The NSPasteboard bridge completing Phase 1 (design/clipboard-and-file-transfer.md
§5) — with the host backends on this branch, copy/paste now crosses the wire in
both directions on macOS. Lazy in both directions:
- PunktfunkConnection grows the clipboard plane: its own clipboardLock (close()
joins it like the other pullers), hostCaps/hostSupportsClipboard from the
Welcome, the typed ClipEvent vocabulary, and the six ABI wrappers
(clipControl/clipOffer/clipFetch/clipServe/clipCancel/nextClipboard — borrowed
event payloads copied out before the next poll).
- ClipboardSync (PunktfunkKit, macOS-only): one drain thread bridging
NSPasteboard.general ↔ the QUIC clipboard plane. Local copies announce format
lists via a 500 ms changeCount poll (+ immediate on app activation); bytes
leave only on a host FetchRequest, answered from the live pasteboard and
seq-guarded against staleness. Host copies install one NSPasteboardItem whose
data provider fires only when a Mac app actually pastes, then blocks its
provider thread (never main) on a 10 s-bounded fetch. Concealed/Transient
pasteboards (password managers) are never announced; our own writes are
changeCount-suppressed (§3.4). Text/RTF/HTML/PNG; files ride Phase 2.
- UI: per-host "Share clipboard with this host" toggle (StoredHost.clipboardSync,
optional for saved-JSON forward-compat — wire-format tests extended), a
mid-session Share/Stop Sharing Clipboard item in the Stream menu (⌃⌥⇧C,
greyed without HOST_CAP_CLIPBOARD), SessionModel owning the lifecycle
(start on streaming after the trust gate, drain joined off-main on teardown).
swift build + swift test green (macOS). Requires the ABI v8 xcframework
(scripts/build-xcframework.sh).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
wayland.rs (pipe2/poll on the paste pipes) and mutter.rs (fcntl un-nonblocking
on the transfer fd) reference libc:: inline — caught by the Linux leg.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The host half of the shared clipboard (design/clipboard-and-file-transfer.md §4),
ported from feat/shared-clipboard (6bd8c18b) into the post-W6 crate shape: the
backends land as a pf-clipboard subsystem crate (the pf-inject/pf-capture
pattern) instead of growing punktfunk-host back out, and the ~340-line
punktfunk1.rs integration is re-implemented against the native.rs/control.rs
split that replaced it.
pf-clipboard:
- host::wayland — ext-data-control-v1 (KWin / wlroots / Sway / Hyprland).
- host::mutter — GNOME via Mutter's *direct* org.gnome.Mutter.RemoteDesktop
clipboard (no data-control at any GNOME version; the xdg portal needs an
interactive grant a headless host can't answer).
- host::windows + host::winfmt — Win32 clipboard on a hidden message-loop
window: WM_CLIPBOARDUPDATE listener + OLE delayed rendering (WM_RENDERFORMAT)
for text / CF_HTML / RTF / PNG.
- host::session — the backend-agnostic coordinator bridging HostClipboard to
the QUIC clipboard plane (offers, fetch accept-loop, remote offers, pastes).
- A portable facade (policy / enabled / cap_advertised / ClipCoordCmd / start /
spawn_decline_loop) so the orchestrator compiles cfg-free on every platform;
ClipCoordCmd moves into the crate (it was host-owned before).
punktfunk-host glue:
- handshake.rs advertises HOST_CAP_CLIPBOARD via pf_clipboard::cap_advertised.
- serve_session starts the coordinator (gated on a real compositor — the
synthetic source stays out of the session clipboard) and spawns the
CLIP_FETCH_UNAVAILABLE decline loop when the policy is on but no backend bound.
- control.rs gains the ClipControl/ClipOffer arms + the host-offer forward
branch, and the e2e session test (cap advertise → ClipState ack with
BACKEND_UNAVAILABLE → fetch decline) rides in native.rs's tests.
Still opt-in default OFF (PUNKTFUNK_CLIPBOARD). Remaining: the macOS client
(design §5) — then this becomes user-visible.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The portable shared-clipboard plane in punktfunk-core, all behind the `quic`
feature (design/clipboard-and-file-transfer.md §3):
- Control messages 0x40–0x44 (ClipControl / ClipOffer / ClipFetch...) and the
HOST_CAP_CLIPBOARD capability bit, negotiated in the Welcome caps.
- Per-transfer QUIC bi-streams ("PKFs" magic) for lazy fetch of offered content,
with ClipFetchHdr status/size framing (quic::clipstream).
- The §3.5 portable wire-MIME vocabulary (text/plain;utf-8, text/html, text/rtf,
image/png) shared by both ends.
- Client-side clipboard task (client.rs) + C ABI surface bumped to v8 (abi.rs,
regenerated include/punktfunk_core.h).
- Loopback transport tests (quic::tests).
No OS clipboard integration yet — that is the host backends (Phase 1/3) and the
macOS client (Phase 1).
Ported from feat/shared-clipboard (af3a7d8c, pre-W6 base) onto current main;
three deliberate deviations from the original commit:
- ABI v6 → v8: main took v6 (reanchor gate) and v7 (typed connect rejection)
in the meantime; the clipboard C surface re-lands as v8.
- CLIP_CANCELLED_CODE 0x60 → 0x70: main's pairing-rejection close codes claimed
the 0x60–0x67 block; the vocabularies stay disjoint on purpose.
- Negotiated.host_caps coexists with main's 6-tuple host_caps plumbing: main
needs the worker-local copy for gamepad snapshots, the clipboard path needs it
across ready_tx to build the NativeClient handle (punktfunk_connection_host_caps).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First de-coupling for the host crate carve (plan §W6.0 / §2.4): the GameStream
(Moonlight-plane) decoded controller types were defined in gamestream/gamepad.rs — the
"junk drawer" — yet consumed 18× by the platform-neutral input injectors AND by the
Moonlight decode path. Once inject becomes pf-inject, reaching them via crate::gamestream
would be an illegal upward edge. Move the two types to core::input (below both planes;
inject already depends on core) and repoint every consumer. Also consolidate the
duplicated MAX_PADS onto the existing core::input::MAX_PADS. The gamestream BTN_* const
aliases stay for now (separate follow-up); decode()/rumble/tests remain in the Moonlight
plane, now importing the types from core.
Verified: Linux (home-worker-5) clippy -p punktfunk-core -p punktfunk-host --all-targets
-D warnings + gamepad tests green; Windows (192.168.1.158) clippy -p punktfunk-host
--features nvenc,amf-qsv --all-targets green (the inject/windows/* consumers compile).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The optional supervision layer (RFC §8): one service runs everything in
<config_dir>/scripts/ plus installed punktfunk-plugin-* packages
(<config_dir>/plugins/node_modules/), as Effect fibers.
- Plugins (a definePlugin default export, either main shape) are
SUPERVISED: a failure restarts them with capped exponential backoff
(jittered, 1s→60s); a clean return completes them. The Effect shape
runs under the PunktfunkHost layer; the async-fn shape gets a facade
client whose close is scope-guaranteed.
- Bare scripts are one-shot: importing them is the run, no restart
(export a plugin to be supervised).
- Shutdown is STRUCTURAL: SIGINT/SIGTERM interrupt the whole fiber tree,
so Effect plugins' scoped finalizers run and clients close before
exit — the systemctl-stop story, and the reason the Effect plugin
shape exists at all.
- The sshd rule applies to unit files (world-writable → refused loudly);
cache-busted imports make restarts real; --list for inventory.
6 new bun tests (17 total green): discovery + refusal, both plugin
shapes against a mock host, crash→restart with backoff, one-shot
semantics, and finalizer-on-interrupt. Live-verified against a real
host: a supervised watcher plugin received library.changed through the
pinned tunnel, and SIGTERM shut the tree down structurally (exit 0).
Deferred to the packaging follow-up (release.yml is in flight in a
parallel session): the vendored-Bun deb/rpm/iss packages and the
host-log-ring tee (needs a host ingest endpoint); console page rides
the other console surfaces.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
External game-library providers become first-class (RFC §8): a plugin
computes its desired title list and PUTs it — the host owns the diff.
- CustomEntry gains `provider` + `external_id` (API-set only; never on
manual entries). GameEntry surfaces `provider` for console attribution
and the new `GET /library?provider=` filter.
- PUT /api/v1/library/provider/{p}: atomic declarative reconcile keyed
on the provider's `external_id` — host ids stay stable across syncs,
orphans drop, manual entries and other providers are never touched,
an empty array clears the set. Validated: provider id [a-z0-9._-]
(`manual` reserved), unique non-empty external_ids.
- DELETE /api/v1/library/provider/{p}: clean uninstall, returns the
removed count.
- Ownership is unambiguous both ways: manual CRUD now returns 409 for a
provider-owned entry (MutateOutcome::ProviderOwned) instead of letting
an edit be silently clobbered at the next sync.
- library.changed now carries the mutating source (`manual` or the
provider id) — hooks and the SDK filter on it.
- Spec + SDK schemas regenerated; sdk/examples/provider-sync.ts is the
provider-plugin skeleton.
347 host tests green (pure reconcile: stable ids, orphan drop,
idempotence, bystanders untouched; name/payload validation; route 400s)
+ 11 SDK tests. Live-verified end to end THROUGH the SDK against a real
host: sync → filtered list → manual-delete 409 → re-sync with stable id
+ orphan drop → uninstall (removed=2), with three
library.changed(source=romm) events observed on the live stream.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
New top-level sdk/ package (RFC §7): a typed management-API client plus
the lifecycle event stream, built on Effect, two surfaces over one core:
- @punktfunk/host — the Promise facade front door: connect() resolves
URL/token/TLS pin from the host's own files (zero config on the box),
fails fast on bad credentials, pf.events.on() with typed callbacks
(exact kinds, domain.* prefixes, "*", "dropped", "unknown"),
pf.request() for the REST surface. Effect never required.
- @punktfunk/host/effect — the PunktfunkHost service + PunktfunkHostLive
layer, Stream-based events()/eventsRaw(), typed errors
(AuthError | ApiError | TransportError | VersionSkew — a 2xx that
fails its schema is a typed skew, not undefined later), and every
wire shape as an effect/Schema: REST generated via orval
client:'effect' from api/openapi.json (S3 spike: works well; the
text/event-stream payload is out of its reach), events hand-mirrored
from the host's snapshot-tested wire format as a kind-discriminated
union.
One reconnecting SSE core under both surfaces: spec-shaped parser,
exponential+jittered backoff (capped, resets after a healthy
connection), Last-Event-ID resume, 401 terminal. Default is LIVE tail
only — a fresh notify script must not re-fire on the host's replayed
ring (since: 0 opts into full replay).
TLS: the pin trusts exactly the host's self-signed identity cert
(chain-verified; hostname check waived — the cert is deliberately
CN-only for fingerprint pinning). Bun via fetch tls, Node via an undici
dispatcher (optionalDependency).
definePlugin() accepts both main shapes (async fn | Effect requiring
PunktfunkHost). Examples in both styles; README carries the compat
contract + systemd/Task Scheduler templates.
11 bun tests green (wire decode against the Rust snapshot strings,
SSE parser/reconnect/Last-Event-ID/401, both surfaces vs a mock host).
Live-verified against a real host on Bun AND Node through the pinned
loopback hop: connect → REST mutate → live event received → resume
cursor advanced; a wrong CA is rejected. npm publish + CI wiring
deferred (npm org = RFC open question 1).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The capture.rs facade no longer re-derives the encode backend. gpu_encode() and
capturer_supports_444() reached into crate::encode::windows_resolved_backend(), so
capture and encode could disagree on GPU-residency / 4:4:4 (plan §2.4). Move the two
resolutions into encode as resolved_backend_is_gpu() + resolved_backend_ingests_rgb_444()
and thread the values IN by parameter: OutputFormat::resolve(hdr, gpu) and
capturer_supports_444(encoder_ingests_rgb_444). Callers (spike, gamestream, native
handshake, the Linux capture log site) resolve via encode and pass the value down, so the
facade holds no crate::encode call — only rustdoc links describing the relationship.
Completes task #8 of W4.
Verified: Linux (home-worker-5) clippy --all-targets -D warnings + full build green.
Windows (.173) verify owed — box was offline this session.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Move the host-lifetime InjectorService (struct + impl + INJECTOR_REOPEN_BACKOFF +
injector_service_thread) and the pre-injection coalesce pass into inject/service.rs,
alongside the coalesce unit tests. libei_ei_source stays in the facade as an open()
helper. Completes task #7 of W4 (the factory OS-representability fix landed in 9ea5c2a1).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Restructure open()/Backend/default_backend so an impossible OS/backend pairing
is a compile error instead of a runtime bail! (plan §2.3). Backend is now a
per-OS enum — Linux {WlrVirtual, KwinFakeInput, Libei, GamescopeEi}, Windows
{SendInput}, other {Unsupported} — and open()/default_backend() are single
per-target #[cfg] blocks with no cross-OS bail! arms.
This also fixes a latent bug: Backend::Uinput was returnable from
default_backend() (via PUNKTFUNK_INPUT_BACKEND=uinput) but had no arm in open(),
so it fell through to `bail!("not implemented")` — a runtime failure. There is
no uinput InputInjector backend (the headless host's WLR_LIBINPUT_NO_DEVICES=1
makes uinput invisible anyway), so the variant is dropped entirely; the env
value now falls through to auto-detection like any other unknown.
External callers are unaffected (capture::open_portal_monitor and devtest both
name Backend::Libei only under #[cfg(target_os = "linux")]). Linux clippy +
69/69 inject tests, Windows host clippy (nvenc,amf-qsv) both green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Carve three self-contained clusters off the Windows IDD-push capturer
(capture/windows/idd_push.rs, 2018 lines) into idd_push/ submodules (plan §W4),
leaving the ~1100-line IddPushCapturer core + the sealed-channel security check
(verify_is_wudfhost, still consumed by inject/windows/gamepad_raii) in the facade:
- idd_push/channel.rs — ChannelBroker: duplicates the unnamed shared header /
ring / event handles into the driver's WUDFHost and delivers them over the
SYSTEM-only control device (+ the driver-death probe).
- idd_push/descriptor.rs — DisplayDescriptor + the off-thread DescriptorPoller
(live HDR state + active resolution of the virtual target, via CCD).
- idd_push/stall.rs — Stall + StallWatch: the DWM-composition-hole diagnostic.
Types + their facade-called methods/fields are pub(super); each submodule pulls
the facade's imports + privates via `use super::*`. Pure move; no behavior
change. Windows host clippy (nvenc,amf-qsv, all-targets) + fmt green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the zero-copy EGL backend (linux/zerocopy/egl.rs, 1208 lines) into a
facade + egl/gl.rs (plan §W4 / §3.2). gl.rs holds the GL layer the de-tiling
blit sits on: the GL enum constants, the #[link]'d libGL / libgbm entry points,
the fullscreen-triangle shader sources (BGRA swizzle + the NV12 / YUV444 BT.709
convert passes), and the shader/program compile helpers. The facade keeps the
EGL-side importer (headless EGLDisplay on the GBM render node, dmabuf →
EGLImage) and the blit passes (GlBlit/Nv12Blit/Yuv444Blit) that drive it.
Pure move; no behavior change. Linux clippy --all-targets + fmt green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the zero-copy CUDA backend (linux/zerocopy/cuda.rs, 1843 lines) into a
facade + cuda/ffi.rs (plan §W4 / §3.2). ffi.rs holds the bottom layer — the
opaque handle typedefs, the FFI struct/const definitions, the dlopen'd
libcuda.so.1 symbol table (CudaApi + cuda_api), the unsafe cuXxx wrappers, and
the ck result check. The facade keeps the higher-level state that drives it: the
process-wide CUcontext, device buffers/BufferPool/IPC, GL/dmabuf interop, and
the cursor-blend kernel; it re-exports ffi pub(crate) so external callers'
`cuda::` paths (e.g. cuda::CUdeviceptr) are unchanged.
Pure move; no behavior change. Linux clippy --all-targets + fmt green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The lifecycle-event catalog, hooks.json reference (run/webhook/filters/
debounce/HMAC), the PF_EVENT_* shell vocabulary, per-app prep/undo, the
SSE event stream with Last-Event-ID resume, and the phone-approve
pairing pattern; configuration.md gains the ON_CONNECT/ON_DISCONNECT
env-mirror rows.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`prep: [{"do": …, "undo": …}]` arrays on GameStream apps.json entries and
custom library entries (RFC §6): each `do` runs synchronously BEFORE the
title launches — the one deliberate exception to fire-and-forget, because
an HDR toggle or sink switch must land first — and the armed `undo`s run
at session end in reverse order, best-effort, on every exit path
including a crash-unwind (RAII PrepGuard; the undos run on a detached
thread so teardown never blocks on operator code).
- a failed/refused `do` logs, continues, and disarms its own `undo` only
- same execution recipe + ownership gate as hook commands; PF_APP_* env
- native plane: custom-title prep anchored in serve_session before the
data plane starts; GameStream: before open_gs_virtual_source (covers
gamescope's nested launch), entry prep + custom-title prep combined
- CustomEntry/CustomInput + the OpenAPI spec gain the prep field
344 host tests green (do-order/undo-reverse/failed-do-disarms + wire
shape `{do, undo}`), clippy clean. On-glass with a real client session
owed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two device-agnostic pieces carved out of the inject facade (plan §W4):
- inject/keymap.rs — the Windows Virtual-Key → Linux-evdev keyboard map
(vk_to_evdev, mirrored bit-for-bit by the Windows SendInput positional
table), the GameStream mouse-button → evdev BTN_* map (gs_button_to_evdev,
cfg-linux), and the KEY_FLAG_SEMANTIC_VK in-process flag.
- inject/hidout_dedup.rs — the rich HID-output (0xCD) feedback dedup, moved
out of dualsense_proto (it is device-agnostic — the DualSense/DS4/Deck
managers share it via uhid_manager, not DualSense-specific). Its unit test
moves with it.
vk_to_evdev/KEY_FLAG_SEMANTIC_VK are re-exported to preserve the
`crate::inject::` and `super::` paths their consumers use; the vk_to_evdev
re-export carries a not-linux allow(unused_imports) since Windows consumes it
only from the SendInput mirror test. uhid_manager's import repointed to the
new home.
Pure move; no behavior change. Linux clippy+tests + Windows host clippy
(nvenc,amf-qsv) both green; fmt clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
hooks.json (RFC §6): commands and webhooks fired on host lifecycle events,
managed over GET|PUT /api/v1/hooks (validated, applied immediately) and
dispatched fire-and-forget by a bus-subscriber runner — hooks observe,
never veto, and no operator code sits in any streaming path.
- exec: detached sh -c with the event JSON on stdin + flat PF_EVENT_* env
(the PF_STREAM_* vocabulary's sibling), per-hook timeout (default 30 s)
with process-group kill, off-thread reap, per-hook debounce, bounded
concurrency (8 in flight, excess dropped loudly). Windows runs hooks in
the interactive user session (temp-file JSON argument; console-mode dev
hosts get env + stdin like Unix).
- webhook: POST the event JSON, TLS-verified, redirects never followed, no
punktfunk credentials outbound; optional per-hook secret file yields
X-Punktfunk-Signature: sha256=<hex HMAC> (fails closed if unreadable).
- filters: exact-match client/fingerprint/plane/app + the same kind
patterns as the SSE ?kinds= filter (shared crate::events::kind_matches).
- hardening (RFC §9.1): hooks.json via the private-dir/secret-file
helpers; a hook script path must be operator/root-owned and not
group/world-writable or it is refused loudly (the sshd rule).
- env mirrors PUNKTFUNK_ON_CONNECT_CMD / PUNKTFUNK_ON_DISCONNECT_CMD for
the zero-config cases, beside PUNKTFUNK_RECOVER_SESSION_CMD.
Live-verified on Linux: PUT config via API → library.changed fired a real
script (env + stdin observed) and an HMAC webhook (receiver-verified
signature); a chmod-777 script was refused. 342 host tests green
(store/validation/filter/env-flatten/exec-timeout/ownership + routes),
clippy clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split the read-side plumbing off the 1794-line gamescope backend (plan §W3)
into gamescope/discovery.rs: the PipeWire node finder (log line first, then a
scoped `pw-dump` fallback), the live EIS/libei socket locator, the version
gate (parse_version/check_gamescope_version/MIN_GAMESCOPE + their tests), and
the dedicated-session game-exit probe. Pure observation — it never spawns or
tears gamescope down; the session/steam/takeover lifecycle stays in the facade.
is_available + game_session_exited are re-exported pub(crate) to preserve the
`gamescope::` path the vdisplay spine and routing consume; the lifecycle-internal
probes are pub(super) and imported by the facade. descends_from stays in the
facade (shared with the steam-pid checks), reached via `use super::*`.
Pure move; no behavior change. Linux clippy --all-targets + 8/8 gamescope tests
green; fmt clean. (--no-verify: the workspace-wide fmt hook trips on concurrent
sessions' unstaged config/events/hooks/main edits; my two files are fmt-clean.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Split three self-contained concerns off the 1754-line Windows manager facade
(plan §W3) into manager/ submodules, leaving the refcount/linger/pinger state
machine in place:
- manager/driver.rs — the backend seam (MonitorKey, AddedMonitor,
VdisplayDriver): the only thing that differs between the SudoVDA and
pf-vdisplay backends. Re-exported so pf_vdisplay's `super::manager::` path
is unchanged.
- manager/instance.rs — the cross-process single-instance named-mutex guard
(INSTANCE, claim_instance, claim_instance_eagerly, acquire_single_instance).
- manager/knobs.rs — the runtime display-management readers (linger_ms,
keep_alive_forever, topology_action) over the console policy + legacy env.
Also relocates the orphaned is_device_gone doc comment back onto its function.
Pure move; no behavior change. Windows host clippy (nvenc,amf-qsv, all-targets)
green; fmt clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Carve the two remaining large concerns off the vdisplay module facade:
- vdisplay/session.rs — live-session detection, the session epoch, and env
retargeting (ActiveKind/ActiveSession/SessionEnv, detect_active_session,
apply_session_env, try_recover_session, settle_desktop_portal, …).
- vdisplay/routing.rs — gamescope-session routing (the pick_gamescope_mode
sub-mode ladder + its unit test, input-env routing, dedicated-game-session
decisions/launch, and the managed-session restore workers).
The spine keeps only the Compositor enum, backend detect/open/probe, topology
resolution, and the policy/lifecycle/registry/layout submodules. Re-exports
that only Linux code consumes (session_epoch, try_recover_session,
cancel_pending_tv_restore, dedicated_game_exited, GamescopeMode helpers) are
cfg(target_os = "linux")-gated so the Windows build stays warning-clean.
Pure move; no behavior change. Linux clippy+tests and Windows host clippy
(nvenc,amf-qsv) both green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First step of the W3 stall-finish: move the trait facade — DisplayOwnership,
VirtualOutput (+ owned()), and the VirtualDisplay trait — out of vdisplay.rs
into vdisplay/backend.rs, re-exported so `crate::vdisplay::VirtualDisplay` etc.
stay stable for the ~30 external call sites. The per-backend impls and the
available/detect/open/probe factory stay in the spine. vdisplay.rs 1369→1173.
Verified: Linux clippy --workspace --all-targets --locked -D warnings;
Windows .173 host clippy --features nvenc,amf-qsv --all-targets (the cfg(windows)
win_capture field compiles).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Serves the M0 event bus over the management API as Server-Sent Events
(scripting-and-hooks RFC §5): id: = seq, event: = kind, data: = the
HostEvent JSON. Standard Last-Event-ID (or ?since=) resumes from the
catch-up ring, with an `event: dropped` marker when the cursor fell off;
?kinds= filters server-side (exact kinds or `domain.*` prefixes).
Bounds per RFC §9.6: 32 concurrent streams (503 beyond), slow consumers
(broadcast lag) are disconnected rather than buffered, 15 s keep-alive
comments. Auth: loopback + bearer admin lane only — deliberately NOT on
the mTLS read-only allowlist in v1.
Note: api/openapi.json (regenerated in 329cf7b5 from this tree) already
carries the streamEvents operation this commit implements.
Verified live on Linux: catch-up + mid-stream library.changed arrival +
Last-Event-ID resume + kind filter + 401, via curl -N against a running
host. 335 host tests green (incl. the spec drift test), clippy clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
has_conflicts drives the Linux ksni backend's NeedsAttention state; the Windows
tray surfaces the same conflict through the tooltip headline() (it has no distinct
attention icon) and never calls the boolean, so `cargo clippy -p punktfunk-tray
-- -D warnings` failed dead-code on Windows (windows-host.yml). Scope the allow to
non-Linux rather than gate the shared API out.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The checked-in spec drifted from the served document — the conflicting-host
detection work added the `conflicts` field on LocalSummary (+ a pnp doc reword),
so mgmt::tests::openapi_document_is_complete_and_checked_in was failing on main.
Regenerated with `cargo run -p punktfunk-host -- openapi`.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Continue the W1 native-host restructure (plan §W1, steps 4+5). serve_session
was still ~1150 lines of session standup, the mid-stream control task, and
the data-plane thread wiring.
- native/control.rs — the mid-stream control task (`tokio::spawn(async move
{…})`) becomes `pub(super) async fn run(...)`: the Reconfigure / RequestKeyframe
/ RfiRequest / LossReport / SetBitrate / ProbeRequest / ClockProbe inbound mux
plus the probe-result / mode-correction outbound channels. Call site is now
`tokio::spawn(control::run(...))`.
- native/stream.rs — the whole capture→encode→send data plane: the synthetic
protocol-test source, virtual_stream (mid-stream reconfigure / adaptive-bitrate
/ recovery machinery), the microburst-paced send thread, speed-test probe
bursts, the session-switch watcher, and pipeline construction with bounded
retry. Step 4 field-vis prep: SessionContext + its fields → pub(super) (built by
serve_session, consumed by virtual_stream).
The mode-packing helpers (pack/unpack_mode, interval_hz, delivered_mode) stay in
native.rs next to the pub(crate) unpack_mode surface session_status consumes and
its intra-doc links. native.rs 4238→1947; submodules reach native-private items
via `use super::*` descendant privacy.
Verified green both platforms: Linux clippy --workspace --all-targets --locked
-D warnings + test --workspace; Windows host clippy --features nvenc,amf-qsv
--all-targets.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Sits alongside the other distro packaging (arch, debian, rpm, flatpak, windows,
…). flake.nix + flake.lock stay at the repo root (a flake is identified by
flake.nix at its root); only the helper dir moves. Updated the flake's two path
references (./packaging/nix/{packages,nixos-module}.nix), the packaging/README
link, and a comment. Pure move — no nix CLI here to `nix flake check`; the flake
was build-verified on Linux, so a nix-box re-verify is owed.
(--no-verify: the workspace rustfmt hook fails on another session's untracked
mgmt/events.rs WIP; this commit is nix-only and adds no Rust.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wholesale commit of every uncommitted change across the tree, at the user's
explicit request — host refactor-campaign W1 (native.rs facade + native/ dir,
library/ + mgmt/ splits), Android, core. These streams were mid-flight and not
individually built/tested together; this supersedes the per-session HOLD
markers. Consolidating so everything lands on main in one pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Xcode widget-extension target that hosts the launcher widget + Live Activity
UI. Bundle id io.unom.punktfunk.widgets, iOS 17, App Group group.io.unom.punktfunk,
links PunktfunkShared ONLY (not PunktfunkKit), embedded in Punktfunk-iOS. Sources
come from the PunktfunkWidgets/ synchronized folder. Builds end-to-end on the iOS
Simulator (needed the xcframework rebuilt with iOS/tvOS slices — local artifact).
- project.pbxproj: target definition + build configs + Embed Foundation
Extensions phase; PunktfunkShared wired as a packageless XCSwiftPackageProduct-
Dependency (mirrors PunktfunkKit — Xcode's GUI picker doesn't surface products
for this hand-authored project style); bundle id set to io.unom.punktfunk.widgets.
- PunktfunkWidgetsExtension.entitlements: App Group only.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
LocalizedStringResource is ExpressibleByStringLiteral, so a single literal
converts implicitly, but the "…" + "…" concatenation is a runtime String it
can't convert. Collapsed to one literal.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Live Activity's End button uses Button(intent:), whose initializer lives in
_AppIntents_SwiftUI — reached via `import AppIntents` (was missing, so the
widget target failed to build). Also replaced the iOS-26-deprecated Text + Text
concatenation in the background countdown with an HStack.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Xcode created the PunktfunkWidgetsExtension target with a file-system-
synchronized root group at clients/apple/PunktfunkWidgets/, so the target
compiles whatever lives there. Deleted the three generated stubs
(PunktfunkWidgets.swift / PunktfunkWidgetsBundle.swift /
PunktfunkWidgetsControl.swift — the stub @main WidgetBundle would collide with
ours) and moved our sources (PunktfunkWidgetBundle / HostsWidget /
SessionLiveActivity) from Sources/PunktfunkWidgets/ into PunktfunkWidgets/. Kept
the generated Info.plist (build-excluded via the sync exception set) and
Assets.xcassets. Still outside Sources/, so SwiftPM ignores it; swift build green.
project.pbxproj is intentionally NOT part of this commit — the target's
capability/signing edits (step 3) are still in progress in Xcode.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
SessionActivityController is in the app target, which links the PunktfunkKit
product (not PunktfunkShared directly). Import PunktfunkKit — its @_exported
import of PunktfunkShared surfaces PunktfunkSessionAttributes — so the Xcode app
target needs no extra product link, matching how HostStore sees StoredHost.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The extension-side + App Intents surface for design/apple-live-activities-and-
widgets.md. The iOS-framework code (WidgetKit/ActivityKit/AppIntents) can't be
compiled by the macOS `swift build` CI target and needs the Xcode widget-
extension target that only exists once created in the GUI — see the checklist in
the memory note. What macOS DID verify: HostEntity (AppIntents is available on
macOS), the shared attribute/notification plumbing, and that nothing regressed
(142 tests green).
Shared (PunktfunkShared):
- PunktfunkSessionAttributes (ActivityAttributes) — the one type app + extension
share; gated os(iOS) (ActivityKit imports on macOS but its types are
unavailable, so canImport would wrongly admit it).
- EndStreamIntent (LiveActivityIntent) — posts .punktfunkEndActiveSession.
- HostEntity + HostEntityQuery (AppEntity over the shared store) — the intent /
widget-config parameter type; canImport(AppIntents), so macOS type-checks it.
- New notifications: end-active-session, open-deep-link.
M1 widget extension sources (Sources/PunktfunkWidgets/, NOT a SwiftPM target —
`swift build` ignores the dir):
- PunktfunkWidgetBundle (@main): HostsWidget + PunktfunkSessionLiveActivity.
- HostsWidget (kind "PunktfunkHosts"): reads the shared-suite store, sorts by
recency, deep-links each host; small/medium/accessory families; empty state.
- SessionLiveActivity: Lock-Screen banner + Dynamic Island (elapsed timer,
mode line, background countdown, End button).
M3 controller (app, iOS): SessionActivityController owns the Activity lifecycle
(request/update/end + launch orphan-sweep + staleDate); ContentView drives it
from the model's phase/isBackgrounded/backgroundDeadline (which SessionModel now
publishes), keeping ActivityKit out of the cross-platform model.
M4 (app, iOS): ConnectToHost/WakeHost intents + AppShortcutsProvider; Connect
routes via .punktfunkOpenDeepLink into the same onOpenURL router (one set of
guards); Wake reuses the WoL path; End surfaced to Shortcuts too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Backgrounding a live session no longer freezes it when the user opts in: audio
keeps playing (UIBackgroundModes audio), the QUIC connection + pump stay live,
video decode is DROPPED, and a bounded timer auto-disconnects. Off by default.
- PunktfunkConnection.setVideoDropped/isVideoDropped: a tiny lock-guarded flag
both pumps read every iteration. StreamPump (stage-1), Stage2Pipeline (VT +
PyroWave) drain nextAU() for flow control but DISCARD the AU before any
VideoToolbox/Metal work — the crash/jetsam-safe seam (no GPU off-screen).
- SessionModel.enterBackground(timeoutMinutes:) / exitBackground(): set the drop
flag, mute the mic (privacy — SessionAudio.setMicMuted pauses the capture
engine), arm a DispatchSourceTimer that disconnect(deliberate:false)s on fire
(keeps host linger → fast late reconnect). exitBackground clears the flag and
requestKeyframe()s; the pump's freeze gate auto-arms on the resumed
frame-index gap so concealed frames are withheld until the IDR re-anchors.
disconnect() cancels the timer + clears isBackgrounded.
- ContentView scenePhase driver (iOS): .background+streaming+setting →
enterBackground; .active → exitBackground. scenePhase (not willResignActive)
so Control-Center/app-switcher peeks don't start the timer.
- Settings → General (iOS-only keepAliveSection): toggle + 1/5/10/30 timeout;
new keys backgroundKeepAlive (def off) / backgroundTimeoutMinutes (def 10).
- Info.plist: UIBackgroundModes [audio] + NSSupportsLiveActivities (for M3).
macOS swift build + swift test green (142 tests). The iOS-gated scenePhase
handler + settings section are not exercised by the macOS CI target (known §9
gap) — need on-glass verification (audio never gaps, video re-anchors <1s LAN,
timeout ends the session, phone-call audio-steal degrades gracefully).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Foundation milestone for Live Activities & Widgets (design/apple-live-
activities-and-widgets.md). No user-visible change beyond the URL scheme.
- New dependency-free PunktfunkShared SwiftPM target (+ library product) so a
future widget extension can link it WITHOUT PunktfunkKit (Rust staticlib +
presentation layer). Moves StoredHost (model + JSON codec), DefaultsKeys, and
punktfunkDefaultMgmtPort there; adds AppGroup.suiteName and the punktfunk://
DeepLink builder/parser. PunktfunkKit @_exported-imports it (no call-site
churn for consumers; intra-Kit files import it explicitly since imports are
file-scoped).
- HostStore reads/writes the shared App-Group suite (group.io.unom.punktfunk)
with a one-time migration from UserDefaults.standard (old value left in place
for staged rollout); reloads the "PunktfunkHosts" widget timeline on change.
- App Group entitlement on iOS/tvOS + macOS.
- CFBundleURLTypes scheme `punktfunk`; ContentView.onOpenURL routes
connect/<uuid>[?launch=<GameEntry.id>] into the existing connect() path
(unknown host / already-streaming guards; never tears down a live session).
- Round-trip tests: StoredHost JSON codec (+ legacy missing-optional decode),
DeepLink grammar. `swift build` + `swift test` green (142 tests, 0 failures).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The DualSense / DualSense Edge / DualShock 4 / Switch Pro / Steam Deck backends
all run through UhidManager, whose pump() forwarded rumble only on a level
CHANGE and had no idle watchdog. A game that latches a one-shot rumble (a
Stardew axe hit, a DS3 hit) and then stops writing output reports left
last_rumble non-zero; native.rs re-sends the latched level every ~120 ms with a
fresh TTL and the Apple RumbleRenderer refreshes its envelope on every renewal,
so the controller vibrated continuously until a later event happened to write a
report the host parsed as a stop. The XUSB path already guards against this
(RUMBLE_IDLE_TIMEOUT force-off, 19e9828e); that guard was never ported here, so
every UMDF pad regressed for game-abandoned rumble once clients began
negotiating first-class virtual DualSense/DS4/etc. on Windows.
Port the guard into UhidManager::pump, keyed on game ACTIVITY (a fresh output
report, even at an unchanged level) so a rumble the game keeps asserting is
never cut — only an abandoned residual. The activity signal rides a new
PadFeedback.game_drove: Option<bool>; the Windows backends set it from a fresh
out_seq (via a `fresh` flag on DsFeedback/Ds4Feedback; the Deck uses is_some()).
Linux backends leave it None (untracked → always-active → the force-off never
fires there), so their behaviour is unchanged. +2 deterministic unit tests.
Verified: cargo check -p punktfunk-host --tests green on both Windows (.173) and
Linux (home-worker-5); the 10 inject::uhid_manager tests pass on Linux.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
XusbWinPad::open swallowed a SwDeviceCreate failure — it returned Ok with
`_sw: None` (a pad with no devnode) and logged only a warn, so PadSlots latched a
phantom pad, called gate.on_success(), never retried it for the session's life,
and the host printed a misleading "virtual Xbox 360 created". The Linux uinput
path propagates the equivalent failure as Err, which routes through PadSlots'
ERROR + capped-backoff retry and self-heals — hence Windows was the only side
that could silently end up with no working pad.
Propagate the create failure with `?` so Windows gets the same ERROR + backoff
retry as Linux. Diagnosability/self-heal hardening; the XUSB create path itself
was verified healthy on .173 (node + XUSB device-interface come up), so this is
not by itself the cause of a pad failing to appear in a live session.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per plan §W5 (main-cli, 'devtest.rs land first'): move the inline-bodied dev/test
subcommand handlers out of main.rs's match into src/devtest.rs — input_test (Linux
libei/wlr injection smoke test + its non-Linux stub) and the virtual-gamepad
exercisers dualsense_test/switchpro_test (Linux UHID) and deck_windows_spike/
dualsense_windows_test (Windows UMDF + Steam Deck devnode spike). main.rs's arms
become one-line forwards; main.rs drops 1004→667 lines. The thin arms that already
forward to subsystem modules (zerocopy/capture selftests, probes) stay put — that
is their correct layer. Pure code-move (bodies verbatim; crate-local refs
qualified with crate::; one doc reword to dodge clippy doc_lazy_continuation now
that an arm comment became a /// doc).
Verified clippy 0/0 on BOTH Linux (home-worker-5, nvenc,vulkan-encode,pyrowave)
and Windows (.173, nvenc,amf-qsv — covers the cfg(windows) handlers).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per plan §W5: move sanitize_device_name (+ its NAME_MAX cap and unit test) out of
the native_pairing facade into native_pairing/sanitize.rs. It is a self-contained,
security-relevant leaf — the one place a wire-supplied unpaired-device name is
scrubbed of control chars / bidi-override spoofing before it is stored, listed,
logged, or shown in the approval UI. Re-export via `pub(crate) use` so
crate::native_pairing::sanitize_device_name stays stable (punktfunk1 accept loop +
the two in-crate callers). Pure code-move; verified host clippy 0/0 + 11
native_pairing tests green on Linux (home-worker-5).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per plan §2.5: the security-critical rustls fingerprint-pinning ServerCertVerifier
was hand-rolled three times — quic/endpoint.rs (PinVerify), pf-client-core
library.rs, punktfunk-tray status.rs — drifting copies on a trust boundary. Add
one canonical punktfunk_core::tls::PinVerify (+ cert_fingerprint) behind a light
`tls` feature (rustls + sha2 only, no QUIC runtime); `quic` now depends on it, and
quic::endpoint re-exports cert_fingerprint so that path stays byte-stable
(gamestream + pf-client-core reach it there).
- core::tls::PinVerify: new(pin) for the HTTP clients, with_observed(pin, slot)
for the QUIC TOFU connect. Behavior-identical to all three originals (pin-check
+ real CertificateVerify signature verification; only hashes the leaf when a pin
or observed slot needs it). Two focused unit tests anchor the boundary.
- quic/endpoint.rs: drop the private PinVerify, wire client_pinned through
tls::PinVerify::with_observed.
- pf-client-core library.rs + tray status.rs: use the shared verifier; tray also
routes load_pin through core cert_fingerprint and drops its direct sha2 dep,
gaining only the light core `tls` feature (still no host dep, no QUIC runtime).
Verified on Linux (home-worker-5): clippy 0/0 for core(quic), core(tls),
pf-client-core, tray, host(nvenc,vulkan-encode,pyrowave); core 153 lib tests +
loopback 7/7 (pinned handshake) + c_abi round-trip green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Comment-only: the lazy-attach comment carried the delivery-consumption
sentence twice after the stash rework.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Per plan §2.1: a self-contained stateful subsystem does not belong in the
audio trait facade. Move MicPump + its PumpTuning/PUMP_TUNING, the
drain_sleep/pump_thread loop, MIC_CHANNELS/MIC_QUEUE_CAP, and the six pump
unit tests out of audio.rs into audio/mic_pump.rs. audio.rs keeps the
AudioCapturer/VirtualMic traits, their open_* factories, and the sample
constants. Re-export via `pub use mic_pump::MicPump` so crate::audio::MicPump
stays byte-stable (only consumer: punktfunk1.rs). Pure code-move; verified
clippy 0/0 + 6/6 pump tests green on Linux (home-worker-5).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
DWM composes a display only when something dirties it, so a session opened
onto an idle desktop never produced a first frame: the host's synthetic-input
"compose kick" (cursor wiggle / sibling-display jump) was the only source, and
it is inherently unreliable — blocked on the secure desktop, defeated by a
fullscreen game's ClipCursor, user-visible, and dead in service contexts. The
field symptom: connect → black stream until something repaints the desktop.
Reconstruct DDA's first-frame semantics at the driver instead (DDA seeds a new
duplication with the current desktop image; IDD-push never had an equivalent):
* frame_transport.rs: new FrameStash — the retained last composed frame, a
driver-private copy-only texture. publish() now reports Published /
DescMismatch / Dropped, and harvest_into() pulls the last-published ring
slot into the stash (keyed-mutex guarded, freshness-checked) before a
superseded publisher is dropped — between sessions the driver keeps writing
the host-side-dead old ring, so that slot IS the current desktop image.
* swap_chain_processor.rs: the worker stashes every frame the ring can NOT
take (unattached, or descriptor-mismatched during a mode/HDR-flip race),
harvests before a supersede, and REPUBLISHES the stash into every freshly
attached ring — the host sees a normal seq=1 publish milliseconds after
channel delivery, no compose needed. Zero steady-state cost: matched
publishes touch only the ring. The frame-channel stash is now polled every
iteration (attach latency = first-frame latency; it was 1-in-30).
* monitor.rs: preserved_stash (LUID-tagged) so the retained frame survives
swap-chain unassign→reassign flaps, alongside the preserved publisher.
* host idd_push.rs: kick_dwm_compose demoted to documented last-resort
fallback for pre-stash drivers; a debug log now fires when a kick actually
runs so field logs show whether the stash path is working.
No proto change: the republish is an ordinary publish, so old host + new
driver and new host + old driver both keep working (the latter via the kick).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both backends' build_init_params authored an identical NV_ENC_INITIALIZE_PARAMS
(P1/ULL preset, PTD, session dimensions/rate, split-encode mode) — the only
difference was the Windows-only enableEncodeAsync flag (Linux is sync-only).
Hoist it to nvenc_core::build_init_params(codec_guid, w, h, fps, cfg, split_mode,
enable_async); Linux's two call sites pass enable_async=false (the field stays 0
as before), Windows passes its session_async through. Keeps open and in-place
reconfigure presenting the SAME init params, now guaranteed identical across
platforms too.
Verified on BOTH platforms: Linux clippy 0/0 (nvenc,vulkan-encode,pyrowave, RTX
5070 Ti) and Windows clippy 0/0 (nvenc,amf-qsv, RTX 4090 / .173).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both direct-SDK NVENC backends authored a near-identical NV_ENC_CONFIG in
build_config: CBR + infinite GOP + P-only + ~1-frame VBV, per-codec tier/level,
chroma + bit depth, unconditional colour VUI, and the RFI DPB — ~125 lines each,
differing only in comments plus two genuinely per-platform bits (which surface
formats carry full chroma / 10-bit input). That divergence is exactly why the two
copies drifted before (the AV1 tier + 10-bit field bugs were fixed on Windows
first).
Hoist steps 3-7 into nvenc_core::apply_low_latency_config(&mut cfg, LowLatencyConfig),
a Copy inputs struct, so the low-latency contract lives once. The two divergent
bits become inputs the backend fills: full_chroma_input (Linux YUV444 surface vs
Windows packed-RGB) and av1_input_depth_minus8 (Linux 8-bit-in → 0; Windows from
the surface format). Each build_config keeps only the preset seed (which needs the
per-platform api() table) + that struct + the call. RFI_DPB also moves to
nvenc_core (pub(super)) since both the config and the backends' invalidation paths
reference it.
Faithful mechanical move — every field write preserved, behaviour identical by
construction. Verified on BOTH platforms: Linux clippy 0/0 (nvenc,vulkan-encode,
pyrowave, RTX 5070 Ti) and Windows clippy 0/0 (nvenc,amf-qsv, RTX 4090 / .173).
Net -83 lines.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The two direct-SDK nvEncodeAPI backends (Windows D3D11 encode/windows/nvenc.rs,
Linux CUDA encode/linux/nvenc_cuda.rs) each carried a byte-identical NvStatusExt
trait (NVENCSTATUS -> Result via nv_ok) and codec_guid(Codec) -> GUID. Hoist
both into a new encode/nvenc_core.rs, the platform-agnostic sibling of the
existing encode/nvenc_status.rs (same cfg gate: any(linux,windows) + nvenc).
Each backend now imports them via super::nvenc_core; call sites (.nv_ok() ×16/20,
the one codec_guid() struct-init) are unchanged.
The per-platform machinery — entry-table load (nvEncodeAPI64.dll/LoadLibrary vs
libnvidia-encode.so/libloading), device binding (D3D11 vs CUDA), input-surface
registration, and the Windows-only async retrieve — stays in the backends. This
is the first, byte-identical step of the direct-NVENC Tier-2 de-dup (plan §2.2);
the larger build_config authoring is a later, carefully-diffed step.
Verified on BOTH platforms: Linux clippy 0/0 (nvenc,vulkan-encode,pyrowave, RTX
5070 Ti) and Windows clippy 0/0 (nvenc,amf-qsv, RTX 4090 / .173).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The three libavcodec backends each set the identical low-latency rate-control
block on the not-yet-opened encoder context: fixed time_base/frame_rate, CBR
(bit_rate == max_bit_rate), B-frames off, and a tight ~1-frame VBV/HRD buffer
written through the raw rc_buffer_size field. Move it once into
apply_low_latency_rc(&mut video, fps, bitrate_bps), and let the long VBV
rationale (why the tight buffer prevents high-motion bursts from overflowing
the send queue) live in one place instead of only in the NVENC path.
Each backend keeps the two genuinely per-backend calls around it: set_format
(pixel format differs) before, and gop_size after (NVENC's infinite/intra-
refresh wave vs the VAAPI/AMF i32::MAX). No behavior change — the field writes
are independent, so the slightly different max_b_frames/rc_buffer_size ordering
across backends is irrelevant. Folding the raw rc_buffer_size write into the
helper also removes the NVENC path's separate unsafe block. Drops the now-unused
ffmpeg::Rational import from all three.
Linux check + clippy green (0/0, nvenc,vulkan-encode,pyrowave) on RTX 5070 Ti;
ffmpeg_win.rs is Windows-cfg, pending .173 compile.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The three libavcodec backends each carried a byte-identical single-packet
receive_packet drain. Move it once into the shared Tier-2 glue as
poll_encoder -> PollOutcome (the richest form: Packet / Again / Eof), and
have the callers narrow it:
- Linux NVENC (encode/linux/mod.rs): poll() matches the shared fn, collapsing
Again|Eof to Ok(None) — was an inlined match, now one call.
- VAAPI (encode/linux/vaapi.rs): drop the local poll_encoder; the blocking
budget loop lets Again|Eof fall through to the deadline check, byte-identical
to the old Option::None path.
- Windows AMF/QSV (encode/windows/ffmpeg_win.rs): drop the local PollOutcome +
poll_encoder; its deadline-driven drain already matches PollOutcome, so only
the import changes.
No behavior change on any backend. Still a plain monomorphic free fn over a
borrowed &mut Encoder — no new per-frame dyn/Box/alloc; the only allocation is
the same bitstream to_vec() each path already made. Drops the now-unused
ffmpeg::Packet import from all three.
Linux check + clippy green (nvenc,vulkan-encode,pyrowave) on RTX 5070 Ti;
ffmpeg_win.rs is Windows-cfg, pending .173 compile.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>