Files
punktfunk/plugin-kit/test
enricobuehler 9ddf802665 fix(plugin-kit): a restart or a Sync-now republishes, instead of answering "no changes"
The sync engine's fingerprint says we would compute the same entries again. It does
NOT say the host still holds them — and the host may accept a payload and store less
of it than was sent: an art path outside its allowed roots is stripped and the games
kept (deliberately, a cover must not cost a library), a launcher tile it cannot open
is dropped the same way.

Once that happens the fingerprint is a permanent "no changes". The operator fixes the
host side, nothing republishes, and the only way out is to delete the plugin's cache
file — which is exactly the advice a portable-Playnite library with 70 dropped covers
was given.

So the two triggers with a person behind them always apply: `startup`, the restart
everyone reaches for, and `manual`, the console's Sync-now button and the CLI's
`sync`. Both mean "publish my library NOW", and "no changes" is the wrong answer to
that. The loop reasons keep the short-circuit, which is where it earns its keep —
they are what would otherwise PUT the whole library every few minutes.
2026-08-19 12:20:00 +02:00
..