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feat(web): unify console + docs on @unom/ui; host OpenAPI via Scalar
Move the management console (web/) off shadcn/ui to the shared @unom/ui
design system the marketing site + docs are built on, on the punktfunk
violet brand over dark chrome:

- Add @unom/ui/@unom/style/motion/radix-ui/zod + Geist; web/.npmrc maps the
  @unom scope (packages are public-read, so CI needs no npm auth).
- styles.css: one dark-violet palette (#141019/#1c1530, brand #6c5bf3 ->
  #a79ff8) exposed under BOTH the shadcn token names the routes use and
  @unom/ui's contract, so routes + components both resolve; pulls in
  @unom/ui's material gloss + easings.
- components/ui/* now back onto @unom/ui (AnimatedButton/InputText/Label/
  AnimatedCard); brand-mark/wordmark/logo replace the generic Radio icon in
  the shell + login.
- MaterialProvider (specular gloss) at the root. No UI sounds, like the site.

docs-site: new /api route renders the host management REST API as an
interactive Scalar reference (reads public/openapi.json, a snapshot of
docs/api/openapi.json), branded violet and linked from the top nav, the
docs sidebar, the landing page, and host-cli.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:00:46 +00:00

4.0 KiB

title, description
title description
Host CLI The punktfunk-host commands and the flags you'll actually use.

The host is one binary, punktfunk-host. Most of the time you'll run a single command; the rest reads its settings from host.env.

serve

The normal way to run a host. By default serve starts the secure native host: the native punktfunk/1 server (QUIC, SPAKE2 PIN pairing, per-direction AEAD) plus the management API/web console — all in one process. The native plane is always on; there is no flag to turn it off.

punktfunk-host serve

Add --gamestream (alias --moonlight) to also run the GameStream/Moonlight-compatible planes (nvhttp pairing, RTSP, ENet control, _nvstream mDNS) — required for stock Moonlight clients. This is opt-in because GameStream carries inherent on-path weaknesses (pairing over plain HTTP; its legacy control encryption can reuse GCM nonces — security-review #5/#9), so enable it only on a trusted LAN. The native plane is immune to those issues.

punktfunk-host serve --gamestream
Flag Meaning
--gamestream / --moonlight Also run the GameStream/Moonlight-compat planes (for stock Moonlight clients). Opt-in, trusted-LAN only — see above.
--native No-op. The native punktfunk/1 server always runs in serve; kept only for backward compatibility.
--native-port <PORT> Native QUIC port (default 9777).
--open Don't require pairing — serve any device on the network. Off by default; only for trusted single-user setups.
--mgmt-bind <IP:PORT> Management API address (default loopback 127.0.0.1:47990).
--mgmt-token <TOKEN> Override the bearer token for the management API.

These are the only flags serve accepts.

The management API is always HTTPS with bearer-token auth. If you don't pass --mgmt-token, a token is auto-generated and persisted to ~/.config/punktfunk/mgmt-token; --mgmt-token only overrides it. A token is required when you bind the API off loopback with --mgmt-bind. Every endpoint is documented in the interactive API Reference.

By default the host requires pairing — see Pairing & Trust. On serve you arm pairing from the web console (or mgmt API); the host then displays a 4-digit PIN. Pass --open to turn off the mandatory-pairing default and serve any device on the network (trusted single-user setups only). The pairing flags below are punktfunk1-host-only and do not apply to serve.

punktfunk1-host

A standalone native-only host, mainly for testing the punktfunk/1 path without the GameStream server or web console.

punktfunk-host punktfunk1-host --source virtual
Flag Meaning
--port <N> QUIC listen port (default 9777).
--source synthetic · virtual virtual uses a real virtual display + NVENC; synthetic emits test frames.
--seconds <N> / --frames <N> Bound each session by wall-clock seconds or frame count.
--max-concurrent <N> Stream at most N sessions at once (default 4); overflow waits in the queue.
--max-sessions <N> Exit after N sessions (0 = serve forever).
--allow-pairing Accept PIN pairing; the host prints a PIN when a client pairs.
--require-pairing Only serve paired devices (implies --allow-pairing).

--max-concurrent, --allow-pairing, and --require-pairing are punktfunk1-host-onlyserve does not accept them. On serve you arm pairing from the web console instead, and concurrency is not yet capped from the command line.

Both serve and punktfunk1-host advertise the host on the network so clients can discover it. List hosts from another machine with punktfunk-probe --discover.

Environment

Most behaviour (compositor, video source, input backend, zero-copy) is set in host.env, not on the command line. When running as a service, the unit loads host.env for you.