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chore(release): bump workspace version to 0.25.0
A minor bump: 98 commits since v0.24.0. The headline is DualSense pad audio
(PR #23) — a wired DualSense playing a game's voice-coil haptics and its own
speaker, streamed from the host, on Android and the desktop session client
against a Windows host with Steam's driver present. Behind it: the haptics
sweep's twelve milestones closing more than twenty controller faults across
every client and both hosts; the audio quality/latency work (256 kbps stereo,
the Steam Streaming Microphone endpoint root cause, and the de-jitter ratchet
that left audio permanently behind the picture); and MTU resilience plus
mid-session shard renegotiation, which turns the silent all-black stream on a
sub-1330-byte path into a diagnosed warning that heals itself. Plus the Decky
plugin reduced to a launcher, system-button routing with hold-Select, gamepad-UI
profiles on all three UIs, `discover`/`launch --request-access` in the CLI, and
the Sunshine false-conflict and crashed-host display-restore fixes.

The canary base is already 0.25 — scripts/ci/pf-version.sh derives it as one
minor ahead of the latest stable tag — so this is the version canary has been
publishing against all along.

Wire protocol stays at 2: every addition this cycle is optional or
capability-gated (an optional trailing max_shard_payload on Hello, the 0x08/0x09
renegotiation pair, the 0xD1 pad-audio plane, the 0xD2 redundant desktop-audio
plane, MAX_DATAGRAM_BYTES 2048 -> 9216). C ABI moves 14 -> 16 in two steps: 15
retroactively declares the floor that guarantees the rumble policy engine's C
surface (which shipped while the constant still read 7), and 16 adds the
pad-audio surface and mirrors its two capability bits. Four new capability bits
land in the client/host bytes (audio redundancy 0x04/0x20, pad audio 0x08/0x40);
the video-caps byte was NOT touched and stays full from 0.23.0, so the standing
"next video cap needs a second byte and an ABI bump" note still holds. host_caps
is now down to its last free bit (0x80). Virtual-display driver protocol 6 and
the Windows gamepad channel 3 are untouched — pf-driver-proto is byte-for-byte
identical to v0.24.0. The generated header is in sync (ABI 16, both cap mirrors).

Breaking for C embedders: 149 unprefixed macros are now PUNKTFUNK_-prefixed
(139 #defines renamed in the checked-in header). Mechanical to fix, and it
cannot break silently — the old spellings cease to exist, so it is always an
undeclared-identifier error rather than the wrong value a colliding #define
used to produce.

Lock touched for the 32 workspace members only, via `cargo update --workspace`:
diff against origin/main is versions-only, 32 insertions and 32 deletions. Unlike
the last cut there is no third-party crate sitting on the outgoing version to
trip the count — `wasapi` is at 0.23.0 and was never a candidate. `cargo metadata
--locked` resolves (35 members; fec-rs, pf-driver-proto and usbip-sim keep their
own versions by design). `cargo fmt --all --check` clean in both the main and
packaging/windows/drivers workspaces. Doc lazy-continuation scanner: 0 hits over
521 files — that regex is the exact defect that made the first v0.23.0 tag go red
on Windows clippy, and no Windows leg runs on a main push, so main being green
proves nothing about the tag fan-out.

api/openapi.json is deliberately left at 0.23.0: it tracks API edits and lags,
as in every prior cut. It is now two releases behind and worth a look.

Notes at docs/releases/v0.25.0.md, per docs/releases/README.md — authored with
the bump so CI's ensure_release seeds the release body at tag creation. Body
voice checked programmatically: 0 internal-vocabulary hits above `## Under the
hood`. Play's "What's new" at docs/releases/whatsnew/v0.25.0.txt (494/500 chars),
verified by running android.yml's gate logic verbatim against it, including the
byte-identical-to-another-release check.
2026-08-05 00:05:40 +02:00
..