4c3b11445c
Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low- latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775, volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB the standalone no-renderer build needs; scripts/vendor-pyrowave.sh reproduces the tree (a pin bump is protocol-affecting, plan §4.2). build.rs drives the wrapper CMakeLists (static archives incl. a static C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7). Offline-safe by construction: no network, no system lib, vendored Vulkan headers — same model as the opus dep (flatpak builder has no network). Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03): - upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier Vulkan<->Vulkan) pass, from the pristine AND the pruned tree - GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p, 0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of target - cargo test -p pyrowave-sys green (static link + API-version pin check) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
577 lines
18 KiB
C++
577 lines
18 KiB
C++
/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "device.hpp"
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#include "semaphore_manager.hpp"
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#include "vulkan_headers.hpp"
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#include "wsi_pacer.hpp"
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#include "timer.hpp"
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#include <vector>
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#include <thread>
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#include <chrono>
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#include <memory>
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#ifdef HAVE_WSI_DXGI_INTEROP
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#include "wsi_dxgi.hpp"
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#endif
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namespace Granite
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{
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class InputTrackerHandler;
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}
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namespace Vulkan
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{
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class WSI;
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class WSIPlatform
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{
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public:
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virtual ~WSIPlatform() = default;
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virtual VkSurfaceKHR create_surface(VkInstance instance, VkPhysicalDevice gpu) = 0;
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// This is virtual so that application can hold ownership over the surface handle, for e.g. Qt interop.
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virtual void destroy_surface(VkInstance instance, VkSurfaceKHR surface);
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virtual std::vector<const char *> get_instance_extensions() = 0;
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virtual std::vector<const char *> get_device_extensions()
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{
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return { "VK_KHR_swapchain" };
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}
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virtual VkFormat get_preferred_format()
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{
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return VK_FORMAT_B8G8R8A8_SRGB;
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}
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bool should_resize()
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{
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return resize;
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}
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virtual void notify_current_swapchain_dimensions(unsigned width, unsigned height)
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{
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resize = false;
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current_swapchain_width = width;
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current_swapchain_height = height;
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}
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virtual uint32_t get_surface_width() = 0;
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virtual uint32_t get_surface_height() = 0;
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virtual float get_aspect_ratio()
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{
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return float(get_surface_width()) / float(get_surface_height());
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}
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virtual bool alive(WSI &wsi) = 0;
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virtual void poll_input() = 0;
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virtual void poll_input_async(Granite::InputTrackerHandler *handler) = 0;
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virtual bool has_external_swapchain()
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{
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return false;
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}
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virtual void block_until_wsi_forward_progress(WSI &wsi)
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{
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get_frame_timer().enter_idle();
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while (!resize && alive(wsi))
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{
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poll_input();
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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get_frame_timer().leave_idle();
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}
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Util::FrameTimer &get_frame_timer()
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{
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return timer;
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}
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virtual void release_resources()
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{
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}
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virtual void event_device_created(Device *device);
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virtual void event_device_destroyed();
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virtual void event_swapchain_created(Device *device, VkSwapchainKHR swapchain,
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unsigned width, unsigned height,
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float aspect_ratio, size_t num_swapchain_images,
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VkFormat format, VkColorSpaceKHR color_space,
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VkSurfaceTransformFlagBitsKHR pre_rotate);
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virtual void destroy_swapchain_resources(VkSwapchainKHR swapchain);
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virtual void event_swapchain_destroyed();
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virtual void event_frame_tick(double frame, double elapsed);
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virtual void event_swapchain_index(Device *device, unsigned index);
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virtual void set_window_title(const std::string &title);
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virtual uintptr_t get_fullscreen_monitor();
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virtual uintptr_t get_native_window();
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virtual const VkApplicationInfo *get_application_info();
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virtual void begin_drop_event();
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virtual void begin_soft_keyboard(const std::string &initial);
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virtual void end_soft_keyboard();
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enum class MessageType { Error, Warning, Info };
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virtual void show_message_box(const std::string &str, MessageType type);
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protected:
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unsigned current_swapchain_width = 0;
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unsigned current_swapchain_height = 0;
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bool resize = false;
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private:
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Util::FrameTimer timer;
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};
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enum class PresentMode
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{
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SyncToVBlank, // Force FIFO
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UnlockedMaybeTear, // MAILBOX or IMMEDIATE
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UnlockedForceTearing, // Force IMMEDIATE
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UnlockedNoTearing // Force MAILBOX
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};
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enum class BackbufferFormat
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{
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UNORM,
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sRGB,
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HDR10,
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DisplayP3,
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UNORMPassthrough,
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scRGB,
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Custom
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};
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struct PresentationStats
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{
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// Correlate with WSI::get_last_submitted_present_id() + 1.
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uint64_t feedback_present_id;
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// QUEUE_COMPLETE query. May be 0 if implementation does not support it.
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// Application can trivially implement this on its own if needed.
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uint64_t gpu_done_ts;
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// This is the latest stage that is reported.
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uint64_t present_done_ts;
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// actual presented - intended target presentation.
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// Intended target presentation may be adjusted internally,
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// especially when emulating absolute over relative and vice versa.
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int64_t error;
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};
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enum class RefreshMode { Unknown, FRR, VRR };
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struct RefreshRateInfo
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{
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RefreshMode mode;
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uint64_t refresh_duration;
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uint64_t refresh_interval;
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};
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class WSI
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{
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public:
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WSI();
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void set_platform(WSIPlatform *platform);
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void set_present_mode(PresentMode mode);
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void set_backbuffer_format(BackbufferFormat format);
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// This is mostly for debug/development, ignores exposed formats and forces it.
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void set_custom_backbuffer_format(VkSurfaceFormatKHR format);
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struct ImageCompression
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{
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VkImageCompressionFlagBitsEXT type = VK_IMAGE_COMPRESSION_DEFAULT_EXT;
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VkImageCompressionFixedRateFlagsEXT fixed_rates = 0;
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};
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void set_image_compression_control(const ImageCompression &compression);
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// Latency is normally pretty low, but this aims to target
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// really low latency. Only suitable for cases where rendering loads are extremely simple.
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void set_present_low_latency_mode(bool enable);
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// Engages NV_low_latency2 / AMD_anti_lag, etc, which aim to reduce CPU <-> GPU submit delays.
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void set_gpu_submit_low_latency_mode(bool enable);
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inline BackbufferFormat get_backbuffer_format() const
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{
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return backbuffer_format;
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}
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inline VkColorSpaceKHR get_backbuffer_color_space() const
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{
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return swapchain_surface_format.colorSpace;
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}
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void set_support_prerotate(bool enable);
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void set_extra_usage_flags(VkImageUsageFlags usage);
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VkSurfaceTransformFlagBitsKHR get_current_prerotate() const;
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inline PresentMode get_present_mode() const
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{
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return present_mode;
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}
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// Deprecated, use set_backbuffer_format().
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void set_backbuffer_srgb(bool enable);
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inline bool get_backbuffer_srgb() const
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{
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return backbuffer_format == BackbufferFormat::sRGB;
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}
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void set_hdr_metadata(const VkHdrMetadataEXT &metadata);
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inline const VkHdrMetadataEXT &get_hdr_metadata() const
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{
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return hdr_metadata;
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}
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// First, we need a Util::IntrinsivePtr<Vulkan::Context>.
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// This holds the instance and device.
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// The simple approach. WSI internally creates the context with instance + device.
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// Required information about extensions etc, is pulled from the platform.
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bool init_context_from_platform(unsigned num_thread_indices, const Context::SystemHandles &system_handles);
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// If you have your own VkInstance and/or VkDevice, you must create your own Vulkan::Context with
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// the appropriate init() call. Based on the platform you use, you must make sure to enable the
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// required extensions.
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bool init_from_existing_context(ContextHandle context);
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// Then we initialize the Vulkan::Device. Either lets WSI create its own device or reuse an existing handle.
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// A device provided here must have been bound to the context.
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bool init_device();
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bool init_device(DeviceHandle device);
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// Called after we have a device and context.
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// Either we can use a swapchain based on VkSurfaceKHR, or we can supply our own images
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// to create a virtual swapchain.
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// init_surface_swapchain() is called once.
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// Here we create the surface and perform creation of the first swapchain.
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bool init_surface_swapchain();
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bool init_external_swapchain(std::vector<ImageHandle> external_images);
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// Calls init_context_from_platform -> init_device -> init_surface_swapchain in succession.
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bool init_simple(unsigned num_thread_indices, const Context::SystemHandles &system_handles);
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~WSI();
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inline Context &get_context()
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{
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return *context;
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}
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inline Device &get_device()
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{
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return *device;
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}
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// Acquires a frame from swapchain, also calls poll_input() after acquire
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// since acquire tends to block.
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bool begin_frame();
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// Presents and iterates frame context.
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// Present is skipped if swapchain resource was not touched.
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// The normal app loop is something like begin_frame() -> submit work -> end_frame().
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bool end_frame();
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// Signals that the next present is merely a dupe (or generated) of a previous one,
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// and that frame should not participate in present wait.
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void set_next_present_is_duplicated();
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// If true, and present wait is supported, the implementation will use more swapchain images than normal,
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// and make it feasible to render duplicate frames without needlessly draining the GPU of work.
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// This is mostly just a thing for an emulator which may be outputting at 30 unique FPS, but at 60 VI/s,
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// meaning the same frames is duplicated.
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// With a large enough image count, can feasibly be used for multi-frame-gen or similar shenanigans.
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void set_frame_duplication_aware(bool enable, uint32_t target_swapchain_images = 5);
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// Overrides the present wait latency.
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// 0 -> waits until last frame was presented before polling input. Hardest low-latency situation.
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// Forced when low-latency present is enabled.
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// 1 -> Normal ideal situation where we wait for previous frame's present to complete.
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// Allows 1 frame worth of work for CPU to keep GPU fed properly.
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// 2 -> Conservative, but useful when GPU bound to avoid pumping. Forced when using low gpu submit latency path.
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void set_present_wait_latency(uint32_t latency);
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// For external swapchains we don't have a normal acquire -> present cycle.
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// - set_external_frame()
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// - index replaces the acquire next image index.
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// - acquire_semaphore replaces semaphore from acquire next image.
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// - frame_time controls the frame time passed down.
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// - begin_frame()
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// - submit work
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// - end_frame()
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// - consume_external_release_semaphore()
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// - Returns the release semaphore that can passed to the equivalent of QueuePresentKHR.
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void set_external_frame(unsigned index, Semaphore acquire_semaphore, double frame_time);
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Semaphore consume_external_release_semaphore();
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CommandBuffer::Type get_current_present_queue_type() const;
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// Equivalent to calling destructor.
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void teardown();
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WSIPlatform &get_platform()
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{
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VK_ASSERT(platform);
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return *platform;
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}
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// For Android. Used in response to APP_CMD_{INIT,TERM}_WINDOW once
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// we have a proper swapchain going.
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// We have to completely drain swapchain before the window is terminated on Android.
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void deinit_surface_and_swapchain();
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void reinit_surface_and_swapchain(VkSurfaceKHR new_surface);
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void set_window_title(const std::string &title);
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double get_smooth_frame_time() const;
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double get_smooth_elapsed_time() const;
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bool get_presentation_stats(PresentationStats &stats) const;
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bool get_refresh_rate_info(RefreshRateInfo &info) const;
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uint64_t get_last_submitted_present_id() const;
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// Absolute time is in terms of the Util::get_current_time_nsec() domain,
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// i.e., time reported in presentation stats.
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//
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// For absolute time, the image must not be presented before the time given.
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// For relative time, the time is intended to be abs_time = last_present + rel_time.
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//
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// If relative time is supported by implementation and relative_time_ns is not 0,
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// absolute time requests are ignored. If absolute time is supported by implementation,
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// a target absolute time will be computed based on absolute_time_ns and relative_time_ns.
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//
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// Rounding adjustments are allowed when the absolute time aligns closely
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// with a refresh cycle, up to half a refresh cycle for FRR. For VRR, no adjustments are made.
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//
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// If this returns true, the request is expected to work as intended.
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// If false, either it's unsupported, or we're not yet in a steady state where
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// presentation timing reliably work (the first few frames after a swapchain is created may hit this).
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// This state remains set until another request is made.
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// For relative timings, this will work as expected as a method to set absolute target automatically,
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// but absolute time obviously will not, since application is expected to set a new target time every frame.
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// If force_vrr is true, the relative or absolute times are passed down with no bias.
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bool set_target_presentation_time(uint64_t absolute_time_ns, uint64_t relative_time_ns, bool force_vrr);
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void set_enable_timing_feedback(bool enable);
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FixedRefreshRatePacer &get_fixed_rate_pacer();
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void set_fixed_rate_low_latency_pacer(bool enable);
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private:
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void update_framebuffer(unsigned width, unsigned height);
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ContextHandle context;
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VkSurfaceKHR surface = VK_NULL_HANDLE;
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VkSwapchainKHR swapchain = VK_NULL_HANDLE;
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std::vector<VkImage> swapchain_images;
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std::vector<Semaphore> release_semaphores;
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DeviceHandle device;
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const VolkDeviceTable *table = nullptr;
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FixedRefreshRatePacer frr_pacer;
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bool frr_pacer_enable = false;
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unsigned swapchain_width = 0;
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unsigned swapchain_height = 0;
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float swapchain_aspect_ratio = 1.0f;
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VkSurfaceFormatKHR swapchain_surface_format = { VK_FORMAT_UNDEFINED, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR };
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PresentMode current_present_mode = PresentMode::SyncToVBlank;
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PresentMode present_mode = PresentMode::SyncToVBlank;
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bool low_latency_mode_enable_present = false;
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bool low_latency_mode_enable_gpu_submit = false;
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bool low_latency_anti_lag_present_valid = false;
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void emit_marker_pre_present();
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void emit_marker_post_present();
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void emit_end_of_frame_markers();
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VkPresentModeKHR active_present_mode = VK_PRESENT_MODE_FIFO_KHR;
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std::vector<VkPresentModeKHR> present_mode_compat_group;
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bool update_active_presentation_mode(PresentMode mode);
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VkImageUsageFlags current_extra_usage = 0;
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VkImageUsageFlags extra_usage = 0;
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bool swapchain_is_suboptimal = false;
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ImageCompression current_compression, compression;
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enum class SwapchainError
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{
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None,
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NoSurface,
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Error
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};
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SwapchainError init_swapchain(unsigned width, unsigned height);
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bool blocking_init_swapchain(unsigned width, unsigned height);
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uint32_t swapchain_index = 0;
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bool has_acquired_swapchain_index = false;
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WSIPlatform *platform = nullptr;
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std::vector<ImageHandle> external_swapchain_images;
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unsigned external_frame_index = 0;
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Semaphore external_acquire;
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Semaphore external_release;
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bool frame_is_external = false;
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BackbufferFormat backbuffer_format = BackbufferFormat::sRGB;
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BackbufferFormat current_backbuffer_format = BackbufferFormat::sRGB;
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VkSurfaceFormatKHR current_custom_backbuffer_format = {};
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VkSurfaceFormatKHR custom_backbuffer_format = {};
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bool has_backbuffer_format_delta() const;
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bool support_prerotate = false;
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VkSurfaceTransformFlagBitsKHR swapchain_current_prerotate = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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bool begin_frame_external();
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double external_frame_time = 0.0;
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double smooth_frame_time = 0.0;
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double smooth_elapsed_time = 0.0;
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uint64_t next_present_id = 1;
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uint64_t present_last_id = 0;
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unsigned present_frame_latency = 0;
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bool supports_present_wait2 = false;
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struct
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{
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VkPresentStageFlagsEXT feedback;
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bool absolute;
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bool relative;
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} supports_present_timing = {};
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struct CalibratedTimestamp
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{
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uint64_t host_time;
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uint64_t stage_times[4];
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};
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struct ErrorStats
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{
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uint64_t present_id;
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uint64_t target_absolute;
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int64_t compensation;
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};
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struct
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{
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// Used for setting target time.
|
|
VkPresentStageFlagsEXT present_stage;
|
|
uint64_t reference_time;
|
|
VkTimeDomainKHR time_domain;
|
|
uint64_t time_domain_id;
|
|
|
|
// Target
|
|
uint64_t target_absolute_time;
|
|
uint64_t target_relative_time;
|
|
uint64_t last_absolute_target_time;
|
|
bool force_vrr;
|
|
|
|
// Feedback.
|
|
uint64_t gpu_done_host_time;
|
|
uint64_t present_done_host_time;
|
|
uint64_t present_id;
|
|
|
|
// Display refresh rate information.
|
|
uint64_t refresh_duration;
|
|
uint64_t refresh_interval;
|
|
uint64_t refresh_counter;
|
|
bool has_refresh_feedback;
|
|
RefreshMode refresh_mode = RefreshMode::Unknown;
|
|
|
|
// Calibration information.
|
|
uint64_t time_domain_counter;
|
|
bool has_time_domain_props;
|
|
Util::SmallVector<VkTimeDomainKHR> time_domains;
|
|
Util::SmallVector<uint64_t> time_domain_ids;
|
|
Util::SmallVector<CalibratedTimestamp> calibration;
|
|
|
|
bool need_recalibration;
|
|
int64_t last_recalibration_time;
|
|
|
|
int64_t presentation_time_error;
|
|
int64_t pending_compensation;
|
|
Util::SmallVector<ErrorStats, 16> error_stats;
|
|
} present_timing = {};
|
|
|
|
bool present_feedback_enable = false;
|
|
|
|
void update_present_timing_properties();
|
|
void poll_present_timing_feedback();
|
|
void recalibrate_present_timing_domains();
|
|
void update_time_domain_properties();
|
|
void set_present_timing_request(VkPresentTimingInfoEXT &timing);
|
|
|
|
Semaphore low_latency_semaphore;
|
|
uint64_t low_latency_semaphore_value = 0;
|
|
|
|
bool next_present_is_dupe = false;
|
|
bool frame_dupe_aware = false;
|
|
bool current_frame_dupe_aware = false;
|
|
unsigned frame_dupe_target_images = 5;
|
|
unsigned current_frame_dupe_target_images = 5;
|
|
unsigned duplicated_frames = 0;
|
|
unsigned last_duplicated_frames = 0;
|
|
|
|
void tear_down_swapchain();
|
|
void drain_swapchain(bool in_tear_down);
|
|
void wait_swapchain_latency();
|
|
|
|
VkHdrMetadataEXT hdr_metadata = { VK_STRUCTURE_TYPE_HDR_METADATA_EXT };
|
|
bool valid_hdr_metadata = false;
|
|
|
|
struct DeferredDeletionSwapchain
|
|
{
|
|
VkSwapchainKHR swapchain;
|
|
Fence fence;
|
|
};
|
|
|
|
struct DeferredDeletionSemaphore
|
|
{
|
|
Semaphore semaphore;
|
|
Fence fence;
|
|
};
|
|
|
|
Util::SmallVector<DeferredDeletionSwapchain> deferred_swapchains;
|
|
Util::SmallVector<DeferredDeletionSemaphore> deferred_semaphore;
|
|
Vulkan::Fence last_present_fence;
|
|
void nonblock_delete_swapchain_resources();
|
|
|
|
VkSurfaceFormatKHR find_suitable_present_format(const std::vector<VkSurfaceFormatKHR> &formats, BackbufferFormat desired_format) const;
|
|
|
|
VkResult wait_for_present(uint64_t id, uint64_t timeout = UINT64_MAX);
|
|
|
|
#ifdef HAVE_WSI_DXGI_INTEROP
|
|
std::unique_ptr<DXGIInteropSwapchain> dxgi;
|
|
bool init_surface_swapchain_dxgi(unsigned width, unsigned height);
|
|
bool begin_frame_dxgi();
|
|
bool end_frame_dxgi();
|
|
#endif
|
|
};
|
|
}
|