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punktfunk/crates/punktfunk-core/src/quic/tests.rs
T
enricobuehler 4ef90d586d feat(clipboard): wire protocol + client-core task for shared clipboard (Phase 0)
The portable shared-clipboard plane in punktfunk-core, all behind the `quic`
feature (design/clipboard-and-file-transfer.md §3):

- Control messages 0x40–0x44 (ClipControl / ClipOffer / ClipFetch...) and the
  HOST_CAP_CLIPBOARD capability bit, negotiated in the Welcome caps.
- Per-transfer QUIC bi-streams ("PKFs" magic) for lazy fetch of offered content,
  with ClipFetchHdr status/size framing (quic::clipstream).
- The §3.5 portable wire-MIME vocabulary (text/plain;utf-8, text/html, text/rtf,
  image/png) shared by both ends.
- Client-side clipboard task (client.rs) + C ABI surface bumped to v8 (abi.rs,
  regenerated include/punktfunk_core.h).
- Loopback transport tests (quic::tests).

No OS clipboard integration yet — that is the host backends (Phase 1/3) and the
macOS client (Phase 1).

Ported from feat/shared-clipboard (af3a7d8c, pre-W6 base) onto current main;
three deliberate deviations from the original commit:
- ABI v6 → v8: main took v6 (reanchor gate) and v7 (typed connect rejection)
  in the meantime; the clipboard C surface re-lands as v8.
- CLIP_CANCELLED_CODE 0x60 → 0x70: main's pairing-rejection close codes claimed
  the 0x60–0x67 block; the vocabularies stay disjoint on purpose.
- Negotiated.host_caps coexists with main's 6-tuple host_caps plumbing: main
  needs the worker-local copy for gamepad snapshots, the clipboard path needs it
  across ready_tx to build the NativeClient handle (punktfunk_connection_host_caps).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:50:37 +02:00

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use super::*;
use crate::config::{CompositorPref, FecConfig, FecScheme, GamepadPref, Mode, Role};
#[test]
fn welcome_roundtrip() {
let w = Welcome {
abi_version: 1,
udp_port: 9999,
mode: Mode {
width: 2560,
height: 1440,
refresh_hz: 240,
},
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 20,
max_data_per_block: 4096,
},
shard_payload: 1200,
encrypt: true,
key: [7u8; 16],
salt: [1, 2, 3, 4],
frames: 600,
compositor: CompositorPref::Gamescope,
gamepad: GamepadPref::DualSense,
bitrate_kbps: 50_000,
bit_depth: 10,
color: ColorInfo::HDR10_BT2020_PQ,
chroma_format: CHROMA_IDC_444,
audio_channels: 2,
codec: CODEC_H264, // exercise a non-default codec through the roundtrip
host_caps: HOST_CAP_GAMEPAD_STATE,
};
assert_eq!(Welcome::decode(&w.encode()).unwrap(), w);
// Client-side reassembler ceiling derives from the negotiated rate: 4x the average frame at
// 50 Mbps/240 Hz is ~104 KB, so the 8 MiB floor governs. The host keeps the p1_defaults
// bound (it never reassembles video), as does a client of a bitrate-0 (older) host.
let cc = w.session_config(Role::Client);
assert_eq!(cc.max_frame_bytes, 8 << 20);
cc.validate().expect("derived client config validates");
assert_eq!(w.session_config(Role::Host).max_frame_bytes, 64 << 20);
let old_host = Welcome {
bitrate_kbps: 0,
..w
};
assert_eq!(
old_host.session_config(Role::Client).max_frame_bytes,
64 << 20
);
// A high-rate mode scales past the floor: 1.5 Gbps at 60 Hz = 4 x 3.125 MB = 12.5 MB.
let fat = Welcome {
bitrate_kbps: 1_500_000,
mode: Mode {
width: 5120,
height: 1440,
refresh_hz: 60,
},
..w
};
let derived = fat.session_config(Role::Client).max_frame_bytes;
assert_eq!(derived, 4 * 1_500_000 * 125 / 60);
assert!(derived > (8 << 20) && derived < (64 << 20));
}
#[test]
fn codec_negotiation_and_back_compat() {
// resolve_codec precedence (HEVC > AV1 > H.264), no preference (0).
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_HEVC | CODEC_AV1, 0),
Some(CODEC_HEVC)
);
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_AV1, CODEC_AV1 | CODEC_H264, 0),
Some(CODEC_AV1)
);
assert_eq!(resolve_codec(CODEC_H264, CODEC_H264, 0), Some(CODEC_H264));
// A software host (H.264 only) + an HEVC-only client share nothing → refuse.
assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264, 0), None);
// An older client (0 = no codec byte) is treated as HEVC-only.
assert_eq!(
resolve_codec(0, CODEC_HEVC | CODEC_H264, 0),
Some(CODEC_HEVC)
);
assert_eq!(resolve_codec(0, CODEC_H264, 0), None);
// Soft preference: honored when the host can also emit it, overriding precedence...
assert_eq!(
resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_H264 | CODEC_HEVC, CODEC_H264),
Some(CODEC_H264)
);
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_AV1, CODEC_HEVC | CODEC_AV1, CODEC_AV1),
Some(CODEC_AV1)
);
// ...but falls back to precedence when the preferred codec isn't in the shared set.
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_H264, CODEC_HEVC | CODEC_H264, CODEC_AV1),
Some(CODEC_HEVC)
);
// A preference the host can't emit still can't rescue a no-shared-codec case.
assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264, CODEC_HEVC), None);
// PyroWave is opt-in ONLY (plan §3): mutual support NEVER auto-selects it — the ladder
// ignores it entirely...
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_PYROWAVE, CODEC_HEVC | CODEC_PYROWAVE, 0),
Some(CODEC_HEVC)
);
// ...even when it is the ONLY shared codec (an all-intra 200 Mbps stream must never be a
// silent fallback)...
assert_eq!(resolve_codec(CODEC_PYROWAVE, CODEC_PYROWAVE, 0), None);
// ...it is reachable exclusively through the client's explicit preference.
assert_eq!(
resolve_codec(
CODEC_HEVC | CODEC_PYROWAVE,
CODEC_HEVC | CODEC_PYROWAVE,
CODEC_PYROWAVE
),
Some(CODEC_PYROWAVE)
);
// A pyrowave preference against a host without the backend falls back to the ladder.
assert_eq!(
resolve_codec(CODEC_HEVC | CODEC_PYROWAVE, CODEC_HEVC, CODEC_PYROWAVE),
Some(CODEC_HEVC)
);
// And the negotiated bit SURVIVES the Welcome wire roundtrip — the decode whitelist
// once folded unknown codec bytes (incl. PyroWave) to HEVC, which sent wavelet AUs
// into an FFmpeg HEVC decoder on the first on-glass run.
let mut pw_w = Welcome::decode(
&Welcome {
abi_version: 2,
udp_port: 1,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_PYROWAVE,
host_caps: 0,
}
.encode(),
)
.unwrap();
assert_eq!(pw_w.codec, CODEC_PYROWAVE);
// A genuinely unknown future bit still folds to the HEVC default.
pw_w.codec = 0x40;
assert_eq!(Welcome::decode(&pw_w.encode()).unwrap().codec, CODEC_HEVC);
// A Hello advertising codecs roundtrips, and the wire form of a codec-only Hello decodes on
// a build that ignores the trailing byte (back-compat: extra bytes are skipped).
let h = Hello {
abi_version: 2,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2, // stereo — forces the video_caps/audio_channels placeholders
video_codecs: CODEC_H264 | CODEC_HEVC,
preferred_codec: CODEC_H264,
display_hdr: None,
};
let enc = h.encode();
let dec = Hello::decode(&enc).unwrap();
assert_eq!(dec.video_codecs, CODEC_H264 | CODEC_HEVC);
assert_eq!(dec.preferred_codec, CODEC_H264);
// Drop the preferred_codec byte → still decodes, video_codecs intact, preference gone.
let no_pref = &enc[..enc.len() - 1];
assert_eq!(
Hello::decode(no_pref).unwrap().video_codecs,
CODEC_H264 | CODEC_HEVC
);
assert_eq!(Hello::decode(no_pref).unwrap().preferred_codec, 0);
// A pre-codec Hello (no video_codecs/preferred bytes) decodes to 0 → HEVC-only.
let legacy = &enc[..enc.len() - 2];
assert_eq!(Hello::decode(legacy).unwrap().video_codecs, 0);
assert_eq!(Hello::decode(legacy).unwrap().preferred_codec, 0);
// A pre-codec Welcome (no codec byte) decodes to HEVC.
let mut w = Welcome::decode(
&Welcome {
abi_version: 2,
udp_port: 1,
mode: h.mode,
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_H264,
host_caps: 0,
}
.encode(),
)
.unwrap();
assert_eq!(w.codec, CODEC_H264);
w.codec = CODEC_HEVC;
let wenc = w.encode();
assert_eq!(
Welcome::decode(&wenc[..wenc.len() - 1]).unwrap().codec,
CODEC_HEVC
);
}
#[test]
fn hdr_meta_datagram_roundtrip_and_truncation() {
let m = HdrMeta {
// BT.2020 display primaries in 1/50000 units (the DXGI/ST.2086 reference values).
display_primaries: [[8500, 39850], [6550, 2300], [35400, 14600]],
white_point: [15635, 16450], // D65
max_display_mastering_luminance: 10_000_000, // 1000 nits in 0.0001 cd/m²
min_display_mastering_luminance: 1, // 0.0001 nits
max_cll: 1000,
max_fall: 400,
};
let d = encode_hdr_meta_datagram(&m);
assert_eq!(d[0], HDR_META_MAGIC);
assert_eq!(decode_hdr_meta_datagram(&d), Some(m));
// Truncated buffers and a wrong tag are rejected (never partially read).
for n in 0..d.len() {
assert_eq!(decode_hdr_meta_datagram(&d[..n]), None);
}
let mut bad = d.clone();
bad[0] = HIDOUT_MAGIC;
assert_eq!(decode_hdr_meta_datagram(&bad), None);
}
#[test]
fn host_timing_datagram_roundtrip_and_truncation() {
let t = HostTiming {
pts_ns: 1_751_500_000_123_456_789, // a realistic 2026 CLOCK_REALTIME capture stamp
host_us: 4_321,
};
let d = encode_host_timing_datagram(&t);
assert_eq!(d[0], HOST_TIMING_MAGIC);
assert_eq!(d.len(), 13);
assert_eq!(decode_host_timing_datagram(&d), Some(t));
// Truncated buffers and a wrong tag are rejected (never partially read).
for n in 0..d.len() {
assert_eq!(decode_host_timing_datagram(&d[..n]), None);
}
let mut bad = d.clone();
bad[0] = HDR_META_MAGIC;
assert_eq!(decode_host_timing_datagram(&bad), None);
}
#[test]
fn hello_start_roundtrip() {
let h = Hello {
abi_version: 1,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 120,
},
compositor: CompositorPref::Kwin,
gamepad: GamepadPref::DualSense,
bitrate_kbps: 25_000,
name: Some("Test Device".into()),
launch: Some("steam:570".into()),
video_caps: VIDEO_CAP_10BIT,
audio_channels: 2,
video_codecs: CODEC_H264 | CODEC_HEVC, // exercise the codec bitfield roundtrip
preferred_codec: CODEC_HEVC,
display_hdr: None,
};
assert_eq!(Hello::decode(&h.encode()).unwrap(), h);
let s = Start {
client_udp_port: 1234,
};
assert_eq!(Start::decode(&s.encode()).unwrap(), s);
}
#[test]
fn compositor_pref_wire_and_names() {
for p in [
CompositorPref::Auto,
CompositorPref::Kwin,
CompositorPref::Wlroots,
CompositorPref::Mutter,
CompositorPref::Gamescope,
] {
assert_eq!(CompositorPref::from_u8(p.to_u8()), p);
assert_eq!(CompositorPref::from_name(p.as_str()), Some(p));
}
// Aliases + unknowns.
assert_eq!(CompositorPref::from_name("KDE"), Some(CompositorPref::Kwin));
assert_eq!(
CompositorPref::from_name("sway"),
Some(CompositorPref::Wlroots)
);
assert_eq!(CompositorPref::from_name("nope"), None);
// Unknown wire byte degrades to Auto (forward-compatible).
assert_eq!(CompositorPref::from_u8(200), CompositorPref::Auto);
}
#[test]
fn gamepad_pref_wire_and_names() {
for p in [
GamepadPref::Auto,
GamepadPref::Xbox360,
GamepadPref::DualSense,
GamepadPref::XboxOne,
GamepadPref::DualShock4,
GamepadPref::SteamController,
GamepadPref::SteamDeck,
GamepadPref::DualSenseEdge,
GamepadPref::SwitchPro,
GamepadPref::SteamController2,
GamepadPref::SteamController2Puck,
] {
assert_eq!(GamepadPref::from_u8(p.to_u8()), p);
assert_eq!(GamepadPref::from_name(p.as_str()), Some(p));
}
// Every wire byte 0..=10 is assigned, distinct, and pinned (forward-compat with peers
// that only know a prefix of the range).
for (v, p) in [
(0, GamepadPref::Auto),
(1, GamepadPref::Xbox360),
(2, GamepadPref::DualSense),
(3, GamepadPref::XboxOne),
(4, GamepadPref::DualShock4),
(5, GamepadPref::SteamController),
(6, GamepadPref::SteamDeck),
(7, GamepadPref::DualSenseEdge),
(8, GamepadPref::SwitchPro),
(9, GamepadPref::SteamController2),
(10, GamepadPref::SteamController2Puck),
] {
assert_eq!(p.to_u8(), v);
assert_eq!(GamepadPref::from_u8(v), p);
}
// The next unassigned byte degrades to Auto today; assigning it later must update this.
assert_eq!(GamepadPref::from_u8(11), GamepadPref::Auto);
// Aliases + unknowns.
assert_eq!(GamepadPref::from_name("PS5"), Some(GamepadPref::DualSense));
assert_eq!(GamepadPref::from_name("x360"), Some(GamepadPref::Xbox360));
assert_eq!(GamepadPref::from_name("ps4"), Some(GamepadPref::DualShock4));
assert_eq!(GamepadPref::from_name("DS4"), Some(GamepadPref::DualShock4));
assert_eq!(
GamepadPref::from_name("edge"),
Some(GamepadPref::DualSenseEdge)
);
assert_eq!(
GamepadPref::from_name("Switch-Pro"),
Some(GamepadPref::SwitchPro)
);
assert_eq!(
GamepadPref::from_name("ibex"),
Some(GamepadPref::SteamController2)
);
assert_eq!(
GamepadPref::from_name("sc2"),
Some(GamepadPref::SteamController2)
);
assert_eq!(
GamepadPref::from_name("sc2puck"),
Some(GamepadPref::SteamController2Puck)
);
assert_eq!(
GamepadPref::from_name("xbox-one"),
Some(GamepadPref::XboxOne)
);
assert_eq!(GamepadPref::from_name("series"), Some(GamepadPref::XboxOne));
assert_eq!(GamepadPref::from_name("nope"), None);
// Unknown wire byte degrades to Auto (forward-compatible).
assert_eq!(GamepadPref::from_u8(200), GamepadPref::Auto);
}
#[test]
fn hello_welcome_compositor_back_compat() {
// Trailing optional bytes (compositor at 20/53, gamepad at 21/54): a legacy peer's
// shorter message still decodes (missing fields = Auto), and a legacy peer reading a
// new message ignores the trailing bytes. Simulate both directions by truncation.
let h = Hello {
abi_version: 2,
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
},
compositor: CompositorPref::Mutter,
gamepad: GamepadPref::DualSense,
bitrate_kbps: 80_000,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
let enc = h.encode();
assert_eq!(enc.len(), 26);
// Legacy (20-byte) Hello → both Auto, no bitrate, mode intact.
let legacy = Hello::decode(&enc[..20]).unwrap();
assert_eq!(legacy.compositor, CompositorPref::Auto);
assert_eq!(legacy.gamepad, GamepadPref::Auto);
assert_eq!(legacy.bitrate_kbps, 0);
assert_eq!(legacy.mode, h.mode);
// Compositor-era (21-byte) Hello → compositor intact, gamepad Auto.
let mid = Hello::decode(&enc[..21]).unwrap();
assert_eq!(mid.compositor, CompositorPref::Mutter);
assert_eq!(mid.gamepad, GamepadPref::Auto);
// Gamepad-era (22-byte) Hello → compositor + gamepad intact, bitrate 0 (host default).
let pre_bitrate = Hello::decode(&enc[..22]).unwrap();
assert_eq!(pre_bitrate.gamepad, GamepadPref::DualSense);
assert_eq!(pre_bitrate.bitrate_kbps, 0);
// Full message → bitrate intact.
assert_eq!(Hello::decode(&enc).unwrap().bitrate_kbps, 80_000);
let w = Welcome {
abi_version: 2,
udp_port: 7000,
mode: h.mode,
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 20,
max_data_per_block: 4096,
},
shard_payload: 1200,
encrypt: true,
key: [3u8; 16],
salt: [9, 8, 7, 6],
frames: 0,
compositor: CompositorPref::Kwin,
gamepad: GamepadPref::Xbox360,
bitrate_kbps: 120_000,
bit_depth: 10,
color: ColorInfo::HDR10_BT2020_PQ,
chroma_format: CHROMA_IDC_444,
audio_channels: 6, // 5.1 — exercises the non-default trailing byte
codec: CODEC_HEVC,
host_caps: HOST_CAP_GAMEPAD_STATE,
};
let wenc = w.encode();
assert_eq!(wenc.len(), 68); // 60 base + 4 colour + chroma + audio-channels + codec + host-caps
let legacy_w = Welcome::decode(&wenc[..53]).unwrap();
assert_eq!(legacy_w.compositor, CompositorPref::Auto);
assert_eq!(legacy_w.gamepad, GamepadPref::Auto);
assert_eq!(legacy_w.bitrate_kbps, 0);
assert_eq!(legacy_w.frames, 0);
assert_eq!(legacy_w.key, w.key);
let mid_w = Welcome::decode(&wenc[..54]).unwrap();
assert_eq!(mid_w.compositor, CompositorPref::Kwin);
assert_eq!(mid_w.gamepad, GamepadPref::Auto);
// Gamepad-era (55-byte) Welcome → gamepad intact, bitrate 0 (unknown).
let pre_bitrate_w = Welcome::decode(&wenc[..55]).unwrap();
assert_eq!(pre_bitrate_w.gamepad, GamepadPref::Xbox360);
assert_eq!(pre_bitrate_w.bitrate_kbps, 0);
assert_eq!(pre_bitrate_w.bit_depth, 8); // older host (no trailing byte) → 8-bit assumed
assert_eq!(legacy_w.bit_depth, 8);
// A pre-colour (60-byte) Welcome → SDR BT.709 (the only colour those hosts produced).
let pre_color_w = Welcome::decode(&wenc[..60]).unwrap();
assert_eq!(pre_color_w.bit_depth, 10);
assert_eq!(pre_color_w.color, ColorInfo::SDR_BT709);
assert_eq!(pre_color_w.chroma_format, CHROMA_IDC_420); // pre-chroma host → 4:2:0
assert_eq!(legacy_w.color, ColorInfo::SDR_BT709);
assert_eq!(legacy_w.chroma_format, CHROMA_IDC_420);
// A pre-chroma (64-byte) Welcome carries colour but no chroma/audio bytes → 4:2:0 + stereo.
let pre_chroma_w = Welcome::decode(&wenc[..64]).unwrap();
assert_eq!(pre_chroma_w.color, ColorInfo::HDR10_BT2020_PQ);
assert_eq!(pre_chroma_w.chroma_format, CHROMA_IDC_420);
assert_eq!(pre_chroma_w.audio_channels, 2); // audio byte (offset 65) absent → stereo
// A pre-audio (65-byte) Welcome carries chroma but no audio byte → 4:4:4 + stereo.
let pre_audio_w = Welcome::decode(&wenc[..65]).unwrap();
assert_eq!(pre_audio_w.chroma_format, CHROMA_IDC_444);
assert_eq!(pre_audio_w.audio_channels, 2);
assert_eq!(Welcome::decode(&wenc).unwrap().bitrate_kbps, 120_000);
assert_eq!(Welcome::decode(&wenc).unwrap().bit_depth, 10); // full form carries it
assert_eq!(
Welcome::decode(&wenc).unwrap().color,
ColorInfo::HDR10_BT2020_PQ
);
assert_eq!(
Welcome::decode(&wenc).unwrap().chroma_format,
CHROMA_IDC_444
); // full form carries 4:4:4
assert_eq!(Welcome::decode(&wenc).unwrap().audio_channels, 6); // ...and 5.1
// A pre-host-caps (67-byte) Welcome → 0 (legacy input only); the full form carries the bit.
assert_eq!(Welcome::decode(&wenc[..67]).unwrap().host_caps, 0);
assert_eq!(
Welcome::decode(&wenc).unwrap().host_caps,
HOST_CAP_GAMEPAD_STATE
);
}
#[test]
fn hello_name_roundtrip_and_back_compat() {
let base = Hello {
abi_version: 2,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: Some("Enrico's MacBook".into()),
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
let enc = base.encode();
assert_eq!(
Hello::decode(&enc).unwrap().name.as_deref(),
Some("Enrico's MacBook")
);
// A bitrate-era (26-byte) peer reading a named Hello ignores the trailing name; a named
// host reading a bitrate-era Hello decodes name = None.
assert_eq!(Hello::decode(&enc[..26]).unwrap().name, None);
// No name → wire form is byte-identical to the bitrate-era message (26 bytes).
let unnamed = Hello {
name: None,
..base.clone()
};
assert_eq!(unnamed.encode().len(), 26);
// Over-long names truncate to a char boundary within HELLO_NAME_MAX on encode.
let long = Hello {
name: Some(format!("{}ü", "x".repeat(HELLO_NAME_MAX - 1))), // ü straddles the cap
..base.clone()
};
let dec = Hello::decode(&long.encode()).unwrap();
let n = dec.name.expect("truncated name still present");
assert!(n.len() <= HELLO_NAME_MAX && n.starts_with('x'));
// A corrupt length byte (longer than the buffer) or bad UTF-8 degrades to None, never Err.
let mut bad_len = unnamed.encode();
bad_len.push(40); // claims 40 name bytes, none follow
assert_eq!(Hello::decode(&bad_len).unwrap().name, None);
let mut bad_utf8 = unnamed.encode();
bad_utf8.extend_from_slice(&[2, 0xFF, 0xFE]);
assert_eq!(Hello::decode(&bad_utf8).unwrap().name, None);
}
#[test]
fn hello_launch_roundtrip_and_back_compat() {
let base = Hello {
abi_version: 2,
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
// launch alone (no name): a zero-length name placeholder keeps the offset deterministic.
let with_launch = Hello {
launch: Some("steam:570".into()),
..base.clone()
};
assert_eq!(Hello::decode(&with_launch.encode()).unwrap(), with_launch);
// launch + name together.
let both = Hello {
name: Some("Enrico's Mac".into()),
launch: Some("custom:abc123".into()),
..base.clone()
};
assert_eq!(Hello::decode(&both.encode()).unwrap(), both);
// name but no launch (a name-era client): launch decodes None.
let name_only = Hello {
name: Some("Enrico's Mac".into()),
..base.clone()
};
assert_eq!(Hello::decode(&name_only.encode()).unwrap().launch, None);
// Neither field → still the 26-byte bitrate-era form (no launch placeholder emitted).
assert_eq!(base.encode().len(), 26);
assert_eq!(Hello::decode(&base.encode()).unwrap().launch, None);
// A bitrate-era (26-byte) peer reading a launch-bearing Hello ignores it.
assert_eq!(
Hello::decode(&with_launch.encode()[..26]).unwrap().launch,
None
);
// Over-long ids truncate on a char boundary within HELLO_LAUNCH_MAX.
let long = Hello {
launch: Some(format!("{}ü", "x".repeat(HELLO_LAUNCH_MAX - 1))),
..base.clone()
};
let dec = Hello::decode(&long.encode())
.unwrap()
.launch
.expect("present");
assert!(dec.len() <= HELLO_LAUNCH_MAX && dec.starts_with('x'));
}
#[test]
fn hello_display_hdr_roundtrip_and_back_compat() {
let base = Hello {
abi_version: 2,
mode: Mode {
width: 3840,
height: 2160,
refresh_hz: 120,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: VIDEO_CAP_10BIT | VIDEO_CAP_HDR,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
};
// A real client-panel volume (P3 primaries, 800-nit peak, 0.05-nit floor, 400-nit FALL).
let vol = HdrMeta {
display_primaries: [[13250, 34500], [7500, 3000], [34000, 16000]], // G, B, R
white_point: [15635, 16450], // D65
max_display_mastering_luminance: 8_000_000, // 800 nits
min_display_mastering_luminance: 500, // 0.05 nits
max_cll: 0,
max_fall: 400,
};
let with_hdr = Hello {
display_hdr: Some(vol),
..base.clone()
};
// Full roundtrip, including the forced placeholders for the earlier trailing fields.
assert_eq!(Hello::decode(&with_hdr.encode()).unwrap(), with_hdr);
// display_hdr alone (every earlier optional at its default) still lands at a deterministic
// offset — the placeholder discipline holds through the whole tail.
let hdr_only = Hello {
video_caps: 0,
display_hdr: Some(vol),
..base.clone()
};
assert_eq!(Hello::decode(&hdr_only.encode()).unwrap(), hdr_only);
// An older host reading a display_hdr-bearing Hello ignores the trailing block (its decode
// stops at preferred_codec); a new host reading an older client's Hello gets None.
let enc = with_hdr.encode();
assert_eq!(
Hello::decode(&enc[..enc.len() - HDR_META_BODY_LEN]).unwrap(),
Hello {
display_hdr: None,
..with_hdr.clone()
}
);
assert_eq!(Hello::decode(&base.encode()).unwrap().display_hdr, None);
// A TRUNCATED trailing block (mid-datagram cut) degrades to None, never a partial read.
assert_eq!(
Hello::decode(&enc[..enc.len() - 1]).unwrap().display_hdr,
None
);
// Exact wire length: 26 bitrate-era bytes + the 6 forced single-byte placeholders
// (name len, launch len, video_caps, audio_channels, video_codecs, preferred_codec) + the body.
assert_eq!(hdr_only.encode().len(), 26 + 6 + HDR_META_BODY_LEN);
}
#[test]
fn reconfigure_roundtrip() {
let rq = Reconfigure {
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 144,
},
};
assert_eq!(Reconfigure::decode(&rq.encode()).unwrap(), rq);
for accepted in [true, false] {
let rs = Reconfigured {
accepted,
mode: rq.mode,
};
assert_eq!(Reconfigured::decode(&rs.encode()).unwrap(), rs);
}
// The type byte separates the post-handshake messages from each other.
assert!(Reconfigure::decode(
&Reconfigured {
accepted: true,
mode: rq.mode
}
.encode()
)
.is_err());
}
#[test]
fn request_keyframe_roundtrip() {
let bytes = RequestKeyframe.encode();
assert!(RequestKeyframe::decode(&bytes).is_ok());
// Distinct from the other control messages — its type byte must not collide.
let mode = Mode {
width: 1280,
height: 720,
refresh_hz: 60,
};
assert!(RequestKeyframe::decode(&Reconfigure { mode }.encode()).is_err());
assert!(Reconfigure::decode(&bytes).is_err());
// Length is exact (no trailing bytes accepted).
assert!(RequestKeyframe::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
}
#[test]
fn rfi_request_roundtrip() {
for (first_frame, last_frame) in [(0u32, 0u32), (40, 47), (5, 5), (1_000_000, u32::MAX)] {
let r = RfiRequest {
first_frame,
last_frame,
};
assert_eq!(RfiRequest::decode(&r.encode()).unwrap(), r);
}
// Disjoint from the bare keyframe request (its loss-unaware sibling) and others: type byte + length.
assert!(RfiRequest::decode(&RequestKeyframe.encode()).is_err());
assert!(RequestKeyframe::decode(
&RfiRequest {
first_frame: 1,
last_frame: 2
}
.encode()
)
.is_err());
// Exact length — no trailing bytes.
let bytes = RfiRequest {
first_frame: 3,
last_frame: 9,
}
.encode();
assert!(RfiRequest::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(RfiRequest::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn loss_report_roundtrip() {
for loss_ppm in [0u32, 1, 12_345, 50_000, 1_000_000] {
let r = LossReport { loss_ppm };
assert_eq!(LossReport::decode(&r.encode()).unwrap(), r);
}
// Disjoint from the other control messages (type byte + length).
assert!(LossReport::decode(&RequestKeyframe.encode()).is_err());
assert!(RequestKeyframe::decode(&LossReport { loss_ppm: 0 }.encode()).is_err());
assert!(
LossReport::decode(&[LossReport { loss_ppm: 0 }.encode().as_slice(), &[0]].concat())
.is_err()
);
}
#[test]
fn window_loss_ppm_estimates_and_caps() {
// No traffic → 0. A clean window (nothing recovered) → 0.
assert_eq!(window_loss_ppm(0, 0, 0, 0), 0);
assert_eq!(window_loss_ppm(0, 0, 1000, 0), 0);
// 50 recovered of 1000 total (950 received + 50 recovered) = 5%.
assert_eq!(window_loss_ppm(50, 0, 950, 0), 50_000);
// An unrecoverable frame adds the +5% bump (push FEC past the current cap).
assert_eq!(window_loss_ppm(50, 0, 950, 1), 100_000);
// A total-loss window with a drop but nothing received still reports the bump, capped at 1e6.
assert_eq!(window_loss_ppm(0, 0, 0, 3), 50_000);
assert!(window_loss_ppm(u64::MAX, 0, 1, 9) <= 1_000_000);
// Reordering: shards "recovered" early that then arrived are late, not lost — netted out, so
// a pure-reorder window reads 0. Partially late nets to the true loss (20 of 1000 = 2%).
assert_eq!(window_loss_ppm(50, 50, 1000, 0), 0);
assert_eq!(window_loss_ppm(50, 30, 980, 0), 20_000);
// `late` can outrun `recovered` across a window boundary (reorder straddling the report
// tick) or via a rare wire duplicate — saturate at a clean window, never underflow.
assert_eq!(window_loss_ppm(10, 25, 1000, 0), 0);
}
#[test]
fn bitrate_messages_roundtrip() {
let req = SetBitrate {
bitrate_kbps: 14_000,
};
assert_eq!(SetBitrate::decode(&req.encode()).unwrap(), req);
let ack = BitrateChanged {
bitrate_kbps: 14_000,
};
assert_eq!(BitrateChanged::decode(&ack.encode()).unwrap(), ack);
// Same payload shape as LossReport — the type byte alone must keep them disjoint.
assert!(LossReport::decode(&req.encode()).is_err());
assert!(SetBitrate::decode(&ack.encode()).is_err());
assert!(BitrateChanged::decode(&req.encode()).is_err());
assert!(SetBitrate::decode(&LossReport { loss_ppm: 7 }.encode()).is_err());
}
#[test]
fn probe_messages_roundtrip() {
let req = ProbeRequest {
target_kbps: 250_000,
duration_ms: 2000,
};
assert_eq!(ProbeRequest::decode(&req.encode()).unwrap(), req);
let res = ProbeResult {
bytes_sent: 62_500_000,
packets_sent: 480,
duration_ms: 2003,
wire_packets_sent: 41_000,
send_dropped: 1_200,
};
assert_eq!(ProbeResult::decode(&res.encode()).unwrap(), res);
assert_eq!(res.encode().len(), 29);
// A pre-wire-stats host's 21-byte ProbeResult still decodes, with the new fields zeroed.
let legacy = {
let full = res.encode();
full[..21].to_vec()
};
let decoded = ProbeResult::decode(&legacy).unwrap();
assert_eq!(decoded.wire_packets_sent, 0);
assert_eq!(decoded.send_dropped, 0);
assert_eq!(decoded.bytes_sent, res.bytes_sent);
// Type bytes keep the control messages disjoint from each other.
assert!(ProbeRequest::decode(&res.encode()).is_err());
assert!(Reconfigure::decode(&req.encode()).is_err());
assert!(ProbeResult::decode(&req.encode()).is_err());
}
#[test]
fn clock_messages_roundtrip() {
let probe = ClockProbe {
t1_ns: 1_700_000_000_123,
};
assert_eq!(ClockProbe::decode(&probe.encode()).unwrap(), probe);
let echo = ClockEcho {
t1_ns: 1_700_000_000_123,
t2_ns: 1_700_000_050_456,
t3_ns: 1_700_000_050_789,
};
assert_eq!(ClockEcho::decode(&echo.encode()).unwrap(), echo);
// Disjoint from the other control messages (distinct type bytes).
assert!(ClockProbe::decode(&echo.encode()).is_err());
assert!(ProbeRequest::decode(&probe.encode()).is_err());
assert!(ClockEcho::decode(&probe.encode()).is_err());
}
#[test]
fn clock_offset_picks_min_rtt_and_recovers_offset() {
// Host clock is +1_000_000 ns ahead of the client. Construct samples where a symmetric
// round-trip recovers exactly that offset, and a noisy (asymmetric, high-RTT) sample is
// present but must be ignored by the min-RTT selection.
const OFF: i64 = 1_000_000;
// Clean sample: client t1=0, one-way=200µs each way → t2 = t1 + 200_000 + OFF (host clock),
// t3 = t2 + 50_000 (host processing), t4 = t3 - OFF + 200_000 (back in client clock).
let t1 = 0u64;
let t2 = (t1 as i64 + 200_000 + OFF) as u64;
let t3 = t2 + 50_000;
let t4 = (t3 as i64 - OFF + 200_000) as u64;
// Noisy sample: same offset but a fat, asymmetric RTT (slow return path) — higher RTT.
let n1 = 1_000_000u64;
let n2 = (n1 as i64 + 200_000 + OFF) as u64;
let n3 = n2 + 50_000;
let n4 = (n3 as i64 - OFF + 5_000_000) as u64; // 5 ms return → big RTT
let (offset, rtt) = clock_offset_ns(&[(n1, n2, n3, n4), (t1, t2, t3, t4)]).expect("non-empty");
// The min-RTT sample recovers the offset exactly; its RTT is 2x200us, and the noisy
// (asymmetric, 5 ms return) sample is ignored by the min-RTT selection.
assert_eq!(offset, OFF);
assert_eq!(rtt, 400_000);
assert!(clock_offset_ns(&[]).is_none());
}
/// The mid-stream re-sync state machine: 8 rounds collected via matched echoes, stale
/// echoes ignored, a restarted batch abandons the old one, and the batch result is the
/// min-RTT estimate — the exact behavior the connect-time `clock_sync` loop has.
#[test]
fn clock_resync_collects_rounds_and_ignores_stale_echoes() {
// Host clock +1 ms ahead; symmetric 100 µs one-way paths except one congested round.
const OFF: i64 = 1_000_000;
let echo_for = |t1: u64, one_way: u64| ClockEcho {
t1_ns: t1,
t2_ns: (t1 as i64 + one_way as i64 + OFF) as u64,
t3_ns: (t1 as i64 + one_way as i64 + OFF) as u64 + 10_000,
};
let t4_for = |e: &ClockEcho, one_way: u64| (e.t3_ns as i64 - OFF + one_way as i64) as u64;
let mut rs = ClockResync::new();
// An unsolicited echo before any batch is ignored.
assert_eq!(
rs.on_echo(&echo_for(42, 100_000), 500_000),
ResyncStep::Idle
);
let mut probe = rs.begin(1_000_000);
// A stale echo (wrong t1: the abandoned pre-begin probe) is ignored mid-batch.
assert_eq!(
rs.on_echo(&echo_for(42, 100_000), 500_000),
ResyncStep::Idle
);
for round in 0..ClockResync::ROUNDS {
// Round 3 is congested (5 ms one-way) — it must lose the min-RTT selection.
let one_way = if round == 3 { 5_000_000 } else { 100_000 };
let echo = echo_for(probe.t1_ns, one_way);
let t4 = t4_for(&echo, one_way);
match rs.on_echo(&echo, t4) {
ResyncStep::Probe(p) => {
assert!(round < ClockResync::ROUNDS - 1, "batch overran its rounds");
probe = p;
}
ResyncStep::Done { offset_ns, rtt_ns } => {
assert_eq!(round, ClockResync::ROUNDS - 1, "batch ended early");
assert_eq!(offset_ns, OFF, "min-RTT round recovers the offset exactly");
assert_eq!(rtt_ns, 200_000); // 2×100 µs; host processing (t3t2) excluded
}
ResyncStep::Idle => panic!("matched echo must advance the batch"),
}
}
// The batch is done: even a matching-t1 replay no longer advances anything.
assert_eq!(
rs.on_echo(&echo_for(probe.t1_ns, 100_000), probe.t1_ns + 300_000),
ResyncStep::Idle
);
// begin() mid-batch abandons the in-flight batch: its echo is stale afterwards.
let old = rs.begin(2_000_000);
let fresh = rs.begin(3_000_000);
assert_eq!(
rs.on_echo(&echo_for(old.t1_ns, 100_000), 2_300_000),
ResyncStep::Idle
);
assert!(matches!(
rs.on_echo(&echo_for(fresh.t1_ns, 100_000), 3_300_000),
ResyncStep::Probe(_)
));
}
/// The acceptance guard: a batch measured through a congested window (fat RTT) must not
/// replace the offset — its queueing delay biases the estimate exactly when frames
/// already read late. Floor of 2 ms so a near-zero connect RTT (same-host/LAN) doesn't
/// reject every later batch over normal jitter.
#[test]
fn clock_resync_acceptance_guard() {
// Generous connect RTT (10 ms): accept up to 1.5×.
assert!(accept_resync(14_000_000, 10_000_000));
assert!(!accept_resync(16_000_000, 10_000_000));
// Tiny connect RTT (200 µs, wired LAN): the 2 ms floor governs.
assert!(accept_resync(1_900_000, 200_000));
assert!(!accept_resync(2_100_000, 200_000));
// Boundary: exactly at the bound is accepted.
assert!(accept_resync(2_000_000, 0));
assert!(accept_resync(15_000_000, 10_000_000));
}
#[test]
fn control_messages_disjoint_from_hello() {
// A Hello uses MAGIC (PKF1); control messages use CTL_MAGIC (PKFc). No Hello — at
// any abi_version — can be misparsed as a control message, and vice-versa.
for abi in [1u32, 2, 16, 0x10, 0x0113, 0x1410] {
let h = Hello {
abi_version: abi,
mode: Mode {
width: 1280,
height: 720,
refresh_hz: 60,
},
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
name: None,
launch: None,
video_caps: 0,
audio_channels: 2,
video_codecs: 0,
preferred_codec: 0,
display_hdr: None,
}
.encode();
assert!(PairRequest::decode(&h).is_err(), "abi {abi} parsed as pair");
assert!(Reconfigure::decode(&h).is_err());
}
// And a PairRequest never parses as a Hello.
let pr = PairRequest {
name: "x".into(),
spake_a: vec![0u8; 33],
}
.encode();
assert!(Hello::decode(&pr).is_err());
}
#[test]
fn pair_messages_roundtrip() {
let pr = PairRequest {
name: "Enrico's Mac".into(),
spake_a: vec![1, 2, 3, 4, 5],
};
assert_eq!(PairRequest::decode(&pr.encode()).unwrap(), pr);
let pc = PairChallenge {
spake_b: vec![9; 33],
confirm: [7u8; 32],
};
assert_eq!(PairChallenge::decode(&pc.encode()).unwrap(), pc);
let pp = PairProof { confirm: [3u8; 32] };
assert_eq!(PairProof::decode(&pp.encode()).unwrap(), pp);
for ok in [true, false] {
assert_eq!(
PairResult::decode(&PairResult { ok }.encode()).unwrap().ok,
ok
);
}
// Length-exact: a truncated/padded PairProof is rejected.
let mut bad = pp.encode();
bad.push(0);
assert!(PairProof::decode(&bad).is_err());
}
#[test]
fn spake2_pairing_agrees_only_on_matching_pin_and_certs() {
let cfp = [0x11u8; 32];
let hfp = [0x22u8; 32];
// Right PIN, same fingerprint views on both sides → both confirmations agree.
let (ca, ma) = pake::start(true, "4321", &cfp, &hfp);
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
let a = ca.finish(&mb).unwrap();
let b = cb.finish(&ma).unwrap();
assert!(pake::verify(&a.host, &b.host) && pake::verify(&a.client, &b.client));
// Wrong PIN → different keys → confirmations DON'T match (one online guess wasted).
let (ca, ma) = pake::start(true, "0000", &cfp, &hfp);
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
let a = ca.finish(&mb).unwrap();
let b = cb.finish(&ma).unwrap();
assert!(!pake::verify(&a.client, &b.client));
// MITM: the two legs saw different host certs → no agreement even with the right PIN.
let attacker_hfp = [0x33u8; 32];
let (ca, ma) = pake::start(true, "4321", &cfp, &attacker_hfp);
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
let a = ca.finish(&mb).unwrap();
let b = cb.finish(&ma).unwrap();
assert!(!pake::verify(&a.client, &b.client));
}
#[test]
fn audio_datagram_roundtrip() {
let opus = [0x42u8; 97];
let d = encode_audio_datagram(7, 1_000_000_123, &opus);
assert_eq!(d[0], AUDIO_MAGIC);
let (seq, pts, payload) = decode_audio_datagram(&d).unwrap();
assert_eq!((seq, pts), (7, 1_000_000_123));
assert_eq!(payload, opus);
assert!(decode_audio_datagram(&d[..12]).is_none()); // truncated header
assert!(decode_audio_datagram(&[0u8; 13]).is_none()); // bad magic
// Empty payload is legal (DTX) — header-only datagram.
let header_only = encode_audio_datagram(0, 0, &[]);
let (_, _, empty) = decode_audio_datagram(&header_only).unwrap();
assert!(empty.is_empty());
}
#[test]
fn rumble_datagram_roundtrip() {
let d = encode_rumble_datagram(1, 0x1234, 0xFFFF);
assert_eq!(d[0], RUMBLE_MAGIC);
assert_eq!(decode_rumble_datagram(&d), Some((1, 0x1234, 0xFFFF)));
assert!(decode_rumble_datagram(&d[..6]).is_none());
}
#[test]
fn rumble_envelope_roundtrip_and_legacy_tolerance() {
// v2 envelope round-trips seq + ttl.
let d = encode_rumble_datagram_v2(2, 0x4000, 0x8000, 7, 400);
assert_eq!(d[0], RUMBLE_MAGIC);
assert_eq!(d.len(), RUMBLE_V2_LEN);
assert_eq!(
decode_rumble_envelope(&d),
Some(RumbleUpdate {
pad: 2,
low: 0x4000,
high: 0x8000,
envelope: Some(RumbleEnvelope {
seq: 7,
ttl_ms: 400
}),
})
);
// The legacy level decoder reads a v2 datagram as a plain level — the tail is ignored, so an
// old client running against a new host still renders the right amplitudes.
assert_eq!(decode_rumble_datagram(&d), Some((2, 0x4000, 0x8000)));
// A legacy 7-byte datagram (old host) decodes as a level with no envelope — a new client then
// applies its own staleness policy.
let v1 = encode_rumble_datagram(3, 0x1111, 0x2222);
assert_eq!(
decode_rumble_envelope(&v1),
Some(RumbleUpdate {
pad: 3,
low: 0x1111,
high: 0x2222,
envelope: None,
})
);
// A torn/short tail (8 or 9 bytes) is not a valid envelope — degrade to a level, never panic
// or drop. (The host never emits these; a truncating middlebox might.)
assert_eq!(
decode_rumble_envelope(&d[..8]).map(|u| u.envelope),
Some(None)
);
assert_eq!(
decode_rumble_envelope(&d[..9]).map(|u| u.envelope),
Some(None)
);
// Bad tag / too short → None on both decoders.
assert!(decode_rumble_envelope(&d[..6]).is_none());
let mut wrong_tag = d;
wrong_tag[0] = AUDIO_MAGIC;
assert!(decode_rumble_envelope(&wrong_tag).is_none());
}
#[test]
fn rumble_envelope_seq_gate_drops_reordered_stale_start() {
use crate::input::GamepadSnapshot;
// The client-side reorder gate (reused verbatim from gamepad snapshots): a stale start
// arriving after a stop must not re-light the motors.
let stop = decode_rumble_envelope(&encode_rumble_datagram_v2(0, 0, 0, 10, 0)).unwrap();
let stale_start =
decode_rumble_envelope(&encode_rumble_datagram_v2(0, 0x8000, 0x8000, 9, 400)).unwrap();
let stop_seq = stop.envelope.unwrap().seq;
let stale_seq = stale_start.envelope.unwrap().seq;
// Nothing applied yet → the first update always passes.
assert!(GamepadSnapshot::seq_newer(stop_seq, None));
// The reordered older start does NOT supersede the stop.
assert!(!GamepadSnapshot::seq_newer(stale_seq, Some(stop_seq)));
// A genuine later renewal does.
assert!(GamepadSnapshot::seq_newer(11, Some(stop_seq)));
// Wraps: seq 1 supersedes 254.
assert!(GamepadSnapshot::seq_newer(1, Some(254)));
}
#[test]
fn mic_datagram_roundtrip_and_disjoint_from_audio() {
let opus = [0x5Au8; 80];
let d = encode_mic_datagram(42, 9_999, &opus);
assert_eq!(d[0], MIC_MAGIC);
let (seq, pts, payload) = decode_mic_datagram(&d).unwrap();
assert_eq!((seq, pts), (42, 9_999));
assert_eq!(payload, opus);
assert!(decode_mic_datagram(&d[..12]).is_none()); // truncated
// Tag separation: a mic datagram is not an audio datagram and vice-versa.
assert!(decode_audio_datagram(&d).is_none());
assert!(decode_mic_datagram(&encode_audio_datagram(1, 2, &opus)).is_none());
// Empty payload (DTX) is legal.
assert!(decode_mic_datagram(&encode_mic_datagram(0, 0, &[]))
.unwrap()
.2
.is_empty());
}
#[test]
fn rich_input_roundtrip() {
for ev in [
RichInput::Touchpad {
pad: 1,
finger: 0,
active: true,
x: 40000,
y: 12345,
},
RichInput::Motion {
pad: 0,
gyro: [-100, 200, -300],
accel: [16384, -8192, 1],
},
RichInput::TouchpadEx {
pad: 2,
surface: 1,
finger: 1,
touch: true,
click: false,
x: -12345,
y: 30000,
pressure: 4000,
},
] {
let d = ev.encode();
assert_eq!(d[0], RICH_INPUT_MAGIC);
assert_eq!(RichInput::decode(&d), Some(ev));
}
// A raw Triton state report rides the plane verbatim (as-is SC2 passthrough).
let mut data = [0u8; HID_REPORT_MAX];
data[0] = 0x42; // ID_TRITON_CONTROLLER_STATE
for (i, b) in data.iter_mut().enumerate().take(46).skip(1) {
*b = i as u8;
}
let raw = RichInput::HidReport {
pad: 3,
len: 46,
data,
};
let d = raw.encode();
assert_eq!(d.len(), 4 + 46); // tag + kind + pad + len + body — no fixed-array padding
assert_eq!(RichInput::decode(&d), Some(raw));
// A torn HidReport truncates to what arrived rather than over-reading (len clamps).
assert_eq!(
RichInput::decode(&d[..20]),
Some(RichInput::HidReport {
pad: 3,
len: 16,
data: {
let mut t = [0u8; HID_REPORT_MAX];
t[..16].copy_from_slice(&data[..16]);
t
},
})
);
// Disjoint from the fixed input datagram (0xC8); unknown kind + truncation → None.
assert!(RichInput::decode(&[crate::input::INPUT_MAGIC; 18]).is_none());
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, 0x7F]).is_none()); // unknown kind
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, RICH_TOUCHPAD, 0]).is_none()); // short
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, RICH_TOUCHPAD_EX, 0, 0, 0, 0]).is_none());
// short
}
#[test]
fn hid_output_roundtrip() {
let cases = [
HidOutput::Led {
pad: 2,
r: 0xAA,
g: 0xBB,
b: 0xCC,
},
HidOutput::PlayerLeds {
pad: 0,
bits: 0b10101,
},
HidOutput::Trigger {
pad: 1,
which: 1,
effect: vec![0x26, 0x90, 0xA0, 0xFF, 0x00, 0x00],
},
HidOutput::TrackpadHaptic {
pad: 0,
side: 1,
amplitude: 0x1234,
period: 0x5678,
count: 9,
},
// A raw Triton rumble output report (as-is SC2 passthrough, host→client).
HidOutput::HidRaw {
pad: 1,
kind: HID_RAW_OUTPUT,
data: vec![0x80, 0, 0, 0, 0x34, 0x12, 0, 0x78, 0x56, 0],
},
// A raw 64-byte feature report (lizard-off / IMU-enable settings write).
HidOutput::HidRaw {
pad: 0,
kind: HID_RAW_FEATURE,
data: {
let mut f = vec![0u8; HID_REPORT_MAX];
f[0] = 1; // Triton feature reports ride report id 1
f[1] = 0x87; // ID_SET_SETTINGS_VALUES
f
},
},
];
for ev in &cases {
let d = ev.encode();
assert_eq!(d[0], HIDOUT_MAGIC);
assert_eq!(HidOutput::decode(&d).as_ref(), Some(ev));
}
assert!(HidOutput::decode(&[HIDOUT_MAGIC, 0x7F]).is_none()); // unknown kind
// A rich-input datagram is not a HID-output datagram.
assert!(HidOutput::decode(
&RichInput::Motion {
pad: 0,
gyro: [0; 3],
accel: [0; 3]
}
.encode()
)
.is_none());
}
#[test]
fn fingerprint_is_sha256_of_der() {
// Stable across calls, distinct for distinct certs.
let a = endpoint::cert_fingerprint(b"cert-a");
assert_eq!(a, endpoint::cert_fingerprint(b"cert-a"));
assert_ne!(a, endpoint::cert_fingerprint(b"cert-b"));
}
// ---- Shared clipboard control + fetch-stream message codecs (0x40-0x44) -----------------------
#[test]
fn clip_control_roundtrip() {
for (enabled, flags) in [
(true, 0u8),
(false, 0),
(true, CLIP_FLAG_FILES),
(false, 0xFF),
] {
let m = ClipControl { enabled, flags };
assert_eq!(ClipControl::decode(&m.encode()).unwrap(), m);
}
// Disjoint from its host→client sibling (type byte + length) and exact length.
assert!(ClipControl::decode(
&ClipState {
enabled: true,
policy: 0,
reason: 0
}
.encode()
)
.is_err());
let bytes = ClipControl {
enabled: true,
flags: 0,
}
.encode();
assert!(ClipControl::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(ClipControl::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn clip_state_roundtrip() {
let cases = [
ClipState {
enabled: true,
policy: CLIP_POLICY_TEXT | CLIP_POLICY_FILES,
reason: CLIP_REASON_OK,
},
ClipState {
enabled: false,
policy: 0,
reason: CLIP_REASON_BACKEND_UNAVAILABLE,
},
ClipState {
enabled: true,
policy: CLIP_POLICY_TEXT,
reason: CLIP_REASON_NO_FILES,
},
];
for m in cases {
assert_eq!(ClipState::decode(&m.encode()).unwrap(), m);
}
// A ClipControl must not decode as a ClipState (type byte).
assert!(ClipState::decode(
&ClipControl {
enabled: true,
flags: 0
}
.encode()
)
.is_err());
let bytes = cases[0].encode();
assert!(ClipState::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn clip_offer_roundtrip() {
// Empty offer, one kind, and a full multi-format offer (text/rich/image/files).
let cases = [
ClipOffer {
seq: 0,
kinds: vec![],
},
ClipOffer {
seq: 1,
kinds: vec![ClipKind {
mime: "text/plain;charset=utf-8".into(),
size_hint: 12,
}],
},
ClipOffer {
seq: u32::MAX,
kinds: vec![
ClipKind {
mime: "text/plain;charset=utf-8".into(),
size_hint: 0,
},
ClipKind {
mime: "text/html".into(),
size_hint: 4096,
},
ClipKind {
mime: "image/png".into(),
size_hint: 1 << 30,
},
ClipKind {
mime: "application/x-punktfunk-files".into(),
size_hint: 5_000_000_000,
},
],
},
];
for m in &cases {
assert_eq!(&ClipOffer::decode(&m.encode()).unwrap(), m);
}
// Trailing bytes are rejected (get_clip_kind consumes exactly to the end).
let mut padded = cases[1].encode();
padded.push(0);
assert!(ClipOffer::decode(&padded).is_err());
// A count byte over the cap is rejected before allocating.
let mut over = cases[0].encode();
over[9] = (CLIP_MAX_KINDS + 1) as u8;
assert!(ClipOffer::decode(&over).is_err());
// Disjoint from a same-family control message.
assert!(ClipOffer::decode(
&ClipControl {
enabled: true,
flags: 0
}
.encode()
)
.is_err());
}
#[test]
fn clip_fetch_roundtrip() {
let cases = [
ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
},
ClipFetch {
seq: 7,
file_index: 0,
mime: "application/x-punktfunk-files".into(),
},
ClipFetch {
seq: u32::MAX,
file_index: 41,
mime: String::new(),
},
];
for m in &cases {
assert_eq!(&ClipFetch::decode(&m.encode()).unwrap(), m);
}
// Trailing + truncation both rejected (exact-length mime check).
let bytes = cases[0].encode();
assert!(ClipFetch::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(ClipFetch::decode(&bytes[..bytes.len() - 1]).is_err());
// A fetch-stream message must not decode as a control-stream offer, and vice-versa.
assert!(ClipOffer::decode(&cases[0].encode()).is_err());
assert!(ClipFetch::decode(
&ClipOffer {
seq: 1,
kinds: vec![]
}
.encode()
)
.is_err());
}
#[test]
fn clip_fetch_hdr_roundtrip() {
for (status, total_size) in [
(CLIP_FETCH_OK, 15u64),
(CLIP_FETCH_STALE, 0),
(CLIP_FETCH_UNAVAILABLE, 0),
(CLIP_FETCH_DENIED, 0),
(CLIP_FETCH_OK, u64::MAX),
] {
let m = ClipFetchHdr { status, total_size };
assert_eq!(ClipFetchHdr::decode(&m.encode()).unwrap(), m);
}
let bytes = ClipFetchHdr {
status: CLIP_FETCH_OK,
total_size: 1,
}
.encode();
assert!(ClipFetchHdr::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
assert!(ClipFetchHdr::decode(&bytes[..bytes.len() - 1]).is_err());
}
#[test]
fn host_cap_clipboard_bit_is_distinct_and_survives_welcome() {
// The new cap packs into the existing trailing host_caps byte with no layout change.
assert_ne!(HOST_CAP_CLIPBOARD, HOST_CAP_GAMEPAD_STATE);
let mut w = Welcome {
abi_version: 1,
udp_port: 1,
mode: Mode {
width: 1920,
height: 1080,
refresh_hz: 60,
},
fec: FecConfig {
scheme: FecScheme::Gf16,
fec_percent: 0,
max_data_per_block: 1024,
},
shard_payload: 1024,
encrypt: false,
key: [0; 16],
salt: [0; 4],
frames: 0,
compositor: CompositorPref::Auto,
gamepad: GamepadPref::Auto,
bitrate_kbps: 0,
bit_depth: 8,
color: ColorInfo::SDR_BT709,
chroma_format: CHROMA_IDC_420,
audio_channels: 2,
codec: CODEC_HEVC,
host_caps: HOST_CAP_GAMEPAD_STATE | HOST_CAP_CLIPBOARD,
};
let got = Welcome::decode(&w.encode()).unwrap();
assert_eq!(got.host_caps & HOST_CAP_CLIPBOARD, HOST_CAP_CLIPBOARD);
assert_eq!(
got.host_caps & HOST_CAP_GAMEPAD_STATE,
HOST_CAP_GAMEPAD_STATE
);
// Clipboard-off host: the bit is clear, gamepad bit still set.
w.host_caps = HOST_CAP_GAMEPAD_STATE;
assert_eq!(
Welcome::decode(&w.encode()).unwrap().host_caps & HOST_CAP_CLIPBOARD,
0
);
}
// ---- In-process QUIC loopback: the real clipstream fetch transport, both success and cancel ----
mod clip_loopback {
use super::*;
use crate::quic::clipstream;
/// Stand up two loopback quinn endpoints, connect, and return
/// `(server_ep, client_ep, host_conn, client_conn)`. Both endpoints are returned so the caller
/// keeps them in scope — dropping a `quinn::Endpoint` tears down its connections.
async fn connect_pair() -> (
quinn::Endpoint,
quinn::Endpoint,
quinn::Connection,
quinn::Connection,
) {
let server = endpoint::server("127.0.0.1:0".parse().unwrap()).unwrap();
let addr = server.local_addr().unwrap();
let client = endpoint::client_insecure().unwrap();
let accept = tokio::spawn(async move {
let incoming = server.accept().await.expect("incoming connection");
let conn = incoming.await.expect("host side connects");
(server, conn)
});
let client_conn = client
.connect(addr, "punktfunk")
.unwrap()
.await
.expect("client side connects");
let (server, host_conn) = accept.await.unwrap();
(server, client, host_conn, client_conn)
}
#[tokio::test]
async fn fetch_text_transfers_then_cancel_resets() {
let (_server_ep, _client_ep, host_conn, client_conn) = connect_pair().await;
let payload = b"hello clipboard \xf0\x9f\x93\x8b".to_vec(); // text + a 4-byte emoji
let holder_payload = payload.clone();
// Holder = the host side: accept two fetch streams. Serve the first; cancel the second.
let holder = tokio::spawn(async move {
// Fetch #1 — serve the payload.
let (mut send, mut recv) = host_conn.accept_bi().await.expect("accept fetch #1");
let kind = clipstream::read_stream_header(&mut recv)
.await
.expect("stream header #1");
assert_eq!(kind, clipstream::CLIP_STREAM_KIND_FETCH);
let req = clipstream::read_fetch(&mut recv)
.await
.expect("fetch req #1");
assert_eq!(req.seq, 1);
assert_eq!(req.file_index, CLIP_FILE_INDEX_NONE);
assert_eq!(req.mime, "text/plain;charset=utf-8");
clipstream::write_fetch_hdr(
&mut send,
&ClipFetchHdr {
status: CLIP_FETCH_OK,
total_size: holder_payload.len() as u64,
},
)
.await
.expect("write hdr #1");
clipstream::write_data(&mut send, &holder_payload)
.await
.expect("write data #1");
// Fetch #2 — read the request, then cancel mid-transfer with RESET_STREAM.
let (mut send2, mut recv2) = host_conn.accept_bi().await.expect("accept fetch #2");
clipstream::read_stream_header(&mut recv2)
.await
.expect("stream header #2");
let _ = clipstream::read_fetch(&mut recv2)
.await
.expect("fetch req #2");
send2.reset(clipstream::cancelled_code()).unwrap();
host_conn // keep alive until the requester side is done
});
// Requester = the client side.
// #1: full lazy fetch of the text payload.
let req = ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
};
let (_send, mut recv) = clipstream::open_fetch(&client_conn, &req)
.await
.expect("open fetch #1");
let hdr = clipstream::read_fetch_hdr(&mut recv)
.await
.expect("read hdr #1");
assert_eq!(hdr.status, CLIP_FETCH_OK);
assert_eq!(hdr.total_size as usize, payload.len());
let got = clipstream::read_data(&mut recv, 8 << 20)
.await
.expect("read data #1");
assert_eq!(got, payload);
// #2: the holder resets the stream — the requester surfaces an error rather than hanging.
let req2 = ClipFetch {
seq: 2,
file_index: CLIP_FILE_INDEX_NONE,
mime: "text/plain;charset=utf-8".into(),
};
let (_send2, mut recv2) = clipstream::open_fetch(&client_conn, &req2)
.await
.expect("open fetch #2");
assert!(
clipstream::read_fetch_hdr(&mut recv2).await.is_err(),
"a cancelled fetch must surface as an error, not a hang"
);
let _host_conn = holder.await.unwrap();
}
#[tokio::test]
async fn read_data_enforces_size_cap() {
let (_server_ep, _client_ep, host_conn, client_conn) = connect_pair().await;
let big = vec![0xABu8; 200_000]; // > the 64 KiB chunk, and > the cap we set below
let holder_payload = big.clone();
let holder = tokio::spawn(async move {
let (mut send, mut recv) = host_conn.accept_bi().await.expect("accept");
clipstream::read_stream_header(&mut recv).await.unwrap();
let _ = clipstream::read_fetch(&mut recv).await.unwrap();
clipstream::write_fetch_hdr(
&mut send,
&ClipFetchHdr {
status: CLIP_FETCH_OK,
total_size: holder_payload.len() as u64,
},
)
.await
.unwrap();
let _ = clipstream::write_data(&mut send, &holder_payload).await;
host_conn
});
let req = ClipFetch {
seq: 1,
file_index: CLIP_FILE_INDEX_NONE,
mime: "application/octet-stream".into(),
};
let (_send, mut recv) = clipstream::open_fetch(&client_conn, &req).await.unwrap();
assert_eq!(
clipstream::read_fetch_hdr(&mut recv).await.unwrap().status,
CLIP_FETCH_OK
);
// Cap below the payload size ⇒ read_data errors instead of buffering unboundedly.
assert!(clipstream::read_data(&mut recv, 64 * 1024).await.is_err());
let _host_conn = holder.await.unwrap();
}
}