Files
punktfunk/crates/punktfunk-host/src/native_pairing.rs
T
2026-06-29 19:17:37 +00:00

890 lines
37 KiB
Rust

//! Shared native (`punktfunk/1`) pairing state — the on-demand arming PIN (with expiry) plus the
//! persistent paired-clients store. One [`NativePairing`] handle is shared by the punktfunk/1 QUIC
//! accept loop ([`crate::punktfunk1`]) and the management API ([`crate::mgmt`]), so an operator can **arm
//! pairing and read the PIN from the web console** instead of the service log.
//!
//! The PIN direction is inherent to the SPAKE2 ceremony: the *host* mints the PIN and the *client*
//! enters it (the client needs it to build its first message). So the UI **displays** the PIN —
//! armed on demand for a short window — rather than accepting one.
use anyhow::Result;
use std::net::IpAddr;
use std::path::PathBuf;
use std::sync::Mutex;
use std::time::{Duration, Instant};
use tokio::sync::Notify;
/// The host's paired punktfunk/1 clients: `~/.config/punktfunk/punktfunk1-paired.json`.
/// (Separate from GameStream pairing, which has its own store and ceremony.)
#[derive(Default, serde::Serialize, serde::Deserialize)]
pub struct PairedClients {
pub clients: Vec<PairedClient>,
}
#[derive(Clone, serde::Serialize, serde::Deserialize)]
pub struct PairedClient {
pub name: String,
/// Hex SHA-256 of the client's certificate.
pub fingerprint: String,
}
impl PairedClients {
fn contains(&self, fp_hex: &str) -> bool {
self.clients
.iter()
.any(|c| c.fingerprint.eq_ignore_ascii_case(fp_hex))
}
}
struct PairedState {
path: PathBuf,
clients: PairedClients,
}
/// The current arming window. `pin == None` ⇒ disarmed. `expires_at == None` ⇒ armed with no
/// expiry (the CLI `--allow-pairing` flag); `Some(t)` ⇒ a web-armed window that auto-disarms.
///
/// `bound_fp == Some(fp)` ⇒ the window is **bound to one operator-selected device fingerprint**:
/// only a pairing attempt from that fingerprint may consume it (security-review 2026-06-28 #9). This
/// closes the window-burn DoS — an unpaired LAN peer cannot consume a window armed for a specific
/// device, because the QUIC client-auth proves cert possession (it can't forge the bound fingerprint).
/// `None` ⇒ unbound (the CLI flag / a console "arm open"): any well-formed attempt consumes it (the
/// legacy behavior, retaining the window-burn DoS — acceptable only on a trusted LAN).
#[derive(Default)]
struct Armed {
pin: Option<String>,
expires_at: Option<Instant>,
bound_fp: Option<String>,
}
/// The result of resolving the armed PIN for a specific client fingerprint ([`NativePairing::pin_for_attempt`]).
pub enum PinAttempt {
/// No window is armed (disarmed/expired) — reject; do not run the ceremony.
Disarmed,
/// A window IS armed but **bound to a different fingerprint** — reject WITHOUT consuming it, so
/// an unrelated (attacker) fingerprint can't burn the operator's armed window (#9).
BoundToOther,
/// Proceed: the PIN to run the ceremony with (the window is unbound, or bound to this fingerprint).
Pin(String),
}
/// An unpaired (but identified) device that knocked on a pairing-required host — held for
/// **delegated approval** from the management console (roadmap §8b-1) instead of being silently
/// forgotten. In-memory only: pending knocks don't survive a restart (the device just knocks
/// again), and they expire after [`PENDING_TTL`].
struct Pending {
id: u32,
name: String,
fp_hex: String,
requested_at: Instant,
/// QUIC-validated source address of the knock — used for the per-source cap (#13), so one host
/// can't fill the queue. `None` if unknown (e.g. tests / a caller that doesn't supply it).
src_ip: Option<IpAddr>,
/// True while a connection is held open in [`NativePairing::wait_for_decision`] for this knock.
/// A live parked knock is a genuine device waiting for the operator — eviction skips it unless
/// every entry is parked, so a cert-rotating flood can't evict the device being onboarded (#13).
parked: bool,
}
#[derive(Default)]
struct PendingState {
next_id: u32,
items: Vec<Pending>,
}
/// A pending-approval snapshot for the management API / web console.
pub struct PendingRequest {
/// Per-process id used to address approve/deny (stable for the entry's lifetime).
pub id: u32,
/// Best-effort device label (the client's `Hello` name, else fingerprint-derived).
pub name: String,
/// Hex SHA-256 of the knocking client's certificate — what approval pins.
pub fingerprint: String,
/// Seconds since the (most recent) knock.
pub age_secs: u64,
}
/// The outcome of [`NativePairing::wait_for_decision`] — what an operator did with a parked,
/// unpaired knock (delegated approval, roadmap §8b-1).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum PairingDecision {
/// The operator clicked Approve (the fingerprint is now paired) — admit the session.
Approved,
/// The operator denied, or the pending entry was otherwise dropped without pairing — reject.
Denied,
/// No decision within the wait window — reject; the device can knock again.
TimedOut,
}
/// Pending knocks older than this are dropped (the device retries; a stale entry shouldn't be
/// approvable days later when the operator no longer remembers the context).
const PENDING_TTL: Duration = Duration::from_secs(10 * 60);
/// Cap on the pending list — a LAN scanner must not grow it unboundedly. Oldest entries drop.
const PENDING_CAP: usize = 32;
/// Max pending knocks one source IP may occupy, so a single host can't fill the whole queue and hide
/// / evict a genuine device's knock (security-review 2026-06-28 #13). The QUIC path is address-
/// validated, so the source IP isn't off-path spoofable; an attacker would need that many real hosts.
const MAX_PENDING_PER_IP: usize = 4;
/// Shared native-pairing state: the arming PIN window + the persistent trust store + the
/// pending-approval queue.
pub struct NativePairing {
arm: Mutex<Armed>,
paired: Mutex<PairedState>,
pending: Mutex<PendingState>,
/// Notified whenever the trust/pending state changes (a fingerprint paired, or a pending knock
/// denied/dropped), so a QUIC connection parked in [`NativePairing::wait_for_decision`] wakes
/// the instant an operator acts in the console — the substrate for delegated approval admitting
/// a session with no client reconnect.
changed: Notify,
}
/// A snapshot for the management API / web console.
pub struct NativePairingStatus {
pub armed: bool,
/// The PIN to display while armed (the operator reads it; the user enters it on the client).
pub pin: Option<String>,
/// Seconds left in a timed window (`None` = armed with no expiry, e.g. the CLI flag).
pub expires_in_secs: Option<u64>,
pub paired_clients: u32,
}
fn default_path() -> Result<PathBuf> {
// `config_dir()` resolves XDG/HOME on Linux and falls back to %APPDATA% on Windows — so the
// native paired-store works without a HOME env var (which a Windows service/task doesn't set).
Ok(crate::gamestream::config_dir().join("punktfunk1-paired.json"))
}
fn load(path: &std::path::Path) -> PairedClients {
std::fs::read(path)
.ok()
.and_then(|b| serde_json::from_slice(&b).ok())
.unwrap_or_default()
}
fn save(state: &PairedState) -> Result<()> {
if let Some(dir) = state.path.parent() {
crate::gamestream::create_private_dir(dir)?;
}
// Atomic replace: a crash/full-disk mid-write must not truncate the trust store (which would
// silently lock out every paired client on a --require-pairing host). Temp + rename. The temp is
// written owner-only so a local user can't inject a fingerprint to pair themselves.
let tmp = state.path.with_extension("json.tmp");
crate::gamestream::write_secret_file(&tmp, &serde_json::to_vec_pretty(&state.clients)?)?;
std::fs::rename(&tmp, &state.path)?;
Ok(())
}
fn random_pin() -> String {
use rand::Rng;
format!("{:04}", rand::thread_rng().gen_range(0..10_000u32))
}
/// Sanitize a client-supplied device name before it's stored, listed, or logged. The name comes
/// straight off the wire (the `Hello`/`PairRequest` of an *unpaired* device), so it's untrusted: a
/// hostile LAN device could embed terminal escapes / control characters (log + console injection) or
/// bidi overrides (`U+202E` etc.) to make a malicious device *look* like a trusted one in the
/// approval UI. Strip C0/C1 controls and Unicode bidi/format controls, collapse whitespace, trim, and
/// cap the length; an empty/all-control name falls back to a fingerprint-derived label.
pub(crate) fn sanitize_device_name(name: &str, fp_hex: &str) -> String {
let cleaned: String = name
.chars()
.map(|c| if c == '\t' || c == '\n' { ' ' } else { c })
.filter(|&c| {
!c.is_control()
// Bidi/format controls that could spoof or reorder the displayed name.
&& !('\u{202A}'..='\u{202E}').contains(&c) // LRE..RLO/PDF
&& !('\u{2066}'..='\u{2069}').contains(&c) // LRI..PDI
&& c != '\u{200E}' // LRM
&& c != '\u{200F}' // RLM
&& c != '\u{061C}' // ALM
&& c != '\u{FEFF}' // BOM / zero-width no-break space
})
.collect();
// Collapse internal whitespace runs, trim, cap at the wire limit.
let collapsed = cleaned.split_whitespace().collect::<Vec<_>>().join(" ");
let mut trimmed = collapsed.as_str();
while trimmed.len() > NAME_MAX {
let mut cut = NAME_MAX;
while !trimmed.is_char_boundary(cut) {
cut -= 1;
}
trimmed = &trimmed[..cut];
}
let trimmed = trimmed.trim();
if trimmed.is_empty() {
format!("device {}", &fp_hex[..8.min(fp_hex.len())])
} else {
trimmed.to_string()
}
}
/// Max stored device-name length (matches the `Hello` wire cap, `quic::HELLO_NAME_MAX`).
const NAME_MAX: usize = 64;
impl NativePairing {
/// Load the trust store. `store_path = None` uses the default config path. If `arm_at_start`
/// (the CLI `--allow-pairing`/`--require-pairing` flags), arm immediately with `fixed_pin`
/// (or a fresh random PIN) and **no expiry** — back-compat with the headless CLI flow.
pub fn load_with(
store_path: Option<PathBuf>,
fixed_pin: Option<String>,
arm_at_start: bool,
) -> Result<NativePairing> {
let path = match store_path {
Some(p) => p,
None => default_path()?,
};
let clients = load(&path);
let arm = if arm_at_start {
Armed {
pin: Some(fixed_pin.unwrap_or_else(random_pin)),
expires_at: None,
bound_fp: None,
}
} else {
Armed::default()
};
Ok(NativePairing {
arm: Mutex::new(arm),
paired: Mutex::new(PairedState { path, clients }),
pending: Mutex::new(PendingState::default()),
changed: Notify::new(),
})
}
/// Arm pairing with a fresh random PIN, valid for `ttl`, **unbound** (any well-formed attempt
/// consumes it). Returns the PIN to display. Prefer [`Self::arm_for`] with a specific device
/// fingerprint on untrusted LANs — an unbound window is burnable by any peer (#9).
pub fn arm(&self, ttl: Duration) -> String {
self.arm_for(ttl, None)
}
/// Arm pairing with a fresh random PIN, valid for `ttl`. If `bound_fp` is `Some`, the window is
/// bound to that device fingerprint: only a pairing attempt from it consumes the window, so an
/// unrelated (attacker) fingerprint can neither pair nor burn the window (#9). Returns the PIN.
pub fn arm_for(&self, ttl: Duration, bound_fp: Option<String>) -> String {
let pin = random_pin();
*self.arm.lock().unwrap() = Armed {
pin: Some(pin.clone()),
expires_at: Some(Instant::now() + ttl),
bound_fp,
};
pin
}
/// Resolve the PIN for an attempt from `client_fp_hex`, honoring fingerprint binding (#9):
/// `Disarmed` if no window is armed; `BoundToOther` if a window is armed but bound to a different
/// fingerprint (the caller MUST reject without consuming it); else `Pin` to run the ceremony.
pub fn pin_for_attempt(&self, client_fp_hex: &str) -> PinAttempt {
let mut arm = self.arm.lock().unwrap();
Self::expire(&mut arm);
match &arm.pin {
None => PinAttempt::Disarmed,
Some(pin) => match &arm.bound_fp {
Some(bound) if !bound.eq_ignore_ascii_case(client_fp_hex) => {
PinAttempt::BoundToOther
}
_ => PinAttempt::Pin(pin.clone()),
},
}
}
/// Disarm pairing (no new ceremonies accepted).
pub fn disarm(&self) {
*self.arm.lock().unwrap() = Armed::default();
}
/// Expire a timed window if its deadline passed (called under the lock before any read).
fn expire(arm: &mut Armed) {
if let Some(t) = arm.expires_at {
if Instant::now() >= t {
*arm = Armed::default();
}
}
}
/// The current valid PIN, or `None` if disarmed/expired. The QUIC ceremony reads this
/// per-attempt, so a window that lapsed mid-connection no longer pairs.
pub fn current_pin(&self) -> Option<String> {
let mut arm = self.arm.lock().unwrap();
Self::expire(&mut arm);
arm.pin.clone()
}
/// A snapshot for the management API.
pub fn status(&self) -> NativePairingStatus {
let mut arm = self.arm.lock().unwrap();
Self::expire(&mut arm);
let expires_in_secs = arm
.expires_at
.map(|t| t.saturating_duration_since(Instant::now()).as_secs());
NativePairingStatus {
armed: arm.pin.is_some(),
pin: arm.pin.clone(),
expires_in_secs,
paired_clients: self.paired.lock().unwrap().clients.clients.len() as u32,
}
}
/// Is this client (hex SHA-256 fingerprint) in the paired set?
pub fn is_paired(&self, fp_hex: &str) -> bool {
self.paired.lock().unwrap().clients.contains(fp_hex)
}
/// Record a successful pairing (re-pairing the same fingerprint just updates the name —
/// matched case-insensitively, like every other fingerprint comparison here). The name is
/// sanitized (untrusted). On a persist failure the in-memory store is rolled back so it never
/// diverges from disk. Also clears any pending knock for this fingerprint (it's now paired).
pub fn add(&self, name: &str, fp_hex: &str) -> Result<()> {
let name = sanitize_device_name(name, fp_hex);
{
let mut p = self.paired.lock().unwrap();
let snapshot = p.clients.clients.clone(); // restore on a failed save
p.clients
.clients
.retain(|c| !c.fingerprint.eq_ignore_ascii_case(fp_hex));
p.clients.clients.push(PairedClient {
name,
fingerprint: fp_hex.to_string(),
});
if let Err(e) = save(&p) {
p.clients.clients = snapshot;
return Err(e);
}
}
// A device that knocked and is now paired shouldn't linger in the approval list.
{
let mut pending = self.pending.lock().unwrap();
pending
.items
.retain(|p| !p.fp_hex.eq_ignore_ascii_case(fp_hex));
}
// Wake any connection parked in `wait_for_decision` for this fingerprint: pairing just
// completed (console approve or the PIN ceremony), so it can admit the session with no
// reconnect. Notified AFTER the pin AND the pending-clear so a woken waiter observes the
// fully settled state (paired = true, no longer pending) — see `wait_for_decision`.
self.changed.notify_waiters();
Ok(())
}
/// The paired clients (for the management API's device list).
pub fn list(&self) -> Vec<PairedClient> {
self.paired.lock().unwrap().clients.clients.clone()
}
/// Remove a paired client by fingerprint. Returns whether one was removed. On a persist
/// failure the in-memory store is rolled back (it never diverges from disk).
pub fn remove(&self, fp_hex: &str) -> Result<bool> {
let mut p = self.paired.lock().unwrap();
let before = p.clients.clients.len();
let snapshot = p.clients.clients.clone();
p.clients
.clients
.retain(|c| !c.fingerprint.eq_ignore_ascii_case(fp_hex));
let removed = p.clients.clients.len() != before;
if removed {
if let Err(e) = save(&p) {
p.clients.clients = snapshot;
return Err(e);
}
}
Ok(removed)
}
// -- Delegated approval (roadmap §8b-1) --------------------------------
/// Drop expired pending knocks (called under the lock, mirroring [`Self::expire`]).
fn expire_pending(pending: &mut PendingState) {
pending
.items
.retain(|p| p.requested_at.elapsed() < PENDING_TTL);
}
/// Pick the entry to evict, optionally restricted to a single source IP: the least-recently-active
/// **non-parked** entry (a live parked knock is a genuine device awaiting the operator — never
/// evict it under load); only if every candidate is parked does it fall back to the oldest of
/// those (#13). Returns the index, or `None` if there's nothing to evict.
fn evict_index(items: &[Pending], only_ip: Option<IpAddr>) -> Option<usize> {
let pick = |allow_parked: bool| {
items
.iter()
.enumerate()
.filter(|(_, p)| only_ip.is_none_or(|ip| p.src_ip == Some(ip)))
.filter(|(_, p)| allow_parked || !p.parked)
.min_by_key(|(_, p)| p.requested_at)
.map(|(i, _)| i)
};
pick(false).or_else(|| pick(true))
}
/// Record an unpaired device's knock for delegated approval. Re-knocks from the same fingerprint
/// refresh the existing entry in place (same id; a connect-retry loop must not spam the list). A
/// fresh fingerprint gets a new id; the queue is bounded two ways so a flood can't crowd out a
/// genuine knock (#13): a **per-source-IP cap** ([`MAX_PENDING_PER_IP`]) means one host can hold at
/// most a few slots, and the global [`PENDING_CAP`] evicts the least-recently-active **non-parked**
/// entry (never a live, held-open parked knock). The name is sanitized (untrusted).
pub fn note_pending(&self, name: &str, fp_hex: &str, src_ip: Option<IpAddr>) {
let name = sanitize_device_name(name, fp_hex);
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
if let Some(p) = pending
.items
.iter_mut()
.find(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
{
p.requested_at = Instant::now();
p.name = name;
if p.src_ip.is_none() {
p.src_ip = src_ip;
}
return;
}
// Per-source-IP cap: a single host can't occupy more than MAX_PENDING_PER_IP slots — evict its
// own oldest entry first so it can't crowd out other devices' knocks (#13).
if let Some(ip) = src_ip {
if pending
.items
.iter()
.filter(|p| p.src_ip == Some(ip))
.count()
>= MAX_PENDING_PER_IP
{
if let Some(i) = Self::evict_index(&pending.items, Some(ip)) {
pending.items.remove(i);
}
}
}
// Global cap: evict the least-recently-active non-parked entry (Vec order no longer tracks
// recency after in-place refreshes, so pick explicitly).
if pending.items.len() >= PENDING_CAP {
if let Some(i) = Self::evict_index(&pending.items, None) {
pending.items.remove(i);
}
}
let id = pending.next_id;
pending.next_id = pending.next_id.wrapping_add(1);
pending.items.push(Pending {
id,
name,
fp_hex: fp_hex.to_string(),
requested_at: Instant::now(),
src_ip,
parked: false,
});
}
/// Mark/unmark the pending entry for `fp_hex` as having a live parked waiter (no-op if it's gone).
/// A parked entry is protected from eviction under load (#13).
fn set_parked(&self, fp_hex: &str, parked: bool) {
let mut pending = self.pending.lock().unwrap();
if let Some(p) = pending
.items
.iter_mut()
.find(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
{
p.parked = parked;
}
}
/// The devices currently awaiting approval (for the management API).
pub fn pending(&self) -> Vec<PendingRequest> {
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
pending
.items
.iter()
.map(|p| PendingRequest {
id: p.id,
name: p.name.clone(),
fingerprint: p.fp_hex.clone(),
age_secs: p.requested_at.elapsed().as_secs(),
})
.collect()
}
/// Is a knock for this fingerprint still awaiting approval? (Expired entries are dropped
/// first, so this also reports whether a parked knock is still live.)
pub fn pending_contains(&self, fp_hex: &str) -> bool {
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
pending
.items
.iter()
.any(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
}
/// Approve a pending knock: pair its fingerprint (under `name_override` if the operator
/// labeled it, else the knock's own name) and drop it from the queue. `Ok(None)` = no such
/// (or expired) id.
pub fn approve_pending(
&self,
id: u32,
name_override: Option<&str>,
) -> Result<Option<PairedClient>> {
// Read (do NOT pre-remove) the entry: `add()` pins the fingerprint and THEN clears its
// pending entry — an order `wait_for_decision` relies on so a parked waiter never observes
// the device as "neither pending nor paired" (which would read as a denial). Removing here
// first would open exactly that window.
let (knock_name, fp_hex) = {
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
match pending.items.iter().find(|p| p.id == id) {
Some(p) => (p.name.clone(), p.fp_hex.clone()),
None => return Ok(None),
}
}; // pending lock released — add() takes the paired then pending locks
let name = name_override.unwrap_or(&knock_name).to_string();
self.add(&name, &fp_hex)?; // pins, clears the pending entry, and notifies waiters
Ok(Some(PairedClient {
name,
fingerprint: fp_hex,
}))
}
/// Deny (drop) a pending knock. Returns whether one was removed. The device's next knock
/// re-creates an entry — deny is "not now", not a blocklist.
pub fn deny_pending(&self, id: u32) -> bool {
let removed = {
let mut pending = self.pending.lock().unwrap();
let before = pending.items.len();
pending.items.retain(|p| p.id != id);
pending.items.len() != before
};
if removed {
// Wake a parked waiter so it returns `Denied` at once instead of holding the
// connection open until the approval window lapses.
self.changed.notify_waiters();
}
removed
}
/// Park (async) until an operator decides on a knock identified by `fp_hex`, up to `timeout`.
/// Returns [`PairingDecision::Approved`] the instant the fingerprint is paired (console
/// approve or a concurrent PIN ceremony), [`PairingDecision::Denied`] if its pending entry is
/// dropped without pairing, or [`PairingDecision::TimedOut`] if the window lapses. Holds no
/// lock across the await. The QUIC accept path calls this right after [`Self::note_pending`]
/// to keep the knocking connection open until a human clicks Approve — so the device pairs and
/// streams with no reconnect (delegated approval, roadmap §8b-1).
pub async fn wait_for_decision(&self, fp_hex: &str, timeout: Duration) -> PairingDecision {
// Mark this knock parked so a cert-rotating flood can't evict the genuine, held-open
// connection out of the pending queue while the operator decides (#13). Cleared on every
// exit path by the guard's Drop.
self.set_parked(fp_hex, true);
struct ParkGuard<'a> {
np: &'a NativePairing,
fp: &'a str,
}
impl Drop for ParkGuard<'_> {
fn drop(&mut self) {
self.np.set_parked(self.fp, false);
}
}
let _park = ParkGuard {
np: self,
fp: fp_hex,
};
let deadline = tokio::time::Instant::now() + timeout;
loop {
// Arm the wakeup BEFORE re-reading state, and `enable()` it, so an approve/deny that
// lands between the state check and the await still wakes us (no lost notification).
let notified = self.changed.notified();
tokio::pin!(notified);
notified.as_mut().enable();
if self.is_paired(fp_hex) {
return PairingDecision::Approved;
}
if !self.pending_contains(fp_hex) {
// Neither pending nor paired. This is almost always a denial — but it can also be
// the tiny interval inside `add()` between pinning and clearing the pending entry.
// Re-check `is_paired` once: because `add()` pins BEFORE it clears pending, a
// cleared-pending observation that is really an approval will now read as paired.
if self.is_paired(fp_hex) {
return PairingDecision::Approved;
}
return PairingDecision::Denied;
}
tokio::select! {
_ = &mut notified => {}
_ = tokio::time::sleep_until(deadline) => return PairingDecision::TimedOut,
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn temp() -> PathBuf {
// A unique-ish temp path without Date/rand-in-test fuss: pid + addr of a local.
let x = 0u8;
std::env::temp_dir().join(format!(
"pf-native-pair-{}-{}.json",
std::process::id(),
&x as *const _ as usize
))
}
#[test]
fn arm_expire_and_pair() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
// Disarmed by default.
assert!(np.current_pin().is_none());
assert!(!np.status().armed);
// Arm with a tiny TTL → a PIN appears, then expires.
let pin = np.arm(Duration::from_millis(40));
assert_eq!(pin.len(), 4);
assert_eq!(np.current_pin().as_deref(), Some(pin.as_str()));
assert!(np.status().armed);
std::thread::sleep(Duration::from_millis(60));
assert!(np.current_pin().is_none(), "window should have expired");
assert!(!np.status().armed);
// Pair / list / unpair.
assert!(!np.is_paired("ab12"));
np.add("Living Room", "AB12").unwrap();
assert!(
np.is_paired("ab12"),
"fingerprint match is case-insensitive"
);
assert_eq!(np.list().len(), 1);
assert_eq!(np.status().paired_clients, 1);
assert!(np.remove("ab12").unwrap());
assert!(!np.remove("ab12").unwrap());
assert!(np.list().is_empty());
let _ = std::fs::remove_file(&p);
}
#[test]
fn pending_knock_approve_and_deny() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
assert!(np.pending().is_empty());
// A knock appears; a re-knock from the same fingerprint refreshes (same id, new name)
// instead of duplicating.
np.note_pending("device aa11", "AA11", None);
np.note_pending("Bedroom TV", "aa11", None);
let pend = np.pending();
assert_eq!(pend.len(), 1, "re-knock dedups by fingerprint");
assert_eq!(pend[0].name, "Bedroom TV");
let id = pend[0].id;
// Deny drops it without pairing; the next knock gets a fresh id.
assert!(np.deny_pending(id));
assert!(!np.deny_pending(id));
assert!(np.pending().is_empty());
assert!(!np.is_paired("aa11"));
// Approve pairs the fingerprint (operator label wins) and clears the entry.
np.note_pending("device bb22", "BB22", None);
let id = np.pending()[0].id;
assert!(
np.approve_pending(9999, None).unwrap().is_none(),
"unknown id"
);
let client = np
.approve_pending(id, Some("Living Room"))
.unwrap()
.unwrap();
assert_eq!(client.name, "Living Room");
assert!(np.is_paired("bb22"), "approval pins the fingerprint");
assert!(np.pending().is_empty());
assert_eq!(np.list()[0].name, "Living Room");
// The cap evicts the oldest knock.
// Flood from many DISTINCT source IPs (so the per-IP cap doesn't kick in) → the global cap
// holds at PENDING_CAP, evicting the oldest non-parked entries first.
for i in 0..(PENDING_CAP + 3) {
let ip = IpAddr::from([10, 0, (i / 256) as u8, (i % 256) as u8]);
np.note_pending("flood", &format!("f{i:03}"), Some(ip));
}
let pend = np.pending();
assert_eq!(pend.len(), PENDING_CAP);
assert_eq!(pend[0].fingerprint, "f003", "oldest entries evicted first");
let _ = std::fs::remove_file(&p);
}
#[test]
fn sanitize_strips_control_and_bidi() {
// ANSI escape + newline + a bidi override that could spoof the displayed name.
let dirty = "\u{1b}]0;evil\u{07}Good\nDevice\u{202E}xfp";
let clean = sanitize_device_name(dirty, "deadbeef00");
assert!(!clean.contains('\u{1b}') && !clean.contains('\n') && !clean.contains('\u{202E}'));
// ESC dropped (']' survives), BEL dropped, '\n'→space (Good Device), RLO dropped (no space).
assert_eq!(clean, "]0;evilGood Devicexfp");
// All-control / empty → fingerprint-derived fallback.
assert_eq!(
sanitize_device_name("\u{1b}\u{07}", "deadbeef00"),
"device deadbeef"
);
assert_eq!(sanitize_device_name(" ", "abc"), "device abc");
// Over-long names cap at a char boundary.
assert!(sanitize_device_name(&"x".repeat(200), "ab").len() <= 64);
}
#[test]
fn pairing_clears_a_pending_knock() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
np.note_pending("Knocker", "cc44", None);
assert_eq!(np.pending().len(), 1);
// Pairing the same fingerprint (e.g. via the PIN ceremony) drops the stale pending entry.
np.add("Knocker", "CC44").unwrap();
assert!(
np.pending().is_empty(),
"a now-paired device must leave the approval list"
);
assert!(np.is_paired("cc44"));
let _ = std::fs::remove_file(&p);
}
#[test]
fn add_replaces_case_insensitively() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
np.add("First", "AB12").unwrap();
np.add("Second", "ab12").unwrap(); // same device, different hex case
assert_eq!(np.list().len(), 1, "re-add must replace, not duplicate");
assert_eq!(np.list()[0].name, "Second");
let _ = std::fs::remove_file(&p);
}
#[test]
fn cli_flag_arms_with_no_expiry() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), Some("1234".into()), true).unwrap();
assert_eq!(np.current_pin().as_deref(), Some("1234"));
let s = np.status();
assert!(s.armed);
assert_eq!(s.expires_in_secs, None, "CLI arming has no expiry");
np.disarm();
assert!(np.current_pin().is_none());
let _ = std::fs::remove_file(&p);
}
#[tokio::test]
async fn wait_for_decision_approve_deny_timeout() {
use std::sync::Arc;
let p = temp();
let _ = std::fs::remove_file(&p);
let np = Arc::new(NativePairing::load_with(Some(p.clone()), None, false).unwrap());
// TimedOut: a parked knock with no decision returns TimedOut; the entry survives.
np.note_pending("Knocker", "ab01", None);
let d = np
.wait_for_decision("ab01", Duration::from_millis(80))
.await;
assert_eq!(d, PairingDecision::TimedOut);
assert!(np.pending_contains("ab01"));
// Approved: approving WHILE parked wakes the waiter with Approved.
let np2 = np.clone();
let waiter =
tokio::spawn(
async move { np2.wait_for_decision("ab01", Duration::from_secs(5)).await },
);
tokio::time::sleep(Duration::from_millis(30)).await;
let id = np
.pending()
.into_iter()
.find(|x| x.fingerprint == "ab01")
.unwrap()
.id;
np.approve_pending(id, Some("Approved")).unwrap().unwrap();
assert_eq!(waiter.await.unwrap(), PairingDecision::Approved);
assert!(np.is_paired("ab01"));
// Denied: denying WHILE parked wakes the waiter with Denied (not held until timeout).
np.note_pending("Knock2", "cd02", None);
let np3 = np.clone();
let waiter =
tokio::spawn(
async move { np3.wait_for_decision("cd02", Duration::from_secs(5)).await },
);
tokio::time::sleep(Duration::from_millis(30)).await;
let id = np
.pending()
.into_iter()
.find(|x| x.fingerprint == "cd02")
.unwrap()
.id;
assert!(np.deny_pending(id));
assert_eq!(waiter.await.unwrap(), PairingDecision::Denied);
assert!(!np.is_paired("cd02"));
// Already paired before the call → immediate Approved (no waiting).
let d = np.wait_for_decision("ab01", Duration::from_secs(5)).await;
assert_eq!(d, PairingDecision::Approved);
let _ = std::fs::remove_file(&p);
}
/// #9: a window can be bound to one operator-selected fingerprint, so an unrelated (attacker)
/// fingerprint can neither pair nor BURN the window (it's rejected without a PIN).
#[test]
fn armed_pin_is_fingerprint_bindable() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
// Unbound: any fingerprint resolves to the PIN (legacy behavior).
let pin = np.arm(Duration::from_secs(60));
assert!(matches!(np.pin_for_attempt("aa11"), PinAttempt::Pin(x) if x == pin));
assert!(matches!(np.pin_for_attempt("bb22"), PinAttempt::Pin(_)));
// Bound to AA11: only that fp (case-insensitive) gets the PIN; another fp is BoundToOther —
// the caller rejects it WITHOUT consuming the window.
let pin = np.arm_for(Duration::from_secs(60), Some("AA11".into()));
assert!(matches!(np.pin_for_attempt("aa11"), PinAttempt::Pin(x) if x == pin));
assert!(matches!(
np.pin_for_attempt("bb22"),
PinAttempt::BoundToOther
));
np.disarm();
assert!(matches!(np.pin_for_attempt("aa11"), PinAttempt::Disarmed));
let _ = std::fs::remove_file(&p);
}
/// #13: one source IP can't exceed the per-IP cap, and a parked (held-open) genuine knock is
/// never evicted by a flood — even one that fills the global cap from many distinct IPs.
#[test]
fn pending_per_ip_cap_and_parked_protection() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
// Per-IP cap: one source flooding distinct fingerprints holds at most MAX_PENDING_PER_IP.
let attacker = IpAddr::from([192, 168, 1, 66]);
for i in 0..20 {
np.note_pending("flood", &format!("atk{i:03}"), Some(attacker));
}
assert_eq!(
np.pending().len(),
MAX_PENDING_PER_IP,
"one IP can't exceed the per-IP cap"
);
// A genuine knock from a different IP, parked (a live held-open connection), survives a flood
// from many distinct IPs that fills the global cap.
let legit = IpAddr::from([192, 168, 1, 50]);
np.note_pending("Living Room", "legit01", Some(legit));
np.set_parked("legit01", true);
for i in 0..(PENDING_CAP * 2) {
let ip = IpAddr::from([10, 0, (i / 256) as u8, (i % 256) as u8]);
np.note_pending("flood2", &format!("g{i:04}"), Some(ip));
}
assert!(
np.pending_contains("legit01"),
"a parked, held-open knock is never evicted by a flood"
);
assert!(np.pending().len() <= PENDING_CAP, "global cap still holds");
let _ = std::fs::remove_file(&p);
}
}