Files
punktfunk/crates/pf-inject/Cargo.toml
T
enricobuehler f373dffb5e chore: migrate the main workspace and pf-vkhdr-layer to edition 2024 (WP20)
The safety half of the rust-safety programme's §8.4: `std::env::set_var`/`remove_var` are
`unsafe fn` in edition 2024, converting the class of bug the programme found the hard way
(the 972af299 environ data race lived in a file with ZERO occurrences of the word
`unsafe`) from invisible to counted and compiler-enforced.

Manifests: [workspace.package] edition 2021→2024, rust-version 1.82→1.85 (the pinned
toolchain is 1.96.0, so no toolchain bump — only the declared floor rises); the 13 crates
pinning `edition = "2021"` literally now inherit it (Trap 1: the root bump alone reaches
only `edition.workspace = true` crates and would have left pf-encode/pf-capture/pf-inject
et al. on 2021 while reading as complete); pf-driver-proto's stale rust-version 1.82 pin
now inherits; pf-vkhdr-layer (a separate workspace, inherits nothing) bumped to 2024. The
four vendored crates (fec-rs, cros-codecs, usbip-sim, the patched ndk) stay on 2021
deliberately — upstream code stays pristine. The excluded usbip-poc standalone PoC is
untouched.

Mechanical, done textually across ALL cfg branches so no platform's half is left behind
(Trap 3 — 44% of the host's unsafe is Windows-only and a one-platform `cargo fix` misses
it): 148 `#[no_mangle]` → `#[unsafe(no_mangle)]` (83 in abi.rs); 12 bare extern blocks →
`unsafe extern`; `gen` is a reserved keyword, so pf-vdisplay's generation stamps
(registry.rs, windows/manager.rs) and the WinUI shell's animation counters rename
gen → generation (internal identifiers only, no serde/wire surface); two
match-ergonomics patterns take the compiler's suggested reference form.

env mutation: every `set_var`/`remove_var` site (20 files) now sits in an `unsafe` block
whose SAFETY comment states the real serialization argument (pf-vdisplay's ENV_LOCK,
CONFIG_DIR_TEST_LOCK, ART_ROOTS_LOCK, vkdecode's gpu_lock, the `--test-threads=1`
contracts of the hardware spikes, or single-threaded startup). Two genuine hazards
surfaced en route — exactly the WP3b-class finds this migration exists to make visible —
and are fixed here:
- windows/service.rs spawned the network-profile warner thread BEFORE `load_host_env()`,
  so a child-spawning thread (child spawn snapshots the env block) was live while
  `set_var` ran in a loop; the load now precedes the spawn.
- pf-console-ui's `fake_home()` re-set HOME outside its OnceLock on EVERY call, so two
  parallel tests could race the write; the set now happens exactly once inside
  `get_or_init`.

cbindgen (Trap 2): 0.29.4 parses `#[unsafe(no_mangle)]` — verified empirically; the
header regenerates byte-identical. The ci.yml drift check could never catch "failed to
regenerate" (build.rs demotes a cbindgen failure to a warning and writes nothing, leaving
the checked-in header untouched and the diff clean), so the step now first asserts the
"punktfunk-core: wrote" line and the absence of "cbindgen failed" (sh -e safe: no `!`
pipeline, no tee-masked exit).

rustfmt: style_edition pinned to 2021 at the root — edition 2024 would otherwise flip the
style edition and reformat ~370 untouched files inside this same commit, burying the
migration diff. The drivers workspace pins its already-current 2024 style. Adopting the
2024 style tree-wide is its own future one-line-plus-reformat commit.

Census: the primary metric moves UP BY DESIGN — 2435 → 2453 operations, unsafe blocks
1534 → 1577, and env_set_var is now a counted category (45 ops). The newly counted env
sites are a truer number, not a regression; baseline snapshot saved as punktfunk-planning
design/rust-safety-census-baseline-2026-08-12-edition-2024.txt. Gate C's env ratchet is
now compiler-enforced (the hygiene-script header says so); the two shrunk file counts
(nvenc_cuda 49→2 via the test helpers, shell/tests 2→1) are lowered in the same commit
per the gate's own rule.

Drop order (the semantic change most likely to bite this codebase): the migration lint
`-W tail-expr-drop-order` reports zero findings on the macOS-visible halves of
pf-encode / pf-zerocopy / pf-capture / pf-frame; the Linux and Windows halves run the
same lint on the gate boxes. The four #[ignore]d alloc/drop-cycle tests on the hardware
boxes remain owed, as before this change.
2026-08-12 16:12:35 +02:00

81 lines
3.9 KiB
TOML

# Input injection (plan §W6): the per-OS injector backends (wlroots virtual-input, KWin fake_input,
# libei/reis, gamescope-EI on Linux; SendInput on Windows) + the virtual-gamepad HID stack (DualSense/
# DualShock4/Switch Pro/Steam Controller/Deck over uhid/usbip and the Windows UMDF drivers), extracted
# into a subsystem crate. Consumes punktfunk_core::input (the neutral GamepadEvent/InputEvent vocabulary,
# moved to core in W5) and the pf-driver-proto wire contract; NEVER reaches the orchestrator (the one
# gamescope-EI socket path is the shared pf-paths contract, not a vdisplay reach-in).
[package]
name = "pf-inject"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license = "MIT OR Apache-2.0"
description = "punktfunk host input injection: per-OS keyboard/mouse injectors + the virtual-gamepad HID backends behind one InputInjector trait."
publish = false
[dependencies]
punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
pf-driver-proto = { path = "../pf-driver-proto" }
pf-host-config = { path = "../pf-host-config" }
pf-paths = { path = "../pf-paths" }
# The Windows gamepad-channel bootstrap reuses the IDD-push WUDFHost verification + the resident-mouse
# compose-kick hook (both live in pf-capture).
pf-capture = { path = "../pf-capture" }
anyhow = "1"
tracing = "0.1"
[target.'cfg(target_os = "linux")'.dependencies]
libc = "0.2"
parking_lot = "0.12"
# The RemoteDesktop portal for the libei injector on KWin/GNOME (headless grant via kde-authorized).
ashpd = { version = "0.13", features = ["remote_desktop"] }
# Input injection into headless Sway via the wlroots virtual-input Wayland protocols.
wayland-client = "0.31"
wayland-protocols-wlr = { version = "0.3", features = ["client"] }
wayland-protocols-misc = { version = "0.3", features = ["client"] }
wayland-protocols = { version = "0.32", features = ["client"] }
# Codegen for KDE's `org_kde_kwin_fake_input` (vendored in `protocols/fake-input.xml`); the generated
# interface tables reference `wayland-backend`.
wayland-scanner = "0.31"
wayland-backend = "0.3"
# libei (EI sender) for the portable input path on KWin/GNOME (RemoteDesktop portal) + gamescope-EI.
reis = { version = "0.6.1", features = ["tokio"] }
futures-util = "0.3"
tokio = { version = "1", features = ["rt", "rt-multi-thread", "net", "time"] }
# Builds/validates the xkb keymap uploaded to the virtual keyboard + tracks modifier state.
xkbcommon = "0.8"
# Vendored + trimmed usbip server core — presents a virtual Steam Deck over USB/IP for Steam Input.
usbip-sim = { path = "../punktfunk-host/vendor/usbip-sim" }
[target.'cfg(target_os = "windows")'.dependencies]
# The streamed-output desktop rect (CCD source rect) absolute input maps into — the same
# resolver the cursor-readback poller uses, so inject and readback always agree.
pf-win-display = { path = "../pf-win-display" }
windows = { version = "0.62", features = [
"Win32_Foundation",
"Win32_Security",
"Win32_Security_Authorization",
"Win32_Devices_DeviceAndDriverInstallation",
"Win32_Devices_Enumeration_Pnp",
# SwDeviceCreate's SW_DEVICE_CREATE_INFO references DEVPROPKEY (Properties).
"Win32_Devices_Properties",
# The channel proof: HidD_GetIndexedString + GUID_DEVINTERFACE_HID (the pads/mouse leg) and
# CreateFileW to open the device interface the proof is asked over.
"Win32_Devices_HumanInterfaceDevice",
"Win32_Storage_FileSystem",
"Win32_System_Memory",
"Win32_System_IO",
"Win32_System_StationsAndDesktops",
"Win32_System_Threading",
"Win32_UI_Input_KeyboardAndMouse",
# Synthetic pointer devices (PT_PEN / PT_TOUCH) — the pen/touch injectors. The device
# create/destroy + POINTER_TYPE_INFO live under Controls in this metadata layout;
# InjectSyntheticPointerInput + POINTER_*_INFO under Input_Pointer.
"Win32_UI_Controls",
"Win32_UI_Input_Pointer",
"Win32_UI_WindowsAndMessaging",
] }
[lints]
workspace = true