Connecting from the 0.22.0 Windows client bounces straight back to the host list, on every host. The shell is fine; the binary it spawns is not.b0ea1e6bwas a `clients/linux` change that also dropped a verbatim copy of the GTK shell into `clients/session/src/` — app.rs, cli.rs, the four ui_*.rs, shortcuts.rs, spawn.rs — and, fatally, OVERWROTE `clients/session/src/main.rs` with the shell's. That file is `[[bin]] punktfunk-session`. So the binary every shell execs for a stream stopped being the Vulkan session and became the GTK shell: - Windows: the shell's `#[cfg(not(target_os = "linux"))]` arm — print "punktfunk-client is Linux-only" to stderr, `exit(2)`. It never writes a single line of the stdout contract, so the shell sees EOF with no `ready`, no `error`, no `ended`, and returns to the host list with a BLANK banner. Exactly the report. - Linux: `app::run()` sees `--connect` in argv and calls `exec_session()`, which execs `punktfunk-session` — itself. A stream is an exec loop. CI could not catch it. The Windows leg of the clobbered file is a three-line stub that compiles perfectly; `cargo build -p punktfunk-client-session` stayed green while building the wrong program. Only running it fails, and nothing runs it.61bdf11ethen read the 327 E0433s on the Linux leg as a missing-manifest bug and declared gtk4/libadwaita/relm4 on this crate. That fixed the build of the wrong file and cemented the clobber. Both go: the copy is deleted, `main.rs` is restored frombf981027(the last commit that touched the real one), and the manifest loses the GTK block plus the gresource build-dep and `data/` that arrived with944c03ddto feed it. serde_json returns to `optional`/`ui`, which is what it always was — the reason `--no-default-features` didn't compile was cli.rs, and cli.rs was never ours. Also closes the hole that made this silent. `SpawnEvent::Exited` now carries the child's exit code, and a child that exits nonzero having said NOTHING gets a banner naming that code instead of an empty string. Code 0 (stream window closed) and -1 (our own Disconnect/Cancel kill) stay silent, as before. A wrong or crashing session binary is now a legible failure rather than a connect that quietly does nothing. Verified. Windows x86_64 on the CI runner: check, clippy -D warnings, rustfmt, tests (5 passed, incl. the new one) all green, and the rebuilt punktfunk-session.exe answers `--connect` with `{"error":"presenter: SDL window: …"}` — the real contract — where 0.22.0's answered with nothing. Linux amd64 in the CI image: check with default AND --no-default-features, clippy -D warnings, rustfmt, tests green, and the built binary emits `{"error":"presenter: SDL video: …"}` + exit 4 instead of exec-looping. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
punktfunk-session
The Vulkan session binary: one stream per invocation in an SDL3 window — no UI toolkit,
no widgets, terminal stats. The power-user / gamescope stream client, and the stage-2
presenter of the Linux client re-architecture (punktfunk-planning:
linux-client-rearchitecture.md).
punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--fullscreen] [--stats]
punktfunk-session --browse host[:port] [--mgmt PORT] [--fullscreen]
punktfunk-session --pair <PIN> --connect host[:port] [--name LABEL]
--browse opens the console game library (the Skia coverflow over the animated aurora)
instead of connecting: A launches the focused title as a stream in the same window,
session end returns to the library, B quits (Gaming Mode returns). Paired hosts only —
pairing is the desktop client / Decky plugin's job. PUNKTFUNK_FAKE_LIBRARY=<file.json>
feeds canned entries with no host (portrait paths starting with / load from disk).
Reads the same identity / known-hosts / settings stores as the desktop client
(punktfunk-client), so enrolling on either side makes the other work; this binary never
connects to a host it has no pinned fingerprint for (--fp HEX overrides the store).
--pair <PIN> --connect host[:port] runs the SPAKE2 ceremony with no window and no
toolkit, prints paired <addr>:<port> fp=<hex>, and exits — the route for a machine that
has only SSH (an embedded/kiosk client, an image being provisioned). --name sets the
label the host files this client under, defaulting to the hostname. It is in the
--no-default-features build too: enrolling must never be the reason a minimal image has
to pull in Skia.
Stdout is the machine interface: {"ready":true} after the first presented frame,
stats: … once per second while the overlay tier isn't Off (always the full detailed
text, whatever the OSD shows; --stats forces the overlay on), one
{"error"|"ended": …} JSON line on the way out. Logs go to stderr. Exit codes: 0
clean end, 2 connect failed, 3 trust rejected / pairing required, 4 presenter
init failed.
In-stream keys match the desktop client: click captures input (Ctrl+Alt+Shift+Q releases), Ctrl+Alt+Shift+D disconnects, F11 toggles fullscreen; the controller escape chord (L1+R1+Start+Select, hold to disconnect) works the same.
The default build carries the Skia console UI (ui feature): the stats OSD and capture
hint render in-window. Ctrl+Alt+Shift+S cycles the OSD tier live — Off → Compact (one
line: fps · latency · Mb/s) → Normal (mode + end-to-end percentiles) → Detailed (decoder
path + per-stage latency equation); any tier but Off also emits the stdout mirror.
--no-default-features is the ~5 MB power-user build — same streaming, stats on stdout
only, no Skia anywhere in the dependency tree.
Decode follows the Settings preference (auto: Vulkan Video → VAAPI → software on Linux,
Vulkan Video → D3D11VA → software on Windows): FFmpeg's Vulkan Video decoder runs on the
presenter's own device where the stack supports it (every vendor, zero copy); VAAPI
dmabufs import per-plane elsewhere (D3D11VA textures on Windows); software is the
universal fallback. 10-bit Main10 and HDR10 are advertised
(VIDEO_CAP_10BIT|HDR): P010 decodes through all three paths, and PQ streams present
on an HDR10/ST.2084 swapchain when the desktop offers one (KDE HDR, gamescope) or
tone-map in-shader to SDR when it doesn't (PUNKTFUNK_TONEMAP_PEAK tunes the rolloff,
default ≈1000 nits). The host still gates the upgrade behind its PUNKTFUNK_10BIT
policy.
Debug/bisect knobs: PUNKTFUNK_DECODER=vulkan|vaapi|d3d11va|software, PUNKTFUNK_PRESENT_MODE= mailbox|immediate (default FIFO), PUNKTFUNK_VK_DEVICE=<index> (multi-GPU), and
PUNKTFUNK_HW_FAULT=import (fault every VAAPI dmabuf import — proves the three-strike
demotion to software on healthy hardware).