string {
|
||||
return `punktfunk:shortcutArt:${appId}`;
|
||||
}
|
||||
@@ -104,7 +79,7 @@ function artKey(appId: number): string {
|
||||
* Apply the plugin's grid/hero/logo/icon to a shortcut (idempotent, once per ART_VERSION per
|
||||
* appId). Cosmetic and fully best-effort: any failure is swallowed and retried on the next call.
|
||||
*/
|
||||
async function applyArtwork(appId: number, isRetry = false): Promise<void> {
|
||||
async function applyArtwork(appId: number): Promise<void> {
|
||||
try {
|
||||
if (localStorage.getItem(artKey(appId)) === `${ART_VERSION}`) {
|
||||
return;
|
||||
@@ -116,29 +91,16 @@ async function applyArtwork(appId: number, isRetry = false): Promise<void> {
|
||||
[art.logo, 2],
|
||||
[art.gridwide, 3],
|
||||
];
|
||||
let applied = false;
|
||||
for (const [data, assetType] of assets) {
|
||||
if (data) {
|
||||
await SteamClient.Apps.SetCustomArtworkForApp(appId, data, "png", assetType);
|
||||
applied = true;
|
||||
}
|
||||
}
|
||||
if (art.icon_path) {
|
||||
SteamClient.Apps.SetShortcutIcon(appId, art.icon_path);
|
||||
applied = true;
|
||||
}
|
||||
// Only record "done" when something actually landed — a plugin build whose assets/ is
|
||||
// missing/empty must keep retrying on later mounts instead of poisoning the marker.
|
||||
if (applied) {
|
||||
localStorage.setItem(artKey(appId), `${ART_VERSION}`);
|
||||
}
|
||||
localStorage.setItem(artKey(appId), `${ART_VERSION}`);
|
||||
} catch (e) {
|
||||
// A shortcut fresh out of AddShortcut may not be registered yet (the same race
|
||||
// setShortcutHidden defers around) — one deferred second attempt, then leave it to
|
||||
// the next mount.
|
||||
if (!isRetry) {
|
||||
setTimeout(() => void applyArtwork(appId, true), 2500);
|
||||
}
|
||||
console.warn("punktfunk: shortcut artwork not applied", e);
|
||||
}
|
||||
}
|
||||
@@ -195,9 +157,7 @@ async function ensureControllerConfig(): Promise<void> {
|
||||
return;
|
||||
}
|
||||
const r = await applyControllerConfig(SHORTCUT_NAME);
|
||||
// `ok` alone isn't done: with zero account configset dirs (fresh Steam) the backend
|
||||
// succeeds without pointing any account at the template — keep retrying until one lands.
|
||||
if (r?.ok && (r.applied ?? []).some((a) => a.startsWith("configset:"))) {
|
||||
if (r?.ok) {
|
||||
localStorage.setItem(CONFIG_KEY, `${CONFIG_VERSION}`);
|
||||
} else {
|
||||
console.warn("punktfunk: controller config not fully applied", r);
|
||||
@@ -214,7 +174,7 @@ async function ensureControllerConfig(): Promise<void> {
|
||||
* the current runner path. Reuses/repoints the remembered shortcut (the plugin dir can change
|
||||
* across reinstalls, and pre-two-shortcut installs had this one visible).
|
||||
*/
|
||||
async function ensureStreamShortcut(): Promise<{ appId: number; runner: string; clientBin: string }> {
|
||||
async function ensureStreamShortcut(): Promise<{ appId: number; runner: string }> {
|
||||
const info = await runnerInfo();
|
||||
if (!info.exists) {
|
||||
throw new Error(`launch wrapper missing at ${info.runner}`);
|
||||
@@ -222,16 +182,14 @@ async function ensureStreamShortcut(): Promise<{ appId: number; runner: string;
|
||||
const startDir = info.runner.replace(/\/[^/]*$/, ""); // the plugin's bin/ dir
|
||||
void ensureControllerConfig(); // fire-and-forget — never blocks the launch
|
||||
|
||||
// Reuse the remembered shortcut only if it still exists — a stale appId (shortcut deleted, key
|
||||
// outlived it across a reinstall) must fall through to AddShortcut, not be silently repointed.
|
||||
const remembered = recall(STORAGE_KEY_STREAM);
|
||||
if (remembered != null && shortcutStillExists(remembered)) {
|
||||
if (remembered != null) {
|
||||
SteamClient.Apps.SetShortcutExe(remembered, SHELL);
|
||||
SteamClient.Apps.SetShortcutStartDir(remembered, startDir);
|
||||
SteamClient.Apps.SetShortcutName(remembered, SHORTCUT_NAME);
|
||||
setShortcutHidden(remembered, true); // migrate pre-two-shortcut installs (were visible)
|
||||
void applyArtwork(remembered);
|
||||
return { appId: remembered, runner: info.runner, clientBin: info.client_bin ?? "" };
|
||||
return { appId: remembered, runner: info.runner };
|
||||
}
|
||||
|
||||
const appId = await SteamClient.Apps.AddShortcut(SHORTCUT_NAME, SHELL, startDir, "");
|
||||
@@ -239,7 +197,7 @@ async function ensureStreamShortcut(): Promise<{ appId: number; runner: string;
|
||||
setShortcutHidden(appId, true);
|
||||
void applyArtwork(appId);
|
||||
remember(STORAGE_KEY_STREAM, appId);
|
||||
return { appId, runner: info.runner, clientBin: info.client_bin ?? "" };
|
||||
return { appId, runner: info.runner };
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -259,16 +217,10 @@ export async function ensureGamepadUiShortcut(): Promise<number | null> {
|
||||
void ensureControllerConfig();
|
||||
// Bare browse: PF_BROWSE with no PF_HOST → the wrapper runs `--browse --fullscreen` (console
|
||||
// home). %command% expands to the shortcut exe (/bin/sh); the wrapper rides behind as an arg.
|
||||
// PF_CLIENT_BIN only when the backend resolved a NATIVE client — else the wrapper's flatpak
|
||||
// default stands and this shortcut is exactly what it always was.
|
||||
const clientBin = info.client_bin ? `PF_CLIENT_BIN=${info.client_bin} ` : "";
|
||||
const launchOpts = `${clientBin}PF_BROWSE=1 %command% "${info.runner}"`;
|
||||
const launchOpts = `PF_BROWSE=1 %command% "${info.runner}"`;
|
||||
|
||||
// Reuse the remembered entry only if it still exists; a stale appId (deleted shortcut whose
|
||||
// localStorage key survived a plugin reinstall) falls through to AddShortcut so the visible
|
||||
// library entry actually comes back instead of repointing a dead id.
|
||||
let appId = recall(STORAGE_KEY_UI);
|
||||
if (appId != null && shortcutStillExists(appId)) {
|
||||
if (appId != null) {
|
||||
SteamClient.Apps.SetShortcutExe(appId, SHELL);
|
||||
SteamClient.Apps.SetShortcutStartDir(appId, startDir);
|
||||
SteamClient.Apps.SetShortcutName(appId, SHORTCUT_NAME);
|
||||
@@ -287,30 +239,6 @@ export async function ensureGamepadUiShortcut(): Promise<number | null> {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Force the visible "Punktfunk" library entry back into existence — the recovery button for
|
||||
* "my shortcut disappeared". Drops any remembered appId that no longer maps to a live shortcut
|
||||
* (so it can't shadow a fresh AddShortcut), then re-ensures. Safe to press anytime: a shortcut
|
||||
* that still exists is left in place (no duplicate); a missing one is recreated. Covers the case
|
||||
* self-heal-on-mount can't — deleting the shortcut WITHOUT reinstalling (no mount → no ensure).
|
||||
* Returns the (new or existing) visible appId, or null on failure.
|
||||
*/
|
||||
export async function recreateShortcuts(): Promise<number | null> {
|
||||
for (const key of [STORAGE_KEY_STREAM, STORAGE_KEY_UI]) {
|
||||
const id = recall(key);
|
||||
if (id != null && !shortcutStillExists(id)) {
|
||||
try {
|
||||
localStorage.removeItem(artKey(id)); // stale art marker for the dead appId
|
||||
localStorage.removeItem(key);
|
||||
} catch {
|
||||
/* ignore */
|
||||
}
|
||||
}
|
||||
}
|
||||
// Recreate the visible entry now; the hidden stream shortcut re-registers lazily on next launch.
|
||||
return ensureGamepadUiShortcut();
|
||||
}
|
||||
|
||||
/** Launch the stateless gamepad-UI shortcut (console home) from the plugin, e.g. a QAM button. */
|
||||
export async function launchGamepadUi(): Promise<void> {
|
||||
const appId = await ensureGamepadUiShortcut();
|
||||
@@ -355,26 +283,13 @@ export async function launchStream(
|
||||
opts: LaunchOpts = {},
|
||||
): Promise<void> {
|
||||
// Wake-on-LAN: if this host is asleep, nudge it awake before the stream connects. Kicked off now
|
||||
// so it races with the shortcut setup (near-zero added latency); its outcome is needed below
|
||||
// (the connect budget), and RunGame follows the await either way, so nothing is slower for it.
|
||||
// so it races with the shortcut setup (near-zero added latency), and awaited just before RunGame.
|
||||
// Best-effort — the flatpak client's --wake looks up the host's learned MAC (a no-op if none is
|
||||
// known), and the connect that follows has its own retry window, so a failure never blocks launch.
|
||||
const waking = wake(host, port).catch(() => ({ ok: false }));
|
||||
const [{ appId, runner, clientBin }, woke] = await Promise.all([ensureStreamShortcut(), waking]);
|
||||
const { appId, runner } = await ensureStreamShortcut();
|
||||
const target = port && port !== 9777 ? `${host}:${port}` : host;
|
||||
const env = [`PF_HOST=${target}`];
|
||||
// Set only for a NATIVE client install; absent, the wrapper takes its flatpak default, so every
|
||||
// existing Deck install produces byte-identical launch options to before.
|
||||
if (clientBin) {
|
||||
env.push(`PF_CLIENT_BIN=${clientBin}`);
|
||||
}
|
||||
// A magic packet actually went out (a MAC was known), so the host may be mid-resume from
|
||||
// suspend — that takes far longer than the client's default 15 s connect budget. Stretch the
|
||||
// budget so the client's wake-tolerant dial keeps retrying across the resume; against an
|
||||
// already-awake host the connect still lands in under a second, so this costs nothing.
|
||||
if (woke.ok) {
|
||||
env.push("PF_CONNECT_TIMEOUT=75");
|
||||
}
|
||||
if (opts.browse) {
|
||||
env.push("PF_BROWSE=1");
|
||||
if (opts.mgmt) {
|
||||
@@ -388,9 +303,9 @@ export async function launchStream(
|
||||
env.push(`PF_LAUNCH=${opts.launchId}`);
|
||||
}
|
||||
// KEY=value ... %command% args — %command% expands to the shortcut exe (/bin/sh); the wrapper
|
||||
// script rides behind it as an argument and reads PF_* from the environment. The wake was
|
||||
// awaited above, so the magic packet is out before the connect attempt.
|
||||
// script rides behind it as an argument and reads PF_* from the environment.
|
||||
SteamClient.Apps.SetAppLaunchOptions(appId, `${env.join(" ")} %command% "${runner}"`);
|
||||
await waking; // ensure the magic packet is out before the connect attempt
|
||||
SteamClient.Apps.RunGame(gameIdFromAppId(appId), "", -1, 100);
|
||||
}
|
||||
|
||||
|
||||
@@ -32,6 +32,3 @@ anyhow = "1"
|
||||
tracing = "0.1"
|
||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||
relm4 = { version = "0.11", features = ["libadwaita"] }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
+10
-272
@@ -35,11 +35,6 @@ const CSS: &str = "
|
||||
.pf-pip { min-width: 8px; min-height: 8px; border-radius: 999px;
|
||||
background: alpha(currentColor, 0.35); }
|
||||
.pf-pip.pf-online { background: @success_color; }
|
||||
/* An overridden row in profile scope: an accent dot in the prefix, so which settings this
|
||||
profile changes is legible at a glance without reading every value. (Plain string literal
|
||||
-- a quote in here would end it.) */
|
||||
.pf-override-dot { min-width: 8px; min-height: 8px; border-radius: 999px;
|
||||
background: @accent_color; }
|
||||
/* Most-recent host: a full accent ring drawn as an inset outline so it follows the card's
|
||||
rounded corners (an `inset` box-shadow bar gets eaten by the 12px corner clip) and leaves
|
||||
the card's own elevation shadow intact. */
|
||||
@@ -81,9 +76,6 @@ pub struct AppModel {
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum AppMsg {
|
||||
/// A `punktfunk://` URL arrived (scheme handler, a shortcut, or a second invocation
|
||||
/// forwarded to this instance by GApplication) — design/client-deep-links.md §4.1.
|
||||
DeepLink(String),
|
||||
/// The trust gate in front of every connect (rules 1–3, see `update`).
|
||||
Connect(ConnectRequest),
|
||||
/// Connect to a saved host that isn't advertising but has a known MAC: fire a wake
|
||||
@@ -123,9 +115,6 @@ pub enum AppMsg {
|
||||
/// The speed-test dialog resolved (either way) — release `busy`.
|
||||
SpeedTestDone,
|
||||
ShowPreferences,
|
||||
/// Re-open Preferences editing a specific layer — the settings scope switcher's
|
||||
/// destination (design/client-settings-profiles.md §5.1).
|
||||
ShowPreferencesScoped(crate::ui_settings::Scope),
|
||||
ShowShortcuts,
|
||||
ShowAbout,
|
||||
ShowAddHost,
|
||||
@@ -230,7 +219,6 @@ impl SimpleComponent for AppModel {
|
||||
HostsOutput::Pair(req) => AppMsg::Pair(req),
|
||||
HostsOutput::SpeedTest(req) => AppMsg::SpeedTest(req),
|
||||
HostsOutput::Library(req, mgmt) => AppMsg::OpenLibrary(req, mgmt),
|
||||
HostsOutput::Toast(msg) => AppMsg::Toast(msg),
|
||||
});
|
||||
|
||||
let nav = adw::NavigationView::new();
|
||||
@@ -281,13 +269,6 @@ impl SimpleComponent for AppModel {
|
||||
}
|
||||
window.present();
|
||||
|
||||
// The deep-link seam is live from here: anything GApplication delivered during a cold
|
||||
// start has been parked, and everything from now on arrives as a message.
|
||||
LINK_TX.with_borrow_mut(|tx| *tx = Some(sender.input_sender().clone()));
|
||||
for url in PENDING_LINKS.with_borrow_mut(std::mem::take) {
|
||||
sender.input(AppMsg::DeepLink(url));
|
||||
}
|
||||
|
||||
ComponentParts {
|
||||
model,
|
||||
widgets: AppWidgets {},
|
||||
@@ -296,7 +277,6 @@ impl SimpleComponent for AppModel {
|
||||
|
||||
fn update(&mut self, msg: AppMsg, sender: ComponentSender<Self>) {
|
||||
match msg {
|
||||
AppMsg::DeepLink(url) => self.open_deep_link(&url, &sender),
|
||||
// The trust gate (the host is the policy authority — it advertises
|
||||
// `pair=optional` only when it accepts unpaired clients):
|
||||
// 1. PINNED RECONNECT — a stored fingerprint connects silently.
|
||||
@@ -498,25 +478,15 @@ impl SimpleComponent for AppModel {
|
||||
self.hosts.emit(HostsMsg::SetConnecting(None));
|
||||
self.toast("Cancelled — the request may still be pending on the host.");
|
||||
}
|
||||
AppMsg::ShowPreferences => sender.input(AppMsg::ShowPreferencesScoped(
|
||||
crate::ui_settings::Scope::Defaults,
|
||||
)),
|
||||
AppMsg::ShowPreferencesScoped(scope) => {
|
||||
AppMsg::ShowPreferences => {
|
||||
let hosts = self.hosts.sender().clone();
|
||||
let reopen = sender.clone();
|
||||
crate::ui_settings::show_scoped(
|
||||
crate::ui_settings::show(
|
||||
&self.window,
|
||||
self.settings.clone(),
|
||||
&self.gamepad,
|
||||
&self.probes.borrow(),
|
||||
scope,
|
||||
// The switcher closes the dialog to commit the layer it was editing, then
|
||||
// asks for it back in the new scope — so the app owns the re-open and the
|
||||
// dialog stays a pure view.
|
||||
move |next| reopen.input(AppMsg::ShowPreferencesScoped(next)),
|
||||
move || {
|
||||
// The library toggle changes the saved cards' menu, and a profile edit
|
||||
// changes the chips — re-render either way.
|
||||
// The library toggle changes the saved cards' menu — re-render.
|
||||
let _ = hosts.send(HostsMsg::Refresh);
|
||||
},
|
||||
);
|
||||
@@ -534,86 +504,6 @@ impl AppModel {
|
||||
self.toasts.add_toast(adw::Toast::new(msg));
|
||||
}
|
||||
|
||||
/// Route a `punktfunk://` URL (design/client-deep-links.md §4.1). Parsing, host/profile
|
||||
/// resolution and every refusal rule live in the shared brain (`plan_from_link`); this is
|
||||
/// only the GTK end of it — turn the outcome into the same messages a card click raises,
|
||||
/// so a link gets the identical wake, trust and error surfaces and NOT a second connect
|
||||
/// path of its own.
|
||||
fn open_deep_link(&mut self, url: &str, sender: &ComponentSender<AppModel>) {
|
||||
use pf_client_core::deeplink;
|
||||
use pf_client_core::orchestrate::{plan_from_link, PlanOutcome};
|
||||
use pf_client_core::profiles::ProfilesFile;
|
||||
|
||||
tracing::debug!(%url, "deep link");
|
||||
let link = match deeplink::parse(url) {
|
||||
Ok(l) => l,
|
||||
Err(e) => return self.toast(&e.message()),
|
||||
};
|
||||
let known = trust::KnownHosts::load();
|
||||
let outcome = plan_from_link(
|
||||
&link,
|
||||
&known,
|
||||
&ProfilesFile::load(),
|
||||
&self.settings.borrow(),
|
||||
);
|
||||
match outcome {
|
||||
Ok(PlanOutcome::Connect(plan)) => {
|
||||
// Rule 2 of §3: never preempt a live session. Only this layer knows one is
|
||||
// running, which is why the brain leaves the check here.
|
||||
if self.busy {
|
||||
return self.toast("A session is already running — end it first.");
|
||||
}
|
||||
let req = ConnectRequest {
|
||||
name: plan.host.name.clone(),
|
||||
addr: plan.host.addr.clone(),
|
||||
port: plan.host.port,
|
||||
fp_hex: plan.host.fp_hex.clone(),
|
||||
pair_optional: false,
|
||||
launch: plan.launch.clone().map(|id| (id.clone(), id)),
|
||||
mac: plan.host.mac.clone(),
|
||||
// `profile=` in a URL is a one-off, exactly like "Connect with ▸": it
|
||||
// shapes this session and leaves the host's binding alone.
|
||||
profile: plan.profile_override.clone(),
|
||||
};
|
||||
// A link is a launch like any other: with a MAC it takes the dial-first wake
|
||||
// path, so a sleeping host wakes instead of erroring.
|
||||
sender.input(if plan.wake {
|
||||
AppMsg::WakeConnect(req)
|
||||
} else {
|
||||
AppMsg::Connect(req)
|
||||
});
|
||||
}
|
||||
Ok(PlanOutcome::ConfirmUnknown(unknown)) => {
|
||||
// Known-but-unpinned, or not known at all: the link may not pair and may not
|
||||
// trust on its own, so it opens the ordinary ceremony under the user's eyes —
|
||||
// the PIN dialog, seeded with what the link claimed.
|
||||
if self.busy {
|
||||
return self.toast("A session is already running — end it first.");
|
||||
}
|
||||
let req = ConnectRequest {
|
||||
name: unknown.name.clone().unwrap_or_else(|| unknown.addr.clone()),
|
||||
addr: unknown.addr.clone(),
|
||||
port: unknown.port,
|
||||
fp_hex: unknown.fp.clone(),
|
||||
pair_optional: false,
|
||||
launch: unknown.launch.clone().map(|id| (id.clone(), id)),
|
||||
mac: Vec::new(),
|
||||
profile: None,
|
||||
};
|
||||
self.toast(&format!(
|
||||
"{} isn't paired with this device yet — pair it to continue.",
|
||||
req.name
|
||||
));
|
||||
crate::ui_trust::pin_dialog(&self.window, sender, self.identity.clone(), req);
|
||||
}
|
||||
Ok(PlanOutcome::Unsupported(route)) => self.toast(&format!(
|
||||
"Punktfunk can't open “{}” links yet.",
|
||||
route.as_str()
|
||||
)),
|
||||
Err(e) => self.toast(&e.message()),
|
||||
}
|
||||
}
|
||||
|
||||
fn close_waiting(&mut self) {
|
||||
if let Some(w) = self.waiting.borrow_mut().take() {
|
||||
w.close();
|
||||
@@ -630,33 +520,7 @@ impl AppModel {
|
||||
let status = gtk::Label::new(Some("Connecting…"));
|
||||
let dialog = adw::AlertDialog::new(Some("Network Speed Test"), Some(&req.name));
|
||||
dialog.set_extra_child(Some(&status));
|
||||
// Where a measured bitrate belongs is "the layer this host actually resolves bitrate
|
||||
// from" (design/client-settings-profiles.md §5.3) — the long-standing wrong answer was
|
||||
// always the global, so measuring the slow retro box downstairs re-tuned the desktop
|
||||
// too. The target depends only on the host, so it is known before the result lands and
|
||||
// the button can say where it will write.
|
||||
let target = SpeedTestTarget::resolve(&req);
|
||||
match &target {
|
||||
SpeedTestTarget::Global => {
|
||||
dialog.add_responses(&[("close", "Close"), ("apply", "Apply")]);
|
||||
}
|
||||
SpeedTestTarget::Profile(p) => {
|
||||
dialog.add_responses(&[
|
||||
("close", "Close"),
|
||||
("apply", &format!("Apply to “{}”", p.name)),
|
||||
]);
|
||||
}
|
||||
// A bound host whose profile doesn't override bitrate could legitimately mean
|
||||
// either: the user gets both, rather than us guessing which layer they meant.
|
||||
SpeedTestTarget::Ask(p) => {
|
||||
dialog.add_responses(&[
|
||||
("close", "Close"),
|
||||
("apply-global", "Set as default"),
|
||||
("apply", &format!("Set in “{}”", p.name)),
|
||||
]);
|
||||
dialog.set_response_enabled("apply-global", false);
|
||||
}
|
||||
}
|
||||
dialog.add_responses(&[("close", "Close"), ("apply", "Apply")]);
|
||||
dialog.set_response_enabled("apply", false);
|
||||
dialog.set_close_response("close");
|
||||
dialog.present(Some(&self.window));
|
||||
@@ -683,7 +547,6 @@ impl AppModel {
|
||||
crate::video::decodable_codecs(), // codecs (unused by the probe, but honest)
|
||||
0, // preferred_codec: no preference
|
||||
None, // display_hdr: probe connect, nothing presents
|
||||
0, // client_caps: probe connect, nothing renders a cursor
|
||||
None, // launch: probe connect, no game
|
||||
pin,
|
||||
Some(identity),
|
||||
@@ -726,36 +589,13 @@ impl AppModel {
|
||||
));
|
||||
dialog.set_response_enabled("apply", true);
|
||||
dialog.set_response_appearance("apply", adw::ResponseAppearance::Suggested);
|
||||
if matches!(target, SpeedTestTarget::Ask(_)) {
|
||||
dialog.set_response_enabled("apply-global", true);
|
||||
}
|
||||
let mbit = f64::from(recommended_kbps) / 1000.0;
|
||||
{
|
||||
let (settings, toasts) = (settings.clone(), toasts.clone());
|
||||
dialog.connect_response(Some("apply"), move |_, _| {
|
||||
let where_to = match &target {
|
||||
SpeedTestTarget::Global => {
|
||||
let mut s = settings.borrow_mut();
|
||||
s.bitrate_kbps = recommended_kbps;
|
||||
s.save();
|
||||
"the default bitrate".to_string()
|
||||
}
|
||||
SpeedTestTarget::Profile(p) | SpeedTestTarget::Ask(p) => {
|
||||
write_profile_bitrate(&p.id, recommended_kbps);
|
||||
format!("“{}”", p.name)
|
||||
}
|
||||
};
|
||||
toasts.add_toast(adw::Toast::new(&format!(
|
||||
"{mbit:.0} Mbit/s set in {where_to}"
|
||||
)));
|
||||
});
|
||||
}
|
||||
dialog.connect_response(Some("apply-global"), move |_, _| {
|
||||
dialog.connect_response(Some("apply"), move |_, _| {
|
||||
let mut s = settings.borrow_mut();
|
||||
s.bitrate_kbps = recommended_kbps;
|
||||
s.save();
|
||||
toasts.add_toast(adw::Toast::new(&format!(
|
||||
"{mbit:.0} Mbit/s set in the default bitrate"
|
||||
"Bitrate set to {:.0} Mbit/s",
|
||||
f64::from(recommended_kbps) / 1000.0
|
||||
)));
|
||||
});
|
||||
}
|
||||
@@ -766,81 +606,6 @@ impl AppModel {
|
||||
}
|
||||
}
|
||||
|
||||
/// Which layer a measured bitrate should land in for the host that was tested
|
||||
/// (design/client-settings-profiles.md §5.3).
|
||||
enum SpeedTestTarget {
|
||||
/// No profile bound — the global default, i.e. what has always happened.
|
||||
Global,
|
||||
/// The bound profile already overrides bitrate, so that override is what this host reads.
|
||||
Profile(pf_client_core::profiles::StreamProfile),
|
||||
/// Bound, but the profile inherits bitrate: writing either layer is defensible, so ask.
|
||||
Ask(pf_client_core::profiles::StreamProfile),
|
||||
}
|
||||
|
||||
impl SpeedTestTarget {
|
||||
fn resolve(req: &crate::ui_hosts::ConnectRequest) -> SpeedTestTarget {
|
||||
// Resolved exactly the way a connect resolves it: the one-off pick this test was
|
||||
// started with (a pinned card carries one), else the host's binding.
|
||||
let bound = trust::KnownHosts::load()
|
||||
.hosts
|
||||
.iter()
|
||||
.find(|h| h.addr == req.addr && h.port == req.port)
|
||||
.and_then(|h| h.profile_id.clone());
|
||||
let reference = match req.profile.as_deref() {
|
||||
Some("") => return SpeedTestTarget::Global,
|
||||
Some(id) => Some(id.to_string()),
|
||||
None => bound,
|
||||
};
|
||||
let Some(reference) = reference else {
|
||||
return SpeedTestTarget::Global;
|
||||
};
|
||||
let catalog = pf_client_core::profiles::ProfilesFile::load();
|
||||
match catalog.resolve(&reference).0 {
|
||||
Some(p) if p.overrides.bitrate_kbps.is_some() => SpeedTestTarget::Profile(p.clone()),
|
||||
Some(p) => SpeedTestTarget::Ask(p.clone()),
|
||||
// A dangling binding resolves as no profile everywhere else; here too.
|
||||
None => SpeedTestTarget::Global,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Write a measured bitrate into one profile's overlay, leaving everything else alone.
|
||||
fn write_profile_bitrate(id: &str, kbps: u32) {
|
||||
let mut catalog = pf_client_core::profiles::ProfilesFile::load();
|
||||
let Some(p) = catalog.profiles.iter_mut().find(|p| p.id == id) else {
|
||||
return; // deleted while the test ran — the toast still tells the truth about the test
|
||||
};
|
||||
p.overrides.bitrate_kbps = Some(kbps);
|
||||
if let Err(e) = catalog.save() {
|
||||
tracing::warn!(error = %format!("{e:#}"), "saving the measured bitrate");
|
||||
}
|
||||
}
|
||||
|
||||
thread_local! {
|
||||
/// Where a delivered URL goes once the window exists. Both ends of this live on the GTK
|
||||
/// main thread: `connect_open` fires there, and so does the model's `init`.
|
||||
static LINK_TX: std::cell::RefCell<Option<relm4::Sender<AppMsg>>> =
|
||||
const { std::cell::RefCell::new(None) };
|
||||
/// URLs that arrived before the model existed — the cold-start case, where GApplication
|
||||
/// runs `open` before `activate` builds the window. A dropped URL is the one outcome a
|
||||
/// link must never have, so they wait here instead.
|
||||
static PENDING_LINKS: std::cell::RefCell<Vec<String>> = const { std::cell::RefCell::new(Vec::new()) };
|
||||
}
|
||||
|
||||
/// Hand a URL to the running app, or park it until there is one.
|
||||
fn deliver_deep_link(url: String) {
|
||||
let queued = LINK_TX.with_borrow(|tx| match tx {
|
||||
Some(tx) => {
|
||||
let _ = tx.send(AppMsg::DeepLink(url.clone()));
|
||||
false
|
||||
}
|
||||
None => true,
|
||||
});
|
||||
if queued {
|
||||
PENDING_LINKS.with_borrow_mut(|q| q.push(url));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn run() -> glib::ExitCode {
|
||||
tracing_subscriber::fmt()
|
||||
.with_env_filter(
|
||||
@@ -883,43 +648,16 @@ pub fn run() -> glib::ExitCode {
|
||||
return crate::cli::exec_session();
|
||||
}
|
||||
|
||||
// HANDLES_OPEN is what makes `Exec=punktfunk-client %u` work: GApplication turns the URI
|
||||
// into an `open` call, and — this is the part that matters — a SECOND invocation forwards
|
||||
// its URI to the already-running instance over D-Bus and exits, so clicking a link with
|
||||
// Punktfunk open reuses the window instead of racing a new one.
|
||||
let mut builder = adw::Application::builder()
|
||||
.application_id(APP_ID)
|
||||
.flags(gio::ApplicationFlags::HANDLES_OPEN);
|
||||
let mut builder = adw::Application::builder().application_id(APP_ID);
|
||||
// Screenshot mode launches the app once per scene back-to-back; NON_UNIQUE keeps
|
||||
// each launch its own primary instance.
|
||||
if crate::cli::shot_scene().is_some() {
|
||||
builder =
|
||||
builder.flags(gio::ApplicationFlags::NON_UNIQUE | gio::ApplicationFlags::HANDLES_OPEN);
|
||||
builder = builder.flags(gio::ApplicationFlags::NON_UNIQUE);
|
||||
}
|
||||
let adw_app = builder.build();
|
||||
adw_app.connect_open(|app, files, _hint| {
|
||||
for f in files {
|
||||
deliver_deep_link(f.uri().to_string());
|
||||
}
|
||||
// `open` does not raise a window on its own; the model's activate handler does.
|
||||
app.activate();
|
||||
});
|
||||
// One SDL context for the whole process, started while single-threaded.
|
||||
let gamepad = crate::gamepad::GamepadService::start();
|
||||
// argv stays withheld from GApplication — except for a positional URL, which is exactly
|
||||
// what GIO's single-instance forwarding is for. Passing it through means the FIRST
|
||||
// instance's `open` fires locally and a later one's is delivered to the primary, with no
|
||||
// IPC of our own.
|
||||
let args: Vec<String> = match crate::cli::deep_link_arg() {
|
||||
Some(url) => vec![
|
||||
std::env::args()
|
||||
.next()
|
||||
.unwrap_or_else(|| "punktfunk-client".into()),
|
||||
url,
|
||||
],
|
||||
None => Vec::new(),
|
||||
};
|
||||
let app = relm4::RelmApp::from_app(adw_app).with_args(args);
|
||||
let app = relm4::RelmApp::from_app(adw_app).with_args(Vec::new());
|
||||
app.run::<AppModel>(AppInit { gamepad });
|
||||
glib::ExitCode::SUCCESS
|
||||
}
|
||||
|
||||
+19
-32
@@ -3,7 +3,7 @@
|
||||
//! scenes.
|
||||
|
||||
use crate::app::AppModel;
|
||||
use crate::trust::{forget_placeholder, KnownHost, KnownHosts};
|
||||
use crate::trust::{KnownHost, KnownHosts};
|
||||
use crate::ui_hosts::{ConnectRequest, HostsMsg};
|
||||
use gtk::glib;
|
||||
use gtk::prelude::*;
|
||||
@@ -38,18 +38,6 @@ pub fn arg_flag(flag: &str) -> bool {
|
||||
std::env::args().any(|a| a == flag)
|
||||
}
|
||||
|
||||
/// A positional `punktfunk://` (or the `pf://` input alias) anywhere in argv — the deep-link
|
||||
/// door (design/client-deep-links.md §4.1). It is positional, not a flag, because that is what
|
||||
/// `Exec=punktfunk-client %u` hands us, what a `.desktop` shortcut embeds, and what a browser's
|
||||
/// "Open Punktfunk?" prompt ends up invoking. Validation happens later, in the shared parser —
|
||||
/// this only decides whether argv contains something addressed to us.
|
||||
pub fn deep_link_arg() -> Option<String> {
|
||||
std::env::args().skip(1).find(|a| {
|
||||
let lower = a.to_ascii_lowercase();
|
||||
lower.starts_with("punktfunk://") || lower.starts_with("pf://")
|
||||
})
|
||||
}
|
||||
|
||||
/// Fullscreen the shell — the Gaming-Mode fallback for a bare launch (streams and the
|
||||
/// console library exec the session binary, which handles its own fullscreen).
|
||||
pub fn fullscreen_mode() -> bool {
|
||||
@@ -264,6 +252,18 @@ fn probe_all(hosts: &[KnownHost]) -> Vec<bool> {
|
||||
)
|
||||
}
|
||||
|
||||
/// Drop an fp-less placeholder for `addr:port` (see `headless_pair`). No-op when none exists.
|
||||
fn forget_placeholder(addr: &str, port: u16) {
|
||||
let mut known = KnownHosts::load();
|
||||
let before = known.hosts.len();
|
||||
known
|
||||
.hosts
|
||||
.retain(|h| !(h.fp_hex.is_empty() && h.addr == addr && h.port == port));
|
||||
if known.hosts.len() != before {
|
||||
let _ = known.save();
|
||||
}
|
||||
}
|
||||
|
||||
/// `--list-hosts [--probe]` — the saved known-hosts store as JSON (the store the Decky plugin
|
||||
/// renders). With `--probe`, each host carries an `online` bool from a live reachability probe
|
||||
/// (mDNS-independent); without it, `online` is `null` (unknown — the caller falls back to its
|
||||
@@ -348,7 +348,11 @@ pub fn headless_add_host(target: &str) -> glib::ExitCode {
|
||||
name,
|
||||
addr: addr.clone(),
|
||||
port,
|
||||
..Default::default()
|
||||
fp_hex: String::new(),
|
||||
paired: false,
|
||||
last_used: None,
|
||||
mac: Vec::new(),
|
||||
clipboard_sync: false,
|
||||
});
|
||||
}
|
||||
match known.save() {
|
||||
@@ -495,7 +499,6 @@ pub fn run_shot(ctx: &ShotCtx, scene: &str) {
|
||||
pair_optional: true,
|
||||
launch: None,
|
||||
mac: Vec::new(),
|
||||
profile: None,
|
||||
};
|
||||
let mock_advert =
|
||||
|key: &str, name: &str, addr: &str, fp: &str| crate::discovery::DiscoveredHost {
|
||||
@@ -545,26 +548,11 @@ pub fn run_shot(ctx: &ShotCtx, scene: &str) {
|
||||
speakers: vec![dev("alsa_output.mock-hdmi", "HDMI / DisplayPort Audio")],
|
||||
mics: vec![dev("alsa_input.mock-usb", "USB Microphone Analog Stereo")],
|
||||
};
|
||||
// `PUNKTFUNK_SHOT_SETTINGS_SCOPE=<profile id|name>` captures the dialog in
|
||||
// PROFILE scope — the second half of the settings surface (design
|
||||
// client-settings-profiles.md §5.1), where only profileable rows render.
|
||||
let scope = std::env::var("PUNKTFUNK_SHOT_SETTINGS_SCOPE")
|
||||
.ok()
|
||||
.filter(|v| !v.is_empty())
|
||||
.and_then(|reference| {
|
||||
pf_client_core::profiles::ProfilesFile::load()
|
||||
.resolve(&reference)
|
||||
.0
|
||||
.map(|p| crate::ui_settings::Scope::Profile(p.id.clone()))
|
||||
})
|
||||
.unwrap_or(crate::ui_settings::Scope::Defaults);
|
||||
let dialog = crate::ui_settings::show_scoped(
|
||||
let dialog = crate::ui_settings::show(
|
||||
&ctx.window,
|
||||
ctx.settings.clone(),
|
||||
&ctx.gamepad,
|
||||
&probes,
|
||||
scope,
|
||||
|_| {},
|
||||
|| {},
|
||||
);
|
||||
// Optional page for the capture (general/display/input/audio/controllers);
|
||||
@@ -644,7 +632,6 @@ fn mock_library() -> (
|
||||
store: store.to_string(),
|
||||
title: title.to_string(),
|
||||
art: crate::library::Artwork::default(),
|
||||
platform: None,
|
||||
};
|
||||
let games = vec![
|
||||
game("steam:570", "steam", "Dota 2"),
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
//! Hosts, pairing/trust, settings, and the desktop library page; every stream (and the
|
||||
//! console game library) runs in the spawned `punktfunk-session` Vulkan binary — the
|
||||
//! shell never touches video (punktfunk-planning `linux-client-rearchitecture.md`).
|
||||
#![forbid(unsafe_code)]
|
||||
|
||||
// The UI-agnostic plumbing lives in `pf-client-core`, shared with the session binary.
|
||||
// Root re-exports keep every `crate::trust`-style path resolving unchanged.
|
||||
@@ -14,9 +13,6 @@ pub use pf_client_core::{discovery, gamepad, library, trust, video, wol};
|
||||
mod app;
|
||||
#[cfg(target_os = "linux")]
|
||||
mod cli;
|
||||
// "Create shortcut…" — the desktop-entry writer (design/client-deep-links.md §5).
|
||||
#[cfg(target_os = "linux")]
|
||||
mod shortcuts;
|
||||
#[cfg(target_os = "linux")]
|
||||
mod spawn;
|
||||
#[cfg(target_os = "linux")]
|
||||
|
||||
@@ -1,102 +0,0 @@
|
||||
//! "Create shortcut…" — a desktop entry that boots straight into one host (optionally with a
|
||||
//! profile or a game), design/client-deep-links.md §5.
|
||||
//!
|
||||
//! The shortcut is a **container for a URL**, not a second launch mechanism: it invokes the
|
||||
//! client with a positional `punktfunk://…`, which is the same door xdg-open and a browser
|
||||
//! prompt use. That is deliberate — it keeps working if scheme registration is lost or the
|
||||
//! host store changes, because the URL itself carries the stable id, the address and the pin.
|
||||
//!
|
||||
//! Under flatpak the sandbox cannot write `~/.local/share/applications`, so this offers the
|
||||
//! URL to copy instead. The `org.freedesktop.portal.DynamicLauncher` route (which exists for
|
||||
//! exactly this, with its own confirmation) is the intended upgrade there.
|
||||
|
||||
use std::path::PathBuf;
|
||||
|
||||
/// Are we inside the flatpak sandbox? `/.flatpak-info` is present in every flatpak run and
|
||||
/// nowhere else — the standard check, and the one the portal docs use.
|
||||
pub fn sandboxed() -> bool {
|
||||
std::path::Path::new("/.flatpak-info").exists()
|
||||
}
|
||||
|
||||
/// Write `~/.local/share/applications/punktfunk-<slug>.desktop` for this URL and return the
|
||||
/// path. Best-effort `update-desktop-database` afterwards: an entry nothing indexes still
|
||||
/// works from a file manager, it just won't show up in search straight away.
|
||||
pub fn write_desktop_entry(label: &str, url: &str) -> Result<PathBuf, String> {
|
||||
let home = std::env::var("HOME").map_err(|_| "HOME isn't set".to_string())?;
|
||||
let dir = PathBuf::from(home).join(".local/share/applications");
|
||||
std::fs::create_dir_all(&dir).map_err(|e| format!("{}: {e}", dir.display()))?;
|
||||
let path = dir.join(format!("punktfunk-{}.desktop", file_slug(label)));
|
||||
// Desktop-entry values are line-oriented: a newline in a host name would end the Name
|
||||
// key and turn the rest into an unparsable line (or, worse, another key).
|
||||
let name = one_line(label);
|
||||
let entry = format!(
|
||||
"[Desktop Entry]\n\
|
||||
Type=Application\n\
|
||||
Name={name}\n\
|
||||
Comment=Stream from this Punktfunk host\n\
|
||||
Exec=punktfunk-client \"{url}\"\n\
|
||||
Icon=io.unom.Punktfunk\n\
|
||||
Terminal=false\n\
|
||||
Categories=Game;Network;\n\
|
||||
StartupNotify=true\n"
|
||||
);
|
||||
std::fs::write(&path, entry).map_err(|e| format!("{}: {e}", path.display()))?;
|
||||
// Some desktops only offer a `.desktop` as a launchable icon when it is executable.
|
||||
#[cfg(unix)]
|
||||
{
|
||||
use std::os::unix::fs::PermissionsExt;
|
||||
let _ = std::fs::set_permissions(&path, std::fs::Permissions::from_mode(0o755));
|
||||
}
|
||||
let _ = std::process::Command::new("update-desktop-database")
|
||||
.arg(&dir)
|
||||
.stdout(std::process::Stdio::null())
|
||||
.stderr(std::process::Stdio::null())
|
||||
.status();
|
||||
Ok(path)
|
||||
}
|
||||
|
||||
/// A filename-safe slug: ASCII alphanumerics and `-`, everything else collapsed to one `-`,
|
||||
/// capped so a long host+profile pair can't produce a name the filesystem rejects.
|
||||
fn file_slug(label: &str) -> String {
|
||||
let mut out = String::new();
|
||||
for c in label.chars() {
|
||||
if c.is_ascii_alphanumeric() {
|
||||
out.push(c.to_ascii_lowercase());
|
||||
} else if !out.ends_with('-') {
|
||||
out.push('-');
|
||||
}
|
||||
}
|
||||
let trimmed = out.trim_matches('-');
|
||||
let capped: String = trimmed.chars().take(48).collect();
|
||||
if capped.is_empty() {
|
||||
"host".to_string()
|
||||
} else {
|
||||
capped
|
||||
}
|
||||
}
|
||||
|
||||
/// Flatten to one line — see [`write_desktop_entry`] on why a newline here is not cosmetic.
|
||||
fn one_line(s: &str) -> String {
|
||||
s.replace(['\n', '\r'], " ").trim().to_string()
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// Names become safe filenames, and a name that survives to `Name=` can't break the file.
|
||||
#[test]
|
||||
fn labels_are_sanitised_both_ways() {
|
||||
assert_eq!(file_slug("Living Room PC"), "living-room-pc");
|
||||
assert_eq!(file_slug("Büro · Mac"), "b-ro-mac");
|
||||
assert_eq!(file_slug("Desk · Work"), "desk-work");
|
||||
assert_eq!(file_slug("////"), "host");
|
||||
assert_eq!(file_slug(""), "host");
|
||||
assert!(file_slug(&"x".repeat(200)).len() <= 48);
|
||||
// The classic injection: a newline would end the Name key and start a new one.
|
||||
assert_eq!(
|
||||
one_line("Desk\nExec=rm -rf ~"),
|
||||
"Desk Exec=rm -rf ~".to_string()
|
||||
);
|
||||
}
|
||||
}
|
||||
+159
-66
@@ -1,20 +1,15 @@
|
||||
//! The shell↔session handoff: every stream runs in the spawned `punktfunk-session`
|
||||
//! Vulkan binary (the legacy in-process presenter is gone — phase 5 of
|
||||
//! punktfunk-planning `linux-client-rearchitecture.md`). What is left here is the
|
||||
//! TRANSLATION: a [`ConnectRequest`] becomes a `ConnectPlan`, and the session's typed
|
||||
//! lifecycle events become the [`AppMsg`]s the relm4 app consumes — spinner until
|
||||
//! `{"ready":true}`, banner from the `{"error"|"ended": …}` line, exit code 3 +
|
||||
//! `trust_rejected` routed to the re-pair PIN ceremony.
|
||||
//!
|
||||
//! Spawning, the argv, the stdout contract and the child handle live in
|
||||
//! `pf_client_core::orchestrate` (design/client-architecture-split.md §3) — the WinUI shell
|
||||
//! and the coming CLI spawn through the same code, so "what flags does a stream get" and
|
||||
//! "what does ready mean" have exactly one answer.
|
||||
//! punktfunk-planning `linux-client-rearchitecture.md`). This module owns the child's
|
||||
//! lifecycle plumbing — its stdout contract parsed into typed [`AppMsg`]s the relm4 app
|
||||
//! consumes: spinner until `{"ready":true}`, banner from the `{"error"|"ended": …}`
|
||||
//! line, exit code 3 + `trust_rejected` routed to the re-pair PIN ceremony.
|
||||
|
||||
use crate::app::AppMsg;
|
||||
use crate::ui_hosts::ConnectRequest;
|
||||
use pf_client_core::orchestrate::{self, ConnectPlan, HostTarget, SessionEvent};
|
||||
use pf_client_core::trust::Settings;
|
||||
use std::io::BufRead as _;
|
||||
use std::process::{Child, Command, Stdio};
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
/// Spawn tunables beyond a plain connect.
|
||||
#[derive(Debug, Default)]
|
||||
@@ -30,7 +25,55 @@ pub struct SpawnOpts {
|
||||
pub cancel: Option<CancelHandle>,
|
||||
}
|
||||
|
||||
pub use orchestrate::{session_binary, CancelHandle};
|
||||
/// Kills the spawned session child (the request-access Cancel button). Safe to call
|
||||
/// any time; a child that already exited is a no-op.
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct CancelHandle(Arc<Mutex<Option<Child>>>);
|
||||
|
||||
impl CancelHandle {
|
||||
pub fn kill(&self) {
|
||||
if let Some(child) = self.0.lock().unwrap().as_mut() {
|
||||
let _ = child.kill();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// One parsed stdout line from the session child's contract.
|
||||
enum ChildEvent {
|
||||
Ready,
|
||||
Error { msg: String, trust_rejected: bool },
|
||||
Ended(String),
|
||||
}
|
||||
|
||||
/// Parse one stdout line of the session contract; `None` for anything else (stats…).
|
||||
fn parse_line(line: &str) -> Option<ChildEvent> {
|
||||
let v: serde_json::Value = serde_json::from_str(line).ok()?;
|
||||
if v.get("ready").and_then(|r| r.as_bool()) == Some(true) {
|
||||
return Some(ChildEvent::Ready);
|
||||
}
|
||||
if let Some(msg) = v.get("error").and_then(|m| m.as_str()) {
|
||||
return Some(ChildEvent::Error {
|
||||
msg: msg.to_string(),
|
||||
trust_rejected: v.get("trust_rejected").and_then(|t| t.as_bool()) == Some(true),
|
||||
});
|
||||
}
|
||||
if let Some(msg) = v.get("ended").and_then(|m| m.as_str()) {
|
||||
return Some(ChildEvent::Ended(msg.to_string()));
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
/// The session binary: installed next to the shell, else `$PATH` (dev runs from
|
||||
/// `target/…` land on the sibling).
|
||||
pub fn session_binary() -> std::path::PathBuf {
|
||||
if let Ok(exe) = std::env::current_exe() {
|
||||
let sibling = exe.with_file_name("punktfunk-session");
|
||||
if sibling.exists() {
|
||||
return sibling;
|
||||
}
|
||||
}
|
||||
"punktfunk-session".into()
|
||||
}
|
||||
|
||||
/// Spawn the session binary for a connect with `fp_hex` pinned and translate its
|
||||
/// lifecycle into [`AppMsg`]s. `tofu` = the fingerprint came from the host's advert
|
||||
@@ -47,64 +90,114 @@ pub fn spawn_session(
|
||||
fullscreen_on_stream: bool,
|
||||
opts: SpawnOpts,
|
||||
) -> Result<(), String> {
|
||||
// The plan this connect resolves to. A plain card click carries no `--profile`: it honors
|
||||
// the host's own binding, which the session resolves through the same helper this shell
|
||||
// would have used (design/client-settings-profiles.md §4.6) — passing it here would be a
|
||||
// second source of truth for one decision. Only a "Connect with ▸" pick (or a URL's
|
||||
// `profile=`) sets one, and it applies to this session alone.
|
||||
//
|
||||
// Two fields are deliberately not the shell's state yet, because nothing in the spawn path
|
||||
// reads them: `settings` carries only what the argv needs (the fullscreen flag), and `wake`
|
||||
// is false because this shell still runs its own dial-first wake fallback in `app.rs`. Both
|
||||
// become real when the GTK connect path moves onto `ConnectOrchestrator` (arch-split C0).
|
||||
let plan = ConnectPlan {
|
||||
host: HostTarget {
|
||||
name: req.name.clone(),
|
||||
addr: req.addr.clone(),
|
||||
port: req.port,
|
||||
fp_hex: Some(fp_hex.clone()),
|
||||
mac: req.mac.clone(),
|
||||
id: None,
|
||||
},
|
||||
launch: req.launch.as_ref().map(|(id, _)| id.clone()),
|
||||
profile: None,
|
||||
// A one-off pick rides the flag; without one the session resolves the host's own
|
||||
// binding through the same helper this shell would have used.
|
||||
profile_override: req.profile.clone(),
|
||||
settings: Settings {
|
||||
fullscreen_on_stream,
|
||||
..Default::default()
|
||||
},
|
||||
wake: false,
|
||||
connect_timeout_secs: opts.connect_timeout_secs,
|
||||
tofu,
|
||||
};
|
||||
let mut cmd = Command::new(session_binary());
|
||||
cmd.arg("--connect")
|
||||
.arg(format!("{}:{}", req.addr, req.port))
|
||||
.arg("--fp")
|
||||
.arg(&fp_hex)
|
||||
.stdin(Stdio::null())
|
||||
.stdout(Stdio::piped())
|
||||
.stderr(Stdio::inherit()); // session logs interleave with the shell's
|
||||
if let Some((id, _)) = &req.launch {
|
||||
cmd.arg("--launch").arg(id);
|
||||
}
|
||||
if let Some(secs) = opts.connect_timeout_secs {
|
||||
cmd.arg("--connect-timeout").arg(secs.to_string());
|
||||
}
|
||||
if fullscreen_on_stream {
|
||||
cmd.arg("--fullscreen");
|
||||
}
|
||||
let mut child = cmd
|
||||
.spawn()
|
||||
.map_err(|e| format!("couldn't start punktfunk-session: {e}"))?;
|
||||
tracing::info!(host = %req.addr, port = req.port, "session binary spawned");
|
||||
|
||||
let stdout = child.stdout.take().expect("piped stdout");
|
||||
// Park the child where the cancel handle (and the reader, for the final reap) can
|
||||
// reach it.
|
||||
let slot = opts.cancel.clone().unwrap_or_default();
|
||||
*slot.0.lock().unwrap() = Some(child);
|
||||
|
||||
let persist_paired = opts.persist_paired;
|
||||
let (mut error, mut ended) = (None::<(String, bool)>, None::<String>);
|
||||
orchestrate::spawn_session(&plan, opts.cancel, move |ev| match ev {
|
||||
SessionEvent::Ready => {
|
||||
let _ = sender.send(AppMsg::SessionReady {
|
||||
req: req.clone(),
|
||||
fp_hex: fp_hex.clone(),
|
||||
tofu,
|
||||
persist_paired,
|
||||
});
|
||||
}
|
||||
SessionEvent::Error {
|
||||
msg,
|
||||
trust_rejected,
|
||||
} => error = Some((msg, trust_rejected)),
|
||||
SessionEvent::Ended(msg) => ended = Some(msg),
|
||||
SessionEvent::Exited(code) => {
|
||||
std::thread::Builder::new()
|
||||
.name("punktfunk-session-io".into())
|
||||
.spawn(move || {
|
||||
let mut error: Option<(String, bool)> = None;
|
||||
let mut ended: Option<String> = None;
|
||||
for line in std::io::BufReader::new(stdout).lines() {
|
||||
let Ok(line) = line else { break };
|
||||
match parse_line(&line) {
|
||||
Some(ChildEvent::Ready) => {
|
||||
let _ = sender.send(AppMsg::SessionReady {
|
||||
req: req.clone(),
|
||||
fp_hex: fp_hex.clone(),
|
||||
tofu,
|
||||
persist_paired,
|
||||
});
|
||||
}
|
||||
Some(ChildEvent::Error {
|
||||
msg,
|
||||
trust_rejected,
|
||||
}) => {
|
||||
error = Some((msg, trust_rejected));
|
||||
}
|
||||
Some(ChildEvent::Ended(msg)) => ended = Some(msg),
|
||||
None => {}
|
||||
}
|
||||
}
|
||||
// EOF — reap the child (killed-by-cancel lands here too; -1 = signal).
|
||||
let code = slot
|
||||
.0
|
||||
.lock()
|
||||
.unwrap()
|
||||
.take()
|
||||
.and_then(|mut c| c.wait().ok())
|
||||
.and_then(|s| s.code())
|
||||
.unwrap_or(-1);
|
||||
tracing::info!(code, "session binary exited");
|
||||
let _ = sender.send(AppMsg::SessionExited {
|
||||
req: req.clone(),
|
||||
req,
|
||||
code,
|
||||
error: error.take(),
|
||||
ended: ended.take(),
|
||||
error,
|
||||
ended,
|
||||
tofu,
|
||||
});
|
||||
}
|
||||
})?;
|
||||
})
|
||||
.map_err(|e| format!("session reader thread: {e}"))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn parses_the_stdout_contract() {
|
||||
assert!(matches!(
|
||||
parse_line("{\"ready\":true}"),
|
||||
Some(ChildEvent::Ready)
|
||||
));
|
||||
match parse_line("{\"error\":\"no route\",\"trust_rejected\":false}") {
|
||||
Some(ChildEvent::Error {
|
||||
msg,
|
||||
trust_rejected,
|
||||
}) => {
|
||||
assert_eq!(msg, "no route");
|
||||
assert!(!trust_rejected);
|
||||
}
|
||||
_ => panic!("error line"),
|
||||
}
|
||||
match parse_line("{\"error\":\"pin\",\"trust_rejected\":true}") {
|
||||
Some(ChildEvent::Error { trust_rejected, .. }) => assert!(trust_rejected),
|
||||
_ => panic!("trust line"),
|
||||
}
|
||||
match parse_line("{\"ended\":\"Host ended the session\"}") {
|
||||
Some(ChildEvent::Ended(m)) => assert_eq!(m, "Host ended the session"),
|
||||
_ => panic!("ended line"),
|
||||
}
|
||||
// Stats and stray output never become events.
|
||||
assert!(parse_line("stats: 1280×800@60 · 60 fps").is_none());
|
||||
assert!(parse_line("").is_none());
|
||||
assert!(parse_line("{\"other\":1}").is_none());
|
||||
}
|
||||
}
|
||||
|
||||
+33
-456
@@ -32,11 +32,6 @@ pub struct ConnectRequest {
|
||||
pub launch: Option<(String, String)>,
|
||||
/// Wake-on-LAN MAC(s) for this host. Empty when none is known.
|
||||
pub mac: Vec<String>,
|
||||
/// A ONE-OFF settings profile for this connect ("Connect with ▸ X"): `Some(id)` overrides
|
||||
/// the host's binding for this launch, `Some("")` forces the global defaults on a bound
|
||||
/// host, `None` honors the binding. It never rebinds anything — the host's default changes
|
||||
/// only through an explicit "Default profile" pick (design/client-settings-profiles.md §5.2).
|
||||
pub profile: Option<String>,
|
||||
}
|
||||
|
||||
impl ConnectRequest {
|
||||
@@ -67,14 +62,6 @@ enum CardKind {
|
||||
online: bool,
|
||||
recent: bool,
|
||||
library_enabled: bool,
|
||||
/// The profile catalog as `(id, name)`, for this card's menus and chip. Shared per
|
||||
/// refresh rather than re-read per card.
|
||||
profiles: Rc<Vec<(String, String)>>,
|
||||
/// `Some((id, name))` when this card is a PINNED host+profile pair rather than the
|
||||
/// host's primary card (design §5.2a): a one-click shortcut for a profile the user
|
||||
/// reaches for often. It is presentation state on the host record — never a second
|
||||
/// host entry, which would fork pairing, WoL and renames.
|
||||
pinned: Option<(String, String)>,
|
||||
},
|
||||
Discovered(DiscoveredHost),
|
||||
}
|
||||
@@ -82,55 +69,19 @@ enum CardKind {
|
||||
#[derive(Debug)]
|
||||
pub enum CardOutput {
|
||||
Connect(ConnectRequest),
|
||||
/// Set (or clear, with `None`) this host's DEFAULT settings profile — the explicit
|
||||
/// rebinding act; a one-off connect never does this.
|
||||
BindProfile {
|
||||
fp_hex: String,
|
||||
addr: String,
|
||||
port: u16,
|
||||
profile_id: Option<String>,
|
||||
},
|
||||
WakeConnect(ConnectRequest),
|
||||
Pair(ConnectRequest),
|
||||
SpeedTest(ConnectRequest),
|
||||
Library(ConnectRequest),
|
||||
/// Open the host edit sheet (name, profile binding, clipboard).
|
||||
Edit {
|
||||
fp_hex: String,
|
||||
name: String,
|
||||
},
|
||||
Forget {
|
||||
fp_hex: String,
|
||||
name: String,
|
||||
},
|
||||
Wake {
|
||||
mac: Vec<String>,
|
||||
addr: String,
|
||||
},
|
||||
/// Put this card's `punktfunk://` URL on the clipboard.
|
||||
CopyLink(String),
|
||||
/// Write a desktop entry that launches this card's URL.
|
||||
CreateShortcut {
|
||||
label: String,
|
||||
url: String,
|
||||
},
|
||||
/// Add or remove a pinned host+profile card (design §5.2a). Presentation only — it never
|
||||
/// changes the host's default profile, and unpinning never touches the profile itself.
|
||||
TogglePin {
|
||||
fp_hex: String,
|
||||
addr: String,
|
||||
port: u16,
|
||||
profile_id: String,
|
||||
pin: bool,
|
||||
},
|
||||
Rename { fp_hex: String, name: String },
|
||||
Forget { fp_hex: String, name: String },
|
||||
Wake { mac: Vec<String>, addr: String },
|
||||
}
|
||||
|
||||
impl HostCard {
|
||||
fn request(&self) -> ConnectRequest {
|
||||
match &self.kind {
|
||||
CardKind::Saved {
|
||||
host: k, pinned, ..
|
||||
} => ConnectRequest {
|
||||
CardKind::Saved { host: k, .. } => ConnectRequest {
|
||||
name: k.name.clone(),
|
||||
addr: k.addr.clone(),
|
||||
port: k.port,
|
||||
@@ -139,9 +90,6 @@ impl HostCard {
|
||||
pair_optional: false,
|
||||
launch: None,
|
||||
mac: k.mac.clone(),
|
||||
// A pinned card IS its profile: clicking it connects with that one, without
|
||||
// touching the host's default.
|
||||
profile: pinned.as_ref().map(|(id, _)| id.clone()),
|
||||
},
|
||||
CardKind::Discovered(a) => ConnectRequest {
|
||||
name: a.name.clone(),
|
||||
@@ -152,7 +100,6 @@ impl HostCard {
|
||||
pair_optional: a.pair == "optional",
|
||||
launch: None,
|
||||
mac: a.mac.clone(),
|
||||
profile: None,
|
||||
},
|
||||
}
|
||||
}
|
||||
@@ -224,11 +171,7 @@ impl relm4::factory::FactoryComponent for HostCard {
|
||||
};
|
||||
match &self.kind {
|
||||
CardKind::Saved {
|
||||
host: k,
|
||||
online,
|
||||
profiles,
|
||||
pinned,
|
||||
..
|
||||
host: k, online, ..
|
||||
} => {
|
||||
// Presence pip + spelled-out state, then the trust pill.
|
||||
let pip = gtk::Box::new(gtk::Orientation::Horizontal, 0);
|
||||
@@ -247,26 +190,6 @@ impl relm4::factory::FactoryComponent for HostCard {
|
||||
} else {
|
||||
pill("Trusted", "pf-accent")
|
||||
});
|
||||
// The chip says what a plain click on THIS card will do: its own profile on a
|
||||
// pinned card, the host's binding on the primary one. A binding whose profile
|
||||
// was deleted shows nothing and resolves as the defaults, which is exactly
|
||||
// what will happen on connect (design §6).
|
||||
let chip = pinned.as_ref().map(|(_, name)| name.as_str()).or_else(|| {
|
||||
k.profile_id
|
||||
.as_ref()
|
||||
.and_then(|id| profiles.iter().find(|(pid, _)| pid == id))
|
||||
.map(|(_, name)| name.as_str())
|
||||
});
|
||||
if let Some(name) = chip {
|
||||
status.append(&pill(
|
||||
name,
|
||||
if pinned.is_some() {
|
||||
"pf-accent"
|
||||
} else {
|
||||
"pf-neutral"
|
||||
},
|
||||
));
|
||||
}
|
||||
}
|
||||
CardKind::Discovered(_) => {
|
||||
status.append(&if req.pair_optional {
|
||||
@@ -291,8 +214,6 @@ impl relm4::factory::FactoryComponent for HostCard {
|
||||
online,
|
||||
recent,
|
||||
library_enabled,
|
||||
profiles,
|
||||
pinned,
|
||||
} => {
|
||||
if *recent {
|
||||
overlay.add_css_class("pf-recent");
|
||||
@@ -329,7 +250,7 @@ impl relm4::factory::FactoryComponent for HostCard {
|
||||
let (fp, name) = (k.fp_hex.clone(), k.name.clone());
|
||||
add(
|
||||
"rename",
|
||||
Box::new(move || CardOutput::Edit {
|
||||
Box::new(move || CardOutput::Rename {
|
||||
fp_hex: fp.clone(),
|
||||
name: name.clone(),
|
||||
}),
|
||||
@@ -355,185 +276,21 @@ impl relm4::factory::FactoryComponent for HostCard {
|
||||
}),
|
||||
);
|
||||
}
|
||||
// Profiles: a ONE-OFF connect ("Connect with"), and the explicit rebinding
|
||||
// act ("Default profile"). They are separate menus on purpose — the whole
|
||||
// predictability rule is that connecting with a profile never changes what
|
||||
// the card will do next time (design §5.2).
|
||||
{
|
||||
let profile_action =
|
||||
|name: &str, out: Box<dyn Fn(Option<String>) -> CardOutput>| {
|
||||
let a = gio::SimpleAction::new(name, Some(glib::VariantTy::STRING));
|
||||
let sender = sender.clone();
|
||||
a.connect_activate(move |_, param| {
|
||||
// The empty string is "Default settings" — a real choice, not
|
||||
// an absent one, so it has to survive as a value.
|
||||
let id = param.and_then(|p| p.str()).unwrap_or("").to_string();
|
||||
let _ = sender.output(out(Some(id).filter(|s| !s.is_empty())));
|
||||
});
|
||||
actions.add_action(&a);
|
||||
};
|
||||
let req_for_connect = req.clone();
|
||||
profile_action(
|
||||
"connect-with",
|
||||
Box::new(move |id| {
|
||||
let mut req = req_for_connect.clone();
|
||||
// `Some("")` — not `None` — so a bound host really does connect
|
||||
// with the defaults when the user asks for them.
|
||||
req.profile = Some(id.unwrap_or_default());
|
||||
CardOutput::Connect(req)
|
||||
}),
|
||||
);
|
||||
let (fp, addr, port) = (k.fp_hex.clone(), k.addr.clone(), k.port);
|
||||
profile_action(
|
||||
"bind-profile",
|
||||
Box::new(move |id| CardOutput::BindProfile {
|
||||
fp_hex: fp.clone(),
|
||||
addr: addr.clone(),
|
||||
port,
|
||||
profile_id: id,
|
||||
}),
|
||||
);
|
||||
// "Copy link": the self-emitted URL for this card, which is the pairing
|
||||
// an external tool (a Playnite entry, a Stream Deck macro) is configured
|
||||
// with. It carries the stable id AND host+fp, so it still resolves after a
|
||||
// re-address or a reinstall (design/client-deep-links.md §2/§5).
|
||||
{
|
||||
let (host, profile) = (k.clone(), pinned.clone());
|
||||
let a = gio::SimpleAction::new("copy-link", None);
|
||||
let sender = sender.clone();
|
||||
a.connect_activate(move |_, _| {
|
||||
let url = pf_client_core::deeplink::DeepLink::for_host(
|
||||
&host,
|
||||
None,
|
||||
profile.as_ref().map(|(id, _)| id.as_str()),
|
||||
)
|
||||
.to_url();
|
||||
let _ = sender.output(CardOutput::CopyLink(url));
|
||||
});
|
||||
actions.add_action(&a);
|
||||
}
|
||||
// "Create shortcut…": the same URL as Copy link, wrapped in a desktop
|
||||
// entry so it is double-clickable from the app grid.
|
||||
{
|
||||
let (host, profile) = (k.clone(), pinned.clone());
|
||||
let a = gio::SimpleAction::new("shortcut", None);
|
||||
let sender = sender.clone();
|
||||
a.connect_activate(move |_, _| {
|
||||
let url = pf_client_core::deeplink::DeepLink::for_host(
|
||||
&host,
|
||||
None,
|
||||
profile.as_ref().map(|(id, _)| id.as_str()),
|
||||
)
|
||||
.to_url();
|
||||
let label = match &profile {
|
||||
Some((_, name)) => format!("{} \u{00b7} {name}", host.name),
|
||||
None => host.name.clone(),
|
||||
};
|
||||
let _ = sender.output(CardOutput::CreateShortcut { label, url });
|
||||
});
|
||||
actions.add_action(&a);
|
||||
}
|
||||
// The same action pins from a primary card and unpins from a pinned one —
|
||||
// which of the two this card is decides the direction.
|
||||
let (fp, addr, port) = (k.fp_hex.clone(), k.addr.clone(), k.port);
|
||||
let pinning = pinned.is_none();
|
||||
profile_action(
|
||||
"toggle-pin",
|
||||
Box::new(move |id| CardOutput::TogglePin {
|
||||
fp_hex: fp.clone(),
|
||||
addr: addr.clone(),
|
||||
port,
|
||||
profile_id: id.unwrap_or_default(),
|
||||
pin: pinning,
|
||||
}),
|
||||
);
|
||||
}
|
||||
overlay.insert_action_group("card", Some(&actions));
|
||||
|
||||
let menu = gio::Menu::new();
|
||||
if let Some((pin_id, pin_name)) = pinned {
|
||||
// A pinned card is a shortcut, not a second host: it offers the one-offs
|
||||
// and its own removal, and deliberately NOT pair/rename/forget — those
|
||||
// belong to the host, and offering them here would blur what the card is.
|
||||
let with = gio::Menu::new();
|
||||
for (label, target) in std::iter::once(("Default settings", "")).chain(
|
||||
profiles
|
||||
.iter()
|
||||
.map(|(id, name)| (name.as_str(), id.as_str())),
|
||||
) {
|
||||
let item = gio::MenuItem::new(Some(label), None);
|
||||
item.set_action_and_target_value(
|
||||
Some("card.connect-with"),
|
||||
Some(&target.to_variant()),
|
||||
);
|
||||
with.append_item(&item);
|
||||
}
|
||||
menu.append_submenu(Some("Connect with"), &with);
|
||||
let unpin = gio::MenuItem::new(
|
||||
Some(&format!("Unpin \u{201c}{pin_name}\u{201d}")),
|
||||
None,
|
||||
);
|
||||
unpin.set_action_and_target_value(
|
||||
Some("card.toggle-pin"),
|
||||
Some(&pin_id.as_str().to_variant()),
|
||||
);
|
||||
menu.append_item(&unpin);
|
||||
menu.append(Some("Copy link"), Some("card.copy-link"));
|
||||
menu.append(Some("Create shortcut\u{2026}"), Some("card.shortcut"));
|
||||
} else {
|
||||
if !profiles.is_empty() {
|
||||
let with = gio::Menu::new();
|
||||
let bind = gio::Menu::new();
|
||||
let pin = gio::Menu::new();
|
||||
for (label, id) in std::iter::once(("Default settings", "")).chain(
|
||||
profiles
|
||||
.iter()
|
||||
.map(|(id, name)| (name.as_str(), id.as_str())),
|
||||
) {
|
||||
// A checkmark would be the natural cue for the current binding, but
|
||||
// a GMenu radio needs shared state per card; the bound profile is
|
||||
// named on the card's chip instead, visible without opening a menu.
|
||||
for (menu, action) in
|
||||
[(&with, "card.connect-with"), (&bind, "card.bind-profile")]
|
||||
{
|
||||
let item = gio::MenuItem::new(Some(label), None);
|
||||
item.set_action_and_target_value(
|
||||
Some(action),
|
||||
Some(&id.to_variant()),
|
||||
);
|
||||
menu.append_item(&item);
|
||||
}
|
||||
// "Default settings" is not pinnable — the primary card is that.
|
||||
if !id.is_empty() && !k.pinned_profiles.iter().any(|p| p == id) {
|
||||
let item = gio::MenuItem::new(Some(label), None);
|
||||
item.set_action_and_target_value(
|
||||
Some("card.toggle-pin"),
|
||||
Some(&id.to_variant()),
|
||||
);
|
||||
pin.append_item(&item);
|
||||
}
|
||||
}
|
||||
menu.append_submenu(Some("Connect with"), &with);
|
||||
menu.append_submenu(Some("Default profile"), &bind);
|
||||
if pin.n_items() > 0 {
|
||||
menu.append_submenu(Some("Pin as card"), &pin);
|
||||
}
|
||||
}
|
||||
menu.append(Some("Pair with PIN\u{2026}"), Some("card.pair"));
|
||||
menu.append(Some("Test network speed\u{2026}"), Some("card.speed"));
|
||||
// An explicit wake only when offline and a MAC is known.
|
||||
if !online && !k.mac.is_empty() {
|
||||
menu.append(Some("Wake host"), Some("card.wake"));
|
||||
}
|
||||
// Experimental (Preferences gate): browse the host's game library.
|
||||
if *library_enabled {
|
||||
menu.append(Some("Browse library\u{2026}"), Some("card.library"));
|
||||
}
|
||||
menu.append(Some("Copy link"), Some("card.copy-link"));
|
||||
menu.append(Some("Create shortcut\u{2026}"), Some("card.shortcut"));
|
||||
menu.append(Some("Edit\u{2026}"), Some("card.rename"));
|
||||
menu.append(Some("Forget"), Some("card.forget"));
|
||||
menu.append(Some("Pair with PIN…"), Some("card.pair"));
|
||||
menu.append(Some("Test network speed…"), Some("card.speed"));
|
||||
// An explicit wake only when offline and a MAC is known.
|
||||
if !online && !k.mac.is_empty() {
|
||||
menu.append(Some("Wake host"), Some("card.wake"));
|
||||
}
|
||||
// Experimental (Preferences gate): browse the host's game library.
|
||||
if *library_enabled {
|
||||
menu.append(Some("Browse library…"), Some("card.library"));
|
||||
}
|
||||
menu.append(Some("Rename…"), Some("card.rename"));
|
||||
menu.append(Some("Forget"), Some("card.forget"));
|
||||
let menu_btn = gtk::MenuButton::builder()
|
||||
.icon_name("view-more-symbolic")
|
||||
.menu_model(&menu)
|
||||
@@ -635,8 +392,6 @@ pub enum HostsMsg {
|
||||
#[derive(Debug)]
|
||||
pub enum HostsOutput {
|
||||
Connect(ConnectRequest),
|
||||
/// A one-line confirmation for the window's toast overlay.
|
||||
Toast(String),
|
||||
WakeConnect(ConnectRequest),
|
||||
Pair(ConnectRequest),
|
||||
SpeedTest(ConnectRequest),
|
||||
@@ -913,61 +668,9 @@ impl SimpleComponent for HostsPage {
|
||||
let mgmt = self.mgmt_port_for(&req);
|
||||
let _ = sender.output(HostsOutput::Library(req, mgmt));
|
||||
}
|
||||
CardOutput::Edit { fp_hex, name } => self.edit_host_dialog(&sender, &fp_hex, &name),
|
||||
CardOutput::Rename { fp_hex, name } => self.rename_dialog(&sender, &fp_hex, &name),
|
||||
CardOutput::Forget { fp_hex, name } => self.forget_dialog(&sender, &fp_hex, &name),
|
||||
CardOutput::Wake { mac, addr } => crate::wol::wake(&mac, addr.parse().ok()),
|
||||
CardOutput::BindProfile {
|
||||
fp_hex,
|
||||
addr,
|
||||
port,
|
||||
profile_id,
|
||||
} => {
|
||||
// Written straight onto the host record — the binding IS a field there, so
|
||||
// there is no map to keep in step (design §4.1). Matched by fingerprint
|
||||
// when there is one, else by address, like every other per-host lookup.
|
||||
let mut known = KnownHosts::load();
|
||||
if let Some(h) = known.hosts.iter_mut().find(|h| {
|
||||
(!fp_hex.is_empty() && h.fp_hex == fp_hex)
|
||||
|| (h.addr == addr && h.port == port)
|
||||
}) {
|
||||
h.profile_id = profile_id;
|
||||
if let Err(e) = known.save() {
|
||||
tracing::warn!(error = %format!("{e:#}"), "saving the profile binding");
|
||||
}
|
||||
}
|
||||
self.rebuild(); // the chip follows immediately
|
||||
}
|
||||
CardOutput::CopyLink(url) => {
|
||||
if let Some(display) = gtk::gdk::Display::default() {
|
||||
display.clipboard().set_text(&url);
|
||||
}
|
||||
let _ = sender.output(HostsOutput::Toast("Link copied".into()));
|
||||
}
|
||||
CardOutput::CreateShortcut { label, url } => {
|
||||
self.shortcut_result(&sender, &label, &url);
|
||||
}
|
||||
CardOutput::TogglePin {
|
||||
fp_hex,
|
||||
addr,
|
||||
port,
|
||||
profile_id,
|
||||
pin,
|
||||
} => {
|
||||
let mut known = KnownHosts::load();
|
||||
if let Some(h) = known.hosts.iter_mut().find(|h| {
|
||||
(!fp_hex.is_empty() && h.fp_hex == fp_hex)
|
||||
|| (h.addr == addr && h.port == port)
|
||||
}) {
|
||||
h.pinned_profiles.retain(|p| p != &profile_id);
|
||||
if pin {
|
||||
h.pinned_profiles.push(profile_id);
|
||||
}
|
||||
if let Err(e) = known.save() {
|
||||
tracing::warn!(error = %format!("{e:#}"), "saving the pinned cards");
|
||||
}
|
||||
}
|
||||
self.rebuild();
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
@@ -991,14 +694,6 @@ impl HostsPage {
|
||||
.max_by_key(|&(_, t)| t)
|
||||
.map(|(fp, _)| fp);
|
||||
let library_enabled = self.settings.borrow().library_enabled;
|
||||
// One catalog read per refresh, shared by every card's menus and chip.
|
||||
let profiles: Rc<Vec<(String, String)>> = Rc::new(
|
||||
pf_client_core::profiles::ProfilesFile::load()
|
||||
.profiles
|
||||
.into_iter()
|
||||
.map(|p| (p.id, p.name))
|
||||
.collect(),
|
||||
);
|
||||
|
||||
{
|
||||
let mut saved = self.saved.guard();
|
||||
@@ -1020,33 +715,10 @@ impl HostsPage {
|
||||
kind: CardKind::Saved {
|
||||
host: k.clone(),
|
||||
online,
|
||||
profiles: profiles.clone(),
|
||||
recent: most_recent.as_deref() == Some(k.fp_hex.as_str()),
|
||||
library_enabled,
|
||||
pinned: None,
|
||||
},
|
||||
});
|
||||
// …then its pinned host+profile cards, in the order the user pinned them.
|
||||
// They share the host's live status because they read the same record, and a
|
||||
// pin whose profile is gone simply doesn't render (design §5.2a).
|
||||
for id in &k.pinned_profiles {
|
||||
let Some((id, name)) = profiles.iter().find(|(pid, _)| pid == id) else {
|
||||
continue;
|
||||
};
|
||||
saved.push_back(HostCard {
|
||||
// The spinner belongs to whichever card was clicked; a pin has its own
|
||||
// key so two cards for one host don't both spin.
|
||||
connecting: false,
|
||||
kind: CardKind::Saved {
|
||||
host: k.clone(),
|
||||
online,
|
||||
profiles: profiles.clone(),
|
||||
recent: false,
|
||||
library_enabled,
|
||||
pinned: Some((id.clone(), name.clone())),
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1104,122 +776,28 @@ impl HostsPage {
|
||||
}
|
||||
|
||||
/// Rename a saved host — an entry in an alert, then upsert + refresh.
|
||||
/// Write the shortcut, or — inside the flatpak sandbox, which cannot reach
|
||||
/// `~/.local/share/applications` — hand the user the URL to place themselves. The
|
||||
/// DynamicLauncher portal is the intended upgrade for that case (design §5); until then
|
||||
/// the fallback is the one the design already sanctions, not a dead end.
|
||||
fn shortcut_result(&self, sender: &ComponentSender<Self>, label: &str, url: &str) {
|
||||
if crate::shortcuts::sandboxed() {
|
||||
let dialog = adw::AlertDialog::new(
|
||||
Some("Create Shortcut"),
|
||||
Some(
|
||||
"Punktfunk is sandboxed here, so it can't add the shortcut itself. Copy \
|
||||
this link and make a launcher for it \u{2014} it opens the same stream.",
|
||||
),
|
||||
);
|
||||
let entry = gtk::Entry::builder().text(url).editable(false).build();
|
||||
dialog.set_extra_child(Some(&entry));
|
||||
dialog.add_responses(&[("close", "Close"), ("copy", "Copy link")]);
|
||||
dialog.set_response_appearance("copy", adw::ResponseAppearance::Suggested);
|
||||
dialog.set_close_response("close");
|
||||
{
|
||||
let url = url.to_string();
|
||||
dialog.connect_response(Some("copy"), move |_, _| {
|
||||
if let Some(display) = gtk::gdk::Display::default() {
|
||||
display.clipboard().set_text(&url);
|
||||
}
|
||||
});
|
||||
}
|
||||
dialog.present(Some(&self.widgets.stack));
|
||||
return;
|
||||
}
|
||||
let msg = match crate::shortcuts::write_desktop_entry(label, url) {
|
||||
Ok(_) => format!("Shortcut for \u{201c}{label}\u{201d} added to your applications"),
|
||||
Err(e) => {
|
||||
tracing::warn!(error = %e, "writing the shortcut");
|
||||
format!("Couldn't create the shortcut \u{2014} {e}")
|
||||
}
|
||||
};
|
||||
let _ = sender.output(HostsOutput::Toast(msg));
|
||||
}
|
||||
|
||||
/// The host edit sheet — the per-host settings that are properties of the HOST, not of
|
||||
/// the stream: its name, whether this machine shares its clipboard with it, and which
|
||||
/// settings profile it defaults to.
|
||||
///
|
||||
/// Linux had only "Rename" until now; the clipboard toggle in particular existed in the
|
||||
/// store and on the Apple and Windows clients but had no Linux surface at all, so a Linux
|
||||
/// user could not turn on a feature they were already paying the storage for.
|
||||
fn edit_host_dialog(&self, sender: &ComponentSender<Self>, fp_hex: &str, current: &str) {
|
||||
let stored = KnownHosts::load()
|
||||
.hosts
|
||||
.iter()
|
||||
.find(|h| h.fp_hex == fp_hex)
|
||||
.cloned();
|
||||
let name_row = adw::EntryRow::builder().title("Name").build();
|
||||
name_row.set_text(current);
|
||||
let clipboard_row = adw::SwitchRow::builder()
|
||||
.title("Share clipboard")
|
||||
.subtitle(
|
||||
"Copy and paste between this machine and that host. Per host \u{2014} handing a \
|
||||
host your clipboard is a decision about that host.",
|
||||
)
|
||||
fn rename_dialog(&self, sender: &ComponentSender<Self>, fp_hex: &str, current: &str) {
|
||||
let entry = gtk::Entry::builder()
|
||||
.text(current)
|
||||
.activates_default(true)
|
||||
.build();
|
||||
clipboard_row.set_active(stored.as_ref().is_some_and(|h| h.clipboard_sync));
|
||||
|
||||
// Profile picker: "Default settings" plus the catalog, seeded to the current binding.
|
||||
let catalog = pf_client_core::profiles::ProfilesFile::load();
|
||||
let mut labels = vec!["Default settings".to_string()];
|
||||
let mut ids: Vec<String> = vec![String::new()];
|
||||
for p in &catalog.profiles {
|
||||
labels.push(p.name.clone());
|
||||
ids.push(p.id.clone());
|
||||
}
|
||||
let bound = stored.as_ref().and_then(|h| h.profile_id.clone());
|
||||
// A binding whose profile is gone reads as Default settings and is cleaned up on save
|
||||
// — the same "dangling resolves as none" rule the connect path follows.
|
||||
let selected = bound
|
||||
.as_ref()
|
||||
.and_then(|id| ids.iter().position(|i| i == id))
|
||||
.unwrap_or(0);
|
||||
let profile_row = adw::ComboRow::builder()
|
||||
.title("Profile")
|
||||
.subtitle("The settings a plain click uses for this host")
|
||||
.model(>k::StringList::new(
|
||||
&labels.iter().map(String::as_str).collect::<Vec<_>>(),
|
||||
))
|
||||
.build();
|
||||
profile_row.set_selected(selected as u32);
|
||||
|
||||
let list = gtk::ListBox::builder()
|
||||
.selection_mode(gtk::SelectionMode::None)
|
||||
.css_classes(["boxed-list"])
|
||||
.build();
|
||||
list.append(&name_row);
|
||||
list.append(&profile_row);
|
||||
list.append(&clipboard_row);
|
||||
|
||||
let dialog = adw::AlertDialog::new(Some("Edit Host"), None);
|
||||
dialog.set_extra_child(Some(&list));
|
||||
dialog.add_responses(&[("cancel", "Cancel"), ("save", "Save")]);
|
||||
dialog.set_response_appearance("save", adw::ResponseAppearance::Suggested);
|
||||
dialog.set_default_response(Some("save"));
|
||||
let dialog = adw::AlertDialog::new(Some("Rename Host"), None);
|
||||
dialog.set_extra_child(Some(&entry));
|
||||
dialog.add_responses(&[("cancel", "Cancel"), ("rename", "Rename")]);
|
||||
dialog.set_response_appearance("rename", adw::ResponseAppearance::Suggested);
|
||||
dialog.set_default_response(Some("rename"));
|
||||
dialog.set_close_response("cancel");
|
||||
{
|
||||
let sender = sender.clone();
|
||||
let fp = fp_hex.to_string();
|
||||
dialog.connect_response(Some("save"), move |_, _| {
|
||||
let name = name_row.text().trim().to_string();
|
||||
dialog.connect_response(Some("rename"), move |_, _| {
|
||||
let name = entry.text().trim().to_string();
|
||||
if name.is_empty() {
|
||||
return;
|
||||
}
|
||||
let mut known = KnownHosts::load();
|
||||
if let Some(h) = known.hosts.iter_mut().find(|h| h.fp_hex == fp) {
|
||||
if !name.is_empty() {
|
||||
h.name = name;
|
||||
}
|
||||
h.clipboard_sync = clipboard_row.is_active();
|
||||
h.profile_id = ids
|
||||
.get(profile_row.selected() as usize)
|
||||
.filter(|id| !id.is_empty())
|
||||
.cloned();
|
||||
h.name = name;
|
||||
let _ = known.save();
|
||||
}
|
||||
sender.input(HostsMsg::Refresh);
|
||||
@@ -1308,7 +886,6 @@ impl HostsPage {
|
||||
pair_optional: false,
|
||||
launch: None,
|
||||
mac: Vec::new(),
|
||||
profile: None,
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -4,49 +4,13 @@
|
||||
//! dynamic where the meaning depends on the selection (touch mode). Written back to
|
||||
//! disk when the dialog closes. About stays in the primary menu (GNOME convention)
|
||||
//! rather than as a page.
|
||||
//!
|
||||
//! The same surface edits SETTINGS PROFILES (design/client-settings-profiles.md §5.1): a
|
||||
//! scope switcher at the top swaps the whole dialog between the global defaults and one
|
||||
//! profile's overrides. It is deliberately not a second editor — a parallel one would drift
|
||||
//! from this one field by field. In profile scope only profileable ("tier P") rows render,
|
||||
//! every row shows the EFFECTIVE value (the inherited global until you touch it), and the
|
||||
//! override is recorded on touch rather than by comparing values, so a profile can pin a
|
||||
//! value that happens to equal today's global and keep it when the global later moves.
|
||||
|
||||
use crate::trust::Settings;
|
||||
use adw::prelude::*;
|
||||
use pf_client_core::profiles::{ProfilesFile, SettingsOverlay, StreamProfile};
|
||||
use pf_client_core::trust::StatsVerbosity;
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::collections::HashSet;
|
||||
use std::rc::Rc;
|
||||
|
||||
/// Which layer the dialog is editing.
|
||||
#[derive(Clone, Debug, PartialEq, Eq)]
|
||||
pub enum Scope {
|
||||
/// The global defaults every profile inherits from — the only scope before this feature.
|
||||
Defaults,
|
||||
/// One profile's overrides, by id.
|
||||
Profile(String),
|
||||
}
|
||||
|
||||
/// Which rows the user actually touched this session. The override model is explicit, not
|
||||
/// diffed: touching a control creates the override, and only an explicit reset removes it
|
||||
/// (design §4.1). Keys are the overlay's field names, with `resolution` covering the
|
||||
/// width/height/match-window tri-state that one row drives.
|
||||
#[derive(Clone, Default)]
|
||||
struct Touched(Rc<RefCell<HashSet<&'static str>>>);
|
||||
|
||||
impl Touched {
|
||||
fn mark(&self, key: &'static str) {
|
||||
self.0.borrow_mut().insert(key);
|
||||
}
|
||||
|
||||
fn has(&self, key: &str) -> bool {
|
||||
self.0.borrow().contains(key)
|
||||
}
|
||||
}
|
||||
|
||||
/// `(0, 0)` = the native size of the monitor the window is on, resolved at connect.
|
||||
const RESOLUTIONS: &[(u32, u32)] = &[
|
||||
(0, 0),
|
||||
@@ -61,358 +25,6 @@ const REFRESH: &[u32] = &[0, 30, 60, 90, 120, 144, 165, 240];
|
||||
/// `1.0` = Native. Applied at connect and each match-window resize.
|
||||
const RENDER_SCALES: &[f64] = &[0.5, 0.67, 0.75, 1.0, 1.25, 1.5, 2.0, 3.0, 4.0];
|
||||
|
||||
/// The scope switcher, plus (in profile scope) that profile's management actions.
|
||||
///
|
||||
/// Switching scope does not swap the rows in place: it closes the dialog — which commits the
|
||||
/// layer being edited — and asks the app to re-open in the new scope. One code path builds
|
||||
/// the rows, and the commit ordering is unambiguous.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn scope_group(
|
||||
dialog: &adw::PreferencesDialog,
|
||||
inline: bool,
|
||||
scope: &Scope,
|
||||
catalog: &ProfilesFile,
|
||||
active: Option<&StreamProfile>,
|
||||
next_scope: &Rc<RefCell<Option<Scope>>>,
|
||||
parent: &impl IsA<gtk::Widget>,
|
||||
) -> adw::PreferencesGroup {
|
||||
let g = group(
|
||||
"",
|
||||
"A profile overrides only what you change here; everything else follows Default \
|
||||
settings.",
|
||||
);
|
||||
let mut labels: Vec<String> = vec!["Default settings".into()];
|
||||
labels.extend(catalog.profiles.iter().map(|p| p.name.clone()));
|
||||
labels.push("New profile…".into());
|
||||
let new_index = (labels.len() - 1) as u32;
|
||||
let current = match scope {
|
||||
Scope::Defaults => 0,
|
||||
Scope::Profile(id) => catalog
|
||||
.profiles
|
||||
.iter()
|
||||
.position(|p| &p.id == id)
|
||||
.map_or(0, |i| i as u32 + 1),
|
||||
};
|
||||
let row = ChoiceRow::new(
|
||||
dialog,
|
||||
inline,
|
||||
"Editing",
|
||||
"Which layer these settings belong to",
|
||||
&labels.iter().map(String::as_str).collect::<Vec<_>>(),
|
||||
);
|
||||
row.set_selected(current);
|
||||
{
|
||||
let (dialog, next, parent) = (dialog.clone(), next_scope.clone(), parent.as_ref().clone());
|
||||
let ids: Vec<String> = catalog.profiles.iter().map(|p| p.id.clone()).collect();
|
||||
row.connect_changed(move |i| {
|
||||
if i == new_index {
|
||||
// Creation is the one branch that has to ask a question first; the switch
|
||||
// happens in its callback, so a cancelled prompt leaves the dialog put.
|
||||
let (dialog, next) = (dialog.clone(), next.clone());
|
||||
prompt_name(&parent, "New profile", "Create", "", move |name| {
|
||||
let mut catalog = ProfilesFile::load();
|
||||
if catalog.name_taken(&name, None) {
|
||||
return; // the prompt already refuses these; belt and braces
|
||||
}
|
||||
let profile = StreamProfile::new(name);
|
||||
let id = profile.id.clone();
|
||||
catalog.profiles.push(profile);
|
||||
if catalog.save().is_ok() {
|
||||
*next.borrow_mut() = Some(Scope::Profile(id));
|
||||
dialog.close();
|
||||
}
|
||||
});
|
||||
return;
|
||||
}
|
||||
*next.borrow_mut() = Some(match i {
|
||||
0 => Scope::Defaults,
|
||||
n => match ids.get(n as usize - 1) {
|
||||
Some(id) => Scope::Profile(id.clone()),
|
||||
None => Scope::Defaults,
|
||||
},
|
||||
});
|
||||
dialog.close();
|
||||
});
|
||||
}
|
||||
g.add(row.widget());
|
||||
// Leaking the row keeps its handler alive for the dialog's lifetime — the ChoiceRow owns
|
||||
// the closure, and the widget alone doesn't keep it.
|
||||
std::mem::forget(row);
|
||||
|
||||
if let Some(active) = active {
|
||||
let actions = adw::ActionRow::builder()
|
||||
.title(&active.name)
|
||||
.subtitle("This profile")
|
||||
.use_markup(false)
|
||||
.build();
|
||||
let buttons = gtk::Box::builder()
|
||||
.spacing(6)
|
||||
.valign(gtk::Align::Center)
|
||||
.build();
|
||||
for (label, action) in [
|
||||
("Rename…", ProfileAction::Rename),
|
||||
("Duplicate", ProfileAction::Duplicate),
|
||||
("Delete…", ProfileAction::Delete),
|
||||
] {
|
||||
let b = gtk::Button::builder().label(label).build();
|
||||
if matches!(action, ProfileAction::Delete) {
|
||||
b.add_css_class("destructive-action");
|
||||
}
|
||||
let (dialog, next, parent, id, name) = (
|
||||
dialog.clone(),
|
||||
next_scope.clone(),
|
||||
parent.as_ref().clone(),
|
||||
active.id.clone(),
|
||||
active.name.clone(),
|
||||
);
|
||||
b.connect_clicked(move |_| {
|
||||
run_profile_action(action, &parent, &dialog, &next, &id, &name)
|
||||
});
|
||||
buttons.append(&b);
|
||||
}
|
||||
actions.add_suffix(&buttons);
|
||||
g.add(&actions);
|
||||
}
|
||||
g
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
enum ProfileAction {
|
||||
Rename,
|
||||
Duplicate,
|
||||
Delete,
|
||||
}
|
||||
|
||||
/// Rename / duplicate / delete for the profile in scope. Each ends by closing the dialog so
|
||||
/// the edit and the re-render can't disagree about what the catalog holds.
|
||||
fn run_profile_action(
|
||||
action: ProfileAction,
|
||||
parent: >k::Widget,
|
||||
dialog: &adw::PreferencesDialog,
|
||||
next: &Rc<RefCell<Option<Scope>>>,
|
||||
id: &str,
|
||||
name: &str,
|
||||
) {
|
||||
let (dialog, next, id) = (dialog.clone(), next.clone(), id.to_string());
|
||||
match action {
|
||||
ProfileAction::Rename => {
|
||||
let keep = id.clone();
|
||||
prompt_name(parent, "Rename profile", "Rename", name, move |new_name| {
|
||||
let mut catalog = ProfilesFile::load();
|
||||
if catalog.name_taken(&new_name, Some(&keep)) {
|
||||
return;
|
||||
}
|
||||
if let Some(p) = catalog.profiles.iter_mut().find(|p| p.id == keep) {
|
||||
p.name = new_name;
|
||||
}
|
||||
if catalog.save().is_ok() {
|
||||
*next.borrow_mut() = Some(Scope::Profile(keep.clone()));
|
||||
dialog.close();
|
||||
}
|
||||
});
|
||||
}
|
||||
ProfileAction::Duplicate => {
|
||||
let mut catalog = ProfilesFile::load();
|
||||
let Some(source) = catalog.find_by_id(&id).cloned() else {
|
||||
return;
|
||||
};
|
||||
// "Work 2", "Work 3", … — the first name the catalog doesn't already hold.
|
||||
let copy_name = (2..)
|
||||
.map(|n| format!("{} {n}", source.name))
|
||||
.find(|n| !catalog.name_taken(n, None))
|
||||
.unwrap_or_else(|| source.name.clone());
|
||||
let mut copy = StreamProfile::new(copy_name);
|
||||
copy.overrides = source.overrides.clone();
|
||||
copy.accent = source.accent.clone();
|
||||
let new_id = copy.id.clone();
|
||||
catalog.profiles.push(copy);
|
||||
if catalog.save().is_ok() {
|
||||
*next.borrow_mut() = Some(Scope::Profile(new_id));
|
||||
dialog.close();
|
||||
}
|
||||
}
|
||||
ProfileAction::Delete => {
|
||||
// The warning counts what actually breaks: hosts that fall back to the defaults,
|
||||
// and pinned cards that disappear (design §6).
|
||||
let known = crate::trust::KnownHosts::load();
|
||||
let bound = known
|
||||
.hosts
|
||||
.iter()
|
||||
.filter(|h| h.profile_id.as_deref() == Some(id.as_str()))
|
||||
.count();
|
||||
let pinned = known
|
||||
.hosts
|
||||
.iter()
|
||||
.filter(|h| h.pinned_profiles.iter().any(|p| p == &id))
|
||||
.count();
|
||||
let mut body = format!("“{name}” will be removed.");
|
||||
if bound > 0 {
|
||||
body.push_str(&format!(
|
||||
"\n\n{bound} host{} will fall back to Default settings.",
|
||||
if bound == 1 { "" } else { "s" }
|
||||
));
|
||||
}
|
||||
if pinned > 0 {
|
||||
body.push_str(&format!(
|
||||
"\n{pinned} pinned card{} will disappear.",
|
||||
if pinned == 1 { "" } else { "s" }
|
||||
));
|
||||
}
|
||||
let confirm = adw::AlertDialog::new(Some("Delete profile?"), Some(&body));
|
||||
confirm.add_responses(&[("cancel", "Cancel"), ("delete", "Delete")]);
|
||||
confirm.set_response_appearance("delete", adw::ResponseAppearance::Destructive);
|
||||
confirm.set_close_response("cancel");
|
||||
confirm.connect_response(Some("delete"), move |_, _| {
|
||||
let mut catalog = ProfilesFile::load();
|
||||
catalog.profiles.retain(|p| p.id != id);
|
||||
if catalog.save().is_ok() {
|
||||
// Bindings and pins are left dangling on purpose: they resolve as "no
|
||||
// profile" everywhere, and rewriting every host record here would be a
|
||||
// second, racier source of truth.
|
||||
*next.borrow_mut() = Some(Scope::Defaults);
|
||||
dialog.close();
|
||||
}
|
||||
});
|
||||
confirm.present(Some(parent));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A one-line name prompt (create/rename). Refuses empty and duplicate names in place —
|
||||
/// menus keyed by name are ambiguous otherwise (design §6) — rather than failing after the
|
||||
/// dialog is gone.
|
||||
fn prompt_name(
|
||||
parent: &impl IsA<gtk::Widget>,
|
||||
heading: &str,
|
||||
accept: &str,
|
||||
initial: &str,
|
||||
on_ok: impl Fn(String) + 'static,
|
||||
) {
|
||||
let dialog = adw::AlertDialog::new(Some(heading), None);
|
||||
let entry = adw::EntryRow::builder().title("Name").build();
|
||||
entry.set_text(initial);
|
||||
let list = gtk::ListBox::builder()
|
||||
.selection_mode(gtk::SelectionMode::None)
|
||||
.css_classes(["boxed-list"])
|
||||
.build();
|
||||
list.append(&entry);
|
||||
dialog.set_extra_child(Some(&list));
|
||||
dialog.add_responses(&[("cancel", "Cancel"), ("ok", accept)]);
|
||||
dialog.set_response_appearance("ok", adw::ResponseAppearance::Suggested);
|
||||
dialog.set_default_response(Some("ok"));
|
||||
dialog.set_close_response("cancel");
|
||||
let taken_against = initial.to_string();
|
||||
let e = entry.clone();
|
||||
let d = dialog.clone();
|
||||
let validate = move || {
|
||||
let name = e.text().trim().to_string();
|
||||
let catalog = ProfilesFile::load();
|
||||
let dup = !name.eq_ignore_ascii_case(&taken_against) && catalog.name_taken(&name, None);
|
||||
d.set_response_enabled("ok", !name.is_empty() && !dup);
|
||||
e.set_title(if dup {
|
||||
"Name — already used by another profile"
|
||||
} else {
|
||||
"Name"
|
||||
});
|
||||
};
|
||||
validate();
|
||||
{
|
||||
let validate = validate.clone();
|
||||
entry.connect_changed(move |_| validate());
|
||||
}
|
||||
let e = entry.clone();
|
||||
dialog.connect_response(Some("ok"), move |_, _| {
|
||||
let name = e.text().trim().to_string();
|
||||
if !name.is_empty() {
|
||||
on_ok(name);
|
||||
}
|
||||
});
|
||||
dialog.present(Some(parent));
|
||||
}
|
||||
|
||||
/// Write the rows the user touched into this profile's overlay and persist the catalog.
|
||||
///
|
||||
/// Only touched fields move: an untouched row leaves whatever the profile already had
|
||||
/// (an inherited `None`, or an existing override this build might not even render), which is
|
||||
/// what keeps an older client from erasing a newer one's values just by opening the dialog.
|
||||
/// The catalog is re-read here rather than reused, so a profile renamed in another window
|
||||
/// between opening and closing this one survives.
|
||||
fn commit_profile(
|
||||
active: &StreamProfile,
|
||||
touched: &Touched,
|
||||
cleared: &HashSet<&'static str>,
|
||||
values: &Settings,
|
||||
) {
|
||||
let mut catalog = ProfilesFile::load();
|
||||
let Some(slot) = catalog.profiles.iter_mut().find(|p| p.id == active.id) else {
|
||||
return; // deleted from under us — nothing to write to, and nothing to complain about
|
||||
};
|
||||
let o: &mut SettingsOverlay = &mut slot.overrides;
|
||||
if touched.has("resolution") {
|
||||
// One row drives the tri-state, so all three fields move together.
|
||||
o.match_window = Some(values.match_window);
|
||||
o.width = Some(values.width);
|
||||
o.height = Some(values.height);
|
||||
}
|
||||
if touched.has("refresh_hz") {
|
||||
o.refresh_hz = Some(values.refresh_hz);
|
||||
}
|
||||
if touched.has("render_scale") {
|
||||
o.render_scale = Some(values.render_scale);
|
||||
}
|
||||
if touched.has("bitrate_kbps") {
|
||||
o.bitrate_kbps = Some(values.bitrate_kbps);
|
||||
}
|
||||
if touched.has("codec") {
|
||||
o.codec = Some(values.codec.clone());
|
||||
}
|
||||
if touched.has("hdr_enabled") {
|
||||
o.hdr_enabled = Some(values.hdr_enabled);
|
||||
}
|
||||
if touched.has("compositor") {
|
||||
o.compositor = Some(values.compositor.clone());
|
||||
}
|
||||
if touched.has("audio_channels") {
|
||||
o.audio_channels = Some(values.audio_channels);
|
||||
}
|
||||
if touched.has("mic_enabled") {
|
||||
o.mic_enabled = Some(values.mic_enabled);
|
||||
}
|
||||
if touched.has("touch_mode") {
|
||||
o.touch_mode = Some(values.touch_mode.clone());
|
||||
}
|
||||
if touched.has("mouse_mode") {
|
||||
o.mouse_mode = Some(values.mouse_mode.clone());
|
||||
}
|
||||
if touched.has("invert_scroll") {
|
||||
o.invert_scroll = Some(values.invert_scroll);
|
||||
}
|
||||
if touched.has("inhibit_shortcuts") {
|
||||
o.inhibit_shortcuts = Some(values.inhibit_shortcuts);
|
||||
}
|
||||
if touched.has("gamepad") {
|
||||
o.gamepad = Some(values.gamepad.clone());
|
||||
}
|
||||
if touched.has("stats_verbosity") {
|
||||
o.stats_verbosity = Some(values.stats_verbosity());
|
||||
}
|
||||
if touched.has("fullscreen_on_stream") {
|
||||
o.fullscreen_on_stream = Some(values.fullscreen_on_stream);
|
||||
}
|
||||
// Resets last: a row the user reset may also have fired its change handler on the way
|
||||
// (a ComboRow re-seeds), and "back to inheriting" is the later, explicit intent. The field
|
||||
// names are the overlay's own, so the list of what can be cleared lives in ONE place —
|
||||
// this used to be a second `match` here, which is exactly how the two drift.
|
||||
for key in cleared {
|
||||
if !o.clear(key) {
|
||||
tracing::warn!(field = key, "reset of an unknown overlay field");
|
||||
}
|
||||
}
|
||||
if let Err(e) = catalog.save() {
|
||||
tracing::warn!(error = %format!("{e:#}"), "saving the profile catalog");
|
||||
}
|
||||
}
|
||||
|
||||
/// A compact label for a render-scale multiplier: "Native" / "1.5×" / "2× (supersample)".
|
||||
fn render_scale_label(scale: f64) -> String {
|
||||
if scale == 1.0 {
|
||||
@@ -457,14 +69,6 @@ const TOUCH_MODE_CAPTIONS: &[&str] = &[
|
||||
"The cursor jumps to your finger — a tap clicks there",
|
||||
"Real multi-touch reaches the host — for touch-native apps",
|
||||
];
|
||||
/// Physical-mouse model values (persisted) + labels + dynamic captions — same idiom as
|
||||
/// the touch rows. Ctrl+Alt+Shift+M flips the model live in-stream.
|
||||
const MOUSE_MODES: &[&str] = &["capture", "desktop"];
|
||||
const MOUSE_MODE_LABELS: &[&str] = &["Capture (games)", "Desktop (absolute)"];
|
||||
const MOUSE_MODE_CAPTIONS: &[&str] = &[
|
||||
"Pointer locks to the stream — relative motion, best for games",
|
||||
"Pointer moves freely in and out — best for remote desktop work",
|
||||
];
|
||||
|
||||
/// punktfunk's own license (MIT OR Apache-2.0), shown on the About dialog's Legal page.
|
||||
const APP_LICENSE: &str = concat!(
|
||||
@@ -518,7 +122,7 @@ fn gamescope_session() -> bool {
|
||||
|| std::env::var("GAMESCOPE_WAYLAND_DISPLAY").is_ok()
|
||||
}
|
||||
|
||||
type ChangedFn = Rc<RefCell<Vec<Box<dyn Fn(u32)>>>>;
|
||||
type ChangedFn = Rc<RefCell<Option<Box<dyn Fn(u32)>>>>;
|
||||
|
||||
/// A titled single-choice preference row. On a desktop this is a stock popover
|
||||
/// [`adw::ComboRow`]; under gamescope (see [`gamescope_session`]) it becomes an activatable
|
||||
@@ -526,9 +130,8 @@ type ChangedFn = Rc<RefCell<Vec<Box<dyn Fn(u32)>>>>;
|
||||
struct ChoiceRow {
|
||||
row: adw::PreferencesRow,
|
||||
selected: Rc<Cell<u32>>,
|
||||
/// Fires on user changes only — handlers are installed after seeding, so programmatic
|
||||
/// `set_selected` during setup never fires them. A list, not one: a row can carry both a
|
||||
/// dynamic caption and (in profile scope) the override mark.
|
||||
/// Fires on user changes only — [`connect_changed`](Self::connect_changed) is installed
|
||||
/// after seeding, so programmatic `set_selected` during setup never fires it.
|
||||
changed: ChangedFn,
|
||||
/// Subpage mode only: the current value rendered as the row's suffix.
|
||||
value_label: Option<gtk::Label>,
|
||||
@@ -547,7 +150,7 @@ impl ChoiceRow {
|
||||
) -> ChoiceRow {
|
||||
let options: Rc<Vec<String>> = Rc::new(options.iter().map(|s| s.to_string()).collect());
|
||||
let selected = Rc::new(Cell::new(0u32));
|
||||
let changed: ChangedFn = Rc::new(RefCell::new(Vec::new()));
|
||||
let changed: ChangedFn = Rc::new(RefCell::new(None));
|
||||
|
||||
if !inline {
|
||||
let row = adw::ComboRow::builder()
|
||||
@@ -560,7 +163,7 @@ impl ChoiceRow {
|
||||
let (sel, chg) = (selected.clone(), changed.clone());
|
||||
row.connect_selected_notify(move |r| {
|
||||
if sel.replace(r.selected()) != r.selected() {
|
||||
for f in chg.borrow().iter() {
|
||||
if let Some(f) = chg.borrow().as_ref() {
|
||||
f(r.selected());
|
||||
}
|
||||
}
|
||||
@@ -616,7 +219,7 @@ impl ChoiceRow {
|
||||
let user_change = sel.replace(idx) != idx;
|
||||
value.set_text(&label);
|
||||
if user_change {
|
||||
for f in chg.borrow().iter() {
|
||||
if let Some(f) = chg.borrow().as_ref() {
|
||||
f(idx);
|
||||
}
|
||||
}
|
||||
@@ -680,7 +283,7 @@ impl ChoiceRow {
|
||||
}
|
||||
|
||||
fn connect_changed(&self, f: impl Fn(u32) + 'static) {
|
||||
self.changed.borrow_mut().push(Box::new(f));
|
||||
*self.changed.borrow_mut() = Some(Box::new(f));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -746,40 +349,17 @@ fn group(title: &str, description: &str) -> adw::PreferencesGroup {
|
||||
g
|
||||
}
|
||||
|
||||
/// The dialog in a given [`Scope`]. `on_scope` asks the app to re-open it in another one:
|
||||
/// switching scope closes this dialog first, so the layer being edited is committed before
|
||||
/// the next one is loaded, and there is exactly one place that builds the rows.
|
||||
pub fn show_scoped(
|
||||
/// `on_closed` runs after the settings are saved (the app shell refreshes the hosts grid
|
||||
/// there so the library toggle takes effect without a nav round-trip). `probes` is the
|
||||
/// shell's startup device probe (`AppModel::probes`) — may still be empty. Returns the
|
||||
/// presented dialog so the screenshot harness can select a page; callers ignore it.
|
||||
pub fn show(
|
||||
parent: &impl IsA<gtk::Widget>,
|
||||
settings: Rc<RefCell<Settings>>,
|
||||
gamepads: &crate::gamepad::GamepadService,
|
||||
probes: &DeviceProbes,
|
||||
scope: Scope,
|
||||
on_scope: impl Fn(Scope) + 'static,
|
||||
on_closed: impl Fn() + 'static,
|
||||
) -> adw::PreferencesDialog {
|
||||
let catalog = ProfilesFile::load();
|
||||
// A scope pointing at a deleted profile degrades to the defaults rather than erroring —
|
||||
// the same rule a dangling host binding follows.
|
||||
let active: Option<StreamProfile> = match &scope {
|
||||
Scope::Profile(id) => catalog.find_by_id(id).cloned(),
|
||||
Scope::Defaults => None,
|
||||
};
|
||||
let profile_mode = active.is_some();
|
||||
// Rows always show the EFFECTIVE value: the global underneath, with this profile's
|
||||
// overrides on top. A row the profile doesn't override therefore reads as the live
|
||||
// global, which is what "inherit by default" has to look like.
|
||||
let seed: Settings = match &active {
|
||||
Some(p) => p.overrides.apply(&settings.borrow()),
|
||||
None => settings.borrow().clone(),
|
||||
};
|
||||
let touched = Touched::default();
|
||||
// Fields whose override a per-row reset dropped — applied at commit, after the touched
|
||||
// ones, so "reset" wins over a value the same row happens to be showing.
|
||||
let cleared: Rc<RefCell<HashSet<&'static str>>> = Rc::default();
|
||||
// Where a scope switch wants to go once this dialog has committed and closed.
|
||||
let next_scope: Rc<RefCell<Option<Scope>>> = Rc::default();
|
||||
|
||||
// The dialog exists before the rows: ChoiceRow's gamescope mode pushes its selection
|
||||
// subpage onto it.
|
||||
let dialog = adw::PreferencesDialog::new();
|
||||
@@ -877,7 +457,7 @@ pub fn show_scoped(
|
||||
// GPU picker (multi-GPU boxes): the adapter name feeds the session's device pick
|
||||
// via `Settings::adapter` → PUNKTFUNK_VK_ADAPTER. Hidden when there's nothing to
|
||||
// pick; a saved adapter that's gone (eGPU unplugged) keeps a revertable entry.
|
||||
let saved_adapter = seed.adapter.clone();
|
||||
let saved_adapter = settings.borrow().adapter.clone();
|
||||
let mut gpu_names = vec!["Automatic".to_string()];
|
||||
let mut gpu_keys: Vec<String> = vec![String::new()];
|
||||
for a in &probes.adapters {
|
||||
@@ -962,20 +542,6 @@ pub fn show_scoped(
|
||||
set_row_subtitle(&w, TOUCH_MODE_CAPTIONS[i]);
|
||||
});
|
||||
}
|
||||
let mouse_row = ChoiceRow::new(
|
||||
&dialog,
|
||||
inline,
|
||||
"Mouse input",
|
||||
MOUSE_MODE_CAPTIONS[0],
|
||||
MOUSE_MODE_LABELS,
|
||||
);
|
||||
{
|
||||
let w = mouse_row.widget().clone();
|
||||
mouse_row.connect_changed(move |i| {
|
||||
let i = (i as usize).min(MOUSE_MODE_CAPTIONS.len() - 1);
|
||||
set_row_subtitle(&w, MOUSE_MODE_CAPTIONS[i]);
|
||||
});
|
||||
}
|
||||
let inhibit_row = adw::SwitchRow::builder()
|
||||
.title("Capture system shortcuts")
|
||||
.subtitle("Forward Alt+Tab, Super, … to the host while input is captured")
|
||||
@@ -1121,9 +687,9 @@ pub fn show_scoped(
|
||||
],
|
||||
);
|
||||
|
||||
// ---- Seed from the effective settings for this scope ----
|
||||
// ---- Seed from the current settings ----
|
||||
{
|
||||
let s = &seed;
|
||||
let s = settings.borrow();
|
||||
let res_i = if s.match_window {
|
||||
1
|
||||
} else {
|
||||
@@ -1152,12 +718,6 @@ pub fn show_scoped(
|
||||
touch_row.set_selected(touch_i as u32);
|
||||
// set_selected never fires the changed hook, so seed the dynamic caption directly.
|
||||
set_row_subtitle(touch_row.widget(), TOUCH_MODE_CAPTIONS[touch_i]);
|
||||
let mouse_i = MOUSE_MODES
|
||||
.iter()
|
||||
.position(|&m| m == s.mouse_mode)
|
||||
.unwrap_or(0);
|
||||
mouse_row.set_selected(mouse_i as u32);
|
||||
set_row_subtitle(mouse_row.widget(), MOUSE_MODE_CAPTIONS[mouse_i]);
|
||||
let comp_i = COMPOSITORS
|
||||
.iter()
|
||||
.position(|&c| c == s.compositor)
|
||||
@@ -1187,162 +747,18 @@ pub fn show_scoped(
|
||||
set_row_subtitle(codec_row.widget(), codec_caption(codec_i as u32));
|
||||
}
|
||||
|
||||
// ---- Override tracking (profile scope) ----
|
||||
// Installed after the seed block on purpose: `set_selected`/`set_active` during setup must
|
||||
// not look like the user touching the control, or opening a profile would override every
|
||||
// row in it.
|
||||
if profile_mode {
|
||||
macro_rules! on_change {
|
||||
($row:expr, $key:literal) => {{
|
||||
let t = touched.clone();
|
||||
$row.connect_changed(move |_| t.mark($key));
|
||||
}};
|
||||
}
|
||||
macro_rules! on_toggle {
|
||||
($row:expr, $key:literal) => {{
|
||||
let t = touched.clone();
|
||||
$row.connect_active_notify(move |_| t.mark($key));
|
||||
}};
|
||||
}
|
||||
on_change!(res_row, "resolution");
|
||||
on_change!(hz_row, "refresh_hz");
|
||||
on_change!(scale_row, "render_scale");
|
||||
on_change!(codec_row, "codec");
|
||||
on_change!(compositor_row, "compositor");
|
||||
on_change!(stats_row, "stats_verbosity");
|
||||
on_change!(touch_row, "touch_mode");
|
||||
on_change!(mouse_row, "mouse_mode");
|
||||
on_change!(surround_row, "audio_channels");
|
||||
on_change!(pad_row, "gamepad");
|
||||
on_toggle!(hdr_row, "hdr_enabled");
|
||||
on_toggle!(fullscreen_row, "fullscreen_on_stream");
|
||||
on_toggle!(inhibit_row, "inhibit_shortcuts");
|
||||
on_toggle!(invert_row, "invert_scroll");
|
||||
on_toggle!(mic_row, "mic_enabled");
|
||||
let t = touched.clone();
|
||||
bitrate_row.connect_value_notify(move |_| t.mark("bitrate_kbps"));
|
||||
}
|
||||
|
||||
// ---- Override markers + per-row reset (profile scope) ----
|
||||
// Every overridden row says so — an accent dot — and carries the only way back to
|
||||
// inheriting: an explicit reset. Without this a profile is a one-way door, since the
|
||||
// override model deliberately never infers "not overridden" from a value comparison.
|
||||
if let Some(active) = &active {
|
||||
let o = &active.overrides;
|
||||
let mark = |row: &adw::PreferencesRow, key: &'static str, overridden: bool| {
|
||||
if !overridden {
|
||||
return;
|
||||
}
|
||||
let Some(row) = row.downcast_ref::<adw::ActionRow>() else {
|
||||
return;
|
||||
};
|
||||
let dot = gtk::Box::builder()
|
||||
.css_classes(["pf-override-dot"])
|
||||
.valign(gtk::Align::Center)
|
||||
.build();
|
||||
row.add_prefix(&dot);
|
||||
let reset = gtk::Button::builder()
|
||||
.icon_name("edit-undo-symbolic")
|
||||
.tooltip_text("Reset to Default settings")
|
||||
.valign(gtk::Align::Center)
|
||||
.css_classes(["flat"])
|
||||
.build();
|
||||
let (dialog, next, cleared, scope) = (
|
||||
dialog.clone(),
|
||||
next_scope.clone(),
|
||||
cleared.clone(),
|
||||
scope.clone(),
|
||||
);
|
||||
reset.connect_clicked(move |_| {
|
||||
// Queue the clear and re-open in the same scope: the close handler commits
|
||||
// whatever else was edited first, then drops this field, and the rebuilt rows
|
||||
// show the inherited value. One code path builds rows — including this one.
|
||||
cleared.borrow_mut().insert(key);
|
||||
*next.borrow_mut() = Some(scope.clone());
|
||||
dialog.close();
|
||||
});
|
||||
row.add_suffix(&reset);
|
||||
};
|
||||
mark(
|
||||
res_row.widget(),
|
||||
"resolution",
|
||||
o.width.is_some() || o.height.is_some() || o.match_window.is_some(),
|
||||
);
|
||||
mark(hz_row.widget(), "refresh_hz", o.refresh_hz.is_some());
|
||||
mark(scale_row.widget(), "render_scale", o.render_scale.is_some());
|
||||
mark(
|
||||
bitrate_row.upcast_ref(),
|
||||
"bitrate_kbps",
|
||||
o.bitrate_kbps.is_some(),
|
||||
);
|
||||
mark(codec_row.widget(), "codec", o.codec.is_some());
|
||||
mark(hdr_row.upcast_ref(), "hdr_enabled", o.hdr_enabled.is_some());
|
||||
mark(
|
||||
compositor_row.widget(),
|
||||
"compositor",
|
||||
o.compositor.is_some(),
|
||||
);
|
||||
mark(
|
||||
surround_row.widget(),
|
||||
"audio_channels",
|
||||
o.audio_channels.is_some(),
|
||||
);
|
||||
mark(mic_row.upcast_ref(), "mic_enabled", o.mic_enabled.is_some());
|
||||
mark(touch_row.widget(), "touch_mode", o.touch_mode.is_some());
|
||||
mark(mouse_row.widget(), "mouse_mode", o.mouse_mode.is_some());
|
||||
mark(
|
||||
invert_row.upcast_ref(),
|
||||
"invert_scroll",
|
||||
o.invert_scroll.is_some(),
|
||||
);
|
||||
mark(
|
||||
inhibit_row.upcast_ref(),
|
||||
"inhibit_shortcuts",
|
||||
o.inhibit_shortcuts.is_some(),
|
||||
);
|
||||
mark(pad_row.widget(), "gamepad", o.gamepad.is_some());
|
||||
mark(
|
||||
stats_row.widget(),
|
||||
"stats_verbosity",
|
||||
o.stats_verbosity.is_some(),
|
||||
);
|
||||
mark(
|
||||
fullscreen_row.upcast_ref(),
|
||||
"fullscreen_on_stream",
|
||||
o.fullscreen_on_stream.is_some(),
|
||||
);
|
||||
}
|
||||
|
||||
// ---- Assemble the category pages (the Apple revamp's map) ----
|
||||
let general = page("General", "preferences-system-symbolic");
|
||||
// The scope switcher heads the first page — the one row that is always about which layer
|
||||
// you are editing, not about the stream.
|
||||
general.add(&scope_group(
|
||||
&dialog,
|
||||
inline,
|
||||
&scope,
|
||||
&catalog,
|
||||
active.as_ref(),
|
||||
&next_scope,
|
||||
parent,
|
||||
));
|
||||
let session_group = group("Session", "");
|
||||
session_group.add(&fullscreen_row);
|
||||
// Auto-wake is a property of the host and this network, not of "Game vs Work" — it stays
|
||||
// global in v1 (design §3, tier H/G).
|
||||
if !profile_mode {
|
||||
session_group.add(&wake_row);
|
||||
}
|
||||
session_group.add(&wake_row);
|
||||
let stats_group = group("Statistics", "");
|
||||
stats_group.add(stats_row.widget());
|
||||
let library_group = group("Library", "");
|
||||
library_group.add(&library_row);
|
||||
general.add(&session_group);
|
||||
general.add(&stats_group);
|
||||
// The library browser is an app-level toggle for this device, not a per-profile one.
|
||||
if !profile_mode {
|
||||
let library_group = group("Library", "");
|
||||
library_group.add(&library_row);
|
||||
general.add(&library_group);
|
||||
}
|
||||
general.add(&library_group);
|
||||
|
||||
let display = page("Display", "video-display-symbolic");
|
||||
let resolution_group = group("Resolution", "");
|
||||
@@ -1353,11 +769,8 @@ pub fn show_scoped(
|
||||
quality_group.add(&bitrate_row);
|
||||
quality_group.add(codec_row.widget());
|
||||
quality_group.add(&hdr_row);
|
||||
// Decoder and GPU are facts about THIS device's hardware — never per profile (tier G).
|
||||
if !profile_mode {
|
||||
quality_group.add(decoder_row.widget());
|
||||
}
|
||||
if let (Some(r), false) = (&gpu_row, profile_mode) {
|
||||
quality_group.add(decoder_row.widget());
|
||||
if let Some(r) = &gpu_row {
|
||||
quality_group.add(r.widget());
|
||||
}
|
||||
// The one form-level note (deliberately not repeated on every row).
|
||||
@@ -1375,7 +788,6 @@ pub fn show_scoped(
|
||||
touch_group.add(touch_row.widget());
|
||||
// Group titles are Pango markup — the ampersand must be an entity.
|
||||
let kbm_group = group("Keyboard & mouse", "");
|
||||
kbm_group.add(mouse_row.widget());
|
||||
kbm_group.add(&inhibit_row);
|
||||
kbm_group.add(&invert_row);
|
||||
input.add(&touch_group);
|
||||
@@ -1384,14 +796,11 @@ pub fn show_scoped(
|
||||
let audio = page("Audio", "audio-volume-high-symbolic");
|
||||
let audio_group = group("", "Applies from the next session.");
|
||||
audio_group.add(surround_row.widget());
|
||||
// The speaker/mic endpoint pickers below are this device's audio routing (tier G) — they
|
||||
// render only in the defaults scope; the surround + mic-uplink rows above are profileable.
|
||||
|
||||
if let (Some(r), false) = (&speaker_row, profile_mode) {
|
||||
if let Some(r) = &speaker_row {
|
||||
audio_group.add(r.widget());
|
||||
}
|
||||
audio_group.add(&mic_row);
|
||||
if let (Some(r), false) = (&micdev_row, profile_mode) {
|
||||
if let Some(r) = &micdev_row {
|
||||
audio_group.add(r.widget());
|
||||
}
|
||||
audio.add(&audio_group);
|
||||
@@ -1399,12 +808,8 @@ pub fn show_scoped(
|
||||
let controllers = page("Controllers", "input-gaming-symbolic");
|
||||
let controllers_group = group("", "");
|
||||
// The detected-pad list (mirrors the Apple Controllers section): informational rows
|
||||
// above the pickers, from the same snapshot that feeds the forwarding picker. It is
|
||||
// about the hardware plugged into THIS device, so profile scope shows only the
|
||||
// emulated-type picker below it.
|
||||
if profile_mode {
|
||||
// nothing — the pad inventory belongs to the device, not the profile
|
||||
} else if pads.is_empty() {
|
||||
// above the pickers, from the same snapshot that feeds the forwarding picker.
|
||||
if pads.is_empty() {
|
||||
let none = adw::ActionRow::builder()
|
||||
.title("No controllers detected")
|
||||
.css_classes(["dim-label"])
|
||||
@@ -1427,9 +832,7 @@ pub fn show_scoped(
|
||||
controllers_group.add(&row);
|
||||
}
|
||||
}
|
||||
if !profile_mode {
|
||||
controllers_group.add(forward_row.widget());
|
||||
}
|
||||
controllers_group.add(forward_row.widget());
|
||||
controllers_group.add(pad_row.widget());
|
||||
controllers.add(&controllers_group);
|
||||
|
||||
@@ -1440,89 +843,54 @@ pub fn show_scoped(
|
||||
dialog.add(&controllers);
|
||||
|
||||
dialog.connect_closed(move |_| {
|
||||
// One reader for the rows, two destinations: the globals, or a profile's overrides.
|
||||
// Sharing it is what keeps the two scopes from interpreting the same controls
|
||||
// differently (the tri-state resolution row is the obvious trap).
|
||||
let apply_rows = |s: &mut Settings| {
|
||||
// Index 1 is the virtual "Match window" option; 0 = Native, 2.. = explicit.
|
||||
let res_i = (res_row.selected() as usize).min(RESOLUTIONS.len());
|
||||
s.match_window = res_i == 1;
|
||||
(s.width, s.height) = if res_i <= 1 {
|
||||
(0, 0)
|
||||
} else {
|
||||
RESOLUTIONS[res_i - 1]
|
||||
};
|
||||
s.refresh_hz = REFRESH[(hz_row.selected() as usize).min(REFRESH.len() - 1)];
|
||||
s.render_scale =
|
||||
RENDER_SCALES[(scale_row.selected() as usize).min(RENDER_SCALES.len() - 1)];
|
||||
s.bitrate_kbps = (bitrate_row.value() * 1000.0) as u32;
|
||||
// Keep a stored preference this table doesn't list (e.g. "switchpro" — valid to the
|
||||
// session, hand-edited or written by another client): it displays as "Automatic", and
|
||||
// writing that back would silently erase it just by opening + closing the dialog.
|
||||
// Persist the row only when the user picked a non-Auto entry or the stored value was
|
||||
// a listed one to begin with.
|
||||
let pad_sel = (pad_row.selected() as usize).min(GAMEPADS.len() - 1);
|
||||
if pad_sel != 0 || GAMEPADS.contains(&s.gamepad.as_str()) {
|
||||
s.gamepad = GAMEPADS[pad_sel].to_string();
|
||||
}
|
||||
s.touch_mode =
|
||||
TOUCH_MODES[(touch_row.selected() as usize).min(TOUCH_MODES.len() - 1)].to_string();
|
||||
s.mouse_mode =
|
||||
MOUSE_MODES[(mouse_row.selected() as usize).min(MOUSE_MODES.len() - 1)].to_string();
|
||||
s.forward_pad = chosen_pin.borrow().clone();
|
||||
s.compositor = COMPOSITORS
|
||||
[(compositor_row.selected() as usize).min(COMPOSITORS.len() - 1)]
|
||||
.to_string();
|
||||
s.decoder =
|
||||
DECODERS[(decoder_row.selected() as usize).min(DECODERS.len() - 1)].to_string();
|
||||
if let Some(r) = &gpu_row {
|
||||
s.adapter = gpu_keys[(r.selected() as usize).min(gpu_keys.len() - 1)].clone();
|
||||
}
|
||||
if let Some(r) = &speaker_row {
|
||||
s.speaker_device =
|
||||
speaker_keys[(r.selected() as usize).min(speaker_keys.len() - 1)].clone();
|
||||
}
|
||||
if let Some(r) = &micdev_row {
|
||||
s.mic_device =
|
||||
micdev_keys[(r.selected() as usize).min(micdev_keys.len() - 1)].clone();
|
||||
}
|
||||
s.set_stats_verbosity(
|
||||
StatsVerbosity::ALL
|
||||
[(stats_row.selected() as usize).min(StatsVerbosity::ALL.len() - 1)],
|
||||
);
|
||||
s.fullscreen_on_stream = fullscreen_row.is_active();
|
||||
s.auto_wake = wake_row.is_active();
|
||||
s.inhibit_shortcuts = inhibit_row.is_active();
|
||||
s.invert_scroll = invert_row.is_active();
|
||||
s.mic_enabled = mic_row.is_active();
|
||||
s.hdr_enabled = hdr_row.is_active();
|
||||
s.audio_channels = match surround_row.selected() {
|
||||
1 => 6,
|
||||
2 => 8,
|
||||
_ => 2,
|
||||
};
|
||||
s.codec = CODECS[(codec_row.selected() as usize).min(CODECS.len() - 1)].to_string();
|
||||
s.library_enabled = library_row.is_active();
|
||||
let mut s = settings.borrow_mut();
|
||||
// Index 1 is the virtual "Match window" option; 0 = Native, 2.. = explicit.
|
||||
let res_i = (res_row.selected() as usize).min(RESOLUTIONS.len());
|
||||
s.match_window = res_i == 1;
|
||||
(s.width, s.height) = if res_i <= 1 {
|
||||
(0, 0)
|
||||
} else {
|
||||
RESOLUTIONS[res_i - 1]
|
||||
};
|
||||
|
||||
match &active {
|
||||
// Profile scope writes the touched rows into the catalog and leaves the globals
|
||||
// exactly as they were — the point of the whole feature.
|
||||
Some(active) => {
|
||||
let mut values = seed.clone();
|
||||
apply_rows(&mut values);
|
||||
commit_profile(active, &touched, &cleared.borrow(), &values);
|
||||
}
|
||||
None => {
|
||||
let mut s = settings.borrow_mut();
|
||||
apply_rows(&mut s);
|
||||
s.save();
|
||||
}
|
||||
s.refresh_hz = REFRESH[(hz_row.selected() as usize).min(REFRESH.len() - 1)];
|
||||
s.render_scale =
|
||||
RENDER_SCALES[(scale_row.selected() as usize).min(RENDER_SCALES.len() - 1)];
|
||||
s.bitrate_kbps = (bitrate_row.value() * 1000.0) as u32;
|
||||
s.gamepad = GAMEPADS[(pad_row.selected() as usize).min(GAMEPADS.len() - 1)].to_string();
|
||||
s.touch_mode =
|
||||
TOUCH_MODES[(touch_row.selected() as usize).min(TOUCH_MODES.len() - 1)].to_string();
|
||||
s.forward_pad = chosen_pin.borrow().clone();
|
||||
s.compositor = COMPOSITORS[(compositor_row.selected() as usize).min(COMPOSITORS.len() - 1)]
|
||||
.to_string();
|
||||
s.decoder = DECODERS[(decoder_row.selected() as usize).min(DECODERS.len() - 1)].to_string();
|
||||
if let Some(r) = &gpu_row {
|
||||
s.adapter = gpu_keys[(r.selected() as usize).min(gpu_keys.len() - 1)].clone();
|
||||
}
|
||||
// A scope switch closed this dialog to commit first; now re-open in the new scope.
|
||||
if let Some(next) = next_scope.borrow_mut().take() {
|
||||
on_scope(next);
|
||||
if let Some(r) = &speaker_row {
|
||||
s.speaker_device =
|
||||
speaker_keys[(r.selected() as usize).min(speaker_keys.len() - 1)].clone();
|
||||
}
|
||||
if let Some(r) = &micdev_row {
|
||||
s.mic_device = micdev_keys[(r.selected() as usize).min(micdev_keys.len() - 1)].clone();
|
||||
}
|
||||
s.set_stats_verbosity(
|
||||
StatsVerbosity::ALL[(stats_row.selected() as usize).min(StatsVerbosity::ALL.len() - 1)],
|
||||
);
|
||||
s.fullscreen_on_stream = fullscreen_row.is_active();
|
||||
s.auto_wake = wake_row.is_active();
|
||||
s.inhibit_shortcuts = inhibit_row.is_active();
|
||||
s.invert_scroll = invert_row.is_active();
|
||||
s.mic_enabled = mic_row.is_active();
|
||||
s.hdr_enabled = hdr_row.is_active();
|
||||
s.audio_channels = match surround_row.selected() {
|
||||
1 => 6,
|
||||
2 => 8,
|
||||
_ => 2,
|
||||
};
|
||||
s.codec = CODECS[(codec_row.selected() as usize).min(CODECS.len() - 1)].to_string();
|
||||
s.library_enabled = library_row.is_active();
|
||||
s.save();
|
||||
drop(s);
|
||||
on_closed();
|
||||
});
|
||||
dialog.present(Some(parent));
|
||||
|
||||
@@ -9,7 +9,6 @@ use crate::trust;
|
||||
use crate::ui_hosts::ConnectRequest;
|
||||
use adw::prelude::*;
|
||||
use gtk::glib;
|
||||
use pf_client_core::orchestrate::{WakeOutcome, WakeWait};
|
||||
use relm4::prelude::*;
|
||||
|
||||
/// Wake-and-wait: the FALLBACK after a failed dial to a non-advertising saved host with a
|
||||
@@ -17,11 +16,7 @@ use relm4::prelude::*;
|
||||
/// sent a magic packet, then we poll mDNS until it comes back online — re-sending every few
|
||||
/// seconds up to a timeout — and route back into the trust gate, **re-keying the saved
|
||||
/// record if the host woke on a new DHCP IP** (matched by fingerprint). A "Waking…" dialog
|
||||
/// lets the user cancel.
|
||||
///
|
||||
/// The cadence itself is [`WakeWait`] — the same state machine the WinUI shell drives, ported
|
||||
/// from Apple's `HostWaker` (design/client-architecture-split.md §3). What is left here is the
|
||||
/// GTK half: the dialog, the advert drain, the re-key, and the route back into the trust gate.
|
||||
/// lets the user cancel. Mirrors the Apple/Android `HostWaker` (90 s budget, resend every 6 s).
|
||||
pub fn wake_and_connect(
|
||||
window: &adw::ApplicationWindow,
|
||||
sender: &ComponentSender<AppModel>,
|
||||
@@ -45,17 +40,23 @@ pub fn wake_and_connect(
|
||||
|
||||
let sender = sender.clone();
|
||||
glib::spawn_future_local(async move {
|
||||
use std::time::Duration;
|
||||
use std::time::{Duration, Instant};
|
||||
let events = crate::discovery::browse();
|
||||
let mut wait = WakeWait::new();
|
||||
let started = Instant::now();
|
||||
let budget = Duration::from_secs(90);
|
||||
let resend = Duration::from_secs(6);
|
||||
crate::wol::wake(&req.mac, req.addr.parse().ok());
|
||||
let mut last_wake = Instant::now();
|
||||
loop {
|
||||
if cancel.get() {
|
||||
waiting.close();
|
||||
return;
|
||||
}
|
||||
// Drain resolved adverts; a match (fingerprint, else addr:port) means it is up,
|
||||
// and carries the address it came back on.
|
||||
let mut seen: Option<(String, u16)> = None;
|
||||
if last_wake.elapsed() >= resend {
|
||||
crate::wol::wake(&req.mac, req.addr.parse().ok());
|
||||
last_wake = Instant::now();
|
||||
}
|
||||
// Drain resolved adverts; a match (fingerprint, else addr:port) = it's up.
|
||||
while let Ok(ev) = events.try_recv() {
|
||||
let crate::discovery::DiscoveryEvent::Resolved(h) = ev else {
|
||||
continue;
|
||||
@@ -65,42 +66,30 @@ pub fn wake_and_connect(
|
||||
None => h.addr == req.addr && h.port == req.port,
|
||||
};
|
||||
if matched {
|
||||
seen = Some((h.addr, h.port));
|
||||
}
|
||||
}
|
||||
let tick = wait.tick(seen.is_some());
|
||||
if tick.send_packet {
|
||||
crate::wol::wake(&req.mac, req.addr.parse().ok());
|
||||
}
|
||||
match tick.outcome {
|
||||
Some(WakeOutcome::Online) => {
|
||||
waiting.close();
|
||||
let mut req = req.clone();
|
||||
// Re-key on a new DHCP lease so this + future connects dial the
|
||||
// live address.
|
||||
if let Some((addr, port)) =
|
||||
seen.filter(|(a, p)| *a != req.addr || *p != req.port)
|
||||
{
|
||||
if h.addr != req.addr || h.port != req.port {
|
||||
if let Some(fp) = &req.fp_hex {
|
||||
trust::rekey_addr(fp, &addr, port);
|
||||
trust::rekey_addr(fp, &h.addr, h.port);
|
||||
}
|
||||
req.addr = addr;
|
||||
req.port = port;
|
||||
req.addr = h.addr;
|
||||
req.port = h.port;
|
||||
}
|
||||
sender.input(AppMsg::Connect(req));
|
||||
return;
|
||||
}
|
||||
Some(WakeOutcome::TimedOut) => {
|
||||
waiting.close();
|
||||
sender.input(AppMsg::Toast(format!(
|
||||
"Couldn't reach “{}” — is it powered and on the network?",
|
||||
req.name
|
||||
)));
|
||||
return;
|
||||
}
|
||||
None => {}
|
||||
}
|
||||
glib::timeout_future(Duration::from_secs(1)).await;
|
||||
if started.elapsed() >= budget {
|
||||
waiting.close();
|
||||
sender.input(AppMsg::Toast(format!(
|
||||
"Couldn't reach “{}” — is it powered and on the network?",
|
||||
req.name
|
||||
)));
|
||||
return;
|
||||
}
|
||||
glib::timeout_future(Duration::from_millis(500)).await;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -22,6 +22,3 @@ mdns-sd = "0.20"
|
||||
# encoder. libopus is already in the graph via `punktfunk-core`'s quic feature; this exposes the
|
||||
# name directly. Cross-platform (cmake-vendored), so the probe builds + validates everywhere.
|
||||
opus = "0.3"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
+13
-30
@@ -45,7 +45,6 @@
|
||||
//! [--input-test | --mic-test [--mic-burst] | --touch-test | --rich-input-test]
|
||||
//! [--pin HEX | --pair PIN] [--compositor NAME] [--gamepad NAME] | --discover [SECS]`
|
||||
//! Env: `PUNKTFUNK_CLIENT_10BIT=1` / `PUNKTFUNK_CLIENT_444=1` advertise the 10-bit / 4:4:4 caps.
|
||||
#![forbid(unsafe_code)]
|
||||
|
||||
use anyhow::{anyhow, Context, Result};
|
||||
use punktfunk_core::config::GamepadPref;
|
||||
@@ -459,11 +458,7 @@ async fn session(args: Args) -> Result<()> {
|
||||
),
|
||||
(None, None) => tracing::info!(%remote, "punktfunk/1 connected"),
|
||||
}
|
||||
let (mut send, recv) = conn.open_bi().await.context("open control stream")?;
|
||||
// Frame every read on the control stream through the resumable reader, exactly as the client
|
||||
// pump does: `clock_sync` bounds each read with a timeout, and a frame straddling two wakeups
|
||||
// would otherwise leave the stream permanently misaligned for the rest of the run.
|
||||
let mut recv = io::MsgReader::new(recv);
|
||||
let (mut send, mut recv) = conn.open_bi().await.context("open control stream")?;
|
||||
|
||||
io::write_msg(
|
||||
&mut send,
|
||||
@@ -488,24 +483,14 @@ async fn session(args: Args) -> Result<()> {
|
||||
// host/network split is exactly what it exists to report. Old hosts ignore the bit.
|
||||
// PROBE_SEQ: the shared-core reassembler windows probe-space frames, so the probe
|
||||
// qualifies for `--speed-test` bursts; without the bit the host declines them.
|
||||
// STREAMED_AU: the same shared reassembler accepts sentinel-headed streamed
|
||||
// blocks, and the probe is exactly the tool that measures the overlap win.
|
||||
let mut caps = punktfunk_core::quic::VIDEO_CAP_HOST_TIMING
|
||||
| punktfunk_core::quic::VIDEO_CAP_PROBE_SEQ
|
||||
| punktfunk_core::quic::VIDEO_CAP_STREAMED_AU;
|
||||
| punktfunk_core::quic::VIDEO_CAP_PROBE_SEQ;
|
||||
if std::env::var_os("PUNKTFUNK_CLIENT_10BIT").is_some() {
|
||||
caps |= punktfunk_core::quic::VIDEO_CAP_10BIT;
|
||||
}
|
||||
if std::env::var_os("PUNKTFUNK_CLIENT_444").is_some() {
|
||||
caps |= punktfunk_core::quic::VIDEO_CAP_444;
|
||||
}
|
||||
// PUNKTFUNK_CLIENT_CHACHA20=1 advertises VIDEO_CAP_CHACHA20 — drives the
|
||||
// host's ChaCha20-Poly1305 session-cipher resolution (the soft-AES armv7
|
||||
// negotiation, design/chacha20-session-cipher.md §7) without a webOS build;
|
||||
// the negotiated cipher is reported in the welcome log line below.
|
||||
if std::env::var_os("PUNKTFUNK_CLIENT_CHACHA20").is_some() {
|
||||
caps |= punktfunk_core::quic::VIDEO_CAP_CHACHA20;
|
||||
}
|
||||
caps
|
||||
},
|
||||
// `--audio-channels` (default stereo); the probe multistream-decodes + validates the
|
||||
@@ -524,15 +509,12 @@ async fn session(args: Args) -> Result<()> {
|
||||
// writes it into the virtual display's EDID (CTA HDR block), so the EDID-forwarding
|
||||
// path can be validated headlessly (check the host's monitor caps / ADD log line).
|
||||
display_hdr: punktfunk_core::client::display_hdr_env_override(),
|
||||
// No CLIENT_CAP_CURSOR: this headless tool renders nothing — advertising it would
|
||||
// just strip the pointer from the dumped bitstream.
|
||||
client_caps: 0,
|
||||
}
|
||||
.encode(),
|
||||
)
|
||||
.await?;
|
||||
let welcome =
|
||||
Welcome::decode(&recv.read_msg().await?).map_err(|e| anyhow!("Welcome decode: {e:?}"))?;
|
||||
let welcome = Welcome::decode(&io::read_msg(&mut recv).await?)
|
||||
.map_err(|e| anyhow!("Welcome decode: {e:?}"))?;
|
||||
tracing::info!(
|
||||
mode = ?welcome.mode,
|
||||
fec = ?welcome.fec,
|
||||
@@ -546,11 +528,6 @@ async fn session(args: Args) -> Result<()> {
|
||||
chroma_444 = welcome.chroma_format == punktfunk_core::quic::CHROMA_IDC_444,
|
||||
chroma_format_idc = welcome.chroma_format,
|
||||
codec = codec_ext(welcome.codec),
|
||||
cipher = if welcome.cipher == punktfunk_core::quic::CIPHER_CHACHA20_POLY1305 {
|
||||
"chacha20-poly1305"
|
||||
} else {
|
||||
"aes-128-gcm"
|
||||
},
|
||||
"session offer"
|
||||
);
|
||||
|
||||
@@ -652,7 +629,10 @@ async fn session(args: Args) -> Result<()> {
|
||||
tracing::error!("Reconfigure write failed");
|
||||
return;
|
||||
}
|
||||
match rr.read_msg().await.map(|b| Reconfigured::decode(&b)) {
|
||||
match io::read_msg(&mut rr)
|
||||
.await
|
||||
.map(|b| Reconfigured::decode(&b))
|
||||
{
|
||||
Ok(Ok(ack)) if ack.accepted => {
|
||||
tracing::info!(mode = ?ack.mode, "mode switch ACCEPTED")
|
||||
}
|
||||
@@ -705,7 +685,10 @@ async fn session(args: Args) -> Result<()> {
|
||||
tracing::error!("SetBitrate write failed");
|
||||
return;
|
||||
}
|
||||
match rr.read_msg().await.map(|b| BitrateChanged::decode(&b)) {
|
||||
match io::read_msg(&mut rr)
|
||||
.await
|
||||
.map(|b| BitrateChanged::decode(&b))
|
||||
{
|
||||
Ok(Ok(ack)) => tracing::info!(
|
||||
applied_kbps = ack.bitrate_kbps,
|
||||
"BITRATE CHANGE acked by host"
|
||||
@@ -767,7 +750,7 @@ async fn session(args: Args) -> Result<()> {
|
||||
tracing::error!("ProbeRequest write failed");
|
||||
return;
|
||||
}
|
||||
let res = match sr.read_msg().await.map(|b| ProbeResult::decode(&b)) {
|
||||
let res = match io::read_msg(&mut sr).await.map(|b| ProbeResult::decode(&b)) {
|
||||
Ok(Ok(r)) => r,
|
||||
other => {
|
||||
tracing::error!(?other, "bad ProbeResult");
|
||||
|
||||
@@ -45,6 +45,3 @@ tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||
# the SDK); same pattern as clients/windows.
|
||||
[target.'cfg(windows)'.build-dependencies]
|
||||
winresource = "0.1"
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -8,7 +8,6 @@ presenter of the Linux client re-architecture (punktfunk-planning:
|
||||
```
|
||||
punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--fullscreen] [--stats]
|
||||
punktfunk-session --browse host[:port] [--mgmt PORT] [--fullscreen]
|
||||
punktfunk-session --pair <PIN> --connect host[:port] [--name LABEL]
|
||||
```
|
||||
|
||||
`--browse` opens the console game library (the Skia coverflow over the animated aurora)
|
||||
@@ -18,16 +17,9 @@ pairing is the desktop client / Decky plugin's job. `PUNKTFUNK_FAKE_LIBRARY=<fil
|
||||
feeds canned entries with no host (portrait paths starting with `/` load from disk).
|
||||
|
||||
Reads the same identity / known-hosts / settings stores as the desktop client
|
||||
(`punktfunk-client`), so enrolling on either side makes the other work; this binary never
|
||||
(`punktfunk-client`) — pair there (or via its headless `--pair`) first; this binary never
|
||||
connects to a host it has no pinned fingerprint for (`--fp HEX` overrides the store).
|
||||
|
||||
`--pair <PIN> --connect host[:port]` runs the SPAKE2 ceremony with no window and no
|
||||
toolkit, prints `paired <addr>:<port> fp=<hex>`, and exits — the route for a machine that
|
||||
has only SSH (an embedded/kiosk client, an image being provisioned). `--name` sets the
|
||||
label the host files this client under, defaulting to the hostname. It is in the
|
||||
`--no-default-features` build too: enrolling must never be the reason a minimal image has
|
||||
to pull in Skia.
|
||||
|
||||
Stdout is the machine interface: `{"ready":true}` after the first presented frame,
|
||||
`stats: …` once per second while the overlay tier isn't Off (always the full detailed
|
||||
text, whatever the OSD shows; `--stats` forces the overlay on), one
|
||||
|
||||
@@ -105,7 +105,7 @@ pub fn run(target: Option<&str>) -> u8 {
|
||||
};
|
||||
|
||||
let opts = ConsoleOptions {
|
||||
device_name: trust::device_name(),
|
||||
device_name: device_name(),
|
||||
deck: is_steam_deck(),
|
||||
};
|
||||
let (overlay, handles) = match SkiaOverlay::console(opts, entry) {
|
||||
@@ -137,13 +137,6 @@ pub fn run(target: Option<&str>) -> u8 {
|
||||
// `{"ready":true}` and restores on exit) — plain CLI/gamescope runs stay silent.
|
||||
let json_status = arg_flag("--json-status");
|
||||
let settings_at_start = trust::Settings::load();
|
||||
// The console's window and its input models are built ONCE, from the global defaults, and
|
||||
// live across every launch — so the presentation-tier fields below (stats tier, touch and
|
||||
// mouse model, match-window, render scale) are latched here and a per-host profile cannot
|
||||
// move them in this mode. Everything the HOST is told (mode, bitrate, codec, audio, pad) is
|
||||
// re-resolved per launch and does honor the binding. Closing that gap means rebuilding the
|
||||
// presenter's models per launch — profiles P4 territory, not P0.
|
||||
let latched_mouse = settings_at_start.mouse_mode();
|
||||
|
||||
// Request-access hand-off: the launch handler stamps this when it starts a delegated-approval
|
||||
// connect; `on_connected` reads it once the host lets us in and persists the host as PAIRED,
|
||||
@@ -165,7 +158,6 @@ pub fn run(target: Option<&str>) -> u8 {
|
||||
v => v,
|
||||
},
|
||||
touch_mode: settings_at_start.touch_mode(),
|
||||
mouse_mode: settings_at_start.mouse_mode(),
|
||||
invert_scroll: settings_at_start.invert_scroll,
|
||||
json_status,
|
||||
on_connected: Some(Box::new(move |fingerprint: [u8; 32]| {
|
||||
@@ -208,16 +200,11 @@ pub fn run(target: Option<&str>) -> u8 {
|
||||
tracing::info!(%addr, %title, request_access,
|
||||
launch = launch.as_deref().unwrap_or("desktop"),
|
||||
"launching from the console");
|
||||
// Settings re-resolve per launch: the console's own settings screen may
|
||||
// have changed the defaults since the last stream, and the host may carry
|
||||
// a profile binding. Console (and therefore Decky, which spawns this
|
||||
// binary) honors bindings with no console-side work — the resolver is the
|
||||
// same one `--connect` goes through. No one-off here: picking a profile is
|
||||
// a desktop-shell affordance in v1, pinned cards are the console's.
|
||||
let (settings, profile) = trust::effective_settings(&addr, port, None);
|
||||
// Settings re-load per launch: the console's own settings screen
|
||||
// may have changed them since the last stream.
|
||||
let settings = trust::Settings::load();
|
||||
let mut params = session_params(
|
||||
&settings,
|
||||
profile.map(|p| p.name),
|
||||
addr.clone(),
|
||||
port,
|
||||
pin,
|
||||
@@ -228,13 +215,6 @@ pub fn run(target: Option<&str>) -> u8 {
|
||||
force_software,
|
||||
vulkan,
|
||||
);
|
||||
// …with ONE field that must follow the latched model rather than this
|
||||
// launch's: the cursor-channel advertisement says "this client draws the
|
||||
// host cursor itself", which is only true while the presenter is in desktop
|
||||
// mouse mode. A profile that flips `mouse_mode` here would make the host
|
||||
// stop compositing the pointer into a presenter that isn't drawing one —
|
||||
// a stream with no visible cursor at all.
|
||||
params.cursor_forward = latched_mouse == trust::MouseMode::Desktop;
|
||||
if request_access {
|
||||
// The host PARKS the connect until the operator approves — outlast its
|
||||
// approval window (host `PENDING_APPROVAL_WAIT`), matching the desktop
|
||||
@@ -270,6 +250,22 @@ pub fn run(target: Option<&str>) -> u8 {
|
||||
}
|
||||
}
|
||||
|
||||
/// The machine's name — what the host lists this client as after pairing.
|
||||
fn device_name() -> String {
|
||||
#[cfg(target_os = "linux")]
|
||||
if let Ok(s) = std::fs::read_to_string("/etc/hostname") {
|
||||
let s = s.trim();
|
||||
if !s.is_empty() {
|
||||
return s.to_string();
|
||||
}
|
||||
}
|
||||
std::env::var("COMPUTERNAME")
|
||||
.or_else(|_| std::env::var("HOSTNAME"))
|
||||
.ok()
|
||||
.filter(|s| !s.trim().is_empty())
|
||||
.unwrap_or_else(|| "This device".into())
|
||||
}
|
||||
|
||||
fn host_display_name(name: &str, addr: &str) -> String {
|
||||
if name.trim().is_empty() {
|
||||
addr.to_string()
|
||||
@@ -453,7 +449,11 @@ impl ServiceState {
|
||||
name: if name.is_empty() { addr.clone() } else { name },
|
||||
addr,
|
||||
port,
|
||||
..Default::default()
|
||||
fp_hex: String::new(),
|
||||
paired: false,
|
||||
last_used: None,
|
||||
mac: Vec::new(),
|
||||
clipboard_sync: false,
|
||||
});
|
||||
}
|
||||
if let Err(e) = known.save() {
|
||||
|
||||
+11
-110
@@ -5,15 +5,13 @@
|
||||
//! One stream session per invocation: `--connect host[:port]` (+ `--fp HEX`,
|
||||
//! `--launch id`, `--fullscreen`), exits when the session ends. Reads the same identity
|
||||
//! / known-hosts / settings stores as the desktop shell on each OS — the GTK client
|
||||
//! (`punktfunk-client`) on Linux, the WinUI client on Windows — so pairing on either side
|
||||
//! makes the other connect silently. `--pair <PIN> --connect host` runs the ceremony here,
|
||||
//! with no window and no toolkit, for machines that have only a shell.
|
||||
//! (`punktfunk-client`) on Linux, the WinUI client on Windows — so pairing there (or
|
||||
//! via the shell's headless `--pair`) makes this binary connect silently.
|
||||
//!
|
||||
//! Stdout is the machine interface (the shell↔session contract): `{"ready":true}` after
|
||||
//! the first presented frame, `stats:` lines per 1 s window, one `{"error": …}` /
|
||||
//! `{"ended": …}` JSON line on the way out. Logs go to stderr. Exit codes: 0 clean end,
|
||||
//! 2 connect failed, 3 trust rejected / pairing required, 4 presenter init failed.
|
||||
#![forbid(unsafe_code)]
|
||||
|
||||
#[cfg(all(any(target_os = "linux", windows), feature = "ui"))]
|
||||
mod console;
|
||||
@@ -63,54 +61,6 @@ mod session_main {
|
||||
Some((x.trim().parse().ok()?, y.trim().parse().ok()?))
|
||||
}
|
||||
|
||||
/// `--pair <PIN> --connect host[:port]` — the SPAKE2 PIN ceremony with no window, no GTK
|
||||
/// and no console UI, so a machine that has only SSH can be enrolled: an embedded/kiosk
|
||||
/// client, a headless box, an image being provisioned. Writes the verified host into the
|
||||
/// same known-hosts store `--connect` reads, so pairing here is exactly what makes the
|
||||
/// later stream connect silently.
|
||||
///
|
||||
/// Deliberately identical in shape and output to `punktfunk-client --pair` (which stays
|
||||
/// the desktop route) — the difference is only that this binary carries no toolkit, so it
|
||||
/// is the one a minimal image installs. Present in the `--no-default-features` build too:
|
||||
/// enrolment must not be the reason an embedded image has to pull in Skia.
|
||||
fn headless_pair(pin: &str) -> u8 {
|
||||
let Some(target) = arg_value("--connect") else {
|
||||
eprintln!("--pair requires --connect host[:port]");
|
||||
return EXIT_CONNECT_FAILED;
|
||||
};
|
||||
let (addr, port) = parse_host_port(&target);
|
||||
// The label the HOST files this client under. A headless box has nobody to ask, so
|
||||
// the hostname is the only name that will mean anything in the paired-devices list.
|
||||
let name = arg_value("--name").unwrap_or_else(trust::device_name);
|
||||
|
||||
let identity = match trust::load_or_create_identity() {
|
||||
Ok(i) => i,
|
||||
Err(e) => {
|
||||
eprintln!("client identity: {e:#}");
|
||||
return EXIT_CONNECT_FAILED;
|
||||
}
|
||||
};
|
||||
match trust::pair_with_host(&addr, port, &identity, pin, &name) {
|
||||
Ok(fp) => {
|
||||
let fp_hex = trust::hex(&fp);
|
||||
trust::persist_host(
|
||||
&arg_value("--host-label").unwrap_or_else(|| addr.clone()),
|
||||
&addr,
|
||||
port,
|
||||
&fp_hex,
|
||||
true,
|
||||
);
|
||||
trust::forget_placeholder(&addr, port);
|
||||
println!("paired {addr}:{port} fp={fp_hex}");
|
||||
0
|
||||
}
|
||||
Err(e) => {
|
||||
eprintln!("pairing failed: {} ({e:?})", trust::pair_error_message(&e));
|
||||
EXIT_TRUST_REJECTED
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `host[:port]`, port defaulting to the native 9777.
|
||||
pub(crate) fn parse_host_port(target: &str) -> (String, u16) {
|
||||
match target.rsplit_once(':') {
|
||||
@@ -125,15 +75,6 @@ mod session_main {
|
||||
}
|
||||
}
|
||||
|
||||
/// `--profile <id|name>` — the settings profile this one session runs with, overriding the
|
||||
/// host's own binding for this launch only (never rebinding it): the shells' "Connect
|
||||
/// with ▸ X" and a `punktfunk://…&profile=` link both land here. Absent = honor the host's
|
||||
/// binding; `--profile ""` (or a bare `--profile`) forces the global defaults, which is
|
||||
/// how "Connect with ▸ Default settings" reaches a bound host.
|
||||
fn profile_arg() -> Option<String> {
|
||||
arg_flag("--profile").then(|| arg_value("--profile").unwrap_or_default())
|
||||
}
|
||||
|
||||
/// The connect budget: 15 s normally; `--connect-timeout SECS` overrides — the
|
||||
/// shell's request-access flow passes ~185 s because the host PARKS the connection
|
||||
/// until the operator clicks Approve.
|
||||
@@ -145,20 +86,13 @@ mod session_main {
|
||||
)
|
||||
}
|
||||
|
||||
/// One session's pump parameters from the EFFECTIVE settings — shared by `--connect`
|
||||
/// One session's pump parameters from the Settings store — shared by `--connect`
|
||||
/// and every `--browse` launch. Explicit settings, `0` fields resolved to the
|
||||
/// window's display (the GTK client reads the monitor under its window — same
|
||||
/// contract).
|
||||
///
|
||||
/// `settings` is what [`trust::effective_settings`] returned, never a raw
|
||||
/// `Settings::load()`: both callers resolve the host's profile first, so the two
|
||||
/// construction sites cannot drift (they historically did — touching one and not the
|
||||
/// other is a Windows-only build break). `profile` is that profile's name, for the
|
||||
/// stats overlay's first line.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub(crate) fn session_params(
|
||||
settings: &trust::Settings,
|
||||
profile: Option<String>,
|
||||
addr: String,
|
||||
port: u16,
|
||||
pin: [u8; 32],
|
||||
@@ -221,17 +155,9 @@ mod session_main {
|
||||
mode,
|
||||
compositor: CompositorPref::from_name(&settings.compositor)
|
||||
.unwrap_or(CompositorPref::Auto),
|
||||
gamepad: {
|
||||
// The setting AS CHOSEN goes to the pad service too, not just the Hello: the host
|
||||
// builds each virtual pad from that pad's arrival and only falls back to this
|
||||
// session default for a pad that never declares one, so an explicit choice that
|
||||
// stopped here would be undone the moment a controller connected.
|
||||
let chosen = GamepadPref::from_name(&settings.gamepad).unwrap_or(GamepadPref::Auto);
|
||||
gamepad.set_kind_override(chosen);
|
||||
match chosen {
|
||||
GamepadPref::Auto => gamepad.auto_pref(),
|
||||
explicit => explicit,
|
||||
}
|
||||
gamepad: match GamepadPref::from_name(&settings.gamepad) {
|
||||
Some(GamepadPref::Auto) | None => gamepad.auto_pref(),
|
||||
Some(explicit) => explicit,
|
||||
},
|
||||
bitrate_kbps: settings.bitrate_kbps,
|
||||
audio_channels: settings.audio_channels,
|
||||
@@ -246,11 +172,6 @@ mod session_main {
|
||||
// defaults for Linux clients; `PUNKTFUNK_CLIENT_PEAK_NITS` (read in the session
|
||||
// pump) pins one manually.
|
||||
display_hdr: None,
|
||||
// The presenter renders the host cursor locally in desktop mouse mode (M2 cursor
|
||||
// channel); capture-mode sessions keep the composited cursor, so only advertise
|
||||
// when the session STARTS in desktop mode. The host gates further (Linux portal
|
||||
// compositors only).
|
||||
cursor_forward: settings.mouse_mode() == trust::MouseMode::Desktop,
|
||||
mic_enabled: settings.mic_enabled,
|
||||
clipboard,
|
||||
// The Settings preference (auto → VAAPI where it exists; the presenter
|
||||
@@ -263,7 +184,6 @@ mod session_main {
|
||||
identity,
|
||||
connect_timeout: connect_timeout(),
|
||||
force_software,
|
||||
profile,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -387,13 +307,6 @@ mod session_main {
|
||||
};
|
||||
}
|
||||
|
||||
// `--pair <PIN>`: enrol this machine against a host and exit. Sits with the other
|
||||
// non-streaming subcommands, above every graphics call — the box doing this may have
|
||||
// no display at all.
|
||||
if let Some(pin) = arg_value("--pair") {
|
||||
return headless_pair(&pin);
|
||||
}
|
||||
|
||||
// Before any Vulkan call: make RADV expose its video-decode queue + extensions so the
|
||||
// decoder's `auto` path prefers Vulkan Video over VAAPI (Steam Deck, and any gated RADV).
|
||||
// Windows drivers (NVIDIA/AMD Adrenalin) expose theirs unconditionally.
|
||||
@@ -449,18 +362,14 @@ mod session_main {
|
||||
}
|
||||
let Some(target) = arg_value("--connect") else {
|
||||
eprintln!(
|
||||
"usage: punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--profile REF] [--fullscreen]\n\
|
||||
"usage: punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--fullscreen]\n\
|
||||
\x20 punktfunk-session --browse [host[:port]] [--mgmt PORT] [--fullscreen] [--json-status]\n\
|
||||
\x20 punktfunk-session --pair <PIN> --connect host[:port] [--name LABEL]\n\
|
||||
\n\
|
||||
Streams from a paired punktfunk host in a Vulkan window. --browse opens the\n\
|
||||
gamepad console instead: bare --browse is the host list (discovery, PIN\n\
|
||||
pairing, settings, wake-on-LAN); with a target it opens that host's game\n\
|
||||
library. --profile picks a settings profile by id or name for this session\n\
|
||||
only (\"\" = the global defaults); without it the host's own profile applies.\n\
|
||||
--connect never dials a host it has no pinned fingerprint for —\n\
|
||||
enrol with --pair (no display needed), in the console, or from the desktop\n\
|
||||
client."
|
||||
library. --connect never dials a host it has no pinned fingerprint for —\n\
|
||||
pair in the console or via `punktfunk-client --pair <PIN> --connect …`."
|
||||
);
|
||||
return EXIT_CONNECT_FAILED;
|
||||
};
|
||||
@@ -473,13 +382,7 @@ mod session_main {
|
||||
return EXIT_CONNECT_FAILED;
|
||||
}
|
||||
};
|
||||
// Global defaults with this host's settings profile overlaid — the binding on the
|
||||
// host record, or `--profile <id|name>` for a one-off (`--profile ""` forces the
|
||||
// defaults). Resolved through the shared helper, exactly like the console's launches.
|
||||
let (settings, profile) = trust::effective_settings(&addr, port, profile_arg().as_deref());
|
||||
if let Some(p) = &profile {
|
||||
tracing::info!(profile = %p.name, id = %p.id, "streaming with a settings profile");
|
||||
}
|
||||
let settings = trust::Settings::load();
|
||||
|
||||
// Trust follows the GTK client's `--connect` rules: a stored (or `--fp`) pin
|
||||
// connects silently; an unknown host is REFUSED — there is no dialog here, and a
|
||||
@@ -498,7 +401,7 @@ mod session_main {
|
||||
"error",
|
||||
&format!(
|
||||
"no pinned fingerprint for {addr}:{port} — pair first \
|
||||
(punktfunk-session --pair <PIN> --connect {addr}:{port}) or pass --fp HEX"
|
||||
(punktfunk-client --pair <PIN> --connect {addr}:{port}) or pass --fp HEX"
|
||||
),
|
||||
Some(true),
|
||||
);
|
||||
@@ -526,7 +429,6 @@ mod session_main {
|
||||
v => v,
|
||||
},
|
||||
touch_mode: settings.touch_mode(),
|
||||
mouse_mode: settings.mouse_mode(),
|
||||
invert_scroll: settings.invert_scroll,
|
||||
json_status: true,
|
||||
on_connected: Some(Box::new(|fingerprint: [u8; 32]| {
|
||||
@@ -549,7 +451,6 @@ mod session_main {
|
||||
pf_presenter::run_session(opts, move |gamepad, native, force_software, vulkan| {
|
||||
session_params(
|
||||
&settings,
|
||||
profile.map(|p| p.name),
|
||||
addr,
|
||||
port,
|
||||
pin,
|
||||
|
||||
@@ -1,311 +0,0 @@
|
||||
{
|
||||
"$comment": "Cross-language contract for the punktfunk:// grammar (design/client-deep-links.md §2). The Rust (crates/pf-client-core/src/deeplink.rs), Swift (PunktfunkShared/DeepLink.swift) and Kotlin parsers each run every case in their own test suite, so the three cannot drift into three different security postures. `expect` fields absent from a case must parse as absent; `emit` is the canonical URL the parsed link must serialise back to (note that pf:// never round-trips — it is an accepted input alias, never an output). `error` is the stable refusal code, not a message.",
|
||||
"version": 1,
|
||||
"cases": [
|
||||
{
|
||||
"name": "apple-shipped-uuid",
|
||||
"url": "punktfunk://connect/11111111-2222-4333-8444-555555555555",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "11111111-2222-4333-8444-555555555555"
|
||||
},
|
||||
"emit": "punktfunk://connect/11111111-2222-4333-8444-555555555555"
|
||||
},
|
||||
{
|
||||
"name": "apple-shipped-launch",
|
||||
"url": "punktfunk://connect/11111111-2222-4333-8444-555555555555?launch=steam:570",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "11111111-2222-4333-8444-555555555555",
|
||||
"launch": "steam:570"
|
||||
},
|
||||
"emit": "punktfunk://connect/11111111-2222-4333-8444-555555555555?launch=steam:570"
|
||||
},
|
||||
{
|
||||
"name": "bare-reference-without-a-route",
|
||||
"url": "punktfunk://11111111-2222-4333-8444-555555555555",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "11111111-2222-4333-8444-555555555555"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "scheme-case-is-ignored",
|
||||
"url": "PunktFunk://CONNECT/Desk",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "pf-alias-parses-but-is-never-emitted",
|
||||
"url": "pf://connect/Desk",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk"
|
||||
},
|
||||
"emit": "punktfunk://connect/Desk"
|
||||
},
|
||||
{
|
||||
"name": "trailing-slash-tolerated",
|
||||
"url": "punktfunk://connect/Desk/",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "address-reference-with-port",
|
||||
"url": "punktfunk://connect/192.168.1.50:9777",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "192.168.1.50:9777"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "percent-encoded-host-name",
|
||||
"url": "punktfunk://connect/Wohnzimmer%20PC",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Wohnzimmer PC"
|
||||
},
|
||||
"emit": "punktfunk://connect/Wohnzimmer%20PC"
|
||||
},
|
||||
{
|
||||
"name": "self-emitted-full-form",
|
||||
"url": "punktfunk://connect/11111111-2222-4333-8444-555555555555?fp=cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc&host=192.168.1.50:7777&launch=steam:570&profile=aaaaaaaaaaaa",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "11111111-2222-4333-8444-555555555555",
|
||||
"fp": "cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc",
|
||||
"host_addr": "192.168.1.50",
|
||||
"host_port": 7777,
|
||||
"launch": "steam:570",
|
||||
"profile": "aaaaaaaaaaaa"
|
||||
},
|
||||
"emit": "punktfunk://connect/11111111-2222-4333-8444-555555555555?fp=cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc&host=192.168.1.50:7777&launch=steam:570&profile=aaaaaaaaaaaa"
|
||||
},
|
||||
{
|
||||
"name": "fingerprint-is-normalised-to-lowercase",
|
||||
"url": "punktfunk://connect/Desk?fp=AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"fp": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "host-parameter-defaults-to-9777",
|
||||
"url": "punktfunk://connect/Desk?host=192.168.1.50",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"host_addr": "192.168.1.50",
|
||||
"host_port": 9777
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "host-parameter-ipv6-bracketed",
|
||||
"url": "punktfunk://connect/Desk?host=%5B::1%5D:7777",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"host_addr": "::1",
|
||||
"host_port": 7777
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "wake-route-parses",
|
||||
"url": "punktfunk://wake/Desk",
|
||||
"expect": {
|
||||
"route": "wake",
|
||||
"host_ref": "Desk"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "browse-route-parses",
|
||||
"url": "punktfunk://browse/Desk",
|
||||
"expect": {
|
||||
"route": "browse",
|
||||
"host_ref": "Desk"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "profile-by-name",
|
||||
"url": "punktfunk://connect/Desk?profile=Work",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"profile": "Work"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "unknown-parameters-are-ignored",
|
||||
"url": "punktfunk://connect/Desk?bogus=1&launch=steam:1",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"launch": "steam:1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "empty-parameter-is-absent-not-an-error",
|
||||
"url": "punktfunk://connect/Desk?launch=&profile=Work",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"profile": "Work"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "first-occurrence-of-a-parameter-wins",
|
||||
"url": "punktfunk://connect/Desk?fp=aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa&fp=cccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccc",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"fp": "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "fragment-is-dropped",
|
||||
"url": "punktfunk://connect/Desk#whatever",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "a-query-hidden-in-the-fragment-is-not-parsed",
|
||||
"url": "punktfunk://connect/Desk#?launch=steam:570",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "non-ascii-label-survives-the-round-trip",
|
||||
"url": "punktfunk://connect/Desk?name=B%C3%BCro%20%C2%B7%20Mac",
|
||||
"expect": {
|
||||
"route": "connect",
|
||||
"host_ref": "Desk",
|
||||
"name": "Büro · Mac"
|
||||
},
|
||||
"emit": "punktfunk://connect/Desk?name=B%C3%BCro%20%C2%B7%20Mac"
|
||||
},
|
||||
{
|
||||
"name": "another-scheme-is-not-ours",
|
||||
"url": "https://example.com/connect/Desk",
|
||||
"error": "not-our-scheme"
|
||||
},
|
||||
{
|
||||
"name": "scheme-without-authority-is-not-ours",
|
||||
"url": "punktfunk:/connect/Desk",
|
||||
"error": "not-our-scheme"
|
||||
},
|
||||
{
|
||||
"name": "pairing-is-never-a-route",
|
||||
"url": "punktfunk://pair/1234",
|
||||
"error": "pair-refused"
|
||||
},
|
||||
{
|
||||
"name": "bare-pair-is-refused-too",
|
||||
"url": "punktfunk://pair",
|
||||
"error": "pair-refused"
|
||||
},
|
||||
{
|
||||
"name": "undefined-route-refuses",
|
||||
"url": "punktfunk://teardown/Desk",
|
||||
"error": "unknown-route"
|
||||
},
|
||||
{
|
||||
"name": "route-without-a-host-reference",
|
||||
"url": "punktfunk://connect/",
|
||||
"error": "missing-host-ref"
|
||||
},
|
||||
{
|
||||
"name": "bare-route-word-is-not-a-host-reference",
|
||||
"url": "punktfunk://connect",
|
||||
"error": "missing-host-ref"
|
||||
},
|
||||
{
|
||||
"name": "truncated-percent-escape",
|
||||
"url": "punktfunk://connect/Desk%2",
|
||||
"error": "bad-escape"
|
||||
},
|
||||
{
|
||||
"name": "non-hex-percent-escape",
|
||||
"url": "punktfunk://connect/De%zzsk",
|
||||
"error": "bad-escape"
|
||||
},
|
||||
{
|
||||
"name": "invalid-utf8-escape",
|
||||
"url": "punktfunk://connect/De%FFsk",
|
||||
"error": "bad-escape"
|
||||
},
|
||||
{
|
||||
"name": "newline-smuggled-into-the-reference",
|
||||
"url": "punktfunk://connect/Desk%0A",
|
||||
"error": "control-char"
|
||||
},
|
||||
{
|
||||
"name": "nul-byte-smuggled-into-the-reference",
|
||||
"url": "punktfunk://connect/Desk%00",
|
||||
"error": "control-char"
|
||||
},
|
||||
{
|
||||
"name": "fingerprint-too-short",
|
||||
"url": "punktfunk://connect/Desk?fp=abc",
|
||||
"error": "bad-fingerprint"
|
||||
},
|
||||
{
|
||||
"name": "fingerprint-not-hex",
|
||||
"url": "punktfunk://connect/Desk?fp=zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz",
|
||||
"error": "bad-fingerprint"
|
||||
},
|
||||
{
|
||||
"name": "host-parameter-with-an-unparsable-port",
|
||||
"url": "punktfunk://connect/Desk?host=box:notaport",
|
||||
"error": "bad-host-param"
|
||||
},
|
||||
{
|
||||
"name": "launch-id-with-a-space",
|
||||
"url": "punktfunk://connect/Desk?launch=steam%20570",
|
||||
"error": "bad-launch-id"
|
||||
},
|
||||
{
|
||||
"name": "launch-id-with-a-quote",
|
||||
"url": "punktfunk://connect/Desk?launch=%22evil%22",
|
||||
"error": "bad-launch-id"
|
||||
},
|
||||
{
|
||||
"name": "launch-id-with-a-shell-metacharacter",
|
||||
"url": "punktfunk://connect/Desk?launch=steam:570%60id%60",
|
||||
"error": "bad-launch-id"
|
||||
},
|
||||
{
|
||||
"name": "launch-id-over-the-cap",
|
||||
"url": "punktfunk://connect/Desk?launch=aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa",
|
||||
"error": "param-too-long"
|
||||
},
|
||||
{
|
||||
"name": "profile-reference-over-the-cap",
|
||||
"url": "punktfunk://connect/Desk?profile=ppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp",
|
||||
"error": "param-too-long"
|
||||
},
|
||||
{
|
||||
"name": "name-over-the-cap",
|
||||
"url": "punktfunk://connect/Desk?name=nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn",
|
||||
"error": "param-too-long"
|
||||
},
|
||||
{
|
||||
"name": "host-reference-over-the-cap",
|
||||
"url": "punktfunk://connect/hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh",
|
||||
"error": "param-too-long"
|
||||
},
|
||||
{
|
||||
"name": "url-over-the-total-cap",
|
||||
"url": "punktfunk://connect/Desk?name=xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx",
|
||||
"error": "too-long"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -95,6 +95,3 @@ tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||
[target.'cfg(windows)'.build-dependencies]
|
||||
winresource = "0.1"
|
||||
windows-reactor-setup = { git = "https://github.com/microsoft/windows-rs", rev = "a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f" }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -7,7 +7,6 @@ use super::style::*;
|
||||
use super::{AppCtx, Screen, Svc, Target};
|
||||
use crate::discovery::DiscoveredHost;
|
||||
use crate::trust::{self, KnownHost, KnownHosts};
|
||||
use pf_client_core::orchestrate::{WakeOutcome, WakeWait};
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::sync::Arc;
|
||||
use std::time::Duration;
|
||||
@@ -273,8 +272,9 @@ fn connect_spawn(
|
||||
port: target.port,
|
||||
fp_hex: fp_hex.clone(),
|
||||
paired: persist_paired,
|
||||
last_used: None,
|
||||
mac: target.mac.clone(),
|
||||
..Default::default()
|
||||
clipboard_sync: false,
|
||||
});
|
||||
let _ = k.save();
|
||||
}
|
||||
@@ -419,19 +419,15 @@ pub(crate) fn request_access(props: &Svc, target: &Target) {
|
||||
/// longer to POST/boot/re-advertise than a connect attempt will sit). On reappearance we dial it
|
||||
/// (re-keying the saved host when it came back on a new IP); on timeout or Cancel we return to
|
||||
/// the host list.
|
||||
///
|
||||
/// The cadence is [`WakeWait`], shared with the GTK shell and ported from Apple's `HostWaker`
|
||||
/// (design/client-architecture-split.md §3) — the comment this function used to carry ("mirrors
|
||||
/// the Apple HostWaker") is now literally true instead of aspirational.
|
||||
fn wake_and_connect(
|
||||
ctx: &Arc<AppCtx>,
|
||||
target: Target,
|
||||
set_screen: &AsyncSetState<Screen>,
|
||||
set_status: &AsyncSetState<String>,
|
||||
) {
|
||||
// The packets are the wait's business: `WakeWait` asks for one on its first tick and every
|
||||
// 6 s after (a single one can be missed, and some NICs only wake on a fresh packet after
|
||||
// dropping into a deeper sleep state).
|
||||
// First packet now; the poll loop re-sends every RESEND_SECS (a single one can be missed, and
|
||||
// some NICs only wake on a fresh packet after dropping into a deeper sleep state).
|
||||
crate::wol::wake(&target.mac, target.addr.parse().ok());
|
||||
// A fresh cancel flag per wake, installed where the "Waking…" screen's Cancel button reads it
|
||||
// back (the same shared channel as the request-access flow); the poll loop checks the same `Arc`.
|
||||
let cancel = Arc::new(AtomicBool::new(false));
|
||||
@@ -443,9 +439,12 @@ fn wake_and_connect(
|
||||
|
||||
let (ctx, ss, st) = (ctx.clone(), set_screen.clone(), set_status.clone());
|
||||
std::thread::spawn(move || {
|
||||
// Generous — a cold boot + service start can be a minute-plus; re-send periodically.
|
||||
const TIMEOUT_SECS: u64 = 90;
|
||||
const RESEND_SECS: u64 = 6;
|
||||
let rx = crate::discovery::browse();
|
||||
let mut seen: Vec<DiscoveredHost> = Vec::new();
|
||||
let mut wait = WakeWait::new();
|
||||
let mut elapsed: u64 = 0;
|
||||
loop {
|
||||
// Cancel already returned the UI to the host list — stop re-sending and tear down.
|
||||
if cancel.load(Ordering::SeqCst) {
|
||||
@@ -467,46 +466,42 @@ fn wake_and_connect(
|
||||
_ => h.addr == target.addr && h.port == target.port,
|
||||
})
|
||||
.map(|h| (h.addr.clone(), h.port));
|
||||
|
||||
let tick = wait.tick(resolved.is_some());
|
||||
if tick.send_packet {
|
||||
crate::wol::wake(&target.mac, target.addr.parse().ok());
|
||||
}
|
||||
match tick.outcome {
|
||||
Some(WakeOutcome::Online) => {
|
||||
let mut target = target.clone();
|
||||
// Came back on a new IP (DHCP): dial the fresh address and re-key the saved
|
||||
// host so the pin stays reachable next time (keyed by fingerprint;
|
||||
// addr/port overwritten, `paired`/`mac` preserved by `upsert`).
|
||||
if let Some((addr, port)) =
|
||||
resolved.filter(|(a, p)| *a != target.addr || *p != target.port)
|
||||
{
|
||||
target.addr = addr;
|
||||
target.port = port;
|
||||
if let Some(fp) = target.fp_hex.clone() {
|
||||
let mut k = KnownHosts::load();
|
||||
k.upsert(KnownHost {
|
||||
name: target.name.clone(),
|
||||
addr: target.addr.clone(),
|
||||
port: target.port,
|
||||
fp_hex: fp,
|
||||
mac: target.mac.clone(),
|
||||
..Default::default()
|
||||
});
|
||||
let _ = k.save();
|
||||
}
|
||||
if let Some((addr, port)) = resolved {
|
||||
let mut target = target.clone();
|
||||
// Came back on a new IP (DHCP): dial the fresh address and re-key the saved host so
|
||||
// the pin stays reachable next time (keyed by fingerprint; addr/port overwritten,
|
||||
// `paired`/`mac` preserved by `upsert`).
|
||||
if addr != target.addr || port != target.port {
|
||||
target.addr = addr;
|
||||
target.port = port;
|
||||
if let Some(fp) = target.fp_hex.clone() {
|
||||
let mut k = KnownHosts::load();
|
||||
k.upsert(KnownHost {
|
||||
name: target.name.clone(),
|
||||
addr: target.addr.clone(),
|
||||
port: target.port,
|
||||
fp_hex: fp,
|
||||
paired: false,
|
||||
last_used: None,
|
||||
mac: target.mac.clone(),
|
||||
clipboard_sync: false,
|
||||
});
|
||||
let _ = k.save();
|
||||
}
|
||||
initiate(&ctx, target, &ss, &st);
|
||||
return;
|
||||
}
|
||||
Some(WakeOutcome::TimedOut) => {
|
||||
st.call("The host didn't come online.".to_string());
|
||||
ss.call(Screen::Hosts);
|
||||
return;
|
||||
}
|
||||
None => {}
|
||||
initiate(&ctx, target, &ss, &st);
|
||||
return;
|
||||
}
|
||||
if elapsed >= TIMEOUT_SECS {
|
||||
st.call("The host didn't come online.".to_string());
|
||||
ss.call(Screen::Hosts);
|
||||
return;
|
||||
}
|
||||
std::thread::sleep(Duration::from_secs(1));
|
||||
elapsed += 1;
|
||||
if elapsed % RESEND_SECS == 0 {
|
||||
crate::wol::wake(&target.mac, target.addr.parse().ok());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -243,13 +243,6 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
|
||||
// Which Settings section the NavigationView shows (persists across visits this run).
|
||||
// Opens on General — the first sidebar item, matching the Apple client's landing category.
|
||||
let (settings_nav, set_settings_nav) = cx.use_async_state("general".to_string());
|
||||
// Which LAYER the settings screen edits: "" = the global defaults, else a profile id
|
||||
// (design/client-settings-profiles.md §5.1). Root state for the same reason as the section
|
||||
// above — the ComboBox's change handler is wired in the reactor backend.
|
||||
let (settings_scope, set_settings_scope) = cx.use_async_state(String::new());
|
||||
// The profile a Delete… click is asking about; `Some` renders the confirmation. Root state
|
||||
// because this page stays hook-free (its handlers are wired in the reactor backend).
|
||||
let (settings_delete, set_settings_delete) = cx.use_async_state(Option::<String>::None);
|
||||
// Connected-controller count, mirrored from the gamepad service by a poll thread
|
||||
// (thread-driven state must be root state — see the module docs). Drives the hosts
|
||||
// page's "Open console UI" hint; the compare in `call` makes the steady state free.
|
||||
@@ -496,10 +489,6 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
|
||||
&set_screen,
|
||||
&settings_nav,
|
||||
&set_settings_nav,
|
||||
&settings_scope,
|
||||
&set_settings_scope,
|
||||
&settings_delete,
|
||||
&set_settings_delete,
|
||||
nav_progress,
|
||||
),
|
||||
Screen::Licenses => licenses::licenses_page(&set_screen),
|
||||
|
||||
@@ -57,8 +57,9 @@ pub(crate) fn pair_page(props: &Svc, cx: &mut RenderCx) -> Element {
|
||||
port: target3.port,
|
||||
fp_hex: trust::hex(&fp),
|
||||
paired: true,
|
||||
last_used: None,
|
||||
mac: target3.mac.clone(),
|
||||
..Default::default()
|
||||
clipboard_sync: false,
|
||||
});
|
||||
let _ = k.save();
|
||||
connect(&ctx3, &target3, Some(fp), &ss, &st);
|
||||
|
||||
@@ -13,8 +13,7 @@
|
||||
|
||||
use super::style::*;
|
||||
use super::{AppCtx, Screen};
|
||||
use crate::trust::{KnownHosts, Settings};
|
||||
use pf_client_core::profiles::{ProfilesFile, StreamProfile};
|
||||
use crate::trust::Settings;
|
||||
use pf_client_core::trust::StatsVerbosity;
|
||||
use punktfunk_core::config::GamepadPref;
|
||||
use std::sync::Arc;
|
||||
@@ -91,13 +90,6 @@ const TOUCH_MODES: &[(&str, &str)] = &[
|
||||
("pointer", "Direct pointer"),
|
||||
("touch", "Touch passthrough"),
|
||||
];
|
||||
/// Physical-mouse presets: `(stored value, display label)` — capture (pointer lock,
|
||||
/// relative, for games) vs desktop (uncaptured absolute pointer, for remote desktop
|
||||
/// work). Ctrl+Alt+Shift+M flips the model live in-stream.
|
||||
const MOUSE_MODES: &[(&str, &str)] = &[
|
||||
("capture", "Capture (games)"),
|
||||
("desktop", "Desktop (absolute)"),
|
||||
];
|
||||
/// Host compositor presets: `(stored value, display label)`. Advisory — the host falls back to
|
||||
/// auto-detect when the choice is unavailable. Only meaningful against a Linux host.
|
||||
const COMPOSITORS: &[(&str, &str)] = &[
|
||||
@@ -111,121 +103,22 @@ const COMPOSITORS: &[(&str, &str)] = &[
|
||||
/// A `ComboBox` bound to one settings field: shows `names`, starts at `current`, and runs
|
||||
/// `apply(settings, picked_index)` under the settings lock, then saves. The index handed to
|
||||
/// `apply` is already clamped to `names`.
|
||||
/// The sentinel the scope ComboBox's last entry carries — "New profile…" is an action, not a
|
||||
/// layer, and a real id can never collide with it (ids are 12 hex chars).
|
||||
const NEW_PROFILE: &str = "\u{1}new";
|
||||
|
||||
/// Rename / duplicate / delete for the profile in scope. Rename is a text box rather than a
|
||||
/// modal because this toolkit's ContentDialog is text-only (the same constraint that put the
|
||||
/// host editor in a tile); it commits on change, which is how every other control here works.
|
||||
fn profile_actions(
|
||||
profile: &StreamProfile,
|
||||
set_scope: &AsyncSetState<String>,
|
||||
set_delete: &AsyncSetState<Option<String>>,
|
||||
) -> Element {
|
||||
let id = profile.id.clone();
|
||||
let name_box = {
|
||||
let id = id.clone();
|
||||
text_box(&profile.name)
|
||||
.placeholder_text("Profile name")
|
||||
.on_text_changed(move |t: String| {
|
||||
let name = t.trim().to_string();
|
||||
if name.is_empty() {
|
||||
return;
|
||||
}
|
||||
let mut catalog = ProfilesFile::load();
|
||||
// Names are unique case-insensitively — menus keyed by name are ambiguous
|
||||
// otherwise. A collision simply doesn't commit; the box keeps what was typed.
|
||||
if catalog.name_taken(&name, Some(&id)) {
|
||||
return;
|
||||
}
|
||||
if let Some(p) = catalog.profiles.iter_mut().find(|p| p.id == id) {
|
||||
p.name = name;
|
||||
let _ = catalog.save();
|
||||
}
|
||||
})
|
||||
};
|
||||
let duplicate = {
|
||||
let (id, set_scope) = (id.clone(), set_scope.clone());
|
||||
button("Duplicate").on_click(move || {
|
||||
let mut catalog = ProfilesFile::load();
|
||||
let Some(source) = catalog.find_by_id(&id).cloned() else {
|
||||
return;
|
||||
};
|
||||
let name = (2..)
|
||||
.map(|n| format!("{} {n}", source.name))
|
||||
.find(|n| !catalog.name_taken(n, None))
|
||||
.unwrap_or_else(|| source.name.clone());
|
||||
let mut copy = StreamProfile::new(name);
|
||||
copy.overrides = source.overrides.clone();
|
||||
copy.accent = source.accent.clone();
|
||||
let new_id = copy.id.clone();
|
||||
catalog.profiles.push(copy);
|
||||
if catalog.save().is_ok() {
|
||||
set_scope.call(new_id);
|
||||
}
|
||||
})
|
||||
};
|
||||
let delete = {
|
||||
let (id, set_delete) = (id.clone(), set_delete.clone());
|
||||
button("Delete\u{2026}").on_click(move || set_delete.call(Some(id.clone())))
|
||||
};
|
||||
described(
|
||||
vstack((name_box, hstack((duplicate, delete)).spacing(8.0))).spacing(8.0),
|
||||
"Renaming applies as you type. Deleting leaves hosts that used it on Default settings.",
|
||||
)
|
||||
}
|
||||
|
||||
/// Persist one control's edit into the layer being edited.
|
||||
///
|
||||
/// This shell commits PER CONTROL (unlike the GTK one, which writes when its dialog closes),
|
||||
/// so it can't hand the profile a list of touched fields. It hands over the effective settings
|
||||
/// before and after instead, and [`SettingsOverlay::absorb`] records the field that moved —
|
||||
/// the comparison is against what the control was SHOWING, so picking a value that happens to
|
||||
/// equal the global still records an override (the pin the design asks for).
|
||||
fn commit(ctx: &Arc<AppCtx>, scope: &str, edit: impl FnOnce(&mut Settings)) {
|
||||
if scope.is_empty() {
|
||||
let mut s = ctx.settings.lock().unwrap();
|
||||
edit(&mut s);
|
||||
s.save();
|
||||
return;
|
||||
}
|
||||
let mut catalog = ProfilesFile::load();
|
||||
let base = ctx.settings.lock().unwrap().clone();
|
||||
let Some(p) = catalog.profiles.iter_mut().find(|p| p.id == scope) else {
|
||||
return; // deleted from under us; the next render falls back to the defaults scope
|
||||
};
|
||||
let before = p.overrides.apply(&base);
|
||||
let mut after = before.clone();
|
||||
edit(&mut after);
|
||||
p.overrides.absorb(&before, &after);
|
||||
if let Err(e) = catalog.save() {
|
||||
tracing::warn!(error = %format!("{e:#}"), "saving the profile catalog");
|
||||
}
|
||||
}
|
||||
|
||||
/// The layer the settings screen is editing, resolved for display: `None` = the defaults.
|
||||
fn active_profile(scope: &str) -> Option<StreamProfile> {
|
||||
(!scope.is_empty())
|
||||
.then(|| ProfilesFile::load().find_by_id(scope).cloned())
|
||||
.flatten()
|
||||
}
|
||||
|
||||
fn setting_combo(
|
||||
ctx: &Arc<AppCtx>,
|
||||
scope: &str,
|
||||
header: &str,
|
||||
names: Vec<String>,
|
||||
current: usize,
|
||||
apply: impl Fn(&mut Settings, usize) + 'static,
|
||||
) -> ComboBox {
|
||||
let (ctx, scope) = (ctx.clone(), scope.to_string());
|
||||
let ctx = ctx.clone();
|
||||
let max = names.len().saturating_sub(1);
|
||||
ComboBox::new(names)
|
||||
.header(header)
|
||||
.selected_index(current as i32)
|
||||
.on_selection_changed(move |i: i32| {
|
||||
commit(&ctx, &scope, |s| apply(s, (i.max(0) as usize).min(max)));
|
||||
let mut s = ctx.settings.lock().unwrap();
|
||||
apply(&mut s, (i.max(0) as usize).min(max));
|
||||
s.save();
|
||||
})
|
||||
}
|
||||
|
||||
@@ -239,18 +132,19 @@ fn presets<V>(table: &[(V, &str)], is_current: impl Fn(&V) -> bool) -> (Vec<Stri
|
||||
/// A `ToggleSwitch` bound to one boolean settings field.
|
||||
fn setting_toggle(
|
||||
ctx: &Arc<AppCtx>,
|
||||
scope: &str,
|
||||
header: &str,
|
||||
on: bool,
|
||||
apply: impl Fn(&mut Settings, bool) + 'static,
|
||||
) -> ToggleSwitch {
|
||||
let (ctx, scope) = (ctx.clone(), scope.to_string());
|
||||
let ctx = ctx.clone();
|
||||
ToggleSwitch::new(on)
|
||||
.header(header)
|
||||
.on_content("On")
|
||||
.off_content("Off")
|
||||
.on_toggled(move |v: bool| {
|
||||
commit(&ctx, &scope, |s| apply(s, v));
|
||||
let mut s = ctx.settings.lock().unwrap();
|
||||
apply(&mut s, v);
|
||||
s.save();
|
||||
})
|
||||
}
|
||||
|
||||
@@ -319,35 +213,14 @@ fn group(header: Option<&str>, fields: Vec<Element>, footer: Option<&str>) -> Ve
|
||||
/// state (this page stays hook-free): `on_selection_changed` is wired in the reactor backend, so
|
||||
/// only a root `AsyncSetState` reliably re-renders the new section in. `progress` is the
|
||||
/// section-switch entrance tween (0 → 1), mapped onto the content column's opacity + offset.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub(crate) fn settings_page(
|
||||
ctx: &Arc<AppCtx>,
|
||||
set_screen: &AsyncSetState<Screen>,
|
||||
section: &str,
|
||||
set_section: &AsyncSetState<String>,
|
||||
scope_id: &str,
|
||||
set_scope: &AsyncSetState<String>,
|
||||
delete_pending: &Option<String>,
|
||||
set_delete: &AsyncSetState<Option<String>>,
|
||||
progress: f64,
|
||||
) -> Element {
|
||||
// The layer being edited. A scope pointing at a deleted profile degrades to the defaults,
|
||||
// the same rule a dangling host binding follows.
|
||||
let active = active_profile(scope_id);
|
||||
let scope: &str = match &active {
|
||||
Some(p) => &p.id,
|
||||
None => "",
|
||||
};
|
||||
let profile_mode = active.is_some();
|
||||
// Every control shows the EFFECTIVE value: the global underneath with this profile's
|
||||
// overrides on top, so a row the profile doesn't override reads as the live global.
|
||||
let s = {
|
||||
let base = ctx.settings.lock().unwrap().clone();
|
||||
match &active {
|
||||
Some(p) => p.overrides.apply(&base),
|
||||
None => base,
|
||||
}
|
||||
};
|
||||
let s = ctx.settings.lock().unwrap().clone();
|
||||
|
||||
// --- Display ---------------------------------------------------------------------------
|
||||
// The D1 tri-state: Native, Match window (a virtual index 1, stored as the
|
||||
@@ -373,7 +246,7 @@ pub(crate) fn settings_page(
|
||||
};
|
||||
(names, i)
|
||||
};
|
||||
let res_combo = setting_combo(ctx, scope, "Resolution", res_names, res_i, |s, i| {
|
||||
let res_combo = setting_combo(ctx, "Resolution", res_names, res_i, |s, i| {
|
||||
s.match_window = i == 1;
|
||||
(s.width, s.height) = if i <= 1 { (0, 0) } else { RESOLUTIONS[i - 1] };
|
||||
});
|
||||
@@ -391,7 +264,7 @@ pub(crate) fn settings_page(
|
||||
let i = REFRESH.iter().position(|&r| r == s.refresh_hz).unwrap_or(0);
|
||||
(names, i)
|
||||
};
|
||||
let hz_combo = setting_combo(ctx, scope, "Refresh rate", hz_names, hz_i, |s, i| {
|
||||
let hz_combo = setting_combo(ctx, "Refresh rate", hz_names, hz_i, |s, i| {
|
||||
s.refresh_hz = REFRESH[i];
|
||||
});
|
||||
let (scale_names, scale_i) = {
|
||||
@@ -405,20 +278,18 @@ pub(crate) fn settings_page(
|
||||
.unwrap_or_else(|| RENDER_SCALES.iter().position(|&x| x == 1.0).unwrap());
|
||||
(names, i)
|
||||
};
|
||||
let scale_combo = setting_combo(ctx, scope, "Render scale", scale_names, scale_i, |s, i| {
|
||||
let scale_combo = setting_combo(ctx, "Render scale", scale_names, scale_i, |s, i| {
|
||||
s.render_scale = RENDER_SCALES[i];
|
||||
});
|
||||
let (comp_names, comp_i) = presets(COMPOSITORS, |v| *v == s.compositor);
|
||||
let comp_combo = setting_combo(ctx, scope, "Host compositor", comp_names, comp_i, |s, i| {
|
||||
let comp_combo = setting_combo(ctx, "Host compositor", comp_names, comp_i, |s, i| {
|
||||
s.compositor = COMPOSITORS[i].0.to_string();
|
||||
});
|
||||
let auto_wake_toggle =
|
||||
setting_toggle(ctx, scope, "Auto-wake on connect", s.auto_wake, |s, on| {
|
||||
s.auto_wake = on
|
||||
});
|
||||
let auto_wake_toggle = setting_toggle(ctx, "Auto-wake on connect", s.auto_wake, |s, on| {
|
||||
s.auto_wake = on
|
||||
});
|
||||
let fullscreen_toggle = setting_toggle(
|
||||
ctx,
|
||||
scope,
|
||||
"Start streams fullscreen",
|
||||
s.fullscreen_on_stream,
|
||||
|s, on| s.fullscreen_on_stream = on,
|
||||
@@ -426,7 +297,7 @@ pub(crate) fn settings_page(
|
||||
|
||||
// --- Video -----------------------------------------------------------------------------
|
||||
let (dec_names, dec_i) = presets(DECODERS, |v| *v == s.decoder);
|
||||
let decoder_combo = setting_combo(ctx, scope, "Video decoder", dec_names, dec_i, |s, i| {
|
||||
let decoder_combo = setting_combo(ctx, "Video decoder", dec_names, dec_i, |s, i| {
|
||||
s.decoder = DECODERS[i].0.to_string();
|
||||
});
|
||||
// GPU picker, only on a multi-GPU box (hybrid laptop, eGPU): which adapter decodes + presents.
|
||||
@@ -440,7 +311,7 @@ pub(crate) fn settings_page(
|
||||
.position(|n| *n == s.adapter)
|
||||
.map_or(0, |i| i + 1);
|
||||
let gpus = gpus.clone();
|
||||
setting_combo(ctx, scope, "GPU", names, current, move |s, i| {
|
||||
setting_combo(ctx, "GPU", names, current, move |s, i| {
|
||||
s.adapter = if i == 0 {
|
||||
String::new()
|
||||
} else {
|
||||
@@ -449,7 +320,7 @@ pub(crate) fn settings_page(
|
||||
})
|
||||
});
|
||||
let (codec_names, codec_i) = presets(CODECS, |v| *v == s.codec);
|
||||
let codec_combo = setting_combo(ctx, scope, "Video codec", codec_names, codec_i, |s, i| {
|
||||
let codec_combo = setting_combo(ctx, "Video codec", codec_names, codec_i, |s, i| {
|
||||
s.codec = CODECS[i].0.to_string();
|
||||
});
|
||||
// Free-form Mb/s (0 = host default) instead of presets, so a speed-test recommendation
|
||||
@@ -465,13 +336,9 @@ pub(crate) fn settings_page(
|
||||
s.save();
|
||||
})
|
||||
};
|
||||
let hdr_toggle = setting_toggle(
|
||||
ctx,
|
||||
scope,
|
||||
"HDR (10-bit, BT.2020 PQ)",
|
||||
s.hdr_enabled,
|
||||
|s, on| s.hdr_enabled = on,
|
||||
);
|
||||
let hdr_toggle = setting_toggle(ctx, "HDR (10-bit, BT.2020 PQ)", s.hdr_enabled, |s, on| {
|
||||
s.hdr_enabled = on
|
||||
});
|
||||
|
||||
// --- Input -----------------------------------------------------------------------------
|
||||
// Controller forwarding: Automatic forwards EVERY real controller, each as its own pad;
|
||||
@@ -520,27 +387,19 @@ pub(crate) fn settings_page(
|
||||
let (pad_names, pad_i) = presets(GAMEPADS, |v| {
|
||||
GamepadPref::from_name(v) == GamepadPref::from_name(&s.gamepad)
|
||||
});
|
||||
let pad_combo = setting_combo(ctx, scope, "Gamepad type", pad_names, pad_i, |s, i| {
|
||||
let pad_combo = setting_combo(ctx, "Gamepad type", pad_names, pad_i, |s, i| {
|
||||
s.gamepad = GAMEPADS[i].0.to_string();
|
||||
});
|
||||
let (touch_names, touch_i) = presets(TOUCH_MODES, |v| *v == s.touch_mode);
|
||||
let touch_combo = setting_combo(ctx, scope, "Touch input", touch_names, touch_i, |s, i| {
|
||||
let touch_combo = setting_combo(ctx, "Touch input", touch_names, touch_i, |s, i| {
|
||||
s.touch_mode = TOUCH_MODES[i].0.to_string();
|
||||
});
|
||||
let (mouse_names, mouse_i) = presets(MOUSE_MODES, |v| *v == s.mouse_mode);
|
||||
let mouse_combo = setting_combo(ctx, scope, "Mouse input", mouse_names, mouse_i, |s, i| {
|
||||
s.mouse_mode = MOUSE_MODES[i].0.to_string();
|
||||
});
|
||||
let invert_scroll_toggle = setting_toggle(
|
||||
ctx,
|
||||
scope,
|
||||
"Invert scroll direction",
|
||||
s.invert_scroll,
|
||||
|s, on| s.invert_scroll = on,
|
||||
);
|
||||
let invert_scroll_toggle =
|
||||
setting_toggle(ctx, "Invert scroll direction", s.invert_scroll, |s, on| {
|
||||
s.invert_scroll = on
|
||||
});
|
||||
let shortcuts_toggle = setting_toggle(
|
||||
ctx,
|
||||
scope,
|
||||
"Capture system shortcuts (Alt+Tab, Win, \u{2026})",
|
||||
s.inhibit_shortcuts,
|
||||
|s, on| s.inhibit_shortcuts = on,
|
||||
@@ -548,28 +407,20 @@ pub(crate) fn settings_page(
|
||||
|
||||
// --- Audio -----------------------------------------------------------------------------
|
||||
let (ac_names, ac_i) = presets(AUDIO_CHANNELS, |v| *v == s.audio_channels);
|
||||
let channels_combo = setting_combo(ctx, scope, "Audio channels", ac_names, ac_i, |s, i| {
|
||||
let channels_combo = setting_combo(ctx, "Audio channels", ac_names, ac_i, |s, i| {
|
||||
s.audio_channels = AUDIO_CHANNELS[i].0;
|
||||
});
|
||||
let mic_toggle = setting_toggle(
|
||||
ctx,
|
||||
scope,
|
||||
"Stream microphone to the host",
|
||||
s.mic_enabled,
|
||||
|s, on| s.mic_enabled = on,
|
||||
);
|
||||
|
||||
let (hud_names, hud_i) = presets(STATS_TIERS, |v| *v == s.stats_verbosity());
|
||||
let hud_combo = setting_combo(
|
||||
ctx,
|
||||
scope,
|
||||
"Stats overlay (HUD)",
|
||||
hud_names,
|
||||
hud_i,
|
||||
|s, i| {
|
||||
s.set_stats_verbosity(STATS_TIERS[i].0);
|
||||
},
|
||||
);
|
||||
let hud_combo = setting_combo(ctx, "Stats overlay (HUD)", hud_names, hud_i, |s, i| {
|
||||
s.set_stats_verbosity(STATS_TIERS[i].0);
|
||||
});
|
||||
|
||||
let licenses_button = {
|
||||
let ss = set_screen.clone();
|
||||
@@ -577,7 +428,6 @@ pub(crate) fn settings_page(
|
||||
};
|
||||
let library_toggle = setting_toggle(
|
||||
ctx,
|
||||
scope,
|
||||
"Show game library (experimental)",
|
||||
s.library_enabled,
|
||||
|s, on| s.library_enabled = on,
|
||||
@@ -645,12 +495,9 @@ pub(crate) fn settings_page(
|
||||
],
|
||||
None,
|
||||
));
|
||||
// Decoder and GPU are facts about THIS device's hardware — never per profile.
|
||||
out.extend(group(
|
||||
Some("Decoding"),
|
||||
if profile_mode {
|
||||
Vec::new()
|
||||
} else {
|
||||
{
|
||||
let mut fields = vec![described(
|
||||
decoder_combo,
|
||||
"Automatic picks the hardware path this GPU does best \u{2014} Direct3D \
|
||||
@@ -695,13 +542,6 @@ pub(crate) fn settings_page(
|
||||
out.extend(group(
|
||||
Some("Keyboard & mouse"),
|
||||
vec![
|
||||
described(
|
||||
mouse_combo,
|
||||
"Capture locks the pointer to the stream and sends relative motion — \
|
||||
best for games. Desktop leaves the pointer free to enter and leave \
|
||||
the stream and sends absolute positions — best for remote desktop \
|
||||
work. Ctrl+Alt+Shift+M switches live.",
|
||||
),
|
||||
described(
|
||||
shortcuts_toggle,
|
||||
"Alt+Tab, the Windows key and friends reach the host while the stream \
|
||||
@@ -720,28 +560,21 @@ pub(crate) fn settings_page(
|
||||
"Controllers",
|
||||
group(
|
||||
None,
|
||||
[
|
||||
vec![
|
||||
// NOT Apple's wording: Apple forwards ONE pad as player 1, this client
|
||||
// forwards every controller as its own player. Same picker, different rule.
|
||||
// Which physical pad this device forwards is a device fact (tier G), so it
|
||||
// renders only in the defaults scope; the EMULATED type below is profileable.
|
||||
(!profile_mode).then(|| {
|
||||
described(
|
||||
described(
|
||||
forward_combo,
|
||||
"Every connected controller is forwarded, each as its own player. Pick \
|
||||
one to force single-player \u{2014} only it reaches the host.",
|
||||
)
|
||||
}),
|
||||
Some(described(
|
||||
),
|
||||
described(
|
||||
pad_combo,
|
||||
"The virtual pad created on the host. Automatic matches your controller \
|
||||
\u{2014} a DualSense keeps adaptive triggers, lightbar, touchpad and \
|
||||
motion.",
|
||||
)),
|
||||
]
|
||||
.into_iter()
|
||||
.flatten()
|
||||
.collect(),
|
||||
),
|
||||
],
|
||||
Some("Applies from the next session."),
|
||||
),
|
||||
),
|
||||
@@ -775,23 +608,19 @@ pub(crate) fn settings_page(
|
||||
_ => {
|
||||
let mut out = group(
|
||||
Some("Session"),
|
||||
vec![described(
|
||||
fullscreen_toggle,
|
||||
"Go fullscreen when a session starts; F11 or Alt+Enter switches back \
|
||||
vec![
|
||||
described(
|
||||
fullscreen_toggle,
|
||||
"Go fullscreen when a session starts; F11 or Alt+Enter switches back \
|
||||
live.",
|
||||
)]
|
||||
.into_iter()
|
||||
// Auto-wake is about this host and this network, not about "Game vs Work" —
|
||||
// it stays global in v1 (design §3, tier H/G).
|
||||
.chain((!profile_mode).then(|| {
|
||||
),
|
||||
described(
|
||||
auto_wake_toggle,
|
||||
"Connecting to a saved host that\u{2019}s offline sends Wake-on-LAN and \
|
||||
waits for it to boot. Turn off if hosts behind a VPN look offline when \
|
||||
they aren\u{2019}t.",
|
||||
)
|
||||
}))
|
||||
.collect(),
|
||||
),
|
||||
],
|
||||
None,
|
||||
);
|
||||
out.extend(group(
|
||||
@@ -804,18 +633,13 @@ pub(crate) fn settings_page(
|
||||
)],
|
||||
None,
|
||||
));
|
||||
// The library browser is an app-level toggle for this device, not a per-profile one.
|
||||
out.extend(group(
|
||||
Some("Library"),
|
||||
if profile_mode {
|
||||
Vec::new()
|
||||
} else {
|
||||
vec![described(
|
||||
vec![described(
|
||||
library_toggle,
|
||||
"Adds \u{201C}Browse library\u{2026}\u{201D} to paired hosts \u{2014} list \
|
||||
their Steam and custom games and launch one directly. No extra host setup.",
|
||||
)]
|
||||
},
|
||||
)],
|
||||
None,
|
||||
));
|
||||
("General", out)
|
||||
@@ -856,55 +680,6 @@ pub(crate) fn settings_page(
|
||||
// left inset belongs to WinUI's own template (a string prop is all we can set), so it
|
||||
// sat noticeably right of the cards under it. In the content column it shares the cards'
|
||||
// left edge by construction.
|
||||
// The scope switcher sits above the section title, so it reads as "which layer all of
|
||||
// this belongs to" rather than as one section's setting.
|
||||
let catalog = ProfilesFile::load();
|
||||
let mut scope_names = vec!["Default settings".to_string()];
|
||||
let mut scope_ids: Vec<String> = vec![String::new()];
|
||||
for p in &catalog.profiles {
|
||||
scope_names.push(p.name.clone());
|
||||
scope_ids.push(p.id.clone());
|
||||
}
|
||||
scope_names.push("New profile\u{2026}".to_string());
|
||||
scope_ids.push(NEW_PROFILE.to_string());
|
||||
let scope_i = scope_ids.iter().position(|i| i == scope).unwrap_or(0);
|
||||
let switcher = described(
|
||||
ComboBox::new(scope_names)
|
||||
.header("Editing")
|
||||
.selected_index(scope_i as i32)
|
||||
.on_selection_changed({
|
||||
let (set_scope, ids) = (set_scope.clone(), scope_ids.clone());
|
||||
move |i: i32| {
|
||||
let Some(id) = ids.get(i.max(0) as usize) else {
|
||||
return;
|
||||
};
|
||||
if id == NEW_PROFILE {
|
||||
// Creation needs no prompt here: WinUI's ContentDialog is text-only in
|
||||
// this toolkit, so a new profile takes an auto-numbered name and is
|
||||
// renamed from the row below — one fewer modal, same end state.
|
||||
let mut catalog = ProfilesFile::load();
|
||||
let name = (1..)
|
||||
.map(|n| format!("Profile {n}"))
|
||||
.find(|n| !catalog.name_taken(n, None))
|
||||
.unwrap_or_else(|| "Profile".to_string());
|
||||
let profile = StreamProfile::new(name);
|
||||
let new_id = profile.id.clone();
|
||||
catalog.profiles.push(profile);
|
||||
if catalog.save().is_ok() {
|
||||
set_scope.call(new_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
set_scope.call(id.clone());
|
||||
}
|
||||
}),
|
||||
"A profile overrides only what you change while it is selected; everything else \
|
||||
follows Default settings.",
|
||||
);
|
||||
let mut header_rows = vec![switcher];
|
||||
if let Some(p) = &active {
|
||||
header_rows.push(profile_actions(p, set_scope, set_delete));
|
||||
}
|
||||
let titled: Vec<Element> = std::iter::once(
|
||||
text_block(title)
|
||||
.font_size(28.0)
|
||||
@@ -913,7 +688,6 @@ pub(crate) fn settings_page(
|
||||
.margin(edges(0.0, 0.0, 0.0, 6.0))
|
||||
.into(),
|
||||
)
|
||||
.chain(group(None, header_rows, None))
|
||||
.chain(groups)
|
||||
.collect();
|
||||
// The keyed column MUST sit inside a panel's child list, not directly under the
|
||||
@@ -925,74 +699,12 @@ pub(crate) fn settings_page(
|
||||
// combos render blank until touched. A panel (vstack) takes the keyed path, so the key
|
||||
// remounts the whole column and every prop is applied fresh.
|
||||
let content = scroll_view(
|
||||
// ⚠️ Keyed on (scope, section), not section alone: switching SCOPE re-renders the same
|
||||
// section's controls with different values, and an in-place diff re-sets each reused
|
||||
// ComboBox's items (clearing WinUI's selection) while skipping `selected_index`
|
||||
// wherever the two scopes' values compare equal — the combo then renders blank. A
|
||||
// fresh mount applies every prop. Same reason the section key exists.
|
||||
vstack(vec![vstack(titled)
|
||||
.spacing(10.0)
|
||||
.with_key(format!("{scope}/{section}"))
|
||||
.into()])
|
||||
.margin(edges(24.0, 20.0, 28.0, 40.0)),
|
||||
vstack(vec![vstack(titled).spacing(10.0).with_key(section).into()])
|
||||
.margin(edges(24.0, 20.0, 28.0, 40.0)),
|
||||
)
|
||||
.opacity(progress)
|
||||
.margin(edges(0.0, (1.0 - progress) * 22.0, 0.0, 0.0));
|
||||
// The delete confirmation, when armed. Declarative, like every other dialog in this shell:
|
||||
// it is an element in the tree with `is_open`, not a call.
|
||||
let confirm: Option<Element> = delete_pending.as_ref().and_then(|id| {
|
||||
let p = ProfilesFile::load().find_by_id(id).cloned()?;
|
||||
// The warning counts what actually breaks: hosts that fall back to the defaults, and
|
||||
// pinned cards that disappear (design §6).
|
||||
let known = KnownHosts::load();
|
||||
let bound = known
|
||||
.hosts
|
||||
.iter()
|
||||
.filter(|h| h.profile_id.as_deref() == Some(p.id.as_str()))
|
||||
.count();
|
||||
let pinned = known
|
||||
.hosts
|
||||
.iter()
|
||||
.filter(|h| h.pinned_profiles.iter().any(|x| x == &p.id))
|
||||
.count();
|
||||
let mut body = format!("\u{201c}{}\u{201d} will be removed.", p.name);
|
||||
if bound > 0 {
|
||||
body.push_str(&format!(
|
||||
" {bound} host{} will fall back to Default settings.",
|
||||
if bound == 1 { "" } else { "s" }
|
||||
));
|
||||
}
|
||||
if pinned > 0 {
|
||||
body.push_str(&format!(
|
||||
" {pinned} pinned card{} will disappear.",
|
||||
if pinned == 1 { "" } else { "s" }
|
||||
));
|
||||
}
|
||||
let (id, set_scope, set_delete) = (p.id.clone(), set_scope.clone(), set_delete.clone());
|
||||
Some(
|
||||
ContentDialog::new("Delete profile?")
|
||||
.content(body)
|
||||
.primary_button_text("Delete")
|
||||
.close_button_text("Cancel")
|
||||
.is_open(true)
|
||||
.on_closed(move |r: ContentDialogResult| {
|
||||
set_delete.call(None);
|
||||
if r != ContentDialogResult::Primary {
|
||||
return;
|
||||
}
|
||||
let mut catalog = ProfilesFile::load();
|
||||
catalog.profiles.retain(|p| p.id != id);
|
||||
// Bindings and pins are left dangling on purpose: they resolve as "no
|
||||
// profile" everywhere, and rewriting every host record here would be a
|
||||
// second, racier source of truth.
|
||||
if catalog.save().is_ok() {
|
||||
set_scope.call(String::new());
|
||||
}
|
||||
})
|
||||
.into(),
|
||||
)
|
||||
});
|
||||
let nav = NavigationView::new(items, content)
|
||||
NavigationView::new(items, content)
|
||||
.pane_title("Settings")
|
||||
.selected_tag(section)
|
||||
.on_selection_changed({
|
||||
@@ -1004,9 +716,6 @@ pub(crate) fn settings_page(
|
||||
.on_back_requested({
|
||||
let ss = set_screen.clone();
|
||||
move || ss.call(Screen::Hosts)
|
||||
});
|
||||
match confirm {
|
||||
Some(dialog) => vstack(vec![nav.into(), dialog]).into(),
|
||||
None => nav.into(),
|
||||
}
|
||||
})
|
||||
.into()
|
||||
}
|
||||
|
||||
@@ -13,17 +13,8 @@
|
||||
// console behind the couch UI looks like a crash.
|
||||
#![cfg_attr(windows, windows_subsystem = "windows")]
|
||||
|
||||
// The shared client log sink (std-only): a couch launch has no console, so the session's
|
||||
// stderr would otherwise evaporate — same reasoning as the shell's tee. This shim only
|
||||
// initializes + forwards; the module's subscriber-side surface stays unused here.
|
||||
#[cfg(windows)]
|
||||
#[path = "../logfile.rs"]
|
||||
#[allow(dead_code)]
|
||||
mod logfile;
|
||||
|
||||
#[cfg(windows)]
|
||||
fn main() {
|
||||
logfile::init();
|
||||
// The session binary ships beside us in the package; fall back to PATH for a dev run.
|
||||
let session = std::env::current_exe()
|
||||
.ok()
|
||||
@@ -36,14 +27,7 @@ fn main() {
|
||||
if !std::env::args().any(|a| a == "--windowed") {
|
||||
cmd.arg("--fullscreen");
|
||||
}
|
||||
cmd.stderr(std::process::Stdio::piped());
|
||||
let run = cmd.spawn().and_then(|mut child| {
|
||||
if let Some(stderr) = child.stderr.take() {
|
||||
logfile::forward_child_stderr(stderr);
|
||||
}
|
||||
child.wait()
|
||||
});
|
||||
match run {
|
||||
match cmd.status() {
|
||||
Ok(st) => std::process::exit(st.code().unwrap_or(0)),
|
||||
Err(_) => std::process::exit(1),
|
||||
}
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
//! Persistent client log file: `%LOCALAPPDATA%\punktfunk\logs\client.log`.
|
||||
//!
|
||||
//! The shell is a `windows_subsystem` binary and spawns `punktfunk-session` with
|
||||
//! `CREATE_NO_WINDOW` — a normal GUI/MSIX launch has NO console, so before this module every
|
||||
//! log line (the shell's and, worse, the session's whole receive/decode/present forensic
|
||||
//! trail) evaporated exactly when a user hit a problem worth reporting. The 2026-07 PyroWave
|
||||
//! latency-sawtooth field report had to be triaged from host logs alone because the client
|
||||
//! side had nowhere to land.
|
||||
//!
|
||||
//! Mirrors the host's convention (`%ProgramData%\punktfunk\logs`, size-capped): a file over
|
||||
//! 10 MB is rotated to `.old` at the next client start, one generation kept. Everything is
|
||||
//! best-effort — a missing/locked directory degrades to plain stderr, never a startup failure.
|
||||
|
||||
use std::fs::{File, OpenOptions};
|
||||
use std::io::{self, BufRead, Write};
|
||||
use std::path::PathBuf;
|
||||
use std::sync::{Arc, Mutex, OnceLock};
|
||||
|
||||
/// Rotate at the next start once the file exceeds this (the host's cap).
|
||||
const ROTATE_BYTES: u64 = 10 * 1024 * 1024;
|
||||
|
||||
static SINK: OnceLock<Option<Arc<Mutex<File>>>> = OnceLock::new();
|
||||
|
||||
fn log_dir() -> Option<PathBuf> {
|
||||
Some(PathBuf::from(std::env::var_os("LOCALAPPDATA")?).join(r"punktfunk\logs"))
|
||||
}
|
||||
|
||||
/// The log file's path, for the "logs land here" startup line (and any future UI affordance).
|
||||
pub(crate) fn path() -> Option<PathBuf> {
|
||||
Some(log_dir()?.join("client.log"))
|
||||
}
|
||||
|
||||
/// Open (rotating first) and cache the sink. Called once at startup, before the tracing
|
||||
/// subscriber installs; every later [`tee`] shares the handle.
|
||||
pub(crate) fn init() {
|
||||
SINK.get_or_init(|| {
|
||||
let dir = log_dir()?;
|
||||
std::fs::create_dir_all(&dir).ok()?;
|
||||
let path = dir.join("client.log");
|
||||
if std::fs::metadata(&path).is_ok_and(|m| m.len() > ROTATE_BYTES) {
|
||||
let old = dir.join("client.log.old");
|
||||
// Windows `rename` refuses an existing destination — drop the old generation first.
|
||||
let _ = std::fs::remove_file(&old);
|
||||
let _ = std::fs::rename(&path, &old);
|
||||
}
|
||||
let file = OpenOptions::new()
|
||||
.create(true)
|
||||
.append(true)
|
||||
.open(&path)
|
||||
.ok()?;
|
||||
Some(Arc::new(Mutex::new(file)))
|
||||
});
|
||||
}
|
||||
|
||||
/// A writer that duplicates onto stderr (dev runs from a terminal keep their interleaved
|
||||
/// output) and the log file (GUI runs finally keep anything at all). The tracing subscriber's
|
||||
/// `with_writer` factory and the session-stderr forwarder both use it.
|
||||
pub(crate) struct Tee;
|
||||
|
||||
/// `with_writer` factory (`fn() -> Tee` satisfies `MakeWriter`).
|
||||
pub(crate) fn tee() -> Tee {
|
||||
Tee
|
||||
}
|
||||
|
||||
impl Write for Tee {
|
||||
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
||||
let _ = io::stderr().write_all(buf);
|
||||
if let Some(Some(f)) = SINK.get() {
|
||||
let _ = f.lock().unwrap().write_all(buf);
|
||||
}
|
||||
Ok(buf.len())
|
||||
}
|
||||
|
||||
fn flush(&mut self) -> io::Result<()> {
|
||||
let _ = io::stderr().flush();
|
||||
if let Some(Some(f)) = SINK.get() {
|
||||
let _ = f.lock().unwrap().flush();
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Forward a spawned child's stderr into the [`Tee`], line-buffered so its lines never
|
||||
/// interleave mid-line with the shell's own. Returns immediately; the thread dies with the
|
||||
/// pipe (child exit).
|
||||
pub(crate) fn forward_child_stderr(stderr: impl io::Read + Send + 'static) {
|
||||
let _ = std::thread::Builder::new()
|
||||
.name("punktfunk-session-log".into())
|
||||
.spawn(move || {
|
||||
let mut reader = io::BufReader::new(stderr);
|
||||
let mut line = String::new();
|
||||
let mut tee = Tee;
|
||||
while matches!(reader.read_line(&mut line), Ok(n) if n > 0) {
|
||||
let _ = tee.write_all(line.as_bytes());
|
||||
line.clear();
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -26,8 +26,6 @@ mod discovery;
|
||||
#[cfg(windows)]
|
||||
mod gpu;
|
||||
#[cfg(windows)]
|
||||
mod logfile;
|
||||
#[cfg(windows)]
|
||||
mod probe;
|
||||
#[cfg(windows)]
|
||||
mod shell_window;
|
||||
@@ -51,20 +49,11 @@ fn main() {
|
||||
}
|
||||
set_app_user_model_id();
|
||||
|
||||
// Everything logs to stderr AND `%LOCALAPPDATA%\punktfunk\logs\client.log` (see [`logfile`]):
|
||||
// a GUI/MSIX launch has no console, so without the file the client side of any field report
|
||||
// simply doesn't exist. ANSI off — the file is what users send, keep it grep-clean.
|
||||
logfile::init();
|
||||
tracing_subscriber::fmt()
|
||||
.with_ansi(false)
|
||||
.with_writer(logfile::tee)
|
||||
.with_env_filter(
|
||||
tracing_subscriber::EnvFilter::try_from_default_env().unwrap_or_else(|_| "info".into()),
|
||||
)
|
||||
.init();
|
||||
if let Some(p) = logfile::path() {
|
||||
tracing::info!(path = %p.display(), "client log file (rotated at 10 MB, one .old kept)");
|
||||
}
|
||||
|
||||
let args: Vec<String> = std::env::args().collect();
|
||||
let flag = |name: &str| args.iter().any(|a| a == name);
|
||||
@@ -99,16 +88,7 @@ fn main() {
|
||||
if !flag("--windowed") {
|
||||
cmd.arg("--fullscreen");
|
||||
}
|
||||
// Spawn (not `status()`) so the session's stderr rides the log tee — a couch launch
|
||||
// (Start-menu tile, Steam shortcut) has no console to inherit either.
|
||||
cmd.stderr(std::process::Stdio::piped());
|
||||
let run = cmd.spawn().and_then(|mut child| {
|
||||
if let Some(stderr) = child.stderr.take() {
|
||||
logfile::forward_child_stderr(stderr);
|
||||
}
|
||||
child.wait()
|
||||
});
|
||||
match run {
|
||||
match cmd.status() {
|
||||
Ok(st) => std::process::exit(st.code().unwrap_or(0)),
|
||||
Err(e) => {
|
||||
eprintln!("could not start the console UI: {e}");
|
||||
|
||||
@@ -56,7 +56,6 @@ pub fn run_speed_probe(
|
||||
decodable_codecs(),
|
||||
0, // preferred_codec: no preference
|
||||
None, // display_hdr: probe connect, nothing presents
|
||||
0, // client_caps: probe connect, nothing renders a cursor
|
||||
None, // launch: no game
|
||||
pin,
|
||||
Some(identity),
|
||||
|
||||
@@ -169,19 +169,13 @@ fn spawn_with(
|
||||
|
||||
cmd.stdin(Stdio::null())
|
||||
.stdout(Stdio::piped())
|
||||
// Piped through the log tee: dev-terminal runs keep the interleaved stderr they always
|
||||
// had, and GUI runs — which have no console — finally keep the session's whole
|
||||
// receive/decode/present log in the client log file.
|
||||
.stderr(Stdio::piped())
|
||||
.stderr(Stdio::inherit()) // session logs interleave with the shell's (dev runs)
|
||||
.creation_flags(CREATE_NO_WINDOW);
|
||||
let mut child = cmd
|
||||
.spawn()
|
||||
.map_err(|e| format!("couldn't start punktfunk-session: {e}"))?;
|
||||
tracing::info!(host = %host_label, "session binary spawned");
|
||||
|
||||
if let Some(stderr) = child.stderr.take() {
|
||||
crate::logfile::forward_child_stderr(stderr);
|
||||
}
|
||||
let stdout = child.stdout.take().expect("piped stdout");
|
||||
// Park the child where the kill handle (and the reader, for the final reap) reach it.
|
||||
*slot.0.lock().unwrap() = Some(child);
|
||||
|
||||
@@ -15,6 +15,3 @@ links = "vpl"
|
||||
cmake = "0.1"
|
||||
# Same bindgen configuration as pyrowave-sys (runtime = dlopen libclang).
|
||||
bindgen = { version = "0.72", features = ["runtime"], default-features = false }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
@@ -30,12 +30,6 @@ pipewire = "0.9"
|
||||
libc = "0.2"
|
||||
# ashpd 0.13 uses the tokio runtime for the one-time portal handshake (control plane).
|
||||
tokio = { version = "1", features = ["rt", "rt-multi-thread", "net", "time"] }
|
||||
# XFixes cursor source for gamescope (remote-desktop-sweep Phase C): gamescope paints no
|
||||
# `SPA_META_Cursor`, so the pointer never reaches the PipeWire node. We read the shape/hotspot/
|
||||
# visibility from gamescope's nested Xwayland via XFixes instead and feed the existing cursor slot.
|
||||
# `RustConnection` is the pure-Rust default (no libxcb link → no new C dependency on the host); the
|
||||
# `xfixes` feature (auto-pulls `render` + `shape`) is what exposes GetCursorImage/SelectCursorInput.
|
||||
x11rb = { version = "0.13", default-features = false, features = ["xfixes"] }
|
||||
|
||||
[target.'cfg(target_os = "windows")'.dependencies]
|
||||
# The host<->driver wire contract for the sealed frame channel (control IOCTL structs + frame header).
|
||||
@@ -49,15 +43,10 @@ windows = { version = "0.62", features = [
|
||||
"Win32_Graphics_Direct3D_Fxc",
|
||||
"Win32_Graphics_Dxgi",
|
||||
"Win32_Graphics_Dxgi_Common",
|
||||
"Win32_Graphics_Gdi",
|
||||
"Win32_System_LibraryLoader",
|
||||
"Win32_System_StationsAndDesktops",
|
||||
"Win32_System_Memory",
|
||||
"Win32_System_Threading",
|
||||
"Win32_UI_HiDpi",
|
||||
"Win32_UI_Input_KeyboardAndMouse",
|
||||
"Win32_UI_WindowsAndMessaging",
|
||||
] }
|
||||
|
||||
[lints]
|
||||
workspace = true
|
||||
|
||||
+42
-262
@@ -7,12 +7,10 @@
|
||||
//! [`FrameChannelSender`] closure, so this crate reaches neither the encoder nor the host
|
||||
//! orchestrator).
|
||||
|
||||
// Scaffold: trait defaults + synthetic sources are defined ahead of the backends that use them.
|
||||
#![allow(dead_code)]
|
||||
// Every unsafe block in this crate carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
|
||||
#![deny(clippy::undocumented_unsafe_blocks)]
|
||||
// …and that program only covers a whole `unsafe fn` body once the body needs its own block: in
|
||||
// edition 2021 `unsafe_op_in_unsafe_fn` is allow-by-default, which exempted the crate's hardest FFI
|
||||
// (the ring/slot construction, the channel broker, every D3D converter ctor) from the deny above.
|
||||
#![deny(unsafe_op_in_unsafe_fn)]
|
||||
|
||||
use anyhow::Result;
|
||||
use pf_frame::{CapturedFrame, FramePayload, PixelFormat};
|
||||
@@ -21,28 +19,11 @@ use pf_frame::{CapturedFrame, FramePayload, PixelFormat};
|
||||
#[cfg(target_os = "linux")]
|
||||
use pf_frame::DmabufFrame;
|
||||
|
||||
/// Produces frames from a captured output. Lives on its own thread, handing frames over without
|
||||
/// ever blocking the compositor — the Linux portal publishes into a one-deep OVERWRITING slot
|
||||
/// (drop-oldest), so a stalled consumer costs the intermediate frames and is still handed the
|
||||
/// freshest one.
|
||||
/// Produces frames from a captured output. Lives on its own thread, feeding the encoder
|
||||
/// over a bounded drop-oldest channel (never block the compositor).
|
||||
pub trait Capturer: Send {
|
||||
// ---- Frames -----------------------------------------------------------------------------
|
||||
// `next_frame` blocks for one; `try_latest` is the steady-state non-blocking read;
|
||||
// `wait_arrival` + `supports_arrival_wait` are the frame-driven trigger that replaces a
|
||||
// free-running tick.
|
||||
|
||||
fn next_frame(&mut self) -> Result<CapturedFrame>;
|
||||
|
||||
/// [`next_frame`](Self::next_frame) with a caller-chosen first-frame budget instead of the
|
||||
/// backend's default. The pipeline retry loop shortens its FIRST attempt's wait: a PipeWire
|
||||
/// stream connected while gamescope re-inits its headless takeover can negotiate a format,
|
||||
/// reach `Streaming`, and still never receive a buffer — a fresh connect then delivers within
|
||||
/// ~0.5 s, so waiting out the full default budget on a doomed stream just delays the retry
|
||||
/// that fixes it. Backends without an internal wait budget ignore it (the default delegates).
|
||||
fn next_frame_within(&mut self, _budget: std::time::Duration) -> Result<CapturedFrame> {
|
||||
self.next_frame()
|
||||
}
|
||||
|
||||
/// Non-blocking: the freshest frame available since the last call, or `None` if none has
|
||||
/// arrived (the caller reuses its last frame to hold a steady output rate). The default
|
||||
/// just produces a frame each call — fine for instant synthetic sources; the portal
|
||||
@@ -61,82 +42,21 @@ pub trait Capturer: Send {
|
||||
/// Block until a FRESH frame is available via [`try_latest`](Self::try_latest) or
|
||||
/// `deadline` passes — the encode loop's frame-driven wait (latency plan T1.1): waking on
|
||||
/// the compositor's publish instead of sampling at a free-running tick deletes the
|
||||
/// sample-and-hold (~half a frame interval on average). Must NOT consume the frame — the
|
||||
/// loop's `try_latest` call does that — so a backend implements this by waiting on a wakeup
|
||||
/// and then PEEKING its hand-off slot. Only called when
|
||||
/// [`supports_arrival_wait`](Self::supports_arrival_wait) is `true`; errors surface at the
|
||||
/// following `try_latest`.
|
||||
/// sample-and-hold (~half a frame interval on average). Must NOT consume the frame (the
|
||||
/// loop's `try_latest` call does); backends buffer internally where the arrival channel
|
||||
/// can't be peeked. Only called when [`supports_arrival_wait`](Self::supports_arrival_wait)
|
||||
/// is `true`; errors surface at the following `try_latest`.
|
||||
fn wait_arrival(&mut self, _deadline: std::time::Instant) {}
|
||||
|
||||
// ---- Lifecycle --------------------------------------------------------------------------
|
||||
// Whether the capturer is being used right now, and whether it can still be used at all.
|
||||
|
||||
/// Gate expensive per-frame work so the capturer can be kept alive (reused) between
|
||||
/// streams without burning CPU. The portal capturer skips the de-pad copy while inactive and
|
||||
/// flushes its frame mailbox on `false`; the default is a no-op (synthetic sources are produced
|
||||
/// on demand). Set `true` for the duration of a stream, `false` when it ends.
|
||||
///
|
||||
/// `&mut self`: it mutates capturer state, and every caller owns the capturer. It took `&self`
|
||||
/// only because the flag happened to be an `Arc<AtomicBool>` — an implementation detail leaking
|
||||
/// into the contract, and one the mailbox flush this now also does would not have shared.
|
||||
fn set_active(&mut self, _active: bool) {}
|
||||
|
||||
/// Whether this capturer can still produce frames — the gate a caller that POOLS capturers
|
||||
/// across streams must consult before reusing one.
|
||||
///
|
||||
/// Some backends have TERMINAL states that are only observable by trying to consume a frame:
|
||||
/// the Linux portal capturer's zero-copy poison flag, a dead PipeWire thread, and a source that
|
||||
/// never returns to `Streaming` are all sticky, and each makes every subsequent
|
||||
/// [`next_frame`](Self::next_frame) / [`try_latest`](Self::try_latest) fail — for that backend
|
||||
/// an `Err` from either is terminal, never transient. A pool that re-admits such a capturer
|
||||
/// wedges the next session permanently (it re-fails at the same point, every reconnect), which
|
||||
/// is why this predicate exists rather than leaving callers to infer liveness from an error they
|
||||
/// have often already discarded.
|
||||
///
|
||||
/// `true` (the default) for backends with no such state: the synthetic sources, and the Windows
|
||||
/// IDD-push capturer, whose failures already end the session through its own rebuild path.
|
||||
fn is_alive(&self) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
// ---- Cursor -----------------------------------------------------------------------------
|
||||
// The out-of-band pointer: where it is, who draws it, and (Linux/gamescope) where to read it.
|
||||
|
||||
/// The capture source's LIVE cursor state, when it arrives out-of-band from the frames
|
||||
/// (the Windows IddCx hardware-cursor channel). Polled by the encode loop every tick and
|
||||
/// preferred over `CapturedFrame::cursor` — with a hardware cursor, pointer-only moves
|
||||
/// produce NO new frame, so the frame-attached overlay would go stale on a static desktop.
|
||||
/// Default `None`: the Linux portal path attaches its cursor to frames instead.
|
||||
fn cursor(&mut self) -> Option<pf_frame::CursorOverlay> {
|
||||
None
|
||||
}
|
||||
|
||||
/// LIVE cursor-render flip for a cursor-forward session (design/remote-desktop-sweep.md §8):
|
||||
/// `on = true` — the client draws the pointer, keep it OUT of the video; `on = false` —
|
||||
/// the capture mouse model, the pointer must be IN the video again. The Windows IDD
|
||||
/// capturer implements the composite side ITSELF (slot-copy + alpha-blended quad from the
|
||||
/// GDI poller) — a declared IddCx hardware cursor is irrevocable, so DWM can never be
|
||||
/// handed the job back. Called every encode tick (implementations cache; steady state is
|
||||
/// one compare). Default no-op: the Linux portal never bakes the pointer into frames —
|
||||
/// the encode loop blends its overlay instead.
|
||||
fn set_cursor_forward(&mut self, _on: bool) {}
|
||||
|
||||
/// Attach a gamescope cursor source (remote-desktop-sweep Phase C). gamescope paints no
|
||||
/// `SPA_META_Cursor`, so [`cursor`](Self::cursor)'s slot stays empty — this hands the Linux
|
||||
/// portal capturer a way to reach gamescope's nested Xwaylands (it may run several — one per
|
||||
/// `--xwayland-count`) so it reads the pointer shape/position over X11 (XFixes +
|
||||
/// QueryPointer), following whichever display is focused, and publishes it into that same slot.
|
||||
/// Called once, after the capturer is built, only for gamescope sessions. Default no-op: every
|
||||
/// non-gamescope capturer already has a cursor source.
|
||||
#[cfg(target_os = "linux")]
|
||||
fn attach_gamescope_cursor(&mut self, _targets: GamescopeCursorTargets) {}
|
||||
|
||||
// ---- Stream properties ------------------------------------------------------------------
|
||||
/// streams without burning CPU. The portal capturer skips the de-pad copy while inactive;
|
||||
/// the default is a no-op (synthetic sources are produced on demand). Set `true` for the
|
||||
/// duration of a stream, `false` when it ends.
|
||||
fn set_active(&self, _active: bool) {}
|
||||
|
||||
/// The source's static HDR mastering metadata (SMPTE ST.2086 + content light level), when the
|
||||
/// capturer can read it from the output (Windows `IDXGIOutput6::GetDesc1`), or a generic HDR10
|
||||
/// block once an HDR stream is negotiated (Linux — neither the portal nor gamescope exposes a
|
||||
/// real mastering volume). `None` = unknown / SDR / a backend that doesn't expose it.
|
||||
/// capturer can read it from the output (Windows `IDXGIOutput6::GetDesc1`). `None` = unknown /
|
||||
/// SDR / a backend that doesn't expose it (the default — Linux capture has no HDR path yet).
|
||||
/// The stream loop forwards this to the encoder (in-band SEI) and the client (`0xCE` datagram),
|
||||
/// so the two stay a single source of truth. May change mid-session if the source is regraded.
|
||||
fn hdr_meta(&self) -> Option<punktfunk_core::quic::HdrMeta> {
|
||||
@@ -153,18 +73,10 @@ pub trait Capturer: Send {
|
||||
1
|
||||
}
|
||||
|
||||
// ---- Host-initiated resize --------------------------------------------------------------
|
||||
// These two are ONE operation split in half and must be implemented together: a backend that
|
||||
// returns `Some` from `capture_target_id` is promising `resize_output` works, and one that
|
||||
// implements `resize_output` without the identity leaves the caller no way to check that the
|
||||
// display it just reconfigured is still this capturer's. Both defaults decline.
|
||||
|
||||
/// The OS display-target id this capturer is bound to (Windows IDD-push), so the resize path
|
||||
/// can verify the display it just reconfigured is STILL the one this capturer serves (an
|
||||
/// in-place resize keeps the target; a re-arrival fallback mints a new one, which needs a
|
||||
/// fresh capturer). `None` = the backend has no such identity (every non-IDD backend).
|
||||
///
|
||||
/// PAIRED with [`resize_output`](Self::resize_output) — see the cluster note above.
|
||||
fn capture_target_id(&self) -> Option<u32> {
|
||||
None
|
||||
}
|
||||
@@ -175,25 +87,9 @@ pub trait Capturer: Send {
|
||||
/// EXTERNAL changes only) and no teardown: the capture pipeline and its send thread survive;
|
||||
/// only the encoder is swapped by the caller once the first new-size frame arrives. Returns
|
||||
/// `true` when handled; `false` (the default) routes the caller to the full-rebuild path.
|
||||
///
|
||||
/// PAIRED with [`capture_target_id`](Self::capture_target_id) — see the cluster note above.
|
||||
fn resize_output(&mut self, _width: u32, _height: u32) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Recreate the delivery ring at the CURRENT mode and re-run the driver attach handshake —
|
||||
/// the recovery half of a swap-chain bounce the descriptor poller cannot see: an
|
||||
/// exclusive-topology eviction (the vdisplay re-assert watchdog) is a real topology change,
|
||||
/// so the OS drives COMMIT_MODES on the live virtual display too and the driver's swap-chain
|
||||
/// is recreated while this capturer keeps waiting on the old ring attachment — frames stop
|
||||
/// with an unchanged descriptor (same mode, same HDR), so the two-strike debounce never
|
||||
/// trips. Arms the same recover-or-drop window as a real resize, so a driver that cannot
|
||||
/// re-attach still fails the session cleanly. Returns `true` when handled; `false` (the
|
||||
/// default) means the backend has no in-place ring recovery and the caller should treat the
|
||||
/// pipeline as unrecoverable in place.
|
||||
fn recreate_ring_in_place(&mut self) -> bool {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
/// A deterministic moving test pattern (BGRx). Lets the spike exercise the encode → file →
|
||||
@@ -353,62 +249,27 @@ pub struct ZeroCopyPolicy {
|
||||
/// passthrough (like the VAAPI backend) instead of the EGL→CUDA import whose payloads only
|
||||
/// NVENC can consume. Per-session (the codec is negotiated), unlike `backend_is_vaapi`.
|
||||
pub pyrowave_session: bool,
|
||||
/// THIS session's encoder can ingest a producer-native NV12 capture (the Linux raw Vulkan
|
||||
/// Video backend on an H265/AV1 session — resolved by the host facade via
|
||||
/// `pf_encode::linux_native_nv12_ok`). Gates whether the negotiation PREFERS gamescope's
|
||||
/// producer-side NV12 pod: libav VAAPI (H264's backend) would misread the two-plane buffer,
|
||||
/// so H264/GameStream/PyroWave sessions must never see NV12 frames.
|
||||
pub native_nv12_session: bool,
|
||||
/// The PyroWave encoder's Vulkan-importable dmabuf modifiers for the capture's packed-RGB fourcc,
|
||||
/// resolved when the session encodes PyroWave (the passthrough advertises them so Mutter+NVIDIA,
|
||||
/// which allocates tiled-only, still negotiates zero-copy). Empty otherwise.
|
||||
pub pyrowave_modifiers: Vec<u64>,
|
||||
/// The resolved encoder can ingest a packed 10-bit PQ CUDA payload (`pf_encode::linux_hdr_cuda_ok`
|
||||
/// — direct-SDK NVENC only). An HDR capture builds the GPU importer ONLY when this holds:
|
||||
/// libav's HDR route wants a P010 hardware frame it swscales into, so a packed-2:10:10:10 CUDA
|
||||
/// buffer would land in a P010 surface as garbage. `false` ⇒ HDR takes the CPU path, exactly as
|
||||
/// it did before the direct backend learned 10-bit.
|
||||
pub hdr_cuda_ok: bool,
|
||||
}
|
||||
|
||||
/// Discovers gamescope's nested Xwayland cursor targets — `(DISPLAY, XAUTHORITY)`, one per
|
||||
/// `--xwayland-count` — for [`Capturer::attach_gamescope_cursor`].
|
||||
///
|
||||
/// A CLOSURE, not the `Vec` it used to be, and re-run on a slow cadence by the cursor worker. The
|
||||
/// snapshot was taken once, before the game launched: gamescope creates a second Xwayland for the
|
||||
/// game but only advertises the FIRST in any child's environ, so the game's display was invisible to
|
||||
/// discovery — and when the connected (Big Picture) display then reported "gamescope is not drawing
|
||||
/// the pointer here", the source blanked the cursor for the whole game session, which is the exact
|
||||
/// regression the module doc says it fixed. A provider also lets the worker retry a display that
|
||||
/// died, and lets a stream that starts BEFORE the game converge instead of staying cursorless.
|
||||
///
|
||||
/// Built by the host facade (it wraps `pf_vdisplay::gamescope_xwayland_cursor_targets`), exactly
|
||||
/// like [`FrameChannelSender`] — so the capture→host edge stays one-way.
|
||||
#[cfg(target_os = "linux")]
|
||||
pub type GamescopeCursorTargets =
|
||||
std::sync::Arc<dyn Fn() -> Vec<(String, Option<String>)> + Send + Sync>;
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
pub fn capturer_supports_444(_encoder_ingests_rgb_444: bool) -> bool {
|
||||
true
|
||||
}
|
||||
|
||||
/// Whether the **native-plane** capturer (a compositor virtual output) can deliver an HDR (10-bit
|
||||
/// PQ/BT.2020) source **on this platform alone**, without knowing which compositor will be
|
||||
/// driven — the platform half of the gate the punktfunk/1 handshake consults before negotiating
|
||||
/// 10-bit (mirroring [`capturer_supports_444`]).
|
||||
/// PQ/BT.2020) source on this platform — the capture-side gate the punktfunk/1 handshake consults
|
||||
/// before negotiating 10-bit (mirroring [`capturer_supports_444`]).
|
||||
///
|
||||
/// Linux: `false`, and this is NOT the whole Linux answer any more. It says only that no Linux
|
||||
/// virtual output is HDR-capable *by platform*: Mutter's `RecordVirtual` virtual-monitor streams
|
||||
/// advertise 8-bit BGRx/BGRA exclusively (still true on the GNOME 51 dev branch) and report no
|
||||
/// BT2020/PQ colour capabilities, and KWin/wlroots virtual outputs are the same. The one Linux
|
||||
/// virtual output that CAN be 10-bit — gamescope's PipeWire node, with our carried
|
||||
/// `pipewire-hdr` patch (`packaging/gamescope`) — depends on the resolved compositor **and** the
|
||||
/// resolved gamescope binary, neither of which this crate knows. The host resolves it in
|
||||
/// `capture::capturer_supports_hdr_for(compositor)`, which consults this for the platform floor;
|
||||
/// the other Linux HDR path (the GNOME 50+ portal **monitor mirror**, `open_portal_monitor` with
|
||||
/// `want_hdr`) is gated separately by the GameStream plane (`host_hdr_capable` + the live monitor
|
||||
/// colour-mode probe).
|
||||
/// Linux: `false`. GNOME 50 added HDR **screen sharing** for *monitor* streams only — Mutter's
|
||||
/// `RecordVirtual` virtual-monitor streams advertise 8-bit BGRx/BGRA exclusively (still true on
|
||||
/// the GNOME 51 dev branch), and virtual outputs report no BT2020/PQ colour capabilities, so they
|
||||
/// can't be flipped into HDR mode via DisplayConfig either. The Linux HDR path that DOES exist —
|
||||
/// the GNOME 50+ portal **monitor mirror** (`open_portal_monitor` with `want_hdr`) — is gated
|
||||
/// separately by the GameStream plane (`host_hdr_capable` + the live monitor colour-mode probe).
|
||||
#[cfg(target_os = "linux")]
|
||||
pub fn capturer_supports_hdr() -> bool {
|
||||
false
|
||||
@@ -423,67 +284,28 @@ pub fn capturer_supports_hdr() -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
/// Which HDR capture source a `want_hdr` negotiation failure belongs to.
|
||||
///
|
||||
/// The failure latch below is **per source**, because the two Linux HDR sources fail for
|
||||
/// completely unrelated reasons and share nothing but the word "HDR": the portal monitor mirror
|
||||
/// fails when the mirrored monitor leaves HDR mode (a live, box-state fact), a gamescope virtual
|
||||
/// output fails when the spawned binary has no 10-bit formats (a static, binary-identity fact).
|
||||
/// A single process-wide latch let either one disable the other until the host restarted.
|
||||
/// Process-wide latch: a `want_hdr` portal capture failed to negotiate the HDR (10-bit PQ) offer —
|
||||
/// the compositor never accepted it (monitor left HDR mode between the probe and the negotiation,
|
||||
/// NVIDIA EGL not listing LINEAR for XR30, a pre-50 Mutter…). Later sessions consult
|
||||
/// [`hdr_capture_failed`] and fall back to the SDR offer instead of re-running the same doomed
|
||||
/// 10-second negotiation timeout on every reconnect. Sticky until host restart (matching the
|
||||
/// zero-copy downgrade latches); the log line at latch time says so.
|
||||
#[cfg(target_os = "linux")]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum HdrSource {
|
||||
/// The GNOME 50+ portal **monitor mirror** (`open_portal_monitor` with `want_hdr`) — the
|
||||
/// GameStream plane's HDR path.
|
||||
PortalMonitor,
|
||||
/// A compositor **virtual output** (`open_virtual_output` with `want_hdr`) — today only
|
||||
/// gamescope's PipeWire node, with the carried `pipewire-hdr` patch.
|
||||
VirtualOutput,
|
||||
}
|
||||
|
||||
/// Per-source latch: a `want_hdr` capture failed to negotiate the HDR (10-bit PQ) offer — the
|
||||
/// producer never accepted it (monitor left HDR mode between the probe and the negotiation,
|
||||
/// NVIDIA EGL not listing LINEAR for XR30, an unpatched gamescope…). Later sessions **on that
|
||||
/// same source** consult [`hdr_capture_failed`] and fall back to the SDR offer instead of
|
||||
/// re-running the same doomed 10-second negotiation timeout on every reconnect. Sticky until host
|
||||
/// restart (matching the zero-copy downgrade latches); the log line at latch time says so.
|
||||
/// Indexed by [`HdrSource`] — see its doc for why one shared latch was wrong.
|
||||
#[cfg(target_os = "linux")]
|
||||
static HDR_CAPTURE_FAILED: [std::sync::atomic::AtomicBool; 2] = [
|
||||
std::sync::atomic::AtomicBool::new(false),
|
||||
std::sync::atomic::AtomicBool::new(false),
|
||||
];
|
||||
static HDR_CAPTURE_FAILED: std::sync::atomic::AtomicBool =
|
||||
std::sync::atomic::AtomicBool::new(false);
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
impl HdrSource {
|
||||
fn slot(self) -> usize {
|
||||
match self {
|
||||
HdrSource::PortalMonitor => 0,
|
||||
HdrSource::VirtualOutput => 1,
|
||||
}
|
||||
}
|
||||
pub fn hdr_capture_failed() -> bool {
|
||||
HDR_CAPTURE_FAILED.load(std::sync::atomic::Ordering::Relaxed)
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
pub fn hdr_capture_failed(source: HdrSource) -> bool {
|
||||
HDR_CAPTURE_FAILED[source.slot()].load(std::sync::atomic::Ordering::Relaxed)
|
||||
}
|
||||
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) fn note_hdr_capture_failed(source: HdrSource) {
|
||||
if !HDR_CAPTURE_FAILED[source.slot()].swap(true, std::sync::atomic::Ordering::Relaxed) {
|
||||
match source {
|
||||
HdrSource::PortalMonitor => tracing::warn!(
|
||||
"HDR capture negotiation failed on the monitor mirror — this host will offer SDR \
|
||||
for that source for the rest of the process lifetime (restart the host after \
|
||||
fixing the monitor's HDR mode to retry)"
|
||||
),
|
||||
HdrSource::VirtualOutput => tracing::warn!(
|
||||
"HDR capture negotiation failed on the virtual output — this host will offer SDR \
|
||||
for that source for the rest of the process lifetime (is the spawned gamescope \
|
||||
the punktfunk build? see packaging/gamescope)"
|
||||
),
|
||||
}
|
||||
pub(crate) fn note_hdr_capture_failed() {
|
||||
if !HDR_CAPTURE_FAILED.swap(true, std::sync::atomic::Ordering::Relaxed) {
|
||||
tracing::warn!(
|
||||
"HDR capture negotiation failed — this host will offer SDR capture for the rest of \
|
||||
the process lifetime (restart the host after fixing the monitor's HDR mode to retry)"
|
||||
);
|
||||
}
|
||||
}
|
||||
#[cfg(target_os = "windows")]
|
||||
@@ -529,26 +351,6 @@ pub type FrameChannelSender = std::sync::Arc<
|
||||
dyn Fn(&pf_driver_proto::control::SetFrameChannelRequest) -> Result<()> + Send + Sync,
|
||||
>;
|
||||
|
||||
/// Delivery closure for the v5 hardware-cursor channel (`IOCTL_SET_CURSOR_CHANNEL`) — same
|
||||
/// facade contract as [`FrameChannelSender`]. `Some` also OPTS THE SESSION IN: the capturer
|
||||
/// creates + delivers the cursor section only when the host hands it a sender (the negotiated
|
||||
/// cursor-forward sessions), and the driver only declares the hardware cursor once that
|
||||
/// delivery lands — so a plain session keeps DWM's composited pointer untouched.
|
||||
#[cfg(target_os = "windows")]
|
||||
pub type CursorChannelSender = std::sync::Arc<
|
||||
dyn Fn(&pf_driver_proto::control::SetCursorChannelRequest) -> Result<()> + Send + Sync,
|
||||
>;
|
||||
|
||||
/// The mid-stream cursor-render flip (`IOCTL_SET_CURSOR_FORWARD`, proto v6) as a host-facade
|
||||
/// closure — same contract as [`CursorChannelSender`]. `bool` = declare the IddCx hardware
|
||||
/// cursor (`true`) or stand it down (`false`; the host facade additionally forces the same-mode
|
||||
/// re-commit that actualises the OS's software-cursor default). The capturer drives this from
|
||||
/// its secure-desktop watch: UAC/Winlogon render only through the software-cursor path, so a
|
||||
/// path pinned to the hardware cursor never presents them (the 0.18.0 secure-desktop
|
||||
/// regression).
|
||||
#[cfg(target_os = "windows")]
|
||||
pub type CursorForwardSender = std::sync::Arc<dyn Fn(bool) -> Result<()> + Send + Sync>;
|
||||
|
||||
// One-time PipeWire library init, shared by the video (portal) and audio capture threads.
|
||||
#[cfg(target_os = "linux")]
|
||||
pub mod pwinit;
|
||||
@@ -581,35 +383,21 @@ pub mod synthetic_nv12;
|
||||
/// `want_hdr` offers the GNOME 50+ HDR formats (10-bit PQ/BT.2020 dmabufs) instead of the SDR
|
||||
/// set — pass it only when the mirrored monitor is actually in HDR mode (the host probes
|
||||
/// DisplayConfig) or the negotiation runs into its 10 s timeout and latches the SDR downgrade.
|
||||
/// `want_metadata_cursor` asks for cursor-as-metadata (`SPA_META_Cursor`) — pass it only when
|
||||
/// the session's encode path composites `CapturedFrame::cursor` (the host consults
|
||||
/// `pf-encode`'s `cursor_blend_capable`); otherwise the portal EMBEDS the pointer so it is
|
||||
/// never silently lost. The [`ZeroCopyPolicy`] carries the pre-resolved encode-backend facts
|
||||
/// (the one-way edge).
|
||||
/// The [`ZeroCopyPolicy`] carries the pre-resolved encode-backend facts (the one-way edge).
|
||||
#[cfg(target_os = "linux")]
|
||||
pub fn open_portal_monitor(
|
||||
anchored: bool,
|
||||
want_hdr: bool,
|
||||
want_metadata_cursor: bool,
|
||||
policy: ZeroCopyPolicy,
|
||||
) -> Result<Box<dyn Capturer>> {
|
||||
linux::PortalCapturer::open(
|
||||
anchored,
|
||||
want_hdr && !hdr_capture_failed(HdrSource::PortalMonitor),
|
||||
want_metadata_cursor,
|
||||
policy,
|
||||
)
|
||||
.map(|c| Box::new(c) as Box<dyn Capturer>)
|
||||
linux::PortalCapturer::open(anchored, want_hdr && !hdr_capture_failed(), policy)
|
||||
.map(|c| Box::new(c) as Box<dyn Capturer>)
|
||||
}
|
||||
|
||||
/// Open the Linux portal capturer bound to an already-created virtual output's PipeWire node. The
|
||||
/// caller (host facade) explodes its `VirtualOutput` into these primitives + owns nothing after —
|
||||
/// the capturer takes `keepalive`, so dropping it releases the output. `allow_zerocopy` mirrors
|
||||
/// `OutputFormat::gpu`; `want_444` selects the planar-YUV444 GPU convert. `want_hdr` offers the
|
||||
/// 10-bit PQ/BT.2020 formats instead of the SDR set — pass it only when the output was actually
|
||||
/// brought up HDR (a gamescope spawned with `--hdr-enabled` off our `pipewire-hdr` build); the
|
||||
/// host resolves that in `capture::capturer_supports_hdr_for` **before** the Welcome, because a
|
||||
/// session that negotiated PQ cannot fall back to SDR afterwards.
|
||||
/// `OutputFormat::gpu`; `want_444` selects the planar-YUV444 GPU convert.
|
||||
#[cfg(target_os = "linux")]
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn open_virtual_output(
|
||||
@@ -619,9 +407,7 @@ pub fn open_virtual_output(
|
||||
keepalive: Box<dyn Send>,
|
||||
allow_zerocopy: bool,
|
||||
want_444: bool,
|
||||
want_hdr: bool,
|
||||
policy: ZeroCopyPolicy,
|
||||
expect_exact_dims: bool,
|
||||
) -> Result<Box<dyn Capturer>> {
|
||||
linux::PortalCapturer::from_virtual_output(
|
||||
remote_fd,
|
||||
@@ -630,9 +416,7 @@ pub fn open_virtual_output(
|
||||
keepalive,
|
||||
allow_zerocopy,
|
||||
want_444,
|
||||
want_hdr && !hdr_capture_failed(HdrSource::VirtualOutput),
|
||||
policy,
|
||||
expect_exact_dims,
|
||||
)
|
||||
.map(|c| Box::new(c) as Box<dyn Capturer>)
|
||||
}
|
||||
@@ -650,8 +434,6 @@ pub fn open_idd_push(
|
||||
pyrowave: bool,
|
||||
keepalive: Box<dyn Send>,
|
||||
sender: FrameChannelSender,
|
||||
cursor_sender: Option<CursorChannelSender>,
|
||||
cursor_forward: Option<CursorForwardSender>,
|
||||
) -> std::result::Result<Box<dyn Capturer>, (anyhow::Error, Box<dyn Send>)> {
|
||||
idd_push::IddPushCapturer::open(
|
||||
target,
|
||||
@@ -661,8 +443,6 @@ pub fn open_idd_push(
|
||||
pyrowave,
|
||||
keepalive,
|
||||
sender,
|
||||
cursor_sender,
|
||||
cursor_forward,
|
||||
)
|
||||
.map(|c| Box::new(c) as Box<dyn Capturer>)
|
||||
}
|
||||
|
||||
+2125
-526
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,419 +0,0 @@
|
||||
//! The portal CONTROL PLANE: the xdg ScreenCast / RemoteDesktop handshake (async, `ashpd` over
|
||||
//! zbus, on its own tokio runtime), the cursor-mode choice, and GNOME's BT.2100 colour-mode probe.
|
||||
//!
|
||||
//! Split out of `linux/mod.rs` (sweep Phase 5.3) to separate the async control plane from the
|
||||
//! realtime half: nothing here runs per frame — the handshake happens once, then the thread parks
|
||||
//! until `PortalSession`'s `Drop` (in the parent) releases it, and DROPPING the zbus
|
||||
//! connection is what ends the compositor's cast. The probe is likewise a one-shot D-Bus round-trip
|
||||
//! for a control-plane caller.
|
||||
|
||||
use anyhow::{anyhow, Context, Result};
|
||||
use std::os::fd::OwnedFd;
|
||||
|
||||
/// Whether the monitor this host would mirror is currently in BT.2100 (HDR) colour mode — the
|
||||
/// precondition for Mutter's monitor screencast advertising the 10-bit PQ formats (GNOME 50+;
|
||||
/// Mutter only appends the HDR formats while the mirrored monitor's colour state is BT.2020+PQ).
|
||||
/// Queried over the session bus: `DisplayConfig.GetCurrentState`, monitor property
|
||||
/// `"color-mode" == 1` (`META_COLOR_MODE_BT2100`). `false` on any error — not GNOME, a pre-48
|
||||
/// Mutter without colour modes, no monitors — so callers fall back to the honest SDR offer.
|
||||
/// Blocking (one D-Bus round-trip on a fresh connection); call from control-plane threads only.
|
||||
///
|
||||
/// **Scoped to `PUNKTFUNK_CAPTURE_MONITOR` when it is set** (`design/per-monitor-portal-capture.md`
|
||||
/// §7.4). Without a pin this asks "is ANY monitor in HDR mode", which was a fair heuristic while the
|
||||
/// capture path took whatever monitor it was handed — but once the operator names the head, an
|
||||
/// HDR-capable *neighbour* must not talk this host into offering PQ formats for an SDR panel.
|
||||
pub fn gnome_hdr_monitor_active() -> bool {
|
||||
use ashpd::zbus;
|
||||
// GetCurrentState reply: (serial, monitors, logical_monitors, properties); each monitor is
|
||||
// (spec(ssss), modes a(siiddada{sv}), properties a{sv}) — "color-mode" lives in the monitor
|
||||
// properties.
|
||||
type Mode = (
|
||||
String,
|
||||
i32,
|
||||
i32,
|
||||
f64,
|
||||
f64,
|
||||
Vec<f64>,
|
||||
std::collections::HashMap<String, zbus::zvariant::OwnedValue>,
|
||||
);
|
||||
type Monitor = (
|
||||
(String, String, String, String),
|
||||
Vec<Mode>,
|
||||
std::collections::HashMap<String, zbus::zvariant::OwnedValue>,
|
||||
);
|
||||
type LogicalMonitor = (
|
||||
i32,
|
||||
i32,
|
||||
f64,
|
||||
u32,
|
||||
bool,
|
||||
Vec<(String, String, String, String)>,
|
||||
std::collections::HashMap<String, zbus::zvariant::OwnedValue>,
|
||||
);
|
||||
type State = (
|
||||
u32,
|
||||
Vec<Monitor>,
|
||||
Vec<LogicalMonitor>,
|
||||
std::collections::HashMap<String, zbus::zvariant::OwnedValue>,
|
||||
);
|
||||
let probe = || -> Result<bool> {
|
||||
// zbus is built async-only here (ashpd's tokio integration) — run the one round-trip on
|
||||
// a throwaway current-thread runtime; this is a control-plane call, never per-frame.
|
||||
let rt = tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.context("build tokio runtime")?;
|
||||
rt.block_on(async {
|
||||
let conn = zbus::Connection::session().await.context("session bus")?;
|
||||
let reply = conn
|
||||
.call_method(
|
||||
Some("org.gnome.Mutter.DisplayConfig"),
|
||||
"/org/gnome/Mutter/DisplayConfig",
|
||||
Some("org.gnome.Mutter.DisplayConfig"),
|
||||
"GetCurrentState",
|
||||
&(),
|
||||
)
|
||||
.await
|
||||
.context("DisplayConfig.GetCurrentState")?;
|
||||
let (_serial, monitors, _logical, _props): State = reply
|
||||
.body()
|
||||
.deserialize()
|
||||
.context("parse GetCurrentState")?;
|
||||
// `spec.0` is the connector; "color-mode" 1 is META_COLOR_MODE_BT2100.
|
||||
let heads: Vec<(&str, bool)> = monitors
|
||||
.iter()
|
||||
.map(|(spec, _modes, props)| {
|
||||
let hdr = props
|
||||
.get("color-mode")
|
||||
.and_then(|v| u32::try_from(v).ok())
|
||||
.is_some_and(|mode| mode == 1);
|
||||
(spec.0.as_str(), hdr)
|
||||
})
|
||||
.collect();
|
||||
Ok(hdr_offer_for(
|
||||
&heads,
|
||||
pf_host_config::config().capture_monitor.as_deref(),
|
||||
))
|
||||
})
|
||||
};
|
||||
match probe() {
|
||||
Ok(hdr) => hdr,
|
||||
Err(e) => {
|
||||
tracing::debug!(error = %format!("{e:#}"), "GNOME HDR colour-mode probe failed — SDR");
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Should this host offer the HDR (10-bit PQ) formats, given each head as `(connector, is_bt2100)`
|
||||
/// and the `PUNKTFUNK_CAPTURE_MONITOR` pin?
|
||||
///
|
||||
/// Pinned: only that head's colour mode counts — an HDR-capable neighbour must not talk the host
|
||||
/// into offering PQ for the SDR panel it is actually streaming. A pin naming no live head reports
|
||||
/// SDR rather than falling back to "any": the session is about to fail on that same missing
|
||||
/// monitor, and an over-claimed HDR offer would be a second, quieter wrong answer.
|
||||
/// Unpinned: the pre-existing "any monitor is in HDR mode" heuristic, unchanged.
|
||||
fn hdr_offer_for(heads: &[(&str, bool)], pinned: Option<&str>) -> bool {
|
||||
match pinned {
|
||||
Some(want) => heads
|
||||
.iter()
|
||||
.find(|(connector, _)| connector.eq_ignore_ascii_case(want))
|
||||
.is_some_and(|(_, hdr)| *hdr),
|
||||
None => heads.iter().any(|(_, hdr)| *hdr),
|
||||
}
|
||||
}
|
||||
|
||||
/// Pick the ScreenCast cursor mode from what the backend advertises (`AvailableCursorModes`).
|
||||
/// With `want_metadata` the ladder prefers **cursor-as-metadata**: the compositor keeps its cheap
|
||||
/// hardware cursor plane and ships the pointer as PipeWire `SPA_META_Cursor` metadata (position +
|
||||
/// an occasional bitmap), which the consumer composites itself — avoiding the producer burning the
|
||||
/// cursor into every frame (`Embedded`), which on gamescope would defeat its HW cursor plane.
|
||||
/// Without it — the session's encode path has no compositing stage for a metadata cursor
|
||||
/// (`pf-encode`'s `cursor_blend_capable` said the resolved backend can't blend) — the ladder
|
||||
/// prefers `Embedded`, so the pointer is in the pixels instead of in metadata nothing would draw.
|
||||
/// Both ladders fall through to the other mode, then `Hidden`; a failed property query (an older
|
||||
/// portal) keeps the prior `Embedded` behavior so the cursor is never silently lost.
|
||||
async fn choose_cursor_mode(
|
||||
proxy: &ashpd::desktop::screencast::Screencast,
|
||||
want_metadata: bool,
|
||||
) -> ashpd::desktop::screencast::CursorMode {
|
||||
use ashpd::desktop::screencast::CursorMode;
|
||||
match proxy.available_cursor_modes().await {
|
||||
Ok(avail) if want_metadata && avail.contains(CursorMode::Metadata) => {
|
||||
tracing::info!(
|
||||
?avail,
|
||||
"ScreenCast: requesting cursor-as-metadata (SPA_META_Cursor)"
|
||||
);
|
||||
CursorMode::Metadata
|
||||
}
|
||||
Ok(avail) if avail.contains(CursorMode::Embedded) => {
|
||||
if want_metadata {
|
||||
tracing::info!(
|
||||
?avail,
|
||||
"ScreenCast: cursor metadata unavailable — requesting Embedded cursor"
|
||||
);
|
||||
} else {
|
||||
tracing::info!(
|
||||
?avail,
|
||||
"ScreenCast: requesting Embedded cursor (this session's encoder does not \
|
||||
composite a metadata cursor)"
|
||||
);
|
||||
}
|
||||
CursorMode::Embedded
|
||||
}
|
||||
Ok(avail) if avail.contains(CursorMode::Metadata) => {
|
||||
// Embedded wanted but not offered. Metadata still beats Hidden: the CPU capture
|
||||
// path composites `SPA_META_Cursor` inline, so part of the matrix keeps a pointer.
|
||||
tracing::warn!(
|
||||
?avail,
|
||||
"ScreenCast: Embedded cursor not advertised — requesting cursor-as-metadata \
|
||||
(only CPU-path frames will composite it)"
|
||||
);
|
||||
CursorMode::Metadata
|
||||
}
|
||||
Ok(avail) => {
|
||||
tracing::warn!(
|
||||
?avail,
|
||||
"ScreenCast: neither Metadata nor Embedded cursor advertised — cursor will be hidden"
|
||||
);
|
||||
CursorMode::Hidden
|
||||
}
|
||||
Err(e) => {
|
||||
tracing::warn!(
|
||||
error = %e,
|
||||
"ScreenCast: AvailableCursorModes query failed — defaulting to Embedded cursor"
|
||||
);
|
||||
CursorMode::Embedded
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The portal handshake: connect ScreenCast, select a single monitor, start, open the
|
||||
/// PipeWire remote, hand the fd + node id back, then keep the session alive until `quit_rx`
|
||||
/// resolves (the capturer's `Drop` — see [`PortalSession`]).
|
||||
pub(super) fn portal_thread(
|
||||
setup_tx: std::sync::mpsc::Sender<Result<(OwnedFd, u32), String>>,
|
||||
quit_rx: tokio::sync::oneshot::Receiver<()>,
|
||||
want_metadata_cursor: bool,
|
||||
) {
|
||||
use ashpd::desktop::screencast::{Screencast, SelectSourcesOptions, SourceType};
|
||||
use ashpd::desktop::PersistMode;
|
||||
use ashpd::enumflags2::BitFlags;
|
||||
|
||||
// Multi-thread runtime: the zbus connection's background reader must be pumped
|
||||
// continuously across the create_session → select_sources → start handshake, or the
|
||||
// portal reports "Invalid session". (A current-thread runtime starves it.)
|
||||
let rt = match tokio::runtime::Builder::new_multi_thread()
|
||||
.worker_threads(2)
|
||||
.enable_all()
|
||||
.build()
|
||||
{
|
||||
Ok(rt) => rt,
|
||||
Err(e) => {
|
||||
let _ = setup_tx.send(Err(format!("build tokio runtime: {e}")));
|
||||
return;
|
||||
}
|
||||
};
|
||||
let err_tx = setup_tx.clone();
|
||||
|
||||
rt.block_on(async move {
|
||||
let result: Result<()> = async {
|
||||
let proxy = Screencast::new()
|
||||
.await
|
||||
.context("connect ScreenCast portal")?;
|
||||
let session = proxy
|
||||
.create_session(Default::default())
|
||||
.await
|
||||
.context("create_session")?;
|
||||
let cursor_mode = choose_cursor_mode(&proxy, want_metadata_cursor).await;
|
||||
proxy
|
||||
.select_sources(
|
||||
&session,
|
||||
SelectSourcesOptions::default()
|
||||
.set_cursor_mode(cursor_mode)
|
||||
// Only MONITOR is offered by the wlroots backend
|
||||
// (AvailableSourceTypes=1); requesting unsupported types
|
||||
// invalidates the session.
|
||||
.set_sources(BitFlags::from_flag(SourceType::Monitor))
|
||||
.set_multiple(false)
|
||||
.set_persist_mode(PersistMode::DoNot),
|
||||
)
|
||||
.await
|
||||
.context("select_sources")?
|
||||
.response()
|
||||
.context("select_sources rejected (unsupported source type / cursor mode?)")?;
|
||||
let streams = proxy
|
||||
.start(&session, None, Default::default())
|
||||
.await
|
||||
.context("start cast")?
|
||||
.response()
|
||||
.context("start response (chooser cancelled? portal misconfigured?)")?;
|
||||
let stream = streams
|
||||
.streams()
|
||||
.first()
|
||||
.context("portal returned no streams")?
|
||||
.clone();
|
||||
let node_id = stream.pipe_wire_node_id();
|
||||
let fd = proxy
|
||||
.open_pipe_wire_remote(&session, Default::default())
|
||||
.await
|
||||
.context("open_pipe_wire_remote")?;
|
||||
|
||||
setup_tx
|
||||
.send(Ok((fd, node_id)))
|
||||
.map_err(|_| anyhow!("capturer dropped before setup completed"))?;
|
||||
|
||||
// Keep `proxy` + `session` (and the underlying zbus connection) alive for the
|
||||
// capture; the cast is torn down when the connection drops (ashpd's `Session`
|
||||
// has no `Drop`) — which now happens when this park returns, not at process exit.
|
||||
let _keep_alive = (&proxy, &session);
|
||||
let _ = quit_rx.await;
|
||||
Ok(())
|
||||
}
|
||||
.await;
|
||||
|
||||
if let Err(e) = result {
|
||||
let _ = err_tx.send(Err(format!("{e:#}")));
|
||||
}
|
||||
});
|
||||
// Drop the runtime HERE, before the caller signals completion: shutting the 2 workers down is
|
||||
// what finishes releasing the zbus connection, so a `done` signal sent after this means the
|
||||
// compositor-side session is really gone (see `PortalSession::drop`).
|
||||
drop(rt);
|
||||
}
|
||||
|
||||
/// Combined RemoteDesktop+ScreenCast portal setup (KWin/GNOME). ScreenCast sources are selected
|
||||
/// on a session created via RemoteDesktop, so a single RemoteDesktop `start` grant —
|
||||
/// pre-authorized headlessly via the `kde-authorized` permission, exactly like the libei input
|
||||
/// path — also covers screen capture, with no separate ScreenCast dialog (which has no such
|
||||
/// bypass). Yields the same PipeWire fd + node id as the standalone path; the consumer is
|
||||
/// identical, as is the `quit_rx` teardown park (see [`PortalSession`]).
|
||||
pub(super) fn portal_thread_remote_desktop(
|
||||
setup_tx: std::sync::mpsc::Sender<Result<(OwnedFd, u32), String>>,
|
||||
quit_rx: tokio::sync::oneshot::Receiver<()>,
|
||||
want_metadata_cursor: bool,
|
||||
) {
|
||||
use ashpd::desktop::remote_desktop::{DeviceType, RemoteDesktop, SelectDevicesOptions};
|
||||
use ashpd::desktop::screencast::{Screencast, SelectSourcesOptions, SourceType};
|
||||
use ashpd::desktop::PersistMode;
|
||||
use ashpd::enumflags2::BitFlags;
|
||||
|
||||
let rt = match tokio::runtime::Builder::new_multi_thread()
|
||||
.worker_threads(2)
|
||||
.enable_all()
|
||||
.build()
|
||||
{
|
||||
Ok(rt) => rt,
|
||||
Err(e) => {
|
||||
let _ = setup_tx.send(Err(format!("build tokio runtime: {e}")));
|
||||
return;
|
||||
}
|
||||
};
|
||||
let err_tx = setup_tx.clone();
|
||||
|
||||
rt.block_on(async move {
|
||||
let result: Result<()> = async {
|
||||
let remote = RemoteDesktop::new()
|
||||
.await
|
||||
.context("connect RemoteDesktop portal")?;
|
||||
let screencast = Screencast::new()
|
||||
.await
|
||||
.context("connect ScreenCast portal")?;
|
||||
let session = remote
|
||||
.create_session(Default::default())
|
||||
.await
|
||||
.context("create RemoteDesktop session")?;
|
||||
// RemoteDesktop requires a device selection; we never connect_to_eis on this session
|
||||
// (input injection runs its own), but selecting devices is what makes `start` the
|
||||
// RemoteDesktop grant the kde-authorized bypass covers.
|
||||
remote
|
||||
.select_devices(
|
||||
&session,
|
||||
SelectDevicesOptions::default()
|
||||
.set_devices(DeviceType::Keyboard | DeviceType::Pointer)
|
||||
.set_persist_mode(PersistMode::DoNot),
|
||||
)
|
||||
.await
|
||||
.context("select_devices")?
|
||||
.response()
|
||||
.context("select_devices rejected")?;
|
||||
let cursor_mode = choose_cursor_mode(&screencast, want_metadata_cursor).await;
|
||||
screencast
|
||||
.select_sources(
|
||||
&session,
|
||||
SelectSourcesOptions::default()
|
||||
.set_cursor_mode(cursor_mode)
|
||||
.set_sources(BitFlags::from_flag(SourceType::Monitor))
|
||||
.set_multiple(false)
|
||||
.set_persist_mode(PersistMode::DoNot),
|
||||
)
|
||||
.await
|
||||
.context("select_sources")?
|
||||
.response()
|
||||
.context("select_sources rejected (unsupported source type?)")?;
|
||||
let streams = remote
|
||||
.start(&session, None, Default::default())
|
||||
.await
|
||||
.context("start RemoteDesktop+ScreenCast")?
|
||||
.response()
|
||||
.context("start response (grant not pre-authorized / headless dialog?)")?;
|
||||
let stream = streams
|
||||
.streams()
|
||||
.first()
|
||||
.context("portal returned no screencast streams")?
|
||||
.clone();
|
||||
let node_id = stream.pipe_wire_node_id();
|
||||
let fd = screencast
|
||||
.open_pipe_wire_remote(&session, Default::default())
|
||||
.await
|
||||
.context("open_pipe_wire_remote")?;
|
||||
|
||||
setup_tx
|
||||
.send(Ok((fd, node_id)))
|
||||
.map_err(|_| anyhow!("capturer dropped before setup completed"))?;
|
||||
|
||||
// Keep the proxies + session (and their zbus connection) alive for the capture, until
|
||||
// the capturer's `Drop` fires the quit channel.
|
||||
let _keep_alive = (&remote, &screencast, &session);
|
||||
let _ = quit_rx.await;
|
||||
Ok(())
|
||||
}
|
||||
.await;
|
||||
|
||||
if let Err(e) = result {
|
||||
let _ = err_tx.send(Err(format!("{e:#}")));
|
||||
}
|
||||
});
|
||||
// See `portal_thread`: drop the runtime before the caller's completion signal.
|
||||
drop(rt);
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod hdr_offer_tests {
|
||||
use super::hdr_offer_for;
|
||||
|
||||
#[test]
|
||||
fn unpinned_keeps_the_any_monitor_heuristic() {
|
||||
assert!(hdr_offer_for(&[("DP-1", false), ("HDMI-A-1", true)], None));
|
||||
assert!(!hdr_offer_for(&[("DP-1", false)], None));
|
||||
}
|
||||
|
||||
/// The regression this exists to prevent: an HDR TV on HDMI while the pinned head is an SDR
|
||||
/// desk monitor. Before scoping, the host offered PQ formats for a panel that can't show them.
|
||||
#[test]
|
||||
fn a_pin_ignores_an_hdr_neighbour() {
|
||||
let heads = [("DP-1", false), ("HDMI-A-1", true)];
|
||||
assert!(!hdr_offer_for(&heads, Some("DP-1")));
|
||||
assert!(hdr_offer_for(&heads, Some("HDMI-A-1")));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_pin_matches_case_insensitively_like_the_resolver() {
|
||||
assert!(hdr_offer_for(&[("HDMI-A-1", true)], Some("hdmi-a-1")));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_pin_naming_no_live_head_reports_sdr() {
|
||||
assert!(!hdr_offer_for(&[("DP-1", true)], Some("DP-9")));
|
||||
}
|
||||
}
|
||||
@@ -1,634 +0,0 @@
|
||||
//! Cursor-as-metadata: the `SPA_META_Cursor` parser and the CPU-path composite blits.
|
||||
//!
|
||||
//! Split out of `linux/pipewire.rs` (sweep Phase 5.2). Both halves are producer-driven and
|
||||
//! bounds-critical: [`update_cursor_meta`] reads a bitmap at offsets the COMPOSITOR chose (its own
|
||||
//! SAFETY proof notes that a missing bound SIGSEGVs inside the PipeWire `.process` callback, where
|
||||
//! `catch_unwind` cannot help), and the `composite_cursor*` blits clip a caller-positioned bitmap
|
||||
//! into a frame buffer. Separating them from the stream machinery is what makes them testable
|
||||
//! without a compositor.
|
||||
|
||||
use super::PixelFormat;
|
||||
use pipewire as pw;
|
||||
use pw::spa;
|
||||
use std::sync::Arc;
|
||||
|
||||
/// Latest cursor state parsed from `SPA_META_Cursor` (cursor-as-metadata mode). Position is
|
||||
/// refreshed every buffer that carries the meta (including Mutter's cursor-only "corrupted"
|
||||
/// buffers we otherwise skip for their stale frame); the RGBA bitmap is cached and only
|
||||
/// replaced when the compositor sends a fresh one (`bitmap_offset != 0`).
|
||||
#[derive(Default)]
|
||||
pub(super) struct CursorState {
|
||||
/// True when the compositor reports a visible pointer (`spa_meta_cursor.id != 0`).
|
||||
visible: bool,
|
||||
/// Top-left where the bitmap is drawn = reported position − hotspot.
|
||||
x: i32,
|
||||
y: i32,
|
||||
/// Cached straight-alpha RGBA pixels (`bw*bh*4`, bytes R,G,B,A). `Arc` so the overlay handed
|
||||
/// to each GPU frame is a refcount bump, not a copy. Empty until the first bitmap arrives.
|
||||
rgba: Arc<Vec<u8>>,
|
||||
bw: u32,
|
||||
bh: u32,
|
||||
/// Bumps whenever the bitmap (`rgba`/`bw`/`bh`) changes — stable across position-only moves,
|
||||
/// so the GPU encoder re-uploads its cursor texture only on change.
|
||||
serial: u64,
|
||||
/// The compositor-reported hotspot — carried on the overlay for the cursor-forward
|
||||
/// channel (the blend path uses the pre-adjusted `x`/`y` and never reads it).
|
||||
hot_x: i32,
|
||||
hot_y: i32,
|
||||
}
|
||||
|
||||
impl CursorState {
|
||||
/// A shareable overlay for the encode/forward paths, or `None` before the first bitmap
|
||||
/// arrived. A HIDDEN pointer still yields `Some` (with `visible: false`): the
|
||||
/// cursor-forward channel needs "known but hidden" — an app grabbed the pointer, the
|
||||
/// client's relative-mode hint (M3) — which is a different fact from "no cursor yet".
|
||||
/// The encode loop strips invisible overlays before any blend path sees the frame.
|
||||
/// Cheap: clones an `Arc` + a few scalars.
|
||||
pub(super) fn overlay(&self) -> Option<pf_frame::CursorOverlay> {
|
||||
if self.rgba.is_empty() {
|
||||
return None;
|
||||
}
|
||||
Some(pf_frame::CursorOverlay {
|
||||
x: self.x,
|
||||
y: self.y,
|
||||
w: self.bw,
|
||||
h: self.bh,
|
||||
rgba: self.rgba.clone(),
|
||||
serial: self.serial,
|
||||
hot_x: self.hot_x.max(0) as u32,
|
||||
hot_y: self.hot_y.max(0) as u32,
|
||||
visible: self.visible,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// Extract straight (R,G,B,A) from one 4-byte cursor-bitmap pixel, honoring the bitmap's SPA
|
||||
/// video format (portals emit RGBA or BGRA; ARGB/ABGR handled for completeness). Unknown
|
||||
/// 4-byte formats are read as RGBA.
|
||||
pub(super) fn decode_bitmap_pixel(vfmt: u32, s: &[u8]) -> (u8, u8, u8, u8) {
|
||||
match vfmt {
|
||||
x if x == spa::sys::SPA_VIDEO_FORMAT_RGBA => (s[0], s[1], s[2], s[3]),
|
||||
x if x == spa::sys::SPA_VIDEO_FORMAT_BGRA => (s[2], s[1], s[0], s[3]),
|
||||
x if x == spa::sys::SPA_VIDEO_FORMAT_ARGB => (s[1], s[2], s[3], s[0]),
|
||||
x if x == spa::sys::SPA_VIDEO_FORMAT_ABGR => (s[3], s[2], s[1], s[0]),
|
||||
_ => (s[0], s[1], s[2], s[3]),
|
||||
}
|
||||
}
|
||||
|
||||
/// Update `cursor` from the newest buffer's `SPA_META_Cursor` (no-op when the buffer carries no
|
||||
/// cursor meta — producer doesn't support it, or the portal isn't in Metadata cursor mode).
|
||||
/// Called for EVERY dequeued buffer, before the stale-frame skip, so pointer-only movements
|
||||
/// (which Mutter delivers as metadata-only "corrupted" buffers) still refresh the position.
|
||||
pub(super) fn update_cursor_meta(cursor: &mut CursorState, spa_buf: *mut spa::sys::spa_buffer) {
|
||||
// SAFETY: `spa_buf` is the live buffer we still hold (dequeued, not yet requeued).
|
||||
// `spa_buffer_find_meta` returns the `spa_meta` (type + byte `size` + `data` pointer) for
|
||||
// `SPA_META_Cursor`, or null. We take `find_meta` rather than `find_meta_data` specifically
|
||||
// to obtain the region's real `size`: the bitmap offset, pixel offset and stride read below
|
||||
// are ALL producer-written, and without a bound against the actual region they drive
|
||||
// out-of-bounds pointer arithmetic and an oversized `slice::from_raw_parts` — an OOB read
|
||||
// that SIGSEGVs inside the PipeWire `.process` callback (a segfault `catch_unwind` cannot
|
||||
// catch). Every offset below is validated against `region_size` with checked arithmetic,
|
||||
// mirroring the fd-length guard the main frame path already applies to xdg-desktop-portal-wlr.
|
||||
let meta = unsafe { spa::sys::spa_buffer_find_meta(spa_buf, spa::sys::SPA_META_Cursor) };
|
||||
if meta.is_null() {
|
||||
return;
|
||||
}
|
||||
// SAFETY: `meta` is non-null and points into the held buffer's metadata array.
|
||||
let (region_size, data) = unsafe { ((*meta).size as usize, (*meta).data as *const u8) };
|
||||
if data.is_null() || region_size < std::mem::size_of::<spa::sys::spa_meta_cursor>() {
|
||||
return;
|
||||
}
|
||||
let cur = data as *const spa::sys::spa_meta_cursor;
|
||||
// SAFETY: `region_size >= size_of::<spa_meta_cursor>()` checked above, so every field is in bounds.
|
||||
let (id, pos_x, pos_y, hot_x, hot_y, bmp_off) = unsafe {
|
||||
(
|
||||
(*cur).id,
|
||||
(*cur).position.x,
|
||||
(*cur).position.y,
|
||||
(*cur).hotspot.x,
|
||||
(*cur).hotspot.y,
|
||||
(*cur).bitmap_offset,
|
||||
)
|
||||
};
|
||||
if id == 0 {
|
||||
// SPA contract: id 0 = "no cursor information", NOT "cursor hidden". Mutter only
|
||||
// REWRITES a buffer's meta region when the cursor changed, so recycled buffers
|
||||
// between damage frames carry a stale id-0 meta — treating that as hidden flickered
|
||||
// the cursor off between hovers (on-glass round 5). Keep the last-known state; a
|
||||
// pointer that really left/hid simply stops producing updates. (The M3 hidden hint
|
||||
// loses its Mutter signal — Windows has its own CURSOR_SUPPRESSED source.)
|
||||
return;
|
||||
}
|
||||
cursor.visible = true;
|
||||
cursor.x = pos_x - hot_x;
|
||||
cursor.y = pos_y - hot_y;
|
||||
cursor.hot_x = hot_x;
|
||||
cursor.hot_y = hot_y;
|
||||
if bmp_off == 0 {
|
||||
// Position-only update — keep the cached bitmap.
|
||||
return;
|
||||
}
|
||||
let bmp_off = bmp_off as usize;
|
||||
// The `spa_meta_bitmap` header must fit entirely inside the region before we read it —
|
||||
// `bitmap_offset` is producer-controlled and otherwise reads past the metadata.
|
||||
match bmp_off.checked_add(std::mem::size_of::<spa::sys::spa_meta_bitmap>()) {
|
||||
Some(end) if end <= region_size => {}
|
||||
_ => return,
|
||||
}
|
||||
// SAFETY: `bmp_off + size_of::<spa_meta_bitmap>() <= region_size` (checked directly above),
|
||||
// so the header is fully in bounds for a read of that many bytes. `read_unaligned` is
|
||||
// REQUIRED, not defensive: `bmp_off` is producer-written and nothing in the SPA contract or
|
||||
// in this function establishes that `data + bmp_off` meets `spa_meta_bitmap`'s alignment —
|
||||
// the previous field reads through an aligned `*const` asserted an invariant the code never
|
||||
// proved. The struct is `Copy` POD, so one unaligned read yields an owned, aligned local.
|
||||
let bmp = unsafe { (data.add(bmp_off) as *const spa::sys::spa_meta_bitmap).read_unaligned() };
|
||||
let (vfmt, bw, bh, stride, pix_off) = (
|
||||
bmp.format,
|
||||
bmp.size.width,
|
||||
bmp.size.height,
|
||||
bmp.stride.max(0) as usize,
|
||||
bmp.offset as usize,
|
||||
);
|
||||
// Ignore empty or implausibly large bitmaps (the meta-size request covers <= 1024×1024;
|
||||
// real cursors are ≤96px — the cursor channel downscales >120px for the wire anyway).
|
||||
if bw == 0 || bh == 0 || bw > 1024 || bh > 1024 {
|
||||
return;
|
||||
}
|
||||
let row = bw as usize * 4;
|
||||
let stride = if stride < row { row } else { stride };
|
||||
let Some(extent) = bitmap_extent(bmp_off, pix_off, stride, row, bh as usize, region_size)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
// SAFETY: `bitmap_extent` returned `Some`, which means (see its contract) the whole range
|
||||
// `[bmp_off + pix_off, +len)` lies inside `region_size` and `len` is EXACTLY the extent the
|
||||
// strided loop below reads. `data` is the producer's meta-region base, live for this callback.
|
||||
let src = unsafe { std::slice::from_raw_parts(data.add(extent.start), extent.len()) };
|
||||
let mut rgba = vec![0u8; bw as usize * bh as usize * 4];
|
||||
for y in 0..bh as usize {
|
||||
for x in 0..bw as usize {
|
||||
let so = y * stride + x * 4;
|
||||
let (r, g, b, a) = decode_bitmap_pixel(vfmt, &src[so..so + 4]);
|
||||
let d = (y * bw as usize + x) * 4;
|
||||
rgba[d] = r;
|
||||
rgba[d + 1] = g;
|
||||
rgba[d + 2] = b;
|
||||
rgba[d + 3] = a;
|
||||
}
|
||||
}
|
||||
cursor.rgba = Arc::new(rgba);
|
||||
cursor.bw = bw;
|
||||
cursor.bh = bh;
|
||||
cursor.serial = cursor.serial.wrapping_add(1);
|
||||
}
|
||||
|
||||
/// The byte range inside the producer's cursor-meta region that a `bh`-row, `row`-wide,
|
||||
/// `stride`-strided bitmap at `bmp_off + pix_off` occupies — or `None` when it does not fit, or when
|
||||
/// any of the arithmetic overflows.
|
||||
///
|
||||
/// THE bound on `update_cursor_meta`. Every input except `region_size` is producer-written, and
|
||||
/// `region_size` is the real byte size of the meta region libspa handed us (which is why the caller
|
||||
/// takes `spa_buffer_find_meta` rather than `find_meta_data`). Without this check the offsets drive
|
||||
/// out-of-bounds pointer arithmetic and an oversized `slice::from_raw_parts` — an OOB read that
|
||||
/// SIGSEGVs inside the PipeWire `.process` callback, where `catch_unwind` cannot help. A stride near
|
||||
/// `i32::MAX` is enough to overflow the multiply on its own, so every step is checked.
|
||||
///
|
||||
/// `len()` of the returned range is EXACTLY `stride·(bh−1) + row`: the last row contributes only its
|
||||
/// `row` visible bytes, not a full stride, so a bitmap that ends flush against the region's end is
|
||||
/// accepted rather than rejected by a padding byte that is never read.
|
||||
///
|
||||
/// Extracted (sweep Phase 6.1) purely so it can be tested — the caller is unreachable without a live
|
||||
/// compositor.
|
||||
fn bitmap_extent(
|
||||
bmp_off: usize,
|
||||
pix_off: usize,
|
||||
stride: usize,
|
||||
row: usize,
|
||||
bh: usize,
|
||||
region_size: usize,
|
||||
) -> Option<std::ops::Range<usize>> {
|
||||
if bh == 0 || row == 0 || stride < row {
|
||||
return None;
|
||||
}
|
||||
let span = stride.checked_mul(bh - 1)?.checked_add(row)?;
|
||||
let start = bmp_off.checked_add(pix_off)?;
|
||||
let end = start.checked_add(span)?;
|
||||
(end <= region_size).then_some(start..end)
|
||||
}
|
||||
|
||||
/// Destination channel byte offsets (R,G,B) and bytes-per-pixel for a packed-RGB `PixelFormat`,
|
||||
/// or `None` for a layout the CPU cursor blit doesn't handle (YUV/10-bit — those never reach
|
||||
/// the CPU de-pad path anyway).
|
||||
pub(super) fn dst_offsets(fmt: PixelFormat) -> Option<(usize, usize, usize, usize)> {
|
||||
Some(match fmt {
|
||||
PixelFormat::Bgrx | PixelFormat::Bgra => (2, 1, 0, 4),
|
||||
PixelFormat::Rgbx | PixelFormat::Rgba => (0, 1, 2, 4),
|
||||
PixelFormat::Rgb => (0, 1, 2, 3),
|
||||
PixelFormat::Bgr => (2, 1, 0, 3),
|
||||
_ => return None,
|
||||
})
|
||||
}
|
||||
|
||||
/// Alpha-blend the cached cursor bitmap into a packed 10-bit (`X2Rgb10`/`X2Bgr10`) CPU frame:
|
||||
/// unpack each u32, blend the 8-bit cursor channels scaled to 10 bits (`v<<2 | v>>6`), repack.
|
||||
/// The frame samples are PQ-encoded, so like the 8-bit gamma-space blend this is a display-
|
||||
/// referred approximation — fine for a cursor. `r_shift` is the R channel's bit offset (20 for
|
||||
/// x:R:G:B, 0 for x:B:G:R); G is always at 10 and B mirrors R.
|
||||
pub(super) fn composite_cursor_rgb10(
|
||||
tight: &mut [u8],
|
||||
w: usize,
|
||||
h: usize,
|
||||
r_shift: u32,
|
||||
cursor: &CursorState,
|
||||
) {
|
||||
let b_shift = 20 - r_shift; // 0 or 20 — the opposite end from R
|
||||
let (bw, bh) = (cursor.bw as i32, cursor.bh as i32);
|
||||
for cy in 0..bh {
|
||||
let dy = cursor.y + cy;
|
||||
if dy < 0 || dy as usize >= h {
|
||||
continue;
|
||||
}
|
||||
for cx in 0..bw {
|
||||
let dx = cursor.x + cx;
|
||||
if dx < 0 || dx as usize >= w {
|
||||
continue;
|
||||
}
|
||||
let s = ((cy * bw + cx) as usize) * 4;
|
||||
let a = cursor.rgba[s + 3] as u32;
|
||||
if a == 0 {
|
||||
continue;
|
||||
}
|
||||
// 8-bit cursor channel → 10-bit (replicate the top bits into the bottom).
|
||||
let up10 = |v: u8| ((v as u32) << 2) | ((v as u32) >> 6);
|
||||
let (sr, sg, sb) = (
|
||||
up10(cursor.rgba[s]),
|
||||
up10(cursor.rgba[s + 1]),
|
||||
up10(cursor.rgba[s + 2]),
|
||||
);
|
||||
let di = (dy as usize * w + dx as usize) * 4;
|
||||
let px = u32::from_le_bytes(tight[di..di + 4].try_into().unwrap());
|
||||
let blend = |dst: u32, src: u32| (src * a + dst * (255 - a)) / 255;
|
||||
let dr = blend((px >> r_shift) & 0x3ff, sr);
|
||||
let dg = blend((px >> 10) & 0x3ff, sg);
|
||||
let db = blend((px >> b_shift) & 0x3ff, sb);
|
||||
let out = (px & 0xc000_0000) | (dr << r_shift) | (dg << 10) | (db << b_shift);
|
||||
tight[di..di + 4].copy_from_slice(&out.to_le_bytes());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Alpha-blend the cached cursor bitmap into the tightly-packed CPU frame at its latched
|
||||
/// position. Cheap: a straight-alpha blit over at most ~256×256 pixels, clipped to the frame —
|
||||
/// the whole point of cursor-as-metadata (no forced full-frame composite on the producer).
|
||||
pub(super) fn composite_cursor(
|
||||
tight: &mut [u8],
|
||||
w: usize,
|
||||
h: usize,
|
||||
fmt: PixelFormat,
|
||||
cursor: &CursorState,
|
||||
) {
|
||||
if !cursor.visible || cursor.rgba.is_empty() {
|
||||
return;
|
||||
}
|
||||
// The packed 10-bit HDR layouts blend via bit unpack/repack, not byte offsets.
|
||||
match fmt {
|
||||
PixelFormat::X2Rgb10 => return composite_cursor_rgb10(tight, w, h, 20, cursor),
|
||||
PixelFormat::X2Bgr10 => return composite_cursor_rgb10(tight, w, h, 0, cursor),
|
||||
_ => {}
|
||||
}
|
||||
let Some((ri, gi, bi, bpp)) = dst_offsets(fmt) else {
|
||||
return;
|
||||
};
|
||||
let (bw, bh) = (cursor.bw as i32, cursor.bh as i32);
|
||||
for cy in 0..bh {
|
||||
let dy = cursor.y + cy;
|
||||
if dy < 0 || dy as usize >= h {
|
||||
continue;
|
||||
}
|
||||
for cx in 0..bw {
|
||||
let dx = cursor.x + cx;
|
||||
if dx < 0 || dx as usize >= w {
|
||||
continue;
|
||||
}
|
||||
let s = ((cy * bw + cx) as usize) * 4;
|
||||
let a = cursor.rgba[s + 3] as u32;
|
||||
if a == 0 {
|
||||
continue;
|
||||
}
|
||||
let (sr, sg, sb) = (
|
||||
cursor.rgba[s] as u32,
|
||||
cursor.rgba[s + 1] as u32,
|
||||
cursor.rgba[s + 2] as u32,
|
||||
);
|
||||
let di = (dy as usize * w + dx as usize) * bpp;
|
||||
let blend = |dst: u8, src: u32| ((src * a + dst as u32 * (255 - a)) / 255) as u8;
|
||||
tight[di + ri] = blend(tight[di + ri], sr);
|
||||
tight[di + gi] = blend(tight[di + gi], sg);
|
||||
tight[di + bi] = blend(tight[di + bi], sb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// A solid-colour cursor state at `(x, y)`, `w`×`h`, alpha `a`.
|
||||
fn cursor(x: i32, y: i32, w: u32, h: u32, rgb: (u8, u8, u8), a: u8) -> CursorState {
|
||||
let mut px = Vec::with_capacity((w * h * 4) as usize);
|
||||
for _ in 0..w * h {
|
||||
px.extend_from_slice(&[rgb.0, rgb.1, rgb.2, a]);
|
||||
}
|
||||
CursorState {
|
||||
visible: true,
|
||||
x,
|
||||
y,
|
||||
rgba: Arc::new(px),
|
||||
bw: w,
|
||||
bh: h,
|
||||
serial: 1,
|
||||
hot_x: 0,
|
||||
hot_y: 0,
|
||||
}
|
||||
}
|
||||
|
||||
// ---- bitmap_extent: the guard whose absence SIGSEGVs uncatchably -------------------------
|
||||
|
||||
#[test]
|
||||
fn bitmap_extent_accepts_a_bitmap_that_fits() {
|
||||
// 4×2 RGBA, tightly packed: 32 bytes at offset 0.
|
||||
assert_eq!(bitmap_extent(0, 0, 16, 16, 2, 32), Some(0..32));
|
||||
// …and the same bitmap behind a header + pixel offset.
|
||||
assert_eq!(bitmap_extent(24, 8, 16, 16, 2, 64), Some(32..64));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bitmap_extent_charges_the_last_row_only_its_visible_bytes() {
|
||||
// stride 32, row 16, 3 rows ⇒ 32*2 + 16 = 80, NOT 96. A bitmap ending flush against the
|
||||
// region must be accepted: the trailing stride padding is never read.
|
||||
assert_eq!(bitmap_extent(0, 0, 32, 16, 3, 80), Some(0..80));
|
||||
assert_eq!(bitmap_extent(0, 0, 32, 16, 3, 79), None, "one byte short");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bitmap_extent_rejects_anything_past_the_region() {
|
||||
assert_eq!(bitmap_extent(0, 0, 16, 16, 2, 31), None);
|
||||
// An offset alone can push it out.
|
||||
assert_eq!(bitmap_extent(1, 0, 16, 16, 2, 32), None);
|
||||
assert_eq!(bitmap_extent(0, 1, 16, 16, 2, 32), None);
|
||||
// A region of zero accepts nothing.
|
||||
assert_eq!(bitmap_extent(0, 0, 16, 16, 1, 0), None);
|
||||
}
|
||||
|
||||
/// The producer picks `stride` and both offsets, so each is an overflow vector on its own.
|
||||
#[test]
|
||||
fn bitmap_extent_survives_hostile_arithmetic() {
|
||||
// stride × (bh-1) overflows.
|
||||
assert_eq!(bitmap_extent(0, 0, usize::MAX, 16, 3, usize::MAX), None);
|
||||
// span + row overflows. Needs ≥2 rows so `stride·(bh−1)` is already at the ceiling: with a
|
||||
// SINGLE row `stride·0 == 0`, and even a `usize::MAX`-wide row is then arithmetically in
|
||||
// range — which is correct rather than a miss, since the caller has already capped `bw` at
|
||||
// 1024 and `row` is therefore ≤ 4096.
|
||||
assert_eq!(
|
||||
bitmap_extent(0, 0, usize::MAX, usize::MAX, 2, usize::MAX),
|
||||
None
|
||||
);
|
||||
// bmp_off + pix_off overflows.
|
||||
assert_eq!(bitmap_extent(usize::MAX, 1, 16, 16, 1, usize::MAX), None);
|
||||
// start + span overflows.
|
||||
assert_eq!(
|
||||
bitmap_extent(usize::MAX - 8, 0, 16, 16, 1, usize::MAX),
|
||||
None
|
||||
);
|
||||
// A near-i32::MAX stride — the case the SAFETY comment calls out — must not wrap.
|
||||
assert_eq!(bitmap_extent(0, 0, i32::MAX as usize, 16, 1024, 4096), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bitmap_extent_rejects_degenerate_geometry() {
|
||||
assert_eq!(bitmap_extent(0, 0, 16, 16, 0, 4096), None, "zero rows");
|
||||
assert_eq!(bitmap_extent(0, 0, 16, 0, 2, 4096), None, "zero-width row");
|
||||
assert_eq!(bitmap_extent(0, 0, 8, 16, 2, 4096), None, "stride < row");
|
||||
}
|
||||
|
||||
// ---- composite_cursor: clipping, alpha, and every layout --------------------------------
|
||||
|
||||
/// Read pixel `(x, y)`'s (R, G, B) out of a packed frame, honouring the layout's byte order.
|
||||
fn px_rgb(buf: &[u8], w: usize, x: usize, y: usize, fmt: PixelFormat) -> (u8, u8, u8) {
|
||||
let (ri, gi, bi, bpp) = dst_offsets(fmt).expect("packed layout");
|
||||
let i = (y * w + x) * bpp;
|
||||
(buf[i + ri], buf[i + gi], buf[i + bi])
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn every_packed_layout_lands_the_colour_in_its_own_channels() {
|
||||
for fmt in [
|
||||
PixelFormat::Bgrx,
|
||||
PixelFormat::Bgra,
|
||||
PixelFormat::Rgbx,
|
||||
PixelFormat::Rgba,
|
||||
PixelFormat::Rgb,
|
||||
PixelFormat::Bgr,
|
||||
] {
|
||||
let bpp = dst_offsets(fmt).unwrap().3;
|
||||
let (w, h) = (4usize, 4usize);
|
||||
let mut buf = vec![0u8; w * h * bpp];
|
||||
// Opaque pure red at (1, 1).
|
||||
composite_cursor(&mut buf, w, h, fmt, &cursor(1, 1, 1, 1, (255, 0, 0), 255));
|
||||
assert_eq!(px_rgb(&buf, w, 1, 1, fmt), (255, 0, 0), "{fmt:?}");
|
||||
// Nothing else moved.
|
||||
assert_eq!(px_rgb(&buf, w, 0, 0, fmt), (0, 0, 0), "{fmt:?}");
|
||||
assert_eq!(px_rgb(&buf, w, 2, 1, fmt), (0, 0, 0), "{fmt:?}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_cursor_hanging_off_every_edge_is_clipped_not_wrapped() {
|
||||
let (w, h, fmt) = (4usize, 4usize, PixelFormat::Bgrx);
|
||||
// Top-left: only the bottom-right quarter of a 2×2 lands, at (0, 0).
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
w,
|
||||
h,
|
||||
fmt,
|
||||
&cursor(-1, -1, 2, 2, (10, 20, 30), 255),
|
||||
);
|
||||
assert_eq!(px_rgb(&buf, w, 0, 0, fmt), (10, 20, 30));
|
||||
assert_eq!(px_rgb(&buf, w, 1, 0, fmt), (0, 0, 0));
|
||||
assert_eq!(px_rgb(&buf, w, 0, 1, fmt), (0, 0, 0));
|
||||
// Bottom-right: only the top-left quarter lands, at (3, 3).
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(&mut buf, w, h, fmt, &cursor(3, 3, 2, 2, (10, 20, 30), 255));
|
||||
assert_eq!(px_rgb(&buf, w, 3, 3, fmt), (10, 20, 30));
|
||||
assert_eq!(px_rgb(&buf, w, 2, 3, fmt), (0, 0, 0));
|
||||
// Fully outside in each direction: the frame is untouched.
|
||||
for pos in [(-2, 0), (0, -2), (4, 0), (0, 4), (-9, -9), (99, 99)] {
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
w,
|
||||
h,
|
||||
fmt,
|
||||
&cursor(pos.0, pos.1, 2, 2, (255, 255, 255), 255),
|
||||
);
|
||||
assert!(buf.iter().all(|&b| b == 0), "drew something at {pos:?}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn transparent_and_hidden_cursors_draw_nothing() {
|
||||
let (w, h, fmt) = (2usize, 2usize, PixelFormat::Bgrx);
|
||||
// Alpha 0 — every pixel skipped.
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(&mut buf, w, h, fmt, &cursor(0, 0, 2, 2, (255, 255, 255), 0));
|
||||
assert!(buf.iter().all(|&b| b == 0));
|
||||
// `visible: false` — the whole blit is skipped.
|
||||
let mut c = cursor(0, 0, 2, 2, (255, 255, 255), 255);
|
||||
c.visible = false;
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(&mut buf, w, h, fmt, &c);
|
||||
assert!(buf.iter().all(|&b| b == 0));
|
||||
// No bitmap yet — likewise.
|
||||
let mut c = cursor(0, 0, 2, 2, (255, 255, 255), 255);
|
||||
c.rgba = Arc::new(Vec::new());
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(&mut buf, w, h, fmt, &c);
|
||||
assert!(buf.iter().all(|&b| b == 0));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn half_alpha_blends_toward_the_destination() {
|
||||
let (w, h, fmt) = (1usize, 1usize, PixelFormat::Bgrx);
|
||||
// dst = white, src = black at 50% ⇒ mid grey (integer blend: (0*128 + 255*127)/255 = 127).
|
||||
let mut buf = vec![255u8; w * h * 4];
|
||||
composite_cursor(&mut buf, w, h, fmt, &cursor(0, 0, 1, 1, (0, 0, 0), 128));
|
||||
assert_eq!(px_rgb(&buf, w, 0, 0, fmt), (127, 127, 127));
|
||||
}
|
||||
|
||||
/// A layout the CPU blit cannot address must be declined, not mis-blitted.
|
||||
#[test]
|
||||
fn unsupported_layouts_are_declined() {
|
||||
assert!(dst_offsets(PixelFormat::Nv12).is_none());
|
||||
assert!(dst_offsets(PixelFormat::Yuv444).is_none());
|
||||
let (w, h) = (2usize, 2usize);
|
||||
let mut buf = vec![0u8; w * h * 4];
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
w,
|
||||
h,
|
||||
PixelFormat::Nv12,
|
||||
&cursor(0, 0, 2, 2, (255, 255, 255), 255),
|
||||
);
|
||||
assert!(buf.iter().all(|&b| b == 0), "NV12 must not be blitted");
|
||||
}
|
||||
|
||||
// ---- composite_cursor_rgb10: the 10-bit unpack/repack round trip -------------------------
|
||||
|
||||
/// Pack an `x:R:G:B` (`X2Rgb10`) pixel — R at bit 20, G at 10, B at 0 — the way a producer does.
|
||||
fn pack_x2rgb10(r: u32, g: u32, b: u32) -> [u8; 4] {
|
||||
(0xC000_0000 | (r << 20) | (g << 10) | b).to_le_bytes()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_10bit_path_round_trips_an_untouched_pixel() {
|
||||
// Alpha 0 ⇒ the blend is skipped entirely, so the packed pixel must come back bit-identical
|
||||
// (including the top two bits, which are alpha and must survive the repack).
|
||||
for (r, g, b) in [(0, 0, 0), (1023, 1023, 1023), (940, 64, 512), (1, 2, 3)] {
|
||||
let src = pack_x2rgb10(r, g, b);
|
||||
let mut buf = src.to_vec();
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
1,
|
||||
1,
|
||||
PixelFormat::X2Rgb10,
|
||||
&cursor(0, 0, 1, 1, (255, 255, 255), 0),
|
||||
);
|
||||
assert_eq!(buf, src, "({r},{g},{b}) was modified by a zero-alpha blend");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_10bit_path_writes_the_right_channel_at_the_right_shift() {
|
||||
// Opaque pure red, 8-bit 255 → 10-bit 1023 (the `v<<2 | v>>6` expansion).
|
||||
let mut buf = pack_x2rgb10(0, 0, 0).to_vec();
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
1,
|
||||
1,
|
||||
PixelFormat::X2Rgb10,
|
||||
&cursor(0, 0, 1, 1, (255, 0, 0), 255),
|
||||
);
|
||||
let v = u32::from_le_bytes(buf[..4].try_into().unwrap());
|
||||
assert_eq!((v >> 20) & 0x3ff, 1023, "R");
|
||||
assert_eq!((v >> 10) & 0x3ff, 0, "G");
|
||||
assert_eq!(v & 0x3ff, 0, "B");
|
||||
assert_eq!(v & 0xc000_0000, 0xc000_0000, "alpha bits preserved");
|
||||
|
||||
// X2Bgr10 puts R at bit 0 and B at 20 — the SAME cursor must land in the other end.
|
||||
let mut buf = pack_x2rgb10(0, 0, 0).to_vec();
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
1,
|
||||
1,
|
||||
PixelFormat::X2Bgr10,
|
||||
&cursor(0, 0, 1, 1, (255, 0, 0), 255),
|
||||
);
|
||||
let v = u32::from_le_bytes(buf[..4].try_into().unwrap());
|
||||
assert_eq!(v & 0x3ff, 1023, "R at bit 0 for x:B:G:R");
|
||||
assert_eq!((v >> 20) & 0x3ff, 0, "B untouched");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_10bit_path_clips_like_the_8bit_one() {
|
||||
let (w, h) = (2usize, 2usize);
|
||||
let mut buf: Vec<u8> = (0..w * h).flat_map(|_| pack_x2rgb10(0, 0, 0)).collect();
|
||||
let before = buf.clone();
|
||||
// Entirely off-frame.
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
w,
|
||||
h,
|
||||
PixelFormat::X2Rgb10,
|
||||
&cursor(-5, -5, 2, 2, (255, 255, 255), 255),
|
||||
);
|
||||
assert_eq!(buf, before);
|
||||
// Straddling the top-left corner: only (0, 0) is written.
|
||||
composite_cursor(
|
||||
&mut buf,
|
||||
w,
|
||||
h,
|
||||
PixelFormat::X2Rgb10,
|
||||
&cursor(-1, -1, 2, 2, (255, 255, 255), 255),
|
||||
);
|
||||
let p0 = u32::from_le_bytes(buf[0..4].try_into().unwrap());
|
||||
let p1 = u32::from_le_bytes(buf[4..8].try_into().unwrap());
|
||||
assert_eq!((p0 >> 20) & 0x3ff, 1023);
|
||||
assert_eq!((p1 >> 20) & 0x3ff, 0);
|
||||
}
|
||||
|
||||
// ---- decode_bitmap_pixel: the producer's byte order ------------------------------------
|
||||
|
||||
#[test]
|
||||
fn each_bitmap_format_is_decoded_to_straight_rgba() {
|
||||
let s = [1u8, 2, 3, 4];
|
||||
assert_eq!(
|
||||
decode_bitmap_pixel(spa::sys::SPA_VIDEO_FORMAT_RGBA, &s),
|
||||
(1, 2, 3, 4)
|
||||
);
|
||||
assert_eq!(
|
||||
decode_bitmap_pixel(spa::sys::SPA_VIDEO_FORMAT_BGRA, &s),
|
||||
(3, 2, 1, 4)
|
||||
);
|
||||
assert_eq!(
|
||||
decode_bitmap_pixel(spa::sys::SPA_VIDEO_FORMAT_ARGB, &s),
|
||||
(2, 3, 4, 1)
|
||||
);
|
||||
assert_eq!(
|
||||
decode_bitmap_pixel(spa::sys::SPA_VIDEO_FORMAT_ABGR, &s),
|
||||
(4, 3, 2, 1)
|
||||
);
|
||||
// An unknown 4-byte format reads as RGBA rather than being rejected — documented behaviour.
|
||||
assert_eq!(decode_bitmap_pixel(0xdead_beef, &s), (1, 2, 3, 4));
|
||||
}
|
||||
}
|
||||
@@ -1,515 +0,0 @@
|
||||
//! The PipeWire `EnumFormat` / `Buffers` / `Meta` param pods the capture stream offers, and the
|
||||
//! `Pod` serializer they all end in.
|
||||
//!
|
||||
//! Split out of `linux/pipewire.rs` (sweep Phase 5.2) because it is the crate's WIRE surface: what
|
||||
//! these builders put in a pod is what the compositor intersects against, and a missing property is
|
||||
//! not a compile error but a link that silently stalls in `negotiating`. Nothing here touches the
|
||||
//! stream, the buffers or the frames — every function is a pure `facts -> Vec<u8>`.
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use pipewire as pw;
|
||||
use pw::spa;
|
||||
use spa::param::video::VideoFormat;
|
||||
|
||||
pub(super) fn serialize_pod(obj: pw::spa::pod::Object) -> Result<Vec<u8>> {
|
||||
Ok(pw::spa::pod::serialize::PodSerializer::serialize(
|
||||
std::io::Cursor::new(Vec::new()),
|
||||
&pw::spa::pod::Value::Object(obj),
|
||||
)
|
||||
.context("serialize pod")?
|
||||
.0
|
||||
.into_inner())
|
||||
}
|
||||
|
||||
/// Build a LINEAR/modifier DMA-BUF `EnumFormat` pod. Packed BGRx is the existing import path;
|
||||
/// NV12 is gamescope's producer-side RGB→YUV path (opt-in during bring-up).
|
||||
pub(super) fn build_dmabuf_format(
|
||||
format: VideoFormat,
|
||||
modifiers: &[u64],
|
||||
preferred: Option<(u32, u32, u32)>,
|
||||
) -> Result<Vec<u8>> {
|
||||
let (dw, dh, dhz) = preferred.unwrap_or((1920, 1080, 60));
|
||||
use pw::spa::param::format::{FormatProperties, MediaSubtype, MediaType};
|
||||
let mut obj = pw::spa::pod::object!(
|
||||
pw::spa::utils::SpaTypes::ObjectParamFormat,
|
||||
pw::spa::param::ParamType::EnumFormat,
|
||||
pw::spa::pod::property!(FormatProperties::MediaType, Id, MediaType::Video),
|
||||
pw::spa::pod::property!(FormatProperties::MediaSubtype, Id, MediaSubtype::Raw),
|
||||
pw::spa::pod::property!(FormatProperties::VideoFormat, Id, format),
|
||||
pw::spa::pod::property!(
|
||||
FormatProperties::VideoSize,
|
||||
Choice,
|
||||
Range,
|
||||
Rectangle,
|
||||
pw::spa::utils::Rectangle {
|
||||
width: dw,
|
||||
height: dh
|
||||
},
|
||||
pw::spa::utils::Rectangle {
|
||||
width: 1,
|
||||
height: 1
|
||||
},
|
||||
pw::spa::utils::Rectangle {
|
||||
width: 8192,
|
||||
height: 8192
|
||||
}
|
||||
),
|
||||
pw::spa::pod::property!(
|
||||
FormatProperties::VideoFramerate,
|
||||
Choice,
|
||||
Range,
|
||||
Fraction,
|
||||
pw::spa::utils::Fraction { num: dhz, denom: 1 },
|
||||
pw::spa::utils::Fraction { num: 0, denom: 1 },
|
||||
pw::spa::utils::Fraction { num: 240, denom: 1 }
|
||||
),
|
||||
);
|
||||
if format == VideoFormat::NV12 {
|
||||
obj.properties.push(pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_FORMAT_VIDEO_colorMatrix,
|
||||
flags: pw::spa::pod::PropertyFlags::MANDATORY,
|
||||
value: pw::spa::pod::Value::Id(pw::spa::utils::Id(
|
||||
pw::spa::sys::SPA_VIDEO_COLOR_MATRIX_BT709,
|
||||
)),
|
||||
});
|
||||
obj.properties.push(pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_FORMAT_VIDEO_colorRange,
|
||||
flags: pw::spa::pod::PropertyFlags::MANDATORY,
|
||||
value: pw::spa::pod::Value::Id(pw::spa::utils::Id(
|
||||
pw::spa::sys::SPA_VIDEO_COLOR_RANGE_16_235,
|
||||
)),
|
||||
});
|
||||
}
|
||||
obj.properties.push(pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_FORMAT_VIDEO_modifier,
|
||||
flags: pw::spa::pod::PropertyFlags::MANDATORY,
|
||||
value: pw::spa::pod::Value::Choice(pw::spa::pod::ChoiceValue::Long(
|
||||
pw::spa::utils::Choice(
|
||||
pw::spa::utils::ChoiceFlags::empty(),
|
||||
pw::spa::utils::ChoiceEnum::Enum {
|
||||
default: modifiers[0] as i64,
|
||||
alternatives: modifiers.iter().map(|&m| m as i64).collect(),
|
||||
},
|
||||
),
|
||||
)),
|
||||
});
|
||||
serialize_pod(obj)
|
||||
}
|
||||
|
||||
/// Build one GNOME 50+ HDR format pod: `format` (xRGB_210LE / xBGR_210LE) as a LINEAR-only
|
||||
/// dmabuf with **MANDATORY** BT.2020 primaries + SMPTE ST.2084 (PQ) transfer-function props —
|
||||
/// the exact colorimetry Mutter's monitor stream advertises while the mirrored monitor is in
|
||||
/// HDR mode (its HDR pods carry the same props MANDATORY, so both sides must speak them for
|
||||
/// the intersection to exist; an SDR or pre-50 producer can never match this pod).
|
||||
///
|
||||
/// LINEAR-only because every 10-bit consumer we have reads the buffer without a de-tile pass:
|
||||
/// the CPU path mmaps it, and the VAAPI passthrough imports it into a VA surface. The tiled
|
||||
/// EGL de-tile blit renders into an 8-bit `GL_RGBA8` texture — it would silently crush the
|
||||
/// depth — so tiled modifiers are deliberately NOT advertised (a zero-copy 10-bit de-tile is
|
||||
/// the follow-up). SHM is excluded entirely: Mutter's SHM record path paints 8-bit ARGB32
|
||||
/// regardless of the negotiated format.
|
||||
/// `SPA_VIDEO_TRANSFER_SMPTE2084` (PQ) — spelled out rather than taken from `pw::spa::sys`
|
||||
/// because libspa only grew the constant with the BT2020_10/SMPTE2084/ARIB_STD_B67 block, and
|
||||
/// the distro builders (Ubuntu 24.04 noble for the .deb) ship headers predating it — bindgen
|
||||
/// then emits no such constant and the host fails to compile there, even though the code never
|
||||
/// runs on those systems (the HDR path needs GNOME 50+).
|
||||
///
|
||||
/// 14 is the enum's position in `spa/param/video/color.h` and is wire ABI, not a private
|
||||
/// detail: SPA mirrors GStreamer's `GstVideoTransferFunction`, where that block was added
|
||||
/// together, so the value is identical on every libspa that has the symbol at all. On one that
|
||||
/// doesn't, PipeWire simply fails to intersect this format offer and the session negotiates
|
||||
/// SDR — the same outcome as not offering HDR.
|
||||
const SPA_VIDEO_TRANSFER_SMPTE2084: u32 = 14;
|
||||
|
||||
pub(super) fn build_hdr_dmabuf_format(
|
||||
format: VideoFormat,
|
||||
preferred: Option<(u32, u32, u32)>,
|
||||
) -> Result<Vec<u8>> {
|
||||
let (dw, dh, dhz) = preferred.unwrap_or((1920, 1080, 60));
|
||||
use pw::spa::param::format::{FormatProperties, MediaSubtype, MediaType};
|
||||
let mut obj = pw::spa::pod::object!(
|
||||
pw::spa::utils::SpaTypes::ObjectParamFormat,
|
||||
pw::spa::param::ParamType::EnumFormat,
|
||||
pw::spa::pod::property!(FormatProperties::MediaType, Id, MediaType::Video),
|
||||
pw::spa::pod::property!(FormatProperties::MediaSubtype, Id, MediaSubtype::Raw),
|
||||
pw::spa::pod::property!(FormatProperties::VideoFormat, Id, format),
|
||||
pw::spa::pod::property!(
|
||||
FormatProperties::VideoSize,
|
||||
Choice,
|
||||
Range,
|
||||
Rectangle,
|
||||
pw::spa::utils::Rectangle {
|
||||
width: dw,
|
||||
height: dh
|
||||
},
|
||||
pw::spa::utils::Rectangle {
|
||||
width: 1,
|
||||
height: 1
|
||||
},
|
||||
pw::spa::utils::Rectangle {
|
||||
width: 8192,
|
||||
height: 8192
|
||||
}
|
||||
),
|
||||
pw::spa::pod::property!(
|
||||
FormatProperties::VideoFramerate,
|
||||
Choice,
|
||||
Range,
|
||||
Fraction,
|
||||
pw::spa::utils::Fraction { num: dhz, denom: 1 },
|
||||
pw::spa::utils::Fraction { num: 0, denom: 1 },
|
||||
pw::spa::utils::Fraction { num: 240, denom: 1 }
|
||||
),
|
||||
);
|
||||
obj.properties.push(pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_FORMAT_VIDEO_modifier,
|
||||
flags: pw::spa::pod::PropertyFlags::MANDATORY,
|
||||
value: pw::spa::pod::Value::Long(0), // DRM_FORMAT_MOD_LINEAR
|
||||
});
|
||||
obj.properties.push(pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_FORMAT_VIDEO_transferFunction,
|
||||
flags: pw::spa::pod::PropertyFlags::MANDATORY,
|
||||
value: pw::spa::pod::Value::Id(pw::spa::utils::Id(SPA_VIDEO_TRANSFER_SMPTE2084)),
|
||||
});
|
||||
obj.properties.push(pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_FORMAT_VIDEO_colorPrimaries,
|
||||
flags: pw::spa::pod::PropertyFlags::MANDATORY,
|
||||
value: pw::spa::pod::Value::Id(pw::spa::utils::Id(
|
||||
pw::spa::sys::SPA_VIDEO_COLOR_PRIMARIES_BT2020,
|
||||
)),
|
||||
});
|
||||
serialize_pod(obj)
|
||||
}
|
||||
|
||||
/// The default (shm/CPU-path) format offer: raw video in any encoder-mappable layout, any
|
||||
/// size, any framerate (0/1 = variable allowed — gamescope fixates exactly that).
|
||||
pub(super) fn build_default_format_obj(preferred: Option<(u32, u32, u32)>) -> pw::spa::pod::Object {
|
||||
let (dw, dh, dhz) = preferred.unwrap_or((1920, 1080, 60));
|
||||
pw::spa::pod::object!(
|
||||
pw::spa::utils::SpaTypes::ObjectParamFormat,
|
||||
pw::spa::param::ParamType::EnumFormat,
|
||||
pw::spa::pod::property!(
|
||||
pw::spa::param::format::FormatProperties::MediaType,
|
||||
Id,
|
||||
pw::spa::param::format::MediaType::Video
|
||||
),
|
||||
pw::spa::pod::property!(
|
||||
pw::spa::param::format::FormatProperties::MediaSubtype,
|
||||
Id,
|
||||
pw::spa::param::format::MediaSubtype::Raw
|
||||
),
|
||||
// Offer the layouts the encoder can map to an NVENC input format. wlroots
|
||||
// commonly fixates packed RGB (3 bpp); other compositors offer 4 bpp. Only
|
||||
// these are requested, so negotiation fails loudly rather than handing us a
|
||||
// format we'd misinterpret.
|
||||
pw::spa::pod::property!(
|
||||
pw::spa::param::format::FormatProperties::VideoFormat,
|
||||
Choice,
|
||||
Enum,
|
||||
Id,
|
||||
VideoFormat::RGB,
|
||||
VideoFormat::RGB,
|
||||
VideoFormat::BGR,
|
||||
VideoFormat::RGBx,
|
||||
VideoFormat::BGRx,
|
||||
VideoFormat::RGBA,
|
||||
VideoFormat::BGRA,
|
||||
),
|
||||
pw::spa::pod::property!(
|
||||
pw::spa::param::format::FormatProperties::VideoSize,
|
||||
Choice,
|
||||
Range,
|
||||
Rectangle,
|
||||
pw::spa::utils::Rectangle {
|
||||
width: dw,
|
||||
height: dh
|
||||
},
|
||||
pw::spa::utils::Rectangle {
|
||||
width: 1,
|
||||
height: 1
|
||||
},
|
||||
pw::spa::utils::Rectangle {
|
||||
width: 8192,
|
||||
height: 8192
|
||||
}
|
||||
),
|
||||
pw::spa::pod::property!(
|
||||
pw::spa::param::format::FormatProperties::VideoFramerate,
|
||||
Choice,
|
||||
Range,
|
||||
Fraction,
|
||||
pw::spa::utils::Fraction { num: dhz, denom: 1 },
|
||||
pw::spa::utils::Fraction { num: 0, denom: 1 },
|
||||
pw::spa::utils::Fraction { num: 240, denom: 1 }
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
/// Build a Buffers param for the CPU path accepting anything mappable: MemPtr, MemFd, and
|
||||
/// DmaBuf. The DmaBuf bit matters for producers like gamescope whose format intersection
|
||||
/// lands on their modifier-bearing (LINEAR) pod: they then offer *only* DmaBuf buffers, and
|
||||
/// without this bit the buffer-type intersection is empty and the link silently stalls in
|
||||
/// "negotiating". A LINEAR dmabuf is mmap-able by MAP_BUFFERS, so the CPU de-pad copy works.
|
||||
pub(super) fn build_mappable_buffers() -> Result<Vec<u8>> {
|
||||
serialize_pod(pw::spa::pod::Object {
|
||||
type_: pw::spa::utils::SpaTypes::ObjectParamBuffers.as_raw(),
|
||||
id: pw::spa::param::ParamType::Buffers.as_raw(),
|
||||
properties: vec![pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_PARAM_BUFFERS_dataType,
|
||||
flags: pw::spa::pod::PropertyFlags::empty(),
|
||||
value: pw::spa::pod::Value::Int(
|
||||
(1i32 << pw::spa::sys::SPA_DATA_MemPtr)
|
||||
| (1i32 << pw::spa::sys::SPA_DATA_MemFd)
|
||||
| (1i32 << pw::spa::sys::SPA_DATA_DmaBuf),
|
||||
),
|
||||
}],
|
||||
})
|
||||
}
|
||||
|
||||
/// Build a Buffers param for a TRUE SHM path: MemPtr + MemFd only, NO DmaBuf. Forces the
|
||||
/// producer to download into mappable memory (Mutter's `glReadPixels`), which orders against its
|
||||
/// render — so the frame is complete and current by construction. This is the only race-free
|
||||
/// capture of Mutter's virtual monitor on NVIDIA: the compositor renders straight into the buffer
|
||||
/// pool, NVIDIA attaches no implicit dmabuf fence (verified: `EXPORT_SYNC_FILE` waited=false) and
|
||||
/// can't produce an explicit sync_fd, so any dmabuf read (zero-copy OR mmap) races the render and
|
||||
/// flashes the buffer's previous frame. Excluding DmaBuf is what makes the difference vs.
|
||||
/// `build_mappable_buffers` (which still let Mutter hand dmabufs).
|
||||
pub(super) fn build_shm_only_buffers() -> Result<Vec<u8>> {
|
||||
serialize_pod(pw::spa::pod::Object {
|
||||
type_: pw::spa::utils::SpaTypes::ObjectParamBuffers.as_raw(),
|
||||
id: pw::spa::param::ParamType::Buffers.as_raw(),
|
||||
properties: vec![pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_PARAM_BUFFERS_dataType,
|
||||
flags: pw::spa::pod::PropertyFlags::empty(),
|
||||
value: pw::spa::pod::Value::Int(
|
||||
(1i32 << pw::spa::sys::SPA_DATA_MemPtr) | (1i32 << pw::spa::sys::SPA_DATA_MemFd),
|
||||
),
|
||||
}],
|
||||
})
|
||||
}
|
||||
|
||||
/// Build a Buffers param requesting dmabuf-only buffers.
|
||||
pub(super) fn build_dmabuf_buffers() -> Result<Vec<u8>> {
|
||||
serialize_pod(pw::spa::pod::Object {
|
||||
type_: pw::spa::utils::SpaTypes::ObjectParamBuffers.as_raw(),
|
||||
id: pw::spa::param::ParamType::Buffers.as_raw(),
|
||||
properties: vec![pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_PARAM_BUFFERS_dataType,
|
||||
flags: pw::spa::pod::PropertyFlags::empty(),
|
||||
value: pw::spa::pod::Value::Int(1i32 << pw::spa::sys::SPA_DATA_DmaBuf),
|
||||
}],
|
||||
})
|
||||
}
|
||||
|
||||
/// Request the compositor attach `SPA_META_Cursor` to each buffer, so the pointer travels as
|
||||
/// metadata (position + an occasional bitmap) instead of being burned into the frame. Paired
|
||||
/// with the portal's `CursorMode::Metadata`; producers that don't support it simply don't
|
||||
/// attach it (harmless). Size is a range up to a 256×256 bitmap — bigger than any real cursor.
|
||||
pub(super) fn build_cursor_meta_param() -> Result<Vec<u8>> {
|
||||
fn meta_size(w: u32, h: u32) -> i32 {
|
||||
(std::mem::size_of::<spa::sys::spa_meta_cursor>()
|
||||
+ std::mem::size_of::<spa::sys::spa_meta_bitmap>()
|
||||
+ (w as usize * h as usize * 4)) as i32
|
||||
}
|
||||
serialize_pod(pw::spa::pod::Object {
|
||||
type_: pw::spa::utils::SpaTypes::ObjectParamMeta.as_raw(),
|
||||
id: pw::spa::param::ParamType::Meta.as_raw(),
|
||||
properties: vec![
|
||||
pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_PARAM_META_type,
|
||||
flags: pw::spa::pod::PropertyFlags::empty(),
|
||||
value: pw::spa::pod::Value::Id(pw::spa::utils::Id(spa::sys::SPA_META_Cursor)),
|
||||
},
|
||||
pw::spa::pod::Property {
|
||||
key: pw::spa::sys::SPA_PARAM_META_size,
|
||||
flags: pw::spa::pod::PropertyFlags::empty(),
|
||||
value: pw::spa::pod::Value::Choice(pw::spa::pod::ChoiceValue::Int(
|
||||
pw::spa::utils::Choice(
|
||||
pw::spa::utils::ChoiceFlags::empty(),
|
||||
// The max must cover the producer's offer or the Meta param silently
|
||||
// fails to negotiate and NO buffer ever carries the meta region:
|
||||
// Mutter offers a FIXED `SPA_POD_Int(CURSOR_META_SIZE(384, 384))`
|
||||
// (meta-screen-cast-stream-src.c, GNOME 50) — a 256² max made the
|
||||
// intersection empty, which cost the whole Linux cursor channel
|
||||
// on-glass. 1024² is headroom, not an allocation: the negotiated
|
||||
// region follows the producer's value.
|
||||
pw::spa::utils::ChoiceEnum::Range {
|
||||
default: meta_size(64, 64),
|
||||
min: meta_size(1, 1),
|
||||
max: meta_size(1024, 1024),
|
||||
},
|
||||
),
|
||||
)),
|
||||
},
|
||||
],
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// The `SPA_PARAM_BUFFERS_dataType` bitmask a serialized Buffers pod carries.
|
||||
///
|
||||
/// A deliberately literal SPA reader rather than a heuristic scan: an object property is
|
||||
/// `{ key: u32, flags: u32, value: spa_pod }` and a `spa_pod` is `{ size: u32, type: u32, body }`,
|
||||
/// so the `i32` sits exactly 16 bytes past the key — and the intervening `size` word is itself
|
||||
/// `4`, which is why "find the first plausible-looking int" reads the wrong field.
|
||||
fn buffers_data_type(pod: &[u8]) -> i32 {
|
||||
let key = spa::sys::SPA_PARAM_BUFFERS_dataType.to_ne_bytes();
|
||||
let at = pod
|
||||
.windows(4)
|
||||
.position(|w| w == key)
|
||||
.expect("dataType key present in the Buffers pod");
|
||||
let word = |off: usize| u32::from_ne_bytes(pod[off..off + 4].try_into().unwrap());
|
||||
assert_eq!(word(at + 8), 4, "dataType's value pod should be 4 bytes");
|
||||
assert_eq!(
|
||||
word(at + 12),
|
||||
spa::sys::SPA_TYPE_Int,
|
||||
"dataType's value pod should be an Int"
|
||||
);
|
||||
i32::from_ne_bytes(pod[at + 16..at + 20].try_into().unwrap())
|
||||
}
|
||||
|
||||
const MEM_PTR: i32 = 1 << spa::sys::SPA_DATA_MemPtr;
|
||||
const MEM_FD: i32 = 1 << spa::sys::SPA_DATA_MemFd;
|
||||
const DMABUF: i32 = 1 << spa::sys::SPA_DATA_DmaBuf;
|
||||
|
||||
/// The three Buffers pods differ ONLY in this bitmask, and each bit is load-bearing:
|
||||
/// `build_mappable_buffers` must include DmaBuf or gamescope's modifier-bearing pod wins the
|
||||
/// format intersection and the BUFFER intersection is then empty (a link stuck in
|
||||
/// "negotiating"); `build_shm_only_buffers` must EXCLUDE it or Mutter hands dmabufs and the
|
||||
/// race-free download path is not race-free; `build_dmabuf_buffers` must exclude the mappable
|
||||
/// types or an HDR session can be handed a MemFd buffer, which Mutter paints 8-bit ARGB32
|
||||
/// regardless of the negotiated 10-bit format.
|
||||
#[test]
|
||||
fn each_buffers_pod_requests_exactly_its_own_data_types() {
|
||||
assert_eq!(
|
||||
buffers_data_type(&build_mappable_buffers().unwrap()),
|
||||
MEM_PTR | MEM_FD | DMABUF,
|
||||
"the CPU path must accept mappable dmabufs too"
|
||||
);
|
||||
assert_eq!(
|
||||
buffers_data_type(&build_shm_only_buffers().unwrap()),
|
||||
MEM_PTR | MEM_FD,
|
||||
"PUNKTFUNK_FORCE_SHM must exclude DmaBuf"
|
||||
);
|
||||
assert_eq!(
|
||||
buffers_data_type(&build_dmabuf_buffers().unwrap()),
|
||||
DMABUF,
|
||||
"the zero-copy/HDR path must exclude SHM"
|
||||
);
|
||||
}
|
||||
|
||||
/// Every pod builder must produce a pod libspa will accept back — a serializer that silently
|
||||
/// emitted a malformed object would fail only at negotiation, on a live compositor.
|
||||
#[test]
|
||||
fn every_pod_round_trips_through_pod_from_bytes() {
|
||||
let mut pods: Vec<(&str, Vec<u8>)> = vec![
|
||||
("mappable buffers", build_mappable_buffers().unwrap()),
|
||||
("shm-only buffers", build_shm_only_buffers().unwrap()),
|
||||
("dmabuf buffers", build_dmabuf_buffers().unwrap()),
|
||||
("cursor meta", build_cursor_meta_param().unwrap()),
|
||||
(
|
||||
"default format",
|
||||
serialize_pod(build_default_format_obj(None)).unwrap(),
|
||||
),
|
||||
(
|
||||
"dmabuf BGRx",
|
||||
build_dmabuf_format(VideoFormat::BGRx, &[0, 1, 2], Some((1920, 1080, 60))).unwrap(),
|
||||
),
|
||||
(
|
||||
"dmabuf NV12",
|
||||
build_dmabuf_format(VideoFormat::NV12, &[0], Some((1280, 720, 60))).unwrap(),
|
||||
),
|
||||
(
|
||||
"hdr xRGB",
|
||||
build_hdr_dmabuf_format(VideoFormat::xRGB_210LE, None).unwrap(),
|
||||
),
|
||||
(
|
||||
"hdr xBGR",
|
||||
build_hdr_dmabuf_format(VideoFormat::xBGR_210LE, Some((3840, 2160, 120))).unwrap(),
|
||||
),
|
||||
];
|
||||
for (name, bytes) in &mut pods {
|
||||
assert!(!bytes.is_empty(), "{name} serialized to nothing");
|
||||
assert_eq!(bytes.len() % 8, 0, "{name} is not 8-byte aligned/padded");
|
||||
assert!(
|
||||
spa::pod::Pod::from_bytes(bytes).is_some(),
|
||||
"{name} did not parse back as a pod"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// The HDR pods carry BOTH colorimetry properties MANDATORY — Mutter's HDR pods do the same, so
|
||||
/// the intersection only exists if we speak them. Dropping either would negotiate an SDR-labelled
|
||||
/// 10-bit stream (or nothing at all).
|
||||
#[test]
|
||||
fn the_hdr_pods_carry_mandatory_pq_and_bt2020() {
|
||||
for fmt in [VideoFormat::xRGB_210LE, VideoFormat::xBGR_210LE] {
|
||||
let pod = build_hdr_dmabuf_format(fmt, None).unwrap();
|
||||
for (name, key) in [
|
||||
(
|
||||
"transferFunction",
|
||||
spa::sys::SPA_FORMAT_VIDEO_transferFunction,
|
||||
),
|
||||
("colorPrimaries", spa::sys::SPA_FORMAT_VIDEO_colorPrimaries),
|
||||
("modifier", spa::sys::SPA_FORMAT_VIDEO_modifier),
|
||||
] {
|
||||
assert!(
|
||||
pod.windows(4).any(|w| w == key.to_ne_bytes()),
|
||||
"{fmt:?} pod is missing {name}"
|
||||
);
|
||||
}
|
||||
// The PQ id and BT.2020 id must both appear as values.
|
||||
assert!(
|
||||
pod.windows(4)
|
||||
.any(|w| w == SPA_VIDEO_TRANSFER_SMPTE2084.to_ne_bytes()),
|
||||
"{fmt:?} pod does not carry the PQ transfer id"
|
||||
);
|
||||
assert!(
|
||||
pod.windows(4)
|
||||
.any(|w| w == spa::sys::SPA_VIDEO_COLOR_PRIMARIES_BT2020.to_ne_bytes()),
|
||||
"{fmt:?} pod does not carry BT.2020 primaries"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// An NV12 offer pins BT.709 limited so gamescope's producer-side RGB→YUV shader matches OUR
|
||||
/// bitstream colorimetry; the packed-RGB offer must NOT carry those (it is not YUV).
|
||||
#[test]
|
||||
fn only_the_nv12_offer_pins_the_colour_matrix() {
|
||||
let nv12 = build_dmabuf_format(VideoFormat::NV12, &[0], None).unwrap();
|
||||
let bgrx = build_dmabuf_format(VideoFormat::BGRx, &[0], None).unwrap();
|
||||
for (name, key) in [
|
||||
("colorMatrix", spa::sys::SPA_FORMAT_VIDEO_colorMatrix),
|
||||
("colorRange", spa::sys::SPA_FORMAT_VIDEO_colorRange),
|
||||
] {
|
||||
assert!(
|
||||
nv12.windows(4).any(|w| w == key.to_ne_bytes()),
|
||||
"NV12 offer is missing {name}"
|
||||
);
|
||||
assert!(
|
||||
!bgrx.windows(4).any(|w| w == key.to_ne_bytes()),
|
||||
"packed-RGB offer should not pin {name}"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// Pin our hand-written PQ transfer id against the real libspa binding. We can't take the
|
||||
/// constant from `pw::spa::sys` directly (older distro headers don't export it — see
|
||||
/// [`super::SPA_VIDEO_TRANSFER_SMPTE2084`]), so assert the two agree wherever the symbol
|
||||
/// DOES exist. Any libspa that renumbers the enum fails this instead of silently tagging
|
||||
/// the HDR offer with the wrong transfer function.
|
||||
///
|
||||
/// Only builds where tests are compiled — the .deb/.rpm builders run plain `cargo build`,
|
||||
/// so this never reintroduces the compile failure it exists to prevent.
|
||||
#[test]
|
||||
fn pq_transfer_id_matches_libspa() {
|
||||
assert_eq!(
|
||||
super::SPA_VIDEO_TRANSFER_SMPTE2084,
|
||||
super::pw::spa::sys::SPA_VIDEO_TRANSFER_SMPTE2084,
|
||||
"libspa renumbered spa_video_transfer_function — update the hardcoded PQ id"
|
||||
);
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user