The pf-vdisplay driver now consumes the OS swap-chain so a virtual monitor is a usable display rather than a stalled one. Compiles + loads on-glass (no regression: adapter still inits, Status=OK); adversarially reviewed — no blockers, the leak/deadlock invariants preserved. - new swap_chain_processor.rs: a worker thread (MMCSS "Distribution") that binds the render D3D device (IddCxSwapChainSetDevice, single-borrow 60x@50ms retry) then drains the swap-chain (ReleaseAndAcquireBuffer2 -> FinishedProcessingFrame; E_PENDING waits 16ms on the surface event). NO frame publisher yet (STEP 6). RAII terminate+join Drop; the load-bearing top-of-loop terminate check (the oracle's reconnect-leak fix). Fixed a Rust-2021 disjoint- capture bug: `.0` field access bypassed the Sendable Send wrapper -> rebind the whole wrappers. - new direct_3d_device.rs: CreateDXGIFactory2 -> EnumAdapterByLuid(render LUID) -> D3D11CreateDevice; a DEVICE_POOL of one Arc<Direct3DDevice> per render LUID (the NVIDIA-UMD-worker-thread leak fix). - monitor.rs: MonitorObject gains swap_chain_processor; set/take helpers return it for the caller to drop OUTSIDE the MONITOR_MODES lock (dropping joins the worker — must never happen under the lock); remove_monitor/clear_all drop it before IddCxMonitorDeparture. - callbacks.rs: assign_swap_chain spawns the processor (pooled device per RenderAdapterLuid; WdfObjectDelete on D3D-init failure so the OS retries); unassign_swap_chain drops it. Fixed the stale `panic = "abort"` doc (workspace is unwind; the extern "C" boundary aborts on unwind). - Cargo.toml: windows 0.58 + thiserror (both already resolved in the driver lock). The 3 needed swap-chain DDIs were already wrapped in wdk-iddcx; their HRESULT-shaped NTSTATUS is classified by hand (hr>=0 success, 0x8000000A E_PENDING). - Also rustfmt'd the whole driver workspace (it had never been driver-fmt'd). Built via the ultracode flow: STEP-5 map workflow -> agent-implement -> box build (caught the Send-capture bug) -> adversarial-verify-agent -> deploy (loads). Session-1 on-glass validation (the drain loop servicing an ACTIVE monitor) is the next gate — assign_swap_chain only fires under an interactive session. Note for STEP 6: target_id_for_object uses the MONITOR_MODES handle lookup the oracle moved to a WDF context; revisit before target_id keys the shared frame ring. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Packaging punktfunk for Fedora / Bazzite
The punktfunk host is Linux-only and links system FFmpeg (NVENC), PipeWire, Opus and the NVIDIA driver. This directory packages it for the Fedora Atomic / Bazzite world (rpm-ostree + bootc), where most of those deps are already present.
👉 Ubuntu/Debian hosts install via
aptfrom Gitea's package registry — seedebian/README.md(apt update && apt upgradefor new builds).
👉 End-to-end Bazzite setup walkthrough (install → udev/group →
host.env→ service → firewall → verify → troubleshooting):bazzite/README.md. This file is the higher-level packaging rationale.
packaging/
rpm/punktfunk.spec # the RPM (builds punktfunk-host from source with cargo)
bazzite/host.env # gamescope-default config for a Bazzite appliance
bazzite/README.md # step-by-step Bazzite setup guide
bootc/Containerfile # bake punktfunk into a Bazzite-based atomic image
copr/ # COPR build-from-SCM settings
What's needed beyond base Fedora
| Dependency | Where it comes from |
|---|---|
ffmpeg-libs with NVENC |
RPM Fusion nonfree (ffmpeg, not ffmpeg-free) |
NVIDIA driver (libnvidia-encode, libEGL_nvidia) |
Bazzite -nvidia images ship it; plain Fedora: akmod-nvidia + xorg-x11-drv-nvidia-cuda |
| gamescope, PipeWire, wireplumber | Bazzite ships these; plain Fedora: dnf install gamescope pipewire wireplumber |
opus, libei |
Fedora base / updates |
On Bazzite the only genuinely new runtime bits are ffmpeg-libs (RPM Fusion) + opus +
libei — the rest of the stack is already there. The default backend is gamescope
(packaging/bazzite/host.env), which the host spawns headless per session — no desktop login.
Option A — Gitea RPM registry (recommended; per-host, rpm-ostree)
The host's RPM is published to unom's self-hosted Gitea RPM registry (CI builds it on every
push), mirroring the Debian/apt setup. Add one repo file, install, and track
updates with rpm-ostree upgrade — no COPR account needed. Full guide: rpm/README.md.
# GPG-signed pkgs + Gitea-signed metadata → gpgcheck=1, repo_gpgcheck=1 (see rpm/README.md)
sudo tee /etc/yum.repos.d/punktfunk.repo >/dev/null <<'REPO'
[gitea-unom-bazzite]
name=punktfunk (unom, Bazzite)
baseurl=https://git.unom.io/api/packages/unom/rpm/bazzite
enabled=1
gpgcheck=1
repo_gpgcheck=1
gpgkey=https://git.unom.io/api/packages/unom/rpm/repository.key
https://git.unom.io/api/packages/unom/generic/punktfunk-keys/1/RPM-GPG-KEY-punktfunk
REPO
rpm-ostree install punktfunk && systemctl reboot
# updates: rpm-ostree upgrade && systemctl reboot
Option B — COPR (per-host, rpm-ostree install)
- Create a COPR project, enable build-from-SCM pointing at this repo, spec path
packaging/rpm/punktfunk.spec(seecopr/README.md). Under External Repositories add RPM Fusion nonfree soffmpeg-develresolves at build time. - On the Bazzite host:
# RPM Fusion (for the NVENC ffmpeg) — usually already enabled on Bazzite rpm-ostree install \ https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm \ https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm # enable the COPR + install punktfunk sudo wget -O /etc/yum.repos.d/_copr_punktfunk.repo \ https://copr.fedorainfracloud.org/coprs/enricobuehler/punktfunk/repo/fedora-$(rpm -E %fedora)/ rpm-ostree install punktfunk systemctl reboot
Option B — bootc (image-based, atomic)
Layer punktfunk into a Bazzite image once, then rebase any number of hosts onto it — no
per-host drift. See bootc/Containerfile:
podman build -t ghcr.io/<you>/bazzite-punktfunk -f packaging/bootc/Containerfile .
podman push ghcr.io/<you>/bazzite-punktfunk
# on the target:
sudo bootc switch ghcr.io/<you>/bazzite-punktfunk && systemctl reboot
First-run setup (either option)
ujust add-user-to-input-group # virtual gamepads need /dev/uinput (then re-login).
# On Bazzite use ujust, NOT `usermod -aG input` (atomic OS — it won't stick).
mkdir -p ~/.config/punktfunk
cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env # edit (gamescope app, etc.)
systemctl --user enable --now punktfunk-host
# Management web console (pairing + status) — pulled in by default (the host RPM Recommends it;
# `--no-install-recommends` / headless-only boxes can skip it). Enable it and read the login password:
systemctl --user enable --now punktfunk-web
journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p' # then open http://<host-ip>:3000
Pair a stock Moonlight client (mDNS-discovered), or connect the native punktfunk/1 client — via the
web console at http://<host-ip>:3000 or directly.
⚠️ COPR caveat: COPR's mock chroot has no
bun, so a COPR build produces onlypunktfunk+punktfunk-client— notpunktfunk-web. For the console on a COPR/bootc host, install from the Gitea RPM registry (Option A — it carriespunktfunk-web), which is also whybootc/Containerfileinstalls from there rather than COPR.
Why not Flatpak (for the HOST)?
The host needs unsandboxed access the zero-copy NVENC path, /dev/uinput, the PipeWire
graph and the compositor's privileged protocols — a Flatpak sandbox fights all of these.
An RPM (or the bootc layer) installs into the host system where those just work.
👉 The client is a different story — it IS shipped as a Flatpak (the only viable Steam Deck install path: SteamOS
/usris read-only and lackslibadwaita/libSDL3). Seeflatpak/README.md. The client sandbox only needs the GPU render node, Wayland, PipeWire audio, the network and hidraw — all expressible as finish-args.
Building the SRPM/RPM locally (Fedora only)
git archive --format=tar.gz --prefix=punktfunk-0.0.1/ -o ~/rpmbuild/SOURCES/punktfunk-0.0.1.tar.gz HEAD
rpmbuild -ba packaging/rpm/punktfunk.spec # needs the BuildRequires from the spec
(Not buildable on Debian/Ubuntu — use a Fedora toolbox/container or COPR.)