Files
punktfunk/clients/android/native/Cargo.toml
T
enricobuehler bd4e15b68d refactor(android): split session JNI into modules, HUD-gated stats, AAudio open retry
- native: the 756-line session.rs becomes session/{mod,connect,input,planes}.rs
  around a SessionHandle (connect lifecycle + trust, input plane shims, plane
  start/stop + stats drain).
- Decode-stats sampling is HUD-gated (nativeSetVideoStatsEnabled): with the
  overlay hidden the decode thread skips the per-AU clock read + lock; enabling
  resets the measurement window.
- audio: the AAudio open path is a per-sharing-mode try_open closure — the
  realtime callback state (ring, prime, free-list) is rebuilt per attempt, so a
  failed exclusive-mode try can't leak state into the shared-mode retry.
- Kotlin: ConnectScreen/StreamScreen slimmed by extracting ConnectDialogs,
  StatsOverlay and TouchInput.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 11:08:56 +02:00

44 lines
2.4 KiB
TOML

[package]
name = "punktfunk-client-android"
description = "punktfunk Android client — JNI bridge ('nativecore') over punktfunk-core (Rust-heavy client model)"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
[lib]
# `libpunktfunk_android.so` — loaded by Kotlin via `System.loadLibrary("punktfunk_android")`.
name = "punktfunk_android"
crate-type = ["cdylib"]
[dependencies]
# The whole protocol/transport/FEC/crypto + the embeddable NativeClient connector. `quic` pulls
# the punktfunk/1 control plane (now ring-only — no aws-lc, see punktfunk-core/Cargo.toml).
punktfunk-core = { path = "../../../crates/punktfunk-core", features = ["quic"] }
jni = "0.21"
log = "0.4"
# LAN host discovery: browse the host's `_punktfunk._udp` mDNS advert — the SAME crate + service the
# Linux/Windows clients use (`clients/linux/src/discovery.rs`), replacing Android's per-OEM
# `NsdManager` system daemon with one tested browse path. Pure Rust (socket2/if-addrs/mio), so it
# cross-compiles to the Android targets AND builds on the host (the JNI seam links into
# `cargo build --workspace`). Kotlin keeps only the Wi-Fi `MulticastLock` + permission UX.
mdns-sd = "0.20"
# Android-only deps. Gated so `cargo build --workspace` on the Linux/macOS dev boxes + CI still
# compiles this crate (as a host cdylib) — the Android-framework glue (logging, AMediaCodec + AAudio
# via `ndk`, the Opus codec) is only pulled in for the real `*-linux-android` targets.
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.14"
# NDK bindings. "media" = AMediaCodec/ANativeWindow (video); "audio" = AAudio (audio playback).
# Pure-Rust FFI to libmediandk/libnativewindow/libaaudio — no C++/libc++_shared to bundle. Decode +
# audio run entirely in Rust on native threads (the "no async on the hot path" invariant).
ndk = { version = "0.9", features = ["media", "audio", "nativewindow", "api-level-31"] }
# setpriority/gettid to raise the decode thread toward URGENT_DISPLAY (see decode::boost_thread_priority).
libc = "0.2"
# Opus decode for the host→client audio plane (0xC9: 48 kHz stereo, 5 ms frames). Same crate the
# host + Linux client use. audiopus_sys vendors libopus (pure C) and builds it static via cmake —
# the cargo-ndk build sets LIBOPUS_STATIC=1/LIBOPUS_NO_PKG=1 so it links the bundled lib, not the host's.
opus = "0.3"