Files
punktfunk/packaging
enricobuehler 136390514d
ci / rust (push) Has been cancelled
build: support FFmpeg 7.x and 8.x; fix RPM spec GPU link deps
punktfunk-host builds unchanged against either FFmpeg 7.x (libavcodec 61) or 8.x
(libavcodec 62) — ffmpeg-sys-next auto-detects the system version, and the host's
ffmpeg FFI only touches long-stable APIs. Confirmed by building + running live on a
Bazzite F43 box (FFmpeg 7.1.3): full gamescope capture → zero-copy dmabuf→CUDA →
NVENC H.265 at 1280x720x60, p50 ~0.96 ms. Just doc/spec accuracy, no code change:

- encode/linux.rs + CLAUDE.md: drop the "FFmpeg 8 only" claim; note 7.x/8.x both work.
- rpm spec: add the missing zero-copy GPU build deps the link actually needs —
  pkgconfig(gl) + pkgconfig(gbm) (mesa) — and document that -lcuda needs libcuda.so at
  link time (NVIDIA host, or the CUDA toolkit stub on a headless COPR/koji builder).
  Tracked for a proper fix: make the cuda/gbm/GL FFI dlopen-based like khronos-egl so
  the RPM builds on a GPU-less host.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:12:59 +00:00
..

Packaging punktfunk for Fedora / Bazzite

The punktfunk host is Linux-only and links system FFmpeg (NVENC), PipeWire, Opus and the NVIDIA driver. This directory packages it for the Fedora Atomic / Bazzite world (rpm-ostree + bootc), where most of those deps are already present.

👉 End-to-end Bazzite setup walkthrough (install → udev/group → host.env → service → firewall → verify → troubleshooting): bazzite/README.md. This file is the higher-level packaging rationale.

packaging/
  rpm/punktfunk.spec      # the RPM (builds punktfunk-host from source with cargo)
  bazzite/host.env        # gamescope-default config for a Bazzite appliance
  bazzite/README.md       # step-by-step Bazzite setup guide
  bootc/Containerfile     # bake punktfunk into a Bazzite-based atomic image
  copr/                   # COPR build-from-SCM settings

What's needed beyond base Fedora

Dependency Where it comes from
ffmpeg-libs with NVENC RPM Fusion nonfree (ffmpeg, not ffmpeg-free)
NVIDIA driver (libnvidia-encode, libEGL_nvidia) Bazzite -nvidia images ship it; plain Fedora: akmod-nvidia + xorg-x11-drv-nvidia-cuda
gamescope, PipeWire, wireplumber Bazzite ships these; plain Fedora: dnf install gamescope pipewire wireplumber
opus, libei Fedora base / updates

On Bazzite the only genuinely new runtime bits are ffmpeg-libs (RPM Fusion) + opus + libei — the rest of the stack is already there. The default backend is gamescope (packaging/bazzite/host.env), which the host spawns headless per session — no desktop login.

Option A — COPR (per-host, rpm-ostree install)

  1. Create a COPR project, enable build-from-SCM pointing at this repo, spec path packaging/rpm/punktfunk.spec (see copr/README.md). Under External Repositories add RPM Fusion nonfree so ffmpeg-devel resolves at build time.
  2. On the Bazzite host:
    # RPM Fusion (for the NVENC ffmpeg) — usually already enabled on Bazzite
    rpm-ostree install \
      https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm \
      https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm
    # enable the COPR + install punktfunk
    sudo wget -O /etc/yum.repos.d/_copr_punktfunk.repo \
      https://copr.fedorainfracloud.org/coprs/enricobuehler/punktfunk/repo/fedora-$(rpm -E %fedora)/
    rpm-ostree install punktfunk
    systemctl reboot
    

Option B — bootc (image-based, atomic)

Layer punktfunk into a Bazzite image once, then rebase any number of hosts onto it — no per-host drift. See bootc/Containerfile:

podman build -t ghcr.io/<you>/bazzite-punktfunk -f packaging/bootc/Containerfile .
podman push  ghcr.io/<you>/bazzite-punktfunk
# on the target:
sudo bootc switch ghcr.io/<you>/bazzite-punktfunk && systemctl reboot

First-run setup (either option)

sudo usermod -aG input "$USER"          # virtual gamepads need /dev/uinput (then re-login)
mkdir -p ~/.config/punktfunk
cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env   # edit (gamescope app, etc.)
systemctl --user enable --now punktfunk-host

Pair a stock Moonlight client (mDNS-discovered), or connect the native punktfunk/1 client.

Why not Flatpak?

The host needs unsandboxed access the zero-copy NVENC path, /dev/uinput, the PipeWire graph and the compositor's privileged protocols — a Flatpak sandbox fights all of these. An RPM (or the bootc layer) installs into the host system where those just work.

Building the SRPM/RPM locally (Fedora only)

git archive --format=tar.gz --prefix=punktfunk-0.0.1/ -o ~/rpmbuild/SOURCES/punktfunk-0.0.1.tar.gz HEAD
rpmbuild -ba packaging/rpm/punktfunk.spec     # needs the BuildRequires from the spec

(Not buildable on Debian/Ubuntu — use a Fedora toolbox/container or COPR.)